From 45de58b63a9a7db93d6d21904cbde6f95fd66b2e Mon Sep 17 00:00:00 2001
From: Ddggdd135 <1306334428@qq.com>
Date: Fri, 3 Jul 2026 01:41:41 +0800
Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B06.7=E6=95=B0=E6=8D=AE?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
Genshin/CHS/Achievement.json | 646 +++++++++++++
Genshin/CHS/AchievementGoal.json | 12 +-
Genshin/CHS/Avatar/10000024.json | 24 +
Genshin/CHS/Avatar/10000035.json | 156 +++-
Genshin/CHS/Avatar/10000039.json | 23 +
Genshin/CHS/Avatar/10000058.json | 30 +-
Genshin/CHS/Avatar/10000071.json | 26 +-
Genshin/CHS/Avatar/10000086.json | 27 +
Genshin/CHS/Avatar/10000088.json | 8 +
Genshin/CHS/Avatar/10000096.json | 4 +
Genshin/CHS/Avatar/10000107.json | 8 +
Genshin/CHS/Avatar/10000109.json | 25 +
Genshin/CHS/Avatar/10000125.json | 4 +
Genshin/CHS/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/CHS/AvatarPromote.json | 154 ++++
Genshin/CHS/BeyondItem.json | 640 +++++++++++++
Genshin/CHS/GachaEvent.json | 149 +++
Genshin/CHS/HardChallengeSchedule.json | 6 +
Genshin/CHS/HyperLinkName.json | 15 +
Genshin/CHS/Material.json | 603 ++++++++++++
Genshin/CHS/Monster.json | 254 ++++--
Genshin/CHS/ProfilePicture.json | 28 +
Genshin/CHS/ReliquaryAffixWeight.json | 14 +
Genshin/CHS/RoleCombatSchedule.json | 651 +------------
Genshin/CHS/TowerFloor.json | 23 +
Genshin/CHS/TowerLevel.json | 277 ++++++
Genshin/CHS/TowerSchedule.json | 20 +-
Genshin/CHS/Weapon.json | 59 +-
Genshin/CHS/WeaponPromote.json | 182 ++++
Genshin/CHT/Achievement.json | 646 +++++++++++++
Genshin/CHT/AchievementGoal.json | 12 +-
Genshin/CHT/Avatar/10000024.json | 24 +
Genshin/CHT/Avatar/10000035.json | 156 +++-
Genshin/CHT/Avatar/10000039.json | 23 +
Genshin/CHT/Avatar/10000058.json | 30 +-
Genshin/CHT/Avatar/10000071.json | 26 +-
Genshin/CHT/Avatar/10000086.json | 27 +
Genshin/CHT/Avatar/10000088.json | 8 +
Genshin/CHT/Avatar/10000096.json | 4 +
Genshin/CHT/Avatar/10000107.json | 8 +
Genshin/CHT/Avatar/10000109.json | 25 +
Genshin/CHT/Avatar/10000125.json | 4 +
Genshin/CHT/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/CHT/AvatarPromote.json | 154 ++++
Genshin/CHT/BeyondItem.json | 640 +++++++++++++
Genshin/CHT/GachaEvent.json | 57 ++
Genshin/CHT/HardChallengeSchedule.json | 6 +
Genshin/CHT/HyperLinkName.json | 15 +
Genshin/CHT/Material.json | 603 ++++++++++++
Genshin/CHT/Monster.json | 448 +++++----
Genshin/CHT/ProfilePicture.json | 28 +
Genshin/CHT/ReliquaryAffixWeight.json | 14 +
Genshin/CHT/RoleCombatSchedule.json | 651 +------------
Genshin/CHT/TowerFloor.json | 23 +
Genshin/CHT/TowerLevel.json | 277 ++++++
Genshin/CHT/TowerSchedule.json | 20 +-
Genshin/CHT/Weapon.json | 59 +-
Genshin/CHT/WeaponPromote.json | 182 ++++
Genshin/DE/Achievement.json | 646 +++++++++++++
Genshin/DE/AchievementGoal.json | 12 +-
Genshin/DE/Avatar/10000024.json | 24 +
Genshin/DE/Avatar/10000035.json | 156 +++-
Genshin/DE/Avatar/10000039.json | 23 +
Genshin/DE/Avatar/10000058.json | 30 +-
Genshin/DE/Avatar/10000071.json | 26 +-
Genshin/DE/Avatar/10000086.json | 27 +
Genshin/DE/Avatar/10000088.json | 8 +
Genshin/DE/Avatar/10000096.json | 4 +
Genshin/DE/Avatar/10000107.json | 8 +
Genshin/DE/Avatar/10000109.json | 25 +
Genshin/DE/Avatar/10000125.json | 4 +
Genshin/DE/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/DE/AvatarPromote.json | 154 ++++
Genshin/DE/BeyondItem.json | 640 +++++++++++++
Genshin/DE/GachaEvent.json | 57 ++
Genshin/DE/HardChallengeSchedule.json | 6 +
Genshin/DE/HyperLinkName.json | 15 +
Genshin/DE/Material.json | 603 ++++++++++++
Genshin/DE/Monster.json | 448 +++++----
Genshin/DE/ProfilePicture.json | 28 +
Genshin/DE/ReliquaryAffixWeight.json | 14 +
Genshin/DE/RoleCombatSchedule.json | 651 +------------
Genshin/DE/TowerFloor.json | 23 +
Genshin/DE/TowerLevel.json | 277 ++++++
Genshin/DE/TowerSchedule.json | 20 +-
Genshin/DE/Weapon.json | 59 +-
Genshin/DE/WeaponPromote.json | 182 ++++
Genshin/EN/Achievement.json | 646 +++++++++++++
Genshin/EN/AchievementGoal.json | 12 +-
Genshin/EN/Avatar/10000024.json | 24 +
Genshin/EN/Avatar/10000035.json | 156 +++-
Genshin/EN/Avatar/10000039.json | 23 +
Genshin/EN/Avatar/10000058.json | 30 +-
Genshin/EN/Avatar/10000071.json | 26 +-
Genshin/EN/Avatar/10000086.json | 27 +
Genshin/EN/Avatar/10000088.json | 8 +
Genshin/EN/Avatar/10000096.json | 4 +
Genshin/EN/Avatar/10000107.json | 8 +
Genshin/EN/Avatar/10000109.json | 25 +
Genshin/EN/Avatar/10000125.json | 4 +
Genshin/EN/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/EN/AvatarPromote.json | 154 ++++
Genshin/EN/BeyondItem.json | 640 +++++++++++++
Genshin/EN/GachaEvent.json | 57 ++
Genshin/EN/HardChallengeSchedule.json | 6 +
Genshin/EN/HyperLinkName.json | 15 +
Genshin/EN/Material.json | 603 ++++++++++++
Genshin/EN/Monster.json | 448 +++++----
Genshin/EN/ProfilePicture.json | 28 +
Genshin/EN/ReliquaryAffixWeight.json | 14 +
Genshin/EN/RoleCombatSchedule.json | 651 +------------
Genshin/EN/TowerFloor.json | 23 +
Genshin/EN/TowerLevel.json | 277 ++++++
Genshin/EN/TowerSchedule.json | 20 +-
Genshin/EN/Weapon.json | 59 +-
Genshin/EN/WeaponPromote.json | 182 ++++
Genshin/ES/Achievement.json | 646 +++++++++++++
Genshin/ES/AchievementGoal.json | 12 +-
Genshin/ES/Avatar/10000024.json | 24 +
Genshin/ES/Avatar/10000035.json | 156 +++-
Genshin/ES/Avatar/10000039.json | 23 +
Genshin/ES/Avatar/10000058.json | 30 +-
Genshin/ES/Avatar/10000071.json | 26 +-
Genshin/ES/Avatar/10000086.json | 27 +
Genshin/ES/Avatar/10000088.json | 8 +
Genshin/ES/Avatar/10000096.json | 4 +
Genshin/ES/Avatar/10000107.json | 8 +
Genshin/ES/Avatar/10000109.json | 25 +
Genshin/ES/Avatar/10000125.json | 4 +
Genshin/ES/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/ES/AvatarPromote.json | 154 ++++
Genshin/ES/BeyondItem.json | 640 +++++++++++++
Genshin/ES/GachaEvent.json | 57 ++
Genshin/ES/HardChallengeSchedule.json | 6 +
Genshin/ES/HyperLinkName.json | 15 +
Genshin/ES/Material.json | 603 ++++++++++++
Genshin/ES/Monster.json | 448 +++++----
Genshin/ES/ProfilePicture.json | 28 +
Genshin/ES/ReliquaryAffixWeight.json | 14 +
Genshin/ES/RoleCombatSchedule.json | 651 +------------
Genshin/ES/TowerFloor.json | 23 +
Genshin/ES/TowerLevel.json | 277 ++++++
Genshin/ES/TowerSchedule.json | 20 +-
Genshin/ES/Weapon.json | 59 +-
Genshin/ES/WeaponPromote.json | 182 ++++
Genshin/FR/Achievement.json | 646 +++++++++++++
Genshin/FR/AchievementGoal.json | 12 +-
Genshin/FR/Avatar/10000024.json | 24 +
Genshin/FR/Avatar/10000035.json | 156 +++-
Genshin/FR/Avatar/10000039.json | 23 +
Genshin/FR/Avatar/10000058.json | 30 +-
Genshin/FR/Avatar/10000071.json | 26 +-
Genshin/FR/Avatar/10000086.json | 27 +
Genshin/FR/Avatar/10000088.json | 8 +
Genshin/FR/Avatar/10000096.json | 4 +
Genshin/FR/Avatar/10000107.json | 8 +
Genshin/FR/Avatar/10000109.json | 25 +
Genshin/FR/Avatar/10000125.json | 4 +
Genshin/FR/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/FR/AvatarPromote.json | 154 ++++
Genshin/FR/BeyondItem.json | 640 +++++++++++++
Genshin/FR/GachaEvent.json | 57 ++
Genshin/FR/HardChallengeSchedule.json | 6 +
Genshin/FR/HyperLinkName.json | 15 +
Genshin/FR/Material.json | 603 ++++++++++++
Genshin/FR/Monster.json | 448 +++++----
Genshin/FR/ProfilePicture.json | 28 +
Genshin/FR/ReliquaryAffixWeight.json | 14 +
Genshin/FR/RoleCombatSchedule.json | 651 +------------
Genshin/FR/TowerFloor.json | 23 +
Genshin/FR/TowerLevel.json | 277 ++++++
Genshin/FR/TowerSchedule.json | 20 +-
Genshin/FR/Weapon.json | 59 +-
Genshin/FR/WeaponPromote.json | 182 ++++
Genshin/ID/Achievement.json | 646 +++++++++++++
Genshin/ID/AchievementGoal.json | 12 +-
Genshin/ID/Avatar/10000024.json | 24 +
Genshin/ID/Avatar/10000035.json | 156 +++-
Genshin/ID/Avatar/10000039.json | 23 +
Genshin/ID/Avatar/10000058.json | 30 +-
Genshin/ID/Avatar/10000071.json | 26 +-
Genshin/ID/Avatar/10000086.json | 27 +
Genshin/ID/Avatar/10000088.json | 8 +
Genshin/ID/Avatar/10000096.json | 4 +
Genshin/ID/Avatar/10000107.json | 8 +
Genshin/ID/Avatar/10000109.json | 25 +
Genshin/ID/Avatar/10000125.json | 4 +
Genshin/ID/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/ID/AvatarPromote.json | 154 ++++
Genshin/ID/BeyondItem.json | 648 ++++++++++++-
Genshin/ID/GachaEvent.json | 57 ++
Genshin/ID/HardChallengeSchedule.json | 6 +
Genshin/ID/HyperLinkName.json | 15 +
Genshin/ID/Material.json | 603 ++++++++++++
Genshin/ID/Monster.json | 448 +++++----
Genshin/ID/ProfilePicture.json | 28 +
Genshin/ID/ReliquaryAffixWeight.json | 14 +
Genshin/ID/RoleCombatSchedule.json | 651 +------------
Genshin/ID/TowerFloor.json | 23 +
Genshin/ID/TowerLevel.json | 277 ++++++
Genshin/ID/TowerSchedule.json | 20 +-
Genshin/ID/Weapon.json | 59 +-
Genshin/ID/WeaponPromote.json | 182 ++++
Genshin/IT/Achievement.json | 646 +++++++++++++
Genshin/IT/AchievementGoal.json | 12 +-
Genshin/IT/Avatar/10000024.json | 24 +
Genshin/IT/Avatar/10000035.json | 156 +++-
Genshin/IT/Avatar/10000039.json | 23 +
Genshin/IT/Avatar/10000058.json | 30 +-
Genshin/IT/Avatar/10000071.json | 26 +-
Genshin/IT/Avatar/10000086.json | 27 +
Genshin/IT/Avatar/10000088.json | 8 +
Genshin/IT/Avatar/10000096.json | 4 +
Genshin/IT/Avatar/10000107.json | 8 +
Genshin/IT/Avatar/10000109.json | 25 +
Genshin/IT/Avatar/10000125.json | 4 +
Genshin/IT/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/IT/AvatarPromote.json | 154 ++++
Genshin/IT/BeyondItem.json | 642 ++++++++++++-
Genshin/IT/GachaEvent.json | 57 ++
Genshin/IT/HardChallengeSchedule.json | 6 +
Genshin/IT/HyperLinkName.json | 15 +
Genshin/IT/Material.json | 603 ++++++++++++
Genshin/IT/Monster.json | 452 +++++----
Genshin/IT/ProfilePicture.json | 28 +
Genshin/IT/ReliquaryAffixWeight.json | 14 +
Genshin/IT/RoleCombatSchedule.json | 651 +------------
Genshin/IT/TowerFloor.json | 23 +
Genshin/IT/TowerLevel.json | 277 ++++++
Genshin/IT/TowerSchedule.json | 20 +-
Genshin/IT/Weapon.json | 59 +-
Genshin/IT/WeaponPromote.json | 182 ++++
Genshin/JP/Achievement.json | 646 +++++++++++++
Genshin/JP/AchievementGoal.json | 12 +-
Genshin/JP/Avatar/10000024.json | 24 +
Genshin/JP/Avatar/10000035.json | 156 +++-
Genshin/JP/Avatar/10000039.json | 23 +
Genshin/JP/Avatar/10000058.json | 30 +-
Genshin/JP/Avatar/10000071.json | 26 +-
Genshin/JP/Avatar/10000086.json | 27 +
Genshin/JP/Avatar/10000088.json | 8 +
Genshin/JP/Avatar/10000096.json | 4 +
Genshin/JP/Avatar/10000107.json | 8 +
Genshin/JP/Avatar/10000109.json | 25 +
Genshin/JP/Avatar/10000125.json | 4 +
Genshin/JP/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/JP/AvatarPromote.json | 154 ++++
Genshin/JP/BeyondItem.json | 644 ++++++++++++-
Genshin/JP/GachaEvent.json | 57 ++
Genshin/JP/HardChallengeSchedule.json | 6 +
Genshin/JP/HyperLinkName.json | 15 +
Genshin/JP/Material.json | 603 ++++++++++++
Genshin/JP/Monster.json | 448 +++++----
Genshin/JP/ProfilePicture.json | 28 +
Genshin/JP/ReliquaryAffixWeight.json | 14 +
Genshin/JP/RoleCombatSchedule.json | 651 +------------
Genshin/JP/TowerFloor.json | 23 +
Genshin/JP/TowerLevel.json | 277 ++++++
Genshin/JP/TowerSchedule.json | 24 +-
Genshin/JP/Weapon.json | 59 +-
Genshin/JP/WeaponPromote.json | 182 ++++
Genshin/KR/Achievement.json | 646 +++++++++++++
Genshin/KR/AchievementGoal.json | 12 +-
Genshin/KR/Avatar/10000024.json | 24 +
Genshin/KR/Avatar/10000035.json | 156 +++-
Genshin/KR/Avatar/10000039.json | 23 +
Genshin/KR/Avatar/10000058.json | 30 +-
Genshin/KR/Avatar/10000071.json | 26 +-
Genshin/KR/Avatar/10000086.json | 27 +
Genshin/KR/Avatar/10000088.json | 8 +
Genshin/KR/Avatar/10000096.json | 4 +
Genshin/KR/Avatar/10000107.json | 8 +
Genshin/KR/Avatar/10000109.json | 25 +
Genshin/KR/Avatar/10000125.json | 4 +
Genshin/KR/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/KR/AvatarPromote.json | 154 ++++
Genshin/KR/BeyondItem.json | 640 +++++++++++++
Genshin/KR/GachaEvent.json | 57 ++
Genshin/KR/HardChallengeSchedule.json | 6 +
Genshin/KR/HyperLinkName.json | 15 +
Genshin/KR/Material.json | 603 ++++++++++++
Genshin/KR/Monster.json | 448 +++++----
Genshin/KR/ProfilePicture.json | 28 +
Genshin/KR/ReliquaryAffixWeight.json | 14 +
Genshin/KR/RoleCombatSchedule.json | 651 +------------
Genshin/KR/TowerFloor.json | 23 +
Genshin/KR/TowerLevel.json | 277 ++++++
Genshin/KR/TowerSchedule.json | 20 +-
Genshin/KR/Weapon.json | 59 +-
Genshin/KR/WeaponPromote.json | 182 ++++
Genshin/PT/Achievement.json | 646 +++++++++++++
Genshin/PT/AchievementGoal.json | 12 +-
Genshin/PT/Avatar/10000024.json | 24 +
Genshin/PT/Avatar/10000035.json | 156 +++-
Genshin/PT/Avatar/10000039.json | 23 +
Genshin/PT/Avatar/10000058.json | 30 +-
Genshin/PT/Avatar/10000071.json | 26 +-
Genshin/PT/Avatar/10000086.json | 27 +
Genshin/PT/Avatar/10000088.json | 8 +
Genshin/PT/Avatar/10000096.json | 4 +
Genshin/PT/Avatar/10000107.json | 8 +
Genshin/PT/Avatar/10000109.json | 25 +
Genshin/PT/Avatar/10000125.json | 4 +
Genshin/PT/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/PT/AvatarPromote.json | 154 ++++
Genshin/PT/BeyondItem.json | 640 +++++++++++++
Genshin/PT/GachaEvent.json | 57 ++
Genshin/PT/HardChallengeSchedule.json | 6 +
Genshin/PT/HyperLinkName.json | 15 +
Genshin/PT/Material.json | 603 ++++++++++++
Genshin/PT/Monster.json | 448 +++++----
Genshin/PT/ProfilePicture.json | 28 +
Genshin/PT/ReliquaryAffixWeight.json | 14 +
Genshin/PT/RoleCombatSchedule.json | 651 +------------
Genshin/PT/TowerFloor.json | 23 +
Genshin/PT/TowerLevel.json | 277 ++++++
Genshin/PT/TowerSchedule.json | 20 +-
Genshin/PT/Weapon.json | 59 +-
Genshin/PT/WeaponPromote.json | 182 ++++
Genshin/RU/Achievement.json | 646 +++++++++++++
Genshin/RU/AchievementGoal.json | 12 +-
Genshin/RU/Avatar/10000024.json | 24 +
Genshin/RU/Avatar/10000035.json | 156 +++-
Genshin/RU/Avatar/10000039.json | 23 +
Genshin/RU/Avatar/10000058.json | 30 +-
Genshin/RU/Avatar/10000071.json | 26 +-
Genshin/RU/Avatar/10000086.json | 27 +
Genshin/RU/Avatar/10000088.json | 8 +
Genshin/RU/Avatar/10000096.json | 4 +
Genshin/RU/Avatar/10000107.json | 8 +
Genshin/RU/Avatar/10000109.json | 25 +
Genshin/RU/Avatar/10000125.json | 4 +
Genshin/RU/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/RU/AvatarPromote.json | 154 ++++
Genshin/RU/BeyondItem.json | 670 +++++++++++++-
Genshin/RU/GachaEvent.json | 57 ++
Genshin/RU/HardChallengeSchedule.json | 6 +
Genshin/RU/HyperLinkName.json | 15 +
Genshin/RU/Material.json | 603 ++++++++++++
Genshin/RU/Monster.json | 448 +++++----
Genshin/RU/ProfilePicture.json | 28 +
Genshin/RU/ReliquaryAffixWeight.json | 14 +
Genshin/RU/RoleCombatSchedule.json | 651 +------------
Genshin/RU/TowerFloor.json | 23 +
Genshin/RU/TowerLevel.json | 277 ++++++
Genshin/RU/TowerSchedule.json | 20 +-
Genshin/RU/Weapon.json | 59 +-
Genshin/RU/WeaponPromote.json | 182 ++++
Genshin/TH/Achievement.json | 646 +++++++++++++
Genshin/TH/AchievementGoal.json | 12 +-
Genshin/TH/Avatar/10000024.json | 24 +
Genshin/TH/Avatar/10000035.json | 156 +++-
Genshin/TH/Avatar/10000039.json | 23 +
Genshin/TH/Avatar/10000058.json | 30 +-
Genshin/TH/Avatar/10000071.json | 26 +-
Genshin/TH/Avatar/10000086.json | 27 +
Genshin/TH/Avatar/10000088.json | 8 +
Genshin/TH/Avatar/10000096.json | 4 +
Genshin/TH/Avatar/10000107.json | 8 +
Genshin/TH/Avatar/10000109.json | 25 +
Genshin/TH/Avatar/10000125.json | 4 +
Genshin/TH/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/TH/AvatarPromote.json | 154 ++++
Genshin/TH/BeyondItem.json | 640 +++++++++++++
Genshin/TH/GachaEvent.json | 57 ++
Genshin/TH/HardChallengeSchedule.json | 6 +
Genshin/TH/HyperLinkName.json | 15 +
Genshin/TH/Material.json | 603 ++++++++++++
Genshin/TH/Monster.json | 448 +++++----
Genshin/TH/ProfilePicture.json | 28 +
Genshin/TH/ReliquaryAffixWeight.json | 14 +
Genshin/TH/RoleCombatSchedule.json | 651 +------------
Genshin/TH/TowerFloor.json | 23 +
Genshin/TH/TowerLevel.json | 277 ++++++
Genshin/TH/TowerSchedule.json | 20 +-
Genshin/TH/Weapon.json | 59 +-
Genshin/TH/WeaponPromote.json | 182 ++++
Genshin/TR/Achievement.json | 646 +++++++++++++
Genshin/TR/AchievementGoal.json | 12 +-
Genshin/TR/Avatar/10000024.json | 24 +
Genshin/TR/Avatar/10000035.json | 156 +++-
Genshin/TR/Avatar/10000039.json | 23 +
Genshin/TR/Avatar/10000058.json | 30 +-
Genshin/TR/Avatar/10000071.json | 26 +-
Genshin/TR/Avatar/10000086.json | 27 +
Genshin/TR/Avatar/10000088.json | 8 +
Genshin/TR/Avatar/10000096.json | 4 +
Genshin/TR/Avatar/10000107.json | 8 +
Genshin/TR/Avatar/10000109.json | 25 +
Genshin/TR/Avatar/10000125.json | 4 +
Genshin/TR/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/TR/AvatarPromote.json | 154 ++++
Genshin/TR/BeyondItem.json | 640 +++++++++++++
Genshin/TR/GachaEvent.json | 57 ++
Genshin/TR/HardChallengeSchedule.json | 6 +
Genshin/TR/HyperLinkName.json | 15 +
Genshin/TR/Material.json | 603 ++++++++++++
Genshin/TR/Monster.json | 448 +++++----
Genshin/TR/ProfilePicture.json | 28 +
Genshin/TR/ReliquaryAffixWeight.json | 14 +
Genshin/TR/RoleCombatSchedule.json | 651 +------------
Genshin/TR/TowerFloor.json | 23 +
Genshin/TR/TowerLevel.json | 277 ++++++
Genshin/TR/TowerSchedule.json | 20 +-
Genshin/TR/Weapon.json | 59 +-
Genshin/TR/WeaponPromote.json | 182 ++++
Genshin/VI/Achievement.json | 646 +++++++++++++
Genshin/VI/AchievementGoal.json | 12 +-
Genshin/VI/Avatar/10000024.json | 24 +
Genshin/VI/Avatar/10000035.json | 156 +++-
Genshin/VI/Avatar/10000039.json | 23 +
Genshin/VI/Avatar/10000058.json | 30 +-
Genshin/VI/Avatar/10000071.json | 26 +-
Genshin/VI/Avatar/10000086.json | 27 +
Genshin/VI/Avatar/10000088.json | 8 +
Genshin/VI/Avatar/10000096.json | 4 +
Genshin/VI/Avatar/10000107.json | 8 +
Genshin/VI/Avatar/10000109.json | 25 +
Genshin/VI/Avatar/10000125.json | 4 +
Genshin/VI/Avatar/10000133.json | 1165 ++++++++++++++++++++++++
Genshin/VI/AvatarPromote.json | 154 ++++
Genshin/VI/BeyondItem.json | 640 +++++++++++++
Genshin/VI/GachaEvent.json | 57 ++
Genshin/VI/HardChallengeSchedule.json | 6 +
Genshin/VI/HyperLinkName.json | 15 +
Genshin/VI/Material.json | 603 ++++++++++++
Genshin/VI/Monster.json | 448 +++++----
Genshin/VI/ProfilePicture.json | 28 +
Genshin/VI/ReliquaryAffixWeight.json | 14 +
Genshin/VI/RoleCombatSchedule.json | 651 +------------
Genshin/VI/TowerFloor.json | 23 +
Genshin/VI/TowerLevel.json | 277 ++++++
Genshin/VI/TowerSchedule.json | 20 +-
Genshin/VI/Weapon.json | 59 +-
Genshin/VI/WeaponPromote.json | 182 ++++
435 files changed, 67104 insertions(+), 12871 deletions(-)
create mode 100644 Genshin/CHS/Avatar/10000133.json
create mode 100644 Genshin/CHT/Avatar/10000133.json
create mode 100644 Genshin/DE/Avatar/10000133.json
create mode 100644 Genshin/EN/Avatar/10000133.json
create mode 100644 Genshin/ES/Avatar/10000133.json
create mode 100644 Genshin/FR/Avatar/10000133.json
create mode 100644 Genshin/ID/Avatar/10000133.json
create mode 100644 Genshin/IT/Avatar/10000133.json
create mode 100644 Genshin/JP/Avatar/10000133.json
create mode 100644 Genshin/KR/Avatar/10000133.json
create mode 100644 Genshin/PT/Avatar/10000133.json
create mode 100644 Genshin/RU/Avatar/10000133.json
create mode 100644 Genshin/TH/Avatar/10000133.json
create mode 100644 Genshin/TR/Avatar/10000133.json
create mode 100644 Genshin/VI/Avatar/10000133.json
diff --git a/Genshin/CHS/Achievement.json b/Genshin/CHS/Achievement.json
index 248c52a..6d30d2b 100644
--- a/Genshin/CHS/Achievement.json
+++ b/Genshin/CHS/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "月雾的寻宝者",
+ "Description": "在杜南纳深坑、霜月开启45个宝箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "月雾的寻宝者",
+ "Description": "在杜南纳深坑、霜月开启90个宝箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "月雾的寻宝者",
+ "Description": "在杜南纳深坑、霜月开启180个宝箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "月雾的冒险家",
+ "Description": "在杜南纳深坑、霜月完成4个大世界限时挑战。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "致幽厄的哀歌",
+ "Description": "点亮杜南纳深坑的地图。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "第二次的满月",
+ "Description": "点亮月之高地的地图。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "为你喜爱的色彩",
+ "Description": "点亮月之暗面的地图。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "见证宁宁启动「望月者计划」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "月尘的礼物",
+ "Description": "解除霜月区域中,月之高地、月荡海、月之暗面所有月灵龛的封印。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "是秘藏,我们有救了",
+ "Description": "解除霜月区域中,月之高地、月荡海所有月灵盈藏之地的封印。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "月球旅行记",
+ "Description": "解锁挪德卡莱与霜月区域中,杜南纳深坑、月之高地、月之暗面所有传送锚点。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "来自星空的黑",
+ "Description": "将「幕形态黑体物质笼实验室」供奉至满级。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "内界之光",
+ "Description": "将「努尔寂石阵列」供奉至满级。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "你,飞起来!",
+ "Description": "学会使用古月波纹。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "月下胡德拉",
+ "Description": "拆穿假哥伦比娅的伪装。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "二十五只甘撒",
+ "Description": "乘坐登月飞船进入太空。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "派蒙的一小步",
+ "Description": "成功登上月球。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "启动「伊比尼伯龙之眼」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "时间脱节",
+ "Description": "穿破帷幕,进入「乌吉恩圈」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "「乌吉恩圈,前进四!」",
+ "Description": "启动「乌吉恩圈」的动力引擎。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "永不着陆",
+ "Description": "第一次在无重力环境下遨游。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "天无二月",
+ "Description": "击败月灵二大王乌吉。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "死月",
+ "Description": "抵达月之暗面。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "「月亮大夫」",
+ "Description": "见识天基武器的强大威力。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "穿越麦斯克林",
+ "Description": "穿行在天基武器内部的重力异常区域。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "八十天环游月球",
+ "Description": "完成霜月的环行。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "宁希姬娅生命游戏",
+ "Description": "进入月心罅隙。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "一只特立独行的珠",
+ "Description": "替古月源珠摆正它的位置。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "从白天到夜晚",
+ "Description": "与哥伦比娅约定「归旅之夜」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "月亮坠落一千次",
+ "Description": "帮助来到霜月的梅拉。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "无秽的永远与三重的须臾",
+ "Description": "登上所有停留在霜月的天船。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "阿普卡鲁之书",
+ "Description": "修复霜月上的所有数据存储阵列。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "驭龙领域大神",
+ "Description": "在「非完备证明」中超越已有记录。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "「你今天真好看!」",
+ "Description": "获得月灵创作的石头画。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "与甜甜花同行",
+ "Description": "窥见甜甜花的失落世界一角。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "拉曼恰的名绅士",
+ "Description": "用身体向动力引擎的涡轮叶发起冲锋。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "昔兰尼加的跳蚤",
+ "Description": "坠向月心。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "早知道选六便士",
+ "Description": "在古月力浓度过高的区域中倒下。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/CHS/AchievementGoal.json b/Genshin/CHS/AchievementGoal.json
index b49032b..b112816 100644
--- a/Genshin/CHS/AchievementGoal.json
+++ b/Genshin/CHS/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "魔山风息",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "无束的残月",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/Avatar/10000024.json b/Genshin/CHS/Avatar/10000024.json
index b00ddd3..73928db 100644
--- a/Genshin/CHS/Avatar/10000024.json
+++ b/Genshin/CHS/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "引路明星",
+ "Description": "长按施放元素战技捉浪时,即便不受到攻击,每0.8秒也会主动积攒一层力量,提高释放时造成的伤害。\n此外,长按施放捉浪命中敌人时,还会依据积攒的力量,获得额外的增益效果:每积攒一层力量,都会使其元素战技的冷却时间减少4秒,并为自身恢复8点元素能量,该效果每15秒至多触发一次。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,北斗将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/CHS/Avatar/10000035.json b/Genshin/CHS/Avatar/10000035.json
index 47ad2c9..98a895d 100644
--- a/Genshin/CHS/Avatar/10000035.json
+++ b/Genshin/CHS/Avatar/10000035.json
@@ -304,7 +304,10 @@
"持续治疗量|{param3:F2P}攻击力+{param4:I}",
"寒病鬼差伤害|{param5:F1P}",
"持续时间|{param6:F1}秒",
- "冷却时间|{param7:F1}秒"
+ "冷却时间|{param7:F1}秒",
+ "寒病鬼差协同攻击伤害|{param9:F1P}",
+ "寒病鬼差协同攻击冷却时间|{param10:F1}秒",
+ "冷却时间|{param11:F1}秒"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "七宝奉真",
+ "Description": "元素战技仙法·寒病鬼差的冷却时间缩短至15秒。\n辉映·星超导:寒病鬼差持续期间,队伍中自己的角色造成的超导、星超导反应伤害提升50%。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,七七将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"治疗量|{param1:P}攻击力+{param2:I}",
"持续时间|{param4:F1}秒",
"冷却时间|{param5:F1}秒",
- "元素能量|{param6:I}"
+ "元素能量|{param6:I}",
+ "星超导伤害|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/CHS/Avatar/10000039.json b/Genshin/CHS/Avatar/10000039.json
index 15795c4..99746bd 100644
--- a/Genshin/CHS/Avatar/10000039.json
+++ b/Genshin/CHS/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "珍选秘藏",
+ "Description": "施放元素战技猫爪冻冻后的20秒内,队伍中的角色触发超导、星超导反应时,迪奥娜还会协同发射3枚冻冻猫猫爪;通过这种方式发射的冻冻猫猫爪无法产生元素微粒,在命中敌人时也无法产生护盾。该效果每3.5秒至多触发一次。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,迪奥娜将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/CHS/Avatar/10000058.json b/Genshin/CHS/Avatar/10000058.json
index 7ed4358..4ce0271 100644
--- a/Genshin/CHS/Avatar/10000058.json
+++ b/Genshin/CHS/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "祓所之讬宣",
+ "Description": "杀生樱的持续时间延长10秒。队伍中附近的角色触发超导或星超导反应后,下一次杀生樱的落雷将得到强化:提升造成的伤害,提升值相当于八重神子攻击力的80%,该效果每2.5秒至多触发一次。\n辉映·星超导:受到上述效果强化的落雷命中敌人后,还会额外造成一次相当于八重神子攻击力200%的雷元素伤害,该伤害被视为星超导反应伤害。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,八重神子将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/CHS/Avatar/10000071.json b/Genshin/CHS/Avatar/10000071.json
index fec68e9..dfbd693 100644
--- a/Genshin/CHS/Avatar/10000071.json
+++ b/Genshin/CHS/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "启途的伴星",
+ "Description": "不处于启途誓使状态下时,施放元素战技秘仪·律渊渡魂后,赛诺将会短暂进入启途誓使状态,持续6秒。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,赛诺将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/CHS/Avatar/10000086.json b/Genshin/CHS/Avatar/10000086.json
index e8f446f..7a39a1a 100644
--- a/Genshin/CHS/Avatar/10000086.json
+++ b/Genshin/CHS/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "冤苦终有显明之期",
+ "Description": "辉映·星超导:突破天赋「公理终有辩诉之日」的效果转变为:\n莱欧斯利的生命值低于60%时,将获得「恩典之诫·显明」,使其进行的普通攻击·迅烈倾霜拳的重击强化为天辉·凌跃拳:不消耗体力,并在命中后为莱欧斯利恢复生命值,回复量相当于莱欧斯利生命值上限的30%,每2秒至多通过这种方式为莱欧斯利恢复一次生命值。\n此外,被寒烈的惩裁强化的第三段、第五段斥逐拳将分别造成原本60%/80%的冰元素伤害,且天辉·凌跃拳将造成原本100%的冰元素范围伤害,上述伤害视为星超导反应伤害;莱欧斯利造成的星超导反应伤害提升30%。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,莱欧斯利将会进入辉映·星超导状态。",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/CHS/Avatar/10000088.json b/Genshin/CHS/Avatar/10000088.json
index e8b4085..63fdc01 100644
--- a/Genshin/CHS/Avatar/10000088.json
+++ b/Genshin/CHS/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "赫尔洛克变奏曲",
+ "Description": "夏洛蒂的装扮款式。本来是《大侦探赫尔洛克》的拍摄用服饰,在拍摄结束后,剧组将它作为纪念品赠予了夏洛蒂。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "「皆在镜前」",
diff --git a/Genshin/CHS/Avatar/10000096.json b/Genshin/CHS/Avatar/10000096.json
index 9a116f6..7a2aec0 100644
--- a/Genshin/CHS/Avatar/10000096.json
+++ b/Genshin/CHS/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "关于「木偶」…",
"Context": "我对她没什么兴趣。她热衷于研究,很少公开露面,许多士官甚至都没有见过她。相较于另一个把自己切成很多份、满世界乱跑的人,她算是另一个极端。"
},
+ {
+ "Title": "关于「木偶」·回归",
+ "Context": "在共同经历了挪德卡莱的事件之后,我认为自己此前对她的评价有失公允。她是一名可靠的战友,也是令人安心的同伴。严冬来临之际,任何能够提供支援的人手都将使现状得到改善,我很欣慰桑多涅能在此时回归。这对孩子们来说也是不小的慰藉。"
+ },
{
"Title": "关于「富人」…",
"Context": "不可否认,他既有想法也有手腕,但我认为他并不「清醒」。他可以制定宏伟的计划、操控冰冷的经济,但驱使他行动的仍是内心深处压抑的仇恨与憎恶。理性的人往往自认为能控制情感,这种自信就是最大的弱点。"
diff --git a/Genshin/CHS/Avatar/10000107.json b/Genshin/CHS/Avatar/10000107.json
index 072239d..674f29d 100644
--- a/Genshin/CHS/Avatar/10000107.json
+++ b/Genshin/CHS/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "星与烟帷的夜语",
+ "Description": "茜特菈莉的装扮款式。闲居在家的茜特菈莉偶尔会换上一身少女感十足的衣装,届时任何以公务为由上前叨扰的人都会遭到重击。于是那身衣装成为了传闻中的凶煞之物,见到了就得尽快绕路。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "启明视",
diff --git a/Genshin/CHS/Avatar/10000109.json b/Genshin/CHS/Avatar/10000109.json
index 783ad82..81f5212 100644
--- a/Genshin/CHS/Avatar/10000109.json
+++ b/Genshin/CHS/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "廓然梦生",
+ "Description": "梦见月瑞希在梦浮状态下触发扩散反应后,本次梦浮期间,下一次对附近敌人周期性造成的风元素范围伤害将会提升,提升值相当于梦见月瑞希元素精通的1000%,每2.5秒至多触发一次上述效果。\n此外,处于梦浮状态下时,队伍中附近的角色的元素精通提升,提升值相当于梦见月瑞希自己的元素精通的10%。",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/CHS/Avatar/10000125.json b/Genshin/CHS/Avatar/10000125.json
index bf854c5..aa704bc 100644
--- a/Genshin/CHS/Avatar/10000125.json
+++ b/Genshin/CHS/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "关于桑多涅·发条其二",
"Context": "我不清楚对人偶来说,怎么样才算是「死亡」…但桑多涅真的不动了,我感受不到她的「运转」,她的发条也不动了。她是为了那个「术式」,为了让我回到这里,才变成了这样…我多么希望她这么做只是为了吓我一次,就像她曾经说过会报复我的那样…"
},
+ {
+ "Title": "关于桑多涅·发条其三",
+ "Context": "桑多涅回来了。我好开心。我发现她的发条现在偶尔会转得快一些,好像以前总是以同样的速度在转。她说这是因为自己接受了内心情感的缘故,现在的她和以前已经不一样了。但我觉得不论是换了身衣服,还是发条转得快了些,桑多涅就是桑多涅,是我最好的朋友。不论是从前还是现在的样子,我都很喜欢。听完我这么说后,她的发条转得更快了。虽然不知道为什么,但真有趣。"
+ },
{
"Title": "关于「富人」…",
"Context": "在他眼中,每件事物,每个人,都是被明码标价了的,他掌握着价格的规则,通过运作筹码来扩建他的财富帝国。但那个地方很无聊,我也不会想去做客的。\n啊…如果「富人」见到现在的我,他的笑容里一定会藏入比以往更深的厌恶吧。我都能想象出他的声音了。「恭喜你升值了,哥伦比娅小姐。」"
diff --git a/Genshin/CHS/Avatar/10000133.json b/Genshin/CHS/Avatar/10000133.json
new file mode 100644
index 0000000..f70ec31
--- /dev/null
+++ b/Genshin/CHS/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "桑多涅",
+ "Description": "愚人众执行官第七席,「木偶」。以数理解析事象之人,茶会上永不缺席的优雅淑女。",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "一段伤害|{param1:F1P}",
+ "二段伤害|{param2:F1P}",
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+ ],
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+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
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+ "聚能光束星超导伤害|{param3:F1P}",
+ "冷却时间|{param4:F1}秒",
+ "元素能量|{param5:I}"
+ ],
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+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "事象数式·万理证毕",
+ "Description": "秉持淑女优雅的礼仪,召唤出大量棱晶谐振炮对前方进行广域轰炸,并在随后发射负温聚能光束轰击敌人,造成冰元素范围伤害。\n辉映·星超导:负温聚能光束将转为造成视为星超导反应伤害的冰元素范围伤害。",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
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+ "Proud": {
+ "Descriptions": [],
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+ "Level": 1,
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+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "悠久的演算机关",
+ "Description": "辉映·星超导:施放元素战技{LINK#S11332}事象数式·游衍解析{/LINK}时,若法洁欧的{LINK#N11330002}解算功率{/LINK}超过50点,则会在降低解算功率的同时,使向附近敌人发射的第二枚棱晶弹造成原本400%的伤害。\n此外,法洁欧的解算功率每降低10点,都会获得一层持续60秒的改进战术效果,该效果至多叠加10层。桑多涅处于辉映·星超导状态下施放元素爆发{LINK#S11335}事象数式·万理证毕{/LINK}时,将会清除全部的改进战术层数,使负温聚能光束造成原本100%+清除层数*10%的伤害。",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
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+ "Level": 1,
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+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "淑女的行事准则",
+ "Description": "基于桑多涅的攻击力,提升其元素精通:每100点攻击力都将使桑多涅的元素精通提升8点,至多通过这种方式提升160点元素精通。",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
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+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
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+ "Level": 1,
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+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "星耀祝礼·唯理为光",
+ "Description": "队伍中的角色触发超导反应时,将转为触发星超导反应,且基于桑多涅的攻击力,提升队伍中角色造成的星超导反应的基础伤害:每100点攻击力都将提升0.7%星超导反应的基础伤害,至多通过这种方式提升14%伤害。\n此外,处于{LINK#N11330003}极星辉域{/LINK}中时,桑多涅将会进入辉映·星超导状态。",
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+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
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+ "Level": 1,
+ "Parameters": []
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+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "茶会的序曲与长长的故事",
+ "Description": "桑多涅处于队伍中时,向凯瑟琳交付每日委托任务后,会获得额外的茶点奖励。",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "鎏金未凋,夕暮已远",
+ "Description": "处于{LINK#N11330001}解算{/LINK}模式下时,法洁欧的{LINK#N11330002}解算功率{/LINK}提升速度降低50%,且队伍中的所有角色造成的星超导反应伤害提升30%。",
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+ },
+ {
+ "Id": 1332,
+ "Name": "回望镜中,时岁翩然",
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+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "不叹日落,不羡月升",
+ "Description": "普通攻击{LINK#S11331}事象数式·自明演绎{/LINK}的技能等级提高3级。\n至多提升至15级。",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "世事皆数,昼来夜往",
+ "Description": "桑多涅的星超导反应伤害命中敌人时,还会额外召唤一台棱晶谐振炮进行协同攻击,对敌人造成一次相当于桑多涅攻击力125%的冰元素伤害,该伤害视为星超导反应造成的伤害。该效果每4秒至多触发一次。",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "万象皆灰,唯理明畅",
+ "Description": "元素爆发{LINK#S11335}事象数式·万理证毕{/LINK}的技能等级提高3级。\n至多提升至15级。",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "水仙梦醒,且望晨光",
+ "Description": "{LINK#N11330001}解算{/LINK}模式下,法洁欧第三次发射冷凝射线时,将转为持续发射威力更强的集束型冷凝射线,在原本后续发射的冷凝射线基础上,至多额外造成4段相当于桑多涅攻击力100%的冰元素范围伤害。\n辉映·星超导:集束型冷凝射线转为至多额外造成4段相当于桑多涅攻击力80%的冰元素范围伤害,该伤害视为星超导反应造成的伤害。\n此外,桑多涅造成的所有星超导反应伤害{LINK#N11190007}擢升{/LINK}20%。",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "镜水析谬",
+ "Detail": "愚人众执行官第七席,「木偶」。以数理解析事象之人,茶会上永不缺席的优雅淑女。",
+ "Association": 15,
+ "Native": "愚人众",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "冰",
+ "VisionOverrideLocked": "星之楔",
+ "VisionOverrideUnlocked": "神之眼",
+ "ConstellationBefore": "镜中奇械座",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "迪宁·麦乐迪",
+ "CvKorean": "姜恩爱",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "初次见面…",
+ "Context": "我讨厌做自我介绍。该认识我的自然会认识,不需要认识的我何必去费这力气?不过,好吧。出于淑女的礼仪,我就只说这一次——好好看清楚了。在你面前的,是「愚人众」执行官第七席——「木偶」。"
+ },
+ {
+ "Title": "闲聊·茶会",
+ "Context": "差不多该约一次茶会了吧?也不知道其他人有没有空。"
+ },
+ {
+ "Title": "闲聊·钢琴",
+ "Context": "我喜欢音乐,自学过很多乐器。你不信?哈,要是哪里有钢琴的话,我让你见识见识。"
+ },
+ {
+ "Title": "闲聊·会议",
+ "Context": "又通知要回至冬宫?哈…怎么总是有这么多会要开?"
+ },
+ {
+ "Title": "下雨的时候…",
+ "Context": "…烦人。"
+ },
+ {
+ "Title": "雨过天晴…",
+ "Context": "我养的花喜欢这种天气。"
+ },
+ {
+ "Title": "打雷的时候…",
+ "Context": "防护系统…嗯,运转正常。"
+ },
+ {
+ "Title": "下雪的时候…",
+ "Context": "又到了那家伙会扑到雪里的时候…"
+ },
+ {
+ "Title": "阳光很好…",
+ "Context": "这种天气就适合泡杯浓浓的咖啡,吃个点心,然后舒舒服服靠在阳台上看一下午的书。"
+ },
+ {
+ "Title": "刮大风了…",
+ "Context": "裙摆真碍事…也不知道罗莎琳以前是怎么解决的…"
+ },
+ {
+ "Title": "早上好…",
+ "Context": "早,要来杯热咖啡吗?很提神。嗯?你问我喝咖啡有什么用?啧,我单纯喜欢这味道不行吗?"
+ },
+ {
+ "Title": "中午好…",
+ "Context": "已经这个时间了?我去准备些茶点。"
+ },
+ {
+ "Title": "晚上好…",
+ "Context": "晚饭也来找我?我这里不是食堂…算了,来都来了,让法洁欧随便做点吧。"
+ },
+ {
+ "Title": "晚安…",
+ "Context": "你去睡吧。我要趁晚上安静没人打扰的时候搞些研究。我没有作息不规律!"
+ },
+ {
+ "Title": "关于桑多涅自己·名字",
+ "Context": "叫我「桑多涅」不就行了。欸…?原本的名字?哈…就这么想知道?好吧好吧…我还记得第一次睁眼,也就是阿兰刚把我创造出来的时候,他叫了我一声——「小玛丽安」。我试着开口确认这个名字的发音,却观察到阿兰脸上浮现出了某种复杂的表情。我后来才知道,那是「后悔」与「内疚」,他在那之后也没再叫过我「小玛丽安」。阿兰在同我讲了水仙十字结社和他妹妹的故事之后,说我是自由的,应该拥有自己的人生和名字。他说我可以选择自己的名字。我说「小玛丽安」也挺好,我不介意。小玛丽安·吉约丹,我出生时被赐予的名字,独一无二。巧合的是,女皇将「木偶」这名字分配给了我,它的叫法和「小玛丽安」一模一样。呵…这也算是某种「命运」?"
+ },
+ {
+ "Title": "关于桑多涅自己·睡觉",
+ "Context": "刚诞生那会儿觉得专门找个地方躺下睡觉好麻烦,所以我都是在椅子上完成每天的「休眠」环节。后来到了至冬我才慢慢试着在床上睡觉。不得不说,在辛苦了一天,和太多烦人的同事打交道之后,换身轻松的衣服钻到软软的被窝里的确很惬意。这是由触觉系统和情感回路共同构成的安全感,能理解为什么那么多人喜欢赖床了。不过在床上睡觉也有相应的烦恼,我身后的发条使我不能躺着睡,侧着睡又不好保持平衡,最后就只能选择趴着的睡姿了。"
+ },
+ {
+ "Title": "关于我们·日记",
+ "Context": "你连我的日记都看过了,是不是也该告诉我点你的秘密才算得上公平?嗯?冒险手册?我要那个干嘛?想知道你每天干了什么我可以直接问凯瑟琳啊。"
+ },
+ {
+ "Title": "关于我们·立场",
+ "Context": "虽说我们算挺熟了,但去到「至冬」,还是按规矩办事。毕竟你这一路总是和「愚人众」对着干,不知道你在那边又会惹上什么麻烦…我当然会尽量不让你为难,你也尽量别让我为难。互相理解的基础上互相帮助,这才是同伴,对吧?"
+ },
+ {
+ "Title": "关于「星之楔」…",
+ "Context": "挺好的,冰元素很实用。不用烦心大量计算后机体过热的问题了。"
+ },
+ {
+ "Title": "有什么想要分享…",
+ "Context": "没有了普隆尼亚,生活中出现了很多不便。所以我造了「全功能通用型自动机关」,法洁欧。她能帮忙处理很多我不喜欢沾手的杂务琐事以及日常战斗。嗯?原名很复杂?功能型机械不就应该这么取名吗?普隆尼亚的名字是阿兰取的,意为——「未来事象观演机关」。其他人不这么取名?呃,原来这是遗传…?"
+ },
+ {
+ "Title": "感兴趣的见闻…",
+ "Context": "我不否认自己在研究之余,也会偶尔思考一些形而上的问题。就像每个国家的人都对死亡有着自己的信仰。常听到他们聊到「死后的世界」,「灵魂的归处」什么的…但从我的核心在对付多托雷的战斗中损坏,到「星之楔」激活阿兰的遗产将我重启的这段时间,我没有任何记忆。完全的虚无。机械造物,或说「人偶」死后会去哪里?我们的「灵魂」应该如何被定义?我们是否真的有「灵魂」?这些问题无法被回答,所以最终我还是会老老实实回到自己的研究。但知识乃世界的基石,我相信这些石块不断垒砌,终有一天它的高度能让我触到这些问题的答案。"
+ },
+ {
+ "Title": "关于茜特菈莉…",
+ "Context": "那位大萨满人挺好的。听说她年纪挺大了?唔,真有活力,但就是有时候很容易激动。你问什么时候?哦,上次是和她聊到你我结伴下水找东西的时候。再上次是聊到你在挪德卡莱帮哥伦比娅找回了名字什么的…她听完激动得脸都红了,是上了年纪的关系吗?"
+ },
+ {
+ "Title": "关于琳妮特…",
+ "Context": "我真服了!那个猫猫女到底是怎么能每次都找到机械最薄弱的地方下手的?她哥能不能管管她?哎,算了…这恐怕也是种天分,下次让她帮忙监修机械漏洞吧。要是连她这一关都过不了,那也别谈什么实战了。"
+ },
+ {
+ "Title": "关于阿兰·吉约丹…",
+ "Context": "阿兰死后,我为他立了一块墓碑。他生前说,希望我来为他撰写墓志铭。于是我写了。这没什么难度,列举他的事迹,再选上一句能代表他的话——「很遗憾,但这就是结局」。这便是他常说的话。听起来有些悲观?哈,对不了解他的人来说是有点吧。但他总是微笑着说出这句话的。那不是认命或说放弃,更多是种满足吧。就像解开了一道数理题。死亡不过是一个平静的等号,而他现在去了公式的右边。"
+ },
+ {
+ "Title": "关于「冰之女皇」…",
+ "Context": "我尚且会因内心情感的「错谬」感到烦心,但女皇大人…她究竟是如何将「情感」冻结得如此彻底的?"
+ },
+ {
+ "Title": "关于「丑角」…",
+ "Context": "发号施令的家伙。总觉得映在他眼中的景色,要比其他人遥远得多。看到他第一眼我就感觉得出,这个世界夺走了他太多的东西。"
+ },
+ {
+ "Title": "关于「队长」…",
+ "Context": "大家都理解卡皮塔诺平时不喜欢摘下面罩,但尽管这样,他还是会将茶会上倒给自己的茶喝完。"
+ },
+ {
+ "Title": "关于「博士」…",
+ "Context": "你要不把耳朵捂上?我怕自己控制不好情绪。"
+ },
+ {
+ "Title": "关于哥伦比娅·烦人",
+ "Context": "哥伦比娅以前就很烦,现在也没好多少。亏我还觉得没她在会清净,谁知道见不到她的时候更烦!真受不了。"
+ },
+ {
+ "Title": "关于哥伦比娅·生活",
+ "Context": "这家伙现在的生活可幸福了,家人和朋友都在身边,没事还能外出旅行…我怎么就没有这种好运气?算了,我也不是真的羡慕她。我们都知道,幸福是这个家伙应得的。"
+ },
+ {
+ "Title": "关于阿蕾奇诺…",
+ "Context": "阿蕾奇诺信守诺言,行事果断,是个值得托付事情的人。不谈私交,我希望工作上所有和我有交集的同事,至少先去学习一下阿蕾奇诺的品格。"
+ },
+ {
+ "Title": "关于「公鸡」…",
+ "Context": "他是皇都评议会的主持者,有时更像是…掌控者。评议会上的每一票都牵动着无数人的利益。要调和如此之多权利关系,没有点手段是绝对办不到的。从这点上来说,他就比其他人要可怕得多。"
+ },
+ {
+ "Title": "关于「富人」…",
+ "Context": "当初就该严查他和多托雷之间的内部利益输送好吧?凭什么我的研究经费批得要比多托雷那个精神病慢十倍?这其中没点猫腻我都不信。我还当面质问过潘塔罗涅。结果他就用那笑眯眯的眼睛看着我说:「哎呀,看来桑多涅小姐终于对经济管理感兴趣起来了。我可以推荐几本书给你看。不如就从《礼貌用语100句》开始吧。」"
+ },
+ {
+ "Title": "关于罗莎琳…",
+ "Context": "她向来为自己而活。用自己的方式去爱,用自己的方式去恨。这种活法最终烧尽了她的生命。但直到最后一刻,那簇火焰也依旧是属于她独一无二的颜色。"
+ },
+ {
+ "Title": "关于「公子」…",
+ "Context": "又是一个让人不省心的同事…明明能和兄弟姐妹开开心心过日子,干嘛偏要来当什么「执行官」?还有,他到底要什么时候才想得通,不是所有人都像他一样喜欢打架。"
+ },
+ {
+ "Title": "想要了解桑多涅·其一",
+ "Context": "哈?我可没有随随便便就分享自己生活的习惯。再怎么也得找个天气好的日子,配上些美味的茶和点心再聊吧?"
+ },
+ {
+ "Title": "想要了解桑多涅·其二",
+ "Context": "尽管「愚人众」里有很多烦人的同事,但不可否认那是一处十分适合搞研究的地方。帮女皇办事就能得到丰厚的研究资源和项目资金,在我看来是个不错的算式。"
+ },
+ {
+ "Title": "想要了解桑多涅·其三",
+ "Context": "我从不介意阿兰以他妹妹玛丽安的样貌为基底创造了我,也不介意自己名字是「小玛丽安」。在我看来,这便是出生时世界给予你的东西。你难道会在意自己长得像父母,名字中带有他们的姓吗?"
+ },
+ {
+ "Title": "想要了解桑多涅·其四",
+ "Context": "我喜欢数理。公式与逻辑构成的世界,有一种基于确定性之上的优雅。我也喜欢音乐,它和数理相通。但从前的我,以为演奏音乐应当像演算数学题一样,将谱子上的音符与节拍完美对应,毫厘不差。后来我才发现,一些演奏时的「小瑕疵」,甚至是「小错误」,反倒会让音乐更加动听。这里稍微停顿一下,那里突然来点即兴的装饰音…这些微小的「错谬」,即是情感诞生的地方,是演奏者「心」的余颤。"
+ },
+ {
+ "Title": "想要了解桑多涅·其五",
+ "Context": "世界给予你的,世界又将之夺走。活着即是不断得到与失去,在失去与告别中拾起那些世界夺不走的东西,然后继续前进。如果一个人的愿望仅仅是「活着」,那会太渺小吗?就像一个人只为了「自救」而拯救世界,这样的理由会太简单吗?「活着」,去感受,去见证。然后终有一日,说不定那些世界夺不走的东西,会多到足以撼动整个世界。"
+ },
+ {
+ "Title": "桑多涅的爱好…",
+ "Context": "除了音乐和机械数理之外,我还喜欢在有条件的时候种些花草,记录它们成长的过程。它们大多不需要什么干预就能生长得很好,独立而顽强。我以前就觉得这和我很像。"
+ },
+ {
+ "Title": "桑多涅的烦恼…",
+ "Context": "想抱着什么毛茸茸的小动物狠狠揉一揉…但它们不喜欢机械,经常见到我就躲远远的。喂!别用那种怜悯的眼神看着我!抱不到就抱不到好了!也没…没那么可惜…"
+ },
+ {
+ "Title": "喜欢的食物…",
+ "Context": "拜这具身体所赐,我不会过敏,也不会消化不良,所以品尝美食对我来说是纯粹的享受。不过硬要说的话…嗯,喜欢小巧而精致的点心吧。那种典雅的造型光看着都令人心情愉悦,是视觉与味觉的双份享受。"
+ },
+ {
+ "Title": "讨厌的食物…",
+ "Context": "不喜欢油腻辛辣的食物。倒不是说味道不好,只是在享用的过程中,那类东西的气味很难不附着到衣服上。一点也不优雅。"
+ },
+ {
+ "Title": "收到赠礼·其一",
+ "Context": "哼…哼。我就好心听听你是怎么做的,帮你提提意见吧。不浪费是淑女的礼仪!"
+ },
+ {
+ "Title": "收到赠礼·其二",
+ "Context": "哦?味道可以呀。下次茶会上我准备一份回礼给你。"
+ },
+ {
+ "Title": "收到赠礼·其三",
+ "Context": "法洁欧,清扫时间到了。"
+ },
+ {
+ "Title": "生日…",
+ "Context": "哼。给,我平常可不会送这些。但今天对你来说是个值得庆祝的日子,它代表着你与这个世界初次相识的那一天。我已经叫上了阿蕾奇诺和哥伦比娅,还有些我们都认识的朋友。茶点也换成了我亲手制作的蛋糕,你就好好期待吧。"
+ },
+ {
+ "Title": "突破的感受·起",
+ "Context": "解算开始。"
+ },
+ {
+ "Title": "突破的感受·承",
+ "Context": "填入变量。"
+ },
+ {
+ "Title": "突破的感受·转",
+ "Context": "进程良好。"
+ },
+ {
+ "Title": "突破的感受·合",
+ "Context": "析构万理。我果然厉害!啊哈哈哈。"
+ },
+ {
+ "Title": "元素战技·其一",
+ "Context": "歇一歇。"
+ },
+ {
+ "Title": "元素战技·其二",
+ "Context": "跟上。"
+ },
+ {
+ "Title": "元素战技·其三",
+ "Context": "无聊。"
+ },
+ {
+ "Title": "元素战技·其四",
+ "Context": "哼。"
+ },
+ {
+ "Title": "元素战技·其五",
+ "Context": "呵呵。"
+ },
+ {
+ "Title": "元素战技·其六",
+ "Context": "再快点。"
+ },
+ {
+ "Title": "元素爆发·其一",
+ "Context": "演算,开始。"
+ },
+ {
+ "Title": "元素爆发·其二",
+ "Context": "茶间余兴。"
+ },
+ {
+ "Title": "元素爆发·其三",
+ "Context": "哼,可笑。"
+ },
+ {
+ "Title": "打开宝箱·其一",
+ "Context": "哈?你忙半天就为这个?"
+ },
+ {
+ "Title": "打开宝箱·其二",
+ "Context": "里面有什么?我…我没在好奇!"
+ },
+ {
+ "Title": "打开宝箱·其三",
+ "Context": "你拿去吧,忙这一趟怪辛苦的。"
+ },
+ {
+ "Title": "生命值低·其一",
+ "Context": "法洁欧,还行吗?"
+ },
+ {
+ "Title": "生命值低·其二",
+ "Context": "还没分出胜负…"
+ },
+ {
+ "Title": "生命值低·其三",
+ "Context": "有来有回也很正常!"
+ },
+ {
+ "Title": "同伴生命值低·其一",
+ "Context": "喂!没事吧?"
+ },
+ {
+ "Title": "同伴生命值低·其二",
+ "Context": "小心点啊!我只会修机械!"
+ },
+ {
+ "Title": "倒下·其一",
+ "Context": "演算…出错了吗…"
+ },
+ {
+ "Title": "倒下·其二",
+ "Context": "茶会…该结束了…"
+ },
+ {
+ "Title": "倒下·其三",
+ "Context": "很遗憾…但这就是结局…"
+ },
+ {
+ "Title": "普通受击·其一",
+ "Context": "别碰我。"
+ },
+ {
+ "Title": "普通受击·其二",
+ "Context": "没礼貌。"
+ },
+ {
+ "Title": "重受击·其一",
+ "Context": "给我等着…!"
+ },
+ {
+ "Title": "重受击·其二",
+ "Context": "想死吗?"
+ },
+ {
+ "Title": "加入队伍·其一",
+ "Context": "该验证算式了。"
+ },
+ {
+ "Title": "加入队伍·其二",
+ "Context": "我就好心帮帮你。"
+ },
+ {
+ "Title": "加入队伍·其三",
+ "Context": "我们走,法洁欧。"
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "角色详细",
+ "Context": "阿兰会叫她「小玛丽安」。这代表了他创造她的初衷,一个他无法忘记的家人,一个他幼稚的愿望。但随着她睁眼,叫了他一声「阿兰?」,他就决定不再这么叫她了。这是不对的。将自己妹妹的人生,将自己的错误压在这机巧搭就的小小身躯上是不对的。她应该拥有属于她自己的人生,和任何诞生于这个世界上的生命一样。\n但他有时还是会悄悄在心里这么叫她,因为她有着与这名字相配的纯真、快乐、善良——「小玛丽安」。\n至冬的人们一般称呼她「木偶大人」。大多数人语气中带着对「执行官」威严的畏惧,但也有人语气中含有对她做事风格的崇敬与认可——「行事果断的木偶大人」,「沉稳可靠的木偶大人」…\n同事和朋友们一般称呼她为「桑多涅」。这原本只是一个代号,但它慢慢在一些亲近的人口中变为了令人愉快的称呼,仿佛这名字染上了甜点与下午茶的香气,染上了淑女优雅的翻书声和发条转动时悦耳的节奏声…当然,有时也可能是淑女不耐烦的埋怨声和不顾礼仪的怒骂声。\n「你希望别人怎么称呼你呢?」有朋友这么问过她。\n「随便。我不在乎。」她淡淡地说道:「我一直觉得称呼这东西就是为了别人叫着方便而存在的。别人想怎么叫很大程度上取决于他选择接受哪一部分的我。」\n朋友用一种「你的话好复杂」的表情看着她。\n「总之,我想说的是不论别人怎么叫,我就是我。不会因为他们对我的称呼而改变。既然我自己不在意的话,不如就让别人用他舒服的称呼叫我好了。但至于我会不会回应这个称呼,呵,那就是另一回事了。」"
+ },
+ {
+ "Title": "角色故事1",
+ "Context": "她清楚地记得自己的出生。\n黑暗中的她睁开眼,开始辨别周围的事物。她发现自己坐在一张椅子上,眼前是一位看起来上了些年纪的老人。他介绍说自己名叫阿兰·吉约丹。\n她重复了一遍这名字,然后问她的名字是什么?面前的老人顿了好久,似乎之前从没想过这个问题。但最后他犹豫着开口,用一种她还无法辨别的神情说了声——「小玛丽安…」\n小玛丽安。她重复了一遍这名字。\n老人的神情变得更复杂了,真奇怪。她想。为什么我几乎能辨别视野内的所有物体,但却叫不上这种神情的名字?将之列入待解事项吧。\n待解事项还有很多。比如她为什么会在这里?她是如何诞生的?她诞生的意义是什么?以及晚餐的土豆要怎么才能切成最规整的形状?窗台的盆栽要怎么才能开出最好看的花…\n某些待解事项很容易就能被判明。它们大多只需要简单的学习和足够的时间去实践。但有些事项很深奥,连这位创造了她的老人都还未解明。\n她大多数时间都是和这位叫阿兰·吉约丹的老人一同度过。她发现自己不喜欢这位老人,他行动迟缓、做事邋遢、经常胡乱摆放书稿和工具,还会时不时塞给她一些无用的笔记本。\n「你的生活毫无秩序可言。」她直白地说道:「用完的东西不归原位,涂写的书稿杂乱无章。一个公式的开头和结尾经常出现在两张毫不相干的纸张上,它们还分别位于房间的两端…」\n听着她直言不讳的抱怨,面前的老人脸上竟浮现出了某种意味深长的微笑,简直像她这么说是在夸自己一样:「哈哈…以前玛丽安也经常这么说我。」\n无法理解。\n但时间长了,她发现这位老人也有她喜欢的部份。\n她喜欢他埋头书写时专注的神情,喜欢那种硬笔在稿纸上摩擦的声音。她喜欢他为自己讲述那些机械原理,喜欢和他一起在工作台前讨论数理谜题。她喜欢他在炉火前为自己讲过去的故事,讲曾经的枫丹,讲水仙十字…喜欢他讲这些时脸上露出的温柔的笑容…\n她发现,尽管这位老人有些邋遢、不拘小节,但却十分善良、正直、充满智慧。\n渐渐地,这位老人惹人喜爱的部份远远多过了他令人讨厌的部份。这使得她开始反观自己之前的行为决策。\n当阿兰发现她开始在笔记本上写字时,很是惊讶。\n看得出他很想问一句为什么,但又怕自己的问题让她改主意了,所以强忍着把好奇心咽了下去。\n「我觉得自己讨厌你。」她主动说。\n看得出对方有些受伤。\n「但我发现自己错了。那是在我的情感逻辑和客观理性基准还不完善的情况下做出的判断。」她继续解释道:「现在我觉得你是个很好的『父亲』。」\n对方先是愣了一下。随后露出有些高兴又有些复杂的笑容。\n大概是想哭?她在慢慢学着看懂这些神情。但还不知道为什么。\n不论如何,她拿起了笔记本。她开始记录。"
+ },
+ {
+ "Title": "角色故事2",
+ "Context": "她清楚地记得阿兰的死亡。\n临终前的阿兰已经无法下床,只能由她来照顾他的所有日常起居。一开始,阿兰还能回应她的呼唤,与她对话,听她讲今天采买时看到和听到的新鲜事。但后来,他就只想自己一个人安静地待在床上了。\n她陪在他身边看书,时不时听到身旁床头传来一声长得可怕的呼吸。就好像阿兰被自己的呼吸给噎住了,就好像空气在掐着他的喉咙。\n阿兰创造她的时候,给予了她触觉,味觉,甚至是呼吸。她可以通过呼吸来调节体内的温度,就像某种散热系统。但在他自己生命的最后时刻,世界却在将这些东西从他身上一件件夺走。先是味觉,然后是触觉,现在该轮到呼吸了。\n有好几次,她都觉得他挺不过去了。这恐怕是他的最后一口呼吸。她想。但他还是挺过来了。一次又一次。\n有一次,她向床的方向望去,发现阿兰睁开眼睛在看自己。\n「我还以为这次成了。」阿兰说。\n「什么成了?」\n「我以为自己去到另一个国度了。」阿兰笑着说,「我在练习怎么死。」\n他想在梦中去世。阿兰对她解释道。最好是一个美梦,梦中是晴朗的天空,枫丹的天空。他躺在草地上,和自己的朋友在一起,和自己的妹妹在一起。\n「梦里有我吗?」她问。\n「噢,不,没有。」他回答道:「你不属于我要去的那个世界,我的孩子。在这边还有很长很长的人生留给你去走。」\n「你想去那个世界吗?」\n阿兰长长地叹了口气。\n「这对我来说不是想不想的问题了。」他转过头看向房顶,好像那里通向另一个世界,「死亡是人一生只能品尝一次的果实。谁也不知道它的味道究竟如何。」\n「看起来挺难吃的。」\n「哈哈…或许吧。」阿兰被逗笑了,她不知道自己说了什么好笑的话。\n「但痛苦的往往不是死去的人,」阿兰接着说:「痛苦的是留下的人。」\n这话不仅仅像个预言,更像是某种感悟。但不论如何,阿兰说对了。\n阿兰死后,她依旧会出门采买,尽管买回的东西已经没人会用了。她依旧会打理花园,会维修普隆尼亚,尽管她也不知道这是为了什么。\n或许她只是还没有接受这个事实,或许她只是不知道自己还能做什么。她想。她为此感到心烦。\n「去做你想做的事,寻找你自己的愿望吧,我的孩子。」\n没来由地,她想起了阿兰临终前对自己说的话。\n我没有想做的事,也没有愿望。她对自己说。\n但我应该去寻找。她想。\n「好吧,阿兰。」她对着空无一人的床说,「看来轮到我了。」\n「我得练习怎么活。」"
+ },
+ {
+ "Title": "角色故事3",
+ "Context": "她从没想过自己会在至冬待那么长的时间。她也没想过天底下还有这么冷的一个国度,她得把自己脑袋解冻了才能清楚地思考!\n「愚人众」的生活在她看来很轻松,甚至说得上惬意。不需要亲自去市场上采买,不需要照顾别人的起居,反倒是处处都有属于「执行官」的便利。女皇分配的任务对她这么一位天才来说也十分简单。\n某天她在日记本上写下日期的时候,惊讶地发现自己在这边生活的时间,竟如此轻易地就超过了在枫丹同阿兰一起度过的时间。\n简直像是成为了自己第二个家一样。她想。\n那到底哪边才是自己的家呢?她问自己。什么才是家呢?\n是自己被需要的地方?不错,她在「愚人众」中的工作无法被替代,或说很难被替代。女皇也明确需要着她。\n是自己住起来舒服的地方?至冬倒也挺舒服的,她所需求的研究设备也齐全得可怕。时不时还能去听听歌剧。\n还是说是有「家人」的地方?家人…现在的她只有普隆尼亚了。普隆尼亚在的地方就是家吗?那如果和普隆尼亚一起去了其他国度,比如蒙徳,那蒙徳就成了他们的家吗?\n到头来,问题的根源还是她不知道自己想做什么,自己的愿望是什么。她意识到了这点。自己只不过是随波逐流,延续着那份「被需要」的习惯罢了。\n她觉得这样的自己很可悲。但又不知道如何去改变。烦人。\n硬要说至冬有什么令人不满的话,大概就是同事里有太多自己看不惯和讨厌的人了。\n她最初带着保守的视角审视自己的感受。她担心就像一开始讨厌阿兰那样,到后来会发现同事身上其实也有自己喜欢的部份。\n但不行。她发现有些人就算过了很长时间,不管她多么客观地去记录,还是止不住地对他们感到讨厌。与阿兰的情况相反,这些人身上她不喜欢的部份远远多于了喜欢的部份。不对,甚至没有喜欢的部份。\n她同样不知道如何去改变这种情况。她既不想改变他人,更不想改变自己。啊,烦人!\n或许是自己还在学习的过程中,还在练习如何生活。或许是自己能够得到的参考不够,知识不够。知识乃世界的基石,她常听阿兰说,她也常对自己这么说。\n希望在日后不断垒砌石块的过程中,她能触到解决这些问题的答案吧。不用急于求成,她有的是时间。\n至于现在…听说女皇招了个新的执行官,整天在花园里唱歌?嗯,有些好奇,去看看吧…"
+ },
+ {
+ "Title": "角色故事4",
+ "Context": "不可理喻!!\n这世界上怎么会有这种人存在啊?!莫名其妙地整天跟在自己身后,莫名其妙地半夜来自己门口唱歌,莫名其妙地闯入属于她一个人的下午茶时光!\n在对她施加了警告,甚至是报复性地让她背上重重的发条之后,这人居然还毫无反悔之意,甚至变本加厉地粘上了自己!她难道不懂人与人之间的社交距离和隐私感之类的东西吗?听说她还真的背着那重重的发条生活一周?这算什么?对她的宣战?让别人都知道是她在欺负她?可恶,下次那家伙再敢来打扰下午茶时光,就给她呈上最最难喝的饮品!\n然而当哥伦比娅毫无疑问地喝下了那杯饮品,发出了些许呜咽之后,桑多涅又突然心软了。\n什么啊?这不真显得我在欺负她了吗?!这家伙就不觉得别人会害她吗?哪怕是多怀疑别人一秒呢?她到底要天真到什么程度?!\n怀着复杂的歉意与被谴责的良心,桑多涅重新为她端上了一份珍藏的茶点。看着她重新露出的笑容,桑多涅心里又突然觉得很不是滋味。啊!烦人!\n特别是对方过了一阵子,直接毫无顾忌地开始在她房间里睡起下午觉的时候,这种烦躁的情绪变得更加强烈了。\n「你没有自己的房间吗?!」她质问道。\n「有。但这里给我的感觉很安心。」对方理所当然地回答,好像问出这种问题的桑多涅才是奇怪的那一个。\n给我等着。桑多涅暗自下定决心。下次,下次一定要把这家伙给赶出去!赶不走就连人带床地扔出去!一张床换个安静的私人空间可太值了!\n但当她下次看到哥伦比娅躺在自己床上的时候,她又心软了。因为梦中的她,好像在流泪。\n干嘛啊?怎么专挑这种时候装可怜?平时看起来没心没肺的,轻信他人、天真良善,简直像相信身边都是好人,相信世界都是美好的一样。\n简直有些…\n有些像过去的自己。心中有个声音说道。\n她急忙狠狠地摇了摇头。一点不像!她自己反驳道。至少我比她聪明!\n当哥伦比娅醒来,发现自己身上被盖上了被子后,她对桑多涅笑了笑。\n「不是我干的。」她撒了个简单的谎,「是普隆尼亚帮你披上的。」\n为什么要撒这个谎?她搞不懂自己。但她只知道自己那时就是不想承认。绝对不想。\n「那就谢谢普隆尼亚。」她郑重地对普隆尼亚说道。\n「你梦见什么了?」好奇心占了上风。\n一小阵沉默后,哥伦比娅开始说起了她过去的故事。仅仅是因为她问了,她就说了。理所当然又毫无防备地。\n听完后,桑多涅更加坚定了自己的想法。没错,她们俩完全不像。\n世界将桑多涅曾经拥有的夺走了。但哥伦比娅,她从未真正拥有过。完全不同。\n「这就是你晚上经常在院子里看月亮的原因?」\n对方点点头。\n「…如果你想的话,今天可以让普隆尼亚去花园里陪你。」\n真的吗?对方问。\n桑多涅没回答。\n「谢谢你,桑多涅。」\n「哼,谢普隆尼亚去吧。」她有些烦心地说,「现在,该从我房间出去了。和普隆尼亚一起。」\n那是自阿兰死后,桑多涅第一次没有普隆尼亚陪在身边。但她不知怎么反倒睡得很安心。仿佛如果普隆尼亚安慰到了那家伙的话,那么桑多涅心中的某处也获得了安慰。她解释不好,但觉得自己应该这么做。\n结果第二天,当普隆尼亚头戴花冠,身上插满鲜花地出现在愚人众会议上时,她又再次咬牙切齿地暗自发誓,以后绝不再对这个不懂礼仪的家伙心软了!\n「哥·伦·比·娅!!」\n于是那天,在桑多涅为普隆尼亚摘下那些碍事花朵的时间里,哥伦比娅被告知只能乖乖站在桑多涅的房间门口。她的脖前被挂上了个牌子,上面写着:「我是个乱动别人东西的坏孩子」。\n但不知怎么,她看起来似乎还挺开心。"
+ },
+ {
+ "Title": "角色故事5",
+ "Context": "在阿兰「遗产」的帮助下,她迎来了自己的第二次出生。\n她一直觉得自己很聪明,至少比大多数人聪明。但直到这时她才意识到,自己其实比想象中要愚钝得多。\n她早该这么做了。她对自己说。早该去接受自己的内心,去懂得那些失去与存留的道理。她早该对朋友们多说些感谢的话,多交些朋友。早该回到枫丹,去为阿兰扫墓,告诉她自己离开后所经历的一切…\n什么时候开始都不算晚。哥伦比娅对她说。这句话也是哥伦比娅从其他人那里学到的。\n她有些不服气地哼了一声。没想到还有这家伙来教自己怎么生活的一天。但她还是接受了下来。她承认哥伦比娅说的没错。\n至冬方面在得知她复活的消息后,自是发来了慰问,并且「大方」地准许她享受由自己的离去而产生的「停工缅怀」。对于桑多涅表示想继续留在「愚人众」的决定,女皇也未做多言,自然是准许了。\n她知道某些人一定不开心,因为这代表着某些伴随着她的死亡而分配到手的权力和利益不翼而飞了。\n但她才不在乎别人怎么想呢,现在的她想怎么活就怎么活,这是属于她的第二次人生。日子要过得比从前更自在,不爽的时候也要骂得比以前更狠。呵,不然怎么?难道某人真的以为冒险家协会连带着凯瑟琳们终于全部归他指使了吗?门都没有。\n当然,也不是所有时候都那么自在。每每收到「愚人众」会议通知的时候,她依旧和以前一样翻起白眼,不耐烦地咒骂起来。\n「啧,怎么还是有这么多会要开啊?烦人!」"
+ },
+ {
+ "Title": "普隆尼亚",
+ "Context": "她第一次见这个大家伙的时候,对方就向她伸出了手。\n简单的拟人行为。阿兰解释说。普隆尼亚本质是算术机械,未来事象观演机关。但他依旧希望普隆尼亚能够拥有一些拟人的外表,他不希望别人将之视为冰冷的机械。和她一样,普隆尼亚也是独一无二的。\n她很高兴自己有了个新的家人。她会带着它出去散步,教它辨识花朵与鸟类。但普隆尼亚学得很慢,比她慢得多。阿兰解释说这是因为普隆尼亚的核心算力都用在演算未来上了。\n为什么要演算未来?她问。\n阿兰说了些她很久以后回想起来才能理解的话。但在那时,她只觉得普隆尼亚还挺厉害的,甚至有一点点羡慕它。她怎么就不能演算这么厉害的东西呢?\n但这个厉害的大家伙和阿兰一样需要被照顾。它经常在散步的时候卡在半道上,在浇花的时候将水洒到自己身上。为此,她不得不一有时间就自行研究并调试普隆尼亚,有种照顾自己弟弟的感觉。在阿兰死后也是如此。\n从阿兰葬礼上回来的那天,她呆呆地站在房间里,一动也动不了。雨衣也没脱,门也没关,像个发条卡住了的人偶,什么都做不了。\n这时候,她发现普隆尼亚迈着磕磕绊绊的步伐靠近了她,像他们第一次见面时一样,对她伸出了手。\n她看着这只手。它是那么的大,它托举着整个世界的未来。而从今往后,它还得托起她的过去。她承受不住这份失去,留下的空白几乎要把她压垮。这些重量,全都得由普隆尼亚来托住。而它从没有怨言。\n世界的未来的确被普隆尼亚举起了,但普隆尼亚自己却倒下了。\n她从没放弃过修复普隆尼亚。但凭她现有的知识,凭她现有的技术,无法将普隆尼亚的核心完全修复。她更不想不上不下地复活出一个连她是谁都不认识了的普隆尼亚。这是对那个伟大的普隆尼亚,对自己家人的不敬。\n所以,她将普隆尼亚送回了隐居处,那个他们曾经的家。并且时不时回去看看。\n她希望有一天,在自己的努力之下,普隆尼亚会重新发出磕磕绊绊的启动声,重新对自己伸出那只大大的手。"
+ },
+ {
+ "Title": "星之楔",
+ "Context": "在获得星之楔后,她也没变得有多依赖这颗发光的小石头。她当然知道是这颗小石头激活了阿兰的「遗产」,她才能获得第二次人生,在这点上,她很感谢这小东西。她困扰的是,这东西对她的日常生活好像没有什么特别大的帮助。\n帮助她的研究?可她靠的是自己的脑子呀。星之楔又不能帮她写公式。\n引导元素力?可她在没有星之楔的时候就不怎么依赖元素力进行战斗。\n提供能源支持?可她的身体构造和这小东西似乎不兼容,拜伟大的「奇械公」阿兰所赐,她有一套堪称完美的核心供能系统…\n到头来她用最多的,是利用星之楔的冰元素来为自己和法洁欧进行机体的散热。这在运算高复杂量级的计算时十分有效。另外出于战斗效率和能源效用的考量,她姑且将法洁欧战斗时的攻击逻辑,与星之楔进行了适配。\n而若是你问她关于愿望的事,她只会说「愿望」这东西也太飘渺了,而且很复杂。她想析构世间万理,不断垒砌知识的基石,这算是愿望吗?当然算,但这就是全部了吗?当然不是。\n她正在做自己想做的事,自己认为正确的事,这让她很开心。或许这就足够了。谁又能说这种愿望的声音不够强烈呢?谁又能指责这种仅仅想过自己喜欢的生活的想法是不对的呢?一个愿望不应该比另一个愿望更高贵。她觉得。谁都有属于自己的人生。要是真有人敢就此指责的话,那他活该受到桑多涅的一顿臭骂。如果还是不服气的话,桑多涅或许会嗤笑地指指天上。\n「你去找给我发这东西的家伙理论去呀。」"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "发条与淑女与圆舞曲",
+ "Description": "桑多涅的装扮款式。获得了新生的她,觉得也是时候为自己做一套新衣服了,全新的人生值得一条全新的裙子。而这其中少不了的,自然是属于淑女的优雅、华丽、大气…还有就是祈祷它不要在战斗中破损,不要溅上咖啡和茶渍吧。",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "桑多涅·茶歇",
+ "Description": "名片纹饰。\n桑多涅喜欢茶会这一点,或许是从阿兰那里学来的。只有两个人的茶歇在当时还不觉得无聊。可是自从人多到能开茶会,随后又一个个离开之后,她似乎追上了一点当年阿兰的孤独。",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/CHS/AvatarPromote.json b/Genshin/CHS/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/CHS/AvatarPromote.json
+++ b/Genshin/CHS/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/CHS/BeyondItem.json b/Genshin/CHS/BeyondItem.json
index a0f76e2..dce9ed0 100644
--- a/Genshin/CHS/BeyondItem.json
+++ b/Genshin/CHS/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "超级比心",
+ "Description": "特大赞许!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "享受刨冰",
+ "Description": "凉爽,美味!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "干杯",
+ "Description": "来上一杯劲爽冰饮!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "畅饮",
+ "Description": "来上一杯沁人畅饮!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "童话剧场·魔女诗篇",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "遗世海屿·湛蓝波光",
+ "Description": "这里的阳光不是用来照耀的,而是用来沐浴的;这里的海水不是蓝色的,而是融化的宝石。",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "泛用传送",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "波光闪闪",
+ "Description": "顺着海风与泡沫来去。",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "试行斗篷·「诡夜」",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "试行斗篷·「宿灵星魔」",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为对应衣装的模样,甚至连饰物与妆容都能准确再现。储存时,则呈现出卡片般的折叠状,易于摆放与分辨对应的装扮。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。\n试行斗篷仅可整套试穿装扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "试行斗篷·「宿灵星魔」",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为对应衣装的模样,甚至连饰物与妆容都能准确再现。储存时,则呈现出卡片般的折叠状,易于摆放与分辨对应的装扮。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。\n试行斗篷仅可整套试穿装扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "试行斗篷·「畅快沁凉」",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为对应衣装的模样,甚至连饰物与妆容都能准确再现。储存时,则呈现出卡片般的折叠状,易于摆放与分辨对应的装扮。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。\n试行斗篷仅可整套试穿装扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "试行斗篷·「畅快沁凉」",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为对应衣装的模样,甚至连饰物与妆容都能准确再现。储存时,则呈现出卡片般的折叠状,易于摆放与分辨对应的装扮。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。\n试行斗篷仅可整套试穿装扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "装扮组合·「翩旋舞步」",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "装扮组合·「溅彩画家」",
+ "Description": "内含两套「溅彩画家」主题的装扮,分别对应两位奇偶所用的款式。\n「对比单独购买,相当于第二套装扮获得了五折优惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "装扮组合·「宿灵星魔」",
+ "Description": "内含两套「宿灵星魔」主题的装扮,分别对应两位奇偶所用的款式。\n「对比单独购买,相当于第二套装扮获得了五折优惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "装扮组合·「蜜酿食谱」",
+ "Description": "内含两套「蜜酿食谱」主题的装扮,分别对应两位奇偶所用的款式。\n「对比单独购买,相当于第二套装扮获得了五折优惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "装扮组合·「慵懒鲨鲨」",
+ "Description": "内含两套「慵懒鲨鲨」主题的装扮,分别对应两位奇偶所用的款式。\n「对比单独购买,相当于第二套装扮获得了五折优惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "纪游宝匣·优异",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "纪游宝匣·优异",
+ "Description": "装有美观装扮的礼物箱,使用后,可以从对应品质的装扮套装中自选一套获取。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "纪游宝匣·优异",
+ "Description": "装有美观装扮的礼物箱,使用后,可以从对应品质的装扮套装中自选一套获取。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "纪游宝匣·卓越",
+ "Description": "装有美观装扮的礼物箱,使用后,可以从对应品质的装扮套装中自选一套获取。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "随机试行斗篷·女性装扮",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为随机女性衣装的模样,甚至连饰物与妆容都能准确再现。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "随机试行斗篷·男性装扮",
+ "Description": "有着奇妙复现能力的斗篷,使用后,可以自动化形为随机男性衣装的模样,甚至连饰物与妆容都能准确再现。\n得当运用时,正是一种便捷的「试穿」道具。\n获取后的14天内可以使用,使用后,试穿效果将维持1天。本期纪游结束时,此道具将失效。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "女性装扮·「尖齿短袖衫·海蓝」",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "通用装扮·「喷喷博士」",
+ "Description": "充满奇思妙想的头饰。戴上它,就像脑袋上趴着一只正在喷水换气的小鲸鱼。带上这位可爱的伙伴一同出游,说不定会有绝妙的灵感「喷」薄而出。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "通用眉毛·「拂柳微风·浅粉」",
+ "Description": "宛若垂柳般的浅粉色眉毛,线条自然流畅,散发着温柔的气息。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "通用眉毛·「拂柳微风·浅紫」",
+ "Description": "宛若垂柳般的浅紫色眉毛,线条自然流畅,散发着温柔的气息。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "通用眉毛·「破土新竹·浅粉」",
+ "Description": "宛若新竹般的浅粉色眉毛,线条坚实有力,散发着蓬勃的朝气。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "通用眉毛·「破土新竹·浅紫」",
+ "Description": "宛若新竹般的浅紫色眉毛,线条坚实有力,散发着蓬勃的朝气。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "通用眉毛·「嶙峋断岳」",
+ "Description": "凌厉桀骜的断眉,洋溢着由力量而生的迷人魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "通用眉毛·「罥罣轻烟」",
+ "Description": "轻柔温婉的弯眉,流露出清新淡雅的迷人魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "女性眼眶·「破晓暗刃」",
+ "Description": "女性眼部造型,如暗中带来破晓的利刃一般,带着内敛的锋芒。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "女性眼眶·「澄天清曜」",
+ "Description": "女性眼部造型,如晴天清澈的日曜,给人神采飞扬的感觉。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "男性眼眶·「林梢霜华」",
+ "Description": "男性眼部造型,如冬夜里依旧昂首的枝条,冷清而自持。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "男性眼眶·「霞彩掠光」",
+ "Description": "男性眼部造型,如一缕斑斓的霞光掠过,绰约明媚。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "男性眼眶·「跃金浮光」",
+ "Description": "男性眼部造型。其轮廓与色彩让人联想起正午时分波光跃动的海面,尽显活力与自信。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "女性眼眶·「跃金浮光」",
+ "Description": "女性眼部造型。其轮廓与色彩让人联想起正午时分波光跃动的海面,尽显活力与自信。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "男性眼眶·「跃金浮光·绘夜」",
+ "Description": "男性眼部造型。其轮廓与色彩让人联想起暮色中波光跃动的紫色海面,尽显深邃与从容。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "女性眼眶·「跃金浮光·绘夜」",
+ "Description": "女性眼部造型。其轮廓与色彩让人联想起暮色中波光跃动的紫色海面,尽显深邃与从容。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "通用眼瞳·「瑛瑶琛贝·亮橙」",
+ "Description": "能调整眼眸色彩的美瞳,宛如一枚铺满晨间阳华的橙色贝壳。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "通用眼瞳·「瑛瑶琛贝·浅粉」",
+ "Description": "能调整眼眸色彩的美瞳,宛如一枚铺满暮间阳华的粉色贝壳。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "通用眼瞳·「浩渺海色·碧波」",
+ "Description": "能改变眼眸色彩的美瞳,如大海般平静而深邃,不仅能将刺眼的光线隔绝,更将假日的悠闲与美好尽收眼底。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "通用眼瞳·「浩渺海色·斗紫」",
+ "Description": "能改变眼眸色彩的美瞳,如大海般平静而深邃,不仅能将刺眼的光线隔绝,更将假日的悠闲与美好尽收眼底。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "通用面妆·「豹烈斑纹」",
+ "Description": "面部妆容之一。完美还原了肌肤经受强烈日晒后浮现的浅色斑纹。它们宛如花豹身上的斑点,洋溢着华贵且耀眼的阳光气息。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "通用面妆·「眼底飞霞·落英」",
+ "Description": "面部妆容之一。点缀于眼睑下至,能在视觉上巧妙地放大双眼,为你增添灵动迷人的独特魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "女性装扮·「巡游」",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "女性装扮·「荒原行者」",
+ "Description": "荒原行者套装。干练贴身的服饰,采用耐磨的面料制成。有它相伴,荒原的探险必将如履平地。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "男性装扮·「荒原行者」",
+ "Description": "荒原行者套装。干练贴身的服饰,采用耐磨的面料制成。有它相伴,荒原的探险必将如履平地。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "女性装扮·「蜜酿食谱」",
+ "Description": "蜜酿食谱套装。造型别具一格的厨师工作服,巧妙地将最醒目的特色菜肴化作了厨师帽,为每位食客留下如同流蜜般醇甜的第一印象。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "男性装扮·「蜜酿食谱」",
+ "Description": "蜜酿食谱套装。造型别具一格的厨师工作服,巧妙地将最醒目的特色菜肴化作了厨师帽,为每位食客留下如同流蜜般醇甜的第一印象。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "女性装扮·「暮海来客」",
+ "Description": "暮海来客套装。以日暮下的海色作为染料,为这身衣装赋予深沉的光彩。穿着它,纵然面对滔天巨浪,也毫无惧色。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "男性装扮·「暮海来客」",
+ "Description": "暮海来客套装。以日暮下的海色作为染料,为这身衣装赋予深沉的光彩。穿着它,纵然面对滔天巨浪,也毫无惧色。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "女性装扮·「慵懒鲨鲨」",
+ "Description": "慵懒鲨鲨套装。以性格温顺、游速缓慢的某种鲨鱼为原型设计的玩偶服,完美还原了那份独特的慵懒感。据说在某些海洋生态丰富的星球上,这种大型生物外表凶猛却内心随和,总是拥有着很高的人气。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "男性装扮·「慵懒鲨鲨」",
+ "Description": "慵懒鲨鲨套装。以性格温顺、游速缓慢的某种鲨鱼为原型设计的玩偶服,完美还原了那份独特的慵懒感。据说在某些海洋生态丰富的星球上,这种大型生物外表凶猛却内心随和,总是拥有着很高的人气。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "女性装扮·「好运煦风」",
+ "Description": "好运煦风套装。以清新叶绿为主色调的户外装束,材质柔软亲肤,其上精心点缀着代表幸运的三叶草印记。穿着它,仿佛身侧一直会有和煦的好运之风相伴。\n\n在311号世界中,并非所有「花语者」都认同借由「永恒花房」将植物永远维持在最佳生长期的培育模式。这群温和的叛逆者坚信:星球的意志无法在温室中被精准计算与量产,代表丰饶的好运之风,只会于大自然最不经意的角落悄然拂起。为了邂逅这份大自然的恩赐,他们的着装演变成了便于跋涉的户外风格。而他们倾注心血照料的对象,也不再是那些簇拥在聚光灯下的绚烂繁花,而是大地上随处可见、却又生生不息的低矮野草。出于对这份理念的认可与敬意,「欧科塔维亚」将他们的着装忠实地记录了下来…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "男性装扮·「好运煦风」",
+ "Description": "好运煦风套装。以清新叶绿为主色调的户外装束,材质柔软亲肤,其上精心点缀着代表幸运的三叶草印记。穿着它,仿佛身侧一直会有和煦的好运之风相伴。\n\n在311号世界中,并非所有「花语者」都认同借由「永恒花房」将植物永远维持在最佳生长期的培育模式。这群温和的叛逆者坚信:星球的意志无法在温室中被精准计算与量产,代表丰饶的好运之风,只会于大自然最不经意的角落悄然拂起。为了邂逅这份大自然的恩赐,他们的着装演变成了便于跋涉的户外风格。而他们倾注心血照料的对象,也不再是那些簇拥在聚光灯下的绚烂繁花,而是大地上随处可见、却又生生不息的低矮野草。出于对这份理念的认可与敬意,「欧科塔维亚」将他们的着装忠实地记录了下来…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "女性装扮·「悠暇梦夏」",
+ "Description": "悠暇梦夏套装。蕴含着幽寂沉思之意的夏日轻礼服。随性慵懒的设计与神秘的幽紫色完美交织,为你勾勒出仲夏夜里独特的绮丽幻梦。\n\n在311号世界,当星辉与月光在仲夏夜交汇,「花语者」们便会汇聚于荒野深处的「流萤夜宴」。这里没有围墙与拘束,只有随风摇曳的野草、漫天飞舞的萤火与潺潺溪流作为宾客。他们相信,真正的丰饶是在自然的律动中绽放,正如裙摆在旋转间层层舒展,如同花朵在月光下呼吸。为了记录这场只属于自由灵魂的盛会,「欧科塔维亚」将暮色与晨露编织进了衣褶,紫白渐变的衣装如同暮色四合时天边的云霞,美丽的花纹则是夜风拂过花丛时留下的涟漪。穿上它,你便不再是旁观者,而是舞会的主角,在微风与花香的交织中,与星辰共舞,去追寻那份只属于自由与幻想的绮丽幻梦。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "男性装扮·「悠暇梦夏」",
+ "Description": "悠暇梦夏套装。蕴含着幽寂沉思之意的夏日轻礼服。随性慵懒的设计与神秘的幽紫色完美交织,为你勾勒出仲夏夜里独特的绮丽幻梦。\n\n在311号世界,当星辉与月光在仲夏夜交汇,「花语者」们便会汇聚于荒野深处的「流萤夜宴」。这里没有围墙与拘束,只有随风摇曳的野草、漫天飞舞的萤火与潺潺溪流作为宾客。他们相信,真正的丰饶是在自然的律动中绽放,正如裙摆在旋转间层层舒展,如同花朵在月光下呼吸。为了记录这场只属于自由灵魂的盛会,「欧科塔维亚」将暮色与晨露编织进了衣褶,紫白渐变的衣装如同暮色四合时天边的云霞,美丽的花纹则是夜风拂过花丛时留下的涟漪。穿上它,你便不再是旁观者,而是舞会的主角,在微风与花香的交织中,与星辰共舞,去追寻那份只属于自由与幻想的绮丽幻梦。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "女性装扮·「畅快沁凉」",
+ "Description": "畅快沁凉套装。清凉利落的夏日休闲装。那一抹明快清爽的淡蓝色,就如同夏日里一口沁甜的刨冰,穿上它,便能将炎炎暑气彻底驱散。\n\n提及夏日海滨度假的最大敌人,哪怕是能遨游星间的魔女「欧科塔维亚」,也会给出和普通人一样的答案:灼人的热浪。正因如此,常年饱受酷暑折磨的第503号「海洋世界」居民,早就将制作解暑冰食当成了人生的头等大事。每年盛夏,这里都会组织狂欢般的「冰饮节」,无数冷饮大师齐聚一堂,只为一决高下,争夺夏日之王的宝座。而那顶以冰凉刨冰布丁为点缀的头冠,便是胜者独享的最高殊荣。作为漫游此地的旅者与节日的享受者,「欧科塔维亚」也为当时的胜者送上了一份极为符合「魔女风格」的礼物——一缕小小的冰凉魔法。它让那顶头冠化作了真正永不融化的刨冰,源源不断地汲取着周围的暑气,为所有人带来沁人心脾的清凉。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "男性装扮·「畅快沁凉」",
+ "Description": "畅快沁凉套装。清凉利落的夏日休闲装。那一抹明快清爽的淡蓝色,就如同夏日里一口沁甜的刨冰,穿上它,便能将炎炎暑气彻底驱散。\n\n提及夏日海滨度假的最大敌人,哪怕是能遨游星间的魔女「欧科塔维亚」,也会给出和普通人一样的答案:灼人的热浪。正因如此,常年饱受酷暑折磨的第503号「海洋世界」居民,早就将制作解暑冰食当成了人生的头等大事。每年盛夏,这里都会组织狂欢般的「冰饮节」,无数冷饮大师齐聚一堂,只为一决高下,争夺夏日之王的宝座。而那顶以冰凉刨冰布丁为点缀的头冠,便是胜者独享的最高殊荣。作为漫游此地的旅者与节日的享受者,「欧科塔维亚」也为当时的胜者送上了一份极为符合「魔女风格」的礼物——一缕小小的冰凉魔法。它让那顶头冠化作了真正永不融化的刨冰,源源不断地汲取着周围的暑气,为所有人带来沁人心脾的清凉。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "女性装扮·「冰柠盐饮」",
+ "Description": "冰柠盐饮套装。主打清凉活力的海滨度假装扮。其轻薄透气的面料与亮眼清新的配色,就像一口沁人心脾的冰镇柠檬盐汽水。有它在身边,即可轻松击退盛夏的暑气,在阳光与海浪间释放最劲凉舒爽的活力。\n\n对于终年酷热的第503号「海洋世界」而言,降临于海滨的「欧科塔维亚」并非唯一的异乡客——与她一同到来的,还有一种黄色椭圆状的酸味果实:柠檬。就「欧科塔维亚」个人的口味而言,她绝非柠檬的狂热爱好者,甚至对其有那么一丝抵触。但为了预防漫长旅途中可能遭遇的疾病,她最终还是将这种水果塞进了行囊。\n此前途经五百多个星球的漫长跋涉,让她早就把背包里的柠檬忘得一干二净。直到她试图在「海洋世界」的餐厅里点上一杯冰柠盐饮解暑,却发现当地人对这种产自温和气候区的水果一无所知时,这段被遗忘的记忆才被重新唤醒。事实证明,一杯冰镇的柠檬盐饮,简直是这漫长酷暑最完美的解药。在当地居民的恳求下,「欧科塔维亚」倾囊相赠,留下了所有的柠檬供他们培育种植。不过,对扮演神明毫无兴趣的她,果断婉拒了人们奉上的「柠檬女王」这一伟大头衔,仅带走了大家赠予的这套清凉衣衫,权作这场异星邂逅的纪念。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "男性装扮·「冰柠盐饮」",
+ "Description": "冰柠盐饮套装。主打清凉活力的海滨度假装扮。其轻薄透气的面料与亮眼清新的配色,就像一口沁人心脾的冰镇柠檬盐汽水。有它在身边,即可轻松击退盛夏的暑气,在阳光与海浪间释放最劲凉舒爽的活力。\n\n对于终年酷热的第503号「海洋世界」而言,降临于海滨的「欧科塔维亚」并非唯一的异乡客——与她一同到来的,还有一种黄色椭圆状的酸味果实:柠檬。就「欧科塔维亚」个人的口味而言,她绝非柠檬的狂热爱好者,甚至对其有那么一丝抵触。但为了预防漫长旅途中可能遭遇的疾病,她最终还是将这种水果塞进了行囊。\n此前途经五百多个星球的漫长跋涉,让她早就把背包里的柠檬忘得一干二净。直到她试图在「海洋世界」的餐厅里点上一杯冰柠盐饮解暑,却发现当地人对这种产自温和气候区的水果一无所知时,这段被遗忘的记忆才被重新唤醒。事实证明,一杯冰镇的柠檬盐饮,简直是这漫长酷暑最完美的解药。在当地居民的恳求下,「欧科塔维亚」倾囊相赠,留下了所有的柠檬供他们培育种植。不过,对扮演神明毫无兴趣的她,果断婉拒了人们奉上的「柠檬女王」这一伟大头衔,仅带走了大家赠予的这套清凉衣衫,权作这场异星邂逅的纪念。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "女性装扮·「利齿霸王」",
+ "Description": "利齿霸王套装。热情似火的休闲运动装。威风凛凛的仪态彰显着霸主的威严,尖牙与利爪则是巨龙横行世间的依仗。将这股桀骜的力量化作徽标印刻于身,去粉碎一切艰难险阻吧!\n\n早在「欧科塔维亚」造访67号星球许久之前,那颗星球也曾是某种属于「龙」的世界。然而,这些身躯庞大的巨兽并未演化出提瓦特龙族那般的伟大心智。当它们于岁月中消亡,留给后来者的,唯有一尊尊巍峨的化石遗骨。这些远比已知生物更庞大、更凶悍的巨龙遗骸,引得无数人对那个生机勃勃却又血腥蛮荒的时代产生无尽遐想。极具戏剧张力的巨兽主题文艺作品由此应运而生;而远古霸王们威风凛凛的雄姿,也被艺术家们提炼为新世代的时尚符号,无声地诉说着那份桀骜不驯的生命力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "男性装扮·「利齿霸王」",
+ "Description": "利齿霸王套装。热情似火的休闲运动装。威风凛凛的仪态彰显着霸主的威严,尖牙与利爪则是巨龙横行世间的依仗。将这股桀骜的力量化作徽标印刻于身,去粉碎一切艰难险阻吧!\n\n早在「欧科塔维亚」造访67号星球许久之前,那颗星球也曾是某种属于「龙」的世界。然而,这些身躯庞大的巨兽并未演化出提瓦特龙族那般的伟大心智。当它们于岁月中消亡,留给后来者的,唯有一尊尊巍峨的化石遗骨。这些远比已知生物更庞大、更凶悍的巨龙遗骸,引得无数人对那个生机勃勃却又血腥蛮荒的时代产生无尽遐想。极具戏剧张力的巨兽主题文艺作品由此应运而生;而远古霸王们威风凛凛的雄姿,也被艺术家们提炼为新世代的时尚符号,无声地诉说着那份桀骜不驯的生命力。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "女性装扮·「宿灵星魔」",
+ "Description": "宿灵星魔套装。在全然由「魔力」支撑的第777个世界中,能够封印「星辰碎片」,运用陨石尘埃的魔法使,实属凤毛麟角。这门古老的秘术不仅仰赖卓绝的天赋,更需倾注漫长光阴,积淀渊博的学识,其伴生的危险也不容小觑,一着不慎便可能遭受反噬。因此,习得此术的学者大多德高望重,有着上百年攻研学术的履历。\n派蒙在阅览有关777世界的这些记录时,忍不住感慨:「上百年啊…也许那些学者的成就,勉强能达到茜特菈莉的水平?」\n「不过,黑曜石奶奶有茜特菈琳和伊兹帕帕帮忙,那些学者应该怎么也赶不上她!」\n仿佛是奇域对派蒙的话语做出了回应,两套原本朴素的衣装逐渐演化,获得了派蒙记忆中茜特菈琳和伊兹帕帕的特征…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "男性装扮·「宿灵星魔」",
+ "Description": "宿灵星魔套装。在全然由「魔力」支撑的第777个世界中,能够封印「星辰碎片」,运用陨石尘埃的魔法使,实属凤毛麟角。这门古老的秘术不仅仰赖卓绝的天赋,更需倾注漫长光阴,积淀渊博的学识,其伴生的危险也不容小觑,一着不慎便可能遭受反噬。因此,习得此术的学者大多德高望重,有着上百年攻研学术的履历。\n派蒙在阅览有关777世界的这些记录时,忍不住感慨:「上百年啊…也许那些学者的成就,勉强能达到茜特菈莉的水平?」\n「不过,黑曜石奶奶有茜特菈琳和伊兹帕帕帮忙,那些学者应该怎么也赶不上她!」\n仿佛是奇域对派蒙的话语做出了回应,两套原本朴素的衣装逐渐演化,获得了派蒙记忆中茜特菈琳和伊兹帕帕的特征…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "女性装扮·「草原斑斑」",
+ "Description": "草原斑斑套装。野性十足的休闲装扮,灵感源自稀树草原上身姿矫捷的猫科动物。它散发着游刃有余的松弛感与独具一格的野性,为穿着者注入张扬且斑斓的自信气质。\n\n在危机四伏的宇宙中,能够安享和平与自然演进,本身就是一种极致的幸运——尤其是对于206号这种,尚对浩瀚星海毫无认知的「蛮荒」星球而言。作为降临该星球的首位天外来客,「欧科塔维亚」自然也为其安危感到了担忧。经过深思熟虑,她向距离较近且温和中立的「93号学院之星」发出邀请,委托其作为206号星球的庇护者,在暗中默默守护并观察它的发展。不过,令这位魔女始料未及的是:还没等93号星球的文明对这片蛮荒之地施加什么不可预知的影响,206号星球那股原始的「蛮荒」张力,反倒先一步席卷了93号星球的时尚圈。有些久居书山学海的少年少女从未领略过这般堪称「野蛮」的服饰美学。一时间,崇尚原生态与狂野气息的审美浪潮在部分学院风靡开来。为了纪念这段经历,「欧科塔维亚」将彼时最流行的装扮记录了下来…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "男性装扮·「草原斑斑」",
+ "Description": "草原斑斑套装。野性十足的休闲装扮,灵感源自稀树草原上身姿矫捷的猫科动物。它散发着游刃有余的松弛感与独具一格的野性,为穿着者注入张扬且斑斓的自信气质。\n\n在危机四伏的宇宙中,能够安享和平与自然演进,本身就是一种极致的幸运——尤其是对于206号这种,尚对浩瀚星海毫无认知的「蛮荒」星球而言。作为降临该星球的首位天外来客,「欧科塔维亚」自然也为其安危感到了担忧。经过深思熟虑,她向距离较近且温和中立的「93号学院之星」发出邀请,委托其作为206号星球的庇护者,在暗中默默守护并观察它的发展。不过,令这位魔女始料未及的是:还没等93号星球的文明对这片蛮荒之地施加什么不可预知的影响,206号星球那股原始的「蛮荒」张力,反倒先一步席卷了93号星球的时尚圈。有些久居书山学海的少年少女从未领略过这般堪称「野蛮」的服饰美学。一时间,崇尚原生态与狂野气息的审美浪潮在部分学院风靡开来。为了纪念这段经历,「欧科塔维亚」将彼时最流行的装扮记录了下来…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "女性装扮·「流彩缘海」",
+ "Description": "流彩缘海套装。集极致喧腾、极致欢乐与极致活力于一身的夏日海滨战斗服。骄阳似火的盛夏,正是扫除疲惫与烦闷的最佳时机。全副武装做好防晒,拿起手中的水枪,在这斑斓绚丽的假日海滩上,对所有的烦恼发起酣畅淋漓的总攻吧!\n\n受「溅彩画家」的影响,第503号「海洋世界」的居民们会以一种独特的「战争仪式」来重塑人与自己,以及人与他人之间的关系。因此,在度假海滩之上,时常能见到身着「战斗服饰」的年轻人们穿行于水流与海浪之间,尽情挥洒青春与汗水。而其中,最令「欧科塔维亚」记忆深刻的,却是一对看似平凡的少男少女。他们既没有敏捷出众的身体素质,也没有复杂精良的装备。在像「欧科塔维亚」这样战斗能力强悍的人眼中,他们的动作甚至像水池中缓缓晕开的颜料一般迟缓。然而,正是这些缓慢铺展开来的「色彩」,却充斥着熠熠生辉的生命活力,让人一眼难忘,也令人由衷感到愉悦。或许,这便是青春本应有的模样;或许,这也是这种「战争仪式」最初的目的。正因如此,「欧科塔维亚」特意为二人制作了这套衣物,期望他们能将这份活力与朝气长久地延续下去。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "男性装扮·「流彩缘海」",
+ "Description": "流彩缘海套装。集极致喧腾、极致欢乐与极致活力于一身的夏日海滨战斗服。骄阳似火的盛夏,正是扫除疲惫与烦闷的最佳时机。全副武装做好防晒,拿起手中的水枪,在这斑斓绚丽的假日海滩上,对所有的烦恼发起酣畅淋漓的总攻吧!\n\n受「溅彩画家」的影响,第503号「海洋世界」的居民们会以一种独特的「战争仪式」来重塑人与自己,以及人与他人之间的关系。因此,在度假海滩之上,时常能见到身着「战斗服饰」的年轻人们穿行于水流与海浪之间,尽情挥洒青春与汗水。而其中,最令「欧科塔维亚」记忆深刻的,却是一对看似平凡的少男少女。他们既没有敏捷出众的身体素质,也没有复杂精良的装备。在像「欧科塔维亚」这样战斗能力强悍的人眼中,他们的动作甚至像水池中缓缓晕开的颜料一般迟缓。然而,正是这些缓慢铺展开来的「色彩」,却充斥着熠熠生辉的生命活力,让人一眼难忘,也令人由衷感到愉悦。或许,这便是青春本应有的模样;或许,这也是这种「战争仪式」最初的目的。正因如此,「欧科塔维亚」特意为二人制作了这套衣物,期望他们能将这份活力与朝气长久地延续下去。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "女性装扮·「流彩缘海·绘夜」",
+ "Description": "升炼后的流彩缘海套装。色彩化作了更为静谧且梦幻的薄暮之色。既然夜幕已经垂下,不如就将这深沉的夜色作为极佳的画布。握紧水枪,将快乐尽情喷涂其上,尽情勾勒出独属于你的夏夜奇景吧!\n\n受「溅彩画家」的影响,第503号「海洋世界」的居民们会以一种独特的「战争仪式」来重塑人与自己,以及人与他人之间的关系。因此,在度假海滩之上,时常能见到身着「战斗服饰」的年轻人们穿行于水流与海浪之间,尽情挥洒青春与汗水。而其中,最令「欧科塔维亚」记忆深刻的,却是一对看似平凡的少男少女。他们既没有敏捷出众的身体素质,也没有复杂精良的装备。在像「欧科塔维亚」这样战斗能力强悍的人眼中,他们的动作甚至像水池中缓缓晕开的颜料一般迟缓。然而,正是这些缓慢铺展开来的「色彩」,却充斥着熠熠生辉的生命活力,让人一眼难忘,也令人由衷感到愉悦。或许,这便是青春本应有的模样;或许,这也是这种「战争仪式」最初的目的。正因如此,「欧科塔维亚」特意为二人制作了这套衣物,期望他们能将这份活力与朝气长久地延续下去。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "男性装扮·「流彩缘海·绘夜」",
+ "Description": "升炼后的流彩缘海套装。色彩化作了更为静谧且梦幻的薄暮之色。既然夜幕已经垂下,不如就将这深沉的夜色作为极佳的画布。握紧水枪,将快乐尽情喷涂其上,尽情勾勒出独属于你的夏夜奇景吧!\n\n受「溅彩画家」的影响,第503号「海洋世界」的居民们会以一种独特的「战争仪式」来重塑人与自己,以及人与他人之间的关系。因此,在度假海滩之上,时常能见到身着「战斗服饰」的年轻人们穿行于水流与海浪之间,尽情挥洒青春与汗水。而其中,最令「欧科塔维亚」记忆深刻的,却是一对看似平凡的少男少女。他们既没有敏捷出众的身体素质,也没有复杂精良的装备。在像「欧科塔维亚」这样战斗能力强悍的人眼中,他们的动作甚至像水池中缓缓晕开的颜料一般迟缓。然而,正是这些缓慢铺展开来的「色彩」,却充斥着熠熠生辉的生命活力,让人一眼难忘,也令人由衷感到愉悦。或许,这便是青春本应有的模样;或许,这也是这种「战争仪式」最初的目的。正因如此,「欧科塔维亚」特意为二人制作了这套衣物,期望他们能将这份活力与朝气长久地延续下去。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "部件形录·「尖齿短袖衫·海蓝」",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "套装形录·「冰柠盐饮」",
+ "Description": "奇域事象凝结而成的晶体,蕴含着套装「冰柠盐饮」的信息。重现装扮时,可以自行选择对应的奇偶·男性或奇偶·女性的装扮。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "女性装扮·「典雅风姿连衣裙」",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "女性装扮·「悠暇梦夏礼服」",
+ "Description": "如暮色紫调般温柔的精致礼服,搭饰有金色三叶草纹样,领口系着如花朵般优雅的紫色领结。花朵暗纹与金色镶边点缀其间,于随性中透露着仲夏夜的静谧氛围。",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "女性装扮·「悠暇梦夏鞋履」",
+ "Description": "饰以蝴蝶结的深紫色鞋履,简约而不失优雅。每一步踏出,都似在月光铺就的草地上留下轻盈的印记。",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "女性装扮·「悠暇梦夏长发」",
+ "Description": "梦幻的长发,以幽静恬淡的浅白色为主色,于随性中透露出精致,仿佛将仲夏夜微凉的月光与流萤的碎光编织进了发梢。",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "女性装扮·「悠暇梦夏发箍」",
+ "Description": "优雅美丽的发箍,将流萤的微光与暮色的静谧系于发间,仿佛随时准备引领你步入那场星光与花香交织的绮丽夜宴。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "女性装扮·「悠暇梦夏腕饰」",
+ "Description": "洁白的褶边腕饰,以深色束带固定,简约的设计与整体服饰风格相协调,增添了一份精致感。",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "女性装扮·「悠暇梦夏长袜」",
+ "Description": "白色长袜,几何暗纹若隐若现,仿佛将仲夏夜的星光凝于足踝,轻盈优雅。",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "男性装扮·「悠暇梦夏礼服」",
+ "Description": "巧妙融合了暮色紫调与晨曦暖灰的精致礼服,搭饰有金色三叶草纹样,领口系着如流萤般温暖的橙黄领结。几何暗纹与金色镶边点缀其间,于随性中透露着仲夏夜的静谧氛围。",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "男性装扮·「悠暇梦夏长裤」",
+ "Description": "剪裁利落的长裤,以如暮色般沉静的灰紫为主调,裤脚处几何暗纹若隐若现,仿佛仲夏夜天上流动的星辉。",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "男性装扮·「悠暇梦夏鞋履」",
+ "Description": "缀以金边的鞋履,简约而不失优雅。每一步踏出,都似在月光铺就的草地上留下轻盈的印记。",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "男性装扮·「悠暇梦夏短发」",
+ "Description": "梦幻的短发,以幽静恬淡的浅白色为主色,于随性中透露出精致,仿佛将仲夏夜微凉的月光与流萤的碎光编织进了发梢。",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "男性装扮·「悠暇梦夏礼帽」",
+ "Description": "帽檐环绕着饰带,其上点缀着三叶草纹样,简约中透着优雅,与整体服饰相呼应。",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "男性装扮·「悠暇梦夏腕表」",
+ "Description": "设计简约的腕表,表盘边缘饰有金色细纹,与整体服饰的风格相呼应,低调中不失精致。",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "男性装扮·「悠暇梦夏短袜」",
+ "Description": "浅色短袜,与整体服饰的配色相呼应,简约中透出一丝活泼,仿佛仲夏夜微风中轻颤的花瓣。",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/GachaEvent.json b/Genshin/CHS/GachaEvent.json
index 2a8181f..f452d19 100644
--- a/Genshin/CHS/GachaEvent.json
+++ b/Genshin/CHS/GachaEvent.json
@@ -5617,5 +5617,154 @@
14410,
15410
]
+ },
+ {
+ "Name": "镜中的茶宴",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e3291fbde4889a6b5c6f498fe10d3f25_5202897138544319925_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e3291fbde4889a6b5c6f498fe10d3f25_5202897138544319925_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "星边夜语",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/224b737812e20929c4485452a2f1e1bc_7347526875978743745_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/224b737812e20929c4485452a2f1e1bc_7347526875978743745_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "神铸赋形",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/331e1ba3b0d467685cc70edce96fd72c_5362978686770159579_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/331e1ba3b0d467685cc70edce96fd72c_5362978686770159579_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
+ },
+ {
+ "Name": "辉天的星告",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1d5156638949b67cf0d1e5bc192c8b9e_2860105966740958802_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1d5156638949b67cf0d1e5bc192c8b9e_2860105966740958802_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 500,
+ "UpOrangeList": [
+ 10000035,
+ 10000058,
+ 10000071,
+ 10000086,
+ 10000109,
+ 11502,
+ 13511,
+ 14509,
+ 14513,
+ 14518
+ ],
+ "UpPurpleList": [
+ 10000006,
+ 10000014,
+ 10000015,
+ 10000020,
+ 10000021,
+ 10000023,
+ 10000024,
+ 10000025,
+ 10000027,
+ 10000031,
+ 10000032,
+ 10000034,
+ 10000036,
+ 10000039,
+ 10000043,
+ 10000044,
+ 10000045,
+ 10000048,
+ 10000050,
+ 10000053,
+ 10000055,
+ 10000056,
+ 10000059,
+ 10000061,
+ 10000064,
+ 10000065,
+ 10000067,
+ 10000068,
+ 10000072,
+ 10000074,
+ 10000076,
+ 10000077,
+ 10000080,
+ 10000081,
+ 10000083,
+ 10000085,
+ 10000088,
+ 10000090,
+ 10000092,
+ 10000097,
+ 10000100,
+ 10000105,
+ 10000108,
+ 10000110,
+ 10000113,
+ 10000115,
+ 10000121,
+ 10000124,
+ 10000127,
+ 10000132,
+ 11401,
+ 11402,
+ 11403,
+ 11405,
+ 12401,
+ 12402,
+ 12403,
+ 12405,
+ 13401,
+ 13407,
+ 14401,
+ 14402,
+ 14403,
+ 14409,
+ 15401,
+ 15402,
+ 15403,
+ 15405
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/HardChallengeSchedule.json b/Genshin/CHS/HardChallengeSchedule.json
index 3ec25a2..35f6c10 100644
--- a/Genshin/CHS/HardChallengeSchedule.json
+++ b/Genshin/CHS/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "啸卷之役"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "栗烈之役"
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/HyperLinkName.json b/Genshin/CHS/HyperLinkName.json
index 5c6df8f..83010eb 100644
--- a/Genshin/CHS/HyperLinkName.json
+++ b/Genshin/CHS/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "振铃同心",
"Description": "当布伦妮使用发生过元素转化的「狩灾誓锤」命中敌人后,队伍中附近的其他角色将获得「振铃鼓舞」效果:基于布伦妮的攻击力,提升攻击造成的伤害。"
+ },
+ {
+ "Id": 11330001,
+ "Name": "解算",
+ "Description": "进行重击时,法洁欧将会切换至该模式。\n处于该模式下时,法洁欧会对前方的敌人进行扫射攻击,并周期性发射冷凝射线,造成冰元素范围伤害。\n辉映·星超导:冷凝射线转为造成视为星超导反应伤害的冰元素范围伤害。"
+ },
+ {
+ "Id": 11330002,
+ "Name": "解算功率",
+ "Description": "处于解算模式下时,法洁欧的解算功率会不断上升;解算功率达到上限时,将无法维持或重新进入解算模式。"
+ },
+ {
+ "Id": 11330003,
+ "Name": "极星辉域",
+ "Description": "触发星超导反应时,附近的区域会短暂变化为极星辉域;处于极星辉域中时,特定角色将会进入辉映·星超导状态,使其不同技能分别获得对应的强化效果。"
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/Material.json b/Genshin/CHS/Material.json
index 7488c59..0be64b7 100644
--- a/Genshin/CHS/Material.json
+++ b/Genshin/CHS/Material.json
@@ -2166,6 +2166,17 @@
"TypeDescription": "命之座激活",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "桑多涅的命星",
+ "Description": "桑多涅的命之座激活素材",
+ "TypeDescription": "命之座激活",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3453,6 +3464,17 @@
"TypeDescription": "命之座激活",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "桑多涅的命星",
+ "Description": "桑多涅的命之座激活素材",
+ "TypeDescription": "命之座激活",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13387,6 +13409,17 @@
"TypeDescription": "挪德卡莱区域特产",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "凝月泪滴",
+ "Description": "清湛而明耀的苍色凝晶,蕴藏着极度纯净的月矩力,对各类元素力的亲和性也堪称完美。",
+ "TypeDescription": "挪德卡莱区域特产",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20344,6 +20377,17 @@
"TypeDescription": "冒险道具",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "月灵龛之钥",
+ "Description": "能破除散布在霜月各处的远古月灵龛封印。\n月面上矗立着的远古神龛,随着月之意志的消逝,也失去了旧日寄予信仰的恩主。在幽冷的月壤上寻得的密钥能破除封印,或许只是利用过去的气息,让神龛忘记一切尽毁之事吧。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -31884,6 +31928,114 @@
"TypeDescription": "食物",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "队伍中所有角色攀爬和冲刺消耗的体力降低25%,持续1500秒。多人游戏时,仅对自己的角色生效。",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「茶会多重奏」",
+ "Description": "桑多涅的特色料理。在茶会中悄然亮相的是一份无比精致的双层茶点…莫非是她亲手做的?你眼底的讶异还未散去,她已抱起双臂,侧身扬起下巴。「哈?你那是什么表情?不过几份茶点而已,怎么可能难得倒我?」丝丝缕缕的甜香轻盈飘来,仿佛无声印证了她的话语。先吃为敬吧!",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "队伍中所有角色滑翔和冲刺消耗的体力降低15%,持续900秒。多人游戏时,仅对自己的角色生效。",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "奇怪的桦木蒸肋排",
+ "Description": "树枝与肋排组成的菜肴。随手拿起一块,风干过的肋排有着深沉的红褐色,上面的纹理仿佛是老树的年轮,再加上粗粝的触感…等等,该不会是把树枝误当作肋排了吧?",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "队伍中所有角色滑翔和冲刺消耗的体力降低20%,持续900秒。多人游戏时,仅对自己的角色生效。",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "桦木蒸肋排",
+ "Description": "树枝与肋排组成的菜肴。肋排经过腌制和风干后,置于桦木枝上蒸熟。出锅时肉质软烂,并带有独特的木质香气,是挪德卡莱地区节日里的传统美食之一。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "队伍中所有角色滑翔和冲刺消耗的体力降低25%,持续900秒。多人游戏时,仅对自己的角色生效。",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "美味的桦木蒸肋排",
+ "Description": "树枝与肋排组成的菜肴。用叉子轻轻一拨,肉块便如枝头融雪般滑落。入口瞬间,深邃的咸香,连同桦木蒸腾出的那一丝森林气息,在唇齿间交融,最终化为一片令人餍足的温暖。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢复40点体力。",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "奇怪的肉馅黑麦包",
+ "Description": "带有鱼肉馅的面包。面包硬如鞋底,更别提还有紧贴在牙齿上、刮都刮不掉的倔强鱼鳞…吃一口后必须停下来漱漱口。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢复50点体力。",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "肉馅黑麦包",
+ "Description": "带有鱼肉馅的面包。将去头去刺的鱼肉用培根包裹住,再包裹上黑麦面团后烤制而成。为了保证鱼肉的多汁,面包的厚度尤为重要。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢复60点体力。",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "美味的肉馅黑麦包",
+ "Description": "带有鱼肉馅的面包。掰开焦硬的外壳,丰腴的油香率先涌出,紧接着是鱼肉那抹清甜的突围,最终,所有滋味都沉入那浸透油汁、甘香厚实的饼皮里。只这一口,便足以让凛冽的风也退却三分。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "为选中的角色恢复生命值上限的34%,并额外恢复1900点生命值。",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会序曲・花草香茶",
+ "Description": "值得一品的花草香茶。口感柔和顺滑,带有朦胧花香,雅致而馥郁。茶汤橙红如霞光,给人宁静安心的感觉。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "为选中的角色恢复生命值上限的34%,并额外恢复1900点生命值。",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会序曲・拉花咖啡",
+ "Description": "值得一品的拉花咖啡。选用经过特殊烘焙工艺的咖啡豆精心研磨而成,表面覆盖有一层绵密如雾的拉花,口感浓郁醇厚,带有别处难得一见的高级香气。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -34843,6 +34995,28 @@
"TypeDescription": "食谱",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "食谱:桦木蒸肋排",
+ "Description": "步骤详实的食谱,记载着「桦木蒸肋排」的制作方法。",
+ "TypeDescription": "食谱",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "食谱:肉馅黑麦包",
+ "Description": "步骤详实的食谱,记载着「肉馅黑麦包」的制作方法。",
+ "TypeDescription": "食谱",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -36916,6 +37090,39 @@
"TypeDescription": "角色与武器培养素材",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "残损的月铁",
+ "Description": "击败游荡于月面的古老机关后,自其内部取得的残片。似乎与提瓦特常见的金属有所不同。\n各国失落的古老民话中,往往有着英雄将空月赐予的「神铁」锻为无坚不摧的兵刃,战胜仇敌或魔怪的传说。",
+ "TypeDescription": "角色与武器培养素材",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "空竭的月铁",
+ "Description": "击败游荡于月面的古老机关后,自其内部取得的构件。似乎与提瓦特常见的金属有所不同。\n各国失落的古老民话中,往往有着英雄将空月赐予的「神铁」锻为无坚不摧的兵刃,战胜仇敌或魔怪的传说。只是自空月失坠的金属并非神赐——即便是高居月上的神明,也早在那之前殒落。",
+ "TypeDescription": "角色与武器培养素材",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "无秽的月铁",
+ "Description": "击败游荡于月面的古老机关后,自其内部取得的核心。似乎与提瓦特常见的金属有所不同。\n未曾沾染地上污秽之物,弃绝七灾八苦的永恒之物,曾一度渴慕向无尽深空歌唱之物——在一切演算的结末,留在月宫中的,不过只有无用的冷铁而已。",
+ "TypeDescription": "角色与武器培养素材",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -51989,6 +52196,17 @@
"TypeDescription": "任务道具",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "秘源·古月之源",
+ "Description": "一种利用秘源技艺封装高浓度古月力的人工制品核心。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52044,6 +52262,17 @@
"TypeDescription": "任务道具",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "派蒙的抄写条",
+ "Description": "将各种看不懂的东西记录下来,有朝一日也许能派上用场——机智派蒙的冒险秘诀!",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52440,6 +52669,39 @@
"TypeDescription": "任务道具",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「望月的见证」",
+ "Description": "月之女神曾用她的力量见证了望月者的旅程。现在它也成了你的旅程的见证。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "失落的远古之花",
+ "Description": "来自古老年代的花朵标本,外形与一种提瓦特植物很相似。它们之间也许存在几分暧昧的亲缘关系。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "桑多涅的茶会邀请函",
+ "Description": "桑多涅发来的茶会邀请,邀请函纹样精致,字体考究。这就是淑女的优雅吗?",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52462,6 +52724,61 @@
"TypeDescription": "冒险道具",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月印磐",
+ "Description": "集齐3个印磐后,可开启乌吉恩圈宝库。\n\n在探索时偶然得到的圆形符印,如能找到纹样相同的3个,似乎就能拼凑出曾经照亮世界的皓月的影迹。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月印磐",
+ "Description": "集齐3个印磐后,可开启月荡海宝库。\n\n在探索时偶然得到的圆形符印,如能找到纹样相同的3个,似乎就能拼凑出曾经照亮世界的皓月的影迹。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "玛梅赫画的「全家福」",
+ "Description": "在一次桑多涅举办的茶会上,玛梅赫为「家庭成员」们画的全家福。笔触温馨且富有特色,与她之前的画作有些许不同,看来如她所说,她也在旅行中尝试着各种不一样的画风。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "望月者的摹刻·卷一",
+ "Description": "发现于月球的古老石板。尽管其上的文字完全无法辨识,但不知为何,阅读者总是能以母语理解其含义。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "望月者的摹刻·卷二",
+ "Description": "发现于月球的古老石板。尽管其上的文字完全无法辨识,但不知为何,阅读者总是能以母语理解其含义。",
+ "TypeDescription": "任务道具",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -55773,6 +56090,72 @@
"TypeDescription": "冒险道具",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十三",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十四",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十五",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十六",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十七",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十八",
+ "Description": "蕴含着韵律的奇妙结晶,宛如细腻丝绸编织而成的美玉。零星散布在大陆各地,或是寻觅珍奇的商人手中。通过「尘歌壶」中的「千籁至音·飖扬」或「千籁至音·缪绕」,可以还原记录在其中的旋律。",
+ "TypeDescription": "冒险道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58303,6 +58686,28 @@
"TypeDescription": "小道具",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "桑多涅的便携式茶桌",
+ "Description": "桑多涅赠予你的便携式茶桌。方便携带、易于收纳,甚至还加装了悬浮装置。几乎能在任何地方享受闲暇的茶会时光。",
+ "TypeDescription": "小道具",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "魔女的谕示匣",
+ "Description": "曾被芭比洛斯持有的匣子,现在已归你所有。所有尚未揭晓和已揭晓的谕示都装在匣内,至于这些谕示会不会对命运造成影响…芭比洛斯的回答则是:「呵呵呵…命运的底色可不能轻易示人啊,而且,给未来留个悬念也不错,对不对?」",
+ "TypeDescription": "小道具",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60492,6 +60897,17 @@
"TypeDescription": "摆设套装图纸",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "暇间的茶会",
+ "Description": "舒适温馨的茶会场地,参考了某位热衷与朋友相聚的茶会主人的喜好,还原了朋友们围聚一桌、惬意闲谈的场景。美味的甜点、清香的茶水、精致的茶桌、柔软的地毯以及舒适的靠背椅,茶会上的每一样布置都使来客感到轻松惬意——在此处,大家只需享受这闲适而又珍贵的时刻。\n偏好这套摆设的同伴:桑多涅",
+ "TypeDescription": "摆设套装图纸",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61559,6 +61975,28 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "可移动小型射灯",
+ "Description": "步骤详实的图纸,记载着「可移动小型射灯」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "立式路灯-「雾夜引路」",
+ "Description": "步骤详实的图纸,记载着「立式路灯-『雾夜引路』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62582,6 +63020,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会餐桌-「完美聚会」",
+ "Description": "步骤详实的图纸,记载着「茶会餐桌-『完美聚会』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63198,6 +63647,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会椅子-「暗红洒金」",
+ "Description": "步骤详实的图纸,记载着「茶会椅子-『暗红洒金』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64188,6 +64648,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会地毯-「柔软质感」",
+ "Description": "步骤详实的图纸,记载着「茶会地毯-『柔软质感』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65057,6 +65528,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "茶会餐车-「甜点时间」",
+ "Description": "步骤详实的图纸,记载着「茶会餐车-『甜点时间』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65222,6 +65704,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶会茶杯-「清新风味」",
+ "Description": "步骤详实的图纸,记载着「茶会茶杯-『清新风味』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72713,6 +73206,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "营地屏障-「诊疗区域」",
+ "Description": "步骤详实的图纸,记载着「营地屏障-『诊疗区域』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73219,6 +73723,17 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「无可应用的遗留」",
+ "Description": "步骤详实的图纸,记载着「『无可应用的遗留』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74748,6 +75263,72 @@
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "那夏小摊-「源远流长」",
+ "Description": "步骤详实的图纸,记载着「那夏小摊-『源远流长』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「过往的容器」",
+ "Description": "步骤详实的图纸,记载着「『过往的容器』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "大型货箱-「稳定保障」",
+ "Description": "步骤详实的图纸,记载着「大型货箱-『稳定保障』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型货箱-「基础供给」",
+ "Description": "步骤详实的图纸,记载着「中型货箱-『基础供给』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型铁制废料桶",
+ "Description": "步骤详实的图纸,记载着「中型铁制废料桶」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「无信号之塔」",
+ "Description": "步骤详实的图纸,记载着「『无信号之塔』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74868,5 +75449,27 @@
"Description": "步骤详实的图纸,记载着「『石间小塑』」的制作方法。\n使用后可进入制作界面查看。",
"TypeDescription": "摆设图纸",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「无限递归术式」",
+ "Description": "步骤详实的图纸,记载着「『无限递归术式』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「散布银辉之月使」",
+ "Description": "步骤详实的图纸,记载着「『散布银辉之月使』」的制作方法。\n使用后可进入制作界面查看。",
+ "TypeDescription": "摆设图纸",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/Monster.json b/Genshin/CHS/Monster.json
index 7347d66..ebfe420 100644
--- a/Genshin/CHS/Monster.json
+++ b/Genshin/CHS/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "(test)测试描述",
- "Title": "吞星之鲸",
+ "Title": "巡陆艇·尖端全能攻坚型",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "镀金旅团·破阵者",
- "Title": "魔偶剑鬼",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "深海龙蜥幼体·原种",
+ "Title": "深海龙蜥·原种",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "深海龙蜥幼体·原种",
- "Title": "深海龙蜥·原种",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "镀金旅团·破阵者",
+ "Title": "魔偶剑鬼",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1665,6 +1665,49 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "历经百战的虹彩史莱姆",
+ "Title": "历经百战的虹彩史莱姆",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "Drops": [
+ 202,
+ 112004,
+ 112003,
+ 112002
+ ],
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4953,47 +4996,6 @@
}
]
},
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "深渊咏者·紫电",
- "Title": "降下紫电的福音使者",
- "Description": "驱雷掣电,高颂着漆黑渊薮的魔物,隶属于「深渊教团」。\n它们是深渊的布道者、学士。以狂雷将冥冥长夜所扭曲的深黑智慧,灌入不信者的心中,以无边的紫电,昭告侵蚀人智的伟大力量的存在。",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -9292,6 +9294,110 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "先驱秘源统辖阵列",
+ "Title": "升起光明的独行者",
+ "Description": "滞留于月面遗迹中的远古机械体。在漫长的时光中,无论是多么坚实可靠的机器,终也会不可避免地遗失最初被造主赋予的目的,变得只会无差别地攻击并排除一切胆敢踏入其守护之地的生灵。\n在如今早已消逝的古老文明的记录中,这些失控的机械体曾被称作「乌尔-纳姆兰希特-蒂里穆图-巴瓦尔」,意思是「为黑暗升起光明者」。怀着对无尽星海的憧憬,「先驱」的主导者们将最诚挚的话语铭刻在黄金的纹路上,期待后世的继业者能在这些助手的帮助下,点亮那束真正照亮寰宇的光明。\n但光明终究没有为任何人升起,被冠以「统辖」之名的机关终究也没有等到它们理应服侍的主人。如今滞留在遗迹中的,也不过是早已失控的、理想的最后一缕残渣。",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "Drops": [
+ 202,
+ 112145,
+ 112144,
+ 112143,
+ 400023,
+ 400033,
+ 400043,
+ 400022,
+ 400032,
+ 400042,
+ 400062
+ ],
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "历经百战的先驱秘源统辖阵列",
+ "Title": "历经百战的先驱秘源统辖阵列",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "Drops": [
+ 202,
+ 112145,
+ 112144,
+ 112143,
+ 400023,
+ 400033,
+ 400043,
+ 400022,
+ 400032,
+ 400042,
+ 400062
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -19713,9 +19819,6 @@
102,
202,
105,
- 113046,
- 113047,
- 113048,
104133,
104132,
104131,
@@ -19835,7 +19938,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "「仆人」",
- "Title": "「仆人」",
+ "Title": "巡陆艇·尖端全能攻坚型",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -19904,7 +20007,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "蚀灭的源焰之主",
- "Title": "蚀灭的源焰之主",
+ "Title": "巡陆艇·尖端全能攻坚型",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -19972,7 +20075,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "升扬之王",
- "Title": "超规格倍化骗骗花",
+ "Title": "升扬之王",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -20009,7 +20112,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "升华之后",
- "Title": "超规格倍化骗骗花",
+ "Title": "升华之后",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -20695,6 +20798,43 @@
}
]
},
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "深渊咏者·紫电",
+ "Title": "降下紫电的福音使者",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
diff --git a/Genshin/CHS/ProfilePicture.json b/Genshin/CHS/ProfilePicture.json
index fa9dafb..0c71b99 100644
--- a/Genshin/CHS/ProfilePicture.json
+++ b/Genshin/CHS/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "夏洛蒂·赫尔洛克变奏曲",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "茜特菈莉·星与烟帷的夜语",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "桑多涅",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "宁希姬娅",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/CHS/ReliquaryAffixWeight.json b/Genshin/CHS/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/CHS/ReliquaryAffixWeight.json
+++ b/Genshin/CHS/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/RoleCombatSchedule.json b/Genshin/CHS/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/CHS/RoleCombatSchedule.json
+++ b/Genshin/CHS/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
- 10000060,
- 10000022,
- 10000043
- ],
- "InitialAvatars": [
- 10000079,
- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
- 10000044,
- 10000058,
- 10000068,
- 10000069,
- 10000061
- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
- 10000025,
- 10000052,
- 10000056,
- 10000003,
- 10000083
- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
- 10000093,
- 10000053,
- 10000031
- ],
- "InitialAvatars": [
- 10000016,
- 10000032,
- 10000037,
- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 5
- ],
- "SpecialAvatars": [
- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
- "InitialAvatars": [
- 10000084,
- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/CHS/TowerFloor.json b/Genshin/CHS/TowerFloor.json
index caa4c79..844ebe2 100644
--- a/Genshin/CHS/TowerFloor.json
+++ b/Genshin/CHS/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "队伍中所有角色获得60%冰元素伤害加成。",
+ "队伍中所有角色获得60%雷元素伤害加成。"
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "角色的超导反应造成的伤害提升200%,角色造成的星超导伤害提升75%。"
+ ],
+ "SecondDescriptions": [
+ "角色的感电反应造成的伤害提升200%,角色造成的月感电伤害提升75%。"
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/TowerLevel.json b/Genshin/CHS/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/CHS/TowerLevel.json
+++ b/Genshin/CHS/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/TowerSchedule.json b/Genshin/CHS/TowerSchedule.json
index fbcb718..620bc7d 100644
--- a/Genshin/CHS/TowerSchedule.json
+++ b/Genshin/CHS/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "迸击之月",
"Descriptions": [
"角色对敌人触发月曜反应(月绽放/月感电/月结晶)时,将在敌人的位置释放冲击波,造成真实伤害,此效果每3秒至多触发一次。"
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "风厉之月",
+ "BuffName": "",
"Descriptions": [
"角色对敌人触发扩散反应时,将获得1层风厉之能,风厉之能达到4层时,将在敌人的位置释放冲击波,造成真实伤害,并消耗所有风厉之能。每0.1秒至多获得1层风厉之能,每6秒至多通过这种方式释放一次冲击波。"
],
@@ -1918,5 +1918,21 @@
"处于队伍后台的角色对敌人触发冰元素相关反应时,将在敌人的位置释放冲击波,造成真实伤害,此效果每3.5秒至多触发一次。"
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "冰迸之月",
+ "Descriptions": [
+ "当前场上角色的重击对敌人造成冰元素伤害时,将在敌人的位置释放冲击波,造成真实伤害,每3秒至多触发一次。"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/CHS/Weapon.json b/Genshin/CHS/Weapon.json
index a3aeb2a..e02e2ea 100644
--- a/Genshin/CHS/Weapon.json
+++ b/Genshin/CHS/Weapon.json
@@ -4829,6 +4829,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "超越之匙",
+ "Description": "在数之不尽的故事中,拥有无数定义的幻想之物。于宇宙或梦的尺度上,勇者的圣剑与公主的茶匙,冰冷的发条与开启超越之扉的钥匙,本质其实并无区别。",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "白女皇的升变",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "攻击力提升28%。\n此外,装备者的重击每次命中敌人后,都会短暂达成「超越」:使装备者的星超导反应伤害提升16%,持续5秒。该效果至多叠加3层,每0.2秒至多叠加一层。"
+ },
+ {
+ "Level": 1,
+ "Description": "攻击力提升35%。\n此外,装备者的重击每次命中敌人后,都会短暂达成「超越」:使装备者的星超导反应伤害提升20%,持续5秒。该效果至多叠加3层,每0.2秒至多叠加一层。"
+ },
+ {
+ "Level": 2,
+ "Description": "攻击力提升42%。\n此外,装备者的重击每次命中敌人后,都会短暂达成「超越」:使装备者的星超导反应伤害提升24%,持续5秒。该效果至多叠加3层,每0.2秒至多叠加一层。"
+ },
+ {
+ "Level": 3,
+ "Description": "攻击力提升49%。\n此外,装备者的重击每次命中敌人后,都会短暂达成「超越」:使装备者的星超导反应伤害提升28%,持续5秒。该效果至多叠加3层,每0.2秒至多叠加一层。"
+ },
+ {
+ "Level": 4,
+ "Description": "攻击力提升56%。\n此外,装备者的重击每次命中敌人后,都会短暂达成「超越」:使装备者的星超导反应伤害提升32%,持续5秒。该效果至多叠加3层,每0.2秒至多叠加一层。"
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11844,7 +11897,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "星鹫赤羽",
@@ -11897,7 +11950,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "黎明破晓之史",
@@ -11950,7 +12003,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "霜结的誓金枝",
diff --git a/Genshin/CHS/WeaponPromote.json b/Genshin/CHS/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/CHS/WeaponPromote.json
+++ b/Genshin/CHS/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/CHT/Achievement.json b/Genshin/CHT/Achievement.json
index 836274f..f533a06 100644
--- a/Genshin/CHT/Achievement.json
+++ b/Genshin/CHT/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "月霧的尋寶者",
+ "Description": "在杜南納深坑、霜月開啟45個寶箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "月霧的尋寶者",
+ "Description": "在杜南納深坑、霜月開啟90個寶箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "月霧的尋寶者",
+ "Description": "在杜南納深坑、霜月開啟180個寶箱。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "月霧的冒險家",
+ "Description": "在杜南納深坑、霜月完成4個大世界限時挑戰。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "致幽厄的哀歌",
+ "Description": "點亮杜南納深坑的地圖。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "第二次的滿月",
+ "Description": "點亮月之高地的地圖。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "為你喜愛的色彩",
+ "Description": "點亮月之暗面的地圖。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "見證寧寧啟動「望月者計畫」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "月塵的禮物",
+ "Description": "解除霜月區域中,月之高地、月蕩海、月之暗面所有月靈龕的封印。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "是秘藏,我們有救了",
+ "Description": "解除霜月區域中,月之高地、月蕩海所有月靈盈藏之地的封印。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "月球旅行記",
+ "Description": "解鎖挪德卡萊與霜月區域中,杜南納深坑、月之高地、月之暗面所有傳送錨點。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "來自星空的黑",
+ "Description": "將「幕形態黑體物質籠實驗室」供奉至最高等級。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "內界之光",
+ "Description": "將「努爾寂石陣列」供奉至最高等級。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "你,飛起來!",
+ "Description": "學會使用古月波紋。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "月下胡德拉",
+ "Description": "拆穿假哥倫比婭的偽裝。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "二十五隻甘撒",
+ "Description": "乘坐登月飛船進入太空。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "派蒙的一小步",
+ "Description": "成功登上月球。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "啟動「伊比尼伯龍之眼」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "時間脫節",
+ "Description": "穿破帷幕,進入「烏吉恩圈」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "「烏吉恩圈,前進四!」",
+ "Description": "啟動「烏吉恩圈」的動力引擎。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "永不著陸",
+ "Description": "第一次在無重力環境下遨遊。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "天無二月",
+ "Description": "擊敗月靈二大王烏吉。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "死月",
+ "Description": "抵達月之暗面。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "「月亮大夫」",
+ "Description": "見識天基武器的強大威力。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "穿越麥斯克林",
+ "Description": "穿行在天基武器內部的重力異常區域。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "八十天環遊月球",
+ "Description": "完成霜月的環行。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "寧希姬婭生命遊戲",
+ "Description": "進入月心罅隙。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "一顆特立獨行的珠",
+ "Description": "替古月源珠擺正它的位置。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "從白天到夜晚",
+ "Description": "與哥倫比婭約定「歸旅之夜」。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "月亮墜落一千次",
+ "Description": "幫助來到霜月的梅拉。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "無穢的永遠與三重的須臾",
+ "Description": "登上所有停留在霜月的天船。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "阿普卡魯之書",
+ "Description": "修復霜月上的所有資料儲存陣列。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "馭龍領域大神",
+ "Description": "在「非完備證明」中超越已有紀錄。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "「你今天真好看!」",
+ "Description": "獲得月靈創作的石頭畫。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "與甜甜花同行",
+ "Description": "窺見甜甜花的失落世界一角。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "拉曼恰的名紳士",
+ "Description": "用身體向動力引擎的渦輪葉發起衝鋒。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "昔蘭尼加的跳蚤",
+ "Description": "墜向月心。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "早知道選六便士",
+ "Description": "在古月力濃度過高的區域中倒下。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/CHT/AchievementGoal.json b/Genshin/CHT/AchievementGoal.json
index 8c9d81a..7412c56 100644
--- a/Genshin/CHT/AchievementGoal.json
+++ b/Genshin/CHT/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "魔山風息",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "無束的殘月",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/Avatar/10000024.json b/Genshin/CHT/Avatar/10000024.json
index 243ad8b..d580306 100644
--- a/Genshin/CHT/Avatar/10000024.json
+++ b/Genshin/CHT/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "引路明星",
+ "Description": "長按施放元素戰技捉浪時,即便不受到攻擊,每0.8秒也會主動累積一層力量,提高釋放時造成的傷害。\n此外,長按施放捉浪命中敵人時,還會依據累積的力量,獲得額外的增益效果:每累積一層力量,都會使其元素戰技的冷卻時間減少4秒,並為自身恢復8點元素能量,該效果每15秒至多觸發一次。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,北斗將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/CHT/Avatar/10000035.json b/Genshin/CHT/Avatar/10000035.json
index 848693f..547d3b5 100644
--- a/Genshin/CHT/Avatar/10000035.json
+++ b/Genshin/CHT/Avatar/10000035.json
@@ -304,7 +304,10 @@
"持續治療量|{param3:F2P}攻擊力+{param4:I}",
"寒病鬼差傷害|{param5:F1P}",
"持續時間|{param6:F1}秒",
- "冷卻時間|{param7:F1}秒"
+ "冷卻時間|{param7:F1}秒",
+ "寒病鬼差協同攻擊傷害|{param9:F1P}",
+ "寒病鬼差協同攻擊冷卻時間|{param10:F1}秒",
+ "冷卻時間|{param11:F1}秒"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "七寶奉真",
+ "Description": "元素戰技仙法·寒病鬼差的冷卻時間縮短至15秒。\n輝映·星超導:寒病鬼差持續期間,隊伍中自己的角色造成的超導、星超導反應傷害提升50%。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,七七將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"治療量|{param1:P}攻擊力+{param2:I}",
"持續時間|{param4:F1}秒",
"冷卻時間|{param5:F1}秒",
- "元素能量|{param6:I}"
+ "元素能量|{param6:I}",
+ "星超導傷害|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/CHT/Avatar/10000039.json b/Genshin/CHT/Avatar/10000039.json
index 42503bc..53191bc 100644
--- a/Genshin/CHT/Avatar/10000039.json
+++ b/Genshin/CHT/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "珍選秘藏",
+ "Description": "施放元素戰技貓爪凍凍後的20秒內,隊伍中的角色觸發超導、星超導反應時,迪奧娜還會協同發射3枚凍凍貓貓爪。依此方式發射的凍凍貓貓爪無法產生元素微粒,在命中敵人時也無法產生護盾。該效果每3.5秒至多觸發一次。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,迪奧娜將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/CHT/Avatar/10000058.json b/Genshin/CHT/Avatar/10000058.json
index 4c293c0..5c0fc40 100644
--- a/Genshin/CHT/Avatar/10000058.json
+++ b/Genshin/CHT/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "祓所之託宣",
+ "Description": "殺生櫻的持續時間延長10秒。隊伍中附近的角色觸發超導或星超導反應後,下一次殺生櫻的落雷將得到強化:提升造成的傷害,提升值相當於八重神子攻擊力的80%,該效果每2.5秒至多觸發一次。\n輝映·星超導:受到上述效果強化的落雷命中敵人後,還會額外造成一次相當於八重神子攻擊力200%的雷元素傷害,該傷害被視為星超導反應傷害。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,八重神子將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/CHT/Avatar/10000071.json b/Genshin/CHT/Avatar/10000071.json
index 7050798..2e3fb59 100644
--- a/Genshin/CHT/Avatar/10000071.json
+++ b/Genshin/CHT/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "啟途的伴星",
+ "Description": "不處於啟途誓使狀態下時,施放元素戰技秘儀·律淵渡魂後,賽諾將會短暫進入啟途誓使狀態,持續6秒。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,賽諾將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/CHT/Avatar/10000086.json b/Genshin/CHT/Avatar/10000086.json
index 57cbf1c..54b1823 100644
--- a/Genshin/CHT/Avatar/10000086.json
+++ b/Genshin/CHT/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "冤苦終有顯明之期",
+ "Description": "輝映·星超導:突破天賦「公理終有辯訴之日」的效果轉變為:\n萊歐斯利的生命值低於60%時,將獲得「恩典之誡·顯明」,使下次普通攻擊·迅烈傾霜拳的重擊強化為天輝·凌躍拳:不消耗體力,並在命中後為萊歐斯利恢復生命值,回復量相當於萊歐斯利生命值上限的30%,每2秒至多依此方式為萊歐斯利恢復一次生命值。\n此外,被寒烈的懲裁強化的第三段、第五段斥逐拳將分別造成原本60%/80%的冰元素傷害,且天輝·凌躍拳將造成原本100%的冰元素範圍傷害,上述傷害視為星超導反應傷害。萊歐斯利造成的星超導反應傷害提升30%。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,萊歐斯利將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/CHT/Avatar/10000088.json b/Genshin/CHT/Avatar/10000088.json
index 372d45b..7f1041d 100644
--- a/Genshin/CHT/Avatar/10000088.json
+++ b/Genshin/CHT/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "赫爾洛克變奏曲",
+ "Description": "夏洛蒂的裝扮款式。本來是《大偵探赫爾洛克》的拍攝用服飾,在拍攝結束後,劇組便作為紀念品贈予了夏洛蒂。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "「皆在鏡前」",
diff --git a/Genshin/CHT/Avatar/10000096.json b/Genshin/CHT/Avatar/10000096.json
index 1b1ba97..e582dec 100644
--- a/Genshin/CHT/Avatar/10000096.json
+++ b/Genshin/CHT/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "關於「木偶」…",
"Context": "我對她沒什麼興趣。她熱衷於研究,很少公開露面,許多士官甚至都沒有見過她。相較於另一個把自己切成很多份、全世界亂跑的人,她算是另一個極端。"
},
+ {
+ "Title": "關於「木偶」·回歸",
+ "Context": "在共同經歷了挪德卡萊的事件之後,我認為自己此前對她的評價有失公允。她是一名可靠的戰友,也是令人安心的同伴。嚴冬來臨之際,任何能夠提供支援的人手都將使現狀得到改善,我很欣慰桑多涅能在此時回歸。這對孩子們來說也是不小的慰藉。"
+ },
{
"Title": "關於「富人」…",
"Context": "不可否認,他既有想法也有手腕,但我認為他並不「清醒」。他可以制定宏偉的計畫、操控冰冷的經濟,但驅使他行動的仍是內心深處壓抑的仇恨與憎惡。理性的人往往自認為能夠控制情感,這種自信就是最大的弱點。"
diff --git a/Genshin/CHT/Avatar/10000107.json b/Genshin/CHT/Avatar/10000107.json
index 5a5d5c7..1790d66 100644
--- a/Genshin/CHT/Avatar/10000107.json
+++ b/Genshin/CHT/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "星與煙帷的夜語",
+ "Description": "茜特菈莉的裝扮款式。閒居在家的茜特菈莉偶爾會換上一身少女感十足的衣裝,屆時任何以公務為由上前叨擾的人都會遭到重擊。於是那身衣裝成為了傳聞中的凶煞之物,見到了就得盡快繞路。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "啟明視",
diff --git a/Genshin/CHT/Avatar/10000109.json b/Genshin/CHT/Avatar/10000109.json
index 750782f..5d9b03e 100644
--- a/Genshin/CHT/Avatar/10000109.json
+++ b/Genshin/CHT/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "廓然夢生",
+ "Description": "夢見月瑞希在夢浮狀態下觸發擴散反應後,本次夢浮期間,下一次對附近敵人週期性造成的風元素範圍傷害將會提升,提升值相當於夢見月瑞希元素精通的1000%,每2.5秒至多觸發一次上述效果。\n此外,處於夢浮狀態下時,隊伍中附近的角色的元素精通提升,提升值相當於夢見月瑞希自己的元素精通的10%。",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/CHT/Avatar/10000125.json b/Genshin/CHT/Avatar/10000125.json
index b846862..4a6297f 100644
--- a/Genshin/CHT/Avatar/10000125.json
+++ b/Genshin/CHT/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "關於桑多涅·發條其二",
"Context": "我不清楚對人偶來說,怎麼樣才算是「死亡」…但桑多涅真的不動了,我感受不到她的「運轉」,她的發條也不動了。她是為了那個「術式」,為了讓我回到這裡,才變成了這樣…我多麼希望她這麼做只是為了嚇我一次,就像她曾經說過會報復我的那樣…"
},
+ {
+ "Title": "關於桑多涅·發條其三",
+ "Context": "桑多涅回來了。我好開心。我發現她的發條現在偶爾會轉得快一些,好像以前總是以同樣的速度在轉。她說這是因為自己接受了內心情感的緣故,現在的她和以前已經不一樣了。但我覺得不論是換了身衣服,還是發條轉得快了一些,桑多涅就是桑多涅,是我最好的朋友。不論是從前還是現在的樣子,我都很喜歡。聽完我這麼說後,她的發條轉得更快了。雖然不知道為什麼,但真有趣。"
+ },
{
"Title": "關於「富人」…",
"Context": "在他眼中,每件事物,每個人,都是被明碼標價了的,他掌握著價格的規則,透過運作籌碼來擴建他的財富帝國。但那個地方很無聊,我也不會想去做客的。\n啊…如果「富人」見到現在的我,他的笑容裡一定會藏入比以往更深的厭惡吧。我都能想像出他的聲音了。「恭喜妳升值了,哥倫比婭小姐。」"
diff --git a/Genshin/CHT/Avatar/10000133.json b/Genshin/CHT/Avatar/10000133.json
new file mode 100644
index 0000000..fb48acd
--- /dev/null
+++ b/Genshin/CHT/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "桑多涅",
+ "Description": "愚人眾執行官第七席,「木偶」。以數理解析事象之人,茶會上永不缺席的優雅淑女。",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
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+ "GrowCurves": [
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+ },
+ {
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+ "Value": 31
+ },
+ {
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+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "一段傷害|{param1:F1P}",
+ "二段傷害|{param2:F1P}",
+ "三段傷害|{param3:F1P}",
+ "重擊掃射傷害|{param4:F1P}",
+ "重擊冷凝射線傷害|{param5:F1P}",
+ "重擊冷凝射線星超導傷害|{param6:F1P}",
+ "功率超載時傷害|{param7:F1P}",
+ "下墜期間傷害|{param8:F1P}",
+ "低空/高空墜地衝擊傷害|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "事象數式·自明演繹",
+ "Description": "普通攻擊\n以數式編織出操縱兵刃的絲線,進行至多三段的連續揮砍。\n\n重擊\n召喚出全功能通用型自動機關「法潔歐」,並使其切換至{LINK#N11330001}解算{/LINK}模式:對前方的敵人進行掃射攻擊,並週期性發射冷凝射線,造成冰元素範圍傷害。\n輝映·星超導:冷凝射線轉為造成視為星超導反應傷害的冰元素範圍傷害。\n在解算模式下,法潔歐的{LINK#N11330002}解算功率{/LINK}將會持續提升;發射冷凝射線時,還會使解算功率進一步提升。\n解算功率達到100點上限時,法潔歐將切換至功率過載模式,以更長的間隔對敵人進行射擊,造成冰元素傷害,且無法切換至解算模式。\n不處於解算模式下時,法潔歐的解算功率將會緩慢降低。桑多涅處於隊伍後臺時,還會專注於維修法潔歐,使其解算功率降低速度加快至原本的300%。\n解算功率降低至50點以下時,法潔歐將退出功率過載模式。\n\n下落攻擊\n從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "稜晶彈傷害|{param1:F1P}",
+ "稜晶彈星超導傷害|{param2:F1P}",
+ "冷卻時間|{param3:F1}秒"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
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+ },
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+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "事象數式·游衍解析",
+ "Description": "秉持淑女完美的法度,搭乘茶會用戰術突擊懸浮機關,並持續向前浮行6秒。期間,桑多涅可以控制浮行的方向,並且點按衝刺時,將會消耗10點體力,進入優雅的高速懸浮模式,每秒消耗15點體力,以更快的速度進行浮行。\n\n開始浮行時,若附近存在敵人,桑多涅還會召喚出一臺稜晶諧振炮,向沒有冷靜下來的敵人發射兩枚稜晶彈,造成冰元素傷害。\n輝映·星超導:第二枚稜晶彈將轉為造成視為星超導反應傷害的冰元素傷害。\n\n搭乘茶會用戰術突擊懸浮機關時,桑多涅還會優雅地悄悄維修法潔歐,使其{LINK#N11330002}解算功率{/LINK}快速降低。",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "轟炸傷害|{param1:F1P}*3",
+ "聚能光束傷害|{param2:F1P}",
+ "聚能光束星超導傷害|{param3:F1P}",
+ "冷卻時間|{param4:F1}秒",
+ "元素能量|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ },
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+ "Id": 1333903,
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+ },
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+ "Id": 1333907,
+ "Level": 7,
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+ },
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+ "Id": 1333908,
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+ },
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+ "Id": 1333909,
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+ },
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+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ "Level": 12,
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+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 15,
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "事象數式·萬理證畢",
+ "Description": "秉持淑女優雅的禮儀,召喚出大量稜晶諧振炮對前方進行廣域轟炸,並在隨後發射負溫聚能光束轟擊敵人,造成冰元素範圍傷害。\n輝映·星超導:負溫聚能光束將轉為造成視為星超導反應傷害的冰元素範圍傷害。",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "悠久的演算機關",
+ "Description": "輝映·星超導:施放元素戰技{LINK#S11332}事象數式·游衍解析{/LINK}時,若法潔歐的{LINK#N11330002}解算功率{/LINK}超過50點,則會在降低解算功率的同時,使向附近敵人發射的第二枚稜晶彈造成原本400%的傷害。\n此外,法潔歐的解算功率每降低10點,都會獲得一層持續60秒的改進戰術效果,該效果至多疊加10層。桑多涅處於輝映·星超導狀態下施放元素爆發{LINK#S11335}事象數式·萬理證畢{/LINK}時,將會清除全部的改進戰術層數,使負溫聚能光束造成原本100%+清除層數x10%的傷害。",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "淑女的行事準則",
+ "Description": "基於桑多涅的攻擊力,提升其元素精通:每100點攻擊力都將使桑多涅的元素精通提升8點,至多依此方式提升160點元素精通。",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "星耀祝禮·唯理為光",
+ "Description": "隊伍中的角色觸發超導反應時,將轉為觸發星超導反應,且基於桑多涅的攻擊力,提升隊伍中角色造成的星超導反應的基礎傷害:每100點攻擊力都將提升0.7%星超導反應的基礎傷害,至多依此方式提升14%傷害。\n此外,處於{LINK#N11330003}極星輝域{/LINK}中時,桑多涅將會進入輝映·星超導狀態。",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "茶會的序曲與長長的故事",
+ "Description": "桑多涅處於隊伍中時,向凱瑟琳交付每日委託任務後,會獲得額外的茶點獎勵。",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "鎏金未凋,夕暮已遠",
+ "Description": "處於{LINK#N11330001}解算{/LINK}模式下時,法潔歐的{LINK#N11330002}解算功率{/LINK}提升速度降低50%,且隊伍中的所有角色造成的星超導反應傷害提升30%。",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "回望鏡中,時歲翩然",
+ "Description": "輝映·星超導:重擊發射的冷凝射線的暴擊傷害提升40%,且每次發射冷凝射線時,都會使本次{LINK#N11330001}解算{/LINK}模式期間,發射的所有冷凝射線的暴擊傷害進一步提升20%,該效果至多疊加3層。",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "不嘆日落,不羨月升",
+ "Description": "普通攻擊{LINK#S11331}事象數式·自明演繹{/LINK}的技能等級提高3級。\n至多提升至15級。",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "世事皆數,晝來夜往",
+ "Description": "桑多涅的星超導反應傷害命中敵人時,還會額外召喚一臺稜晶諧振炮進行協同攻擊,對敵人造成一次相當於桑多涅攻擊力125%的冰元素傷害,該傷害視為星超導反應造成的傷害。該效果每4秒至多觸發一次。",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "萬象皆灰,唯理明暢",
+ "Description": "元素爆發{LINK#S11335}事象數式·萬理證畢{/LINK}的技能等級提高3級。\n至多提升至15級。",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "水仙夢醒,且望晨光",
+ "Description": "{LINK#N11330001}解算{/LINK}模式下,法潔歐第三次發射冷凝射線時,將轉為持續發射威力更強的集束型冷凝射線,在原本後續發射的冷凝射線基礎上,至多額外造成4段相當於桑多涅攻擊力100%的冰元素範圍傷害。\n輝映·星超導:集束型冷凝射線轉為至多額外造成4段相當於桑多涅攻擊力80%的冰元素範圍傷害,該傷害視為星超導反應造成的傷害。\n此外,桑多涅造成的所有星超導反應傷害{LINK#N11190007}擢升{/LINK}20%。",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "鏡水析謬",
+ "Detail": "愚人眾執行官第七席,「木偶」。以數理解析事象之人,茶會上永不缺席的優雅淑女。",
+ "Association": 15,
+ "Native": "愚人眾",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "冰",
+ "VisionOverrideLocked": "星之楔",
+ "VisionOverrideUnlocked": "神之眼",
+ "ConstellationBefore": "鏡中奇械座",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "姜恩愛",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "初次見面…",
+ "Context": "#我討厭做自我介紹。該認識我的自然會認識,不需要認識的我何必去費這力氣?不過,好吧。出於淑女的禮儀,我就只說這一次——好好看清楚了。在{F#妳}{M#你}面前的,是「愚人眾」執行官第七席——「木偶」。"
+ },
+ {
+ "Title": "閒聊·茶會",
+ "Context": "差不多該約一次茶會了吧?也不知道其他人有沒有空。"
+ },
+ {
+ "Title": "閒聊·鋼琴",
+ "Context": "#我喜歡音樂,自學過很多樂器。{F#妳}{M#你}不信?哈,要是哪裡有鋼琴的話,我讓{F#妳}{M#你}見識見識。"
+ },
+ {
+ "Title": "閒聊·會議",
+ "Context": "又通知要回至冬宮?哈…怎麼總是有這麼多會要開?"
+ },
+ {
+ "Title": "下雨的時候…",
+ "Context": "…煩人。"
+ },
+ {
+ "Title": "雨過天晴…",
+ "Context": "我養的花喜歡這種天氣。"
+ },
+ {
+ "Title": "打雷的時候…",
+ "Context": "防護系統…嗯,運轉正常。"
+ },
+ {
+ "Title": "下雪的時候…",
+ "Context": "又到了那傢伙會撲到雪裡的時候…"
+ },
+ {
+ "Title": "陽光很好…",
+ "Context": "這種天氣就適合泡杯濃濃的咖啡,吃個點心,然後舒舒服服靠在陽臺上看一下午的書。"
+ },
+ {
+ "Title": "颳大風了…",
+ "Context": "裙襬真礙事…也不知道羅莎琳以前是怎麼解決的…"
+ },
+ {
+ "Title": "早安…",
+ "Context": "#早,要來杯熱咖啡嗎?很提神。嗯?{F#妳}{M#你}問我喝咖啡有什麼用?嘖,我單純喜歡這個味道不行嗎?"
+ },
+ {
+ "Title": "午安…",
+ "Context": "已經這個時間了?我去準備一些茶點。"
+ },
+ {
+ "Title": "晚上好…",
+ "Context": "晚飯也來找我?我這裡不是餐廳…算了,來都來了,叫法潔歐隨便做一點吧。"
+ },
+ {
+ "Title": "晚安…",
+ "Context": "#{F#妳}{M#你}去睡吧。我要趁晚上安靜沒人打擾的時候做一些研究——我沒有作息不規律!"
+ },
+ {
+ "Title": "關於桑多涅自己·名字",
+ "Context": "叫我「桑多涅」不就行了?欸…?原本的名字?哈…就這麼想知道?好吧好吧…我還記得第一次睜眼——也就是阿蘭剛把我創造出來的時候——他叫了我一聲「小瑪麗安」。我試著開口確認這個名字的發音,卻觀察到阿蘭臉上浮現出了某種複雜的表情。我後來才知道,那是「後悔」與「內疚」,他在那之後再也沒叫過我「小瑪麗安」。阿蘭在同我講了水仙十字結社和他妹妹的故事之後,說我是自由的,應該擁有自己的人生和名字。他說我可以選擇自己的名字。我說「小瑪麗安」也滿好的,我不介意。小瑪麗安·吉約丹,我出生時被賜予的名字,獨一無二。巧合的是,女皇將「木偶」這名字分配給了我,它的叫法和「小瑪麗安」一模一樣。呵…這也算是某種「命運」?"
+ },
+ {
+ "Title": "關於桑多涅自己·睡覺",
+ "Context": "剛誕生那時覺得專門找個地方躺下睡覺好麻煩,所以我都是在椅子上完成每天的「休眠」。後來到了至冬我才慢慢試著在床上睡覺。不得不說,在辛苦了一天,和太多煩人的同事打交道之後,換身輕鬆的衣服鑽到軟軟的被窩裡的確很愜意。這是由觸覺系統和情感回路共同構成的安全感,能理解為什麼那麼多人喜歡賴床了。不過在床上睡覺也有相應的煩惱,我身後的發條使我不能躺著睡,側著睡又不好保持平衡,最後就只能選擇趴著的睡姿了。"
+ },
+ {
+ "Title": "關於我們·日記",
+ "Context": "#{F#妳}{M#你}連我的日記都看過了,是不是也該告訴我一點{F#妳}{M#你}的秘密才算得上公平?嗯?冒險手冊?我要那個幹嘛?想知道{F#妳}{M#你}每天幹了什麼我可以直接問凱瑟琳啊。"
+ },
+ {
+ "Title": "關於我們·立場",
+ "Context": "#雖說我們算滿熟了,但去到「至冬」,還是按規矩辦事。畢竟{F#妳}{M#你}這一路總是和「愚人眾」對著幹,不知道{F#妳}{M#你}在那邊又會惹上什麼麻煩…我當然會盡量不讓{F#妳}{M#你}為難,{F#妳}{M#你}也盡量別讓我為難。互相理解的基礎上互相幫助,這才是同伴,對吧?"
+ },
+ {
+ "Title": "關於「星之楔」…",
+ "Context": "滿好的,冰元素很實用。不用煩心大量計算後機體過熱的問題了。"
+ },
+ {
+ "Title": "有什麼想要分享…",
+ "Context": "沒有了普隆尼亞,生活中出現了很多不便,所以我造了「全功能通用型自動機關」,法潔歐。她能幫忙處理很多我不喜歡沾手的雜務瑣事以及日常戰鬥。嗯?原名很複雜?功能型機械不就應該這麼取名嗎?普隆尼亞的名字是阿蘭取的,意為——「未來事象觀演機關」。其他人不這麼取名?呃,原來這是遺傳…?"
+ },
+ {
+ "Title": "感興趣的見聞…",
+ "Context": "我不否認自己在研究之餘,也會偶爾思考一些形而上的問題。就像每個國家的人都對死亡有著自己的信仰。常聽到他們聊「死後的世界」、「靈魂的歸處」什麼的…但從我的核心在對付多托雷的戰鬥中損壞,到「星之楔」啟動阿蘭的遺產將我重啟的這段時間,我沒有任何記憶。完全的虛無。機械造物,或說「人偶」死後會去哪裡?我們的「靈魂」應該如何被定義?我們是否真的有「靈魂」?這些問題無法被回答,所以最終我還是會老老實實回到自己的研究。但知識乃世界的基石,我相信這些石塊不斷壘砌,終有一天它的高度能讓我觸到這些問題的答案。"
+ },
+ {
+ "Title": "關於茜特菈莉…",
+ "Context": "#那位大薩滿人滿好的。聽說她年紀滿大了?唔,真有活力,但就是有時候很容易激動。{F#妳}{M#你}問什麼時候?哦,上次是和她聊到{F#妳}{M#你}我結伴下水找東西的時候,再上次是聊到{F#妳}{M#你}在挪德卡萊幫哥倫比婭找回了名字什麼的…她聽完激動得臉都紅了,是上了年紀的關係嗎?"
+ },
+ {
+ "Title": "關於琳妮特…",
+ "Context": "我真是服了!那個貓貓女到底是怎麼能每次都找到機械最薄弱的地方下手的?她哥能不能管管她?唉,算了…這恐怕也是種天分,下次讓她幫忙監修機械漏洞吧。要是連她這一關都過不了,那也別談什麼實戰了。"
+ },
+ {
+ "Title": "關於阿蘭·吉約丹…",
+ "Context": "阿蘭死後,我為他立了一塊墓碑。他生前說,希望我來為他撰寫墓誌銘。於是我寫了。這沒什麼難度——列舉他的事蹟,再選上一句能代表他的話:「很遺憾,但這就是結局。」這便是他常說的話。聽起來有些悲觀?哈,對不瞭解他的人來說是有點吧。但他總是微笑著說出這句話的。那不是認命或說放棄,更多是種滿足吧。就像解開了一道數理題。死亡不過是一個平靜的等號,而他現在去了公式的右邊。"
+ },
+ {
+ "Title": "關於「冰之女皇」…",
+ "Context": "我尚且會因內心情感的「錯繆」感到煩心,但女皇大人…她究竟是如何將「情感」凍結得如此徹底的?"
+ },
+ {
+ "Title": "關於「丑角」…",
+ "Context": "發號施令的傢伙。總覺得映在他眼中的景色,要比其他人遙遠得多。看到他第一眼我就感覺得出,這個世界奪走了他太多的東西。"
+ },
+ {
+ "Title": "關於「隊長」…",
+ "Context": "大家都理解卡皮塔諾平時不喜歡摘下面罩,但儘管這樣,他還是會將茶會上倒給自己的茶喝完。"
+ },
+ {
+ "Title": "關於「博士」…",
+ "Context": "#{F#妳}{M#你}要不把耳朵摀上?我怕自己控制不好情緒。"
+ },
+ {
+ "Title": "關於哥倫比婭・煩人",
+ "Context": "哥倫比婭以前就很煩,現在也沒好多少。虧我還覺得沒她在會清淨,誰知道見不到她的時候更煩!真受不了。"
+ },
+ {
+ "Title": "關於哥倫比婭·生活",
+ "Context": "這傢伙現在的生活很幸福的,家人和朋友都在身邊,沒事還能外出旅行…我怎麼就沒有這種好運氣?算了,我也不是真的羨慕她。我們都知道,幸福是這個傢伙應得的。"
+ },
+ {
+ "Title": "關於阿蕾奇諾…",
+ "Context": "阿蕾奇諾信守諾言、行事果斷,是個值得託付事情的人。不談私交,我希望工作上所有和我有交集的同事,至少先去學習一下阿蕾奇諾的品格。"
+ },
+ {
+ "Title": "關於「公雞」…",
+ "Context": "他是皇都評議會的主持者,有時更像是…掌控者。評議會上的每一票都牽動著無數人的利益。要調和如此之多權利關係,沒有點手段是絕對辦不到的。從這點上來說,他就比其他人要可怕得多。"
+ },
+ {
+ "Title": "關於「富人」…",
+ "Context": "當初就該嚴查他和多托雷之間的內部利益輸送好不好?憑什麼我的研究經費批得要比多托雷那個精神病慢十倍?這其中沒點什麼我都不信。我還當面質問過潘塔羅涅,結果他就用那笑瞇瞇的眼睛看著我說:「哎呀,看來桑多涅小姐終於對經濟管理感興趣起來了。我可以推薦幾本書給妳看,不如就從《禮貌用語100句》開始吧。」"
+ },
+ {
+ "Title": "關於羅莎琳…",
+ "Context": "她向來為自己而活。用自己的方式去愛,用自己的方式去恨。這種活法最終燒盡了她的生命。但直到最後一刻,那簇火焰也依舊是屬於她獨一無二的顏色。"
+ },
+ {
+ "Title": "關於「公子」…",
+ "Context": "又是一個讓人不省心的同事…明明能和兄弟姐妹開開心心過日子,幹嘛偏要來當什麼「執行官」?還有,他到底要什麼時候才想得通,不是所有人都像他一樣喜歡打架。"
+ },
+ {
+ "Title": "想要瞭解桑多涅·其一",
+ "Context": "哈?我可沒有隨隨便便就分享自己生活的習慣。再怎樣也得找個天氣好的日子,配上一些美味的茶和點心再聊吧?"
+ },
+ {
+ "Title": "想要瞭解桑多涅·其二",
+ "Context": "儘管「愚人眾」裡有很多煩人的同事,但不可否認那是一處十分適合做研究的地方。幫女皇辦事就能得到豐厚的研究資源和專案資金,在我看來是個不錯的算式。"
+ },
+ {
+ "Title": "想要瞭解桑多涅·其三",
+ "Context": "#我從不介意阿蘭以他妹妹瑪麗安的樣貌為基底創造了我,也不介意自己名字是「小瑪麗安」。在我看來,這便是出生時世界給予你的東西。{F#妳}{M#你}難道會在意自己長得像父母,名字中帶有他們的姓嗎?"
+ },
+ {
+ "Title": "想要瞭解桑多涅·其四",
+ "Context": "我喜歡數理。公式與邏輯構成的世界,有一種基於確定性之上的優雅。我也喜歡音樂,它和數理相通。但從前的我,以為演奏音樂應當像演算數學題一樣,將譜子上的音符與節拍完美對應,不差毫釐。後來我才發現,一些演奏時的「小瑕疵」——甚至是「小錯誤」——反倒會讓音樂更加動聽。這裡稍微停頓一下,那裡突然來點即興的裝飾音…這些微小的「錯繆」,即是情感誕生的地方,是演奏者「心」的餘顫。"
+ },
+ {
+ "Title": "想要瞭解桑多涅·其五",
+ "Context": "世界給予你的,世界又將之奪走。活著即是不斷得到與失去,在失去與告別中拾起那些世界奪不走的東西,然後繼續前進。如果一個人的願望僅僅是「活著」,那會太渺小嗎?就像一個人只為了「自救」而拯救世界,這樣的理由會太簡單嗎?「活著」,去感受,去見證。然後終有一日,說不定那些世界奪不走的東西,會多到足以撼動整個世界。"
+ },
+ {
+ "Title": "桑多涅的愛好…",
+ "Context": "除了音樂和機械數理之外,我還喜歡在有條件的時候種些花草,記錄它們成長的過程。它們大多不需要什麼干預就能生長得很好,獨立而頑強。我以前就覺得這和我很像。"
+ },
+ {
+ "Title": "桑多涅的煩惱…",
+ "Context": "想抱著什麼毛茸茸的小動物狠狠揉一揉…但牠們不喜歡機械,經常見到我就躲遠遠的。喂!別用那種憐憫的眼神看著我!抱不到就抱不到好了!也沒…沒那麼可惜…"
+ },
+ {
+ "Title": "喜歡的食物…",
+ "Context": "拜這具身體所賜,我不會過敏,也不會消化不良,所以品嚐美食對我來說是純粹的享受。不過硬要說的話…嗯,喜歡小巧而精緻的點心吧。那種典雅的造型光看著都令人心情愉悅,是視覺與味覺的雙份享受。"
+ },
+ {
+ "Title": "討厭的食物…",
+ "Context": "不喜歡油膩辛辣的食物。倒不是說味道不好,只是在享用的過程中,那類東西的氣味很難不附著到衣服上。一點也不優雅。"
+ },
+ {
+ "Title": "收到贈禮·其一",
+ "Context": "#哼…哼。我就好心聽聽{F#妳}{M#你}是怎麼做的,幫{F#妳}{M#你}提提意見吧。不浪費是淑女的禮儀!"
+ },
+ {
+ "Title": "收到贈禮·其二",
+ "Context": "#哦?味道可以啊。下次茶會上我準備一份回禮給{F#妳}{M#你}。"
+ },
+ {
+ "Title": "收到贈禮·其三",
+ "Context": "法潔歐,清掃時間到了。"
+ },
+ {
+ "Title": "生日…",
+ "Context": "#哼。給,我平常才不會送這些。但今天對{F#妳}{M#你}來說是個值得慶祝的日子,它代表著{F#妳}{M#你}與這個世界初次相識的那一天。我已經叫了阿蕾奇諾和哥倫比婭,還有一些我們都認識的朋友。茶點也換成了我親手製作的蛋糕,{F#妳}{M#你}就好好期待吧。"
+ },
+ {
+ "Title": "突破的感受·起",
+ "Context": "解算開始。"
+ },
+ {
+ "Title": "突破的感受·承",
+ "Context": "填入變量。"
+ },
+ {
+ "Title": "突破的感受·轉",
+ "Context": "進展良好。"
+ },
+ {
+ "Title": "突破的感受·合",
+ "Context": "析構萬理。我果然厲害!啊哈哈哈。"
+ },
+ {
+ "Title": "元素戰技·其一",
+ "Context": "歇一歇。"
+ },
+ {
+ "Title": "元素戰技·其二",
+ "Context": "跟上。"
+ },
+ {
+ "Title": "元素戰技·其三",
+ "Context": "無聊。"
+ },
+ {
+ "Title": "元素戰技·其四",
+ "Context": "哼。"
+ },
+ {
+ "Title": "元素戰技·其五",
+ "Context": "呵呵。"
+ },
+ {
+ "Title": "元素戰技·其六",
+ "Context": "再快點。"
+ },
+ {
+ "Title": "元素爆發·其一",
+ "Context": "演算,開始。"
+ },
+ {
+ "Title": "元素爆發·其二",
+ "Context": "茶間餘興。"
+ },
+ {
+ "Title": "元素爆發·其三",
+ "Context": "哼,可笑。"
+ },
+ {
+ "Title": "打開寶箱·其一",
+ "Context": "#哈?{F#妳}{M#你}忙半天就為這個?"
+ },
+ {
+ "Title": "打開寶箱·其二",
+ "Context": "裡面有什麼?我…我沒在好奇!"
+ },
+ {
+ "Title": "打開寶箱·其三",
+ "Context": "#{F#妳}{M#你}拿去吧,忙這一趟怪辛苦的。"
+ },
+ {
+ "Title": "生命值低·其一",
+ "Context": "法潔歐,還行嗎?"
+ },
+ {
+ "Title": "生命值低·其二",
+ "Context": "還沒分出勝負…"
+ },
+ {
+ "Title": "生命值低·其三",
+ "Context": "有來有回也很正常!"
+ },
+ {
+ "Title": "同伴生命值低·其一",
+ "Context": "喂!沒事吧?"
+ },
+ {
+ "Title": "同伴生命值低·其二",
+ "Context": "小心點啊!我只會修機械!"
+ },
+ {
+ "Title": "倒下·其一",
+ "Context": "演算…出錯了嗎…"
+ },
+ {
+ "Title": "倒下·其二",
+ "Context": "茶會…該結束了…"
+ },
+ {
+ "Title": "倒下·其三",
+ "Context": "很遺憾…但這就是結局…"
+ },
+ {
+ "Title": "普通受擊·其一",
+ "Context": "別碰我。"
+ },
+ {
+ "Title": "普通受擊·其二",
+ "Context": "沒禮貌。"
+ },
+ {
+ "Title": "受重擊·其一",
+ "Context": "給我等著…!"
+ },
+ {
+ "Title": "受重擊·其二",
+ "Context": "想死嗎?"
+ },
+ {
+ "Title": "加入隊伍·其一",
+ "Context": "該驗證算式了。"
+ },
+ {
+ "Title": "加入隊伍·其二",
+ "Context": "#我就好心幫幫{F#妳}{M#你}。"
+ },
+ {
+ "Title": "加入隊伍·其三",
+ "Context": "我們走,法潔歐。"
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "角色詳細",
+ "Context": "阿蘭會叫她「小瑪麗安」。這代表了他創造她的初衷,一個他無法忘記的家人,一個他幼稚的願望。但隨著她睜眼,叫了他一聲:「阿蘭?」,他就決定不再這麼叫她了。這是不對的。將自己妹妹的人生,將自己的錯誤壓在這機巧搭就的小小身軀上是不對的。她應該擁有屬於她自己的人生,和任何誕生於這個世界上的生命一樣。\n但他有時還是會悄悄在心裡這麼叫她,因為她有著與這名字相配的純真、快樂、善良——「小瑪麗安」。\n至冬的人們通常稱呼她「木偶大人」。大多數人語氣中帶著對「執行官」威嚴的畏懼,但也有人語氣中含有對她做事風格的崇敬與認可——「行事果斷的木偶大人」、「沉穩可靠的木偶大人」…\n同事和朋友們通常稱呼她為「桑多涅」。這原本只是一個代號,但它慢慢在一些親近的人口中變為了令人愉快的稱呼,彷彿這名字染上了甜點與下午茶的香氣、染上了淑女優雅的翻書聲和發條轉動時悅耳的節奏聲…當然,有時也可能是淑女不耐煩的埋怨聲和不顧禮儀的怒罵聲。\n「妳希望別人怎麼稱呼妳呢?」有朋友這麼問過她。\n「隨便。我不在乎。」她淡淡地說道:「我一直覺得稱呼這東西就是為了別人叫起來方便而存在的。別人想怎麼叫很大程度上取決於他選擇接受哪一部分的我。」\n朋友用一種「妳的話好複雜」的表情看著她。\n「總之,我想說的是不論別人怎麼叫,我就是我。不會因為他們對我的稱呼而改變。既然我自己不在意的話,不如就讓別人用他舒服的稱呼叫我好了。但至於我會不會回應這個稱呼,呵,那就是另一回事了。」"
+ },
+ {
+ "Title": "角色故事1",
+ "Context": "她清楚地記得自己的出生。\n黑暗中的她睜開眼,開始辨別周圍的事物。她發現自己坐在一張椅子上,眼前是一位看起來上了些年紀的老人。他介紹說自己名叫阿蘭·吉約丹。\n她重複了一遍這個名字,然後問她的名字是什麼。面前的老人頓了好久,似乎之前從沒想過這個問題。但最後他猶豫著開口,用一種她還無法辨別的神情說了聲:「小瑪麗安…」\n小瑪麗安。她重複了一遍這個名字。\n老人的神情變得更複雜了。「真奇怪,」她想:「為什麼我幾乎能辨別視野內的所有物體,但卻說不出這種神情的名字?列入待解事項吧。」\n待解事項還有很多,例如:她為什麼會在這裡?她是如何誕生的?她誕生的意義是什麼?以及晚餐的馬鈴薯要怎麼切才能切成最整齊的形狀?窗臺的盆栽要怎麼樣才能開出最好看的花…\n某些待解事項很容易就能判明。它們大多只需要簡單的學習和充足的時間去實踐。但有些事項很深奧,連這位創造了她的老人都還未解明。\n她大多數時間都是和這位叫阿蘭·吉約丹的老人一同度過。她發現自己不喜歡這位老人,他行動遲緩、做事邋遢、經常胡亂擺放書稿和工具,還會時不時塞給她一些無用的筆記本。\n「你的生活毫無秩序可言。」她直白地說道:「用完的東西不歸位、塗寫的書稿雜亂無章。一個公式的開頭和結尾經常出現在兩張毫不相干的紙張上,兩張紙還分別位於房間的兩端…」\n聽著她直言不諱的抱怨,面前的老人臉上竟浮現出了某種意味深長的微笑,簡直像她這麼說是在誇自己一樣:「哈哈…以前瑪麗安也經常這樣說我。」\n無法理解。\n但時間長了,她發現這位老人也有她喜歡的部份。\n她喜歡他埋頭書寫時專注的神情,喜歡那種硬筆在稿紙上摩擦的聲音。她喜歡他為自己講述那些機械原理,喜歡和他一起在工作臺前討論數理謎題。她喜歡他在爐火前為自己講過去的故事,講曾經的楓丹、講水仙十字…喜歡他講這些時臉上露出的溫柔笑容…\n她發現,儘管這位老人有些邋遢、不拘小節,但卻十分善良、正直、充滿智慧。\n漸漸地,這位老人惹人喜愛的部份遠遠多過了他令人討厭的部份。這使得她開始反觀自己之前的行為決策。\n當阿蘭發現她開始在筆記本上寫字時,很是驚訝。\n看得出他很想問一句為什麼,但又怕自己的問題讓她改變主意,所以強忍著把好奇心嚥了下去。\n「我覺得自己討厭你。」她主動說。\n看得出對方有些受傷。\n「但我發現自己錯了。那是在我的情感邏輯和客觀理性基準還不完善的情況下做出的判斷。」她繼續解釋道:「現在我覺得你是個很好的『父親』。」\n對方先是愣了一下,隨後露出有些高興又有些複雜的笑容。\n大概是想哭?她在慢慢學著看懂這些神情,但還不知道為什麼。\n不論如何,她拿起了筆記本。她開始記錄。"
+ },
+ {
+ "Title": "角色故事2",
+ "Context": "她清楚地記得阿蘭的死亡。\n臨終前的阿蘭已經無法下床,只能由她來照顧他的所有日常起居。一開始,阿蘭還能回應她的呼喚、與她對話、聽她講今天採買時看到和聽到的新鮮事。但後來,他就只想自己一個人安靜地待在床上了。\n她陪在他身邊看書,時不時聽到身旁床頭傳來一聲長得可怕的呼吸,就好像阿蘭被自己的呼吸給噎住了,就好像空氣在掐著他的喉嚨。\n阿蘭創造她的時候,給予了她觸覺、味覺,甚至是呼吸。她可以用呼吸來調節體內的溫度,就像某種散熱系統,但在他自己生命的最後時刻,世界卻在將這些東西從他身上一件件奪走。先是味覺,然後是觸覺,現在該輪到呼吸了。\n有好幾次,她都覺得他挺不過去了。「這恐怕是他的最後一口呼吸。」她想。但他還是挺過來了。一次又一次。\n有一次,她向床的方向望去,發現阿蘭睜開眼睛在看自己。\n「我還以為這次成了。」阿蘭說。\n「什麼成了?」\n「我以為自己去到另一個國度了。」阿蘭笑著說:「我在練習怎麼死。」\n他想在夢中去世。阿蘭對她解釋道。最好是一個美夢,夢中是晴朗的天空,楓丹的天空。他躺在草地上,和自己的朋友在一起,和自己的妹妹在一起。\n「夢裡有我嗎?」她問。\n「噢,不,沒有。」他回答道:「妳不屬於我要去的那個世界,我的孩子。在這邊還有很長很長的人生留給妳去走。」\n「你想去那個世界嗎?」\n阿蘭長長地嘆了口氣。\n「這對我來說不是想不想的問題了。」他轉過頭看向天花板,好像那裡通向另一個世界——「死亡是人一生只能品嚐一次的果實。誰也不知道它的味道究竟如何。」\n「看起來滿難吃的。」\n「哈哈…或許吧。」阿蘭被逗笑了,她不知道自己說了什麼好笑的話。\n「但痛苦的往往不是死去的人,」阿蘭接著說:「痛苦的是留下的人。」\n這句話不僅僅像個預言,更像是某種感悟。但不論如何,阿蘭說對了。\n阿蘭死後,她依舊會出門採買,儘管買回的東西已經沒人會用了;她依舊會打理花園、會維修普隆尼亞,儘管她也不知道這是為了什麼。\n或許她只是還沒有接受這個事實,或許她只是不知道自己還能做什麼——她想。她為此感到心煩。\n「去做妳想做的事,尋找妳自己的願望吧,我的孩子。」\n沒來由地,她想起了阿蘭臨終前對自己說的話。\n「我沒有想做的事,也沒有願望。」她對自己說。\n「但我應該去尋找。」她想。\n「好吧,阿蘭。」她對著空無一人的床說:「看來輪到我了。」\n「我得練習怎麼活。」"
+ },
+ {
+ "Title": "角色故事3",
+ "Context": "她從沒想過自己會在至冬待那麼長的時間。她也沒想過天底下還有這麼冷的一個國度,她得把自己腦袋解凍了才能清楚地思考!\n「愚人眾」的生活在她看來很輕鬆,甚至說得上愜意。不需要親自去市場上採買,不需要照顧別人的起居,反倒是處處都有屬於「執行官」的便利。女皇分配的任務對她這麼一位天才來說也十分簡單。\n某天她在日記本上寫下日期的時候,驚訝地發現自己在這邊生活的時間,竟如此輕易地就超過了在楓丹同阿蘭一起度過的時間。\n「簡直像是成為了自己第二個家一樣。」她想。\n「那到底哪邊才是自己的家呢?」她問自己。「什麼才是家呢?」\n是自己被需要的地方?不錯,她在「愚人眾」中的工作無法被替代,或說很難被替代。女皇也明確地需要著她。\n是自己住起來舒服的地方?至冬是也滿舒服的,她所需要的研究設備也齊全得可怕。時不時還能去聽聽歌劇。\n還是說是有「家人」的地方?家人…現在的她只有普隆尼亞了。普隆尼亞在的地方就是家嗎?那如果和普隆尼亞一起去了其他國度,例如蒙德,那蒙德就成了他們的家嗎?\n到頭來,問題的根源還是她不知道自己想做什麼,自己的願望是什麼。她意識到了這點。自己只不過是隨波逐流,延續著那份「被需要」的習慣罷了。\n她覺得這樣的自己很可悲。但又不知道如何去改變。煩人。\n硬要說至冬有什麼令人不滿的話,大概就是同事裡有太多自己看不慣和討厭的人了。\n她最初帶著保守的視角審視自己的感受。她擔心就像一開始討厭阿蘭那樣,到後來會發現同事身上其實也有自己喜歡的部份。\n但不行。她發現有些人就算過了很長時間,不管她多麼客觀地去記錄,還是止不住地對他們感到討厭。與阿蘭的情況相反,這些人身上她不喜歡的部份遠遠多於了喜歡的部份——不對,甚至沒有喜歡的部份。\n她同樣不知道如何去改變這種情況。她既不想改變他人,更不想改變自己。啊,煩人!\n或許是自己還在學習的過程中,還在練習如何生活。或許是自己能夠得到的參考不夠,知識不夠。知識乃世界的基石,她常聽阿蘭說,她也常對自己這麼說。\n希望在日後不斷壘砌石塊的過程中,她能觸到解決這些問題的答案吧。不用急於求成,她有的是時間。\n至於現在…聽說女皇招了個新的執行官,整天在花園裡唱歌?嗯,有些好奇,去看看吧…"
+ },
+ {
+ "Title": "角色故事4",
+ "Context": "不可理喻!!\n這世界上怎麼會有這種人存在啊?!莫名其妙地整天跟在自己身後,莫名其妙地半夜來自己門口唱歌,莫名其妙地闖入屬於她一個人的下午茶時光!\n在對她施加了警告,甚至是報復性地讓她背上重重的發條之後,這人居然還毫無反悔之意,甚至變本加厲地黏上了自己!她難道不懂人與人之間的社交距離和隱私感之類的東西嗎?聽說她還真的背著那重重的發條生活一個禮拜?這算什麼?對她的宣戰?讓別人都知道是她在欺負她?可惡,下次那傢伙再敢來打擾下午茶時光,就給她呈上最最難喝的飲品!\n然而當哥倫比婭毫無疑問地喝下了那杯飲品,發出了些許嗚咽之後,桑多涅又突然心軟了。\n什麼啊?這樣不就真的顯得我在欺負她了嗎?!這傢伙就不覺得別人會害她嗎?哪怕是多懷疑別人一秒呢?她到底要天真到什麼程度?!\n懷著複雜的歉意與被譴責的良心,桑多涅重新為她端上了一份珍藏的茶點。看著她重新露出的笑容,桑多涅心裡又突然覺得很不是滋味。啊!煩人!\n特別是對方過了一陣子,直接毫無顧忌地開始在她房間裡睡起午覺的時候,這種煩躁的情緒變得更加強烈了。\n「妳沒有自己的房間嗎?!」她質問道。\n「有。但這裡給我的感覺很安心。」對方理所當然地回答,好像問出這種問題的桑多涅才是奇怪的那一個。\n給我等著。桑多涅暗自下定決心——下次,下次一定要把這傢伙給趕出去!趕不走就連人帶床丟出去!一張床換個安靜的私人空間太值得了!\n但當她下次看到哥倫比婭躺在自己床上的時候,她又心軟了。因為夢中的她,好像在流淚。\n幹嘛啊?怎麼專挑這種時候裝可憐?平常看起來沒心沒肺的,輕信他人、天真善良,簡直像相信身邊都是好人,相信世界都是美好的一樣。\n簡直有點…\n有點像過去的自己——心中有個聲音說道。\n她急忙狠狠地搖了搖頭。「一點都不像!」她自己反駁道:「至少我比她聰明!」\n當哥倫比婭醒來,發現自己身上蓋著被子後,她對桑多涅笑了笑。\n「不是我。」她撒了個簡單的謊:「是普隆尼亞幫妳披的。」\n為什麼要撒這個謊?她搞不懂自己。但她只知道自己那時就是不想承認。絕對不想。\n「那就謝謝普隆尼亞。」她鄭重地對普隆尼亞說道。\n「妳夢見什麼了?」好奇心佔了上風。\n一小陣沉默後,哥倫比婭開始說起了她過去的故事。僅僅是因為她問了,她就說了。理所當然又毫無防備地。\n聽完後,桑多涅更加堅定了自己的想法。沒錯,她們兩個完全不像。\n世界將桑多涅曾經擁有的奪走了。但哥倫比婭,她從未真正擁有過。完全不同。\n「這就是妳晚上經常在院子裡看月亮的原因?」\n對方點點頭。\n「…如果妳想的話,今天可以讓普隆尼亞去花園裡陪妳。」\n「真的嗎?」對方問。\n桑多涅沒回答。\n「謝謝妳,桑多涅。」\n「哼,謝普隆尼亞去吧。」她有些煩心地說,「現在,該從我房間出去了。和普隆尼亞一起。」\n那是自阿蘭死後,桑多涅第一次沒有普隆尼亞陪在身邊。但她不知怎麼反倒睡得很安心。彷彿如果普隆尼亞安慰到那傢伙的話,那麼桑多涅心中的某處也獲得了安慰。她解釋不好,但覺得自己應該這麼做。\n結果第二天,當普隆尼亞頭戴花冠,身上插滿鮮花地出現在愚人眾會議上時,她又再次咬牙切齒地暗自發誓——以後絕不再對這個不懂禮儀的傢伙心軟了!\n「哥·倫·比·婭!!」\n於是那天,在桑多涅為普隆尼亞摘下那些礙事花朵的時間裡,哥倫比婭被告知只能乖乖站在桑多涅的房間門口。她的脖子前被掛了個牌子,上面寫著:「我是個亂動別人東西的壞孩子」。\n但不知怎麼,她看起來似乎還滿開心的。"
+ },
+ {
+ "Title": "角色故事5",
+ "Context": "在阿蘭「遺產」的幫助下,她迎來了自己的第二次出生。\n她一直覺得自己很聰明,至少比大多數人聰明。但直到這時她才意識到,自己其實比想像中要愚鈍得多。\n她早該這麼做了。她對自己說。早該去接受自己的內心,去懂得那些失去與存留的道理。她早該對朋友們多說些感謝的話,多交些朋友。早該回到楓丹,去為阿蘭掃墓,告訴他自己離開後所經歷的一切…\n「什麼時候開始都不算晚。」哥倫比婭對她說。這句話也是哥倫比婭從其他人那裡學到的。\n她有些不服氣地哼了一聲。沒想到還有這傢伙來教自己怎麼生活的一天。但她還是接受了。她承認哥倫比婭說得沒錯。\n至冬方面在得知她復活的消息後,自是發來了慰問,並且「大方」地准許她享受因自己的離去而產生的「停工緬懷」。對於桑多涅表示想繼續留在「愚人眾」的決定,女皇也未做多言,自然是准許了。\n她知道某些人一定不開心,因為這代表著某些伴隨著她的死亡而分配到手的權力和利益不翼而飛了。\n但她才不在乎別人怎麼想呢。現在的她想怎麼活就怎麼活,這是屬於她的第二次人生。日子要過得比從前更自在,不爽的時候也要罵得比以前更狠。呵,不然怎樣?難道某人真的以為冒險家協會連帶著凱瑟琳們終於全部歸他指使了嗎?門都沒有。\n當然,也不是所有時候都那麼自在。每每收到「愚人眾」會議通知的時候,她依舊和以前一樣翻起白眼,不耐煩地咒罵起來。\n「嘖,怎麼還是有這麼多會要開啊?煩人!」"
+ },
+ {
+ "Title": "普隆尼亞",
+ "Context": "她第一次見這個大傢伙的時候,對方就向她伸出了手。\n「簡單的擬人行為。」阿蘭解釋說。普隆尼亞本質是算術機械,未來事象觀演機關。但他依舊希望普隆尼亞能夠擁有一些擬人的外表,他不希望別人將之視為冰冷的機械。和她一樣,普隆尼亞也是獨一無二的。\n她很高興自己有了個新的家人。她會帶著它出去散步、教它辨識花朵與鳥類。但普隆尼亞學得很慢,比她慢得多。阿蘭解釋這是因為普隆尼亞的核心計算能力都用在演算未來上了。\n「為什麼要演算未來?」她問。\n阿蘭說了一些她很久以後回想起來才能理解的話。但在那時,她只覺得普隆尼亞還滿厲害的,甚至有一點點羨慕它——她怎麼就不能演算這麼厲害的東西呢?\n但這個厲害的大傢伙和阿蘭一樣需要被照顧。它經常在散步的時候卡在半路上,在澆花的時候將水灑到自己身上。為此,她不得不一有時間就自行研究並調整普隆尼亞,有種照顧自己弟弟的感覺。在阿蘭死後也是如此。\n從阿蘭葬禮上回來的那天,她呆呆地站在房間裡,一動也動不了。雨衣也沒脫,門也沒關,像個發條卡住了的人偶,什麼都做不了。\n這時候,她發現普隆尼亞邁著蹣跚的步伐靠近了她,像他們第一次見面時一樣,對她伸出了手。\n她看著這隻手。它是那麼地大,它托舉著整個世界的未來。而從今往後,它還得托起她的過去。她承受不住這份失去,留下的空白幾乎要把她壓垮。這些重量,全都得由普隆尼亞來托住。而它從沒有怨言。\n世界的未來的確被普隆尼亞舉起了,但普隆尼亞自己卻倒下了。\n她從沒放棄過修復普隆尼亞。但憑她現有的知識、憑她現有的技術,無法將普隆尼亞的核心完全修復。她更不想不上不下地復活出一個連她是誰都不認識了的普隆尼亞。這是對那個偉大的普隆尼亞,對自己家人的不敬。\n所以,她將普隆尼亞送回了隱居處,那個他們曾經的家。並且時不時回去看看。\n她希望有一天,在自己的努力之下,普隆尼亞會重新發出有一聲沒一聲的啟動聲,重新對自己伸出那隻大大的手。"
+ },
+ {
+ "Title": "星之楔",
+ "Context": "在獲得星之楔後,她也沒變得有多依賴這顆發光的小石頭。她當然知道是這顆小石頭觸發了阿蘭的「遺產」,她才能獲得第二次人生,在這點上,她很感謝這個小東西。她困擾的是這個東西對她的日常生活,好像沒有什麼特別大的幫助。\n幫助她的研究?但她靠的是自己的腦子啊。星之楔又不能幫她寫公式。\n引導元素力?但她在沒有星之楔的時候就不怎麼依賴元素力戰鬥。\n提供能源輔助?但她的身體構造和這個小東西似乎不相容——拜偉大的「奇械公」阿蘭所賜,她有一套堪稱完美的核心供能系統…\n到頭來她用最多的,是利用星之楔的冰元素來為自己和法潔歐進行機體散熱。這在運算高度複雜計算時十分有效。另外出於戰鬥效率和能源效用的考量,她姑且讓星之楔適用於法潔歐戰鬥時的攻擊邏輯。\n而若是問她關於願望的事,她只會說「願望」這東西也太飄渺了,而且很複雜。她想解構世間萬理,不斷壘砌知識的基石——這算是願望嗎?當然算,但這就是全部了嗎?當然不是。\n她正在做自己想做的事、自己認為正確的事,這讓她很開心。或許這就足夠了。誰又能說這種願望的聲音不夠強烈呢?誰又能指責這種僅僅想過自己喜歡的生活是不對的想法呢?一個願望不應該比另一個願望更高貴。她覺得。誰都有屬於自己的人生。要是真的有人敢就此指責的話,那他活該受到桑多涅的一頓臭罵。如果還是不服氣的話,桑多涅或許會嗤笑地指指天上。\n「你去找講這個東西的傢伙理論啊。」"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "發條與淑女與圓舞曲",
+ "Description": "桑多涅的裝扮款式。獲得了新生的她,覺得也是時候為自己做一套新衣服了,全新的人生值得一條全新的裙子。而這其中少不了的,自然是屬於淑女的優雅、華麗、大氣…還有就是祈禱它不要在戰鬥中破損,不要濺上咖啡和茶漬吧。",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "桑多涅·茶歇",
+ "Description": "名片紋飾。\n桑多涅喜歡茶會這一點,或許是從阿蘭那裡學來的。只有兩個人的茶歇在當時還不覺得無聊,可是自從人多到能開茶會,隨後又一個個離開之後,她似乎追上了一點當年阿蘭的孤獨。",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/CHT/AvatarPromote.json b/Genshin/CHT/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/CHT/AvatarPromote.json
+++ b/Genshin/CHT/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/CHT/BeyondItem.json b/Genshin/CHT/BeyondItem.json
index d72b1ff..77b8671 100644
--- a/Genshin/CHT/BeyondItem.json
+++ b/Genshin/CHT/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "超級比心",
+ "Description": "特大讚許!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "享受刨冰",
+ "Description": "涼爽,美味!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "乾杯",
+ "Description": "來一杯勁爽冰飲!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "暢飲",
+ "Description": "來一杯沁人暢飲!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "童話劇場·魔女詩篇",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "遺世海嶼·湛藍波光",
+ "Description": "這裡的陽光不是用來照耀的,而是用來沐浴的;這裡的海水不是藍色的,而是融化的寶石。",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "通用傳送",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "波光閃閃",
+ "Description": "順著海風與泡沫來去。",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "試行斗篷·「詭夜」",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "試行斗篷·「宿靈星魔」",
+ "Description": "有著奇妙復現能力的斗篷,使用後,可以自動化形為對應衣裝的模樣,甚至連飾物與妝容都能精確再現。儲存時,則呈現出卡片般的摺疊狀,易於擺放與分辨對應的裝扮。\n得當運用時,正是一種便捷的「試穿」道具。\n獲得後的14天內可以使用,使用後,試穿效果將維持1天。本期紀遊結束時,此道具將失效。\n試行斗篷僅可整套試穿裝扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "試行斗篷·「宿靈星魔」",
+ "Description": "有著奇妙復現能力的斗篷,使用後,可以自動化形為對應衣裝的模樣,甚至連飾物與妝容都能精確再現。儲存時,則呈現出卡片般的摺疊狀,易於擺放與分辨對應的裝扮。\n得當運用時,正是一種便捷的「試穿」道具。\n獲得後的14天內可以使用,使用後,試穿效果將維持1天。本期紀遊結束時,此道具將失效。\n試行斗篷僅可整套試穿裝扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "試行斗篷·「暢快沁涼」",
+ "Description": "有著奇妙復現能力的斗篷,使用後,可以自動化形為對應衣裝的模樣,甚至連飾物與妝容都能精確再現。儲存時,則呈現出卡片般的摺疊狀,易於擺放與分辨對應的裝扮。\n得當運用時,正是一種便捷的「試穿」道具。\n獲得後的14天內可以使用,使用後,試穿效果將維持1天。本期紀遊結束時,此道具將失效。\n試行斗篷僅可整套試穿裝扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "試行斗篷·「暢快沁涼」",
+ "Description": "有著奇妙復現能力的斗篷,使用後,可以自動化形為對應衣裝的模樣,甚至連飾物與妝容都能精確再現。儲存時,則呈現出卡片般的摺疊狀,易於擺放與分辨對應的裝扮。\n得當運用時,正是一種便捷的「試穿」道具。\n獲得後的14天內可以使用,使用後,試穿效果將維持1天。本期紀遊結束時,此道具將失效。\n試行斗篷僅可整套試穿裝扮,不可拆分搭配。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "裝扮組合·「翩旋舞步」",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "裝扮組合·「濺彩畫家」",
+ "Description": "內含兩套「濺彩畫家」主題的裝扮,分別對應兩位奇偶所用的款式。\n「相較單獨購買,相當於是第二套裝扮獲得了五折優惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "裝扮組合·「宿靈星魔」",
+ "Description": "內含兩套「宿靈星魔」主題的裝扮,分別對應兩位奇偶所用的款式。\n「相較單獨購買,相當於是第二套裝扮獲得了五折優惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "裝扮組合·「蜜釀食譜」",
+ "Description": "內含兩套「蜜釀食譜」主題的裝扮,分別對應兩位奇偶所用的款式。\n「相較單獨購買,相當於是第二套裝扮獲得了五折優惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "裝扮組合·「慵懶鯊鯊」",
+ "Description": "內含兩套「慵懶鯊鯊」主題的裝扮,分別對應兩位奇偶所用的款式。\n「相較單獨購買,相當於是第二套裝扮獲得了五折優惠!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "紀遊寶匣·優異",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "紀遊寶匣·優異",
+ "Description": "裝有美觀裝扮的禮物箱,使用後,可以從對應品質的裝扮套裝中自選一套獲得。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "紀遊寶匣·優異",
+ "Description": "裝有美觀裝扮的禮物箱,使用後,可以從對應品質的裝扮套裝中自選一套獲得。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "紀遊寶匣·卓越",
+ "Description": "裝有美觀裝扮的禮物箱,使用後,可以從對應品質的裝扮套裝中自選一套獲得。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "隨機試行斗篷·女性裝扮",
+ "Description": "有著奇妙重現能力的斗篷,使用後可以自動化形為隨機女性衣裝的模樣,甚至連飾物與妝容都能準確再現。\n運用得當時,正是一種便利的「試穿」道具。\n獲得後的14天內可以使用,使用後試穿效果將維持1天。本期紀遊結束時,此道具將失效。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "隨機試行斗篷·男性裝扮",
+ "Description": "有著奇妙復現能力的斗篷,使用後,可以自動化形為隨機男性衣裝的模樣,甚至連飾物與妝容都能準確再現。\n得當運用時,正是一種便捷的「試穿」道具。\n獲得後的14天內可以使用,使用後,試穿效果將維持1天。本期紀遊結束時,此道具將失效。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "女性裝扮·「尖齒短袖衫·海藍」",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "通用裝扮·「噴噴博士」",
+ "Description": "充滿奇思妙想的頭飾。戴上後,就像腦袋上趴著一隻正在噴水換氣的小鯨魚。帶著這位可愛的夥伴一同出遊,說不定會有絕妙的靈感「噴」薄而出。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "通用眉毛·「拂柳微風·淺粉」",
+ "Description": "宛若垂柳般的淺粉色眉毛,線條自然流暢,散發著溫柔的氣息。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "通用眉毛·「拂柳微風·淺紫」",
+ "Description": "宛若垂柳般的淺紫色眉毛,線條自然流暢,散發著溫柔的氣息。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "通用眉毛·「破土新竹·淺粉」",
+ "Description": "宛若新竹般的淺粉色眉毛,線條堅實有力,散發著蓬勃的朝氣。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "通用眉毛·「破土新竹·淺紫」",
+ "Description": "宛若新竹般的淺紫色眉毛,線條堅實有力,散發著蓬勃的朝氣。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "通用眉毛·「嶙峋斷岳」",
+ "Description": "凌厲桀驁的斷眉,洋溢著由力量而生的迷人魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "通用眉毛·「罥罣輕煙」",
+ "Description": "輕柔溫婉的彎眉,流露出清新淡雅的迷人魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "女性眼眶·「破曉暗刃」",
+ "Description": "女性眼部造型,如暗中帶來破曉的利刃一般,帶著內斂的鋒芒。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "女性眼眶·「澄天清曜」",
+ "Description": "女性眼部造型,如晴天清澈的日曜,給人神采飛揚的感覺。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "男性眼眶·「林梢霜華」",
+ "Description": "男性眼部造型,如冬夜裡依舊昂首的枝條,冷清而自持。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "男性眼眶·「霞彩掠光」",
+ "Description": "男性眼部造型,如一縷斑斕的霞光掠過,綽約明媚。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "男性眼眶·「躍金浮光」",
+ "Description": "男性眼部造型。輪廓與色彩讓人聯想起正午時分波光躍動的海面,盡顯活力與自信。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "女性眼眶·「躍金浮光」",
+ "Description": "女性眼部造型。輪廓與色彩讓人聯想起正午時分波光躍動的海面,盡顯活力與自信。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "男性眼眶·「躍金浮光·繪夜」",
+ "Description": "男性眼部造型。輪廓與色彩讓人聯想起暮色中波光躍動的紫色海面,盡顯深邃與從容。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "女性眼眶·「躍金浮光·繪夜」",
+ "Description": "女性眼部造型。輪廓與色彩讓人聯想起暮色中波光躍動的紫色海面,盡顯深邃與從容。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "通用眼瞳·「瑛瑤琛貝·亮橙」",
+ "Description": "能調整眼眸色彩的隱形眼鏡,宛如一枚鋪滿晨間陽華的橙色貝殼。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "通用眼瞳·「瑛瑤琛貝·淺粉」",
+ "Description": "能調整眼眸色彩的隱形眼鏡,宛如一枚鋪滿暮間陽華的粉色貝殼。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "通用眼瞳·「浩渺海色·碧波」",
+ "Description": "能改變眼眸色彩的隱形眼鏡,如大海般平靜而深邃,不僅能將刺眼的光線隔絕,更能將假日的悠閒與美好盡收眼底。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "通用眼瞳·「浩渺海色·鬥紫」",
+ "Description": "能改變眼眸色彩的隱形眼鏡,如大海般平靜而深邃,不僅能將刺眼的光線隔絕,更能將假日的悠閒與美好盡收眼底。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "通用臉妝·「豹烈斑紋」",
+ "Description": "面部妝容之一。完美還原了肌膚經強烈日曬後浮現的淺色斑紋。它們宛如花豹身上的斑點,洋溢著華貴且耀眼的陽光氣息。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "通用臉妝·「眼底飛霞·落英」",
+ "Description": "面部妝容之一。點綴於眼瞼下方,能在視覺上巧妙地放大雙眼,為你增添靈動迷人的獨特魅力。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "女性裝扮·「巡遊」",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "女性裝扮·「荒原行者」",
+ "Description": "荒原行者套裝。幹練貼身的服飾,採用耐磨的面料製成。有它相伴,荒原的探險必將如履平地。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "男性裝扮·「荒原行者」",
+ "Description": "荒原行者套裝。幹練貼身的服飾,採用耐磨的面料製成。有它相伴,荒原的探險必將如履平地。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "女性裝扮·「蜜釀食譜」",
+ "Description": "蜜釀食譜套裝。造型別具一格的廚師工作服,巧妙地將最醒目的特色菜餚化作了廚師帽,為每位食客留下如同流蜜般醇甜的第一印象。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "男性裝扮·「蜜釀食譜」",
+ "Description": "蜜釀食譜套裝。造型別具一格的廚師工作服,巧妙地將最醒目的特色菜餚化作了廚師帽,為每位食客留下如同流蜜般醇甜的第一印象。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "女性裝扮·「暮海來客」",
+ "Description": "暮海來客套裝。以日暮下的海色作為染料,為這身衣裝賦予深沉的光彩。穿著它,縱然面對滔天巨浪,也毫無懼色。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "男性裝扮·「暮海來客」",
+ "Description": "暮海來客套裝。以日暮下的海色作為染料,為這身衣裝賦予深沉的光彩。穿著它,縱然面對滔天巨浪,也毫無懼色。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "女性裝扮·「慵懶鯊鯊」",
+ "Description": "慵懶鯊鯊套裝。以性格溫順、游速緩慢的某種鯊魚為原型設計的玩偶服,完美還原了那份獨特的慵懶感。據說在某些海洋生態豐富的星球上,這種大型生物外表凶猛卻內心隨和,總是擁有著很高的人氣。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "男性裝扮·「慵懶鯊鯊」",
+ "Description": "慵懶鯊鯊套裝。以性格溫順、游速緩慢的某種鯊魚為原型設計的玩偶服,完美還原了那份獨特的慵懶感。據說在某些海洋生態豐富的星球上,這種大型生物外表凶猛卻內心隨和,總是擁有著很高的人氣。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "女性裝扮·「好運煦風」",
+ "Description": "好運煦風套裝。以清新葉綠為主色調的戶外裝束,材質柔軟親膚,上面精心點綴著代表幸運的三葉草印記。穿著它,彷彿身側一直會有和煦的好運之風相伴。\n\n在311號世界中,並非所有「花語者」都認同藉由「永恆花房」將植物永遠維持在最佳生長期的培育模式。這群溫和的叛逆者堅信星球的意志無法在溫室中精準計算與量產,代表豐饒的好運之風,只會於大自然最不經意的角落悄然拂起。為了邂逅這份大自然的恩賜,他們的著裝演變成了便於跋涉的戶外風格。而他們傾注心血照料的對象,也不再是那些簇擁在聚光燈下的絢爛繁花,而是大地上隨處可見,卻又生生不息的低矮野草。出於對這份理念的認可與敬意,「歐科塔維亞」將他們的著裝忠實地記錄了下來…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "男性裝扮·「好運煦風」",
+ "Description": "好運煦風套裝。以清新葉綠為主色調的戶外裝束,材質柔軟親膚,上面精心點綴著代表幸運的三葉草印記。穿著它,彷彿身側一直會有和煦的好運之風相伴。\n\n在311號世界中,並非所有「花語者」都認同藉由「永恆花房」將植物永遠維持在最佳生長期的培育模式。這群溫和的叛逆者堅信星球的意志無法在溫室中精準計算與量產,代表豐饒的好運之風,只會於大自然最不經意的角落悄然拂起。為了邂逅這份大自然的恩賜,他們的著裝演變成了便於跋涉的戶外風格。而他們傾注心血照料的對象,也不再是那些簇擁在聚光燈下的絢爛繁花,而是大地上隨處可見,卻又生生不息的低矮野草。出於對這份理念的認可與敬意,「歐科塔維亞」將他們的著裝忠實地記錄了下來…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "女性裝扮·「悠暇夢夏」",
+ "Description": "悠暇夢夏套裝。蘊含著幽寂沉思之意的夏日輕禮服。隨性慵懶的設計與神秘的幽紫色完美交織,為你勾勒出仲夏夜裡獨特的綺麗幻夢。\n\n在311號世界,當星輝與月光在仲夏夜交匯,「花語者」們便會匯聚於荒野深處的「流螢夜宴」。這裡沒有圍牆與拘束,只有隨風搖曳的野草、漫天飛舞的螢火與潺潺溪流作為賓客。他們相信,真正的豐饒是在自然的律動中綻放,正如裙襬在旋轉間層層舒展,如同花朵在月光下呼吸。為了記錄這場只屬於自由靈魂的盛會,「歐科塔維亞」將暮色與晨露編織進了衣褶,紫白漸變的衣裝如同暮色四合時天邊的雲霞,美麗的花紋則是夜風拂過花叢時留下的漣漪。穿上後,你便不再是旁觀者,而是舞會的主角,在微風與花香的交織中,與星辰共舞,去追尋那份只屬於自由與幻想的綺麗幻夢。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "男性裝扮·「悠暇夢夏」",
+ "Description": "悠暇夢夏套裝。蘊含著幽寂沉思之意的夏日輕禮服。隨性慵懶的設計與神秘的幽紫色完美交織,為你勾勒出仲夏夜裡獨特的綺麗幻夢。\n\n在311號世界,當星輝與月光在仲夏夜交匯,「花語者」們便會匯聚於荒野深處的「流螢夜宴」。這裡沒有圍牆與拘束,只有隨風搖曳的野草、漫天飛舞的螢火與潺潺溪流作為賓客。他們相信,真正的豐饒是在自然的律動中綻放,正如裙襬在旋轉間層層舒展,如同花朵在月光下呼吸。為了記錄這場只屬於自由靈魂的盛會,「歐科塔維亞」將暮色與晨露編織進了衣褶,紫白漸變的衣裝如同暮色四合時天邊的雲霞,美麗的花紋則是夜風拂過花叢時留下的漣漪。穿上後,你便不再是旁觀者,而是舞會的主角,在微風與花香的交織中,與星辰共舞,去追尋那份只屬於自由與幻想的綺麗幻夢。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "女性裝扮·「暢快沁涼」",
+ "Description": "暢快沁涼套裝。清涼俐落的夏日休閒裝,那一抹明快清爽的淡藍色,就如同夏日裡一口沁甜的刨冰,穿上後,便能將炎炎暑氣徹底驅散。\n\n提及夏日海濱度假的最大敵人,哪怕是能遨遊星間的魔女「歐科塔維亞」,也會給出和普通人一樣的答案:灼人的熱浪。正因如此,常年飽受酷暑折磨的第503號「海洋世界」居民,早就將製作消暑冰食當成了人生的頭等大事。每年盛夏,這裡都會舉行狂歡般的「冰飲節」,無數冷飲大師齊聚一堂,只為一決高下,爭奪夏日之王的寶座。而那頂以冰涼刨冰布丁為點綴的頭冠,便是勝者獨享的最高殊榮。身為漫遊此地的旅者與節日的享受者,「歐科塔維亞」也為當時的勝者送上了一份極為符合「魔女風格」的禮物——一縷小小的冰涼魔法。它讓那頂頭冠化作了真正永不融化的刨冰,源源不絕地汲取著周圍的暑氣,為所有人帶來沁人心脾的清涼。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "男性裝扮·「暢快沁涼」",
+ "Description": "暢快沁涼套裝。清涼俐落的夏日休閒裝,那一抹明快清爽的淡藍色,就如同夏日裡一口沁甜的刨冰,穿上後,便能將炎炎暑氣徹底驅散。\n\n提及夏日海濱度假的最大敵人,哪怕是能遨遊星間的魔女「歐科塔維亞」,也會給出和普通人一樣的答案:灼人的熱浪。正因如此,常年飽受酷暑折磨的第503號「海洋世界」居民,早就將製作消暑冰食當成了人生的頭等大事。每年盛夏,這裡都會舉行狂歡般的「冰飲節」,無數冷飲大師齊聚一堂,只為一決高下,爭奪夏日之王的寶座。而那頂以冰涼刨冰布丁為點綴的頭冠,便是勝者獨享的最高殊榮。身為漫遊此地的旅者與節日的享受者,「歐科塔維亞」也為當時的勝者送上了一份極為符合「魔女風格」的禮物——一縷小小的冰涼魔法。它讓那頂頭冠化作了真正永不融化的刨冰,源源不絕地汲取著周圍的暑氣,為所有人帶來沁人心脾的清涼。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "女性裝扮·「冰檸鹽飲」",
+ "Description": "冰檸鹽飲套裝。主打清涼活力的海濱度假裝扮。輕薄透氣的面料與亮眼清新的配色,就像一口沁人心脾的冰鎮檸檬加鹽汽水。有它在身邊,即可輕鬆擊退盛夏的暑氣,在陽光與海浪間釋放最勁涼舒爽的活力。\n\n對於終年酷熱的第503號「海洋世界」而言,降臨於海濱的「歐科塔維亞」並非唯一的異鄉客——與她一同到來的,還有一種黃色橢圓狀的酸味果實:檸檬。就「歐科塔維亞」個人的口味而言,她絕非檸檬的狂熱愛好者,甚至還有那麼一絲牴觸。但為了預防漫長旅途中可能遭遇的疾病,她最終還是將這種水果塞進了行囊。\n此前途經五百多個星球的漫長跋涉,讓她早就把背包裡的檸檬忘得一乾二淨。直到她試圖在「海洋世界」的餐廳裡點一杯冰檸鹽飲解暑,卻發現當地人對這種產自溫和氣候區的水果一無所知時,這段被遺忘的記憶才被重新喚醒。事實證明,一杯冰鎮的檸檬鹽飲,簡直是這漫長酷暑最完美的解藥。在當地居民的懇求下,「歐科塔維亞」傾囊相贈,留下了所有的檸檬供他們培育種植。不過,對扮演神明毫無興趣的她,果斷婉拒了人們奉上的「檸檬女王」這一偉大頭銜,僅帶走了大家贈予的這套清涼衣衫,權作這場異星邂逅的紀念。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "男性裝扮·「冰檸鹽飲」",
+ "Description": "冰檸鹽飲套裝。主打清涼活力的海濱度假裝扮。輕薄透氣的面料與亮眼清新的配色,就像一口沁人心脾的冰鎮檸檬加鹽汽水。有它在身邊,即可輕鬆擊退盛夏的暑氣,在陽光與海浪間釋放最勁涼舒爽的活力。\n\n對於終年酷熱的第503號「海洋世界」而言,降臨於海濱的「歐科塔維亞」並非唯一的異鄉客——與她一同到來的,還有一種黃色橢圓狀的酸味果實:檸檬。就「歐科塔維亞」個人的口味而言,她絕非檸檬的狂熱愛好者,甚至還有那麼一絲牴觸。但為了預防漫長旅途中可能遭遇的疾病,她最終還是將這種水果塞進了行囊。\n此前途經五百多個星球的漫長跋涉,讓她早就把背包裡的檸檬忘得一乾二淨。直到她試圖在「海洋世界」的餐廳裡點一杯冰檸鹽飲解暑,卻發現當地人對這種產自溫和氣候區的水果一無所知時,這段被遺忘的記憶才被重新喚醒。事實證明,一杯冰鎮的檸檬鹽飲,簡直是這漫長酷暑最完美的解藥。在當地居民的懇求下,「歐科塔維亞」傾囊相贈,留下了所有的檸檬供他們培育種植。不過,對扮演神明毫無興趣的她,果斷婉拒了人們奉上的「檸檬女王」這一偉大頭銜,僅帶走了大家贈予的這套清涼衣衫,權作這場異星邂逅的紀念。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "女性裝扮·「利齒霸王」",
+ "Description": "利齒霸王套裝。熱情似火的休閒運動裝。威風凜凜的儀態彰顯著霸主的威嚴,尖牙與利爪則是巨龍橫行世間的依仗。將這股桀驁的力量化作徽標印刻於身,去粉碎一切艱難險阻吧!\n\n早在「歐科塔維亞」造訪第67號星球許久之前,那顆星球也曾是某種屬於「龍」的世界。然而,這些身軀龐大的巨獸並未演化出提瓦特龍族那般的偉大心智。當牠們於歲月中消亡,留給後來者的,唯有一尊尊巍峨的化石遺骨。這些遠比已知生物更龐大、更凶悍的巨龍遺骸,引得無數人對那個生機勃勃卻又血腥蠻荒的時代產生無盡遐想。極具戲劇張力的巨獸主題文藝作品由此應運而生,而遠古霸王們威風凜凜的雄姿,也被藝術家們設計為新世代的時尚符號,無聲地訴說著那份桀驁不馴的生命力。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "男性裝扮·「利齒霸王」",
+ "Description": "利齒霸王套裝。熱情似火的休閒運動裝。威風凜凜的儀態彰顯著霸主的威嚴,尖牙與利爪則是巨龍橫行世間的依仗。將這股桀驁的力量化作徽標印刻於身,去粉碎一切艱難險阻吧!\n\n早在「歐科塔維亞」造訪第67號星球許久之前,那顆星球也曾是某種屬於「龍」的世界。然而,這些身軀龐大的巨獸並未演化出提瓦特龍族那般的偉大心智。當牠們於歲月中消亡,留給後來者的,唯有一尊尊巍峨的化石遺骨。這些遠比已知生物更龐大、更凶悍的巨龍遺骸,引得無數人對那個生機勃勃卻又血腥蠻荒的時代產生無盡遐想。極具戲劇張力的巨獸主題文藝作品由此應運而生,而遠古霸王們威風凜凜的雄姿,也被藝術家們設計為新世代的時尚符號,無聲地訴說著那份桀驁不馴的生命力。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "女性裝扮·「宿靈星魔」",
+ "Description": "宿靈星魔套裝。在全然由「魔力」支撐的第777個世界中,能夠封印「星辰碎片」、運用隕石塵埃的魔法使,實屬鳳毛麟角。這門古老的秘術不僅仰賴卓絕的天賦,更需傾注漫長光陰,累積淵博的學識,且伴生的危險也不容小覷,一著不慎便可能遭受反噬。因此,習得此術的學者大多德高望重,有著上百年攻研學術的履歷。\n派蒙在閱覽有關777世界的這些紀錄時,忍不住感慨:「上百年啊…也許那些學者的成就,勉強能達到茜特菈莉的等級?」\n「不過,黑曜石奶奶有茜特菈琳和伊茲帕帕幫忙,那些學者應該怎樣也趕不上她!」\n彷彿是奇域對派蒙的話語做出了回應,兩套原本樸素的衣裝逐漸演化,獲得了派蒙記憶中茜特菈琳和伊茲帕帕的特徵…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "男性裝扮·「宿靈星魔」",
+ "Description": "宿靈星魔套裝。在全然由「魔力」支撐的第777個世界中,能夠封印「星辰碎片」、運用隕石塵埃的魔法使,實屬鳳毛麟角。這門古老的秘術不僅仰賴卓絕的天賦,更需傾注漫長光陰,累積淵博的學識,且伴生的危險也不容小覷,一著不慎便可能遭受反噬。因此,習得此術的學者大多德高望重,有著上百年攻研學術的履歷。\n派蒙在閱覽有關777世界的這些紀錄時,忍不住感慨:「上百年啊…也許那些學者的成就,勉強能達到茜特菈莉的等級?」\n「不過,黑曜石奶奶有茜特菈琳和伊茲帕帕幫忙,那些學者應該怎樣也趕不上她!」\n彷彿是奇域對派蒙的話語做出了回應,兩套原本樸素的衣裝逐漸演化,獲得了派蒙記憶中茜特菈琳和伊茲帕帕的特徵…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "女性裝扮·「草原斑斑」",
+ "Description": "草原斑斑套裝。野性十足的休閒裝扮,靈感源自稀樹草原上身姿矯捷的貓科動物。這套裝扮散發著游刃有餘的鬆弛感與獨具一格的野性,為穿著者注入張揚且斑斕的自信氣質。\n\n在危機四伏的宇宙中,能夠安享和平與自然演進,本身就是一種極致的幸運——尤其是對於第206號這種對浩瀚星海尚毫無認知的「蠻荒」星球而言。身為降臨此星球的首位天外來客,「歐科塔維亞」自然也為其安危感到了擔憂。經過深思熟慮,她向距離較近且溫和中立的「第93號學院之星」發出邀請,委託其作為第206號星球的庇護者,在暗中默默守護並觀察它的發展。不過,令這位魔女始料未及的,是還沒等第93號星球的文明對這片蠻荒之地施加什麼不可預知的影響,第206號星球那股原始的「蠻荒」張力,反倒先一步席捲了第93號星球的時尚圈。有些久居書山學海的少年少女從未領略過這般堪稱「野蠻」的服飾美學。一時之間,崇尚原生態與狂野氣息的審美浪潮在部分學院風靡開來。為了紀念這段經歷,「歐科塔維亞」將彼時最流行的裝扮記錄了下來…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "男性裝扮·「草原斑斑」",
+ "Description": "草原斑斑套裝。野性十足的休閒裝扮,靈感源自稀樹草原上身姿矯捷的貓科動物。這套裝扮散發著游刃有餘的鬆弛感與獨具一格的野性,為穿著者注入張揚且斑斕的自信氣質。\n\n在危機四伏的宇宙中,能夠安享和平與自然演進,本身就是一種極致的幸運——尤其是對於第206號這種對浩瀚星海尚毫無認知的「蠻荒」星球而言。身為降臨此星球的首位天外來客,「歐科塔維亞」自然也為其安危感到了擔憂。經過深思熟慮,她向距離較近且溫和中立的「第93號學院之星」發出邀請,委託其作為第206號星球的庇護者,在暗中默默守護並觀察它的發展。不過,令這位魔女始料未及的,是還沒等第93號星球的文明對這片蠻荒之地施加什麼不可預知的影響,第206號星球那股原始的「蠻荒」張力,反倒先一步席捲了第93號星球的時尚圈。有些久居書山學海的少年少女從未領略過這般堪稱「野蠻」的服飾美學。一時之間,崇尚原生態與狂野氣息的審美浪潮在部分學院風靡開來。為了紀念這段經歷,「歐科塔維亞」將彼時最流行的裝扮記錄了下來…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "女性裝扮·「流彩緣海」",
+ "Description": "流彩緣海套裝。集極致喧騰、極致歡樂與極致活力於一身的夏日海濱戰鬥服。驕陽似火的盛夏,正是掃除疲憊與煩悶的最佳時機。全副武裝做好防曬,拿起手中的水槍,在這斑斕絢麗的假日海灘上,對所有的煩惱發起酣暢淋漓的總攻吧!\n\n受「濺彩畫家」的影響,第503號「海洋世界」的居民會以一種獨特的「戰爭儀式」來重塑人與自己,以及人與他人之間的關係。因此,在度假海灘之上,時常能見到身著「戰鬥服飾」的年輕人穿行於水流與海浪之間,盡情揮灑青春與汗水。而其中最令「歐科塔維亞」記憶深刻的,卻是一對看似平凡的少男少女。他們既沒有敏捷出眾的身體素質,也沒有複雜精良的裝備。在像「歐科塔維亞」這樣戰鬥能力強悍的人眼中,他們的動作甚至像水池中緩緩暈開的顏料一般遲緩。然而,正是這些緩慢鋪展開來的「色彩」充斥著的熠熠生輝生命活力讓人一眼難忘,也令人由衷感到愉悅。或許,這便是青春本應有的模樣;或許,這也是這種「戰爭儀式」最初的目的。正因如此,「歐科塔維亞」特意為兩人製作了這套衣物,期望他們能將這份活力與朝氣長久地延續下去。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "男性裝扮·「流彩緣海」",
+ "Description": "流彩緣海套裝。集極致喧騰、極致歡樂與極致活力於一身的夏日海濱戰鬥服。驕陽似火的盛夏,正是掃除疲憊與煩悶的最佳時機。全副武裝做好防曬,拿起手中的水槍,在這斑斕絢麗的假日海灘上,對所有的煩惱發起酣暢淋漓的總攻吧!\n\n受「濺彩畫家」的影響,第503號「海洋世界」的居民會以一種獨特的「戰爭儀式」來重塑人與自己,以及人與他人之間的關係。因此,在度假海灘之上,時常能見到身著「戰鬥服飾」的年輕人穿行於水流與海浪之間,盡情揮灑青春與汗水。而其中最令「歐科塔維亞」記憶深刻的,卻是一對看似平凡的少男少女。他們既沒有敏捷出眾的身體素質,也沒有複雜精良的裝備。在像「歐科塔維亞」這樣戰鬥能力強悍的人眼中,他們的動作甚至像水池中緩緩暈開的顏料一般遲緩。然而,正是這些緩慢鋪展開來的「色彩」充斥著的熠熠生輝生命活力讓人一眼難忘,也令人由衷感到愉悅。或許,這便是青春本應有的模樣;或許,這也是這種「戰爭儀式」最初的目的。正因如此,「歐科塔維亞」特意為兩人製作了這套衣物,期望他們能將這份活力與朝氣長久地延續下去。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "女性裝扮·「流彩緣海·繪夜」",
+ "Description": "升煉後的流彩緣海套裝。色彩化作了更為靜謐且夢幻的薄暮之色。既然夜幕已經垂下,不如就將這深沉的夜色作為極佳的畫布。握緊水槍,將快樂盡情噴塗其上,盡情勾勒出獨屬於你的夏夜奇景吧!\n\n受「濺彩畫家」的影響,第503號「海洋世界」的居民會以一種獨特的「戰爭儀式」來重塑人與自己,以及人與他人之間的關係。因此,在度假海灘之上,時常能見到身著「戰鬥服飾」的年輕人穿行於水流與海浪之間,盡情揮灑青春與汗水。而其中最令「歐科塔維亞」記憶深刻的,卻是一對看似平凡的少男少女。他們既沒有敏捷出眾的身體素質,也沒有複雜精良的裝備。在像「歐科塔維亞」這樣戰鬥能力強悍的人眼中,他們的動作甚至像水池中緩緩暈開的顏料一般遲緩。然而,正是這些緩慢鋪展開來的「色彩」充斥著的熠熠生輝生命活力讓人一眼難忘,也令人由衷感到愉悅。或許,這便是青春本應有的模樣;或許,這也是這種「戰爭儀式」最初的目的。正因如此,「歐科塔維亞」特意為兩人製作了這套衣物,期望他們能將這份活力與朝氣長久地延續下去。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "男性裝扮·「流彩緣海·繪夜」",
+ "Description": "升煉後的流彩緣海套裝。色彩化作了更為靜謐且夢幻的薄暮之色。既然夜幕已經垂下,不如就將這深沉的夜色作為極佳的畫布。握緊水槍,將快樂盡情噴塗其上,盡情勾勒出獨屬於你的夏夜奇景吧!\n\n受「濺彩畫家」的影響,第503號「海洋世界」的居民會以一種獨特的「戰爭儀式」來重塑人與自己,以及人與他人之間的關係。因此,在度假海灘之上,時常能見到身著「戰鬥服飾」的年輕人穿行於水流與海浪之間,盡情揮灑青春與汗水。而其中最令「歐科塔維亞」記憶深刻的,卻是一對看似平凡的少男少女。他們既沒有敏捷出眾的身體素質,也沒有複雜精良的裝備。在像「歐科塔維亞」這樣戰鬥能力強悍的人眼中,他們的動作甚至像水池中緩緩暈開的顏料一般遲緩。然而,正是這些緩慢鋪展開來的「色彩」充斥著的熠熠生輝生命活力讓人一眼難忘,也令人由衷感到愉悅。或許,這便是青春本應有的模樣;或許,這也是這種「戰爭儀式」最初的目的。正因如此,「歐科塔維亞」特意為兩人製作了這套衣物,期望他們能將這份活力與朝氣長久地延續下去。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "部件型錄·「尖齒短袖衫·海藍」",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "套裝型錄·「冰檸鹽飲」",
+ "Description": "奇域事象凝結而成的晶體,蘊含著套裝「冰檸鹽飲」的資料。重現裝扮時,可以自行選擇對應的奇偶·男性或奇偶·女性的裝扮。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "女性裝扮·「典雅風姿連身裙」",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "女性裝扮·「悠暇夢夏禮服」",
+ "Description": "如暮色紫調般溫柔的精緻禮服,飾以金色三葉草紋樣,領口繫著如花朵般優雅的紫色領結。花朵暗紋與金色鑲邊點綴其間,於隨性中透露著仲夏夜的靜謐氛圍。",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "女性裝扮·「悠暇夢夏鞋履」",
+ "Description": "飾以蝴蝶結的深紫色鞋履,簡約而不失優雅。每一步踏出,都似在月光鋪就的草地上留下輕盈的印記。",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "女性裝扮·「悠暇夢夏長髮」",
+ "Description": "夢幻的長髮,以幽靜恬淡的淺白色為主色,於隨性中透露出精緻,彷彿將仲夏夜微涼的月光與流螢的碎光編織進了髮梢。",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "女性裝扮·「悠暇夢夏髮箍」",
+ "Description": "優雅美麗的髮箍,將流螢的微光與暮色的靜謐繫於髮間,彷彿隨時準備引領你步入那場星光與花香交織的綺麗夜宴。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "女性裝扮·「悠暇夢夏腕飾」",
+ "Description": "潔白的褶邊腕飾,以深色束帶固定,簡約的設計與整體服飾風格相協調,增添了一份精緻感。",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "女性裝扮·「悠暇夢夏長襪」",
+ "Description": "白色長襪,幾何暗紋若隱若現,彷彿將仲夏夜的星光凝於足踝,輕盈優雅。",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "男性裝扮·「悠暇夢夏禮服」",
+ "Description": "巧妙融合了暮色紫調與晨曦暖灰的精緻禮服,飾以金色三葉草紋樣,領口繫著如流螢般溫暖的橙黃領結。幾何暗紋與金色鑲邊點綴其間,於隨性中透露著仲夏夜的靜謐氛圍。",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "男性裝扮·「悠暇夢夏長褲」",
+ "Description": "剪裁俐落的長褲,以如暮色般沉靜的灰紫為主調,褲腳處幾何暗紋若隱若現,彷彿仲夏夜天上流動的星輝。",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "男性裝扮·「悠暇夢夏鞋履」",
+ "Description": "綴以金邊的鞋履,簡約而不失優雅。每一步踏出,都似在月光鋪就的草地上留下輕盈的印記。",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "男性裝扮·「悠暇夢夏短髮」",
+ "Description": "夢幻的短髮,以幽靜恬淡的淺白色為主色,於隨性中透露出精緻,彷彿將仲夏夜微涼的月光與流螢的碎光編織進了髮梢。",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "男性裝扮·「悠暇夢夏禮帽」",
+ "Description": "帽簷環繞著飾帶,上面點綴著三葉草紋樣,簡約中透著優雅,與整體服飾相呼應。",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "男性裝扮·「悠暇夢夏腕錶」",
+ "Description": "設計簡約的腕錶,錶面邊緣飾有金色細紋,與整體服飾的風格相呼應,低調中不失精緻。",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "男性裝扮·「悠暇夢夏短襪」",
+ "Description": "淺色短襪,與整體服飾的配色相呼應,簡約中透出一絲活潑,彷彿仲夏夜微風中輕顫的花瓣。",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/GachaEvent.json b/Genshin/CHT/GachaEvent.json
index e2bfb34..9fd1e3f 100644
--- a/Genshin/CHT/GachaEvent.json
+++ b/Genshin/CHT/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "鏡中的茶宴",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/d3a261ae645e1b2d0cefcd6f4fd3a19c_6576432371877734639_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/d3a261ae645e1b2d0cefcd6f4fd3a19c_6576432371877734639_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "星邊夜語",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7a73a980ad6c6662bb7e41ee27b057ce_5446213695933525737_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7a73a980ad6c6662bb7e41ee27b057ce_5446213695933525737_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "神鑄賦形",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/f834984a14885f433f72c8ae11fc2f15_3261384331564223932_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/f834984a14885f433f72c8ae11fc2f15_3261384331564223932_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/HardChallengeSchedule.json b/Genshin/CHT/HardChallengeSchedule.json
index 98871f2..151d627 100644
--- a/Genshin/CHT/HardChallengeSchedule.json
+++ b/Genshin/CHT/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "嘯捲之役"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "栗烈之役"
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/HyperLinkName.json b/Genshin/CHT/HyperLinkName.json
index d71ae93..d01f786 100644
--- a/Genshin/CHT/HyperLinkName.json
+++ b/Genshin/CHT/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "振鈴同心",
"Description": "當布倫妮使用發生過元素轉化的「狩災誓錘」命中敵人後,隊伍中附近的其他角色將獲得「振鈴鼓舞」效果:基於布倫妮的攻擊力,提升攻擊造成的傷害。"
+ },
+ {
+ "Id": 11330001,
+ "Name": "解算",
+ "Description": "進行重擊時,法潔歐將會切換至該模式。\n處於該模式下時,法潔歐會對前方的敵人進行掃射攻擊,並週期性發射冷凝射線,造成冰元素範圍傷害。\n輝映·星超導:冷凝射線轉為造成視為星超導反應傷害的冰元素範圍傷害。"
+ },
+ {
+ "Id": 11330002,
+ "Name": "解算功率",
+ "Description": "處於解算模式下時,法潔歐的解算功率會不斷上升。解算功率達到上限時,將無法維持或重新進入解算模式。"
+ },
+ {
+ "Id": 11330003,
+ "Name": "極星輝域",
+ "Description": "觸發星超導反應時,附近的區域會短暫變化為極星輝域。處於極星輝域中時,特定角色將會進入輝映·星超導狀態,使其不同技能分別獲得對應的強化效果。"
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/Material.json b/Genshin/CHT/Material.json
index 5dafbaa..405d7cc 100644
--- a/Genshin/CHT/Material.json
+++ b/Genshin/CHT/Material.json
@@ -2408,6 +2408,17 @@
"TypeDescription": "命之座啟用",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "桑多涅的命星",
+ "Description": "桑多涅的命之座啟用素材",
+ "TypeDescription": "命之座啟用",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3695,6 +3706,17 @@
"TypeDescription": "命之座啟用",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "桑多涅的命星",
+ "Description": "桑多涅的命之座啟用素材",
+ "TypeDescription": "命之座啟用",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13882,6 +13904,17 @@
"TypeDescription": "挪德卡萊區域特產",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "凝月淚滴",
+ "Description": "清湛而明耀的蒼色凝晶,蘊藏著極度純淨的月矩力,對各類元素力的親和性也堪稱完美。",
+ "TypeDescription": "挪德卡萊區域特產",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20828,6 +20861,17 @@
"TypeDescription": "冒險道具",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "霜月地靈龕之鑰",
+ "Description": "能破除散布在霜月各處的遠古地靈龕封印。\n大地上矗立著的遠古神龕,隨著那個文明的覆滅,也將自己封鎖了。在幽深的秘境中尋得的密鑰能破除封印,或許只是利用過去的氣息,讓神龕忘記一切盡毀之事吧。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32368,6 +32412,114 @@
"TypeDescription": "食物",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "隊伍中所有角色攀爬和衝刺消耗的體力降低25%,持續1500秒。多人遊戲時,僅對自己的角色生效。",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「茶會多重奏」",
+ "Description": "#桑多涅的特色料理。在茶會中悄然亮相的是一份無比精緻的雙層茶點…莫非是她親手做的?{F#妳}{M#你}眼底的訝異還未散去,她已抱起雙臂,側身揚起下巴:「哈?{F#妳}{M#你}那是什麼表情?不過幾份茶點而已,怎麼可能難得倒我?」絲絲縷縷的甜香輕盈飄來,彷彿無聲印證了她的話語——先吃為敬吧!",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "隊伍中所有角色滑翔和衝刺消耗的體力降低15%,持續900秒。多人遊戲時,僅對自己的角色生效。",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "奇怪的樺木蒸肋排",
+ "Description": "樹枝與肋排組成的菜餚。隨手拿起一塊,風乾過的肋排有著深沉的紅褐色,上面的紋理彷彿是老樹的年輪,再加上粗糲的觸感…等等,該不會是把樹枝誤當作肋排了吧?",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "隊伍中所有角色滑翔和衝刺消耗的體力降低20%,持續900秒。多人遊戲時,僅對自己的角色生效。",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "樺木蒸肋排",
+ "Description": "樹枝與肋排組成的菜餚。肋排經過醃製和風乾後,置於樺木枝上蒸熟。出鍋時肉質軟爛,並帶有獨特的木質香氣,是挪德卡萊地區節日裡的傳統美食之一。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "隊伍中所有角色滑翔和衝刺消耗的體力降低25%,持續900秒。多人遊戲時,僅對自己的角色生效。",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "美味的樺木蒸肋排",
+ "Description": "樹枝與肋排組成的菜餚。用叉子輕輕一撥,肉塊便如枝頭融雪般滑落。入口瞬間,深邃的鹹香,連同樺木蒸騰出的那一絲森林氣息,在唇齒間交融,最終化為一片令人饜足的溫暖。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢復40點體力。",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "奇怪的肉餡黑麥包",
+ "Description": "包有魚肉肉餡的麵包。麵包硬如鞋底,更別提還有緊貼在牙齒上,刮都刮不掉的倔強魚鱗…吃一口後必須停下來漱漱口。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢復50點體力。",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "肉餡黑麥包",
+ "Description": "包有魚肉肉餡的麵包。將去頭去刺的魚肉用培根包裹住,再包裹上黑麥麵團後烤製而成。為了確保魚肉多汁,麵包的厚度尤為重要。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "恢復60點體力。",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "美味的肉餡黑麥包",
+ "Description": "包有魚肉肉餡的麵包。掰開焦硬的外殼,豐腴的油香率先湧出,緊接著是魚肉那抹清甜的突圍。最終,所有滋味都沉入那浸透油汁、甘香厚實的餅皮裡。只要這一口,便足以讓凜冽的風也退卻三分。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "為選取的角色恢復生命值上限的34%,並額外恢復1900點生命值。",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會序曲・花草香茶",
+ "Description": "值得一品的花草香茶。口感柔和順滑,帶有朦朧花香,雅緻而馥郁。茶湯橙紅如霞光,給人寧靜安心的感覺。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "為選取的角色恢復生命值上限的34%,並額外恢復1900點生命值。",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會序曲・拉花咖啡",
+ "Description": "值得一品的拉花咖啡。選用經過特殊烘焙工藝的咖啡豆精心研磨而成,表面覆蓋有一層綿密如霧的拉花,口感濃郁醇厚,帶有別處難得一見的高級香氣。",
+ "TypeDescription": "食物",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35327,6 +35479,28 @@
"TypeDescription": "食譜",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "食譜:樺木蒸肋排",
+ "Description": "步驟詳實的食譜,記載著「樺木蒸肋排」的製作方法。",
+ "TypeDescription": "食譜",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "食譜:肉餡黑麥包",
+ "Description": "步驟詳實的食譜,記載著「肉餡黑麥包」的製作方法。",
+ "TypeDescription": "食譜",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37400,6 +37574,39 @@
"TypeDescription": "角色與武器培養素材",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "殘損的月鐵",
+ "Description": "擊敗遊蕩於月面的古老機關後,自其內部取得的殘片。似乎與提瓦特常見的金屬有所不同。\n各國失落的古老民話中,往往有著英雄將空月賜予的「神鐵」鍛為無堅不摧的兵刃,戰勝仇敵或魔怪的傳說。",
+ "TypeDescription": "角色與武器培養素材",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "空竭的月鐵",
+ "Description": "擊敗遊蕩於月面的古老機關後,自其內部取得的構件。似乎與提瓦特常見的金屬有所不同。\n各國失落的古老民話中,往往有著英雄將空月賜予的「神鐵」鍛為無堅不摧的兵刃,戰勝仇敵或魔怪的傳說。只是自空月失墜的金屬並非神賜——即便是高居月上的神明,也早在那之前殞落。",
+ "TypeDescription": "角色與武器培養素材",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "無穢的月鐵",
+ "Description": "擊敗遊蕩於月面的古老機關後,自其內部取得的核心。似乎與提瓦特常見的金屬有所不同。\n未曾沾染地上汙穢之物,棄絕七災八苦的永恆之物,曾一度渴慕向無盡深空歌唱之物——在一切演算的結末,留在月宮中的,不過只有無用的冷鐵而已。",
+ "TypeDescription": "角色與武器培養素材",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52527,6 +52734,17 @@
"TypeDescription": "任務道具",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "秘源·古月之源",
+ "Description": "一種利用秘源技藝封裝高濃度古月力的人工製品核心。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52582,6 +52800,17 @@
"TypeDescription": "任務道具",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "派蒙的抄寫條",
+ "Description": "將各種看不懂的東西記錄下來,有朝一日也許能派上用場——機智派蒙的冒險秘訣!",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52978,6 +53207,39 @@
"TypeDescription": "任務道具",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「望月的見證」",
+ "Description": "#月之女神曾用她的力量見證了望月者的旅程。現在它也成了{F#妳}{M#你}的旅程的見證。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "失落的遠古之花",
+ "Description": "來自古老年代的花朵標本,外形與一種提瓦特植物很相似。它們之間也許存在幾分曖昧的親緣關係。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "桑多涅的茶會邀請函",
+ "Description": "桑多涅發來的茶會邀請,邀請函紋樣精緻,字體講究。這就是淑女的優雅嗎?",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -53000,6 +53262,61 @@
"TypeDescription": "冒險道具",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月印磐",
+ "Description": "集齊3個印磐後,可開啟烏吉恩圈寶庫。\n\n在探索時偶然得到的圓形符印,如能找到紋樣相同的3個,似乎就能拼湊出曾經照亮世界的皓月的影跡。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月印磐",
+ "Description": "集齊3個印磐後,可開啟月蕩海寶庫。\n\n在探索時偶然得到的圓形符印,如能找到紋樣相同的3個,似乎就能拼湊出曾經照亮世界的皓月的影跡。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "瑪梅赫畫的「全家福」",
+ "Description": "在一次桑多涅舉辦的茶會上,瑪梅赫為「家庭成員」們畫的全家福。筆觸溫馨且富有特色,與她之前的畫作有些許不同,看來如她所說,她也在旅行中嘗試著各種不一樣的畫風。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "望月者的摹刻·卷一",
+ "Description": "發現於月球的古老石板。儘管其上的文字完全無法辨識,但不知為何,閱讀者總是能以母語理解其中含義。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "望月者的摹刻·卷二",
+ "Description": "發現於月球的古老石板。儘管其上的文字完全無法辨識,但不知為何,閱讀者總是能以母語理解其中含義。",
+ "TypeDescription": "任務道具",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56311,6 +56628,72 @@
"TypeDescription": "冒險道具",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十三",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十四",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十五",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十六",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十七",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛·其一百八十八",
+ "Description": "蘊含著韻律的奇妙結晶,宛如細膩絲綢編織而成的美玉。零星散布在大陸各地,或是尋覓珍奇的商人手中。透過「塵歌壺」中的「千籟至音·颻揚」或「千籟至音·繆繞」,可以還原記錄在其中的旋律。",
+ "TypeDescription": "冒險道具",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58841,6 +59224,28 @@
"TypeDescription": "小道具",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "桑多涅的攜帶式茶桌",
+ "Description": "#桑多涅贈予{F#妳}{M#你}的攜帶式茶桌。方便攜帶、易於收納,甚至還加裝了懸浮裝置,幾乎能在任何地方享受閒暇的茶會時光。",
+ "TypeDescription": "小道具",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "魔女的諭示匣",
+ "Description": "#曾由芭比洛斯持有的匣子,現在已歸{F#妳}{M#你}所有。所有尚未揭曉和已揭曉的諭示都裝在匣內,至於這些諭示會不會對命運造成影響…芭比洛斯的回答則是:「呵呵呵…命運的底色可不能輕易示人啊。而且,替未來留個懸念也不錯,對不對?」",
+ "TypeDescription": "小道具",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60920,6 +61325,17 @@
"TypeDescription": "擺設套裝圖紙",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "閒暇的茶會",
+ "Description": "舒適溫馨的茶會場地,參考了某位熱衷與朋友相聚的茶會主人喜好,還原了朋友們圍聚一桌、愜意閒談的場景。美味的甜點、清香的茶水、精緻的茶桌、柔軟的地毯以及舒適的靠背椅,茶會上的每一樣佈置都使來客感到輕鬆愜意——在此,大家只需享受這閒適而又珍貴的時刻。\n偏好這套擺設的同伴:桑多涅",
+ "TypeDescription": "擺設套裝圖紙",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61987,6 +62403,28 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "可移動小型聚光燈",
+ "Description": "步驟詳實的圖紙,記載著「可移動小型聚光燈」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "立式路燈-「霧夜引路」",
+ "Description": "步驟詳實的圖紙,記載著「立式路燈-『霧夜引路』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63010,6 +63448,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會餐桌-「完美聚會」",
+ "Description": "步驟詳實的圖紙,記載著「茶會餐桌-『完美聚會』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63626,6 +64075,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會椅子-「暗紅灑金」",
+ "Description": "步驟詳實的圖紙,記載著「茶會椅子-『暗紅灑金』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64616,6 +65076,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會地毯-「柔軟質感」",
+ "Description": "步驟詳實的圖紙,記載著「茶會地毯-『柔軟質感』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65485,6 +65956,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "茶會餐車-「甜點時間」",
+ "Description": "步驟詳實的圖紙,記載著「茶會餐車-『甜點時間』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65650,6 +66132,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "茶會茶杯-「清新風味」",
+ "Description": "步驟詳實的圖紙,記載著「茶會茶杯-『清新風味』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73141,6 +73634,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "營地屏障-「診療區域」",
+ "Description": "步驟詳實的圖紙,記載著「營地屏障-『診療區域』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73647,6 +74151,17 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「無可應用的遺留」",
+ "Description": "步驟詳實的圖紙,記載著「『無可應用的遺留』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75176,6 +75691,72 @@
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "那夏小攤-「源遠流長」",
+ "Description": "步驟詳實的圖紙,記載著「那夏小攤-『源遠流長』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「過往的容器」",
+ "Description": "步驟詳實的圖紙,記載著「『過往的容器』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "大型貨箱-「穩定保障」",
+ "Description": "步驟詳實的圖紙,記載著「大型貨箱-『穩定保障』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型貨箱-「基礎供給」",
+ "Description": "步驟詳實的圖紙,記載著「中型貨箱-『基礎供給』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型鐵製廢料桶",
+ "Description": "步驟詳實的圖紙,記載著「中型鐵製廢料桶」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「無訊號之塔」",
+ "Description": "步驟詳實的圖紙,記載著「『無訊號之塔』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75296,5 +75877,27 @@
"Description": "步驟詳實的圖紙,記載著「『石間小塑』」的製作方法。\n使用後可進入製作介面查看。",
"TypeDescription": "擺設圖紙",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「無限遞迴術式」",
+ "Description": "步驟詳實的圖紙,記載著「『無限遞迴術式』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「散布銀輝之月使」",
+ "Description": "步驟詳實的圖紙,記載著「『散布銀輝之月使』」的製作方法。\n使用後可進入製作介面查看。",
+ "TypeDescription": "擺設圖紙",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/Monster.json b/Genshin/CHT/Monster.json
index 868e2f3..4d35c6d 100644
--- a/Genshin/CHT/Monster.json
+++ b/Genshin/CHT/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "吞星之鯨",
+ "Title": "巡陸艇·尖端全能攻堅型",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "鍍金旅團·破陣者",
- "Title": "魔偶劍鬼",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "深海龍蜥幼體·原種",
+ "Title": "深海龍蜥·原種",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "深海龍蜥幼體·原種",
- "Title": "深海龍蜥·原種",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "鍍金旅團·破陣者",
+ "Title": "魔偶劍鬼",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "歷經百戰的虹彩史萊姆",
+ "Title": "歷經百戰的虹彩史萊姆",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4511,89 +4548,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "深淵使徒·霜落",
- "Title": "鋒刃凝冰的守密敕使",
- "Description": "以冰霜的鋒刃進行戰鬥的魔物,隸屬於「深淵教團」。\n既然有散播與禮讚深邃福音的聖徒,那就有將歪曲的頌詞導正,將不協和音去除的使者。\n常有人說穿透身體的鋼刀如同冰一般寒冷,但這種漆黑的冰霜據說連靈魂都能凍結。",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "深淵詠者·紫電",
- "Title": "降下紫電的福音使者",
- "Description": "驅雷掣電,高頌著漆黑淵藪的魔物,隸屬於「深淵教團」。\n它們是深淵的佈道者、學士。以狂雷將冥冥長夜所扭曲的深黑智慧,灌入不信者的心中,以無邊的紫電,昭告侵蝕人智的偉大力量的存在。",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8313,6 +8267,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "先驅秘源統轄陣列",
+ "Title": "升起光明的獨行者",
+ "Description": "滯留於月面遺蹟中的遠古機械體。在漫長的時光中,無論是多麼堅實可靠的機器,終也會不可避免地遺失最初被造主賦予的目的,變得只會無差別地攻擊並排除一切膽敢踏入其守護之地的生靈。\n在如今早已消逝的古老文明紀錄中,這些失控的機械體曾被稱作「烏爾-納姆蘭希特-蒂里穆圖-巴瓦爾」,意思是「為黑暗升起光明者」。懷著對無盡星海的憧憬,「先驅」的主導者們將最誠摯的話語銘刻在黃金的紋路上,期待後世的繼業者能在這些助手的幫助下,點亮那束真正照亮寰宇的光明。\n但光明終究沒有為任何人升起,被冠以「統轄」之名的機關終究也沒有等到它們理應服侍的主人。如今滯留在遺蹟中的,也不過是最後一縷早已失控的理想殘渣。",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "歷經百戰的先驅秘源統轄陣列",
+ "Title": "歷經百戰的先驅秘源統轄陣列",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16452,82 +16484,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "窟岩·大靈顯化身",
- "Title": "溯流·大靈顯化身",
- "Description": "「回聲之子」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力於大地之上顯化的形體。在納塔部族民的認知之中,「大靈」生活在夜神的國度並且不具備固有的形體,因為「大靈」可以依附於任何事物上指引迷茫的部族民。而大靈顯化身在其中尤為特殊,藉助圖騰形態展露的身姿往往有重要的使命。\n「回聲之子」的人相信他們的「大靈」擁有塑造山峰與低谷的力量,能夠執掌山石摩擦的迴響。",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "溯流·大靈顯化身",
- "Title": "窟岩·大靈顯化身",
- "Description": "「流泉之眾」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力於大地之上顯化的形體。\n所謂的「大靈」,即是納塔人與夜神的國度溝通之後,以部族與曜石圖騰為主體逐漸形成的信仰,是集體冥思的意識,也是先民靈魂的歸處。\n「流泉之眾」的人相信他們的「大靈」擁有控制潮汐與海浪的力量,能夠執掌流水與腐水的變化。",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -18038,7 +17994,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "「僕人」",
- "Title": "「僕人」",
+ "Title": "巡陸艇·尖端全能攻堅型",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -18079,7 +18035,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "蝕滅的源焰之主",
- "Title": "蝕滅的源焰之主",
+ "Title": "巡陸艇·尖端全能攻堅型",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -18119,7 +18075,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "昇揚之王",
- "Title": "超規格倍化騙騙花",
+ "Title": "昇揚之王",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -18156,7 +18112,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "昇華之后",
- "Title": "超規格倍化騙騙花",
+ "Title": "昇華之后",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18760,6 +18716,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "深淵使徒·霜落",
+ "Title": "鋒刃凝冰的守密敕使",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "深淵詠者·紫電",
+ "Title": "降下紫電的福音使者",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -19135,5 +19165,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "窟岩·大靈顯化身",
+ "Title": "溯流·大靈顯化身",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "溯流·大靈顯化身",
+ "Title": "窟岩·大靈顯化身",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/ProfilePicture.json b/Genshin/CHT/ProfilePicture.json
index c05f1b7..ad81853 100644
--- a/Genshin/CHT/ProfilePicture.json
+++ b/Genshin/CHT/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "夏洛蒂·赫爾洛克變奏曲",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "茜特菈莉·星與煙帷的夜語",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "桑多涅",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "寧希姬婭",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/CHT/ReliquaryAffixWeight.json b/Genshin/CHT/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/CHT/ReliquaryAffixWeight.json
+++ b/Genshin/CHT/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/RoleCombatSchedule.json b/Genshin/CHT/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/CHT/RoleCombatSchedule.json
+++ b/Genshin/CHT/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
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- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
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- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
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- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
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- 10000002,
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- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
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- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
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- 10000022,
- 10000043
- ],
- "InitialAvatars": [
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- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
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- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
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- 10000056,
- 10000003,
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- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
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- 10000031
- ],
- "InitialAvatars": [
- 10000016,
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- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
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- 1,
- 2,
- 5
- ],
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- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
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- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
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- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
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- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/CHT/TowerFloor.json b/Genshin/CHT/TowerFloor.json
index ab5d201..855ca49 100644
--- a/Genshin/CHT/TowerFloor.json
+++ b/Genshin/CHT/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"隊伍中所有角色獲得75%火元素傷害加成。"
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "隊伍中所有角色獲得60%冰元素傷害加成。",
+ "隊伍中所有角色獲得60%雷元素傷害加成。"
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "角色的超導反應造成的傷害提升200%,角色造成的星超導傷害提升75%。"
+ ],
+ "SecondDescriptions": [
+ "角色的感電反應造成的傷害提升200%,角色造成的月感電傷害提升75%。"
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/TowerLevel.json b/Genshin/CHT/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/CHT/TowerLevel.json
+++ b/Genshin/CHT/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/TowerSchedule.json b/Genshin/CHT/TowerSchedule.json
index c3bded3..4ccf57b 100644
--- a/Genshin/CHT/TowerSchedule.json
+++ b/Genshin/CHT/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "迸擊之月",
"Descriptions": [
"角色對敵人觸發月曜反應(月綻放/月感電/月結晶)時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每3秒至多觸發一次。"
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "風厲之月",
+ "BuffName": "",
"Descriptions": [
"角色對敵人觸發擴散反應時,將獲得1層風厲之能,風厲之能達到4層時,將在敵人的位置釋放衝擊波,造成真實傷害,並消耗所有風厲之能。每0.1秒至多獲得1層風厲之能,每6秒至多依此方式釋放一次衝擊波。"
],
@@ -1918,5 +1918,21 @@
"處於隊伍後臺的角色對敵人觸發冰元素相關反應時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每3.5秒至多觸發一次。"
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "冰迸之月",
+ "Descriptions": [
+ "目前場上角色的重擊對敵人造成冰元素傷害時,將在敵人的位置釋放衝擊波,造成真實傷害,每3秒至多觸發一次。"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/CHT/Weapon.json b/Genshin/CHT/Weapon.json
index 6f8e578..f128331 100644
--- a/Genshin/CHT/Weapon.json
+++ b/Genshin/CHT/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "超越之匙",
+ "Description": "在數之不盡的故事中,擁有無數定義的幻想之物。於宇宙或夢的尺度上,勇者的聖劍與公主的茶匙,冰冷的發條與開啟超越之扉的鑰匙,本質其實並無區別。",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "白女皇的升變",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "攻擊力提升28%。\n此外,裝備者的重擊每次命中敵人後,都會短暫達成「超越」:使裝備者的星超導反應傷害提升16%,持續5秒。該效果至多疊加3層,每0.2秒至多疊加一層。"
+ },
+ {
+ "Level": 1,
+ "Description": "攻擊力提升35%。\n此外,裝備者的重擊每次命中敵人後,都會短暫達成「超越」:使裝備者的星超導反應傷害提升20%,持續5秒。該效果至多疊加3層,每0.2秒至多疊加一層。"
+ },
+ {
+ "Level": 2,
+ "Description": "攻擊力提升42%。\n此外,裝備者的重擊每次命中敵人後,都會短暫達成「超越」:使裝備者的星超導反應傷害提升24%,持續5秒。該效果至多疊加3層,每0.2秒至多疊加一層。"
+ },
+ {
+ "Level": 3,
+ "Description": "攻擊力提升49%。\n此外,裝備者的重擊每次命中敵人後,都會短暫達成「超越」:使裝備者的星超導反應傷害提升28%,持續5秒。該效果至多疊加3層,每0.2秒至多疊加一層。"
+ },
+ {
+ "Level": 4,
+ "Description": "攻擊力提升56%。\n此外,裝備者的重擊每次命中敵人後,都會短暫達成「超越」:使裝備者的星超導反應傷害提升32%,持續5秒。該效果至多疊加3層,每0.2秒至多疊加一層。"
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "星鷲赤羽",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "黎明破曉之史",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "霜結的誓金枝",
diff --git a/Genshin/CHT/WeaponPromote.json b/Genshin/CHT/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/CHT/WeaponPromote.json
+++ b/Genshin/CHT/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/DE/Achievement.json b/Genshin/DE/Achievement.json
index eaba819..a84d5f2 100644
--- a/Genshin/DE/Achievement.json
+++ b/Genshin/DE/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Schatzsucher im Mondnebel",
+ "Description": "Öffne 45 Truhen in der Grube von Dunanna und auf dem Frostmond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Schatzsucher im Mondnebel",
+ "Description": "Öffne 90 Truhen in der Grube von Dunanna und auf dem Frostmond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Schatzsucher im Mondnebel",
+ "Description": "Öffne 180 Truhen in der Grube von Dunanna und auf dem Frostmond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Abenteurer im Mondnebel",
+ "Description": "Schließ 4 Zeitherausforderungen in den Gebieten der Grube von Dunanna und des Frostmonds ab.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Ein Klagelied auf die Finsternis",
+ "Description": "Schalte das Gebiet Grube von Dunanna auf der Karte frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Der zweite Vollmond",
+ "Description": "Schalte das Gebiet Mondanhöhe auf der Karte frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "„Any Colour You Like“",
+ "Description": "Schalte das Gebiet Dunkle Seite des Mondes auf der Karte frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Werde Zeuge, wie Ninnin „Projekt Mondbeobachter“ startet.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Im Mondstaub versunken",
+ "Description": "Schalte alle Schreine der Kuuhenki in den Gebieten der Mondanhöhe, des Mondgezeitenmeers und der Dunklen Seite des Mondes in der Region um den Frostmond frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Schätze gefunden, Probleme gelöst",
+ "Description": "Schalte alle Stätte der Reichtümer der Kuuhenki in den Gebieten der Mondanhöhe und des Mondgezeitenmeer in der Region um den Frostmond frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Erinnerungen an die Mondreise",
+ "Description": "Schalte alle Teleportationspunkte in der Grube von Dunanna, auf der Mondanhöhe und der Dunklen Seite des Mondes in Nod-Krai sowie der Region um den Frostmond frei.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Dunkelheit aus dem Sternenhimmel",
+ "Description": "Bringe die maximale Anzahl an Opfergaben für das „Labor zur Eindämmung dunkler Vorhang-Materie“ dar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Licht der inneren Welt",
+ "Description": "Bringe die maximale Anzahl an Opfergaben für „Steinreihe von Nuur“ dar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Du da! Flieg!",
+ "Description": "Lerne, wie man die Wellen des alten Mondes nutzt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Die Huldra im Mondlicht",
+ "Description": "Entlarve die falsche Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansas",
+ "Description": "Fliege mit dem Mondraumschiff in den Weltraum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Ein kleiner Schritt für Paimon",
+ "Description": "Lande erfolgreich auf dem Mond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "Aktiviere das Auge von Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Zeitlose Zeit",
+ "Description": "Durchstoß den Vorhang und betritt Ungiens Kreis.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "„Ungiens Kreis, volle Kraft voraus!“",
+ "Description": "Aktiviere den Motor, der Ungiens Kreis antreibt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Fahrt ohne Ende",
+ "Description": "Unternimm zum ersten Mal eine Reise durch die Schwerelosigkeit.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Am Himmel kann es nur einen Mond geben",
+ "Description": "Besiege Ungie, die zweite Mega-Kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Todesmond",
+ "Description": "Erreiche die Dunkle Seite des Mondes.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "„Kleiner Doktor“",
+ "Description": "Erlebe die Feuerkraft einer Weltraumwaffe.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Durch Mesklin",
+ "Description": "Durchquere den Bereich mit abweichender Schwerkraft innerhalb der Weltraumwaffe.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "In achtzig Tagen um den Mond",
+ "Description": "Umkreise den Frostmond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Nin-Kiggias Spiel des Lebens",
+ "Description": "Begib dich in die Mondkernschlucht.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Welch einzigartige Perle",
+ "Description": "Platziere eine Altmondperle auf dem ihr zugehörigen Platz.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Von morgens bis in die Nacht",
+ "Description": "Vereinbare mit Columbina einen Termin für die „Nacht der Heimkehr“.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "Der Mond fällt tausendmal",
+ "Description": "Hilf Maalaus, die auf den Frostmond gekommen ist.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Makellose Ewigkeit und dreifache Vergänglichkeit",
+ "Description": "Geh an Bord aller Schiffe, die auf dem Frostmond gelandet sind.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Das Buch von Abgal",
+ "Description": "Repariere alle Speicherreihen auf dem Frostmond.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Ein Profi im Drachenreiten",
+ "Description": "Brich den bisherigen Rekord bei „Unvollständigkeitsbeweis“.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "„Heute siehst du besonders gut aus!“",
+ "Description": "Erlange das Kuuhenki-Steingemälde.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Zuckerblumen – Im Reich der Verlorenen",
+ "Description": "Wirf einen Blick in eine Ecke der verlorenen Welt der Zuckerblumen.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "Der sinnreiche Edelmann von La Mancha",
+ "Description": "Nimm Anlauf und stürm auf die Turbinenblätter des Antriebsmotors zu.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Der Floh von Kyrene",
+ "Description": "Stürze hinab zum Mondkern.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Hätte mich für die Kupfermünze entscheiden sollen ...",
+ "Description": "In einem Gebiet mit einer hohen Konzentration an Energie des alten Mondes ohnmächtig geworden.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/DE/AchievementGoal.json b/Genshin/DE/AchievementGoal.json
index 7eb608c..358890f 100644
--- a/Genshin/DE/AchievementGoal.json
+++ b/Genshin/DE/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Windhauch des Zauberbergs",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Ungebundener Halbmond",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/DE/Avatar/10000024.json b/Genshin/DE/Avatar/10000024.json
index 24eee01..ea02dcf 100644
--- a/Genshin/DE/Avatar/10000024.json
+++ b/Genshin/DE/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polarstern",
+ "Description": "#Sammelt beim Gedrückthalten der Elementarfähigkeit Wellenfänger alle 0,8{NON_BREAK_SPACE}s automatisch, auch ohne erlittene Treffer, eine Stapelung Kraft an und erhöht den beim Loslassen verursachten Schaden.\nVerleiht beim Treffen eines Gegners durchs Gedrückthalten von Wellenfänger, abhängig von der gesammelten Kraft, einen zusätzlichen Bonuseffekt: Verkürzt die Abklingzeit der Elementarfähigkeit pro Stapelung Kraft um 4{NON_BREAK_SPACE}s und stellt sich selbst zudem 8{NON_BREAK_SPACE}Punkte Elementarenergie wieder her, 15{NON_BREAK_SPACE}s Abklingzeit.\nVersetzt Beidou zudem, wenn sie sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/DE/Avatar/10000035.json b/Genshin/DE/Avatar/10000035.json
index ac6c9a4..b25e175 100644
--- a/Genshin/DE/Avatar/10000035.json
+++ b/Genshin/DE/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Fortlaufende Heilung|{param3:F2P} ANG + {param4:I}",
"Frostbringer-SCH|{param5:F1P}",
"Dauer|{param6:F1} s",
- "Abklingzeit|{param7:F1} s"
+ "Abklingzeit|{param7:F1} s",
+ "SCH abgestimmter Angriffe des Frostbringers|{param9:F1P}",
+ "#Abklingzeit abgestimmter Angriffe des Frostbringers|{param10:F1}{NON_BREAK_SPACE}s",
+ "#Abklingzeit|{param11:F1}{NON_BREAK_SPACE}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Sieben Heilige Schätze",
+ "Description": "#Verkürzt die Abklingzeit der Elementarfähigkeit Adeptenkunst – Frostbringer auf 15{NON_BREAK_SPACE}s.\nLeuchten – Stellar-Supraleiter: Erhöht während der Dauer von Frostbringer den durch die Reaktionen Supraleiter und Stellar-Supraleiter verursachten Schaden der eigenen Truppenmitglieder um 50{NON_BREAK_SPACE}%.\nVersetzt Qiqi zudem, wenn sie sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Heilung|{param1:P} ANG + {param2:I}",
"Dauer|{param4:F1} s",
"Abklingzeit|{param5:F1} s",
- "Elementarenergie|{param6:I}"
+ "Elementarenergie|{param6:I}",
+ "Stellar-Supraleiter-SCH|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/DE/Avatar/10000039.json b/Genshin/DE/Avatar/10000039.json
index 8e5164b..bb794db 100644
--- a/Genshin/DE/Avatar/10000039.json
+++ b/Genshin/DE/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Auserwählter Geheimschatz",
+ "Description": "#Innerhalb von 20{NON_BREAK_SPACE}s nach dem Anwenden der Elementarfähigkeit Eistatzen führt Diona einen abgestimmten Angriff durchs Abschießen von 3 Eistatzen aus, wenn ein Truppenmitglied die Reaktion Supraleiter oder Stellar-Supraleiter auslöst. Die auf diese Weise abgeschossenen Eistatzen erzeugen keine Elementarteilchen und generieren auch keinen Schild, wenn sie Gegner treffen. Dieser Effekt hat eine Abklingzeit von 3,5{NON_BREAK_SPACE}s.\nVersetzt Diona zudem, wenn sie sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/DE/Avatar/10000058.json b/Genshin/DE/Avatar/10000058.json
index ec2be85..87846aa 100644
--- a/Genshin/DE/Avatar/10000058.json
+++ b/Genshin/DE/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Verkündung des Reinigungsortes",
+ "Description": "#Verlängert die Dauer der Sesshou-Sakura um 10{NON_BREAK_SPACE}s. Verstärkt, nachdem Truppenmitglieder in der Nähe die Reaktion Supraleiter oder Stellar-Supraleiter ausgelöst haben, den nächsten Blitzschlag der Sesshou-Sakura: Erhöht den verursachten Schaden um 80{NON_BREAK_SPACE}% von Yae Mikos ANG, 2,5{NON_BREAK_SPACE}s Abklingzeit.\nLeuchten – Stellar-Supraleiter: Verursacht, nachdem ein mit obigem Effekt verstärkter Blitzschlag einen Gegner getroffen hat, zusätzlich einmal Elektro-Schaden in Höhe von 200{NON_BREAK_SPACE}% von Yae Mikos ANG. Dieser Schaden wird als Schaden durch die Reaktion Stellar-Supraleiter gewertet.\nVersetzt Yae Miko zudem, wenn sie sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/DE/Avatar/10000071.json b/Genshin/DE/Avatar/10000071.json
index 5da30f0..031327e 100644
--- a/Genshin/DE/Avatar/10000071.json
+++ b/Genshin/DE/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Stern des Aufbruchs",
+ "Description": "#Versetzt Cyno, wenn er sich nicht im Modus „Paktverschworener Pfadklärer“ befindet und doch die Elementarfähigkeit Geheimer Ritus – Abgründiger Seelenwanderer anwendet, 6{NON_BREAK_SPACE}s lang in den Zustand „Paktverschworener Pfadklärer“.\nVersetzt Cyno zudem, wenn er sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/DE/Avatar/10000086.json b/Genshin/DE/Avatar/10000086.json
index 0d6cef1..2487e40 100644
--- a/Genshin/DE/Avatar/10000086.json
+++ b/Genshin/DE/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "Alles Unrecht wird ans Licht kommen",
+ "Description": "#Leuchten – Stellar-Supraleiter: Ändert den Effekt des Aufstiegstalents „Tag des Plädoyers der Gerechtigkeit“ zu Folgendem:\nVerleiht Wriothesley, wenn seine LP unter 60{NON_BREAK_SPACE}% liegen, „Gebot der Gnade – Offenbarung“ und verstärkt den nächsten heftigen Schlag von Standardangriff – Flinke Frostfaust zu „Himmelsglanz – Gefrierende Sprungfaust“: Verbraucht keine Ausdauer und stellt Wriothesley bei Treffern LP in Höhe von 30{NON_BREAK_SPACE}% seiner max. LP wieder her. Auf diese Weise können höchstens einmal alle 2{NON_BREAK_SPACE}s LP für Wriothesley wiederhergestellt werden.\nDarüber hinaus verursachen der dritte und fünfte Schlag der durch Eiskalte Bestrafung verstärkten Sturmfäuste jeweils 60{NON_BREAK_SPACE}% / 80{NON_BREAK_SPACE}% des ursprünglichen Kryo-Schadens. „Himmelsglanz – Gefrierende Sprungfaust“ verursacht 100{NON_BREAK_SPACE}% des ursprünglichen Kryo-Flächenschadens. Der oben genannte Schaden gilt als Schaden durch die Reaktion Stellar-Supraleiter. Erhöht den von Wriothesley verursachten Schaden durch die Reaktion Stellar-Supraleiter um 30{NON_BREAK_SPACE}%.\nVersetzt Wriothesley zudem, wenn er sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/DE/Avatar/10000088.json b/Genshin/DE/Avatar/10000088.json
index a2cb56a..37293ce 100644
--- a/Genshin/DE/Avatar/10000088.json
+++ b/Genshin/DE/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Hurlock-Variationen",
+ "Description": "Charlottes Kleidung. Dieses Kostüm, das sie während der Dreharbeiten zum Film „Detektiv Hurlock“ trug, wurde Charlotte nach Abschluss der Dreharbeiten vom Produktionsteam als Andenken geschenkt.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "„Durch die Linse alles erkennbar“",
diff --git a/Genshin/DE/Avatar/10000096.json b/Genshin/DE/Avatar/10000096.json
index 576316d..a9c798c 100644
--- a/Genshin/DE/Avatar/10000096.json
+++ b/Genshin/DE/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Über „Sandrone“ ...",
"Context": "Ich habe wenig Interesse an ihr. Sie ist sehr ... leidenschaftlich in ihrer Forschung und tritt nicht oft in der Öffentlichkeit auf. In der Tat haben viele unserer Offiziere sie noch nie gesehen. Verglichen mit, sagen wir, jemandem, der so weit gehen würde, Segmente von sich abzutrennen, um besser durch die Welt zu kommen, könnte man wohl sagen, dass sie am anderen Ende der Extreme steht."
},
+ {
+ "Title": "Über „Marionette“ – Rückkehr",
+ "Context": "Nachdem wir so viel zusammen in Nod-Krai erlebt haben, muss ich eingestehen, dass meine frühere Einschätzung ihr gegenüber nicht ganz gerecht war. Sie ist eine verlässliche Kampfgefährtin und eine Kameradin, die einem Zuversicht gibt. Wenn der harte Winter naht, verbessert jede zusätzliche Hand, die Beistand leisten kann, unsere Lage. Es freut mich, dass Sandrone zu diesem Zeitpunkt zurückgekehrt ist. Auch für die Kinder ist das ein nicht unwichtiger Trost."
+ },
{
"Title": "Über „Pantalone“ ...",
"Context": "Ich will nicht leugnen, dass er ein fähiger und fantasievoller Mensch ist, aber es fehlt ihm an „Klarheit“. Er kann große Pläne schmieden und die Wirtschaft mit Leichtigkeit manipulieren, doch gleichzeitig lässt er sich bei seinen Handlungen von der Rachsucht und dem Hass leiten, die in den Tiefen seines Herzens schlummern. Rationale Menschen glauben oft, dass sie ihre Gefühle kontrollieren können, aber ich glaube, dass dieses Vertrauen ihre größte Schwäche ist."
diff --git a/Genshin/DE/Avatar/10000107.json b/Genshin/DE/Avatar/10000107.json
index f78b818..8615b01 100644
--- a/Genshin/DE/Avatar/10000107.json
+++ b/Genshin/DE/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Nachtgespräch zwischen Sternen und Rauch",
+ "Description": "Citlalis Kleidung. Wenn Citlali zu Hause ist, schlüpft sie gelegentlich in eine besonders mädchenhafte Kleidung. Wer es dann wagt, sie unter dem Vorwand dienstlicher Angelegenheiten zu stören, der fängt sich auch schon mal eine. So wurde diese Kleidung zu einem geradezu gefürchteten Omen: Wer sie erblickt, macht lieber einen großen Bogen.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Dämmerungsblick",
diff --git a/Genshin/DE/Avatar/10000109.json b/Genshin/DE/Avatar/10000109.json
index 1feb2a4..05a4463 100644
--- a/Genshin/DE/Avatar/10000109.json
+++ b/Genshin/DE/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Ein Traum entsteht",
+ "Description": "#Erhöht, nachdem Yumemizuki Mizuki im Zustand „Träumerisches Treiben“ eine Verwirbelung ausgelöst hat, den den Gegnern in der Nähe beim nächsten Mal zugefügten, regelmäßigen Anemo-Flächenschaden während der Wirkungsdauer dieses „Träumerischen Treibens“ um 1.000{NON_BREAK_SPACE}% von Yumemizuki Mizukis Elementarkunde, 2,5{NON_BREAK_SPACE}s Abklingzeit.\nErhöht zudem, solange Yumemizuki Mizuki sich im Zustand „Träumerisches Treiben“ befindet, die Elementarkunde der Truppenmitglieder in der Nähe um 10{NON_BREAK_SPACE}% von Yumemizuki Mizukis Elementarkunde.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/DE/Avatar/10000125.json b/Genshin/DE/Avatar/10000125.json
index c6be80b..dbdebf3 100644
--- a/Genshin/DE/Avatar/10000125.json
+++ b/Genshin/DE/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Über Sandrone – Uhrwerkschlüssel II",
"Context": "Ich bin mir nicht sicher, was für eine Puppe als „Tod“ zählt ... Ich weiß nur, dass Sandrone sich nicht mehr bewegt, und ich kann auch nicht mehr spüren, dass sie noch „funktioniert“. Ihr Schlüssel hat einfach ... angehalten. Und das alles wegen dieser „Technik“, die sie benutzt hat, um mich zurückzubringen. Sie sagte damals, sie würde es mir heimzahlen. Wie sehr ich mir wünsche, dass es nur das wäre. Nur ein Versuch, mir Angst einzujagen ..."
},
+ {
+ "Title": "Über Sandrone – Uhrwerkschlüssel III",
+ "Context": "Sandrone ist zurück. Ich freue mich so sehr! Mir ist aufgefallen, dass ihr Aufziehschlüssel jetzt manchmal etwas schneller dreht – früher schien er immer gleich schnell zu laufen. Sie sagte, das liege daran, dass sie ihre inneren Gefühle angenommen hat. Die Sandrone von heute ist nicht mehr dieselbe wie früher. Aber ich finde, egal ob sie andere Kleider trägt oder ihr Aufziehschlüssel schneller dreht – Sandrone ist Sandrone. Sie ist meine beste Freundin. Egal wie sie früher war oder wie sie jetzt ist, ich mag sie einfach sehr. Nachdem sie das gehört hatte, drehte sich ihr Aufziehschlüssel noch schneller. Ich weiß nicht warum, aber das ist wirklich lustig."
+ },
{
"Title": "Über „Pantalone“ ...",
"Context": "In seinen Augen hat alles und jeder einen Preis, und er bestimmt deren Wert. Wir sind alle nur Verhandlungsmasse, die er nutzen kann, um sein stetig wachsendes Vermögensimperium zu erweitern. Aber wer würde schon ein so langweiliges Imperium besuchen wollen? Ich jedenfalls nicht.\nHmm ... Wenn er mich jetzt sehen würde, bin ich mir sicher, dass sein Lächeln noch mehr Verachtung als zuvor zu verbergen versuchen würde. Ich kann ihn förmlich hören ... „Gratulation, Fräulein Columbina. Sie sind im Wert gestiegen.“"
diff --git a/Genshin/DE/Avatar/10000133.json b/Genshin/DE/Avatar/10000133.json
new file mode 100644
index 0000000..374be5a
--- /dev/null
+++ b/Genshin/DE/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "Die Siebte unter den Elf der Fatui, „Marionette“. Eine Person, die alle Phänomene aus mathematischer Perspektive analysiert, und eine elegante Dame, die auf keiner Teegesellschaft fehlt.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "SCH Phase 1|{param1:F1P}",
+ "SCH Phase 2|{param2:F1P}",
+ "SCH Phase 3|{param3:F1P}",
+ "Streuangriffs-SCH durch heftige Schläge|{param4:F1P}",
+ "Kondensationsstrahl-SCH durch heftige Schläge|{param5:F1P}",
+ "Kondensationsstrahl-SCH durch heftige Schläge (Stellar-Supraleiter)|{param6:F1P}",
+ "SCH bei Leistungsüberlastung|{param7:F1P}",
+ "SCH beim Fallen|{param8:F1P}",
+ "SCH beim Fallen aus niedriger/großer Höhe|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
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+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
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+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Ereignisformel – Selbstverständlicher Beweis",
+ "Description": "#Standardangriff\nVerwebt mit einer Formel Fäden, die die Klinge lenken, und führt bis zu drei aufeinanderfolgende Hiebe aus.\n\nHeftiger Schlag\nBeschwört die „Facilitatrice Automatisé Généraliste Interactif et Omnitâche“ Fagio herbei und lässt sie in den Modus {LINK#N11330001}Berechnung{/LINK} wechseln: Führt einen Streuangriff auf Gegner vorne aus und feuert in bestimmten Abständen einen Kondensationsstrahl ab, der Kryo-Flächenschaden verursacht.\nLeuchten – Stellar-Supraleiter: Wandelt den Kondensationsstrahl in Kryo-Flächenschaden um, der als Schaden durch die Reaktion Stellar-Supraleiter gewertet wird.\nErhöht im Modus Berechnung Fagios {LINK#N11330002}Berechnungsleistung{/LINK} fortlaufend. Erhöht beim Abfeuern des Kondensationsstrahls die Berechnungsleistung zusätzlich weiter.\nVersetzt Fagio, wenn die Berechnungsleistung die Obergrenze von 100 Punkten erreicht, in den Modus Leistungsüberlastung, in dem sie in längeren Abständen auf Gegner feuert und Kryo-Schaden verursacht, und nicht in den Modus Berechnung wechseln kann.\nVerringert, wenn Fagio sich nicht im Modus Berechnung befindet, ihre Berechnungsleistung langsam. Ist Sandrone inaktiv in der Truppe, konzentriert sie sich auf die Reparatur von Fagio, wodurch die Verringerungsschnelligkeit der Berechnungsleistung auf 300{NON_BREAK_SPACE}% des ursprünglichen Wertes steigt.\nSinkt die Berechnungsleistung auf unter 50 Punkte, verlässt Fagio den Modus Leistungsüberlastung.\n\nAngriff aus dem Fall\nStürzt aus der Luft auf den Boden, trifft Gegner auf der Fallbahn und verursacht beim Aufprall Flächenschaden.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Prismageschoss-SCH|{param1:F1P}",
+ "Prismageschoss-SCH (Stellar-Supraleiter)|{param2:F1P}",
+ "Abklingzeit|{param3:F1} s"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
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+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
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+ "Id": 1333203,
+ "Level": 3,
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+ },
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+ "Id": 1333204,
+ "Level": 4,
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+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
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+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
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+ "Id": 1333208,
+ "Level": 8,
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+ "Id": 1333209,
+ "Level": 9,
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+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
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+ "Id": 1333212,
+ "Level": 12,
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+ "Level": 13,
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+ "Level": 14,
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+ },
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+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Ereignisformel – Gleitende Analyse",
+ "Description": "#Gemäß der perfekten Etikette einer Dame besteigt sie den Taktischen Ansturm-Schwebe-Mecha für Teegesellschaften und schwebt 6{NON_BREAK_SPACE}s lang fortlaufend vorwärts. Hierbei kann Sandrone die Schweberichtung steuern sowie in den Modus „Elegantes Schnellschweben“ eintreten, indem sie beim Drücken auf Rennen 10 Punkte Ausdauer verbraucht. In diesem Modus werden 15 Punkte Ausdauer pro{NON_BREAK_SPACE}Sekunde verbraucht, wodurch Sandrone schneller schweben kann.\n\nBeschwört, wenn Sandrone anfängt zu schweben und sich in der Nähe Gegner befinden, eine Prisma-Resonanzkanone herauf, die zwei Prismageschosse auf Gegner, die sich noch nicht beruhigt haben, abfeuert und Kryo-Schaden verursacht.\nLeuchten – Stellar-Supraleiter: Wandelt das zweite Prismageschoss um und verursacht Kryo-Schaden, der als Schaden durch die Reaktion Stellar-Supraleiter gewertet wird.\n\nBeim Besteigen des Taktischen Ansturm-Schwebe-Mechas für Teegesellschaften repariert Sandrone Fagio elegant und unbemerkt, wodurch sich ihre {LINK#N11330002}Berechnungsleistung{/LINK} schnell verringert.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Bombardierungs-SCH|{param1:F1P} ×3",
+ "Energiestrahl-SCH|{param2:F1P}",
+ "Energiestrahl-SCH (Stellar-Supraleiter)|{param3:F1P}",
+ "Abklingzeit|{param4:F1} s",
+ "Elementarenergie|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
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+ ]
+ },
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+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
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+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ 15,
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+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Ereignisformel – Beweis aller Prinzipien",
+ "Description": "Beschwört mit der Eleganz einer Dame zahlreiche Prisma-Resonanzkanonen herauf, die eine weitflächige Bombardierung nach vorne durchführen. Feuert anschließend einen Energiestrahl mit negativen Temperaturen auf Gegner ab und verursacht Kryo-Flächenschaden.\nLeuchten – Stellar-Supraleiter: Wandelt den Energiestrahl mit negativen Temperaturen um und verursacht stattdessen Kryo-Flächenschaden, der als Schaden durch die Reaktion Stellar-Supraleiter gewertet wird.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Uralte Rechenvorrichtung",
+ "Description": "#Leuchten – Stellar-Supraleiter: Wenn beim Anwenden der Elementarfähigkeit {LINK#S11332}Ereignisformel – Gleitende Analyse{/LINK} Fagio über mehr als 50 Punkte {LINK#N11330002}Berechnungsleistung{/LINK} verfügt, verringert sich die Berechnungsleistung, und das zweite Prismageschoss, das auf einen Gegner in der Nähe abgefeuert wird, verursacht 400{NON_BREAK_SPACE}% des ursprünglichen Schadens.\nVerleiht Fagio zudem jedes Mal, wenn die Berechnungsleistung um 10 Punkte verringert wird, eine Stapelung des Effekts Verbesserte Taktik, die 60{NON_BREAK_SPACE}s hält. Dieser Effekt ist 10-fach stapelbar. Löscht, wenn Sandrone im Zustand Leuchten – Stellar-Supraleiter die Spezialfähigkeit {LINK#S11335}Ereignisformel – Beweis aller Prinzipien{/LINK} anwendet, alle Stapelungen „Verbesserte Taktik“, wodurch der durch den Energiestrahl mit negativen Temperaturen verursachte Schaden in Höhe von 100{NON_BREAK_SPACE}% + (gelöschte Stapelungen ×10%) des Ursprungswerts beträgt.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Verhaltensregeln einer Dame",
+ "Description": "Erhöht ihre Elementarkunde basierend auf Sandrones ANG: Erhöht Sandrones Elementarkunde pro 100 Punkte ANG um 8 Punkte. Auf diese Weise kann die Elementarkunde um maximal 160 Punkte erhöht werden.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Sternensegnung – Nur die Vernunft sei Licht",
+ "Description": "#Wandelt, wenn ein Truppenmitglied die Reaktion Supraleiter auslöst, diese stattdessen in die Reaktion Stellar-Supraleiter um und erhöht den Basis-Schaden der Reaktion Stellar-Supraleiter von Truppenmitgliedern basierend auf Sandrones ANG: Erhöht den Basis-SCH der Reaktion Stellar-Supraleiter pro 100 Punkte um 0,7{NON_BREAK_SPACE}%. Auf diese Weise kann der Schaden um bis zu 14{NON_BREAK_SPACE}% erhöht werden.\nVersetzt Sandrone zudem, wenn sie sich im {LINK#N11330003}Sternglanzfeld{/LINK} befindet, in den Zustand Leuchten – Stellar-Supraleiter.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Ouvertüre der Teegesellschaft und eine lange Geschichte",
+ "Description": "Verleiht, wenn sich Sandrone in der Truppe befindet und nachdem du die täglichen Missionen bei Katheryne abgeschlossen hast, zusätzliche Snacks als Belohnung.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Der Morgen nach der goldenen Dämmerung",
+ "Description": "#Verringert, wenn Fagio sich im Modus {LINK#N11330001}Berechnung{/LINK} befindet, die Erhöhungsgeschwindigkeit ihrer {LINK#N11330002}Berechnungsleistung{/LINK} um 50{NON_BREAK_SPACE}%. Erhöht zudem den von allen Truppenmitgliedern durch die Reaktion „Stellar-Supraleiter“ verursachten Schaden um 30{NON_BREAK_SPACE}%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Im Spiegel der Erinnerung vergehen die Jahre wie im Flug",
+ "Description": "#Leuchten – Stellar-Supraleiter: Erhöht den KSCH des Kondensationsstrahls, der mithilfe heftiger Schläge abgefeuert wird, um 40{NON_BREAK_SPACE}%. Erhöht zudem jedes Mal, wenn in diesem Modus {LINK#N11330001}Berechnung{/LINK} ein Kondensationsstrahl abgefeuert wird, den KSCH aller abgefeuerten Kondensationsstrahlen um weitere 20{NON_BREAK_SPACE}%. Dieser Effekt ist bis zu 3-fach stapelbar.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "So geht die Sonne unter, so geht der Mond auf",
+ "Description": "Erhöht die Fähigkeitsstufe des Standardangriffs {LINK#S11331}Ereignisformel – Selbstverständlicher Beweis{/LINK} um 3.\nHöchststufe 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Alles sind Zahlen, Tag und Nacht im ewigen Wandel",
+ "Description": "#Beschwört, wenn Sandrone einen Gegner mit der Reaktion Stellar-Supraleiter trifft, zusätzlich eine Prisma-Resonanzkanone für einen abgestimmten Angriff herauf, der dem Gegner einmalig Kryo-Schaden in Höhe von 125{NON_BREAK_SPACE}% von Sandrones ANG zufügt. Hierdurch verursachter Schaden gilt als durch die Reaktion Stellar-Supraleiter verursachter Schaden, 4{NON_BREAK_SPACE}s Abklingzeit.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Alles ist grau, nur die Logik bleibt klar",
+ "Description": "Erhöht die Stufe der Spezialfähigkeit {LINK#S11335}Ereignisformel – Beweis aller Prinzipien{/LINK} um 3.\nHöchststufe 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Die Narzisse erwacht, begrüßt das Morgenlicht",
+ "Description": "#Wandelt, wenn Fagio im Modus {LINK#N11330001}Berechnung{/LINK} den dritten Kondensationsstrahl abfeuert, diesen zu einem fortlaufenden, stärkeren Bündelkondensationsstrahl um, der zusätzlich zu den ursprünglich nachfolgenden Kondensationsstrahlen bis zu 4-maligen Kryo-Flächenschaden in Höhe von jeweils 100{NON_BREAK_SPACE}% von Sandrones ANG verursachen. Leuchten – Stellar-Supraleiter: Der Bündelkondensationsstrahl wird nun zusätzlich zu den ursprünglich nachfolgenden Kondensationsstrahlen bis zu 4-maligen Kryo-Flächenschaden in Höhe von jeweils 80{NON_BREAK_SPACE}% von Sandrones ANG verursachen. Hierdurch verursachter Schaden gilt als durch die Reaktion Stellar-Supraleiter verursachter Schaden.\n{LINK#N11190007}Steigert{/LINK} zusätzlich den gesamten von Sandrone durch die Reaktion Stellar-Supraleiter verursachten Schaden um 20 {NON_BREAK_SPACE}%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Gespiegelte Analyse",
+ "Detail": "Die Siebte unter den Elf der Fatui, „Marionette“. Eine Person, die alle Phänomene aus mathematischer Perspektive analysiert, und eine elegante Dame, die auf keiner Teegesellschaft fehlt.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Kryo",
+ "VisionOverrideLocked": "Sternenkeil",
+ "VisionOverrideUnlocked": "Göttliches Auge",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Schön, dich kennenzulernen.",
+ "Context": "Ich hasse Selbstvorstellungen. Wenn du mich kennen sollst, wirst du mich schon von selbst kennenlernen. Und wenn nicht ... Wozu Zeit und Energie verschwenden? Aber nun gut, um der Etikette willen spiele ich dieses eine Mal mit ... Sieh her, vor dir steht Marionette, die Siebte von den Elf der Fatui!"
+ },
+ {
+ "Title": "Gespräch – Teegesellschaft",
+ "Context": "Es wird Zeit, dass wir wieder eine Teegesellschaft veranstalten, findest du nicht auch? Ich frage mich, wer sonst noch Zeit hat ..."
+ },
+ {
+ "Title": "Gespräch – Klavier",
+ "Context": "Ich mag Musik. Tatsächlich habe ich mir selbst beigebracht, viele verschiedene Instrumente zu spielen. Du glaubst mir nicht? Hah, besorg mir ein Klavier und ich zeige dir, was ich kann."
+ },
+ {
+ "Title": "Gespräch – Besprechungen",
+ "Context": "Ich werde schon wieder in den Zapolyarny-Palast zurückgerufen? Ugh ... Ernsthaft, was bringen all diese endlosen Besprechungen?!"
+ },
+ {
+ "Title": "Wenn es regnet ...",
+ "Context": "... Wie lästig."
+ },
+ {
+ "Title": "Es hat aufgehört zu regnen ...",
+ "Context": "Meine Blumen lieben diese Art von Wetter."
+ },
+ {
+ "Title": "Wenn es blitzt ...",
+ "Context": "Verteidigungssysteme ... Mmhmm, funktionieren normal."
+ },
+ {
+ "Title": "Wenn es schneit ...",
+ "Context": "Ugh, Zeit für noch mehr „Schneemädchen“ ..."
+ },
+ {
+ "Title": "Wie sonnig ...",
+ "Context": "Das perfekte Wetter für Kuchen, starken Kaffee und dafür, sich in einem guten Buch zu verlieren."
+ },
+ {
+ "Title": "Ein Sturm zieht auf ...",
+ "Context": "Dieser Rock ist echt nicht für so ein Wetter gemacht ... Wie um alles in der Welt ist Rosalyne früher damit klargekommen?"
+ },
+ {
+ "Title": "Guten Morgen ...",
+ "Context": "Guten Morgen. Möchtest du eine Tasse Kaffee? Er hebt wirklich die Stimmung. Hmm? Warum sollte jemand wie ich Kaffee brauchen? Hah, darf eine Dame nicht einfach den Geschmack genießen?!"
+ },
+ {
+ "Title": "Guten Tag ...",
+ "Context": "Ist es schon so spät? Ich sollte besser ein paar Erfrischungen vorbereiten ..."
+ },
+ {
+ "Title": "Guten Abend ...",
+ "Context": "Kommst du zum Abendessen? Das hier ist keine Kantine, weißt du ... Vergiss es, jetzt bist du ja nun schon hier, ich lasse Fagio schnell etwas zaubern."
+ },
+ {
+ "Title": "Gute Nacht ...",
+ "Context": "Du solltest etwas schlafen. Ich forsche lieber nachts, da es dann ruhiger ist und niemand in der Nähe ist, der mich stört. ... Was meinst du damit?! Mein Schlafrhythmus ist völlig in Ordnung, vielen Dank auch!"
+ },
+ {
+ "Title": "Über Sandrone – Name",
+ "Context": "Was ist falsch daran, mich Sandrone zu nennen? Hä, du fragst nach meinem ursprünglichen Namen? Hah ... Du willst es also wirklich von mir wissen? Na gut, na gut ... Ich erinnere mich noch gut daran, als ich zum ersten Mal die Augen öffnete. Alain hatte mich gerade erst erschaffen. Er gab mir damals direkt den Namen „Marionette“. Ich versuchte, ihn selbst laut auszusprechen. Aber ich bemerkte etwas ... Kompliziertes in seinem Gesichtsausdruck. Erst viel später verstand ich es. Es war eine Mischung aus Bedauern und tief empfundener Schuld. Er nannte mich nie wieder so. Jedenfalls erzählte er mir die Geschichte vom Narzissenkreuz-Verein und seiner Schwester. Danach forderte Alain etwas von mir. Er bestand am Ende darauf, dass ich meinen eigenen Lebensweg völlig frei wähle. Und dazu gehörte auch mein eigener Name. Ich sagte ihm, dass ich mit dem von ihm gegebenen Namen völlig einverstanden sei. „Marionette Guillotin“ ... Das ist doch ein ziemlich einzigartiger Name, würdest du mir da nicht zustimmen? Die Zarin sah das wohl etwas anders. Sie machte „Marionette“ später aus anderen Gründen zu meinem Titel als Elf der Fatui. Heh ... Vielleicht war das einfach nur eine weitere sogenannte „Fügung des Schicksals“."
+ },
+ {
+ "Title": "Über Sandrone – Schlafen",
+ "Context": "Als ich erschaffen wurde, war es mir zu mühselig, einen Platz zum Hinlegen zu suchen, also habe ich meistens nur auf einem Stuhl „geschlafen“. Erst in Snezhnaya gewöhnte ich mich dann an Betten. Ich muss schon sagen, nach einem anstrengenden Tag mit meinen „Kollegen“ ist es wunderbar gemütlich, etwas Bequemes zu tragen und sich unter der Bettdecke zu verstecken. Sensoren und Gefühlsschaltkreise vermitteln mir dabei Sicherheit. Ich verstehe jetzt wirklich sehr gut, warum die Menschen so gerne und lange ausschlafen. Betten bringen aber auch eigene Probleme mit sich. Mein Aufziehschlüssel hindert mich am Schlafen auf dem Rücken, und auf der Seite verliere ich leicht das Gleichgewicht. Ich muss also auf dem Bauch schlafen."
+ },
+ {
+ "Title": "Über uns – Tagebuch",
+ "Context": "Du hast mein Tagebuch gelesen. Findest du also nicht, dass es an der Zeit ist, ein paar deiner eigenen Geheimnisse zu teilen, damit wir quitt sind? Häh? Dein Abenteurerhandbuch? Was soll ich denn damit? Wenn ich wissen wollte, was du jeden Tag machst, würde ich mir das einfach von Katheryne erzählen lassen."
+ },
+ {
+ "Title": "Über uns – Standpunkte",
+ "Context": "Wir kennen uns jetzt vielleicht besser, aber wenn wir in Snezhnaya ankommen, müssen wir uns immer noch an die Regeln halten. Schließlich bekämpfst du die Fatui schon seit deiner Ankunft ... Wer weiß, was du dort anrichtest. Natürlich werde ich mich bemühen, dir das Leben nicht schwer zu machen. Ich hoffe, du tust das Gleiche für mich. Einander zu helfen, weil man Verständnis füreinander hat, so machen das doch Gefährten, oder?"
+ },
+ {
+ "Title": "Über „Sternenkeile“ ...",
+ "Context": "Das passt gut zu mir – Kryo ist nützlich. Zum Beispiel muss ich mir nach langen Berechnungen keine Sorgen mehr machen, zu überhitzen."
+ },
+ {
+ "Title": "Willst du mir etwas mitteilen?",
+ "Context": "Als Pulonia weg war, wurde mein Leben plötzlich viel schwieriger. Deshalb erschuf ich Fagio. Sie ist meine „Facilitatrice Automatisé Généraliste Interactif et Omnitâche“. Sie erledigt lästige, unwichtige Aufgaben für mich, mit denen ich lieber nicht meine Zeit verschwenden möchte. Außerdem kann sie auch kämpfen. Hm, du findest ihren vollen Namen zu lang und ... schwer zu verstehen? Bekommen nicht alle Arbeitsmaschinen so ihre Namen? Alain hat sich Pulonia ausgedacht, was für „Prospektive Undulation: Lokalisierter Obacht- und Investigativ-Automaton“ steht. Ich dachte, alle benennen Dinge so. Du denkst also wirklich, so etwas ist erblich ...?"
+ },
+ {
+ "Title": "Interessante Vorkommnisse ...",
+ "Context": "Abseits meiner Forschung denke ich manchmal über tiefgründige Fragen nach. Jedes Volk hat eigene Vorstellungen vom Tod. Ich höre Leute oft über das „Jenseits“, den „Ruheort der Seelen“ und dergleichen reden ... Meine eigene Erinnerung ist jedoch völlig leer. Das gilt für die Zeit, als mein Kern im Kampf gegen Il Dottore beschädigt wurde, bis der „Sternenkeil“ Alains Vermächtnis und mich reaktivierte. Wohin gehen mechanische Konstrukte oder „Puppen“, wenn sie sterben? Wie werden unsere „Seelen“ in dieser Welt eigentlich definiert? Haben wir überhaupt eine Seele? Da es keine Antworten gibt, wende ich mich immer wieder meiner Forschung zu. Aber Wissen ist der Grundpfeiler der Welt. Wenn sich diese Steine immer weiter stapeln, werde ich durch ihre bloße Höhe eines Tages die Antworten auf meine Zweifel erreichen."
+ },
+ {
+ "Title": "Über Citlali ...",
+ "Context": "Diese große Schamanin wirkt sehr nett. Ich frage mich, ob sie wirklich schon so alt ist. Sie hat jedenfalls noch viel Energie. Allerdings regt sie sich manchmal vielleicht ein bisschen zu sehr auf. Was ich denn genau damit meine? Nun ja, ich erzählte ihr neulich, dass wir beide unter Wasser nach etwas suchen wollen ... Und davor sagte ich noch, dass du in Nod-Krai warst und Columbina geholfen hast, ihren Namen zurückzubekommen ... Sie wurde ganz aufgeregt und knallrot. Ich frage mich, ob das etwas mit ihrem Alter zu tun hat ..."
+ },
+ {
+ "Title": "Über Lynette ...",
+ "Context": "Ich weiß nicht, wie sie das macht! Dieses Katzenmädchen findet immer die schwächste Stelle in jeder Maschine, und dann ... Pfft, kaputt. Ihr Bruder sollte mal mit ihr reden. *Seufz* Vergiss es ... Ich schätze, das ist wirklich ein Talent. Vielleicht sollte sie meine zukünftigen Erfindungen testen. Wenn meine Maschinen ihre Neugier nicht überleben, welche Chance haben sie dann überhaupt in einem Kampf?"
+ },
+ {
+ "Title": "Über Alain Guillotin ...",
+ "Context": "#Nachdem Alain gestorben war, habe ich einen Grabstein für ihn aufgestellt. Als er noch lebte, bat er mich darum, seine Grabinschrift für ihn zu schreiben. Und das habe ich getan. Schwierig war das nicht{NON_BREAK_SPACE}– ich listete seine Taten auf und wählte ein passendes Zitat, dass seine Denkweisen perfekt einfangen sollte. Ich entschied mich für „Bedauerlicherweise gibt es nichts mehr zu sagen.“ Er hat das wirklich sehr oft gesagt. Du findest, dass das ein wenig zu hoffnungslos klingt? Hah, das würden wohl nur Leute denken, die ihn nicht kannten. Er lächelte nämlich immer, wenn er diesen Satz sagte. Es war kein Zeichen der Resignation, er gab nicht auf. Ironischerweise klang es bei ihm fast nach einer tiefen Zufriedenheit. Wie die Lösung eines ganz normalen Matheproblems. Der Tod ist nur ein stilles Gleichheitszeichen, und er steht nun auf der anderen Seite der Gleichung."
+ },
+ {
+ "Title": "Über die Zarin des Eises ...",
+ "Context": "Selbst ich werde immer noch von den Fehlern in meinem Herzen geplagt, aber Ihre Majestät die Zarin ... Wie hat sie es nur geschafft, ihre Gefühle so völlig einzufrieren?"
+ },
+ {
+ "Title": "Über „Pierro“ ...",
+ "Context": "Immerzu erteilt er Befehle ... Irgendwie scheint die Welt, die sich in seinen Augen spiegelt, weiter weg zu sein als bei allen anderen. Als ich ihn zum ersten Mal sah, wusste ich, dass diese Welt ihm zu viel genommen hatte."
+ },
+ {
+ "Title": "Über „Capitano“ ...",
+ "Context": "Jeder weiß, dass Il Capitano seine Maske nicht gerne abnimmt, aber das hält ihn nicht davon ab, seinen Tee auszutrinken, wann immer wir uns treffen."
+ },
+ {
+ "Title": "Über „Il Dottore“ ...",
+ "Context": "Du solltest dir vielleicht die Ohren zuhalten. Ich fürchte, ich werde meine Gefühle nicht kontrollieren können."
+ },
+ {
+ "Title": "Über Columbina – Nervtötend",
+ "Context": "Columbina hat mich früher in den Wahnsinn getrieben, und um ehrlich zu sein, tut sie das noch immer. Ich dachte, das Leben wäre ruhiger ohne sie. Wer hätte gedacht, dass ich noch genervter bin, wenn sie nicht hier ist! Ugh, das ist zum Verrücktwerden!"
+ },
+ {
+ "Title": "Über Columbina – Das Leben",
+ "Context": "Sie führt gerade so ein glückliches Leben. Ihre Familie und Freunde sind an ihrer Seite und sie kann reisen, wann immer sie Zeit hat ... Warum kann ich nicht auch so ein Glück haben? Vergiss es, ich bin nicht neidisch. Wir alle wissen, dass sie es verdient hat, glücklich zu sein."
+ },
+ {
+ "Title": "Über Arlecchino ...",
+ "Context": "Arlecchino ist eine Frau, die zu ihrem Wort steht. Sie handelt entschlossen und man kann sich darauf verlassen, dass sie ihre Aufgaben erledigt. Rein aus beruflicher Sicht wäre es schön, wenn alle meine Kollegen versuchen würden, sich ein Beispiel an ihr zu nehmen."
+ },
+ {
+ "Title": "Über „Pulcinella“ ...",
+ "Context": "Er ist der Vorsitzende der Snezhnograd-Wetsche, obwohl er oft eher wie ... ihr Aufseher wirkt. Jede abgegebene Stimme in der Wetsche beeinflusst die Interessen unzähliger Fraktionen. So viele gegensätzliche Anliegen in Einklang zu bringen, schaffen nur die gerissensten Köpfe. Sobald du das verstehst, erkennst du, wie unheimlich er wirklich ist."
+ },
+ {
+ "Title": "Über „Pantalone“ ...",
+ "Context": "Man sollte meinen, dass seine Beziehung und Geschäfte mit Il Dottore von Anfang an ordentlich untersucht wurden, oder? Warum dauerte die Bewilligung meiner Forschungsgelder zehnmal länger als bei diesem verrückten Il Dottore? Da war doch eindeutig etwas faul! Ich sprach Pantalone direkt darauf an! Er sah mich mit diesem dümmlichen Lächeln an und sagte: „Ach du meine Güte! Hat unser Fräulein Sandrone endlich Interesse für Finanzen entwickelt? Ich kann dir ein paar Bücher empfehlen. Vielleicht solltest du mit dem Buch ‚100 Sätze, die dir Manieren beibringen‘ anfangen.“"
+ },
+ {
+ "Title": "Über Rosalyne ...",
+ "Context": "Sie hat immer für sich selbst gelebt. Sie liebte auf ihre eigene Art und hasste auch auf ihre eigene Art. Kein Wunder, dass sie so schnell ausgebrannt ist. Dennoch erstrahlte ihre Flamme in einer einzigartigen Farbe, bis zu dem Moment, in dem sie flackernd im Nichts verschwand."
+ },
+ {
+ "Title": "Über den „Grafen“ ...",
+ "Context": "Noch so eine Nervensäge ... Naja, in jeder Hinsicht. Er könnte seine Tage doch einfach glücklich mit seinen Geschwistern verbringen. Warum bestand er überhaupt darauf, ein Elf der Fatui zu werden? Und wann geht endlich in seinen dicken Schädel rein, dass nicht jeder ständig auf einen Kampf aus ist?"
+ },
+ {
+ "Title": "Ich will mehr über Sandrone erfahren I",
+ "Context": "Hmm? Ich habe nicht die Angewohnheit, meine Lebensgeschichte einfach so mit anderen zu teilen. Aber wenn ich mich schon öffnen soll, können wir dann wenigstens auf schönes Wetter warten und das bei Tee und Kuchen tun?"
+ },
+ {
+ "Title": "Ich will mehr über Sandrone erfahren II",
+ "Context": "Meine Kollegen bei den Fatui sind vielleicht nicht die, die ich mir aussuchen würde, aber man kann nicht leugnen, dass es ein hervorragender Ort zum Forschen ist. Die Zarin ist großzügig mit ihren Ressourcen und Geldern. Ich würde sagen, diese Rechnung geht für mich auf."
+ },
+ {
+ "Title": "Ich will mehr über Sandrone erfahren III",
+ "Context": "Es hat mich nie gestört, dass Alain mich nach dem Vorbild seiner Schwester Mary-Ann erschaffen hat, oder dass er mich „Marionette“ nannte. So wie ich das sehe, sind das einfach die Folgen meiner Geburt. Stört es dich etwa, dass du wie deine Eltern aussiehst oder ihren Familiennamen trägst?"
+ },
+ {
+ "Title": "Ich will mehr über Sandrone erfahren IV",
+ "Context": "Ich mag Mathematik. Eine Welt aus Formeln und Logik besitzt eine Eleganz, die in Gewissheit verankert ist. Ich mag auch Musik. Sie ist ihr in vielen Dingen wirklich sehr ähnlich. Früher war Musizieren für mich ein mathematisches Problem. Noten und Takt mussten im perfekten Gleichgewicht sein, ganz ohne Platz für Abweichungen. Später habe ich dann etwas Wichtiges erkannt. Kleine Fehlerchen oder sogar richtige Patzer bei einem Auftritt machen die Musik eigentlich noch viel schöner. Eine kleine Pause hier, eine Improvisation dort ... Genau in solchen winzigen Fehlern wird die wahre Emotion geboren. Ein Widerhall im Herzen des Musikers, sozusagen."
+ },
+ {
+ "Title": "Ich will mehr über Sandrone erfahren V",
+ "Context": "Was die Welt gibt, wird die Welt wieder nehmen. Leben heißt zu gewinnen und zu verlieren. Man sammelt auf, was die Welt nicht greifen kann. Bei Verlusten und Abschieden hält man es fest. Und man geht weiter vorwärts. Wenn jemand sich nur wünscht, „zu leben“, ist das denn ein zu unbedeutender Wunsch? Wie bei jemandem, der die Welt nur rettet, um „sich selbst zu retten“. Ist ein solcher Grund zu einfach? Zu leben, zu fühlen, zu bezeugen. Eines Tages werden die Dinge, die die Welt nicht nehmen kann, vielleicht zahlreich genug sein, um sie zutiefst zu erschüttern."
+ },
+ {
+ "Title": "Sandrones Hobbys ...",
+ "Context": "Neben Musik, Maschinen und Mathematik mag ich auch den Gartenbau ... Wenn die Bedingungen es zulassen. Ich dokumentiere gerne, wie meine Pflanzen wachsen und gedeihen. Die meisten brauchen kaum Hilfe. Sie sind eigenständig und robust. Früher dachte ich, ich wäre genauso."
+ },
+ {
+ "Title": "Sandrones Sorgen ...",
+ "Context": "#Jedes Mal, wenn ich ein kleines flauschiges Tier sehe, möchte ich es einfach hochheben und ganz fest drücken ... Aber die meisten Tiere mögen keine Maschinen, also laufen sie immer weg, wenn sie mich sehen. He! Schau mich nicht so an! Ich will dein Mitleid nicht. Was ist schon dabei, wenn ich sie nicht umarmen kann? Es ist keine ... Es ist keine große Sache{NON_BREAK_SPACE}..."
+ },
+ {
+ "Title": "Was sie so mag ...",
+ "Context": "Dank dieses Körpers habe ich weder Allergien noch Magenprobleme. Deshalb ist Essen für mich purer Genuss. Aber wenn ich mich entscheiden müsste ... Hmm, ich glaube, kleine, feine Gebäckstücke mag ich am liebsten. Schon ihre wunderschönen Formen machen mich glücklich. Das ist ein doppelter Genuss für Augen und Seele."
+ },
+ {
+ "Title": "Was sie nicht mag ...",
+ "Context": "Ich mag kein fettiges, scharfes Essen. Das hat nichts mit dem Geschmack zu tun, es ist nur schwer zu vermeiden, dass sich der Geruch in meiner Kleidung festsetzt. Das ist sehr unelegant für eine Dame."
+ },
+ {
+ "Title": "Geschenk erhalten I",
+ "Context": "Hmpf ... Ich tue dir mal einen Gefallen und höre mir an, wie du das zubereitet hast. Vielleicht kann ich dir ein paar Ratschläge geben. Es würde sich für eine Dame nicht ziemen, diese Gelegenheit ungenutzt zu lassen."
+ },
+ {
+ "Title": "Geschenk erhalten II",
+ "Context": "Oh? Das ist gar nicht mal so schlecht. Ich werde den Gefallen erwidern müssen, wenn wir uns das nächste Mal auf einen Tee treffen."
+ },
+ {
+ "Title": "Geschenk erhalten III",
+ "Context": "Fagio, ich habe hier etwas, das du wegräumen sollst."
+ },
+ {
+ "Title": "Dein Geburtstag ...",
+ "Context": "Hmpf. Hier, nimm das. Normalerweise gebe ich so etwas nicht her, aber heute ist ein besonderer Tag, denn es ist der Tag, an dem du auf die Welt gekommen bist. Ich habe Arlecchino und Columbina eingeladen und noch ein paar gemeinsame Freunde. Ich habe für diesen Anlass sogar einen besonderen Kuchen gebacken ... Also freu dich am besten darauf."
+ },
+ {
+ "Title": "Gedanken über den Aufstieg – Beginn",
+ "Context": "Berechnung läuft."
+ },
+ {
+ "Title": "Gedanken über den Aufstieg – Fortschritt",
+ "Context": "Gebe Variablen ein ..."
+ },
+ {
+ "Title": "Gedanken über den Aufstieg – Höhepunkt",
+ "Context": "Der Fortschritt ist reibungslos."
+ },
+ {
+ "Title": "Gedanken über den Aufstieg – Ende",
+ "Context": "Die Ordnung der Dinge in ihre Einzelteile zerlegen. Wetten, du bist jetzt beeindruckt von mir? Hahaha ..."
+ },
+ {
+ "Title": "Elementarfähigkeit I",
+ "Context": "Mach mal eine Pause."
+ },
+ {
+ "Title": "Elementarfähigkeit II",
+ "Context": "Komm schon, bleib dran."
+ },
+ {
+ "Title": "Elementarfähigkeit III",
+ "Context": "Wie lästig."
+ },
+ {
+ "Title": "Elementarfähigkeit IV",
+ "Context": "Hmpf."
+ },
+ {
+ "Title": "Elementarfähigkeit V",
+ "Context": "Hehe ..."
+ },
+ {
+ "Title": "Elementarfähigkeit VI",
+ "Context": "Schneller!"
+ },
+ {
+ "Title": "Spezialfähigkeit I",
+ "Context": "Testen wir meine Hypothese."
+ },
+ {
+ "Title": "Spezialfähigkeit II",
+ "Context": "Ein wenig Unterhaltung zur Teezeit."
+ },
+ {
+ "Title": "Spezialfähigkeit III",
+ "Context": "Hmpf, was für ein Witz."
+ },
+ {
+ "Title": "Truhe öffnen I",
+ "Context": "Hä? Die ganze Arbeit nur dafür?"
+ },
+ {
+ "Title": "Truhe öffnen II",
+ "Context": "Also, was ist drin? N... Nicht, dass es mich interessiert!"
+ },
+ {
+ "Title": "Truhe öffnen III",
+ "Context": "Dafür hast du dir ganz schön Mühe gegeben, oder? Es gehört alles dir."
+ },
+ {
+ "Title": "Niedrige LP I",
+ "Context": "Fagio! Kannst du noch weitermachen?"
+ },
+ {
+ "Title": "Niedrige LP II",
+ "Context": "Der Sieg steht auf der Kippe ..."
+ },
+ {
+ "Title": "Niedrige LP III",
+ "Context": "Jeder Kampf hat seine Wendungen!"
+ },
+ {
+ "Title": "Verbündeter hat niedrige LP I",
+ "Context": "He! Bist du noch bei uns?"
+ },
+ {
+ "Title": "Verbündeter hat niedrige LP II",
+ "Context": "Pass auf! Ich kann nur Maschinen reparieren!"
+ },
+ {
+ "Title": "Ohnmächtig I",
+ "Context": "Waren meine Berechnungen ... falsch ...?"
+ },
+ {
+ "Title": "Ohnmächtig II",
+ "Context": "Diese Teegesellschaft ... ist vorbei ..."
+ },
+ {
+ "Title": "Ohnmächtig III",
+ "Context": "Bedauerlich ... Es gibt nichts mehr zu sagen ..."
+ },
+ {
+ "Title": "Leichten Treffer erlitten I",
+ "Context": "Finger weg."
+ },
+ {
+ "Title": "Leichten Treffer erlitten II",
+ "Context": "Wie unhöflich."
+ },
+ {
+ "Title": "Schweren Treffer erlitten I",
+ "Context": "Das wirst du bereuen ...!"
+ },
+ {
+ "Title": "Schweren Treffer erlitten II",
+ "Context": "Suchst du den Tod?"
+ },
+ {
+ "Title": "Truppenbeitritt I",
+ "Context": "Zeit, meine Formeln zu überprüfen."
+ },
+ {
+ "Title": "Truppenbeitritt II",
+ "Context": "Lass mich dir helfen."
+ },
+ {
+ "Title": "Truppenbeitritt III",
+ "Context": "Gehen wir, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Figurendetails",
+ "Context": "Alain nannte sie „Kleine Mary-Ann“. Das stand für den Grund, warum er sie erschaffen hatte – ein Familienmitglied, das er nicht vergessen konnte, ein kindischer Wunsch. Doch als sie die Augen öffnete und „Alain?“ sagte, beschloss er, sie nicht mehr so zu nennen. Es war nicht richtig. Es war nicht richtig, das Leben seiner Schwester, seine eigenen Fehler auf diesen kleinen, kunstvoll zusammengesetzten Körper zu laden. Sie sollte ihr eigenes Leben haben, wie jedes Wesen, das in diese Welt geboren wird.\nDoch manchmal, da nannte er sie in Gedanken noch immer so. Denn sie besaß die Unschuld, die Fröhlichkeit und die Güte, die zu diesem Namen passten – „Kleine Mary-Ann“.\nDie Leute in Snezhnaya nennen sie meistens „Herrin Marionette“. Die meisten sprechen dabei mit einer gewissen Angst vor der Autorität der Elf in der Stimme. Bei manchen klingt jedoch auch Respekt und Anerkennung für ihre Arbeitsweise durch – „Die entschlossene Herrin Marionette“, „Die ruhige und zuverlässige Herrin Marionette“ ...\nKollegen und Freunde nennen sie für gewöhnlich „Sandrone“. Ursprünglich war dies nur ein Codename, doch nach und nach wurde er, wenn von einigen Nahestehenden ausgesprochen, zu einer freundlichen Anrede, so, als hätte der Name das Aroma von Gebäck und Nachmittagstee angenommen, oder den eleganten Klang einer Dame beim Umblättern von Buchseiten und den wohlklingenden Rhythmus sich drehender Zahnräder ... Natürlich kann es manchmal auch das ungeduldige Klagen einer Dame sein und ihr Herumgeschimpfe bar jeder Etikette.\n„Wie möchtest du von anderen genannt werden?“, hat sie ein Freund einmal gefragt.\n„Ist mir egal. Das ist mir nicht wichtig“, sagte sie und fuhr gleichgültig fort: „Ich fand schon immer, dass Namen nur existieren, damit andere einen ohne Umstände ansprechen können. Wie jemand mich nennt, hängt größtenteils davon ab, welchen Teil von mir sie oder er wahrzunehmen bereit ist.“\nMit einer Miene, die sagte „Das klang jetzt aber ganz schön kompliziert“, sah sie ihr Freund an.\n„Also, was ich sagen will, ist: Egal, wie andere mich nennen, ich bin ich. Ich werde mich nicht ändern, nur weil sie mich anders bezeichnen. Da es mir selbst egal ist, sollen die Leute mich ruhig so nennen, wie es ihnen beliebt. Aber ob ich auf diese Anrede dann auch reagiere ... Hm, das ist eine andere Sache.“"
+ },
+ {
+ "Title": "Figurenhintergrund 1",
+ "Context": "An ihre Geburt erinnert sie sich noch sehr gut.\nIn der Dunkelheit öffnete sie die Augen und begann, ihre Umgebung zu erkunden. Sie saß auf einem Stuhl. Vor ihr stand ein älterer Mann, der sich als Alain Guillotin vorstellte.\nSie wiederholte den Namen und fragte dann, wie ihr eigener Name lautete. Der alte Mann vor ihr schwieg eine ganze Weile, als hätte er zuvor noch nie über diese Frage nachgedacht. Doch schließlich begann er zögernd den Mund zu öffnen und sagte mit einem Ausdruck, den sie noch nicht ganz deuten konnte: „Kleine Mary-Ann ...“\nKleine Mary-Ann. Sie wiederholte den Namen.\nDer Ausdruck des alten Mannes wurde jetzt noch schwerer zu deuten. „Wie seltsam“, dachte sie. „Warum kann ich fast alle Gegenstände in meinem Sichtfeld erkennen, aber nicht genau den Ausdruck in seinem Gesicht benennen? Das kommt auf die Liste der noch zu klärenden Fragen.“\nUnd von denen gab es eine Menge: Warum war sie hier? Wie war sie entstanden? Was war der Sinn ihrer Entstehung? Und wie konnte man die Kartoffeln fürs Abendessen möglichst gleichmäßig schneiden? Wie brachte man die Topfpflanze auf der Fensterbank dazu, die schönsten Blüten zu tragen ...\nManche offenen Fragen ließen sich leicht beantworten. Sie erforderten meist nur einfaches Lernen und genügend Zeit zum Üben. Doch andere Fragen waren tiefgründiger – so tiefgründig, dass selbst der alte Mann, der sie erschaffen hatte, sie noch nicht ergründet hatte.\nDie meiste Zeit verbrachte sie mit diesem alten Mann namens Alain Guillotin. Sie stellte fest, dass sie ihn nicht mochte. Er war langsam in seinen Bewegungen, schlampig bei der Arbeit, legte Manuskripte und Werkzeuge immer kreuz und quer ab und drückte ihr hin und wieder nutzlose Notizbücher in die Hand.\n„In deinem Leben gibt es überhaupt keine Ordnung“, sagte sie einmal ganz frei heraus. „Benutzte Dinge legst du nicht an ihren Ort zurück. Deine Notizen sind ein totales Chaos. Der Anfang und das Ende einer Formel stehen oft auf zwei völlig verschiedenen Zetteln. Und die liegen dann auch noch an den gegenüberliegenden Enden des Zimmers ...“\nAls der alte Mann diese unverblümten Beschwerden von ihr hörte, machte sich auf seinem Gesicht ein vielsagendes Lächeln breit. Es wirkte fast so, als hätte sie ihm ein Kompliment gemacht: „Haha ... Mary-Ann hat früher auch immer so etwas zu mir gesagt.“\nDas war einfach unbegreiflich.\nDoch mit der Zeit stellte sie fest, dass dieser alte Mann auch Seiten hatte, die sie mochte.\nSie mochte seinen konzentrierten Gesichtsausdruck, wenn er sich in seine Schriften vertiefte, und das Geräusch der Feder, die über das Papier kratzte. Sie mochte es, wenn er ihr die Prinzipien der Maschinen erklärte, und sie diskutierte gerne mit ihm am Arbeitstisch über mathematische Rätsel. Es gefiel ihr, wenn er ihr am Kaminfeuer Geschichten von früher erzählte, von Fontaine, wie es einst war. Vom Narzissenkreuz ... Sie mochte das sanfte Lächeln, das dabei auf seinem Gesicht erschien ...\nSie realisierte, dass dieser alte Mann zwar etwas ungepflegt und nachlässig war, aber dennoch überaus gütig, aufrichtig und voller Weisheit.\nNach und nach überwogen die liebenswerten Seiten des alten Mannes bei Weitem seine unangenehmen. Das brachte sie dazu, ihre früheren Handlungen und Entscheidungen zu hinterfragen.\nAls Alain bemerkte, dass sie angefangen hatte, in das Notizbuch zu schreiben, war er sehr überrascht.\nEs war offensichtlich, dass er am liebsten nach dem Grund gefragt hätte. Doch er fürchtete, seine Frage könnte sie dazu bringen, es sich anders zu überlegen. Also schluckte er seine Neugier mit aller Kraft hinunter.\n„Ich glaube, ich hasse dich“, sagte sie von sich aus.\nDass ihn dieser Satz verletzt hatte, stand ihm ins Gesicht geschrieben.\n„Aber ich habe erkannt, dass ich falsch lag. Dieses Urteil habe ich gefällt, als meine emotionale Logik und mein objektiver Vernunftmaßstab noch nicht ausgereift waren.“ Und sie erklärte weiter: „Jetzt denke ich, dass du ein sehr guter ‚Vater‘ bist.“\nDas Gegenüber stutzte kurz, und dann zeigte sich ein Lächeln, das teils freudig, teils wehmütig wirkte.\nWar er etwa kurz davor, zu weinen? Langsam lernte sie, solche Gesichtsausdrücke zu deuten. Aber die Gründe blieben ihr weiterhin rätselhaft ...\nUngeachtet dessen nahm sie ihr Notizbuch wieder zur Hand und begann zu schreiben."
+ },
+ {
+ "Title": "Figurenhintergrund 2",
+ "Context": "An Alains Tod erinnert sie sich noch sehr genau.\nKurz bevor er starb, konnte Alain das Bett nicht mehr verlassen, weshalb sie sich um alles kümmern musste. Anfangs reagierte er noch, wenn sie ihn rief, führte Gespräche mit ihr und hörte zu, wenn sie von den ganzen neuen Dingen erzählte, die sie beim Einkaufen gesehen und gehört hatte. Doch irgendwann wollte er nur noch allein und still in seinem Bett liegen.\nDann saß sie an seiner Seite und las, während sie ab und zu vom Kopfende des Bettes ein schrecklich langes Atemgeräusch hörte. Es klang, als hätte Alain sich an seinem eigenen Atem verschluckt, als würde die Luft ihm die Kehle zudrücken.\nAls Alain sie erschuf, gab er ihr den Tastsinn, den Geschmackssinn und sogar die Fähigkeit zu atmen. Sie konnte durch Atmen die Temperatur in ihrem Inneren regulieren, wie eine Art Kühlsystem. Doch in den letzten Momenten seines eigenen Lebens nahm die Welt ihm all diese Dinge weg. Eines nach dem anderen. Zuerst der Geschmackssinn, dann der Tastsinn, und nun war das Atmen an der Reihe.\nMehrmals dachte sie, er würde es nicht schaffen. Das war wohl sein letzter Atemzug. So dachte sie. Doch er hielt weiter durch. Immer und immer wieder.\nEinmal blickte sie zum Bett hinüber und stellte fest, dass Alain die Augen geöffnet hatte und sie ansah.\n„Ich dachte, diesmal hätte es geklappt“, sagte Alain.\n„Was meinst du damit?“\n„Ich dachte, ich wäre in ein anderes Land gelangt“, sagte Alain lächelnd. „Ich übe gerade, wie man stirbt.“\nEr wollte im Traum sterben, so erklärte es Alain ihr. Am besten in einem schönen Traum, mit einem klaren Himmel, dem Himmel von Fontaine. Dort läge er auf einer Wiese, zusammen mit seinen Freunden, zusammen mit seiner Schwester.\n„Bin ich auch in dem Traum?“, fragte sie.\n„Oh, nein“, antwortet er und erklärte weiter: „Du gehörst nicht zu der Welt, in die ich gehe, mein Kind. Hier wartet noch ein sehr, sehr langes Leben auf dich.“\n„Willst du in diese Welt gehen?“\nAlain stieß einen langen Seufzer aus.\n„Das ist für mich keine Frage des Wollens mehr.“ Er drehte den Kopf und blickte zur Decke, als würde sie in eine andere Welt führen. „Der Tod ist eine Frucht, die man im Leben nur ein einziges Mal kosten kann. Niemand weiß, wie sie wirklich schmeckt.“\n„Sie sieht auf jeden Fall ziemlich ungenießbar aus.“\n„Haha ... möglich.“ Alain konnte sich das Lachen nicht verkneifen, aber sie wusste nicht, was so lustig an dem war, was sie eben gesagt hatte.\n„Aber oft sind es ja nicht die Toten, die Schmerz erleiden“, fuhr Alain fort. „Den Schmerz erleiden diejenigen, die zurückbleiben.“\nDiese Worte klangen nicht nur wie eine Prophezeiung, sondern eher wie eine Erkenntnis. Doch wie auch immer – Alain hatte recht.\nNach Alains Tod ging sie weiterhin einkaufen, obwohl niemand mehr da war, der die Sachen überhaupt benötigen würde. Und sie pflegte weiterhin den Garten und hielt Pulonia instand. Wozu all das gut sein sollte, wusste sie aber auch nicht.\nVielleicht hatte sie diese eine Tatsache einfach noch nicht akzeptiert. Oder sie wusste schlicht nicht, was sie sonst tun sollte. So dachte sie zumindest, und es ließ ihr einfach keine Ruhe.\n„Also tu einfach, was du wirklich tun möchtest, und suche nach deinen eigenen Wünschen, mein Kind.“\nOhne ersichtlichen Grund erinnerte sie sich an die Worte, die Alain kurz vor seinem Tod zu ihr gesagt hatte.\nIch habe nichts, was ich tun möchte, und auch keinen Wunsch, so sagte sie sich.\nAber ich sollte danach suchen, so dachte sie sich andererseits.\n„Na gut, Alain“, sprach sie mit Blick auf das leere Bett. „Scheint so, als wäre ich jetzt an der Reihe.“\n„Ich muss üben, wie man lebt.“"
+ },
+ {
+ "Title": "Figurenhintergrund 3",
+ "Context": "Sie hätte nie gedacht, dass sie so lange in Snezhnaya bleiben würde. Ebenso wenig hätte sie gedacht, dass es auf der Welt ein derart kaltes Land geben könnte – sie musste sogar erst ihren Kopf auftauen, bevor sie klar denken konnte!\nDas Leben bei den „Fatui“ erschien ihr leicht, ja sogar angenehm. Sie musste nicht selbst auf den Markt gehen und einkaufen. Sie musste sich nicht um den Alltag anderer kümmern. Im Gegenteil – überall genoss sie die Vorzüge, die den Elf zustanden. Auch die Aufträge, die die Zarin ihr zuteilte, waren für ein Genie wie sie denkbar einfach.\nAls sie eines Tages ein Datum in ihr Tagebuch schrieb, stellte sie überrascht fest, dass die Zeit, die sie hier verbracht hatte, die Zeit, die sie in Fontaine gemeinsam mit Alain verbracht hatte, mühelos schon lange überschritten hatte.\nFast so, als wäre es zu einem zweiten Zuhause geworden, dachte sie.\nAber wo war dann eigentlich ihr Zuhause? Und auch fragte sie sich, was „Zuhause“ überhaupt bedeutete?\nEin Ort, an dem man gebraucht wird? Nun, ihre Arbeit bei den Fatui war unersetzlich – oder zumindest nur sehr schwer zu ersetzen. Auch die Zarin brauchte sie ganz offensichtlich.\nOder ein Ort, an dem man sich wohlfühlt? Snezhnaya ist eigentlich ganz gemütlich. Die Ausrüstung, die sie für die Forschung braucht, ist in beinahe erschreckender Vollständigkeit vorhanden. Und ab und zu kann sie sogar in die Oper gehen.\nOder ist es doch der Ort, an dem man „Familie“ hat? Familie ... Jetzt hat sie ja nur noch Pulonia. Ist also dort, wo Pulonia ist, ihr Zuhause? Wenn sie dann zusammen mit Pulonia in ein anderes Land ginge, zum Beispiel nach Mondstadt, wäre Mondstadt dann ihr Zuhause?\nLetzten Endes lag die Wurzel des Problems darin, dass sie nicht wusste, was sie eigentlich tun wollte. Was ihr Wunsch war. Das wurde ihr nun bewusst. Sie ließ sich einfach nur mit dem Strom treiben und klammerte sich am gewohnten Gefühl fest, „gebraucht zu werden“.\nSie kam sich jämmerlich vor, wusste aber auch nicht, wie sie etwas ändern sollte. Und das nervte sie wiederum ungemein.\nWenn sie wirklich etwas sagen müsste, dass ihr an Snezhnaya nicht gefiel, dann wohl, dass es unter ihren Kollegen viel zu viele Leute gab, die sie nicht ausstehen konnte, Leute, die ihr einfach zuwider waren.\nAnfangs beobachtete sie ihre Gefühle mit Vorsicht. Sie befürchtete, dass es ihr so ergehen könnte wie mit Alain – dass sie zunächst Abneigung empfand, nur um später festzustellen, dass auch ihre Kollegen Seiten hatten, die ihr zusagten.\nAber es ging einfach nicht. Sie stellte fest, dass sie manche Menschen auch nach langer Zeit noch abstoßend fand, egal wie sehr sie auch versuchte, die Dinge objektiv zu betrachten. Im Gegensatz zu Alain überwogen bei diesen Menschen die Seiten, die sie nicht mochte, bei Weitem die, die sie mochte. Nein, es gab nicht einmal Seiten, die sie mochte.\nUnd sie wusste ebenso wenig, wie sie daran etwas ändern konnte. Sie wollte weder andere verändern noch sich selbst. Mensch, war das vielleicht nervig!\nVielleicht war sie noch dabei zu lernen. Noch dabei zu üben, wie man lebt. Vielleicht hatte sie noch nicht genug erlebt, um ihre Erlebnisse und Gefühle mit vorherigen abzugleichen, nicht genug Wissen. Wissen ist das Fundament der Welt, hatte sie Alain oft sagen gehört. Und das sagte sie auch immer wieder zu sich selbst.\nSie hoffte, dass sie im Laufe der Zeit, während sie weiterhin Stein um Stein aufeinanderschichtete, die Antworten auf diese Fragen finden würde. Es eilte nicht. Sie hatte alle Zeit der Welt.\nAber was das Jetzt angeht ... Es heißt, die Zarin hat eine neue Elf eingestellt, die den ganzen Tag im Garten Lieder singt? Hm, das macht mich neugierig. Mal nachsehen ..."
+ },
+ {
+ "Title": "Figurenhintergrund 4",
+ "Context": "„Unbegreiflich!!!\nWie kann es auf dieser Welt nur so einen Menschen geben?! Ohne jeden Grund folgt sie mir den ganzen Tag. Ohne jeden Grund steht sie mitten in der Nacht vor meiner Tür und singt. Und ohne jeden Grund platzt sie in meine private Nachmittagstee-Zeit hinein!\nSelbst, nachdem ich ihr eine Verwarnung erteilt und ihr sogar zur Vergeltung schwere Aufziehschlüssel zum Tragen aufgeladen habe, zeigt diese Person noch immer nicht die geringste Reue – im Gegenteil, sie klebt nur noch hartnäckiger an mir! Versteht sie denn nichts von sozialer Distanz und Privatsphäre unter Menschen? Angeblich hat sie wohl auch tatsächlich eine ganze Woche lang mit diesen schweren Aufziehschlüsseln auf dem Rücken gelebt?! Was soll das darstellen? Eine Kriegserklärung? Damit alle sehen, dass sie von mir schikaniert wurde? Verdammt, wenn dieses Biest es nochmal wagen sollte, meine Teezeit am Nachmittag zu stören, werde ich ihr das ekligste Getränk aller Zeiten servieren!“\nDoch als Columbina das Getränk ohne jedes Zögern trank und ein leises Wimmern von sich gab, wurde Sandrone plötzlich wieder weich ums Herz.\n„Was ist das denn jetzt? Sieht es jetzt nicht wirklich so aus, als würde ich sie schikanieren?! Denkt diese Frau denn gar nicht daran, dass jemand ihr etwas antun könnte? Nicht mal eine Sekunde lang misstrauisch sein?! Wie naiv kann man eigentlich sein?!“\nMit einer verworrenen Mischung aus Reue und schlechtem Gewissen servierte Sandrone ihr erneut eine Auswahl kostbaren Teegebäcks. Als sie das erneute Lächeln auf ihrem Gesicht sah, fühlte sich Sandrone plötzlich wieder ganz seltsam. Mensch, wie nervig!\nBesonders als ihr Gegenüber nach einer Weile einfach ohne jede Hemmung anfing, in ihrem Zimmer ein Nachmittagsschläfchen zu halten, wurde dieses Gefühl der Gereiztheit noch stärker.\n„Hast du denn kein eigenes Zimmer?!“, fragte sie vorwurfsvoll.\n„Ja. Aber hier fühle ich mich geborgen“, antwortete ihr Gegenüber mit der größten Selbstverständlichkeit – als wäre Sandrone selbst diejenige, die als seltsam gelten musste, so eine Frage überhaupt zu stellen.\n„Warte nur.“ Sandrone fasste im Stillen einen Entschluss: „Nächstes Mal, nächstes Mal, da werfe ich diese Person definitiv raus! Und wenn sie nicht geht, dann fliegt sie mitsamt dem Bett im hohen Bogen raus! Ein Bett im Tausch für etwas Ruhe und Privatsphäre – das ist es allemal wert!“\nDoch als sie Columbina das nächste Mal in ihrem Bett liegen sah, wurde sie wieder weich. Denn im Traum schien sie zu weinen.\n„Was soll das? Warum musst du ausgerechnet jetzt diese Mitleidstour fahren? Sonst wirkst du doch auch immer so sorglos. Du vertraust anderen viel zu leicht, bist naiv und gutherzig. Als würdest du wirklich glauben, dass alle um dich herum gute Menschen sind. Als wäre alles in der ganzen weiten Welt nur schön.\nFast schon ein wenig ...\nein wenig wie mein früheres Ich“, sagte ihr eine innere Stimme.\nSchnell schüttelte sie heftig den Kopf. „Überhaupt nicht!“, widersprach sie sich selbst, „Zumindest bin ich klüger als sie!“\nAls Columbina aufwachte und bemerkte, dass jemand sie zugedeckt hatte, lächelte sie Sandrone an.\n„Das war ich nicht“, log sie unumwunden. „Pulonia hat dir die Decke übergelegt.“\nAber warum hatte sie gelogen? Sie verstand sich selbst nicht. Sie wusste nur, dass sie es in dem Moment nicht zugeben wollte. Auf keinen Fall.\n„Dann danke ich dir, Pulonia“, sagte sie feierlich zu Pulonia.\n„Was hast du geträumt?“ Die Neugier hatte jetzt doch die Überhand gewonnen.\nNach einem kurzen Moment der Stille begann Columbina, von ihrer Vergangenheit zu erzählen. Sie sprach nur, weil sie gefragt worden war. Selbstverständlich und völlig arglos.\nNachdem sie alles gehört hatte, war Sandrone in ihrer Überzeugung nur noch bestärkter: Sie hatte richtig gelegen, sie beide waren sich überhaupt nicht ähnlich.\nDie Welt hat Sandrone genommen, was sie einst besaß. Aber Columbina ... Sie hat nie wirklich etwas besessen. Das waren zwei völlig verschiedene Dinge.\n„Ist das der Grund, warum du abends so oft im Hof stehst und den Mond betrachtest?“\nSie nickte.\n„... Wenn du möchtest, kann dir Pulonia heute im Garten Gesellschaft leisten.“\n„Wirklich?“, fragte ihr Gegenüber.\nSandrone erwiderte nichts.\n„Danke, Sandrone.“\n„Hmpf, bedank dich bei Pulonia.“ Sandrone war genervt. „Und jetzt raus aus meinem Zimmer. Und nimm Pulonia gleich mit.“\nDas war das erste Mal seit Alains Tod, dass Sandrone ohne Pulonia an ihrer Seite war. Doch seltsamerweise schlief sie sehr ruhig, so, als hätte auch ein Teil von Sandrone Trost erhalten, als Pulonia diese andere Person trösten hatte können. Sie konnte es nicht gut in Worte fassen, aber sie spürte, dass sie das Richtige getan hatte.\nDoch am nächsten Tag, als Pulonia mit einer Blütenkrone auf dem Kopf und am ganzen Körper mit frischen Blumen geschmückt auf der Versammlung der Fatui auftauchte, schwor sie sich erneut zähneknirschend, dass sie dieser Type ohne jedes Benehmen nie wieder klein beigeben würde!\n„Co–lum–bi–na!!!“\nUnd so wurde Columbina an jenem Tag dazu verdonnert, brav vor Sandrones Zimmertür zu stehen – solange Sandrone damit beschäftigt war, die störenden Blumen von Pulonia zu entfernen. Und um Columbinas Hals hing ein Schild, auf dem stand: „Ich bin ein böses Kind, dass sich an den Sachen anderer Leute vergreift.“\nUnd trotz alledem schien sie irgendwie ziemlich fröhlich zu sein."
+ },
+ {
+ "Title": "Figurenhintergrund 5",
+ "Context": "Mit Hilfe von Alains „Vermächtnis“ erlebte sie ihre zweite Geburt.\nSie hatte sich immer für klug gehalten. Zumindest klüger als die meisten. Doch erst jetzt wurde ihr bewusst, dass sie in Wahrheit viel begriffsstutziger war, als sie gedacht hatte.\nSie hätte das schon viel früher tun sollen, sagte sie zu sich. Sie hätte schon früher ihr Inneres annehmen sollen, die Wahrheit über Verlust und das, was bleibt, verstehen lernen sollen. Sie hätte ihren Freunden öfter danken sollen. Überhaupt mehr Freunde finden sollen. Hätte nach Fontaine zurückkehren sollen, um Alains Grab zu besuchen und ihm alles zu erzählen, was sie nach ihrem Weggehen erlebt hatte ...\nColumbina entgegnete ihr, dass es nie zu spät sei, damit anzufangen. Auch diesen Satz hatte Columbina von jemand anderem gelernt.\nEin wenig trotzig schnaubte sie. Dass ausgerechnet diese Person ihr eines Tages beibringen würde, wie man lebt, damit hatte sie nun wirklich nicht gerechnet. Aber sie nahm es an. Sie gab zu, dass Columbina recht hatte.\nAls man in Snezhnaya von ihrer Wiederbelebung erfuhr, übermittelte man ihr natürlich die besten Wünsche. Zudem wurde ihr „großzügigerweise“ gestattet, die „Arbeitsfreistellung zur Trauerbewältigung“, auf die sie dank ihres Todes Anspruch hatte, zu genießen. Was Sandrones Wunsch betraf, weiterhin bei den Fatui zu bleiben, so verlor die Zarin nicht viele Worte und gewährte dies selbstverständlich.\nSie wusste, dass gewisse Leute darüber nicht erfreut sein würden. Denn ihre Wiederbelebung bedeutete, dass Macht und Vorteile, die man sich nach ihrem Tod unter den Nagel gerissen hatte, nun wieder in Luft aufgelöst waren.\nAber was kümmerte es sie, was andere dachten? Jetzt lebte sie so, wie sie wollte. Das war ihr zweites Leben. Die Tage sollten freier sein als früher, und wenn sie schlecht drauf war, würde sie noch heftiger fluchen als zuvor. Ha, was denn auch sonst? Glaubte da etwa jemand allen Ernstes, die Abenteurergilde mitsamt all den Katherynes stünde nun endlich unter seinem Befehl? Im Leben nicht.\nNatürlich war es nicht immer so entspannt. Jedes Mal, wenn sie eine Einladung zu einer Versammlung der Fatui erhielt, verdrehte sie die Augen wie eh und je und fing genervt an zu fluchen.\n„Ts, warum gibt es immer noch so viele Versammlungen? Wie nervig!“"
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "Als sie den großen Kerl zum ersten Mal sah, streckte er ihr die Hand entgegen.\nSimples anthropomorphes Verhalten. So zumindest erklärte es Alain. Pulonia sei im Kern eine arithmetische Maschine, auch genannt „Prospektive Undulation: Lokalisierter Obacht- und Investigativ-Automaton“. Doch er wünsche sich, dass Pulonia einige menschenähnliche Züge besitze. Er wolle nicht, dass andere ihn als kalte Maschine betrachteten. Genau wie sie sei auch Pulonia einzigartig.\nSie freute sich, ein neues Familienmitglied zu haben. Sie nahm ihn mit auf Spaziergänge und brachte ihm bei, Blumen und Vögel zu unterscheiden. Doch Pulonia lernte sehr langsam. Viel langsamer als sie. Alain erklärte, das liege daran, dass Pulonias gesamte Rechenleistung für die Berechnung der Zukunft verwendet werde.\n„Warum muss er die Zukunft berechnen?“, fragte sie.\nAlain sagte etwas, das sie erst viel später verstehen konnte. Doch damals fand sie einfach nur, dass Pulonia ziemlich beeindruckend war. Sie beneidete ihn sogar ein kleines bisschen. Warum konnte sie selbst nicht so beeindruckende Dinge berechnen?\nDoch der große Kerl brauchte genauso viel Fürsorge wie Alain. Beim Spazierengehen blieb er oft auf halbem Weg stecken und beim Blumengießen schüttete er sich das Wasser über sich selbst. Deshalb musste sie jede freie Minute nutzen, um Pulonia selbst zu untersuchen und zu justieren. Es fühlte sich an, als würde sie sich um einen kleinen Bruder kümmern. Auch nach Alains Tod war das so.\nAn dem Tag, als sie von Alains Beerdigung zurückkam, stand sie reglos in ihrem Zimmer. Sie konnte sich nicht bewegen. Den Regenmantel hatte sie noch nicht ausgezogen, die Tür noch nicht geschlossen. Wie eine Puppe, deren Aufziehwerk sich verklemmt hatte, konnte sie einfach nichts tun.\nIn diesem Moment bemerkte sie, dass Pulonia sich ihr mit stolpernden Schritten näherte und ihr die Hand entgegenstreckte – genau wie bei ihrer ersten Begegnung.\nSie betrachtete diese Hand. Sie war so groß und trug die Zukunft der ganzen Welt. Und von nun an musste sie auch noch ihre Vergangenheit tragen. Sie konnte diesen Verlust nicht ertragen, die Leere, die er hinterließ, drohte sie zu erdrücken. All dieses Gewicht musste Pulonia tragen. Und Pulonia klagte nie.\nDie Zukunft der Welt wurde tatsächlich von Pulonia gestemmt. Doch Pulonia selbst kollabierte irgendwann doch.\nSie hatte nie aufgegeben, Pulonia zu reparieren. Doch mit ihrem jetzigen Wissen, mit ihrer jetzigen Technik, konnte sie Pulonias Kern nicht vollständig wiederherstellen. Noch weniger wollte sie einen Pulonia zurückbringen, der nur halb lebendig wäre und nicht einmal mehr wüsste, wer sie ist. Das wäre eine Respektlosigkeit gegenüber dem großartigen Pulonia – gegenüber ihrer eigenen Familie.\nAlso brachte sie Pulonia zurück zum versteckten Zuhause – dem Ort, der einst ihr gemeinsames Zuhause gewesen war. Und ab und zu kehrte sie zurück, um nach ihm zu sehen.\nSie hofft, dass Pulonia eines Tages dank ihrer Bemühungen wieder dieses holprige Startgeräusch von sich geben wird. Und dass er ihr wieder diese große Hand entgegenstreckt."
+ },
+ {
+ "Title": "Sternenkeil",
+ "Context": "Auch nachdem sie den Sternenkeil erhalten hatte, wurde sie nicht sonderlich abhängig von diesem leuchtenden kleinen Stein. Natürlich wusste sie, dass es dieser kleine Stein war, der Alains „Erbe“ aktiviert hatte, sodass sie ein zweites Leben erhalten konnte. Dafür war sie dem kleinen Ding dankbar. Was sie jedoch störte: Das Ding schien ihr im Alltag keine besonders große Hilfe zu sein.\nIhr bei der Forschung helfen? Aber sie verlässt sich doch auf ihren eigenen Verstand. Der Sternenkeil kann ihr ja keine Formeln schreiben.\nElementarkraft lenken? Aber ohne den Sternenkeil war sie im Kampf ohnehin kaum auf Elementarkraft angewiesen.\nBereitstellung von Energie? Aber ihr Körper und dieses kleine Ding scheinen nicht kompatibel zu sein. Dank des großartigen „Herrn der wunderlichen Maschinen“ Alain verfügt sie über ein geradezu perfektes Kern-Energieversorgungssystem ...\nLetztendlich nutzte sie den Sternenkeil am häufigsten dazu, mithilfe des Kryo-Elements sich selbst und Fagio zu kühlen. Das war bei hochkomplexen Berechnungen äußerst effektiv. Außerdem passte sie aus Gründen der Kampfeffizienz und Energieoptimierung Fagios Angriffslogik im Kampf an den Sternenkeil an.\nUnd wenn du sie nach ihrem Wunsch fragst, sagt sie nur, dass so ein „Wunsch“ etwas viel zu Vages sei. Und obendrein sehr kompliziert. Sie will die Prinzipien der Welt dekonstruieren und unablässig die Grundsteine des Wissens aufeinanderschichten – ist das ein Wunsch? Natürlich. Aber ist das schon alles? Natürlich nicht.\nSie tut, was sie tun möchte. Was sie für richtig hält. Das macht sie glücklich. Vielleicht ist das schon genug. Wer könnte behaupten, dass die Stimme dieses Wunsches nicht laut genug wäre? Wer könnte es verurteilen, einfach nur das Leben führen zu wollen, das man liebt? Ein Wunsch sollte nicht edler sein als ein anderer. Das findet sie. Jeder hat sein eigenes Leben. Und sollte es tatsächlich jemanden geben, der es wagt, sie dafür zu kritisieren, dann hätte er eine ordentliche Standpauke von Sandrone mehr als verdient. Und wenn derjenige dann immer noch nicht einsichtig wäre, würde Sandrone wohl spöttisch zum Himmel hinaufzeigen.\n„Geh doch zu dem Typen, der mir das hier geschickt hat, und beschwer dich bei dem.“"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Walzer der Uhrwerk-Maid",
+ "Description": "Sandrones Kleidung. Nach ihrer Wiedergeburt hat sie beschlossen, sich ein neues Kleidungsstück zu machen, denn ein neuer Mensch verdient neue Kleider. Natürlich muss so ein Werk Raffinesse, Eleganz und Großmut einer Dame ausstrahlen ... Ach, ja. Und ein kleines Gebet schadet sicher auch nicht: Es soll im Kampf unversehrt bleiben und keine Kaffee- oder Teeflecken abbekommen.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone – Teepäuschen",
+ "Description": "Ein Motiv für Namenskärtchen.\nVielleicht hat Sandrone ja ihre Vorliebe für Teegesellschaften von Alain übernommen. Damals war selbst eine Teepause zu zweit niemals langweilig. Doch später, als endlich genug Leute für eine richtige Teegesellschaft da waren, gingen sie einer nach dem anderen. Und als sie alle weg waren, schien es, als käme sie der Einsamkeit, die Alain einst empfunden hatte, ein Stück näher.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/DE/AvatarPromote.json b/Genshin/DE/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/DE/AvatarPromote.json
+++ b/Genshin/DE/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/DE/BeyondItem.json b/Genshin/DE/BeyondItem.json
index 3766ed3..b8842c6 100644
--- a/Genshin/DE/BeyondItem.json
+++ b/Genshin/DE/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Mega Herzchen!",
+ "Description": "Sehr gut!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Portion Eis genießen",
+ "Description": "Kühl und lecker!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Prost!",
+ "Description": "Gönn dir ein erfrischendes Getränk!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Hoch die Tassen!",
+ "Description": "Gönn dir einen erfrischenden Schluck!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Märchentheater – Die Ballade der Hexe",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Vergessene Insel – Azurblaues Wellenlicht",
+ "Description": "Das Sonnenlicht hier ist nicht zum Leuchten da, sondern zum Baden darin. Das Meer hier ist nicht nur blaues Wasser, sondern geschmolzene Edelsteine.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Standard-Teleportation",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Glitzerndes Wellenlicht",
+ "Description": "Mit dem Meereswind und dem Schaum hin- und hertreiben.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Probeumhang – „Bizarre Nacht“",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Probeumhang: „Spiritueller Sternendämon“",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form der entsprechenden Kleidung an und reproduziert sogar Accessoires und Make-up genau. Bei der Aufbewahrung faltet er sich zu einer kartenähnlichen Form zusammen, die das einfache Platzieren und Erkennen des entsprechenden Looks ermöglicht.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.\nDer Probeumhang kann nur als vollständiges Set anprobiert und nicht einzeln getragen werden.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Probeumhang: „Spiritueller Sternendämon“",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form der entsprechenden Kleidung an und reproduziert sogar Accessoires und Make-up genau. Bei der Aufbewahrung faltet er sich zu einer kartenähnlichen Form zusammen, die das einfache Platzieren und Erkennen des entsprechenden Looks ermöglicht.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.\nDer Probeumhang kann nur als vollständiges Set anprobiert und nicht einzeln getragen werden.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Probeumhang: „Herrlich erfrischend“",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form der entsprechenden Kleidung an und reproduziert sogar Accessoires und Make-up genau. Bei der Aufbewahrung faltet er sich zu einer kartenähnlichen Form zusammen, die das einfache Platzieren und Erkennen des entsprechenden Looks ermöglicht.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.\nDer Probeumhang kann nur als vollständiges Set anprobiert und nicht einzeln getragen werden.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Probeumhang: „Herrlich erfrischend“",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form der entsprechenden Kleidung an und reproduziert sogar Accessoires und Make-up genau. Bei der Aufbewahrung faltet er sich zu einer kartenähnlichen Form zusammen, die das einfache Platzieren und Erkennen des entsprechenden Looks ermöglicht.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.\nDer Probeumhang kann nur als vollständiges Set anprobiert und nicht einzeln getragen werden.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Look-Kombi „Grazie in Bewegung“",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Look-Kombi: „Farbtupfer-Maler“",
+ "Description": "Enthält zwei Look-Sets der Reihe „Farbtupfer-Maler“, eins für den Mannekin und eins für die Mannekina.\n„Im Vergleich zum Kauf des einzelnen Sets erhältst du das zweite Set zum halben Preis!“",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Look-Kombi: „Spiritueller Sternendämon“",
+ "Description": "Enthält zwei Look-Sets der Reihe „Spiritueller Sternendämon“, eins für den Mannekin und eins für die Mannekina.\n„Im Vergleich zum Kauf des einzelnen Sets erhältst du das zweite Set zum halben Preis!“",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Look-Kombi: „Aphimead-Rezept“",
+ "Description": "Enthält zwei Look-Sets der Reihe „Aphimead-Rezept“, eins für den Mannekin und eins für die Mannekina.\n„Im Vergleich zum Kauf des einzelnen Sets erhältst du das zweite Set zum halben Preis!“",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Look-Kombi: „Fauler Hai“",
+ "Description": "Enthält zwei Look-Sets der Reihe „Fauler Hai“, eins für den Mannekin und eins für die Mannekina.\n„Im Vergleich zum Kauf des einzelnen Sets erhältst du das zweite Set zum halben Preis!“",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Chronik-Tresor – Außergewöhnlich",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Chronik-Tresor – Außergewöhnlich",
+ "Description": "Eine Geschenkbox mit erlesenen Look-Sets. Benutze sie, um eines aus den Look-Sets der entsprechenden Qualität auszuwählen.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Chronik-Tresor – Außergewöhnlich",
+ "Description": "Eine Geschenkbox mit erlesenen Look-Sets. Benutze sie, um eines aus den Look-Sets der entsprechenden Qualität auszuwählen.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Chronik-Tresor – Herausragend",
+ "Description": "Eine Geschenkbox mit erlesenen Look-Sets. Benutze sie, um eines aus den Look-Sets der entsprechenden Qualität auszuwählen.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Zufälliger Probeumhang – Look der Mannekina",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form eines zufälligen Mannekina-Looks an und reproduziert sogar Accessoires und Make-up genau.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet, hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Zufälliger Probeumhang – Look des Mannekin",
+ "Description": "Ein Umhang mit unglaublichen Nachbildungsfähigkeiten. Beim Überstreifen passt er sich automatisch an die Form eines zufälligen Mannekins-Looks an und reproduziert sogar Accessoires und Make-up genau.\nBei richtiger Anwendung dient er als praktisches „Anprobe“-Objekt.\nKann innerhalb von 14 Tagen nach Erhalt verwendet werden. Einmal verwendet, hält der Anprobe-Effekt 1 Tag lang an. Nach dem Ende dieser Chronik wird dieses Objekt ungültig.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Look der Mannekina: „Gezacktes T-Shirt – Marineblau“",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Allgemeiner Look: „Dr. Sprüher“",
+ "Description": "Ein Kopfschmuck voller fantasievoller Ideen. Wenn du ihn trägst, fühlst du dich, als würde ein kleiner Wal auf deinem Kopf hocken und Wasser sprühen. Nimm diesen süßen Gefährten mit auf Reisen – vielleicht sprudeln dabei geniale Ideen hervor.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Allgemeine Augenbrauen: „Weidenhauch – Hellrosa“",
+ "Description": "Hellrosa Augenbrauen wie hängende Zweige einer Trauerweide, mit natürlichen und fließenden Linien, die eine sanfte Wärme verströmen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Allgemeine Augenbrauen: „Weidenhauch – Hellviolett“",
+ "Description": "Hellviolette Augenbrauen wie hängende Zweige einer Trauerweide, mit natürlichen und fließenden Linien, die eine sanfte Wärme verströmen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Allgemeine Augenbrauen: „Frischer Bambussprössling – Hellrosa“",
+ "Description": "Hellrosa Augenbrauen, zart wie junger Bambus, die mit klaren Linien eine frische Energie ausstrahlen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Allgemeine Augenbrauen: „Frischer Bambussprössling – Hellviolett“",
+ "Description": "Hellviolette Augenbrauen, zart wie junger Bambus, die mit klaren Linien eine frische Energie ausstrahlen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Allgemeine Augenbrauen: „Zerklüfteter Gipfel“",
+ "Description": "Markante, kühne Augenbrauen, die einen aus Kraft geborenen faszinierenden Charme ausstrahlen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Allgemeine Augenbrauen: „Leichter Dunsthauch“",
+ "Description": "Sanft geschwungene Augenbrauen, die einen frischen und bezaubernden Charme ausstrahlen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Augenränder der Mannekina: „Morgendämmerung“",
+ "Description": "Augenpartie für Mannekinas, wie eine die Morgendämmerung ankündigende Klinge, die eine zurückhaltende Schärfe ausstrahlt.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Augenränder der Mannekina: „Sonniger Himmel“",
+ "Description": "Augenpartie für Mannekinas, wie ein klarer sonniger Himmel, der eine temperamentvolle Ausstrahlung vermittelt.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Augenränder des Mannekin: „Reifbehangene Zweige“",
+ "Description": "Augenpartie für Mannekins, wie in einer Winternacht erhobene Äste, kühl und voller Selbstbeherrschung.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Augenränder des Mannekin: „Farbige Dämmerung“",
+ "Description": "Augenpartie für Mannekins, wie ein Streifen farbenfrohen Morgenlichts, anmutig strahlend.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Augenränder des Mannekin: „Goldenes Lichtspiel“",
+ "Description": "Augenpartie für Mannekins. Die Konturen und Farben erinnern an die glitzernde Meeresoberfläche zur Mittagszeit, voller Energie und Selbstvertrauen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Augenränder der Mannekina: „Goldenes Lichtspiel“",
+ "Description": "Augenpartie für Mannekinas. Die Konturen und Farben erinnern an die glitzernde Meeresoberfläche zur Mittagszeit, voller Energie und Selbstvertrauen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Augenränder des Mannekin: „Goldenes Lichtspiel – Nachtmalerei“",
+ "Description": "Augenpartie für Mannekins. Die Konturen und Farben erinnern an die lilafarbene See in der Abenddämmerung, auf der das Licht tanzt, tiefgründig und gelassen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Augenränder der Mannekina: „Goldenes Lichtspiel – Nachtmalerei“",
+ "Description": "Augenpartie für Mannekinas. Die Konturen und Farben erinnern an die lilafarbene See in der Abenddämmerung, auf der das Licht tanzt, tiefgründig und gelassen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Allgemeine Pupillen: „Edelstein-Muschel – Leuchtendes Orange“",
+ "Description": "Farbige Kontaktlinsen zum Ändern der Augenfarbe, wie eine Muschel, die im Morgenlicht glänzt.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Allgemeine Pupillen: „Edelstein-Muschel – Hellrosa“",
+ "Description": "Farbige Kontaktlinsen zum Ändern der Augenfarbe, wie eine rosa Muschel, die im Abendlicht glänzt.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Allgemeine Pupillen: „Farben des Meeres – Grüne Wellen“",
+ "Description": "Farbige Kontaktlinsen zum Ändern der Augenfarbe – ruhig und tief wie das Meer. Sie schützen nicht nur vor grellem Licht, sondern lassen den Träger auch die Gelassenheit und Schönheit der Ferien in vollen Zügen genießen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Allgemeine Pupillen: „Farben des Meeres – Kampf um Lila“",
+ "Description": "Farbige Kontaktlinsen zum Ändern der Augenfarbe – ruhig und tief wie das Meer. Sie schützen nicht nur vor grellem Licht, sondern lassen den Träger auch die Gelassenheit und Schönheit der Ferien in vollen Zügen genießen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Allgemeines Gesichts-Make-up: „Leoparden-Muster“",
+ "Description": "Ein Make-up. Es bildet perfekt die hellen Flecken nach, die nach starker Sonneneinstrahlung auf der Haut entstehen. Sie erinnern an die Flecken eines Leoparden und verströmen eine prachtvolle, strahlende Sonnenwärme.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Allgemeines Gesichts-Make-up: „Farbenpracht vor den Augen – Blütenfall“",
+ "Description": "Ein Gesichts-Make-up. Wenn man es unterhalb der Augenlider aufträgt, vergrößert es die Augen optisch auf raffinierte Weise und verleiht Ihnen einen lebendigen, bezaubernden und einzigartigen Charme.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Look der Mannekina: „Parade“",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Look der Mannekina: „Steppenwanderer“",
+ "Description": "Set „Steppenwanderer“. Praktische, eng anliegende Kleidung aus strapazierfähigem Stoff. Mit diesem Outfit wird jede Expedition in der Steppe zum Kinderspiel.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Look des Mannekin: „Steppenwanderer“",
+ "Description": "Set „Steppenwanderer“. Praktische, eng anliegende Kleidung aus strapazierfähigem Stoff. Mit diesem Outfit wird jede Expedition in der Steppe zum Kinderspiel.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Look der Mannekina: „Aphimead-Rezept“",
+ "Description": "Set „Aphimead-Rezept“. Diese Kochuniform hat einen ganz besonderen Stil: Das auffälligste Gericht des Hauses wurde geschickt in eine Kochkappe verwandelt. So hinterlässt sie bei jedem Gast einen ersten Eindruck, der so vollmundig ist wie fließender Honig.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Look des Mannekin: „Aphimead-Rezept“",
+ "Description": "Set „Aphimead-Rezept“. Diese Kochuniform hat einen ganz besonderen Stil: Das auffälligste Gericht des Hauses wurde geschickt in eine Kochkappe verwandelt. So hinterlässt sie bei jedem Gast einen ersten Eindruck, der so vollmundig ist wie fließender Honig.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Look der Mannekina: „Besucher des Abendmeeres“",
+ "Description": "Set „Besucher des Abendmeeres“. Die Farbe des Meeres im Abendrot verleiht dieser Kleidung einen tiefen Glanz. Wer sie trägt, zeigt keine Furcht – selbst angesichts tosender Wellen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Look des Mannekin: „Besucher des Abendmeeres“",
+ "Description": "Set „Besucher des Abendmeeres“. Die Farbe des Meeres im Abendrot verleiht dieser Kleidung einen tiefen Glanz. Wer sie trägt, zeigt keine Furcht – selbst angesichts tosender Wellen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Look der Mannekina: „Fauler Hai“",
+ "Description": "Set „Fauler Hai“. Ein Kostüm, das nach dem Vorbild einer besonders sanftmütigen und langsam schwimmenden Haiart gestaltet wurde, fängt diese einzigartige Trägheit perfekt ein. Man sagt, dass diese großen Lebewesen auf Planeten mit reichhaltiger Meeresfauna trotz ihres furchteinflößenden Aussehens im Inneren sehr umgänglich sind und sich stets großer Beliebtheit erfreuen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Look des Mannekin: „Fauler Hai“",
+ "Description": "Set „Fauler Hai“. Ein Kostüm, das nach dem Vorbild einer besonders sanftmütigen und langsam schwimmenden Haiart gestaltet wurde, fängt diese einzigartige Trägheit perfekt ein. Man sagt, dass diese großen Lebewesen auf Planeten mit reichhaltiger Meeresfauna trotz ihres furchteinflößenden Aussehens im Inneren sehr umgänglich sind und sich stets großer Beliebtheit erfreuen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Look der Mannekina: „Brise des Glücks“",
+ "Description": "Set „Brise des Glücks“. Ein Outdoor-Outfit in frischem Blattgrün als Hauptfarbe, aus weichem und hautfreundlichem Material, sorgfältig verziert mit Kleeblatt-Motiven als Symbol des Glücks. Wer es trägt, fühlt sich stets von einer sanften Glücksbrise begleitet.\n\nIn Welt Nr. 311 waren nicht alle „Blumenflüsterer“ damit einverstanden, Pflanzen durch das „Ewige Gewächshaus“ dauerhaft in ihrer besten Wachstumsphase zu halten. Diese Gruppe gemäßigter Rebellen war überzeugt: Der Wille des Planeten lässt sich in einem Gewächshaus nicht präzise berechnen oder in Serie produzieren. Die Glücksbrise, die für Fülle und Überfluss steht, erhebe sich nur still in den unscheinbarsten Winkeln der Natur. Um dieser Gabe der Natur zu begegnen, wandelte sich ihr Kleidungsstil hin zu einem praktischen Outdoor-Look, der für beschwerliche Wanderungen geeignet war. Und die Pflanzen, denen sie liebevoll ihre Aufmerksamkeit widmen, waren nicht länger die prachtvollen Blumen im Rampenlicht, sondern die überall auf der Erde wachsenden, zähen und beharrlichen Wildkräuter. Aus Anerkennung und Respekt für diese Überzeugung hat Octavia ihren Kleidungsstil treu festgehalten ...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Look des Mannekin: „Brise des Glücks“",
+ "Description": "Set „Brise des Glücks“. Ein Outdoor-Outfit in frischem Blattgrün als Hauptfarbe, aus weichem und hautfreundlichem Material, sorgfältig verziert mit Kleeblatt-Motiven als Symbol des Glücks. Wer es trägt, fühlt sich stets von einer sanften Glücksbrise begleitet.\n\nIn Welt Nr. 311 waren nicht alle „Blumenflüsterer“ damit einverstanden, Pflanzen durch das „Ewige Gewächshaus“ dauerhaft in ihrer besten Wachstumsphase zu halten. Diese Gruppe gemäßigter Rebellen war überzeugt: Der Wille des Planeten lässt sich in einem Gewächshaus nicht präzise berechnen oder in Serie produzieren. Die Glücksbrise, die für Fülle und Überfluss steht, erhebe sich nur still in den unscheinbarsten Winkeln der Natur. Um dieser Gabe der Natur zu begegnen, wandelte sich ihr Kleidungsstil hin zu einem praktischen Outdoor-Look, der für beschwerliche Wanderungen geeignet war. Und die Pflanzen, denen sie liebevoll ihre Aufmerksamkeit widmen, waren nicht länger die prachtvollen Blumen im Rampenlicht, sondern die überall auf der Erde wachsenden, zähen und beharrlichen Wildkräuter. Aus Anerkennung und Respekt für diese Überzeugung hat Octavia ihren Kleidungsstil treu festgehalten ...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Look der Mannekina: „Traumhafte sommerliche Gelassenheit“",
+ "Description": "Set „Traumhafte sommerliche Gelassenheit“. Eine leichte Abendkleidung für den Sommer, die tiefes Nachsinnen ausstrahlt. Das lässige, entspannte Design verbindet sich perfekt mit dem geheimnisvollen, dunklen Lila und entführt dich in einen einzigartigen, traumhaften Sommerabend. \n\nIn der Welt Nr. 311, wenn sich Sternenglanz und Mondschein in einer Mittsommernacht vereinen, versammeln sich die „Blumenflüsterer“ tief in der Wildnis zum „Fest der Glühwürmchen“. Hier gibt es keine Mauern und keine Zwänge, nur im Wind wiegende Wildkräuter, am Himmel tanzende Glühwürmchen und plätschernde Bäche als Gäste. Sie glauben, dass wahrer Reichtum im Rhythmus der Natur erblüht, so wie sich der Rock beim Drehen Schicht für Schicht entfaltet, so wie Blumen im Mondlicht atmen. Um dieses Fest, das nur den freien Seelen gehört, festzuhalten, hat Octavia die Dämmerung und den Morgentau in die Falten des Gewandes eingewoben. Die in Lila und Weiß verlaufende Kleidung gleicht den Wolken am Horizont bei Einbruch der Dämmerung, und die wunderschönen Muster sind wie die Wellen, die der Nachtwind hinterlässt, wenn er durch die Blumen weht. Wenn du sie trägst, bist du nicht mehr nur Zuschauer, sondern gleich in der Hauptrolle des Balls. Inmitten der Verflechtung von sanfter Brise und Blumenduft tanzt du mit den Sternen und begibst dich auf die Suche nach jenem traumhaften Fantasietraum, der nur der Freiheit und der Vorstellungskraft gehört.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Look des Mannekin: „Traumhafte sommerliche Gelassenheit“",
+ "Description": "Set „Traumhafte sommerliche Gelassenheit“. Eine leichte Abendkleidung für den Sommer, die tiefes Nachsinnen ausstrahlt. Das lässige, entspannte Design verbindet sich perfekt mit dem geheimnisvollen, dunklen Lila und entführt dich in einen einzigartigen, traumhaften Sommerabend. \n\nIn der Welt Nr. 311, wenn sich Sternenglanz und Mondschein in einer Mittsommernacht vereinen, versammeln sich die „Blumenflüsterer“ tief in der Wildnis zum „Fest der Glühwürmchen“. Hier gibt es keine Mauern und keine Zwänge, nur im Wind wiegende Wildkräuter, am Himmel tanzende Glühwürmchen und plätschernde Bäche als Gäste. Sie glauben, dass wahrer Reichtum im Rhythmus der Natur erblüht, so wie sich der Rock beim Drehen Schicht für Schicht entfaltet, so wie Blumen im Mondlicht atmen. Um dieses Fest, das nur den freien Seelen gehört, festzuhalten, hat Octavia die Dämmerung und den Morgentau in die Falten des Gewandes eingewoben. Die in Lila und Weiß verlaufende Kleidung gleicht den Wolken am Horizont bei Einbruch der Dämmerung, und die wunderschönen Muster sind wie die Wellen, die der Nachtwind hinterlässt, wenn er durch die Blumen weht. Wenn du sie trägst, bist du nicht mehr nur Zuschauer, sondern gleich in der Hauptrolle des Balls. Inmitten der Verflechtung von sanfter Brise und Blumenduft tanzt du mit den Sternen und begibst dich auf die Suche nach jenem traumhaften Fantasietraum, der nur der Freiheit und der Vorstellungskraft gehört.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Look der Mannekina: „Herrlich erfrischend“",
+ "Description": "Set „Herrlich erfrischend“. Ein kühles und schickes Outfit für den warmen Sommer. Das Hellblau wirkt wie süßes Eis. Wenn du es trägst, vertreibt es die Hitze komplett.\n\nWenn man nach dem größten Feind eines Sommerurlaubs am Meer fragt, würde selbst die zwischen den Sternen reisende Hexe Octavia dieselbe Antwort geben wie jeder andere auch: die sengende Hitze. Genau aus diesem Grund haben die Bewohner des 503. Planeten „Meereswelt“, die das ganze Jahr über unter der sengenden Hitze leiden, die Zubereitung von erfrischenden Eisspezialitäten längst zu ihrer obersten Lebensaufgabe gemacht. Jedes Jahr im Hochsommer wird hier ein ausgelassenes „Eisgetränkefest“ veranstaltet, bei dem sich unzählige Meister der Kaltgetränke versammeln, um gegeneinander anzutreten und um den Thron des Sommerkönigs zu kämpfen – und um die Krone mit Eis-Pudding-Dekoration als höchste Auszeichnung, die dem Sieger allein zusteht. Als Reisende, die durch diese Gegend streifte, und als Genießerin des Festes überreichte Octavia dem damaligen Sieger ein Geschenk, das ganz im „Hexenstil“ gehalten war: einen Hauch von kühler Magie. Diese verwandelte die Krone in wahrhaft nie schmelzendes Eis, das unaufhörlich die Hitze der Umgebung aufnahm und allen eine wohltuende Kühle bescherte.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Look des Mannekin: „Herrlich erfrischend“",
+ "Description": "Set „Herrlich erfrischend“. Ein kühles und schickes Outfit für den warmen Sommer. Das Hellblau wirkt wie süßes Eis. Wenn du es trägst, vertreibt es die Hitze komplett.\n\nWenn man nach dem größten Feind eines Sommerurlaubs am Meer fragt, würde selbst die zwischen den Sternen reisende Hexe Octavia dieselbe Antwort geben wie jeder andere auch: die sengende Hitze. Genau aus diesem Grund haben die Bewohner des 503. Planeten „Meereswelt“, die das ganze Jahr über unter der sengenden Hitze leiden, die Zubereitung von erfrischenden Eisspezialitäten längst zu ihrer obersten Lebensaufgabe gemacht. Jedes Jahr im Hochsommer wird hier ein ausgelassenes „Eisgetränkefest“ veranstaltet, bei dem sich unzählige Meister der Kaltgetränke versammeln, um gegeneinander anzutreten und um den Thron des Sommerkönigs zu kämpfen – und um die Krone mit Eis-Pudding-Dekoration als höchste Auszeichnung, die dem Sieger allein zusteht. Als Reisende, die durch diese Gegend streifte, und als Genießerin des Festes überreichte Octavia dem damaligen Sieger ein Geschenk, das ganz im „Hexenstil“ gehalten war: einen Hauch von kühler Magie. Diese verwandelte die Krone in wahrhaft nie schmelzendes Eis, das unaufhörlich die Hitze der Umgebung aufnahm und allen eine wohltuende Kühle bescherte.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Look der Mannekina: „Eislimonade“",
+ "Description": "Set „Eislimonade“. Ein Outfit für einen erfrischenden und energiegeladenen Strandurlaub. Der leichte, atmungsaktive Stoff und die auffälligen, frischen Farben erinnern an einen erfrischenden Schluck eisgekühlter Zitronen-Salz-Limonade. Mit diesem Set kannst du die Hitze des Hochsommers mühelos besiegen und zwischen Sonnenschein und Meeresrauschen deine kühlste und erfrischendste Energie entfalten. \n\nFür den ganzjährig heißen 503. Planeten „Meereswelt“ ist die an der Küste angekommene Octavia nicht die einzige Fremde; mit ihr kam auch eine gelbe, ovale, säuerliche Frucht: die Zitrone. Was Octavias persönlichen Geschmack angeht, so ist sie keineswegs eine begeisterte Liebhaberin von Zitronen, ja, sie empfindet sogar eine gewisse Abneigung gegen sie. Doch um sich vor möglichen Krankheiten auf der langen Reise zu schützen, hatte sie sie schließlich doch in ihr Gepäck aufgenommen.\nAuf der langen Wanderung, die sie zuvor über mehr als 500 Planeten geführt hatte, hatte sie die Zitrone in ihrem Rucksack längst völlig vergessen. Erst als sie in einem Restaurant auf der „Meereswelt“ versuchte, sich zur Abkühlung ein eisgekühltes Zitronen-Salz-Getränk zu bestellen, und feststellte, dass die Einheimischen nichts von dieser in gemäßigten Klimazonen heimischen Frucht wussten, wurde diese vergessene Erinnerung wieder wachgerufen. Es stellte sich heraus, dass ein eisgekühltes Zitronen-Salz-Getränk das perfekte Mittel gegen diese lange Hitzewelle war. Auf Bitten der Einheimischen schenkte Octavia ihnen großzügig alle Zitronen, damit sie diese anbauen konnten. Da sie jedoch keinerlei Interesse daran hatte, als Göttin verehrt zu werden, lehnte sie den ihr angebotenen großartigen Titel „Zitronenkönigin“ entschieden ab und nahm lediglich das erfrischende Kleidungsstück mit, das ihr geschenkt worden war, als Andenken an diese außerirdische Begegnung.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Look des Mannekin: „Eislimonade“",
+ "Description": "Set „Eislimonade“. Ein Outfit für einen erfrischenden und energiegeladenen Strandurlaub. Der leichte, atmungsaktive Stoff und die auffälligen, frischen Farben erinnern an einen erfrischenden Schluck eisgekühlter Zitronen-Salz-Limonade. Mit diesem Set kannst du die Hitze des Hochsommers mühelos besiegen und zwischen Sonnenschein und Meeresrauschen deine kühlste und erfrischendste Energie entfalten. \n\nFür den ganzjährig heißen 503. Planeten „Meereswelt“ ist die an der Küste angekommene Octavia nicht die einzige Fremde; mit ihr kam auch eine gelbe, ovale, säuerliche Frucht: die Zitrone. Was Octavias persönlichen Geschmack angeht, so ist sie keineswegs eine begeisterte Liebhaberin von Zitronen, ja, sie empfindet sogar eine gewisse Abneigung gegen sie. Doch um sich vor möglichen Krankheiten auf der langen Reise zu schützen, hatte sie sie schließlich doch in ihr Gepäck aufgenommen.\nAuf der langen Wanderung, die sie zuvor über mehr als 500 Planeten geführt hatte, hatte sie die Zitrone in ihrem Rucksack längst völlig vergessen. Erst als sie in einem Restaurant auf der „Meereswelt“ versuchte, sich zur Abkühlung ein eisgekühltes Zitronen-Salz-Getränk zu bestellen, und feststellte, dass die Einheimischen nichts von dieser in gemäßigten Klimazonen heimischen Frucht wussten, wurde diese vergessene Erinnerung wieder wachgerufen. Es stellte sich heraus, dass ein eisgekühltes Zitronen-Salz-Getränk das perfekte Mittel gegen diese lange Hitzewelle war. Auf Bitten der Einheimischen schenkte Octavia ihnen großzügig alle Zitronen, damit sie diese anbauen konnten. Da sie jedoch keinerlei Interesse daran hatte, als Göttin verehrt zu werden, lehnte sie den ihr angebotenen großartigen Titel „Zitronenkönigin“ entschieden ab und nahm lediglich das erfrischende Kleidungsstück mit, das ihr geschenkt worden war, als Andenken an diese außerirdische Begegnung.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Look der Mannekina: „Reißzahn-Tyrann“",
+ "Description": "Set „Reißzahn-Tyrann“. Sportliche Freizeitmode, die lodernde Leidenschaft ausstrahlt. Die imposante Haltung verkörpert die Würde eines Herrschers – Reißzähne und scharfe Klauen sind die Werkzeuge, mit denen die Drachen die Welt durchstreiften. Trage diese wilde Kraft als Emblem auf deiner Haut und zermalme alle Hindernisse, die sich dir in den Weg stellen!\n\nLange bevor Octavia den Planeten 67 besuchte, war dieser ebenfalls eine Welt der Drachen – diese riesigen Bestien entwickelten jedoch nie den großartigen Verstand, den die Drachen Teyvats besaßen. Als sie im Laufe der Zeit ausstarben, war alles, was sie den Nachkommen hinterließen, gewaltige Fossilien. Die Überreste der Drachen, die größer und grausamer waren als alle bekannten Lebewesen, weckten in zahllosen Menschen Fantasien über jene Ära: lebendig und zugleich blutig und wild. Und so entstanden literarische und künstlerische Werke zu dem Thema dieser gigantischen Ungeheuer. Die majestätischen Gestalten der urzeitlichen Herrscher wurden von Künstlern zu Symbolen einer neuen Mode destilliert, die auf stille Weise von jener ungezähmten Lebenskraft künden.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Look des Mannekin: „Reißzahn-Tyrann“",
+ "Description": "Set „Reißzahn-Tyrann“. Sportliche Freizeitmode, die lodernde Leidenschaft ausstrahlt. Die imposante Haltung verkörpert die Würde eines Herrschers – Reißzähne und scharfe Klauen sind die Werkzeuge, mit denen die Drachen die Welt durchstreiften. Trage diese wilde Kraft als Emblem auf deiner Haut und zermalme alle Hindernisse, die sich dir in den Weg stellen!\n\nLange bevor Octavia den Planeten 67 besuchte, war dieser ebenfalls eine Welt der Drachen – diese riesigen Bestien entwickelten jedoch nie den großartigen Verstand, den die Drachen Teyvats besaßen. Als sie im Laufe der Zeit ausstarben, war alles, was sie den Nachkommen hinterließen, gewaltige Fossilien. Die Überreste der Drachen, die größer und grausamer waren als alle bekannten Lebewesen, weckten in zahllosen Menschen Fantasien über jene Ära: lebendig und zugleich blutig und wild. Und so entstanden literarische und künstlerische Werke zu dem Thema dieser gigantischen Ungeheuer. Die majestätischen Gestalten der urzeitlichen Herrscher wurden von Künstlern zu Symbolen einer neuen Mode destilliert, die auf stille Weise von jener ungezähmten Lebenskraft künden.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Look der Mannekina: „Spiritueller Sternendämon“",
+ "Description": "Set „Spiritueller Sternendämon“. In der 777. Welt, die vollständig von Magie getragen wird, sind Magier, die „Sternenfragmente“ versiegeln und die Magie des Meteoritenstaubs beherrschen, eine echte Seltenheit. Diese uralte Geheimlehre erfordert nicht nur außergewöhnliches Talent, sondern auch lange Jahre der Hingabe und tiefes Wissen. Die Risiken, die damit einhergehen, sind keineswegs zu unterschätzen – ein einziger Fehler kann dazu führen, dass die Magie auf ihren Anwender zurückschlägt. Deshalb sind die Gelehrten, die diese Kunst erlernt haben, fast alle hoch angesehen und können auf hunderte Jahre akademischer Forschung zurückblicken.\nAls Paimon diese Aufzeichnungen über die 777. Welt las, konnte Paimon nicht umhin zu staunen: „Hunderte von Jahren ... Vielleicht erreichen diese Gelehrten mit Ach und Krach gerade so Citlalis Niveau?“\n„Aber Oma Itztli hat Citlalin und Itzpapa, die ihr helfen – da können die Gelehrten ihr sowieso nicht das Wasser reichen!“\nAls würde das Wonderland auf Paimons Worte reagieren, begannen sich die beiden zunächst schlichten Kleidungsstücke langsam zu verwandeln und nahmen die Merkmale von Citlalin und Itzpapa an, so wie Paimon sie in Erinnerung hatte ...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Look des Mannekin: „Spiritueller Sternendämon“",
+ "Description": "Set „Spiritueller Sternendämon“. In der 777. Welt, die vollständig von Magie getragen wird, sind Magier, die „Sternenfragmente“ versiegeln und die Magie des Meteoritenstaubs beherrschen, eine echte Seltenheit. Diese uralte Geheimlehre erfordert nicht nur außergewöhnliches Talent, sondern auch lange Jahre der Hingabe und tiefes Wissen. Die Risiken, die damit einhergehen, sind keineswegs zu unterschätzen – ein einziger Fehler kann dazu führen, dass die Magie auf ihren Anwender zurückschlägt. Deshalb sind die Gelehrten, die diese Kunst erlernt haben, fast alle hoch angesehen und können auf hunderte Jahre akademischer Forschung zurückblicken.\nAls Paimon diese Aufzeichnungen über die 777. Welt las, konnte Paimon nicht umhin zu staunen: „Hunderte von Jahren ... Vielleicht erreichen diese Gelehrten mit Ach und Krach gerade so Citlalis Niveau?“\n„Aber Oma Itztli hat Citlalin und Itzpapa, die ihr helfen – da können die Gelehrten ihr sowieso nicht das Wasser reichen!“\nAls würde das Wonderland auf Paimons Worte reagieren, begannen sich die beiden zunächst schlichten Kleidungsstücke langsam zu verwandeln und nahmen die Merkmale von Citlalin und Itzpapa an, so wie Paimon sie in Erinnerung hatte ...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Look der Mannekina: „Gefleckte Steppe“",
+ "Description": "Set „Gefleckte Steppe“. Ein lässiger Look voller Wildheit, inspiriert von den geschmeidigen Raubkatzen der Savanne. Er strahlt gelassene Entspanntheit sowie eine einzigartige Wildheit aus und verleiht dem Träger eine auffällige und farbenfrohe Ausstrahlung voller Selbstbewusstsein.\n\nIn einem Universum voller Gefahren ringsum ist es ein unglaubliches Glück, wenn ein Planet Frieden genießen und sich in Ruhe entwickeln kann, vor allem für einen wilden Planeten wie Nummer 206, der noch keinerlei Vorstellung von der Weite des Sternenmeers hat. Als erste Besucherin von außerhalb, die diesen Planeten betrat, machte sich Octavia natürlich Sorgen um die Sicherheit des Planeten. Nach reiflicher Überlegung richtete sie eine Einladung an den nahegelegenen, friedlichen und neutralen „Institutstern Nr. 93“ und beauftragte ihn, als Beschützer des Planeten 206 zu dienen, im Verborgenen über ihn zu wachen und seine Entwicklung zu beobachten. Was diese Hexe jedoch nicht ahnte: Bevor die Zivilisation des Sterns Nr. 93 irgendeinen unberechenbaren Einfluss auf dieses wilde Land ausüben konnte, fegte die ursprüngliche Wildheit des Planeten 206 zuerst über die Modewelt des Sterns Nr. 93 hinweg. Manche Jugendliche, die ihr Leben zwischen Büchern verbracht hatten, kannten eine so barbarische Modeästhetik schlicht nicht. Innerhalb kürzester Zeit breitete sich eine Welle der Begeisterung für Natürlichkeit und Wildheit in Teilen des Instituts aus. Um an dieses Erlebnis zu erinnern, hielt Octavia den damals beliebtesten Look fest ...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Look des Mannekin: „Gefleckte Steppe“",
+ "Description": "Set „Gefleckte Steppe“. Ein lässiger Look voller Wildheit, inspiriert von den geschmeidigen Raubkatzen der Savanne. Er strahlt gelassene Entspanntheit sowie eine einzigartige Wildheit aus und verleiht dem Träger eine auffällige und farbenfrohe Ausstrahlung voller Selbstbewusstsein.\n\nIn einem Universum voller Gefahren ringsum ist es ein unglaubliches Glück, wenn ein Planet Frieden genießen und sich in Ruhe entwickeln kann, vor allem für einen wilden Planeten wie Nummer 206, der noch keinerlei Vorstellung von der Weite des Sternenmeers hat. Als erste Besucherin von außerhalb, die diesen Planeten betrat, machte sich Octavia natürlich Sorgen um die Sicherheit des Planeten. Nach reiflicher Überlegung richtete sie eine Einladung an den nahegelegenen, friedlichen und neutralen „Institutstern Nr. 93“ und beauftragte ihn, als Beschützer des Planeten 206 zu dienen, im Verborgenen über ihn zu wachen und seine Entwicklung zu beobachten. Was diese Hexe jedoch nicht ahnte: Bevor die Zivilisation des Sterns Nr. 93 irgendeinen unberechenbaren Einfluss auf dieses wilde Land ausüben konnte, fegte die ursprüngliche Wildheit des Planeten 206 zuerst über die Modewelt des Sterns Nr. 93 hinweg. Manche Jugendliche, die ihr Leben zwischen Büchern verbracht hatten, kannten eine so barbarische Modeästhetik schlicht nicht. Innerhalb kürzester Zeit breitete sich eine Welle der Begeisterung für Natürlichkeit und Wildheit in Teilen des Instituts aus. Um an dieses Erlebnis zu erinnern, hielt Octavia den damals beliebtesten Look fest ...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Look der Mannekina: „Farbiges Schicksalsmeer“",
+ "Description": "Set „Farbiges Schicksalsmeer“. Diese sommerliche Strand-Kampfkleidung vereint extremen Trubel, pure Freude und große Energie in sich. Der heiße Sommer ist da, genau die richtige Zeit, um deine Müdigkeit und deinen Ärger komplett wegzuspülen. Rüste dich mit Sonnenschutz aus, schnapp dir die Wasserpistole und starte an diesem farbenprächtigen Urlaubsstrand einen erfrischenden Großangriff auf all deine Sorgen!\n\nBeeinflusst von den „Farbtupfer-Malern“ gestalteten die Bewohner der „Meereswelt“ Nr. 503 mit einem einzigartigen „Kriegsritual“ die Beziehungen zwischen Mensch und sich selbst sowie zwischen Mensch und Mitmenschen neu. Daher sah man an diesem Urlaubsstrand oft junge Menschen in „Kampfkleidung“, die zwischen Wasserströmen und Wellen hin- und herliefen und ihre Jugend in vollen Zügen und mit viel Schwitzen auslebten. Doch was Octavia am meisten in Erinnerung geblieben war, waren ein scheinbar ganz normales Mädchen und ein Junge. Sie verfügten weder über außergewöhnliche körperliche Fähigkeiten noch über komplexe, hochentwickelte Ausrüstung. In den Augen einer kampferprobten Person wie Octavia wirkten ihre Bewegungen in etwa so träge wie Farbe, die sich langsam im Wasser ausbreitet. Doch gerade diese sich langsam entfaltenden „Farben“ waren voller strahlender Lebenskraft, die einen auf den ersten Blick nicht mehr losließ und von Herzen Freude bereitete. Vielleicht war es genau das, wie die Jugend eigentlich sein sollte; vielleicht war auch das der ursprüngliche Zweck dieses „Kriegsrituals“. Genau aus diesem Grund hat Octavia diese Kleidung eigens für die beiden angefertigt, in der Hoffnung, dass sie diese Vitalität und Frische auf Dauer bewahren mögen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Look des Mannekin: „Farbiges Schicksalsmeer“",
+ "Description": "Set „Farbiges Schicksalsmeer“. Diese sommerliche Strand-Kampfkleidung vereint extremen Trubel, pure Freude und große Energie in sich. Der heiße Sommer ist da, genau die richtige Zeit, um deine Müdigkeit und deinen Ärger komplett wegzuspülen. Rüste dich mit Sonnenschutz aus, schnapp dir die Wasserpistole und starte an diesem farbenprächtigen Urlaubsstrand einen erfrischenden Großangriff auf all deine Sorgen!\n\nBeeinflusst von den „Farbtupfer-Malern“ gestalteten die Bewohner der „Meereswelt“ Nr. 503 mit einem einzigartigen „Kriegsritual“ die Beziehungen zwischen Mensch und sich selbst sowie zwischen Mensch und Mitmenschen neu. Daher sah man an diesem Urlaubsstrand oft junge Menschen in „Kampfkleidung“, die zwischen Wasserströmen und Wellen hin- und herliefen und ihre Jugend in vollen Zügen und mit viel Schwitzen auslebten. Doch was Octavia am meisten in Erinnerung geblieben war, waren ein scheinbar ganz normales Mädchen und ein Junge. Sie verfügten weder über außergewöhnliche körperliche Fähigkeiten noch über komplexe, hochentwickelte Ausrüstung. In den Augen einer kampferprobten Person wie Octavia wirkten ihre Bewegungen in etwa so träge wie Farbe, die sich langsam im Wasser ausbreitet. Doch gerade diese sich langsam entfaltenden „Farben“ waren voller strahlender Lebenskraft, die einen auf den ersten Blick nicht mehr losließ und von Herzen Freude bereitete. Vielleicht war es genau das, wie die Jugend eigentlich sein sollte; vielleicht war auch das der ursprüngliche Zweck dieses „Kriegsrituals“. Genau aus diesem Grund hat Octavia diese Kleidung eigens für die beiden angefertigt, in der Hoffnung, dass sie diese Vitalität und Frische auf Dauer bewahren mögen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Look der Mannekina: „Farbiges Schicksalsmeer – Nachtmalerei“",
+ "Description": "Verbesserte Version des Sets „Farbiges Schicksalsmeer“. Die Farben haben sich in ruhigere, traumhafte Abenddämmerungsfarben verwandelt. Da die Nacht nun hereinbricht, nutze doch diese tiefe Dunkelheit als perfekte Leinwand. Halte die Wasserpistole fest, spritze deine Freude darauf und male dein ganz persönliches Sommernacht-Spektakel!\n\nBeeinflusst von den „Farbtupfer-Malern“ gestalteten die Bewohner der „Meereswelt“ Nr. 503 mit einem einzigartigen „Kriegsritual“ die Beziehungen zwischen Mensch und sich selbst sowie zwischen Mensch und Mitmenschen neu. Daher sah man an diesem Urlaubsstrand oft junge Menschen in „Kampfkleidung“, die zwischen Wasserströmen und Wellen hin- und herliefen und ihre Jugend in vollen Zügen und mit viel Schwitzen auslebten. Doch was Octavia am meisten in Erinnerung geblieben war, waren ein scheinbar ganz normales Mädchen und ein Junge. Sie verfügten weder über außergewöhnliche körperliche Fähigkeiten noch über komplexe, hochentwickelte Ausrüstung. In den Augen einer kampferprobten Person wie Octavia wirkten ihre Bewegungen in etwa so träge wie Farbe, die sich langsam im Wasser ausbreitet. Doch gerade diese sich langsam entfaltenden „Farben“ waren voller strahlender Lebenskraft, die einen auf den ersten Blick nicht mehr losließ und von Herzen Freude bereitete. Vielleicht war es genau das, wie die Jugend eigentlich sein sollte; vielleicht war auch das der ursprüngliche Zweck dieses „Kriegsrituals“. Genau aus diesem Grund hat Octavia diese Kleidung eigens für die beiden angefertigt, in der Hoffnung, dass sie diese Vitalität und Frische auf Dauer bewahren mögen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Look des Mannekin: „Farbiges Schicksalsmeer – Nachtmalerei“",
+ "Description": "Verbesserte Version des Sets „Farbiges Schicksalsmeer“. Die Farben haben sich in ruhigere, traumhafte Abenddämmerungsfarben verwandelt. Da die Nacht nun hereinbricht, nutze doch diese tiefe Dunkelheit als perfekte Leinwand. Halte die Wasserpistole fest, spritze deine Freude darauf und male dein ganz persönliches Sommernacht-Spektakel!\n\nBeeinflusst von den „Farbtupfer-Malern“ gestalteten die Bewohner der „Meereswelt“ Nr. 503 mit einem einzigartigen „Kriegsritual“ die Beziehungen zwischen Mensch und sich selbst sowie zwischen Mensch und Mitmenschen neu. Daher sah man an diesem Urlaubsstrand oft junge Menschen in „Kampfkleidung“, die zwischen Wasserströmen und Wellen hin- und herliefen und ihre Jugend in vollen Zügen und mit viel Schwitzen auslebten. Doch was Octavia am meisten in Erinnerung geblieben war, waren ein scheinbar ganz normales Mädchen und ein Junge. Sie verfügten weder über außergewöhnliche körperliche Fähigkeiten noch über komplexe, hochentwickelte Ausrüstung. In den Augen einer kampferprobten Person wie Octavia wirkten ihre Bewegungen in etwa so träge wie Farbe, die sich langsam im Wasser ausbreitet. Doch gerade diese sich langsam entfaltenden „Farben“ waren voller strahlender Lebenskraft, die einen auf den ersten Blick nicht mehr losließ und von Herzen Freude bereitete. Vielleicht war es genau das, wie die Jugend eigentlich sein sollte; vielleicht war auch das der ursprüngliche Zweck dieses „Kriegsrituals“. Genau aus diesem Grund hat Octavia diese Kleidung eigens für die beiden angefertigt, in der Hoffnung, dass sie diese Vitalität und Frische auf Dauer bewahren mögen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Teilekatalog: „Gezacktes T-Shirt – Marineblau“",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Setkatalog: „Eislimonade“",
+ "Description": "Ein Kristall, der sich aus den verschmolzenen Phänomenen des Wonderlands geformt hat. Er enthält Informationen über das Set „Eislimonade“. Während der Wiederherstellung kannst du frei zwischen dem entsprechenden Look für Mannekins und Mannekinas wählen.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Look der Mannekina: „Kleid – Elegante Anmut“",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Look der Mannekina: „Abendkleidung – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine elegante Abendkleidung in zartem Lila, wie die Farbe der Abenddämmerung. Sie ist mit goldenen Kleeblattmustern verziert, und am Ausschnitt sitzt eine lila Schleife, die an eine Blüte erinnert. Blumenmuster im Stoff und goldene Bordüren setzen feine Akzente und verleihen dem Kleid trotz seiner Lässigkeit die ruhige Atmosphäre einer Mittsommernacht.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Look der Mannekina: „Fußbekleidung – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine dunkelviolette Fußbekleidung mit Schleife, schlicht und doch elegant. Jeder Schritt hinterlässt einen leichten Abdruck, als würde man über eine vom Mondlicht erleuchtete Wiese gehen.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Look der Mannekina: „Lange Haare – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine traumhafte Langhaarfrisur in zartem, ruhigem Weißton, lässig und doch voller Raffinesse. Sie wirkt, als wären das kühle Mondlicht einer Sommernacht und das flackernde Leuchten der Glühwürmchen in die Haarspitzen eingewoben.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Look der Mannekina: „Haarband – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Ein elegantes, wunderschönes Haarband, das das sanfte Leuchten von Glühwürmchen mit der Stille der Abenddämmerung im Haar vereint – als wäre es jederzeit bereit, dich in ein prächtiges Nachtfest zu führen, wo Sternenlicht und Blütenduft sich miteinander verweben.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Look der Mannekina: „Armband – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Ein weißes Armband mit Rüschen, das mit einem dunklen Band befestigt wird. Das schlichte Design harmoniert mit dem Gesamtstil des Outfits und verleiht ihm eine elegante Note.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Look der Mannekina: „Lange Strümpfe – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Weiße Strümpfe mit dezenten geometrischen Mustern, die sich kaum erkennen lassen, als hätte man das Sternenlicht einer Mittsommernacht an den Knöcheln festgehalten – leicht und elegant.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Look des Mannekin: „Abendkleidung – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine elegante Abendkleidung, die das Lila der Abenddämmerung mit dem Grau der Morgendämmerung geschickt vereint. Sie ist mit goldenen Kleeblattmustern verziert, und am Ausschnitt sitzt eine orange-gelbe Schleife, die an das sanfte Leuchten von Glühwürmchen erinnert. Geometrische Muster im Stoff und goldene Bordüren setzen feine Akzente und verleihen dem Kleid trotz seiner Lässigkeit die ruhige Atmosphäre einer Mittsommernacht.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Look des Mannekin: „Lange Hose – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine sauber geschnittene Hose in ruhigem Graulila, dem Ton der Abenddämmerung nachempfunden. An den Hosenbeinen schimmern geometrische Muster hervor, wie der Sternenglanz, der in einer Mittsommernacht über den Himmel fließt.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Look des Mannekin: „Fußbekleidung – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine Fußbekleidung mit goldenem Rand, schlicht und doch elegant. Jeder Schritt hinterlässt einen leichten Abdruck, als würde man über eine vom Mondlicht erleuchtete Wiese gehen.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Look des Mannekin: „Kurze Haare – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine traumhafte Kurzhaarfrisur in zartem, ruhigem Weißton, lässig und doch voller Raffinesse. Sie wirkt, als wären das kühle Mondlicht einer Sommernacht und das flackernde Leuchten der Glühwürmchen in die Haarspitzen eingewoben.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Look des Mannekin: „Trachtenhut – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Der Hutrand ist mit einem Band verziert, das mit Kleeblättern geschmückt ist. Es wirkt schlicht und zugleich elegant und harmoniert perfekt mit dem restlichen Outfit.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Look des Mannekin: „Armbanduhr – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Eine schlicht gestaltete Armbanduhr mit feinen Goldverzierungen am Zifferblattrand. Sie spiegelt den Stil des gesamten Outfits wider – zurückhaltend und dennoch elegant.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Look des Mannekin: „Kurze Socken – Traumhafte sommerliche Gelassenheit“",
+ "Description": "Helle Socken, die die Farben des gesamten Outfits aufgreifen – schlicht und doch voller Leichtigkeit, wie Blütenblätter, die in der Sommernachtsbrise sanft erzittern.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/DE/GachaEvent.json b/Genshin/DE/GachaEvent.json
index 871a587..cde42f9 100644
--- a/Genshin/DE/GachaEvent.json
+++ b/Genshin/DE/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Teegesellschaft hinterm Spiegel",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/5b0ea3a44f89df1a33e4229bdb696f7c_3815142670154077892_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/5b0ea3a44f89df1a33e4229bdb696f7c_3815142670154077892_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Flüstern der Sternennacht",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/12a5b448c90132156d3b54451b60c7dd_6708900151941309043_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/12a5b448c90132156d3b54451b60c7dd_6708900151941309043_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Göttliches Werk",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/2eea5809f4afc8b1ccc35db3ee8f91e3_4336686526983075835_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/2eea5809f4afc8b1ccc35db3ee8f91e3_4336686526983075835_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/DE/HardChallengeSchedule.json b/Genshin/DE/HardChallengeSchedule.json
index 175c8e8..4008c2c 100644
--- a/Genshin/DE/HardChallengeSchedule.json
+++ b/Genshin/DE/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Schlacht der heulenden Zyklone"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Wilde Beben"
}
]
\ No newline at end of file
diff --git a/Genshin/DE/HyperLinkName.json b/Genshin/DE/HyperLinkName.json
index 35cb416..69c0af5 100644
--- a/Genshin/DE/HyperLinkName.json
+++ b/Genshin/DE/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Herzschlag in Eintracht",
"Description": "Verleiht, wenn Prune einen Gegner mit dem Hammer des Jagdschwurs, der bereits eine Elementarumwandlung durchlaufen hat, trifft, anderen Truppenmitgliedern in der Nähe den Effekt Trommelwirbel: Erhöht den durch den Angriff verursachten Schaden basierend auf Prunes ANG."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Berechnung",
+ "Description": "Der Modus, in den Fagio beim Ausführen heftiger Schläge wechselt.\nIn diesem Modus führt Fagio einen Streuangriff auf Gegner vorne aus und feuert in bestimmten zeitlichen Abständen einen Kondensationsstrahl ab, der Kryo-Flächenschaden verursacht.\nLeuchten – Stellar-Supraleiter: Wandelt den Kondensationsstrahl um und verursacht stattdessen Kryo-Flächenschaden, der als Schaden durch die Reaktion Stellar-Supraleiter gewertet wird."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Berechnungsleistung",
+ "Description": "Erhöht, solange Fagio sich im Modus Berechnung befindet, ihre Berechnungsleistung kontinuierlich. Erreicht die Berechnungsleistung die Obergrenze, kann der Modus „Berechnung“ weder aufrechterhalten noch erneut betreten werden."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Sternglanzfeld",
+ "Description": "Verwandelt beim Auslösen der Reaktion Stellar-Supraleiter den umliegenden Bereich kurzzeitig in ein Sternglanzfeld. Befindet sich eine bestimmte Figur innerhalb des Sternglanzfelds, tritt sie in den Zustand Leuchten – Stellar-Supraleiter ein, in dem ihre verschiedenen Fähigkeiten jeweils entsprechende Verstärkungseffekte erhalten."
}
]
\ No newline at end of file
diff --git a/Genshin/DE/Material.json b/Genshin/DE/Material.json
index 32f01a5..1072050 100644
--- a/Genshin/DE/Material.json
+++ b/Genshin/DE/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Zur Aktivierung von Sternbildern",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna von Sandrone",
+ "Description": "Material zum Aktivieren von Sandrones Sternbild",
+ "TypeDescription": "Zur Aktivierung von Sternbildern",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Zur Aktivierung von Sternbildern",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna von Sandrone",
+ "Description": "Material zum Aktivieren von Sandrones Sternbild",
+ "TypeDescription": "Zur Aktivierung von Sternbildern",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13519,6 +13541,17 @@
"TypeDescription": "Regionale Besonderheit aus Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Träne des Mondes",
+ "Description": "Ein klarer, funkelnder azurblauer Kristall von außergewöhnlich reiner Form, der Kuuvahki in sich birgt. Er weist eine nahezu vollkommene Affinität zu allen Arten elementarer Energie auf.",
+ "TypeDescription": "Regionale Besonderheit aus Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20465,6 +20498,17 @@
"TypeDescription": "Abenteuerobjekt",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Schlüssel zu den Schreinen der Tiefe auf dem Frostmond",
+ "Description": "Mit diesen Schlüsseln kannst du die Versieglung der alten Schreine der Tiefe, die überall auf dem Frostmond zu finden sind, lösen.\nDiese Schreine versiegelten sich selbst, als die alte Zivilisation, die sie erbaute, unterging. Diese Siegel können mithilfe der Schlüssel, die tief in bestimmten Sphären zu finden sind, gelöst werden. Möglicherweise vergessen die Schreine angesichts der Kraft der Vergangenheit einen Moment lang den Schmerz der Zerstörung.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32005,6 +32049,114 @@
"TypeDescription": "Nahrung",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "#Verringert die beim Klettern und Rennen verbrauchte Ausdauer aller Truppenmitglieder 1.500{NON_BREAK_SPACE}s lang um 25{NON_BREAK_SPACE}%. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Polyphonie von Teegesellschaften",
+ "Description": "Sandrones Spezialzubereitung. Ohne großes Tamtam erscheint plötzlich ein exquisit zusammengestelltes zweistöckiges Gebäck-Sortiment auf dem Teetisch ... Hat sie das wirklich selbst gebacken? Noch bevor die Überraschung in deinen Augen verfliegt, verschränkt sie die Arme, dreht sich leicht zur Seite und reckt das Kinn vor. „Hä? Jetzt guck mal nicht so! Das sind doch nur ein paar Knabbereien zum Tee. Kaum eine Herausforderung.“ Eine zarte, sanfte Süße liegt in der Luft, als würde sie ihre Behauptung stillschweigend untermauern. Na dann, lassen wir sie besser nicht warten!",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Verringert die beim Gleiten und Rennen verbrauchte Ausdauer aller Truppenmitglieder 900{NON_BREAK_SPACE}s lang um 15{NON_BREAK_SPACE}%. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Misslungenes Pinnekjøtt",
+ "Description": "Ein Gericht aus Zweigen und Rippchen. Beiläufig nimmst du ein Stück in die Hand, nur um festzustellen, dass dieses durch das Trocknen eine tief rotbraune Farbe angenommen hat und seine Oberfläche von Linien durchzogen ist, die an die Jahresringe eines alten Baumes erinnern. Nicht zu vergessen: die raue Textur, und ... Moment mal! Das ist doch bestimmt kein Zweig, den du fälschlicherweise für ein Rippchen gehalten hast, oder?",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Verringert die beim Gleiten und Rennen verbrauchte Ausdauer aller Truppenmitglieder 900{NON_BREAK_SPACE}s lang um 20{NON_BREAK_SPACE}%. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Pinnekjøtt",
+ "Description": "Ein Gericht aus Zweigen und Rippchen. Erst die Rippchen marinieren, dann lufttrocknen, anschließend auf Birkenzweige legen und dämpfen. Beim Servieren ist das Fleisch zart, zergeht förmlich auf der Zunge und besticht durch sein unverwechselbares holziges Aroma. Es gehört zu den traditionellen Festtagsgerichten, die man in Nod-Krai serviert.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Verringert die beim Gleiten und Rennen verbrauchte Ausdauer aller Truppenmitglieder 900{NON_BREAK_SPACE}s lang um 25{NON_BREAK_SPACE}%. Wirkung ist im Mehrspielermodus auf eigene Figuren beschränkt.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Leckeres Pinnekjøtt",
+ "Description": "Ein Gericht aus Zweigen und Rippchen. Schon bei der leichtesten Berührung mit der Gabel fällt das Fleisch förmlich vom Knochen wie Schnee, der von einem Ast gleitet. Sobald es die Zunge berührt, vermischt sich der intensive, herzhafte Geschmack mit dem zarten Waldaroma von rauchiger Birke und verschmilzt schließlich zu einer Wärme, die rundum zufrieden macht.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Stellt 40 Punkte Ausdauer wieder her.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Misslungener Kalakukko",
+ "Description": "Ein mit Fisch gefülltes Brot. Das Brot ist so zäh, dass es glatt als Schuhsohle durchgehen könnte, während sich hartnäckige Fischschuppen an den Zähnen festsetzen und sich trotz aller Bemühungen weigern, abgekratzt zu werden ... Schon nach dem ersten Bissen wirst du direkt nach einem Schluck Wasser Ausschau halten, um dir den Mund auszuspülen.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Stellt 50 Punkte Ausdauer wieder her.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Kalakukko",
+ "Description": "Ein mit Fisch gefülltes Brötchen. Zunächst werden Kopf und Gräten des Fisches entfernt, dann wird er in Speck gewickelt, in Roggenteig eingehüllt und anschließend gebacken. Dabei entscheidet die Dicke des Brotes darüber, wie saftig der Fisch am Ende ist.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Stellt 60 Punkte Ausdauer wieder her.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Leckerer Kalakukko",
+ "Description": "Ein mit Fisch gefülltes Brot. Wenn man die knusprige, leicht verkohlte Kruste knackt, ergießt sich ein regelrechter Fluss reichhaltiger, würziger Öle, gefolgt von der reinen Süße des Fisches. Am Ende verschmilzt jedes einzelne Aroma mit der herzhaften Schale, die nun von duftenden Säften durchtränkt ist. Ein einziger Bissen genügt, um selbst den bittersten Wind in die Flucht zu schlagen.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "#Stellt der gewählten Figur 34{NON_BREAK_SPACE}% LP sowie zusätzlich 1.900 LP wieder her.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Einstimmung auf die Teegesellschaft: Kräutertee",
+ "Description": "Ein blumiger Kräutertee, den man in vollen Zügen genießen sollte. Mild und samtig, mit einem zarten floralen Aroma, das zugleich elegant und vollmundig ist. Sein orangeroter Aufguss leuchtet wie rosige Sonnenstrahlen, die sich ihren Weg durch die Wolkendecke bahnen und das Herz mit Wärme und Gelassenheit erfüllen.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "#Stellt der gewählten Figur 34{NON_BREAK_SPACE}% LP sowie zusätzlich 1.900 LP wieder her.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Einstimmung auf die Teegesellschaft: Kunstvoller Latte",
+ "Description": "Ein Latte, den man in vollen Zügen genießen sollte. Sorgfältig gemahlen aus speziell gerösteten Kaffeebohnen, wird dieser Gaumenschmaus mit einer zarten Schaumkrone abgerundet, zart und dicht wie Nebel. Der Geschmack ist reichhaltig und vollmundig, mit einem ungewöhnlich raffinierten Aroma, das ihn von anderen abhebt.",
+ "TypeDescription": "Nahrung",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -34964,6 +35116,28 @@
"TypeDescription": "Rezept",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Rezept: Pinnekjøtt",
+ "Description": "Rezept mit detaillierten Schritten zur Zubereitung von „Pinnekjøtt“.",
+ "TypeDescription": "Rezept",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Rezept: Kalakukko",
+ "Description": "Rezept mit detaillierten Schritten zur Zubereitung von „Kalakukko“.",
+ "TypeDescription": "Rezept",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37037,6 +37211,39 @@
"TypeDescription": "Material zur Verbesserung von Figuren und Waffen",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Zerbrochenes Mond-Eisen",
+ "Description": "Ein Fragment aus dem Inneren einer besiegten, uralten Maschine, die einst über die Mondoberfläche gewandert ist. Es scheint sich von den Metallen zu unterscheiden, die man normalerweise so in Teyvat findet.\nLängst vergessene Volkssagen aus aller Herren Länder erzählen von Helden, die das vom leeren Mond gewährte „göttliche Eisen“ zu unzerstörbaren Waffen schmiedeten und diese dann einsetzten, um furchterregende Feinde und Monster zu bezwingen.",
+ "TypeDescription": "Material zur Verbesserung von Figuren und Waffen",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Erschöpftes Mond-Eisen",
+ "Description": "Ein Bauteil aus dem Inneren einer besiegten, uralten Maschine, die einst über die Mondoberfläche gewandert ist. Es scheint sich von den Metallen zu unterscheiden, die man normalerweise so in Teyvat findet.\nLängst vergessene Volkssagen aus aller Herren Länder erzählen von Helden, die das vom leeren Mond gewährte „göttliche Eisen“ zu unzerstörbaren Waffen schmiedeten und diese dann einsetzten, um furchterregende Feinde und Monster zu bezwingen. Doch bei dem Metall, das vom leeren Mond herabgefallen war, handelte es sich keineswegs um einen göttlichen Segen, denn selbst die Götter, die einst auf dem Mond residierten, waren längst gefallen.",
+ "TypeDescription": "Material zur Verbesserung von Figuren und Waffen",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Makelloses Mond-Eisen",
+ "Description": "Ein Kern, der aus einer besiegten uralten Maschine geborgen wurde, die einst über die Mondoberfläche wanderte. Er scheint sich von den Metallen zu unterscheiden, die man sonst so in Teyvat vorfindet.\nUnberührt von weltlicher Unreinheit, ewig und frei von den sieben Unglücken und acht Leiden, sehnte es sich einst danach, in die endlose Leere hinauszusingen. Doch als alle Berechnungen abgeschlossen waren, blieb im Mondpalast nichts als nutzloses, kaltes Eisen zurück.",
+ "TypeDescription": "Material zur Verbesserung von Figuren und Waffen",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52197,6 +52404,17 @@
"TypeDescription": "Auftragsobjekt",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Geheimquelle – Brunnen des alten Mondes",
+ "Description": "Ein künstlicher Kern, der mithilfe der Geheimquellenkunst hochkonzentrierte Energie des alten Mondes bündelt.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52252,6 +52470,17 @@
"TypeDescription": "Auftragsobjekt",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Paimons Notizen",
+ "Description": "Schreib alles auf, was du nicht verstehst. Wer weiß? Vielleicht wird es dir eines Tages ja von Nutzen sein! Ein Top-Abenteuertipp von der superschlauen Paimon!",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52648,6 +52877,39 @@
"TypeDescription": "Auftragsobjekt",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "„Zeugnis der Mondbeobachtung“",
+ "Description": "Die Mondgöttin hat einst mit ihrer Kraft die Reise der Mondbeobachter bezeugt. Jetzt ist es auch Zeuge deiner Reise.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Verlorene Blume alter Zeiten",
+ "Description": "Eine konservierte Blume aus längst vergangener Zeit, die einer bestimmten Pflanze aus Teyvat frappierend ähnlich sieht. Möglicherweise besteht zwischen den beiden eine entfernte und nicht ganz eindeutige Verbindung.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Einladungsschreiben zu Sandrones Teegesellschaft",
+ "Description": "Eine von Sandrone verfasste Einladung zu einer Teegesellschaft. Sie ist mit einer zarten, kunstvollen Handschrift verziert. Ist es das, was man die Eleganz einer Dame nennt?",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52670,6 +52932,61 @@
"TypeDescription": "Abenteuerobjekt",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gravurstein des Frostmonds",
+ "Description": "Sammle 3 Gravursteine, um die Schatzkammer in Ungiens Kreis zu öffnen.\n\nEin rundes Symbol, das während der Erkundung zu finden ist. Bei der Kombination von 3 mit identischem Muster scheint daraus das Abbild des einst die Welt erleuchtenden Mondes zu entstehen.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gravurstein des Frostmonds",
+ "Description": "Sammle 3 Gravursteine, um die Schatzkammer im Mondgezeitenmeer zu öffnen.\n\nEin rundes Symbol, das während der Erkundung zu finden ist. Bei der Kombination von 3 mit identischem Muster scheint daraus das Abbild des einst die Welt erleuchtenden Mondes zu entstehen.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Von Mamère gemaltes „Familienporträt“",
+ "Description": "Ein Familienporträt, das Mamère bei einer Teegesellschaft von Sandrone für ihre „Familienmitglieder“ gemalt hat. Die Pinselstriche sind warm und charakteristisch, unterscheiden sich aber ein wenig von ihren früheren Werken. Es scheint, dass sie, wie sie selbst sagte, auf ihrer Reise verschiedene Malstile ausprobiert.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravur des Mondbeobachters – Band I",
+ "Description": "Eine uralte Steintafel, die auf dem Mond entdeckt wurde. Obwohl die Schrift darauf völlig unlesbar ist, können Leser den Inhalt aus irgendeinem Grund immer in ihrer Muttersprache verstehen.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravur des Mondbeobachters – Band II",
+ "Description": "Eine uralte Steintafel, die auf dem Mond entdeckt wurde. Obwohl die Schrift darauf völlig unlesbar ist, können Leser den Inhalt aus irgendeinem Grund immer in ihrer Muttersprache verstehen.",
+ "TypeDescription": "Auftragsobjekt",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -55981,6 +56298,72 @@
"TypeDescription": "Abenteuerobjekt",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXIII",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXIV",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXV",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXVI",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXVII",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Strahlender Drehkristall CLXXXVIII",
+ "Description": "Dieser wundersame Kristall hat einen gewissen Rhythmus, wie etwas Schönes, das aus zarter Seide gewebt ist. Diese Gegenstände kannst du überall auf dem Festland oder bei Händlern finden, die Einzigartiges sammeln. Die Melodie, die in diesem Kristall enthalten ist, kann in deiner Kanne der Vergänglichkeit durch „Höchste Euphonie – Musik in der Luft“ oder „Höchste Euphonie – Verflochtene Klänge“ wieder zum Leben erweckt werden.",
+ "TypeDescription": "Abenteuerobjekt",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58511,6 +58894,28 @@
"TypeDescription": "Hilfsmittel",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sandrones tragbarer Teetisch",
+ "Description": "Ein tragbarer Teetisch und ein Geschenk von Sandrone. Er lässt sich leicht transportieren und verstauen und ist sogar mit einer Schwebevorrichtung ausgestattet. So kannst du fast überall eine gemütliche Teegesellschaft veranstalten.",
+ "TypeDescription": "Hilfsmittel",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Weissagungskästchen der Hexe",
+ "Description": "#Der Koffer, den Barbeloth einst bei sich trug und der nun in deinen Besitz gelangt ist. In ihm schlummern alle Weissagungen, sowohl die, die bereits offenbart wurden, als auch jene, die noch nicht enthüllt sind. Ob jene Worte eines Tages den Lauf des Schicksals lenken werden{NON_BREAK_SPACE}...? Barbeloth konnte sich hier ein Lachen nicht verkneifen: „Hehehe{NON_BREAK_SPACE}... Die wahren Facetten des Schicksals sollten niemals leichtfertig preisgegeben werden. Außerdem ist eine Zukunft, in der sich Geheimnisse erst noch enthüllen müssen, doch viel reizvoller, meinst du nicht auch?“",
+ "TypeDescription": "Hilfsmittel",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60590,6 +60995,17 @@
"TypeDescription": "Dekorationssetbauplan",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Freizeitliche Teegesellschaft",
+ "Description": "Ein gemütlicher und einladender Ort für eine Teegesellschaft, der sich an den Vorlieben einer Gastgeberin orientiert, die es liebt, sich mit Freunden zu treffen. Er zeigt die Szene, in der Freunde um einen Tisch versammelt sind und sich gemütlich unterhalten. Leckere Süßigkeiten, duftender Tee, ein schöner Teetisch, ein weicher Teppich und bequeme Stühle mit Rückenlehne – jedes Detail der Teegesellschaft lässt die Gäste entspannen und sich wohlfühlen. An diesem Ort geht es nur darum, den ruhigen und schönen Moment zu genießen.\nDieses Set wird von folgenden Kameraden bevorzugt: Sandrone",
+ "TypeDescription": "Dekorationssetbauplan",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61657,6 +62073,28 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Bewegbare, kleine Leuchte",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Bewegbare, kleine Leuchte“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Straßenlaterne – „Nebelführer“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Straßenlaterne – ‚Nebelführer‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62680,6 +63118,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tisch für die Teegesellschaft – „Perfektes Beisammensein“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Tisch für die Teegesellschaft – ‚Perfektes Beisammensein‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63296,6 +63745,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Stuhl für die Teegesellschaft – „Rotgold“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Stuhl für die Teegesellschaft – ‚Rotgold‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64286,6 +64746,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Teppich für die Teegesellschaft – „Weiche Textur“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Teppich für die Teegesellschaft – ‚Weiche Textur‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65155,6 +65626,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Servierwagen für die Teegesellschaft – „Dessertzeit“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Servierwagen für die Teegesellschaft – ‚Dessertzeit‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65320,6 +65802,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Teetasse für die Teegesellschaft – „Frischer Geschmack“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Teetasse für die Teegesellschaft – ‚Frischer Geschmack‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72811,6 +73304,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Lagerbarriere – „Behandlungsbereich“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Lagerbarriere – ‚Behandlungsbereich‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73317,6 +73821,17 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "„Unbenutzbares Vermächtnis“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Unbenutzbares Vermächtnis“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74846,6 +75361,72 @@
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Stand in Nasha – „Uralte Herkunft“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Stand in Nasha – ‚Uralte Herkunft‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "„Gefäß der Vergangenheit“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Gefäß der Vergangenheit“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Große Kiste – „Stabiler Schutz“",
+ "Description": "#Bauplan mit detaillierten Schritten zur Herstellung von „Große Kiste{NON_BREAK_SPACE}– ‚Stabiler Schutz‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Mittelgroße Kiste – „Grundlegende Versorgung“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Mittelgroße Kiste – ‚Grundlegende Versorgung‘“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Mittelgroßer Eisenschrotteimer",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Mittelgroßer Eisenschrotteimer“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "„Turm ohne Signal“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Turm ohne Signal“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74966,5 +75547,27 @@
"Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Miniatur-Steinmetzkunst“.\nNach der Anwendung im Herstellungsmenü zu finden.",
"TypeDescription": "Dekorationsbauplan",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "„Formel für unendliche Rekursion“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Formel für unendliche Rekursion“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "„Mondgesandte des Silberglanzes“",
+ "Description": "Bauplan mit detaillierten Schritten zur Herstellung von „Mondgesandte des Silberglanzes“.\nNach der Anwendung im Herstellungsmenü zu finden.",
+ "TypeDescription": "Dekorationsbauplan",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/DE/Monster.json b/Genshin/DE/Monster.json
index 1dc2130..9966002 100644
--- a/Genshin/DE/Monster.json
+++ b/Genshin/DE/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Sternenverschlingender Narwal",
+ "Title": "Patrouillenboot – Hochmoderner Mehrzweck-Angreifer",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Goldbrigade – Formationsbrecher",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Junge Tiefsee-Drachenechse – Urtyp",
+ "Title": "Tiefsee-Drachenechse – Urtyp",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Junge Tiefsee-Drachenechse – Urtyp",
- "Title": "Tiefsee-Drachenechse – Urtyp",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Goldbrigade – Formationsbrecher",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Kampferprobter Regenbogen-Schleim",
+ "Title": "Kampferprobter Regenbogen-Schleim",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Abgrundbote – Frostfall",
- "Title": "Geheimniswahrer der Eisklingen",
- "Description": "Ein Monster des „Ordens des Abgrunds“, welches sich mit frostigen Eisklingen in den Kampf stürzt.\nGenauso, wie es Heilige gibt, die die heilige Herrlichkeit verbreiten und sie lobpreisen, so gibt es auch Abgesandte, die jede Verdrehung korrigieren und jede Dissonanz beseitigen müssen.\nOft wird gesagt, dass die stählerne Klinge, die den Körper durchstößt, so kalt sei wie Eis; aber jener pechschwarze Frost soll selbst die Seele gefrieren lassen.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Abgrundsänger – Lila Blitze",
- "Title": "Heiliger Gesandter der zitternden Blitze",
- "Description": "Monster, die die tausend Schatten der Dunkelheit lobpreisen, denen sich selbst der Donner und die Blitze fügen müssen. Sie sind Mitglieder des „Ordens des Abgrunds“.\nDiese Monster sind Priester des Abgrunds und Gelehrte der Dunkelheit. Sie predigen die Weisheit der Finsternis, die schon längst von der unendlichen Nacht ungeheuer verzerrt ist, und zwingen den teuflischen Glauben mithilfe der Macht des Donners den Nichtgläubigen auf. Und mit den lila Blitzen verkünden sie die Existenz der Macht des Abgrunds, die die menschliche Vernunft in Stücke reißt und auffrisst.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Geheimquell-Steuerformation der Pioniere",
+ "Title": "Das Licht erhebender Wanderer",
+ "Description": "Eine uralte, in den Ruinen auf der Mondoberfläche gefangene Maschine. Selbst die robustesten und zuverlässigsten Gerätschaften werden einmal dem Zahn der Zeit zum Opfer fallen und verlieren den Zweck, den ihre Schöpfer ihnen einst zugedacht hatten. Heute greift dieses Wesen alles und jeden an, der es wagt, den Boden zu betreten, den zu verteidigten es geschworen hat.\nIn den Aufzeichnungen einer längst untergegangenen Zivilisation wurden diese außer Kontrolle geratenen Maschinen einst „Ur-Namrasit-Tilimtu-Babbar“ genannt, was so viel bedeutet wie „der, der das Licht in die Dunkelheit bringt“. Von der Sehnsucht nach dem grenzenlosen Meer der Sterne getrieben, meißelten die Anführer der „Pioniere“ ihre innigsten Worte in goldene Siegel. Sie hofften, dass diejenigen, die ihnen nachfolgen würden, mithilfe dieser das Licht, welches das Universum erhellt, weiterhin in voller Pracht erstrahlen lassen könnten.\nDoch bedauerlicherweise erstrahlte für niemanden dieses Licht, und die Maschine, der der Titel „Aufseher“ verliehen worden war, schaffte es nicht, auf denjenigen zu warten, dem sie hätte dienen sollen. Nun, gestrandet inmitten dieser Ruinen, ist sie nur noch ein letzter, außer Kontrolle geratener Überrest eines längst in Vergessenheit geratenen Ideals.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Kampferprobte Geheimquell-Steuerformation der Pioniere",
+ "Title": "Kampferprobte Geheimquell-Steuerformation der Pioniere",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Höhlenbewohner – Wayob-Verkörperung",
- "Title": "Strömungsschwimmer – Wayob-Verkörperung",
- "Description": "Der Stamm der „Kinder der Echos“ glaubt und verehrt den „Wayob“, welcher sich auf der Welt durch die Kraft von Totems und der Nachtseelen offenbart. Gemäß dem Glauben der Stammesmitglieder von Natlan lebt der Wayob im Reich von Yohualtecuhtin, dem König der Nacht und besitzt keine eigene Form, denn er kann sich mit allem verbinden und so verlorenen Stammesmitgliedern Orientierung geben. Die Wayob-Verkörperung ist etwas Besonderes und die Figur, die sich mithilfe der totemistischen Form entfaltet, muss oftmals eine wichtige Aufgabe erfüllen.\nDie „Kinder der Echos“ glauben, dass ihr „Wayob“ die Macht besitzt, die Gipfel und Täler der Gebirge zu formen, und dass er das Echo der Geräusche der Reibung von Fels auf Fels zu kontrollieren vermag.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Strömungsschwimmer – Wayob-Verkörperung",
- "Title": "Höhlenbewohner – Wayob-Verkörperung",
- "Description": "Der Stamm der „Menschen der Quellen“ glaubt und verehrt den „Wayob“, welcher sich auf der Welt durch die Kraft von Totems und der Nachtseelen offenbart.\nDer sogenannte „Wayob“ ist der Glaube des Volkes von Natlan, der sich allmählich infolge der Kommunikation mit dem Reich von Yohualtecuhtin, König der Nacht, herausgebildet hat. Er fußt hauptsächlich auf den Stammes- und Obsidian-Totems, dem Bewusstsein kollektiver Meditation und dem Ort, an den die Seelen der Vorfahren zurückkehren.\nDie „Menschen der Quellen“ glauben, dass ihr „Wayob“ die Macht besitzt, Gezeiten und Wellen zu kontrollieren und den Verlauf von fließendem und totem Wasser zu steuern.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "„Arlecchino“",
- "Title": "„Arlecchino“",
+ "Title": "Patrouillenboot – Hochmoderner Mehrzweck-Angreifer",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Herr des erodierten Urfeuers",
- "Title": "Herr des erodierten Urfeuers",
+ "Title": "Patrouillenboot – Hochmoderner Mehrzweck-Angreifer",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Aufgestiegener König",
- "Title": "Überdimensionierte Vaniloqua",
+ "Title": "Aufgestiegener König",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Aufgestiegene Dame",
- "Title": "Überdimensionierte Vaniloqua",
+ "Title": "Aufgestiegene Dame",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Abgrundbote – Frostfall",
+ "Title": "Geheimniswahrer der Eisklingen",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Abgrundsänger – Lila Blitze",
+ "Title": "Heiliger Gesandter der zitternden Blitze",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Höhlenbewohner – Wayob-Verkörperung",
+ "Title": "Strömungsschwimmer – Wayob-Verkörperung",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Strömungsschwimmer – Wayob-Verkörperung",
+ "Title": "Höhlenbewohner – Wayob-Verkörperung",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/DE/ProfilePicture.json b/Genshin/DE/ProfilePicture.json
index 2153475..62c717e 100644
--- a/Genshin/DE/ProfilePicture.json
+++ b/Genshin/DE/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte – Hurlock-Variationen",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali – Nachtgespräch zwischen Sternen und Rauch",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/DE/ReliquaryAffixWeight.json b/Genshin/DE/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/DE/ReliquaryAffixWeight.json
+++ b/Genshin/DE/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/DE/RoleCombatSchedule.json b/Genshin/DE/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/DE/RoleCombatSchedule.json
+++ b/Genshin/DE/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
- 10000060,
- 10000022,
- 10000043
- ],
- "InitialAvatars": [
- 10000079,
- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
- 10000044,
- 10000058,
- 10000068,
- 10000069,
- 10000061
- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
- 10000025,
- 10000052,
- 10000056,
- 10000003,
- 10000083
- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
- 10000093,
- 10000053,
- 10000031
- ],
- "InitialAvatars": [
- 10000016,
- 10000032,
- 10000037,
- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 5
- ],
- "SpecialAvatars": [
- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
- "InitialAvatars": [
- 10000084,
- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/DE/TowerFloor.json b/Genshin/DE/TowerFloor.json
index 940fab5..de2f78d 100644
--- a/Genshin/DE/TowerFloor.json
+++ b/Genshin/DE/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"#Erhöht den Pyro-Schaden aller Truppenmitglieder um 75{NON_BREAK_SPACE}%."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "#Verleiht allen Truppenmitgliedern einen Kryo-SCH-Bonus von 60{NON_BREAK_SPACE}%.",
+ "#Verleiht allen Truppenmitgliedern einen Elektro-SCH-Bonus von 60{NON_BREAK_SPACE}%."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "#Erhöht den von Figuren mit der Reaktion Supraleiter verursachten Schaden um 200{NON_BREAK_SPACE}% und den von Figuren mit Stellar-Supraleiter verursachten Schaden um 75{NON_BREAK_SPACE}%."
+ ],
+ "SecondDescriptions": [
+ "#Erhöht den von Figuren mit der Reaktion „Unter Strom“ verursachten Schaden um 200{NON_BREAK_SPACE}% und den von Figuren mit „Mond unter Strom“ verursachten Schaden um 75{NON_BREAK_SPACE}%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/DE/TowerLevel.json b/Genshin/DE/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/DE/TowerLevel.json
+++ b/Genshin/DE/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/DE/TowerSchedule.json b/Genshin/DE/TowerSchedule.json
index 676b655..a11b917 100644
--- a/Genshin/DE/TowerSchedule.json
+++ b/Genshin/DE/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Wellenschlagender Mond",
"Descriptions": [
"#Löst beim Auslösen von Mondleuchten-Reaktionen (Mondspross / Mond unter Strom / Mond-Kristallisation) bei Gegnern an deren Position eine Druckwelle aus, die tatsächlichen Schaden verursacht. 3{NON_BREAK_SPACE}s Abklingzeit."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Windschnitt-Mond",
+ "BuffName": "",
"Descriptions": [
"#Jedes Mal, wenn eine Figur an Gegnern die Reaktion Verwirbelung auslöst, erhält sie eine Stapelung „Windiger Schlag“. Sobald die Anzahl der Stapelungen 4 erreicht, werden alle Stapelungen entfernt und an der Position des Gegners eine Druckwelle ausgelöst, die tatsächlichen Schaden zufügt. Erhält alle 0,1{NON_BREAK_SPACE}s höchstens 1 Stapelung von „Windiger Schlag“. 6{NON_BREAK_SPACE}s Abklingzeit für auf diese Weise entstehende Druckwellen."
],
@@ -1918,5 +1918,21 @@
"#Löst, wenn eine inaktive Figur in der Truppe bei einem Gegner Kryo-Reaktionen auslöst, eine Druckwelle an der Position des Gegners aus, die tatsächlichen Schaden verursacht. 3,5{NON_BREAK_SPACE}s Abklingzeit."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Mond des brechenden Eises",
+ "Descriptions": [
+ "#Löst, wenn die aktuelle Figur mit ihrem heftigen Schlag Gegnern Kryo-Schaden zugefügt hat, an deren Position eine Druckwelle aus, die tatsächlichen Schaden verursacht. 3{NON_BREAK_SPACE}s Abklingzeit."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/DE/Weapon.json b/Genshin/DE/Weapon.json
index dc2c24d..018268f 100644
--- a/Genshin/DE/Weapon.json
+++ b/Genshin/DE/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Schlüssel der Überbietung",
+ "Description": "Ein Gegenstand der Fantasie, für den sich in unzähligen Geschichten zahllose Definitionen finden lassen. Im Maßstab des Universums oder der Träume gibt es im Kern keinen Unterschied zwischen dem heiligen Schwert des Helden und dem Teelöffel der Prinzessin, oder zwischen einem eiskalten Uhrwerk und dem Schlüssel, der das Tor der Transzendenz zu öffnen vermag.",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Verwandlung der weißen Herrscherin",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Erhöht den ANG um 28{NON_BREAK_SPACE}%.\nDer Träger erreicht jedes Mal, wenn er mit seinem heftigen Schlag Gegner trifft, kurzzeitig „Übertreffen“: Erhöht den durch die Reaktion Stellar-Supraleiter verursachten Schaden des Trägers 5{NON_BREAK_SPACE}s lang um 16{NON_BREAK_SPACE}%. Dieser Effekt ist 3-fach stapelbar, max. 1-fach alle 0,2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 1,
+ "Description": "Erhöht den ANG um 35{NON_BREAK_SPACE}%.\nDer Träger erreicht jedes Mal, wenn er mit seinem heftigen Schlag Gegner trifft, kurzzeitig „Übertreffen“: Erhöht den durch die Reaktion Stellar-Supraleiter verursachten Schaden des Trägers 5{NON_BREAK_SPACE}s lang um 20{NON_BREAK_SPACE}%. Dieser Effekt ist 3-fach stapelbar, max. 1-fach alle 0,2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 2,
+ "Description": "Erhöht den ANG um 42{NON_BREAK_SPACE}%.\nDer Träger erreicht jedes Mal, wenn er mit seinem heftigen Schlag Gegner trifft, kurzzeitig „Übertreffen“: Erhöht den durch die Reaktion Stellar-Supraleiter verursachten Schaden des Trägers 5{NON_BREAK_SPACE}s lang um 24{NON_BREAK_SPACE}%. Dieser Effekt ist 3-fach stapelbar, max. 1-fach alle 0,2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 3,
+ "Description": "Erhöht den ANG um 49{NON_BREAK_SPACE}%.\nDer Träger erreicht jedes Mal, wenn er mit seinem heftigen Schlag Gegner trifft, kurzzeitig „Übertreffen“: Erhöht den durch die Reaktion Stellar-Supraleiter verursachten Schaden des Trägers 5{NON_BREAK_SPACE}s lang um 28{NON_BREAK_SPACE}%. Dieser Effekt ist 3-fach stapelbar, max. 1-fach alle 0,2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 4,
+ "Description": "Erhöht den ANG um 56{NON_BREAK_SPACE}%.\nDer Träger erreicht jedes Mal, wenn er mit seinem heftigen Schlag Gegner trifft, kurzzeitig „Übertreffen“: Erhöht den durch die Reaktion Stellar-Supraleiter verursachten Schaden des Trägers 5{NON_BREAK_SPACE}s lang um 32{NON_BREAK_SPACE}%. Dieser Effekt ist 3-fach stapelbar, max. 1-fach alle 0,2{NON_BREAK_SPACE}s."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Karmesinrotes Federkleid des Astralgeiers",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Chroniken der Morgendämmerung",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Goldener Frostschwur",
diff --git a/Genshin/DE/WeaponPromote.json b/Genshin/DE/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/DE/WeaponPromote.json
+++ b/Genshin/DE/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/EN/Achievement.json b/Genshin/EN/Achievement.json
index 328c9ba..d00eaac 100644
--- a/Genshin/EN/Achievement.json
+++ b/Genshin/EN/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Moonmist Treasure Hunter",
+ "Description": "Open 45 chests in the Dunanna Pit and the Frost Moon",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Moonmist Treasure Hunter",
+ "Description": "Open 90 chests in the Dunanna Pit and the Frost Moon",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Moonmist Treasure Hunter",
+ "Description": "Open 180 chests in the Dunanna Pit and the Frost Moon",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Moonmist Adventurer",
+ "Description": "Complete 4 Open World Time Trial Challenges in the Dunanna Pit and the Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "A Lamentation of Catastrophe",
+ "Description": "Light up the Dunanna Pit map.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Blue Moon",
+ "Description": "Light up the Lunar Highlands map.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Any Colour You Like",
+ "Description": "Light up the Dark Side of the Moon map.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Witness Ninnin launch Project Moongazer.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "A Fall of Moondust",
+ "Description": "Unlock all the seals on the Kuuhenki Shrines in the following areas in the Frost Moon region: Lunar Highlands, Moontide Sea, and Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Hoards Found — We Don't Have a Problem",
+ "Description": "Unlock all the seals on the Kuuhenki's Hidden Troves in the following areas in the Frost Moon region: Lunar Highlands and Moontide Sea.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Le Voyage dans la Lune",
+ "Description": "Unlock all Teleport Waypoints in Nod-Krai and the following areas in the Frost Moon region: Dunanna Pit, Lunar Highlands, and Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Darkness Out of Space",
+ "Description": "Upgrade the Curtain-Form Blackbody Containment Lab to its maximum level.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "The Inner Light",
+ "Description": "Upgrade the Nuur Stone Circle to its maximum level.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "You There! Fly!",
+ "Description": "Learn how to use Archaeolune Ripples",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Sublunar Huldra",
+ "Description": "Expose the false Columbina's disguise.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansas",
+ "Description": "Ride the lunar shuttle and enter space.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "One Small Step for Paimon",
+ "Description": "Successfully land on the moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Activate the Eye of Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Time Out of Joint",
+ "Description": "Pierce the veil and enter Ungien's Circle.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"Ungien's Circle, Ahead Four!\"",
+ "Description": "Activate the engine powering Ungien's Circle.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Non-Stop",
+ "Description": "Take a trip through a zero-gravity environment for the first time.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "There Can Only Be One Moon",
+ "Description": "Defeat the second Mega-Kuuhenki, Ungie.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Death Moon",
+ "Description": "Reach the Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "\"M.D. Device\"",
+ "Description": "Witness the firepower of this space-based weapon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "To Traverse Mesklin",
+ "Description": "Traverse the abnormal gravity within the space-based weapon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Around the Moon in Eighty Days",
+ "Description": "Circle around the Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Nin-Kiggia's Game of Life",
+ "Description": "Enter the Moonheart Gap.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "An Unconventional Pearl",
+ "Description": "Place an Ancient Moon Pearl in its proper place.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "From Morning Till Night",
+ "Description": "Set a date for \"Home-Returning Night\" with Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "The Moon Falls a Thousand Times",
+ "Description": "Help Maalaus, who has come to the Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Immaculate Eternity and Threefold Transience",
+ "Description": "Board all the ships that have landed on the Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Book of the Apkallu",
+ "Description": "Repair all the data storage arrays on the Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Mounting Python's Flying Circuits",
+ "Description": "Break the current record in \"Proof of Incompleteness.\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"You're looking mighty fine today!\"",
+ "Description": "Obtain the kuuhenki stone painting.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Walking With Sweet Flowers",
+ "Description": "Glimpse into a corner of the lost world of Sweet Flowers.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "The Ingenious Gentleman of La Mancha",
+ "Description": "Charge full tilt toward the engine's turbine blades.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "The Flea of Cyrene",
+ "Description": "Fall toward the moon's core.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Should've Picked the Sixpence",
+ "Description": "Fall in an area with high concentrations of Archaeolune Energy.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/EN/AchievementGoal.json b/Genshin/EN/AchievementGoal.json
index 3740aca..aed6f4a 100644
--- a/Genshin/EN/AchievementGoal.json
+++ b/Genshin/EN/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Demon Mountain's Breath",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Unfettered Crescent",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/EN/Avatar/10000024.json b/Genshin/EN/Avatar/10000024.json
index 3b48827..9f26b62 100644
--- a/Genshin/EN/Avatar/10000024.json
+++ b/Genshin/EN/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "When holding down on the Elemental Skill Tidecaller, 1 stack of power will accumulate every 0.8s, even when not under attack. This increases the DMG dealt at the point of unleashing.\nAdditionally, holding down to unleash Tidecaller and hitting the opponent also gives extra boosts based on the power accumulated: every stack active decreases Beidou's Elemental Skill CD by 4s, as well as regenerates 8 Elemental Energy for her. This effect can trigger once every 15s.\nAdditionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Beidou will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/EN/Avatar/10000035.json b/Genshin/EN/Avatar/10000035.json
index 101e4a1..139945d 100644
--- a/Genshin/EN/Avatar/10000035.json
+++ b/Genshin/EN/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Continuous Regeneration|{param3:F2P} ATK+{param4:I}",
"Herald of Frost DMG|{param5:F1P}",
"Duration|{param6:F1}s",
- "CD|{param7:F1}s"
+ "CD|{param7:F1}s",
+ "Herald of Frost Coordinated Attack DMG|{param9:F1P}",
+ "Herald of Frost Coordinated Attack CD|{param10:F1}s",
+ "CD|{param11:F1}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Seven Sacred Treasures",
+ "Description": "The cooldown of the Elemental Skill Adeptus Art: Herald of Frost is reduced to 15s.\nRadiance: Stellar-Conduct: While the Herald of Frost is on the field, characters in Qiqi's party have their Superconduct and Stellar-Conduct Reaction DMG increased by 50%.\nAdditionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Qiqi will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Healing|{param1:P} ATK+{param2:I}",
"Duration|{param4:F1}s",
"CD|{param5:F1}s",
- "Energy Cost|{param6:I}"
+ "Energy Cost|{param6:I}",
+ "Stellar-Conduct DMG|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/EN/Avatar/10000039.json b/Genshin/EN/Avatar/10000039.json
index 0596902..d341ee1 100644
--- a/Genshin/EN/Avatar/10000039.json
+++ b/Genshin/EN/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Choice Treasures",
+ "Description": "Within 20s after using the Elemental Skill Icy Paws, Diona will also fire off three Icy Paws when party members trigger Superconduct or Stellar-Conduct reactions. Icy Paws fired this way cannot generate Elemental Particles, nor will they generate a shield upon hitting opponents. This effect can occur once every 3.5s.\nAdditionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Diona will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/EN/Avatar/10000058.json b/Genshin/EN/Avatar/10000058.json
index 1742130..d322a4d 100644
--- a/Genshin/EN/Avatar/10000058.json
+++ b/Genshin/EN/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Edict of Cleansing",
+ "Description": "Extends the duration of the Sesshou Sakura by 10s. When a nearby party member triggers a Superconduct or Stellar-Conduct reaction, the next instance of Sesshou Sakura lightning is enhanced as follows: DMG dealt is increased at 80% of Yae Miko's ATK. This effect can trigger once every 2.5s.\nRadiance: Stellar-Conduct: An enhanced Sesshou Sakura lightning bolt hit on an opponent will also cause an additional instance of Electro DMG at 200% of Yae Miko's ATK. This DMG is considered Stellar-Conduct DMG.\nAdditionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Yae Miko will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/EN/Avatar/10000071.json b/Genshin/EN/Avatar/10000071.json
index dbe9d43..903d5b4 100644
--- a/Genshin/EN/Avatar/10000071.json
+++ b/Genshin/EN/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "A Star With Which to Start the Journey",
+ "Description": "If Cyno unleashes the Elemental Skill Secret Rite: Chasmic Soulfarer while not in the Pactsworn Pathclearer state, he will enter Pactsworn Pathclearer for 6s.\nAdditionally, when in a {LINK#N11330003}Polestar Field{/LINK}, Cyno will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/EN/Avatar/10000086.json b/Genshin/EN/Avatar/10000086.json
index ff375c3..94a66db 100644
--- a/Genshin/EN/Avatar/10000086.json
+++ b/Genshin/EN/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "There Shall Be an Unveiling for Injustice",
+ "Description": "Radiance: Stellar-Conduct: The Ascension Talent \"There Shall Be a Plea for Justice\" is changed to the following:\nWhen Wriothesley's HP is less than 60%, he will obtain a \"Gracious Rebuke: Unveiling.\" This enhances the next Charged Attack of his Normal Attack: Forceful Fists of Frost into Luster: Vaulting Fist, which will not consume Stamina and restores 30% Max HP to Wriothesley upon hit. Wriothesley can gain HP in this way once every 2s.\nAdditionally, the third and fifth strikes of Repelling Fist enhanced by Chilling Penalty will deal 60% and 80% of their original Cryo DMG respectively, while Luster: Vaulting Fist will deal 100% of its original AoE Cryo DMG. The aforementioned DMG is considered as Stellar-Conduct DMG, and Wriothesley deals 30% increased Stellar-Conduct DMG.\nAdditionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Wriothesley will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/EN/Avatar/10000088.json b/Genshin/EN/Avatar/10000088.json
index d34e6db..47e712d 100644
--- a/Genshin/EN/Avatar/10000088.json
+++ b/Genshin/EN/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Hurlock Variations",
+ "Description": "Charlotte's outfit. Once used as a filming costume for Great Detective Hurlock, this outfit was presented to Charlotte by the production crew as a keepsake after the shoot concluded.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"All Is Overt Through My Lens\"",
diff --git a/Genshin/EN/Avatar/10000096.json b/Genshin/EN/Avatar/10000096.json
index 7c7fef7..b910de3 100644
--- a/Genshin/EN/Avatar/10000096.json
+++ b/Genshin/EN/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "About Marionette",
"Context": "I have little interest in her. She is extremely... passionate about her research and does not appear in public often. In fact, many of our officers have yet to see her at all. Compared to, let's say, someone who would go so far as to create segments of themselves to better wander across the land, I suppose you could say she is at the other end of the extreme."
},
+ {
+ "Title": "About Marionette: Return",
+ "Context": "After experiencing so much in Nod-Krai together, I've come to realize my previous assessment was unfair. She's a reliable comrade and a reassuring companion. On the eve of another harsh winter, every additional pair of hands is welcome, so I'm glad that Sandrone has returned. Her presence provides comfort to the children."
+ },
{
"Title": "About Regrator",
"Context": "I won't deny that he is a capable and imaginative individual, but he lacks \"clarity.\" He can formulate grand plans and manipulate the economy with ease, yet at the same time, he allows his actions to be governed by the vengeance and hatred locked in the depths of his heart. Rational people often believe themselves capable of controlling their emotions, but I believe that confidence is their greatest weakness."
diff --git a/Genshin/EN/Avatar/10000107.json b/Genshin/EN/Avatar/10000107.json
index ab03d4a..58563da 100644
--- a/Genshin/EN/Avatar/10000107.json
+++ b/Genshin/EN/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Whispers of Stars and Smoke",
+ "Description": "Citlali's outfit. When at home, Citlali will sometimes change into attire brimming with girlish charm. At such times, anyone troubling her with official duties has promptly come under heavy attack. Thus, this outfit has become a baleful thing, a subject of fearful rumor that all give a wide berth.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Dawnseer",
diff --git a/Genshin/EN/Avatar/10000109.json b/Genshin/EN/Avatar/10000109.json
index a83e22b..b121f08 100644
--- a/Genshin/EN/Avatar/10000109.json
+++ b/Genshin/EN/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Vast Be the Dream",
+ "Description": "When Yumemizuki Mizuki triggers a Swirl reaction while in the Dreamdrifter state, the next instance of periodic AoE Anemo DMG she deals to nearby enemies during that same state will be increased by 1,000% of her Elemental Mastery. The aforementioned effect can trigger once every 2.5s.\nAdditionally, while Yumemizuki Mizuki is in the Dreamdrifter state, the Elemental Mastery of nearby party characters is increased by 10% of Yumemizuki Mizuki's Elemental Mastery.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/EN/Avatar/10000125.json b/Genshin/EN/Avatar/10000125.json
index b8c051a..79f3625 100644
--- a/Genshin/EN/Avatar/10000125.json
+++ b/Genshin/EN/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "About Sandrone: Clockwork Nature II",
"Context": "I'm not sure what counts as \"death\" for a puppet... All I know is, Sandrone isn't moving, and I can't feel her \"operating.\" Her key has just... stopped. And all because of the \"technique\" she used to bring me back. She said she was going to get back at me that one time. How I wish that's all this was. Just an attempt to scare me..."
},
+ {
+ "Title": "About Sandrone: Clockwork Nature III",
+ "Context": "Sandrone has returned. I'm so happy. I noticed her wind-up key sometimes turns a bit faster now — it always seemed to turn at the same speed before. She said it's because she's embraced her inner feelings, and that she's different now. But whether she's changed her outfit or her key turns faster, I feel like Sandrone is still Sandrone, my best friend. Whether it's her past or present self, she has my complete admiration. I told her this, and her key turned faster. I don't know why, but it's really interesting."
+ },
{
"Title": "About Regrator",
"Context": "In his eyes, everything and everyone has a price tag, and he gets to decide their value. We're all just bargaining chips he can use to expand his ever-increasing empire of wealth. But who would want to visit a boring empire like that? Not me, that's for sure.\nHmm... If he saw me now, I'm sure his smile would hide even more contempt than before. I can almost hear it now... \"Congratulations, Miss Columbina. Your value has appreciated.\""
diff --git a/Genshin/EN/Avatar/10000133.json b/Genshin/EN/Avatar/10000133.json
new file mode 100644
index 0000000..6866b04
--- /dev/null
+++ b/Genshin/EN/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "The Seventh of the Fatui Harbingers, \"Marionette.\" Interprets all phenomena through the prism of mathematics, and is an elegant lady who is never absent from a tea party.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "1-Hit DMG|{param1:F1P}",
+ "2-Hit DMG|{param2:F1P}",
+ "3-Hit DMG|{param3:F1P}",
+ "Charged Attack Sweeping Fire DMG|{param4:F1P}",
+ "Charged Attack Condensed Beam DMG|{param5:F1P}",
+ "Charged Attack Condensed Beam Stellar-Conduct DMG|{param6:F1P}",
+ "DMG When in Power Overdrive|{param7:F1P}",
+ "Plunge DMG|{param8:F1P}",
+ "Low/High Plunge DMG|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
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+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
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+ 1.234549,
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+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
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+ 2.740087,
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+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
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+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
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+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
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+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
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+ 1.797128,
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+ 1.15,
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+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Formule Phenomenale: Self-Evident Proposition",
+ "Description": "Normal Attack\nGenerates threads that control her weapon using formulae, performing up to 3 consecutive strikes.\n\nCharged Attack\nSummons the Facilitatrice Automatisee Generaliste Interactive et Omnitache, or \"Fagio,\" and switches it to {LINK#N11330001}Decoding{/LINK} mode: Unleashes a sweeping fire attack on enemies in front, as well as periodically fires condensed beams, dealing AoE Cryo DMG.\nRadiance: Stellar-Conduct: The condensed beams will instead deal AoE Cryo DMG that is considered Stellar-Conduct DMG.\nWhile in Decoding mode, Fagio's {LINK#N11330002}Decoding Power{/LINK} will continuously increase. Firing condensed beams will also further increase its Decoding Power.\nWhen Fagio's Decoding Power reaches the maximum of 100 points, it switches to Power Overdrive mode, in which it fires at opponents with longer intervals, dealing Cryo DMG. It will be unable to switch to Decoding mode at this time.\nWhen not in Decoding mode, Fagio's Decoding Power gradually decreases. When Sandrone is off-field, she will focus on maintaining Fagio, causing its Decoding Power to decrease at 300% the original rate.\nFagio exits Power Overdrive mode when its Decoding Power has decreased to under 50.\n\nPlunging Attack\nPlunges from midair to strike the ground below, dealing DMG to opponents along their path and causing AoE DMG on landing.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Prism Shot DMG|{param1:F1P}",
+ "Prism Shot Stellar-Conduct DMG|{param2:F1P}",
+ "CD|{param3:F1}s"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
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+ 0.2322,
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+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
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+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
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+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
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+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
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+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
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+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Formule Phenomenale: Differential Analysis",
+ "Description": "With her impeccable, ladylike poise, Sandrone boards the Tea Party Tactical Assault Hovermech and hovers forward for 6s. During this time, Sandrone can control the travel direction of the craft. Pressing Sprint consumes 10 Stamina and launches her into an elegant high-speed hover mode, in which she will move even faster at the cost of 15 Stamina per second.\n\nWhen Sandrone starts hovering, if there are opponents nearby, she will also summon a Prismatic Resonance Cannon and fire 2 Prism Shots at any opponents who have yet to cool down, dealing Cryo DMG.\nRadiance: Stellar-Conduct: The second Prism Shot will instead deal Cryo DMG that is considered Stellar-Conduct DMG.\n\nWhen on the Tea Party Tactical Assault Hovermech, Sandrone will also elegantly and quietly repair Fagio, causing {LINK#N11330002}Decoding Power{/LINK} to swiftly decrease.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Bombardment DMG|{param1:F1P} ×3",
+ "Convective Inhibition Ray DMG|{param2:F1P}",
+ "Convective Inhibition Ray Stellar-Conduct DMG|{param3:F1P}",
+ "CD|{param4:F1}s",
+ "Energy Cost|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
+ 3.308,
+ 2.205333,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ 3.5561,
+ 2.370733,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
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+ 3.8042,
+ 2.536133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
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+ 4.135,
+ 2.756667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
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+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
+ 1.235024,
+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Formule Phenomenale: Q.E.D.",
+ "Description": "In line with established ladylike behavior, Sandrone summons a large number of Prismatic Resonance Cannons for a frontal bombardment before firing on her foes with a Convective Inhibition Ray, dealing AoE Cryo DMG.\nRadiance: Stellar-Conduct: The Convective Inhibition Ray instead deals AoE Cryo DMG that is considered Stellar-Conduct DMG.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Eternal Speculation Engine",
+ "Description": "Radiance: Stellar-Conduct: When using the Elemental Skill {LINK#S11332}Formule Phenomenale: Differential Analysis{/LINK}, if Fagio's {LINK#N11330002}Decoding Power{/LINK} is greater than 50, the second Prism Shot fired by Fagio at nearby opponents will deal 400% of its original DMG as Fagio's Decoding Power is decreased.\nAdditionally, for every 10 points of Decoding Power Fagio loses, it gains 1 stack of Refined Tactics for 60s (max 10 stacks). When Sandrone uses the Elemental Burst {LINK#S11335}Formule Phenomenale: Q.E.D.{/LINK} while in the Radiance: Stellar-Conduct state, all stacks of Refined Tactics are cleared, causing the Convective Inhibition Ray to deal 100% + (number of stacks cleared) × 10% of its original DMG.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "A Lady's Code of Conduct",
+ "Description": "Increases Sandrone's Elemental Mastery based on her ATK. Every 100 ATK will increase her Elemental Mastery by 8. The maximum increase she can gain this way is 160.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Light of Rationalisme",
+ "Description": "When party members trigger Superconduct, it will be changed to Stellar-Conduct, and party members' Base Stellar-Conduct DMG will be increased based on Sandrone's ATK: Every 100 ATK she has increases the Base Stellar-Conduct DMG by 0.7%. The maximum increase that can be gained this way is 14%.\nAdditionally, when Sandrone is within a {LINK#N11330003}Polestar Field{/LINK}, she will enter the Radiance: Stellar-Conduct state.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "A Caucus Prelude and a Long Tale",
+ "Description": "When Sandrone is in the party, you will gain additional snack rewards after turning in your Daily Commissions with Katheryne.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Morrow After the Golden Dusk",
+ "Description": "When in {LINK#N11330001}Decoding{/LINK} mode, Fagio's {LINK#N11330002}Decoding Power{/LINK} increases at a 50% lower rate, and all party members deal 30% increased Stellar-Conduct DMG.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "An Heiress Gazed Into the Looking-Glass",
+ "Description": "Radiance: Stellar-Conduct: Increases CRIT DMG from Charged Attack condensed beams by 40%. Also, each time a beam is fired, CRIT DMG dealt by all condensed beams fired during this {LINK#N11330001}Decoding{/LINK} mode period will be further increased by 20%. Max 3 stacks.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Refuse the Wake of Dusk, the Moonlit Yoke",
+ "Description": "Increases the Level of {LINK#S11331}Formule Phenomenale: Self-Evident Proposition{/LINK} by 3.\nMaximum upgrade level is 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "In Knowledge Lies the World's True Ground",
+ "Description": "When Sandrone deals Stellar-Conduct DMG to an opponent, she will also summon an extra Prismatic Resonance Cannon to fire off a coordinated attack which deals Cryo DMG at 125% of her ATK. This DMG is considered Stellar-Conduct DMG, and the effect can occur once every 4s.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Of All Beside, She Takes No Part",
+ "Description": "Increases the Level of {LINK#S11335}Formule Phenomenale: Q.E.D.{/LINK} by 3.\nMaximum upgrade level is 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narcissus Wakes, Her Eyes Upon the Dawn",
+ "Description": "When Fagio fires a condensed beam for the third time while in {LINK#N11330001}Decoding{/LINK} mode, the beam becomes a more powerful Condensed Cluster Beam that fires continuously. This beam will deal up to 4 additional instances of AoE Cryo DMG at 100% of Sandrone's ATK on top of any subsequent original beam fired.\nRadiance: Stellar-Conduct: The Condensed Cluster Beam will instead deal 4 additional instances of AoE Cryo DMG at 80% of Sandrone's ATK. This DMG is considered Stellar-Conduct DMG.\nAdditionally, all Stellar-Conduct DMG dealt by Sandrone is {LINK#N11190007}elevated{/LINK} by 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Mirrored Analysis",
+ "Detail": "The Seventh of the Fatui Harbingers, \"Marionette.\" Interprets all phenomena through the prism of mathematics, and is an elegant lady who is never absent from a tea party.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Stellar Linchpin",
+ "VisionOverrideUnlocked": "Vision",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Hello",
+ "Context": "I hate self-introductions. If you're supposed to know me, you'll get to know me naturally, and if you're not... why waste the time and energy? But, very well — for the sake of etiquette, I'll humor you just this once... Behold, before you stands Marionette, Seventh of the Fatui Harbingers!"
+ },
+ {
+ "Title": "Chat: Tea Party",
+ "Context": "It's about time we threw another tea party, don't you think? I wonder who else is free..."
+ },
+ {
+ "Title": "Chat: Piano",
+ "Context": "I like music. In fact, I've taught myself to play many different instruments. You don't believe me? Hah, find me a piano, and I'll show you a thing or two."
+ },
+ {
+ "Title": "Chat: Meetings",
+ "Context": "Called back to the Zapolyarny Palace, again? Ugh... Seriously, what's the point in all these endless meetings!?"
+ },
+ {
+ "Title": "When It Rains",
+ "Context": "...Well, this is inconvenient."
+ },
+ {
+ "Title": "After the Rain",
+ "Context": "My flowers adore this kind of weather."
+ },
+ {
+ "Title": "When Thunder Strikes",
+ "Context": "Defensive systems... Mmhmm, operating normally."
+ },
+ {
+ "Title": "When It Snows",
+ "Context": "Ugh, time for more \"snow damselettes\"..."
+ },
+ {
+ "Title": "When the Sun Is Out",
+ "Context": "The perfect weather for cake, strong coffee, and getting lost in a good book."
+ },
+ {
+ "Title": "When the Wind Is Blowing",
+ "Context": "Ugh... This skirt really wasn't made for weather like this... How in the blazes did Rosalyne use to cope?"
+ },
+ {
+ "Title": "Good Morning",
+ "Context": "Good morning. Would you like a cup of coffee? It really raises the spirits. Hmm? Why would someone like me need coffee? Hah, can't a lady appreciate the taste!?"
+ },
+ {
+ "Title": "Good Afternoon",
+ "Context": "Is it that time already? I'd better prepare some refreshments..."
+ },
+ {
+ "Title": "Good Evening",
+ "Context": "Back for dinner? This isn't a canteen, you know... Ugh, forget it, you're here now, I'll have Fagio whip something up."
+ },
+ {
+ "Title": "Good Night",
+ "Context": "You should get some sleep. I prefer to do my research at night — it's quieter, and there's no one around to bother me. ...What do you mean!? My sleep schedule is fine as it is, thank you very much!"
+ },
+ {
+ "Title": "About Sandrone: Name",
+ "Context": "What's wrong with calling me Sandrone? Huh...? My original name? Hah... So, you really want to know? Alright, alright... I can still remember when I first opened my eyes. Alain had just finished creating me. He called me \"Marionette.\" I tried to repeat it, to say it out loud myself, but I noticed something... complicated in his expression. Only later did I come to understand what it was — a mixture of regret and guilt. He never called me that again. Anyway, after telling me the story of the Narzissenkreuz Ordo and his sister, Alain concluded by insisting that I was free to choose my own path in life. An important part of that, he said, was deciding on my own name. For my part, I told him I was perfectly fine with the one he'd given me. \"Marionette Guillotin\"... Pretty unique as names go, wouldn't you say? And yet, no doubt for different reasons, the Tsaritsa ended up making \"Marionette\" my title as a Harbinger. Heh... Perhaps that was simply another so-called \"act of fate.\""
+ },
+ {
+ "Title": "About Sandrone: Sleep",
+ "Context": "When I was first created, it seemed like too much work to find a place to lie down, so I usually just \"slept\" in a chair. It was only after I arrived in Snezhnaya that I grew accustomed to sleeping in beds. I have to say, after an exhausting day of dealing with my \"colleagues,\" wearing something comfortable and hiding beneath the covers is wonderfully cozy. There's a sense of security created by my sensory system and emotional circuitry. I now know why people like to sleep in. However, beds come with their own issues — my clockwork key prevents me from sleeping on my back, and it's difficult to balance when lying on my side. The only option is to sleep face down."
+ },
+ {
+ "Title": "About Us: Diary",
+ "Context": "You've read my diary, so don't you think it's about time you shared some of your own secrets to even things out? Huh? Your Adventurer Handbook? Why would I want that? If I wanted to know what you do every day, I'd just get Katheryne to tell me."
+ },
+ {
+ "Title": "About Us: Beliefs",
+ "Context": "We may know each other better now, but once we arrive in Snezhnaya, we still have to follow the rules. After all, you've been fighting the Fatui since you arrived... Who knows what kind of a stir you'll cause over there. Naturally, I'll try my best not to make your life difficult. I'd appreciate it if you could do the same for me. Helping each other out based on mutual understanding — that's what companions do, right?"
+ },
+ {
+ "Title": "About the Stellar Linchpin",
+ "Context": "It's a good fit for me — Cryo is useful. For instance, I no longer need to worry about overheating after lengthy calculations."
+ },
+ {
+ "Title": "Something to Share",
+ "Context": "With Pulonia gone, life suddenly felt a lot more difficult to navigate. That's why I created Fagio — my \"Facilitatrice Automatisee Generaliste Interactive et Omnitache.\" She can deal with a lot of trivial tasks that I'd rather not waste my time with — and she can fight. Huh? You think her full name's too long and... hard to understand? Is that not how all working machines get their names? Alain came up with Pulonia, which stands for \"Prospective Undulation Localized Observing and Investigating Automaton.\" I thought everyone named things that way. So, you think it's hereditary...?"
+ },
+ {
+ "Title": "Interesting Things",
+ "Context": "Outside of my research, I sometimes like to ponder metaphysical questions. Just as people from every nation have their own beliefs about death. I often hear people talking about the \"afterlife,\" \"where souls go to rest,\" things like that... But from the time my core was damaged fighting Il Dottore, to the time the \"Stellar Linchpin\" activated Alain's legacy and reactivated me, my memory is blank — completely empty. Where do mechanical constructs, \"puppets,\" go when they die? How are our \"souls\" defined? Do we even have souls? There are no answers, so I always turn back to my research. But knowledge is the cornerstone of the world. I believe that as these stones continue to stack, one day their height alone will allow me to reach the answers to my doubts."
+ },
+ {
+ "Title": "About Citlali",
+ "Context": "That great shaman seems nice. Is she really very old? Still seems like she's got plenty of energy to me — though she does get a little too worked up sometimes. What do I mean? Oh, well, recently, I was talking to her about you and me going underwater to look for something... and before that, I told her you were in Nod-Krai helping Columbina get her name back... She got so animated, her face turned bright red. I wonder if it has something to do with her age..."
+ },
+ {
+ "Title": "About Lynette",
+ "Context": "I don't know how she does it! That cat-girl always seems to find the weakest spot in every machine and then... beh, broken. I wish her brother would have a word with her. *sigh* Nevermind... I guess it's a talent, really. Maybe I should have her help me stress test my future creations. If my machines can't survive her curiosity, what chance do they have in battle?"
+ },
+ {
+ "Title": "About Alain Guillotin",
+ "Context": "After Alain died, I put up a tombstone for him. When he was alive, he said he wanted me to write his epitaph. So I did. It wasn't difficult — list out his deeds, then pick a quote that captures the way he thought. I went with, \"Regrettably, there's nothing more to say.\" It was something he often said. You think it sounds fatalistic? Hah, maybe to those who didn't know him. But he always said it with a smile. It wasn't resignation — he wasn't giving up. Ironically, it was almost like an expression of contentment. Like solving a mathematical problem. Death is just a silent equals sign, and he's moved to the other side of the equation."
+ },
+ {
+ "Title": "About the Tsaritsa",
+ "Context": "Even I still get bothered by the errors in my heart, but Her Majesty the Tsaritsa... How did she manage to freeze her emotions so completely?"
+ },
+ {
+ "Title": "About The Jester",
+ "Context": "Always issuing orders... Somehow, the world reflected in his eyes seems farther away than it does with anyone else. The first time I saw him, I knew this world had taken too much from him."
+ },
+ {
+ "Title": "About The Captain",
+ "Context": "Everyone knows Il Capitano doesn't like to remove his mask, but it doesn't stop him from finishing his tea whenever we get together."
+ },
+ {
+ "Title": "About The Doctor",
+ "Context": "You might want to cover your ears. I'm afraid I won't be able to control my emotions."
+ },
+ {
+ "Title": "About Columbina: Annoying",
+ "Context": "Columbina used to drive me up the wall — to be honest, she still does. I thought life would be quieter without her around. Who knew I'd find myself getting more annoyed once she wasn't here! Ugh, it's infuriating!"
+ },
+ {
+ "Title": "About Columbina: Life",
+ "Context": "She's living such a happy life right now. Her family and friends are by her side, and she gets to go traveling whenever she's free... Why can't I have that kind of fortune? Oh, forget it, I'm not jealous. We all know she deserves to be happy."
+ },
+ {
+ "Title": "About Arlecchino",
+ "Context": "Arlecchino is a woman of her word. She acts decisively, and you can trust her to get things done. Purely from a professional standpoint, it would be nice if all my colleagues could try to emulate her."
+ },
+ {
+ "Title": "About The Rooster",
+ "Context": "He's the chairman of the Snezhnograd Veche, though he often feels more like... its overseer. Every vote cast in the Evaluation Council affects the interests of countless factions. Reconciling so many competing concerns can only be achieved by the shrewdest of operators. Once you understand this, you start to realize just how terrifying he really is."
+ },
+ {
+ "Title": "About Regrator",
+ "Context": "You would think his relationship and dealings with Dottore would have been properly investigated from the start, right? Why did it take ten times longer for my research funds to be granted than that lunatic Dottore's? It's clear there was something shady going on! I even asked Pantalone about it to his face! He looked right at me with that stupid smile and said, \"Oh my, has our Lady Sandrone finally developed an interest in finances? I can recommend a few books if you'd like — maybe you should start with '100 Phrases to Teach You Manners.'\""
+ },
+ {
+ "Title": "About Rosalyne",
+ "Context": "She always lived for herself. She loved in her own way, and hated in her own way, too. No wonder she burned out so fast. Still, her flame shone with a unique hue until the moment it flickered into nothing."
+ },
+ {
+ "Title": "About Childe",
+ "Context": "Another pain in the... well, everything. He could happily just spend his days with his brothers and sisters — why insist on becoming a Harbinger at all? And when will he get it into his thick skull that not everyone is always looking for a fight?"
+ },
+ {
+ "Title": "More About Sandrone: I",
+ "Context": "Hmm? I'm not in the habit of casually sharing my life story with others. But if I'm going to open up, can we at least wait for pleasant weather and to do it over tea and cake?"
+ },
+ {
+ "Title": "More About Sandrone: II",
+ "Context": "My colleagues in the Fatui might not be the ones I'd choose, but there's no denying that it's an excellent place to conduct research. The Tsaritsa is generous with her resources and funding. I'd say the equation balances out in my favor."
+ },
+ {
+ "Title": "More About Sandrone: III",
+ "Context": "It never bothered me that Alain created me to look like his sister Mary-Ann — or that he named me \"Marionette.\" The way I see it, these are simply the consequences of my birth. Does it bother you to look like your parents, or to bear their family name?"
+ },
+ {
+ "Title": "More About Sandrone: IV",
+ "Context": "I like mathematics. A world built on formulae and logic has a kind of elegance anchored in certainty. I also like music, which is similar in many ways. I used to think playing music should be approached like a mathematical problem, balancing the notes and the beat, no space for deviation. Later, I came to realize that some minor flaws — even mistakes — during a performance can actually make the music more beautiful. A slight pause here, a sudden improvisation there... Such tiny errors are where emotion is born. Reverberations of the performer's heart, you might say."
+ },
+ {
+ "Title": "More About Sandrone: V",
+ "Context": "What the world gives, the world will take away. To live is to gain and to lose, to pick up what the world can't seize, to hold onto it amid loss and farewells, and to keep walking forward. If a person desires merely \"to live,\" is that too insignificant a wish? Just like someone saving the world solely to \"save themselves\" — is such a reason too simple? To live, to feel, to witness. And then one day, perhaps those things the world cannot take away will grow numerous enough to shake it to its core."
+ },
+ {
+ "Title": "Sandrone's Hobbies",
+ "Context": "Besides music, machines, and mathematics, I also enjoy horticulture... when conditions allow. I like to document the process as my plants grow and flourish. Most of them require little intervention — they're independent, resilient. I used to believe I was the same."
+ },
+ {
+ "Title": "Sandrone's Troubles",
+ "Context": "Every time I see a fluffy little animal, I just wanna pick it up and give it a big hug... but most animals don't like machines, so they always run away when they see me. Hey! Don't look at me like that! I don't want your pity. So what if I can't hug them? It's not... it's not that big of a deal..."
+ },
+ {
+ "Title": "Favorite Food",
+ "Context": "Thanks to this body, I don't suffer from allergies or indigestion, so food is purely a matter of pleasure for me. But if I had to choose... Hmm, I think I like small, dainty pastries most of all. Just looking at their exquisite shape brings joy to my heart — it's a one-two punch for the eyes and soul."
+ },
+ {
+ "Title": "Least Favorite Food",
+ "Context": "I don't like greasy, spicy food. It's got nothing to do with taste — it's just hard to keep the smell from clinging to my clothes. It's very inelegant for a lady."
+ },
+ {
+ "Title": "Receiving a Gift: I",
+ "Context": "Hmm... Oh, I—I'll do you a favor and listen to how you prepared this. Perhaps I can give you a few pointers. It would be unladylike to let the opportunity go to waste."
+ },
+ {
+ "Title": "Receiving a Gift: II",
+ "Context": "Oh? That's not half bad. I'll have to return the favor next time we get together for tea."
+ },
+ {
+ "Title": "Receiving a Gift: III",
+ "Context": "Ugh... Fagio, I have something for you to clean up."
+ },
+ {
+ "Title": "Birthday",
+ "Context": "Hmph. Here, take this. I wouldn't normally give these out, but today's a special day — it marks the day you came into the world. I invited Arlecchino and Columbina, plus a few shared friends. I even baked a special cake for the occasion... so you'd best look forward to it."
+ },
+ {
+ "Title": "Feelings About Ascension: Intro",
+ "Context": "Calculation underway."
+ },
+ {
+ "Title": "Feelings About Ascension: Building Up",
+ "Context": "Inputting variables..."
+ },
+ {
+ "Title": "Feelings About Ascension: Climax",
+ "Context": "Progress is smooth."
+ },
+ {
+ "Title": "Feelings About Ascension: Conclusion",
+ "Context": "Deconstructing the very order of things. Bet you're impressed with me now? Hahaha..."
+ },
+ {
+ "Title": "Elemental Skill: I",
+ "Context": "Take a break."
+ },
+ {
+ "Title": "Elemental Skill: II",
+ "Context": "C'mon, keep up."
+ },
+ {
+ "Title": "Elemental Skill: III",
+ "Context": "How tiresome."
+ },
+ {
+ "Title": "Elemental Skill: IV",
+ "Context": "Hmph."
+ },
+ {
+ "Title": "Elemental Skill: V",
+ "Context": "Hehe..."
+ },
+ {
+ "Title": "Elemental Skill: VI",
+ "Context": "Pick up the pace."
+ },
+ {
+ "Title": "Elemental Burst: I",
+ "Context": "Let's test my hypothesis."
+ },
+ {
+ "Title": "Elemental Burst: II",
+ "Context": "A spot of teatime entertainment."
+ },
+ {
+ "Title": "Elemental Burst: III",
+ "Context": "Hmph, what a joke."
+ },
+ {
+ "Title": "Opening Treasure Chest: I",
+ "Context": "Huh? All that work for this?"
+ },
+ {
+ "Title": "Opening Treasure Chest: II",
+ "Context": "So, what's inside? N—Not that I care!"
+ },
+ {
+ "Title": "Opening Treasure Chest: III",
+ "Context": "Certainly went out of your way for this, didn't you? It's all yours."
+ },
+ {
+ "Title": "Low HP: I",
+ "Context": "Fagio! Are you good to go on?"
+ },
+ {
+ "Title": "Low HP: II",
+ "Context": "Victory is in the balance..."
+ },
+ {
+ "Title": "Low HP: III",
+ "Context": "Every battle has its twists!"
+ },
+ {
+ "Title": "Ally at Low HP: I",
+ "Context": "Hey! Are you still with us?"
+ },
+ {
+ "Title": "Ally at Low HP: II",
+ "Context": "Be careful! I only know how to fix machines!"
+ },
+ {
+ "Title": "Fallen: I",
+ "Context": "Were my calculations... unsound...?"
+ },
+ {
+ "Title": "Fallen: II",
+ "Context": "This tea party... is over..."
+ },
+ {
+ "Title": "Fallen: III",
+ "Context": "Regrettably... there's nothing more to say..."
+ },
+ {
+ "Title": "Light Hit Taken: I",
+ "Context": "Hands off."
+ },
+ {
+ "Title": "Light Hit Taken: II",
+ "Context": "How rude."
+ },
+ {
+ "Title": "Heavy Hit Taken: I",
+ "Context": "You'll regret that...!"
+ },
+ {
+ "Title": "Heavy Hit Taken: II",
+ "Context": "Got a death wish?"
+ },
+ {
+ "Title": "Joining Party: I",
+ "Context": "Time to verify my formulae."
+ },
+ {
+ "Title": "Joining Party: II",
+ "Context": "Let me help you out."
+ },
+ {
+ "Title": "Joining Party: III",
+ "Context": "Let's go, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Character Details",
+ "Context": "Alain Guillotin would call her Marionette. Behind this name was the story of a loved one he could not forget and whose memories he had naively tried to revive by creating her. But the moment she opened her eyes and tentatively spoke his name, he resolved never to call her that again. It was wrong, he realized, to make this exquisite little creation bear the weight of his sister's life, and of his own mistake. This little creation deserved a life of her very own, just like anyone else born into this world.\nBut from time to time, he still addressed her by that name, if only in his thoughts. He did so because, just as the name \"Marionette\" suggested, she was pure of heart, kind, and always full of joy.\nThe people of Snezhnaya knew her as \"the Lady\" or \"Lady Marionette.\" While most spoke of her with the fear that a Harbinger typically inspires, there was also often a distinct note of respect in their voices, a sentiment made clear by descriptions such as \"the decisive Lady Marionette\" and \"the ever-reliable Lady Marionette.\"\nBut to her friends and colleagues, she was known as Sandrone. While it was originally just a code name, over time the name became a cheerful way for her closest and dearest to address her. They began to associate it with the scents of desserts and afternoon tea, with the elegant turning of book pages and the steady ticking of a mainspring.... And of course, at times, it also evoked the grumbles and even furious outbursts of a lady who had lost all patience, proper etiquette be damned.\nOnce, a friend put this question to her: \"What do you want us to call you?\"\n\"It doesn't matter, and I don't really care,\" she replied nonchalantly. \"I've always thought names to be something that existed mainly for the convenience of others. What other people choose to call me is, to a very large extent, determined by which part of me they choose to accept.\"\nThe expression on her friend's face was one that clearly suggested that they were woefully unprepared for her answer.\n\"Anyhow, what I mean to say is: No matter what people choose to call me, I am still myself. I will not change because they have chosen to call me by a different name, and since I do not care for what people call me, why not just let them use the name they're most comfortable with? But as to whether I would respond to the name in question, that is another matter altogether, heh.\""
+ },
+ {
+ "Title": "Character Story 1",
+ "Context": "She remembers very clearly the day she was born.\nFirst, it was dark. She opened her eyes, and began to scan everything around her. She realized that she was sitting on a chair, and that right before her was a man who looked rather old. He told her his name was Alain Guillotin.\nShe repeated the name, then asked what her name was. The old man did not reply for a while, as if he had just been confronted with something he had never considered before. But in the end, he spoke with some hesitation, a look she had yet to understand crossing his face. \"Marionette...\"\n\"Marionette.\" She repeated the name.\nThe old man's face became even more contorted by some kind of emotion. That is strange, she thought. Why is it that I can identify just about everything I see in my field of vision, but can't quite name what he is feeling? I should put this in my list of questions to be answered.\nAnd that list was a rather long one. For example, why was she here? How did she come to be, and what is the purpose of it? How do you dice a potato so that the pieces are perfectly uniform and so presentable enough for dinner? And what do you have to do so that the plant on the windowsill would yield the most gorgeous blooms...?\nThe answers to certain things, she learned, were easily found. In most cases, these simply required her to invest some time and engage in some straightforward learning. But other questions were far more profound, so profound that even the old man who made her were unable to answer.\nShe spent most of her time with the old man, Alain Guillotin. At some point, she discovered that she did not like him very much at all. He moved too slowly, and was thoroughly disorganized. He would often misplace his papers and tools, and from time to time, he would even hand her a notebook that served no practical purpose.\n\"Your life is a total mess,\" she said to him point-blank. \"Your things are never where they belong, and your papers are scattered everywhere. You write a single equation across two sheets, only for them to somehow end up at opposite ends of the room.\"\nIn the face of her unfiltered complaints, an odd smile appeared on the old man's face, as if he had just been praised for something. \"Haha... That was exactly what Mary-Ann used to say about me, too.\"\nThat man was simply impossible to understand.\nBut over time, she also came to discover the parts of the old man she liked better.\nShe grew fond of the way he was so utterly focused while deep in his work, and the sound of his pen against paper. She cherished the way he would explain various principles of engineering to her, and the way he discussed complex math problems with her at the workbench. She found comfort in the stories he would tell her about the past while sitting by the fire, about the Fontaine of old, about Nymph's Croix... And she held a quiet appreciation for the gentle smile on his face in those moments.\nShe discovered that although this old man was rather careless and disorganized, he was also kind, righteous, and full of wisdom.\nAs time passed, the parts she liked about the old man came to vastly outnumber the parts she did not. This led her to embark on a review of her previous actions.\nAlain was stunned when he found her writing in her notebook.\nShe could tell that he really, really wanted to ask her what she was doing, but for fear of making her change her mind, he forced himself to swallow his curiosity.\nShe decided to take the initiative. \"I think I dislike you,\" she said.\nShe could tell that he was rather hurt by that opener.\n\"But I also discovered that I was wrong. That was a judgment made at a time when my base emotional logic and objectivity were not yet fully in place.\" She continued: \"But now, I feel that you are a very good 'father.'\"\nAlain was astonished for a moment. Then, a smile appeared on his face. It was a smile of genuine happiness mixed with some other emotion.\nIs he... going to cry? She was still slowly learning to read human emotions, though she still couldn't understand the reason behind them.\nBut that question could wait. She picked up her notebook and started writing again."
+ },
+ {
+ "Title": "Character Story 2",
+ "Context": "She remembers Alain's passing very, very clearly.\nAlain was bedbound for some time before his death, and during this time, he relied entirely on her to care for his day-to-day needs. In the beginning, he was still able to respond to her and to converse with her, listening as she recounted the fresh news and gossip she had gathered while out on her errands. But as time wore on, all he wanted to do was to lie quietly in his bed.\nAs she sat by his bedside and read to him, she would hear a long, labored rasp from his throat from time to time. It sounded as though Alain were being suffocated by his own breath, or as if he were being held by the throat by the air itself.\nWhen Alain created her, he had given her the sense of touch, the sense of taste, and even breath, which served as a cooling system to regulate her body temperature. But now, in the final chapter of his life, all these things were being taken from Alain one by one. First went his sense of taste, then his sense of touch, and finally, his breath.\nThere were several moments where she thought he would simply falter and fade. This is his final breath, she would think to herself. But he would pull through, again and again, every single time.\nOne of these times, when she glanced over at the bed, she noticed that Alain had opened his eyes and was looking at her.\n\"I thought I was done this time,\" he said.\n\"Done? Done what?\"\n\"I thought I'd finally gone to another place,\" he chuckled. \"I've been practicing how to die.\"\nHe wished to pass on in his sleep, he explained. Better yet, he wished to pass on in the middle of a beautiful dream, a dream where he would be lying on a grassy lawn looking up at the blue, blue skies of Fontaine, together with his friends and his sister.\n\"Am I in that dream too?\" she asked.\n\"Oh, no, no,\" he replied. \"You do not belong to the world I am heading to, my child. You have a very long road ahead of you here on this side.\"\n\"Do you wish to go to that world?\"\nAlain let out a long sigh.\n\"It's no longer a matter of whether I wish to at this point.\" He turned his head to look at the ceiling, as if he could look through it to another world beyond. \"No one truly knows the taste of death, for it is a fruit that one can only savor once in a lifetime.\"\n\"It sounds to me like it tastes pretty awful.\"\n\"Haha... Maybe.\" Alain chuckled again, though she did not know what was funny about her words.\n\"But it is rarely the dead who suffer,\" He went on. \"The true pain is borne by the ones left behind.\"\nThis seemed to be some sort of prediction as well as personal reflection on Alain's part. And whatever this was, he was right.\nShe continued to go out to the shops after Alain's death, even though there was no one home to use whatever she bought any more. She still tended to the garden and maintained Pulonia, although she had no idea why she did so.\nMaybe she hadn't had enough time to accept the truth. Or maybe, she simply did not know what else she could do. She pondered this, and the thought left her deeply unsettled.\n\"Go. Do what you want to do, and seek out your own desires, my child.\"\nFor some unknown reason, she had started thinking about Alain's final words to her.\nBut there's nothing I want to do, and I desire nothing, she told herself.\nBut I should go look for it, she thought.\n\"Alright, Alain,\" she spoke to the vacancy of the empty bed. \"Looks like it's my turn now.\"\n\"It's my turn to practice living.\""
+ },
+ {
+ "Title": "Character Story 3",
+ "Context": "She never expected to stay so long in Snezhnaya. And neither did she expect that a land could get so cold, she literally had to warm up the thoughts inside her head in order to think!\nFrom her point of view, life of a member of the Fatui was relaxed, even easy. She did not have to go out to the shops or take care of someone else's every need. Instead, she enjoyed all the conveniences a Harbinger was entitled to. And the tasks Tsaritsa assigned her? Complete child's play for a genius like her.\nThen one day, as she was noting down the date in her diary, she realized with a surprise that she had already been in Snezhnaya longer than all the time she had spent with Alain in Fontaine.\nIt's as if this has become my second home, she thought.\nAnd that led to another question: Just which is her true home, Fontaine or Snezhnaya? And what is \"home,\" exactly?\nIs it the place where one is needed? Certainly, her job in the Fatui is irreplaceable. Or rather, it would be hard to replace her, and Her Majesty clearly has need of her.\nOr is it the place where one feels most at ease? Undoubtedly, life in Snezhnaya had been a pretty comfortable one so far, and there, she had access to all the research equipment she could ever need. And if she ever felt bored, there were always the opera performances.\nOr maybe, \"home\" is where \"family\" is? But family... She had no one else but Pulonia now. So, home was where Pulonia was, then? In that case, did that mean that if she and Pulonia were to travel elsewhere, for example Mondstadt, that \"elsewhere\" would become \"home\" for them?\nThen, she came to realize, the fundamental problem was that she had no idea what she wanted or wished to do... All she had been doing was falling back into her old habit of \"being needed,\" that's all.\nIt was a realization that made her heartsick. Just how pathetic was that? Yet at the same time, she had no idea how she could, or would, change things. How annoying!\nIf someone had pointed a musket at her head and demanded she name something she disliked about Snezhnaya, she would probably end up naming a few of the people she would rather not have to work with.\nAt first, she examined her feelings through a highly guarded lens. She worried that, much like how she had detested Alain at the very beginning, she might eventually discover qualities in her colleagues that she actually liked.\nBut that did not work. If later events taught her anything, it was that some individuals would simply remain detestable to her, no matter how much time had passed or how many objective observations she made about them. Unlike with Alain, the parts of them she did not like would continue to vastly outnumber the parts she did like. Or rather, she did not like any part of them at all.\nOnce again, this was something she did not know how to change. She had no intention of changing other people, let alone herself. How annoying!\nMaybe it was because she still in the midst of learning herself. Maybe it was because she was still learning how to live. Or maybe it was because she had yet to gather enough references and data points. Alain had often said that knowledge was the very foundation of the world, and this was something she kept telling herself too.\nBut she was in no hurry to answer these questions. Hopefully, as she continued to lay the stones of her life, she would be able to eventually grasp these answers.\nBut for the present time... She heard that the Tsaritsa had appointed a new Harbinger who has been singing in the garden all day long...? Hmm. That was a curiosity worth checking out..."
+ },
+ {
+ "Title": "Character Story 4",
+ "Context": "Absolutely. Ridiculous!\nJust what sort of person was she dealing with!? What sort of person would follow her around all day long, knock on her door in the middle of the night to sing, and even barge in on her pleasant solo tea time like that!?\nAggravatingly, this person had shown absolutely no regret or remorse, even after various stern warnings and the retaliatory burden of a heavy mainspring forced upon her! To make matters worse, not only had these actions failed to create distance between them, but her subject was now hovering closer than ever. Did she not understand basic social etiquette and a person's need for personal space? Apparently — Sandrone was told — that annoying person really had ended up walking around with that heavy mainspring on her back for an entire week. What was that, a declaration of war? Some kind of demonstration to the world of her bully's cruelty? Damn it, the next time she came around and disrupted afternoon tea again, she was going to get the nastiest drink ever!\nHowever, Sandrone's stance softened as she watched Columbina unquestioningly take said beverage, only to let out a soft whimper.\nWhat in the? So now I'm really the bully, huh? Just how naive is she??? Does she really have no idea when someone has it in for her!? Does she even stop to think for a moment???\nAnd so, a half-apologetic, half-guilty Sandrone brought out a portion of her precious tea snacks for her. But when she saw the smile reappear on Columbina's face, she could not help but feel vexed again. Ugh! How annoying!\nThis sense of vexation only grew when, later on, Columbina began taking afternoon naps in her room like it was the most natural thing to do in the world.\n\"Don't you have your own room!?\" she charged.\n\"I do. But I feel very much at ease here,\" Columbina responded matter-of-factly. If anything, it felt like Sandrone was the odd one here for even asking the question.\nJust you wait, Sandrone thought to herself. Just you wait. Next time, I am kicking you out of my room! And I'll throw you out along with the bed if I have to! A bed-less room would be a small price to pay for some personal space and real peace and quiet!\nBut when she saw Columbina lying in her bed the next time, Sandrone wavered yet again. Because this time, it looked like Columbina was crying in her sleep...\nWhat now? She certainly picked a convenient time to put on that pitiful act! What an utterly artless, naive creature she is. It's as if she truly believes everyone around her is good and kind, and that the world is a beautiful place.\nIt's as if she's... \n...just like how I used to be, a little voice in her said.\nSandrone immediately tried to shake the thought off. The two of us are nothing alike, she quickly told herself. At the very least, I'm definitely smarter than her!\nWhen Columbina woke up from her nap and found a blanket draped over her, she smiled at Sandrone.\n\"It wasn't me,\" Sandrone lied. \"Pulonia was the one who put that blanket on you.\"\nBut why did she have to lie? She did not know the answer to this question. All she knew was that she did not wish to admit to doing that. Absolutely. Not.\n\"In that case, thank you so much, Pulonia.\" She said in all earnestness.\nBut curiosity is a beast that always demands to be fed. \"Did you have a dream?\" Sandrone asked. \"What did you dream of?\"\nIt was a moment before Columbina began to tell her story. Matter-of-factly, without a shred of guile, simply because Sandrone had asked.\nAnd after listening to Columbina's story, Sandrone was more convinced than ever that the two of them were nothing alike.\nThe world has already taken so much away from Sandrone. And that made her different from Columbina, for Columbina never truly had anything to begin with.\n\"Is that why you're always looking up at the moon out in the yard?\"\nColumbina nodded.\n\"...If you like, Pulonia can keep you company in the garden today.\"\nReally? Columbina asked.\nSandrone did not reply.\n\"Thank you, Sandrone.\"\n\"Ha. You should thank Pulonia instead,\" she responded a little crustily. \"And now, it's time for you to get out of my room. Go with Pulonia.\"\nThat day was the first time since Alain's death that Pulonia had left Sandrone's side. Yet, for some reason, Sandrone slept better than she had in a while. It was as if by having Pulonia soothe the heart of that annoying creature, Sandrone's own heart was also somehow soothed in return. This was simply something she felt she had to do, even if she could not quite explain why.\nBut the very next day, when Pulonia showed up at a Fatui meeting with a flower crown on his head and flowers all over his chassis, Sandrone once again swore to herself that she would never, ever go soft on that ill-mannered creature again!\n\"CO. LUM. BI. NA!!!\"\nThat very day, Columbina was made to stand just outside Sandrone's room while the latter busied herself with stripping every single odious flower from Pulonia. A sign hanging around her neck read: \"I am a naughty child who messes with things that don't belong to me.\"\nBut for some reason, she did not seem unhappy about it at all."
+ },
+ {
+ "Title": "Character Story 5",
+ "Context": "With the \"inheritance\" she received from Alain, Sandrone was able to welcome her second birth.\nShe had always believed she was smart, or at least smarter than most. It was only at this juncture that she realized she was actually far more foolish than she had thought.\nShe told herself she should have gotten there a long time ago. She should have listened to her heart to understand what words like \"loss\" and \"to endure\" really meant. She should have expressed her gratitude to her friends more and made more friends. She should have returned to Fontaine long ago, to Alain's graveside... where she would tell him all about what's happened to her since she left while tidying up his grave.\nBut it was never too late to start, Columbina told her. Columbina herself had learned this from someone else.\nShe let out a little snort. Never did she imagine that she would be receiving life lessons from Columbina one day. But she accepted it anyway. There was no denying it: Columbina was right.\nWhen news of Sandrone's resurrection reached Snezhnograd, words of sympathy and concern quickly followed, alongside a generous offer of \"post-mortem leave\" from her position. However, when Sandrone expressed her desire to remain with the Fatui instead, the Tsaritsa naturally agreed without further comment.\nShe knew this news would cause unhappiness in certain quarters, for it meant the power and interests carved up upon her death had suddenly vanished from their grasp.\nBut she did not care what the others would think. She had just been given a second life, and she was going to live it exactly the way she liked. She was going to live entirely on her own terms now, and she certainly wasn't going to hold her tongue when she got mad! Ha! Did that certain someone really think he was going to take control of the Adventurers' Guild, of Katheryne and the rest of them, from now on? Fat chance!\nBut of course, that did not mean she was entirely free from the shackles of life. Every time she received word of yet another Fatui meeting, she would roll her eyes and grumble as always.\n\"Pfft. Meetings, and more meetings! All day, every day! Annoying!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "The first time Sandrone met the behemoth, it immediately extended its hand to her.\nThat's just his humanoid programming, Alain told her. Pulonia, short for the \"Prospective Undulation Localized Observing and Investigating Automaton,\" was built for measurements and calculations. Nevertheless, he hoped these human-like additions would allow the world to see Pulonia as more than just a machine, because just like her, Pulonia was also one of a kind.\nShe was delighted by the new family member in her life. She took Pulonia on walks, where she would teach it to identify the various flowers and birds they came across. But Pulonia was a slow learner, far slower than she was. According to Alain, this was because Pulonia's core processing power was dedicated to predicting the future via simulation.\nBut why do that, she asked.\nAlain then said something she would understand only much later. At the time, she only thought Pulonia was impressive, and she even envied Pulonia a little. Why couldn't she do something so amazing herself?\nBut like Alain, this amazing giant needed looking after, too. He would frequently get stuck halfway through their walks, or somehow get wet from the water meant for the flowers. She had no choice but to learn the ins and outs of Pulonia's workings to tune him when needed, as if she was looking after her baby brother. And this continued even after Alain passed away.\nThe day Sandrone returned from Alain's funeral service, she was like a wind-up toy with a jammed spring. All she could do was stand silently in her room with her raincoat on, unable to even move or even close the main door.\nThen, she noticed Pulonia lumbering towards her, and like the very first time they met, he extended his huge hand to her.\nShe stared at that hand. It was so massive, capable of holding up the future of the entire world — and from this day forward, it would also have to anchor her past. This was a loss utterly unbearable for her, the void it left behind nearly enough to crush her. Every bit of that burden now fell upon Pulonia, and he would bear the weight without a single whisper of complaint.\nAlthough Pulonia did, eventually, hold up the future of the entire world... He could no longer support his own weight.\nSandrone has not given up on fixing Pulonia ever since. But she knows that with her current knowledge and skillset, she is far from able to fully restore Pulonia's core. More importantly, she refuses to settle for a compromised restoration, bringing back a \"Pulonia\" that would no longer recognize her, for that would be a complete insult to the great Pulonia, and to the family he was to her.\nAnd so, she arranged for Pulonia to be returned to a secret location, that home they used to share, and she would visit Pulonia every now and then.\nOne day, she hopes, her devotion will reward her with the familiar, clattering sound of Pulonia starting up anew, as he extends that giant hand to her just like he used to."
+ },
+ {
+ "Title": "Stellar Linchpin",
+ "Context": "Sandrone has not relied very much on the Stellar Linchpin ever since it came into her possession. Certainly, she is aware that it was this little rock that activated her \"inheritance\" from Alain and gave her the second life, a fact for which she is grateful. But she remains troubled by a simple problem: She can't quite see how this little thing is supposed to be of any real help in her daily life.\nIs it supposed to help her with her research? But that's what her brains are for... It's not like the Stellar Linchpin can solve equations for her.\nOr is it meant to help her channel elemental energy? But even before she ever had it, she rarely relied on elemental energy to fight.\nOr maybe, it provides some kind of energy support? But no matter how she looks at it, it does not appear to be compatible with her body structure. After all, thanks to the great Alain Guillotin, Lord-Artificer, she already runs on a core power supply system that is pretty much perfect...\nEventually, she settles on using the Cryo in the Stellar Linchpin as a cooling well for herself and Fagio during heavy-duty computing tasks. Additionally, to ensure combat and energy efficiency, she has also temporarily adapted Fagio's attack logic to work with the Stellar Linchpin.\nAnd if anyone asked Sandrone what her wish was, she would only say that the word \"wish\" is both too hazy and too complicated. All she wants is to deconstruct the universal principles of all things and continuously lay the bedrock of knowledge — but does that count as a wish? Certainly. But is that all she wishes for? Of course not.\nRight now, she is doing what she wants to do, and what she thinks is right. This alone makes her happy, and perhaps that is more than enough. Who is to say that the call of a wish such as this just isn't compelling enough? And who is to say that choosing to lead the life one wants isn't right? One wish shouldn't be considered nobler than another. To her mind, everyone has their own life to live, and if anyone has a problem with that, they had better be prepared for a verbal shelling from Sandrone. And if they still have a problem after that, she'd probably just scoff and point a cheeky finger up at the sky...\nSaying, \"Well, then you'd better take it up with the one who came up with this!\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Clockwork Maiden's Waltz",
+ "Description": "Sandrone's outfit. Having been reborn, she has decided to make herself a new outfit. A new person certainly merits a new dress. Naturally, such an undertaking cannot fail to incorporate a lady's refinement, elegance, and magnanimity... Ah, yes. And perhaps a prayer that it shall remain undamaged in battle, and unstained by coffee or tea, would not be remiss.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone: Tea Break",
+ "Description": "Namecard style.\nSandrone may have learned to enjoy tea parties from Alain. In those days, even a tea break for two never felt dull. But later, when there were finally enough people for a proper tea party, they left one after another. And in their absence, she seemed to come a little closer to the loneliness Alain had known.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/EN/AvatarPromote.json b/Genshin/EN/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/EN/AvatarPromote.json
+++ b/Genshin/EN/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/EN/BeyondItem.json b/Genshin/EN/BeyondItem.json
index bbe6180..01aaf61 100644
--- a/Genshin/EN/BeyondItem.json
+++ b/Genshin/EN/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Super Heart!",
+ "Description": "Huge Thumbs Up!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Shaved Ice Time",
+ "Description": "Cool and Refreshing!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Cheers!",
+ "Description": "Have a refreshing cold drink!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Bottoms Up!",
+ "Description": "Cool down with a refreshing drink!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Fairy Tale Theater: The Witch's Ballad",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Secluded Isle: Azure Ripples",
+ "Description": "The sunlight here is not meant to shine on something, but to be basked in. The waves here are not merely blue, but form a sea of liquid gemstone.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "General Teleport",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Shimmering Waves",
+ "Description": "Drifting along with the sea breeze and foam.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Try-On Cape: Phantom Night",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Try-On Cape: Spiritvessel Tzitzimitl",
+ "Description": "A cape with the magical ability to replicate appearances. Once used, it automatically transforms into the designated outfit, accurately reproducing even the accessories and makeup. When stored, it folds into a card-like form, making it easy to place and identify the corresponding cosmetic.\nWhen used properly, it's a convenient item for trying on cosmetics.\nCan be used within 14 days after obtaining. Once used, the try-on effect lasts for 1 day. This item will expire at the end of the current Miliastra Pass.\nThe Try-On Cape can only be tried on as a full set and cannot be separated into individual parts.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Try-On Cape: Spiritvessel Tzitzimitl",
+ "Description": "A cape with the magical ability to replicate appearances. Once used, it automatically transforms into the designated outfit, accurately reproducing even the accessories and makeup. When stored, it folds into a card-like form, making it easy to place and identify the corresponding cosmetic.\nWhen used properly, it's a convenient item for trying on cosmetics.\nCan be used within 14 days after obtaining. Once used, the try-on effect lasts for 1 day. This item will expire at the end of the current Miliastra Pass.\nThe Try-On Cape can only be tried on as a full set and cannot be separated into individual parts.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Try-On Cape: Invigorating Chill",
+ "Description": "A cape with the magical ability to replicate appearances. Once used, it automatically transforms into the designated outfit, accurately reproducing even the accessories and makeup. When stored, it folds into a card-like form, making it easy to place and identify the corresponding cosmetic.\nWhen used properly, it's a convenient item for trying on cosmetics.\nCan be used within 14 days after obtaining. Once used, the try-on effect lasts for 1 day. This item will expire at the end of the current Miliastra Pass.\nThe Try-On Cape can only be tried on as a full set and cannot be separated into individual parts.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Try-On Cape: Invigorating Chill",
+ "Description": "A cape with the magical ability to replicate appearances. Once used, it automatically transforms into the designated outfit, accurately reproducing even the accessories and makeup. When stored, it folds into a card-like form, making it easy to place and identify the corresponding cosmetic.\nWhen used properly, it's a convenient item for trying on cosmetics.\nCan be used within 14 days after obtaining. Once used, the try-on effect lasts for 1 day. This item will expire at the end of the current Miliastra Pass.\nThe Try-On Cape can only be tried on as a full set and cannot be separated into individual parts.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Cosmetic Bundle: \"Grace in Motion\"",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Cosmetic Bundle: \"Splatter Artist\"",
+ "Description": "This package includes two complete Splatter Artist sets, one designed for the Manekin and one for the Manekina.\nPurchasing them together grants the second set at half price compared to buying each set individually!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Cosmetic Bundle: \"Spiritvessel Tzitzimitl\"",
+ "Description": "This package includes two complete Spiritvessel Tzitzimitl sets, one designed for the Manekin and one for the Manekina.\nPurchasing them together grants the second set at half price compared to buying each set individually!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Cosmetic Bundle: \"Sweet Recipe\"",
+ "Description": "This package includes two complete Sweet Recipe sets, one designed for the Manekin and one for the Manekina.\nPurchasing them together grants the second set at half price compared to buying each set individually!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Cosmetic Bundle: \"Loafing Shark\"",
+ "Description": "This package includes two complete Loafing Shark sets, one designed for the Manekin and one for the Manekina.\nPurchasing them together grants the second set at half price compared to buying each set individually!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Chronicle Cache: Exceptional",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Chronicle Cache: Exceptional",
+ "Description": "A gift box containing exquisite cosmetics. After using it, you can select one set from the available Cosmetic Sets of the corresponding quality.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Chronicle Cache: Exceptional",
+ "Description": "A gift box containing exquisite cosmetics. After using it, you can select one set from the available Cosmetic Sets of the corresponding quality.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Chronicle Cache: Elite",
+ "Description": "A gift box containing exquisite cosmetics. After using it, you can select one set from the available Cosmetic Sets of the corresponding quality.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Random Try-On Cape: Manekina Cosmetic",
+ "Description": "A cape with the magical ability to replicate looks. After using it, it will automatically morph into the appearance of a random Manekina Cosmetic, to the point that even accessories and makeups are replicated to a tee.\nWhen used properly, it's a convenient item for try-ons.\nCan be used within 14 days after obtaining. The try-on effect lasts 1 day after use. This item will expire at the end of the current Miliastra Pass.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Random Try-On Cape: Manekin Cosmetic",
+ "Description": "A cape with the magical ability to replicate looks. After using it, it will automatically morph into the appearance of a random Manekin Cosmetic, to the point that even accessories and makeups are replicated to a tee.\nWhen used properly, it's a convenient item for try-ons.\nCan be used within 14 days after obtaining. The try-on effect lasts 1 day after use. This item will expire at the end of the current Miliastra Pass.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Manekina Cosmetic - \"Jagged Shirt: Marine Blue\"",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "General Cosmetic - \"Doctor Spout\"",
+ "Description": "A headwear full of wonder and whimsy. Put it on, and your head has been turned into a pedestal for a little whale that has just come out of the water for air. Who knows, you just might get a sudden \"spurt\" of inspiration while out and about with this adorable little companion!",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "General Eyebrows - \"Willow in the Breeze: Light Pink\"",
+ "Description": "Light pink eyebrows reminiscent of weeping willows. Their naturally flowy lines add a soft, gentle touch to the wearer's look.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "General Eyebrows - \"Willow in the Breeze: Light Purple\"",
+ "Description": "Light purple eyebrows reminiscent of weeping willows. Their naturally flowy lines add a soft, gentle touch to the wearer's look.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "General Eyebrows - \"Shooting for the Sky: Light Pink\"",
+ "Description": "Light pink eyebrows reminiscent of bamboo shoots newly emerged from the soil. Their strong, powerful lines add a touch of the energetic to the wearer.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "General Eyebrows - \"Shooting for the Sky: Light Purple\"",
+ "Description": "Light purple eyebrows reminiscent of bamboo shoots newly emerged from the soil. Their strong, powerful lines add a touch of the energetic to the wearer.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "General Eyebrows - \"Sublime Crag\"",
+ "Description": "Slit eyebrows with a sharp and unyielding look, brimming with the kind of charm born of strength.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "General Eyebrows - \"Mist in Drift\"",
+ "Description": "Eyebrows with a gentle and graceful arch that give the wearer a fresh and understated charm.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Manekina Eye Shape - \"Dawnbreaker\"",
+ "Description": "A Manekina eye look, reserved yet astute like a dawn-breaking blade in the dark.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Manekina Eye Shape - \"Sunny Skies\"",
+ "Description": "A Manekina eye look, radiant and spirited like the bright sun on a clear day.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Manekin Eye Shape - \"Frostbloom Grove\"",
+ "Description": "A Manekin eye look, solitary and reserved like the woods in winter nights.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Manekin Eye Shape - \"Roselight Gleam\"",
+ "Description": "A Manekin eye look, graceful and radiant like a streak of vivid dawn light.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Manekin Eye Shape - \"Golden Shimmer\"",
+ "Description": "A Manekin eye look, full of confidence and vigor. Its lines and colors evoke the image of light dancing on the waves at high noon.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Manekina Eye Shape - \"Golden Shimmer\"",
+ "Description": "A Manekina eye look, full of confidence and vigor. Its lines and colors evoke the image of light dancing on the waves at high noon.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Manekin Eye Shape - \"Golden Shimmer: Twilight\"",
+ "Description": "A Manekin eye look, full of sophistication and effortless grace. Its lines and colors evoke the image of light dancing upon the amethyst waves at dusk.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Manekina Eye Shape - \"Golden Shimmer: Twilight\"",
+ "Description": "A Manekina eye look, full of sophistication and effortless grace. Its lines and colors evoke the image of light dancing upon the amethyst waves at dusk.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "General Iris - \"Bejeweled Shells: Bright Orange\"",
+ "Description": "Colored contact lenses that resemble a pair of seashells bathed in the morning light.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "General Iris - \"Bejeweled Shells: Light Pink\"",
+ "Description": "Colored contact lenses that resemble a pair of seashells in pink twilight.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "General Iris - \"Colors of the Sea: Jade Waves\"",
+ "Description": "Colored contact lenses, serene yet profound like the sea. Keep that harsh glare at bay with these lenses as you take in the pure bliss of your vacation.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "General Iris - \"Colors of the Sea: Purple Rivalry\"",
+ "Description": "Colored contact lenses, serene yet profound like the sea. Keep that harsh glare at bay with these lenses as you take in the pure bliss of your vacation.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "General Facial Makeup - \"Leopard Spots\"",
+ "Description": "A sunny makeup style that perfectly recreates the dappled tan one gets after a day in the scorching sun. This is a sumptuous and eye-catching look, just like the spots on a leopard.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "General Facial Makeup - \"Aura Blush: Falling Blossoms\"",
+ "Description": "Makeup style that works on the lower eyelids to visually \"open up\" the eyes and give the wearer an even more charming and spirited look.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Manekina Cosmetic - \"Parade\"",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Manekina Cosmetic - \"Wasteland Strider\"",
+ "Description": "The Wasteland Strider set. This streamlined and form-fitting outfit is tailored from ultra-durable, hard-wearing materials. With this by your side, even the toughest expeditions in the wild will feel like a walk in the park.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Manekin Cosmetic - \"Wasteland Strider\"",
+ "Description": "The Wasteland Strider set. This streamlined and form-fitting outfit is tailored from ultra-durable, hard-wearing materials. With this by your side, even the toughest expeditions in the wild will feel like a walk in the park.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Manekina Cosmetic - \"Sweet Recipe\"",
+ "Description": "The Sweet Recipe set. This is a truly distinctive chef's outfit that cleverly incorporates the kitchen's most striking dish into the chef's hat. It leaves every diner with a first impression as sweet as flowing honey.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Manekin Cosmetic - \"Sweet Recipe\"",
+ "Description": "The Sweet Recipe set. This is a truly distinctive chef's outfit that cleverly incorporates the kitchen's most striking dish into the chef's hat. It leaves every diner with a first impression as sweet as flowing honey.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Manekina Cosmetic - \"Dusksea Sojourner\"",
+ "Description": "The Dusksea Sojourner set. This outfit, crafted with dyes that capture the very hues of the twilight sea, is imbued with a deep and captivating glow. Put it on, and you will stand undaunted even before the tallest waves.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Manekin Cosmetic - \"Dusksea Sojourner\"",
+ "Description": "The Dusksea Sojourner set. This outfit, crafted with dyes that capture the very hues of the twilight sea, is imbued with a deep and captivating glow. Put it on, and you will stand undaunted even before the tallest waves.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Manekina Cosmetic - \"Loafing Shark\"",
+ "Description": "The Loafing Shark set. Modeled after a certain docile, slow-swimming shark, this costume perfectly captures its uniquely laidback vibe. It is said that on certain planets with thriving marine ecosystems, these ferocious-looking giants are massively popular among the locals as they are actually incredibly easygoing at heart.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Manekin Cosmetic - \"Loafing Shark\"",
+ "Description": "The Loafing Shark set. Modeled after a certain docile, slow-swimming shark, this costume perfectly captures its uniquely laidback vibe. It is said that on certain planets with thriving marine ecosystems, these ferocious-looking giants are massively popular among the locals as they are actually incredibly easygoing at heart.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Manekina Cosmetic - \"Propitious Breeze\"",
+ "Description": "The Propitious Breeze set. This outdoor outfit, with fresh leaf-green as its primary hue, is crafted from material that feels soft and comfortable against the skin. Accented with the lucky three-leaf clover motif, it makes you feel as if the gentle breeze of good fortune is always by your side.\n\nNot every \"Flower Whisperer\" on Planet No. 311 subscribes to the cultivation method known as \"Eternal Gardens\" — a practice designed to perpetually lock plants into their optimal growth peak. These mild-mannered renegades firmly believe that the planet's will cannot be calculated or mass-produced in a greenhouse. Instead, they hold, the lucky breeze of abundance will only ever stir spontaneously in nature's overlooked corners. To seek out this gift of nature, they have adapted their clothing into a functional outdoor style made for long journeys. The flora they now nurture are not the glamorous flowers crowded beneath a spotlight, but the low-growing grasses found everywhere and which grow in an endless cycle of life. Octavia has chosen to faithfully recreate this outfit in this design out of recognition and respect for this philosophy...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Manekin Cosmetic - \"Propitious Breeze\"",
+ "Description": "The Propitious Breeze set. This outdoor outfit, with fresh leaf-green as its primary hue, is crafted from material that feels soft and comfortable against the skin. Accented with the lucky three-leaf clover motif, it makes you feel as if the gentle breeze of good fortune is always by your side.\n\nNot every \"Flower Whisperer\" on Planet No. 311 subscribes to the cultivation method known as \"Eternal Gardens\" — a practice designed to perpetually lock plants into their optimal growth peak. These mild-mannered renegades firmly believe that the planet's will cannot be calculated or mass-produced in a greenhouse. Instead, they hold, the lucky breeze of abundance will only ever stir spontaneously in nature's overlooked corners. To seek out this gift of nature, they have adapted their clothing into a functional outdoor style made for long journeys. The flora they now nurture are not the glamorous flowers crowded beneath a spotlight, but the low-growing grasses found everywhere and which grow in an endless cycle of life. Octavia has chosen to faithfully recreate this outfit in this design out of recognition and respect for this philosophy...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure\"",
+ "Description": "The Dreamy Summer Leisure set. This is a light summer formal dress that carries an air of quiet contemplation. Featuring a laidback, casual design woven seamlessly with mysterious violet hues, it beautifully captures the uniquely enchanting magic of a midsummer's night dream.\n\nWhen the starlight meets the light of the moon during a midsummer's night on Planet No. 311, the \"Flower Whisperers\" converge upon the heart of the wild for the Firefly Banquet. This celebration in an open expanse free from any walls is one that is attended only by the swaying grass, dancing fireflies, and murmuring streams. To the Flower Whisperers, true abundance is a splendor that blossoms only to the pulse of the wild, just as a gown's hem unfurls layer by layer with every spin, or as a flower gently breathes in the moonlight. To immortalize this celebration meant only for untamed souls, Octavia has captured the twilight and morning dew, then woven them directly into the folds of the fabric. The gown's cascading violet-to-white gradient evokes the evening sky as darkness gently falls, with intricate motifs that look like ripples stirred across flowerbeds by a midnight wind. Slip it on, and you will transcend from a simple observer to the star of the ballroom. Amidst the gentle breeze and scent of florals thick in the air, you will dance with the stars and pursue an ethereal reverie born of pure liberty and imagination.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure\"",
+ "Description": "The Dreamy Summer Leisure set. This is a light summer formal dress that carries an air of quiet contemplation. Featuring a laidback, casual design woven seamlessly with mysterious violet hues, it beautifully captures the uniquely enchanting magic of a midsummer's night dream.\n\nWhen the starlight meets the light of the moon during a midsummer's night on Planet No. 311, the \"Flower Whisperers\" converge upon the heart of the wild for the Firefly Banquet. This celebration in an open expanse free from any walls is one that is attended only by the swaying grass, dancing fireflies, and murmuring streams. To the Flower Whisperers, true abundance is a splendor that blossoms only to the pulse of the wild, just as a gown's hem unfurls layer by layer with every spin, or as a flower gently breathes in the moonlight. To immortalize this celebration meant only for untamed souls, Octavia has captured the twilight and morning dew, then woven them directly into the folds of the fabric. The gown's cascading violet-to-white gradient evokes the evening sky as darkness gently falls, with intricate motifs that look like ripples stirred across flowerbeds by a midnight wind. Slip it on, and you will transcend from a simple observer to the star of the ballroom. Amidst the gentle breeze and scent of florals thick in the air, you will dance with the stars and pursue an ethereal reverie born of pure liberty and imagination.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Manekina Cosmetic - \"Invigorating Chill\"",
+ "Description": "The Invigorating Chill set. This is a crisp, clean-cut summer casual outfit in a vibrant light blue hue that feels just like a refreshing bite of sweet shaved ice. Put it on, and it will instantly melt away the blazing heat.\n\nWhen it comes to the greatest threat to a summer beach vacation, even Octavia, the witch capable of wandering the stars, would give the exact same answer as any ordinary mortal: the blistering heat. That is why the residents of \"Ocean World (Planet No. 503),\" who constantly suffer from a brutal heat, have made ice-cold treats their top priority. Every midsummer, they throw a wild Ice Drink Festival that brings together the universe's finest cold-dessert masters to vie for the throne of the Summer King. The champion receives the ultimate prize: a majestic crown adorned with a cool shaved-ice pudding. As a traveler wandering through these parts and a keen enjoyer of the festivities, Octavia presented the then-victor with a gift that perfectly matched a witch's signature flair: a tiny spark of cooling magic. It turned the crown into real, never-melting shaved ice that continuously absorbs the surrounding heat, bringing a deeply refreshing chill to everyone around.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Manekin Cosmetic - \"Invigorating Chill\"",
+ "Description": "The Invigorating Chill set. This is a crisp, clean-cut summer casual outfit in a vibrant light blue hue that feels just like a refreshing bite of sweet shaved ice. Put it on, and it will instantly melt away the blazing heat.\n\nWhen it comes to the greatest threat to a summer beach vacation, even Octavia, the witch capable of wandering the stars, would give the exact same answer as any ordinary mortal: the blistering heat. That is why the residents of \"Ocean World (Planet No. 503),\" who constantly suffer from a brutal heat, have made ice-cold treats their top priority. Every midsummer, they throw a wild Ice Drink Festival that brings together the universe's finest cold-dessert masters to vie for the throne of the Summer King. The champion receives the ultimate prize: a majestic crown adorned with a cool shaved-ice pudding. As a traveler wandering through these parts and a keen enjoyer of the festivities, Octavia presented the then-victor with a gift that perfectly matched a witch's signature flair: a tiny spark of cooling magic. It turned the crown into real, never-melting shaved ice that continuously absorbs the surrounding heat, bringing a deeply refreshing chill to everyone around.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Manekina Cosmetic - \"Salted Lemon Fizz\"",
+ "Description": "The Salted Lemon Fizz set. This is a beach vacation outfit that exudes a cool, vibrant energy. Crafted from lightweight, breathable fabric, its bright, eye-catching colors feel just like a rejuvenating gulp of ice-cold salted lemon soda. Put it on, and you can easily quench the midsummer heat before you hit the sun and surf for more fun!\n\nTo the perpetually scorching \"Ocean World (Planet No. 503),\" Octavia wasn't the only newcomer on the beach — she had also brought along with her a yellow, oval, and lip-puckering fruit known as the lemon. Truth be told, Octavia wasn't a fan of lemons at all, and even found them a little off-putting. But nevertheless, she begrudgingly brought some along with her for her long voyage as a means to stave off potential illnesses.\nBy the time she arrived on Planet No. 503 after an arduous journey across five hundred planet, Octavia had completely forgotten about the lemons in her pack. But when she tried to order a salted lemon fizz at an Ocean World eatery, she discovered that the locals had no clue what a lemon even was, since the fruit only grows in temperate climates. In that moment, her memories came rushing back. As it turned out, a frosty salted lemon fizz was the perfect cure for the scorching heat, and when the locals pleaded with her, Octavia was happy to give away all her lemons so they could plant and grow their own. But since she had no interest in playing the divine, she firmly rejected the grand title of \"Lemon Queen\" they tried to confer on her. Instead, she took only this cool outfit gifted by the residents as a fond memento of this extraplanetary encounter.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Manekin Cosmetic - \"Salted Lemon Fizz\"",
+ "Description": "The Salted Lemon Fizz set. This is a beach vacation outfit that exudes a cool, vibrant energy. Crafted from lightweight, breathable fabric, its bright, eye-catching colors feel just like a rejuvenating gulp of ice-cold salted lemon soda. Put it on, and you can easily quench the midsummer heat before you hit the sun and surf for more fun!\n\nTo the perpetually scorching \"Ocean World (Planet No. 503),\" Octavia wasn't the only newcomer on the beach — she had also brought along with her a yellow, oval, and lip-puckering fruit known as the lemon. Truth be told, Octavia wasn't a fan of lemons at all, and even found them a little off-putting. But nevertheless, she begrudgingly brought some along with her for her long voyage as a means to stave off potential illnesses.\nBy the time she arrived on Planet No. 503 after an arduous journey across five hundred planets, Octavia had completely forgotten about the lemons in her pack. But when she tried to order a salted lemon fizz at an Ocean World eatery, she discovered that the locals had no clue what a lemon even was, since the fruit only grows in temperate climates. In that moment, her memories came rushing back. As it turned out, a frosty salted lemon fizz was the perfect cure for the scorching heat, and when the locals pleaded with her, Octavia was happy to give away all her lemons so they could plant and grow their own. But since she had no interest in playing the divine, she firmly rejected the grand title of \"Lemon Queen\" they tried to confer on her. Instead, she took only this cool outfit gifted by the residents as a fond memento of this extraplanetary encounter.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Manekina Cosmetic - \"Sharp-Fanged Overlord\"",
+ "Description": "The Sharp-Fanged Overlord set. This is an athleisure outfit that is all about burning passion. Put it on, and you become a figure of supreme authority fueled by the raw power of the fangs and talons that dominate this realm. Take this dauntless power and smash through every obstacle before you!\n\nA long, long time ago, long before Octavia set foot on Planet No. 67, that distant planet was once home to a race of dragons. However, these behemoths never came to possess the grand intelligence and ambitions of their cousins in Teyvat, and when they finally perished in the dust of time, they left behind nothing but monumental fossils. Dwarfing any known living creature in both size and ferocity, these fossils sparked endless fascination with a primitive world of wild life and savage bloodshed, and gave rise to a whole genre of gripping, behemoth-themed art. Today, the commanding presence of those ancient overlords has been reimagined by artists as a modern style icon that continues to silently speak of their fierce, unyielding spirit.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Manekin Cosmetic - \"Sharp-Fanged Overlord\"",
+ "Description": "The Sharp-Fanged Overlord set. This is an athleisure outfit that is all about burning passion. Put it on, and you become a figure of supreme authority fueled by the raw power of the fangs and talons that dominate this realm. Take this dauntless power and smash through every obstacle before you!\n\nA long, long time ago, long before Octavia set foot on Planet No. 67, that distant planet was once home to a race of dragons. However, these behemoths never came to possess the grand intelligence and ambitions of their cousins in Teyvat, and when they finally perished in the dust of time, they left behind nothing but monumental fossils. Dwarfing any known living creature in both size and ferocity, these fossils sparked endless fascination with a primitive world of wild life and savage bloodshed, and gave rise to a whole genre of gripping, behemoth-themed art. Today, the commanding presence of those ancient overlords has been reimagined by artists as a modern style icon that continues to silently speak of their fierce, unyielding spirit.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Manekina Cosmetic - \"Spiritvessel Tzitzimitl\"",
+ "Description": "Spiritvessel Tzitzimitl set. On Planet No. 777, where magic is the very lifeblood of existence, only a rare few mages hold the power to seal star fragments and wield cosmic dust. This ancient art demands not only prodigious talent but also a lifetime of knowledge accumulation. The dangers that come with it are equally immense, and a single misstep can invite catastrophic backlash. Thus, mastery is a privilege held almost solely by venerable scholars with centuries dedicated to the arcane.\nAs Paimon flipped through the records of Planet No. 777, she couldn't help but sigh in awe. \"Centuries... and those scholars can still barely hold a candle to Citlali?\"\n\"Though honestly, since Citlalin and Itzpapa are helping Granny Itztli, those scholars will never be able to keep up with her!\"\nAs if responding to Paimon's words, the Wonderland reacted. The two originally plain outfits began to transform, gradually taking on the distinct characteristics of Citlalin and Itzpapa from Paimon's memories...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Manekin Cosmetic - \"Spiritvessel Tzitzimitl\"",
+ "Description": "Spiritvessel Tzitzimitl set. On Planet No. 777, where magic is the very lifeblood of existence, only a rare few mages hold the power to seal star fragments and wield cosmic dust. This ancient art demands not only prodigious talent but also a lifetime of knowledge accumulation. The dangers that come with it are equally immense, and a single misstep can invite catastrophic backlash. Thus, mastery is a privilege held almost solely by venerable scholars with centuries dedicated to the arcane.\nAs Paimon flipped through the records of Planet No. 777, she couldn't help but sigh in awe. \"Centuries... and those scholars can still barely hold a candle to Citlali?\"\n\"Though honestly, since Citlalin and Itzpapa are helping Granny Itztli, those scholars will never be able to keep up with her!\"\nAs if responding to Paimon's words, the Wonderland reacted. The two originally plain outfits began to transform, gradually taking on the distinct characteristics of Citlalin and Itzpapa from Paimon's memories...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Manekina Cosmetic - \"Savannah Dappled Flash\"",
+ "Description": "The Savannah Dappled Flash set. This is a casual outfit that exudes the raw energy of the untamed. Its overall design is inspired by the sleek, agile felines that streak across the savannah. Radiating a sense of laidback ease and a distinctive wildness, this look instills a bold and radiant confidence in whoever slips it on.\n\nTo enjoy peaceful and natural evolution within a universe teeming with peril is nothing short of sheer luck — especially for a primitive world like Planet No. 206 that knows nothing of the vast cosmos beyond. As its first-ever visitor from outer space, Octavia could not help but worry for the planet's safety. After much deliberation, she reached out to the nearby \"Academy Planet (Planet No. 93),\" entrusting this neutral world to serve as the primitive realm's silent guardian and observer from afar as the planet's young civilization grew. However, to her complete surprise, before the advanced society of Planet 93 could even leave its mark on this untamed land, the raw, primal energy of Planet No. 206 had become a hit on the Academy Planet. For the planet's youths long confined to their ivory towers of endless learning, this almost \"savage\" aesthetic was a complete eye-opener. Soon, a massive fashion trend celebrating raw nature and untamed energy swept through certain schools. To mark this interesting historical footnote, Octavia decided to capture the trendiest look of the time...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Manekin Cosmetic - \"Savannah Dappled Flash\"",
+ "Description": "The Savannah Dappled Flash set. This is a casual outfit that exudes the raw energy of the untamed. Its overall design is inspired by the sleek, agile felines that streak across the savannah. Radiating a sense of laidback ease and a distinctive wildness, this look instills a bold and radiant confidence in whoever slips it on.\n\nTo enjoy peaceful and natural evolution within a universe teeming with peril is nothing short of sheer luck — especially for a primitive world like Planet No. 206 that knows nothing of the vast cosmos beyond. As its first-ever visitor from outer space, Octavia could not help but worry for the planet's safety. After much deliberation, she reached out to the nearby \"Academy Planet (Planet No. 93),\" entrusting this neutral world to serve as the primitive realm's silent guardian and observer from afar as the planet's young civilization grew. However, to her complete surprise, before the advanced society of Planet 93 could even leave its mark on this untamed land, the raw, primal energy of Planet No. 206 had become a hit on the Academy Planet. For the planet's youths long confined to their ivory towers of endless learning, this almost \"savage\" aesthetic was a complete eye-opener. Soon, a massive fashion trend celebrating raw nature and untamed energy swept through certain schools. To mark this interesting historical footnote, Octavia decided to capture the trendiest look of the time...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Manekina Cosmetic - \"Chromatic Fatebound Sea\"",
+ "Description": "The Chromatic Fatebound Sea set. This is a summer coastal combat suit that embodies sheer exuberance, unbridled joy, and boundless vitality in a single look. The blazing midsummer sun brings the perfect opportunity to sweep away all exhaustion and vexation. Now is the time to gear up with full sun protection, grab your water gun, and wage an all-out \"war\" on your worries across this dazzling shore!\n\nInspired by the style of the \"Splatter Artist,\" the residents of \"Ocean World\" (Planet No. 503) have adopted a unique \"war ritual\" to reshape their connections to themselves and the community. This is why the beaches are always teeming with young people in stylized combat gear tearing through the ocean waves and pouring their untamed energy into the sweltering heat. Yet, the ones who left the deepest impression on Octavia were a seemingly ordinary young boy and girl. They had no outstanding physical prowess, and nor did they carry any advanced gear. In fact, to someone with outstanding combat abilities like Octavia, their slow movements looked exactly like drops of ink gradually swirling and dissolving in water. However, the brilliant life force bursting from these slowly unfurling \"colors\" was utterly arresting, filling her with a genuine delight that made it impossible to look away. Perhaps this was what youth has always been meant to look like, or perhaps, this was the real purpose the war ritual was created for in the first place. Moved by this, Octavia specially crafted this outfit for the pair, in the hope that it would allow them to hold on to this vibrant spirit and youthful energy for a long time to come.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Manekin Cosmetic - \"Chromatic Fatebound Sea\"",
+ "Description": "The Chromatic Fatebound Sea set. This is a summer coastal combat suit that embodies sheer exuberance, unbridled joy, and boundless vitality in a single look. The blazing midsummer sun brings the perfect opportunity to sweep away all exhaustion and vexation. Now is the time to gear up with full sun protection, grab your water gun, and wage an all-out \"war\" on your worries across this dazzling shore!\n\nInspired by the style of the \"Splatter Artist,\" the residents of \"Ocean World\" (Planet No. 503) have adopted a unique \"war ritual\" to reshape their connections to themselves and the community. This is why the beaches are always teeming with young people in stylized combat gear tearing through the ocean waves and pouring their untamed energy into the sweltering heat. Yet, the ones who left the deepest impression on Octavia were a seemingly ordinary young boy and girl. They had no outstanding physical prowess, and nor did they carry any advanced gear. In fact, to someone with outstanding combat abilities like Octavia, their slow movements looked exactly like drops of ink gradually swirling and dissolving in water. However, the brilliant life force bursting from these slowly unfurling \"colors\" was utterly arresting, filling her with a genuine delight that made it impossible to look away. Perhaps this was what youth has always been meant to look like, or perhaps, this was the real purpose the war ritual was created for in the first place. Moved by this, Octavia specially crafted this outfit for the pair, in the hope that it would allow them to hold on to this vibrant spirit and youthful energy for a long time to come.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Manekina Cosmetic - \"Chromatic Fatebound Sea: Twilight\"",
+ "Description": "The Ascended version of the Chromatic Fatebound Sea set. Here, it has taken on the serene and dreamy hues of twilight. Now that night has fallen, it is time to treat this deep, dark curtain as your canvas. Grab your water gun, let your hair down, and paint a summer night spectacle that is uniquely yours!\n\nInspired by the style of the \"Splatter Artist,\" the residents of \"Ocean World\" (Planet No. 503) have adopted a unique \"war ritual\" to reshape their connections to themselves and the community. This is why the beaches are always teeming with young people in stylized combat gear tearing through the ocean waves and pouring their untamed energy into the sweltering heat. Yet, the ones who left the deepest impression on Octavia were a seemingly ordinary young boy and girl. They had no outstanding physical prowess, and nor did they carry any advanced gear. In fact, to someone with outstanding combat abilities like Octavia, their slow movements looked exactly like drops of ink gradually swirling and dissolving in water. However, the brilliant life force bursting from these slowly unfurling \"colors\" was utterly arresting, filling her with a genuine delight that made it impossible to look away. Perhaps this was what youth has always been meant to look like, or perhaps, this was the real purpose the war ritual was created for in the first place. Moved by this, Octavia specially crafted this outfit for the pair, in the hope that it would allow them to hold on to this vibrant spirit and youthful energy for a long time to come.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Manekin Cosmetic - \"Chromatic Fatebound Sea: Twilight\"",
+ "Description": "The Ascended version of the Chromatic Fatebound Sea set. Here, it has taken on the serene and dreamy hues of twilight. Now that night has fallen, it is time to treat this deep, dark curtain as your canvas. Grab your water gun, let your hair down, and paint a summer night spectacle that is uniquely yours!\n\nInspired by the style of the \"Splatter Artist,\" the residents of \"Ocean World\" (Planet No. 503) have adopted a unique \"war ritual\" to reshape their connections to themselves and the community. This is why the beaches are always teeming with young people in stylized combat gear tearing through the ocean waves and pouring their untamed energy into the sweltering heat. Yet, the ones who left the deepest impression on Octavia were a seemingly ordinary young boy and girl. They had no outstanding physical prowess, and nor did they carry any advanced gear. In fact, to someone with outstanding combat abilities like Octavia, their slow movements looked exactly like drops of ink gradually swirling and dissolving in water. However, the brilliant life force bursting from these slowly unfurling \"colors\" was utterly arresting, filling her with a genuine delight that made it impossible to look away. Perhaps this was what youth has always been meant to look like, or perhaps, this was the real purpose the war ritual was created for in the first place. Moved by this, Octavia specially crafted this outfit for the pair, in the hope that it would allow them to hold on to this vibrant spirit and youthful energy for a long time to come.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Component Catalog - \"Jagged Shirt: Marine Blue\"",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Set Catalog - \"Salted Lemon Fizz\"",
+ "Description": "A crystal formed from coalesced Wonderland phenomena, containing information on the \"Salted Lemon Fizz\" set. During re-creation, you can freely choose between the corresponding Manekin or Manekina Cosmetic.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Manekina Cosmetic - \"Noble Grace Dress\"",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Formals\"",
+ "Description": "An exquisite formal dress in a soft purple reminiscent of dusk. Indulge the free spirit in you with this combination of a golden three-leaf clover embellishment, an elegant purple flower bow tie, and a subtle floral pattern with golden trim that evokes the serene atmosphere of a midsummer's night.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Footwear\"",
+ "Description": "A pair of dark purple footwear with bow embellishments, simple but elegant nevertheless. It feels like every step you take in these will leave a gentle mark on the moonlit lawn.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Long Hair\"",
+ "Description": "A dreamy long hairstyle mainly in serene white. This is a look that speaks of casual elegance, as if the cool moonlight of a midsummer's night and the shimmering glow of fireflies have been woven into the wearer's hair.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Headband\"",
+ "Description": "A beautiful and elegant headband. Put on the faint glow of fireflies and the serenity of dusk in your hair with this headband, and you will be ready to step into a magnificent evening feast full of starlight and the scent of flowers thick in the air.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Wrist Accessory\"",
+ "Description": "A pleated wrist accessory in clean, pure white that is attached to the wearer using a dark-colored band. Its simple, minimalist design matches perfectly with the overall outfit and adds a touch of refinement to one's look.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Manekina Cosmetic - \"Dreamy Summer Leisure Stockings\"",
+ "Description": "White stockings with a subtle geometric pattern. They seem to weave the starlight of a midsummer night right around your ankles, offering a look of effortless lightness and elegance.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Formals\"",
+ "Description": "An exquisite formal dress that cleverly marries the purples of dusk with the warm grays of dawn. Indulge the free spirit in you with this combination of a golden three-leaf clover embellishment, a warm, firefly-orange bow tie, and a subtle geometric pattern with golden trim that evokes the serene atmosphere of a midsummer's night.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Long Pants\"",
+ "Description": "A pair of long pants in serene grays and purples with a simple, clean silhouette. The subtle geometric motifs playing along the hems catch the eye like cascading starlight across a midsummer sky.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Footwear\"",
+ "Description": "A pair of footwear with golden trim, simple but elegant nevertheless. It feels like every step you take in these will leave a gentle mark on the moonlit lawn.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Short Hair\"",
+ "Description": "A dreamy short hairstyle mainly in serene white. This is a look that speaks of casual elegance, as if the cool moonlight of a midsummer's night and the shimmering glow of fireflies have been woven into the wearer's hair.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Top Hat\"",
+ "Description": "A band adorned with a three-leaf clover pattern circles the brim. It exudes a simple elegance that perfectly matches the tenor of the overall outfit.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Wristwatch\"",
+ "Description": "A wristwatch with a simple design, low-key but nevertheless exquisite. A fine gold pattern is etched into the dial, matching the style of the overall outfit.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Manekin Cosmetic - \"Dreamy Summer Leisure Socks\"",
+ "Description": "Light-colored socks matching the overall color palette of the outfit. These give off a lively vibe despite their simple design, like petals gently trembling in the midsummer's night breeze.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/EN/GachaEvent.json b/Genshin/EN/GachaEvent.json
index 594b4a8..e342fd6 100644
--- a/Genshin/EN/GachaEvent.json
+++ b/Genshin/EN/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "To the Looking-Glass the Mademoiselle Said",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9051504c6cc2742ff981816ef64341b0_2963061423775561785_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9051504c6cc2742ff981816ef64341b0_2963061423775561785_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Starry Night's Whispers",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/6688ebcd1be4d6fb447367af5166d302_8781030942944991750_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/6688ebcd1be4d6fb447367af5166d302_8781030942944991750_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Epitome Invocation",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/72f9f68c96f10bad8f09b6e4e2779a04_5696032299474729046_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/72f9f68c96f10bad8f09b6e4e2779a04_5696032299474729046_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/EN/HardChallengeSchedule.json b/Genshin/EN/HardChallengeSchedule.json
index 3437964..df0ca93 100644
--- a/Genshin/EN/HardChallengeSchedule.json
+++ b/Genshin/EN/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Battle of the Howling Cyclone"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Savage Tremors"
}
]
\ No newline at end of file
diff --git a/Genshin/EN/HyperLinkName.json b/Genshin/EN/HyperLinkName.json
index 87b0a8d..97d2650 100644
--- a/Genshin/EN/HyperLinkName.json
+++ b/Genshin/EN/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Tolling Synchronicity",
"Description": "After Prune hits an opponent with the Banehunter Oathhammer that has undergone Elemental Conversion, other nearby party members will gain the Tolling Rally effect: Attack DMG will be increased based on Prune's ATK."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Decoding",
+ "Description": "Fagio will switch to this mode when using a Charged Attack.\nWhen in this mode, Fagio will engage any opponents ahead with a sweeping fire attack, as well as fire condensed beams at intervals, dealing AoE Cryo DMG.\nRadiance: Stellar-Conduct: The condensed beams will instead deal AoE Cryo DMG that is considered Stellar-Conduct DMG."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Decoding Power",
+ "Description": "When in Decoding mode, Fagio's Decoding Power will continuously increase. When its Decoding Power reaches the maximum, Fagio will be unable to maintain or re-enter Decoding mode."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Polestar Field",
+ "Description": "When Stellar-Conduct is triggered, the surrounding area will transform into a Polestar Field for a short period of time, and when inside a Polestar Field, certain characters will enter the Radiance: Stellar-Conduct state, which grants various skill buffs."
}
]
\ No newline at end of file
diff --git a/Genshin/EN/Material.json b/Genshin/EN/Material.json
index 030624a..f842f99 100644
--- a/Genshin/EN/Material.json
+++ b/Genshin/EN/Material.json
@@ -2408,6 +2408,17 @@
"TypeDescription": "Activates Constellation",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone's Stella Fortuna",
+ "Description": "Sandrone's Constellation Activation Material",
+ "TypeDescription": "Activates Constellation",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3695,6 +3706,17 @@
"TypeDescription": "Activates Constellation",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone's Stella Fortuna",
+ "Description": "Sandrone's Constellation Activation Material",
+ "TypeDescription": "Activates Constellation",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13893,6 +13915,17 @@
"TypeDescription": "Local Specialty (Nod-Krai)",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Teardrop of the Moon",
+ "Description": "A clear, radiant azure crystal that holds an exceptionally pure form of kuuvahki. It possesses a near-perfect affinity with all types of elemental energy.",
+ "TypeDescription": "Local Specialty (Nod-Krai)",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20839,6 +20872,17 @@
"TypeDescription": "Adventure Item",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Frost Moon Shrine of Depths Key",
+ "Description": "A key that can break the seal on the ancient Shrines of Depths scattered around the Frost Moon.\nThese Shrines of Depths sealed themselves off when the civilization that built them was lost. Keys lost deep within domains are able to break the seals. Or perhaps that, for a moment, these keys help the seals to forget all that they have lost.",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32379,6 +32423,114 @@
"TypeDescription": "Food",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Decreases all party members' climbing and sprinting Stamina consumption by 25% for 1500s. In Co-Op Mode, this effect only applies to your own character(s).",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Polyphony",
+ "Description": "Sandrone's specialty. Appearing without fanfare at the tea party is an exquisitely crafted two-tiered assortment of pastries... Could she really have made this herself? Before the surprise in your eyes has time to fade, she folds her arms, turns slightly aside, and lifts her chin. \"Hah? What's that look for? They're only tea snacks. Hardly a challenge.\" A faint, delicate sweetness drifts through the air, as if silently backing up her claim. Well then, best not keep them waiting!",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Decreases all party members' gliding and sprinting Stamina consumption by 15% for 900s. In Co-Op Mode, this effect only applies to your own character(s).",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Suspicious Birch-Steamed Pork Ribs",
+ "Description": "A dish made with branches and ribs. You casually take a piece, only to find it deep reddish-brown from drying, with lines across its surface like the rings of an old tree. Add in that coarse texture, and... Hold on. Surely this is not a branch mistaken for a rib?",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Decreases all party members' gliding and sprinting Stamina consumption by 20% for 900s. In Co-Op Mode, this effect only applies to your own character(s).",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Birch-Steamed Pork Ribs",
+ "Description": "A dish made with branches and ribs. The ribs are marinated, air-dried, then placed on birch branches and steamed. When served, the meat is fall-apart tender, with a distinctive woody aroma. It is one of Nod-Krai's traditional festive dishes.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Decreases all party members' gliding and sprinting Stamina consumption by 25% for 900s. In Co-Op Mode, this effect only applies to your own character(s).",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Delicious Birch-Steamed Pork Ribs",
+ "Description": "A dish made with branches and ribs. With the lightest nudge of a fork, the meat falls from the bone like snow sliding from a branch. As it touches your tongue, its deep, savory richness mingles with the faint woodland aroma of steamed birch, finally melting into a warmth that leaves you wholly content.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restores 40 Stamina.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Suspicious Meat-Filled Rye Bun",
+ "Description": "Fish-stuffed bread. The bread is hard enough to pass for a shoe sole, while stubborn fish scales cling to your teeth and resist every attempt to scrape them off... One bite in, and you will already be looking for water to rinse your mouth.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restores 50 Stamina.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Meat-Filled Rye Bun",
+ "Description": "Fish-stuffed bread. The fish has its head and bones removed before being wrapped in bacon, encased in rye dough, and baked. The thickness of the bread is key to keeping the fish juicy.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restores 60 Stamina.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Delicious Meat-Filled Rye Bun",
+ "Description": "Fish-stuffed bread. Crack open its crisp, charred crust, and rich, savory oils come rushing out, followed by the clean sweetness of the fish. In the end, every flavor settles into the hearty crust, now steeped in fragrant juices. A single bite is enough to make even the bitter wind draw back.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restores 34% of Max HP and an additional 1,900 HP to the selected character.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Herbal Tea",
+ "Description": "A floral herbal tea well worth savoring. Gentle and smooth, with a soft floral aroma that is both elegant and full-bodied. Its orange-red liquor glows like rosy light through clouds, soothing the heart with warmth and calm.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restores 34% of Max HP and an additional 1,900 HP to the selected character.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Artful Latte",
+ "Description": "A latte well worth savoring. Carefully ground from specially roasted coffee beans, it is finished with delicate foam art, soft and dense as mist. Its flavor is rich and mellow, with an unusually refined aroma that sets it apart.",
+ "TypeDescription": "Food",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35338,6 +35490,28 @@
"TypeDescription": "Recipe",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Recipe: Birch-Steamed Pork Ribs",
+ "Description": "A detailed step-by-step recipe for making Birch-Steamed Pork Ribs.",
+ "TypeDescription": "Recipe",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Recipe: Meat-Filled Rye Bun",
+ "Description": "A detailed step-by-step recipe for making Meat-Filled Rye Bun.",
+ "TypeDescription": "Recipe",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37411,6 +37585,39 @@
"TypeDescription": "Character and Weapon Enhancement Material",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Fractured Lunar Iron",
+ "Description": "A fragment taken from within a defeated ancient machine that had wandered the lunar surface. It seems unlike the metals commonly found in Teyvat.\nLost folktales from many lands tell of heroes who forged the \"divine iron\" granted by the Welkin Moon into indestructible weapons, then used them to defeat fearsome foes and monsters.",
+ "TypeDescription": "Character and Weapon Enhancement Material",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Depleted Lunar Iron",
+ "Description": "A component taken from within a defeated ancient machine that had wandered the lunar surface. It seems unlike the metals commonly found in Teyvat.\nLost folktales from many lands tell of heroes who forged the \"divine iron\" granted by the Welkin Moon into indestructible weapons, then used them to defeat fearsome foes and monsters. But the metal that fell from the Welkin Moon was no divine blessing — even the gods who once resided upon the moon had long since fallen.",
+ "TypeDescription": "Character and Weapon Enhancement Material",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Unblemished Lunar Iron",
+ "Description": "A core taken from within a defeated ancient machine that had wandered the lunar surface. It seems unlike the metals commonly found in Teyvat.\nIt was untouched by earthly impurity, eternal and free from the seven calamities and eight sufferings, and it once longed to sing out into the endless void. Yet when every calculation reached its end, all that remained in the lunar palace was useless, cold iron.",
+ "TypeDescription": "Character and Weapon Enhancement Material",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52538,6 +52745,17 @@
"TypeDescription": "Quest Item",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Secret Source: Ancient Moon's Fount",
+ "Description": "An artificial core that uses Secret Source techniques to encapsulate highly concentrated Archaeolune Energy.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52593,6 +52811,17 @@
"TypeDescription": "Quest Item",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Paimon's Notes",
+ "Description": "Jot down anything Paimon doesn't understand. Who knows? It might come in handy someday! That's a top adventure tip from the clever Paimon!",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52989,6 +53218,39 @@
"TypeDescription": "Quest Item",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Witness of the Moon",
+ "Description": "The Moon Goddess once used her power to bear witness to the journey of the Moongazers. Now, it has become a witness to your journey as well.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Lost Flower of Ancient Times",
+ "Description": "A preserved flower from a long-lost era, bearing a striking resemblance to a certain plant found in Teyvat. There may be a distant and ambiguous connection between the two.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Sandrone's Tea Party Invitation Letter",
+ "Description": "A tea party invitation letter sent by Sandrone. The invitation is delicately patterned with exquisite handwriting. Is this what one calls a lady's elegance?",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -53011,6 +53273,61 @@
"TypeDescription": "Adventure Item",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "Collect all 3 seals to unlock the treasure vault in Ungien's Circle.\n\nYou found this round, marked stone by chance while exploring. If you collect three with the same markings, you may be able to piece together a shadow of the bright moon that once illuminated the world.",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "Collect all 3 seals to unlock the treasure vault in Moontide Sea.\n\nYou found this round, marked stone by chance while exploring. If you collect three with the same markings, you may be able to piece together a shadow of the bright moon that once illuminated the world.",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"Family Portrait\" by Mamere",
+ "Description": "A family portrait that Mamere painted for her \"family members\" at a tea party hosted by Sandrone. Its warm and distinctive brushwork differs somewhat from her previous paintings, suggesting that, as she said, she has been trying her hand at all sorts of different styles during her travels.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Moongazer's Engraving (I)",
+ "Description": "An ancient stone tablet discovered on the moon. Though the writing upon it is completely indecipherable, for some reason, anyone who reads it can understand its meaning in their native tongue.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Moongazer's Engraving (II)",
+ "Description": "An ancient stone tablet discovered on the moon. Though the writing upon it is completely indecipherable, for some reason, anyone who reads it can understand its meaning in their native tongue.",
+ "TypeDescription": "Quest Item",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56322,6 +56639,72 @@
"TypeDescription": "Adventure Item",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 183",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 184",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 185",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 186",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 187",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 188",
+ "Description": "This wondrous crystal contains a certain rhythm, like something beautiful woven from delicate silk. These items can be found throughout the mainland or from merchants who collect curios. The tune held within this crystal can be revivified in your Serenitea Pot using either \"Euphonium Unbound: Winding\" or \"Euphonium Unbound: Soaring.\"",
+ "TypeDescription": "Adventure Item",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58852,6 +59235,28 @@
"TypeDescription": "Gadget",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sandrone's Portable Tea Table",
+ "Description": "A portable tea table gifted to you by Sandrone. Easy to carry and store, and even fitted with a levitation device. With this, you can enjoy a leisurely tea party almost anywhere.",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Witch's Revelation Case",
+ "Description": "The case Barbeloth once carried has found its way into your possession. Within it sleep all the oracles, both those already revealed and those yet to open their eyes. Whether their words may one day steer the course of fate... Barbeloth would only say this: \"Hehehe... The true colors of fate are never meant to be revealed lightly. Besides, a future with secrets yet to unfold is far more delightful, would you not agree?\"",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60931,6 +61336,17 @@
"TypeDescription": "Furnishing Set Blueprint",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "A Tea Party at Leisure",
+ "Description": "A cozy and comfortable tea party setting inspired by the tastes of a certain host who loves gathering with friends. It captures a scene of friends seated around a table, chatting away in comfort. Delicious desserts, fragrant tea, an elegant tea table, soft carpets, and comfortable high-backed chairs... Every little detail helps guests settle in and relax. Here, all anyone needs to do is savor this peaceful, precious moment.\nThis Furnishing Set is favored by the following companions: Sandrone",
+ "TypeDescription": "Furnishing Set Blueprint",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61998,6 +62414,28 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Movable Small Spotlight",
+ "Description": "A detailed step-by-step blueprint for making \"Movable Small Spotlight.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Standing Street Lamp: Beacon in the Misty Night",
+ "Description": "A detailed step-by-step blueprint for making a \"Standing Street Lamp: Beacon in the Misty Night.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63021,6 +63459,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Dining Table: The Perfect Gathering",
+ "Description": "A detailed step-by-step blueprint for making \"Tea Party Dining Table: The Perfect Gathering.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63637,6 +64086,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Chair: Crimson and Gold",
+ "Description": "A detailed step-by-step blueprint for making a \"Tea Party Chair: Crimson and Gold.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64627,6 +65087,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Carpet: Soft to the Touch",
+ "Description": "A detailed step-by-step blueprint for making \"Tea Party Carpet: Soft to the Touch.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65496,6 +65967,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Tea Party Cart: Dessert Time",
+ "Description": "A detailed step-by-step blueprint for making \"Tea Party Cart: Dessert Time.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65661,6 +66143,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Cup: Refreshing Flavor",
+ "Description": "A detailed step-by-step blueprint for making \"Tea Party Cup: Refreshing Flavor.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73152,6 +73645,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Camp Barrier: Treatment Area",
+ "Description": "A detailed step-by-step blueprint for making \"Camp Barrier: Treatment Area.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73658,6 +74162,17 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Unusable Legacy",
+ "Description": "A detailed step-by-step blueprint for making \"Unusable Legacy.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75187,6 +75702,72 @@
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Nasha Stall: Deep-Rooted Traditions",
+ "Description": "A detailed step-by-step blueprint for making a \"Nasha Stall: Deep-Rooted Traditions.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Vessel of the Past",
+ "Description": "A detailed step-by-step blueprint for making \"Vessel of the Past.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Large Cargo Crate: Reliable Support",
+ "Description": "A detailed step-by-step blueprint for making \"Large Cargo Crate: Reliable Support.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Medium Cargo Crate: Basic Supplies",
+ "Description": "A detailed step-by-step blueprint for making \"Medium Cargo Crate: Basic Supplies.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Medium Metal Scrap Barrel",
+ "Description": "A detailed step-by-step blueprint for making \"Medium Metal Scrap Barrel.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Signalless Tower",
+ "Description": "A detailed step-by-step blueprint for making \"Signalless Tower.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75307,5 +75888,27 @@
"Description": "A detailed step-by-step blueprint for making \"Miniature Stonecraft\".\nAfter using this item, you can view it in the Creation Screen.",
"TypeDescription": "Furnishing Blueprint",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Infinite Recursion Formula",
+ "Description": "A detailed step-by-step blueprint for making \"Infinite Recursion Formula.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Moon Envoy of Silver Radiance",
+ "Description": "A detailed step-by-step blueprint for making \"Moon Envoy of Silver Radiance.\"\nAfter using this item, you can view it in the Creation Screen.",
+ "TypeDescription": "Furnishing Blueprint",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/EN/Monster.json b/Genshin/EN/Monster.json
index eff1ec5..8b40f64 100644
--- a/Genshin/EN/Monster.json
+++ b/Genshin/EN/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "All-Devouring Narwhal",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremite Linebreaker",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Primordial Bathysmal Vishap Hatchling",
+ "Title": "Primordial Bathysmal Vishap",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Primordial Bathysmal Vishap Hatchling",
- "Title": "Primordial Bathysmal Vishap",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremite Linebreaker",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Battle-Hardened Prism Slime",
+ "Title": "Battle-Hardened Prism Slime",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Abyss Herald: Frost Fall",
- "Title": "Emissary of Frigid Blades",
- "Description": "A monster from the Abyss Order that wields frigid, icy blades in battle.\nJust as there are saints who will spread and glorify the profound gospel, there are envoys who must correct any twisted strains and remove any dissonance.\nPeople often say that steel feels like ice as it pierces the body, but this dark frost is said to freeze even the soul.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Abyss Lector: Violet Lightning",
- "Title": "Evangelist of Striking Thunder",
- "Description": "A monster who serves the Abyss Order and commands lightning while singing the praises of the darkness.\nThese are the evangelists and the scholars of the Abyss. Their violent lightning strikes the hearts of unbelievers with dark wisdom, warped by the shadowy depths of an eternal night, its violet glow proclaiming the existence of a great power that corrodes human intellect.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Precursor's Secret Source Matrix of Overseer Network",
+ "Title": "The Solitary Bringer of Light",
+ "Description": "An ancient machine trapped amongst the lunar ruins. Even the sturdiest and most reliable machines will be conquered by the passing of long years, losing the purpose bestowed upon them by their creators. Now, this entity only attacks and eliminates anything that dares set foot on the ground it defends.\nIn the records of a long-lost ancient civilization, these out-of-control machines were once called \"Ur-Namrasit-Tilimtu-Babbar,\" or \"the one who brings light to the darkness.\" With a yearning for the boundless sea of stars, the leaders of the \"pioneers\" engraved their most earnest words in golden sigils, hoping that their successors, with the help of these assistants, would be able to keep the light that illuminates the universe shining bright.\nAlas, the light did not arise for anyone, and the machine that was given the title of \"overseer\" did not manage to wait for the one it should have served. Now, stranded in these ruins, it is but the last, out-of-control remnant of a long-lost ideal.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Battle-Hardened Precursor's Secret Source Matrix of Overseer Network",
+ "Title": "Battle-Hardened Precursor's Secret Source Matrix of Overseer Network",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Rock-Cavernous Wayob Manifestation",
- "Title": "Flow-Inverted Wayob Manifestation",
- "Description": "The Children of Echoes believe in and worship the Wayob, which manifests upon the land with the power of totems and Nightsouls.\nThe people of Natlan believe that the Wayob dwell in the kingdom of the Lord of the Night, and have no fixed form, instead attaching themselves to anything in order to provide guidance to lost tribespeople. Wayob manifestations are particularly special, and the figure revealed through the totems often has an important purpose.\nThe Children of Echoes believe that their Wayob has the power to shape mountains and valleys, and can control the echoes created when rock meets stone.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Flow-Inverted Wayob Manifestation",
- "Title": "Rock-Cavernous Wayob Manifestation",
- "Description": "The People of the Springs believe in and worship the Wayob, which manifests upon the land with the power of totems and Nightsouls.\nThe so-called \"Wayob\" is the belief that gradually formed primarily from the tribes and obsidian totems after the people of Natlan began communicating with the kingdom of the Lord of the Night. A \"Wayob\" is a consciousness of collective thought, and the home of the ancestors' souls.\nThe People of the Springs believe their Wayob has the power to control the tides and waves, and can control the changes of flowing and still, dead waters alike.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "The Knave",
- "Title": "The Knave",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Lord of Eroded Primal Fire",
- "Title": "Lord of Eroded Primal Fire",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Ascended King",
- "Title": "Over-Specced Whopperflower",
+ "Title": "Ascended King",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Sublimated Queen",
- "Title": "Over-Specced Whopperflower",
+ "Title": "Sublimated Queen",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Abyss Herald: Frost Fall",
+ "Title": "Emissary of Frigid Blades",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Abyss Lector: Violet Lightning",
+ "Title": "Evangelist of Striking Thunder",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Rock-Cavernous Wayob Manifestation",
+ "Title": "Flow-Inverted Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Flow-Inverted Wayob Manifestation",
+ "Title": "Rock-Cavernous Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/EN/ProfilePicture.json b/Genshin/EN/ProfilePicture.json
index ab6699d..1074860 100644
--- a/Genshin/EN/ProfilePicture.json
+++ b/Genshin/EN/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Hurlock Variations",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - Whispers of Stars and Smoke",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/EN/ReliquaryAffixWeight.json b/Genshin/EN/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/EN/ReliquaryAffixWeight.json
+++ b/Genshin/EN/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/EN/RoleCombatSchedule.json b/Genshin/EN/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/EN/RoleCombatSchedule.json
+++ b/Genshin/EN/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
- 10000060,
- 10000022,
- 10000043
- ],
- "InitialAvatars": [
- 10000079,
- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
- 10000044,
- 10000058,
- 10000068,
- 10000069,
- 10000061
- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
- 10000025,
- 10000052,
- 10000056,
- 10000003,
- 10000083
- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
- 10000093,
- 10000053,
- 10000031
- ],
- "InitialAvatars": [
- 10000016,
- 10000032,
- 10000037,
- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 5
- ],
- "SpecialAvatars": [
- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
- "InitialAvatars": [
- 10000084,
- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
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- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
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- ],
- "InitialAvatars": [
- 10000079,
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- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/EN/TowerFloor.json b/Genshin/EN/TowerFloor.json
index 3d839a2..963c43f 100644
--- a/Genshin/EN/TowerFloor.json
+++ b/Genshin/EN/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"All party members gain a 75% Pyro DMG Bonus."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "All party members gain a 60% Cryo DMG Bonus.",
+ "All party members gain a 60% Electro DMG Bonus."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Characters' Superconduct DMG increased by 200% and Stellar-Conduct DMG increased by 75%."
+ ],
+ "SecondDescriptions": [
+ "Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/EN/TowerLevel.json b/Genshin/EN/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/EN/TowerLevel.json
+++ b/Genshin/EN/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/EN/TowerSchedule.json b/Genshin/EN/TowerSchedule.json
index 6d5a2d9..30466fa 100644
--- a/Genshin/EN/TowerSchedule.json
+++ b/Genshin/EN/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Surgestrike Moon",
"Descriptions": [
"When a character triggers a Lunar reaction (Lunar-Bloom, Lunar-Charged, or Lunar-Crystallize) on an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 3s."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Windlash Moon",
+ "BuffName": "",
"Descriptions": [
"When a character triggers a Swirl reaction on an opponent, they gain 1 stack of Windlash, and when the stack count reaches 4, a shockwave is unleashed at the opponent's position, dealing True DMG and consuming all stacks of Windlash at the same time. Up to 1 stack of Windlash can be gained every 0.1s. A shockwave can be unleashed this way every 6s."
],
@@ -1918,5 +1918,21 @@
"When an off-field character triggers Cryo-related reactions to opponents, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 3.5s."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Ice-Surging Moon",
+ "Descriptions": [
+ "When the active character deals Cryo DMG to opponents with Charged Attacks, their attacks will unleash a shockwave at the opponent's position that deals True DMG. This can trigger once every 3s."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/EN/Weapon.json b/Genshin/EN/Weapon.json
index d147af8..0a9e4fd 100644
--- a/Genshin/EN/Weapon.json
+++ b/Genshin/EN/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "A Teaspoon of Transcendence",
+ "Description": "An object of fantasy with countless definitions amidst an endless sea of stories. On the grand scale of the universe or the realm of dreams, there is no real difference between the holy sword of the brave warrior and the princess's teaspoon, or between the ice-cold clockspring and the key that will unlock the gates of transcendence...",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "White Fairy's Queening",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "ATK is increased by 28%.\nAdditionally, each time the equipping character hits an opponent with their Charged Attack, they attain \"Transcendence\" for a short time: their Stellar-Conduct DMG is increased by 16% for 5s. This effect can stack once every 0.2s, max 3 stacks."
+ },
+ {
+ "Level": 1,
+ "Description": "ATK is increased by 35%.\nAdditionally, each time the equipping character hits an opponent with their Charged Attack, they attain \"Transcendence\" for a short time: their Stellar-Conduct DMG is increased by 20% for 5s. This effect can stack once every 0.2s, max 3 stacks."
+ },
+ {
+ "Level": 2,
+ "Description": "ATK is increased by 42%.\nAdditionally, each time the equipping character hits an opponent with their Charged Attack, they attain \"Transcendence\" for a short time: their Stellar-Conduct DMG is increased by 24% for 5s. This effect can stack once every 0.2s, max 3 stacks."
+ },
+ {
+ "Level": 3,
+ "Description": "ATK is increased by 49%.\nAdditionally, each time the equipping character hits an opponent with their Charged Attack, they attain \"Transcendence\" for a short time: their Stellar-Conduct DMG is increased by 28% for 5s. This effect can stack once every 0.2s, max 3 stacks."
+ },
+ {
+ "Level": 4,
+ "Description": "ATK is increased by 56%.\nAdditionally, each time the equipping character hits an opponent with their Charged Attack, they attain \"Transcendence\" for a short time: their Stellar-Conduct DMG is increased by 32% for 5s. This effect can stack once every 0.2s, max 3 stacks."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Astral Vulture's Crimson Plumage",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "The Daybreak Chronicles",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Golden Frostbound Oath",
diff --git a/Genshin/EN/WeaponPromote.json b/Genshin/EN/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/EN/WeaponPromote.json
+++ b/Genshin/EN/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/ES/Achievement.json b/Genshin/ES/Achievement.json
index 48b58e5..f9ee502 100644
--- a/Genshin/ES/Achievement.json
+++ b/Genshin/ES/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Cazatesoros de la bruma lunar",
+ "Description": "Abre 45 cofres en la Fosa Dunanna y la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Cazatesoros de la bruma lunar",
+ "Description": "Abre 90 cofres en la Fosa Dunanna y la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Cazatesoros de la bruma lunar",
+ "Description": "Abre 180 cofres en la Fosa Dunanna y la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Aventurer{F#a}{M#o} de la bruma lunar",
+ "Description": "Completa 4 pruebas contrarreloj del mundo abierto en la Fosa Dunanna y la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Un lamento para la catástrofe",
+ "Description": "Revela el mapa de la Fosa Dunanna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "“Blue Moon”",
+ "Description": "Revela el mapa de las Tierras Altas de la Luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "“Any Colour You Like”",
+ "Description": "Revela el mapa de la Cara Oculta de la Luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Presencia cómo Ninnin pone en marcha el Proyecto Vigía Lunar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Obsequios del mar selenita",
+ "Description": "Desbloquea todos los Santuarios Kuuhenki de la Luna Escarchada (Tierras Altas de la Luna, Mar Marealunar y Cara Oculta de la Luna).",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Hay tesoros, ya no tenemos un problema",
+ "Description": "Rompe los sellos de todas las cámaras del tesoro kuuhenki de la Luna Escarchada (Tierras Altas de la Luna y Mar Marealunar).",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Viaje a la Luna",
+ "Description": "Desbloquea todos los Puntos de teletransporte de Nod Krai y la Luna Escarchada (Fosa Dunanna, Tierras Altas de la Luna, Cara Oculta de la Luna).",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "La oscuridad del cielo estrellado",
+ "Description": "Mejora el Laboratorio de la Velojaula de Materia Negra hasta el nivel máximo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "La luz del mundo interior",
+ "Description": "Mejora el Círculo Pétreo de Nuur hasta el nivel máximo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "¡Tú, a volar!",
+ "Description": "Aprende a usar las ondas lunarcaicas.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "La huldra sublunar",
+ "Description": "Desenmascara a la Colombina falsa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "Veinticinco gansas",
+ "Description": "Viaja al espacio a bordo de la nave lunar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Un pequeño paso para Paimon",
+ "Description": "Aterriza en la Luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Activa el Ojo de Ibni Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Tiempo desarticulado",
+ "Description": "Atraviesa el velo y entra en el Círculo de Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "“¡Círculo de Ungien, impulso cuatro!”",
+ "Description": "Enciende el motor de energía del Círculo de Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "La nave estelar",
+ "Description": "Viaja por primera vez en un entorno de gravedad cero.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Solo puede haber una Luna",
+ "Description": "Derrota a Ungi, la segunda megakuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "La Luna de la Muerte",
+ "Description": "Llega a la Cara Oculta de la Luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "“Dr. Luna”",
+ "Description": "Contempla el poder devastador del arma espacial.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Atravesando Mesklin",
+ "Description": "Atraviesa la zona de la anomalía gravitatoria en el interior del arma espacial.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "La vuelta a la Luna en ochenta días",
+ "Description": "Da una vuelta completa a la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "El juego de la vida de Nin-Kiggia",
+ "Description": "Entra en la Brecha Centrolunar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Una perla inconformista",
+ "Description": "Coloca una perla lunarcaica en su posición correcta.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Desde la mañana hasta la noche",
+ "Description": "Acuerda con Colombina una fecha para la “Noche del Retorno”.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "La Luna cae mil veces",
+ "Description": "Ayuda a Maalaus en la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "La eternidad inmaculada y los tres instantes fugaces",
+ "Description": "Sube a todas las naves que han aterrizado en la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "El libro de los Apkallu",
+ "Description": "Repara todas las matrices de almacenamiento de datos de la Luna Escarchada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "En los circuitos voladores de Python",
+ "Description": "Supera el récord de la “Prueba de incompletitud”.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "“¡Qué bien te veo hoy!”",
+ "Description": "Obtén el dibujo de piedras creado por las kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Caminando entre flores dulces",
+ "Description": "Vislumbra un rincón del mundo perdido de las flores dulces.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "El célebre hidalgo de La Mancha",
+ "Description": "Carga con todas tus fuerzas contra las aspas de la turbina del motor de energía.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "La pulga de Cirene",
+ "Description": "Cae al centro de la Luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Debí quedarme con los seis peniques",
+ "Description": "Sé derrotad{F#a}{M#o} en una zona de alta concentración de energía lunarcaica.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/ES/AchievementGoal.json b/Genshin/ES/AchievementGoal.json
index 4c2c668..f00fb38 100644
--- a/Genshin/ES/AchievementGoal.json
+++ b/Genshin/ES/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "El aliento del monte encantado",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "La libre luna menguante",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/ES/Avatar/10000024.json b/Genshin/ES/Avatar/10000024.json
index ec15870..f41bcf7 100644
--- a/Genshin/ES/Avatar/10000024.json
+++ b/Genshin/ES/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "#Al mantener pulsado para usar la Habilidad Elemental, Invocadora de mareas, se obtendrá una carga de fuerza cada 0.8{NON_BREAK_SPACE}s aunque no se reciban ataques, lo que aumentará el daño infligido al soltar la Habilidad.\nAdemás, al mantener pulsado para usar Invocadora de mareas y golpear a un enemigo, se obtendrá una bonificación adicional en función de las cargas de fuerza obtenidas, de manera que, por cada una, el TdE de la Habilidad Elemental se reducirá en 4{NON_BREAK_SPACE}s y se regenerarán 8{NON_BREAK_SPACE}pts. de Energía Elemental. Este efecto solo se puede activar una vez cada 15{NON_BREAK_SPACE}s.\nAdemás, Beidou entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/ES/Avatar/10000035.json b/Genshin/ES/Avatar/10000035.json
index daf149c..2291ede 100644
--- a/Genshin/ES/Avatar/10000035.json
+++ b/Genshin/ES/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Curación continua|{param3:F2P} de ATQ + {param4:I}",
"Daño de Heraldo de la escarcha|{param5:F1P}",
"Duración|{param6:F1} s",
- "TdE|{param7:F1} s"
+ "TdE|{param7:F1} s",
+ "Daño de ataque coordinado del Heraldo de la escarcha|{param9:F1P}",
+ "#TdE de ataque coordinado del Heraldo de la escarcha|{param10:F1}{NON_BREAK_SPACE}s",
+ "#TdE|{param11:F1}{NON_BREAK_SPACE}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Siete tesoros sagrados",
+ "Description": "#El TdE de la Habilidad Elemental, Magia Adeptus: Heraldo de la escarcha, se reduce a 15{NON_BREAK_SPACE}s.\nEsplendor: Superconductor Estelar\nMientras el Heraldo de la escarcha esté activo, el daño de las reacciones de Superconductor y Superconductor Estelar de tus personajes del equipo aumentará en un 50%.\nAdemás, Qiqi entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Curación|{param1:P} de ATQ + {param2:I}",
"Duración|{param4:F1} s",
"TdE|{param5:F1} s",
- "Energía Elemental|{param6:I}"
+ "Energía Elemental|{param6:I}",
+ "Daño de Superconductor Estelar|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/ES/Avatar/10000039.json b/Genshin/ES/Avatar/10000039.json
index dd7347d..899d01d 100644
--- a/Genshin/ES/Avatar/10000039.json
+++ b/Genshin/ES/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Selección exquisita",
+ "Description": "#Durante 20{NON_BREAK_SPACE}s después de usar la Habilidad Elemental, Zarpazo helado, Diona disparará 3 garras heladas adicionales cuando un personaje del equipo cause una reacción de Superconductor o Superconductor Estelar. Las garras heladas disparadas de esta forma no generan partículas elementales ni crean un escudo al golpear a un enemigo. Este efecto solo se puede activar una vez cada 3.5{NON_BREAK_SPACE}s.\nAdemás, Diona entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/ES/Avatar/10000058.json b/Genshin/ES/Avatar/10000058.json
index 3bbb221..3b59a50 100644
--- a/Genshin/ES/Avatar/10000058.json
+++ b/Genshin/ES/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Proclama de purificación",
+ "Description": "#Aumenta en 10{NON_BREAK_SPACE}s la duración de los cerezos kitsune. Cuando un personaje cercano del equipo cause una reacción de Superconductor o Superconductor Estelar, el próximo rayo de un cerezo kitsune se fortalecerá, de manera que el daño que inflige aumentará en una cantidad equivalente al 80% del ATQ de Yae Miko. Este efecto solo se puede activar una vez cada 2.5{NON_BREAK_SPACE}s.\nEsplendor: Superconductor Estelar\nCuando un rayo fortalecido de esta manera golpee a un enemigo, infligirá una vez adicional Daño Electro considerado como daño de Superconductor Estelar en una cantidad equivalente al 200% del ATQ de Yae Miko.\nAdemás, Yae Miko entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/ES/Avatar/10000071.json b/Genshin/ES/Avatar/10000071.json
index 1e6847a..6cd0b80 100644
--- a/Genshin/ES/Avatar/10000071.json
+++ b/Genshin/ES/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Astro abrecaminos",
+ "Description": "#Cuando Cyno use su Habilidad Elemental, Rito secreto: Guía de las almas abismales, sin encontrarse en el estado de abrecaminos del juramento, entrará en dicho estado durante 6{NON_BREAK_SPACE}s.\nAdemás, Cyno entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/ES/Avatar/10000086.json b/Genshin/ES/Avatar/10000086.json
index 9dac048..cc8434d 100644
--- a/Genshin/ES/Avatar/10000086.json
+++ b/Genshin/ES/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "Las injusticias siempre salen a la luz",
+ "Description": "#Esplendor: Superconductor Estelar\nTransforma el efecto del talento de ascensión “Refutación del dogma”:\nCuando la Vida de Wriothesley está por debajo del 60%, obtiene el efecto de “merced reprensora: manifestación”, el cual fortalece el siguiente Ataque Cargado de Ataque Normal: Combo glaciodemoledor para convertirlo en un gancho alto cenital que no consume Aguante y que, al golpear al enemigo, restaura Vida a Wriothesley en una cantidad equivalente al 30% de su propia Vida Máx. Como máximo, podrá restaurar Vida de esta manera una vez cada 2{NON_BREAK_SPACE}s.\nAdemás, los puñetazos expeledores tercero y quinto fortalecidos por sentencia gélida infligirán, respectivamente, el 60/80% del Daño Cryo original, y el gancho alto cenital infligirá el 100% del Daño Cryo en el AdE original. Estos se consideran daño de Superconductor Estelar, y el daño de esta reacción infligido por Wriothesley aumenta en un 30%.\nAdemás, Wriothesley entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/ES/Avatar/10000088.json b/Genshin/ES/Avatar/10000088.json
index a439a4e..162accf 100644
--- a/Genshin/ES/Avatar/10000088.json
+++ b/Genshin/ES/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Variación de Hurlock",
+ "Description": "Modelo de vestimenta de Charlotte. Llegó a usarse como parte del vestuario de la kinografía «Detective Hurlock», pero el equipo de producción se lo regaló a Charlotte tras el rodaje como recuerdo.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "“La verdad frente al Daguerrotipo”",
diff --git a/Genshin/ES/Avatar/10000096.json b/Genshin/ES/Avatar/10000096.json
index 0b1f3b5..feeb44b 100644
--- a/Genshin/ES/Avatar/10000096.json
+++ b/Genshin/ES/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Sobre La Títere...",
"Context": "No tengo ningún interés en ella. Está muy inmersa en su investigación y rara vez aparece en público. De hecho, muchos de nuestros oficiales ni siquiera la han conocido en persona. Si la comparásemos con cierta persona que se divide en segmentos para recorrer el mundo, ella sería el extremo opuesto."
},
+ {
+ "Title": "Sobre Sandrone - Regreso",
+ "Context": "Tras los eventos que vivimos en Nod Krai, me di cuenta de que mi opinión anterior era injusta. Es una compañera de confianza y tenerla a tu lado es tranquilizador. En vísperas de otro duro invierno, cualquier ayuda extra es bienvenida, así que me alegro de que Sandrone haya vuelto. Su presencia reconforta a los niños."
+ },
{
"Title": "Sobre El Regatero...",
"Context": "No cabe duda de que es un individuo competente y lleno de imaginación, pero le falta lucidez. Puede elaborar grandes planes y controlar la economía con facilidad, pero, al mismo tiempo, lo que impulsa sus acciones son la venganza y el odio encerrados en lo más profundo de su corazón. Las personas racionales suelen creerse capaces de controlar sus emociones, pero creo que esa confianza es su mayor debilidad."
diff --git a/Genshin/ES/Avatar/10000107.json b/Genshin/ES/Avatar/10000107.json
index 432f1ef..6f46c40 100644
--- a/Genshin/ES/Avatar/10000107.json
+++ b/Genshin/ES/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Susurros de las estrellas y el humo",
+ "Description": "Modelo de vestimenta de Citlalí. Cuando está en casa, a Citlalí le gusta ponerse a veces ropa que desprende un encanto juvenil. En esos momentos, cualquiera que la moleste con asuntos oficiales se expone inmediatamente a un ataque feroz. Por eso, este atuendo se ha convertido en algo siniestro, objeto de rumores aterradores que la gente evita a toda costa.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Visión reveladora",
diff --git a/Genshin/ES/Avatar/10000109.json b/Genshin/ES/Avatar/10000109.json
index 2f45add..e85b013 100644
--- a/Genshin/ES/Avatar/10000109.json
+++ b/Genshin/ES/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Inmensidad del ensueño",
+ "Description": "#Cuando Yumemizuki Mizuki cause una reacción de Torbellino en estado de navegasueños, el próximo Daño Anemo en el AdE periódico que inflija a los enemigos cercanos durante ese estado de navegasueños aumentará en una cantidad equivalente al 1000% de su Maestría Elemental. Este efecto solo se puede activar una vez cada 2.5{NON_BREAK_SPACE}s.\nAdemás, mientras esté en estado de navegasueños, la Maestría Elemental de los personajes cercanos del equipo aumentará en una cantidad equivalente al 10% de la Maestría Elemental de Yumemizuki Mizuki.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/ES/Avatar/10000125.json b/Genshin/ES/Avatar/10000125.json
index 5b573b0..7d25973 100644
--- a/Genshin/ES/Avatar/10000125.json
+++ b/Genshin/ES/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Sobre Sandrone - Naturaleza mecánica (II)",
"Context": "No estoy segura de qué cuenta como “muerte” para una marioneta... Lo único que sé es que Sandrone ya no se mueve y que no puedo percibir su funcionamiento. Su llave de cuerda simplemente... se detuvo. Y todo por esa “técnica” que usó para traerme de vuelta. Esa vez dijo que se vengaría de mí. Ojalá eso fuera todo, un intento de asustarme..."
},
+ {
+ "Title": "Sobre Sandrone - Naturaleza mecánica (III)",
+ "Context": "Sandrone ha vuelto. Estoy muy feliz. Me di cuenta de que ahora su llave de cuerda a veces gira un poco más rápido. Antes siempre parecía girar a la misma velocidad. Ella dijo que es porque aceptó sus sentimientos más profundos y que ahora es diferente. Pero tanto si ha cambiado de ropa como si su llave gira más rápido, siento que Sandrone sigue siendo Sandrone, mi mejor amiga. Ya sea su yo pasado o su yo presente, me inspira una admiración total. Cuando le dije eso, su llave empezó a girar más rápido. No sé por qué, pero me pareció muy curioso."
+ },
{
"Title": "Sobre El Regatero...",
"Context": "Para él, todo y todos tenemos un precio, y él decide su valor. Solo somos las monedas de cambio que puede aprovechar para expandir su imperio de riqueza, que no para de crecer. Pero ¿quién querría visitar un imperio tan aburrido como ese? Yo no, desde luego.\nHumm... Si me viera ahora, estoy segura de que su sonrisa ocultaría incluso más desdén que antes. Casi puedo oírlo ahora... “Felicidades, Srta. Colombina. Se ha revalorizado”."
diff --git a/Genshin/ES/Avatar/10000133.json b/Genshin/ES/Avatar/10000133.json
new file mode 100644
index 0000000..bb541ae
--- /dev/null
+++ b/Genshin/ES/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "La séptima de Los Once de los Fatui, conocida como “La Títere”. Además de interpretar todos los fenómenos a través del prisma de las matemáticas, es una elegante dama que nunca falta a las horas del té.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "Daño de 1er golpe|{param1:F1P}",
+ "Daño de 2.º golpe|{param2:F1P}",
+ "Daño de 3er golpe|{param3:F1P}",
+ "Daño de ráfaga de ATQ Cargado|{param4:F1P}",
+ "Daño del rayo criocondensador de ATQ Cargado|{param5:F1P}",
+ "Daño de Superconductor Estelar del rayo criocondensador de ATQ Cargado|{param6:F1P}",
+ "Daño durante la sobrecarga de capacidad|{param7:F1P}",
+ "Daño de Caída|{param8:F1P}",
+ "Daño de impacto de caída baja/alta|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Ecuación fenomenológica: Deducción autoevidente",
+ "Description": "#Ataque Normal\nRealiza hasta 3 tajos consecutivos valiéndose de hilos tejidos con fórmulas matemáticas para controlar su arma.\n\nAtaque Cargado\nConvoca a Fagio, la Facilitadora Automatizada Generalista Interactiva y Omnitarea, y hace que entre en el modo de {LINK#N11330001}decodificación{/LINK}, de manera que realizará un ataque de ráfaga contra los enemigos que tenga enfrente y disparará un rayo criocondensador de forma periódica que inflige Daño Cryo en el AdE.\nEsplendor: Superconductor Estelar\nEl rayo criocondensador pasará a infligir Daño Cryo en el AdE considerado como daño de Superconductor Estelar.\nEn el modo de decodificación, la {LINK#N11330002}capacidad de decodificación{/LINK} de Fagio aumentará continuamente. Además, al disparar un rayo criocondensador, la capacidad de decodificación se incrementará aún más.\nCuando la capacidad de decodificación alcance el límite de 100{NON_BREAK_SPACE}pts., Fagio entrará en el modo de sobrecarga de capacidad, en el que infligirá Daño Cryo a los enemigos en intervalos más largos y no podrá pasar al modo de decodificación.\nCuando no esté en el modo de decodificación, la capacidad de decodificación de Fagio disminuirá lentamente. Cuando Sandrone esté en tu equipo pero no en uso, se centrará en realizar tareas de mantenimiento de Fagio, con lo que la velocidad de disminución de su capacidad de decodificación aumentará a un 300% del valor original.\nCuando la capacidad de decodificación caiga por debajo de los 50{NON_BREAK_SPACE}pts., Fagio saldrá del modo de sobrecarga de capacidad.\n\nAtaque Descendente\nSe lanza desde el aire para golpear el suelo, atacando a los enemigos que encuentre en su trayecto e infligiendo Daño en el AdE en el momento del impacto.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Daño de proyectil prismático|{param1:F1P}",
+ "Daño de Superconductor Estelar de proyectil prismático|{param2:F1P}",
+ "TdE|{param3:F1} s"
+ ],
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Ecuación fenomenológica: Análisis diferencial",
+ "Description": "#Siguiendo la perfecta etiqueta de una dama, Sandrone se sienta en el mecanismo de suspensión de asalto táctico de la hora del té y flota continuamente hacia delante durante 6{NON_BREAK_SPACE}s. En este tiempo, Sandrone podrá controlar la dirección del movimiento y, al {LAYOUT_MOBILE#tocar una vez}{LAYOUT_PC#pulsar una vez}{LAYOUT_PS#pulsar una vez} para esprintar, consumirá 10{NON_BREAK_SPACE}pts. de Aguante para entrar en el modo de “suspensión elegante de alta velocidad”, en el que consumirá 15{NON_BREAK_SPACE}pts. de Aguante por segundo para avanzar flotando a una mayor velocidad.\n\nCuando Sandrone comienza a flotar, si hay algún enemigo en las cercanías, invocará un cañón de resonancia prismática que disparará a los enemigos agitados dos proyectiles prismáticos que infligen Daño Cryo.\nEsplendor: Superconductor Estelar\nEl segundo proyectil prismático pasará a infligir Daño Cryo considerado como daño de Superconductor Estelar.\n\nCuando Sandrone esté sentada en el mecanismo de suspensión de asalto táctico de la hora del té, también realizará tareas de mantenimiento de Fagio con gran elegancia y sigilo, lo que causará que su {LINK#N11330002}capacidad de decodificación{/LINK} se reduzca rápidamente.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Daño de bombardeo|{param1:F1P} ×3",
+ "Daño de haces de inhibición térmica|{param2:F1P}",
+ "Daño de Superconductor Estelar de haces de inhibición térmica|{param3:F1P}",
+ "TdE|{param4:F1} s",
+ "Energía Elemental|{param5:I}"
+ ],
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Ecuación fenomenológica: Quod erat demonstrandum",
+ "Description": "Con la debida elegancia de una dama, Sandrone invoca un gran número de cañones de resonancia prismática para bombardear una amplia zona frente a sí y luego realizar una descarga de haces de inhibición térmica, con lo que infligirá Daño Cryo en el AdE.\nEsplendor: Superconductor Estelar\nLos haces de inhibición térmica pasarán a infligir Daño Cryo en el AdE considerado como daño de Superconductor Estelar.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Mecanismo de cómputo arcaico",
+ "Description": "#Esplendor: Superconductor Estelar\nAl usar la Habilidad Elemental, {LINK#S11332}Ecuación fenomenológica: Análisis diferencial{/LINK}, si la {LINK#N11330002}capacidad de decodificación{/LINK} de Fagio supera los 50{NON_BREAK_SPACE}pts., el segundo proyectil prismático disparado contra los enemigos cercanos infligirá un 400% del daño original mientras también se reduce la capacidad de decodificación.\nAdemás, por cada 10{NON_BREAK_SPACE}pts. que se reduzca la capacidad de decodificación de Fagio, esta obtendrá una acumulación del efecto mejora táctica durante 60{NON_BREAK_SPACE}s. Este efecto podrá acumularse un máximo de 10 veces. Cuando Sandrone use su Habilidad Definitiva, {LINK#S11335}Ecuación fenomenológica: Quod erat demonstrandum{/LINK}, mientras está en el estado de esplendor: Superconductor Estelar, se consumirán todas las acumulaciones de mejora táctica, lo que hará que los haces de inhibición térmica inflijan un 100% de su daño original, además de un 10% adicional por cada acumulación consumida.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "El código de conducta de una dama",
+ "Description": "#Por cada 100{NON_BREAK_SPACE}pts. de ATQ que tenga Sandrone, su Maestría Elemental aumentará en 8{NON_BREAK_SPACE}pts. Como máximo, la Maestría Elemental puede aumentar en 160{NON_BREAK_SPACE}pts. de esta manera.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Bendición fulgorestelar: Luz del racionalismo",
+ "Description": "#Cuando un personaje del equipo cause una reacción de Superconductor, esta se transformará en una reacción de Superconductor Estelar. El daño base de las reacciones de Superconductor Estelar de los personajes del equipo aumentará en un 0.7% por cada 100{NON_BREAK_SPACE}pts. de ATQ que tenga Sandrone. Como máximo, dicho daño puede aumentar en un 14% de esta manera.\nAdemás, Sandrone entrará en el estado de esplendor: Superconductor Estelar mientras se encuentre dentro de un {LINK#N11330003}campo estrellapolar{/LINK}.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Preludio de la hora del té y una larga historia",
+ "Description": "Cuando Sandrone esté en el equipo, obtendrá una recompensa de refrigerio adicional tras entregar los encargos del día a Katheryne.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Mañana tras el crepúsculo dorado",
+ "Description": "Cuando Fagio esté en el modo de {LINK#N11330001}decodificación{/LINK}, la velocidad de aumento de su {LINK#N11330002}capacidad de decodificación{/LINK} se reducirá en un 50%, y el daño de Superconductor Estelar infligido por todos los personajes del equipo aumentará en un 30%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "A través del espejo se observa una heredera",
+ "Description": "Esplendor: Superconductor Estelar\nAumenta en un 40% el Daño CRIT de los rayos criocondensadores del Ataque Cargado. Además, cada vez que se dispare un rayo criocondensador, el Daño CRIT de todos los rayos criocondensadores del modo de {LINK#N11330001}decodificación{/LINK} actualmente activo aumentará en un 20% adicional. Este efecto puede acumularse hasta 3 veces.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Reniega del ocaso y del yugo de la luna",
+ "Description": "#Aumenta el nivel de habilidad del Ataque Normal {LINK#S11331}Ecuación fenomenológica: Deducción autoevidente{/LINK}{NON_BREAK_SPACE}+3.\nPuede ser aumentado hasta Niv.{NON_BREAK_SPACE}15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Intelecto y conocimiento, los cimientos del mundo",
+ "Description": "#Cuando Sandrone golpee a un enemigo con el daño de Superconductor Estelar, invocará un cañón de resonancia prismática adicional que realizará un ataque coordinado que infligirá una cantidad de Daño Cryo equivalente al 125% del ATQ de Sandrone considerado como daño de Superconductor Estelar. Este efecto solo podrá ocurrir una vez cada 4{NON_BREAK_SPACE}s.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Obviándolo todo, ella se queda al margen",
+ "Description": "#Aumenta el nivel de habilidad de {LINK#S11335}Ecuación fenomenológica: Quod erat demonstrandum{/LINK}{NON_BREAK_SPACE}+3.\nPuede ser aumentado hasta Niv.{NON_BREAK_SPACE}15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narciso se despierta, ella contempla el alba",
+ "Description": "En el modo de {LINK#N11330001}decodificación{/LINK}, la tercera vez que Fagio lance su rayo criocondensador, este pasará a ser un rayo criocondensador concentrado más poderoso que se disparará de forma continua e infligirá hasta 4 golpes adicionales de Daño Cryo en el AdE equivalentes al 100% del ATQ de Sandrone, además del daño original de los rayos criocondensadores subsecuentes.\nEsplendor: Superconductor Estelar\nEl rayo criocondensador concentrado pasará a infligir hasta 4 golpes adicionales de Daño Cryo en el AdE equivalentes al 80% del ATQ de Sandrone que se considerarán como daño de Superconductor Estelar.\nAdemás, el daño de Superconductor Estelar infligido por Sandrone {LINK#N11190007}asciende{/LINK} en un 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "La Analizadora de Reflejos",
+ "Detail": "La séptima de Los Once de los Fatui, conocida como “La Títere”. Además de interpretar todos los fenómenos a través del prisma de las matemáticas, es una elegante dama que nunca falta a las horas del té.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Cuña Estelar",
+ "VisionOverrideUnlocked": "Visión",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Hola...",
+ "Context": "Odio las presentaciones. Si alguien está destinado a conocerme, lo hará de forma natural, y si no... ¿por qué malgastar tiempo y energía? Pero está bien. Por una cuestión de etiqueta, te haré el favor solo por esta vez... ¡Contempla ante ti a Sandrone, la séptima de Los Once de los Fatui!"
+ },
+ {
+ "Title": "Charla - Hora del té",
+ "Context": "Ya va siendo hora de que organicemos otra hora del té, ¿no crees? Me pregunto quién más estará libre."
+ },
+ {
+ "Title": "Charla - Piano",
+ "Context": "Me gusta la música. De hecho, aprendí a tocar muchos instrumentos diferentes por mi cuenta. ¿No me crees? Ja, búscame un piano y te enseñaré un par de cosas."
+ },
+ {
+ "Title": "Charla - Reuniones",
+ "Context": "¿Me han vuelto a llamar al Palacio Zapoliarni? Uf... En serio, ¿qué sentido tienen todas estas reuniones interminables?"
+ },
+ {
+ "Title": "Cuando llueve...",
+ "Context": "Qué fastidio."
+ },
+ {
+ "Title": "Tras la lluvia...",
+ "Context": "A mis flores les encanta este tiempo."
+ },
+ {
+ "Title": "Cuando truena...",
+ "Context": "Sistemas defensivos... Mhm, funcionan con normalidad."
+ },
+ {
+ "Title": "Cuando nieva...",
+ "Context": "Arg, ya estará esa haciendo más “damiselas de nieve”..."
+ },
+ {
+ "Title": "Qué sol hace...",
+ "Context": "El tiempo ideal para disfrutar de un pastel, un café bien cargado y perderse en un buen libro."
+ },
+ {
+ "Title": "Hace mucho viento...",
+ "Context": "Esta falda no está hecha para un tiempo como este... ¿Cómo demonios lo hacía Rosalyne?"
+ },
+ {
+ "Title": "Buenos días...",
+ "Context": "Buenos días. ¿Te gustaría una taza de café? Te puede ayudar a levantar el ánimo. ¿Eh? ¿Que por qué alguien como yo necesitaría café? Ja, ¡¿acaso una dama no puede apreciar el sabor de una bebida?!"
+ },
+ {
+ "Title": "Buenas tardes...",
+ "Context": "¿Ya es por la tarde? Entonces será mejor que prepare algún refrigerio."
+ },
+ {
+ "Title": "Buenas noches... (I)",
+ "Context": "¿Volviste para cenar? Sabes que esto no es un comedor, ¿verdad? Bueno, da igual. Ya que estás aquí, le diré a Fagio que te prepare algo."
+ },
+ {
+ "Title": "Buenas noches... (II)",
+ "Context": "Deberías dormir un poco. Yo prefiero investigar por la noche porque hay más tranquilidad y no hay nadie que me moleste. ¡¿Cómo dices?! ¡Mi horario de sueño está bien tal y como está, y no hay más que hablar!"
+ },
+ {
+ "Title": "Sobre Sandrone - Nombre",
+ "Context": "¿Es que no puedes llamarme Sandrone y ya está? ¿Eh? ¿Mi nombre original? Ja, ¿de verdad quieres saberlo? Está bien... Todavía recuerdo cuando abrí los ojos por primera vez. Alain acababa de terminar de crearme. Me llamó “Marionette”. Intenté repetirlo y decirlo yo misma en voz alta, pero... vi que ponía una cara que en aquel momento no supe interpretar. Solo más tarde entendí que era una mezcla de arrepentimiento y culpa. Nunca más volvió a llamarme así. En fin, tras contarme la historia de la Comunidad Cruz de los Narcisos y de su hermana, Alain concluyó insistiendo en que era libre de elegir mi propio camino en la vida. Dijo que una parte importante de eso era decidir mi propio nombre. Por mi parte, le dije que me parecía perfecto el que él me había dado: “Marionette Guillotin”. Un nombre bastante único, ¿no crees? Y, por diferentes razones, la Zarina lo cambió un poco y acabó convirtiéndolo en “La Títere” para mi título de Los Once. Je... Supongo que es una de esas cosas a las que la gente llama “destino”."
+ },
+ {
+ "Title": "Sobre Sandrone - Dormir",
+ "Context": "Cuando me crearon, me parecía demasiado esfuerzo buscar un sitio donde tumbarme, así que normalmente me “dormía” en una silla. No me acostumbré a dormir en una cama hasta que llegué a Snezhnaya. Tengo que decir que, tras un día agotador lidiando con mis compañeros, ponerme algo cómodo y meterme bajo las sábanas es maravillosamente acogedor. En ese momento, mi sistema sensorial y mis circuitos emocionales me crean una sensación de seguridad. Ahora sé por qué a la gente le gusta dormir hasta tarde. Sin embargo, tengo algunos inconvenientes con las camas, como por ejemplo, que mi llave mecánica me impide dormir boca arriba y me cuesta mantener el equilibrio cuando estoy acostada de lado. La única opción es dormir boca abajo."
+ },
+ {
+ "Title": "#Sobre nosotr{F#a}{M#o}s - Diario",
+ "Context": "Ya leíste mi diario, así que ¿no crees que ya es hora de que compartas algunos de tus secretos para que las cosas estén un poco equilibradas? ¿Eh? ¿Tu Manual del aventurero? ¿De qué me iba a servir eso? Si quisiera saber qué haces cada día, simplemente le pediría a Katheryne que me lo contara."
+ },
+ {
+ "Title": "#Sobre nosotr{F#a}{M#o}s - Posturas",
+ "Context": "Puede que ahora nos conozcamos mejor, pero una vez que lleguemos a Snezhnaya, tendremos que seguir las normas. Después de todo, no has dejado de luchar contra los Fatui, así que a saber qué revuelo podrías causar allí. Haré todo lo posible por no ponerte las cosas difíciles, pero te agradecería que hicieras lo mismo por mí. Ayudarse mutuamente basándose en el entendimiento mutuo... Eso es lo que hacen los compañeros, ¿no?"
+ },
+ {
+ "Title": "Sobre la Cuña Estelar...",
+ "Context": "Me viene muy bien, el elemento Cryo es muy útil. Por ejemplo, ya no tengo que preocuparme de sobrecalentarme tras haber hecho un montón de cálculos."
+ },
+ {
+ "Title": "¿Algo que decir?",
+ "Context": "Sin Pulonia, la vida de repente se volvió mucho más difícil. Por eso creé a Fagio, mi “Facilitadora Automatizada Generalista Interactiva y Omnitarea”. Ella puede encargarse de un montón de tareas triviales con las que prefiero no perder el tiempo... Y además, sabe pelear. ¿Eh? ¿Te parece que su nombre completo es demasiado largo y... difícil de entender? ¿No es así como se nombran todas las máquinas funcionales? A Alain se le ocurrió Pulonia, que significa “Proyecto de Unidad Localizadora de Observación Navegadora e Investigación Automatizada”. Pensaba que todo el mundo ponía nombres así. Entonces, ¿crees que es hereditario?"
+ },
+ {
+ "Title": "Un dato curioso...",
+ "Context": "Aparte de mi investigación, a veces me gusta reflexionar sobre temas metafísicos, igual que la gente de las demás naciones también tiene sus propias creencias sobre la muerte. En ese sentido, a menudo oigo a la gente hablar del “más allá”, del “lugar en el que descansan las almas” y cosas así... Pero no tengo absolutamente ningún recuerdo desde el momento en que mi núcleo resultó dañado luchando contra Dottore hasta que la Cuña Estelar activó el legado de Alain y me reactivó. ¿A dónde van las construcciones mecánicas, las “marionetas”, cuando mueren? ¿Cómo se definen nuestras “almas”? ¿Acaso tenemos alma? Todas estas son preguntas sin respuesta, así que al final siempre vuelvo a mi investigación. Sin embargo, el conocimiento es la piedra angular del mundo, así que pienso que, a medida que esas piedras sigan apilándose, algún día su altura me permitirá alcanzar las respuestas que busco."
+ },
+ {
+ "Title": "Sobre Citlalí...",
+ "Context": "#Esa gran chamana parece simpática. ¿De verdad es tan mayor? A mí me sigue pareciendo que tiene mucha energía, aunque a veces se altera bastante. ¿Que a qué me refiero? Pues a que, hace poco, le conté que tú y yo estuvimos buceando junt{F#as}{M#os} para buscar algo... Y antes de eso, le dije que estuviste en Nod Krai ayudando a Colombina a recuperar su nombre. Se alteró tanto que la cara se le puso roja como un tomate. Me pregunto si tendrá algo que ver con su edad..."
+ },
+ {
+ "Title": "Sobre Lynette...",
+ "Context": "¡No sé cómo lo hace! Esa chica gata siempre parece encontrar el punto más débil de cada máquina y luego... ¡pum! Se rompe. Ojalá su hermano le dijera algo. *Suspira*, en fin... Supongo que, en realidad, es un talento. Quizá debería pedirle que me ayude a poner a prueba mis futuras creaciones. Si mis máquinas no pueden sobrevivir a su curiosidad, ¿qué posibilidades tendrán en combate?"
+ },
+ {
+ "Title": "Sobre Alain Guillotin...",
+ "Context": "Cuando Alain murió, puse una lápida en su memoria. En vida, me había dicho que quería que yo escribiera su epitafio, y así lo hice. No fue difícil. Bastaba con enumerar sus hazañas y elegir una cita que capturara su forma de pensar. Me decidí por “Es una pena, pero ya está todo dicho”. Era algo que solía decir a menudo. ¿Te parece fatalista? Ja, quizá lo sea para alguien que no lo conocía, pero él siempre lo decía con una sonrisa. No era resignación, no se estaba rindiendo. Irónicamente, era casi como una expresión de satisfacción, como resolver un problema matemático. La muerte no es más que un silencioso signo de igual, y él se trasladó al otro lado de la ecuación."
+ },
+ {
+ "Title": "Sobre la Zarina...",
+ "Context": "Incluso a mí me siguen perturbando las anomalías de mi corazón. Sin embargo, su majestad la Zarina... Me pregunto cómo logró congelar sus emociones de una forma tan absoluta."
+ },
+ {
+ "Title": "Sobre El Bufón...",
+ "Context": "Siempre dando órdenes... De alguna manera, el mundo que se refleja en sus ojos parece más lejano que el que se refleja en los ojos de cualquier otra persona. La primera vez que lo vi, supe que este mundo le había quitado muchas cosas."
+ },
+ {
+ "Title": "Sobre El Capitán...",
+ "Context": "Todo el mundo sabe que a Capitano no le gusta quitarse la máscara, pero eso no le impide terminarse el té cada vez que nos juntamos."
+ },
+ {
+ "Title": "Sobre El Doctor...",
+ "Context": "Quizá sea mejor que te tapes los oídos. Si tengo que hablar de él, me temo que no voy a poder controlarme."
+ },
+ {
+ "Title": "Sobre Colombina - Pesada",
+ "Context": "Colombina solía sacarme de quicio y, para ser sincera, todavía lo hace. Pensé que la vida sería más tranquila sin tenerla cerca de mí, pero ¡quién iba a decir que me enfadaría aún más! ¡Uf, es para volverse loca!"
+ },
+ {
+ "Title": "Sobre Colombina - Vida",
+ "Context": "Ahora mismo está viviendo una vida tan feliz... Su familia y sus amigos la apoyan, y puede irse de viaje cada vez que tiene tiempo libre... ¿Por qué no puedo tener yo esa suerte? Olvídalo, no estoy celosa. Todos sabemos que se merece ser feliz."
+ },
+ {
+ "Title": "Sobre Arlecchino...",
+ "Context": "Arlecchino es una mujer de palabra. Actúa con decisión y se puede confiar en ella para llevar a cabo cualquier tarea. Desde un punto de vista puramente profesional, estaría bien que todos mis compañeros intentaran seguir su ejemplo."
+ },
+ {
+ "Title": "Sobre El Gallo...",
+ "Context": "Es el presidente del Veche de Snezhnogrado, aunque a menudo parece más bien... su supervisor. Cada voto que se emite en el Veche afecta a los intereses de muchas facciones distintas, y solo el más astuto de los estrategas puede lograr conciliar tantos intereses que chocan entre sí. Una vez que entiendes esto, empiezas a darte cuenta del miedo que da en realidad."
+ },
+ {
+ "Title": "Sobre El Regatero...",
+ "Context": "Pensé que desde el minuto uno habían investigado su relación y sus tratos con Dottore, pero ¿por qué tardaron diez veces más en concederme los fondos para mi investigación que en dárselos a ese lunático de Dottore? ¡Está claro que había gato encerrado! ¡Incluso se lo pregunté a Pantalone a la cara! Me miró fijamente con esa sonrisa estúpida suya y dijo: “Vaya, ¿por fin nuestra Sandrone se ha interesado en las finanzas? Puedo recomendarte algunos libros si quieres. Quizá deberías empezar por «Cien frases para aprender modales»”."
+ },
+ {
+ "Title": "Sobre Rosalyne...",
+ "Context": "Siempre vivió para sí misma, y amaba y odiaba a su manera. No es de extrañar que se extinguiera tan rápido. Aun así, su llama brilló con un matiz único hasta el momento en que se apagó por completo."
+ },
+ {
+ "Title": "Sobre Nobile...",
+ "Context": "Otro dolor de... bueno, de todo. ¿Por qué insistió tanto en convertirse en uno de Los Once cuando podría haber vivido feliz con sus hermanos y hermanas? ¿Y cuándo se le meterá en la cabezota que no todo el mundo está siempre buscando pelea?"
+ },
+ {
+ "Title": "Más sobre Sandrone (I)",
+ "Context": "#¿Eh? No suelo contar mi historia a los demás así como así, pero si voy a hacerlo, ¿podríamos al menos esperar a que haga buen tiempo y hacerlo acompañad{F#a}{M#o}s de té y pasteles?"
+ },
+ {
+ "Title": "Más sobre Sandrone (II)",
+ "Context": "Puede que mis compañeros Fatui no sean precisamente los que yo habría elegido, pero no se puede negar que esta organización es un lugar excelente para investigar. La Zarina es generosa con sus recursos y su financiación. Diría que la balanza se inclina a mi favor."
+ },
+ {
+ "Title": "Más sobre Sandrone (III)",
+ "Context": "Nunca me ha molestado que Alain me creara con el aspecto de su hermana Marianne ni que me llamara “Marionette”. Tal y como yo lo veo, eso no es más que algo que me dio el mundo al nacer. ¿Te molesta a ti parecerte a tus padres o llevar su apellido?"
+ },
+ {
+ "Title": "Más sobre Sandrone (IV)",
+ "Context": "Me gustan las matemáticas. Un mundo construido sobre fórmulas y lógica tiene una especie de elegancia arraigada en la certeza. También me gusta la música, que se parece en muchos aspectos. Solía pensar que tocar música debía abordarse como un problema matemático, equilibrando las notas y el ritmo, sin dejar lugar a desviaciones. Con el tiempo, me di cuenta de que algunos pequeños fallos, incluso errores, durante una interpretación pueden hacer que la música sea más hermosa. Una pequeña pausa aquí, una improvisación repentina allá... Es en esos pequeños errores donde nace la emoción. Se podría decir que son las reverberaciones del corazón del intérprete."
+ },
+ {
+ "Title": "Más sobre Sandrone (V)",
+ "Context": "Todo lo que el mundo da, el mundo se lo lleva. Vivir es ganar y perder, recoger lo que el mundo no puede arrebatar, aferrarse a ello en medio de las pérdidas y las despedidas, y seguir avanzando. Si una persona solo desea “vivir”, ¿es ese un deseo demasiado insignificante? Al igual que alguien que salva al mundo únicamente para “salvarse a sí mismo”, ¿es esa una razón demasiado simple? Vivir, sentir, ser testigo... Y entonces, algún día, quizá aquellas cosas que el mundo no puede arrebatarnos sean tan numerosas que lo sacudan hasta sus entrañas."
+ },
+ {
+ "Title": "Aficiones de Sandrone...",
+ "Context": "Además de la música, la mecánica y las matemáticas, también me gusta la jardinería... cuando las circunstancias lo permiten. Me gusta documentar el proceso de mis plantas creciendo y floreciendo. La mayoría de ellas apenas necesita cuidados, ya que son independientes y resistentes. Siempre he creído que en eso nos parecemos mucho."
+ },
+ {
+ "Title": "Preocupaciones de Sandrone...",
+ "Context": "Cada vez que veo un animalito suave y blandito, solo quiero tomarlo en brazos y darle un abrazo bien fuerte... pero a la mayoría de los animales no les gustan las máquinas, así que siempre salen corriendo cuando me ven. ¡Oye, no me mires así! No quiero que te compadezcas de mí. ¡Me da igual no poder abrazarlos! No es... no es para tanto..."
+ },
+ {
+ "Title": "Comida que más le gusta...",
+ "Context": "Gracias a mi constitución, no sufro de alergias ni de indigestión, así que para mí la comida es solo una cuestión de placer. Pero si tuviera que elegir... Humm, creo que lo que más me gusta son los pasteles pequeños y elegantes. Solo con ver sus exquisitas formas se me alegra el corazón. Es un doble placer para la vista y el alma."
+ },
+ {
+ "Title": "Comida que menos le gusta...",
+ "Context": "No me gusta la comida grasienta y picante. No es por el sabor, sino porque es difícil evitar que el olor se impregne en la ropa. No es muy elegante para una dama."
+ },
+ {
+ "Title": "Al recibir un regalo (I)",
+ "Context": "Hum. Te haré el favor de escuchar cómo preparaste esto. Quizá pueda darte algunos consejos. No sería propio de una dama dejar pasar esta oportunidad."
+ },
+ {
+ "Title": "Al recibir un regalo (II)",
+ "Context": "Oh, no está nada mal. Tendré que devolverte el favor la próxima vez que nos veamos para tomar el té."
+ },
+ {
+ "Title": "Al recibir un regalo (III)",
+ "Context": "Fagio, ven a limpiar esto."
+ },
+ {
+ "Title": "Cumpleaños...",
+ "Context": "¡Hum! Toma esto. No suelo regalar estas cosas, pero hoy es un día especial: el día en que viniste al mundo. Invité a Arlecchino y a Colombina, y también a algunos amigos en común. Incluso hice un pastel especial para la ocasión... así que más te vale que lo disfrutes."
+ },
+ {
+ "Title": "El sentimiento de Ascensión - Introducción",
+ "Context": "Cálculo en curso."
+ },
+ {
+ "Title": "El sentimiento de Ascensión - Desarrollo",
+ "Context": "Introduciendo variables..."
+ },
+ {
+ "Title": "El sentimiento de Ascensión - Nudo",
+ "Context": "El progreso va bien."
+ },
+ {
+ "Title": "El sentimiento de Ascensión - Desenlace",
+ "Context": "Deconstruyendo el orden mismo de las cosas... Apuesto a que ahora te he impresionado, jajaja."
+ },
+ {
+ "Title": "Habilidad Elemental (I)",
+ "Context": "Tómate un descanso."
+ },
+ {
+ "Title": "Habilidad Elemental (II)",
+ "Context": "Vamos, no te quedes atrás."
+ },
+ {
+ "Title": "Habilidad Elemental (III)",
+ "Context": "Qué agotador."
+ },
+ {
+ "Title": "Habilidad Elemental (IV)",
+ "Context": "Hum."
+ },
+ {
+ "Title": "Habilidad Elemental (V)",
+ "Context": "Jeje."
+ },
+ {
+ "Title": "Habilidad Elemental (VI)",
+ "Context": "Acelera el paso."
+ },
+ {
+ "Title": "Habilidad Definitiva (I)",
+ "Context": "Probemos mi hipótesis."
+ },
+ {
+ "Title": "Habilidad Definitiva (II)",
+ "Context": "Un poco de entretenimiento para la hora del té."
+ },
+ {
+ "Title": "Habilidad Definitiva (III)",
+ "Context": "Hum, ridículo."
+ },
+ {
+ "Title": "Al abrir un cofre (I)",
+ "Context": "¿Eh? ¿Todo ese esfuerzo para esto?"
+ },
+ {
+ "Title": "Al abrir un cofre (II)",
+ "Context": "¿Qué hay dentro? ¡N-no es que me importe!"
+ },
+ {
+ "Title": "Al abrir un cofre (III)",
+ "Context": "Te esforzaste mucho para conseguir esto, ¿verdad? Es todo tuyo."
+ },
+ {
+ "Title": "Vida baja (I)",
+ "Context": "¡Fagio! ¿Estás lista para continuar?"
+ },
+ {
+ "Title": "Vida baja (II)",
+ "Context": "La victoria pende de un hilo..."
+ },
+ {
+ "Title": "Vida baja (III)",
+ "Context": "¡Toda batalla tiene sus giros inesperados!"
+ },
+ {
+ "Title": "Aliado con vida baja (I)",
+ "Context": "¡Oye! ¿Sigues ahí?"
+ },
+ {
+ "Title": "Aliado con vida baja (II)",
+ "Context": "¡Cuidado! ¡Yo solo sé arreglar máquinas!"
+ },
+ {
+ "Title": "Derrotada (I)",
+ "Context": "¿Acaso mis cálculos... eran erróneos?"
+ },
+ {
+ "Title": "Derrotada (II)",
+ "Context": "La hora del té... terminó..."
+ },
+ {
+ "Title": "Derrotada (III)",
+ "Context": "Es una pena... pero ya está todo dicho..."
+ },
+ {
+ "Title": "Recibiendo un ligero ataque (I)",
+ "Context": "No me toques."
+ },
+ {
+ "Title": "Recibiendo un ligero ataque (II)",
+ "Context": "Qué descortés."
+ },
+ {
+ "Title": "Recibiendo un fuerte ataque (I)",
+ "Context": "¡Te arrepentirás!"
+ },
+ {
+ "Title": "Recibiendo un fuerte ataque (II)",
+ "Context": "¿Quieres morir?"
+ },
+ {
+ "Title": "Unirse al equipo (I)",
+ "Context": "Es hora de comprobar mis fórmulas."
+ },
+ {
+ "Title": "Unirse al equipo (II)",
+ "Context": "Déjame echarte una mano."
+ },
+ {
+ "Title": "Unirse al equipo (III)",
+ "Context": "Vamos, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Detalles del personaje",
+ "Context": "Alain Guillotin la llamaba “Marionette”. Detrás de ese nombre se escondía la historia de un ser querido al que no podía olvidar y cuyos recuerdos había intentado, ingenuamente, revivir al crearla. Pero en el momento en que ella abrió los ojos y pronunció su nombre, “Alain”, con timidez, él decidió no volver a llamarla así nunca más. Se dio cuenta de que era un error hacer que esta preciosa pequeña creación cargara con el peso de la vida de su hermana y de su propio error. Esta pequeña creación merecía una vida propia, igual que cualquier otra persona que nace en este mundo.\nSin embargo, de vez en cuando seguía llamándola por ese nombre, aunque solo fuera en sus pensamientos. Lo hacía porque, tal y como sugería el nombre de “Marionette”, ella era de corazón puro, bondadosa y siempre estaba llena de alegría.\nLa gente de Snezhnaya la conocía como “La Títere”. Aunque la mayoría de las personas hablaban sobre ella con el temor que suele inspirar un miembro de Los Once, a menudo se percibía también un claro matiz de respeto en sus voces, un sentimiento que quedaba reflejado en descripciones como “la decidida Srta. Títere” y “la siempre fiable Srta. Títere”.\nPero sus amigos y colegas suelen llamarla Sandrone. Aunque en un principio no era más que un nombre en clave, con el tiempo se convirtió en una forma alegre de dirigirse a ella por parte de sus seres más cercanos y queridos. Empezaron a asociarlo con los aromas de los postres y el té de la tarde, con el elegante pasar de las páginas de un libro y el constante tictac de un resorte... Y, por supuesto, a veces también evocaba los refunfuños e incluso los arrebatos furiosos de una dama que había perdido toda la paciencia. Al diablo con las normas de etiqueta.\nUna vez, cierta amiga suya le hizo esta pregunta: “¿Cómo quieres que te llamemos?”.\n“Da igual, y la verdad es que no me importa”, respondió con indiferencia. “Siempre he pensado que los nombres existen principalmente para comodidad de los demás. El nombre con el que los demás deciden llamarme depende, en gran medida, de qué parte de mí elijan aceptar”.\nLa expresión del rostro de su amiga dejaba claro que no se esperaba su respuesta.\n“En fin, lo que quiero decir es que, no importa cómo decidan llamarme, sigo siendo yo misma. No voy a cambiar solo porque hayan decidido llamarme de otra manera, y como no me importa cómo me llamen, ¿por qué no dejar que usen el nombre con el que se sientan más cómodos? Ahora bien, que responda a ese nombre en concreto... eso ya es otra historia, je”."
+ },
+ {
+ "Title": "Historia del personaje (1)",
+ "Context": "Ella recuerda muy bien el día en que nació.\nAl principio estaba oscuro, así que abrió los ojos y empezó a observar todo lo que la rodeaba. Se dio cuenta de que estaba sentada en una silla y de que, justo delante de ella, había un hombre que parecía bastante mayor. Él le dijo que se llamaba Alain Guillotin.\nRepitió el nombre y luego le preguntó cómo se llamaba ella. El anciano no respondió durante un rato, como si se hubiera topado con algo que nunca antes había considerado. Pero al final, habló con cierta vacilación, con una expresión en el rostro que ella aún no lograba descifrar. “Marionette”...\n“Marionette”, repitió ella.\nLa expresión del anciano se tornó aún más compleja. “Qué extraño”, pensó ella. “¿Por qué soy capaz de identificar casi todos los objetos en mi campo de visión, pero no puedo ponerle nombre a esta expresión facial? Lo añadiré a la lista de preguntas por resolver”.\nY esa lista era bastante larga. Por ejemplo, ¿qué hacía ella allí? ¿Cómo y por qué había llegado hasta allí? ¿Cómo se corta una papa para que los trozos queden perfectamente uniformes y lo suficientemente presentables para la cena? ¿Y qué hay que hacer para que la planta del alféizar de la ventana dé las flores más bonitas?\nEntonces, descubrió que las respuestas a ciertas cosas eran fáciles de encontrar. En la mayoría de los casos, solo tenía que dedicarles algo de tiempo y aprenderlas sin complicaciones. Pero otras preguntas eran mucho más profundas, tan profundas que ni siquiera el anciano que la había creado era capaz de responderlas.\nPasaba la mayor parte del tiempo con el anciano, Alain Guillotin. En algún momento, se dio cuenta de que no le caía nada bien. Se movía con demasiada lentitud y era muy desorganizado. A menudo perdía sus papeles y sus herramientas y, de vez en cuando, incluso le entregaba un cuaderno que no servía para nada.\n“Tu vida es un auténtico desastre”, le dijo sin rodeos. “Tus cosas nunca están en su sitio y tus papeles están esparcidos por todas partes. Escribes una sola ecuación en dos hojas y, de alguna manera, acaban en extremos opuestos de la habitación”.\nAnte sus quejas sin tapujos, una extraña sonrisa se dibujó en el rostro del anciano, como si acabaran de elogiarlo por algo. “Jaja... Marianne también solía decirme lo mismo”.\nEse hombre era imposible de entender.\nPero con el tiempo, también fue descubriendo los aspectos del anciano que más le agradaban.\nLe encantaba ver cómo se concentraba cuando se sumergía en su trabajo, así como escuchar el sonido de la pluma deslizándose sobre el papel. Le gustaba que le explicara aquellos principios de la mecánica y discutir junto a él los enigmas matemáticos frente a la mesa de trabajo. Le agradaba que le contara historias del pasado junto a la chimenea: historias de la Fontaine de antaño, de la Cruz de los Narcisos... Y sentía un silencioso aprecio por la suave sonrisa que se dibujaba en el rostro de él en esos momentos.\nDescubrió que, aunque aquel anciano era bastante descuidado y desorganizado, también era amable, honrado y lleno de sabiduría.\nCon el paso del tiempo, los aspectos del anciano que le gustaban acabaron superando con creces a los que no le gustaban, lo que la llevó a replantearse su comportamiento pasado.\nAlain se quedó atónito al verla escribiendo en su cuaderno.\nTenía muchas, muchas ganas de preguntarle qué estaba haciendo, pero, por miedo a que ella cambiara de opinión, se forzó a quedarse con la curiosidad.\n“Creo que no me caes bien”, dijo ella tomando la iniciativa.\nEra evidente que esa frase le hirió los sentimientos.\n“Pero también he descubierto que estaba equivocada. Esa opinión la formé en un momento en el que mi lógica emocional y mi objetividad aún no estaban del todo desarrolladas, pero ahora creo que eres un padre estupendo”, añadió.\nAlain se quedó sorprendido por un momento. Luego, se le dibujó una sonrisa en el rostro. Era una sonrisa de auténtica felicidad mezclada con alguna otra emoción.\n¿Acaso iba a llorar? Ella seguía aprendiendo poco a poco a interpretar las emociones humanas, aunque aún no lograba comprender el motivo que las provocaba.\nPero esa pregunta podía esperar, así que tomó su cuaderno y volvió a escribir."
+ },
+ {
+ "Title": "Historia del personaje (2)",
+ "Context": "Ella recuerda la muerte de Alain con mucha claridad.\nAlain estuvo postrado en cama durante un tiempo antes de fallecer y, durante ese periodo, dependía por completo de ella para que se ocupara de sus necesidades diarias. Al principio, era capaz de conversar y responder cuando ella le contaba las últimas noticias y los chismes de los que se había enterado mientras hacía recados. Pero, cuanto más tiempo pasaba, lo único que quería era permanecer en silencio en la cama.\nMientras se sentaba junto a su cama y le leía algo, de vez en cuando oía un sonido ronco, largo y entrecortado que le salía de la garganta. Parecía como si Alain se estuviera ahogando con su propia respiración, o como si el aire mismo lo estuviera agarrando por el cuello.\nCuando Alain la creó, le había dado el sentido del tacto, el sentido del gusto e incluso la habilidad de respirar, que le servía de sistema de refrigeración para regular su temperatura corporal. Pero ahora, en el último capítulo de su vida, Alain estaba perdiendo todas esas cosas una tras otra. Primero fue el sentido del gusto, luego el del tacto y, por último, la respiración.\nHubo varios momentos en los que ella pensó que él simplemente se derrumbaría y se esfumaría. “Este es su último aliento”, se decía a sí misma, pero él siempre se recuperaba, una y otra vez, sin falta.\nEn uno de esos momentos, al echar un vistazo hacia la cama, se dio cuenta de que Alain había abierto los ojos y la estaba mirando.\n“Pensé que había llegado mi hora”, dijo.\n“¿Hora? ¿Hora de qué?”.\n“Pensé que por fin me había ido a otro lugar”, dijo riendo. “He estado practicando cómo morir”.\nExplicó que deseaba fallecer mientras dormía. Mejor aún, deseaba fallecer en medio de un hermoso sueño, un sueño en el que estuviera tumbado sobre un prado verde, contemplando el cielo azul de Fontaine, junto a sus amigos y su hermana.\n“¿Yo también estoy en ese sueño?”, preguntó ella.\n“Oh, no, no”, respondió él. “En el mundo al que me dirijo no hay cabida para ti, hija mía. Te queda un largo camino por recorrer aquí, en este mundo”.\n“¿Quieres ir a ese mundo?”.\nAlain dejó escapar un largo suspiro.\n“A estas alturas, ya no se trata de si quiero o no”, respondió mientras giraba la cabeza para mirar al techo, como si pudiera atravesarlo y ver otro mundo más allá. “Nadie conoce de verdad el sabor de la muerte, pues es un fruto que solo se puede saborear una vez en la vida”.\n“Pues tiene pinta de saber horriblemente”.\n“Jaja... Puede ser”, volvió a reírse Alain, aunque no entendía por qué le parecían graciosas sus palabras.\n“Pero rara vez son los difuntos quienes sufren”, prosiguió. “El verdadero dolor lo soportan quienes se quedan en este mundo”.\nParecía ser una especie de predicción, además de una reflexión personal por parte de Alain. Y fuera lo que fuera, tenía razón.\nTras la muerte de Alain, ella siguió yendo de compras, aunque ya no quedaba nadie en casa para disfrutar de lo que compraba. Seguía cuidando el jardín y ocupándose de Pulonia, aunque no tenía ni idea de por qué lo hacía.\nQuizá no había tenido tiempo suficiente para aceptar la verdad. O quizá, simplemente, no sabía qué más podía hacer. Cuando lo pensó, la idea le inquietó profundamente.\n“Haz aquello que anheles y encuentra tus propios deseos, hija mía”.\nPor algún motivo, había empezado a pensar en las últimas palabras que le había dicho Alain.\n“Pero no hay nada que quiera hacer, y tampoco deseo nada”, se dijo a sí misma.\n“Tal vez debería ir en busca de algo”, pensó.\n“Muy bien, Alain”, dijo, dirigiéndose a la cama vacía. “Parece que ahora me toca a mí”.\n“Me toca a mí practicar cómo vivir”."
+ },
+ {
+ "Title": "Historia del personaje (3)",
+ "Context": "Nunca pensó que se quedaría tanto tiempo en Snezhnaya. Ni tampoco esperaba que un lugar pudiera llegar a ser tan frío, ¡hasta el punto de que casi tenía que calentar los pensamientos que le rondaban por la cabeza para poder pensar!\nDesde su punto de vista, la vida como Fatui era tranquila, incluso fácil. No tenía que salir a hacer la compra ni ocuparse de todas las necesidades de los demás. En cambio, disfrutaba de todas las comodidades a las que tenía derecho uno de Los Once, y las tareas que le asignaba la Zarina eran un auténtico juego de niños para un genio como ella.\nUn día, mientras anotaba la fecha en su agenda, se dio cuenta con sorpresa de que ya llevaba más tiempo en Snezhnaya que todo el que había pasado con Alain en Fontaine.\n“Es como si este lugar se hubiera convertido en mi segundo hogar”, pensó.\nY eso le llevó a otras preguntas: ¿cuál era realmente su verdadero hogar, Fontaine o Snezhnaya? ¿Y qué era exactamente un “hogar”?\n¿Es el lugar donde se te necesita? Sin duda, su trabajo en los Fatui era irreemplazable. O mejor dicho, sería difícil reemplazarla, y la Zarina claramente la necesitaba.\n¿O es el lugar donde uno se siente más a gusto? Sin duda, la vida en Snezhnaya había sido bastante cómoda hasta entonces, y allí tenía acceso a todo el equipo de investigación que pudiera necesitar. Además, si alguna vez se aburría, siempre tendría la ópera.\n¿O tal vez el “hogar” era donde estaba la “familia”? Pero la familia... Ahora no tenía a nadie más que a Pulonia. Entonces, ¿el hogar era donde estaba Pulonia? En ese caso, ¿significaba eso que si Pulonia y ella viajaban a otro lugar, por ejemplo a Mondstadt, ese “otro lugar” se convertiría en su “hogar”?\nEntonces se dio cuenta de que el problema fundamental era que no tenía ni idea de lo que quería o deseaba hacer... Lo único que había estado haciendo era caer de nuevo en su vieja costumbre de “sentir que la necesitaban”, eso era todo.\nEsa conclusión le partió el corazón. ¿No era un poco patético? Sin embargo, al mismo tiempo, no tenía ni idea de cómo podría cambiar las cosas. ¡Qué fastidio!\nSi alguien le hubiera apuntado con un mosquete a la cabeza y le hubiera exigido que nombrara algo que no le gustara de Snezhnaya, probablemente habría acabado mencionando a algunas de las personas con las que preferiría no tener que trabajar.\nAl principio, analizaba sus sentimientos con gran cautela. Le preocupaba que, al igual que había detestado a Alain al principio, acabara descubriendo en sus compañeros cualidades que, en realidad, le gustaban.\nPero eso no funcionó. Si los sucesos posteriores le enseñaron algo, fue que algunas personas seguirían resultándole detestables, sin importar cuánto tiempo hubiera pasado o cuántas observaciones objetivas hiciera sobre ellas. A diferencia de lo que ocurrió con Alain, los aspectos que no le gustaban seguirían superando con creces a los que sí le gustaban. O, mejor dicho, no le agradaba nada de ellas.\nUna vez más, era algo que ella no sabía cómo cambiar. No tenía intención alguna de cambiar a los demás, y mucho menos a sí misma. ¡Qué fastidio!\nQuizá era porque aún estaba aprendiendo a conocerse a sí misma; quizá porque aún estaba aprendiendo a vivir; o quizá porque aún no había reunido suficientes referencias y datos. Alain solía decir que el conocimiento es la piedra angular del mundo, y eso era algo que ella también se repetía constantemente.\nPero no tenía prisa por responder a esas preguntas. Con suerte, a medida que fuera colocando los cimientos de su vida, acabaría encontrando esas respuestas.\nPero, por ahora... Había escuchado que la Zarina había reclutado a una nueva miembro de Los Once que se pasaba el día entero cantando en el jardín. Humm, aquello era algo digno de investigar..."
+ },
+ {
+ "Title": "Historia del personaje (4)",
+ "Context": "¡Esto es absurdo!\n¿Con qué clase de persona estaba lidiando? ¿Qué clase de persona la seguiría a todas partes durante todo el día, llamaría a su puerta en plena noche para cantarle e incluso irrumpiría en su tranquila hora del té en solitario?\nPara colmo, ¡esa persona no mostró ningún tipo de arrepentimiento, ni siquiera tras varias advertencias severas y la represalia de tener que cargar con maquinaria pesada! Y por si fuera poco, esas medidas no solo no habían logrado crear distancia entre ellas, sino que ahora estaba más cerca de ella que nunca. ¿Acaso no entendía las normas básicas de etiqueta social y espacio personal? Al parecer, según le habían contado a Sandrone, esa persona tan molesta había terminado cargando con esa maquinaria pesada a la espalda durante toda una semana. ¿Qué era eso, una declaración de guerra? ¿Algún tipo de demostración de la crueldad de su acosadora? La próxima vez que se acercara y volviera a interrumpir su hora del té, ¡le serviría la bebida más asquerosa del mundo!\nSin embargo, la actitud de Sandrone se suavizó al ver que Colombina aceptó la bebida sin dudarlo, para luego soltar un suave quejido.\n¿Pero qué...? Así que ahora soy yo la matona, ¿eh? ¿Cómo puede ser tan ingenua? ¿De verdad no se da cuenta cuando alguien la tiene entre ceja y ceja? ¿Ni siquiera se para a pensar un momento?\nAsí pues, Sandrone, con una mezcla de remordimientos y culpa, le ofreció una parte de sus preciados dulces para el té, pero al ver que Colombina volvía a sonreír, no pudo evitar sentirse molesta de nuevo. ¡Aaaah! ¡Qué fastidio!\nEsa sensación de irritación no hizo más que aumentar cuando, más tarde, Colombina empezó a echarse siestas por la tarde en su habitación como si fuera lo más natural del mundo.\n“¡¿No tienes tu propia habitación?!”, le recriminó.\n“Sí, pero aquí me siento muy a gusto”, respondió Colombina con naturalidad. Más bien parecía que Sandrone era la que estaba fuera de lugar por haber hecho esa pregunta.\n“Me las vas a pagar...”. Entonces, Sandrone se prometió algo a sí misma: “¡La próxima vez te voy a echar de mi habitación! ¡Te echaré junto con la cama si hace falta! ¡Una habitación sin cama sería un pequeño precio a pagar por tener algo de espacio personal, paz y tranquilidad!”.\nSin embargo, cuando volvió a ver a Colombina acostada en su cama, volvió a dudar. Porque esta vez parecía que Colombina estaba llorando mientras dormía.\n¿Y ahora qué? ¡Sin duda eligió un momento muy oportuno para montar ese numerito! Vaya criatura tan ingenua y sin malicia. Es como si realmente creyera que todos a su alrededor son buenos y amables, y que el mundo es un lugar maravilloso.\n“Es como si ella...\nFuera como yo era antes”, le dijo una vocecita en su interior.\nSandrone intentó inmediatamente apartar ese pensamiento de su mente. “No nos parecemos en nada”, se dijo rápidamente a sí misma. “Al menos, ¡es evidente que yo soy más lista que ella!”.\nCuando Colombina se despertó de la siesta y vio que tenía una manta sobre ella, le sonrió a Sandrone.\n“No fui yo”, mintió Sandrone. “Fue Pulonia quien te puso esa manta”.\nPero ¿por qué tuvo que mentir? No sabía la respuesta a esa pregunta. Lo único que sabía era que no quería admitir que lo había hecho. De ninguna manera.\n“En ese caso, muchas gracias, Pulonia”, dijo con toda sinceridad.\nPero la curiosidad siempre puede a las personas. “¿Soñaste algo?”, preguntó Sandrone. “¿Con qué soñaste?”.\nTras un breve silencio, Colombina comenzó a contar la historia de su pasado con total naturalidad, sin ninguna intención oculta, simplemente porque Sandrone se lo había pedido.\nTras escuchar la historia de Colombina, Sandrone estaba más convencida que nunca de que ellas dos no se parecían en nada.\nEl mundo le había quitado muchas cosas a Sandrone, y eso era lo que la diferenciaba de Colombina, pues, en realidad, ella nunca había tenido nada.\n“¿Es por eso que siempre estás mirando la luna desde el jardín?”.\nColombina asintió.\n“Si quieres, Pulonia puede hacerte compañía hoy en el jardín”.\n“¿En serio?”, preguntó Colombina.\nSandrone no respondió.\n“Gracias, Sandrone”.\n“Ja. Deberías darle las gracias a Pulonia”, respondió ella con un tono un poco brusco. “Ya es hora de que te vayas de mi habitación. Y llévate a Pulonia”.\nAquel día fue la primera vez desde la muerte de Alain que Pulonia se alejó de Sandrone. Sin embargo, por alguna razón, Sandrone durmió mejor de lo que lo había hecho en mucho tiempo. Era como si, al dejar que Pulonia calmara el corazón de aquella molesta criatura, su corazón también se hubiera calmado. Era simplemente algo que sentía que tenía que hacer, aunque no pudiera explicar muy bien por qué.\nPero al día siguiente, cuando Pulonia se presentó en una reunión de los Fatui con una corona de flores en la cabeza y flores por todo el chasis, Sandrone se juró de nuevo que nunca más volvería a ablandarse con esa chica tan maleducada.\n“¡¡CO-LOM-BI-NA!!”.\nEse mismo día, Colombina fue obligada a quedarse de pie justo fuera de la habitación de Sandrone con un cartel colgado al cuello que decía “Soy una niña traviesa que se mete con cosas que no le pertenecen”, mientras Sandrone le quitaba a Pulonia todas las odiosas flores que tenía por el cuerpo.\nSin embargo, por alguna razón, no parecía en absoluto molesta por ello."
+ },
+ {
+ "Title": "Historia del personaje (5)",
+ "Context": "Gracias al “legado” que recibió de Alain, Sandrone pudo nacer por segunda vez.\nSiempre había creído que era inteligente, o al menos más inteligente que la mayoría. Pero no fue hasta ese momento cuando se dio cuenta de que, en realidad, era mucho más ingenua de lo que pensaba.\nSe dijo a sí misma que debería haber hecho eso hace mucho tiempo. Debería haber escuchado a su corazón para comprender qué significaban realmente palabras como “pérdida” y “soportar”. Debería haber expresado más a menudo su gratitud a sus amigos y haber hecho más amigos. Debería haber regresado a Fontaine hace mucho tiempo, a la tumba de Alain... donde le contaría todo lo que le había sucedido desde que se marchó, mientras arreglaba su tumba.\n“Nunca es demasiado tarde para empezar”, le dijo Colombina, una frase que esta había aprendido de otra persona.\nSandrone dejó escapar un pequeño resoplido. Nunca se había imaginado que algún día recibiría lecciones de vida de Colombina, pero lo aceptó de todos modos, pues era innegable que tenía razón.\nCuando la noticia de la resurrección de Sandrone llegó a Snezhnaya, no tardaron en llegar muestras de condolencias y preocupación, junto con una “generosa” oferta de baja laboral para hacer luto por su muerte. Sin embargo, cuando Sandrone expresó su deseo de permanecer con los Fatui, la Zarina accedió sin decir mucho más.\nElla sabía que esta noticia causaría descontento en ciertos círculos, porque significaba que el poder y los intereses que se habían repartido entre diversas personas tras su muerte se les habían escapado de las manos de repente.\nPero a ella no le importaba lo que pensaran los demás. Acababan de darle una segunda oportunidad en la vida y la iba a vivir exactamente como a ella le apeteciera. A partir de ahora iba a vivir totalmente a su manera, ¡y desde luego no se iba a morder la lengua cuando se enfadara! ¡Ja! ¿De verdad alguien creía que iba a tomar el control del Gremio de Aventureros y de todas las Katheryne? ¡Ni en sueños!\nPero, claro, eso no significaba que fuera a ser completamente libre. Cada vez que se enteraba de que había otra reunión de los Fatui, ponía los ojos en blanco y refunfuñaba, como siempre.\n“*Tch*, ¡todo el día con reuniones y más reuniones! ¡Qué fastidio!”."
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "La primera vez que Sandrone vio al grandote de Pulonia, este le tendió la mano inmediatamente.\n“Es solo su programación humanoide”, le dijo Alain. Pulonia, siglas de “Proyecto de Unidad Localizadora de Observación Navegadora e Investigación Automatizada”, había sido creado para realizar mediciones y cálculos. No obstante, él esperaba que, gracias esos rasgos humanoides, el mundo viera a Pulonia como algo más que una simple máquina, ya que, al igual que Sandrone, Pulonia también era único en su especie.\nEstaba muy contenta de tener un nuevo miembro en la familia. Llevaba a Pulonia a pasear y le enseñaba a identificar flores y aves. Pero Pulonia aprendía muy lento, mucho más lento que ella. Según Alain, esto se debía a que la capacidad de procesamiento principal de Pulonia se dedicaba a predecir el futuro mediante simulaciones.\n“Pero ¿por qué hacer eso?”, preguntó ella.\nEntonces Alain dijo algo que ella no entendería hasta mucho después. En aquel momento, solo pensaba que Pulonia era impresionante, e incluso le tenía un poco de envidia. ¿Por qué ella no podía hacer algo tan increíble?\nPero, al igual que Alain, este increíble gigante también necesitaba cuidados. A menudo se quedaba atascado a mitad de camino durante sus paseos, o de alguna manera acababa mojado con el agua para regar las flores. Así pues, no tuvo más remedio que aprender todos los entresijos del funcionamiento de Pulonia para ajustarlo cuando fuera necesario, como si estuviera cuidando de su hermanito pequeño. Y esto continuó incluso después de que Alain falleciera.\nEl día que Sandrone regresó del funeral de Alain, parecía un juguete de cuerda con el resorte atascado. Lo único que podía hacer era quedarse de pie en silencio en su habitación, con el impermeable puesto, incapaz de moverse o de cerrar la puerta principal.\nEntonces vio a Pulonia acercándose pesadamente hacia ella y, igual que la primera vez que se conocieron, él le tendió su enorme mano.\nSe quedó mirando fijamente aquella mano. Era tan enorme y capaz de sostener el futuro del mundo entero... A partir de ese día, también tendría que ser el ancla de su pasado. Para ella, era una pérdida absolutamente insoportable, y el vacío que dejaba atrás era casi suficiente como para aplastarla. Toda esa carga recaía ahora sobre Pulonia, y él la soportaría sin quejarse ni una sola vez.\nAunque Pulonia acabó sosteniendo el futuro del mundo entero, ya no podía soportar su propio peso.\nElla nunca renunció a reparar a Pulonia. Pero con los conocimientos que tenía, con la tecnología de la que disponía, no podía reparar por completo su núcleo, y mucho menos restaurar a un Pulonia que ni siquiera la reconociera. Eso habría sido una falta de respeto hacia ese grandote, hacia su propia familia.\nPor eso, trasladó a Pulonia a un lugar secreto, el antiguo hogar de ambos, e iba a visitarlo de vez en cuando.\nSandrone esperaba que, algún día, su devoción se viera recompensada con el familiar y traqueteante sonido de Pulonia volviendo a ponerse en marcha, mientras él le tendiera esa mano gigante, tal y como solía hacer."
+ },
+ {
+ "Title": "Cuña Estelar",
+ "Context": "Sandrone no ha usado mucho su Cuña Estelar desde que la tiene en su poder. Por supuesto, es consciente de que fue esa pequeña piedra la que activó el “legado” de Alain y le dio una segunda vida, algo por lo que se siente agradecida. Pero sigue preocupada por un simple problema: no acaba de entender cómo se supone que esa cosita va a serle de ayuda en su vida cotidiana.\n¿Le va a servir de ayuda con su investigación? Pero para eso tiene su inteligencia... Es decir, no es que la Cuña Estelar pueda resolver ecuaciones por ella.\n¿O acaso está pensada para ayudarla a canalizar el poder elemental? Pero incluso antes de tenerla, rara vez recurría a dicho poder para luchar.\n¿O tal vez le proporcione algún tipo de apoyo energético? Pero, por mucho que la mire, no parece encajar con su complexión física. Al fin y al cabo, gracias al gran Alain Guillotin, el rey de la mecánica, ya cuenta con un sistema de alimentación central que es prácticamente perfecto...\nAl final, decidió usar el elemento Cryo de la Cuña Estelar como fuente de refrigeración para ella y para Fagio durante las tareas informáticas de gran complejidad. Además, para garantizar la eficacia en combate y el ahorro energético, también adaptó temporalmente la lógica de ataque de Fagio para que funcionase con la Cuña Estelar.\nY si alguien le preguntaba a Sandrone qué es lo que deseaba, ella solo respondería que la palabra “desear” es demasiado ambigua y complicada al mismo tiempo. Lo único que quiere es desmontar los principios universales de todas las cosas y sentar continuamente las bases del conocimiento. Ahora bien, ¿cuenta eso como un deseo? Por supuesto que sí, pero ¿es eso todo lo que desea? Por supuesto que no.\nAhora mismo está haciendo lo que quiere y lo que cree que es correcto. Solo eso la hace feliz, y tal vez eso sea más que suficiente, ¿o acaso alguien puede decir que un deseo como ese no sea lo suficientemente fuerte? ¿Acaso alguien puede decir que llevar la vida que uno quiere no es lo correcto? No hay deseos más nobles que otros y, para ella, cada uno vive la vida a su manera. Si eso le molesta a alguien, más le vale a ese alguien estar preparado para que Sandrone se desahogue verbalmente con él. Y si después de eso todavía sigue sin estar convencido, entonces lo más probable es que Sandrone se limite a burlarse de él y a señalar el cielo con el dedo mientras dice:\n“¡Entonces será mejor que se lo digas al que se le ocurrió darme esto!”."
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Vals de una mecadama",
+ "Description": "Modelo de vestimenta de Sandrone. Tras renacer, decidió hacerse un nuevo atuendo. Una nueva persona merece, sin duda, un vestido nuevo, y como es lógico, una tarea así no puede estar exenta del refinamiento, la elegancia y la magnanimidad propios de una dama... Ah, sí, y quizá tampoco estaría de más rezar para que no sufra ningún daño en la batalla ni se manche con café o té.",
+ "IsDefault": false
+ }
+ ],
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+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone - Descanso para el té",
+ "Description": "Diseño de tarjeta de presentación.\nTal vez Sandrone aprendiera a disfrutar de la hora del té gracias a Alain. En aquellos tiempos, ni siquiera una pequeña pausa para tomar el té entre dos le resultaba aburrido. Más tarde, sin embargo, cuando por fin contaba con suficientes personas como para organizar una hora del té como manda la tradición, una tras otra, acabaron marchándose. En su ausencia, ella pareció acercarse ligeramente a la soledad que tan bien había conocido Alain.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/ES/AvatarPromote.json b/Genshin/ES/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/ES/AvatarPromote.json
+++ b/Genshin/ES/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/ES/BeyondItem.json b/Genshin/ES/BeyondItem.json
index 0b0e6fa..3325da1 100644
--- a/Genshin/ES/BeyondItem.json
+++ b/Genshin/ES/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "¡Supercorazón!",
+ "Description": "¡Me gusta muchísimo!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Hora del granizado",
+ "Description": "¡Fresco y delicioso!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "¡Salud!",
+ "Description": "¡Tómate una bebida bien fresquita!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "¡A brindar!",
+ "Description": "¡Refréscate con una bebida helada!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Teatro de Fábulas: El poema de la bruja",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Isla Perdida: Ondas azules",
+ "Description": "La luz del sol aquí no está destinada a iluminar algo, sino a ser disfrutada. Las olas de este lugar no son simplemente azules, sino que forman un mar de gemas líquidas.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Teletransporte universal",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Ondas resplandecientes",
+ "Description": "Al vaivén de la brisa marina y la espuma.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Manto de prueba - Nochenigma",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Manto de prueba - Tzitzímitl Espiritista",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma del vestuario correspondiente, e incluso reproduce con precisión los accesorios y el maquillaje. Al almacenarlo, adquiere una forma similar a una tarjeta doblada, lo que facilita la colocación y el reconocimiento del aspecto correspondiente.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto caducará una vez que termine el Pase Miliastra actual.\nEl Manto de prueba solo puede probarse como un conjunto completo y no se pueden vestir las prendas por separado.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Manto de prueba - Tzitzímitl Espiritista",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma del vestuario correspondiente, e incluso reproduce con precisión los accesorios y el maquillaje. Al almacenarlo, adquiere una forma similar a una tarjeta doblada, lo que facilita la colocación y el reconocimiento del aspecto correspondiente.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto caducará una vez que termine el Pase Miliastra actual.\nEl Manto de prueba solo puede probarse como un conjunto completo y no se pueden vestir las prendas por separado.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Manto de prueba - Frescor Vigorizante",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma del vestuario correspondiente, e incluso reproduce con precisión los accesorios y el maquillaje. Al almacenarlo, adquiere una forma similar a una tarjeta doblada, lo que facilita la colocación y el reconocimiento del aspecto correspondiente.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto caducará una vez que termine el Pase Miliastra actual.\nEl Manto de prueba solo puede probarse como un conjunto completo y no se pueden vestir las prendas por separado.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Manto de prueba - Frescor Vigorizante",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma del vestuario correspondiente, e incluso reproduce con precisión los accesorios y el maquillaje. Al almacenarlo, adquiere una forma similar a una tarjeta doblada, lo que facilita la colocación y el reconocimiento del aspecto correspondiente.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto caducará una vez que termine el Pase Miliastra actual.\nEl Manto de prueba solo puede probarse como un conjunto completo y no se pueden vestir las prendas por separado.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Lote de aspectos: Gracia en Movimiento",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Lote de aspectos - Artista Acuarelista",
+ "Description": "Este paquete incluye dos conjuntos completos de Artista Acuarelista, uno para cada estilo de manekín.\n¡Al comprarlos juntos, el segundo conjunto sale a mitad de precio en comparación con la compra individual de cada uno!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Lote de aspectos - Tzitzímitl Espiritista",
+ "Description": "Este paquete incluye dos conjuntos completos de Tzitzímitl Espiritista, uno para cada estilo de manekín.\n¡Al comprarlos juntos, el segundo conjunto sale a mitad de precio en comparación con la compra individual de cada uno!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Lote de aspectos - Recetario de Hidromiel",
+ "Description": "Este paquete incluye dos conjuntos completos de Recetario de Hidromiel, uno para cada estilo de manekín.\n¡Al comprarlos juntos, el segundo conjunto sale a mitad de precio en comparación con la compra individual de cada uno!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Lote de aspectos - Tiburón Lánguido",
+ "Description": "Este paquete incluye dos conjuntos completos de Tiburón Lánguido, uno para cada estilo de manekín.\n¡Al comprarlos juntos, el segundo conjunto sale a mitad de precio en comparación con la compra individual de cada uno!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Caja de Crónica: Excepcional",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Caja de Crónica: Excepcional",
+ "Description": "Una caja de regalo que contiene preciosos aspectos. Al usarla, podrás seleccionar y obtener un conjunto de la calidad correspondiente.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Caja de Crónica: Excepcional",
+ "Description": "Una caja de regalo que contiene preciosos aspectos. Al usarla, podrás seleccionar y obtener un conjunto de la calidad correspondiente.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Caja de Crónica: Élite",
+ "Description": "Una caja de regalo que contiene preciosos aspectos. Al usarla, podrás seleccionar y obtener un conjunto de la calidad correspondiente.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Manto de prueba aleatorio - Aspecto femenino",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma de un aspecto femenino, e incluso reproduce con precisión los accesorios y el maquillaje.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto expirará una vez finalice el Pase Miliastra actual.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Manto de prueba aleatorio - Aspecto masculino",
+ "Description": "Un manto con extraordinarias capacidades de réplica. Al ponértelo, se adapta automáticamente a la forma de un aspecto masculino, e incluso reproduce con precisión los accesorios y el maquillaje.\nSi se utiliza correctamente, sirve como un práctico objeto de “prueba”.\nSe puede utilizar en un plazo de 14 días tras su recepción. Una vez utilizado, el efecto de prueba dura 1 día. Este objeto expirará una vez finalice el Pase Miliastra actual.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Aspecto femenino - Camiseta dentada: Azul marino",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Aspecto común - Doctor Chorrito",
+ "Description": "Un accesorio de cabeza lleno de maravillas y fantasía. Póntelo y tu cabeza se convertirá en un pedestal para una pequeña ballena que acaba de salir del agua para respirar. ¡Quién sabe, quizá te llegue un “chorro” repentino de inspiración mientras paseas con este adorable compañero!",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Cejas comunes - Sauce brisáceo: Rosa claro",
+ "Description": "Unas cejas de color rosa claro que recuerdan a los sauces llorones. Sus líneas naturalmente fluidas aportan un toque suave y delicado a quien las luce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Cejas comunes - Sauce brisáceo: Morado claro",
+ "Description": "Unas cejas de color morado claro que recuerdan a los sauces llorones. Sus líneas naturalmente fluidas aportan un toque suave y delicado a quien las luce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Cejas comunes - Brotes emergentes: Rosa claro",
+ "Description": "Unas cejas de color rosa claro que recuerdan a los brotes de bambú recién salidos de la tierra. Sus trazos marcados y enérgicos aportan un toque de vitalidad a quien las luce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Cejas comunes - Brotes emergentes: Morado claro",
+ "Description": "Unas cejas de color morado claro que recuerdan a los brotes de bambú recién salidos de la tierra. Sus trazos marcados y enérgicos aportan un toque de vitalidad a quien las luce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Cejas comunes - Acantilado sublime",
+ "Description": "Unas cejas finas y arqueadas, con un aspecto agudo e inquebrantable, rebosantes de ese encanto que solo puede provenir de la certeza de la libertad propia.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Cejas comunes - Niebla a la deriva",
+ "Description": "Unas cejas con un arco suave y elegante que aportan a quien las luce un encanto fresco y discreto.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Contorno de ojos femenino - Hoja del alba",
+ "Description": "Un modelo de ojos para mujer que evocan la imagen de una afilada hoja que corta las sombras para abrir paso al alba y poseen cierto aire reservado.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Contorno de ojos femenino - Cielo soleado",
+ "Description": "Un modelo de ojos para mujer que evocan la claridad de un día despejado e irradian una poderosa sensación de vitalidad.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Contorno de ojos masculino - Arboleda escarchada",
+ "Description": "Un modelo de ojos para hombre fríos y comedidos que evocan las orgullosas ramas de un bosque en una noche de invierno.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Contorno de ojos masculino - Fulgor rosado",
+ "Description": "Un modelo de ojos para hombre hermosos y gráciles que evocan el brillo multicolor del sol durante el ocaso y el alba.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Contorno de ojos masculino - Brillo dorado",
+ "Description": "Un modelo de ojos para hombre lleno de confianza y vigor. Sus líneas y colores evocan la imagen de la luz bailando sobre las olas al mediodía.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Contorno de ojos femenino - Brillo dorado",
+ "Description": "Un modelo de ojos para mujer lleno de confianza y vigor. Sus líneas y colores evocan la imagen de la luz bailando sobre las olas al mediodía.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Contorno de ojos masculino - Brillo dorado: Anochecer",
+ "Description": "Un modelo de ojos para hombre lleno de sofisticación y elegancia natural. Sus líneas y colores evocan la imagen de la luz bailando sobre las olas color amatista al atardecer.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Contorno de ojos femenino - Brillo dorado: Anochecer",
+ "Description": "Un modelo de ojos para mujer lleno de sofisticación y elegancia natural. Sus líneas y colores evocan la imagen de la luz bailando sobre las olas color amatista al atardecer.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Iris común - Conchas enjoyadas: Naranja brillante",
+ "Description": "Unas lentillas de color que parecen un par de conchas marinas bañadas por la luz de la mañana.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Iris común - Conchas enjoyadas: Rosa claro",
+ "Description": "Unas lentillas de color que parecen un par de conchas marinas rosas en el crepúsculo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Iris común - Colores del mar: Olas de jade",
+ "Description": "Unas lentillas de color serenas y profundas como el mar. Evita el resplandor molesto con estas lentillas mientras disfrutas de la auténtica felicidad de tus vacaciones.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Iris común - Colores del mar: Rivalidad morada",
+ "Description": "Unas lentillas de color serenas y profundas como el mar. Evita el resplandor molesto con estas lentillas mientras disfrutas de la auténtica felicidad de tus vacaciones.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Maquillaje facial común - Manchas de leopardo",
+ "Description": "Un rasgo facial radiante que recrea a la perfección el bronceado moteado que se consigue tras un día bajo el sol abrasador. Se trata de un aspecto suntuoso y llamativo, igual que las manchas de un leopardo.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Maquillaje facial - Rubor ocular: Pétalos caídos",
+ "Description": "Un rasgo facial que se aplica en los párpados inferiores para “abrir” visualmente los ojos y aportar a quien lo lleva un encanto aún más vivaz.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Aspecto femenino - Desfile",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Aspecto femenino - Caminante de los Páramos",
+ "Description": "El conjunto Caminante de los Páramos. Esta vestimenta sofisticada y ajustada está confeccionada con materiales ultrarresistentes y duraderos. Con ella a tu lado, incluso las expediciones más duras en plena naturaleza te parecerán un paseo por el parque.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Aspecto masculino - Caminante de los Páramos",
+ "Description": "El conjunto Caminante de los Páramos. Esta vestimenta sofisticada y ajustada está confeccionada con materiales ultrarresistentes y duraderos. Con ella a tu lado, incluso las expediciones más duras en plena naturaleza te parecerán un paseo por el parque.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Aspecto femenino - Recetario de Hidromiel",
+ "Description": "El conjunto Recetario de Hidromiel. Se trata de un uniforme de chef realmente distintivo que integra con ingenio el plato más llamativo de la cocina en el gorro de chef. Deja en todos los comensales una primera impresión tan dulce como la miel.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Aspecto masculino - Recetario de Hidromiel",
+ "Description": "El conjunto Recetario de Hidromiel. Se trata de un uniforme de chef realmente distintivo que integra con ingenio el plato más llamativo de la cocina en el gorro de chef. Deja en todos los comensales una primera impresión tan dulce como la miel.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Aspecto femenino - Visitante del Mar del Ocaso",
+ "Description": "El conjunto Visitante del Mar del Ocaso. Esta vestimenta, confeccionada con tintes que capturan los tonos del mar al atardecer, irradia un brillo intenso y cautivador. Póntela y te mantendrás imperturbable incluso ante las olas más altas.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Aspecto masculino - Visitante del Mar del Ocaso",
+ "Description": "El conjunto Visitante del Mar del Ocaso. Esta vestimenta, confeccionada con tintes que capturan los tonos del mar al atardecer, irradia un brillo intenso y cautivador. Póntela y te mantendrás imperturbable incluso ante las olas más altas.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Aspecto femenino - Tiburón Lánguido",
+ "Description": "El conjunto Tiburón Lánguido. Este disfraz, inspirado en un tiburón de nado lento y carácter dócil, refleja a la perfección su estilo relajado y único. Se dice que, en ciertos planetas con prósperos ecosistemas marinos, estos gigantes de aspecto feroz gozan de una enorme popularidad entre los lugareños, ya que en el fondo son increíblemente tranquilos.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Aspecto masculino - Tiburón Lánguido",
+ "Description": "El conjunto Tiburón Lánguido. Este disfraz, inspirado en un tiburón de nado lento y carácter dócil, refleja a la perfección su estilo relajado y único. Se dice que, en ciertos planetas con prósperos ecosistemas marinos, estos gigantes de aspecto feroz gozan de una enorme popularidad entre los lugareños, ya que en el fondo son increíblemente tranquilos.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Aspecto femenino - Brisa de la Fortuna",
+ "Description": "El conjunto Brisa de la Fortuna. Esta vestimenta para actividades al aire libre, con un fresco verde hoja como tono principal, está confeccionada con un tejido suave y cómodo al contacto con la piel. Adornada con el motivo del trébol de tres hojas de la suerte, te hace sentir como si la suave brisa de la buena suerte estuviera siempre a tu lado.\n\nNo todos los “Susurradores Florales” del planeta n.º 311 se adhieren al método de cultivo conocido como “Jardines Eternos”, una práctica diseñada para mantener a las plantas perpetuamente en su punto óptimo de crecimiento. Estos rebeldes de carácter amable creen firmemente que la voluntad del planeta no puede calcularse ni reproducirse en masa en un invernadero. Por el contrario, sostienen que la brisa afortunada de la abundancia solo soplará de forma espontánea en los rincones olvidados de la naturaleza. Para buscar este regalo de la naturaleza, adaptaron su vestimenta a un estilo funcional de exterior, hecho para viajes largos. La flora que ahora cuidan no son las flores glamurosas agrupadas bajo un foco, sino las hierbas de bajo crecimiento que se encuentran por todas partes y que crecen en un ciclo de vida sin fin. En reconocimiento y respeto a esta filosofía, Octavia recreó fielmente su atuendo en este diseño.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Aspecto masculino - Brisa de la Fortuna",
+ "Description": "El conjunto Brisa de la Fortuna. Esta vestimenta para actividades al aire libre, con un fresco verde hoja como tono principal, está confeccionada con un tejido suave y cómodo al contacto con la piel. Adornada con el motivo del trébol de tres hojas de la suerte, te hace sentir como si la suave brisa de la buena suerte estuviera siempre a tu lado.\n\nNo todos los “Susurradores Florales” del planeta n.º 311 se adhieren al método de cultivo conocido como “Jardines Eternos”, una práctica diseñada para mantener a las plantas perpetuamente en su punto óptimo de crecimiento. Estos rebeldes de carácter amable creen firmemente que la voluntad del planeta no puede calcularse ni reproducirse en masa en un invernadero. Por el contrario, sostienen que la brisa afortunada de la abundancia solo soplará de forma espontánea en los rincones olvidados de la naturaleza. Para buscar este regalo de la naturaleza, adaptaron su vestimenta a un estilo funcional de exterior, hecho para viajes largos. La flora que ahora cuidan no son las flores glamurosas agrupadas bajo un foco, sino las hierbas de bajo crecimiento que se encuentran por todas partes y que crecen en un ciclo de vida sin fin. En reconocimiento y respeto a esta filosofía, Octavia recreó fielmente su atuendo en este diseño.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Aspecto femenino - Sueño Apacible de Verano",
+ "Description": "El conjunto Sueño Apacible de Verano. Este es un vestido de gala veraniego y ligero que desprende un aire de contemplación tranquila. Cuenta con un diseño relajado y casual que se entrelaza a la perfección con misteriosos tonos violetas, y captura a la perfección la magia única y encantadora de un sueño de una noche de verano.\n\nCuando la luz de las estrellas se une a la luz de la luna durante una noche de verano en el planeta n.º 311, los “Susurradores Florales” se reúnen en el corazón de la naturaleza para celebrar el Banquete de las Luciérnagas. Esta celebración, que tiene lugar en una amplia extensión sin muros, solo cuenta con la presencia de la hierba que se mece, las luciérnagas que bailan y los arroyos que murmuran. Para los Susurradores Florales, la verdadera abundancia es un esplendor que florece solo al compás de la naturaleza, igual que el dobladillo de un vestido se despliega capa a capa con cada giro, o como una flor respira suavemente a la luz de la luna. Para inmortalizar esta celebración destinada solo a las almas rebeldes, Octavia capturó el crepúsculo y el rocío de la mañana, y luego los entretejió directamente en los pliegues de la tela. El degradado en cascada del vestido, que va del violeta al blanco, evoca el cielo del atardecer mientras la oscuridad cae suavemente, con intrincados motivos que parecen ondas agitadas por el viento de medianoche en los lechos de flores. Póntelo y pasarás de espectador a convertirte en la estrella del salón de baile. En medio de la suave brisa y el aroma floral que impregna el aire, bailarás con las estrellas y te adentrarás en un ensueño etéreo nacido de la pura libertad y la imaginación.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Aspecto masculino - Sueño Apacible de Verano",
+ "Description": "El conjunto Sueño Apacible de Verano. Este es un vestido de gala veraniego y ligero que desprende un aire de contemplación tranquila. Cuenta con un diseño relajado y casual que se entrelaza a la perfección con misteriosos tonos violetas, y captura a la perfección la magia única y encantadora de un sueño de una noche de verano.\n\nCuando la luz de las estrellas se une a la luz de la luna durante una noche de verano en el planeta n.º 311, los “Susurradores Florales” se reúnen en el corazón de la naturaleza para celebrar el Banquete de las Luciérnagas. Esta celebración, que tiene lugar en una amplia extensión sin muros, solo cuenta con la presencia de la hierba que se mece, las luciérnagas que bailan y los arroyos que murmuran. Para los Susurradores Florales, la verdadera abundancia es un esplendor que florece solo al compás de la naturaleza, igual que el dobladillo de un vestido se despliega capa a capa con cada giro, o como una flor respira suavemente a la luz de la luna. Para inmortalizar esta celebración destinada solo a las almas rebeldes, Octavia capturó el crepúsculo y el rocío de la mañana, y luego los entretejió directamente en los pliegues de la tela. El degradado en cascada del vestido, que va del violeta al blanco, evoca el cielo del atardecer mientras la oscuridad cae suavemente, con intrincados motivos que parecen ondas agitadas por el viento de medianoche en los lechos de flores. Póntelo y pasarás de espectador a convertirte en la estrella del salón de baile. En medio de la suave brisa y el aroma floral que impregna el aire, bailarás con las estrellas y te adentrarás en un ensueño etéreo nacido de la pura libertad y la imaginación.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Aspecto femenino - Frescor Vigorizante",
+ "Description": "El conjunto Frescor Vigorizante. Esta es una vestimenta casual de verano, fresca y de líneas limpias, en un vibrante tono azul claro que evoca la sensación refrescante de un sorbo de granizado. Póntela y sentirás cómo se desvanece al instante el calor abrasador.\n\nSi nos preguntamos cuál es la mayor amenaza para unas vacaciones de verano en la playa, incluso Octavia, la bruja capaz de vagar por las estrellas, daría exactamente la misma respuesta que cualquier otro mortal: el calor abrasador. Por eso, para los habitantes del “Mundo Oceánico” (planeta n.º 503), que viven bajo un calor insoportable, los helados son su prioridad absoluta. Cada verano, celebran un desenfrenado Festival de Bebidas Heladas que reúne a los mejores expertos en postres fríos del universo para competir por el trono del Rey del Verano. El campeón recibe el premio definitivo: una majestuosa diadema adornada con un refrescante pudín de granizado. Octavia, como viajera que deambulaba por estos lugares y gran amante de las festividades, obsequió al entonces ganador con un regalo que encajaba a la perfección con el estilo característico de una bruja: una pequeña chispa de magia refrescante. Esta convirtió la diadema en un granizado real que nunca se derrite y que absorbe continuamente el calor circundante, lo que aporta un frescor muy refrescante a todos los que la rodean.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Aspecto masculino - Frescor Vigorizante",
+ "Description": "El conjunto Frescor Vigorizante. Esta es una vestimenta casual de verano, fresca y de líneas limpias, en un vibrante tono azul claro que evoca la sensación refrescante de un sorbo de granizado. Póntela y sentirás cómo se desvanece al instante el calor abrasador.\n\nSi nos preguntamos cuál es la mayor amenaza para unas vacaciones de verano en la playa, incluso Octavia, la bruja capaz de vagar por las estrellas, daría exactamente la misma respuesta que cualquier otro mortal: el calor abrasador. Por eso, para los habitantes del “Mundo Oceánico” (planeta n.º 503), que viven bajo un calor insoportable, los helados son su prioridad absoluta. Cada verano, celebran un desenfrenado Festival de Bebidas Heladas que reúne a los mejores expertos en postres fríos del universo para competir por el trono del Rey del Verano. El campeón recibe el premio definitivo: una majestuosa diadema adornada con un refrescante pudín de granizado. Octavia, como viajera que deambulaba por estos lugares y gran amante de las festividades, obsequió al entonces ganador con un regalo que encajaba a la perfección con el estilo característico de una bruja: una pequeña chispa de magia refrescante. Esta convirtió la diadema en un granizado real que nunca se derrite y que absorbe continuamente el calor circundante, lo que aporta un frescor muy refrescante a todos los que la rodean.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Aspecto femenino - Limonada con Sal y Hielo",
+ "Description": "El conjunto Limonada con Sal y Hielo. Esta es una vestimenta para vacaciones en la playa que irradia una energía fresca y vibrante. Confeccionada con un tejido ligero y transpirable, sus colores vivos y llamativos te harán sentir como si te hubieras dado un sorbo revitalizante de un refresco con limón y sal bien frío. ¡Póntela y podrás combatir fácilmente el calor del pleno verano antes de salir al sol y lanzarte a las olas en busca de más diversión!\n\nEn el siempre abrasador “Mundo Oceánico” (planeta n.º 503), Octavia no era la única recién llegada a la playa: también había traído consigo una fruta amarilla, ovalada y que hace fruncir los labios conocida como limón. A decir verdad, a Octavia no le gustaban nada los limones y, de hecho, le resultaban un poco desagradables. Sin embargo, se los llevó a regañadientes para su largo viaje como medida para prevenir posibles enfermedades.\nOctavia se había olvidado por completo de los limones que llevaba en la mochila cuando llegó al planeta n.º 503. Pero cuando intentó pedir un refresco con limón y sal en un restaurante del Mundo Oceánico, descubrió que los lugareños no tenían ni idea de lo que era un limón, ya que esta fruta solo crece en climas templados. En ese momento, sus recuerdos volvieron a su mente. Al final, un refresco helado con limón y sal resultó ser el remedio perfecto para el calor insoportable. Octavia, ante las súplicas de los lugareños, les regaló generosamente todos sus limones para que pudieran plantarlos y cultivarlos ellos mismos. Pero como no le interesaba hacer de diosa, rechazó rotundamente el grandioso título de “La Reina del Limón”. En su lugar, solo aceptó esta vestimenta tan bonita que le regalaron los residentes como un agradable recuerdo de este encuentro extraplanetario.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Aspecto masculino - Limonada con Sal y Hielo",
+ "Description": "El conjunto Limonada con Sal y Hielo. Esta es una vestimenta para vacaciones en la playa que irradia una energía fresca y vibrante. Confeccionada con un tejido ligero y transpirable, sus colores vivos y llamativos te harán sentir como si te hubieras dado un sorbo revitalizante de un refresco con limón y sal bien frío. ¡Póntela y podrás combatir fácilmente el calor del pleno verano antes de salir al sol y lanzarte a las olas en busca de más diversión!\n\nEn el siempre abrasador “Mundo Oceánico” (planeta n.º 503), Octavia no era la única recién llegada a la playa: también había traído consigo una fruta amarilla, ovalada y que hace fruncir los labios conocida como limón. A decir verdad, a Octavia no le gustaban nada los limones y, de hecho, le resultaban un poco desagradables. Sin embargo, se los llevó a regañadientes para su largo viaje como medida para prevenir posibles enfermedades.\nOctavia se había olvidado por completo de los limones que llevaba en la mochila cuando llegó al planeta n.º 503. Pero cuando intentó pedir un refresco con limón y sal en un restaurante del Mundo Oceánico, descubrió que los lugareños no tenían ni idea de lo que era un limón, ya que esta fruta solo crece en climas templados. En ese momento, sus recuerdos volvieron a su mente. Al final, un refresco helado con limón y sal resultó ser el remedio perfecto para el calor insoportable. Octavia, ante las súplicas de los lugareños, les regaló generosamente todos sus limones para que pudieran plantarlos y cultivarlos ellos mismos. Pero como no le interesaba hacer de diosa, rechazó rotundamente el grandioso título de “La Reina del Limón”. En su lugar, solo aceptó esta vestimenta tan bonita que le regalaron los residentes como un agradable recuerdo de este encuentro extraplanetario.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Aspecto femenino - Colmillos Tiránicos",
+ "Description": "El conjunto Colmillos Tiránicos. Esta es una vestimenta deportiva que irradia pasión ardiente. Póntela y te convertirás en una figura de autoridad suprema, impulsada por el poder bruto de los colmillos y las garras que dominan este reino. ¡Aprovecha este poder indomable y arrasa con todos los obstáculos que se interpongan en tu camino!\n\nHace mucho, mucho tiempo, mucho antes de que Octavia pisara el planeta n.º 67, aquel lejano planeta fue en su día el hogar de una raza de dragones. Sin embargo, estos gigantes nunca llegaron a poseer la gran inteligencia y las ambiciones de sus primos de Teyvat, y cuando finalmente sucumbieron al paso del tiempo, solo dejaron atrás unos fósiles monumentales. Estos fósiles, que eclipsaban a cualquier criatura viva conocida tanto en tamaño como en ferocidad, despertaron una fascinación infinita por un mundo primitivo de vida salvaje y sangrientos enfrentamientos, y dieron lugar a todo un género de arte apasionante centrado en estos gigantes. Hoy en día, la imponente presencia de aquellos antiguos señores ha sido reimaginada por los artistas como un icono de estilo moderno que sigue hablando en silencio de su espíritu feroz e inquebrantable.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Aspecto masculino - Colmillos Tiránicos",
+ "Description": "El conjunto Colmillos Tiránicos. Esta es una vestimenta deportiva que irradia pasión ardiente. Póntela y te convertirás en una figura de autoridad suprema, impulsada por el poder bruto de los colmillos y las garras que dominan este reino. ¡Aprovecha este poder indomable y arrasa con todos los obstáculos que se interpongan en tu camino!\n\nHace mucho, mucho tiempo, mucho antes de que Octavia pisara el planeta n.º 67, aquel lejano planeta fue en su día el hogar de una raza de dragones. Sin embargo, estos gigantes nunca llegaron a poseer la gran inteligencia y las ambiciones de sus primos de Teyvat, y cuando finalmente sucumbieron al paso del tiempo, solo dejaron atrás unos fósiles monumentales. Estos fósiles, que eclipsaban a cualquier criatura viva conocida tanto en tamaño como en ferocidad, despertaron una fascinación infinita por un mundo primitivo de vida salvaje y sangrientos enfrentamientos, y dieron lugar a todo un género de arte apasionante centrado en estos gigantes. Hoy en día, la imponente presencia de aquellos antiguos señores ha sido reimaginada por los artistas como un icono de estilo moderno que sigue hablando en silencio de su espíritu feroz e inquebrantable.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Aspecto femenino - Tzitzímitl Espiritista",
+ "Description": "El conjunto Tzitzímitl Espiritista. En el planeta n.º 777, donde la magia es la esencia misma de la existencia, son muy pocos los magos capaces de sellar fragmentos de las estrellas y manejar el polvo cósmico. Este antiguo arte exige no solo un talento prodigioso, sino también toda una vida dedicada a acumular conocimientos. Los peligros que conlleva son igual de inmensos, y un solo paso en falso puede provocar consecuencias catastróficas. Por eso, quienes lo han dominado son casi exclusivamente eruditos venerables que han dedicado siglos a investigar lo arcano.\nMientras Paimon hojeaba los registros del planeta n.º 777, no pudo evitar suspirar con admiración. “¿Siglos... y esos eruditos siguen sin poder hacerle sombra a Citlalí?”.\n“¡Aunque, claro, la abu Itztli tiene a Citlalín e Itzpapa para ayudarla, así que esos eruditos no podrían alcanzarla de ninguna manera!”.\nComo si respondiera a las palabras de Paimon, el edén reaccionó. Las dos vestimentas, que en un principio eran sencillas, comenzaron a transformarse, adquiriendo poco a poco las características distintivas de Citlalín e Itzpapa tal y como aparecían en los recuerdos de Paimon.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Aspecto masculino - Tzitzímitl Espiritista",
+ "Description": "El conjunto Tzitzímitl Espiritista. En el planeta n.º 777, donde la magia es la esencia misma de la existencia, son muy pocos los magos capaces de sellar fragmentos de las estrellas y manejar el polvo cósmico. Este antiguo arte exige no solo un talento prodigioso, sino también toda una vida dedicada a acumular conocimientos. Los peligros que conlleva son igual de inmensos, y un solo paso en falso puede provocar consecuencias catastróficas. Por eso, quienes lo han dominado son casi exclusivamente eruditos venerables que han dedicado siglos a investigar lo arcano.\nMientras Paimon hojeaba los registros del planeta n.º 777, no pudo evitar suspirar con admiración. “¿Siglos... y esos eruditos siguen sin poder hacerle sombra a Citlalí?”.\n“¡Aunque, claro, la abu Itztli tiene a Citlalín e Itzpapa para ayudarla, así que esos eruditos no podrían alcanzarla de ninguna manera!”.\nComo si respondiera a las palabras de Paimon, el edén reaccionó. Las dos vestimentas, que en un principio eran sencillas, comenzaron a transformarse, adquiriendo poco a poco las características distintivas de Citlalín e Itzpapa tal y como aparecían en los recuerdos de Paimon.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Aspecto femenino - Pradera Moteada",
+ "Description": "El conjunto Pradera Moteada. Esta es una vestimenta casual que irradia la energía pura de lo indómito. Su diseño general se inspira en los felinos esbeltos y ágiles que se desplazan por la sabana. Con un aire relajado y una inconfundible naturaleza salvaje, infunde una confianza audaz y radiante a quienes la llevan puesta.\n\nPara disfrutar de una evolución pacífica y natural en un universo plagado de peligros, se necesita nada menos que pura suerte, especialmente para un mundo tan primitivo como el planeta n.º 206, que desconocía por completo el vasto cosmos más allá de sus fronteras. Octavia, como su primera visitante del espacio exterior, no pudo evitar preocuparse por la seguridad del planeta. Tras pensarlo mucho, se puso en contacto con el cercano “Planeta Academia (planeta n.º 93)”, confiándole a este mundo neutral la tarea de servir como guardián silencioso y observador desde la distancia de este reino primitivo mientras la joven civilización del planeta crecía. Sin embargo, para su total sorpresa, antes de que la sociedad avanzada del planeta 93 pudiera siquiera dejar su huella en esta tierra indómita, la energía primitiva y salvaje del planeta n.º 206 se había convertido en un éxito en el Planeta Academia. Para los jóvenes del planeta, confinados durante mucho tiempo en sus torres de marfil de aprendizaje infinito, esta estética casi “salvaje” fue una verdadera revelación, y pronto se afianzó en ciertas escuelas una tendencia de moda masiva que celebraba la naturaleza en bruto y la energía indómita. Octavia decidió capturar la tendencia más popular de la época para marcar esta interesante nota al pie de la historia...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Aspecto masculino - Pradera Moteada",
+ "Description": "El conjunto Pradera Moteada. Esta es una vestimenta casual que irradia la energía pura de lo indómito. Su diseño general se inspira en los felinos esbeltos y ágiles que se desplazan por la sabana. Con un aire relajado y una inconfundible naturaleza salvaje, infunde una confianza audaz y radiante a quienes la llevan puesta.\n\nPara disfrutar de una evolución pacífica y natural en un universo plagado de peligros, se necesita nada menos que pura suerte, especialmente para un mundo tan primitivo como el planeta n.º 206, que desconocía por completo el vasto cosmos más allá de sus fronteras. Octavia, como su primera visitante del espacio exterior, no pudo evitar preocuparse por la seguridad del planeta. Tras pensarlo mucho, se puso en contacto con el cercano “Planeta Academia (planeta n.º 93)”, confiándole a este mundo neutral la tarea de servir como guardián silencioso y observador desde la distancia de este reino primitivo mientras la joven civilización del planeta crecía. Sin embargo, para su total sorpresa, antes de que la sociedad avanzada del planeta 93 pudiera siquiera dejar su huella en esta tierra indómita, la energía primitiva y salvaje del planeta n.º 206 se había convertido en un éxito en el Planeta Academia. Para los jóvenes del planeta, confinados durante mucho tiempo en sus torres de marfil de aprendizaje infinito, esta estética casi “salvaje” fue una verdadera revelación, y pronto se afianzó en ciertas escuelas una tendencia de moda masiva que celebraba la naturaleza en bruto y la energía indómita. Octavia decidió capturar la tendencia más popular de la época para marcar esta interesante nota al pie de la historia...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Aspecto femenino - Mar Predestinado Iridiscente",
+ "Description": "El conjunto Mar Predestinado Iridiscente. Este es un traje de combate playero veraniego que encarna la exuberancia, la alegría desbordante y la vitalidad sin límites en una sola vestimenta. No hay mejor momento para dejar atrás todo el cansancio y las preocupaciones que en el calor abrasador del verano, ¡así que equípate con protección solar completa y toma tu pistola de agua para librar una “guerra” sin cuartel contra tus preocupaciones en esta deslumbrante playa!\n\nInspirados por la estética del Artista Acuarelista, los habitantes del “Mundo Oceánico” (planeta n.º 503) adoptaron un “ritual de guerra” único para redefinir sus vínculos consigo mismos y con la comunidad. Por eso, en verano, las playas de este lugar siempre están repletas de jóvenes con indumentaria de combate de imitación que se lanzan a las olas del mar bajo un calor sofocante. Sin embargo, quienes dejaron la impresión más profunda en Octavia fueron un chico y una chica aparentemente comunes y corrientes. No poseían ninguna destreza física sobresaliente, ni llevaban equipo avanzado. De hecho, para alguien con habilidades de combate excepcionales como Octavia, sus lentos movimientos parecían gotas de tinta que se arremolinaban y se disolvían gradualmente en el agua. Pero esos “colores” que se desplegaban lentamente rebosaban de una fuerza vital brillante y eran tan agradables de ver, que le resultaba simplemente imposible apartar la mirada de ellos. Quizás así era como siempre había estado destinada a ser la juventud, o quizás ese era el verdadero propósito por el que se había creado el ritual de guerra en primer lugar. Octavia, conmovida por esto, confeccionó especialmente este atuendo para la pareja, con la esperanza de que les permitiera conservar ese espíritu vibrante y esa energía juvenil durante mucho tiempo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Aspecto masculino - Mar Predestinado Iridiscente",
+ "Description": "El conjunto Mar Predestinado Iridiscente. Este es un traje de combate playero veraniego que encarna la exuberancia, la alegría desbordante y la vitalidad sin límites en una sola vestimenta. No hay mejor momento para dejar atrás todo el cansancio y las preocupaciones que en el calor abrasador del verano, ¡así que equípate con protección solar completa y toma tu pistola de agua para librar una “guerra” sin cuartel contra tus preocupaciones en esta deslumbrante playa!\n\nInspirados por la estética del Artista Acuarelista, los habitantes del “Mundo Oceánico” (planeta n.º 503) adoptaron un “ritual de guerra” único para redefinir sus vínculos consigo mismos y con la comunidad. Por eso, en verano, las playas de este lugar siempre están repletas de jóvenes con indumentaria de combate de imitación que se lanzan a las olas del mar bajo un calor sofocante. Sin embargo, quienes dejaron la impresión más profunda en Octavia fueron un chico y una chica aparentemente comunes y corrientes. No poseían ninguna destreza física sobresaliente, ni llevaban equipo avanzado. De hecho, para alguien con habilidades de combate excepcionales como Octavia, sus lentos movimientos parecían gotas de tinta que se arremolinaban y se disolvían gradualmente en el agua. Pero esos “colores” que se desplegaban lentamente rebosaban de una fuerza vital brillante y eran tan agradables de ver, que le resultaba simplemente imposible apartar la mirada de ellos. Quizás así era como siempre había estado destinada a ser la juventud, o quizás ese era el verdadero propósito por el que se había creado el ritual de guerra en primer lugar. Octavia, conmovida por esto, confeccionó especialmente este atuendo para la pareja, con la esperanza de que les permitiera conservar ese espíritu vibrante y esa energía juvenil durante mucho tiempo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Aspecto femenino - Mar Predestinado Iridiscente: Anochecer",
+ "Description": "El conjunto Mar Predestinado Iridiscente refinado. En este caso, adquirió los tonos serenos y oníricos del crepúsculo. Ahora que cayó la noche, es hora de convertir este telón oscuro y profundo en tu lienzo. ¡Toma tu pistola de agua, relájate y crea un espectáculo de noche de verano que sea exclusivamente tuyo!\n\nInspirados por la estética del Artista Acuarelista, los habitantes del “Mundo Oceánico” (planeta n.º 503) adoptaron un “ritual de guerra” único para redefinir sus vínculos consigo mismos y con la comunidad. Por eso, en verano, las playas de este lugar siempre están repletas de jóvenes con indumentaria de combate de imitación que se lanzan a las olas del mar bajo un calor sofocante. Sin embargo, quienes dejaron la impresión más profunda en Octavia fueron un chico y una chica aparentemente comunes y corrientes. No poseían ninguna destreza física sobresaliente, ni llevaban equipo avanzado. De hecho, para alguien con habilidades de combate excepcionales como Octavia, sus lentos movimientos parecían gotas de tinta que se arremolinaban y se disolvían gradualmente en el agua. Pero esos “colores” que se desplegaban lentamente rebosaban de una fuerza vital brillante y eran tan agradables de ver, que le resultaba simplemente imposible apartar la mirada de ellos. Quizás así era como siempre había estado destinada a ser la juventud, o quizás ese era el verdadero propósito por el que se había creado el ritual de guerra en primer lugar. Octavia, conmovida por esto, confeccionó especialmente este atuendo para la pareja, con la esperanza de que les permitiera conservar ese espíritu vibrante y esa energía juvenil durante mucho tiempo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Aspecto masculino - Mar Predestinado Iridiscente: Anochecer",
+ "Description": "El conjunto Mar Predestinado Iridiscente refinado. En este caso, adquirió los tonos serenos y oníricos del crepúsculo. Ahora que cayó la noche, es hora de convertir este telón oscuro y profundo en tu lienzo. ¡Toma tu pistola de agua, relájate y crea un espectáculo de noche de verano que sea exclusivamente tuyo!\n\nInspirados por la estética del Artista Acuarelista, los habitantes del “Mundo Oceánico” (planeta n.º 503) adoptaron un “ritual de guerra” único para redefinir sus vínculos consigo mismos y con la comunidad. Por eso, en verano, las playas de este lugar siempre están repletas de jóvenes con indumentaria de combate de imitación que se lanzan a las olas del mar bajo un calor sofocante. Sin embargo, quienes dejaron la impresión más profunda en Octavia fueron un chico y una chica aparentemente comunes y corrientes. No poseían ninguna destreza física sobresaliente, ni llevaban equipo avanzado. De hecho, para alguien con habilidades de combate excepcionales como Octavia, sus lentos movimientos parecían gotas de tinta que se arremolinaban y se disolvían gradualmente en el agua. Pero esos “colores” que se desplegaban lentamente rebosaban de una fuerza vital brillante y eran tan agradables de ver, que le resultaba simplemente imposible apartar la mirada de ellos. Quizás así era como siempre había estado destinada a ser la juventud, o quizás ese era el verdadero propósito por el que se había creado el ritual de guerra en primer lugar. Octavia, conmovida por esto, confeccionó especialmente este atuendo para la pareja, con la esperanza de que les permitiera conservar ese espíritu vibrante y esa energía juvenil durante mucho tiempo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Catálogo de componentes - Camiseta dentada: Azul marino",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Catálogo de conjuntos - Limonada con Sal y Hielo",
+ "Description": "Un cristal condensado a partir de fenómenos extraños en el edén. Contiene información sobre el conjunto “Limonada con Sal y Hielo”. Al recrear un aspecto, puedes elegir libremente el aspecto del manekín masculino o manekín femenino correspondiente.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Aspecto femenino - Vestido de Gracia Elegante",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Aspecto femenino - Atuendo del Sueño Apacible de Verano",
+ "Description": "Un elegante vestido de gala en un suave tono morado similar al del atardecer. Da rienda suelta a tu espíritu libre con esta combinación de un adorno dorado en forma de trébol de tres hojas, un sofisticado lazo morado con forma de flor y un sutil estampado floral con bordes dorados que evoca la atmósfera serena de una noche de verano.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Aspecto femenino - Zapatos del Sueño Apacible de Verano",
+ "Description": "Un par de zapatos de color morado oscuro con adornos de lazos, sencillos pero a la vez elegantes. Da la sensación de que cada paso que des con ellos dejará una suave huella en el césped iluminado por la luna.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Aspecto femenino - Pelo largo del Sueño Apacible de Verano",
+ "Description": "Un peinado largo encantador, principalmente en un blanco sereno. Se trata de un peinado que transmite una elegancia relajada, como si la fresca luz de la luna de una noche de verano y el resplandor centelleante de las luciérnagas se hubieran entretejido en el cabello de quien lo luce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Aspecto femenino - Diadema del Sueño Apacible de Verano",
+ "Description": "Una diadema preciosa y elegante. Aporta a tu cabello el tenue resplandor de las luciérnagas y la serenidad del atardecer con esta diadema, y tendrás todo listo para asistir a un magnífico banquete nocturno lleno de luz de estrellas y con un intenso aroma a flores en el aire.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Aspecto femenino - Accesorios de muñeca del Sueño Apacible de Verano",
+ "Description": "Unos accesorios de muñeca plisados en un blanco puro y limpio que se sujetan a la muñeca mediante una correa de color oscuro. Su diseño sencillo y minimalista combina a la perfección con el conjunto y aporta un toque de elegancia a la vestimenta.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Aspecto femenino - Medias del Sueño Apacible de Verano",
+ "Description": "Unas medias blancas con un sutil diseño geométrico. Parecen entretejer la luz de las estrellas de una noche de verano alrededor de tus tobillos, aportando un aire de ligereza y elegancia.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Aspecto masculino - Atuendo del Sueño Apacible de Verano",
+ "Description": "Un elegante vestido de gala que combina con maestría los tonos púrpura del atardecer con los cálidos grises del amanecer. Da rienda suelta a tu espíritu libre con esta combinación de un adorno dorado en forma de trébol de tres hojas, un sofisticado lazo amarillo “luciérnaga” y un sutil estampado geométrico con ribetes dorados que evoca la atmósfera serena de una noche de verano.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Aspecto masculino - Pantalones del Sueño Apacible de Verano",
+ "Description": "Unos pantalones largos en tonos grises y morados serenos, con una silueta sencilla y limpia. Los sutiles motivos geométricos que adornan los dobladillos llaman la atención como la luz de las estrellas iluminando el cielo en pleno verano.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Aspecto masculino - Zapatos del Sueño Apacible de Verano",
+ "Description": "Un par de zapatos con detalles dorados, sencillos pero elegantes al mismo tiempo. Da la sensación de que cada paso que des con ellos dejará una suave huella en el césped iluminado por la luna.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Aspecto masculino - Pelo corto del Sueño Apacible de Verano",
+ "Description": "Un peinado corto encantador, principalmente en un blanco sereno. Se trata de un peinado que transmite una elegancia relajada, como si la fresca luz de la luna de una noche de verano y el resplandor centelleante de las luciérnagas se hubieran entretejido en el cabello de quien lo luce.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Aspecto masculino - Sombrero del Sueño Apacible de Verano",
+ "Description": "Una banda decorada con un motivo de trébol de tres hojas rodea el ala. Desprende una elegancia sencilla que combina a la perfección con el estilo general del atuendo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Aspecto masculino - Reloj del Sueño Apacible de Verano",
+ "Description": "Un reloj de pulsera de diseño sencillo, discreto, pero no por ello menos elegante. Presenta un delicado motivo dorado grabado que combina a la perfección con el estilo del conjunto.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Aspecto masculino - Calcetines del Sueño Apacible de Verano",
+ "Description": "Unos calcetines de colores claros que combinan con la paleta de colores general del atuendo. A pesar de su diseño sencillo, transmiten una sensación de vitalidad, como pétalos que se mecen suavemente con la brisa de una noche de verano.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/ES/GachaEvent.json b/Genshin/ES/GachaEvent.json
index 464d7d4..b2f7eda 100644
--- a/Genshin/ES/GachaEvent.json
+++ b/Genshin/ES/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "la Analizadora de Reflejos",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a7f51da133530c056a8db8817c3c89a5_1330174865225075960_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a7f51da133530c056a8db8817c3c89a5_1330174865225075960_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "la Estrella de Obsidiana",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/23/54e47c2b93551f98584d34563a2b3038_3331400676137715366_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/23/54e47c2b93551f98584d34563a2b3038_3331400676137715366_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Encarnación divina",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/c93164fed4bd695b4610318fb5de6954_84808581649763922_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/c93164fed4bd695b4610318fb5de6954_84808581649763922_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ES/HardChallengeSchedule.json b/Genshin/ES/HardChallengeSchedule.json
index 04fd801..a4cb866 100644
--- a/Genshin/ES/HardChallengeSchedule.json
+++ b/Genshin/ES/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Campaña aullahuracán"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Campaña ateridora"
}
]
\ No newline at end of file
diff --git a/Genshin/ES/HyperLinkName.json b/Genshin/ES/HyperLinkName.json
index ff22809..f427573 100644
--- a/Genshin/ES/HyperLinkName.json
+++ b/Genshin/ES/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Sincronía tintineante",
"Description": "Cuando Prune golpee a un enemigo con su Martillo del Juramento Cazahecatombes después de que este haya sufrido un cambio elemental, los demás personajes cercanos del equipo obtendrán el efecto de “inspiración tintineante”, el cual aumenta el daño que infligen con sus ataques en función del ATQ de Prune."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Decodificación",
+ "Description": "Al realizar un Ataque Cargado, Fagio entrará en este modo.\nMientras el modo esté activo, Fagio realizará un ataque de ráfaga contra los enemigos que tenga enfrente y disparará un rayo criocondensador de forma periódica que inflige Daño Cryo en el AdE.\nEsplendor: Superconductor Estelar\nEl rayo criocondensador pasará a infligir Daño Cryo en el AdE considerado como daño de Superconductor Estelar."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Capacidad de decodificación",
+ "Description": "Cuando Fagio se encuentre en modo de decodificación, su capacidad de decodificación aumentará sin cesar. Cuando la capacidad alcance el máximo, no podrá mantener el modo de decodificación ni volver a entrar en él."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Campo estrellapolar",
+ "Description": "Al causar una reacción de Superconductor Estelar, el área cercana se convertirá en un campo estrellapolar durante un breve periodo de tiempo. Al encontrarse dentro de un campo estrellapolar, ciertos personajes entrarán en el estado de esplendor: Superconductor Estelar, lo que causará que sus diferentes habilidades obtengan el efecto de fortalecimiento correspondiente."
}
]
\ No newline at end of file
diff --git a/Genshin/ES/Material.json b/Genshin/ES/Material.json
index e3e9fd5..9f54f9c 100644
--- a/Genshin/ES/Material.json
+++ b/Genshin/ES/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Activación de constelación",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Material de activación de constelación de Sandrone.",
+ "TypeDescription": "Activación de constelación",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Activación de constelación",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Material de activación de constelación de Sandrone.",
+ "TypeDescription": "Activación de constelación",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13739,6 +13761,17 @@
"TypeDescription": "Objeto típico de Nod Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Lágrima lunar",
+ "Description": "Un cristal azulado claro y brillante que alberga en su interior una forma excepcionalmente pura de kuuvahki. Posee una afinidad casi perfecta con todos los tipos de energía elemental.",
+ "TypeDescription": "Objeto típico de Nod Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20685,6 +20718,17 @@
"TypeDescription": "Objeto de aventura",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Llave de Santuario de las Profundidades de la Luna Escarchada",
+ "Description": "Capaz de romper los sellos de los antiguos santuarios esparcidos por la Luna Escarchada.\nEl altar de una deidad antigua se levanta imponente, a pesar de la destrucción de su civilización. Las llaves, que pueden encontrarse en dominios, pueden romper su sello. Tal vez un soplo del pasado pueda hacer que la deidad del altar olvide sus aflicciones.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32225,6 +32269,114 @@
"TypeDescription": "Comida",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "#Disminuye en un 25% el Coste de Aguante de todos los miembros del equipo al escalar y esprintar durante 1500{NON_BREAK_SPACE}s. En modo multijugador, solo tendrá efecto en tus propios personajes.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Polifonía de la hora del té",
+ "Description": "La especialidad de Sandrone. Un exquisito surtido de dos pisos de pasteles aparece en la hora del té sin saber cómo ha llegado hasta ahí... ¿Sería posible que lo hubiera hecho ella misma? Antes de que la sorpresa en tus ojos pueda desaparecer, ella se cruza de brazos, se gira ligeramente hacia un lado y levanta la barbilla. “¿Ja? ¿A qué viene esa cara? No son más que pastelitos para el té. No es ningún desafío para mí”. Se percibe una dulzura tenue y delicada en el aire que parece confirmar su afirmación. Bien, pues... ¡será mejor empezar a comer!",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Disminuye el Coste de Aguante de todos los miembros del equipo al esprintar y planear en un 15% durante 900{NON_BREAK_SPACE}s. En modo multijugador, solo tendrá efecto en tus propios personajes.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costillas al abedul extrañas",
+ "Description": "Un plato preparado con ramitas y costillas. Tomas un trozo y te fijas en el tono marrón rojizo causado por el secado y en las líneas que atraviesan su superficie como si fueran los anillos de un viejo árbol. A esto se le suma su textura áspera y... Un momento, ¿no habrán confundido una rama con la costilla?",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Disminuye el Coste de Aguante de todos los miembros del equipo al esprintar y planear en un 20% durante 900{NON_BREAK_SPACE}s. En modo multijugador, solo tendrá efecto en tus propios personajes.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costillas al abedul",
+ "Description": "Un plato preparado con ramitas y costillas. Estas últimas se marinan, se secan y luego se colocan sobre ramas de abedul para cocinarse al vapor. Al servirse, la carne es extremadamente tierna y adquiere un característico aroma a madera. Es uno de los platos tradicionales de Nod Krai típico de las festividades.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Disminuye el Coste de Aguante de todos los miembros del equipo al esprintar y planear en un 25% durante 900{NON_BREAK_SPACE}s. En modo multijugador, solo tendrá efecto en tus propios personajes.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costillas al abedul deliciosas",
+ "Description": "Un plato preparado con ramitas y costillas. Con un simple roce del tenedor, la carne se desprende del hueso como nieve que cae desde un árbol. Al entrar en contacto con tu lengua, su sabroso aroma se mezcla con la tenue fragancia a madera del abedul, hasta convertirse en una calidez que te deja con una sensación de completa satisfacción.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 40 pts. de Aguante.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bollo de centeno relleno extraño",
+ "Description": "Pan relleno de pescado. La masa es lo suficientemente dura como pasar por una suela de zapato, mientras que las escamas del pescado se te pegan a los dientes y resisten cualquier intento de quitarlas... Un solo bocado basta para mandarte a buscar agua para enjuagarte la boca.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 50 pts. de Aguante.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bollo de centeno relleno",
+ "Description": "Pan relleno de pescado. El pescado se limpia y corta bien antes de ser envuelto en el filete de tocino, tras lo que se cubre con una masa de centeno y se hornea. El grosor del pan es la clave para que el pescado mantenga su jugo.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 60 pts. de Aguante.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bollo de centeno relleno delicioso",
+ "Description": "Pan relleno de pescado. Al abrir su exterior crujiente y tostado, brota un sabroso aceite del interior, al que le sigue la dulzura del pescado. Al final, todos los sabores se asientan en la gruesa corteza, que acaba impregnada de todos estos aromáticos jugos. Un simple bocado es suficiente incluso para hacer retroceder al más frío de los vientos.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaura un 34% de la Vida Máx. y 1900 pts. de Vida adicional al personaje seleccionado.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Preludio de la hora del té: Té de hierbas",
+ "Description": "Un té de hierbas y flores que merece la pena saborear. Gentil y suave, posee un ligero aroma floral que le aporta elegancia y cuerpo. Su color anaranjado brilla como la luz rosada que logra hacerse paso a través de las nubes, otorgando una sensación de calidez y calma.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaura un 34% de la Vida Máx. y 1900 pts. de Vida adicional al personaje seleccionado.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Preludio de la hora del té: Café artístico",
+ "Description": "Un café con leche que vale la pena saborear lentamente. Molido a partir de granos de café que han pasado por un proceso de horneado especial, se le ha dado el toque final con la delicada espuma, suave y densa como la neblina. Posee un sabor intenso y ligero, con un aroma exquisito que lo diferencia de las demás bebidas similares.",
+ "TypeDescription": "Comida",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35184,6 +35336,28 @@
"TypeDescription": "Receta",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Receta: costillas al abedul",
+ "Description": "Receta paso a paso para hacer unas costillas al abedul.",
+ "TypeDescription": "Receta",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Receta: bollo de centeno relleno",
+ "Description": "Receta paso a paso para hacer un bollo de centeno relleno.",
+ "TypeDescription": "Receta",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37257,6 +37431,39 @@
"TypeDescription": "Material de mejora de personaje y arma",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Hierro lunar fracturado",
+ "Description": "Un fragmento tomado del interior de una antigua máquina derrotada que deambulaba por la superficie lunar. Parece un metal distinto a aquellos hallados comúnmente en Teyvat.\nLas leyendas perdidas de diferentes naciones hablan sobre héroes que forjaron armas indestructibles con el “hierro divino” que les entregó la luna celestial, que luego usaron para derrotar a temibles enemigos y monstruos.",
+ "TypeDescription": "Material de mejora de personaje y arma",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Hierro lunar mermado",
+ "Description": "Un componente tomado del interior de una antigua máquina derrotada que deambulaba por la superficie lunar. Parece un metal distinto a aquellos hallados comúnmente en Teyvat.\nLas leyendas perdidas de diferentes naciones hablan sobre héroes que forjaron armas indestructibles con el “hierro divino” que les entregó la luna celestial, que luego usaron para derrotar a temibles enemigos y monstruos. Pero el metal que cayó de la luna celestial no era ninguna bendición divina... pues incluso las diosas que habían llegado a residir una vez en la Luna habían caído tiempo ha.",
+ "TypeDescription": "Material de mejora de personaje y arma",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Hierro lunar inmaculado",
+ "Description": "Un núcleo tomado del interior de una antigua máquina derrotada que deambulaba por la superficie lunar. Parece un metal distinto a aquellos hallados comúnmente en Teyvat.\nNo había sido alcanzado por la contaminación de la tierra, eterno y libre de las siete calamidades y los ocho sufrimientos, y una vez anheló cantar en el vacío infinito. Sin embargo, cuando todo cálculo llegó a su fin, lo único que quedó en el palacio lunar fue un hierro frío e inútil.",
+ "TypeDescription": "Material de mejora de personaje y arma",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52384,6 +52591,17 @@
"TypeDescription": "Objeto de misión",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Fuentenigma: Fuente Lunarcaica",
+ "Description": "Un núcleo artificial que emplea técnicas fuentenigma para encapsular energía lunarcaica de alta concentración.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52439,6 +52657,17 @@
"TypeDescription": "Objeto de misión",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Notas de Paimon",
+ "Description": "Registra todo lo que Paimon no alcance a entender. ¿Quién sabe? ¡Puede que algún día sea de utilidad! ¡Este es un consejo de aventura de primera de la inteligente Paimon!",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52835,6 +53064,39 @@
"TypeDescription": "Objeto de misión",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Testigo de los Vigías Lunares",
+ "Description": "La Diosa Lunar usó su poder para presenciar el viaje de los Vigías Lunares. Ahora esto se ha convertido en un testigo de tu viaje.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Flor de antaño perdida",
+ "Description": "Una flor conservada de una era perdida que guarda una similitud asombrosa a cierta planta que se encuentra en Teyvat. Puede que ambas tengan algún tipo de conexión distante y ambigua.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Carta de invitación a la hora del té de Sandrone",
+ "Description": "Una invitación a la hora del té enviada por Sandrone. Está delicadamente surcada por una caligrafía exquisita. ¿Es esta la elegancia de una dama?",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52857,6 +53119,61 @@
"TypeDescription": "Objeto de aventura",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sellorroca de la Luna Escarchada",
+ "Description": "Reúne 3 sellorrocas para desbloquear la bóveda del tesoro del Círculo de Ungien.\n\nUn sello redondo que encontraste por casualidad mientras explorabas. Si logras reunir 3 sellorrocas con el mismo patrón, tal vez puedas juntar las piezas de la sombra de la brillante luna que iluminó el mundo en el pasado.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sellorroca de la Luna Escarchada",
+ "Description": "Reúne 3 sellorrocas para desbloquear la bóveda del tesoro del Mar Marealunar.\n\nUn sello redondo que encontraste por casualidad mientras explorabas. Si logras reunir 3 sellorrocas con el mismo patrón, tal vez puedas juntar las piezas de la sombra de la brillante luna que iluminó el mundo en el pasado.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Retrato familiar pintado por Maime",
+ "Description": "Un retrato familiar que Maime pintó para los miembros de la familia durante una hora del té organizada por Sandrone. Los trazos rebosan calidez y tienen un estilo muy particular, algo distinto a sus obras anteriores. Tal como ella misma dijo, parece que durante el viaje ha estado experimentando con diferentes estilos de pintura.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tallado de los Vigías Lunares (I)",
+ "Description": "Una antigua tablilla descubierta en la Luna. Aunque los caracteres grabados en ella son completamente ilegibles, por alguna razón, quien la lee siempre logra comprender su significado en su lengua materna.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tallado de los Vigías Lunares (II)",
+ "Description": "Una antigua tablilla descubierta en la Luna. Aunque los caracteres grabados en ella son completamente ilegibles, por alguna razón, quien la lee siempre logra comprender su significado en su lengua materna.",
+ "TypeDescription": "Objeto de misión",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56168,6 +56485,72 @@
"TypeDescription": "Objeto de aventura",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (183)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (184)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (185)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (186)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (187)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Girocristal radiante (188)",
+ "Description": "Un maravilloso cristal que contiene cierta melodía. Es como un hermoso objeto confeccionado con una delicada seda. Estos objetos están distribuidos por todo Teyvat o en manos de comerciantes de rarezas. Puedes restaurar la música que contienen usando las decoraciones “Melodías del mundo: Música en el aire” o “Melodías del mundo: Sonidos entrelazados” de tu Relajatetera.",
+ "TypeDescription": "Objeto de aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58698,6 +59081,28 @@
"TypeDescription": "Artilugio",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Mesa de té portátil de Sandrone",
+ "Description": "Una mesa de té portátil que te regaló Sandrone. Es fácil de transportar y almacenar, e incluso trae consigo un dispositivo de levitación. Con esto podrás disfrutar de una relajada hora del té casi en cualquier parte.",
+ "TypeDescription": "Artilugio",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Baraja del oráculo de la bruja",
+ "Description": "La baraja que una vez perteneció a Barbeloth se encuentra ahora entre tus posesiones. En su interior dormitan todas las predicciones, tanto aquellas que ya han sido reveladas como las que aún están por revelar. En cuanto a si las palabras que contienen podrían algún día cambiar el rumbo del destino... Barbeloth solo diría lo siguiente: “Jejeje... El verdadero color del destino no puede revelarse tan fácilmente. Además, un futuro en el que aguardan secretos por conocer es mucho más emocionante, ¿no crees?”.",
+ "TypeDescription": "Artilugio",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60777,6 +61182,17 @@
"TypeDescription": "Plano de conjunto de decoración",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Una hora del té tranquila",
+ "Description": "Un acogedor y cálido espacio para la hora del té, inspirado en los gustos de cierta anfitriona que disfruta reunirse con sus amigos. Recrea la escena de amigos congregados alrededor de una mesa, charlando plácidamente. Deliciosos postres, té aromático, una elegante mesa de té, una alfombra suave y cómodas sillas con respaldo... Cada detalle de la hora del té está pensado para que los invitados se sientan relajados y a gusto. Aquí, solo necesitan disfrutar de estos momentos de tranquilidad tan preciados.\nLos siguientes acompañantes prefieren este conjunto: Sandrone.",
+ "TypeDescription": "Plano de conjunto de decoración",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61844,6 +62260,28 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Foco pequeño portátil",
+ "Description": "Plano detallado para fabricar un Foco pequeño portátil.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Farola: Guía en la niebla nocturna",
+ "Description": "Plano detallado para fabricar una Farola: Guía en la niebla nocturna.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62867,6 +63305,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Mesa de la hora del té: La reunión perfecta",
+ "Description": "Plano detallado para fabricar una Mesa de la hora del té: La reunión perfecta.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63483,6 +63932,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Silla de la hora del té: Rojo áureo",
+ "Description": "Plano detallado para fabricar una Silla de la hora del té: Rojo áureo.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64473,6 +64933,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Alfombra de la hora del té: Textura suave",
+ "Description": "Plano detallado para fabricar una Alfombra de hora del té: Textura suave.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65342,6 +65813,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Carrito de la hora del té: Fiesta de postres",
+ "Description": "Plano detallado para fabricar un Carrito de la hora del té: Fiesta de postres.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65507,6 +65989,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Taza de la hora del té: Sabor refrescante",
+ "Description": "Plano detallado para fabricar una Taza de la hora del té: Sabor refrescante.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72998,6 +73491,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Biombo de campamento: Zona de tratamiento",
+ "Description": "Plano detallado para fabricar un Biombo de campamento: Zona de tratamiento.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73504,6 +74008,17 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Reliquia inaplicable",
+ "Description": "Plano detallado para fabricar una Reliquia inaplicable.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75033,6 +75548,72 @@
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Puesto de la Villa Nasha: Cultura longeva",
+ "Description": "Plano detallado para fabricar un Puesto de la Villa Nasha: Cultura longeva.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Contenedor del pasado",
+ "Description": "Plano detallado para fabricar un Contenedor del pasado.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Caja de carga grande: Estabilidad garantizada",
+ "Description": "Plano detallado para fabricar una Caja de carga grande: Estabilidad garantizada.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Caja de carga mediana: Suministros básicos",
+ "Description": "Plano detallado para fabricar una Caja de carga mediana: Suministros básicos.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Cubo mediano de chatarra",
+ "Description": "Plano detallado para fabricar un Cubo mediano de chatarra.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Torre sin señal",
+ "Description": "Plano detallado para fabricar una Torre sin señal.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75153,5 +75734,27 @@
"Description": "Plano detallado para fabricar “Tallado de piedra en miniatura”.\nTras usarlo, entra en el menú de fabricación para verlo.",
"TypeDescription": "Plano de decoración",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Fórmula de recursión infinita",
+ "Description": "Plano detallado para fabricar “Fórmula de recursión infinita”.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Emisario de la luna plateada",
+ "Description": "Plano detallado para fabricar “Emisario de la luna plateada”.\nTras usarlo, entra en el menú de fabricación para verlo.",
+ "TypeDescription": "Plano de decoración",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/ES/Monster.json b/Genshin/ES/Monster.json
index a61f792..b306ff9 100644
--- a/Genshin/ES/Monster.json
+++ b/Genshin/ES/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Narval Devoraestrellas",
+ "Title": "Patrullero Terrestre - Modelo puntero de asalto multifuncional",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremita Rompefilas",
- "Title": "Oni Espadachín",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Cría de Dragarto de las Profundidades Primordial",
+ "Title": "Dragarto de las Profundidades Primordial",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Cría de Dragarto de las Profundidades Primordial",
- "Title": "Dragarto de las Profundidades Primordial",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremita Rompefilas",
+ "Title": "Oni Espadachín",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Slime Iridiscente aguerrido",
+ "Title": "Slime Iridiscente aguerrido",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Emisario del Abismo - Helada sombría",
- "Title": "Emisario filoglacial",
- "Description": "Una criatura de la Orden del Abismo que utiliza unos filos gélidos para combatir.\nAsí como los santos promulgan y glorifican los salmos que cantan desde el abismo, los emisarios corrigen los cánticos distorsionados y suprimen las disonancias.\nMuchos son los que afirman que una sensación helada entumece el cuerpo cuando una espada lo atraviesa, pero la gelidez de este oscuro enemigo es capaz de congelar incluso el alma.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Bardo del Abismo - Trueno púrpura",
- "Title": "Emisario del trueno descendente",
- "Description": "Un monstruo que sirve a la Orden del Abismo, capaz de manipular el rayo y que canta canciones de alabanza a la oscuridad.\nSon los misioneros y discípulos del Abismo. Sus violentos rayos golpean el corazón de los herejes con una oscura sabiduría. Con sus truenos violetas, invocan un gran poder que corroe el intelecto humano.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Pionera Fuentenigma de Matrices de Observación Navegadora",
+ "Title": "Portador Solitario de la Luz",
+ "Description": "Una antigua máquina atrapada entre las ruinas de la Luna. Con el suficiente tiempo, hasta las máquinas más resistentes y fiables acaban perdiendo el propósito que les otorgaron sus creadores, y se convierten en objetos que atacan y eliminan a cualquier ser viviente que se atreva a pisar el suelo que defienden.\nEn los registros de una antigua civilización que se perdió hace mucho tiempo, estas máquinas descontroladas fueron bautizadas en su día con el nombre de “Ur-Namrasit-Tilimutu-Babbar”, que significa “aquel que alza la luz en la oscuridad”. Anhelando llegar al vasto mar de estrellas, los líderes de los “pioneros” grabaron sus palabras más sinceras en unos patrones dorados, con la esperanza de que, ayudados por estos asistentes, sus sucesores pudieran encender la luz que realmente iluminaría el universo.\nSin embargo, esa luz nunca llegó a “alzarse” para nadie, y estas máquinas “de control” no lograron ver a los dueños a los que debían servir. Ahora, varadas en estas ruinas, no son más que el último vestigio descontrolado de un ideal que se perdió hace mucho tiempo.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Pionera Fuentenigma de Matrices de Observación Navegadora aguerrida",
+ "Title": "Pionera Fuentenigma de Matrices de Observación Navegadora aguerrida",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Manifestación Wayob Cavernaria",
- "Title": "Manifestación Wayob Contrafluyente",
- "Description": "La Wayob en la que creen y adoran los Vástagos del Eco. Usa el poder de los tótems y las almas noctámbulas para manifestarse con esta forma. En el saber de las tribus de Natlan, las Wayob viven en el Reino de la Noche y no tienen una forma fija, ya que se adhieren a cualquier objeto para guiar a la gente perdida de las tribus. Entre estos seres, las Manifestaciones Wayob son aún más especiales, pues toman la forma de los tótems para mostrarse y suelen tener una misión importante que llevar a cabo.\nLos Vástagos del Eco creen que su Wayob tiene el poder de moldear picos y valles y puede controlar los ecos que produce el choque entre rocas y peñascos.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Manifestación Wayob Contrafluyente",
- "Title": "Manifestación Wayob Cavernaria",
- "Description": "La Wayob en la que cree y adora el Pueblo de los Manantiales. Usa el poder de los tótems y las almas noctámbulas para manifestarse con esta forma.\nLas Wayob son la creencia que se fue formando a raíz de las tribus y los tótems de obsidiana después de que los habitantes de Natlan empezaran a comunicarse con el Reino de la Noche. Es una consciencia con pensamiento colectivo, así como el hogar de las almas de los ancestros.\nLos miembros del Pueblo de los Manantiales creen que su Wayob tiene el poder de manipular la marea y las olas del mar, y puede controlar los cambios que se producen en las aguas muertas y aguas corrientes.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "La Sota",
- "Title": "La Sota",
+ "Title": "Patrullero Terrestre - Modelo puntero de asalto multifuncional",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Señor del Fuego Primigenio Corroído",
- "Title": "Señor del Fuego Primigenio Corroído",
+ "Title": "Patrullero Terrestre - Modelo puntero de asalto multifuncional",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Rey Ascendido",
- "Title": "Megaflora superdesarrollada",
+ "Title": "Rey Ascendido",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Reina Exaltada",
- "Title": "Megaflora superdesarrollada",
+ "Title": "Reina Exaltada",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Emisario del Abismo - Helada sombría",
+ "Title": "Emisario filoglacial",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Bardo del Abismo - Trueno púrpura",
+ "Title": "Emisario del trueno descendente",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Manifestación Wayob Cavernaria",
+ "Title": "Manifestación Wayob Contrafluyente",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Manifestación Wayob Contrafluyente",
+ "Title": "Manifestación Wayob Cavernaria",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ES/ProfilePicture.json b/Genshin/ES/ProfilePicture.json
index f959a8f..a4e993c 100644
--- a/Genshin/ES/ProfilePicture.json
+++ b/Genshin/ES/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Variación de Hurlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlalí - Susurros de las estrellas y el humo",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/ES/ReliquaryAffixWeight.json b/Genshin/ES/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/ES/ReliquaryAffixWeight.json
+++ b/Genshin/ES/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/ES/RoleCombatSchedule.json b/Genshin/ES/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/ES/RoleCombatSchedule.json
+++ b/Genshin/ES/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
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- "End": "2026-08-01T03:59:59+08:00",
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-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/ES/TowerFloor.json b/Genshin/ES/TowerFloor.json
index 05f2bfb..4c86348 100644
--- a/Genshin/ES/TowerFloor.json
+++ b/Genshin/ES/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Todos los miembros del equipo obtienen un 75% de Bono de Daño Pyro."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Todos los miembros del equipo obtienen un 60% de Bono de Daño Cryo.",
+ "Todos los miembros del equipo obtienen un 60% de Bono de Daño Electro."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Aumenta en 200% el daño de la reacción de Superconductor de los personajes, y en un 75% el daño de Superconductor Estelar."
+ ],
+ "SecondDescriptions": [
+ "Aumenta en 200% el daño de la reacción de Electrocargado de los personajes, y en un 75% el daño de Electrocargado Lunar."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ES/TowerLevel.json b/Genshin/ES/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/ES/TowerLevel.json
+++ b/Genshin/ES/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ES/TowerSchedule.json b/Genshin/ES/TowerSchedule.json
index be31f03..268d07f 100644
--- a/Genshin/ES/TowerSchedule.json
+++ b/Genshin/ES/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Luna insurgente",
"Descriptions": [
"#Cuando el personaje golpea a un enemigo con una Reacción Lunar (Florecimiento Lunar, Electrocargado Lunar o Cristalización Lunar), libera una onda de choque en la ubicación del enemigo que inflige Daño Verdadero. Este efecto solo se puede activar una vez cada 3{NON_BREAK_SPACE}s."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Luna azotaviento",
+ "BuffName": "",
"Descriptions": [
"#Cuando el personaje cause una reacción de Torbellino contra un enemigo, obtendrá 1 carga de “ferocidad del viento”. Al alcanzar 4 cargas, se liberará una onda de choque en la ubicación del enemigo que inflige Daño Verdadero y consume todas las acumulaciones de ferocidad del viento. Como máximo, se puede obtener 1 carga de ferocidad del viento cada 0.1{NON_BREAK_SPACE}s y liberar una onda de choque de esta forma cada 6{NON_BREAK_SPACE}s."
],
@@ -1918,5 +1918,21 @@
"#Cuando un personaje que esté en tu equipo pero no en uso causa una Reacción Elemental Cryo contra un enemigo, libera una onda de choque en la ubicación del mismo que inflige Daño Verdadero. Este efecto solo se puede activar una vez cada 3.5{NON_BREAK_SPACE}s."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Luna surgehielo",
+ "Descriptions": [
+ "#Cuando el personaje en uso inflija Daño Cryo a un enemigo con un Ataque Cargado, se liberará una onda de choque en la ubicación de dicho enemigo que infligirá Daño Verdadero. Este efecto solo puede activarse una vez cada 3{NON_BREAK_SPACE}s."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/ES/Weapon.json b/Genshin/ES/Weapon.json
index 384dce5..f6b7b1f 100644
--- a/Genshin/ES/Weapon.json
+++ b/Genshin/ES/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Llave de la Trascendencia",
+ "Description": "Un objeto fantástico con infinitas definiciones, presente en un sinfín de historias. A escala universal u onírica, en esencia, no hay diferencia entre la espada sagrada de un héroe y la cucharita de té de una princesa, o entre una fría máquina y la llave que abre la puerta de la trascendencia.",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Coronación del hada blanca",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "El ATQ aumenta en un 28%.\nAdemás, cada vez que el portador de esta arma golpee a un enemigo con un Ataque Cargado, obtendrá brevemente el efecto de “trascendencia”, el cual aumenta en un 16% su daño de Superconductor Estelar durante 5{NON_BREAK_SPACE}s. Este efecto puede acumularse hasta 3 veces y solo se puede obtener 1 carga cada 0.2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 1,
+ "Description": "El ATQ aumenta en un 35%.\nAdemás, cada vez que el portador de esta arma golpee a un enemigo con un Ataque Cargado, obtendrá brevemente el efecto de “trascendencia”, el cual aumenta en un 20% su daño de Superconductor Estelar durante 5{NON_BREAK_SPACE}s. Este efecto puede acumularse hasta 3 veces y solo se puede obtener 1 carga cada 0.2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 2,
+ "Description": "El ATQ aumenta en un 42%.\nAdemás, cada vez que el portador de esta arma golpee a un enemigo con un Ataque Cargado, obtendrá brevemente el efecto de “trascendencia”, el cual aumenta en un 24% su daño de Superconductor Estelar durante 5{NON_BREAK_SPACE}s. Este efecto puede acumularse hasta 3 veces y solo se puede obtener 1 carga cada 0.2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 3,
+ "Description": "El ATQ aumenta en un 49%.\nAdemás, cada vez que el portador de esta arma golpee a un enemigo con un Ataque Cargado, obtendrá brevemente el efecto de “trascendencia”, el cual aumenta en un 28% su daño de Superconductor Estelar durante 5{NON_BREAK_SPACE}s. Este efecto puede acumularse hasta 3 veces y solo se puede obtener 1 carga cada 0.2{NON_BREAK_SPACE}s."
+ },
+ {
+ "Level": 4,
+ "Description": "El ATQ aumenta en un 56%.\nAdemás, cada vez que el portador de esta arma golpee a un enemigo con un Ataque Cargado, obtendrá brevemente el efecto de “trascendencia”, el cual aumenta en un 32% su daño de Superconductor Estelar durante 5{NON_BREAK_SPACE}s. Este efecto puede acumularse hasta 3 veces y solo se puede obtener 1 carga cada 0.2{NON_BREAK_SPACE}s."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Pluma Carmesí Buitreastral",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Albores de la Historia",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Rama del Juramento Escarchado",
diff --git a/Genshin/ES/WeaponPromote.json b/Genshin/ES/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/ES/WeaponPromote.json
+++ b/Genshin/ES/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/FR/Achievement.json b/Genshin/FR/Achievement.json
index 35e49a3..dce365a 100644
--- a/Genshin/FR/Achievement.json
+++ b/Genshin/FR/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Chasse aux trésors sur les terres sélènes",
+ "Description": "Ouvrez 45 coffres au Gouffre de Dunanna et sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Chasse aux trésors sur les terres sélènes",
+ "Description": "Ouvrez 90 coffres au Gouffre de Dunanna et sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Chasse aux trésors sur les terres sélènes",
+ "Description": "Ouvrez 180 coffres au Gouffre de Dunanna et sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Péripéties sur les terres sélènes",
+ "Description": "Terminez 4 défis du monde ouvert activés par mécanisme au Gouffre de Dunanna et sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Une lamentation de catastrophe",
+ "Description": "Débloquez l'intégralité de la carte du Gouffre de Dunanna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Lune bleue",
+ "Description": "Débloquez l'intégralité de la carte du Plateau lunaire.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "« Any Colour You Like »",
+ "Description": "Débloquez l'intégralité de la carte de la Face cachée de la lune.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Assistez au lancement du Projet Lunologue par Ninnin.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Les Gouffres de la Lune",
+ "Description": "Débloquez tous les Sanctuaires des kuuhenkis du Plateau lunaire, de la Mer Marélune et de la Face cachée de la lune dans la région de la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Trésors à la tonne, nous n'avons pas un problème",
+ "Description": "Débloquez tous les trésors cachés des kuuhenkis du Plateau lunaire, de la Mer Marélune et de la Face cachée de la lune dans la région de la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Le Voyage dans la Lune",
+ "Description": "Activez tous les points de téléportation du Gouffre de Dunanna, du Plateau lunaire et de la Face cachée de la lune dans les régions de Nod-Krai et de la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "L'obscurité de l'espace",
+ "Description": "Montez le Laboratoire de confinement de matière noire en rideau au niveau maximum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "La lumière intérieure",
+ "Description": "Montez le Cercle de pierre de Nuur au niveau maximum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Toi là-bas ! Vole !",
+ "Description": "Apprenez à utiliser les ondulations archéolunaires.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Huldre sublunaire",
+ "Description": "Démasquez la fausse Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 gansas",
+ "Description": "Montez à bord de la navette lunaire et entrez dans l'espace.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Un petit pas pour Paimon",
+ "Description": "Réussissez à vous poser sur la lune.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Activez l'Œil d'Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Le Temps désarticulé",
+ "Description": "Percez le voile et entrez dans le Cercle d'Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "« Cercle d'Ungien, quatre en avant ! »",
+ "Description": "Activez le moteur qui alimente le Cercle d'Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Sans escale",
+ "Description": "Vivez pour la première fois un voyage en apesanteur.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Il ne peut y avoir qu'une seule lune",
+ "Description": "Vaincre la deuxième méga-kuuhenki, Ungie.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "La lune de la mort",
+ "Description": "Atteignez la Face cachée de la lune.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "« Dispositif D.M. »",
+ "Description": "Admirez la puissance de feu de cette arme spatiale.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Pour traverser Mesklin",
+ "Description": "Traversez la gravité anormale à l'intérieur de l'arme spatiale.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Le tour de la lune en quatre-vingts jours",
+ "Description": "Faites le tour de la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Jeu de la vie de Nin-Kiggia",
+ "Description": "Entrez dans la Crevasse du noyau lunaire.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Pas comme une perle dans un jeu de quilles",
+ "Description": "Placez une perle de l'ancienne lune à son emplacement approprié.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Du matin jusqu'à la nuit",
+ "Description": "Fixez une date pour la « Nuit du retour » avec Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "La lune tombe mille fois",
+ "Description": "Aidez Maalaus, qui est sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Éternité immaculée et triple transience",
+ "Description": "Embarquez à bord de tous les vaisseaux qui ont atterri sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Livre d'Apkallu",
+ "Description": "Réparez toutes les matrices de stockage de données sur la Lune de givre.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Python montant et ses circuits volants",
+ "Description": "Battre le record dans « Preuve d'incomplétude ».",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "« Tu es vraiment magnifique aujourd'hui ! »",
+ "Description": "Obtenez la peinture sur pierre de kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Sur la terre des fleurs sucrantes",
+ "Description": "Découvrez un coin du monde perdu des fleurs sucrantes.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "L'ingénieux noble de la Manche",
+ "Description": "Chargez à pleine puissance vers les pales du moteur cinétique.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Le criquet de Cyrène",
+ "Description": "Tombez vers le noyau de la lune.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "J'aurais dû choisir le sixpence",
+ "Description": "Tombez dans une zone à forte concentration d'énergie archéolunaire.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/FR/AchievementGoal.json b/Genshin/FR/AchievementGoal.json
index 67f2e6c..e7b88fc 100644
--- a/Genshin/FR/AchievementGoal.json
+++ b/Genshin/FR/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Souffle de la montagne démoniaque",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Croissant libre",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/FR/Avatar/10000024.json b/Genshin/FR/Avatar/10000024.json
index 1504587..8925e3b 100644
--- a/Genshin/FR/Avatar/10000024.json
+++ b/Genshin/FR/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "En tête d'affiche",
+ "Description": "Utiliser la compétence élémentaire Invocation des marées avec un appui long permet d'obtenir 1 cumul de puissance toutes les 0,8 s, même hors attaque, afin d'augmenter les DGT infligés lors du déclenchement.\nDe plus, toucher un ennemi en utilisant la compétence élémentaire Invocation des marées avec un appui long accorde également un effet bonus supplémentaire selon la puissance cumulée : chaque cumul diminue le TdR de la compétence élémentaire de 4 s et restaure 8 pts d'énergie élémentaire à Beidou, cet effet pouvant être déclenché une fois toutes les 15 s.\nDe plus, Beidou passe en radiance « Astroconduction » lorsqu'elle est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/FR/Avatar/10000035.json b/Genshin/FR/Avatar/10000035.json
index fb02d63..46ea887 100644
--- a/Genshin/FR/Avatar/10000035.json
+++ b/Genshin/FR/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Soins continus|{param3:F2P} ATQ + {param4:I} PV",
"DGT Héraut de givre|{param5:F1P}",
"Durée|{param6:F1} s",
- "Temps de recharge|{param7:F1} s"
+ "Temps de recharge|{param7:F1} s",
+ "DGT attaque coordonnée (Héraut de givre)|{param9:F1P}",
+ "TdR attaque coordonnée (Héraut de givre)|{param10:F1} s",
+ "Temps de recharge|{param11:F1} s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Sept trésors sacrés",
+ "Description": "Diminue le TdR de la compétence élémentaire Arcane d'Adepte : Héraut de givre à 15 s.\nRadiance « Astroconduction » : Les DGT des réactions de Supraconduction et d'Astroconduction déclenchées par vos personnages dans l'équipe augmentent de 50 % pendant la durée du héraut de givre.\nDe plus, Qiqi passe en radiance « Astroconduction » lorsqu'elle est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Soins|{param1:P} ATQ + {param2:I} PV",
"Durée|{param4:F1} s",
"Temps de recharge|{param5:F1} s",
- "Énergie élémentaire|{param6:I}"
+ "Énergie élémentaire|{param6:I}",
+ "DGT d'Astroconduction|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/FR/Avatar/10000039.json b/Genshin/FR/Avatar/10000039.json
index aeb1a2b..df02461 100644
--- a/Genshin/FR/Avatar/10000039.json
+++ b/Genshin/FR/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Trésors de choix",
+ "Description": "Si un personnage de l'équipe déclenche une réaction de Supraconduction ou d'Astroconduction moins de 20 s après que Diona utilise sa compétence élémentaire Griffes Cryo, elle tire de façon coordonnée 3 griffes de chat Cryo. Les griffes de chat Cryo tirées de cette manière ne génèrent pas de particule, ni ne créent de bouclier en touchant un ennemi. Cet effet peut être déclenché une fois toutes les 3,5 s.\nDe plus, Diona passe en radiance « Astroconduction » lorsqu'elle est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/FR/Avatar/10000058.json b/Genshin/FR/Avatar/10000058.json
index 4d6d107..aab5def 100644
--- a/Genshin/FR/Avatar/10000058.json
+++ b/Genshin/FR/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Édit de purification",
+ "Description": "Prolonge la durée des sakura dévastateurs de 10 s. Lorsqu'un personnage de l'équipe à proximité a déclenché une réaction de Supraconduction ou d'Astroconduction, le prochain éclair de sakura dévastateur est renforcé : les DGT infligés augmentent d'une valeur équivalant à 80 % de l'ATQ de Yae Miko, cet effet pouvant être déclenché une fois toutes les 2,5 s.\nRadiance « Astroconduction » : Toucher un ennemi avec un éclair ainsi renforcé d'un sakura dévastateur inflige une instance supplémentaire de DGT Électro d'une valeur équivalant à 200 % de l'ATQ de Yae Miko, ces DGT étant considérés comme des DGT de réaction d'Astroconduction.\nDe plus, Yae Miko passe en radiance « Astroconduction » lorsqu'elle est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/FR/Avatar/10000071.json b/Genshin/FR/Avatar/10000071.json
index c97a461..7e604ee 100644
--- a/Genshin/FR/Avatar/10000071.json
+++ b/Genshin/FR/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Une étoile pour commencer le voyage",
+ "Description": "Lorsque Cyno utilise sa compétence élémentaire Rite : Traversée abyssale sans être dans l'état d'éclaireur sermenté, il passe en éclaireur sermenté pendant 6 s.\nDe plus, Cyno passe en radiance « Astroconduction » lorsqu'il est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/FR/Avatar/10000086.json b/Genshin/FR/Avatar/10000086.json
index d125246..9aa519f 100644
--- a/Genshin/FR/Avatar/10000086.json
+++ b/Genshin/FR/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "L'injustice sera dévoilée",
+ "Description": "Radiance « Astroconduction » : L'aptitude d'élévation « Plaidoirie pour la justice » est modifiée :\nLorsque les PV de Wriothesley sont inférieurs à 60 %, il obtient une réprimande miséricordieuse « Dévoilement » qui convertit la prochaine attaque chargée de son attaque normale « Poing vigoureux du givre » en poing bondissant de lustre : ne consomme pas d'endurance, et restaure les PV de Wriothesley d'une valeur équivalant à 30 % de ses PV max en touchant, les PV pouvant être restaurés une fois toutes les 2 s de cette manière.\nLa 3e attaque et la 5e attaque du poing repousseur renforcé par le châtiment algide infligent respectivement des DGT Cryo d'une valeur équivalant à 60 % et 80 % des DGT d'origine, tandis que le poing bondissant de lustre inflige des DGT Cryo de zone d'une valeur équivalant à 100 % des DGT d'origine, tous ces DGT étant considérés comme des DGT de réaction d'Astroconduction. De plus, les DGT de réaction d'Astroconduction infligés par Wriothesley augmentent de 30 %.\nDe plus, Wriothesley passe en radiance « Astroconduction » lorsqu'il est dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/FR/Avatar/10000088.json b/Genshin/FR/Avatar/10000088.json
index 90f06d5..db3e61c 100644
--- a/Genshin/FR/Avatar/10000088.json
+++ b/Genshin/FR/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Variations de Hurlock",
+ "Description": "Tenue de Charlotte. Utilisée comme costume de tournage pour la série « Grand détective Hurlock », cette tenue a été offerte à Charlotte par l'équipe de production en souvenir après la fin du tournage.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "Omnivision de l'objectif",
diff --git a/Genshin/FR/Avatar/10000096.json b/Genshin/FR/Avatar/10000096.json
index 49ee896..742e89a 100644
--- a/Genshin/FR/Avatar/10000096.json
+++ b/Genshin/FR/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "À propos de Sandrone...",
"Context": "Elle ne m'intéresse pas vraiment. C'est quelqu'un de très passionné par ses recherches, à un tel point que beaucoup de nos officiers ne savent même pas à quoi elle ressemble. Par rapport à un certain individu qui est allé jusqu'à créer des segments de lui-même pour mieux parcourir le monde, je dirais qu'elle en est l'extrême opposé."
},
+ {
+ "Title": "À propos de Sandrone - Retour",
+ "Context": "Après avoir vécu tant de choses ensemble à Nod-Krai, j'ai fini par comprendre que ma première impression était infondée. C'est une camarade sur laquelle on peut compter et une présence rassurante. À l'approche d'un nouvel hiver rigoureux, chaque paire de mains supplémentaire est la bienvenue, et je suis donc heureuse que Sandrone soit de retour. Sa compagnie réconforte les enfants."
+ },
{
"Title": "À propos de Pantalone...",
"Context": "C'est quelqu'un de compétent et d'ingénieux, mais il manque de « clarté ». Il arrive à élaborer de grands plans et à manipuler l'économie avec aisance, mais en même temps, il laisse ses actions être guidées par la vengeance et la haine enfouie au fond de son cœur. Les personnes rationnelles croient souvent être capables de contrôler leurs sentiments, mais je pense qu'il s'agit là de leur plus grande faiblesse."
diff --git a/Genshin/FR/Avatar/10000107.json b/Genshin/FR/Avatar/10000107.json
index f7668df..e85fab8 100644
--- a/Genshin/FR/Avatar/10000107.json
+++ b/Genshin/FR/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Murmures d'étoiles et de fumée",
+ "Description": "Tenue de Citlali. Chez elle, Citlali revêt parfois une tenue débordante de charme juvénile. En ces occasions, quiconque l'importune avec des obligations officielles s'expose à de vives attaques. Ainsi, cette tenue est devenue une source de malédiction, un sujet de rumeurs terrifiantes que tous évitent soigneusement.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Voyante de l'aube",
diff --git a/Genshin/FR/Avatar/10000109.json b/Genshin/FR/Avatar/10000109.json
index d7873ab..1cea3f7 100644
--- a/Genshin/FR/Avatar/10000109.json
+++ b/Genshin/FR/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "L'immensité d'un rêve",
+ "Description": "Lorsque Yumemizuki Mizuki a déclenché une réaction de Dispersion pendant l'état Flotte-rêves, la prochaine instance de DGT Anémo de zone qu'elle inflige de façon régulière à des ennemis proches pendant cet état augmente d'une valeur équivalant à 1 000 % de sa maîtrise élémentaire. Cet effet peut être déclenché une fois toutes les 2,5 s.\nDe plus, la maîtrise élémentaire des personnages de l'équipe à proximité augmente d'une valeur équivalant à 10 % de la maîtrise élémentaire de Yumemizuki Mizuki pendant l'état Flotte-rêves.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/FR/Avatar/10000125.json b/Genshin/FR/Avatar/10000125.json
index 10bfa87..770d2f0 100644
--- a/Genshin/FR/Avatar/10000125.json
+++ b/Genshin/FR/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "À propos de Sandrone - Horlogoisme 2",
"Context": "Je ne sais pas ce qu'on entend par « mort » pour une marionnette... Tout ce que je sais, c'est que Sandrone ne bouge plus et que je ne la sens pas « fonctionner ». Sa clé s'est juste... arrêtée. Et tout ça à cause de la « technique » qu'elle a utilisée pour me ramener. Elle m'avait dit qu'elle me le ferait payer, cette fois-là. Si seulement ce n'était que ça. Juste une tentative pour me faire peur..."
},
+ {
+ "Title": "À propos de Sandrone - Horlogoisme 3",
+ "Context": "Sandrone est de retour, je suis tellement contente. J'ai remarqué que sa clé de remontage tourne parfois un peu plus vite maintenant, alors qu'avant, elle semblait toujours tourner à la même vitesse. Elle m'a dit que c'était parce qu'elle avait appris à écouter ses sentiments, et qu'elle était différente désormais. Mais qu'elle ait changé de tenue ou que sa clé tourne plus vite, pour moi, Sandrone reste Sandrone, ma meilleure amie. Qu'il s'agisse de celle qu'elle était ou de celle qu'elle est aujourd'hui, elle a toute mon admiration. Quand je lui ai dit cela, sa clé s'est mise à tourner plus vite. Je ne sais pas trop ce qui provoque ce phénomène, mais c'est vraiment fascinant."
+ },
{
"Title": "À propos de Pantalone...",
"Context": "À ses yeux, chaque chose et chaque personne possèdent un prix, et c'est lui qui décide de leur valeur. Nous ne sommes que des pions qu'il peut utiliser pour enrichir son empire. Mais qui voudrait visiter un empire aussi ennuyeux ? Pas moi, c'est certain.\nHmm... S'il me voyait maintenant, je suis sûre que son sourire cacherait encore plus de mépris qu'avant. Je peux presque l'entendre... « Félicitations, Columbina. Tu as pris de la valeur. »"
diff --git a/Genshin/FR/Avatar/10000133.json b/Genshin/FR/Avatar/10000133.json
new file mode 100644
index 0000000..4738a2c
--- /dev/null
+++ b/Genshin/FR/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "Sandrone, 7e Exécutrice des Fatui. Elle interprète chaque chose à travers le prisme des mathématiques. Une femme élégante qui ne manque jamais l'heure du thé.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "DGT 1er coup|{param1:F1P}",
+ "DGT 2e coup|{param2:F1P}",
+ "DGT 3e coup|{param3:F1P}",
+ "DGT mitraillage (Attaque chargée)|{param4:F1P}",
+ "DGT rayon condensé (Attaque chargée)|{param5:F1P}",
+ "DGT d'Astroconduction rayon condensé (Attaque chargée)|{param6:F1P}",
+ "DGT (Mode Surpuissance)|{param7:F1P}",
+ "DGT durant la chute|{param8:F1P}",
+ "DGT chute basse/élevée|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Formule phénoménale : Proposition auto-évidente",
+ "Description": "Attaque normale\nGénère des fils qui contrôlent son arme à l'aide de formules pour enchaîner jusqu'à 3 frappes consécutives.\n\nAttaque chargée\nInvoque la Facilitatrice automatisée généraliste interactive et omnitâche, ou Fagio, qui passe en mode {LINK#N11330001}Décodage{/LINK} : déchaîne une attaque de tir dévastatrice sur les ennemis en avant et tire périodiquement des rayons condensés, infligeant des DGT Cryo de zone.\nRadiance « Astroconduction » : Les rayons condensés infligent à la place des DGT Cryo de zone considérés comme des DGT de réaction d'Astroconduction.\nPendant le mode Décodage, la {LINK#N11330002}puissance de décodage{/LINK} de Fagio augmente continuellement, tirer des rayons condensés augmentant également sa puissance de décodage.\nUne fois sa puissance de décodage à la limite de 100 pts, Fagio passe en mode Surpuissance, pendant lequel elle tire sur les ennemis à intervalles plus longs, infligeant des DGT Cryo, et ne peut plus passer en mode Décodage.\nHors du mode Décodage, la puissance de décodage de Fagio diminue progressivement. Lorsque Sandrone fait partie de l'équipe mais n'est pas déployée, elle se concentre sur la maintenance de Fagio, ce qui accélère la diminution de sa puissance de décodage à 300 % de sa vitesse d'origine.\nFagio quitte le mode Surpuissance lorsque sa puissance de décodage tombe à moins de 50 pts.\n\nAttaque plongeante\nPlonge depuis les airs pour frapper le sol, infligeant des DGT aux ennemis en chemin et des DGT de zone à l'impact.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "DGT tir prismatique|{param1:F1P}",
+ "DGT d'Astroconduction tir prismatique|{param2:F1P}",
+ "Temps de recharge|{param3:F1} s"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Formule phénoménale : Analyse différentielle",
+ "Description": "Respectant les règles de conduite féminine parfaite, Sandrone monte à bord de son Flotéomécha d'assaut tactique du goûteron et plane vers l'avant pendant 6 s, temps pendant lequel elle peut contrôler la direction de son vol stationnaire. De plus, utiliser un sprint avec un appui simple lui permet de consommer 10 pts d'endurance pour passer dans un élégant vol stationnaire à grande vitesse, afin de se déplacer encore plus vite au prix de 15 pts d'endurance par seconde.\n\nSi un ennemi est à proximité lorsqu'elle commence son vol, Sandrone invoque également un canon à résonance prismatique qui déclenche 2 tirs prismatiques sur les ennemis qui ne se sont pas encore refroidis, infligeant des DGT Cryo.\nRadiance « Astroconduction » : Le second tir prismatique inflige à la place des DGT Cryo considérés comme des DGT de réaction d'Astroconduction.\n\nLorsqu'elle utilise son Flotéomécha d'assaut tactique du goûteron, Sandrone répare également discrètement Fagio avec élégance, ce qui diminue rapidement la {LINK#N11330002}puissance de décodage{/LINK} de cette dernière.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "DGT bombardement|{param1:F1P} ×3",
+ "DGT rayon convectif|{param2:F1P}",
+ "DGT d'Astroconduction rayon convectif|{param3:F1P}",
+ "Temps de recharge|{param4:F1} s",
+ "Énergie élémentaire|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
+ 0.948322,
+ 3.5561,
+ 2.370733,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
+ 1.014484,
+ 3.8042,
+ 2.536133,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
+ 1.1027,
+ 4.135,
+ 2.756667,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
+ 1.168862,
+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
+ 1.235024,
+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
+ 1.98486,
+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Formule phénoménale : CQFD",
+ "Description": "Suivant l'étiquette élégante d'une dame, Sandrone invoque un grand nombre de canons à résonance prismatique pour déclencher un bombardement étendu vers l'avant avant de tirer sur les ennemis avec un rayon convectif, infligeant des DGT Cryo de zone.\nRadiance « Astroconduction » : Le rayon convectif inflige à la place des DGT Cryo de zone considérés comme des DGT de réaction d'Astroconduction.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Moteur de spéculation éternelle",
+ "Description": "Radiance « Astroconduction » : Si la {LINK#N11330002}puissance de décodage{/LINK} de Fagio dépasse 50 pts lors de l'utilisation de la compétence élémentaire {LINK#S11332}Formule phénoménale : Analyse différentielle{/LINK}, le 2e tir prismatique sur les ennemis proches inflige des DGT d'une valeur équivalant à 400 % des DGT d'origine alors que la puissance de décodage diminue.\nDe plus, chaque fois que la puissance de décodage diminue de 10 pts, Sandrone obtient un cumul de tactique affinée de 60 s, cet effet pouvant être cumulé 10 fois maximum. Lorsque Sandrone utilise son déchaînement élémentaire {LINK#S11335}Formule phénoménale : CQFD{/LINK} tout en étant en radiance « Astroconduction », elle consomme tous les cumuls de tactique affinée pour que son rayon convectif inflige des DGT d'une valeur équivalant à 100 % + nombre de cumuls consommés ×10 % des DGT d'origine.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Code de conduite d'une dame",
+ "Description": "Chaque tranche de 100 pts d'ATQ de Sandrone augmente sa maîtrise élémentaire de 8 pts, la maîtrise élémentaire pouvant être augmentée d'un maximum de 160 pts de cette manière.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Lumière du rationalisme",
+ "Description": "Lorsqu'un personnage de l'équipe déclenche une réaction de Supraconduction, elle est convertie en réaction d'Astroconduction, dont les DGT de base augmentent selon l'ATQ de Sandrone : chaque tranche de 100 pts d'ATQ augmente les DGT de base de réaction d'Astroconduction de 0,7 %, les DGT pouvant être augmentés d'un maximum de 14 % de cette manière.\n\nDe plus, Sandrone passe en radiance « Astroconduction » lorsqu'elle se trouve dans une {LINK#N11330003}étendue polaris{/LINK}.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Prélude à un caucus et longue histoire",
+ "Description": "Lorsque Sandrone fait partie de l'équipe, vous obtenez des encas supplémentaires en récompense lorsque vous soumettez vos missions quotidiennes auprès de Catherine.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Demain après l'après-midi doré",
+ "Description": "En mode {LINK#N11330001}Décodage{/LINK}, la vitesse d'augmentation de la {LINK#N11330002}puissance de décodage{/LINK} de Fagio diminue de 50 % et les DGT de réaction d'Astroconduction infligés par tous les personnages de l'équipe augmentent de 30 %.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Une héritière regarda dans le miroir",
+ "Description": "#Radiance « Astroconduction » : Les DGT CRIT des rayons condensés de l'attaque chargée augmentent de 40{NON_BREAK_SPACE}%, et chaque tir de rayon condensé augmente davantage les DGT CRIT infligés par les rayons condensés tirés pendant ce mode {LINK#N11330001}Décodage{/LINK} de 20 %, ceci pouvant être cumulé 3 fois.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Refusez le sillage du crépuscule, le joug au clair de lune",
+ "Description": "Niveau d'aptitude {LINK#S11331}Formule phénoménale : Proposition auto-évidente{/LINK} +3.\nNiveau max : 15",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Le véritable fondement du monde réside dans la connaissance",
+ "Description": "#Lorsque Sandrone touche un ennemi avec des DGT de réaction d'Astroconduction, elle invoque également un canon à résonance prismatique supplémentaire pour effectuer une attaque coordonnée qui inflige des DGT Cryo d'une valeur équivalant à 125 % de son ATQ, ces DGT étant considérés comme des DGT de réaction d'Astroconduction. Cet effet peut être déclenché une fois toutes les 4{NON_BREAK_SPACE}s.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "De tous les autres, elle ne prend aucune part",
+ "Description": "Niveau d'aptitude {LINK#S11335}Formule phénoménale : CQFD{/LINK} +3.\nNiveau max : 15",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narcisse s'éveille, les yeux rivés sur l'aurore",
+ "Description": "#Lorsque Fagio tire un 3e rayon condensé en mode {LINK#N11330001}Décodage{/LINK}, le rayon est converti en rayon condensé groupé plus puissant et continu qui inflige jusqu'à 4 instances supplémentaires de DGT Cryo de zone d'une valeur équivalant à 100 % de l'ATQ de Sandrone, en plus de tout rayon original tiré ultérieurement.\nRadiance « Astroconduction » : Le rayon condensé groupé est converti pour infliger jusqu'à 4 instances supplémentaires de DGT Cryo de zone d'une valeur équivalant à 80{NON_BREAK_SPACE}% de l'ATQ de Sandrone, ces DGT étant considérés comme des DGT de réaction d'Astroconduction.\nDe plus, tous les DGT de réaction d'Astroconduction infligés par Sandrone bénéficient d'une {LINK#N11190007}élévation{/LINK} de 20 %.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Analyse miroir",
+ "Detail": "Sandrone, 7e Exécutrice des Fatui. Elle interprète chaque chose à travers le prisme des mathématiques. Une femme élégante qui ne manque jamais l'heure du thé.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Pivot stellaire",
+ "VisionOverrideUnlocked": "Œil divin",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Première rencontre...",
+ "Context": "#Je déteste devoir me présenter. Si vous êtes {M#censé}{F#censée} me connaître, vous apprendrez à me connaître naturellement, et si ce n'est pas le cas... pourquoi perdre du temps et de l'énergie ? Mais bon, d'accord. Par souci de politesse, je vais vous faire ce plaisir, juste pour cette fois... Vous avez devant vous Sandrone, la septième Exécutrice des Fatui{NON_BREAK_SPACE}!"
+ },
+ {
+ "Title": "Bavardage - Goûteron",
+ "Context": "Il serait grand temps d'organiser un autre goûteron, qu'en pensez-vous ? Je me demande qui d'autre est disponible..."
+ },
+ {
+ "Title": "Bavardage - Piano",
+ "Context": "J'aime la musique. En fait, j'ai appris toute seule à jouer de nombreux instruments. Vous ne me croyez pas ? Ha ! Trouvez-moi un piano, et je vais vous montrer de quoi je suis capable."
+ },
+ {
+ "Title": "Bavardage - Réunions",
+ "Context": "J'ai encore été convoquée au Palais zapolyarny ? Pfff... Franchement, à quoi bon toutes ces réunions interminables ?!"
+ },
+ {
+ "Title": "Quand il pleut...",
+ "Context": "... Quelle plaie."
+ },
+ {
+ "Title": "Après la pluie...",
+ "Context": "Mes fleurs adorent ce genre de temps."
+ },
+ {
+ "Title": "Quand le tonnerre gronde...",
+ "Context": "Systèmes de défense... Mmhmm, fonctionnement normal."
+ },
+ {
+ "Title": "Quand il neige...",
+ "Context": "Ugh, revoilà les demoiselles de neige..."
+ },
+ {
+ "Title": "Il fait bon dehors...",
+ "Context": "Le temps idéal pour déguster une part de gâteau et un café bien serré tout en se perdant dans un bon livre."
+ },
+ {
+ "Title": "Le vent souffle fort...",
+ "Context": "Cette jupe n'est vraiment pas faite pour un temps pareil... Mais comment Rosalyne faisait-elle pour supporter ça ?"
+ },
+ {
+ "Title": "Au réveil...",
+ "Context": "Bonjour. Voulez-vous une tasse de café ? Ça remonte vraiment le moral. Hein ? Pourquoi quelqu'un comme moi aurait-il besoin de café ? Ha ! Une dame n'a-t-elle pas le droit d'apprécier son goût ?"
+ },
+ {
+ "Title": "À l'heure du déjeuner...",
+ "Context": "Il est déjà cette heure-là ? Je ferais mieux de préparer quelques rafraîchissements..."
+ },
+ {
+ "Title": "Le soir...",
+ "Context": "De retour pour le dîner ? Ce n'est pas une cantine, vous savez... Peu importe, puisque vous êtes là, je vais demander à Fagio de vous préparer un petit quelque chose."
+ },
+ {
+ "Title": "La nuit...",
+ "Context": "Vous devriez aller vous coucher. Je préfère mener mes recherches la nuit, c'est plus calme et il n'y a personne pour me déranger... Comment ça ?! Mon rythme de sommeil est très bien comme il est, merci beaucoup !"
+ },
+ {
+ "Title": "À propos de Sandrone - Nom",
+ "Context": "Vous n'avez qu'à m'appeler Sandrone. Hein...? Pourquoi ce nom ? Ha... Alors, vous voulez vraiment savoir ? Bon, d'accord... Je me souviens encore du moment où j'ai ouvert les yeux pour la première fois. Alain venait juste de finir de me fabriquer. Il m'a appelée « Petite Mary-Ann ». J'ai essayé de répéter ce nom, de le dire à voix haute moi-même, mais j'ai remarqué quelque chose... de complexe dans son regard. Ce n'est que plus tard que j'ai compris ce que c'était : un mélange de regret et de culpabilité. Il ne m'a plus jamais appelée ainsi. Quoi qu'il en soit, après m'avoir raconté l'histoire de l'Ordo Narzissenkreuz et de sa sœur, Alain a terminé en insistant sur le fait que j'étais libre de choisir ma propre voie dans la vie. Une partie importante de ce choix, m'a-t-il dit, consistait à choisir mon propre nom. Pour ma part, je lui ai dit que celui qu'il m'avait donné me convenait parfaitement. « Petite Mary-Ann Guillotin »... Un nom plutôt unique, vous ne trouvez pas ? Et pourtant, sans doute pour des raisons différentes, la Tsarine a fini par faire de « Pantin » mon titre en tant qu'Exécutrice. Cela faisait d'une certaine manière référence à ma condition de marionnette, ainsi qu'au fait que je suis en quelque sorte une « Petite Mary-Ann ». Héhé... Peut-être s'agissait-il simplement d'un autre soi-disant « coup du destin »."
+ },
+ {
+ "Title": "À propos de Sandrone - Sommeil",
+ "Context": "Quand j'ai été créée, trouver un endroit où m'allonger me semblait trop compliqué, alors je me contentais généralement de « dormir » sur une chaise. Ce n'est qu'après mon arrivée à Snezhnaya que je me suis habituée à dormir dans un lit. Je dois dire qu'après une journée épuisante passée à gérer mes « collègues », enfiler des vêtements confortables et me glisser sous les couvertures est un vrai bonheur. Mon système sensoriel et mes circuits émotionnels me procurent un sentiment de sécurité. Je comprends désormais pourquoi les gens aiment faire la grasse matinée. Cependant, les lits posent aussi certains problèmes. Ma clé mécanique m'empêche de dormir sur le dos, et j'ai du mal à garder l'équilibre quand je m'allonge sur le côté. Je n'ai d'autre choix que de dormir sur le ventre."
+ },
+ {
+ "Title": "À propos de nous - Journal",
+ "Context": "#Vous avez lu mon journal intime, alors vous ne trouvez pas qu'il serait temps que vous me dévoiliez quelques-uns de vos secrets pour équilibrer les choses ? Hein ? Votre «{NON_BREAK_SPACE}Guide de l'aventurier{NON_BREAK_SPACE}»{NON_BREAK_SPACE}? Pourquoi cela m'intéresserait-il ? Si je voulais savoir ce que vous faites tous les jours, je demanderais simplement à Catherine de me le raconter."
+ },
+ {
+ "Title": "À propos de nous - Croyances",
+ "Context": "Nous avons peut-être appris à mieux nous connaître, mais une fois à Snezhnaya, nous devrons tout de même respecter les règles. Après tout, vous combattez les Fatui depuis votre arrivée... Qui sait quel tollé vous allez provoquer là-bas. Bien sûr, je ferai de mon mieux pour ne pas vous compliquer la vie. J'apprécierais que vous fassiez de même pour moi. S'entraider dans un esprit de compréhension mutuelle, c'est ce que font les compagnons, n'est-ce pas ?"
+ },
+ {
+ "Title": "À propos du pivot stellaire",
+ "Context": "Cela me convient parfaitement, l'élément Cryo est très utile. Par exemple, je n'ai plus à m'inquiéter d'une éventuelle surchauffe après de longs calculs."
+ },
+ {
+ "Title": "Quelque chose à partager ?",
+ "Context": "Avec l'absence de Pulonia, j'ai soudainement eu l'impression que la vie était bien plus compliquée à gérer. C'est pourquoi j'ai créé Fagio, ma Facilitatrice automatisée généraliste interactive et omnitâche. Elle peut s'occuper de toutes ces tâches insignifiantes auxquelles je préfère ne pas perdre mon temps... et elle sait se battre. Hein ? Vous trouvez que son nom complet est trop long et... difficile à comprendre ? N'est-ce pas ainsi que toutes les machines utilitaires sont nommées ? C'est Alain qui a trouvé pour Pulonia, qui signifie « Prospecteur Universel Localisé d'Observation, de Navigation et d'Investigation Automatisée ». Je pensais que tout le monde procédait ainsi. Vous... pensez que c'est héréditaire ?"
+ },
+ {
+ "Title": "Détails intéressants...",
+ "Context": "#En dehors de mes recherches, j'aime parfois réfléchir à des questions métaphysiques. Tout comme les peuples de toutes les nations ont leurs propres croyances sur la mort. J'entends souvent les gens parler de « l'au-delà », de « l'endroit où les âmes vont se reposer », des choses comme ça... Mais depuis le moment où mon noyau a été endommagé lors de mon combat contre Dottore, jusqu'au moment où le pivot stellaire a activé l'héritage d'Alain et m'a réactivée, ma mémoire est vide, complètement vide. Où vont les constructions mécaniques, les «{NON_BREAK_SPACE}marionnettes{NON_BREAK_SPACE}», quand elles meurent ? Comment définit-on nos « âmes » ? Avons-nous seulement des âmes ? Les réponses me font défaut, alors je finis toujours par me replonger dans mes recherches. Mais le savoir est le fondement du monde. Je crois qu'à mesure que ces connaissances s'accumulent, un jour, il me suffira de les rassembler pour trouver les réponses à mes interrogations."
+ },
+ {
+ "Title": "À propos de Citlali...",
+ "Context": "Cette grande shamane a l'air sympathique. Est-elle vraiment si vieille ? Elle me semble encore pleine d'énergie, même si elle s'emballe parfois un peu trop. Qu'est-ce que je veux dire par là ? Eh bien, récemment, je lui parlais de notre projet de plonger sous l'eau pour aller chercher quelque chose... et avant ça, je lui avais dit que vous étiez à Nod-Krai pour aider Columbina à retrouver son nom... Elle s'est tellement emportée que son visage est devenu tout rouge. Je me demande si ça a un rapport avec l'âge..."
+ },
+ {
+ "Title": "À propos de Lynette...",
+ "Context": "Je ne sais pas comment elle fait ! Cette fille féline semble toujours trouver le point faible de chaque machine, et puis... Hop, elle la casse. J'aimerais bien que son frère lui remonte un peu les bretelles. *soupir* Peu importe... Je suppose qu'elle a un don, après tout. Je devrais peut-être lui demander de m'aider à tester la résistance de mes futures créations. Si mes machines ne résistent pas à sa curiosité, quelle chance ont-elles au combat ?"
+ },
+ {
+ "Title": "À propos d'Alain Guillotin...",
+ "Context": "Après la mort d'Alain, je lui ai fait ériger une pierre tombale. De son vivant, il m'avait dit qu'il voulait que je rédige son épitaphe. C'est ce que j'ai fait. Ce n'était pas difficile, il suffisait de dresser la liste de ses mérites, puis de choisir une citation qui résume sa façon de penser. J'ai opté pour : « Malheureusement, il n'y a rien d'autre à dire. » C'était une phrase qu'il répétait souvent. Vous trouvez ça fataliste ? Ha, peut-être pour ceux qui ne le connaissaient pas. Mais il disait toujours ça avec le sourire. Ce n'était pas de la résignation, il n'abandonnait pas. Ironiquement, c'était presque comme s'il exprimait sa satisfaction. Un peu comme lorsqu'on résout un problème mathématique. La mort n'est qu'un signe égal silencieux, et il est passé de l'autre côté de l'équation."
+ },
+ {
+ "Title": "À propos de la Tsarine...",
+ "Context": "Même moi, je suis encore tourmentée par les erreurs qui habitent mon cœur, mais Sa Majesté la Tsarine... Comment a-t-elle réussi à refouler ses émotions à ce point ?"
+ },
+ {
+ "Title": "À propos de Pierro...",
+ "Context": "Toujours en train de donner des ordres... D'une certaine manière, le monde qui se reflète dans son regard semble plus lointain que chez n'importe qui d'autre. Dès que je l'ai vu, j'ai su que ce monde lui avait trop pris."
+ },
+ {
+ "Title": "À propos de Capitano...",
+ "Context": "Tout le monde sait que Capitano n'aime pas retirer son masque, mais ça ne l'empêche pas de finir son thé à chaque fois qu'on se retrouve."
+ },
+ {
+ "Title": "À propos de Dottore...",
+ "Context": "Vous feriez mieux de vous boucher les oreilles. Je crains de ne pas pouvoir maîtriser mes émotions."
+ },
+ {
+ "Title": "À propos de Columbina - Exaspération",
+ "Context": "Columbina me rendait dingue, et pour être honnête, c'est toujours le cas. Je pensais que la vie serait plus calme sans elle. Qui aurait cru que je serais encore plus agacée une fois qu'elle ne serait plus là ! Argh, c'est exaspérant !"
+ },
+ {
+ "Title": "À propos de Columbina - Vie",
+ "Context": "Elle mène une vie tellement heureuse en ce moment. Sa famille et ses amis sont à ses côtés, et elle peut partir en voyage dès qu'elle a un moment de libre... Pourquoi n'ai-je pas cette chance ? Laissez tomber, je ne suis pas jalouse. On sait tous qu'elle mérite d'être heureuse."
+ },
+ {
+ "Title": "À propos d'Arlecchino...",
+ "Context": "Arlecchino est une femme de parole. Elle agit avec détermination, et on peut compter sur elle pour mener à bien les tâches qui lui sont confiées. D'un point de vue purement professionnel, ce serait formidable si tous mes collègues pouvaient s'inspirer d'elle."
+ },
+ {
+ "Title": "À propos de Pulcinella...",
+ "Context": "Il est le président du Veche de Snezhnograd, même s'il se considère souvent davantage comme... son superviseur. Chaque vote exprimé au sein du conseil touche aux intérêts d'innombrables factions. Seul un stratège des plus avisés est capable de concilier autant d'intérêts divergents. Une fois qu'on a compris cela, on commence à se rendre compte à quel point il est réellement terrifiant."
+ },
+ {
+ "Title": "À propos de Pantalone...",
+ "Context": "On aurait pu penser que ses relations et ses interactions avec Dottore auraient fait l'objet d'une enquête en bonne et due forme dès le début, non ? Pourquoi a-t-il fallu dix fois plus de temps pour que mes fonds de recherche soient accordés que pour ceux de ce fou de Dottore ? Il est évident qu'il y avait quelque chose de louche là-dessous ! J'ai même interrogé Pantalone à ce sujet, en face ! Il m'a regardée droit dans les yeux avec ce sourire idiot et m'a dit : « Oh là là, mademoiselle Sandrone s'intéresse-t-elle enfin aux finances ? Je peux te recommander quelques livres si tu veux. Tu devrais peut-être commencer par « 100 phrases pour apprendre les bonnes manières ». »"
+ },
+ {
+ "Title": "À propos de Rosalyne...",
+ "Context": "Elle n'a toujours vécu que pour elle-même. Elle aimait à sa manière, et détestait à sa manière aussi. Pas étonnant qu'elle se soit consumée si vite. Pourtant, sa flamme a brillé d'une lueur unique jusqu'au moment où elle s'est éteinte."
+ },
+ {
+ "Title": "À propos de Tartaglia...",
+ "Context": "Encore un sacré casse-pieds. Il pourrait très bien passer ses journées tranquillement avec ses frères et sœurs, alors pourquoi s'obstiner à vouloir devenir un Exécuteur ? Et quand finira-t-il par comprendre que tout le monde n'est pas toujours d'humeur à se battre ?"
+ },
+ {
+ "Title": "Connaître Sandrone (1)",
+ "Context": "Hum ? Je n'ai pas pour habitude de raconter ma vie à tout le monde comme ça. Mais si je dois me confier, on pourrait au moins attendre qu'il fasse beau et faire ça autour d'un thé et d'une part de gâteau ?"
+ },
+ {
+ "Title": "Connaître Sandrone (2)",
+ "Context": "Mes collègues chez les Fatui ne sont peut-être pas ceux que j'aurais choisis, mais on ne peut nier que c'est un excellent environnement pour mener des recherches. La Tsarine est généreuse en ressources et en financement. Je dirais que la balance penche en ma faveur."
+ },
+ {
+ "Title": "Connaître Sandrone (3)",
+ "Context": "Cela ne m'a jamais dérangée qu'Alain m'ait créée à l'image de sa sœur Mary-Ann, ni qu'il m'ait appelée « petite Mary-Ann ». À mes yeux, ce ne sont là que les conséquences de ma naissance. Est-ce que cela vous dérange de ressembler à vos parents ou de porter leur nom de famille ?"
+ },
+ {
+ "Title": "Connaître Sandrone (4)",
+ "Context": "J'aime les mathématiques. Un univers bâti sur des formules et des raisonnements logiques possède une élégance qui puise sa force dans la certitude. J'aime aussi la musique, qui s'en rapproche à bien des égards. J'avais l'habitude de penser qu'il fallait aborder la pratique musicale comme un problème mathématique, en équilibrant les notes et le rythme, sans laisser place à la moindre déviation. Plus tard, j'ai fini par comprendre que certaines petites imperfections, voire des erreurs, commises pendant une interprétation peuvent en réalité contribuer à embellir un morceau. Une légère pause par-ci, une improvisation soudaine par-là... C'est dans ces minuscules écarts que naît l'émotion. On pourrait dire que ce sont les réverbérations du cœur de l'interprète."
+ },
+ {
+ "Title": "Connaître Sandrone (5)",
+ "Context": "Ce que le monde donne, le monde le reprend. Vivre, c'est gagner et perdre, ramasser ce que le monde ne peut saisir, s'y accrocher au milieu des pertes et des adieux, et continuer d'avancer. Est-ce un souhait trop insignifiant que de vouloir simplement « vivre » ? Tout comme quelqu'un qui sauverait le monde uniquement pour « se sauver soi-même » , une telle raison est-elle trop simple ? Vivre, ressentir, être témoin. Et puis un jour, peut-être que ces choses que le monde ne peut pas nous enlever s'accumuleront suffisamment pour le secouer jusqu'au plus profond de lui-même."
+ },
+ {
+ "Title": "Les loisirs de Sandrone...",
+ "Context": "Outre la musique, la mécanique et les mathématiques, j'aime aussi le jardinage... quand les conditions s'y prêtent. J'aime documenter le processus de croissance et d'épanouissement de mes plantes. La plupart d'entre elles ne nécessitent que peu d'intervention, elles sont indépendantes et résistantes. Je croyais autrefois que j'étais comme elles."
+ },
+ {
+ "Title": "Les problèmes de Sandrone...",
+ "Context": "Chaque fois que je vois un petit animal tout doux, j'ai juste envie de le prendre dans mes bras et de lui faire un gros câlin... mais la plupart des animaux n'aiment pas les machines, alors ils s'enfuient toujours quand ils me voient. Hé ! Ne me regardez pas comme ça ! Je ne veux pas de votre pitié. Qu'est-ce que ça peut faire si je ne peux pas les serrer dans mes bras ? Ce n'est pas... Ce n'est pas si grave que ça..."
+ },
+ {
+ "Title": "Plats préférés...",
+ "Context": "Grâce à ce corps, je ne souffre ni d'allergies ni d'indigestion, alors manger n'est pour moi que pur plaisir. Mais si je devais choisir... Hum, je crois que ce que je préfère par-dessus tout, ce sont les petites pâtisseries raffinées. Le simple fait de contempler leurs formes délicates me remplit le cœur de joie, c'est un double plaisir, autant pour les yeux que pour l'âme."
+ },
+ {
+ "Title": "Plats détestés...",
+ "Context": "Je n'aime pas les plats gras et épicés. Ce n'est pas une question de goût, c'est juste qu'il est difficile d'empêcher l'odeur de s'imprégner dans mes vêtements. Ce n'est pas très élégant pour une dame."
+ },
+ {
+ "Title": "Cadeau reçu (1)",
+ "Context": "Hmph... Je vais vous rendre service et écouter comment vous avez préparé tout ça. Je pourrai peut-être vous donner quelques conseils. Ce ne serait pas très élégant de ma part de laisser passer une telle occasion."
+ },
+ {
+ "Title": "Cadeau reçu (2)",
+ "Context": "Oh ? Pas mal du tout. Je vais devoir vous rendre la pareille la prochaine fois qu'on se retrouvera autour d'un thé."
+ },
+ {
+ "Title": "Cadeau reçu (3)",
+ "Context": "Fagio, j'ai quelque chose à te faire nettoyer."
+ },
+ {
+ "Title": "Anniversaire...",
+ "Context": "Hmph. Tenez, c'est pour vous. Je n'ai pas l'habitude d'offrir ce genre de chose, mais aujourd'hui, c'est un jour spécial, car c'est celui de votre naissance. J'ai invité Arlecchino et Columbina, ainsi que quelques amis communs. J'ai même préparé un gâteau spécial pour l'occasion... alors vous feriez bien de vous en réjouir."
+ },
+ {
+ "Title": "Affinité faible",
+ "Context": "Décodage en cours..."
+ },
+ {
+ "Title": "Affinité moyenne",
+ "Context": "Saisie des variables..."
+ },
+ {
+ "Title": "Affinité élevée",
+ "Context": "Progression fluide..."
+ },
+ {
+ "Title": "Affinité max",
+ "Context": "Déconstruire l'ordre même des choses. Alors, ça vous impressionne ? Hahaha..."
+ },
+ {
+ "Title": "Compétence élémentaire (1)",
+ "Context": "Faites une pause."
+ },
+ {
+ "Title": "Compétence élémentaire (2)",
+ "Context": "Allez, suivez le rythme."
+ },
+ {
+ "Title": "Compétence élémentaire (3)",
+ "Context": "Quelle corvée."
+ },
+ {
+ "Title": "Compétence élémentaire (4)",
+ "Context": "Hmph."
+ },
+ {
+ "Title": "Compétence élémentaire (5)",
+ "Context": "Héhé..."
+ },
+ {
+ "Title": "Compétence élémentaire (6)",
+ "Context": "On accélère."
+ },
+ {
+ "Title": "Déchaînement élémentaire (1)",
+ "Context": "Testons mon hypothèse."
+ },
+ {
+ "Title": "Déchaînement élémentaire (2)",
+ "Context": "Un peu de divertissement pour l'heure du thé."
+ },
+ {
+ "Title": "Déchaînement élémentaire (3)",
+ "Context": "Hmph, quelle blague."
+ },
+ {
+ "Title": "Ouverture de coffre (1)",
+ "Context": "Hein ? Tout ça pour ça ?"
+ },
+ {
+ "Title": "Ouverture de coffre (2)",
+ "Context": "Alors, qu'est-ce qu'il y a dedans ? C—Ce n'est pas que ça m'intéresse !"
+ },
+ {
+ "Title": "Ouverture de coffre (3)",
+ "Context": "Cela vous a certainement demandé pas mal d'efforts, n'est-ce pas ? C'est tout à vous."
+ },
+ {
+ "Title": "PV faibles (1)",
+ "Context": "Fagio ! Tu tiens le coup ?"
+ },
+ {
+ "Title": "PV faibles (2)",
+ "Context": "La victoire est en jeu..."
+ },
+ {
+ "Title": "PV faibles (3)",
+ "Context": "Chaque combat réserve son lot de rebondissements !"
+ },
+ {
+ "Title": "Compagnon avec PV faibles (1)",
+ "Context": "Hé ! Vous tenez le coup ?"
+ },
+ {
+ "Title": "Compagnon avec PV faibles (2)",
+ "Context": "Attention ! Je ne sais réparer que les machines !"
+ },
+ {
+ "Title": "K.O. (1)",
+ "Context": "Mes calculs... étaient-ils... erronés...?"
+ },
+ {
+ "Title": "K.O. (2)",
+ "Context": "Ce goûteron... est terminé..."
+ },
+ {
+ "Title": "K.O. (3)",
+ "Context": "Malheureusement... il n'y a rien d'autre à dire..."
+ },
+ {
+ "Title": "Attaque légère subie (1)",
+ "Context": "Bas les pattes."
+ },
+ {
+ "Title": "Attaque légère subie (2)",
+ "Context": "Quelle impolitesse."
+ },
+ {
+ "Title": "Attaque puissante subie (1)",
+ "Context": "Vous allez le regretter...!"
+ },
+ {
+ "Title": "Attaque puissante subie (2)",
+ "Context": "Un désir d'en finir ?"
+ },
+ {
+ "Title": "Ajout dans l'équipe (1)",
+ "Context": "Il est temps de vérifier mes formules."
+ },
+ {
+ "Title": "Ajout dans l'équipe (2)",
+ "Context": "Laissez-moi vous aider."
+ },
+ {
+ "Title": "Ajout dans l'équipe (3)",
+ "Context": "On y va, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Info. personnage",
+ "Context": "#Alain l'appelait « petite Mary-Ann ». Ce nom incarnait l'intention première qui l'avait poussé à la créer : un être cher qu'il ne pouvait oublier, un désir enfantin qui refusait de s'éteindre. Mais dès l'instant où elle ouvrit les yeux et prononça timidement son nom : « Alain ? », il décida de ne plus jamais l'appeler ainsi. C'était mal. Faire peser la vie de sa sœur, faire peser ses propres erreurs sur ce petit corps d'ingéniosité assemblée, c'était mal. Elle méritait une vie qui lui appartienne, comme tout être venu au monde.\nIl lui arrivait cependant de l'appeler ainsi en son for intérieur, car elle possédait tout ce que ce prénom évoquait. La pureté, la joie, la bonté. « Petite Mary-Ann. »\nÀ Snezhnaya, on l'appelait généralement «{NON_BREAK_SPACE}Dame Sandrone{NON_BREAK_SPACE}». La plupart y mettaient la crainte révérencielle qu'inspire une Exécutrice, mais d'autres y glissaient respect et admiration pour sa manière d'agir. «{NON_BREAK_SPACE}La déterminée dame Sandrone{NON_BREAK_SPACE}», «{NON_BREAK_SPACE}la fiable dame Sandrone{NON_BREAK_SPACE}»...\nSes collègues et amis l'appellent généralement « Sandrone ». Ce n'était à l'origine qu'un simple nom de code, mais il est peu à peu devenu, dans la bouche de ses proches, une appellation des plus agréables, comme si ce nom s'était imprégné du parfum des pâtisseries et du thé de l'après-midi, du doux bruissement élégant des pages qu'on tourne et du tintement mélodieux d'un mécanisme à ressort... Bien entendu, il lui arrive aussi parfois de résonner des plaintes impatientes d'une dame peu commode et de ses jurons peu soucieux des bonnes manières.\n« Comment veux-tu qu'on t'appelle ? » Un ami lui avait posé cette question un jour.\n« Peu importe. Ça m'est égal », répondit-elle avec détachement. « J'ai toujours pensé que les noms n'existent que pour la commodité des autres. Le nom que les gens me donnent reflète surtout la part de moi qu'ils sont disposés à accepter. »\nSon ami la regarda avec une expression qui disait clairement qu'il n'était pas du tout préparé à cette réponse.\n« Bref, ce que je veux dire, c'est que peu importe comment on m'appelle, je reste moi. Je ne changerai pas selon le nom qu'on me donne. Et puisque ça m'est égal, autant laisser les autres utiliser celui avec lequel ils sont à l'aise. Mais que je daigne y répondre... Ah, ça, c'est une tout autre affaire. »"
+ },
+ {
+ "Title": "Histoire du personnage 1",
+ "Context": "#Elle se souvenait très clairement du jour de sa naissance.\nD'abord, les ténèbres. Elle ouvrit les yeux et commença à distinguer ce qui l'entourait. Elle se trouvait assise sur une chaise, et devant elle se tenait un vieil homme à l'air avancé en âge. Il se présenta sous le nom d'Alain Guillotin.\nElle répéta le nom, puis demanda quel était le sien. Le vieil homme en face d'elle marqua une longue pause, comme s'il n'avait jamais envisagé cette question auparavant. Mais il finit par ouvrir la bouche avec hésitation, et prononça d'un air qu'elle ne savait pas encore déchiffrer{NON_BREAK_SPACE}: «{NON_BREAK_SPACE}Petite Mary-Ann...{NON_BREAK_SPACE}»\nPetite Mary-Ann. Elle répéta ce nom.\nL'expression du vieil homme se fit plus complexe, vraiment étrange. Pourquoi, se demanda-t-elle, suis-je capable d'identifier presque tout ce que je vois, mais incapable de nommer ce qu'il ressent ? À ajouter à la liste des questions sans réponse.\nCette liste était longue. Pourquoi était-elle là ? Comment était-elle venue au monde, et dans quel but ? Comment couper les pommes de terre du dîner en morceaux parfaitement réguliers ? Comment faire fleurir le plus bellement possible la plante posée sur le rebord de la fenêtre...\nCertaines questions trouvèrent facilement leur réponse. La plupart ne réclamaient qu'un peu d'apprentissage et de pratique. Mais d'autres étaient d'une profondeur telle que même le vieil homme qui l'avait créée n'en avait pas percé le mystère.\nElle passait la majeure partie de son temps en compagnie de ce vieil homme nommé Alain Guillotin. Elle s'aperçut qu'il lui déplaisait : il était lent dans ses mouvements, négligent dans ses habitudes, rangeait ses manuscrits et ses outils n'importe comment, et lui fourrait de temps en temps dans les mains des carnets qui ne lui servaient à rien.\n« Ta vie est d'un désordre absolu », lui dit-elle sans détour. « Tu ne remets jamais rien à sa place, tes manuscrits sont un fouillis incompréhensible. Le début et la fin d'une même formule se retrouvent sur deux feuilles sans rapport, aux deux extrémités opposées de la pièce... »\nEn l'entendant se plaindre avec tant de franchise, le vieil homme arbora un sourire étrange, comme si ses reproches étaient un compliment : « Haha... Mary-Ann me disait exactement la même chose, autrefois. »\nIncompréhensible.\nMais avec le temps, elle découvrit que ce vieil homme avait aussi des aspects qu'elle appréciait.\nElle aimait son air absorbé lorsqu'il écrivait, penché sur ses feuilles, et le grattement de sa plume sur le papier. Elle aimait qu'il lui explique les principes mécaniques, qu'ils débattent ensemble de problèmes de mathématiques et de physique à l'établi. Elle aimait l'écouter raconter au coin du feu des histoires d'autrefois. Des histoires de Fontaine d'antan, du Narzissenkreuz... Elle aimait le sourire doux qui se dessinait sur son visage à ces moments-là...\nElle découvrit que, malgré son côté négligé et peu soucieux des convenances, ce vieil homme était d'une grande bonté, d'une droiture irréprochable et d'une sagesse rare.\nPeu à peu, les côtés attachants du vieil homme prirent le dessus sur ses défauts. Cela l'amena à reconsidérer ses propres actions passées.\nAlain fut surpris de la voir commencer à écrire dans un carnet.\nOn pouvait voir qu'il mourait d'envie de lui demander pourquoi, mais de peur que sa question ne la fasse changer d'avis, il ravala sa curiosité.\nElle prit les devants. « Je crois que je te détestais. »\nElle voyait que sa remarque l'avait quelque peu blessé.\n« Mais je me suis rendu compte que j'avais tort. C'était un jugement que j'avais porté à une époque où ma logique émotionnelle et mes références rationnelles objectives n'étaient pas encore pleinement développées. » Elle continua d'expliquer{NON_BREAK_SPACE}: «{NON_BREAK_SPACE}Maintenant, je pense que tu es un très bon père.{NON_BREAK_SPACE}»\nIl marqua d'abord un temps d'arrêt. Puis un sourire apparut sur son visage. Un sourire de joie sincère mêlée d'autre chose.\nIl avait peut-être envie de pleurer ? Elle apprenait lentement à déchiffrer ces expressions. Mais elle ne savait pas encore pourquoi.\nQuoi qu'il en soit, elle prit son carnet et commença à noter."
+ },
+ {
+ "Title": "Histoire du personnage 2",
+ "Context": "#Elle se souvenait très clairement de la mort d'Alain.\nDans ses derniers jours, Alain n'était plus en mesure de quitter son lit, et c'est elle qui s'occupait de tous ses besoins quotidiens. Au début, il répondait encore à ses appels, parlait avec elle, écoutait les nouvelles qu'elle rapportait de ses courses. Mais peu à peu, il ne souhaitait plus que rester seul, allongé en silence.\nAssise à son chevet, elle lui faisait la lecture, et entendait de temps à autre s'échapper de lui un souffle long et terrifiant. Comme si Alain s'étranglait avec sa propre respiration, comme si l'air lui serrait la gorge.\nLorsque Alain l'avait créée, il lui avait accordé le toucher, le goût, et même la respiration. Elle pouvait réguler sa température interne par la respiration, à la manière d'un système de refroidissement. Mais dans les derniers instants de sa propre vie, le monde lui arrachait ces choses une à une. D'abord le goût, puis le toucher, et maintenant, c'était au tour de la respiration.\nÀ plusieurs reprises, elle avait cru qu'il n'allait pas s'en sortir. C'est sûrement son dernier souffle, pensait-elle. Mais il tenait bon. Encore et encore.\nUne fois, en jetant un regard vers le lit, elle vit qu'Alain avait les yeux ouverts et qu'il la regardait.\n« J'ai cru que c'était la bonne cette fois », dit-il.\n« La bonne pour quoi ? »\n« Je croyais m'être retrouvé dans un autre monde », dit Alain en souriant. « Je m'entraîne à mourir. »\nIl voulait mourir dans son sommeil, lui expliqua-t-il. Dans un beau rêve, de préférence. Un ciel dégagé, le ciel de Fontaine. Allongé dans l'herbe, entouré de ses amis, et de sa sœur.\n« Est-ce que je suis dans ce rêve ? » demanda-t-elle.\n« Oh, non, pas du tout. » Il répondit : « Tu n'appartiens pas au monde où je me rends, mon enfant. Il te reste encore un très, très long chemin à parcourir de ce côté-ci.{NON_BREAK_SPACE}»\n« Veux-tu aller dans cet autre monde ? »\nAlain poussa un long soupir.\n« Ce n'est plus une question de désir pour moi. » Il tourna la tête vers le plafond, comme si celui-ci ouvrait sur un autre monde. « La mort est un fruit que l'on ne goûte qu'une seule fois dans sa vie. Personne ne sait vraiment ce qu'il a comme saveur. »\n« Ça n'a pas l'air très appétissant. »\n« Haha... peut-être bien. » Alain s'était mis à rire. Elle ne savait pas ce qu'elle avait dit de drôle.\n« Mais ce ne sont généralement pas ceux qui partent qui souffrent », poursuivit Alain. « Ce sont ceux qui restent. »\nCes mots ressemblaient moins à une prophétie qu'à une vérité profondément vécue. Mais quoi qu'il en soit, Alain avait vu juste.\nAprès la mort d'Alain, elle continuait de sortir faire les courses, même si ce qu'elle rapportait n'avait plus personne pour en faire usage. Elle continuait d'entretenir le jardin, de s'occuper de Pulonia, sans savoir pourquoi.\nPeut-être n'avait-elle pas encore accepté la réalité. Peut-être ne savait-elle tout simplement pas quoi faire d'autre. Cette pensée l'irritait.\n« Va faire ce que tu veux faire, cherche tes propres désirs, mon enfant. »\nSans raison particulière, elle se souvint des dernières paroles qu'Alain lui avait adressées sur son lit de mort.\nIl n'y a rien que je souhaite faire, et rien que je désire, se dit-elle.\nMais je suppose que je devrais chercher. Elle y réfléchit.\n« Très bien, Alain. » Elle s'adressait au lit vide. « On dirait que c'est à mon tour. »\n« Je dois apprendre à vivre. »"
+ },
+ {
+ "Title": "Histoire du personnage 3",
+ "Context": "Elle n'avait jamais imaginé rester aussi longtemps à Snezhnaya. Elle n'avait pas non plus imaginé qu'il puisse exister un pays aussi glacial sur cette terre. Il lui fallait d'abord dégeler son cerveau avant de pouvoir réfléchir correctement !\nLa vie au sein des Fatui lui semblait légère, presque agréable. Plus besoin d'aller faire les courses au marché ni de s'occuper du quotidien de quelqu'un. Au contraire, elle jouissait de tous les avantages réservés à une Exécutrice. Quant aux missions que lui confiait la Tsarine, elles étaient d'une simplicité enfantine pour un génie de son acabit.\nUn jour, en inscrivant la date dans son journal, elle réalisa avec surprise qu'elle avait déjà passé à Snezhnaya plus de temps qu'elle n'en avait passé à Fontaine aux côtés d'Alain.\nC'est presque devenu un second foyer, pensa-t-elle.\nMais elle se demanda alors : laquelle était vraiment son foyer ? Et au fond, qu'est-ce que c'était, un foyer ?\nÉtait-ce l'endroit auquel on est indispensable ? Certes, son rôle au sein des Fatui était irremplaçable, ou presque. Et la Tsarine avait manifestement besoin d'elle.\nÉtait-ce l'endroit où l'on se sentait à l'aise ? Snezhnaya l'était assez, en définitive. Elle y disposait de tout l'équipement de recherche qu'elle pouvait désirer. Et il y avait toujours l'opéra pour se distraire.\nOu peut-être que le foyer était là où se trouve sa « famille » ? La famille... Elle n'avait plus que Pulonia, désormais. Alors le foyer, c'était là où se trouvait Pulonia ? Dans ce cas, s'ils partaient tous les deux pour une autre nation... Mondstadt, par exemple, cela deviendrait-il leur foyer ?\nAu fond, le problème restait le même : elle ne savait pas ce qu'elle voulait faire, ni quels étaient ses désirs. Elle s'en rendait compte. Elle se laissait simplement porter par le courant, perpétuant cette vieille habitude d'être utile à quelqu'un.\nElle trouvait cela pitoyable. Mais elle ne savait pas comment changer. Agaçant.\nSi elle devait trouver quelque chose à redire à Snezhnaya, c'était sans doute la présence, parmi ses collègues, de bien trop de gens qu'elle ne pouvait pas supporter.\nAu début, elle aborda ses propres sentiments avec prudence, craignant que, comme avec Alain au premier abord, elle finisse par découvrir des qualités à ces collègues.\nMais rien à faire. Elle constata que certaines personnes, peu importe le temps passé ni la rigueur de ses observations, lui restaient irrémédiablement insupportables. Contrairement à ce qui s'était passé avec Alain, les aspects qu'elle n'aimait pas chez elles l'emportaient largement sur ceux qu'elle aimait. Non, à vrai dire, il n'y avait même rien qu'elle appréciait.\nElle ne savait pas non plus comment changer cela. Elle ne voulait ni changer les autres, ni changer elle-même. Ah, que c'était agaçant !\nPeut-être était-elle encore en train d'apprendre, encore en train de s'exercer à vivre. Peut-être manquait-elle de références, de connaissances. La connaissance est le fondement du monde. Elle l'avait souvent entendu dire par Alain, et se le répétait souvent à elle-même.\nElle espérait qu'au fil du temps, en posant pierre après pierre, elle finirait par trouver les réponses à ces questions. Rien ne pressait, elle avait tout le temps devant elle.\nPour l'instant... Il paraît que la Tsarine avait recruté une nouvelle Exécutrice qui passe ses journées à chanter dans le jardin ? Hmm. Voilà qui méritait d'être vu..."
+ },
+ {
+ "Title": "Histoire du personnage 4",
+ "Context": "#Absolument ridicule !\nComment est-ce qu'une telle personne pouvait exister dans ce monde ?! À la suivre partout sans raison, à venir chanter devant sa porte en pleine nuit sans raison, à s'immiscer dans son moment du thé de l'après-midi qui lui appartient, sans raison{NON_BREAK_SPACE}!\nAprès lui avoir infligé un avertissement, et même, par pure vengeance, lui avoir fait porter un lourd ressort dans le dos, cette personne n'avait montré pas le moindre remords. Pire, elle s'était encore davantage collée à elle ! Ne comprenait-elle donc rien à la distance sociale ni au respect de la vie privée ? Et il paraît qu'elle avait réellement trimballé ce lourd ressort dans le dos pendant toute une semaine. C'était quoi, ça ? Une déclaration de guerre ? Une façon de montrer à tout le monde que c'était elle qui la martyrisait ? Bon sang... La prochaine fois qu'elle oserait venir perturber son goûteron, elle lui servirait la boisson la plus imbuvable qui soit !\nMais lorsque Columbina avala sans hésiter la boisson et laissa échapper quelques gémissements, Sandrone sentit soudain son cœur se radoucir.\nMais quoi ?! On dirait vraiment que c'est moi qui l'intimide ?! Cette fille ne se méfie donc pas du tout des gens ?! Elle ne peut pas se montrer suspicieuse, ne serait-ce qu'une seconde ?! Jusqu'où peut-elle être aussi naïve ?!\nRongée par un sentiment de culpabilité mêlé de remords, Sandrone lui apporta à nouveau une part de ses précieux petits gâteaux. En voyant le sourire réapparaître sur son visage, Sandrone ressentit aussitôt quelque chose d'indéfinissable qui lui tordit le cœur. Ah ! Quelle prise de tête !\nCette irritation s'intensifia encore davantage lorsque, un moment plus tard, Columbina se mit à faire une sieste dans sa chambre sans la moindre gêne.\n« Tu n'as pas ta propre chambre ?! » lui lança-t-elle.\n« Si. Mais je me sens parfaitement à l'aise ici », répondit Columbina avec le plus grand naturel. S'il y avait quelqu'un d'étrange dans l'histoire, c'était plutôt Sandrone pour avoir posé une telle question.\nAttends un peu, se dit Sandrone. La prochaine fois, je te mets dehors. Et si je n'y arrive pas, je te jetterai dehors avec le lit ! Un lit, c'est un faible prix à payer pour retrouver un peu d'espace personnel et de tranquillité.\nMais lorsque Sandrone vit à nouveau Columbina allongée dans son lit la fois suivante, son cœur s'attendrit à nouveau. Car dans son sommeil, elle semblait pleurer.\nQu'est-ce qu'elle faisait là ? Pourquoi est-ce qu'elle faisait sa pitoyable justement à ce moment-là ? D'habitude, elle ne paraissait jamais triste. Elle traitait tout le monde avec douceur, d'une bonté presque naïve, comme si elle croyait sincèrement que le monde entier était rempli de bonnes personnes.\nC'était comme si...\n... Elle ressemblait un peu à celle que j'étais autrefois, souffla une petite voix au fond de son cœur.\nSandrone secoua vigoureusement la tête. Pas du tout, se dit-elle. Au moins, moi, je suis plus intelligente qu'elle !\nQuand Columbina se réveilla et découvrit qu'une couverture avait été posée sur elle, elle sourit à Sandrone.\n« Ce n'était pas moi », mentit-elle avec simplicité. « C'est Pulonia qui t'a couverte.{NON_BREAK_SPACE}»\nPourquoi avoir menti ? Elle n'en comprenait pas elle-même la raison. Tout ce qu'elle savait, c'est qu'à cet instant, elle ne voulait pas l'admettre. Absolument pas.\n« Dans ce cas, merci, Pulonia. » dit-elle de manière solennelle.\n« De quoi as-tu rêvé ? » La curiosité avait pris le dessus.\nAprès un bref silence, Columbina commença à raconter son passé. Juste parce qu'elle lui avait demandé, elle s'était confiée. Naturellement, sans la moindre réserve.\nAprès l'avoir écoutée, Sandrone en était plus convaincue que jamais. Non, elles deux ne se ressemblaient en rien.\nLe monde avait arraché à Sandrone ce qu'elle avait possédé. Mais Columbina, elle, n'avait jamais vraiment rien eu. C'était tout à fait différent.\n« C'est pour ça que tu regardes souvent la lune dans la cour la nuit ? »\nColumbina acquiesça d'un signe de tête.\n« ... Si tu le souhaites, Pulonia peut te tenir compagnie dans le jardin aujourd'hui. »\n« Vraiment ? » demanda Columbina.\nSandrone ne répondit pas.\n« Merci, Sandrone. »\n« Hmm. C'est à Pulonia qu'il faut dire merci.{NON_BREAK_SPACE}» dit-elle avec une pointe d'agacement. «{NON_BREAK_SPACE}À présent, sors de ma chambre. Et emmène Pulonia avec toi.{NON_BREAK_SPACE}»\nC'était la première fois depuis la mort d'Alain que Sandrone se retrouvait sans Pulonia à ses côtés. Et pourtant, elle dormit étrangement bien. Comme si le fait que Pulonia ait apaisé cette créature agaçante avait, en retour, apaisé quelque chose en elle aussi. Elle n'aurait su l'expliquer, mais elle avait le sentiment que c'était la bonne chose à faire.\nMais le lendemain, lorsque Pulonia fit son apparition à la réunion des Fatui avec une couronne de fleurs sur la tête, Sandrone jura une nouvelle fois entre ses dents qu'elle ne se laisserait plus jamais attendrir par cette créature sans le moindre sens des convenances !\n« CO-LUM-BI-NA !!! »\nCe jour-là, pendant que Sandrone s'occupait d'arracher une à une les fleurs encombrantes de Pulonia, Columbina fut priée de rester bien sage devant la porte de sa chambre. Une pancarte lui fut accrochée au cou, sur laquelle on pouvait lire : « Je suis une vilaine enfant qui touche aux affaires des autres. »\nPourtant, elle avait curieusement l'air plutôt contente."
+ },
+ {
+ "Title": "Histoire du personnage 5",
+ "Context": "#Grâce au « cadeau » d'Alain, Sandrone connut une seconde naissance.\nElle s'était toujours crue intelligente, du moins plus que la plupart des gens. Ce ne fut qu'à cet instant qu'elle prit conscience qu'elle était en réalité bien plus sotte qu'elle l'avait imaginé.\nElle aurait dû le faire depuis longtemps, se dit-elle. Elle aurait dû écouter son cœur, pour comprendre ce que signifiaient vraiment des mots comme «{NON_BREAK_SPACE}perte{NON_BREAK_SPACE}» et «{NON_BREAK_SPACE}endurer{NON_BREAK_SPACE}». Elle aurait dû exprimer sa gratitude à ses amis plus souvent, et s'en faire davantage. Elle aurait dû rentrer à Fontaine depuis longtemps, se recueillir sur la tombe d'Alain, et lui raconter tout ce qu'elle avait vécu depuis son départ...\nIl n'était jamais trop tard pour commencer. En tout cas, d'après Columbina. Une phrase que cette dernière elle-même avait apprise de quelqu'un d'autre.\nElle émit un petit grognement mécontent. Jamais elle n'aurait imaginé recevoir des leçons de vie de cette créature-là. Mais elle l'accepta quand même. Force était d'admettre que Columbina avait raison.\nDu côté de Snezhnaya, la nouvelle de sa résurrection fut accueillie par des mots de condoléances, accompagnés d'une offre «{NON_BREAK_SPACE}généreuse{NON_BREAK_SPACE}» de lui accorder un congé de deuil posthume. Quant à la décision de Sandrone de demeurer au sein des Fatui, la Tsarine n'y opposa aucun commentaire et l'approuva naturellement.\nElle savait que certaines personnes seraient forcément mécontentes, car cela signifiait que certains pouvoirs et avantages qui leur avaient été attribués à la suite de sa mort venaient de s'évaporer.\nCe que les autres pensaient lui importait peu. Cette vie-là lui appartenait, et elle allait en faire exactement ce qu'elle voulait. Vivre plus librement qu'avant, et quand quelque chose l'agaçait, le dire sans se retenir. Ah, et alors ? Quelqu'un croyait vraiment que la Guilde des aventuriers, Catherine et toutes ses collègues allaient enfin se plier à ses quatre volontés ? Pas question.\nBien sûr, cette liberté avait ses limites. Chaque fois qu'une convocation pour une réunion des Fatui arrivait, elle levait les yeux au ciel et pestait, comme avant.\n« Pfft, encore des réunions à n'en plus finir{NON_BREAK_SPACE}! Quelle plaie{NON_BREAK_SPACE}!{NON_BREAK_SPACE}»"
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "La première fois qu'elle avait rencontré ce grand gaillard, il lui tendit la main.\nIl s'agit simplement de sa programmation de comportements anthropomorphes, expliqua Alain. Pulonia, abréviation de « Prospecteur Universel Localisé d'Observation, de Navigation et d'Investigation Automatisée » était avant tout une machine à calculs, un automate d'observation et de simulation des événements futurs. Mais il tenait à lui donner une apparence plus humaine. Il ne voulait pas que les autres le voient comme une simple machine froide. Tout comme elle, Pulonia était unique en son genre.\nElle était ravie d'avoir un nouveau membre dans sa famille. Elle l'emmenait se promener, lui apprenait à reconnaître les fleurs et les oiseaux. Mais Pulonia apprenait lentement, bien plus lentement qu'elle. Alain lui expliqua que c'était parce que la puissance de calcul centrale de Pulonia était entièrement dédiée à la simulation de l'avenir.\nMais pourquoi simuler l'avenir ? demanda-t-elle.\nAlain lui dit alors des choses qu'elle ne comprendrait que bien plus tard, avec le recul. Mais sur le moment, elle trouva simplement que Pulonia était impressionnant, et en ressentit même une pointe d'envie. Pourquoi n'était-elle pas capable de calculer des choses aussi extraordinaires ?\nMais ce grand gaillard impressionnant avait besoin d'être surveillé, tout comme Alain. Il se coinçait régulièrement en plein milieu de leurs promenades, ou s'arrosait lui-même en voulant s'occuper des fleurs. Elle n'avait d'autre choix que de consacrer son temps libre à étudier et à régler Pulonia, avec la sensation de s'occuper de son petit frère. Et cela continua même après la mort d'Alain.\nLe jour où elle rentra des funérailles d'Alain, elle resta là, immobile dans sa chambre, incapable du moindre geste. Son imperméable toujours sur le dos, la porte restée ouverte. Comme une poupée mécanique dont le ressort s'était bloqué, incapable de faire quoi que ce soit.\nC'est alors qu'elle vit Pulonia s'approcher d'elle en tanguant maladroitement, et, comme lors de leur toute première rencontre, lui tendre la main.\nElle contempla cette main. Elle était si grande, portant sur elle l'avenir du monde entier. Et désormais, elle devrait aussi porter son passé à elle. Elle ne supportait pas ce deuil. Le vide qu'il laissait faillit l'écraser. Tout ce poids, c'était Pulonia qui devait le soutenir. Et jamais il ne s'en plaignit.\nPulonia soutint bel et bien l'avenir du monde. Mais il finit lui-même par s'effondrer.\nElle n'avait jamais renoncé à réparer Pulonia. Mais avec les connaissances et les compétences qui étaient les siennes, elle était loin de pouvoir restaurer son cœur dans son intégralité. Et surtout, elle refusait de se contenter d'une restauration bancale, de faire revenir un Pulonia qui ne l'aurait même plus reconnue. Ce serait une insulte au grand Pulonia qu'il avait été, et à la famille qu'il représentait pour elle.\nAlors, elle reconduisit Pulonia dans son lieu de retraite, là où ils avaient autrefois vécu. Et elle y retournait de temps en temps lui rendre visite.\nElle espérait qu'un jour, grâce à ses efforts, Pulonia s'activerait de nouveau en émettant ses bruits caractéristiques et qu'il lui tendrait à nouveau cette grande main."
+ },
+ {
+ "Title": "Pivot stellaire",
+ "Context": "#Après avoir obtenu son pivot stellaire, Sandrone n'était pas devenue particulièrement dépendante de cette petite pierre lumineuse. Elle savait bien sûr que c'était cet objet qui avait activé le cadeau d'Alain et qui lui avait permis d'obtenir une seconde vie. Pour cela, elle lui en était reconnaissante. Ce qui la tracassait, c'est que cette chose ne semblait pas lui être d'une grande utilité au quotidien.\nL'aider dans ses recherches ? Mais elle comptait sur son propre cerveau. Le pivot stellaire n'allait tout de même pas résoudre ses équations à sa place.\nCanaliser l'énergie élémentaire ? Mais même avant de l'avoir, elle se fiait rarement à l'énergie élémentaire pour combattre.\nLui fournir un soutien énergétique ? Mais sa constitution semblait incompatible avec cette chose, car grâce au grand Alain Guillotin, le maître-artificier, elle disposait déjà d'un système d'alimentation centrale quasiment parfait...\nEn fin de compte, ce dont elle se servait le plus, c'était de l'élément Cryo du pivot stellaire pour dissiper la chaleur de son propre mécanisme et de celui de Fagio lors des calculs à haute complexité. Par ailleurs, pour des raisons d'efficacité au combat et de rendement énergétique, elle avait provisoirement adapté la logique d'attaque de Fagio pour la faire fonctionner avec le pivot stellaire.\nEt si vous lui demandiez ce qu'elle désirait, elle vous répondrait simplement que le «{NON_BREAK_SPACE}désir{NON_BREAK_SPACE}» était quelque chose de bien trop vague, et de bien trop compliqué. Elle voulait déconstruire les principes universels de toutes choses, poser sans relâche les fondations du savoir. Cela comptait-il comme un désir ? Bien sûr que oui. Mais était-ce tout ? Bien sûr que non.\nElle faisait ce qu'elle voulait faire, ce qu'elle estimait juste et cela la rendait heureuse. Peut-être que c'était suffisant. Et qui pouvait dire que ce genre de désir n'était pas assez fort ? Qui pouvait reprocher à quelqu'un de vouloir simplement vivre comme il lui plaisait ? Un désir ne devrait pas être considéré comme plus noble qu'un autre. C'était son avis. Chacun avait sa propre vie à vivre. Et si quelqu'un osait vraiment s'y opposer, il mériterait de se faire copieusement enguirlander par Sandrone. Et s'il persistait, elle lui montrerait le ciel du doigt avec un sourire moqueur.\n« Bien, allez donc vous expliquer avec celui qui a eu cette idée-là ! »"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Valse de la dame horlogoïde",
+ "Description": "Tenue de Sandrone. Après sa renaissance, elle a décidé de se confectionner une nouvelle tenue : une nouvelle personne mérite bien une nouvelle robe. Naturellement, une telle entreprise se doit d'être empreinte du raffinement, de l'élégance et de la magnanimité d'une dame... Ah, oui... Et peut-être qu'une prière pour qu'elle reste intacte au combat, et préservée des taches de café ou de thé, ne serait pas superflue.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone - Pause thé",
+ "Description": "Thème.\nSandrone a peut-être appris à apprécier les goûterons grâce à Alain. À cette époque, même une pause thé à deux ne lui paraissait jamais ennuyeuse. Mais plus tard, quand il y eut enfin assez de monde pour un vrai goûteron, ils partirent les uns après les autres. Et en leur absence, elle sembla se rapprocher un peu plus de la solitude qu'avait connue Alain.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/FR/AvatarPromote.json b/Genshin/FR/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/FR/AvatarPromote.json
+++ b/Genshin/FR/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/FR/BeyondItem.json b/Genshin/FR/BeyondItem.json
index cbfcfaf..8f0dca3 100644
--- a/Genshin/FR/BeyondItem.json
+++ b/Genshin/FR/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Super cœur !",
+ "Description": "J'adore !",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Bonne glace pilée",
+ "Description": "C'est frais et délicieux !",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Santé !",
+ "Description": "Prenez une boisson bien fraîche !",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Et glou, et glou",
+ "Description": "Il est des nôtres !",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Théâtre féérique : Ballade de la sorcière",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Île isolée : Ondulation azurée",
+ "Description": "Ici, la lumière du soleil n'est pas faite pour éclairer, mais pour être absorbée. Les vagues ne sont pas simplement bleues, mais forment une mer de pierres précieuses liquides.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Téléportation générale",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Vague scintillante",
+ "Description": "Dérivez au gré de la brise marine et de l'écume.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Cape d'essai - Nuit énigmatique",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Cape d'essai - Tzitzimime spirituel",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en la tenue choisie, à tel point que même les accessoires et le maquillage sont reproduits à la perfection. Une fois rangée, elle se replie en forme de carte, ce qui aide à placer et à identifier l'ensemble correspondant.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.\nCette cape d'essai ne peut être essayée que dans son intégralité sans pouvoir être portée pièce par pièce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Cape d'essai - Tzitzimime spirituel",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en la tenue choisie, à tel point que même les accessoires et le maquillage sont reproduits à la perfection. Une fois rangée, elle se replie en forme de carte, ce qui aide à placer et à identifier l'ensemble correspondant.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.\nCette cape d'essai ne peut être essayée que dans son intégralité sans pouvoir être portée pièce par pièce.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Cape d'essai - Fraîcheur vivifiante",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en la tenue choisie, à tel point que même les accessoires et le maquillage sont reproduits à la perfection. Une fois rangée, elle se replie en forme de carte, ce qui aide à placer et à identifier l'ensemble correspondant.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.\nCette cape d'essai ne peut être essayée que dans son intégralité sans pouvoir être portée pièce par pièce.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Cape d'essai - Fraîcheur vivifiante",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en la tenue choisie, à tel point que même les accessoires et le maquillage sont reproduits à la perfection. Une fois rangée, elle se replie en forme de carte, ce qui aide à placer et à identifier l'ensemble correspondant.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.\nCette cape d'essai ne peut être essayée que dans son intégralité sans pouvoir être portée pièce par pièce.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Lot d'ensembles - Grâce en mouvement",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Lot d'ensembles - Éclaboussure artistique",
+ "Description": "Ce lot comprend deux ensembles d'éclaboussure artistique, l'un conçu pour un Manekin et l'autre pour une Manekina.\n« Les acheter ensemble, c'est bénéficier du deuxième moitié moins cher que si vous l'achetiez séparément ! »",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Lot d'ensembles - Tzitzimime spirituel",
+ "Description": "Ce lot comprend deux ensembles de tzitzimime spirituel, l'un conçu pour un Manekin et l'autre pour une Manekina.\n« Les acheter ensemble, c'est bénéficier du deuxième moitié moins cher que si vous l'achetiez séparément ! »",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Lot d'ensembles - Recette sucrée",
+ "Description": "Ce lot comprend deux ensembles de recette sucrée, l'un conçu pour un Manekin et l'autre pour une Manekina.\n« Les acheter ensemble, c'est bénéficier du deuxième moitié moins cher que si vous l'achetiez séparément ! »",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Lot d'ensembles - Requin paresseux",
+ "Description": "Ce lot comprend deux ensembles de requin paresseux, l'un conçu pour un Manekin et l'autre pour une Manekina.\n« Les acheter ensemble, c'est bénéficier du deuxième moitié moins cher que si vous l'achetiez séparément ! »",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Coffret de Chroniques : exceptionnel",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Coffret de Chroniques : exceptionnel",
+ "Description": "Un coffret cadeau contenant de magnifiques tenues. Utilisez-le pour choisir un des sets d'ensemble à l'intérieur.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Coffret de Chroniques : exceptionnel",
+ "Description": "Un coffret cadeau contenant de magnifiques tenues. Utilisez-le pour choisir un des sets d'ensemble à l'intérieur.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Coffret de Chroniques : élite",
+ "Description": "Un coffret cadeau contenant de magnifiques tenues. Utilisez-le pour choisir un des sets d'ensemble à l'intérieur.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Cape d'essai aléatoire - Ensemble de Manekina",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en une tenue aléatoire pour Manekina, à tel point que même les accessoires et le maquillage sont reproduits à la perfection.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Cape d'essai aléatoire - Ensemble de Manekin",
+ "Description": "Une cape dotée du pouvoir magique de reproduire des looks. Après utilisation, elle se transforme automatiquement en une tenue aléatoire pour Manekin, à tel point que même les accessoires et le maquillage sont reproduits à la perfection.\nUtilisée correctement, elle est pratique pour les essayages.\nElle peut être utilisée dans les 14 jours suivant son achat, l'effet d'essayage durant 1 jour. Cet objet expire à la fin de la session de Chroniques en cours.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Ensemble de Manekina - T-shirt à col dentelé : bleu triton",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Ensemble mixte - Docteur Pschitt",
+ "Description": "Un couvre-chef plein de fantaisie et d'émerveillement. Coiffez-le pour qu'une petite baleine qui vient de sortir de l'eau pour respirer se tienne sur votre tête. Qui sait, l'inspiration pourrait soudainement faire « pschitt » dans votre esprit lors de vos promenades en compagnie de cet adorable petit compagnon !",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Sourcils mixtes - Saule dans la brise : rose clair",
+ "Description": "Des sourcils rose clair, évoquant les saules pleureurs. Leurs lignes naturellement fluides apportent une touche de douceur et de délicatesse au regard.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Sourcils mixtes - Saule dans la brise : violet clair",
+ "Description": "Des sourcils violet clair, évoquant les saules pleureurs. Leurs lignes naturellement fluides apportent une touche de douceur et de délicatesse au regard.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Sourcils mixtes - Fierté de bambou : rose clair",
+ "Description": "Des sourcils rose clair, évoquant des pousses de bambou fraîchement sorties de terre. Leurs lignes fortes et affirmées confèrent une touche d'énergie.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Sourcils mixtes - Fierté de bambou : violet clair",
+ "Description": "Des sourcils violet clair, évoquant des pousses de bambou fraîchement sorties de terre. Leurs lignes fortes et affirmées confèrent une touche d'énergie.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Sourcils mixtes - Escarpée sublime",
+ "Description": "Des sourcils fins pour un regard acéré et inflexible, débordant d'un charme né de la force.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Sourcils mixtes - Brume à la dérive",
+ "Description": "Des sourcils à l'arc doux et gracieux, qui confèrent un charme frais et discret.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Paupières de Manekina - Fendoir d'aube",
+ "Description": "Un contour des yeux pour femme, réservé mais perçant comme une lame à travers l'aube dans l'obscurité.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Paupières de Manekina - Ciel éclatant",
+ "Description": "Un contour des yeux pour femme, radieux et pétillant comme le soleil éclatant par une journée ensoleillée.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Paupières de Manekin - Givre sur cime",
+ "Description": "Un contour des yeux pour homme, solitaire et réservé comme des bois fiers dans les nuits d'hiver.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Paupières de Manekin - Lueur d'aurore",
+ "Description": "Un contour des yeux pour homme, gracieux et radieux comme des stries de lumière irisée.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Paupières de Manekin - Scintillement doré",
+ "Description": "Un contour des yeux pour homme, plein de confiance et de vigueur. Ses lignes et ses couleurs évoquent l'image de la lumière dansant sur les vagues dorées à midi.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Paupières de Manekina - Scintillement doré",
+ "Description": "Un contour des yeux pour femme, plein de confiance et de vigueur. Ses lignes et ses couleurs évoquent l'image de la lumière dansant sur les vagues dorées à midi.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Paupières de Manekin - Scintillement doré : crépuscule",
+ "Description": "Un contour des yeux pour homme, empreint de sophistication et d'une grâce naturelle. Ses lignes et ses couleurs évoquent la lumière dansant sur les vagues améthystes au crépuscule.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Paupières de Manekina - Scintillement doré : crépuscule",
+ "Description": "Un contour des yeux pour femme, empreint de sophistication et d'une grâce naturelle. Ses lignes et ses couleurs évoquent la lumière dansant sur les vagues améthystes au crépuscule.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Pupilles mixtes - Coquillage-bijou : orange vif",
+ "Description": "Des lentilles de contact colorées qui ressemblent à deux coquillages dans la lumière du matin.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Pupilles mixtes - Coquillage-bijou : rose clair",
+ "Description": "Des lentilles de contact colorées qui ressemblent à deux coquillages dans un crépuscule rose.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Pupilles mixtes - Couleur océanique : vague azur",
+ "Description": "Des lentilles de contact colorées, à la fois sereines et profondes comme la mer. Protégez-vous des reflets agressifs grâce à ces lentilles et savourez pleinement le bonheur de vos vacances.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Pupilles mixtes - Couleur océanique : duel violet",
+ "Description": "Des lentilles de contact colorées, à la fois sereines et profondes comme la mer. Protégez-vous des reflets agressifs grâce à ces lentilles et savourez pleinement le bonheur de vos vacances.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Maquillage mixte du visage - Taches de léopard",
+ "Description": "Un des traits du visage. Recréant à la perfection le hâle moucheté d'une journée au soleil, c'est un look somptueux et captivant, à l'image des taches d'un léopard.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Maquillage mixte du visage - Regard d'aura : pétale tombant",
+ "Description": "Un des traits du visage. Agissant sur les paupières inférieures pour « ouvrir » visuellement le regard, il donne un air encore plus charmant et pétillant.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Ensemble de Manekina - Parade",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Ensemble de Manekina - Terre désolée",
+ "Description": "Le set de terre désolée. Cette tenue profilée et ajustée est confectionnée dans des matériaux ultra-résistants. Avec elle à vos côtés, même les expéditions les plus périlleuses en pleine nature vous paraîtront une promenade de santé.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Ensemble de Manekin - Terre désolée",
+ "Description": "Le set de terre désolée. Cette tenue profilée et ajustée est confectionnée dans des matériaux ultra-résistants. Avec elle à vos côtés, même les expéditions les plus périlleuses en pleine nature vous paraîtront une promenade de santé.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Ensemble de Manekina - Recette sucrée",
+ "Description": "Le set de recette sucrée. Tenue de chef vraiment unique qui intègre astucieusement le plat le plus emblématique de la cuisine à la toque, elle laisse à chaque convive une première impression aussi douce que du miel.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Ensemble de Manekin - Recette sucrée",
+ "Description": "Le set de recette sucrée. Tenue de chef vraiment unique qui intègre astucieusement le plat le plus emblématique de la cuisine à la toque, elle laisse à chaque convive une première impression aussi douce que du miel.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Ensemble de Manekina - Voyage en mer",
+ "Description": "Le set de voyage en mer. Cette tenue, confectionnée avec des teintures qui capturent les nuances mêmes de la mer au crépuscule, est imprégnée d'une lueur profonde et envoûtante. Portez-la, et vous affronterez sans crainte même les plus hautes vagues.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Ensemble de Manekin - Voyage en mer",
+ "Description": "Le set de voyage en mer. Cette tenue, confectionnée avec des teintures qui capturent les nuances mêmes de la mer au crépuscule, est imprégnée d'une lueur profonde et envoûtante. Portez-la, et vous affronterez sans crainte même les plus hautes vagues.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Ensemble de Manekina - Requin paresseux",
+ "Description": "Le set de requin paresseux. Inspiré d'un certain requin docile et lent, ce costume capture à merveille son allure décontractée. On raconte que sur certaines planètes aux écosystèmes marins florissants, ces géants à l'air féroce sont extrêmement populaires auprès des populations locales car ils sont en réalité incroyablement paisibles.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Ensemble de Manekin - Requin paresseux",
+ "Description": "Le set de requin paresseux. Inspiré d'un certain requin docile et lent, ce costume capture à merveille son allure décontractée. On raconte que sur certaines planètes aux écosystèmes marins florissants, ces géants à l'air féroce sont extrêmement populaires auprès des populations locales car ils sont en réalité incroyablement paisibles.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Ensemble de Manekina - Brise propice",
+ "Description": "Le set de brise propice. Cette tenue d'extérieur, dont la couleur dominante est un vert tendre, est confectionnée dans une matière douce et agréable au toucher. Ornée du motif porte-bonheur du trèfle à trois feuilles, elle vous enveloppe d'une douce brise de chance.\n\nDans le 311e monde, tous les murmureurs des fleurs n'adhèrent pas à la méthode de culture des Jardins éternels, une pratique visant à maintenir les plantes dans leur phase de croissance optimale. Ces esprits libres et paisibles croient fermement que la nature ne peut être ni calculée ni reproduite en masse sous serre. Selon eux, la brise bienfaisante de l'abondance ne se lève jamais spontanément que dans les recoins les plus reculés. Pour aller à la recherche de ce don de la nature, ils ont adapté leurs vêtements à un style fonctionnel, conçu pour les longs voyages. La flore qu'ils cultivent désormais n'est plus celle des fleurs somptueuses sous les projecteurs, mais celle des herbes basses qui poussent partout et qui s'épanouissent dans un cycle de vie sans fin. Par respect pour cette philosophie, Octavia a fidèlement recréé leurs tenues dans ce modèle...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Ensemble de Manekin - Brise propice",
+ "Description": "Le set de brise propice. Cette tenue d'extérieur, dont la couleur dominante est un vert tendre, est confectionnée dans une matière douce et agréable au toucher. Ornée du motif porte-bonheur du trèfle à trois feuilles, elle vous enveloppe d'une douce brise de chance.\n\nDans le 311e monde, tous les murmureurs des fleurs n'adhèrent pas à la méthode de culture des Jardins éternels, une pratique visant à maintenir les plantes dans leur phase de croissance optimale. Ces esprits libres et paisibles croient fermement que la nature ne peut être ni calculée ni reproduite en masse sous serre. Selon eux, la brise bienfaisante de l'abondance ne se lève jamais spontanément que dans les recoins les plus reculés. Pour aller à la recherche de ce don de la nature, ils ont adapté leurs vêtements à un style fonctionnel, conçu pour les longs voyages. La flore qu'ils cultivent désormais n'est plus celle des fleurs somptueuses sous les projecteurs, mais celle des herbes basses qui poussent partout et qui s'épanouissent dans un cycle de vie sans fin. Par respect pour cette philosophie, Octavia a fidèlement recréé leurs tenues dans ce modèle...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Ensemble de Manekina - Été de farniente",
+ "Description": "Le set d'été de farniente. Cette tenue d'été légère et élégante évoque une douce contemplation. Son design décontracté, subtilement rehaussé de mystérieuses nuances violettes, capture à merveille la magie envoûtante d'un rêve d'une nuit d'été.\n\nLorsque la lumière des étoiles rencontre celle de la lune lors d'une nuit d'été dans le 311e monde, les murmureurs des fleurs se rassemblent au cœur de la nature sauvage pour le Banquet des lucioles. Dans cet espace ouvert, sans aucun mur, seuls les herbes ondulantes, les lucioles dansantes et le murmure des ruisseaux accompagnent cette célébration. Pour les murmureurs des fleurs, la véritable abondance est une splendeur qui s'épanouit au rythme de la nature, à l'image d'une robe qui se déploie couche après couche à chaque rotation, ou d'une fleur qui respire doucement au clair de lune. Pour immortaliser cette célébration réservée aux âmes libres, Octavia a capturé la lumière du crépuscule et la rosée matinale, les tissant directement dans les plis de la tenue. Le dégradé violet-blanc, tout en cascade, évoque le ciel du soir à la tombée de la nuit, avec des motifs complexes tels des ondulations agitées par le vent de minuit sur un parterre de fleurs. Enfilez-la, et vous ne vous contenterez plus d'assister au spectacle, vous deviendrez la star de la salle de bal. Dans une douce brise embaumant l'air de parfums floraux, vous danserez avec les étoiles et vous laisserez emporter par une rêverie éthérée, née de la liberté et de l'imagination.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Ensemble de Manekin - Été de farniente",
+ "Description": "Le set d'été de farniente. Cette tenue d'été légère et élégante évoque une douce contemplation. Son design décontracté, subtilement rehaussé de mystérieuses nuances violettes, capture à merveille la magie envoûtante d'un rêve d'une nuit d'été.\n\nLorsque la lumière des étoiles rencontre celle de la lune lors d'une nuit d'été dans le 311e monde, les murmureurs des fleurs se rassemblent au cœur de la nature sauvage pour le Banquet des lucioles. Dans cet espace ouvert, sans aucun mur, seuls les herbes ondulantes, les lucioles dansantes et le murmure des ruisseaux accompagnent cette célébration. Pour les murmureurs des fleurs, la véritable abondance est une splendeur qui s'épanouit au rythme de la nature, à l'image d'une robe qui se déploie couche après couche à chaque rotation, ou d'une fleur qui respire doucement au clair de lune. Pour immortaliser cette célébration réservée aux âmes libres, Octavia a capturé la lumière du crépuscule et la rosée matinale, les tissant directement dans les plis de la tenue. Le dégradé violet-blanc, tout en cascade, évoque le ciel du soir à la tombée de la nuit, avec des motifs complexes tels des ondulations agitées par le vent de minuit sur un parterre de fleurs. Enfilez-la, et vous ne vous contenterez plus d'assister au spectacle, vous deviendrez la star de la salle de bal. Dans une douce brise embaumant l'air de parfums floraux, vous danserez avec les étoiles et vous laisserez emporter par une rêverie éthérée, née de la liberté et de l'imagination.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Ensemble de Manekina - Fraîcheur vivifiante",
+ "Description": "Le set de fraîcheur vivifiante. Une tenue d'été décontractée, nette et élégante, d'un bleu clair éclatant qui évoque la fraîcheur d'une glace pilée. Enfilez-la, et la chaleur accablante disparaîtra instantanément.\n\nQuand il s'agit d'élire le plus grand ennemi des vacances d'été à la plage, même Octavia, la sorcière capable de parcourir les étoiles, donnerait la même réponse que n'importe quel mortel : la chaleur torride. C'est pourquoi les habitants du 503e monde, surnommé la Planète océan, constamment soumis à une chaleur étouffante, ont fait des douceurs glacées leur priorité absolue. Chaque été, ils organisent un festival des boissons glacées endiablé qui réunit les meilleurs maîtres des desserts glacés de l'univers, en lice pour le titre de Roi de l'été. Le vainqueur reçoit la récompense ultime : une couronne majestueuse ornée d'un flan glacé. En tant que voyageuse de passage dans ces contrées et fervente participante aux festivités, Octavia offrit au vainqueur un présent digne d'une sorcière : une minuscule étincelle de magie rafraîchissante. Celle-ci transforma la couronne en une véritable glace pilée, éternellement fondante, qui absorbe continuellement la chaleur ambiante, procurant une fraîcheur intense à tous.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Ensemble de Manekin - Fraîcheur vivifiante",
+ "Description": "Le set de fraîcheur vivifiante. Une tenue d'été décontractée, nette et élégante, d'un bleu clair éclatant qui évoque la fraîcheur d'une glace pilée. Enfilez-la, et la chaleur accablante disparaîtra instantanément.\n\nQuand il s'agit d'élire le plus grand ennemi des vacances d'été à la plage, même Octavia, la sorcière capable de parcourir les étoiles, donnerait la même réponse que n'importe quel mortel : la chaleur torride. C'est pourquoi les habitants du 503e monde, surnommé la Planète océan, constamment soumis à une chaleur étouffante, ont fait des douceurs glacées leur priorité absolue. Chaque été, ils organisent un festival des boissons glacées endiablé qui réunit les meilleurs maîtres des desserts glacés de l'univers, en lice pour le titre de Roi de l'été. Le vainqueur reçoit la récompense ultime : une couronne majestueuse ornée d'un flan glacé. En tant que voyageuse de passage dans ces contrées et fervente participante aux festivités, Octavia offrit au vainqueur un présent digne d'une sorcière : une minuscule étincelle de magie rafraîchissante. Celle-ci transforma la couronne en une véritable glace pilée, éternellement fondante, qui absorbe continuellement la chaleur ambiante, procurant une fraîcheur intense à tous.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Ensemble de Manekina - Limonade salée",
+ "Description": "Le set de limonade salée. Tenue de plage qui respire la fraîcheur et le dynamisme, elle est confectionnée dans un tissu léger et respirant et ses couleurs vives et attrayantes évoquent la sensation rafraîchissante d'une gorgée de soda glacé au citron salé. Enfilez-la et vous pourrez facilement vous désaltérer pendant les chaudes journées d'été avant de profiter du soleil et des vagues !\n\nDans le 503e monde, surnommé la Planète océan, où la chaleur est omniprésente, Octavia n'était pas la seule nouvelle venue sur la plage... Elle avait emporté avec elle un fruit jaune, ovale et acidulé : le citron. À vrai dire, Octavia n'aimait pas du tout les citrons et les trouvait même un peu repoussants. Malgré tout, elle en avait emporté à contrecœur pour son long voyage, dans l'espoir de prévenir d'éventuelles maladies.\nÀ son arrivée dans le 503e monde, Octavia avait complètement oublié les citrons dans son sac. Mais lorsqu'elle voulut commander un soda au citron salé dans un restaurant de la Planète océan, elle découvrit que les habitants ignoraient tout du citron, ce fruit ne poussant que sous les climats tempérés. À cet instant, ses souvenirs lui revinrent en mémoire. Il s'avéra qu'un soda au citron salé bien frais était le remède idéal contre la chaleur accablante, et lorsque les habitants la supplièrent, Octavia accepta avec joie de leur donner tous ses citrons pour qu'ils puissent les planter et les cultiver. Mais n'ayant aucune envie de jouer les déesses, elle refusa catégoriquement le titre prestigieux de Reine des citrons qu'ils tentaient de lui conférer. Elle accepta simplement cette jolie tenue offerte par les habitants comme un précieux souvenir de cette rencontre extraterrestre.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Ensemble de Manekin - Limonade salée",
+ "Description": "Le set de limonade salée. Tenue de plage qui respire la fraîcheur et le dynamisme, elle est confectionnée dans un tissu léger et respirant et ses couleurs vives et attrayantes évoquent la sensation rafraîchissante d'une gorgée de soda glacé au citron salé. Enfilez-la et vous pourrez facilement vous désaltérer pendant les chaudes journées d'été avant de profiter du soleil et des vagues !\n\nDans le 503e monde, surnommé la Planète océan, où la chaleur est omniprésente, Octavia n'était pas la seule nouvelle venue sur la plage... Elle avait emporté avec elle un fruit jaune, ovale et acidulé : le citron. À vrai dire, Octavia n'aimait pas du tout les citrons et les trouvait même un peu repoussants. Malgré tout, elle en avait emporté à contrecœur pour son long voyage, dans l'espoir de prévenir d'éventuelles maladies.\nÀ son arrivée dans le 503e monde, Octavia avait complètement oublié les citrons dans son sac. Mais lorsqu'elle voulut commander un soda au citron salé dans un restaurant de la Planète océan, elle découvrit que les habitants ignoraient tout du citron, ce fruit ne poussant que sous les climats tempérés. À cet instant, ses souvenirs lui revinrent en mémoire. Il s'avéra qu'un soda au citron salé bien frais était le remède idéal contre la chaleur accablante, et lorsque les habitants la supplièrent, Octavia accepta avec joie de leur donner tous ses citrons pour qu'ils puissent les planter et les cultiver. Mais n'ayant aucune envie de jouer les déesses, elle refusa catégoriquement le titre prestigieux de Reine des citrons qu'ils tentaient de lui conférer. Elle accepta simplement cette jolie tenue offerte par les habitants comme un précieux souvenir de cette rencontre extraterrestre.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Ensemble de Manekina - Prépotence acérée",
+ "Description": "Le set de prépotence acérée. Enfilez cette tenue de sport décontractée qui incarne la passion ardente et devenez une figure d'autorité suprême, alimentée par la puissance brute des crocs et des griffes qui dominent ce royaume. Appropriez-vous cette force indomptable et brisez tous les obstacles !\n\nIl y a fort longtemps, bien avant qu'Octavia ne pose le pied dans le 67e monde, cette planète lointaine abritait une race de dragons. Cependant, ces colosses n'ont jamais atteint l'intelligence et les ambitions de leurs cousins de Teyvat, et lorsqu'ils ont finalement péri dans les méandres du temps, ils n'ont laissé derrière eux que des fossiles monumentaux. Surpassant toute créature vivante connue en taille et en férocité, ces fossiles ont suscité une fascination sans fin pour un monde primitif de vie sauvage et de carnage, et ont donné naissance à tout un genre artistique captivant, centré sur les colosses. Aujourd'hui, la présence imposante de ces anciens seigneurs a été réinterprétée par les artistes comme une icône de style moderne qui continue de témoigner silencieusement de leur esprit farouche et inflexible.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Ensemble de Manekin - Prépotence acérée",
+ "Description": "Le set de prépotence acérée. Enfilez cette tenue de sport décontractée qui incarne la passion ardente et devenez une figure d'autorité suprême, alimentée par la puissance brute des crocs et des griffes qui dominent ce royaume. Appropriez-vous cette force indomptable et brisez tous les obstacles !\n\nIl y a fort longtemps, bien avant qu'Octavia ne pose le pied dans le 67e monde, cette planète lointaine abritait une race de dragons. Cependant, ces colosses n'ont jamais atteint l'intelligence et les ambitions de leurs cousins de Teyvat, et lorsqu'ils ont finalement péri dans les méandres du temps, ils n'ont laissé derrière eux que des fossiles monumentaux. Surpassant toute créature vivante connue en taille et en férocité, ces fossiles ont suscité une fascination sans fin pour un monde primitif de vie sauvage et de carnage, et ont donné naissance à tout un genre artistique captivant, centré sur les colosses. Aujourd'hui, la présence imposante de ces anciens seigneurs a été réinterprétée par les artistes comme une icône de style moderne qui continue de témoigner silencieusement de leur esprit farouche et inflexible.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Ensemble de Manekina - Tzitzimime spirituel",
+ "Description": "Le set de tzitzimime spirituel. Dans le 777e monde, où la magie est l'essence même de la vie, rares sont les mages capables de sceller des fragments d'étoiles et de manier la poussière cosmique. Cet art ancestral exige non seulement un talent prodigieux, mais aussi une vie entière d'apprentissage. Les dangers qu'il comporte sont tout aussi immenses, et un seul faux pas peut entraîner des conséquences catastrophiques. C'est pourquoi ceux qui le maîtrisent sont presque exclusivement des érudits vénérables qui ont consacré des siècles à l'étude des arcanes.\nTandis que Paimon feuilletait les archives du 777e monde, elle ne put s'empêcher de soupirer d'admiration. « Des siècles... Et ces érudits sont encore loin d'égaler Citlali ? »\n« Mais honnêtement, puisque Citlalin et Itzpapa aident grand-mère Itztli, ces érudits ne pourront jamais atteindre son niveau ! »\nComme pour répondre aux paroles de Paimon, le Paradisia réagit. Les deux tenues, initialement simples, commencèrent à se transformer, prenant peu à peu les caractéristiques distinctes de Citlalin et Itzpapa issues des souvenirs de Paimon...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Ensemble de Manekin - Tzitzimime spirituel",
+ "Description": "Le set de tzitzimime spirituel. Dans le 777e monde, où la magie est l'essence même de la vie, rares sont les mages capables de sceller des fragments d'étoiles et de manier la poussière cosmique. Cet art ancestral exige non seulement un talent prodigieux, mais aussi une vie entière d'apprentissage. Les dangers qu'il comporte sont tout aussi immenses, et un seul faux pas peut entraîner des conséquences catastrophiques. C'est pourquoi ceux qui le maîtrisent sont presque exclusivement des érudits vénérables qui ont consacré des siècles à l'étude des arcanes.\nTandis que Paimon feuilletait les archives du 777e monde, elle ne put s'empêcher de soupirer d'admiration. « Des siècles... Et ces érudits sont encore loin d'égaler Citlali ? »\n« Mais honnêtement, puisque Citlalin et Itzpapa aident grand-mère Itztli, ces érudits ne pourront jamais atteindre son niveau ! »\nComme pour répondre aux paroles de Paimon, le Paradisia réagit. Les deux tenues, initialement simples, commencèrent à se transformer, prenant peu à peu les caractéristiques distinctes de Citlalin et Itzpapa issues des souvenirs de Paimon...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Ensemble de Manekina - Éclair de savane",
+ "Description": "Le set d'éclair de savane. Cette tenue décontractée exhale l'énergie brute de la nature sauvage. Son design s'inspire des félins agiles et racés qui sillonnent la savane. Rayonnant d'une aisance naturelle et d'une sauvagerie singulière, ce look confère une confiance audacieuse et rayonnante.\n\nVivre une évolution paisible et naturelle au sein d'un univers regorgeant de dangers relève de la pure chance, surtout pour une planète primitive comme le 206e monde, totalement ignorante du vaste cosmos. Première visiteuse extraterrestre à y parvenir, Octavia ne put s'empêcher de s'inquiéter pour la sécurité de la planète. Après mûre réflexion, elle contacta la planète voisine, le 93e monde connu sous le nom de Planète académique, confiant à ce monde neutre la mission de veiller silencieusement sur le développement de la jeune civilisation planétaire. À sa grande surprise, avant même que la société avancée du 93e monde n'ait pu laisser son empreinte sur cette terre sauvage, l'énergie brute et primordiale du 206e monde avait déjà conquis le cœur des jeunes de la Planète académique. Pour ces jeunes gens, longtemps confinés dans leurs tours d'ivoire d'apprentissage sans fin, cette esthétique presque « sauvage » fut une véritable révélation. Rapidement, une tendance de mode célébrant la nature à l'état brut et l'énergie indomptée s'est imposée dans certains établissements scolaires. Pour immortaliser cet épisode historique marquant, Octavia décida de capturer le look le plus en vogue de l'époque...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Ensemble de Manekin - Éclair de savane",
+ "Description": "Le set d'éclair de savane. Cette tenue décontractée exhale l'énergie brute de la nature sauvage. Son design s'inspire des félins agiles et racés qui sillonnent la savane. Rayonnant d'une aisance naturelle et d'une sauvagerie singulière, ce look confère une confiance audacieuse et rayonnante.\n\nVivre une évolution paisible et naturelle au sein d'un univers regorgeant de dangers relève de la pure chance, surtout pour une planète primitive comme le 206e monde, totalement ignorante du vaste cosmos. Première visiteuse extraterrestre à y parvenir, Octavia ne put s'empêcher de s'inquiéter pour la sécurité de la planète. Après mûre réflexion, elle contacta la planète voisine, le 93e monde connu sous le nom de Planète académique, confiant à ce monde neutre la mission de veiller silencieusement sur le développement de la jeune civilisation planétaire. À sa grande surprise, avant même que la société avancée du 93e monde n'ait pu laisser son empreinte sur cette terre sauvage, l'énergie brute et primordiale du 206e monde avait déjà conquis le cœur des jeunes de la Planète académique. Pour ces jeunes gens, longtemps confinés dans leurs tours d'ivoire d'apprentissage sans fin, cette esthétique presque « sauvage » fut une véritable révélation. Rapidement, une tendance de mode célébrant la nature à l'état brut et l'énergie indomptée s'est imposée dans certains établissements scolaires. Pour immortaliser cet épisode historique marquant, Octavia décida de capturer le look le plus en vogue de l'époque...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Ensemble de Manekina - Mer colorée",
+ "Description": "Le set de mer colorée. Il s'agit d'une combinaison de combat côtière d'été qui incarne l'exubérance pure, la joie débridée et la vitalité sans limites en un seul look. Il n'y a pas de meilleur moment pour bannir toute fatigue et toute contrariété que dans la chaleur torride du milieu de l'été, alors équipez-vous d'une protection solaire complète et prenez votre pistolet à eau pour une « guerre » totale contre vos soucis sur ce rivage éblouissant !\n\nInformés par l'esthétique de l'éclaboussure artistique, les habitants du 503e monde, surnommé la Planète océan, ont adopté un « rituel de guerre » unique pour remodeler leurs liens avec eux-mêmes et avec la communauté. C'est pourquoi, en été, les plages regorgent toujours de jeunes en faux uniformes de combat qui se frayent un chemin à travers les vagues de l'océan dans une chaleur étouffante. Pourtant, ceux qui ont laissé la plus profonde impression sur Octavia étaient un jeune garçon et une jeune fille apparemment ordinaires. Ils n'avaient aucune prouesse physique exceptionnelle et ne portaient aucun équipement avancé. En fait, pour quelqu'un avec des capacités de combat exceptionnelles comme Octavia, leurs mouvements lents ressemblaient exactement à des gouttes d'encre tourbillonnant et se dissolvant progressivement dans l'eau. Cependant, ces « couleurs » qui se déployaient lentement débordaient d'une force vitale si brillante et étaient un tel plaisir à voir qu'il lui était tout simplement impossible de détourner ses yeux d'elles. Peut-être était-ce à cela que la jeunesse était censée ressembler, ou peut-être était-ce le véritable objectif pour lequel le rituel de guerre avait été créé en premier lieu... Émue, Octavia a spécialement conçu cette tenue pour le couple, dans l'espoir qu'elle leur permettrait de conserver cet esprit vibrant et cette énergie de jeunesse pendant longtemps.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Ensemble de Manekin - Mer colorée",
+ "Description": "Le set de mer colorée. Il s'agit d'une combinaison de combat côtière d'été qui incarne l'exubérance pure, la joie débridée et la vitalité sans limites en un seul look. Il n'y a pas de meilleur moment pour bannir toute fatigue et toute contrariété que dans la chaleur torride du milieu de l'été, alors équipez-vous d'une protection solaire complète et prenez votre pistolet à eau pour une « guerre » totale contre vos soucis sur ce rivage éblouissant !\n\nInformés par l'esthétique de l'éclaboussure artistique, les habitants du 503e monde, surnommé la Planète océan, ont adopté un « rituel de guerre » unique pour remodeler leurs liens avec eux-mêmes et avec la communauté. C'est pourquoi, en été, les plages regorgent toujours de jeunes en faux uniformes de combat qui se frayent un chemin à travers les vagues de l'océan dans une chaleur étouffante. Pourtant, ceux qui ont laissé la plus profonde impression sur Octavia étaient un jeune garçon et une jeune fille apparemment ordinaires. Ils n'avaient aucune prouesse physique exceptionnelle et ne portaient aucun équipement avancé. En fait, pour quelqu'un avec des capacités de combat exceptionnelles comme Octavia, leurs mouvements lents ressemblaient exactement à des gouttes d'encre tourbillonnant et se dissolvant progressivement dans l'eau. Cependant, ces « couleurs » qui se déployaient lentement débordaient d'une force vitale si brillante et étaient un tel plaisir à voir qu'il lui était tout simplement impossible de détourner ses yeux d'elles. Peut-être était-ce à cela que la jeunesse était censée ressembler, ou peut-être était-ce le véritable objectif pour lequel le rituel de guerre avait été créé en premier lieu... Émue, Octavia a spécialement conçu cette tenue pour le couple, dans l'espoir qu'elle leur permettrait de conserver cet esprit vibrant et cette énergie de jeunesse pendant longtemps.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Ensemble de Manekina - Mer colorée : crépuscule",
+ "Description": "Le set ascensionné de mer colorée. Ici, il a pris les teintes sereines et rêveuses du crépuscule. Maintenant que la nuit est tombée, il est temps de traiter ce rideau profond et sombre comme votre toile. Prenez votre pistolet à eau, lâchez vos cheveux et peignez un spectacle nocturne d'été qui vous est propre !\n\nInformés par l'esthétique de l'éclaboussure artistique, les habitants du 503e monde, surnommé la Planète océan, ont adopté un « rituel de guerre » unique pour remodeler leurs liens avec eux-mêmes et avec la communauté. C'est pourquoi, en été, les plages regorgent toujours de jeunes en faux uniformes de combat qui se frayent un chemin à travers les vagues de l'océan dans une chaleur étouffante. Pourtant, ceux qui ont laissé la plus profonde impression sur Octavia étaient un jeune garçon et une jeune fille apparemment ordinaires. Ils n'avaient aucune prouesse physique exceptionnelle et ne portaient aucun équipement avancé. En fait, pour quelqu'un avec des capacités de combat exceptionnelles comme Octavia, leurs mouvements lents ressemblaient exactement à des gouttes d'encre tourbillonnant et se dissolvant progressivement dans l'eau. Cependant, ces « couleurs » qui se déployaient lentement débordaient d'une force vitale si brillante et étaient un tel plaisir à voir qu'il lui était tout simplement impossible de détourner ses yeux d'elles. Peut-être était-ce à cela que la jeunesse était censée ressembler, ou peut-être était-ce le véritable objectif pour lequel le rituel de guerre avait été créé en premier lieu... Émue, Octavia a spécialement conçu cette tenue pour le couple, dans l'espoir qu'elle leur permettrait de conserver cet esprit vibrant et cette énergie de jeunesse pendant longtemps.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Ensemble de Manekin - Mer colorée : crépuscule",
+ "Description": "Le set ascensionné de mer colorée. Ici, il a pris les teintes sereines et rêveuses du crépuscule. Maintenant que la nuit est tombée, il est temps de traiter ce rideau profond et sombre comme votre toile. Prenez votre pistolet à eau, lâchez vos cheveux et peignez un spectacle nocturne d'été qui vous est propre !\n\nInformés par l'esthétique de l'éclaboussure artistique, les habitants du 503e monde, surnommé la Planète océan, ont adopté un « rituel de guerre » unique pour remodeler leurs liens avec eux-mêmes et avec la communauté. C'est pourquoi, en été, les plages regorgent toujours de jeunes en faux uniformes de combat qui se frayent un chemin à travers les vagues de l'océan dans une chaleur étouffante. Pourtant, ceux qui ont laissé la plus profonde impression sur Octavia étaient un jeune garçon et une jeune fille apparemment ordinaires. Ils n'avaient aucune prouesse physique exceptionnelle et ne portaient aucun équipement avancé. En fait, pour quelqu'un avec des capacités de combat exceptionnelles comme Octavia, leurs mouvements lents ressemblaient exactement à des gouttes d'encre tourbillonnant et se dissolvant progressivement dans l'eau. Cependant, ces « couleurs » qui se déployaient lentement débordaient d'une force vitale si brillante et étaient un tel plaisir à voir qu'il lui était tout simplement impossible de détourner ses yeux d'elles. Peut-être était-ce à cela que la jeunesse était censée ressembler, ou peut-être était-ce le véritable objectif pour lequel le rituel de guerre avait été créé en premier lieu... Émue, Octavia a spécialement conçu cette tenue pour le couple, dans l'espoir qu'elle leur permettrait de conserver cet esprit vibrant et cette énergie de jeunesse pendant longtemps.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Catalogue d'élément - T-shirt à col dentelé : bleu triton",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Catalogue de set - Limonade salée",
+ "Description": "Un cristal condensé à partir de phénomènes du Paradisia, contenant des informations sur le set de limonade salée. Lors de la recréation, vous pouvez choisir librement l'ensemble de Manekin ou de Manekina correspondant.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Ensemble de Manekina - Robe d'élégance gracieuse",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Ensemble de Manekina - Tenue formelle d'été de farniente",
+ "Description": "Une robe de soirée exquise d'un doux violet évoquant le crépuscule. Laissez libre cours à votre esprit grâce à l'association d'un trèfle à trois feuilles doré, d'un élégant nœud papillon fleuri violet et d'un subtil motif floral bordé d'or qui évoque la sérénité d'une nuit d'été.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Ensemble de Manekina - Chaussures d'été de farniente",
+ "Description": "Des chaussures violet foncé ornées de nœuds, simples mais élégantes. On a l'impression que chaque pas laissera une douce empreinte sur la pelouse éclairée par la lune.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Ensemble de Manekina - Coiffure longue d'été de farniente",
+ "Description": "Une longue coiffure vaporeuse, dominée par un blanc serein. Ce look évoque une élégance décontractée, comme si la fraîcheur du clair de lune d'une nuit d'été et la lueur scintillante des lucioles s'étaient incrustées dans la chevelure.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Ensemble de Manekina - Bandeau d'été de farniente",
+ "Description": "Un bandeau magnifique et élégant. Apportez à votre chevelure la douce lueur des lucioles et la sérénité du crépuscule grâce à ce bandeau, et vous pourrez vivre une soirée féerique sous les étoiles, embaumée de parfums floraux.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Ensemble de Manekina - Bracelets d'été de farniente",
+ "Description": "Un bracelet plissé d'un blanc pur, fixé au poignet par un bandeau foncé. Son design simple et minimaliste s'accorde parfaitement avec la tenue et apporte une touche de raffinement.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Ensemble de Manekina - Chaussettes longues d'été de farniente",
+ "Description": "Des bas blancs à motif géométrique discret. Ils semblent tisser la lumière des étoiles d'une nuit d'été autour de vos chevilles, offrant une allure d'une légèreté et d'une élégance naturelles.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Ensemble de Manekin - Tenue formelle d'été de farniente",
+ "Description": "Une tenue de soirée exquise qui marie avec subtilité les pourpres du crépuscule aux gris chauds de l'aube. Laissez libre cours à votre esprit grâce à cette combinaison d'un trèfle à trois feuilles doré, d'un nœud papillon orange vif et d'un motif géométrique discret aux finitions dorées, évoquant la sérénité d'une nuit d'été.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Ensemble de Manekin - Pantalon d'été de farniente",
+ "Description": "Un pantalon long aux tons gris et violets apaisants, à la silhouette simple et épurée. Les subtils motifs géométriques qui ornent les ourlets attirent le regard comme une cascade d'étoiles dans un ciel d'été.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Ensemble de Manekin - Chaussures d'été de farniente",
+ "Description": "Des chaussures aux finitions dorées, simples mais élégantes. On a l'impression que chaque pas laissera une douce empreinte sur la pelouse éclairée par la lune.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Ensemble de Manekin - Coiffure courte d'été de farniente",
+ "Description": "Une courte coiffure vaporeuse, dominée par un blanc serein. Ce look évoque une élégance décontractée, comme si la fraîcheur du clair de lune d'une nuit d'été et la lueur scintillante des lucioles s'étaient incrustées dans la chevelure.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Ensemble de Manekin - Chapeau d'été de farniente",
+ "Description": "Un chapeau dont le bord est ceinturé d'un ruban orné d'un motif de trèfle à trois feuilles. Il dégage une élégance sobre qui s'accorde parfaitement avec l'ensemble de la tenue.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Ensemble de Manekin - Montre-bracelet d'été de farniente",
+ "Description": "Une montre-bracelet au design épuré, discrète mais néanmoins raffinée. Un fin motif doré est gravé sur le cadran, en harmonie avec le style de la tenue.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Ensemble de Manekin - Chaussettes courtes d'été de farniente",
+ "Description": "Des chaussettes claires assorties à la palette de couleurs de la tenue. Malgré leur simplicité, elles dégagent une impression de fraîcheur, comme des pétales frémissant doucement dans la brise d'une nuit d'été.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/FR/GachaEvent.json b/Genshin/FR/GachaEvent.json
index 83a9d0d..e21ab88 100644
--- a/Genshin/FR/GachaEvent.json
+++ b/Genshin/FR/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Au miroir, la mademoiselle a déclaré",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1710584915c8feffd5ed085edb1ee99b_3874246018063373277_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1710584915c8feffd5ed085edb1ee99b_3874246018063373277_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "une nuit étoilée\u00A0»\u00A0: taux d",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/dc83c3ca9f0c7a2e6c0703320df76e7d_4188629191690032485_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/dc83c3ca9f0c7a2e6c0703320df76e7d_4188629191690032485_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "obtention boosté pour Une cuillerée de transcendance (Épée à deux mains) et Veillée d",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/0a528e6eb35084bab69dc14ff29dd026_6867301242061980182_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/0a528e6eb35084bab69dc14ff29dd026_6867301242061980182_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/FR/HardChallengeSchedule.json b/Genshin/FR/HardChallengeSchedule.json
index 220d277..5a2596b 100644
--- a/Genshin/FR/HardChallengeSchedule.json
+++ b/Genshin/FR/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Bataille du cyclone hurlant"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Secousse terrifiante"
}
]
\ No newline at end of file
diff --git a/Genshin/FR/HyperLinkName.json b/Genshin/FR/HyperLinkName.json
index c539637..82b8f33 100644
--- a/Genshin/FR/HyperLinkName.json
+++ b/Genshin/FR/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Synchronicité des cloches",
"Description": "Lorsque Prune a touché un ennemi avec un marteau-serment de chasse des fléaux dont l'élément a été converti, les autres personnages de l'équipe à proximité obtiennent l'effet Ralliement du glas : augmente les DGT infligés par les attaques selon l'ATQ de Prune."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Décodage",
+ "Description": "Fagio passe en mode Décodage lors d'une attaque chargée.\nDans ce mode, Fagio déchaîne une attaque de tir dévastatrice sur les ennemis en avant et tire périodiquement des rayons condensés, infligeant des DGT Cryo de zone.\nRadiance « Astroconduction » : Les rayons condensés infligent à la place des DGT Cryo de zone considérés comme des DGT de réaction d'Astroconduction."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Puissance de décodage",
+ "Description": "Pendant le mode Décodage, la puissance de décodage de Fagio augmente continuellement. Une fois à la limite, Fagio ne peut plus maintenir ni activer le mode Décodage."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Étendue polaris",
+ "Description": "Lorsqu'une réaction d'Astroconduction est déclenchée, la zone environnante se transforme temporairement en étendue polaris. Dans cette étendue polaris, certains personnages passent en radiance « Astroconduction », ce qui accorde des bonus à leurs capacités."
}
]
\ No newline at end of file
diff --git a/Genshin/FR/Material.json b/Genshin/FR/Material.json
index 5e16430..3a2f630 100644
--- a/Genshin/FR/Material.json
+++ b/Genshin/FR/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Matériau d'activation de constellation",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Matériau d'activation de la constellation de Sandrone.",
+ "TypeDescription": "Matériau d'activation de constellation",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Matériau d'activation de constellation",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Matériau d'activation de la constellation de Sandrone.",
+ "TypeDescription": "Matériau d'activation de constellation",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13717,6 +13739,17 @@
"TypeDescription": "Produit de Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Larme de lune",
+ "Description": "Un cristal azur clair et éclatant renfermant une forme exceptionnellement pure de kuuvahki. Il possède une affinité quasi parfaite avec tous les types d'énergie élémentaire.",
+ "TypeDescription": "Produit de Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20641,6 +20674,17 @@
"TypeDescription": "Objet d'aventure",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Clé de Sanctuaire des profondeurs de la Lune de givre",
+ "Description": "Une clé qui peut briser le scellé des anciens sanctuaires des profondeurs disséminés sur les terres de la Lune de givre.\nCes Sanctuaires des profondeurs ont été scellés lorsque l'ancienne civilisation qui les a construits a disparu. Les clés secrètes trouvées au fond des donjons peuvent briser les scellés, ou peut-être qu'elles font oublier aux sanctuaires divins ce qu'ils ont perdu le temps d'un instant.",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32181,6 +32225,114 @@
"TypeDescription": "Nourriture",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Diminue la consommation d'endurance de tous les personnages de l'équipe de 25 % lors de l'escalade et du sprint pendant 1 500 s. Ne s'applique qu'à vos personnages en mode multijoueur.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ensemble du goûteron",
+ "Description": "Spécialité culinaire de Sandrone. Sans crier gare en plein milieu du goûteron, voilà qu'apparaît un assortiment de pâtisseries à deux étages, d'une finesse exquise... Les aurait-elle vraiment préparées elle-même ? Avant même que votre surprise ne s'estompe, elle croise les bras, se tourne légèrement et relève le menton : « Hein ? Pourquoi cette mine ? Ce ne sont que des amuse-gueules. Rien de bien compliqué. » Une douce odeur sucrée flotte dans l'air, comme pour confirmer ses dires. Alors, mieux vaut ne pas les faire attendre !",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminue la consommation d'endurance de tous les personnages de l'équipe de 15 % lors du planage et du sprint pendant 900 s. Ne s'applique qu'à vos personnages en mode multijoueur.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Travers de porc à la vapeur de bouleau (suspects)",
+ "Description": "Un plat à base de branches et de côtes. Vous en prenez un morceau sans réfléchir, et vous découvrez qu'il est d'un brun rougeâtre profond, dû à un séchage trop prolongé à l'air libre, avec des lignes à sa surface qui rappellent les cernes d'un vieil arbre. Ajoutez à cela sa texture granuleuse, et... Attendez. Ce n'est tout de même pas une branche que vous auriez prise pour une côte ?",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminue la consommation d'endurance de tous les personnages de l'équipe de 20 % lors du planage et du sprint pendant 900 s. Ne s'applique qu'à vos personnages en mode multijoueur.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Travers de porc à la vapeur de bouleau",
+ "Description": "Un plat à base de branches et de côtes. Les côtes sont marinées, séchées à l'air libre, puis disposées sur des branches de bouleau et cuites à la vapeur. Une fois servie, la viande est d'une tendreté exceptionnelle et dégage un arôme boisé caractéristique. C'est l'un des plats traditionnels des fêtes de Nod-Krai.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminue la consommation d'endurance de tous les personnages de l'équipe de 25 % lors du planage et du sprint pendant 900 s. Ne s'applique qu'à vos personnages en mode multijoueur.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Travers de porc à la vapeur de bouleau (délicieux)",
+ "Description": "Un plat à base de branches et de côtes. D'un simple coup de fourchette, la viande se détache de l'os comme la neige qui glisse d'une branche. Au contact de la langue, sa saveur riche et profonde se mêle au léger arôme boisé du bouleau cuit à la vapeur, pour finalement se fondre en une chaleur qui vous comble de bonheur.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaure 40 pts d'endurance.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pain de seigle au poisson (suspect)",
+ "Description": "Un pain farci au poisson. Le pain est si dur qu'il pourrait passer pour une semelle de chaussure, tandis que des écailles de poisson tenaces s'accrochent aux dents et résistent à toutes les tentatives pour les déloger... Dès la première bouchée, vous aurez déjà envie de vous rincer la bouche à l'eau...",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaure 50 pts d'endurance.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pain de seigle au poisson",
+ "Description": "Un pain farci au poisson. Le poisson est étêté et désarêté avant d'être enveloppé de bacon, enrobé de pâte de seigle et cuit au four. L'épaisseur du pain est essentielle pour que le poisson reste juteux.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaure 60 pts d'endurance.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pain de seigle au poisson (délicieux)",
+ "Description": "Un pain farci au poisson. En brisant sa croûte croustillante et légèrement grillée, des huiles riches et savoureuses s'en échappent, suivies de la douceur pure du poisson. Finalement, toutes les saveurs se fondent dans la croûte généreuse, désormais imprégnée de jus parfumés. Une seule bouchée suffit à faire disparaître même le vent le plus glacial.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaure 34 % des PV max du personnage sélectionné et 1 900 PV supplémentaires.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Prélude au goûteron : Tisane",
+ "Description": "Une infusion florale à savourer sans modération. Douce et onctueuse, elle exhale un arôme floral subtil, à la fois élégant et riche. Sa tisane rouge orangé, telle une lueur rosée filtrant à travers les nuages, enveloppe le cœur d'une douce chaleur apaisante.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaure 34 % des PV max du personnage sélectionné et 1 900 PV supplémentaires.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Prélude au goûteron : Café artistique",
+ "Description": "Un café à savourer sans modération. Préparé avec soin à partir de grains de café spécialement torréfiés, il est sublimé par une mousse délicate, onctueuse et dense comme une brume. Son goût est riche et velouté, avec un arôme d'une finesse exceptionnelle qui le distingue.",
+ "TypeDescription": "Nourriture",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35140,6 +35292,28 @@
"TypeDescription": "Recette",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Recette : Travers de porc à la vapeur de bouleau",
+ "Description": "Étapes de préparation des travers de porc à la vapeur de bouleau.",
+ "TypeDescription": "Recette",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Recette : Pain de seigle au poisson",
+ "Description": "Étapes de préparation du pain de seigle au poisson.",
+ "TypeDescription": "Recette",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37213,6 +37387,39 @@
"TypeDescription": "Matériau d'amélioration de personnage et d'arme",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Fer de lune endommagé",
+ "Description": "Un fragment prélevé à l'intérieur d'une ancienne machine qui a erré sur la surface lunaire. Il semble différent des métaux que l'on trouve habituellement en Teyvat.\nDes légendes oubliées de nombreuses contrées racontent l'histoire de héros qui ont forgé le « fer divin » offert par l'astre de la nuit en armes indestructibles, puis les ont utilisées pour vaincre de redoutables ennemis et monstres.",
+ "TypeDescription": "Matériau d'amélioration de personnage et d'arme",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Fer de lune vide",
+ "Description": "Un composant prélevé à l'intérieur d'une ancienne machine qui a erré sur la surface lunaire. Il semble différent des métaux que l'on trouve habituellement en Teyvat.\nDes légendes oubliées de nombreuses contrées racontent l'histoire de héros qui ont forgé le « fer divin » offert par l'astre de la nuit en armes indestructibles, puis les ont utilisées pour vaincre de redoutables ennemis et monstres. Mais le métal tombé de l'astre de la nuit n'était pas une bénédiction divine... Même les divinités qui résidaient autrefois sur la lune étaient tombées depuis longtemps.",
+ "TypeDescription": "Matériau d'amélioration de personnage et d'arme",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Fer de lune immaculé",
+ "Description": "Un noyau prélevé à l'intérieur d'une ancienne machine qui a erré sur la surface lunaire. Il semble différent des métaux que l'on trouve habituellement en Teyvat.\nIl était immaculé face à l'impureté terrestre, éternel et exempt des sept calamités et des huit souffrances, et il aspirait jadis à chanter dans le vide infini. Pourtant, lorsque tous les calculs furent achevés, il ne restait dans le palais lunaire que du fer froid et inutile.",
+ "TypeDescription": "Matériau d'amélioration de personnage et d'arme",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52340,6 +52547,17 @@
"TypeDescription": "Objet de quête",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Source secrète : Source de l'ancienne lune",
+ "Description": "Un noyau artificiel qui utilise les techniques de source secrète pour encapsuler une énergie archéolunaire hautement concentrée.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52395,6 +52613,17 @@
"TypeDescription": "Objet de quête",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Notes de Paimon",
+ "Description": "Je note tout ce que je ne comprends pas. Qui sait, ça pourrait être utile un jour ! Voilà un super conseil d'aventure de la part de la super Paimon !",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52791,6 +53020,39 @@
"TypeDescription": "Objet de quête",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Témoin de la lune",
+ "Description": "La Déesse de la lune a jadis usé de son pouvoir pour témoigner du voyage des Lunologues. À présent, elle est aussi témoin de votre voyage.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Fleur perdue des temps anciens",
+ "Description": "Une fleur préservée d'une époque révolue, présentant une ressemblance frappante avec une plante découverte en Teyvat. Il pourrait exister un lien ténu et ambigu entre les deux.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Invitation de goûteron de Sandrone",
+ "Description": "Une invitation à un goûteron envoyée par Sandrone. L'invitation est délicatement ornée d'une écriture exquise. Est-ce là l'élégance d'une dame ?",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52813,6 +53075,61 @@
"TypeDescription": "Objet d'aventure",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sceau de Lune de givre",
+ "Description": "Récupérez les trois sceaux pour débloquer le trésor du Cercle d'Ungien.\nVous avez trouvé cette pierre ronde par hasard lors d'une exploration. Si vous en récupérez trois portant les mêmes marques, vous pourrez peut-être reconstituer une ombre de la lune brillante qui illuminait autrefois le monde.",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sceau de Lune de givre",
+ "Description": "Récupérez les trois sceaux pour débloquer le trésor de la Mer Marélune.\nVous avez trouvé cette pierre ronde par hasard lors d'une exploration. Si vous en récupérez trois portant les mêmes marques, vous pourrez peut-être reconstituer une ombre de la lune brillante qui illuminait autrefois le monde.",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "« Portrait de famille » par Mamère",
+ "Description": "#Un portrait de famille que Mamère a peint pour les membres de sa «{NON_BREAK_SPACE}famille{NON_BREAK_SPACE}» lors d'un goûteron chez Sandrone. Son style chaleureux et singulier diffère quelque peu de ses œuvres précédentes, suggérant, comme elle l'a dit, qu'elle s'est essayée à différents styles au cours de ses voyages.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravure des Lunologues (1)",
+ "Description": "Une ancienne tablette de pierre découverte sur la lune. Bien que l'inscription soit totalement indéchiffrable, pour une raison inconnue, quiconque la lit peut en comprendre le sens dans sa langue maternelle.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravure des Lunologues (2)",
+ "Description": "Une ancienne tablette de pierre découverte sur la lune. Bien que l'inscription soit totalement indéchiffrable, pour une raison inconnue, quiconque la lit peut en comprendre le sens dans sa langue maternelle.",
+ "TypeDescription": "Objet de quête",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56124,6 +56441,72 @@
"TypeDescription": "Objet d'aventure",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 183",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 184",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 185",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 186",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 187",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gyrocristal radiant 188",
+ "Description": "Ce cristal merveilleux contient une certaine mélodie, comme s'il s'agissait de quelque chose de magnifique tissé à partir de soie délicate. Ces objets peuvent être trouvés sur tout le continent ou chez les marchands qui collectionnent des bibelots. L'air contenu dans ce cristal peut être revivifié dans votre Sérénithéière en utilisant les euphonies célestes « Envolée » ou « Entrelacs ».",
+ "TypeDescription": "Objet d'aventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58654,6 +59037,28 @@
"TypeDescription": "Gadget",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Table à thé portable de Sandrone",
+ "Description": "Une table à thé portable offerte par Sandrone. Facile à transporter et à ranger, elle est même équipée d'un système de lévitation. Grâce à elle, vous pouvez savourer un goûteron en toute tranquillité, presque partout.",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Étui à révélations de la sorcière",
+ "Description": "La boîte que Barbeloth transportait autrefois est désormais entre vos mains. Elle renferme tous les oracles, tant ceux qui ont déjà été révélés que ceux qui n'ont pas encore ouvert les yeux. Quant à savoir si leurs paroles pourraient un jour influencer le cours du destin... Barbeloth se contenterait de dire ceci : « Héhéhé... La véritable nature du destin n'est pas censée être dévoilée à la légère. D'ailleurs, un avenir dont les secrets restent à découvrir est bien plus enchanteur, vous ne trouvez pas ? »",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60733,6 +61138,17 @@
"TypeDescription": "Plan de set de décorations",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Goûteron de farniente",
+ "Description": "Un décor pour un goûteron chaleureux et convivial, inspiré par les goûts d'un hôte qui aime recevoir ses amis. Il évoque une scène où des amis sont attablés, bavardant en toute tranquillité. Desserts délicieux, thé parfumé, élégante table à thé, tapis moelleux et confortables chaises à haut dossier... Chaque détail contribue au bien-être et à la détente des convives. Ici, il suffit de savourer ce précieux instant de paix.\nCompagnon préférant ce set : Sandrone.",
+ "TypeDescription": "Plan de set de décorations",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61800,6 +62216,28 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Mini-lanterne mobile",
+ "Description": "Étapes de fabrication de la mini-lanterne mobile.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Lampadaire debout «{NON_BREAK_SPACE}Phare dans la brume{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication du lampadaire debout «{NON_BREAK_SPACE}Phare dans la brume{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62823,6 +63261,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Table de goûteron «{NON_BREAK_SPACE}Rassemblement parfait{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de la table de goûteron «{NON_BREAK_SPACE}Rassemblement parfait{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63439,6 +63888,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Chaise de goûteron «{NON_BREAK_SPACE}Rouge et or{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de la chaise de goûteron «{NON_BREAK_SPACE}Rouge et or{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64429,6 +64889,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Tapis de goûteron «{NON_BREAK_SPACE}Tout doux{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication du tapis de goûteron «{NON_BREAK_SPACE}Tout doux{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65298,6 +65769,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Chariot de goûteron « L'heure du dessert »",
+ "Description": "Étapes de fabrication du chariot de goûteron « L'heure du dessert ».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65463,6 +65945,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Coupe de goûteron « Goût rafraichissant »",
+ "Description": "#Étapes de fabrication de la coupe de goûteron « Goût rafraichissant{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72954,6 +73447,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Barrière de camp «{NON_BREAK_SPACE}Zone de soin{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de la barrière de camp «{NON_BREAK_SPACE}Zone de soin{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73460,6 +73964,17 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Héritage inutilisable",
+ "Description": "Étapes de fabrication de l'héritage inutilisable.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74989,6 +75504,72 @@
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Étal de Nasha «{NON_BREAK_SPACE}Traditions ancrées{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de l'étal de Nasha «{NON_BREAK_SPACE}Traditions ancrées{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Réceptacle du passé",
+ "Description": "Étapes de fabrication du réceptacle du passé.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Caisse de grande taille «{NON_BREAK_SPACE}Soutien fiable{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de la caisse de grande taille «{NON_BREAK_SPACE}Soutien fiable{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "#Caisse de taille moyenne «{NON_BREAK_SPACE}Provisions de base{NON_BREAK_SPACE}»",
+ "Description": "#Étapes de fabrication de la caisse de taille moyenne «{NON_BREAK_SPACE}Provisions de base{NON_BREAK_SPACE}».\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Baril moyen pour déchets métalliques",
+ "Description": "Étapes de fabrication du baril moyen pour déchets métalliques.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tour sans signal",
+ "Description": "Étapes de fabrication de la tour sans signal.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75109,5 +75690,27 @@
"Description": "Étapes de fabrication de la miniature en pierre.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
"TypeDescription": "Plan de décoration",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Formule de récursion infinie",
+ "Description": "Étapes de fabrication de la formule de récursion infinie.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Émissaire lunaire de l'éclat argenté",
+ "Description": "Étapes de fabrication de l'émissaire lunaire de l'éclat argenté.\nAprès utilisation, ce plan sera disponible dans l'interface de fabrication des décorations.",
+ "TypeDescription": "Plan de décoration",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/FR/Monster.json b/Genshin/FR/Monster.json
index 4f8c4a7..d9920f1 100644
--- a/Genshin/FR/Monster.json
+++ b/Genshin/FR/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Narval stellavore",
+ "Title": "Patrouilleur terrestre : Assaut polyvalent de pointe",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Brise-formation des Érémites",
- "Title": "Lame oni",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Élémentosaure abyssal primordial : nouveau-né",
+ "Title": "Élémentosaure abyssal primordial",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Élémentosaure abyssal primordial : nouveau-né",
- "Title": "Élémentosaure abyssal primordial",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Brise-formation des Érémites",
+ "Title": "Lame oni",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Blob prismatique vétéran",
+ "Title": "Blob prismatique vétéran",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Apôtre de l'Abîme - Frimas",
- "Title": "Émissaire des lames glaciales",
- "Description": "Un monstre au service de l'Ordre de l'Abîme. Il brandit des lames glaciales en combat.\nTout comme des saints répandent et glorifient le profond évangile, des émissaires se doivent de corriger toute distorsion et d'éliminer toute dissonance.\nLes gens disent souvent que l'acier ressemble à de la glace lorsqu'il perce le corps, mais il paraît que ce givre noir gèle même l'âme.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Chantre de l'Abîme - Foudre pourpre",
- "Title": "Évangéliste électrisant",
- "Description": "Un monstre au service de l'Ordre de l'Abîme. Capable d'abattre la foudre, il chante les louanges des ténèbres.\nCes créatures sont les disciples et les évangélistes de leur organisation. Leur foudre frappe les cœurs des mécréants d'un obscur savoir déformé par les ténèbres de la nuit éternelle. Leur lueur violette reflète l'existence d'une force capable de corrompre l'intelligence humaine.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Précurseur de source secrète avec matrice d'observation neuronale",
+ "Title": "Le solitaire qui apporte la lumière",
+ "Description": "#Une machine antique prisonnière des ruines lunaires. Même les machines les plus robustes et les plus fiables finissent par succomber au temps, perdant la raison d'être que leurs créateurs leur avaient confiée. Désormais, cette entité n'attaque et n'élimine que quiconque ose fouler le sol qu'elle défend.\nDans les annales d'une civilisation antique disparue, ces machines incontrôlables étaient jadis appelées «{NON_BREAK_SPACE}Ur-Namrasit-Tilimtu-Babbar{NON_BREAK_SPACE}», ou «{NON_BREAK_SPACE}celle qui apporte la lumière dans les ténèbres{NON_BREAK_SPACE}». Aspirant à l'immensité de l'océan d'étoiles, les chefs des «{NON_BREAK_SPACE}pionniers{NON_BREAK_SPACE}» ont gravé leurs vœux les plus sincères dans des sceaux d'or, espérant que leurs successeurs, avec l'aide de ces assistants, parviendraient à maintenir l'éclat de la lumière qui illumine l'univers.\nHélas, la lumière ne s'est levée pour personne, et la machine qui était censée «{NON_BREAK_SPACE}contrôler{NON_BREAK_SPACE}» n'a pas su attendre celui qu'elle aurait dû servir. À présent, perdue au milieu de ces ruines, elle n'est plus que le dernier vestige incontrôlable d'un idéal depuis longtemps disparu.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Précurseur de source secrète avec matrice d'observation neuronale vétéran",
+ "Title": "Précurseur de source secrète avec matrice d'observation neuronale vétéran",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Manifestation caverneuse de Wayob",
- "Title": "Manifestation coulante de Wayob",
- "Description": "Les Enfants des échos ont foi en leur Wayob et l'adorent, cette dernière se manifestant sur la terre avec le pouvoir des totems et du noctâme.\nLes habitants de Natlan croient que les Wayob habitent dans le royaume du seigneur de la nuit et n'ont pas de forme fixe, s'attachant plutôt à n'importe quoi afin de fournir des conseils aux membres tribaux perdus. Les Manifestations de Wayob sont particulièrement spéciales, et la figure révélée à travers les totems a souvent un objectif important.\nLes Enfants des échos croient que leur Wayob a le pouvoir de façonner les montagnes et les vallées, et qu'elle peut contrôler les échos créés lorsque la roche rencontre la pierre.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Manifestation coulante de Wayob",
- "Title": "Manifestation caverneuse de Wayob",
- "Description": "Le Peuple des sources a foi en leur Wayob et l'adore, cette dernière se manifestant sur la terre avec le pouvoir des totems et du noctâme.\nLes « Wayobs » sont une croyance qui s'est progressivement formée principalement à partir des tribus et des totems d'obsidienne après que le peuple de Natlan a commencé à communiquer avec le royaume du seigneur de la nuit. Une Wayob est une conscience de la pensée collective et la maison des âmes des ancêtres.\nLe Peuple des sources croit que leur Wayob a le pouvoir de façonner les marées et les vagues, et qu'elle peut contrôler les changements des eaux courantes et stagnantes.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "Arlecchino",
- "Title": "Arlecchino",
+ "Title": "Patrouilleur terrestre : Assaut polyvalent de pointe",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Érodé seigneur du feu primordial",
- "Title": "Érodé seigneur du feu primordial",
+ "Title": "Patrouilleur terrestre : Assaut polyvalent de pointe",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Roi ascensionné",
- "Title": "Fleur mensongère sur-boostée",
+ "Title": "Roi ascensionné",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Dame sublimée",
- "Title": "Fleur mensongère sur-boostée",
+ "Title": "Dame sublimée",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Apôtre de l'Abîme - Frimas",
+ "Title": "Émissaire des lames glaciales",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Chantre de l'Abîme - Foudre pourpre",
+ "Title": "Évangéliste électrisant",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Manifestation caverneuse de Wayob",
+ "Title": "Manifestation coulante de Wayob",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Manifestation coulante de Wayob",
+ "Title": "Manifestation caverneuse de Wayob",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/FR/ProfilePicture.json b/Genshin/FR/ProfilePicture.json
index 457cf75..50cb8af 100644
--- a/Genshin/FR/ProfilePicture.json
+++ b/Genshin/FR/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte : Variations de Hurlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali : Murmures d'étoiles et de fumée",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/FR/ReliquaryAffixWeight.json b/Genshin/FR/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/FR/ReliquaryAffixWeight.json
+++ b/Genshin/FR/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/FR/RoleCombatSchedule.json b/Genshin/FR/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/FR/RoleCombatSchedule.json
+++ b/Genshin/FR/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
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\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/FR/TowerFloor.json b/Genshin/FR/TowerFloor.json
index 658aef5..b205a05 100644
--- a/Genshin/FR/TowerFloor.json
+++ b/Genshin/FR/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Tous les personnages de l'équipe bénéficient d'un bonus de DGT Pyro de 75 %."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Tous les personnages de l'équipe bénéficient d'un bonus de DGT Cryo de 60 %.",
+ "Tous les personnages de l'équipe bénéficient d'un bonus de DGT Électro de 60 %."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Les DGT infligés par les réactions de Supraconduction des personnages augmentent de 200 % et ceux des réactions d'Astroconduction de 75 %."
+ ],
+ "SecondDescriptions": [
+ "Les DGT infligés par les réactions d'Électrocution des personnages augmentent de 200 % et ceux des réactions de Sélénocution de 75 %."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/FR/TowerLevel.json b/Genshin/FR/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/FR/TowerLevel.json
+++ b/Genshin/FR/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/FR/TowerSchedule.json b/Genshin/FR/TowerSchedule.json
index ea88752..ed098a1 100644
--- a/Genshin/FR/TowerSchedule.json
+++ b/Genshin/FR/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Lune percutante",
"Descriptions": [
"Lorsqu'un personnage déclenche une réaction sélène (Sélénofleurissement, Sélénocution ou Sélénocristallisation) sur un ennemi, une onde de choc est libérée à l'emplacement de ce dernier, infligeant des DGT réels. Cet effet peut être déclenché une fois toutes les 3 s."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Lune ventée",
+ "BuffName": "",
"Descriptions": [
"Lorsqu'un personnage déclenche une réaction de Dispersion sur un ennemi, il obtient 1 cumul de coupe de vent. Avec 4 cumuls, une onde de choc est libérée à l'emplacement de l'ennemi, infligeant des DGT réels et consommant tous les cumuls de coupe de vent. Le personnage peut obtenir 1 cumul de coupe de vent toutes les 0,1 s et une onde de choc peut être libérée une fois toutes les 6 s."
],
@@ -1918,5 +1918,21 @@
"Lorsqu'un personnage faisant partie de l'équipe mais n'étant pas déployé déclenche une réaction liée à l'élément Cryo sur un ennemi, une onde de choc est libérée à l'emplacement de ce dernier, infligeant des DGT réels. Cet effet peut être déclenché une fois toutes les 3,5 s."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Lune réfrigérée",
+ "Descriptions": [
+ "Lorsqu'un personnage déployé inflige des DGT Cryo à un ennemi avec une attaque chargée, une onde de choc infligeant des DGT réels est libérée à l'emplacement de ce dernier, cet effet pouvant être déclenché une fois toutes les 3 s."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/FR/Weapon.json b/Genshin/FR/Weapon.json
index 2bc77d6..705f550 100644
--- a/Genshin/FR/Weapon.json
+++ b/Genshin/FR/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Une cuillerée de transcendance",
+ "Description": "Un objet de fantaisie aux mille définitions, au sein d'un océan infini de récits. À l'échelle de l'univers ou du royaume des rêves, il n'y a guère de différence entre l'épée sacrée du brave guerrier et la cuillère à café de la princesse, ni entre le ressort glacé d'une horloge et la clé qui ouvrira les portes de la transcendance...",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Promotion de la fée blanche",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Augmente l'ATQ du personnage équipé de l'arme de 28 %.\nDe plus, chaque fois que le personnage équipé de l'arme a touché un ennemi avec une attaque chargée, il obtient une transcendance temporaire : augmente ses DGT de réaction d'Astroconduction de 16 % pendant 5 s. Cet effet peut être cumulé 3 fois maximum et déclenché une fois toutes les 0,2 s."
+ },
+ {
+ "Level": 1,
+ "Description": "Augmente l'ATQ du personnage équipé de l'arme de 35 %.\nDe plus, chaque fois que le personnage équipé de l'arme a touché un ennemi avec une attaque chargée, il obtient une transcendance temporaire : augmente ses DGT de réaction d'Astroconduction de 20 % pendant 5 s. Cet effet peut être cumulé 3 fois maximum et déclenché une fois toutes les 0,2 s."
+ },
+ {
+ "Level": 2,
+ "Description": "Augmente l'ATQ du personnage équipé de l'arme de 42 %.\nDe plus, chaque fois que le personnage équipé de l'arme a touché un ennemi avec une attaque chargée, il obtient une transcendance temporaire : augmente ses DGT de réaction d'Astroconduction de 24 % pendant 5 s. Cet effet peut être cumulé 3 fois maximum et déclenché une fois toutes les 0,2 s."
+ },
+ {
+ "Level": 3,
+ "Description": "Augmente l'ATQ du personnage équipé de l'arme de 49 %.\nDe plus, chaque fois que le personnage équipé de l'arme a touché un ennemi avec une attaque chargée, il obtient une transcendance temporaire : augmente ses DGT de réaction d'Astroconduction de 28 % pendant 5 s. Cet effet peut être cumulé 3 fois maximum et déclenché une fois toutes les 0,2 s."
+ },
+ {
+ "Level": 4,
+ "Description": "Augmente l'ATQ du personnage équipé de l'arme de 56 %.\nDe plus, chaque fois que le personnage équipé de l'arme a touché un ennemi avec une attaque chargée, il obtient une transcendance temporaire : augmente ses DGT de réaction d'Astroconduction de 32 % pendant 5 s. Cet effet peut être cumulé 3 fois maximum et déclenché une fois toutes les 0,2 s."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Plumage cramoisi du vautour astral",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Les chroniques de l'aube",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Serment de gel doré",
diff --git a/Genshin/FR/WeaponPromote.json b/Genshin/FR/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/FR/WeaponPromote.json
+++ b/Genshin/FR/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/ID/Achievement.json b/Genshin/ID/Achievement.json
index fa93146..0a3e8e1 100644
--- a/Genshin/ID/Achievement.json
+++ b/Genshin/ID/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Pemburu Harta Kabut Bulan",
+ "Description": "Buka 45 peti harta di Dunanna Pit dan Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Pemburu Harta Kabut Bulan",
+ "Description": "Buka 90 peti harta di Dunanna Pit dan Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Pemburu Harta Kabut Bulan",
+ "Description": "Buka 180 peti harta di Dunanna Pit dan Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Petualang Kabut Bulan",
+ "Description": "Selesaikan 4 Tantangan Time Trial Open World di Dunanna Pit dan Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Ratapan Kesuraman",
+ "Description": "Buka seluruh peta Dunanna Pit.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Bulan Purnama Kedua",
+ "Description": "Buka seluruh peta Lunar Highlands.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Untuk Warna yang Kamu Sukai",
+ "Description": "Buka seluruh peta Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Saksikan Ninnin menjalankan Proyek Penatap Bulan.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Hadiah Debu Bulan",
+ "Description": "Membuka semua Kuuhenki Shrine di wilayah Frost Moon: Lunar Highlands, Moontide Sea, dan Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Harta Karun! Kita Selamat!",
+ "Description": "Hapus segel semua Situs Harta Tersembunyi Kuuhenki di Lunar Highlands dan Moontide Sea di Area Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Catatan Perjalanan ke Bulan",
+ "Description": "Buka semua Teleport Waypoint di Dunanna Pit, Lunar Highlands, dan Dark Side of the Moon di wilayah Nod-Krai dan Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Kegelapan Langit Berbintang",
+ "Description": "Meningkatkan Curtain-Form Blackbody Containment Lab ke level tertinggi.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Cahaya Dunia Dalam",
+ "Description": "Meningkatkan Nuur Stone Circle ke level tertinggi.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Hei, Mengapunglah!",
+ "Description": "Pelajari cara menggunakan Archaeolune Ripple.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Huldra di Bawah Bulan",
+ "Description": "Ungkap penyamaran Columbina palsu.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "Dua Puluh Lima Gansa",
+ "Description": "Naiki pesawat luar angkasa menuju bulan untuk memasuki luar angkasa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Satu Langkah Kecil Paimon",
+ "Description": "Sukses mendarat di bulan.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "Aktifkan Eye of Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Terputus Dari Waktu",
+ "Description": "Tembus tirai dan masuk ke Ungien's Circle.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "Ungien's Circle, Daya Tingkat Empat!",
+ "Description": "Aktifkan mesin daya di Ungien's Circle.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Tidak Menapak Tanah",
+ "Description": "Pertama kali melayang di lingkungan tanpa gravitasi.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Tak Ada Dua Bulan di Langit",
+ "Description": "Kalahkan Mega Kuuhenki kedua, Ungie.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Bulan Mati",
+ "Description": "Tiba di Dark Side of the Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "Dokter Bulan",
+ "Description": "Saksikan kekuatan dahsyat senjata berbasis antariksa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Melintasi Mesklin",
+ "Description": "Melintasi area anomali gravitasi di dalam senjata berbasis antariksa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Mengelilingi Bulan Dalam Delapan Puluh Hari",
+ "Description": "Berjalan melingkari Frost Moon hingga selesai.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Permainan Kehidupan Nin-Kiggia",
+ "Description": "Masuk ke Moonheart Gap.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Sebuah Mutiara Unik",
+ "Description": "Luruskan posisi Ancient Moon Pearl.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Dari Siang Sampai Malam",
+ "Description": "Buat janji dengan Columbina untuk \"Malam Kepulangan\".",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "Seribu Kali Jatuhnya Rembulan",
+ "Description": "Bantu Maalaus yang datang ke Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Keabadian Kosong dan Kefanaan Tiga Kali Lipat",
+ "Description": "Naiki semua pesawat luar angkasa yang mendarat di Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Buku Apkallu",
+ "Description": "Perbaiki semua kumpulan data yang tersimpan di Frost Moon.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Master Penunggang Naga",
+ "Description": "Memecahkan rekor yang ada dalam \"Bukti Ketidaklengkapan\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"Kamu Cakep Banget Hari Ini!\"",
+ "Description": "Dapatkan lukisan batu karya Kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Berjalan Bersama Sweet Flower",
+ "Description": "Mengintip sepintas dunia Sweet Flower yang telah hilang.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "Pria Terhormat dari La Mancha",
+ "Description": "Melaju dengan kecepatan penuh menuju bilah turbin mesinnya menggunakan tubuhmu.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Kutu Cyrene",
+ "Description": "Jatuh ke inti bulan.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Seharusnya Pilih Sixpence Saja",
+ "Description": "Jatuh di area dengan konsentrasi Energi Archaeolune yang terlalu tinggi.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/ID/AchievementGoal.json b/Genshin/ID/AchievementGoal.json
index c65fdda..3429910 100644
--- a/Genshin/ID/AchievementGoal.json
+++ b/Genshin/ID/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Napas Gunung Iblis",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Bulan Sabit Tak Terikat",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/ID/Avatar/10000024.json b/Genshin/ID/Avatar/10000024.json
index 79392ea..c15df08 100644
--- a/Genshin/ID/Avatar/10000024.json
+++ b/Genshin/ID/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "Saat menahan tombol Elemental Skill Tidecaller, Beidou akan mengakumulasi satu lapis kekuatan setiap 0,8 detiknya meskipun tidak menerima serangan. Lapisan kekuatan ini akan meningkatkan DMG yang diakibatkan saat dilancarkan.\nSelain itu, saat melancarkan Tidecaller dengan Mode Tahan dan mengenai musuh, juga akan memberikan buff tambahan berdasarkan lapisan kekuatan yang terkumpul: Setiap satu lapis kekuatan akan mengurangi CD Elemental Skill sebesar 4 detik dan memulihkan 8 Energy diri sendiri. Efek ini dapat terpicu sekali setiap 15 detik.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Beidou akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/ID/Avatar/10000035.json b/Genshin/ID/Avatar/10000035.json
index c3da9f7..7c9590b 100644
--- a/Genshin/ID/Avatar/10000035.json
+++ b/Genshin/ID/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Pemulihan HP Berkelanjutan|{param3:F2P} ATK + {param4:I}",
"DMG Herald of Frost|{param5:F1P}",
"Durasi|{param6:F1} dtk",
- "Cooldown|{param7:F1} dtk"
+ "Cooldown|{param7:F1} dtk",
+ "DMG Serangan Terkoordinasi Herald of Frost|{param9:F1P}",
+ "Cooldown Serangan Terkoordinasi Herald of Frost|{param10:F1} dtk",
+ "Cooldown|{param11:F1} dtk"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Seven Sacred Treasures",
+ "Description": "Cooldown Elemental Skill Adeptus Art: Herald of Frost berkurang menjadi 15 detik.\n\nRadiance: Stellar-Conduct: Selama Herald of Frost aktif, DMG reaksi Superconduct dan Stellar-Conduct yang diakibatkan Karakter sendiri di dalam party meningkat 50%.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Qiqi akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Pemulihan HP|{param1:P} ATK + {param2:I}",
"Durasi|{param4:F1} dtk",
"Cooldown|{param5:F1} dtk",
- "Konsumsi Energy|{param6:I}"
+ "Konsumsi Energy|{param6:I}",
+ "DMG Stellar-Conduct|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/ID/Avatar/10000039.json b/Genshin/ID/Avatar/10000039.json
index 5449186..792da72 100644
--- a/Genshin/ID/Avatar/10000039.json
+++ b/Genshin/ID/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Choice Treasures",
+ "Description": "Selama 20 detik setelah melancarkan Elemental Skill Icy Paws, saat Karakter party memicu reaksi Superconduct atau Stellar-Conduct, maka Diona juga akan melancarkan 3 Icy Paw secara bersamaan. Icy Paw yang dilancarkan dengan cara ini tidak dapat menghasilkan Elemental Particle, dan tidak akan menciptakan Perisai saat mengenai musuh. Efek ini dapat terpicu sekali setiap 3,5 detik.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Diona akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/ID/Avatar/10000058.json b/Genshin/ID/Avatar/10000058.json
index c495148..072355a 100644
--- a/Genshin/ID/Avatar/10000058.json
+++ b/Genshin/ID/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Edict of Cleansing",
+ "Description": "Durasi Sesshou Sakura diperpanjang 10 detik. Setelah Karakter party di sekitar memicu reaksi Superconduct atau Stellar-Conduct, sambaran petir Sesshou Sakura berikutnya akan diperkuat: DMG yang diakibatkan meningkat sebesar 80% ATK Yae Miko, efek ini dapat terpicu sekali setiap 2,5 detik.\nRadiance: Stellar-Conduct: Setelah sambaran petir yang diperkuat oleh efek di atas mengenai musuh, akan mengakibatkan Electro DMG tambahan sebesar 200% ATK Yae Miko. DMG ini dianggap sebagai DMG reaksi Stellar-Conduct.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Yae Miko akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/ID/Avatar/10000071.json b/Genshin/ID/Avatar/10000071.json
index 841a50c..bbbcfce 100644
--- a/Genshin/ID/Avatar/10000071.json
+++ b/Genshin/ID/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "A Star With Which to Start the Journey",
+ "Description": "Saat tidak berada dalam status Pactsworn Pathclearer, setelah melancarkan Elemental Skill Secret Rite: Chasmic Soulfarer, Cyno akan memasuki status Pactsworn Pathclearer selama 6 detik.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Cyno akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/ID/Avatar/10000086.json b/Genshin/ID/Avatar/10000086.json
index 5341c3f..a6a1902 100644
--- a/Genshin/ID/Avatar/10000086.json
+++ b/Genshin/ID/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "There Shall Be an Unveiling for Injustice",
+ "Description": "Radiance: Stellar-Conduct: Efek Talenta Ascension \"There Shall Be a Plea for Justice\" berubah menjadi:\nSaat HP Wriothesley berada di bawah 60%, akan mendapatkan \"Gracious Rebuke: Unveiling\". Efek ini membuat Charged Attack berikutnya dari Normal Attack: Forceful Fists of Frost diperkuat menjadi Luster: Vaulting Fist yang tidak mengonsumsi Stamina dan memulihkan 30% Max HP Wriothesley setelah mengenai target. HP Wriothesley dapat dipulihkan dengan cara ini sekali setiap 2 detik.\nSelain itu, serangan Repelling Fist ke-3 dan ke-5 yang diperkuat oleh Chilling Penalty masing-masing akan mengakibatkan Cryo DMG sebesar 60% dan 80% dari DMG aslinya. Sedangkan Luster: Vaulting Fist akan mengakibatkan Cryo DMG Area sebesar 100% dari DMG aslinya. DMG di atas dianggap sebagai DMG Reaksi Stellar-Conduct, dan DMG reaksi Stellar-Conduct yang diakibatkan oleh Wriothesley meningkat 30%.\nSelain itu, saat berada di dalam {LINK#N11330003}Polestar Field{/LINK}, Wriothesley akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/ID/Avatar/10000088.json b/Genshin/ID/Avatar/10000088.json
index a4cde15..1c97058 100644
--- a/Genshin/ID/Avatar/10000088.json
+++ b/Genshin/ID/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Hurlock Variations",
+ "Description": "Model pakaian Charlotte. Pakaian yang dulunya digunakan sebagai kostum syuting Detektif Hurlock yang Hebat ini diberikan oleh kru produksi kepada Charlotte sebagai kenang-kenangan setelah proses syuting rampung.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"All Is Overt Through My Lens\"",
diff --git a/Genshin/ID/Avatar/10000096.json b/Genshin/ID/Avatar/10000096.json
index c2e1a80..4db22af 100644
--- a/Genshin/ID/Avatar/10000096.json
+++ b/Genshin/ID/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Tentang Marionette",
"Context": "Aku tidak begitu tertarik dengannya. Dia benar-benar ... berdedikasi sekali pada penelitiannya dan jarang muncul di publik. Malahan, banyak petugas kami yang bahkan belum pernah melihatnya sama sekali. Dibandingkan dengan seseorang yang ... katakanlah sampai membelah bagian dirinya sendiri supaya bisa tersebar ke seluruh penjuru dunia, bisa dibilang Marionette ini kebalikannya dari itu."
},
+ {
+ "Title": "Tentang Marionette: Kepulangan",
+ "Context": "Setelah melalui begitu banyak hal bersama di Nod-Krai, kusadari kalau penilaianku sebelumnya tidak adil. Dia adalah teman yang bisa diandalkan dan dapat memberikan ketenangan. Di ambang musim dingin keras yang semusim lagi, setiap tenaga tambahan sangatlah disambut, karena itu aku kusyukuri Sandrone sudah kembali. Kehadirannya membuat anak-anak tenang."
+ },
{
"Title": "Tentang Regrator",
"Context": "Tidak bisa dipungkiri bahwa dia adalah seseorang yang sangat imajinatif dengan kemampuan yang luar biasa. Tapi dia tidak punya \"kejelasan\". Dia bisa membuat skema yang luar biasa dan memanipulasi ekonomi dengan mudah, tapi di saat yang sama, dia membiarkan tindakannya dikontrol oleh dendam dan kebencian yang ada di hatinya. Orang rasional biasanya percaya bahwa mereka bisa mengontrol emosi dengan baik, tapi menurutku justru rasa percaya diri itu adalah kelemahan mereka."
diff --git a/Genshin/ID/Avatar/10000107.json b/Genshin/ID/Avatar/10000107.json
index 8448d1f..7118ad3 100644
--- a/Genshin/ID/Avatar/10000107.json
+++ b/Genshin/ID/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Whispers of Stars and Smoke",
+ "Description": "Model pakaian Citlali. Saat bersantai di rumah, Citlali sesekali akan mengenakan pakaian yang memancarkan pesona gadis. Di saat seperti ini, siapa pun yang mencoba mengusiknya dengan urusan resmi akan langsung disambut dengan pukulan keras. Karena itu, pakaian ini dianggap sebagai sesuatu yang berbahaya, dan mereka yang mendatanginya akan segera mengambil jalan memutar begitu melihatnya.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Dawnseer",
diff --git a/Genshin/ID/Avatar/10000109.json b/Genshin/ID/Avatar/10000109.json
index de88509..9f3c2ac 100644
--- a/Genshin/ID/Avatar/10000109.json
+++ b/Genshin/ID/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Vast Be the Dream",
+ "Description": "Setelah Yumemizuki Mizuki memicu reaksi Swirl saat berada dalam status Dreamdrifter, Anemo DMG Area selanjutnya yang diakibatkan terhadap musuh di sekitar secara berkala selama durasi Dreamdrifter kali ini akan meningkat sebesar 1.000% Elemental Mastery Yumemizuki Mizuki. Efek di atas dapat terpicu sekali setiap 2,5 detik.\nSelain itu, saat berada dalam status Dreamdrifter, Elemental Mastery Karakter party di sekitar meningkat sebesar 10% dari Elemental Mastery Yumemizuki Mizuki sendiri.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/ID/Avatar/10000125.json b/Genshin/ID/Avatar/10000125.json
index 159621a..24551ab 100644
--- a/Genshin/ID/Avatar/10000125.json
+++ b/Genshin/ID/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Tentang Sandrone: Hakikat Roda Gigi II",
"Context": "Aku tidak yakin apa yang bisa dianggap sebagai \"kematian\" bagi sebuah boneka ... Yang kutahu, Sandrone tidak bergerak, dan aku tidak bisa merasakan \"operasinya\". Kuncinya hanya ... berhenti. Dan semua ini karena \"teknik\" yang dia gunakan untuk menghidupkanku kembali. Dia bilang akan membalas dendam padaku waktu itu. Mudah-mudahan itu cuma aksinya untuk menakut-nakutiku ...."
},
+ {
+ "Title": "Tentang Sandrone: Hakikat Roda Gigi III",
+ "Context": "Sandrone sudah kembali, aku senang sekali. Kuperhatikan kunci putarnya kadang berputar lebih cepat sekarang, tidak seperti dulu yang kelihatannya kecepatan berputarnya selalu sama. Katanya, itu karena dia sudah merangkul perasaan terdalamnya dan kini menjadi pribadi yang berbeda. Tapi entah bajunya yang berganti atau kunci putarnya yang berputar lebih cepat, rasanya Sandrone tetaplah Sandrone, sahabat terbaikku. Baik dirinya yang dulu maupun sekarang, kukagum dia sepenuhnya. Saat kuutarakan ini padanya, kunci putarnya pun berputar lebih cepat. Entah juga kenapa, tapi lucu juga sih."
+ },
{
"Title": "Tentang Regrator",
"Context": "Di matanya, segala sesuatu dan semua orang punya label harga, dialah yang menentukan nilainya. Kita semua hanya alat tawar-menawar yang bisa dia pakai untuk memperluas kerajaannya yang terus bertambah kaya. Tapi siapa yang mau mengunjungi kerajaan membosankan seperti itu? Aku sih tidak mau ya.\nHmm ... Kalau dia melihatku sekarang, aku yakin senyumnya akan menyembunyikan rasa jijik yang lebih besar dari sebelumnya. Sudah bisa kuduga kurang lebih apa ucapan yang keluar dari mulutnya ... \"Selamat, Nona Columbina. Nilaimu sudah naik.\""
diff --git a/Genshin/ID/Avatar/10000133.json b/Genshin/ID/Avatar/10000133.json
new file mode 100644
index 0000000..f181033
--- /dev/null
+++ b/Genshin/ID/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "Harbinger Fatui ke-7, \"Marionette\". Sosok yang menafsirkan segala fenomena melalui sudut pandang matematika, sekaligus seorang wanita elegan yang tak pernah absen dari pesta teh.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "DMG Tahap 1|{param1:F1P}",
+ "DMG Tahap 2|{param2:F1P}",
+ "DMG Tahap 3|{param3:F1P}",
+ "DMG Tembakan Beruntun Charged Attack|{param4:F1P}",
+ "DMG Sinar Terkondensasi Charged Attack|{param5:F1P}",
+ "DMG Stellar-Conduct Sinar Terkondensasi dari Charged Attack|{param6:F1P}",
+ "DMG Saat Power Overdrive|{param7:F1P}",
+ "DMG Selama Plunging|{param8:F1P}",
+ "DMG Plunging Attack Rendah/Tinggi|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
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+ 1.32525,
+ 0.8835,
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+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
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+ 0.5,
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+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
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+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
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+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
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+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
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+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
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+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Formule Phenomenale: Self-Evident Proposition",
+ "Description": "Normal Attack\nMenenun benang untuk memanipulasi senjatanya dengan formula numerik dan melakukan hingga 3 serangan tebasan berturut-turut.\n\nCharged Attack\nMemanggil Facilitatrice Automatisee Generaliste Interactive et Omnitache, atau \"Fagio\", dan mengalihkannya ke mode {LINK#N11330001}Decoding{/LINK}: Melancarkan tembakan beruntun ke musuh di depan, serta menembakkan sinar terkondensasi secara berkala, mengakibatkan Cryo DMG Area.\nRadiance: Stellar-Conduct: DMG dari sinar terkondensasinya berubah menjadi Cryo DMG Area yang dianggap sebagai DMG reaksi Stellar-Conduct.\nDalam mode Decoding, jumlah {LINK#N11330002}Decoding Power{/LINK} Fagio akan terus bertambah. Decoding Power juga akan bertambah saat Fagio menembakkan sinar terkondensasinya.\nSaat Decoding Power mencapai batas maksimum (100 poin), Fagio akan beralih ke mode Power Overdrive. Dalam mode ini, ia akan menembak musuh dengan jeda yang lebih panjang, mengakibatkan Cryo DMG, dan menjadi tidak bisa beralih ke mode Decoding.\nSaat tidak berada dalam mode Decoding, Decoding Power Fagio akan terus berkurang secara perlahan. Saat Sandrone ada di dalam party namun sedang tidak berada di medan pertempuran, dia akan fokus memperbaiki Fagio dan mempercepat kecepatan pengurangan Decoding Power menjadi 300% dari kecepatan semulanya.\nFagio akan keluar dari mode Power Overdrive saat Decoding Power-nya menurun hingga di bawah 50 poin.\n\nPlunging Attack\nMenerjang ke tanah dari udara, menyerang musuh di jalur jatuhnya, dan mengakibatkan DMG Area saat mendarat.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "DMG Prism Shot|{param1:F1P}",
+ "DMG Stellar-Conduct Prism Shot|{param2:F1P}",
+ "Cooldown|{param3:F1} dtk"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Formule Phenomenale: Differential Analysis",
+ "Description": "Dengan gerakannya yang elegan bak seorang wanita sejati, Sandrone akan duduk di atas Tea Party Tactical Assault Hovermech miliknya dan terus melayang maju selama 6 detik. Selama durasi ini, Sandrone juga dapat mengontrol arah terbangnya. Menekan tombol Lari akan mengonsumsi 10 Stamina untuk memasuki mode melayang berkecepatan tinggi yang anggun, tapi mengonsumsi 15 poin Stamina per detik untuk melayang dengan lebih cepat.\n\nJika ada musuh di sekitar Sandrone saat ia mulai melayang, maka Sandrone juga akan memanggil sebuah Prismatic Resonance Cannon untuk menembakkan dua Prism Shot ke musuh yang tidak bisa diam, mengakibatkan Cryo DMG.\nRadiance: Stellar-Conduct: DMG Prism Shot kedua akan berubah menjadi Cryo DMG yang dianggap sebagai DMG reaksi Stellar-Conduct.\n\nSaat sedang menaiki Tea Party Tactical Assault Hovermech, Sandrone juga akan dengan anggunnya memperbaiki Fagio secara diam-diam, sehingga {LINK#N11330002}Decoding Power{/LINK} Fagio akan berkurang dengan cepat.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "DMG Bombardir|{param1:F1P}×3",
+ "DMG Convective Inhibition Ray|{param2:F1P}",
+ "DMG Stellar-Conduct Convective Inhibition Ray|{param3:F1P}",
+ "Cooldown|{param4:F1} dtk",
+ "Konsumsi Energy|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
+ 3.308,
+ 2.205333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
+ 0.948322,
+ 3.5561,
+ 2.370733,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
+ 1.014484,
+ 3.8042,
+ 2.536133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
+ 1.1027,
+ 4.135,
+ 2.756667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
+ 1.168862,
+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
+ 1.235024,
+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
+ 1.98486,
+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Formule Phenomenale: Q.E.D.",
+ "Description": "Masih sambil menjunjung tinggi etiket seorang wanita sejati, Sandrone memanggil sejumlah besar Prismatic Resonance Cannon untuk melakukan bombardir luas ke hadapannya, lalu menembakkan Convective Inhibition Ray bersuhu negatif untuk menghantam musuh dan mengakibatkan Cryo DMG Area.\n\nRadiance: Stellar-Conduct: DMG Convective Inhibition Ray akan berubah menjadi Cryo DMG Area yang dianggap sebagai DMG reaksi Stellar-Conduct.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Eternal Speculation Engine",
+ "Description": "Radiance: Stellar-Conduct: Saat melancarkan Elemental Skill {LINK#S11332}Formule Phenomenale: Differential Analysis{/LINK}, jika {LINK#N11330002}Decoding Power{/LINK} Fagio melebihi 50 poin, maka Prism Shot kedua yang ditembakkan ke musuh di sekitar akan mengakibatkan 400% DMG dari DMG aslinya seiring berkurangnya Decoding Power Fagio.\nSelain itu, setiap kali Decoding Power Fagio berkurang 10 poin, ia akan memperoleh 1 lapis efek Refined Tactics yang bertahan selama 60 detik. Efek ini dapat ditumpuk sampai 10 lapis. Saat Sandrone melancarkan Elemental Burst {LINK#S11335}Formule Phenomenale: Q.E.D{/LINK} dalam status Radiance: Stellar-Conduct, semua lapisan Refined Tactics akan terhapus dan membuat Convective Inhibition Ray mengakibatkan DMG sebesar 100% + (jumlah lapisan yang dihapus ×10%) dari DMG aslinya.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "A Lady's Code of Conduct",
+ "Description": "Meningkatkan Elemental Mastery Sandrone berdasarkan ATK-nya. Setiap 100 poin ATK akan meningkatkan Elemental Mastery Sandrone sebesar 8 poin. Maksimal dapat meningkatkan 160 poin Elemental Mastery dengan cara ini.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Light of Rationalisme",
+ "Description": "Saat Karakter di dalam party memicu reaksi Superconduct, reaksi ini akan diubah menjadi reaksi Stellar-Conduct. DMG dasar reaksi Stellar-Conduct Karakter di dalam party meningkat berdasarkan ATK Sandrone: Untuk setiap 100 poin ATK, DMG dasarnya meningkat 0,7%, dapat meningkat hingga maksimum 14% dengan cara ini.\nSelain itu, saat Sandrone berada dalam area {LINK#N11330003}Polestar Field{/LINK}, ia akan memasuki status Radiance: Stellar-Conduct.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "A Caucus Prelude and a Long Tale",
+ "Description": "Saat Sandrone berada dalam party, kamu akan mendapatkan hadiah camilan tambahan saat menyerahkan Misi Harian ke Katheryne.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Morrow After the Golden Dusk",
+ "Description": "Saat berada dalam mode {LINK#N11330001}Decoding{/LINK}, kecepatan meningkatnya {LINK#N11330002}Decoding Power{/LINK} Fagio berkurang 50%, dan DMG reaksi Stellar-Conduct yang diakibatkan oleh seluruh Karakter dalam party meningkat 30%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "An Heiress Gazed Into the Looking-Glass",
+ "Description": "Radiance: Stellar-Conduct: CRIT DMG sinar terkondensasi dari Charged Attack meningkat 40%. Dan setiap kali sinar terkondensasi ini ditembakkan, CRIT DMG yang diakibatkan semua sinar terkondensasi yang ditembakkan selama mode {LINK#N11330001}Decoding{/LINK} kali ini akan meningkat lagi sebesar 20%. Efek ini dapat ditumpuk sampai 3 lapis.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Refuse the Wake of Dusk, the Moonlit Yoke",
+ "Description": "Meningkatkan 3 level Normal Attack {LINK#S11331}Formule Phenomenale: Self-Evident Proposition{/LINK}.\nMaksimum: Lv. 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "In Knowledge Lies the World's True Ground",
+ "Description": "Saat DMG reaksi Stellar-Conduct Sandrone mengenai musuh, ia akan memanggil 1 Prismatic Resonance Cannon tambahan untuk melancarkan serangan terkoordinasi yang mengakibatkan Cryo DMG sebesar 125% ATK Sandrone kepada musuh. DMG ini dianggap sebagai DMG reaksi Stellar-Conduct dan efek ini dapat terpicu sekali setiap 4 detik.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Of All Beside, She Takes No Part",
+ "Description": "Meningkatkan 3 level Elemental Burst {LINK#S11335}Formule Phenomenale: Q.E.D{/LINK}.\nMaksimum: Lv. 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narcissus Wakes, Her Eyes Upon the Dawn",
+ "Description": "Dalam mode {LINK#N11330001}Decoding{/LINK}, saat Fagio menembakkan sinar terkondensasi untuk ketiga kalinya, serangan ini akan berubah menjadi Condensed Cluster Beam yang terus-menerus dan lebih kuat. Serangan ini akan mengakibatkan hingga 4 kali Cryo DMG Area tambahan sebesar 100% ATK Sandrone di luar sinar terkondensasi dasar yang terus ditembakkan.\nRadiance: Stellar-Conduct: Tembakan Condensed Cluster Beam berubah menjadi: mengakibatkan hingga 4 kali Cryo DMG Area tambahan sebesar 80% ATK Sandrone, dan DMG ini dianggap sebagai DMG reaksi Stellar-Conduct.\nSelain itu, semua DMG reaksi Stellar-Conduct yang diakibatkan oleh Sandrone {LINK#N11190007}bertumbuh{/LINK} sebesar 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Mirrored Analysis",
+ "Detail": "Harbinger Fatui ke-7, \"Marionette\". Sosok yang menafsirkan segala fenomena melalui sudut pandang matematika, sekaligus seorang wanita elegan yang tak pernah absen dari pesta teh.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Stellar Linchpin",
+ "VisionOverrideUnlocked": "Vision",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "Haitian HONG",
+ "CvJapanese": "HONDA Mariko",
+ "CvEnglish": "Deneen MELODY",
+ "CvKorean": "KANG Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Halo",
+ "Context": "Aku benci perkenalan diri. Kalau memang seharusnya mengenalku, kamu pasti bakal mengenalku dengan sendirinya, dan kalau tidak ... untuk apa buang-buang waktu dan tenaga? Tapi baiklah, demi sopan santun, kali ini aku ladeni kamu ... Lihatlah, di hadapanmu berdiri Marionette, Harbinger Fatui Ketujuh!"
+ },
+ {
+ "Title": "Mengobrol: Pesta Teh",
+ "Context": "Sepertinya sudah waktunya kita adakan pesta teh lagi, menurutmu bagaimana? Hmm, kira-kira siapa lagi yang lagi santai ya ...."
+ },
+ {
+ "Title": "Berbincang: Piano",
+ "Context": "Aku suka musik. Bahkan, aku otodidak main banyak alat musik. Tidak percaya? Sini deh carikan aku piano, biar kutunjukkan."
+ },
+ {
+ "Title": "Berbincang: Rapat",
+ "Context": "Dipanggil balik ke Zapolyarny Palace lagi? Ugh ... Serius deh, apa gunanya sih rapat yang tak berujung ini?!"
+ },
+ {
+ "Title": "Ketika Turun Hujan",
+ "Context": "... Merepotkan saja."
+ },
+ {
+ "Title": "Setelah Hujan",
+ "Context": "Bunga-bungaku suka sekali cuaca begini."
+ },
+ {
+ "Title": "Ketika Petir Menyambar",
+ "Context": "Sistem pertahanan ... Mmhmm, beroperasi normal."
+ },
+ {
+ "Title": "Ketika Turun Salju",
+ "Context": "Ugh, waktunya bikin \"gadis salju\" lagi ...."
+ },
+ {
+ "Title": "Ketika Matahari Bersinar",
+ "Context": "Cuaca sempurna buat makan kue, minum kopi pahit, dan baca buku bagus."
+ },
+ {
+ "Title": "Ketika Angin Berembus",
+ "Context": "Rok ini memang tidak dirancang untuk cuaca seperti ini ... Dulu Rosalyne kok bisa tahan ya?"
+ },
+ {
+ "Title": "Selamat Pagi",
+ "Context": "Selamat pagi. Mau secangkir kopi? Bisa bikin semangat. Hmm? Kenapa orang sepertiku butuh kopi? Hah, memangnya perempuan tidak boleh menikmati cita rasa kopi?!"
+ },
+ {
+ "Title": "Selamat Siang",
+ "Context": "Sudah siang? Aku harus menyiapkan camilan dulu ...."
+ },
+ {
+ "Title": "Selamat Malam",
+ "Context": "Kamu mencariku buat makan malam? Aku ini bukan kantin ya ... Ya sudah deh, berhubung kamu sudah di sini, biar Fagio siapkan sesuatu."
+ },
+ {
+ "Title": "Selamat Tidur",
+ "Context": "Kamu harusnya tidur. Aku lebih suka melakukan risetku di malam hari. Kondisinya lebih tenang, dan tidak ada yang menggangguku. ... Apa maksudmu?! Jadwal tidurku baik-baik saja, makasih banyak ya!"
+ },
+ {
+ "Title": "Tentang Sandrone: Nama",
+ "Context": "Apa yang salah dengan memanggilku Sandrone? Huh ...? Nama asli? Hah ... Jadi, kamu benar-benar ingin tahu? Oke, oke ... Aku masih ingat saat pertama kali aku membuka mataku. Alain baru saja selesai menciptakanku. Dia memanggilku \"Marionette\". Lalu aku coba mengucapkannya sendiri, tapi kuperhatikan ... raut wajahnya agak mengerut. Baru belakangan aku mengerti apa itu. Tidak lain tidak bukan campuran penyesalan dan rasa bersalah. Dia tidak pernah memanggilku dengan nama itu lagi. Setelah menceritakan kisah Asosiasi Narzissenkreuz dan saudarinya, Alain menutup ceritanya dengan menegaskan bahwa aku bebas memilih jalan hidupku sendiri. Bagian penting dari itu, katanya, adalah memutuskan nama sendiri. Kukatakan padanya, aku tidak masalah dengan nama yang sudah dia berikan. \"Marionette Guillotin\" ... Cukup unik sebagai nama, bukan? Namun, mungkin karena alasan yang berbeda, Tsaritsa akhirnya menjadikan \"Marionette\" sebagai gelar Harbinger-ku. Heh ... Mungkin itu yang orang-orang bilang dengan \"takdir\"."
+ },
+ {
+ "Title": "Tentang Sandrone: Tidur",
+ "Context": "Waktu pertama kali aku diciptakan, sepertinya terlalu rumit untuk menemukan tempat berbaring, jadi aku biasanya \"tidur\" di kursi. Setelah sampai di Snezhnaya, aku baru terbiasa tidur di kasur. Harus kuakui, setelah hari yang melelahkan menghadapi para \"kolega\"-ku, memakai pakaian yang nyaman dan bersembunyi di balik selimut itu sungguh menyenangkan. Ada rasa aman yang tercipta dari sistem sensorik dan sirkuit emosiku. Sekarang aku paham kenapa orang suka tidur dan bangun siang. Tapi di kasur pun aku ketemu masalah, gara-gara kunci jam mekanikku, aku jadi tidak bisa tidur telentang dan susah menjaga keseimbangan kalau miring. Satu-satunya pilihan ya tidur tengkurap."
+ },
+ {
+ "Title": "Tentang Kita: Buku Harian",
+ "Context": "Kamu sudah baca buku harianku, jadi sekarang giliranmu untuk cerita-cerita sedikit tentang rahasiamu dong? Biar adil. Hah? Buku Petualangmu? Buat apa? Kalau mau tahu aktivitasmu sehari-hari, tinggal minta Katheryne ceritakan padaku."
+ },
+ {
+ "Title": "Tentang Prune: Kepercayaan",
+ "Context": "Sekarang kita mungkin sudah jauh lebih saling mengenal, tapi begitu sampai di Snezhnaya, aturan tetap harus diikuti. Ya pokoknya, kamu sudah bertempur melawan Fatui dari awal sekali ... Siapa tahu kan di sana kamu bikin onar. Ya, aku juga tentunya akan berusaha sebaik mungkin buat tidak mempersulitmu. Harapanku, begitu juga sebaliknya kamu padaku. Saling membantu dan pengertian, itu kan yang ada di antara teman seperjalanan?"
+ },
+ {
+ "Title": "Tentang \"Stellar Linchpin\"",
+ "Context": "Pas sekali untukku, Cryo itu berguna. Misalnya, aku tidak perlu lagi khawatir kepanasan setelah perhitungan panjang."
+ },
+ {
+ "Title": "Berbagi Cerita",
+ "Context": "Setelah Pulonia tiada, hidup tiba-tiba terasa jauh lebih berat untuk dijalani. Karena itu, kuciptakan Fagio, yaitu \"Facilitatrice Automatisee Generaliste Interactive et Omnitache\"-ku. Dia bisa membantuku menangani banyak hal sepele yang tidak kusukai, dia pun bisa bertarung. Hah? Kamu pikir nama lengkapnya terlalu panjang dan ... susah dipahami? Bukannya memang begitu cara semua mesin kerja diberi nama? Pulonia yang diciptakan Alain, namanya singkatan dari \"Prospective Undulation Localized Observing and Investigating Automaton\". Cara orang lain memberi nama bukannya begitu juga ya? Oh, jadi kamu kira ini keturunan ...?"
+ },
+ {
+ "Title": "Kisah Menarik",
+ "Context": "Di luar penelitianku, terkadang aku suka merenungkan pertanyaan-pertanyaan metafisik. Sama seperti orang dari berbagai bangsa punya keyakinan masing-masing soal kematian. Aku sering dengar orang ngobrol soal \"akhirat\", \"tempat jiwa beristirahat\", dan hal-hal semacam itu ... Tapi sejak inti tubuhku rusak setelah bertarung melawan Il Dottore, sampai saat \"Stellar Linchpin\" mengaktifkan hadiah Alain dan menghidupkanku kembali, ingatanku kosong, sama sekali tidak berisi apa pun. Ke mana konstruksi mekanis, \"boneka\" pergi setelah mati? Bagaimana \"jiwa\" kami didefinisikan? Apa kami bahkan punya jiwa? Tidak ada jawabannya, jadi aku selalu kembali ke penelitianku. Tapi pengetahuan adalah fondasi dunia. Aku percaya, selama batu-batu itu terus ditumpuk, suatu hari ketinggiannya sendiri akan membawaku ke jawaban atas keraguanku."
+ },
+ {
+ "Title": "Tentang Citlali",
+ "Context": "Shaman agung itu kelihatannya baik sih. Memangnya dia sudah setua itu? Menurutku sih energinya masih banyak, meski kadang terlalu bersemangat. Maksudku? Oh, yah, baru-baru ini aku cerita padanya soal kita yang menyelam ke dalam air untuk mencari sesuatu ... dan sebelumnya, kubilang padanya kalau kamu lagi di Nod-Krai bantu Columbina mendapatkan kembali namanya ... Dia antusias sekali sampai mukanya merah padam. Aku penasaran apa itu ada hubungannya terkait umurnya ...."
+ },
+ {
+ "Title": "Tentang Lynette",
+ "Context": "Salut sih! Si kucing itu selalu berhasil menemukan titik terlemah di setiap mesin dan kemudian ... Pfft, rusak. Kuharap kakaknya mau ngomong sesuatu padanya. *huff* Sudahlah ... Kurasa itu memang bakat sih. Mungkin aku harus memintanya membantu uji ketahanan ciptaanku di masa depan. Kalau mesinku tidak bisa bertahan dari rasa ingin tahunya, Bagaimana bisa bertahan di medan perang?"
+ },
+ {
+ "Title": "Tentang Alain Guillotin",
+ "Context": "Setelah Alain meninggal, kupasangkan nisan untuknya. Waktu masih hidup, dia pernah memintaku yang menulis epitafnya. Jadi ya sudah, kutuliskan. Mudah saja sih, tinggal catat semua perbuatannya, lalu pilih kutipan yang mencerminkan cara pikirnya. Aku pilih, \"Sayang sekali, tapi inilah akhirnya.\" Itu kalimat yang sering dia ucapkan. Agak pesimis ya terdengarnya? Hah, ya mungkin kalau buat orang yang tidak mengenalnya. Tapi dia selalu mengatakannya dengan senyum. Bukan pasrah, dia tidak menyerah. Ironisnya, itu hampir seperti ekspresi kepuasan. Seperti memecahkan soal matematika. Kematian itu cuma tanda sama dengan yang hening, dan dia sudah pindah ke sisi lain dari persamaan itu."
+ },
+ {
+ "Title": "Tentang Tsaritsa",
+ "Context": "Aku sendiri masih terusik dengan kesalahan-kesalahan di hatiku, tapi Yang Mulia Tsaritsa ... Bagaimana caranya dia bisa membekukan emosinya secara sempurna seperti itu?"
+ },
+ {
+ "Title": "Tentang The Jester",
+ "Context": "Selalu memerintah ... Entah kenapa, dunia yang tercermin di matanya terasa lebih jauh dibanding milik siapa pun. Pertama kali melihatnya, aku langsung tahu dunia ini sudah mengambil terlalu banyak darinya."
+ },
+ {
+ "Title": "Tentang The Captain",
+ "Context": "Semua orang tahu Il Capitano tidak suka melepas topengnya, tapi itu tidak menghalanginya untuk menghabiskan tehnya setiap kali kami kumpul."
+ },
+ {
+ "Title": "Tentang The Doctor",
+ "Context": "Mau tutup telinga dulu tidak? Takutnya aku tidak bisa mengendalikan emosiku."
+ },
+ {
+ "Title": "Tentang Columbina: Menyebalkan",
+ "Context": "Columbina selalu membuatku frustrasi. Jujur saja, sampai sekarang pun masih begitu. Kukira hidup akan lebih tenang tanpanya. Siapa sangka aku malah jadi lebih kesal waktu dia tidak ada! Ugh, menyebalkan sekali!"
+ },
+ {
+ "Title": "Tentang Columbina: Kehidupan",
+ "Context": "Sekarang dia hidup bahagia sekali. Ada keluarga dan teman-teman di sisinya, dan bisa jalan-jalan kapan pun dia mau ... Kok aku tidak seberuntung itu sih? Sudah ah, aku sih tidak iri. Semua juga tahu dia memang layak mendapatkan kebahagiaan itu."
+ },
+ {
+ "Title": "Tentang Arlecchino",
+ "Context": "Arlecchino adalah orang yang tepat janji. Dia tegas dan dapat dipercaya untuk menyelesaikan urusan. Murni dari sudut pandang profesional, akan menyenangkan kalau semua kolegaku sudi meneladaninya."
+ },
+ {
+ "Title": "Tentang The Rooster",
+ "Context": "Dia ketua Snezhnograd Veche, tapi kadang lebih terasa seperti ... seorang pengawas. Setiap suara yang dijatuhkan di Dewan Evaluasi memengaruhi kepentingan banyak faksi. Mendamaikan begitu banyak kepentingan yang bersaing hanya bisa dilakukan oleh operator yang paling cerdik. Dari sudut pandang ini, dia jauh lebih menakutkan daripada orang lain."
+ },
+ {
+ "Title": "Tentang Regrator",
+ "Context": "Harusnya hubungan dan urusan dia dengan Dottore itu sudah diselidiki dari awal, kan? Kenapa dana risetku butuh waktu sepuluh kali lebih lama untuk disetujui dibanding si gila Dottore itu? Aneh dong! Bahkan aku sampai tanya langsung ke Pantalone! Dia menatapku dengan senyum bodoh itu dan bilang, \"Oh, astaga, apa Nona Sandrone kita ini akhirnya mulai tertarik dengan urusan keuangan? Kalau mau, bisa kurekomendasikan beberapa buku. Mungkin bisa mulai dari '100 Frasa untuk Mengajarkanmu Tata Krama'.\""
+ },
+ {
+ "Title": "Tentang Rosalyne",
+ "Context": "Dia hidup untuk dirinya sendiri. Dia mencintai dan membenci dengan caranya sendiri. Cara hidup inilah yang pada akhirnya membakar nyawanya. Tapi sampai detik-detik terakhir, warna kobaran api itu, tetaplah unik."
+ },
+ {
+ "Title": "Tentang Childe",
+ "Context": "Satu orang kolega lagi yang ... merepotkan . Dia bisa saja menghabiskan hari-harinya bersama saudara-saudarinya dengan bahagia. Kenapa harus memaksakan diri jadi Harbinger pula? Dan kapan dia akan sadar kalau tidak semua orang selalu ingin berkelahi?"
+ },
+ {
+ "Title": "Mengenal Sandrone: I",
+ "Context": "Hmm? Aku tidak biasa cerita soal hidupku ke sembarang orang. Tapi kalau memang mau ngobrol, setidaknya tunggu cuacanya enak dulu dong, sambil minum teh dan makan kue?"
+ },
+ {
+ "Title": "Mengenal Sandrone: II",
+ "Context": "Kolega-kolegaku di Fatui mungkin bukan orang-orang yang akan kupilih sendiri, tapi tak bisa dipungkiri kalau ini tempat yang bagus untuk penelitian. Tsaritsa bermurah hati soal sumber daya dan pendanaan. Kalau dihitung-hitung, hasilnya masih menguntungkanku."
+ },
+ {
+ "Title": "Mengenal Sandrone: III",
+ "Context": "Aku tidak pernah keberatan kalau Alain menciptakanku supaya mirip dengan saudarinya, Mary-Ann, atau kalau dia menamaiku \"Marionette\". Menurutku, semua ini cuma konsekuensi dari kelahiranku. Memangnya ada masalah apa kalau kita mirip dengan orang tua kita, atau kalau kita mewarisi nama keluarga kita?"
+ },
+ {
+ "Title": "Mengenal Sandrone: IV",
+ "Context": "Aku suka matematika. Dunia yang dibangun di atas rumus dan logika punya semacam keindahan yang tertambat pada kepastian. Aku juga suka musik, yang dalam banyak aspek juga sama. Dulu kupikir bermain musik harus dilakukan dengan pendekatan seperti memecahkan masalah matematika, menyeimbangkan nada dan ritme, tanpa ruang untuk penyimpangan. Belakangan, kusadari kalau beberapa cacat kecil, bahkan kesalahan saat penampilan justru bisa membuat musik terasa lebih indah. Jeda sedikit di sini, improvisasi mendadak di sana ... Ketidaktepatan kecil seperti itulah tempat bagi emosi untuk lahir. Getaran dari hati si pemain, ya gitu deh."
+ },
+ {
+ "Title": "Mengenal Sandrone: V",
+ "Context": "Apa yang diberikan dunia, akan diambil kembali oleh dunia. Hidup itu soal mendapatkan dan kehilangan, memungut apa yang tidak bisa dirampas dunia, memegangnya di tengah kehilangan dan perpisahan, lalu melangkah maju. Kalau seseorang hanya ingin \"hidup\", apa itu keinginan yang terlalu kecil? Seperti halnya seseorang yang menyelamatkan dunia semata-mata untuk \"menyelamatkan dirinya sendiri\" ... Apa alasan seperti itu terlalu sederhana? Hidup, merasakan, menyaksikan. Dan suatu hari nanti, mungkin hal-hal yang tidak bisa diambil dunia itu akan bertumpuk cukup banyak hingga mampu mengguncangnya hingga ke akarnya."
+ },
+ {
+ "Title": "Hobi Sandrone",
+ "Context": "Selain musik, mesin, dan matematika, aku juga suka berkebun ... kalau kondisinya memungkinkan. Aku suka mendokumentasikan prosesnya saat tanaman-tanamanku tumbuh dan berkembang. Kebanyakan tidak butuh banyak campur tangan. Mereka mandiri dan tangguh. Dulu kupikir aku juga begitu."
+ },
+ {
+ "Title": "Kekhawatiran Sandrone",
+ "Context": "Setiap kali aku lihat hewan berbulu yang menggemaskan, aku selalu ingin meraih dan memeluknya ... tapi kebanyakan hewan tidak suka mesin, jadi mereka selalu lari kalau melihatku. Hei, jangan menatapku begitu dong! Aku bukannya mau dikasihani. Memangnya kenapa kalau aku tidak bisa memeluk mereka? Ini bukan ... ini bukan masalah besar kok ...."
+ },
+ {
+ "Title": "Makanan Favorit",
+ "Context": "Berkat tubuh ini, aku tidak pernah alergi atau gangguan pencernaan. Jadi buatku, makanan itu murni soal kesukaan. Tapi kalau harus memilih ... Hmm, sepertinya aku paling suka kue-kue kecil yang imut. Cuma dari melihat bentuknya yang cantik saja, rasanya hati sudah senang. Benar-benar kombo yang jleb deh buat mata dan jiwa."
+ },
+ {
+ "Title": "Makanan yang Tidak Disukai",
+ "Context": "Aku tidak suka makanan berlemak dan pedas. Bukan soal rasanya sih, tapi aromanya itu loh, susah sekali dihilangkan dari baju. Sangat tidak elegan buat seorang perempuan."
+ },
+ {
+ "Title": "Menerima Hadiah: I",
+ "Context": "Hmph ... Kulakukan ini sebagai kebaikanku, jadi ceritakan bagaimana kamu mempersiapkan ini? Mungkin aku bisa kasih beberapa saran. Sayang sekali kan kalau kesempatan ini terlewat begitu saja."
+ },
+ {
+ "Title": "Menerima Hadiah: II",
+ "Context": "Oh? Rasanya enak juga. Nanti kalau kita minum teh bareng lagi, giliran aku yang siapkan hadiah untukmu ya."
+ },
+ {
+ "Title": "Menerima Hadiah: III",
+ "Context": "Fagio, bersihkan ini dong tolong."
+ },
+ {
+ "Title": "Ulang Tahun",
+ "Context": "Hmph. Nih, ambil ini. Biasanya aku tidak kasih ini ke siapa-siapa, tapi hari ini spesial. Ini menandai hari lahirmu ke dunia. Aku mengundang Arlecchino dan Columbina, serta beberapa teman yang sama-sama kita kenal. Aku bahkan sudah membuat kue spesial nih ... tunggu ya."
+ },
+ {
+ "Title": "Perasaan Tentang Ascension: Permulaan",
+ "Context": "Perhitungan sedang berlangsung."
+ },
+ {
+ "Title": "Perasaan Tentang Ascension: Persiapan",
+ "Context": "Memasukkan variabel."
+ },
+ {
+ "Title": "Perasaan Tentang Ascension: Klimaks",
+ "Context": "Kemajuannya lancar."
+ },
+ {
+ "Title": "Perasaan Tentang Ascension: Konklusi",
+ "Context": "Men-dekonstruksi tatanan segala sesuatu. Kamu kagum sama aku, kan? Hahaha ...."
+ },
+ {
+ "Title": "Elemental Skill: I",
+ "Context": "Istirahat dulu."
+ },
+ {
+ "Title": "Elemental Skill: II",
+ "Context": "Ayo, cepat."
+ },
+ {
+ "Title": "Elemental Skill: III",
+ "Context": "Membosankan."
+ },
+ {
+ "Title": "Elemental Skill: IV",
+ "Context": "Hmph."
+ },
+ {
+ "Title": "Elemental Skill: V",
+ "Context": "Hehe ...."
+ },
+ {
+ "Title": "Elemental Skill: VI",
+ "Context": "Lebih cepat lagi."
+ },
+ {
+ "Title": "Elemental Burst: I",
+ "Context": "Ayo uji hipotesisku."
+ },
+ {
+ "Title": "Elemental Burst: II",
+ "Context": "Hiburan waktu minum teh."
+ },
+ {
+ "Title": "Elemental Burst: III",
+ "Context": "Hmph, lucu."
+ },
+ {
+ "Title": "Membuka Peti Harta: I",
+ "Context": "Hah? Kamu sibuk seharian cuma untuk ini?"
+ },
+ {
+ "Title": "Membuka Peti Harta: II",
+ "Context": "Jadi, isinya apa? A-Aku tidak penasaran!"
+ },
+ {
+ "Title": "Membuka Peti Harta: III",
+ "Context": "Kamu sampai repot-repot demi ini ya? Nah, sekarang ini milikmu."
+ },
+ {
+ "Title": "HP Rendah: I",
+ "Context": "Fagio! Kamu masih sanggup lanjut?"
+ },
+ {
+ "Title": "HP Rendah: II",
+ "Context": "Kita belum tahu siapa pemenangnya ...."
+ },
+ {
+ "Title": "HP Rendah: III",
+ "Context": "Setiap pertarungan punya kejutannya sendiri!"
+ },
+ {
+ "Title": "HP Rekan Rendah: I",
+ "Context": "Hei! Kamu baik-baik saja?"
+ },
+ {
+ "Title": "HP Rekan Rendah: II",
+ "Context": "Hati-hati! Aku cuma tahu cara memperbaiki mesin!"
+ },
+ {
+ "Title": "Gugur: I",
+ "Context": "Apa perhitunganku ... meleset ...?"
+ },
+ {
+ "Title": "Gugur: II",
+ "Context": "Pesta teh ini ... sudah berakhir ...."
+ },
+ {
+ "Title": "Gugur: III",
+ "Context": "Sayang sekali ... tapi inilah akhirnya ...."
+ },
+ {
+ "Title": "Menerima Serangan Ringan: I",
+ "Context": "Jangan sentuh."
+ },
+ {
+ "Title": "Menerima Serangan Ringan: II",
+ "Context": "Kurang ajar."
+ },
+ {
+ "Title": "Menerima Serangan Hebat: I",
+ "Context": "Awas ya kamu ...!"
+ },
+ {
+ "Title": "Menerima Serangan Hebat: II",
+ "Context": "Cari mati ya?"
+ },
+ {
+ "Title": "Bergabung ke Party: I",
+ "Context": "Waktunya memverifikasi rumusku."
+ },
+ {
+ "Title": "Bergabung ke Party: II",
+ "Context": "Biar kubantu."
+ },
+ {
+ "Title": "Bergabung ke Party: III",
+ "Context": "Ayo pergi, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Info Karakter",
+ "Context": "Alain Guillotin akan memanggilnya \"Marionette\". Ini mencerminkan niat awal ia menciptakannya: seorang anggota keluarga yang tak bisa dilupakannya dan keinginan kekanak-kanakannya. Namun begitu dia membuka mata dan memanggil \"Alain?\", dia pun memutuskan untuk tidak lagi memanggilnya seperti itu. Ini tidak benar. Membebankan kehidupan adik perempuannya sendiri, membebankan kesalahannya sendiri pada sosok kecil yang tersusun dari roda gigi dan mesin ini adalah hal yang tidak benar. Dia seharusnya memiliki kehidupannya sendiri, seperti halnya setiap makhluk yang lahir ke dunia ini.\nTapi kadang-kadang ia masih diam-diam memanggilnya seperti itu di dalam hati, karena ia memiliki ketulusan, kebahagiaan, dan kebaikan yang sesuai dengan nama itu: \"Marionette\".\nOrang-orang di Snezhnaya biasanya panggil dia \"Sang Nona\" atau \"Nona Marionette\". Kebanyakan dari mereka berbicara dengan nada penuh ketakutan terhadap wibawa sang Harbinger, namun ada pula yang mengucapkannya dengan rasa hormat dan pengakuan atas gaya kerjanya: \"Nona Marionette yang tegas\", \"Nona Marionette yang tenang dan dapat diandalkan\" ....\nRekan kerja dan teman-temannya biasanya memanggilnya \"Sandrone\". Awalnya ini cuma nama samaran, tapi lama-kelamaan, nama itu berubah menjadi panggilan yang menyenangkan di mulut orang-orang terdekatnya. Seolah namanya menyerap keharuman kue dan teh sore hari, beserta suara halaman buku yang dibuka dengan anggun dan irama merdu putaran pegas jam ... Tentu saja, kadang-kadang mungkin terdengar keluhan tidak sabar sang nona dan makian kasarnya yang mengabaikan tata krama.\n\"Kamu lebih suka dipanggil apa?\" tanya seorang temannya.\n\"Terserah. Aku tidak peduli.\" Dia berkata dengan santai: \"Aku selalu merasa nama panggilan itu ada hanya demi kemudahan orang lain. Bagaimana orang mau memanggilku, itu tergantung pada bagian mana dari diriku yang mereka pilih untuk terima.\"\nTemannya menatapnya seakan ingin mengatakan \"ucapanmu susah buat dimengerti\".\n\"Pokoknya, maksudku adalah, mau orang memanggilku dengan sebutan apa pun, aku tetaplah aku. Aku tidak akan berubah hanya gara-gara mereka panggil aku dengan sebutan tertentu. Kalau aku sendiri saja tidak peduli, ya terserah mereka mau panggil aku dengan cara yang buat mereka nyaman. Tapi soal aku bakal menjawab panggilan itu atau tidak, heheh, itu sudah urusan lain lagi.\""
+ },
+ {
+ "Title": "Kisah Karakter 1",
+ "Context": "Dia masih mengingat dengan jelas saat dirinya dilahirkan.\nDi tengah kegelapan, dia membuka mata dan mulai mengenali dunia di sekitarnya. Dirinya sedang duduk di sebuah kursi, dan di hadapannya berdiri seorang pria tua yang tampak sudah berusia lanjut. Pria itu memperkenalkan dirinya sebagai Alain Guillotin.\nDia mengulang nama itu pelan, lalu bertanya, \"Kalau begitu, siapa namaku?\". Pria tua di hadapannya terdiam cukup lama, seolah belum pernah memikirkan pertanyaan itu sebelumnya. Namun pada akhirnya, dia membuka mulut dengan ragu. Dengan raut yang saat itu masih belum mampu dia mengerti, pria tua itu berbisik \"Marionette\" ....\n\"Marionette\". Dia mengulangi nama itu sekali lagi.\nRaut wajah pria tua itu menjadi semakin rumit. Aneh sekali, pikirnya. Mengapa dia hampir bisa mengenali semua benda di hadapannya, tapi tidak tahu nama untuk ekspresi semacam itu? Mungkin sebaiknya masukkan dalam daftar hal yang perlu dicari jawabannya.\nDan daftar itu masih sangat panjang. Misalnya, kenapa dia ada di sini? Bagaimana dia dilahirkan? Apa arti kelahirannya? Atau bagaimana cara memotong kentang untuk makan malam agar bentuknya serapi mungkin? Bagaimana cara membuat tanaman pot di ambang jendela mekar seindah mungkin ...?\nBeberapa pertanyaan dapat dijawab dengan mudah. Kebanyakan hanya membutuhkan sedikit pembelajaran dan waktu untuk dipraktikkan. Namun ada pula pertanyaan yang jauh lebih mendalam, yang bahkan tidak bisa dijawab si pria tua yang menciptakannya.\nSebagian besar waktunya dihabiskan bersama pria tua bernama Alain Guillotin itu. Dan dia menyadari satu hal. Dia tidak suka pria tua itu. Gerakannya lamban, pekerjaannya berantakan, dia sering meninggalkan naskah dan peralatan di mana-mana, dan sesekali suka memberikan buku catatan yang tidak berguna padanya.\n\"Hidupmu benar-benar kacau balau,\" ungkapnya terus terang. \"Barang yang sudah dipakai dibiarkan begitu saja, naskah yang kamu coret-coret berantakan ada di mana-mana. Bahkan awal dan akhir rumus sering ditulis di dua kertas yang berbeda, lalu diletakkan di dua sisi ruangan yang berbeda ....\"\nMendengar rentetan keluhannya yang blak-blakan, pria tua di hadapannya malah tersenyum. Seolah-olah apa yang baru saja dia katakan adalah pujian. \"Haha ... Dulu Mary-Ann juga sering memarahiku soal itu.\"\nDia tidak memahaminya.\nNamun seiring berjalannya waktu, dia menyadari ada banyak hal dari pria tua itu yang dia sukai.\nDia menyukai raut wajahnya saat tenggelam dalam pekerjaannya, juga suara gesekan pena dengan kertas saat dia menulis. Dia menyukai penjelasannya tentang prinsip-prinsip mekanika, dan suka berdiskusi dengannya mengenai teka-teki matematika dan fisika di meja kerja. Dia menyukai cerita-cerita yang dibagikan pria itu di depan nyala perapian. Tentang Fontaine di masa lalu, tentang Narzissenkreuz ... Dan dia menyukai senyum lembut yang selalu menghiasi wajah pria tua itu saat menceritakan semua itu.\nDia menyadari bahwa, meski orang tua ini agak berantakan dan tidak terlalu mementingkan detail, dia sangat baik hati, jujur, dan penuh kebijaksanaan.\nLama-lama, bagian yang membuatnya suka terhadap orang tua itu jauh lebih banyak daripada bagian yang membuatnya kesal. Ini membuatnya mulai merefleksikan keputusan-keputusan yang diambilnya sebelumnya.\nAlain cukup terkejut saat mendapati dia mulai menulis di buku catatannya.\nKelihatan sekali kalau dia ingin sekali bertanya kenapa, tapi dia takut pertanyaannya malah membuatnya berubah pikiran, jadi dia tahan-tahan aja rasa penasarannya.\n\"Kurasa aku membencimu,\" kata Marionette terlebih dulu.\nTerlihat jelas kalau dia merasa sedikit terluka.\n\"Tapi aku sadar sendiri, ternyata aku salah. Itu penilaian yang kubuat waktu logika emosiku dan landasan rasionalitas objektifku masih belum sempurna.\" Dia melanjutkan penjelasannya: \"Sekarang aku rasa kamu itu 'ayah' yang baik sekali.\"\nOrang itu terdiam sejenak. Lalu tersenyum dengan ekspresi yang tampak sedikit bahagia bercampur emosi lainnya.\nMungkin dia ... mau menangis? Marionette sedang perlahan belajar membaca ekspresi-ekspresi seperti itu. Tapi dia belum mengerti alasannya.\nApa pun itu, dia mengambil buku catatannya, dan mulai menulis."
+ },
+ {
+ "Title": "Kisah Karakter 2",
+ "Context": "Dia masih ingat dengan jelas tentang kematian Alain.\nMenjelang akhir hidupnya, Alain sudah tidak bisa bangun dari tempat tidur, jadi dialah yang mengurus semua kebutuhan sehari-harinya. Awalnya, Alain masih bisa menjawab panggilannya, berkomunikasi dengannya, mendengarkan cerita tentang hal-hal baru yang dilihat dan didengarnya saat belanja. Tapi lama-lama, dia hanya ingin berbaring sendiri di tempat tidur dengan tenang.\nIa menemani Alain sambil membaca buku, sesekali terdengar suara napas yang terasa begitu panjang dari sisi ranjang di sebelahnya. Seolah-olah Alain tersedak oleh napasnya sendiri, udara itu seperti mencekik tenggorokannya.\nSaat Alain menciptakannya, dia memberikan indra peraba, indra perasa, bahkan kemampuan bernapas. Dia bisa mengatur suhu internal tubuhnya melalui pernapasan, seperti semacam sistem pendingin. Tapi di momen-momen terakhir hidupnya sendiri, dunia justru merampas semua itu darinya satu per satu. Pertama indra perasa, lalu indra peraba, dan yang terakhir, napasnya.\nBeberapa kali, dia merasa Alain tidak akan bisa bertahan. Ini mungkin napas terakhirnya, pikirnya. Tapi dia tetap bertahan. Lagi dan lagi.\nSuatu kali, dia menoleh ke arah tempat tidur dan mendapati Alain membuka matanya, menatapnya.\n\"Kukira kali ini berhasil,\" kata Alain.\n\"Berhasil apa?\"\n\"Kukira aku sudah berhasil pergi ke tempat lain,\" kata Alain sambil tersenyum, \"Aku sedang berlatih bagaimana caranya mati.\"\nDia ingin meninggal dalam tidur. Begitu Alain menjelaskan padanya. Kalau bisa, \"mimpi indah\", mimpi indah dengan langit cerah, langit Fontaine. Dia berbaring di padang rumput, bersama teman-temannya, bersama adik perempuannya.\n\"Apa aku ada dalam mimpi itu?\" tanyanya.\n\"Oh, tidak, tidak ada.\" jawabnya: \"Kamu bukan bagian dari dunia tempatku pergi, anakku. Di sini masih ada hidup yang sangat panjang menantikanmu.\"\n\"Kamu mau pergi ke dunia itu?\"\nAlain menghela napas panjang.\n\"Ini bukan soal mau atau tidak mau bagiku.\" Dia menoleh ke langit-langit, seolah di sana ada jalan menuju dunia lain, \"Kematian adalah buah yang hanya bisa dicicipi sekali seumur hidup. Tak ada yang tahu bagaimana rasa sebenarnya.\"\n\"Kedengarannya tidak enak sekali.\"\n\"Haha ... mungkin saja.\" Alain tertawa geli, dia tidak tahu apa yang lucu dengan ucapannya tadi.\n\"Tapi yang sering kali menderita bukan orang yang mati,\" lanjut Alain: \"yang menderita adalah orang yang ditinggalkan.\"\nUcapan itu bukan sekadar terdengar seperti ramalan, melainkan lebih seperti suatu pencerahan. Tapi bagaimanapun juga, Alain benar.\nSetelah Alain meninggal, dia tetap keluar untuk belanja, meski barang yang dibeli sudah tidak digunakan oleh siapa pun. Dia tetap merawat taman, tetap memperbaiki Pulonia, meski dia sendiri tidak tahu untuk apa.\nMungkin dia belum menerima kenyataan ini, atau mungkin dia memang tidak tahu lagi apa yang harus dilakukannya. Begitu pikirnya. Dan itu membuatnya kesal.\n\"Lakukan apa yang ingin kamu lakukan, cari keinginanmu sendiri, anakku.\"\nTiba-tiba, dia teringat kata-kata terakhir Alain yang diucapkan untuknya sebelum meninggal.\nAku tidak punya hal yang ingin kulakukan, tidak punya keinginan. Katanya pada diri sendiri.\nTapi aku harus mencarinya. Dia berpikir.\n\"Baiklah, Alain.\" katanya pada ranjang yang kosong, \"Sepertinya sekarang giliranku.\"\n\"Sekarang giliranku belajar cara untuk tetap hidup.\""
+ },
+ {
+ "Title": "Kisah Karakter 3",
+ "Context": "Dia tidak pernah menyangka dirinya sendiri akan tinggal selama itu di Snezhnaya. Dia juga tidak pernah menyangka ada tempat sedingin ini di dunia, sampai-sampai otaknya perlu dicairkan dulu biar bisa berpikir jernih!\nKehidupan di Fatui terasa ringan baginya, bahkan bisa dibilang menyenangkan. Tidak perlu belanja sendiri ke pasar, tidak perlu mengurus kebutuhan orang lain, malah di mana-mana ada kemudahan yang menjadi hak seorang Harbinger. Tugas yang diberikan Tsaritsa pun sangat mudah bagi seorang jenius seperti dirinya.\nSuatu hari, ketika dia menuliskan tanggal di buku hariannya, dia terkejut menemukan kalau waktu yang dia habiskan di sini ternyata sudah begitu mudah melampaui waktu yang pernah dilewatkannya bersama Alain di Fontaine.\nRasanya seperti sudah jadi rumah kedua bagi dirinya sendiri. Begitu pikirnya.\nLalu, sebenarnya mana yang jadi rumahnya sendiri? tanyanya pada diri sendiri. Apa itu \"rumah\"?\nTempat di mana dirinya dibutuhkan? Lumayan cocok. Pekerjaannya di Fatui memang tidak bisa digantikan, atau lebih tepatnya, sulit untuk digantikan. Tsaritsa pun jelas membutuhkannya.\nAtau tempat yang nyaman untuk ditinggali? Snezhnaya juga cukup nyaman, dan peralatan penelitian yang dibutuhkannya pun lengkap sekali. Sesekali, dia masih bisa pergi menonton opera.\nAtau tempat di mana ada \"keluarga\"? Keluarga ... yang dia punya sekarang hanyalah Pulonia. Apakah tempat Pulonia berada itu yang disebut rumah? Kalau begitu, kalau dia pergi ke bangsa lain bersama Pulonia, misalnya Mondstadt, apakah Mondstadt akan menjadi rumah mereka?\nPada akhirnya, akar masalahnya tetap sama: Dia tidak tahu apa yang ingin dia lakukan dan apa keinginannya sendiri. Dia sadar akan hal itu. Dia hanya ikut arus saja, meneruskan kebiasaan \"merasa dibutuhkan\" itu.\nDia merasa dirinya yang seperti itu sangat menyedihkan. Tapi tidak tahu cara mengubahnya. Menyebalkan.\nKalau harus mengungkit hal yang menyebalkan dari Snezhnaya, mungkin itu karena terlalu banyak rekan kerja yang tidak bisa dia tolerir dan benci.\nAwalnya dia mengamati perasaannya sendiri dengan penuh kehati-hatian. Dia khawatir, seperti saat dia awalnya membenci Alain lalu akhirnya menemukan ada bagian dari dirinya yang ternyata bisa disukai olehnya, hal yang sama mungkin terjadi pada rekan-rekan kerjanya.\nTapi tidak bisa. Dia menemukan bahwa ada orang yang meski waktu sudah lama berlalu, seberapa pun objektifnya dia dalam mencatat, dia tetap tidak bisa menahan rasa tidak sukanya pada mereka. Berbeda dengan kasus Alain, bagian yang tidak dia sukai dari orang-orang ini jauh lebih banyak daripada yang dia sukai. Bahkan, tidak ada bagian yang dia sukai sama sekali.\nDia juga tidak tahu cara mengubah situasi ini. Dia tidak ingin mengubah orang lain, apalagi mengubah dirinya sendiri. Ah, menyebalkan!\nMungkin dirinya masih dalam proses belajar, masih berlatih bagaimana cara menjalani hidup. Mungkin referensi yang bisa didapatnya tidak cukup, pengetahuannya tidak cukup. Pengetahuan adalah fondasi dunia, begitu yang sering didengarnya dari Alain, dan begitu pula yang sering dikatakannya pada diri sendiri.\nSemoga dalam proses menumpuk batu demi batu di masa depan, dia bisa menemukan jawaban atas masalah-masalah itu. Tidak perlu buru-buru, dia punya banyak waktu.\nSoal sekarang ... katanya Tsaritsa merekrut Harbinger baru, yang kerjanya seharian nyanyi-nyanyi di taman? Hmm, agak penasaran juga, coba lihat ah ...."
+ },
+ {
+ "Title": "Kisah Karakter 4",
+ "Context": "Tidak masuk akal!!\nMasa ada orang begitu di dunia ini?! Mengikuti orang terus tanpa alasan, datang ke depan pintunya tengah malam nyanyi-nyanyi tanpa alasan, menyerobot masuk ke waktu minum teh sore yang harusnya cuma buat sendiri tanpa alasan juga!\nSetelah diberi peringatan, bahkan dibalas dengan cara meletakkan pegas yang sangat berat di punggungnya, dia sama sekali tidak menunjukkan rasa menyesal, malah semakin lengket padanya! Memangnya dia tidak paham soal jarak sosial dan privasi orang lain ya? Katanya dia benar-benar menjalani hidupnya selama seminggu sambil membawa pegas berat itu? Ini maksudnya apa? Deklarasi perang? Biar semua orang tahu kalau dia orang yang mempermalukannya? Menyebalkan, kalau dia berani datang lagi mengganggu waktu minum tehnya, dia bakal dihidangkan minuman paling tidak enak sedunia!\nNamun ketika Columbina tanpa ragu-ragu meminum minuman itu dan mengeluarkan suara erangan kecil, Sandrone tiba-tiba melunak.\nApa-apaan ini? Kok jadinya kayak aku yang menindasnya?! Apa ini orang tidak punya rasa curiga sedikit pun kalau orang lain bisa menyakiti dia? Bahkan sedetik pun tidak bisa curiga? Seberapa polosnya dia?!\nDengan perasaan bersalah yang campur aduk dan hati nurani yang merasa dikecam, Sandrone kembali menyajikan kudapan teh simpanannya. Melihat senyum yang kembali muncul di wajah Columbina, Sandrone tiba-tiba merasa tidak enak lagi. Ah! Menyebalkan!\nTerutama ketika beberapa saat kemudian, dia langsung tidur siang di ruangannya tanpa sungkan, rasa kesal itu semakin menguat.\n\"Kamu tidak punya ruangan sendiri?!\" tanyanya dengan nada menuntut.\n\"Ada. Tapi di sini lebih tenang.\" jawabnya dengan santai, seolah Sandronelah yang aneh dengan bertanya begitu.\nTunggu saja. Sandrone bertekad dalam hati. Lain kali, lain kali! Aku pasti akan mengusir orang ini! Kalau dia tidak pergi, kasur sekalian orangnya akan kulempar ke luar! Rugi satu kasur, tapi mendapatkan ruang pribadi yang tenang, transaksi yang lumayan!\nTapi saat dia melihat Columbina berbaring di tempat tidurnya lagi, hatinya kembali melunak. Karena dalam tidurnya, Columbina seperti sedang menangis.\nApaan sih? Kenapa pilih waktu kayak gini buat kelihatan menyedihkan? Biasanya kok kayaknya tidak punya perasaan, gampang percaya orang, polos dan baik hati, seolah-olah kamu yakin semua orang di sekitarmu itu baik dan dunia ini benar-benar indah ....\nAgak mirip ....\nAgak mirip dirinya sendiri di masa lalu. Sebuah suara dalam hati berkata.\nDia cepat-cepat menggelengkan kepalanya kuat-kuat. Sama sekali tidak mirip! Dia sibuk membantah. Setidaknya aku lebih pintar dari dia!\nKetika Columbina terbangun dan mendapati dirinya sudah diselimuti, dia tersenyum ke arah Sandrone.\n\"Bukan aku,\" dia berbohong ringan, \"Pulonia yang menyelimutimu.\"\nKenapa harus berbohong seperti itu? Dia sendiri tidak mengerti. Yang dia tahu, saat itu dia memang tidak ingin mengakuinya. Sama sekali tidak mau.\n\"Kalau begitu, terima kasih, Pulonia.\" Ucapnya sungguh-sungguh kepada Pulonia.\n\"Kamu mimpi apa?\" Rasa ingin tahunya menang.\nSetelah hening sejenak, Columbina mulai bercerita tentang masa lalunya. Hanya karena dia bertanya, Columbina pun bercerita. Begitu saja, tanpa basa-basi dan tanpa ancang-ancang sedikit pun.\nSetelah mendengar itu semua, Sandrone semakin yakin dengan pikirannya sendiri. Ya, mereka berdua benar-benar berbeda.\nDunia merenggut apa yang pernah dimiliki Sandrone. Tapi Columbina, dia tidak pernah benar-benar memilikinya. Sama sekali berbeda.\n\"Itu alasan kamu sering memandangi bulan di halaman setiap malam?\"\nDia mengangguk.\n\"... Kalau kamu mau, hari ini Pulonia bisa menemanimu di taman.\"\n\"Benar?\" tanya orang itu.\nSandrone tidak menjawab.\n\"Terima kasih, Sandrone.\"\n\"Hah, terima kasih deh sama Pulonia.\" ujarnya dengan sedikit jengkel, \"Sekarang, keluar dari ruanganku. Bersama Pulonia.\"\nItu adalah pertama kalinya Sandrone tidur tanpa ditemani Pulonia sejak kematian Alain. Tapi entah kenapa, dia justru tidur dengan tenang. Seolah-olah kalau Pulonia berhasil menghibur orang itu, sesuatu di dalam diri Sandrone sendiri pun ikut terobati. Dia tidak bisa menjelaskannya, tapi dia merasa memang begitulah seharusnya.\nTapi keesokan harinya, ketika Pulonia muncul di rapat Fatui dengan mahkota bunga di kepala dan bunga-bunga menancap di sekujur tubuhnya, Sandrone kembali menggertakkan gigi sambil bersumpah dalam hati, dia tidak akan pernah lagi melunak pada orang yang tidak tahu sopan santun ini!\n\"Co-lum-bi-na!!\"\nJadi pada hari itu, selama Sandrone mencabut bunga-bunga Pulonia yang mengganggu, Columbina diperintahkan untuk diam saja berdiri di depan pintu kamar Sandrone. Di lehernya digantungkan sebuah papan: \"Aku anak nakal yang suka jahilin barang orang lain\".\nTapi entah kenapa, dia kelihatan senang juga."
+ },
+ {
+ "Title": "Kisah Karakter 5",
+ "Context": "Dengan bantuan \"hadiah\" Alain, dia mendapatkan kelahiran keduanya.\nDia selalu merasa dirinya cerdas, setidaknya lebih cerdas dari kebanyakan orang. Tapi baru sekarang dia menyadari kalau dirinya sendiri sebenarnya jauh lebih bodoh dari yang dibayangkannya.\nSeharusnya dia sudah melakukan ini dari dulu. Begitu katanya pada diri sendiri. Seharusnya dari dulu dia menerima perasaannya sendiri, memahami arti kehilangan dan apa yang tersisa. Seharusnya dari dulu dia lebih sering mengucapkan terima kasih kepada teman-temannya, dan memperbanyak teman. Seharusnya dia sudah kembali ke Fontaine, berziarah ke makam Alain, dan menceritakan semua yang dia alami setelah kepergiannya ....\nTidak ada kata terlambat untuk memulai, kata Columbina padanya. Kalimat itu pun dulunya dipelajari Columbina dari orang lain.\nDia mendengus kecil, sedikit tidak terima. Tidak disangka ada masa-masa Columbina yang mengajarinya cara menjalani hidup. Tapi dia tetap menerimanya. Dia mengakui kalau apa yang dikatakan Columbina tidak salah.\nSetelah mendengar kabar kebangkitan Sandrone, pihak Snezhnaya pun mengirimkan ucapan bersimpati dan perhatian, lalu dengan \"murah hati\" mengizinkannya menikmati \"cuti berkabung\" untuk posisinya. Adapun keputusan Sandrone yang ingin tetap tinggal di Fatui, Tsaritsa pun tidak banyak bicara dan langsung mengizinkannya.\nDia tahu pasti ada orang-orang yang tidak senang, karena ini berarti kekuasaan dan keuntungan yang sudah dibagi-bagi bersamaan dengan kematiannya itu kini lenyap begitu saja.\nTapi dia tidak peduli soal omongan orang, sekarang dia mau hidup sesuka hatinya, ini adalah kehidupan keduanya. Harinya harus dijalani lebih bebas dari sebelumnya, dan kalau lagi kesal, makiannya juga harus lebih keras dari dulu. Heh, memang mau apa? Masa seseorang itu benar-benar mengira Adventurers' Guild beserta para Katheryne akhirnya sepenuhnya ada di bawah perintahnya? Tidak mungkin.\nTentu saja, tidak selalu seenak itu. Setiap kali menerima notifikasi rapat Fatui, dia tetap saja mendelik seperti dulu, mengumpat dengan kesal.\n\"Huff, kenapa banyak banget sih rapat yang harus kuikuti?! Menyebalkan!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "Saat pertama kali Sandrone melihatnya, sosok besar itu langsung menjulurkan tangan padanya.\nPerilaku meniru manusia yang sederhana. Begitu penjelasan Alain. Pulonia pada dasarnya adalah mesin aritmetika, sebuah mekanisme untuk mengamati peristiwa di masa depan. Namun dia tetap berharap Pulonia bisa memiliki penampilan yang sedikit menyerupai manusia, dia tidak ingin orang lain memandangnya sebagai mesin dingin dan tanpa perasaan. Sama seperti Sandrone, Pulonia juga unik dan tiada duanya.\nDia senang punya anggota keluarga baru. Dia bakal mengajaknya jalan-jalan, mengajarinya mengenali bunga dan burung. Tapi Pulonia belajar lambat sekali, jauh lebih lambat darinya. Alain menjelaskan bahwa itu karena daya komputasi inti Pulonia semuanya digunakan untuk menghitung masa depan.\nKenapa harus memperhitungkan masa depan, tanyanya.\nAlain mengatakan sesuatu yang baru bisa Sandrone pahami jauh di kemudian hari. Tapi saat itu, dia hanya merasa Pulonia itu cukup hebat, bahkan sedikit iri padanya. Kenapa dia sendiri tidak bisa menghitung sesuatu yang sehebat itu?\nTapi si raksasa hebat ini sama seperti Alain, juga butuh dirawat. Dia sering macet di tengah jalan waktu jalan-jalan, dan menyiramkan air ke dirinya sendiri waktu menyiram bunga. Karena itu, tiap ada waktu luang, dia terpaksa belajar dan mengkalibrasi Pulonia sendiri, rasanya seperti merawat adik sendiri. Begitu juga setelah Alain meninggal.\nHari itu, sepulang dari pemakaman Alain, Sandrone berdiri melamun di ruangan, tidak bergerak seperti mainan yang rusak. Jas hujannya belum dilepas, pintu masih terbuka, dia tidak bisa berbuat apa-apa.\nSaat itu, dia menyadari Pulonia mendekat dengan langkah-langkah gontai, persis seperti saat pertama kali mereka bertemu, dan menjulurkan tangan kepadanya.\nDia menatap tangan itu. Tangan yang begitu besar, yang menopang masa depan seluruh dunia. Dan mulai sekarang, tangan itu juga harus menopang masa lalunya. Dia tak sanggup menanggung kehilangan ini, kehampaan yang ditinggalkannya hampir menghancurkannya. Semua beban itu, semuanya harus ditopang oleh Pulonia. Namun dia tak pernah mengeluh.\nMasa depan dunia memang telah ditopang oleh Pulonia, tapi Pulonia justru tidak bisa menanggung bebannya sendiri.\nSandrone tidak pernah menyerah untuk memperbaiki Pulonia. Tapi dengan pengetahuan dan kemampuan teknis yang dimilikinya sekarang, dia tahu kalau dia tidak mampu memulihkan inti Pulonia sepenuhnya. Dia juga tidak mau setengah-setengah membangkitkan Pulonia yang bahkan tidak ingat siapa dirinya sendiri. Itu adalah penghinaan bagi Pulonia yang hebat itu, bagi anggota keluarganya sendiri.\nJadi, dia membawa Pulonia kembali ke tempat tinggal lamanya, rumah yang pernah mereka huni bersama. Dan sesekali, Sandrone akan kembali mengunjunginya.\nDia berharap suatu hari nanti, berkat usahanya sendiri, Pulonia akan kembali mengeluarkan suara menyalanya yang tersendat-sendat, dan kembali mengulurkan tangannya yang besar itu kepadanya."
+ },
+ {
+ "Title": "Stellar Linchpin",
+ "Context": "Setelah mendapatkan Stellar Linchpin, dia juga tidak terlalu bergantung pada batu kecil bercahaya itu. Tentu saja dia tahu bahwa batu kecil itulah yang mengaktifkan \"hadiah\" Alain, sehingga dia bisa mendapatkan kesempatan kedua dalam hidupnya, dan untuk itu, dia memang berterima kasih pada benda kecil itu. Yang membuatnya kesal adalah, benda itu sepertinya tidak terlalu banyak membantu dalam kehidupan sehari-harinya.\nMembantu penelitiannya? Tapi dia mengandalkan otaknya sendiri. Stellar Linchpin juga tidak bisa bantu dia menulis rumus.\nMengarahkan kekuatan elemennya? Tapi dia memang tidak terlalu mengandalkan kekuatan elemen dalam pertarungan bahkan tanpa Stellar Linchpin pun.\nMemberikan dukungan energi? Tapi struktur tubuhnya sepertinya tidak cocok dengan benda kecil ini. Berkat sang \"Lord-Artificer\" Alain yang hebat, dia sudah punya sistem suplai energi inti yang bisa dibilang sempurna ....\nPada akhirnya, yang paling sering digunakannya adalah elemen Cryo Stellar Linchpin untuk mendinginkan sistem dirinya sendiri dan Fagio. Ini sangat efektif saat menjalankan perhitungan dengan tingkat kompleksitas tinggi. Selain itu, demi efisiensi tempur dan pemanfaatan energi, dia pun menyesuaikan logika serangan Fagio saat bertarung agar cocok dengan Stellar Linchpin.\nKalau kamu tanya soal keinginan, dia hanya akan bilang kalau konsep \"keinginan\" itu terlalu abstrak dan rumit. Dia ingin menganalisis segala hukum di dunia ini dan terus-menerus membangun fondasi pengetahuan. Apa itu bisa disebut keinginan? Tentu saja. Tapi apa itu sudah semuanya yang diinginkannya? Tentu saja tidak.\nDia sedang melakukan hal yang ingin dia lakukan, hal yang dia anggap benar, dan itu membuatnya bahagia. Mungkin itu sudah cukup. Siapa yang bisa bilang suara keinginan seperti itu tidak cukup kuat? Siapa yang bisa menyalahkan pikiran yang hanya ingin menjalani hidup sesuai keinginan sendiri? Sebuah keinginan tidak seharusnya lebih mulia dari keinginan yang lain. Begitu menurutnya. Setiap orang punya hidupnya sendiri. Kalau ada yang berani mempermasalahkan ini, orang itu pantas mendapat omelan pedas dari Sandrone. Kalau masih tidak terima, Sandrone mungkin akan mendengus sambil menunjuk ke langit.\n\"Pergi sana, cari sendiri orang yang ngirimin aku ini dan komplain sama dia!\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Clockwork Maiden's Waltz",
+ "Description": "Model pakaian Sandrone. Setelah terlahir kembali, dia memutuskan untuk membuat pakaian baru untuk dirinya sendiri. Kehidupan yang baru tentu layak diapresiasi dengan sebuah gaun yang baru. Tentu saja, usaha itu tidak boleh lepas dari elemen keanggunan, elegansi, dan kemegahan yang cocok untuk seorang wanita sejati. Ah, ya, mungkin baik juga kiranya bila terlantun doa agar pakaian itu tetap utuh dalam pertempuran, serta tidak ternoda oleh kopi atau teh.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone: Istirahat Minum Teh",
+ "Description": "Style Kartu Nama.\nMungkin Sandrone belajar menikmati pesta teh dari Alain. Dulu, bahkan sesi teh berdua saja tidak pernah terasa membosankan. Tapi, sejak peserta minum teh jadi semakin banyak, mereka pergi satu per satu. Dan di tengah kepergian orang-orang tersebut, dia sepertinya semakin memahami kesepian yang pernah dirasakan Alain kala itu.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/ID/AvatarPromote.json b/Genshin/ID/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/ID/AvatarPromote.json
+++ b/Genshin/ID/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/ID/BeyondItem.json b/Genshin/ID/BeyondItem.json
index 7c0a4a4..cd97870 100644
--- a/Genshin/ID/BeyondItem.json
+++ b/Genshin/ID/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Suka Banget Deh!",
+ "Description": "Mantap Bos!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Waktunya Es Serut",
+ "Description": "Dingin dan Segar!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Bersulang!",
+ "Description": "Minuman dingin dong!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Minum puas!",
+ "Description": "Minuman segar dong!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Teater Dongeng: Puisi Penyihir Wanita",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Pulau Terpencil: Riak Biru",
+ "Description": "Fungsi sinar matahari di sini bukan untuk menyinari sesuatu, melainkan untuk dinikmati. Ombak di sini bukan sekadar biru, tetapi membentuk lautan permata cair.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "General Teleport",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Shimmering Waves",
+ "Description": "Mengalir bersama angin laut dan buih.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Try-On Cape: Phantom Night",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Try-On Cape: Spiritvessel Tzitzimitl",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk Kostum yang sesuai, bahkan dapat mereplikasi aksesori dan riasan dengan akurat. Saat disimpan, akan berubah menjadi bentuk kartu sehingga mudah diletakkan dan dibedakan antara kostum lainnya.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"uji coba\" yang praktis.\nDapat digunakan dalam 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.\nTry-on Cape hanya dapat dicoba secara keseluruhan dan tidak dapat dikombinasikan secara terpisah.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Try-On Cape: Spiritvessel Tzitzimitl",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk Kostum yang sesuai, bahkan dapat mereplikasi aksesori dan riasan dengan akurat. Saat disimpan, akan berubah menjadi bentuk kartu sehingga mudah diletakkan dan dibedakan antara kostum lainnya.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"uji coba\" yang praktis.\nDapat digunakan dalam 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.\nTry-on Cape hanya dapat dicoba secara keseluruhan dan tidak dapat dikombinasikan secara terpisah.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Try-On Cape: Invigorating Chill",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk Kostum yang sesuai, bahkan dapat mereplikasi aksesori dan riasan dengan akurat. Saat disimpan, akan berubah menjadi bentuk kartu sehingga mudah diletakkan dan dibedakan antara kostum lainnya.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"uji coba\" yang praktis.\nDapat digunakan dalam 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.\nTry-on Cape hanya dapat dicoba secara keseluruhan dan tidak dapat dikombinasikan secara terpisah.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Try-On Cape: Invigorating Chill",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk Kostum yang sesuai, bahkan dapat mereplikasi aksesori dan riasan dengan akurat. Saat disimpan, akan berubah menjadi bentuk kartu sehingga mudah diletakkan dan dibedakan antara kostum lainnya.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"uji coba\" yang praktis.\nDapat digunakan dalam 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.\nTry-on Cape hanya dapat dicoba secara keseluruhan dan tidak dapat dikombinasikan secara terpisah.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Bundle Kostum - \"Grace in Motion\"",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Bundle Kostum: \"Splatter Artist\"",
+ "Description": "Berisi dua set kostum bertema Splatter Artist, masing-masingnya merupakan gaya yang bisa digunakan oleh kedua Manekin.\n\"Dibandingkan dengan pembelian terpisah, ini seperti membeli set kedua dengan diskon 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Bundle Kostum: \"Spiritvessel Tzitzimitl\"",
+ "Description": "Berisi dua set kostum bertema Tzitzimitl, masing-masingnya merupakan gaya yang bisa digunakan oleh kedua Manekin.\n\"Dibandingkan dengan pembelian terpisah, ini seperti membeli set kedua dengan diskon 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Bundle Kostum: \"Sweet Recipe\"",
+ "Description": "Berisi dua set kostum bertema Honey-Brew Recipe, masing-masingnya merupakan gaya yang bisa digunakan oleh kedua Manekin.\n\"Dibandingkan dengan pembelian terpisah, ini seperti membeli set kedua dengan diskon 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Bundle Kostum: \"Loafing Shark\"",
+ "Description": "Berisi dua set kostum bertema Loafing Shark, masing-masingnya merupakan gaya yang bisa digunakan oleh kedua Manekin.\n\"Dibandingkan dengan pembelian terpisah, ini seperti membeli set kedua dengan diskon 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Chronicle Cache: Exceptional",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Chronicle Cache: Exceptional",
+ "Description": "Kotak hadiah yang berisi kostum indah. Setelah digunakan, dapat memilih salah satu dari set kostum yang ada di dalamnya.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Chronicle Cache: Exceptional",
+ "Description": "Kotak hadiah yang berisi kostum indah. Setelah digunakan, dapat memilih salah satu dari set kostum yang ada di dalamnya.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Chronicle Cache: Elite",
+ "Description": "Kotak hadiah yang berisi kostum indah. Setelah digunakan, dapat memilih salah satu dari set kostum yang ada di dalamnya.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Random Try-On Cape: Kostum Perempuan",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk kostum perempuan acak, bahkan dapat mereplikasi aksesori dan riasan dengan akurat.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"percobaan\" yang praktis.\nDapat digunakan selama 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Random Try-On Cape: Kostum Laki-Laki",
+ "Description": "Jubah dengan kemampuan replikasi yang luar biasa. Setelah digunakan, akan otomatis berubah menjadi bentuk kostum laki-laki acak, bahkan dapat mereplikasi aksesori dan riasan dengan akurat.\nJika digunakan dengan benar, jubah ini bisa dipakai sebagai item \"uji coba\" yang praktis.\nDapat digunakan selama 14 hari setelah diperoleh. Setelah digunakan, efek uji coba akan berlaku selama 1 hari. Item ini akan kedaluwarsa saat periode Miliastra Pass ini berakhir.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Kostum Perempuan - \"Jagged Shirt: Marine Blue\"",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Kostum Uniseks - \"Doctor Spout\"",
+ "Description": "Hiasan kepala yang penuh dengan kreativitas. Memakainya terasa seperti ada seekor paus kecil yang sedang menyemprotkan air dan bernapas di atas kepalamu. Bawalah rekan imut ini saat bepergian, siapa tahu inspirasi luar biasa akan \"menyembur\" keluar begitu saja.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Alis Uniseks - \"Willow in the Breeze: Light Pink\"",
+ "Description": "Alis berwarna merah muda yang menyerupai pohon dedalu. Memiliki aliran garis yang alami dan memancarkan aura kelembutan.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Alis Uniseks - \"Willow in the Breeze: Light Purple\"",
+ "Description": "Alis berwarna ungu muda yang menyerupai pohon dedalu. Memiliki aliran garis yang alami dan memancarkan aura kelembutan.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Alis Uniseks - \"Shooting for the Sky: Light Pink\"",
+ "Description": "Alis berwarna merah muda seperti bambu muda yang baru tumbuh. Memiliki garis yang tegas dan kuat dan memancarkan semangat yang penuh vitalitas.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Alis Uniseks - \"Shooting for the Sky: Light Purple\"",
+ "Description": "Alis berwarna ungu muda seperti bambu muda yang baru tumbuh. Memiliki garis yang tegas dan kuat dan memancarkan semangat yang penuh vitalitas.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Alis Uniseks - \"Sublime Crag\"",
+ "Description": "Alis tebal yang tajam dan penuh percaya diri, memancarkan pesona menawan yang lahir dari kekuatan.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Alis Uniseks - \"Mist in Drift\"",
+ "Description": "Alis melengkung yang lembut dan anggun, memancarkan pesona segar yang menawan.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Lingkaran Mata Perempuan - \"Dawnbreaker\"",
+ "Description": "Bentuk mata wanita, seperti pedang tajam yang menyambut fajar, dengan ketajaman yang tersembunyi.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Lingkaran Mata Perempuan - \"Sunny Skies\"",
+ "Description": "Bentuk mata wanita, seperti matahari di hari yang cerah, membuat orang semakin bersemangat.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Lingkaran Mata Laki-Laki - \"Frostbloom Grove\"",
+ "Description": "Bentuk mata pria, menyendiri dan pendiam seperti hutan yang sepi di malam musim dingin.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Lingkaran Mata Laki-Laki - \"Roselight Gleam\"",
+ "Description": "Bentuk mata pria, seperti sinar matahari yang menyilaukan, anggun dan berkilau.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Lingkaran Mata Laki-Laki - \"Golden Shimmer\"",
+ "Description": "Bentuk mata pria. Kontur dan warnanya mengingatkan pada permukaan laut yang berkilau di bawah sinar matahari tengah hari, memancarkan semangat dan kepercayaan diri.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Lingkaran Mata Perempuan - \"Golden Shimmer\"",
+ "Description": "Bentuk mata wanita. Kontur dan warnanya mengingatkan pada permukaan laut yang berkilau di bawah sinar matahari tengah hari, memancarkan semangat dan kepercayaan diri.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Lingkaran Mata Laki-Laki - \"Golden Shimmer: Twilight\"",
+ "Description": "Bentuk mata pria. Kontur dan warnanya mengingatkan pada permukaan laut berwarna ungu dengan kilauan ombak di saat senja, memancarkan kesan mendalam dan tenang.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Lingkaran Mata Perempuan - \"Golden Shimmer: Twilight\"",
+ "Description": "Bentuk mata wanita. Kontur dan warnanya mengingatkan pada permukaan laut berwarna ungu dengan kilauan ombak di saat senja, memancarkan kesan mendalam dan tenang.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Pupil Uniseks - \"Bejeweled Shells: Bright Orange\"",
+ "Description": "Lensa kontak yang bisa mengubah warna mata, bagai cangkang kerang oranye yang dipenuhi cahaya matahari di pagi hari.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Pupil Uniseks - \"Bejeweled Shells: Light Pink\"",
+ "Description": "Lensa kontak yang bisa mengubah warna mata, bagai cangkang kerang merah muda yang dipenuhi cahaya matahari di senja hari.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Pupil Uniseks - \"Colors of the Sea: Jade Waves\"",
+ "Description": "Lensa kontak yang dapat mengubah warna mata, tenang dan dalam seperti lautan. Tidak hanya mampu menahan cahaya yang menyilaukan, tetapi juga meresapi ketenangan dan keindahan hari libur.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Pupil Uniseks - \"Colors of the Sea: Purple Rivalry\"",
+ "Description": "Lensa kontak yang dapat mengubah warna mata, tenang dan dalam seperti lautan. Tidak hanya mampu menahan cahaya yang menyilaukan, tetapi juga meresapi ketenangan dan keindahan hari libur.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "General Facial Makeup - \"Leopard Spots\"",
+ "Description": "Salah satu riasan wajah. Merekonstruksi secara sempurna bintik-bintik terang yang muncul di kulit setelah terpapar terik matahari. Bintik-bintik ini menyerupai totol pada tubuh macan tutul, memancarkan nuansa kemewahan dan cahaya matahari yang memesona.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "General Facial Makeup - \"Aura Blush: Falling Blossoms\"",
+ "Description": "Salah satu riasan wajah. Ditempatkan di bawah kelopak mata, secara visual dapat memperbesar mata, menambahkan pesona unik yang lincah dan menawan.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Kostum Perempuan - \"Parade\"",
@@ -8194,7 +8514,7 @@
{
"Id": 265326,
"Name": "Kostum Perempuan - \"Letter's Afterglow\"",
- "Description": "Set Letter's Afterglow. Kain tebal dan nyaman yang terasa seperti kertas surat kuno. Desain kerahnya terinspirasi dari penutup surat, dengan garis yang tegas namun tetap anggun dan elegan.\n\nBerbeda dengan koleksi lain yang tersimpan di Wonderland, penampilan kostum ini sedikit berbeda dari penampilan aslinya saat disimpan — Octavia bertemu dengan dua juru tulis yang menghargai tulisan dan integritas di Planet ke-921 yang tenang, dan merekam kostum yang mereka kenakan saat bekerja. Namun, warna asli kedua kostum tersebut adalah abu-abu dan hitam yang sederhana. Sebelumnya, ketika Paimon melihat kostum ini, dia berpikir, \"Kostum ini mirip dengan baju Sir Arthur, sangat elegan!\"\nTidak disangka, seolah-olah Wonderland merespons komentar Paimon, saat akhirnya mendapatkan kostum ini, warnanya juga berubah menjadi merah tua khas Sir Arthur ...",
+ "Description": "Set Letter's Afterglow. Kain tebal dan nyaman yang terasa seperti kertas surat kuno. Desain kerahnya terinspirasi dari penutup surat, dengan garis yang tegas namun tetap anggun dan elegan.\n\nBerbeda dengan koleksi lain yang tersimpan di Wonderland, penampilan kostum ini sedikit berbeda dari penampilan aslinya saat disimpan — Octavia bertemu dengan dua juru tulis yang menghargai tulisan dan integritas di Planet ke-921 yang tenang, dan merekam kostum yang mereka kenakan saat bekerja. Namun, warna asli kedua kostum tersebut adalah abu-abu dan hitam yang sederhana. Sebelumnya, ketika Paimon melihat kostum ini, dia berpikir, \"Kostum ini mirip dengan baju Sir Arthur, sangat elegan!\"\nTidak disangka, seolah-olah Wonderland merespons komentar Paimon, saat akhirnya mendapatkan kostum ini, warnanya juga berubah menjadi merah tua khas Sir Arthur ....",
"Icon": "UI_Beyd_Avatar_Girl_Suit_S0131",
"Type": 2,
"RankLevel": 4
@@ -8202,7 +8522,7 @@
{
"Id": 265327,
"Name": "Kostum Laki-Laki - \"Letter's Afterglow\"",
- "Description": "Set Letter's Afterglow. Kain tebal dan nyaman yang terasa seperti kertas surat kuno. Desain kerahnya terinspirasi dari penutup surat, dengan garis yang tegas namun tetap anggun dan elegan.\n\nBerbeda dengan koleksi lain yang tersimpan di Wonderland, penampilan kostum ini sedikit berbeda dari penampilan aslinya saat disimpan — Octavia bertemu dengan dua juru tulis yang menghargai tulisan dan integritas di Planet ke-921 yang tenang, dan merekam kostum yang mereka kenakan saat bekerja. Namun, warna asli kedua kostum tersebut adalah abu-abu dan hitam yang sederhana. Sebelumnya, ketika Paimon melihat kostum ini, dia berpikir, \"Kostum ini mirip dengan baju Sir Arthur, sangat elegan!\"\nTidak disangka, seolah-olah Wonderland merespons komentar Paimon, saat akhirnya mendapatkan kostum ini, warnanya juga berubah menjadi merah tua khas Sir Arthur ...",
+ "Description": "Set Letter's Afterglow. Kain tebal dan nyaman yang terasa seperti kertas surat kuno. Desain kerahnya terinspirasi dari penutup surat, dengan garis yang tegas namun tetap anggun dan elegan.\n\nBerbeda dengan koleksi lain yang tersimpan di Wonderland, penampilan kostum ini sedikit berbeda dari penampilan aslinya saat disimpan — Octavia bertemu dengan dua juru tulis yang menghargai tulisan dan integritas di Planet ke-921 yang tenang, dan merekam kostum yang mereka kenakan saat bekerja. Namun, warna asli kedua kostum tersebut adalah abu-abu dan hitam yang sederhana. Sebelumnya, ketika Paimon melihat kostum ini, dia berpikir, \"Kostum ini mirip dengan baju Sir Arthur, sangat elegan!\"\nTidak disangka, seolah-olah Wonderland merespons komentar Paimon, saat akhirnya mendapatkan kostum ini, warnanya juga berubah menjadi merah tua khas Sir Arthur ....",
"Icon": "UI_Beyd_Avatar_Boy_Suit_S0131",
"Type": 2,
"RankLevel": 4
@@ -8258,7 +8578,7 @@
{
"Id": 265394,
"Name": "Kostum Perempuan - \"Butterfly Resplendence\"",
- "Description": "Set Butterfly Resplendence. Di antara ketelitian yang khidmat dan keindahan yang anggun, garis keseimbangan yang menakjubkan tergambar dengan warna ungu tua yang elegan. Setiap langkah ringan sang pemakai akan menginjak dengan stabil pada prinsip harmoni, menari untuk penyatuan sempurna antara alam dan peradaban.\nSelama tinggal di planet ke-311, Octavia kebetulan menghadiri upacara paling megah: setiap 27 musim semi, para \"Flower Whisperer\" akan mewakili penduduk setempat untuk mempersembahkan hadiah kepada kehendak planet. Kali ini, dua pelajar yang melangkah ke lautan bunga inti dengan mengenakan pakaian upacara telah berusia hampir seratus tahun. Mereka telah mengabdikan sembilan puluh persen waktu hidup mereka untuk menguraikan kehendak planet, memberikan kontribusi besar dalam mengompilasi \"Flower Whisperer\". Mereka juga berhasil mengajak orang-orang untuk hidup harmonis dengan alam, menggunakan cara yang lembut dan rasional untuk memperbaiki industri yang berpotensi menyebabkan polusi serius, memperjuangkan masa depan yang cerah untuk seluruh planet ....\nDalam upacara terakhir kehidupan mereka, kedua pelajar mengenakan gaun kesukaan mereka saat masih muda dan menari di lautan bunga kehendak planet. Gerakan tarian mereka lambat dan kaku, tetapi ketulusan dan semangat yang terpancar membuat semua orang yang hadir terharu. Octavia juga mengingat dengan jelas kisah mereka berdua, serta gaun mereka yang menawan dan penuh cahaya ...",
+ "Description": "Set Butterfly Resplendence. Di antara ketelitian yang khidmat dan keindahan yang anggun, garis keseimbangan yang menakjubkan tergambar dengan warna ungu tua yang elegan. Setiap langkah ringan sang pemakai akan menginjak dengan stabil pada prinsip harmoni, menari untuk penyatuan sempurna antara alam dan peradaban.\nSelama tinggal di planet ke-311, Octavia kebetulan menghadiri upacara paling megah: setiap 27 musim semi, para \"Flower Whisperer\" akan mewakili penduduk setempat untuk mempersembahkan hadiah kepada kehendak planet. Kali ini, dua pelajar yang melangkah ke lautan bunga inti dengan mengenakan pakaian upacara telah berusia hampir seratus tahun. Mereka telah mengabdikan sembilan puluh persen waktu hidup mereka untuk menguraikan kehendak planet, memberikan kontribusi besar dalam mengompilasi \"Flower Whisperer\". Mereka juga berhasil mengajak orang-orang untuk hidup harmonis dengan alam, menggunakan cara yang lembut dan rasional untuk memperbaiki industri yang berpotensi menyebabkan polusi serius, memperjuangkan masa depan yang cerah untuk seluruh planet ....\nDalam upacara terakhir kehidupan mereka, kedua pelajar mengenakan gaun kesukaan mereka saat masih muda dan menari di lautan bunga kehendak planet. Gerakan tarian mereka lambat dan kaku, tetapi ketulusan dan semangat yang terpancar membuat semua orang yang hadir terharu. Octavia juga mengingat dengan jelas kisah mereka berdua, serta gaun mereka yang menawan dan penuh cahaya ....",
"Icon": "UI_Beyd_Avatar_Girl_Suit_S0121",
"Type": 2,
"RankLevel": 5
@@ -8266,7 +8586,7 @@
{
"Id": 265395,
"Name": "Kostum Laki-Laki - \"Butterfly Resplendence\"",
- "Description": "Set Butterfly Resplendence. Di antara ketelitian yang khidmat dan keindahan yang anggun, garis keseimbangan yang menakjubkan tergambar dengan warna ungu tua yang elegan. Setiap langkah ringan sang pemakai akan menginjak dengan stabil pada prinsip harmoni, menari untuk penyatuan sempurna antara alam dan peradaban.\nSelama tinggal di planet ke-311, Octavia kebetulan menghadiri upacara paling megah: setiap 27 musim semi, para \"Flower Whisperer\" akan mewakili penduduk setempat untuk mempersembahkan hadiah kepada kehendak planet. Kali ini, dua pelajar yang melangkah ke lautan bunga inti dengan mengenakan pakaian upacara telah berusia hampir seratus tahun. Mereka telah mengabdikan sembilan puluh persen waktu hidup mereka untuk menguraikan kehendak planet, memberikan kontribusi besar dalam mengompilasi \"Flower Whisperer\". Mereka juga berhasil mengajak orang-orang untuk hidup harmonis dengan alam, menggunakan cara yang lembut dan rasional untuk memperbaiki industri yang berpotensi menyebabkan polusi serius, memperjuangkan masa depan yang cerah untuk seluruh planet ....\nDalam upacara terakhir kehidupan mereka, kedua pelajar mengenakan gaun kesukaan mereka saat masih muda dan menari di lautan bunga kehendak planet. Gerakan tarian mereka lambat dan kaku, tetapi ketulusan dan semangat yang terpancar membuat semua orang yang hadir terharu. Octavia juga mengingat dengan jelas kisah mereka berdua, serta gaun mereka yang menawan dan penuh cahaya ...",
+ "Description": "Set Butterfly Resplendence. Di antara ketelitian yang khidmat dan keindahan yang anggun, garis keseimbangan yang menakjubkan tergambar dengan warna ungu tua yang elegan. Setiap langkah ringan sang pemakai akan menginjak dengan stabil pada prinsip harmoni, menari untuk penyatuan sempurna antara alam dan peradaban.\nSelama tinggal di planet ke-311, Octavia kebetulan menghadiri upacara paling megah: setiap 27 musim semi, para \"Flower Whisperer\" akan mewakili penduduk setempat untuk mempersembahkan hadiah kepada kehendak planet. Kali ini, dua pelajar yang melangkah ke lautan bunga inti dengan mengenakan pakaian upacara telah berusia hampir seratus tahun. Mereka telah mengabdikan sembilan puluh persen waktu hidup mereka untuk menguraikan kehendak planet, memberikan kontribusi besar dalam mengompilasi \"Flower Whisperer\". Mereka juga berhasil mengajak orang-orang untuk hidup harmonis dengan alam, menggunakan cara yang lembut dan rasional untuk memperbaiki industri yang berpotensi menyebabkan polusi serius, memperjuangkan masa depan yang cerah untuk seluruh planet ....\nDalam upacara terakhir kehidupan mereka, kedua pelajar mengenakan gaun kesukaan mereka saat masih muda dan menari di lautan bunga kehendak planet. Gerakan tarian mereka lambat dan kaku, tetapi ketulusan dan semangat yang terpancar membuat semua orang yang hadir terharu. Octavia juga mengingat dengan jelas kisah mereka berdua, serta gaun mereka yang menawan dan penuh cahaya ....",
"Icon": "UI_Beyd_Avatar_Boy_Suit_S0121",
"Type": 2,
"RankLevel": 5
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Kostum Perempuan - \"Wasteland Strider\"",
+ "Description": "Set Wasteland Strider. Pakaian yang praktis dan pas di tubuh, dibuat dari bahan yang tahan lama. Dengan pakaian ini, menjelajahi belantara akan terasa mudah.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Kostum Laki-Laki - \"Wasteland Strider\"",
+ "Description": "Set Wasteland Strider. Pakaian yang praktis dan pas di tubuh, dibuat dari bahan yang tahan lama. Dengan pakaian ini, menjelajahi belantara akan terasa mudah.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Kostum Perempuan - \"Sweet Recipe\"",
+ "Description": "Set Honey-Brew Recipe. Seragam kerja Koki dengan tampilan yang unik, di mana hidangan andalan yang paling mencolok dijadikan topi koki, meninggalkan kesan pertama yang manis dan kaya seperti aliran madu bagi setiap tamu.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Kostum Laki-Laki - \"Sweet Recipe\"",
+ "Description": "Set Honey-Brew Recipe. Seragam kerja Koki dengan tampilan yang unik, di mana hidangan andalan yang paling mencolok dijadikan topi koki, meninggalkan kesan pertama yang manis dan kaya seperti aliran madu bagi setiap tamu.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Kostum Perempuan - \"Dusksea Sojourner\"",
+ "Description": "Set Dusksea Sojourner. Menggunakan warna laut di kala senja sebagai pewarna, kostum ini dibalut dengan kilau yang dalam dan memesona. Mengenakannya, bahkan di hadapan ombak besar yang menggulung pun, tiada rasa gentar sedikit pun.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Kostum Laki-Laki - \"Dusksea Sojourner\"",
+ "Description": "Set Dusksea Sojourner. Menggunakan warna laut di kala senja sebagai pewarna, kostum ini dibalut dengan kilau yang dalam dan memesona. Mengenakannya, bahkan di hadapan ombak besar yang menggulung pun, tiada rasa gentar sedikit pun.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Kostum Perempuan - \"Loafing Shark\"",
+ "Description": "Set Loafing Shark. Kostum boneka yang dirancang berdasarkan sejenis hiu bertemperamen lembut dan bergerak lambat, merepresentasikan perasaan malas yang unik. Konon di beberapa planet dengan ekosistem laut yang kaya, makhluk besar ini tampak buas dari luar namun sebenarnya berwatak ramah, dan selalu sangat populer.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Kostum Laki-Laki - \"Loafing Shark\"",
+ "Description": "Set Loafing Shark. Kostum boneka yang dirancang berdasarkan sejenis hiu bertemperamen lembut dan bergerak lambat, merepresentasikan perasaan malas yang unik. Konon di beberapa planet dengan ekosistem laut yang kaya, makhluk besar ini tampak buas dari luar namun sebenarnya berwatak ramah, dan selalu sangat populer.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Kostum Perempuan - \"Propitious Breeze\"",
+ "Description": "Set Propitious Breeze. Busana outdoor dengan nuansa hijau daun segar sebagai warna utama, berbahan lembut dan nyaman di kulit, dihiasi dengan cermat oleh motif semanggi yang melambangkan keberuntungan. Memakainya, seolah angin keberuntungan yang hangat selalu menemanimu di sisimu.\n\nDi Dunia ke-311, tidak semua \"Floral Whisperer\" menyetujui metode budidaya yang mempertahankan tanaman selamanya dalam kondisi pertumbuhan terbaik melalui \"Eternal Garden\". Kelompok pemberontak yang lembut ini percaya teguh: kehendak planet tidak dapat dihitung dengan tepat dan diproduksi massal di dalam rumah kaca, angin keberuntungan yang melambangkan kemakmuran hanya akan berhembus pelan di sudut alam yang paling tidak terduga. Demi menemukan anugerah alam ini, busana mereka pun berevolusi menjadi gaya outdoor yang memudahkan perjalanan jauh. Dan objek yang mereka rawat dengan sepenuh hati pun bukan lagi bunga-bunga yang berkerumun di bawah cahaya lentera, melainkan rerumputan liar yang rendah, ada di mana-mana di permukaan bumi namun terus tumbuh tanpa henti. Atas pengakuan dan rasa hormat terhadap filosofi ini, Octavia pun mencatat busana mereka ....",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Kostum Laki-Laki - \"Propitious Breeze\"",
+ "Description": "Set Propitious Breeze. Busana outdoor dengan nuansa hijau daun segar sebagai warna utama, berbahan lembut dan nyaman di kulit, dihiasi dengan cermat oleh motif semanggi yang melambangkan keberuntungan. Memakainya, seolah angin keberuntungan yang hangat selalu menemanimu di sisimu.\n\nDi Dunia ke-311, tidak semua \"Floral Whisperer\" menyetujui metode budidaya yang mempertahankan tanaman selamanya dalam kondisi pertumbuhan terbaik melalui \"Eternal Garden\". Kelompok pemberontak yang lembut ini percaya teguh: kehendak planet tidak dapat dihitung dengan tepat dan diproduksi massal di dalam rumah kaca, angin keberuntungan yang melambangkan kemakmuran hanya akan berhembus pelan di sudut alam yang paling tidak terduga. Demi menemukan anugerah alam ini, busana mereka pun berevolusi menjadi gaya outdoor yang memudahkan perjalanan jauh. Dan objek yang mereka rawat dengan sepenuh hati pun bukan lagi bunga-bunga yang berkerumun di bawah cahaya lentera, melainkan rerumputan liar yang rendah, ada di mana-mana di permukaan bumi namun terus tumbuh tanpa henti. Atas pengakuan dan rasa hormat terhadap filosofi ini, Octavia pun mencatat busana mereka ....",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure\"",
+ "Description": "Set Dreamy Summer Leisure. Gaun santai musim panas yang mengandung makna kontemplasi sunyi dan tenang. Desainnya yang kasual berpadu sempurna dengan warna ungu misterius yang menawan, menggambarkan mimpi indah yang unik di malam pertengahan musim panas.\n\nDi Dunia ke-311, ketika cahaya bintang dan cahaya bulan bertemu di malam pertengahan musim panas, para \"Floral Whisperer\" berkumpul di kedalaman alam liar dalam \"Firefly Banquet\". Di sini tidak ada dinding atau belenggu, hanya rumput liar yang bergoyang tertiup angin, kunang-kunang yang beterbangan di langit, dan gemericik sungai sebagai tamu undangan. Mereka percaya bahwa kemakmuran sejati akan mekar dalam irama alam, seperti rok yang mengembang lapis demi lapis saat berputar, bagaikan bunga yang bernapas di bawah cahaya bulan. Untuk mengabadikan perayaan milik jiwa-jiwa bebas ini, Octavia menenun senja dan embun pagi ke dalam lipatan kain. Kostum dengan gradasi ungu-putih bagaikan awan di cakrawala saat senja tiba, sementara motif indahnya adalah riak yang tertinggal saat angin malam membelai hamparan bunga. Mengenakannya, kamu tak lagi menjadi penonton, melainkan bintang utama pesta, menari bersama bintang-bintang di tengah angin dan wangi bunga, mengejar mimpi indah yang hanya milik kebebasan dan fantasi.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure\"",
+ "Description": "Set Dreamy Summer Leisure. Gaun santai musim panas yang mengandung makna kontemplasi sunyi dan tenang. Desainnya yang kasual berpadu sempurna dengan warna ungu misterius yang menawan, menggambarkan mimpi indah yang unik di malam pertengahan musim panas.\n\nDi Dunia ke-311, ketika cahaya bintang dan cahaya bulan bertemu di malam pertengahan musim panas, para \"Floral Whisperer\" berkumpul di kedalaman alam liar dalam \"Firefly Banquet\". Di sini tidak ada dinding atau belenggu, hanya rumput liar yang bergoyang tertiup angin, kunang-kunang yang beterbangan di langit, dan gemericik sungai sebagai tamu undangan. Mereka percaya bahwa kemakmuran sejati akan mekar dalam irama alam, seperti rok yang mengembang lapis demi lapis saat berputar, bagaikan bunga yang bernapas di bawah cahaya bulan. Untuk mengabadikan perayaan milik jiwa-jiwa bebas ini, Octavia menenun senja dan embun pagi ke dalam lipatan kain. Kostum dengan gradasi ungu-putih bagaikan awan di cakrawala saat senja tiba, sementara motif indahnya adalah riak yang tertinggal saat angin malam membelai hamparan bunga. Mengenakannya, kamu tak lagi menjadi penonton, melainkan bintang utama pesta, menari bersama bintang-bintang di tengah angin dan wangi bunga, mengejar mimpi indah yang hanya milik kebebasan dan fantasi.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Kostum Perempuan - \"Invigorating Chill\"",
+ "Description": "Set Invigorating Chill. Pakaian kasual musim panas yang segar dan ringan. Warna biru muda yang cerah dan menyegarkan itu bagaikan semangkuk es serut manis di hari yang terik, mengenakannya seolah mampu mengusir seluruh hawa panas musim panas.\n\nJika ditanya apa musuh terbesar liburan di tepi pantai musim panas, bahkan sang penyihir yang mampu menjelajahi bintang, bahkan Octavia pun akan memberikan jawaban yang sama dengan orang biasa: gelombang panas yang menyengat. Karena itulah, penduduk \"Dunia Laut\" Planet ke-503 yang sudah bertahun-tahun tersiksa oleh terik matahari, telah lama menjadikan pembuatan hidangan es penyegar sebagai prioritas utama dalam hidup mereka. Setiap musim panas tiba, mereka mengadakan \"Festival Minuman Es\" yang meriah, di mana ahli minuman dingin yang tak terhitung jumlahnya berkumpul untuk adu kemampuan demi memperebutkan takhta Raja Musim Panas. Mahkota yang dihiasi es serut dan puding es itu pun menjadi penghargaan tertinggi yang hanya boleh dinikmati oleh sang pemenang. Sebagai seorang pengembara yang singgah dan penikmat festival, Octavia lalu memberikan hadiah yang sangat mencerminkan \"gaya penyihir\" kepada pemenang saat itu, sebuah percikan kecil sihir es. Sihir itu mengubah mahkota tersebut menjadi es serut yang tidak akan mencair, terus-menerus menyerap hawa panas di sekitarnya, menghadirkan kesejukan yang menyegarkan jiwa bagi semua orang.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Kostum Laki-Laki - \"Invigorating Chill\"",
+ "Description": "Set Invigorating Chill. Pakaian kasual musim panas yang segar dan ringan. Warna biru muda yang cerah dan menyegarkan itu bagaikan semangkuk es serut manis di hari yang terik, mengenakannya seolah mampu mengusir seluruh hawa panas musim panas.\n\nJika ditanya apa musuh terbesar liburan di tepi pantai musim panas, bahkan sang penyihir yang mampu menjelajahi bintang, bahkan Octavia pun akan memberikan jawaban yang sama dengan orang biasa: gelombang panas yang menyengat. Karena itulah, penduduk \"Dunia Laut\" Planet ke-503 yang sudah bertahun-tahun tersiksa oleh terik matahari, telah lama menjadikan pembuatan hidangan es penyegar sebagai prioritas utama dalam hidup mereka. Setiap musim panas tiba, mereka mengadakan \"Festival Minuman Es\" yang meriah, di mana ahli minuman dingin yang tak terhitung jumlahnya berkumpul untuk adu kemampuan demi memperebutkan takhta Raja Musim Panas. Mahkota yang dihiasi es serut dan puding es itu pun menjadi penghargaan tertinggi yang hanya boleh dinikmati oleh sang pemenang. Sebagai seorang pengembara yang singgah dan penikmat festival, Octavia lalu memberikan hadiah yang sangat mencerminkan \"gaya penyihir\" kepada pemenang saat itu, sebuah percikan kecil sihir es. Sihir itu mengubah mahkota tersebut menjadi es serut yang tidak akan mencair, terus-menerus menyerap hawa panas di sekitarnya, menghadirkan kesejukan yang menyegarkan jiwa bagi semua orang.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Kostum Perempuan - \"Salted Lemon Fizz\"",
+ "Description": "Set Salted Lemon Fizz. Kostum resor pantai yang mengusung nuansa segar dan penuh semangat. Bahan tipis yang ringan dan sejuk berpadu dengan warna cerah yang menyegarkan, layaknya tegukan es soda lemon yang menyejukkan hati. Dengan kostum ini, panasnya musim panas pun bisa terhempas dengan mudah, melepaskan energi segar dan sejuk di antara sinar matahari dan deburan ombak.\n\nBagi \"Dunia Laut\" Planet ke-503 yang panas sepanjang tahun, Octavia yang tiba di tepi pantai ini bukanlah satu-satunya tamu dari negeri jauh, bersamanya turut hadir pula buah berbentuk oval berwarna kuning dengan rasa asam: lemon. Octavia bukanlah penggemar berat lemon, bahkan memiliki sedikit rasa enggan terhadapnya. Namun demi mencegah penyakit yang mungkin menghadang dalam perjalanan panjang, ia akhirnya tetap menyelipkan buah itu ke dalam tasnya.\n\nPerjalanan panjang melewati lebih dari lima ratus planet sebelumnya membuat ia lupa sama sekali akan lemon di dalam tasnya. Hingga ketika ia mencoba memesan segelas es soda lemon di restoran \"Dunia Laut\" untuk meredakan gerah, namun mendapati bahwa penduduk setempat sama sekali tidak mengenal buah yang berasal dari daerah beriklim sejuk itu, barulah kenangan yang terlupakan itu bangkit kembali. Terbukti bahwa segelas es soda lemon adalah penawar paling sempurna untuk terik panas yang berkepanjangan ini. Atas permohonan warga setempat, Octavia dengan lapang hati memberikan semua lemon miliknya untuk mereka tanam dan kembangkan. Namun, karena sama sekali tidak tertarik untuk berperan sebagai dewi, ia dengan tegas menolak gelar agung \"Ratu Lemon\" yang hendak diberikan oleh masyarakat, dan hanya membawa pergi satu set pakaian sejuk yang dihadiahkan mereka, sebagai kenang-kenangan dari pertemuan tak terduga di planet asing ini.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Kostum Laki-Laki - \"Salted Lemon Fizz\"",
+ "Description": "Set Salted Lemon Fizz. Kostum resor pantai yang mengusung nuansa segar dan penuh semangat. Bahan tipis yang ringan dan sejuk berpadu dengan warna cerah yang menyegarkan, layaknya tegukan es soda lemon yang menyejukkan hati. Dengan kostum ini, panasnya musim panas pun bisa terhempas dengan mudah, melepaskan energi segar dan sejuk di antara sinar matahari dan deburan ombak.\n\nBagi \"Dunia Laut\" Planet ke-503 yang panas sepanjang tahun, Octavia yang tiba di tepi pantai ini bukanlah satu-satunya tamu dari negeri jauh, bersamanya turut hadir pula buah berbentuk oval berwarna kuning dengan rasa asam: lemon. Octavia bukanlah penggemar berat lemon, bahkan memiliki sedikit rasa enggan terhadapnya. Namun demi mencegah penyakit yang mungkin menghadang dalam perjalanan panjang, ia akhirnya tetap menyelipkan buah itu ke dalam tasnya.\n\nPerjalanan panjang melewati lebih dari lima ratus planet sebelumnya membuat ia lupa sama sekali akan lemon di dalam tasnya. Hingga ketika ia mencoba memesan segelas es soda lemon di restoran \"Dunia Laut\" untuk meredakan gerah, namun mendapati bahwa penduduk setempat sama sekali tidak mengenal buah yang berasal dari daerah beriklim sejuk itu, barulah kenangan yang terlupakan itu bangkit kembali. Terbukti bahwa segelas es soda lemon adalah penawar paling sempurna untuk terik panas yang berkepanjangan ini. Atas permohonan warga setempat, Octavia dengan lapang hati memberikan semua lemon miliknya untuk mereka tanam dan kembangkan. Namun, karena sama sekali tidak tertarik untuk berperan sebagai dewi, ia dengan tegas menolak gelar agung \"Ratu Lemon\" yang hendak diberikan oleh masyarakat, dan hanya membawa pergi satu set pakaian sejuk yang dihadiahkan mereka, sebagai kenang-kenangan dari pertemuan tak terduga di planet asing ini.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Kostum Perempuan - \"Sharp-Fanged Overlord\"",
+ "Description": "Set Sharp-Fanged Overlord. Pakaian olahraga kasual yang membara dan penuh semangat. Penampilan yang gagah perkasa mencerminkan keagungan sang penguasa, sementara taring dan cakar yang tajam menjadi andalan sang naga dalam menguasai dunia. Jadikan kekuatan liar ini sebagai lambang yang terukir di tubuhmu, lalu hancurkan segala rintangan!\n\nJauh sebelum Octavia mengunjungi planet ke-67, planet itu pun pernah menjadi dunia milik para \"naga\". Namun, makhluk-makhluk raksasa berbadan besar ini tidak berevolusi menjadi makhluk berjiwa agung seperti ras naga Teyvat. Ketika mereka musnah termakan zaman, yang tersisa bagi generasi berikutnya hanyalah fosil-fosil tulang yang menjulang megah. Sisa-sisa naga purba yang jauh lebih besar dan lebih ganas dari makhluk mana pun yang pernah dikenal ini memantik imajinasi tanpa batas bagi banyak orang tentang era yang penuh vitalitas namun brutal tersebut. Dari situlah lahir karya-karya sastra dan seni bertema monster raksasa yang sarat ketegangan dramatis. Sosok para penguasa purba yang gagah perkasa pun diangkat oleh para seniman menjadi simbol mode generasi baru, mengisahkan secara diam-diam semangat hidup yang liar dan tak terkekang.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Kostum Laki-Laki - \"Sharp-Fanged Overlord\"",
+ "Description": "Set Sharp-Fanged Overlord. Pakaian olahraga kasual yang membara dan penuh semangat. Penampilan yang gagah perkasa mencerminkan keagungan sang penguasa, sementara taring dan cakar yang tajam menjadi andalan sang naga dalam menguasai dunia. Jadikan kekuatan liar ini sebagai lambang yang terukir di tubuhmu, lalu hancurkan segala rintangan!\n\nJauh sebelum Octavia mengunjungi planet ke-67, planet itu pun pernah menjadi dunia milik para \"naga\". Namun, makhluk-makhluk raksasa berbadan besar ini tidak berevolusi menjadi makhluk berjiwa agung seperti ras naga Teyvat. Ketika mereka musnah termakan zaman, yang tersisa bagi generasi berikutnya hanyalah fosil-fosil tulang yang menjulang megah. Sisa-sisa naga purba yang jauh lebih besar dan lebih ganas dari makhluk mana pun yang pernah dikenal ini memantik imajinasi tanpa batas bagi banyak orang tentang era yang penuh vitalitas namun brutal tersebut. Dari situlah lahir karya-karya sastra dan seni bertema monster raksasa yang sarat ketegangan dramatis. Sosok para penguasa purba yang gagah perkasa pun diangkat oleh para seniman menjadi simbol mode generasi baru, mengisahkan secara diam-diam semangat hidup yang liar dan tak terkekang.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Kostum Perempuan - \"Spiritvessel Tzitzimitl\"",
+ "Description": "Set Spiritvessel Tzitzimitl. Di Dunia ke-777 yang sepenuhnya ditopang oleh \"kekuatan sihir\", para penyihir yang mampu menyegel serpihan bintang dan menggunakan sihir debu meteorit sangatlah langka. Ilmu rahasia kuno ini tidak hanya bergantung pada talenta yang luar biasa, tetapi juga membutuhkan waktu yang panjang untuk menghimpun pengetahuan yang mendalam. Bahaya yang menyertainya pun tidak bisa dianggap remeh, satu kesalahan kecil saja bisa berujung pada reaksi yang menghancurkan. Oleh karena itu, mereka menguasai ilmu ini umumnya sangat dihormati, dengan riwayat penelitian akademis selama ratusan tahun.\nSaat membaca catatan-catatan tentang Dunia ke-777 ini, Paimon tidak bisa menahan diri untuk berkomentar, \"Ratusan tahun ... dan mereka baru bisa setara sama Citlali?\"\n\"Tapi, Nenek Itztli punya bantuan dari Citlalin dan Itzpapa, jadi mereka kayaknya enggak bakal bisa ngalahin dia!\"\nWonderland seolah merespons ucapan Paimon, dua kostum yang tadinya hambar itu perlahan-lahan berubah, mendapatkan ciri-ciri Citlalin dan Itzpapa yang ada dalam ingatan Paimon ....",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Kostum Laki-Laki - \"Spiritvessel Tzitzimitl\"",
+ "Description": "Set Spiritvessel Tzitzimitl. Di Dunia ke-777 yang sepenuhnya ditopang oleh \"kekuatan sihir\", para penyihir yang mampu menyegel serpihan bintang dan menggunakan sihir debu meteorit sangatlah langka. Ilmu rahasia kuno ini tidak hanya bergantung pada talenta yang luar biasa, tetapi juga membutuhkan waktu yang panjang untuk menghimpun pengetahuan yang mendalam. Bahaya yang menyertainya pun tidak bisa dianggap remeh, satu kesalahan kecil saja bisa berujung pada reaksi yang menghancurkan. Oleh karena itu, mereka menguasai ilmu ini umumnya sangat dihormati, dengan riwayat penelitian akademis selama ratusan tahun.\nSaat membaca catatan-catatan tentang Dunia ke-777 ini, Paimon tidak bisa menahan diri untuk berkomentar, \"Ratusan tahun ... dan mereka baru bisa setara sama Citlali?\"\n\"Tapi, Nenek Itztli punya bantuan dari Citlalin dan Itzpapa, jadi mereka kayaknya enggak bakal bisa ngalahin dia!\"\nWonderland seolah merespons ucapan Paimon, dua kostum yang tadinya hambar itu perlahan-lahan berubah, mendapatkan ciri-ciri Citlalin dan Itzpapa yang ada dalam ingatan Paimon ....",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Kostum Perempuan - \"Savannah Dappled Flash\"",
+ "Description": "Set Savannah Dappled Flash. Kostum kasual penuh nuansa liar, terinspirasi dari kucing-kucing yang lincah di savana. Kostum ini memancarkan ketenangan dan keliaran yang unik, menghadirkan aura percaya diri yang mencolok dan berwarna bagi pemakainya.\n\nDi alam semesta yang penuh bahaya, mampu menikmati kedamaian dan evolusi alami adalah sebuah keberuntungan yang luar biasa, terutama bagi planet \"liar\" seperti planet ke-206, yang masih belum mengenal luasnya lautan bintang. Sebagai tamu dari luar angkasa pertama yang menginjakkan kaki di planet tersebut, Octavia pun merasa khawatir akan keselamatannya. Setelah berpikir matang, ia mengundang \"Planet Akademi ke-93\" yang jaraknya relatif dekat dan bersifat netral, untuk menjadi pelindung planet ke-206, menjaga dan mengamati perkembangannya secara diam-diam dari balik layar. Namun, yang tak terduga oleh sang penyihir ini adalah, sebelum peradaban planet ke-93 sempat memberikan pengaruh apa pun terhadap wilayah liar itu, gaya \"liar\" yang mentah dari planet ke-206 justru lebih dulu menyapu dunia mode planet ke-93. Ada sebagian remaja putra dan putri yang selama ini tenggelam dalam lautan buku dan tak pernah menjumpai estetika busana yang bisa disebut \"liar\" seperti ini. Seketika, gelombang selera yang mengagungkan nuansa alami dan liar pun melanda sebagian kalangan di akademi. Untuk mengabadikan pengalaman ini, Octavia mendokumentasikan kostum yang paling populer pada masa itu ....",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Kostum Laki-Laki - \"Savannah Dappled Flash\"",
+ "Description": "Set Savannah Dappled Flash. Kostum kasual penuh nuansa liar, terinspirasi dari kucing-kucing yang lincah di savana. Kostum ini memancarkan ketenangan dan keliaran yang unik, menghadirkan aura percaya diri yang mencolok dan berwarna bagi pemakainya.\n\nDi alam semesta yang penuh bahaya, mampu menikmati kedamaian dan evolusi alami adalah sebuah keberuntungan yang luar biasa, terutama bagi planet \"liar\" seperti planet ke-206, yang masih belum mengenal luasnya lautan bintang. Sebagai tamu dari luar angkasa pertama yang menginjakkan kaki di planet tersebut, Octavia pun merasa khawatir akan keselamatannya. Setelah berpikir matang, ia mengundang \"Planet Akademi ke-93\" yang jaraknya relatif dekat dan bersifat netral, untuk menjadi pelindung planet ke-206, menjaga dan mengamati perkembangannya secara diam-diam dari balik layar. Namun, yang tak terduga oleh sang penyihir ini adalah, sebelum peradaban planet ke-93 sempat memberikan pengaruh apa pun terhadap wilayah liar itu, gaya \"liar\" yang mentah dari planet ke-206 justru lebih dulu menyapu dunia mode planet ke-93. Ada sebagian remaja putra dan putri yang selama ini tenggelam dalam lautan buku dan tak pernah menjumpai estetika busana yang bisa disebut \"liar\" seperti ini. Seketika, gelombang selera yang mengagungkan nuansa alami dan liar pun melanda sebagian kalangan di akademi. Untuk mengabadikan pengalaman ini, Octavia mendokumentasikan kostum yang paling populer pada masa itu ....",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Kostum Perempuan - \"Chromatic Fatebound Sea\"",
+ "Description": "Set Chromatic Fatebound Sea. Pakaian tempur pantai musim panas yang memadukan kegembiraan, kesenangan, dan vitalitas yang tiada tara. Musim panas yang terik adalah waktu terbaik untuk mengusir kelelahan dan kebosanan. Siapkan perlengkapan tabir surya, ambil pistol air di tanganmu, dan lancarkan serangan total terhadap segala kekhawatiran di pantai liburan yang penuh warna ini!\n\nDipengaruhi oleh \"Splatter Artist\", para penduduk \"Dunia Laut\" Planet ke-503 menggunakan \"ritual perang\" yang unik untuk membentuk ulang hubungan antara diri sendiri dan orang lain. Karena itu, di pantai wisata ini, kerap terlihat para pemuda berpakaian \"tempur\" yang berlarian di antara arus air dan ombak, mencurahkan segenap semangat dan keringat masa muda mereka. Di antara mereka semua, yang paling membekas dalam ingatan Octavia adalah sepasang remaja putra dan putri yang tampak biasa saja. Mereka tidak memiliki fisik yang lincah dan menonjol, juga tidak memiliki perlengkapan yang canggih dan rumit. Di mata seseorang dengan kemampuan tempur sekuat Octavia, gerakan mereka bahkan tampak selambat tinta yang perlahan menyebar di kolam renang. Namun justru \"warna-warna\" yang menyebar perlahan itulah yang memancarkan vitalitas kehidupan yang bersinar terang, tak terlupakan dalam sekali pandang, dan membuat hati terasa gembira dengan tulus. Mungkin, inilah wujud sejati masa muda yang seharusnya. Mungkin, inilah pula tujuan awal dari \"ritual perang\" ini. Oleh karena itu, Octavia secara khusus membuat pakaian ini untuk keduanya, dengan harapan agar semangat dan keceriaan itu dapat terus berlanjut selamanya.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Kostum Laki-Laki - \"Chromatic Fatebound Sea\"",
+ "Description": "Set Chromatic Fatebound Sea. Pakaian tempur pantai musim panas yang memadukan kegembiraan, kesenangan, dan vitalitas yang tiada tara. Musim panas yang terik adalah waktu terbaik untuk mengusir kelelahan dan kebosanan. Siapkan perlengkapan tabir surya, ambil pistol air di tanganmu, dan lancarkan serangan total terhadap segala kekhawatiran di pantai liburan yang penuh warna ini!\n\nDipengaruhi oleh \"Splatter Artist\", para penduduk \"Dunia Laut\" Planet ke-503 menggunakan \"ritual perang\" yang unik untuk membentuk ulang hubungan antara diri sendiri dan orang lain. Karena itu, di pantai wisata ini, kerap terlihat para pemuda berpakaian \"tempur\" yang berlarian di antara arus air dan ombak, mencurahkan segenap semangat dan keringat masa muda mereka. Di antara mereka semua, yang paling membekas dalam ingatan Octavia adalah sepasang remaja putra dan putri yang tampak biasa saja. Mereka tidak memiliki fisik yang lincah dan menonjol, juga tidak memiliki perlengkapan yang canggih dan rumit. Di mata seseorang dengan kemampuan tempur sekuat Octavia, gerakan mereka bahkan tampak selambat tinta yang perlahan menyebar di kolam renang. Namun justru \"warna-warna\" yang menyebar perlahan itulah yang memancarkan vitalitas kehidupan yang bersinar terang, tak terlupakan dalam sekali pandang, dan membuat hati terasa gembira dengan tulus. Mungkin, inilah wujud sejati masa muda yang seharusnya. Mungkin, inilah pula tujuan awal dari \"ritual perang\" ini. Oleh karena itu, Octavia secara khusus membuat pakaian ini untuk keduanya, dengan harapan agar semangat dan keceriaan itu dapat terus berlanjut selamanya.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Kostum Perempuan - \"Chromatic Fatebound Sea: Twilight\"",
+ "Description": "Set Chromatic Fatebound Sea setelah Ascension. Warna-warnanya telah berubah menjadi nuansa senja yang lebih sunyi dan penuh mimpi. Kini tirai malam telah turun, jadikan kegelapan malam yang dalam ini sebagai kanvas terbaik. Genggam tombakmu, semprotkan kegembiraan sepuasnya, dan torehkan pemandangan malam musim panas yang benar-benar milikmu!\n\nDipengaruhi oleh \"Splatter Artist\", para penduduk \"Dunia Laut\" Planet ke-503 menggunakan \"ritual perang\" yang unik untuk membentuk ulang hubungan antara diri sendiri dan orang lain. Karena itu, di pantai wisata ini, kerap terlihat para pemuda berpakaian \"tempur\" yang berlarian di antara arus air dan ombak, mencurahkan segenap semangat dan keringat masa muda mereka. Di antara mereka semua, yang paling membekas dalam ingatan Octavia adalah sepasang remaja putra dan putri yang tampak biasa saja. Mereka tidak memiliki fisik yang lincah dan menonjol, juga tidak memiliki perlengkapan yang canggih dan rumit. Di mata seseorang dengan kemampuan tempur sekuat Octavia, gerakan mereka bahkan tampak selambat tinta yang perlahan menyebar di kolam renang. Namun justru \"warna-warna\" yang menyebar perlahan itulah yang memancarkan vitalitas kehidupan yang bersinar terang, tak terlupakan dalam sekali pandang, dan membuat hati terasa gembira dengan tulus. Mungkin, inilah wujud sejati masa muda yang seharusnya. Mungkin, inilah pula tujuan awal dari \"ritual perang\" ini. Oleh karena itu, Octavia secara khusus membuat pakaian ini untuk keduanya, dengan harapan agar semangat dan keceriaan itu dapat terus berlanjut selamanya.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Kostum Laki-Laki - \"Chromatic Fatebound Sea: Twilight\"",
+ "Description": "Set Chromatic Fatebound Sea setelah Ascension. Warna-warnanya telah berubah menjadi nuansa senja yang lebih sunyi dan penuh mimpi. Kini tirai malam telah turun, jadikan kegelapan malam yang dalam ini sebagai kanvas terbaik. Genggam tombakmu, semprotkan kegembiraan sepuasnya, dan torehkan pemandangan malam musim panas yang benar-benar milikmu!\n\nDipengaruhi oleh \"Splatter Artist\", para penduduk \"Dunia Laut\" Planet ke-503 menggunakan \"ritual perang\" yang unik untuk membentuk ulang hubungan antara diri sendiri dan orang lain. Karena itu, di pantai wisata ini, kerap terlihat para pemuda berpakaian \"tempur\" yang berlarian di antara arus air dan ombak, mencurahkan segenap semangat dan keringat masa muda mereka. Di antara mereka semua, yang paling membekas dalam ingatan Octavia adalah sepasang remaja putra dan putri yang tampak biasa saja. Mereka tidak memiliki fisik yang lincah dan menonjol, juga tidak memiliki perlengkapan yang canggih dan rumit. Di mata seseorang dengan kemampuan tempur sekuat Octavia, gerakan mereka bahkan tampak selambat tinta yang perlahan menyebar di kolam renang. Namun justru \"warna-warna\" yang menyebar perlahan itulah yang memancarkan vitalitas kehidupan yang bersinar terang, tak terlupakan dalam sekali pandang, dan membuat hati terasa gembira dengan tulus. Mungkin, inilah wujud sejati masa muda yang seharusnya. Mungkin, inilah pula tujuan awal dari \"ritual perang\" ini. Oleh karena itu, Octavia secara khusus membuat pakaian ini untuk keduanya, dengan harapan agar semangat dan keceriaan itu dapat terus berlanjut selamanya.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Katalog Bagian - \"Jagged Shirt: Marine Blue\"",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Katalog Set - \"Salted Lemon Fizz\"",
+ "Description": "Kristal yang terbentuk dari fenomena Wonderland, berisi informasi tentang set \"Salted Lemon Fizz\". Saat mengulang kostum, dapat memilih kostum Manekin (L) atau Manekin (P) yang sesuai.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Kostum Perempuan - \"Noble Grace Dress\"",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Formals\"",
+ "Description": "Gaun elegan yang lembut dengan nuansa ungu senja, dihiasi motif semanggi emas dan dasi pita ungu anggun menyerupai bunga di bagian kerah. Motif bunga tersembunyi dan tepi emas menghiasi gaun ini, memancarkan suasana malam pertengahan musim panas yang tenang di balik kesan kasualnya.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Footwear\"",
+ "Description": "Sepatu berwarna ungu tua yang dihiasi pita kupu-kupu, sederhana namun tetap elegan. Setiap langkah yang tercipta bagaikan meninggalkan jejak ringan di atas padang rumput yang diterangi cahaya bulan.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Long Hair\"",
+ "Description": "Rambut panjang impian yang memesona, dengan warna putih yang tenang dan damai sebagai warna utamanya. Di balik kesan santainya, tersimpan keanggunan yang halus, seolah-olah cahaya rembulan yang sejuk di malam pertengahan musim panas dan kilau kunang-kunang yang berpendar telah dijalin hingga ke ujung rambut.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Headband\"",
+ "Description": "Bando cantik yang elegan, mengikat kilauan kunang-kunang dan keheningan senja di sela-sela rambut, seolah siap membawamu memasuki pesta malam yang memukau, di mana cahaya bintang dan semerbak bunga saling berpadu.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Wrist Accessory\"",
+ "Description": "Gelang lengan berkerut berwarna putih bersih, diikat dengan tali berwarna gelap. Desainnya yang sederhana selaras dengan gaya pakaian keseluruhan, menambahkan kesan elegan yang halus.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Kostum Perempuan - \"Dreamy Summer Leisure Stockings\"",
+ "Description": "Kaus kaki putih dengan motif geometris samar yang menghiasi permukaan, seolah merangkum cahaya bintang malam pertengahan musim panas di sekitar pergelangan kaki, ringan dan anggun.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Formals\"",
+ "Description": "Gaun mewah yang memadukan nuansa ungu senja dan abu-abu hangat fajar secara rapi, dihiasi motif semanggi emas, serta dasi kupu-kupu oranye kekuningan yang hangat bak kunang-kunang. Motif geometris tersembunyi dan tepi berlapis emas menghiasi keseluruhan penampilan, memancarkan ketenangan malam pertengahan musim panas di balik kesan kasualnya.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Long Pants\"",
+ "Description": "Celana panjang dengan potongan yang rapi, didominasi warna abu-abu keunguan yang tenang bagai senja, dengan motif geometris samar di bagian ujung celana yang seolah menggambarkan cahaya bintang yang mengalir di langit malam pertengahan musim panas.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Footwear\"",
+ "Description": "Alas kaki bertepi emas, sederhana namun tetap elegan. Setiap langkah yang tercipta bagaikan meninggalkan jejak ringan di atas padang rumput yang diterangi cahaya bulan.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Short Hair\"",
+ "Description": "Rambut pendek impian yang memesona, dengan warna putih yang tenang dan damai sebagai warna utamanya. Di balik kesan santainya, tersimpan keanggunan yang halus, seolah-olah cahaya rembulan yang sejuk di malam pertengahan musim panas dan kilau kunang-kunang yang berpendar telah dijalin hingga ke ujung rambut.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Top Hat\"",
+ "Description": "Tepi topi dikelilingi pita hiasan bermotif semanggi, memancarkan keanggunan dalam kesederhanaan, selaras dengan keseluruhan busana.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Wristwatch\"",
+ "Description": "Jam tangan berdesain simpel dengan hiasan garis emas tipis di tepi lingkaran jam, selaras dengan gaya keseluruhan pakaian, tampil elegan tanpa kesan mencolok.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Kostum Laki-Laki - \"Dreamy Summer Leisure Socks\"",
+ "Description": "Kaus kaki pendek berwarna terang yang selaras dengan palet warna busana secara keseluruhan, memancarkan sentuhan keceriaan di tengah kesederhanaan, seperti kelopak bunga yang bergetar lembut di hembusan angin malam pertengahan musim panas.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/ID/GachaEvent.json b/Genshin/ID/GachaEvent.json
index a9feff2..332a404 100644
--- a/Genshin/ID/GachaEvent.json
+++ b/Genshin/ID/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Pesta Teh dalam Cerminan",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/616e3a1992a11a495d25d384cf052cfd_2915355245973707717_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/616e3a1992a11a495d25d384cf052cfd_2915355245973707717_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Bisikan Malam Berbintang",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e703624dfdae770652f6e1c5bef76f53_4997037891948845794_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e703624dfdae770652f6e1c5bef76f53_4997037891948845794_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Epitome Invocation",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/074e1e035aa11d86d2c3d2f77a0dbb71_8197878107775429691_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/074e1e035aa11d86d2c3d2f77a0dbb71_8197878107775429691_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ID/HardChallengeSchedule.json b/Genshin/ID/HardChallengeSchedule.json
index 3437964..df0ca93 100644
--- a/Genshin/ID/HardChallengeSchedule.json
+++ b/Genshin/ID/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Battle of the Howling Cyclone"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Savage Tremors"
}
]
\ No newline at end of file
diff --git a/Genshin/ID/HyperLinkName.json b/Genshin/ID/HyperLinkName.json
index 1d9b0d3..fa068b8 100644
--- a/Genshin/ID/HyperLinkName.json
+++ b/Genshin/ID/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Tolling Synchronicity",
"Description": "Setelah Prune menggunakan Banehunter Oathhammeryang telah mengalami Elemental Conversion untuk mengenai musuh, anggota party lain di sekitar akan mendapatkan efek Tolling Rally: Meningkatkan DMG yang diakibatkan serangannya berdasarkan ATK Prune."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Mode Decoding",
+ "Description": "Fagio akan beralih ke mode ini saat melakukan Charged Attack.\nDalam mode ini, Fagio akan melancarkan tembakan beruntun ke musuh di depannya, serta menembakkan sinar terkondensasi secara berkala, mengakibatkan Cryo DMG Area.\n\nRadiance: Stellar-Conduct: DMG dari sinar terkondensasinya berubah menjadi Cryo DMG Area yang dianggap sebagai DMG reaksi Stellar-Conduct."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Decoding Power",
+ "Description": "Saat berada dalam mode Decoding, Decoding Power Fagio akan terus bertambah. Ketika Decoding Power mencapai batas maksimum, Fagio tidak bisa mempertahankan mode ini atau beralih ke mode Decoding lagi."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Polestar Field",
+ "Description": "Saat reaksi Stellar-Conduct terpicu, area di sekitar akan berubah menjadi Polestar Field untuk sementara. Saat berada di dalam Polestar Field, beberapa Karakter tertentu akan memasuki status Radiance: Stellar-Conduct yang memberikan efek penguatan pada skill-nya."
}
]
\ No newline at end of file
diff --git a/Genshin/ID/Material.json b/Genshin/ID/Material.json
index 22c476d..f9a8065 100644
--- a/Genshin/ID/Material.json
+++ b/Genshin/ID/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Aktivasi Konstelasi",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone's Stella Fortuna",
+ "Description": "Material Aktivasi Konstelasi untuk Sandrone",
+ "TypeDescription": "Aktivasi Konstelasi",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Aktivasi Konstelasi",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone's Stella Fortuna",
+ "Description": "Material Aktivasi Konstelasi untuk Sandrone",
+ "TypeDescription": "Aktivasi Konstelasi",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13519,6 +13541,17 @@
"TypeDescription": "Produk khas Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Teardrop of the Moon",
+ "Description": "Kristal biru jernih yang bersinar, mengandung bentuk kuuvahki yang sangat murni. Kristal ini memiliki afinitas yang hampir sempurna dengan semua jenis energi elemen.",
+ "TypeDescription": "Produk khas Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20465,6 +20498,17 @@
"TypeDescription": "Item Adventure",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Frost Moon Shrine of Depths Key",
+ "Description": "Kunci yang dapat menghancurkan segel Shrine of Depths yang tersebar di Frost Moon.\nShrine of Depths menyegel diri mereka sendiri saat peradaban yang membangun mereka hilang. Kunci yang hilang di kedalaman Domain dapat menghancurkan segelnya. Atau mungkin, untuk sesaat, kunci ini membantu segelnya melupakan segalanya yang telah hilang dari mereka.",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32005,6 +32049,114 @@
"TypeDescription": "Makanan",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Mengurangi 25% konsumsi Stamina seluruh anggota party saat memanjat atau berlari selama 1.500 detik. Dalam Mode Co-Op, efek ini hanya berlaku pada Karaktermu sendiri.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Polyphony",
+ "Description": "Masakan andalan Sandrone. Tanpa banyak keriuhan, sebuah tatanan kue dua tingkat yang dibuat dengan sangat indah muncul di pesta teh itu ... Benarkah dia membuatnya sendiri? Sebelum rasa terkejut di matamu sempat pudar, dia menyilangkan tangan, sedikit berpaling, dan mendongakkan dagunya. \"Hah? Kok kaget begitu? Ini cuma camilan teh, gampang kok.\" Keharuman manis yang lembut dan samar mengambang di udara, seolah-olah diam-diam membenarkan perkataannya. Kalau begitu, langsung lahap habis tidak sih!",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Mengurangi 15% konsumsi Stamina seluruh anggota party saat meluncur dan berlari selama 900 detik. Dalam Mode Co-Op, efek ini hanya berlaku untuk Karaktermu sendiri.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Suspicious Birch-Steamed Pork Ribs",
+ "Description": "Hidangan yang dibuat dari ranting dan tulang iga. Saat kamu ambil sepotong, kamu mendapati bahwa warnanya merah kecokelatan gelap dengan garis-garis di permukaannya seperti lingkaran pohon tua akibat proses pengeringan. Teksturnya yang kasar, hmm ... Tunggu. Mungkinkah mereka salah mengira ranting pohon sebagai tulang iga?",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Mengurangi 20% konsumsi Stamina seluruh anggota party saat meluncur dan berlari selama 900 detik. Dalam Mode Co-Op, efek ini hanya berlaku untuk Karaktermu sendiri.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Birch-Steamed Pork Ribs",
+ "Description": "Hidangan yang terdiri dari ranting dan iga. Iganya dimarinasi dan dikeringkan, lalu dikukus di atas ranting kayu Birch. Saat disajikan, dagingnya empuk dan lembut, juga memiliki aroma kayu yang khas. Ini adalah salah satu makanan tradisional festival di wilayah Nod-Krai.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Mengurangi 25% konsumsi Stamina seluruh anggota party saat meluncur dan berlari selama 900 detik. Dalam Mode Co-Op, efek ini hanya berlaku untuk Karaktermu sendiri.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Delicious Birch-Steamed Pork Ribs",
+ "Description": "Hidangan yang dibuat dari ranting dan iga. Dengan sentuhan garpu yang paling ringan sekalipun, dagingnya langsung lepas dari tulang bak salju yang meluncur dari dahan. Saat menyentuh lidah, kekayaan rasa gurihnya yang dalam berpadu dengan aroma hutan samar dari uap kayu birch, lalu meleleh menjadi kehangatan yang membuatmu merasa benar-benar puas.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Memulihkan 40 Stamina.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Suspicious Meat-Filled Rye Bun",
+ "Description": "Roti berisi isian daging ikan. Rotinya sekeras sol sepatu, sementara sisik ikan yang membandel menempel di gigi dan sulit dibersihkan ... Satu gigitan saja sudah membuatmu rindu mencari air untuk berkumur.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Memulihkan 50 Stamina.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Meat-Filled Rye Bun",
+ "Description": "Roti berisi isian daging ikan. Dibuat dengan membungkus daging ikan yang telah dibuang kepala dan durinya menggunakan bacon, lalu dibungkus lagi dengan adonan gandum hitam dan dipanggang. Ketebalan roti sangat penting untuk memastikan daging ikan tetap berair.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Memulihkan 60 Stamina.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Delicious Meat-Filled Rye Bun",
+ "Description": "Roti berisi isian daging ikan. Pecahkan kulitnya yang renyah dan sedikit gosong, maka minyak gurih yang kaya pun mengalir keluar, diikuti rasa manis segar dari ikan. Pada akhirnya, semua cita rasa menyatu dalam kulit roti yang mengenyangkan, kini meresap penuh sari yang harum. Satu gigitan saja sudah cukup untuk membuat angin dingin yang pahit pun mundur teratur.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Memulihkan 34% Max HP dan 1.900 HP tambahan untuk Karakter yang dipilih.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Herbal Tea",
+ "Description": "Teh herbal beraroma bunga yang sangat layak dinikmati. Lembut dan halus, dengan aroma bunga yang lembut, elegan, dan kaya rasa. Cairannya yang berwarna merah jingga bersinar seperti cahaya merah muda menembus awan, menenangkan hati dengan kehangatan dan ketenangan.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Memulihkan 34% Max HP dan 1.900 HP tambahan untuk Karakter yang dipilih.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Artful Latte",
+ "Description": "Latte yang sangat layak dinikmati. Digiling dengan cermat dari biji kopi yang dipanggang secara khusus, latte ini disempurnakan dengan seni busa yang halus, lembut dan padat seperti kabut. Rasanya kaya dan lembut dan aroma yang sangat haluslah yang membuatnya berbeda.",
+ "TypeDescription": "Makanan",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -34964,6 +35116,28 @@
"TypeDescription": "Resep",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Resep: Birch-Steamed Pork Ribs",
+ "Description": "Resep yang berisi langkah-langkah untuk membuat Birch-Steamed Pork Ribs.",
+ "TypeDescription": "Resep",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Resep: Meat-Filled Rye Bun",
+ "Description": "Resep yang berisi langkah-langkah untuk membuat Meat-Filled Rye Bun.",
+ "TypeDescription": "Resep",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37037,6 +37211,39 @@
"TypeDescription": "Material Penguatan Karakter dan Senjata",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Fractured Lunar Iron",
+ "Description": "Pecahan yang diambil dari dalam mesin kuno yang pernah berkeliaran di permukaan bulan dan telah berhasil dikalahkan. Tampaknya tidak seperti logam yang umum ditemukan di Teyvat.\nLegenda rakyat yang telah lama hilang dari berbagai bangsa menceritakan para pahlawan yang menempa \"besi dewa\" yang diberikan oleh Bulan Hampa menjadi senjata yang tak bisa dihancurkan, lalu menggunakannya untuk mengalahkan musuh dan monster yang menakutkan.",
+ "TypeDescription": "Material Penguatan Karakter dan Senjata",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Depleted Lunar Iron",
+ "Description": "Komponen yang diambil dari dalam mesin kuno yang pernah berkeliaran di permukaan bulan dan telah berhasil dikalahkan. Tampaknya tidak seperti logam yang umum ditemukan di Teyvat.\nLegenda rakyat yang telah lama hilang dari berbagai bangsa menceritakan para pahlawan yang menempa \"besi dewa\" yang diberikan oleh Bulan Hampa menjadi senjata yang tak bisa dihancurkan, lalu menggunakannya untuk mengalahkan musuh dan monster yang menakutkan. Namun logam yang jatuh dari Bulan Hampa bukanlah berkah dewa karena para dewa yang pernah bersemayam di bulan pun bahkan telah lama jatuh.",
+ "TypeDescription": "Material Penguatan Karakter dan Senjata",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Unblemished Lunar Iron",
+ "Description": "Inti yang diambil dari dalam mesin kuno yang pernah berkeliaran di permukaan bulan dan telah berhasil dikalahkan. Tampaknya tidak seperti logam yang umum ditemukan di Teyvat.\nTidak tersentuh oleh kenajisan duniawi, abadi dan bebas dari segala macam malapetaka dan penderitaan, ia pernah mendambakan untuk melantunkan nyanyian ke dalam kekosongan yang tak berujung. Namun ketika setiap perhitungan mencapai akhirnya, yang tersisa di istana bulan hanyalah besi dingin yang tak berguna.",
+ "TypeDescription": "Material Penguatan Karakter dan Senjata",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52164,6 +52371,17 @@
"TypeDescription": "Item Quest",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Sumber Rahasia: Ancient Moon's Fount",
+ "Description": "Inti buatan yang menggunakan teknik Sumber Rahasia untuk membungkus Energi Archaeolune yang sangat terkonsentrasi.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52219,6 +52437,17 @@
"TypeDescription": "Item Quest",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Catatan Paimon",
+ "Description": "Semua hal yang enggak Paimon paham harus dicatat. Siapa tahu nanti terpakai? Mungkin bakal guna suatu hari nanti! Ini kiat-kiat petualangan terbaik dari Paimon pintar!",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52615,6 +52844,39 @@
"TypeDescription": "Item Quest",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Saksi Bulan",
+ "Description": "Sang Dewi Bulan pernah menggunakan kekuatannya untuk menyaksikan perjalanan sang Penatap Bulan. Kini, ia pun menjadi saksi atas perjalananmu.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Bunga Kuno yang Hilang",
+ "Description": "Spesimen bunga dari zaman kuno yang bentuknya sangat mirip dengan salah satu tanaman di Teyvat. Mungkin ada suatu hubungan yang samar di antara keduanya.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Surat Undangan Pesta Teh Sandrone",
+ "Description": "Undangan pesta teh yang dikirim oleh Sandrone. Undangan tersebut bermotif halus dengan tulisan tangan yang indah. Apakah ini yang disebut keanggunan seorang wanita?",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52637,6 +52899,61 @@
"TypeDescription": "Item Petualangan",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "Kumpulkan ketiga batu stempel untuk membuka brankas harta karun di Ungien's Circle.\n\nKamu mendapatkan batu bulat bertanda ini secara kebetulan saat menjelajah. Jika kamu bisa menemukan tiga batu bertanda yang sama, kamu seharusnya bisa menyusun bulan terang yang pernah menerangi dunia.",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "Kumpulkan ketiga batu stempel untuk membuka brankas harta karun di Moontide Sea.\n\nKamu mendapatkan batu bulat bertanda ini secara kebetulan saat menjelajah. Jika kamu bisa menemukan tiga batu bertanda yang sama, kamu seharusnya bisa menyusun bulan terang yang pernah menerangi dunia.",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"Foto Keluarga\" yang Dilukis Mamere",
+ "Description": "Foto keluarga yang digambar Mamere untuk para \"anggota keluarga\" dalam sebuah pesta teh yang diadakan oleh Sandrone. Sapuan kuasnya hangat dan khas, sedikit berbeda dari lukisan-lukisannya sebelumnya. Tampaknya hal ini sejalan yang dikatakannya, bahwa dia tengah mencoba berbagai gaya melukis yang berbeda dalam perjalanannya.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ukiran Penatap Bulan (I)",
+ "Description": "Sebuah tablet batu kuno yang ditemukan di bulan. Meskipun tulisan di atasnya sama sekali tidak terbaca, tapi entah mengapa, para pembaca selalu dapat memahami maknanya dalam bahasa ibu mereka.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ukiran Penatap Bulan (II)",
+ "Description": "Sebuah tablet batu kuno yang ditemukan di bulan. Meskipun tulisan di atasnya sama sekali tidak terbaca, tapi entah mengapa, para pembaca selalu dapat memahami maknanya dalam bahasa ibu mereka.",
+ "TypeDescription": "Item Quest",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -55948,6 +56265,72 @@
"TypeDescription": "Item Petualangan",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 183",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 184",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 185",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 186",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 187",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 188",
+ "Description": "Kristal yang menakjubkan ini mengandung ritme tertentu, seperti batu giok indah yang ditenun dari sutra halus. Pecahan ini dapat ditemukan di seluruh daratan atau didapatkan dari para pedagang yang suka mengumpulkan barang antik. Melodi yang terkandung di dalam kristal ini dapat dihidupkan kembali di Serenitea Pot milikmu menggunakan \"Paduan Suara Celestial: Anggun Mengangkasa\" atau \"Paduan Suara Celestial: Indah Mengalun\".",
+ "TypeDescription": "Item Adventure",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58478,6 +58861,28 @@
"TypeDescription": "Peralatan",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sandrone's Portable Tea Table",
+ "Description": "Meja teh portabel yang dihadiahkan Sandrone kepadamu. Benda ini mudah dibawa dan disimpan, bahkan dilengkapi dengan perangkat levitasi. Dengan memilikinya, kamu bisa menikmati pesta minum teh yang santai hampir di mana saja.",
+ "TypeDescription": "Peralatan",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Witch's Revelation Case",
+ "Description": "Kotak yang pernah dibawa Barbeloth kini berada di tanganmu. Di dalamnya bersemayam segala macam ramalan, baik yang sudah terungkap maupun yang belum. Tentang apakah ramalan-ramalan ini suatu hari nanti akan memengaruhi jalannya takdir ... Barbeloth hanya menjawab begini, \"Hehehe ... Hakikat takdir tidak pernah dimaksudkan untuk terungkap begitu saja. Lagi pula, masa depan dengan misteri ketidakpastian jauh lebih seru, kan?\"",
+ "TypeDescription": "Peralatan",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60557,6 +60962,17 @@
"TypeDescription": "Blueprint Set Perabotan",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Pesta Teh di Waktu Luang",
+ "Description": "Suasana pesta teh yang nyaman dan hangat ini dirancang berdasarkan selera seorang tuan rumah pesta teh yang gemar berkumpul bersama teman-teman, mereplikasi suasana para sahabat yang duduk mengelilingi meja sambil berbincang santai dengan puas. Kue-kue lezat, teh harum yang menyegarkan, meja teh yang elegan, karpet yang lembut, serta kursi bersandaran yang nyaman. Setiap detail dekorasi dalam pesta teh ini membuat para tamu merasa rileks dan puas. Di sini, semua orang hanya perlu menikmati momen santai yang begitu berharga ini.\nRekan yang menyukai set perabot ini: Sandrone",
+ "TypeDescription": "Blueprint Set Perabotan",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61624,6 +62040,28 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Lampu Sorot Kecil yang Dapat Dipindahkan",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Lampu Sorot Kecil yang Dapat Dipindahkan\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Lampu Jalan Berdiri: Mercusuar di Malam Berkabut",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Lampu Jalan Berdiri: Mercusuar di Malam Berkabut\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62647,6 +63085,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Meja Makan Pesta Teh: Tempat Berkumpul yang Sempurna",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Meja Makan Pesta Teh: Tempat Berkumpul yang Sempurna\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63263,6 +63712,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Kursi Pesta Teh: Merah Tua dan Emas",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Kursi Pesta Teh: Merah Tua dan Emas\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64253,6 +64713,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Karpet Pesta Teh: Tekstur Lembut",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Karpet Pesta Teh: Tekstur Lembut\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65122,6 +65593,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gerobak Pesta Teh: Waktunya Hidangan Penutup",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Gerobak Pesta Teh: Waktunya Hidangan Penutup\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65287,6 +65769,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Cangkir Pesta Teh: Rasa yang Menyegarkan",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Cangkir Pesta Teh: Rasa yang Menyegarkan\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72778,6 +73271,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Penghalang Kemah: Area Perawatan",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Penghalang Kemah: Area Perawatan\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73284,6 +73788,17 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Warisan yang Tidak Dapat Digunakan",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Warisan yang Tidak Dapat Digunakan\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74813,6 +75328,72 @@
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Kios Nasha: Tradisi yang Mengakar Kuat",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Kios Nasha: Tradisi yang Mengakar Kuat\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Wadah Masa Lalu",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Wadah Masa Lalu\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Peti Kargo Besar: Jaminan Stabil",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Peti Kargo Besar: Jaminan Stabil\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Peti Kargo Sedang: Perlengkapan Dasar",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Peti Kargo Sedang: Perlengkapan Dasar\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tong Sampah Besi Sedang",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Tong Sampah Besi Sedang\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Menara Tanpa Sinyal",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Menara Tanpa Sinyal\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74933,5 +75514,27 @@
"Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Kerajinan Batu Miniatur\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
"TypeDescription": "Blueprint Perabotan",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Rumus Rekursi Tak Terhingga",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Rumus Rekursi Tak Terhingga\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Utusan Bulan Cahaya Perak",
+ "Description": "Blueprint yang berisi langkah-langkah untuk membuat \"Utusan Bulan Cahaya Perak\".\nSetelah digunakan, blueprint ini dapat dilihat di dalam Menu Pembuatan.",
+ "TypeDescription": "Blueprint Perabotan",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/ID/Monster.json b/Genshin/ID/Monster.json
index bbcd2d5..bbc4fee 100644
--- a/Genshin/ID/Monster.json
+++ b/Genshin/ID/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "All-Devouring Narwhal",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremite Linebreaker",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Primordial Bathysmal Vishap Hatchling",
+ "Title": "Primordial Bathysmal Vishap",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Primordial Bathysmal Vishap Hatchling",
- "Title": "Primordial Bathysmal Vishap",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremite Linebreaker",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Battle-Hardened Prism Slime",
+ "Title": "Battle-Hardened Prism Slime",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Abyss Herald: Frost Fall",
- "Title": "Utusan Pedang Beku",
- "Description": "Monster dari Abyss Order yang menggunakan pedang es yang tajam dalam pertempuran.\nSeperti orang suci yang memuliakan dan menyebarkan ajaran, ada pula utusan yang bertugas memperbaiki ketegangan yang menyimpang dan menghapuskan perselisihan.\nOrang-orang sering mengatakan bahwa besi yang menusuk tubuh terasa amat dingin seperti es, tetapi konon katanya embun beku hitam ini bahkan dapat membekukan jiwa.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Abyss Lector: Violet Lightning",
- "Title": "Evangelist of Striking Thunder",
- "Description": "Monster yang melayani Abyss Order, mampu menggunakan kekuatan petir dan melantunkan nyanyian kegelapan.\nMereka adalah para pengikut Abyss. Petir ganas mereka menghantam hati orang-orang yang bertentangan dengan kegelapan, disertai dengan kegelapan malam yang abadi, cahaya ungu mereka seolah memproklamirkan keberadaan kekuatan besar yang mampu merusak manusia.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Precursor's Secret Source Matrix of Overseer Network",
+ "Title": "The Solitary Bringer of Light",
+ "Description": "Mesin kuno yang terdampar di reruntuhan permukaan bulan. Dalam kurun waktu yang panjang, betapa kokoh dan andal sebuah mesin pun, pada akhirnya ia tak terhindarkan dari kehilangan tujuan yang awalnya diberikan oleh penciptanya. Dia akan menyerang dan mengenyahkan semua makhluk yang berani memasuki wilayah pertahanannya tanpa pandang bulu.\nDalam catatan peradaban kuno yang kini telah lenyap, mesin-mesin yang tak terkendali ini pernah disebut \"Ur-Namrasit-Tilimtu-Babbar\", yang berarti \"Pembawa Cahaya bagi Kegelapan\". Dengan penuh kerinduan akan lautan bintang tak bertepi, para pemimpin \"perintis\" mengukir kata-kata di atas guratan emas, berharap agar para penerus di masa mendatang dapat menyalakan cahaya yang benar-benar menerangi alam semesta dengan bantuan para asisten ini.\nNamun cahaya itu akhirnya tak pernah bersinar untuk siapa pun. Dan mesin-mesin yang diberi nama \"Overseer\" itu pun tak pernah menunggu tuannya yang seharusnya mereka layani. Yang kini terdampar di reruntuhan itu hanyalah sisa-sisa terakhir dari sebuah cita-cita yang telah lama kehilangan kendali.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Battle-Hardened Precursor's Secret Source Matrix of Overseer Network",
+ "Title": "Battle-Hardened Precursor's Secret Source Matrix of Overseer Network",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Rock-Cavernous Wayob Manifestation",
- "Title": "Flow-Inverted Wayob Manifestation",
- "Description": "Suku Putra-Putri Gema memercayai dan memuja Wayob yang mengambil wujudnya dengan bantuan totem dan juga Nightsoul.\nPara penduduk Natlan percaya bahwa Wayob tinggal di Kerajaan Malam dan tidak memiliki wujud pasti. Ia bisa menempel pada benda apa pun untuk memberikan bimbingan para penduduk suku yang tersesat. Manifestasi Wayob adalah sesuatu hal yang spesial, dan bentuk yang muncul di totem-totem sering kali memiliki arti yang penting.\nPara Putra-Putri Gema percaya bahwa Wayob kepercayaan mereka memiliki kemampuan untuk membentuk gunung dan juga lembah, ia juga bisa mengendalikan suara gema yang tercipta saat batu bertemu dengan batu.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Flow-Inverted Wayob Manifestation",
- "Title": "Rock-Cavernous Wayob Manifestation",
- "Description": "Suku Warga Mata Air memercayai dan memuja Wayob yang mengambil wujudnya dengan bantuan totem dan juga Nightsoul.\nYang disebut \"Wayob\" ini adalah kepercayaan yang pelan-pelan terbentuk dari para penduduk suku dan totem obsidian setelah para penduduk Natlan mulai berkomunikasi dengan Kerajaan Malam. Wayob adalah kesadaran yang tercipta dari kumpulan pikiran, dan juga merupakan rumah dari jiwa para leluhur.\nPara Warga Mata Air percaya bahwa Wayob dapat mengendalikan pasang dan ombak, serta mengendalikan perubahan air yang mengalir dan juga yang diam.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "The Knave",
- "Title": "The Knave",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Lord of Eroded Primal Fire",
- "Title": "Lord of Eroded Primal Fire",
+ "Title": "Cutting Edge All-Purpose Storm Landcruiser",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Ascended King",
- "Title": "Over-Specced Whopperflower",
+ "Title": "Ascended King",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Sublimated Queen",
- "Title": "Over-Specced Whopperflower",
+ "Title": "Sublimated Queen",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Abyss Herald: Frost Fall",
+ "Title": "Utusan Pedang Beku",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Abyss Lector: Violet Lightning",
+ "Title": "Evangelist of Striking Thunder",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Rock-Cavernous Wayob Manifestation",
+ "Title": "Flow-Inverted Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Flow-Inverted Wayob Manifestation",
+ "Title": "Rock-Cavernous Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ID/ProfilePicture.json b/Genshin/ID/ProfilePicture.json
index 88b4ee1..182d606 100644
--- a/Genshin/ID/ProfilePicture.json
+++ b/Genshin/ID/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte: Hurlock Variations",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali: Whispers of Stars and Smoke",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/ID/ReliquaryAffixWeight.json b/Genshin/ID/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/ID/ReliquaryAffixWeight.json
+++ b/Genshin/ID/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/ID/RoleCombatSchedule.json b/Genshin/ID/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/ID/RoleCombatSchedule.json
+++ b/Genshin/ID/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
- 10000060,
- 10000022,
- 10000043
- ],
- "InitialAvatars": [
- 10000079,
- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
- 10000044,
- 10000058,
- 10000068,
- 10000069,
- 10000061
- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
- 10000025,
- 10000052,
- 10000056,
- 10000003,
- 10000083
- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
- 10000093,
- 10000053,
- 10000031
- ],
- "InitialAvatars": [
- 10000016,
- 10000032,
- 10000037,
- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 5
- ],
- "SpecialAvatars": [
- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
- "InitialAvatars": [
- 10000084,
- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/ID/TowerFloor.json b/Genshin/ID/TowerFloor.json
index 66328ec..17faa1f 100644
--- a/Genshin/ID/TowerFloor.json
+++ b/Genshin/ID/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Seluruh anggota party mendapatkan 75% Pyro DMG Bonus."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Seluruh anggota party mendapatkan 60% Cryo DMG Bonus.",
+ "Seluruh anggota party mendapatkan 60% Electro DMG Bonus."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "DMG reaksi Superconduct yang diakibatkan Karakter +200%, DMG Stellar-Conduct yang diakibatkan Karakter +75%."
+ ],
+ "SecondDescriptions": [
+ "DMG reaksi Electro-Charged yang diakibatkan Karakter +200%, DMG Lunar-Charged yang diakibatkan Karakter +75%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ID/TowerLevel.json b/Genshin/ID/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/ID/TowerLevel.json
+++ b/Genshin/ID/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/ID/TowerSchedule.json b/Genshin/ID/TowerSchedule.json
index da0f961..dedcf52 100644
--- a/Genshin/ID/TowerSchedule.json
+++ b/Genshin/ID/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Surgestrike Moon",
"Descriptions": [
"Saat Karakter memicu reaksi Lunar (Lunar-Bloom/Lunar-Charged/Lunar-Crystallize) terhadap musuh, akan melancarkan serangan gelombang di posisi musuh yang mengakibatkan True DMG. Efek ini dapat terpicu sekali setiap 3 detik."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Windlash Moon",
+ "BuffName": "",
"Descriptions": [
"Saat Karakter memicu reaksi Swirl terhadap musuh, akan mendapatkan 1 lapis Windlash. Saat mencapai 4 lapis, akan melancarkan serangan gelombang di posisi musuh berada dan mengakibatkan True DMG, juga menghapus seluruh Windlash. Windlash dapat diperoleh sekali setiap 0,1 detik. Maksimum 1 kali serangan gelombang yang bisa dilancarkan setiap 6 detik dengan cara ini."
],
@@ -1918,5 +1918,21 @@
"Saat Karakter yang ada di dalam party namun sedang tidak berada di medan pertempuran memicu reaksi Cryo terhadap musuh, akan tercipta sebuah serangan gelombang di posisi musuh yang mengakibatkan True DMG. Efek ini dapat terpicu sekali setiap 3,5 detik."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Ice-Surging Moon",
+ "Descriptions": [
+ "Saat Charged Attack Karakter aktif mengakibatkan Cryo DMG terhadap musuh, akan melancarkan serangan gelombang di posisi musuh berada yang mengakibatkan True DMG, dapat terpicu sekali setiap 3 detik."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/ID/Weapon.json b/Genshin/ID/Weapon.json
index 644b535..73ae7f2 100644
--- a/Genshin/ID/Weapon.json
+++ b/Genshin/ID/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "A Teaspoon of Transcendence",
+ "Description": "Dalam cerita yang tak terhitung jumlahnya, benda imajinasi yang memiliki definisi yang tak terhitung jumlahnya. Dari skala alam semesta dan mimpi, sebenarnya tidak ada perbedaan nyata antara pedang suci sang pahlawan dan sendok teh sang putri, roda gigi yang dingin, dan kunci untuk membuka gerbang yang melampaui batas.",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "White Fairy's Queening",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "ATK +28%.\nSetiap kali Charged Attack Karakter yang mengenakan mengenai musuh, Karakter akan mencapai efek \"Surmount\" singkat: DMG reaksi Stellar-Conduct Karakter yang mengenakan +16% selama 5 detik. Efek ini dapat ditumpuk sampai 3 lapis, maksimum ditumpuk sekali setiap 0,2 detik."
+ },
+ {
+ "Level": 1,
+ "Description": "ATK +35%.\nSetiap kali Charged Attack Karakter yang mengenakan mengenai musuh, Karakter akan mencapai efek \"Surmount\" singkat: DMG reaksi Stellar-Conduct Karakter yang mengenakan +20% selama 5 detik. Efek ini dapat ditumpuk sampai 3 lapis, maksimum ditumpuk sekali setiap 0,2 detik."
+ },
+ {
+ "Level": 2,
+ "Description": "ATK +42%.\nSetiap kali Charged Attack Karakter yang mengenakan mengenai musuh, Karakter akan mencapai efek \"Surmount\" singkat: DMG reaksi Stellar-Conduct Karakter yang mengenakan +24% selama 5 detik. Efek ini dapat ditumpuk sampai 3 lapis, maksimum ditumpuk sekali setiap 0,2 detik."
+ },
+ {
+ "Level": 3,
+ "Description": "ATK +49%.\nSetiap kali Charged Attack Karakter yang mengenakan mengenai musuh, Karakter akan mencapai efek \"Surmount\" singkat: DMG reaksi Stellar-Conduct Karakter yang mengenakan +28% selama 5 detik. Efek ini dapat ditumpuk sampai 3 lapis, maksimum ditumpuk sekali setiap 0,2 detik."
+ },
+ {
+ "Level": 4,
+ "Description": "ATK +56%.\nSetiap kali Charged Attack Karakter yang mengenakan mengenai musuh, Karakter akan mencapai efek \"Surmount\" singkat: DMG reaksi Stellar-Conduct Karakter yang mengenakan +32% selama 5 detik. Efek ini dapat ditumpuk sampai 3 lapis, maksimum ditumpuk sekali setiap 0,2 detik."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Astral Vulture's Crimson Plumage",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "The Daybreak Chronicles",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Golden Frostbound Oath",
diff --git a/Genshin/ID/WeaponPromote.json b/Genshin/ID/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/ID/WeaponPromote.json
+++ b/Genshin/ID/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/IT/Achievement.json b/Genshin/IT/Achievement.json
index 506ab1c..815a16d 100644
--- a/Genshin/IT/Achievement.json
+++ b/Genshin/IT/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Caccia al tesoro nella foschia lunare",
+ "Description": "Apri 45 bauli nella Fossa di Dunanna e sulla Luna gelata",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Caccia al tesoro nella foschia lunare",
+ "Description": "Apri 90 bauli nella Fossa di Dunanna e sulla Luna gelata",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Caccia al tesoro nella foschia lunare",
+ "Description": "Apri 180 bauli nella Fossa di Dunanna e sulla Luna gelata",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Avventura nella foschia lunare",
+ "Description": "Completa 4 sfide a tempo del mondo di gioco nella Fossa di Dunanna e sulla Luna gelata.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Un lamento per la catastrofe",
+ "Description": "Illumina la mappa della Fossa di Dunanna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Luna blu",
+ "Description": "Illumina la mappa dell'Altopiano lunare.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Ogni colore che ami",
+ "Description": "Illumina la mappa della Faccia nascosta della luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Assisti al lancio del Progetto Miraluna da parte di Ninnin.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Polvere di Luna",
+ "Description": "Sblocca tutti i sigilli dei Santuari delle Kuuhenki nelle seguenti aree della Luna gelata: Altopiano lunare, Mare dei Flussi lunari e Faccia nascosta della luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Tesori, non abbiamo problemi",
+ "Description": "Sblocca tutti i sigilli dei Tesori nascosti delle Kuuhenki nelle seguenti aree della Luna gelata: Altopiano lunare e Mare dei Flussi lunari.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Viaggio sulla luna",
+ "Description": "Sblocca tutti i Portali a Nod-Krai e nelle seguenti aree della Luna gelata: Fossa di Dunanna, Altopiano lunare e Faccia nascosta della luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Oscurità oltre lo spazio",
+ "Description": "Potenzia il Laboratorio di contenimento del corpo nero a forma di cortina al livello massimo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Luce interiore",
+ "Description": "Potenzia il Cerchio di pietre di Nuur al livello massimo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Ehi, tu! Vola!",
+ "Description": "Impara a usare le Onde dell'Archeoluna",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Huldra sublunare",
+ "Description": "Smaschera la falsa Colombina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansas",
+ "Description": "Sali sulla navetta lunare ed entra nello spazio.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Un piccolo passo per Paimon",
+ "Description": "Atterra con successo sulla luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Attiva l'Occhio di Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Tempo fuor di sesto",
+ "Description": "Squarcia il velo ed entra nel Cerchio di Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"Cerchio di Ungien, avanti quattro!\"",
+ "Description": "Attiva il motore che alimenta il Cerchio di Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Non stop",
+ "Description": "Viaggia attraverso un ambiente a gravità zero per la prima volta.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Può esserci una sola luna",
+ "Description": "Sconfiggi il secondo Mega Kuuhenki Ungie.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Luna nera",
+ "Description": "Raggiungi la Faccia nascosta della luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "Dottor Luna",
+ "Description": "Ammira la potenza di fuoco di quest'arma spaziale.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Attraverso Mesklin",
+ "Description": "Attraversa la gravità anomala all'interno dell'arma spaziale.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Il giro della luna in ottanta giorni",
+ "Description": "Circumnaviga la Luna gelata.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Il gioco della vita di Nin-Kiggia",
+ "Description": "Entra nel Baratro Cuorlunare.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Una perla insolita",
+ "Description": "Posiziona una Perla della Luna antica al suo legittimo posto.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Dalla mattina alla sera",
+ "Description": "Fissa una data per la \"Notte del ritorno a casa\" con Colombina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "La luna cade mille volte",
+ "Description": "Aiuta Maalaus, che è arrivata sulla Luna gelata.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Eternità immacolata e triplice fugacità",
+ "Description": "Sali a bordo di tutte le astronavi atterrate sulla Luna gelata.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Libro degli Apkallu",
+ "Description": "Ripara tutte le matrici di archiviazione dei dati sulla Luna gelata.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Come domare il tuo drago",
+ "Description": "Infrangi il record attuale in \"Prova d'incompletezza\".",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"Oggi sei in splendida forma!\"",
+ "Description": "Ottieni il dipinto su pietra della Kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Nel mondo dei Fiordolci",
+ "Description": "Dai uno sguardo a un angolo del mondo perduto dei Fiordolci.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "L'Ingegnoso Gentiluomo della Mancia",
+ "Description": "Carica a tutta velocità verso le pale della turbina del motore.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "La pulce di Cirene",
+ "Description": "Cadi verso il nucleo della luna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Avresti dovuto scegliere i sei soldi",
+ "Description": "Cadi in un'area con concentrazioni elevate di energia dell'Archeoluna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/IT/AchievementGoal.json b/Genshin/IT/AchievementGoal.json
index 0556e50..00fee93 100644
--- a/Genshin/IT/AchievementGoal.json
+++ b/Genshin/IT/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Respiro della Montagna magica",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Mezzaluna senza vincoli",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/IT/Avatar/10000024.json b/Genshin/IT/Avatar/10000024.json
index 0855447..86d81e2 100644
--- a/Genshin/IT/Avatar/10000024.json
+++ b/Genshin/IT/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "#Tenendo premuta l'abilità elementale Governamaree si ottiene 1 accumulo di potere ogni 0,8{NON_BREAK_SPACE}s, anche quando non si è sotto attacco. Questo aumenta i DAN inflitti quando si sprigiona l'abilità elementale.\nInoltre, tenere premuto in maniera prolungata Governamaree e colpire l'avversario conferisce degli effetti positivi aggiuntivi in base al potere accumulato. Ogni accumulo attivo riduce il TdR dell'abilità elementale di Beidou di 4{NON_BREAK_SPACE}s, e rigenera 8 della sua energia elementale. Quest'effetto può attivarsi una volta ogni 15{NON_BREAK_SPACE}s.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Beidou entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/IT/Avatar/10000035.json b/Genshin/IT/Avatar/10000035.json
index cb25d47..dcc8a3b 100644
--- a/Genshin/IT/Avatar/10000035.json
+++ b/Genshin/IT/Avatar/10000035.json
@@ -304,7 +304,10 @@
"RIGEN continua|{param3:F2P} ATT+{param4:I}",
"DAN da Messaggero del gelo|{param5:F1P}",
"Durata|{param6:F1} s",
- "TdR|{param7:F1} s"
+ "TdR|{param7:F1} s",
+ "DAN da attacco coordinato Messaggero del gelo|{param9:F1P}",
+ "#TdR attacco coordinato Messaggero del gelo|{param10:F1}{NON_BREAK_SPACE}s",
+ "#TdR|{param11:F1}{NON_BREAK_SPACE}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Sette tesori sacri",
+ "Description": "#Il TdR dell'abilità elementale Arte dell'Adeptus: Messaggero del gelo si riduce a 15{NON_BREAK_SPACE}s.\nNello stato di Splendore: Astroconduzione, mentre Messaggero del gelo è in campo, i DAN delle reazioni di Superconduzione e Astroconduzione dei personaggi nel gruppo di Qiqi aumentano di un 50%.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Qiqi entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Guarigione|{param1:P} ATT+{param2:I}",
"Durata|{param4:F1} s",
"TdR|{param5:F1} s",
- "Costo energia|{param6:I}"
+ "Costo energia|{param6:I}",
+ "DAN da Astroconduzione|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/IT/Avatar/10000039.json b/Genshin/IT/Avatar/10000039.json
index e2f3a7d..ebccefc 100644
--- a/Genshin/IT/Avatar/10000039.json
+++ b/Genshin/IT/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Collezione preziosa",
+ "Description": "#Entro 20{NON_BREAK_SPACE}s dall'utilizzo dell'abilità elementale Zampe glaciali, Diona scaglia tre Zampe glaciali aggiuntive quando i membri del gruppo innescano reazioni di Superconduzione o Astroconduzione. Le Zampe glaciali scagliate in questo modo non generano particelle elementali e non creano scudi dopo aver colpito gli avversari. Quest'effetto può verificarsi una volta ogni 3,5{NON_BREAK_SPACE}s.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Diona entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/IT/Avatar/10000058.json b/Genshin/IT/Avatar/10000058.json
index 7e6d739..f40f794 100644
--- a/Genshin/IT/Avatar/10000058.json
+++ b/Genshin/IT/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Editto di purificazione",
+ "Description": "#Estende la durata dei Sakura Sesshou di 10{NON_BREAK_SPACE}s. Quando un membro del gruppo nelle vicinanze innesca una reazione di Superconduzione o Astroconduzione, il successivo fulmine del Sakura Sesshou viene potenziato come segue: i DAN inflitti aumentano di un 80% dell'ATT di Yae Miko. Questo effetto può attivarsi una volta ogni 2,5{NON_BREAK_SPACE}s.\nNello stato di Splendore: Astroconduzione, un colpo del fulmine del Sakura Sesshou potenziato infligge all'avversario anche un'iterazione aggiuntiva di DAN da Electro pari a un 200% dell'ATT di Yae Miko. Tali DAN sono considerati DAN da Astroconduzione.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Yae Miko entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/IT/Avatar/10000071.json b/Genshin/IT/Avatar/10000071.json
index 6120578..0b1c489 100644
--- a/Genshin/IT/Avatar/10000071.json
+++ b/Genshin/IT/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Una stella con cui iniziare il viaggio",
+ "Description": "#Se Cyno scatena l'abilità elementale Rito arcano: Guida delle anime del baratro mentre non è nello stato di Precorritore giurato, entra nel suddetto stato per 6{NON_BREAK_SPACE}s.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Cyno entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/IT/Avatar/10000086.json b/Genshin/IT/Avatar/10000086.json
index cac93f1..4e5fa3c 100644
--- a/Genshin/IT/Avatar/10000086.json
+++ b/Genshin/IT/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "L'ingiustizia verrà rivelata",
+ "Description": "#Nello stato di Splendore: Astroconduzione, il talento d'ascensione Supplica di giustizia di Wriothesley viene modificato come segue.\nQuando i PS di Wriothesley sono inferiori a un 60%, ottiene un \"Rimprovero magnanimo: Rivelazione\": il successivo attacco caricato del suo attacco normale, Pugni del gelo veemente, diventa Lustro: Pugno guizzante, che non consuma vigore e ripristina i PS di Wriothesley di un 30% dei suoi PS max all'impatto. Il ripristino dei PS può verificarsi una volta ogni 2{NON_BREAK_SPACE}s.\nInoltre, il terzo e il quinto colpo del Pugno espulsore potenziato da Punizione rigente infliggono rispettivamente un 60% e un 80% dei loro DAN da Cryo originali, mentre Lustro: Pugno guizzante infligge un 100% dei suoi DAN da Cryo ad area originali. I DAN sopracitati sono considerati DAN da Astroconduzione. Wriothesley infligge un 30% di DAN da Astroconduzione in più.\nInoltre, quando si trova all'interno di un {LINK#N11330003}Campo astropolare{/LINK}, Wriothesley entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/IT/Avatar/10000088.json b/Genshin/IT/Avatar/10000088.json
index 4de18a7..337bd4a 100644
--- a/Genshin/IT/Avatar/10000088.json
+++ b/Genshin/IT/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Variazioni di Hurlock",
+ "Description": "Il completo di Charlotte. Usato una volta come costume di scena per Gran Detective Hurlock, è stato donato a Charlotte dalla troupe come ricordo al termine delle riprese.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "Tutto è evidente attraverso la lente",
diff --git a/Genshin/IT/Avatar/10000096.json b/Genshin/IT/Avatar/10000096.json
index 9159777..7d5a8db 100644
--- a/Genshin/IT/Avatar/10000096.json
+++ b/Genshin/IT/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "A proposito della Marionetta",
"Context": "Ho poco interesse per lei. Prova un'estrema... passione per la sua ricerca e non appare spesso in pubblico. Infatti, molti dei nostri ufficiali non l'hanno mai vista. Paragonata a chi, ad esempio, si spinge finanche a creare segmenti di sé stesso per poter viaggiare tra le nazioni con maggior efficienza, credo si possa dire che lei sia all'estremo opposto."
},
+ {
+ "Title": "A proposito della Marionetta: Ritorno",
+ "Context": "Dopo aver condiviso così tanto a Nod-Krai, mi sono resa conto che il mio giudizio precedente era ingiusto. È una compagna affidabile e una presenza rassicurante. Alla vigilia di un altro rigido inverno, ogni paio di mani in più è il benvenuto, e sono lieta che Sandrone sia tornata. La sua presenza è di conforto per i bambini."
+ },
{
"Title": "A proposito dell'Affarista",
"Context": "Non nego che sia un individuo capace e pieno d'immaginazione, ma manca di \"lucidità\". È in grado di formulare grandi piani e di manipolare con facilità l'economia, ma al contempo lascia che le sue azioni siano guidate dai sentimenti di vendetta e odio racchiusi nel profondo del suo cuore. Le persone razionali spesso credono di poter controllare le proprie emozioni, ma penso che questa convinzione sia la loro più grande debolezza."
diff --git a/Genshin/IT/Avatar/10000107.json b/Genshin/IT/Avatar/10000107.json
index 90365cf..3be26d0 100644
--- a/Genshin/IT/Avatar/10000107.json
+++ b/Genshin/IT/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Sussurri tra le stelle e il fumo",
+ "Description": "Il completo di Citlali. Quando è a casa, capita che Citlali si cambi e indossi questo completo colmo di fascino fanciullesco. Quando succede, chiunque tenti d'importunarla con questioni ufficiali viene attaccato violentemente. Di conseguenza, questo completo è diventato un presagio nefasto, oggetto di dicerie orribili che portano tutti a starne alla larga.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Veggente dell'alba",
diff --git a/Genshin/IT/Avatar/10000109.json b/Genshin/IT/Avatar/10000109.json
index 269b105..945da1d 100644
--- a/Genshin/IT/Avatar/10000109.json
+++ b/Genshin/IT/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Vasto sia il sogno",
+ "Description": "#Quando Yumemizuki Mizuki innesca una reazione di Turbinio mentre è nello stato di Girasogni, la successiva iterazione di DAN da Anemo ad area periodici che infligge ai nemici vicini durante il suddetto stato aumenta di un 1.000% della sua maestria elementale. Tale effetto può attivarsi una volta ogni 2,5{NON_BREAK_SPACE}s.\nInoltre, mentre Yumemizuki Mizuki è nello stato di Girasogni, la maestria elementale dei membri vicini del gruppo aumenta di un 10% della maestria elementale di Yumemizuki Mizuki.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/IT/Avatar/10000125.json b/Genshin/IT/Avatar/10000125.json
index 4e415e9..579fd0a 100644
--- a/Genshin/IT/Avatar/10000125.json
+++ b/Genshin/IT/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "A proposito di Sandrone: Natura meccanica (2)",
"Context": "Non so cosa si possa definire \"morte\" per una marionetta... So solo che Sandrone non si muove e non riesco a sentirla \"funzionare\". La sua chiave si è semplicemente... fermata. E tutto a causa della \"tecnica\" che ha usato per riportarmi indietro. Aveva detto che me l'avrebbe fatta pagare, quella volta. Come vorrei che fosse solo questo. Solo un tentativo di spaventarmi..."
},
+ {
+ "Title": "A proposito di Sandrone: Natura meccanica (3)",
+ "Context": "Sandrone è tornata. Sono così felice! Ho notato che la sua chiave a molla a volte gira un po' più veloce, adesso... Prima sembrava girare sempre alla stessa velocità. Ha detto che è perché ha accettato i suoi sentimenti interiori, e che adesso è diversa. Ma che abbia cambiato completo o che la sua chiave giri più velocemente, sento che Sandrone è sempre Sandrone, la mia migliore amica. Che si tratti del suo io del passato o di quello attuale, provo per lei una totale ammirazione. Gliel'ho detto, e la sua chiave ha girato più velocemente. Non so perché, ma è davvero interessante."
+ },
{
"Title": "A proposito dell'Affarista",
"Context": "Ai suoi occhi, tutto e tutti hanno un prezzo, ed è lui a deciderne il valore. Siamo solo merci di scambio che può usare per espandere il suo impero di ricchezza in continua crescita. Ma chi vorrebbe mai visitare un impero così noioso? Io no di certo.\nMmh... Se mi vedesse adesso, sono sicura che il suo sorriso nasconderebbe ancora più disprezzo di prima. Mi sembra quasi di sentirlo... \"Congratulazioni, signorina Colombina. Il tuo valore è aumentato.\""
diff --git a/Genshin/IT/Avatar/10000133.json b/Genshin/IT/Avatar/10000133.json
new file mode 100644
index 0000000..d07ea49
--- /dev/null
+++ b/Genshin/IT/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "La settima dei Messaggeri dei Fatui, nota come la \"Marionetta\". Interpreta tutti i fenomeni attraverso il prisma della matematica, ed è un'elegante dama che non manca mai a un ricevimento.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "DAN da 1º colpo|{param1:F1P}",
+ "DAN da 2º colpo|{param2:F1P}",
+ "DAN da 3º colpo|{param3:F1P}",
+ "DAN da attacco caricato Raffica di fuoco|{param4:F1P}",
+ "DAN da attacco caricato Raggio condensato|{param5:F1P}",
+ "DAN da Astroconduzione attacco caricato Raggio condensato|{param6:F1P}",
+ "DAN durante Overdrive di potenza|{param7:F1P}",
+ "DAN da ATT in picchiata|{param8:F1P}",
+ "DAN da ATT in picchiata basso/alto|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
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+ "Parameters": [
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+ "Level": 11,
+ "Parameters": [
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+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
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+ "Level": 13,
+ "Parameters": [
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+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Formula fenomenale: Proposizione autoevidente",
+ "Description": "Attacco normale\nGenera fili tramite formule che controllano la sua arma, sferrando fino a 3 colpi consecutivi.\n\nAttacco caricato\nEvoca la Facilitatrice Automatisée Généraliste Interactive et Omnitâche, anche detta \"Fagio\", che entra in modalità {LINK#N11330001}Decodifica{/LINK}, durante la quale scatena una Raffica di fuoco contro i nemici di fronte a sé e spara periodicamente Raggi condensati che infliggono DAN da Cryo ad area.\nNello stato di Splendore: Astroconduzione, i DAN da Cryo ad area inflitti dai Raggi condensati sono considerati DAN da Astroconduzione.\nIn modalità Decodifica, la {LINK#N11330002}Potenza di decodifica{/LINK} di Fagio aumenta costantemente. Sparare Raggi condensati incrementa la Potenza di decodifica in maniera ulteriore.\nQuando la Potenza di decodifica di Fagio raggiunge il massimo di 100 punti, Fagio passa alla modalità Overdrive di potenza, durante la quale spara agli avversari a intervalli più lunghi infliggendo DAN da Cryo, e non può rientrare in modalità Decodifica.\nQuando non è in modalità Decodifica, la Potenza di decodifica di Fagio si riduce gradualmente. Quando Sandrone non è in campo, quest'ultima si concentra sul mantenimento di Fagio, e la Potenza di decodifica si riduce a un 300% del tasso di riduzione originale.\nFagio esce dalla modalità Overdrive di potenza quando la Potenza di decodifica scende al di sotto dei 50 punti.\n\nAttacco in picchiata\nAttacca scagliandosi contro il suolo da mezz'aria, infliggendo DAN agli avversari lungo la traiettoria e DAN ad area all'impatto.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "DAN da Colpo prismatico|{param1:F1P}",
+ "DAN da Astroconduzione Colpo prismatico|{param2:F1P}",
+ "#TdR|{param3:F1}{NON_BREAK_SPACE}s"
+ ],
+ "Parameters": [
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+ "Level": 1,
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+ },
+ {
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+ },
+ {
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+ "Level": 10,
+ "Parameters": [
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+ },
+ {
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+ "Level": 11,
+ "Parameters": [
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+ },
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+ "Level": 13,
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+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
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+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Formula fenomenale: Analisi differenziale",
+ "Description": "#Con il suo portamento impeccabile e signorile, Sandrone sale a bordo dell'Hovermech d'assalto tattico del tè pomeridiano e fluttua in avanti per 6{NON_BREAK_SPACE}s. Durante questo periodo di tempo, Sandrone può controllare la direzione del mezzo. Tramite {LAYOUT_MOBILE#il tocco}{LAYOUT_PC#la pressione}{LAYOUT_PS#la pressione} dello Scatto, consuma 10 di vigore per lanciarsi in un'elegante modalità di levitazione ad alta velocità, che le permette di muoversi ancora più velocemente consumando 15 di vigore al secondo.\n\nQuando Sandrone inizia a levitare, se sono presenti avversari nelle vicinanze, evoca anche un Cannone a risonanza prismatica e spara 2 Colpi prismatici contro qualsiasi avversario ancora a tiro, infliggendo DAN da Cryo.\nNello stato di Splendore: Astroconduzione, il secondo Colpo prismatico infligge DAN da Cryo considerati DAN da Astroconduzione.\n\nQuando l'Hovermech d'assalto tattico del tè pomeridiano è attivo, Sandrone ne approfitta per riparare Fagio con grazia ed eleganza, causando una rapida riduzione della {LINK#N11330002}Potenza di decodifica{/LINK}.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "DAN da Bombardamento|{param1:F1P} ×3",
+ "DAN da Raggio a inibizione convettiva|{param2:F1P}",
+ "DAN da Astroconduzione Raggio a inibizione convettiva|{param3:F1P}",
+ "#TdR|{param4:F1}{NON_BREAK_SPACE}s",
+ "Costo energia|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
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+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ },
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+ "Id": 1333903,
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+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
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+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
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+ ]
+ },
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+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Formula fenomenale: Quod erat demonstrandum",
+ "Description": "In linea con l'etichetta di una vera dama, Sandrone evoca un gran numero di Cannoni a risonanza prismatica per sferrare un Bombardamento frontale, per poi colpire i nemici con un Raggio a inibizione convettiva, infliggendo DAN da Cryo ad area.\nNello stato di Splendore: Astroconduzione, il Raggio a inibizione convettiva infligge DAN da Cryo ad area considerati DAN da Astroconduzione.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Motore di calcolo eterno",
+ "Description": "#Nello stato di Splendore: Astroconduzione, quando Sandrone utilizza l'abilità elementale {LINK#S11332}Formula fenomenale: Analisi differenziale{/LINK}, se la {LINK#N11330002}Potenza di decodifica{/LINK} di Fagio è superiore a 50 punti, il secondo Colpo prismatico di Fagio scagliato agli avversari vicini infligge un 400% dei suoi DAN originali, comportando al contempo una riduzione della Potenza di decodifica.\nIn più, per ogni 10 punti di Potenza di decodifica persi, Fagio ottiene 1 accumulo di Tattiche sofisticate per 60{NON_BREAK_SPACE}s (massimo 10 accumuli). Quando Sandrone utilizza il Tripudio elementale {LINK#S11335}Formula fenomenale: Quod erat demonstrandum{/LINK} mentre è nello stato di Splendore: Astroconduzione, tutti gli accumuli di Tattiche sofisticate vengono rimossi, permettendo al Raggio a inibizione convettiva di infliggere un 100%{NON_BREAK_SPACE}+{NON_BREAK_SPACE}(numero di accumuli rimossi){NON_BREAK_SPACE}×{NON_BREAK_SPACE}10% dei suoi DAN originali.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Codice di condotta di una signora",
+ "Description": "Per ogni 100 di ATT, la maestria elementale di Sandrone aumenta di 8. L'aumento massimo ottenibile in questo modo è pari a 160.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Luce del razionalismo",
+ "Description": "Quando i membri del gruppo innescano una reazione di Superconduzione, questa si trasforma in Astroconduzione, e i DAN base da Astroconduzione dei membri del gruppo vengono aumentati in base all'ATT di Sandrone. Per ogni 100 di ATT di Sandrone, i suddetti DAN base aumentano di uno 0,7%, fino a un 14% massimo.\nInoltre, quando Sandrone si trova in un {LINK#N11330003}Campo astropolare{/LINK}, entra nello stato di Splendore: Astroconduzione.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Preludio del caucus e un lungo racconto",
+ "Description": "Quando Sandrone è nel gruppo, ottieni ricompense aggiuntive sotto forma di spuntini dopo aver completato gli incarichi giornalieri di Katheryne.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "L'indomani di un tramonto dorato",
+ "Description": "Quando è in modalità {LINK#N11330001}Decodifica{/LINK}, il tasso di aumento della {LINK#N11330002}Potenza di decodifica{/LINK} di Fagio si riduce di un 50%, e tutti i membri del gruppo infliggono un 30% di DAN da Astroconduzione in più.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Attraverso lo specchio e quel che l'ereditiera vi trovò",
+ "Description": "Nello stato di Splendore: Astroconduzione, i DAN da CRIT dei Raggi condensati degli attacchi caricati aumentano di un 40%. Inoltre, a ogni raggio sparato, i DAN da CRIT inflitti da tutti i Raggi condensati sparati durante la modalità {LINK#N11330001}Decodifica{/LINK} aumentano di un ulteriore 20%. Massimo 3 accumuli.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Rifiuta il risveglio del crepuscolo, il giogo illuminato dalla luna",
+ "Description": "Aumenta di 3 il livello di {LINK#S11331}Formula fenomenale: Proposizione autoevidente{/LINK}.\nIl livello di potenziamento massimo è 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "La conoscenza è il vero fondamento del mondo",
+ "Description": "#Quando Sandrone infligge DAN da Astroconduzione a un avversario, evoca anche un Cannone a risonanza prismatica aggiuntivo per sparare un attacco coordinato che infligge DAN da Cryo pari a un 125% del suo ATT. Tali DAN sono considerati DAN da Astroconduzione. Quest'effetto può verificarsi una volta ogni 4{NON_BREAK_SPACE}s.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Di tutto ciò che la circonda, lei non fa parte",
+ "Description": "Aumenta di 3 il livello di {LINK#S11335}Formula fenomenale: Quod erat demonstrandum{/LINK}.\nIl livello di potenziamento massimo è 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narcissus si desta, i suoi occhi sull'alba",
+ "Description": "Mentre è nella modalità {LINK#N11330001}Decodifica{/LINK}, quando Fagio spara un Raggio condensato per la terza volta, quest'ultimo viene convertito in un più potente Raggio a grappolo condensato che spara continuamente. Quest'ultimo infligge fino a 4 iterazioni aggiuntive di DAN da Cryo ad area, pari a un 100% dell'ATT di Sandrone, oltre a qualsiasi raggio originale successivo sparato.\nNello stato di Splendore: Astroconduzione, invece, il Raggio a grappolo condensato infligge 4 iterazioni aggiuntive di DAN da Cryo ad area, pari a un 80% dell'ATT di Sandrone, considerati come DAN da Astroconduzione.\nInoltre, tutti i DAN da Astroconduzione inflitti da Sandrone vengono {LINK#N11190007}innalzati{/LINK} di un 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Analisi speculare",
+ "Detail": "La settima dei Messaggeri dei Fatui, nota come la \"Marionetta\". Interpreta tutti i fenomeni attraverso il prisma della matematica, ed è un'elegante dama che non manca mai a un ricevimento.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Cardine astrale",
+ "VisionOverrideUnlocked": "Visione",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Presentazione",
+ "Context": "Detesto le presentazioni. Chi dovrà conoscermi, lo farà naturalmente, altrimenti... perché sprecare tempo ed energie? Ma va bene, in nome della buona educazione mi presterò al gioco almeno una volta... Ammira, hai di fronte a te la Marionetta, la settima dei Messaggeri dei Fatui!"
+ },
+ {
+ "Title": "Dialogo: Tè",
+ "Context": "È ora di organizzare un altro tè, non credi? Mi chiedo chi altri sia disponibile..."
+ },
+ {
+ "Title": "Dialogo: Pianoforte",
+ "Context": "Mi piace la musica. In effetti, ho imparato a suonare molti strumenti diversi da sola. Non mi credi? Ah, trovami un pianoforte e ti farò vedere di cosa sono capace."
+ },
+ {
+ "Title": "Dialogo: Riunioni",
+ "Context": "Di nuovo convocata al Palazzo Zapolyarny? Uff... Suvvia, a che servono tutte queste riunioni interminabili?!"
+ },
+ {
+ "Title": "Quando piove",
+ "Context": "...Beh, questa sì che è una seccatura."
+ },
+ {
+ "Title": "Dopo la pioggia",
+ "Context": "I miei fiori adorano questo tipo di tempo."
+ },
+ {
+ "Title": "Quando tuona",
+ "Context": "Sistemi difensivi... Mmh-mh, tutto nella norma."
+ },
+ {
+ "Title": "Quando nevica",
+ "Context": "Uff, è ora di altre \"Damigelle di neve\"..."
+ },
+ {
+ "Title": "Quando spunta il sole",
+ "Context": "Il clima perfetto per godersi una fetta di torta, un caffè forte e un buon libro."
+ },
+ {
+ "Title": "Quando soffia il vento",
+ "Context": "Uff... Questa gonna non è proprio adatta a un clima del genere... Come accidenti faceva Rosalyne a resistere?"
+ },
+ {
+ "Title": "Buongiorno",
+ "Context": "Buongiorno. Gradisci una tazza di caffè? Solleva il morale, davvero. Mh? Perché una come me dovrebbe aver bisogno di caffè? Hah, una signora non può apprezzarne il sapore?"
+ },
+ {
+ "Title": "Buon pomeriggio",
+ "Context": "È già ora? Sarà meglio che prepari qualche spuntino e bevanda..."
+ },
+ {
+ "Title": "Buonasera",
+ "Context": "Torni per cena? Questo non è un albergo, sai... Uff, lascia perdere, ormai sei qui, dirò a Fagio di prepararti qualcosa."
+ },
+ {
+ "Title": "Buonanotte",
+ "Context": "Dovresti dormire un po'. Preferisco condurre le mie ricerche di notte: c'è più silenzio e nessuno in giro a disturbarmi... Che vuoi dire?! Il mio ciclo del sonno va benissimo così com'è, tante grazie!"
+ },
+ {
+ "Title": "A proposito di Sandrone: Nome",
+ "Context": "Cosa c'è di strano nel chiamarmi Sandrone? Eh...? Il mio nome originale? Ah... Vuoi davvero saperlo? Ok, va bene... Ricordo ancora quando aprii gli occhi per la prima volta. Alain aveva appena finito di crearmi. Mi chiamò \"Marionetta\". Cercai di ripeterlo, di dirlo ad alta voce, ma notai qualcosa di... complicato nella sua espressione. Solo in seguito capii di cosa si trattasse: un misto di rimpianto e senso di colpa. Non mi chiamò mai più a quel modo. In ogni caso, dopo avermi raccontato la storia dell'Ordo Narzissenkreuz e di sua sorella, Alain concluse insistendo sul fatto che ero libera di scegliere il mio cammino di vita. Una parte importante di ciò, disse, era decidere da sola il mio nome. Da parte mia, gli dissi che quello che mi aveva dato lui mi andava benissimo. \"Marionetta Guillotin\"... Abbastanza originale, non credi anche tu? Eppure, senza dubbio per ragioni diverse, la Tsaritsa finì per fare di \"Marionetta\" il mio titolo di Messaggera. Bah... Forse era soltanto l'ennesimo \"scherzo del destino\", come si suol dire."
+ },
+ {
+ "Title": "A proposito di Sandrone: Sonno",
+ "Context": "Quando sono stata creata per la prima volta, cercare un posto dove sdraiarmi sembrava troppo faticoso, così di solito \"dormivo\" su una sedia. È stato solo dopo il mio arrivo a Snezhnaya che mi sono abituata a dormire nei letti. Devo ammettere che, dopo una giornata estenuante a gestire i miei \"colleghi\", indossare qualcosa di comodo e nascondersi sotto le coperte è meravigliosamente piacevole. Il mio sistema sensoriale e i miei circuiti emozionali generano una sensazione di sicurezza. Ora capisco perché alla gente piace poltrire a letto. Tuttavia, anche i letti hanno i loro problemi: la mia chiave meccanica mi impedisce di dormire supina, e stare in equilibrio sul fianco è complicato. L'unica opzione è dormire a pancia in giù."
+ },
+ {
+ "Title": "A proposito di noi: Diario",
+ "Context": "Hai letto il mio diario, quindi non sarebbe il caso che anche tu condividessi qualche tuo segreto per pareggiare i conti? Eh? Il tuo Manuale dell'avventuriere? E perché mai dovrebbe interessarmi? Se volessi sapere cosa fai ogni giorno, mi basterebbe chiedere a Katheryne."
+ },
+ {
+ "Title": "A proposito di noi: Convinzioni",
+ "Context": "#Ormai ci conosciamo meglio ma, una volta {F#arrivate}{M#arrivati} a Snezhnaya, dovremo comunque seguire le regole. Dopotutto, hai combattuto i Fatui sin dal tuo arrivo... Chissà che scompiglio potresti causare laggiù! Naturalmente, farò del mio meglio per non complicarti la vita. Ti sarei grata se facessi lo stesso per me. Aiutarsi a vicenda basandosi sulla comprensione reciproca... è questo che fanno gli amici, giusto?"
+ },
+ {
+ "Title": "A proposito del Cardine astrale",
+ "Context": "Mi si addice: l'elemento Cryo è utile. Per esempio, non devo più preoccuparmi del surriscaldamento dopo lunghi calcoli."
+ },
+ {
+ "Title": "Qualcosa da condividere",
+ "Context": "Senza Pulonia, la vita è diventata improvvisamente molto più difficile. Ecco perché ho creato Fagio, la mia \"Facilitatrice Automatisée Généraliste Interactive et Omnitâche\". È in grado di occuparsi di molte incombenze banali per le quali non intendo sprecare il mio tempo... E sa anche combattere. Eh? Pensi che il suo nome completo sia troppo lungo e... difficile da capire? Non è così che tutte le macchine da lavoro ricevono il loro nome? Alain ideò Pulonia, che sta per \"Prospector Universel et Localisé d'Observation, Navigation et Investigation Automatisé\". Pensavo che tutti dessero i nomi in questo modo. Quindi credi che sia ereditario...?"
+ },
+ {
+ "Title": "Curiosità",
+ "Context": "Quando non mi occupo delle mie ricerche, a volte mi piace riflettere su questioni metafisiche. Le persone di ogni nazione hanno le proprie credenze sulla morte. Sento spesso parlare di \"aldilà\", di \"dove le anime trovano riposo\" e altre cose del genere... Ma da quando il mio nucleo è stato danneggiato durante lo scontro con Dottore, fino a quando il \"Cardine astrale\" ha azionato l'eredità di Alain e mi ha riattivata, la mia memoria è vuota... Completamente. Dove vanno i congegni meccanici, le \"marionette\", quando muoiono? Come vengono definite le nostre \"anime\"? Ne abbiamo davvero una? Non ci sono risposte, perciò finisco sempre per tornare alle mie ricerche. Ma la conoscenza è la chiave di volta del mondo. Credo che, man mano che queste \"chiavi\" continueranno ad accumularsi, un giorno la loro altezza mi permetterà di cogliere le risposte ai miei dubbi."
+ },
+ {
+ "Title": "A proposito di Citlali",
+ "Context": "#Quella grande sciamana sembra simpatica. È davvero così vecchia? A me pare ancora piena di energia... Anche se a volte si agita un po' troppo. Cosa intendo? Beh, di recente le ho detto che io e te siamo {F#andate}{M#andati} sott'acqua a cercare qualcosa... E, prima ancora, le avevo parlato di quando sei {F#venuta}{M#venuto} a Nod-Krai per aiutare Colombina a recuperare il suo nome... Si è talmente agitata che il suo viso si è avvampato. Chissà se c'entra qualcosa con la sua età..."
+ },
+ {
+ "Title": "A proposito di Lynette",
+ "Context": "Non so come faccia! Quella \"ragazza gatto\" riesce sempre a trovare il punto più debole di ogni macchina e poi... pam, la rompe. Vorrei che suo fratello le facesse un discorsetto. *borbotta* Ma lasciamo perdere... Immagino sia considerabile un talento, in effetti. Forse dovrei affidarle i test di resistenza delle mie prossime creazioni. Se le mie macchine non sopravvivono alla sua curiosità, che speranze hanno in battaglia?"
+ },
+ {
+ "Title": "A proposito di Alain Guillotin",
+ "Context": "Dopo la sua morte ho eretto una lapide per Alain. Quando era in vita, mi disse che voleva che fossi io a scrivere il suo epitaffio. E così ho fatto. Non è stato difficile: mi è bastato elencare le sue imprese e scegliere una citazione che racchiudesse il suo modo di pensare. Ho optato per: \"Purtroppo, non c'è altro da aggiungere\". Era una cosa che diceva spesso. Pensi che suoni fatalista? Ah, forse per chi non lo conosceva. Ma lui lo diceva sempre con un sorriso. Non era rassegnazione, non stava rinunciando. Ironicamente, era quasi un'espressione di appagamento. Come la soluzione di un problema matematico. La morte non è che un silenzioso segno di uguale, e lui si è spostato dall'altro lato dell'equazione."
+ },
+ {
+ "Title": "A proposito della Tsaritsa",
+ "Context": "Persino io sono ancora turbata dagli errori nel mio cuore, eppure Sua Maestà la Tsaritsa... Come ha fatto a congelare le proprie emozioni in modo così totale?"
+ },
+ {
+ "Title": "A proposito del Giullare",
+ "Context": "Sempre a impartire ordini... In qualche modo, il mondo riflesso nei suoi occhi sembra più lontano di quanto non appaia a chiunque altro. La prima volta che l'ho visto, ho capito che questo mondo gli aveva già tolto troppo."
+ },
+ {
+ "Title": "A proposito del Condottiero",
+ "Context": "Tutti sanno che a Capitano non piace togliersi la maschera, eppure questo non gli impedisce di finire il suo tè ogni volta che ci ritroviamo insieme."
+ },
+ {
+ "Title": "A proposito del Luminare",
+ "Context": "Faresti bene a tapparti le orecchie. Temo che non riuscirò a trattenere le mie emozioni."
+ },
+ {
+ "Title": "A proposito di Colombina: Che fastidio!",
+ "Context": "Colombina mi faceva impazzire... E, a dire il vero, lo fa ancora. Pensavo che senza di lei la vita sarebbe stata più tranquilla. E invece chi l'avrebbe mai detto che mi sarei irritata ancor di più senza averla intorno! Uff, è esasperante!"
+ },
+ {
+ "Title": "A proposito di Colombina: Vita",
+ "Context": "In questo momento sta vivendo una vita così felice! Ha la famiglia e gli amici al suo fianco, e può viaggiare ogni volta che è libera... Perché io non posso avere la stessa fortuna? Oh, lasciamo perdere, non sono invidiosa. Sappiamo tutti che merita di essere felice."
+ },
+ {
+ "Title": "A proposito di Arlecchino",
+ "Context": "Arlecchino è una donna di parola. Agisce con risolutezza e ci si può fidare di lei per portare a termine qualsiasi compito. Da un punto di vista strettamente professionale, sarebbe auspicabile che tutti i miei colleghi cercassero di emularla."
+ },
+ {
+ "Title": "A proposito del Gallo",
+ "Context": "È il presidente della Vece di Snezhnograd, anche se spesso sembra più... il suo supervisore. Ogni voto espresso nel Consiglio di valutazione influisce sugli interessi di innumerevoli fazioni. Conciliare così tante esigenze in conflitto è un'impresa che solo il più astuto dei manovratori può portare a termine. Una volta compreso questo, si inizia a capire quanto sia davvero terrificante."
+ },
+ {
+ "Title": "A proposito dell'Affarista",
+ "Context": "Uno potrebbe pensare che i suoi rapporti e i suoi affari con Dottore siano stati oggetto d'indagine fin dall'inizio, no? Allora perché ho dovuto faticare dieci volte di più per ottenere i miei fondi di ricerca, rispetto a quel mentecatto di Dottore? È evidente che c'è dietro qualcosa di losco! L'ho persino chiesto direttamente a Pantalone! Mi ha guardata dritto negli occhi con quel suo sorrisetto da idiota e ha detto: \"Oh, ma guarda un po', la nostra Lady Sandrone ha finalmente sviluppato un interesse per la finanza? Posso consigliarti qualche libro, se vuoi... Magari potresti iniziare con 'Cento frasi per imparare le buone maniere'\"."
+ },
+ {
+ "Title": "A proposito di Rosalyne",
+ "Context": "Ha sempre vissuto per sé stessa. Amava e odiava a modo suo. Non c'è da stupirsi che si sia consumata così in fretta. Eppure, la sua fiamma ha brillato d'una tonalità unica fino al momento in cui si è spenta."
+ },
+ {
+ "Title": "A proposito del Principe",
+ "Context": "Un'altra spina nel... Beh, in tutto. Potrebbe passare tranquillamente le giornate con i suoi fratelli e sorelle. Perché ostinarsi a diventare un Messaggero? E quando gli entrerà in quella testa dura che non tutti cercano sempre lo scontro?"
+ },
+ {
+ "Title": "Altro su Sandrone (1)",
+ "Context": "Mh? Non ho l'abitudine di raccontare la storia della mia vita a chiunque. Ma se proprio devo aprirmi, possiamo almeno aspettare che il tempo migliori e farlo davanti a una tazza di tè e una fetta di torta?"
+ },
+ {
+ "Title": "Altro su Sandrone (2)",
+ "Context": "I colleghi che ho tra i Fatui non sono esattamente quelli che avrei scelto, ma non si può negare che sia un ambiente eccellente per condurre ricerche. La Tsaritsa è generosa con le sue risorse e i suoi finanziamenti. Direi che l'equazione si risolve a mio favore."
+ },
+ {
+ "Title": "Altro su Sandrone (3)",
+ "Context": "Non mi ha mai dato fastidio che Alain mi abbia creata con le sembianze di sua sorella Mary-Ann, né che mi abbia chiamata \"Marionetta\". Per come la vedo io, sono semplicemente le conseguenze della mia nascita. A te dà fastidio somigliare ai tuoi genitori o portare il loro cognome?"
+ },
+ {
+ "Title": "Altro su Sandrone (4)",
+ "Context": "Mi piace la matematica. Un mondo costruito su formule e logica possiede un'eleganza ancorata alla certezza. Mi piace anche la musica, che per molti aspetti le somiglia. Un tempo pensavo che suonare andasse affrontato come un problema matematico, bilanciando le note e il ritmo senza spazio per le deviazioni. In seguito ho capito che alcune piccole imperfezioni, e persino gli errori, durante un'esecuzione possono in realtà rendere la musica più bella. Una breve pausa qui, un'improvvisazione inaspettata là... È in queste piccole imperfezioni che nascono le emozioni. Riverberi del cuore dell'esecutore, si potrebbe dire."
+ },
+ {
+ "Title": "Altro su Sandrone (5)",
+ "Context": "Ciò che il mondo ti dà, il mondo ti toglie. Vivere significa vincere e perdere, raccogliere ciò che il mondo non può sottrarre, aggrapparsi a esso tra le privazioni e gli addii, e continuare a camminare in avanti. Se una persona desidera semplicemente \"vivere\", è forse un desiderio troppo insignificante? Proprio come qualcuno che salva il mondo unicamente per \"salvare sé stesso\": è una ragione troppo semplice? Vivere, sentire, essere testimone. Finché un giorno, forse, quelle cose che il mondo non può toglierti diventano abbastanza numerose da scuoterlo fin dalle fondamenta."
+ },
+ {
+ "Title": "Gli hobby di Sandrone",
+ "Context": "Oltre alla musica, alle macchine e alla matematica, mi piace anche l'orticoltura... quando le condizioni lo permettono. Mi piace documentare il processo mentre le mie piante crescono e fioriscono. La maggior parte di esse richiede un minimo intervento: sono indipendenti e resilienti. Un tempo credevo di essere così anch'io."
+ },
+ {
+ "Title": "I guai di Sandrone",
+ "Context": "Ogni volta che vedo un animaletto morbidoso mi viene voglia di prenderlo in braccio e stringerlo forte a me... Ma la maggior parte degli animali non sopporta le macchine, quindi scappano sempre non appena mi vedono. Ehi! Non guardarmi con quella faccia! Non voglio la tua compassione. E allora? Non posso abbracciarli, che sarà mai? Non è... Non è... poi così grave..."
+ },
+ {
+ "Title": "Cibo preferito",
+ "Context": "Grazie a questo corpo non soffro di allergie né di problemi digestivi, quindi il cibo per me è puro piacere. Ma se dovessi scegliere... Uhm, credo che ciò che preferisco in assoluto siano i dolcetti dal sapore delicato. Anche solo ammirarne la forma squisita mi riempie il cuore di gioia: è un duplice piacere, sia per gli occhi che per l'anima."
+ },
+ {
+ "Title": "Cibo meno amato",
+ "Context": "Non mi piacciono gli alimenti grassi e piccanti. Non è una questione di gusto... È che l'odore si attacca ai vestiti ed è difficile liberarsene. Non è affatto elegante per una signora."
+ },
+ {
+ "Title": "Ricevere un regalo (1)",
+ "Context": "Mmm... Oh, ti farò il favore di ascoltare come hai preparato tutto questo. Forse posso darti qualche consiglio. Una signora non si lascerebbe mai sfuggire un'occasione simile."
+ },
+ {
+ "Title": "Ricevere un regalo (2)",
+ "Context": "Eh? Niente male. Dovrò ricambiare il favore, la prossima volta che ci ritroveremo per un tè."
+ },
+ {
+ "Title": "Ricevere un regalo (3)",
+ "Context": "Ehm... Fagio, ho qualcosa da farti pulire."
+ },
+ {
+ "Title": "Compleanno",
+ "Context": "Umpf. Tieni, prendi questo. Di solito non faccio regali del genere, ma oggi è un giorno speciale: è il giorno della tua nascita. Ho invitato Arlecchino, Colombina e qualche altro amico in comune. Ho persino preparato una torta speciale per l'occasione... Quindi aspettati qualcosa di buono."
+ },
+ {
+ "Title": "Pensieri sull'ascensione: Introduzione",
+ "Context": "Calcolo in corso."
+ },
+ {
+ "Title": "Pensieri sull'ascensione: Crescendo",
+ "Context": "Inserimento variabili..."
+ },
+ {
+ "Title": "Pensieri sull'ascensione: Culmine",
+ "Context": "I progressi procedono senza intoppi."
+ },
+ {
+ "Title": "Pensieri sull'ascensione: Conclusione",
+ "Context": "Decostruire l'ordine stesso delle cose. Scommetto che ora sono riuscita a stupirti, eh? Ahahah..."
+ },
+ {
+ "Title": "Abilità elementale (1)",
+ "Context": "Prenditi una pausa."
+ },
+ {
+ "Title": "Abilità elementale (2)",
+ "Context": "Forza, stai al passo."
+ },
+ {
+ "Title": "Abilità elementale (3)",
+ "Context": "Che seccatura."
+ },
+ {
+ "Title": "Abilità elementale (4)",
+ "Context": "Umpf."
+ },
+ {
+ "Title": "Abilità elementale (5)",
+ "Context": "Eheh..."
+ },
+ {
+ "Title": "Abilità elementale (6)",
+ "Context": "Datti una mossa."
+ },
+ {
+ "Title": "Tripudio elementale (1)",
+ "Context": "Mettiamo alla prova la mia ipotesi."
+ },
+ {
+ "Title": "Tripudio elementale (2)",
+ "Context": "Un piccolo intrattenimento per l'ora del tè."
+ },
+ {
+ "Title": "Tripudio elementale (3)",
+ "Context": "Umpf, che assurdità."
+ },
+ {
+ "Title": "Apertura baule (1)",
+ "Context": "Eh? Tutto quel lavoro per questo?"
+ },
+ {
+ "Title": "Apertura baule (2)",
+ "Context": "Allora, cosa c'è dentro? N-Non che m'importi!"
+ },
+ {
+ "Title": "Apertura baule (3)",
+ "Context": "Hai faticato parecchio per ottenerlo, vero? È tutto tuo."
+ },
+ {
+ "Title": "PS bassi (1)",
+ "Context": "Fagio! Ce la fai a continuare?"
+ },
+ {
+ "Title": "PS bassi (2)",
+ "Context": "La vittoria è in bilico..."
+ },
+ {
+ "Title": "PS bassi (3)",
+ "Context": "Ogni battaglia ha i suoi colpi di scena!"
+ },
+ {
+ "Title": "PS bassi alleato (1)",
+ "Context": "Ehi! Sei ancora con noi?"
+ },
+ {
+ "Title": "PS bassi alleato (2)",
+ "Context": "Fa' attenzione! Io so solo come riparare le macchine!"
+ },
+ {
+ "Title": "Fuori combattimento (1)",
+ "Context": "I miei calcoli... erano errati...?"
+ },
+ {
+ "Title": "Fuori combattimento (2)",
+ "Context": "Questo tè... è finito..."
+ },
+ {
+ "Title": "Fuori combattimento (3)",
+ "Context": "Purtroppo... non c'è altro da dire..."
+ },
+ {
+ "Title": "Danni da colpo leggero (1)",
+ "Context": "Giù le mani!"
+ },
+ {
+ "Title": "Danni da colpo leggero (2)",
+ "Context": "Che maleducazione."
+ },
+ {
+ "Title": "Danni da colpo pesante (1)",
+ "Context": "Te ne pentirai...!"
+ },
+ {
+ "Title": "Danni da colpo pesante (2)",
+ "Context": "Hai voglia di morire?"
+ },
+ {
+ "Title": "Unione al gruppo (1)",
+ "Context": "È ora di verificare le mie formule."
+ },
+ {
+ "Title": "Unione al gruppo (2)",
+ "Context": "Lascia che ti aiuti."
+ },
+ {
+ "Title": "Unione al gruppo (3)",
+ "Context": "Andiamo, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Informazioni sul personaggio",
+ "Context": "Alain Guillotin la chiamava \"Marionetta\". Dietro a questo nome si celava la storia di una persona cara che non riusciva a dimenticare. Egli la creò nell'ingenuo tentativo di ridare vita ai suoi ricordi, ma nel momento in cui ella aprì gli occhi e pronunciò timidamente il nome di Alain, lui decise di non chiamarla mai più così. Era sbagliato, comprese, far gravare su quella sua raffinata piccola creazione il peso della vita di sua sorella e dei propri errori. Ella meritava una vita tutta sua, proprio come chiunque altro venuto al mondo.\nTuttavia, di tanto in tanto, continuava a rivolgersi a lei con quel nome, anche solo nei suoi pensieri. Lo faceva perché, proprio come il nome \"Marionetta\" suggeriva, lei era pura di cuore, gentile e sempre piena di gioia.\nIl popolo di Snezhnaya la conosceva come \"Lady Marionetta\". Sebbene la maggior parte delle persone parlasse di lei con il timore che incutono solitamente i Messaggeri, nelle loro voci si percepiva spesso anche un tono di rispetto, un sentimento reso evidente da descrizioni quali \"la risoluta Lady Marionetta\" e \"la sempre affidabile Lady Marionetta\".\nMa tra i suoi amici e colleghi era conosciuta come Sandrone. Sebbene in origine fosse solo un nome in codice, col tempo divenne un modo allegro con cui i suoi cari più intimi si rivolgevano a lei. Cominciarono ad associarlo al profumo dei pasticcini e del tè pomeridiano, all'elegante sfogliare delle pagine di un libro e al ticchettio regolare di una molla... E naturalmente, a volte, evocava anche i brontolii e persino le sfuriate di una damigella che aveva perso completamente la pazienza, al diavolo il bon ton!\nUna volta, un amico le pose questa domanda: \"Come vuoi che ti chiamiamo?\"\n\"Non ha importanza, e neanche m'interessa\", rispose con nonchalance. \"Ho sempre pensato che i nomi esistano principalmente per la comodità degli altri. Il modo in cui le persone scelgono di chiamarmi è perlopiù determinato dalla parte di me che scelgono di accettare\".\nL'espressione sul volto del suo amico suggeriva in maniera lampante che non era minimamente preparato a una risposta del genere.\n\"A ogni modo, a prescindere da come gli altri scelgono di chiamarmi, io resto sempre me stessa. Non intendo cambiare perché qualcuno decide di usare un nome piuttosto che un altro, e dato che non m'importa di come mi chiamano, tanto vale che gli permetta di usare quello con cui si sentono più a loro agio, no? Che poi io risponda o meno al nome in questione, beh, è un altro paio di maniche\"."
+ },
+ {
+ "Title": "Storia del personaggio (1)",
+ "Context": "Ricordava molto chiaramente il giorno in cui era nata.\nAll'inizio era buio. Aprì gli occhi e cominciò a osservare tutto ciò che la circondava. Si rese conto di essere seduta su una sedia e che, proprio davanti a lei, c'era un uomo dall'aspetto piuttosto anziano. Egli le disse di chiamarsi Alain Guillotin.\nRipeté il nome di lui, e poi gli chiese quale fosse il proprio nome. Il vecchio non rispose per un po', come se si fosse trovato di fronte a qualcosa a cui non aveva mai pensato prima. Ma alla fine, non senza una certa esitazione e con un'espressione ch'ella non riuscì a decifrare, disse: \"Marionetta...\"\n\"Marionetta\", lei ripeté.\nIl volto del vecchio si contrasse ancora di più, in preda a una qualche emozione. \"Che strano\", ella pensò. \"Come mai riesco a identificare praticamente tutto ciò che vedo nel mio campo visivo, ma non riesco a dare un nome a ciò che sta provando? Dovrei aggiungerlo alla mia lista di domande a cui rispondere\".\nE quella lista era piuttosto lunga. Ad esempio, perché si trovava lì? Come era venuta al mondo, e qual era il suo scopo? Come si taglia a dadini una patata in modo che i pezzi siano perfettamente uniformi e abbastanza presentabili per la cena? E cosa bisogna fare affinché la pianta sul davanzale produca i fiori più belli...?\nLe risposte a certe domande, scoprì, erano facili da trovare. Nella maggior parte dei casi bastava semplicemente investire un po' di tempo e dedicarsi a un apprendimento piuttosto lineare. Ma altre domande erano ben più profonde, tanto che persino il vecchio che l'aveva creata non era in grado di fornire una risposta.\nTrascorreva la maggior parte del suo tempo con il vecchio Alain Guillotin. A un certo punto, scoprì che non le piaceva poi un granché: si muoveva troppo lentamente ed era oltremodo disorganizzato. Spesso smarriva i suoi fogli e i suoi strumenti e, di tanto in tanto, le porgeva persino un taccuino che non aveva alcuna utilità pratica.\n\"La tua vita è un caos totale\", gli disse senza mezzi termini. \"Le tue cose non sono mai al loro posto e le tue carte sono sparse ovunque. Scrivi una singola equazione su due fogli e li fai finire chissà come alle estremità opposte della stanza\".\nDi fronte a quelle sue lamentele sfacciate, uno strano sorriso apparve sul volto del vecchio, come se fosse appena stato elogiato per qualcosa. \"Ahah... Mary-Ann diceva esattamente la stessa cosa\".\nQuell'uomo era semplicemente impossibile da capire.\nMa col tempo riuscì a scoprire anche i lati del vecchio che le piacevano di più.\nSi affezionò al modo in cui egli si concentrava quand'era immerso nel lavoro, e al suono della sua penna sulla carta. Cominciò ad apprezzare le sue spiegazioni dei vari principi d'ingegneria e il modo in cui discuteva con lei di complessi problemi matematici al banco da lavoro... Si dilettava ad ascoltare le storie che, seduti accanto al fuoco, le raccontava sul passato della vecchia Fontaine, della Croce della ninfa... E trovava gradevole il dolce sorriso che gli si disegnava sul volto in quei momenti.\nScoprì che, per quanto fosse sbadato e disordinato, quel vecchio era anche gentile, onesto e pieno di saggezza.\nCon il passare del tempo, i lati che apprezzava del vecchio arrivarono a superare di gran lunga quelli che non le piacevano. Questo la portò a voler riesaminare le sue azioni precedenti.\nQuando la trovò a scrivere sul suo taccuino, Alain rimase sbalordito.\nLei capiva che lui avrebbe desiderato ardentemente chiederle cosa stesse facendo; tuttavia, nel timore di farle cambiare idea, Alain si costrinse a soffocare la propria curiosità.\nCosì, lei decise di prendere l'iniziativa. \"Credo di detestarti\", disse.\nSi rese conto che quell'esordio lo aveva piuttosto ferito.\n\"Ma ho anche scoperto di essermi sbagliata. Quello era un giudizio formulato in un periodo in cui la mia logica emotiva di base e la mia obiettività non erano ancora del tutto consolidate\". Continuò: \"Ora sento che sei un ottimo 'padre'\".\nAlain rimase attonito per un istante. Poi, un sorriso gli apparve sul volto. Era un sorriso di genuina felicità, mescolato a qualche altra emozione.\n\"Che stia per... piangere?\", pensò. Stava imparando lentamente a leggere le emozioni umane, anche se non comprendeva ancora da cosa derivassero.\nMa quel quesito poteva attendere. Prese il suo taccuino e ricominciò a scrivere."
+ },
+ {
+ "Title": "Storia del personaggio (2)",
+ "Context": "Ricordava molto chiaramente il giorno in cui Alain era scomparso.\nAlain fu costretto a letto per un certo periodo prima della sua morte, e durante quel tempo dipendeva interamente da lei per le sue necessità quotidiane. All'inizio era ancora in grado di risponderle e di conversare con lei, ascoltandola mentre gli raccontava le ultime notizie e i pettegolezzi raccolti durante le sue commissioni. Ma col passare del tempo, tutto ciò che desiderava era restare disteso in silenzio nel suo letto.\nMentre leggeva seduta accanto al suo capezzale, di tanto in tanto udiva un lungo rantolo affaticato provenire dalla gola di Alain. Era come se il suo stesso respiro lo soffocasse, o come se l'aria gli stesse stringendo la gola.\nQuando Alain l'aveva creata, le aveva donato il tatto, il gusto e persino il respiro, che fungeva da sistema di raffreddamento per regolare la sua temperatura corporea. Ma ora, nell'ultimo capitolo della sua vita, tutte quelle cose venivano sottratte ad Alain a una a una. Prima se ne andò il senso del gusto, poi il senso del tatto e infine il respiro.\nCi furono diversi momenti in cui ella pensò che si sarebbe semplicemente arreso e spento. \"Questo è il suo ultimo respiro\", pensava tra sé. Ma lui resisteva, ancora e ancora, ogni singola volta.\nUna di quelle volte, lanciando un'occhiata verso il letto, notò che Alain aveva aperto le palpebre e la stava guardando.\n\"Stavolta temevo di essere finito\", le disse.\n\"Finito? Cosa vuoi dire?\"\n\"Pensavo di essere finalmente passato a miglior vita\", ridacchiò. \"Mi sto esercitando a morire\".\nDesiderava andarsene nel sonno, spiegò. Ancora meglio, desiderava andarsene nel bel mezzo di un sogno meraviglioso, un sogno in cui si sarebbe trovato sdraiato su un prato erboso a guardare i cieli azzurri di Fontaine insieme ai suoi amici e a sua sorella.\n\"Mi trovo anch'io in quel sogno?\", chiese.\n\"Oh, no, no\", egli rispose. \"Tu non appartieni al mondo dove sto andando, bambina mia. Hai una strada molto lunga davanti a te, in questo mondo\".\n\"Desideri andare in quel mondo?\"\nAlain emise un sospiro profondo.\n\"A questo punto i desideri non contano più\". Girò la testa per guardare il soffitto, come se potesse vederci attraverso un altro mondo. \"Nessuno conosce davvero il sapore della morte, poiché è un frutto che si può assaporare solo una volta nella vita\".\n\"A me sembra che abbia un sapore alquanto sgradevole\".\n\"Ahah... Forse\". Alain ridacchiò di nuovo, anche se lei non capiva cosa ci fosse di divertente nelle sue parole.\n\"Ma raramente sono i morti a soffrire\", proseguì. \"Il vero dolore lo portano coloro che restano\".\nQuelle parole sembravano essere una sorta di predizione, oltre che una riflessione personale da parte di Alain. A ogni modo, aveva ragione.\nDopo la morte di Alain, lei continuò a uscire per fare le compere, anche se a casa non c'era più nessuno che potesse utilizzare ciò che acquistava. Continuò a prendersi cura del giardino e a occuparsi di Pulonia, sebbene non avesse idea del perché lo facesse.\nForse non aveva avuto abbastanza tempo per accettare la verità. Oppure semplicemente non sapeva cos'altro avrebbe potuto fare. Ci rimuginò sopra, e quel pensiero la lasciò profondamente turbata.\n\"Va'. Fai ciò che vuoi e cerca i tuoi desideri, figlia mia.\"\nPer qualche sconosciuta ragione, iniziò a pensare alle ultime parole che Alain le aveva rivolto.\n\"Ma non c'è niente che voglia fare, e non desidero nulla.\nMa forse dovrei andare a cercarlo\", ella pensò.\n\"Va bene, Alain\", disse rivolgendosi al letto vuoto. \"Sembra che ora tocchi a me\".\n\"Adesso è il mio turno d'imparare a vivere.\""
+ },
+ {
+ "Title": "Storia del personaggio (3)",
+ "Context": "Non si sarebbe mai aspettata di rimanere così a lungo a Snezhnaya, né che un luogo potesse essere così freddo da costringerla letteralmente a scaldare i pensieri che aveva in testa per riuscire a ragionarci!\nDal suo punto di vista, la vita di un membro dei Fatui era tranquilla, addirittura facile. Non doveva uscire a fare acquisti, né occuparsi delle esigenze altrui. Al contrario, godeva di tutti i comfort a cui un Messaggero aveva diritto. E i compiti che la Tsaritsa le assegnava erano un gioco da ragazzi per un genio come lei.\nPoi, un giorno, mentre annotava la data sul suo diario, si rese conto con sorpresa che si trovava a Snezhnaya già da più tempo di quanto ne avesse trascorso con Alain a Fontaine.\n\"È come se questa fosse diventata la mia seconda casa\", pensò.\nE questo la portò ad altre domande: qual era la sua vera casa, Fontaine o Snezhnaya? E cos'era, esattamente, una \"casa\"?\nIl luogo in cui si è necessari? Certamente, il suo ruolo con i Fatui era insostituibile. O meglio, sarebbe stato difficile sostituirla, e Sua Maestà aveva chiaramente bisogno di lei.\nO era il luogo in cui ci si sente più a proprio agio? Senza dubbio, la vita a Snezhnaya era stata piuttosto confortevole fino a quel momento, e lì aveva accesso a tutto l'equipaggiamento di ricerca di cui avrebbe mai potuto aver bisogno. E se mai si fosse annoiata, c'erano sempre gli spettacoli dell'opera.\nO forse \"casa\" era dove c'era la propria \"famiglia\"? Ma della sua famiglia... ormai non le restava nessun altro, a parte Pulonia. Quindi, casa era dove si trovava Pulonia? In tal caso, significava che se lei e Pulonia avessero viaggiato altrove, per esempio a Mondstadt, quell'\"altrove\" sarebbe diventato la loro \"casa\"?\nFu allora che si rese conto che il problema fondamentale era che non aveva idea di cosa volesse o desiderasse fare... Tutto ciò che aveva fatto era ricadere nella sua vecchia abitudine di \"essere necessaria\", nient'altro.\nFu una consapevolezza che le strinse il cuore. Quant'era patetica? Eppure, allo stesso tempo, non aveva la minima idea di come avrebbe potuto, o voluto, cambiare le cose. Che fastidio!\nSe qualcuno le avesse puntato un moschetto alla testa pretendendo che nominasse qualcosa che non le piaceva di Snezhnaya, probabilmente avrebbe finito per fare i nomi di alcune persone con cui avrebbe preferito non dover lavorare.\nAll'inizio esaminò i propri sentimenti con estrema cautela. Temeva che, proprio come aveva detestato Alain all'inizio, avrebbe potuto finire per scoprire delle qualità nei suoi colleghi che in realtà le piacevano.\nMa non funzionò. Se gli eventi successivi le insegnarono qualcosa, fu che alcuni individui sarebbero semplicemente rimasti esecrabili ai suoi occhi, indipendentemente da quanto tempo fosse passato o da quante osservazioni obiettive avesse fatto su di loro. A differenza di Alain, gli aspetti di loro che non le piacevano avrebbero continuato a superare di gran lunga quelli che le piacevano. O meglio, non gliene piaceva nessuno.\nAncora una volta era di fronte a qualcosa che non sapeva come cambiare. Ma non aveva alcuna intenzione di cambiare le altre persone, tantomeno sé stessa. Che fastidio!\nForse era perché stava ancora imparando a conoscere sé stessa. Forse era perché stava ancora imparando a vivere. O forse era perché non aveva ancora raccolto abbastanza riferimenti e dati. Alain le aveva spesso detto che la conoscenza è il fondamento stesso del mondo, e questo era qualcosa che continuava a ripetere a sé stessa.\nMa non aveva fretta di rispondere a quelle domande. Con un po' di fortuna, a poco a poco, prima o poi sarebbe riuscita a cogliere quelle risposte.\nMa per il momento... Aveva sentito dire che la Tsaritsa aveva nominato una nuova Messaggera che cantava nel giardino tutto il giorno... Uhm, era qualcosa che valeva la pena verificare..."
+ },
+ {
+ "Title": "Storia del personaggio (4)",
+ "Context": "Assolutamente ridicolo!\nMa con che razza di individuo aveva a che fare?! Che genere di persona la seguiva in giro tutto il giorno, bussava alla sua porta nel cuore della notte per cantare e arrivava persino a disturbare la sua piacevole ora del tè in solitaria?!\nLa cosa esasperante era che quella persona non aveva mostrato il benché minimo pentimento o rimorso, nemmeno dopo svariati e severi avvertimenti e provvedimenti per tenerla a bada! Per di più, non solo quelle azioni non erano riuscite a mettere distanza tra loro, ma ora quella persona le ronzava attorno più vicino che mai. Forse non capiva le basi del galateo e il bisogno di spazio personale degli altri? A quanto pare, o almeno così era stato riferito a Sandrone, se n'era davvero andata in giro con quella pesante molla sulla schiena per un'intera settimana. Era forse una dichiarazione di guerra? Una sorta di dimostrazione della crudeltà della sua aguzzina? Dannazione, la prossima volta che fosse venuta a disturbare il suo tè pomeridiano, avrebbe ricevuto la bevanda più disgustosa di sempre!\nTuttavia, la determinazione di Sandrone vacillò quando vide Colombina berla senza esitazione, per poi emettere un flebile mugolio.\nMa che...! Quindi ora la prepotente sarei io, eh? Ma quanto può essere ingenua? Non si rende proprio conto quando qualcuno ce l'ha con lei?! Non si ferma neanche un attimo a riflettere?\nE così Sandrone, con un senso di rimorso misto a colpa, le offrì una porzione dei suoi preziosi dolcetti da tè. Ma quando vide il sorriso riapparire sul volto di Colombina, non poté fare a meno di sentirsi di nuovo irritata. Argh! Che fastidio!\nQuel senso d'irritazione non fece che crescere quando, in seguito, Colombina iniziò a fare pisolini pomeridiani nella sua stanza come se fosse la cosa più naturale del mondo.\n\"Non hai una stanza tutta tua?!\", la rimproverò.\n\"Sì, ma qui mi trovo molto a mio agio\", rispose Colombina con tono pragmatico. Semmai sembrava che fosse Sandrone quella fuori posto, solo per aver fatto quella domanda.\n\"Aspetta e vedrai\", pensò Sandrone tra sé. \"Aspetta e vedrai. La prossima volta ti caccio dalla mia stanza a calci nel deretano! Se necessario, ti scaravento fuori insieme al letto! Sono disposta a non coricarmi più, pur di avere un po' di spazio personale e starmene tranquilla e in pace!\"\nMa quando la volta successiva vide Colombina sdraiata sul suo letto, Sandrone esitò ancora una volta. Perché sembrava che Colombina stesse piangendo nel sonno...\n\"Che altro c'è adesso?\" Aveva scelto proprio il momento giusto per quella sua messinscena pietosa! Che creatura incredibilmente ingenua e priva di malizia! Era come se credesse davvero di essere circondata da individui buoni e gentili, e che il mondo fosse un posto meraviglioso.\n\"Sembra proprio...\n...la me di un tempo\", disse una voce nel profondo del suo cuore.\nSandrone cercò immediatamente di scacciare quel pensiero. \"Non ci somigliamo per niente\", si affrettò a dire a sé stessa. \"Come minimo, io sono più intelligente di lei!\"\nQuando Colombina si svegliò dal suo pisolino e trovò una coperta sopra di sé, rivolse un sorriso a Sandrone.\n\"Non sono stata io\", mentì Sandrone. \"È stato Pulonia a metterti quella coperta addosso\".\nMa perché aveva dovuto mentire? Non conosceva la risposta a questa domanda. Sapeva soltanto che non voleva ammettere di averlo fatto. No. Nella maniera più assoluta.\n\"Allora, grazie mille, Pulonia\", disse con assoluta sincerità.\nMa la curiosità è una bestia che esige sempre di essere nutrita. \"Hai fatto un sogno?\", chiese Sandrone. \"In cosa consisteva?\"\nPassò un istante prima che Colombina iniziasse a raccontare. Con tono pragmatico, senza la minima traccia di malizia, semplicemente perché Sandrone gliel'aveva chiesto.\nE dopo aver ascoltato la storia di Colombina, Sandrone si convinse più che mai che loro due non avevano nulla in comune.\nIl mondo aveva già portato via così tanto a Sandrone. Questo la rendeva diversa da Colombina, perché quest'ultima non aveva mai veramente avuto nulla, fin dal principio.\n\"È per questo che guardi sempre la luna fuori in cortile?\nColombina annuì.\n\"...Se ti va, oggi Pulonia può farti compagnia in giardino.\"\n\"Davvero?\", chiese Colombina.\nSandrone non rispose.\n\"Grazie, Sandrone\".\n\"Ah. Dovresti ringraziare Pulonia\", rispose con tono vagamente brusco. \"E adesso, è ora che tu esca dalla mia stanza. Vai con Pulonia\".\nQuella fu la prima volta dalla morte di Alain che Pulonia si allontanò da Sandrone. Eppure, per qualche ragione, Sandrone dormì meglio di quanto non avesse fatto da tempo. Era come se, chiedendo a Pulonia di placare il cuore di quella creatura fastidiosa, anche il suo cuore ne avesse tratto un qualche conforto. Era semplicemente qualcosa che sentiva di dover fare, anche se non avrebbe saputo spiegarne il motivo.\nMa il giorno dopo, quando Pulonia si presentò a una riunione dei Fatui con una corona di fiori sulla testa e fiori sparsi su tutto il telaio, Sandrone giurò ancora una volta a sé stessa che non si sarebbe mai più intenerita per quella rozza creatura!\n\"CO-LOM-BI-NA!!!\"\nQuello stesso giorno, Colombina fu costretta a stare in piedi sulla soglia della camera di Sandrone, mentre quest'ultima strappava a uno a uno i fiori che Pulonia aveva addosso. Un cartello appeso al collo di Colombina recitava: \"Sono una bambina cattiva che tocca le cose che non le appartengono\".\nMa, per qualche ragione, non sembrava affatto scontenta della cosa."
+ },
+ {
+ "Title": "Storia del personaggio (5)",
+ "Context": "Grazie all'\"eredità\" ricevuta da Alain, Sandrone poté accogliere la propria rinascita.\nAveva sempre creduto di essere intelligente, o quantomeno più intelligente della maggior parte delle persone. Fu solo in quel momento che si rese conto di essere stata in realtà molto più sciocca di quanto avesse pensato.\nSi disse che avrebbe dovuto capirlo molto tempo prima. Avrebbe dovuto ascoltare il proprio cuore per comprendere il vero significato di parole come \"perdita\" e \"sopportazione\". Avrebbe dovuto esprimere più gratitudine verso le sue amicizie e stringerne di nuove. Sarebbe dovuta tornare a Fontaine molto tempo prima, alla tomba di Alain... dove gli avrebbe raccontato tutto ciò che le era accaduto da quand'era partita, mentre si prendeva cura della sua tomba.\n\"Ma non era mai troppo tardi per cominciare\", le disse Colombina. Lei stessa lo aveva imparato da una certa persona.\nSi lasciò sfuggire un leggero sbuffo. Mai avrebbe immaginato che un giorno avrebbe ricevuto lezioni di vita da Colombina, ma le accettò comunque. Era innegabile che avesse ragione lei.\nQuando la notizia della rinascita di Sandrone raggiunse Snezhnograd, non tardarono ad arrivare parole di solidarietà e preoccupazione, accompagnate da una generosa offerta di \"congedo post mortem\" dal suo incarico. Tuttavia, quando Sandrone espresse il desiderio di restare con i Fatui, la Tsaritsa acconsentì senza aggiungere nulla.\nSapeva che quella notizia avrebbe causato malcontento in certi ambienti, poiché significava che il potere e gli interessi spartiti alla sua morte erano improvvisamente sfuggiti dalle loro mani.\nMa non le importava cos'avrebbero pensato gli altri. Le era appena stata concessa una seconda vita, e aveva intenzione di viverla esattamente come voleva. D'ora in poi avrebbe vissuto seguendo solo le proprie regole, e di certo non si sarebbe morsa la lingua quando qualcosa l'avesse fatta arrabbiare! Ah! Quel tale credeva davvero che avrebbe preso il controllo della Gilda degli avventurieri, di Katheryne e di tutti gli altri? Se lo poteva scordare!\nMa, naturalmente, questo non significava che fosse del tutto libera dalle catene della vita quotidiana. Ogni volta che riceveva notizia dell'ennesima riunione dei Fatui, alzava gli occhi al cielo e borbottava come al solito.\n\"Uff. Riunioni, riunioni e ancora riunioni! Tutto il giorno, tutti i giorni! Che fastidio!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "La prima volta che Sandrone incontrò il gigante, questi le tese subito la mano.\nEra solo la sua programmazione umanoide, le spiegò Alain. Pulonia, acronimo di \"Prospector Universel et Localisé d'Observation, Navigation et Investigation Automatisé\", era stato costruito principalmente per effettuare misurazioni e calcoli. Ciononostante, sperava che quei dettagli umanoidi avrebbero permesso al mondo di vedere Pulonia come qualcosa di più di una semplice macchina, perché, proprio come lei, anche Pulonia era unico nel suo genere.\nEra entusiasta di avere un nuovo membro della famiglia nella sua vita: portava Pulonia a passeggio, insegnandogli a riconoscere i vari fiori e uccelli che incontravano lungo il cammino, ma Pulonia imparava lentamente, molto più di lei. Secondo Alain, questo accadeva perché la potenza di elaborazione principale di Pulonia era dedicata a prevedere il futuro tramite simulazioni.\n\"Ma perché farlo?\", chiese lei.\nAlain allora disse qualcosa che lei avrebbe compreso solo molto tempo dopo. All'epoca, pensava solo che Pulonia fosse straordinario, e provava persino un po' d'invidia per lui. Perché non poteva fare anche lei qualcosa di così incredibile?\nMa, proprio come Alain, anche quell'incredibile gigante aveva bisogno di essere accudito. Durante le passeggiate si bloccava di continuo a metà strada, oppure finiva chissà come per bagnarsi con l'acqua destinata ai fiori. Non le restava altra scelta che imparare ogni minimo dettaglio del funzionamento di Pulonia per metterlo a punto quando necessario, come se si stesse prendendo cura di un fratellino. E questo continuò anche dopo la morte di Alain.\nIl giorno in cui tornò dal funerale di Alain, Sandrone era come un giocattolo a molla con il meccanismo inceppato. Non era in grado di fare altro che restare in silenzio nella sua stanza con l'impermeabile addosso, incapace persino di muoversi o di chiudere la porta d'ingresso.\nPoi notò Pulonia che avanzava verso di lei con passo pesante e, proprio come la prima volta che si erano incontrati, lui le tese la sua enorme mano.\nLei fissò quella mano. Era immensa, capace di reggere il futuro del mondo intero... E, da quel giorno in avanti, avrebbe dovuto anche custodire il suo passato. Era una perdita per lei del tutto insopportabile, il vuoto che lasciava dietro di sé riusciva quasi a schiacciarla. Tutto quel fardello ora ricadeva su Pulonia, e lui ne avrebbe sopportato il peso senza mai lasciarsi sfuggire un solo lamento.\nAlla fine, Pulonia sorresse davvero il futuro del mondo intero... Ma non fu più in grado di sostenere il proprio peso.\nDa allora, Sandrone non smise mai di cercare un modo per riparare Pulonia. Ma sapeva bene che, con le sue attuali conoscenze e abilità, era ben lontana dal poter ripristinare completamente il nucleo di Pulonia. Soprattutto, si rifiutava di accontentarsi di un ripristino approssimativo, che avrebbe riportato in vita un \"Pulonia\" che non l'avrebbe riconosciuta più: sarebbe stato un insulto imperdonabile nei confronti del grande Pulonia e del legame familiare che li univa.\nE così fece trasferire Pulonia in un luogo segreto, quella casa che un tempo avevano condiviso, e di tanto in tanto andava a fargli visita.\nUn giorno, sperava, la sua devozione sarebbe stata ricompensata con il familiare, sferragliante suono di Pulonia che si riattivava, e lui le avrebbe teso quella mano gigantesca, proprio come faceva un tempo."
+ },
+ {
+ "Title": "Cardine astrale",
+ "Context": "Da quando era entrata in suo possesso, Sandrone non aveva fatto grande affidamento sul Cardine astrale. Certo, era consapevole che era stata proprio quella piccola roccia ad attivare la sua \"eredità\" da parte di Alain e a donarle una seconda vita, e di questo era molto grata. Tuttavia, continuava a essere tormentata da un semplice problema: non riusciva proprio a capire come quel piccolo oggetto avrebbe potuto esserle d'aiuto nella vita quotidiana.\nL'avrebbe forse aiutata nelle sue ricerche? Ma quello che compito del suo cervello... Il Cardine astrale non poteva mica risolvere le equazioni al posto suo.\nForse le sarebbe servito per canalizzare l'energia elementale? Ma anche prima di averlo, raramente aveva fatto affidamento sull'energia elementale per combattere.\nO forse le avrebbe fornito una qualche forma di supporto energetico? Eppure non sembrava compatibile con la sua struttura corporea. Dopotutto, grazie al grande genio di Alain Guillotin, Re dei meccanismi, lei funzionava già con un sistema di alimentazione centrale praticamente perfetto...\nAlla fine, decise di utilizzare il Cryo del Cardine astrale come pozzo di raffreddamento per sé e per Fagio durante le operazioni di calcolo più impegnative. Inoltre, per garantire efficienza in combattimento e nell'uso dell'energia, aveva anche adattato temporaneamente la logica d'attacco di Fagio per funzionare con il Cardine astrale.\nE se qualcuno avesse chiesto a Sandrone quale fosse il suo desiderio, lei avrebbe risposto soltanto che la parola \"desiderio\" era al contempo troppo vaga e complicata. Tutto ciò che voleva era smontare i princìpi universali di ogni cosa e continuare a gettare le fondamenta della conoscenza... Questo contava come desiderio? Certamente. Ma era tutto ciò che desiderava? Ovviamente no.\nIn quel momento, stava facendo ciò che voleva fare e ciò che riteneva giusto. Già solo questo la rendeva felice e, forse, era più che sufficiente. Chi avrebbe mai potuto dire che il richiamo di un desiderio come quello non fosse abbastanza avvincente? E che scegliere di vivere la vita che desiderava non fosse giusto? Un desiderio non avrebbe dovuto essere considerato più nobile di un altro. Per lei, ognuno aveva la propria vita da vivere e, se qualcuno avesse avuto qualcosa da obiettare, avrebbe fatto meglio a prepararsi a una bella ramanzina da parte di Sandrone. E se dopo avesse avuto ancora da ridire, probabilmente lei avrebbe sbuffato e gli avrebbe indicato il cielo, dicendo...\n\"Beh, allora vai a prendertela con chi ha avuto quest'idea!\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Valzer della Fanciulla meccanica",
+ "Description": "Il completo di Sandrone. Essendo rinata, ha deciso di crearsi un abito da zero. Una persona nuova merita qualcosa di nuovo da indossare. Naturalmente, il risultato di una simile impresa non può non incorporare la raffinatezza, l'eleganza e la magnanimità di una signora... Ah, sì. Una preghiera affinché rimanga integro in battaglia e non si macchi di caffè o tè, sarebbe cosa più che gradita.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone: Pausa tè",
+ "Description": "Stile per la carta giocatore.\nSandrone potrebbe aver imparato ad apprezzare i ricevimenti grazie ad Alain. A quel tempo, persino una pausa tè in due non risultava mai noiosa. Ma in seguito, quando finalmente ci furono abbastanza persone per organizzare un vero e proprio tè, queste se ne andarono una dopo l'altra. In loro assenza, lei sembrò avvicinarsi un po' di più alla solitudine che Alain aveva conosciuto.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/IT/AvatarPromote.json b/Genshin/IT/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/IT/AvatarPromote.json
+++ b/Genshin/IT/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/IT/BeyondItem.json b/Genshin/IT/BeyondItem.json
index aa7f986..4ac2412 100644
--- a/Genshin/IT/BeyondItem.json
+++ b/Genshin/IT/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Super cuore!",
+ "Description": "Pollice in su gigante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "È l'ora della granita!",
+ "Description": "Fresca e rinfrescante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Alla salute!",
+ "Description": "Goditi una bevanda rinfrescante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Cin cin!",
+ "Description": "Rinfrescati con una bevanda dissetante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Teatro fiabesco La ballata della strega",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Isola solitaria Onde azzurre",
+ "Description": "La luce del sole qui non è fatta per illuminare qualcosa, ma per essere assaporata. Le onde qui non sono semplicemente blu, ma formano un mare di gemme liquide.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Teletrasporto generale",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Onde scintillanti",
+ "Description": "Fluttuando con la brezza e la schiuma del mare.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Mantello delle prove: Notte fantasma",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Mantello delle prove: Tzitzimitl albergaspiriti",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto del completo designato, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco. Una volta riposto, assume una forma simile a quella di una carta, facilitandone il posizionamento e semplificando il riconoscimento del completo corrispondente.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.\nÈ possibile indossare solo il set completo, non i singoli componenti.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Mantello delle prove: Tzitzimitl albergaspiriti",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto del completo designato, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco. Una volta riposto, assume una forma simile a quella di una carta, facilitandone il posizionamento e semplificando il riconoscimento del completo corrispondente.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.\nÈ possibile indossare solo il set completo, non i singoli componenti.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Mantello delle prove: Fresco rinvigorente",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto del completo designato, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco. Una volta riposto, assume una forma simile a quella di una carta, facilitandone il posizionamento e semplificando il riconoscimento del completo corrispondente.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.\nÈ possibile indossare solo il set completo, non i singoli componenti.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Mantello delle prove: Fresco rinvigorente",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto del completo designato, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco. Una volta riposto, assume una forma simile a quella di una carta, facilitandone il posizionamento e semplificando il riconoscimento del completo corrispondente.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.\nÈ possibile indossare solo il set completo, non i singoli componenti.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Bundle completo: Grazia in movimento",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Bundle completo: \"Artista degli schizzi\"",
+ "Description": "Questo pacchetto include due set completi Artista degli schizzi, uno da Manekino e uno da Manekina.\nRispetto ad acquistarli individualmente, comprarli insieme fornisce al secondo set un 50% di sconto.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Bundle completo: \"Tzitzimitl albergaspiriti\"",
+ "Description": "Questo pacchetto include due set completi Tzitzimitl albergaspiriti, uno da Manekino e uno da Manekina.\nRispetto ad acquistarli individualmente, comprarli insieme fornisce al secondo set un 50% di sconto.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Bundle completo: \"Ricetta dolce\"",
+ "Description": "Questo pacchetto include due set completi Ricetta dolce, uno da Manekino e uno da Manekina.\nRispetto ad acquistarli individualmente, comprarli insieme fornisce al secondo set uno sconto del 50%.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Bundle completo: \"Squalo fannullone\"",
+ "Description": "Questo pacchetto include due set completi Squalo fannullone, uno da Manekino e uno da Manekina.\nRispetto ad acquistarli individualmente, comprarli insieme fornisce al secondo set un 50% di sconto.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Deposito delle Cronache: Eccezionale",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Deposito delle Cronache: Eccezionale",
+ "Description": "Un pacchetto regalo contenente completi di prima qualità. Puoi usarlo per selezionare uno dei completi al suo interno.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Deposito delle Cronache: Eccezionale",
+ "Description": "Un pacchetto regalo contenente completi di prima qualità. Puoi usarlo per selezionare uno dei completi al suo interno.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Deposito delle Cronache: Superiore",
+ "Description": "Un pacchetto regalo contenente completi di prima qualità. Puoi usarlo per selezionare uno dei completi al suo interno.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Mantello delle prove casuale: completo da Manekina",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto di un completo da Manekina casuale, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Mantello delle prove casuale: completo da Manekino",
+ "Description": "Un mantello con la capacità magica di replicare i completi. Dopo l'utilizzo, assume automaticamente l'aspetto di un completo da Manekino casuale, replicandone alla perfezione anche ogni accessorio e dettaglio del trucco.\nSe usato correttamente, è un articolo comodo per provare i completi.\nPuò essere utilizzato entro 14 giorni dall'ottenimento. Una volta usato, l'effetto di prova dura 1 giorno. Questo articolo scade al termine del Pass Miliastra attuale.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Capo da Manekina: maglietta dentellata blu mare",
@@ -4825,7 +4977,7 @@
},
{
"Id": 263233,
- "Name": "Iride generale: occhi dorati nocciola",
+ "Name": "Iride generale: occhi ambrati",
"Description": "Lenti a contatto colorate. La particolare sfumatura dorata addolcisce l'espressione e fa sì che la persona risulti più affabile.",
"Icon": "UI_Beyd_Avatar_Girl_Pupil_P0150",
"Type": 1,
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Aspetto generale: Dottor Zampillo",
+ "Description": "Un copricapo pieno di meraviglia e fantasia. Indossalo e la tua testa si trasformerà in un piedistallo per una piccola balena appena emersa dall'acqua per respirare. Chissà, potresti avere un improvviso \"zampillo\" di ispirazione mentre sei in giro con questo piccolo compagno adorabile!",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Sopracciglia generali: Salice al vento rosa chiaro",
+ "Description": "Sopracciglia rosa chiaro che ricordano i rami di un salice piangente. Le linee naturali e delicate conferiscono un tocco morbido.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Sopracciglia generali: Salice al vento viola chiaro",
+ "Description": "Sopracciglia viola chiaro che ricordano i rami di un salice piangente. Le linee naturali e delicate conferiscono un tocco morbido.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Sopracciglia generali: Verso il cielo rosa chiaro",
+ "Description": "Sopracciglia rosa chiaro che ricordano i germogli di bambù appena emersi dal terreno. Le linee forti e potenti aggiungono un tocco di energia.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Sopracciglia generali: Verso il cielo viola chiaro",
+ "Description": "Sopracciglia viola chiaro che ricordano i germogli di bambù appena emersi dal terreno. Le linee forti e potenti aggiungono un tocco di energia.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Sopracciglia generali: Rupe sublime",
+ "Description": "Sopracciglia tagliate che donano un look deciso e risoluto, pervase da un fascino che nasce dalla forza.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Sopracciglia generali: Nebbia alla deriva",
+ "Description": "Sopracciglia dall'arco delicato ed elegante che conferiscono un fascino fresco e discreto.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Forma degli occhi da Manekina: Fendente dell'alba",
+ "Description": "Una forma degli occhi da Manekina, riservata ma astuta come una lama che trafigge l'alba nell'oscurità.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Forma degli occhi da Manekina: Cieli di sole",
+ "Description": "Una forma degli occhi da Manekina, radiosa e vivace come il sole brillante in un cielo sereno.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Forma degli occhi da Manekino: Foresta di fiori brinati",
+ "Description": "Una forma degli occhi da Manekino, solitaria e riservata come i boschi orgogliosi nelle notti d'inverno.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Forma degli occhi da Manekino: Bagliore rosato",
+ "Description": "Una forma degli occhi da Manekino, aggraziata e radiosa come l'alba.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Forma degli occhi da Manekino: Bagliore dorato",
+ "Description": "Una forma degli occhi da Manekino, piena di fiducia e vitalità. Le linee e i colori evocano l'immagine della luce che danza sulle onde a mezzogiorno.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Forma degli occhi da Manekina: Bagliore dorato",
+ "Description": "Una forma degli occhi da Manekina, piena di fiducia e vitalità. Le linee e i colori evocano l'immagine della luce che danza sulle onde a mezzogiorno.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Forma degli occhi da Manekino: Bagliore dorato Crepuscolo",
+ "Description": "Una forma degli occhi da Manekino, piena di raffinatezza e grazia. Le linee e i colori evocano l'immagine della luce che danza sulle onde color ametista al tramonto.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Forma degli occhi da Manekina: Bagliore dorato Crepuscolo",
+ "Description": "Una forma degli occhi da Manekina, piena di raffinatezza e grazia. Le linee e i colori evocano l'immagine della luce che danza sulle onde color ametista al tramonto.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Iride generale: Conchiglie ingioiellate arancione brillante",
+ "Description": "Lenti a contatto colorate che ricordano un paio di conchiglie inondate dalla luce del mattino.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Iride generale: Conchiglie ingioiellate rosa chiaro",
+ "Description": "Lenti a contatto colorate che ricordano un paio di conchiglie inondate dalla luce rosa del tramonto.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Iride generale: Colori del mare Onde di giada",
+ "Description": "Lenti a contatto colorate, serene e profonde come il mare. Tieni a bada la luce abbagliante con queste lenti mentre ti godi la pura felicità della tua vacanza.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Iride generale: Colori del mare Rivalità viola",
+ "Description": "Lenti a contatto colorate, serene e profonde come il mare. Tieni a bada la luce abbagliante con queste lenti mentre ti godi la pura felicità della tua vacanza.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Trucco viso generale: Macchie di leopardo",
+ "Description": "Uno stile di trucco luminoso che ricrea perfettamente l'abbronzatura screziata che si ottiene dopo una giornata sotto il sole cocente. Un look sontuoso e di grande impatto, proprio come le macchie di un leopardo.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Trucco viso generale: Rossore delicato - Fiori caduchi",
+ "Description": "Uno stile di trucco che si applica sulle palpebre inferiori per \"aprire\" visivamente gli occhi e donare un fascino ancora più attraente e vivace.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Completo da Manekina: Parata",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Completo da Manekina: Grampasso delle lande",
+ "Description": "Il set Grampasso delle lande. Snello e aderente, questo completo è realizzato con materiali ultra-resistenti e durevoli. Con questo completo al tuo fianco, anche le spedizioni più estreme nel mezzo della natura sembreranno una passeggiata.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Completo da Manekino: Grampasso delle lande",
+ "Description": "Il set Grampasso delle lande. Snello e aderente, questo completo è realizzato con materiali ultra-resistenti e durevoli. Con questo completo al tuo fianco, anche le spedizioni più estreme nel mezzo della natura sembreranno una passeggiata.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Completo da Manekina: Ricetta dolce",
+ "Description": "Il set Ricetta dolce. Si tratta di un completo da chef davvero unico, che incorpora ingegnosamente il piatto più iconico della cucina nel cappello da chef. Lascia a ogni commensale una prima impressione dolce come miele colato.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Completo da Manekino: Ricetta dolce",
+ "Description": "Il set Ricetta dolce. Si tratta di un completo da chef davvero unico, che incorpora ingegnosamente il piatto più iconico della cucina nel cappello da chef. Lascia a ogni commensale una prima impressione dolce come miele colato.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Completo da Manekina: Viandante del Mare crepuscolare",
+ "Description": "Il set Viandante del Mare crepuscolare. Realizzato con tinte che catturano le sfumature del mare al tramonto, questo completo è pervaso da un bagliore profondo e affascinante. Indossandolo, affronterai senza timore le maree più tempestose.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Completo da Manekino: Viandante del Mare crepuscolare",
+ "Description": "Il set Viandante del Mare crepuscolare. Realizzato con tinte che catturano le sfumature del mare al tramonto, questo completo è pervaso da un bagliore profondo e affascinante. Indossandolo, affronterai senza timore le maree più tempestose.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Completo da Manekina: Squalo fannullone",
+ "Description": "Il set Squalo fannullone. Ispirato a un certo squalo docile dal nuoto lento, questo costume ne cattura perfettamente l'atmosfera straordinariamente rilassata. Si dice che su alcuni pianeti con ecosistemi marini rigogliosi, questi giganti dall'aspetto feroce siano incredibilmente popolari tra gli abitanti, essendo così tanto alla mano.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Completo da Manekino: Squalo fannullone",
+ "Description": "Il set Squalo fannullone. Ispirato a un certo squalo docile dal nuoto lento, questo costume ne cattura perfettamente l'atmosfera straordinariamente rilassata. Si dice che su alcuni pianeti con ecosistemi marini rigogliosi, questi giganti dall'aspetto feroce siano incredibilmente popolari tra gli abitanti, essendo così tanto alla mano.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Completo da Manekina: Brezza propizia",
+ "Description": "Il set Brezza propizia. Con il verde foglia fresco come tonalità predominante, questo completo da esterno è realizzato in un materiale morbido e confortevole sulla pelle. Impreziosito da motivi a trifoglio, ti fa sentire come se una leggera brezza propizia fosse sempre al tuo fianco.\n\nNon tutti i \"Sussurratori dei fiori\" del 311º pianeta aderiscono al metodo di coltivazione noto come \"Giardini eterni\", una pratica concepita per mantenere le piante perpetuamente al loro picco di crescita ottimale. Questi tranquilli ribelli credono fermamente che la volontà del pianeta non possa essere calcolata né riprodotta in serie in una serra. Al contrario, la brezza propizia dell'abbondanza può nascere solo spontaneamente negli angoli dimenticati della natura. Per andare in cerca di questo dono della natura, hanno adattato il loro abbigliamento a uno stile funzionale da esterno, pensato per lunghi viaggi. Le piante che coltivano ora non sono i fiori vistosi che si contendono i riflettori, bensì le erbe basse che si trovano ovunque, e che crescono nell'infinito ciclo della vita. In segno di riconoscimento e rispetto per questa filosofia, Octavia ha fedelmente ricreato il loro abbigliamento in questo design...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Completo da Manekino: Brezza propizia",
+ "Description": "Il set Brezza propizia. Con il verde foglia fresco come tonalità predominante, questo completo da esterno è realizzato in un materiale morbido e confortevole sulla pelle. Impreziosito da motivi a trifoglio, ti fa sentire come se una leggera brezza propizia fosse sempre al tuo fianco.\n\nNon tutti i \"Sussurratori dei fiori\" del 311º pianeta aderiscono al metodo di coltivazione noto come \"Giardini eterni\", una pratica concepita per mantenere le piante perpetuamente al loro picco di crescita ottimale. Questi tranquilli ribelli credono fermamente che la volontà del pianeta non possa essere calcolata né riprodotta in serie in una serra. Al contrario, la brezza propizia dell'abbondanza può nascere solo spontaneamente negli angoli dimenticati della natura. Per andare in cerca di questo dono della natura, hanno adattato il loro abbigliamento a uno stile funzionale da esterno, pensato per lunghi viaggi. Le piante che coltivano ora non sono i fiori vistosi che si contendono i riflettori, bensì le erbe basse che si trovano ovunque, e che crescono nell'infinito ciclo della vita. In segno di riconoscimento e rispetto per questa filosofia, Octavia ha fedelmente ricreato il loro abbigliamento in questo design...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Completo da Manekina: Dolci sogni d'estate",
+ "Description": "Il set Dolci sogni d'estate. Un completo estivo formale e leggero, pervaso da un'aura di silenziosa contemplazione. Con un design tranquillo e casual intrecciato armoniosamente con misteriose sfumature di viola, cattura magnificamente la magia incantevole e unica del sogno di una notte di mezza estate.\n\nQuando la luce delle stelle incontra quella della luna in una notte di mezza estate sul 311º pianeta, i \"Sussurratori dei fiori\" si riuniscono nel cuore della natura selvaggia per il \"Banchetto delle lucciole\". In questa distesa libera da qualsivoglia muro, questa celebrazione accoglie solo l'ondeggiare delle erbe, il danzare delle lucciole e il mormorio dei ruscelli. Per i Sussurratori dei fiori, la vera abbondanza è uno splendore che fiorisce soltanto al ritmo della natura indomita, proprio come l'orlo di un abito che si dispiega strato dopo strato a ogni piroetta, o come un fiore che respira dolcemente sotto il chiaro di luna. Per immortalare questa celebrazione destinata solo alle anime selvagge, Octavia ha catturato il crepuscolo e la rugiada del mattino, intrecciandoli direttamente nelle pieghe della stoffa. La sfumatura a cascata dal viola al bianco dell'abito evoca il cielo serale mentre cala dolcemente l'oscurità, decorata con motivi intricati che sembrano increspature create dal vento di mezzanotte su aiuole fiorite. Indossandolo, da semplice osservatore diventerai la star della sala da ballo. Abbracciato da una brezza leggera e da un profumo inebriante, danzerai al fianco delle stelle, immergendoti in un'eterea fantasticheria nata dalla pura libertà e dall'immaginazione.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Completo da Manekino: Dolci sogni d'estate",
+ "Description": "Il set Dolci sogni d'estate. Un completo estivo formale e leggero, pervaso da un'aura di silenziosa contemplazione. Con un design tranquillo e casual intrecciato armoniosamente con misteriose sfumature di viola, cattura magnificamente la magia incantevole e unica del sogno di una notte di mezza estate.\n\nQuando la luce delle stelle incontra quella della luna in una notte di mezza estate sul 311º pianeta, i \"Sussurratori dei fiori\" si riuniscono nel cuore della natura selvaggia per il \"Banchetto delle lucciole\". In questa distesa libera da qualsivoglia muro, questa celebrazione accoglie solo l'ondeggiare delle erbe, il danzare delle lucciole e il mormorio dei ruscelli. Per i Sussurratori dei fiori, la vera abbondanza è uno splendore che fiorisce soltanto al ritmo della natura indomita, proprio come l'orlo di un abito che si dispiega strato dopo strato a ogni piroetta, o come un fiore che respira dolcemente sotto il chiaro di luna. Per immortalare questa celebrazione destinata solo alle anime selvagge, Octavia ha catturato il crepuscolo e la rugiada del mattino, intrecciandoli direttamente nelle pieghe della stoffa. La sfumatura a cascata dal viola al bianco dell'abito evoca il cielo serale mentre cala dolcemente l'oscurità, decorata con motivi intricati che sembrano increspature create dal vento di mezzanotte su aiuole fiorite. Indossandolo, da semplice osservatore diventerai la star della sala da ballo. Abbracciato da una brezza leggera e da un profumo inebriante, danzerai al fianco delle stelle, immergendoti in un'eterea fantasticheria nata dalla pura libertà e dall'immaginazione.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Completo da Manekina: Fresco rinvigorente",
+ "Description": "Il set Fresco rinvigorente. Un completo estivo fresco e pulito, in una vivace tonalità azzurra che regala una sensazione rinfrescante come un dolce boccone di granita. Indossalo e all'istante ti farà sentire più fresco.\n\nQuando si parla della minaccia più grande di una vacanza estiva al mare, persino Octavia, la strega capace di solcare le stelle, darebbe la stessa identica risposta di qualsiasi comune mortale: il caldo soffocante. Ecco perché gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta), perennemente flagellati da un'afa brutale, hanno fatto dei dolci ghiacciati la loro priorità assoluta. Ogni mezz'estate, organizzano uno sfrenato \"Festival delle bevande ghiacciate\", radunando i migliori maestri del gelato e dei dessert freddi dell'universo per sfidarsi in un grandioso torneo per il trono del Re dell'Estate. Il campione riceve il premio supremo: una maestosa corona ornata di un fresco budino gelato. Da viaggiatrice di passaggio in quei luoghi e anch'essa amante dei festeggiamenti, Octavia presentò al vincitore del tempo un dono in perfetto stile da strega: una piccola scintilla di magia del freddo. Quella magia trasformò la corona in una vera granita che non si scioglie mai, capace di assorbire continuamente il calore circostante, regalando a tutti quelli nelle vicinanze una frescura profondamente ristoratrice.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Completo da Manekino: Fresco rinvigorente",
+ "Description": "Il set Fresco rinvigorente. Un completo estivo fresco e pulito, in una vivace tonalità azzurra che regala una sensazione rinfrescante come un dolce boccone di granita. Indossalo e all'istante ti farà sentire più fresco.\n\nQuando si parla della minaccia più grande di una vacanza estiva al mare, persino Octavia, la strega capace di solcare le stelle, darebbe la stessa identica risposta di qualsiasi comune mortale: il caldo soffocante. Ecco perché gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta), perennemente flagellati da un'afa brutale, hanno fatto dei dolci ghiacciati la loro priorità assoluta. Ogni mezz'estate, organizzano uno sfrenato \"Festival delle bevande ghiacciate\", radunando i migliori maestri del gelato e dei dessert freddi dell'universo per sfidarsi in un grandioso torneo per il trono del Re dell'Estate. Il campione riceve il premio supremo: una maestosa corona ornata di un fresco budino gelato. Da viaggiatrice di passaggio in quei luoghi e anch'essa amante dei festeggiamenti, Octavia presentò al vincitore del tempo un dono in perfetto stile da strega: una piccola scintilla di magia del freddo. Quella magia trasformò la corona in una vera granita che non si scioglie mai, capace di assorbire continuamente il calore circostante, regalando a tutti quelli nelle vicinanze una frescura profondamente ristoratrice.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Completo da Manekina: Effervescenza estiva",
+ "Description": "Il set Effervescenza estiva. Un completo da vacanza al mare che sprigiona un'energia fresca e vivace. Realizzato con una stoffa leggera e traspirante, i suoi colori vivaci e accattivanti ricordano un sorso corroborante di acqua tonica ghiacciata al limone. Indossalo e potrai facilmente combattere il caldo di mezz'estate prima di lanciarti tra il sole e le onde per divertirti ancora di più!\n\nNel perennemente torrido \"Mondo dell'Oceano\" (il 503º pianeta), Octavia non era l'unica novità sulla spiaggia: aveva portato con sé un frutto giallo, ovale e acidulo noto come limone. A dire il vero, Octavia non era affatto un'amante dei limoni e li trovava in realtà un po' sgradevoli. Ciononostante, seppur a malincuore, ne portò alcuni con sé nel suo lungo viaggio, come mezzo per scongiurare possibili malattie.\nUna volta arrivata sul pianeta, dopo un arduo viaggio su altri cinquecento pianeti, era passato talmente tanto tempo che Octavia aveva completamente dimenticato i limoni nella borsa. Ma quando cercò di ordinare la bevanda \"Effervescenza estiva\" in un locale del pianeta, scoprì che gli abitanti del posto non avevano la minima idea di cosa fosse un limone, dato che il frutto cresce solo in climi temperati. In quel momento, il ricordo dimenticato le tornò in mente all'improvviso. A quanto pareva, una bevanda fresca era il rimedio perfetto contro il caldo feroce. Tra le suppliche degli abitanti del pianeta, Octavia donò generosamente tutti i suoi limoni affinché potessero piantarli e coltivarli. Ma poiché non aveva alcun interesse nel recitare la parte di una divinità, rifiutò con fermezza il pomposo titolo di \"Regina dei limoni\" che volevano conferirle. Si tenne solo questo fresco completo, donatole dagli abitanti, come dolce ricordo di questo incontro extraplanetario.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Completo da Manekino: Effervescenza estiva",
+ "Description": "Il set Effervescenza estiva. Un completo da vacanza al mare che sprigiona un'energia fresca e vivace. Realizzato con una stoffa leggera e traspirante, i suoi colori vivaci e accattivanti ricordano un sorso corroborante di acqua tonica ghiacciata al limone. Indossalo e potrai facilmente combattere il caldo di mezz'estate prima di lanciarti tra il sole e le onde per divertirti ancora di più!\n\nNel perennemente torrido \"Mondo dell'Oceano\" (il 503º pianeta), Octavia non era l'unica novità sulla spiaggia: aveva portato con sé un frutto giallo, ovale e acidulo noto come limone. A dire il vero, Octavia non era affatto un'amante dei limoni e li trovava in realtà un po' sgradevoli. Ciononostante, seppur a malincuore, ne portò alcuni con sé nel suo lungo viaggio, come mezzo per scongiurare possibili malattie.\nUna volta arrivata sul pianeta, dopo un arduo viaggio su altri cinquecento pianeti, era passato talmente tanto tempo che Octavia aveva completamente dimenticato i limoni nella borsa. Ma quando cercò di ordinare la bevanda \"Effervescenza estiva\" in un locale del pianeta, scoprì che gli abitanti del posto non avevano la minima idea di cosa fosse un limone, dato che il frutto cresce solo in climi temperati. In quel momento, il ricordo dimenticato le tornò in mente all'improvviso. A quanto pareva, una bevanda fresca era il rimedio perfetto contro il caldo feroce. Tra le suppliche degli abitanti del pianeta, Octavia donò generosamente tutti i suoi limoni affinché potessero piantarli e coltivarli. Ma poiché non aveva alcun interesse nel recitare la parte di una divinità, rifiutò con fermezza il pomposo titolo di \"Regina dei limoni\" che volevano conferirle. Si tenne solo questo fresco completo, donatole dagli abitanti, come dolce ricordo di questo incontro extraplanetario.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Completo da Manekina: Zanna suprema",
+ "Description": "Il set Zanna suprema. Un completo sportivo all'insegna di una passione ardente. Indossalo e diventerai una figura di suprema autorità, animata dalla forza bruta delle zanne e degli artigli che dominano questo regno. Prendi questo potere indomabile e abbatti ogni ostacolo che ti si para davanti!\n\nMolto, molto tempo fa, ben prima che Octavia mettesse piede sul lontano 67º pianeta, esso era stato un tempo la dimora di una razza di draghi. Tuttavia, questi bestioni colossali non acquisirono mai la grande intelligenza e le ambizioni dei loro simili a Teyvat, e quando alla fine perirono nella polvere del tempo, non lasciarono dietro di sé altro che fossili monumentali. Soverchiando qualsiasi creatura vivente conosciuta per dimensioni e ferocia, questi fossili accesero un'infinita fascinazione per un mondo primitivo di vita selvaggia e brutali spargimenti di sangue, dando origine a un intero genere di prodotti artistici avvincenti incentrati su queste bestie colossali. Oggi, la presenza autorevole di quegli antichi dominatori è stata reinterpretata dagli artisti come un'icona dello stile moderno, che continua a parlare in silenzio del loro spirito feroce e indomabile.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Completo da Manekino: Zanna suprema",
+ "Description": "Il set Zanna suprema. Un completo sportivo all'insegna di una passione ardente. Indossalo e diventerai una figura di suprema autorità, animata dalla forza bruta delle zanne e degli artigli che dominano questo regno. Prendi questo potere indomabile e abbatti ogni ostacolo che ti si para davanti!\n\nMolto, molto tempo fa, ben prima che Octavia mettesse piede sul lontano 67º pianeta, esso era stato un tempo la dimora di una razza di draghi. Tuttavia, questi bestioni colossali non acquisirono mai la grande intelligenza e le ambizioni dei loro simili a Teyvat, e quando alla fine perirono nella polvere del tempo, non lasciarono dietro di sé altro che fossili monumentali. Soverchiando qualsiasi creatura vivente conosciuta per dimensioni e ferocia, questi fossili accesero un'infinita fascinazione per un mondo primitivo di vita selvaggia e brutali spargimenti di sangue, dando origine a un intero genere di prodotti artistici avvincenti incentrati su queste bestie colossali. Oggi, la presenza autorevole di quegli antichi dominatori è stata reinterpretata dagli artisti come un'icona dello stile moderno, che continua a parlare in silenzio del loro spirito feroce e indomabile.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Completo da Manekina: Tzitzimitl albergaspiriti",
+ "Description": "Il set Tzitzimitl albergaspiriti. Sul 777º pianeta, dove la magia è la linfa vitale dell'esistenza stessa, solo pochissimi maghi possiedono il potere di sigillare frammenti di stelle e manipolare la polvere cosmica. Quest'arte antica richiede non solo un talento straordinario, ma anche una vita intera dedicata all'accumulo di conoscenze. I pericoli che ne derivano sono altrettanto immensi, e un solo passo falso può provocare un catastrofico contraccolpo. Pertanto, la maestria è un privilegio detenuto quasi esclusivamente da venerabili studiosi con secoli dedicati all'arcano.\nMentre Paimon sfogliava il registro del 777º pianeta, non riuscì a trattenere un sospiro meravigliato. \"Secoli... e quegli studiosi riescono ancora a malapena ad avvicinarsi a Citlali?\nAnche se, a dire il vero, visto che Citlalin e Itzpapa stanno aiutando Nonna Itztli, quegli studiosi non riuscirebbero mai a starle al passo!\"\nCome se stesse rispondendo alle parole di Paimon, il Mirabilia reagì. I due completi originariamente semplici cominciarono a trasformarsi, acquisendo gradualmente le caratteristiche distintive di Citlalin e Itzpapa dai ricordi di Paimon...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Completo da Manekino: Tzitzimitl albergaspiriti",
+ "Description": "Il set Tzitzimitl albergaspiriti. Sul 777º pianeta, dove la magia è la linfa vitale dell'esistenza stessa, solo pochissimi maghi possiedono il potere di sigillare frammenti di stelle e manipolare la polvere cosmica. Quest'arte antica richiede non solo un talento straordinario, ma anche una vita intera dedicata all'accumulo di conoscenze. I pericoli che ne derivano sono altrettanto immensi, e un solo passo falso può provocare un catastrofico contraccolpo. Pertanto, la maestria è un privilegio detenuto quasi esclusivamente da venerabili studiosi con secoli dedicati all'arcano.\nMentre Paimon sfogliava il registro del 777º pianeta, non riuscì a trattenere un sospiro meravigliato. \"Secoli... e quegli studiosi riescono ancora a malapena ad avvicinarsi a Citlali?\nAnche se, a dire il vero, visto che Citlalin e Itzpapa stanno aiutando Nonna Itztli, quegli studiosi non riuscirebbero mai a starle al passo!\"\nCome se stesse rispondendo alle parole di Paimon, il Mirabilia reagì. I due completi originariamente semplici cominciarono a trasformarsi, acquisendo gradualmente le caratteristiche distintive di Citlalin e Itzpapa dai ricordi di Paimon...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Completo da Manekina: Lampo della savana",
+ "Description": "Il set Lampo della savana. Un completo casual che emana l'energia grezza e selvaggia della natura indomita. Il design complessivo si ispira ai felini agili e sinuosi che sfrecciano attraverso la savana. Irradiando un senso di spensieratezza e una selvatichezza tutta sua, questo look infonde una sicurezza audace e splendente in chiunque lo indossi.\n\nGodere di un'evoluzione pacifica e naturale in un universo brulicante di pericoli è pura fortuna, specialmente per un mondo primitivo come il 206º pianeta, del tutto ignaro del vasto cosmo che lo circonda. In quanto prima visitatrice in assoluto dallo spazio, Octavia non poté fare a meno di preoccuparsi per l'incolumità del pianeta. Dopo lunga riflessione, si rivolse al vicino \"Pianeta dell'Accademia\" (93º pianeta), affidando a questo mondo neutrale il ruolo di silenzioso guardiano e osservatore del regno primitivo, vegliando da lontano mentre la giovane civiltà cresceva. Tuttavia, con sua enorme sorpresa, molto prima che la società avanzata del 93º pianeta potesse lasciare il proprio segno su quella terra indomita, l'energia grezza e primordiale del 206º pianeta aveva già conquistato il Pianeta dell'Accademia. Per i giovani da lungo tempo confinati nelle loro torri d'avorio fatte di studio infinito, quell'estetica quasi \"selvaggia\" fu una rivelazione assoluta, e ben presto una grande tendenza della moda che celebrava la natura grezza e l'energia indomita si diffuse in alcune scuole. Per commemorare questa curiosa nota storica, Octavia decise di immortalare il look più in voga del momento...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Completo da Manekino: Lampo della savana",
+ "Description": "Il set Lampo della savana. Un completo casual che emana l'energia grezza e selvaggia della natura indomita. Il design complessivo si ispira ai felini agili e sinuosi che sfrecciano attraverso la savana. Irradiando un senso di spensieratezza e una selvatichezza tutta sua, questo look infonde una sicurezza audace e splendente in chiunque lo indossi.\n\nGodere di un'evoluzione pacifica e naturale in un universo brulicante di pericoli è pura fortuna, specialmente per un mondo primitivo come il 206º pianeta, del tutto ignaro del vasto cosmo che lo circonda. In quanto prima visitatrice in assoluto dallo spazio, Octavia non poté fare a meno di preoccuparsi per l'incolumità del pianeta. Dopo lunga riflessione, si rivolse al vicino \"Pianeta dell'Accademia\" (93º pianeta), affidando a questo mondo neutrale il ruolo di silenzioso guardiano e osservatore del regno primitivo, vegliando da lontano mentre la giovane civiltà cresceva. Tuttavia, con sua enorme sorpresa, molto prima che la società avanzata del 93º pianeta potesse lasciare il proprio segno su quella terra indomita, l'energia grezza e primordiale del 206º pianeta aveva già conquistato il Pianeta dell'Accademia. Per i giovani da lungo tempo confinati nelle loro torri d'avorio fatte di studio infinito, quell'estetica quasi \"selvaggia\" fu una rivelazione assoluta, e ben presto una grande tendenza della moda che celebrava la natura grezza e l'energia indomita si diffuse in alcune scuole. Per commemorare questa curiosa nota storica, Octavia decise di immortalare il look più in voga del momento...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Completo da Manekina: Mare del destino cromatico",
+ "Description": "Il set Mare del destino cromatico. Una tuta da combattimento estiva da spiaggia che racchiude in un unico look pura esuberanza, gioia senza freni e vitalità inesauribile. Il sole cocente di mezza estate offre l'occasione perfetta per spazzare via ogni stanchezza e preoccupazione. È il momento di proteggersi completamente dal sole, impugnare la pistola ad acqua e dichiarare guerra alle proprie ansie su questa spiaggia abbagliante!\n\nIspirandosi allo stile dell'\"Artista degli schizzi\", gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta) hanno adottato un particolare \"rituale di guerra\" per ridefinire il loro rapporto con sé stessi e con la comunità. Ecco perché le spiagge sono sempre affollate di giovani in finto equipaggiamento da combattimento, che si lanciano tra le onde dell'oceano nel caldo soffocante, riversando la loro energia indomita nel caldo soffocante. Eppure, quelli che avevano colpito maggiormente Octavia erano un ragazzo e una ragazza apparentemente ordinari. Non avevano particolari doti fisiche, né disponevano di equipaggiamento avanzato. Anzi, agli occhi di qualcuno con le straordinarie capacità di combattimento di Octavia, i loro movimenti lenti sembravano esattamente come gocce d'inchiostro che si muovono e si dissolvono lentamente nell'acqua. Tuttavia, la straordinaria energia vitale che si sprigionava da questi \"colori\" che si dispiegavano lentamente era assolutamente affascinante, riempiendola di una gioia genuina che le rendeva impossibile distogliere lo sguardo. Forse era questo l'aspetto che la giovinezza avrebbe sempre dovuto avere, o forse era il vero scopo per cui quel rituale di guerra era stato creato fin dal principio. Toccata da questa visione, Octavia realizzò appositamente questo completo per i due ragazzi, sperando che potesse permettere loro di conservare a lungo quello spirito vivace e quell'energia giovanile.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Completo da Manekino: Mare del destino cromatico",
+ "Description": "Il set Mare del destino cromatico. Una tuta da combattimento estiva da spiaggia che racchiude in un unico look pura esuberanza, gioia senza freni e vitalità inesauribile. Il sole cocente di mezza estate offre l'occasione perfetta per spazzare via ogni stanchezza e preoccupazione. È il momento di proteggersi completamente dal sole, impugnare la pistola ad acqua e dichiarare guerra alle proprie ansie su questa spiaggia abbagliante!\n\nIspirandosi allo stile dell'\"Artista degli schizzi\", gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta) hanno adottato un particolare \"rituale di guerra\" per ridefinire il loro rapporto con sé stessi e con la comunità. Ecco perché le spiagge sono sempre affollate di giovani in finto equipaggiamento da combattimento, che si lanciano tra le onde dell'oceano nel caldo soffocante, riversando la loro energia indomita nel caldo soffocante. Eppure, quelli che avevano colpito maggiormente Octavia erano un ragazzo e una ragazza apparentemente ordinari. Non avevano particolari doti fisiche, né disponevano di equipaggiamento avanzato. Anzi, agli occhi di qualcuno con le straordinarie capacità di combattimento di Octavia, i loro movimenti lenti sembravano esattamente come gocce d'inchiostro che si muovono e si dissolvono lentamente nell'acqua. Tuttavia, la straordinaria energia vitale che si sprigionava da questi \"colori\" che si dispiegavano lentamente era assolutamente affascinante, riempiendola di una gioia genuina che le rendeva impossibile distogliere lo sguardo. Forse era questo l'aspetto che la giovinezza avrebbe sempre dovuto avere, o forse era il vero scopo per cui quel rituale di guerra era stato creato fin dal principio. Toccata da questa visione, Octavia realizzò appositamente questo completo per i due ragazzi, sperando che potesse permettere loro di conservare a lungo quello spirito vivace e quell'energia giovanile.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Completo da Manekina: Mare del destino cromatico: Crepuscolo",
+ "Description": "La versione ascesa del set Mare del destino cromatico. Qui ha assunto le tonalità serene e oniriche del crepuscolo. Ora che la notte è calata, è il momento di trattare questo sipario scuro e profondo come la tua tela. Afferra la tua pistola ad acqua, lasciati andare e dipingi uno spettacolo da notte estiva che sia unicamente tuo!\n\nIspirandosi all'estetica dell'\"Artista degli schizzi\", gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta) hanno adottato un particolare \"rituale di guerra\" per ridefinire il loro rapporto con sé stessi e con la comunità. Ecco perché d'estate le spiagge sono sempre affollate di giovani in finto equipaggiamento da combattimento, che si lanciano tra le onde dell'oceano nel caldo soffocante. Eppure, quelli che avevano colpito maggiormente Octavia erano un ragazzo e una ragazza apparentemente ordinari. Non avevano particolari doti fisiche, né disponevano di equipaggiamento avanzato. Anzi, agli occhi di qualcuno con le straordinarie capacità di combattimento di Octavia, i loro movimenti lenti sembravano esattamente come gocce d'inchiostro che si muovono e si dissolvono lentamente nell'acqua. Eppure, quei \"colori\" che si dispiegavano piano piano erano pervasi da una forza vitale così brillante, e guardarli era una gioia così autentica, che le era semplicemente impossibile distogliere lo sguardo. Forse era questo l'aspetto che la giovinezza avrebbe sempre dovuto avere, o forse era il vero scopo per cui quel rituale di guerra era stato creato fin dal principio. Toccata da questa visione, Octavia realizzò appositamente questo completo per i due ragazzi, sperando che potesse permettere loro di conservare a lungo quello spirito vivace e quell'energia giovanile.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Completo da Manekino: Mare del destino cromatico: Crepuscolo",
+ "Description": "La versione ascesa del set Mare del destino cromatico. Qui ha assunto le tonalità serene e oniriche del crepuscolo. Ora che la notte è calata, è il momento di trattare questo sipario scuro e profondo come la tua tela. Afferra la tua pistola ad acqua, lasciati andare e dipingi uno spettacolo da notte estiva che sia unicamente tuo!\n\nIspirandosi all'estetica dell'\"Artista degli schizzi\", gli abitanti del \"Mondo dell'Oceano\" (il 503º pianeta) hanno adottato un particolare \"rituale di guerra\" per ridefinire il loro rapporto con sé stessi e con la comunità. Ecco perché d'estate le spiagge sono sempre affollate di giovani in finto equipaggiamento da combattimento, che si lanciano tra le onde dell'oceano nel caldo soffocante. Eppure, quelli che avevano colpito maggiormente Octavia erano un ragazzo e una ragazza apparentemente ordinari. Non avevano particolari doti fisiche, né disponevano di equipaggiamento avanzato. Anzi, agli occhi di qualcuno con le straordinarie capacità di combattimento di Octavia, i loro movimenti lenti sembravano esattamente come gocce d'inchiostro che si muovono e si dissolvono lentamente nell'acqua. Eppure, quei \"colori\" che si dispiegavano piano piano erano pervasi da una forza vitale così brillante, e guardarli era una gioia così autentica, che le era semplicemente impossibile distogliere lo sguardo. Forse era questo l'aspetto che la giovinezza avrebbe sempre dovuto avere, o forse era il vero scopo per cui quel rituale di guerra era stato creato fin dal principio. Toccata da questa visione, Octavia realizzò appositamente questo completo per i due ragazzi, sperando che potesse permettere loro di conservare a lungo quello spirito vivace e quell'energia giovanile.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Catalogo componenti: maglietta dentellata blu mare",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Catalogo set: Effervescenza estiva",
+ "Description": "Un cristallo formato da un agglomerato di fenomeni del Mirabilia. Contiene informazioni sul set completo \"Effervescenza estiva\". Durante la replicazione, puoi scegliere liberamente tra il completo da Manekino o Manekina corrispondente.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Capo da Manekina: abito Nobile grazia",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Completo da Manekina: abito formale Dolci sogni d'estate",
+ "Description": "Un raffinato abito formale color viola tenue che evoca il crepuscolo. Appaga il tuo spirito libero con questo abbinamento di un ornamento a forma di trifoglio dorato, un elegante papillon a forma di fiore viola e un delicato motivo floreale con bordature dorate che richiama l'atmosfera serena di una notte di mezza estate.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Completo da Manekina: calzature Dolci sogni d'estate",
+ "Description": "Un paio di calzature viola scuro con fiocchi decorativi, semplici ma al tempo stesso eleganti. È come se ogni passo lasciasse un'impronta delicata sul prato illuminato dalla luna.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Acconciatura da Manekina: capelli lunghi Dolci sogni d'estate",
+ "Description": "Dei capelli lunghi dall'aria sognante dominati da un bianco sereno. Un look che parla di eleganza casual, come se il fresco chiarore lunare di una notte di mezza estate e il bagliore scintillante delle lucciole fossero stati intrecciati tra i capelli di chi lo porta.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Completo da Manekina: cerchietto Dolci sogni d'estate",
+ "Description": "Un cerchietto per capelli bello ed elegante. Indossa il tenue bagliore delle lucciole e la serenità del crepuscolo tra i tuoi capelli con questo cerchietto, e potrai immergerti in uno splendido banchetto serale avvolto da luce di stelle e profumo di fiori nell'aria.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Completo da Manekina: accessorio da polso Dolci sogni d'estate",
+ "Description": "Un accessorio da polso plissettato in bianco puro e candido, fissato al polso tramite un cinturino di colore scuro. Il suo design semplice e minimalista si abbina perfettamente al completo e aggiunge un tocco di raffinatezza al look.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Completo da Manekina: calze Dolci sogni d'estate",
+ "Description": "Calze bianche con un leggero motivo geometrico. Sembrano avvolgere le caviglie con la luce delle stelle di una notte di mezza estate, donando un'aria leggera ed elegante senza sforzo.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Completo da Manekino: abito formale Dolci sogni d'estate",
+ "Description": "Un raffinato abito formale che sposa sapientemente i viola del crepuscolo con i grigi caldi dell'alba. Appaga il tuo spirito libero con questo abbinamento di un ornamento a forma di trifoglio dorato, un elegante papillon arancione lucciola e un sottile motivo geometrico con bordi dorati che evoca la serena atmosfera di una notte di mezza estate.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Completo da Manekino: pantaloni lunghi Dolci sogni d'estate",
+ "Description": "Un paio di pantaloni lunghi nei toni pacati del grigio e del viola, dalla silhouette semplice e pulita. I delicati motivi geometrici che decorano l'orlo catturano lo sguardo come una cascata di stelle in un cielo di mezza estate.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Completo da Manekino: calzature Dolci sogni d'estate",
+ "Description": "Un paio di calzature con bordi dorati, semplici ma al tempo stesso eleganti. È come se ogni passo lasciasse un'impronta delicata sul prato illuminato dalla luna.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Acconciatura da Manekino: capelli corti Dolci sogni d'estate",
+ "Description": "Dei capelli corti dall'aria sognante dominati da un bianco sereno. Un look che parla di eleganza casual, come se il fresco chiarore lunare di una notte di mezza estate e il bagliore scintillante delle lucciole fossero stati intrecciati tra i capelli di chi lo porta.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Completo da Manekino: cappello Dolci sogni d'estate",
+ "Description": "Un nastro decorato con un motivo a trifoglio cinge la tesa. Trasuda una semplice eleganza che si sposa perfettamente con lo stile dell'intero completo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Completo da Manekino: orologio da polso Dolci sogni d'estate",
+ "Description": "Un orologio da polso dal design semplice, sobrio ma comunque raffinato. Un delicato motivo dorato è inciso sul quadrante, in perfetta armonia con lo stile del completo.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Completo da Manekino: calzini Dolci sogni d'estate",
+ "Description": "Calzini dai toni chiari che si abbinano alla palette cromatica generale del completo. Nonostante il design semplice, trasmettono un'energia vivace, come petali che tremolano delicatamente nella brezza di una notte di mezza estate.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/IT/GachaEvent.json b/Genshin/IT/GachaEvent.json
index 5eb8896..7b6aba8 100644
--- a/Genshin/IT/GachaEvent.json
+++ b/Genshin/IT/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Analisi speculare",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/dcc3ef14209e385d91e2631f6232ca36_8064291109312782288_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/dcc3ef14209e385d91e2631f6232ca36_8064291109312782288_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Fulgistella d'ossidiana",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a2a189244d3290339cb0b6982f6c29f6_6055886584674694195_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a2a189244d3290339cb0b6982f6c29f6_6055886584674694195_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Incarnazione divina",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9e3a7ebace88a5b674b4c9ec78d3bac1_3050977251705614488_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9e3a7ebace88a5b674b4c9ec78d3bac1_3050977251705614488_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/IT/HardChallengeSchedule.json b/Genshin/IT/HardChallengeSchedule.json
index 617a382..37c8eac 100644
--- a/Genshin/IT/HardChallengeSchedule.json
+++ b/Genshin/IT/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Battaglia del ciclone ululante"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Battaglia sismica"
}
]
\ No newline at end of file
diff --git a/Genshin/IT/HyperLinkName.json b/Genshin/IT/HyperLinkName.json
index 1923dba..adbfbeb 100644
--- a/Genshin/IT/HyperLinkName.json
+++ b/Genshin/IT/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Rintocchi sincronizzati",
"Description": "Dopo che Prune ha colpito un avversario con il Martello Scacciamali sottoposto a Conversione elementale, gli altri membri vicini del gruppo ottengono l'effetto Adunanza del rintocco, che aumenta i DAN da ATT in base all'ATT di Prune."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Decodifica",
+ "Description": "Una modalità attivata da Fagio quando si usa un attacco caricato.\nIn questa modalità, Fagio ingaggia gli avversari davanti a sé con una Raffica di fuoco e sparando Raggi condensati a intervalli, infliggendo DAN da Cryo ad area.\nNello stato di Splendore: Astroconduzione, i Raggi condensati infliggono DAN da Cryo ad area considerati DAN da Astroconduzione."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Potenza di decodifica",
+ "Description": "Quando è in modalità Decodifica, la Potenza di decodifica di Fagio aumenta costantemente. Quando la sua Potenza di decodifica raggiunge il massimo, Fagio non è in grado di mantenere o rientrare in modalità Decodifica."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Campo astropolare",
+ "Description": "Quando viene innescata la reazione di Astroconduzione, l'area circostante si trasforma in un Campo astropolare per un breve periodo di tempo. Quando determinati personaggi si trovano all'interno di un Campo astropolare, entrano nello stato di Splendore: Astroconduzione che conferisce vari effetti positivi alle loro abilità."
}
]
\ No newline at end of file
diff --git a/Genshin/IT/Material.json b/Genshin/IT/Material.json
index 5f52d3c..72f03d8 100644
--- a/Genshin/IT/Material.json
+++ b/Genshin/IT/Material.json
@@ -2166,6 +2166,17 @@
"TypeDescription": "Attiva costellazione",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna di Sandrone",
+ "Description": "Materiale per l'attivazione della costellazione di Sandrone",
+ "TypeDescription": "Attiva costellazione",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3453,6 +3464,17 @@
"TypeDescription": "Attiva costellazione",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna di Sandrone",
+ "Description": "Materiale per l'attivazione della costellazione di Sandrone",
+ "TypeDescription": "Attiva costellazione",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13376,6 +13398,17 @@
"TypeDescription": "Specialità di Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Lacrima di luna",
+ "Description": "Un cristallo azzurro, limpido e splendente, che racchiude una forma eccezionalmente pura di Kuuvahki. Possiede un'affinità quasi perfetta con tutti i tipi di energia elementale.",
+ "TypeDescription": "Specialità di Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20322,6 +20355,17 @@
"TypeDescription": "Oggetto dell'avventura",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Chiave del Santuario delle Profondità della Luna gelata",
+ "Description": "Una chiave che può spezzare il sigillo di uno degli antichi Santuari delle Profondità sparsi per la Luna gelata.\nQuesti Santuari si sigillarono quando la civiltà che li aveva realizzati scomparve. Le chiavi smarrite nei più profondi recessi dei domini sono in grado di aprirne i sigilli. O forse, aiutano a far dimenticare ai sigilli tutto ciò che hanno perso, anche solo per un istante.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -31862,6 +31906,114 @@
"TypeDescription": "Cibo",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "#Riduce di un 25% il consumo di vigore di tutti i membri del gruppo durante le arrampicate e gli scatti per 1.500{NON_BREAK_SPACE}s. In modalità cooperativa, si applica solo ai tuoi personaggi.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Polifonia del tè",
+ "Description": "La specialità di Sandrone. Senza alcun preavviso, sul tavolo del ricevimento fa la sua comparsa un assortimento di dolcetti su due livelli, realizzato con maestria artigianale... Può davvero averli preparati lei stessa? Prima che la sorpresa nei tuoi occhi abbia il tempo di svanire, lei incrocia le braccia, si volta leggermente di lato e alza il mento: \"Beh? Perché quella faccia? Sono solo pasticcini per il tè, niente di trascendentale\". Un tenue e delicato profumo di dolce si diffonde nell'aria, come a conferma silenziosa delle sue parole. Meglio non farli aspettare, allora!",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Riduce di un 15% il consumo di vigore di tutti i membri del gruppo mentre planano e durante gli scatti per 900{NON_BREAK_SPACE}s. In modalità cooperativa, si applica solo ai tuoi personaggi.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costine di maiale cotte al vapore su legno di betulla sospette",
+ "Description": "Un piatto preparato con rami e costine. Ne prendi distrattamente un pezzo, solo per scoprire che il suo intenso colore marrone rossastro è causato dall'essiccazione, con striature sulla superficie simili agli anelli di un vecchio albero. Aggiungici poi la consistenza ruvida, e... Aspetta un momento. Non sarà mica un ramo scambiato per una costoletta?",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Riduce di un 20% il consumo di vigore di tutti i membri del gruppo mentre planano e durante gli scatti per 900{NON_BREAK_SPACE}s. In modalità cooperativa, si applica solo ai tuoi personaggi.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costine di maiale cotte al vapore su legno di betulla",
+ "Description": "Un piatto preparato con rami e costine. Le costine vengono marinate, essiccate all'aria, poi posizionate su rami di betulla e cotte al vapore. Quando viene servita, la carne è così tenera da sfaldarsi, emandando un caratteristico aroma legnoso. È uno dei tradizionali piatti festivi di Nod-Krai.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "#Riduce di un 25% il consumo di vigore di tutti i membri del gruppo mentre planano e durante gli scatti per 900{NON_BREAK_SPACE}s. In modalità cooperativa, si applica solo ai tuoi personaggi.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costine di maiale cotte al vapore su legno di betulla deliziose",
+ "Description": "Un piatto preparato con rami e costine. Con la leggerissima pressione di una forchetta, la carne si stacca dall'osso come neve che scivola da un ramo. Non appena tocca la lingua, il suo sapore ricco e profondo si mescola al tenue aroma boschivo della betulla, sciogliendosi infine in un calore che lascia completamente appagati.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Ripristina 40 di vigore.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Panino di segale ripieno di carne sospetto",
+ "Description": "Pane ripieno di pesce. Il pane è così duro da fare concorrenza alla suola di una scarpa, mentre le ostinate squame di pesce s'incastrano tra i denti resistendo a qualsiasi tentativo di rimuoverle... Basta un morso per ritrovarsi già a doversi sciacquare la bocca.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Ripristina 50 di vigore.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Panino di segale ripieno di carne",
+ "Description": "Pane ripieno di pesce. Il pesce viene privato della testa e delle lische per poi essere avvolto nella pancetta, racchiuso nell'impasto di segale e cotto al forno. Lo spessore del pane è la chiave per mantenere il pesce succulento.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Ripristina 60 di vigore.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Panino di segale ripieno di carne delizioso",
+ "Description": "Pane ripieno di pesce. Spezzandone la crosta croccante e abbrustolita, ne fuoriescono oli ricchi e saporiti, che lasciano spazio alla dolcezza delicata del pesce. Alla fine, ogni sapore si fonde nell'abbondante crosta, ora impregnata di sughi profumati. Un solo morso è sufficiente ad arrestare persino il vento più gelido.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Ripristina un 34% dei PS max e 1.900 PS aggiuntivi del personaggio selezionato.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Preludio del ricevimento: Tè alle erbe",
+ "Description": "Un tè alle erbe floreale che merita di essere assaporato con calma. Delicato e morbido, con un sottile profumo floreale che è al tempo stesso elegante e avvolgente. Il suo colore rosso e arancione brilla come una luce rosata attraverso le nuvole, accarezzando il cuore con calore e serenità.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Ripristina un 34% dei PS max e 1.900 PS aggiuntivi del personaggio selezionato.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Preludio del ricevimento: Latte macchiato artistico",
+ "Description": "Un latte macchiato che merita di essere assaporato fino in fondo. Preparato con cura a partire da chicchi di caffè appositamente tostati, è rifinito con una delicata decorazione di schiuma, morbida e densa come la nebbia. Il suo sapore è ricco e vellutato, con un aroma straordinariamente raffinato che lo rende unico.",
+ "TypeDescription": "Cibo",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -34821,6 +34973,28 @@
"TypeDescription": "Ricetta",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ricetta: costine di maiale cotte al vapore su legno di betulla",
+ "Description": "Una ricetta passo dopo passo per preparare delle costine di maiale cotte al vapore su legno di betulla.",
+ "TypeDescription": "Ricetta",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Ricetta: panino di segale ripieno di carne",
+ "Description": "Una ricetta passo dopo passo per preparare un panino di segale ripieno di carne",
+ "TypeDescription": "Ricetta",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -36894,6 +37068,39 @@
"TypeDescription": "Materiale di potenziamento armi e personaggi",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Ferro lunare frammentato",
+ "Description": "Un frammento estratto dall'interno di un'antica macchina sconfitta che vagava sulla superficie lunare. Sembra diverso dai metalli comunemente presenti a Teyvat.\nIn molte terre, antichissime leggende popolari narrano di eroi che forgiarono il \"ferro divino\" concesso dalla Luna del firmamento per trasformarlo in armi indistruttibili, che usarono per sconfiggere temibili nemici e mostri.",
+ "TypeDescription": "Materiale di potenziamento armi e personaggi",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ferro lunare consumato",
+ "Description": "Un componente estratto dall'interno di un'antica macchina sconfitta che vagava sulla superficie lunare. Sembra diverso dai metalli comunemente presenti a Teyvat.\nIn molte terre, antichissime leggende popolari narrano di eroi che forgiarono il \"ferro divino\" concesso dalla Luna del firmamento per trasformarlo in armi indistruttibili, che usarono per sconfiggere temibili nemici e mostri. Ma il metallo caduto dalla Luna del firmamento non era una benedizione divina: persino le divinità che un tempo risiedevano sulla luna erano cadute da tempo.",
+ "TypeDescription": "Materiale di potenziamento armi e personaggi",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ferro lunare immacolato",
+ "Description": "Un nucleo estratto dall'interno di un'antica macchina sconfitta che vagava sulla superficie lunare. Sembra diverso dai metalli che si trovano comunemente a Teyvat.\nIncontaminato dalle impurità terrene, eterno e libero dalle sette calamità e dalle otto sofferenze, un tempo desiderava cantare verso il vuoto infinito. Eppure, quando ogni calcolo giunse al termine, tutto ciò che rimase nel palazzo lunare fu del ferro inutile e freddo.",
+ "TypeDescription": "Materiale di potenziamento armi e personaggi",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52021,6 +52228,17 @@
"TypeDescription": "Oggetto missione",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Fonte segreta: Fonte della Luna antica",
+ "Description": "Un nucleo artificiale che racchiude un'elevata concentrazione di energia dell'Archeoluna utilizzando le tecniche della Fonte segreta.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52076,6 +52294,17 @@
"TypeDescription": "Oggetto missione",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Note di Paimon",
+ "Description": "Prendi nota di tutto ciò che Paimon non capisce. Chissà, potrebbe tornare utile un giorno! È un consiglio d'avventura di prim'ordine da parte della geniale Paimon!",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52472,6 +52701,39 @@
"TypeDescription": "Oggetto missione",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Testimone della luna",
+ "Description": "Un tempo, la Dea della Luna usò il suo potere per fare da testimone al viaggio dei Miraluna. Ora, è diventata testimone anche del tuo viaggio.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Fiore perduto dei tempi antichi",
+ "Description": "Un fiore conservato risalente a un'epoca perduta, che assomiglia in modo sorprendente a una certa pianta di Teyvat. Le due specie vegetali potrebbero avere una connessione lontana e ambigua.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Lettera di invito al tè di Sandrone",
+ "Description": "Una lettera di invito per un tè da parte di Sandrone. Possiede una decorazione delicata ed è scritta con una grafia raffinata. Che sia questo ciò che viene definito \"eleganza di una fanciulla\"?",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52494,6 +52756,61 @@
"TypeDescription": "Oggetto dell'avventura",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sigillo della Luna gelata",
+ "Description": "Raccogli tutti e 3 i sigilli per accedere al tesoro del Cerchio di Ungien.\n\nHai ottenuto questa pietra rotonda e incisa per caso durante l'esplorazione. Se riuscirai a trovarne tre con le stesse incisioni, dovresti essere in grado di ricreare un'ombra della radiosa luna che un tempo illuminava il mondo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sigillo della Luna gelata",
+ "Description": "Raccogli tutti e 3 i sigilli per accedere al tesoro del Mare dei Flussi lunari.\n\nHai ottenuto questa pietra rotonda e incisa per caso durante l'esplorazione. Se riuscirai a trovarne tre con le stesse incisioni, dovresti essere in grado di ricreare un'ombra della radiosa luna che un tempo illuminava il mondo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"Ritratto di famiglia\" di Mamère",
+ "Description": "Un ritratto che Mamère ha dipinto per i suoi \"familiari\" durante un ricevimento organizzato da Sandrone. Caratterizzato da pennellate calde e distintive, differisce in qualche modo dalle sue opere precedenti, suggerendo che, come lei stessa ha affermato, stia sperimentando stili diversi nel corso dei suoi viaggi.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Incisione dei Miraluna (I)",
+ "Description": "Un'antica tavoletta di pietra scoperta sulla luna. Sebbene la sua iscrizione risulti completamente indecifrabile, chiunque la legga riesce inspiegabilmente a comprenderne il significato nella propria lingua madre.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Incisione dei Miraluna (II)",
+ "Description": "Un'antica tavoletta di pietra scoperta sulla luna. Sebbene la sua iscrizione risulti completamente indecifrabile, chiunque la legga riesce inspiegabilmente a comprenderne il significato nella propria lingua madre.",
+ "TypeDescription": "Oggetto missione",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -55805,6 +56122,72 @@
"TypeDescription": "Oggetto dell'avventura",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 183",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 184",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 185",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 186",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 187",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Voltacristallo radioso 188",
+ "Description": "Questo meraviglioso cristallo contiene un certo ritmo, come una meraviglia intessuta con della seta delicata. Questi oggetti sono sparsi per tutto il continente o si possono reperire dai mercanti che collezionano rarità. La melodia contenuta all'interno del cristallo può essere ravvivata nella Serenteiera usando Eufonio libero Sinuosità o Eufonio libero Crescendo.",
+ "TypeDescription": "Oggetto dell'avventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58335,6 +58718,28 @@
"TypeDescription": "Gadget",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Tavolino da tè portatile di Sandrone",
+ "Description": "Un tavolino da tè portatile che ti ha regalato Sandrone. È facile da trasportare e riporre, ed è persino dotato di un dispositivo di levitazione. Con questo, puoi goderti un piacevole tè praticamente ovunque.",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Cofanetto delle Rivelazioni della strega",
+ "Description": "Il cofanetto che Barbeloth portava con sé è ora giunto in tuo possesso. Al suo interno riposano tutti gli oracoli, sia quelli già rivelati che quelli in attesa di destarsi. Se le loro parole potranno un giorno guidare il corso del destino... A tal proposito, Barbeloth direbbe solo questo: \"Eheheh... I veri colori del destino non sono mai fatti per essere rivelati con leggerezza. Inoltre, un futuro con segreti ancora da svelare è molto più piacevole, non credi?\"",
+ "TypeDescription": "Gadget",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60414,6 +60819,17 @@
"TypeDescription": "Progetto per set decorativo",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Un tè in tranquillità",
+ "Description": "Un ambiente per i ricevimenti accogliente e confortevole, ispirato ai gusti di una certa anfitriona che ama riunirsi con gli amici. Cattura la scena di invitati seduti attorno a un tavolo a chiacchierare in tranquillità. Deliziosi dolci, tè profumato, un elegante tavolino da tè, morbidi tappeti e comode sedie dallo schienale alto... Ogni singolo dettaglio aiuta i visitatori a mettersi comodi e rilassarsi. Qui, tutto ciò che bisogna fare è assaporare un prezioso momento di pace.\nQuesto set decorativo piace particolarmente a: Sandrone.",
+ "TypeDescription": "Progetto per set decorativo",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61481,6 +61897,28 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Riflettore mobile piccolo",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un riflettore mobile piccolo.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Lampione Faro nella notte nebbiosa",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un lampione Faro nella notte nebbiosa.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62504,6 +62942,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tavolo da ricevimento Ritrovo perfetto",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un tavolo da ricevimento Ritrovo perfetto\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63120,6 +63569,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sedia da tè Cremisi e oro",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una sedia da tè Cremisi e oro.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64110,6 +64570,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tappeto da tè Morbido al tatto",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un tappeto da tè Morbido al tatto.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64979,6 +65450,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Carrello da tè Ora del dessert",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un carrello da tè Ora del dessert.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65144,6 +65626,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tazza da tè Sapore rinfrescante",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una tazza da tè Sapore rinfrescante.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72635,6 +73128,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Barriera dell'accampamento Area di guarigione",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una barriera dell'accampamento Area di guarigione.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73141,6 +73645,17 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Eredità inutilizzabile",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare Eredità inutilizzabile.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74670,6 +75185,72 @@
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Bancarella di Nasha Tradizioni radicate",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una bancarella di Nasha Tradizioni radicate.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Recipiente del passato",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare Recipiente del passato.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Cassa da carico grande Supporto affidabile",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una cassa da carico grande Supporto affidabile.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Cassa da carico media Rifornimenti di base",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una cassa da carico media Rifornimenti di base.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Barile di rottami metallici medio",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare un barile di rottami metallici medio.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Torre senza segnale",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare una torre senza segnale.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74790,5 +75371,27 @@
"Description": "Un progetto con istruzioni passo dopo passo per realizzare una \"Scultura di pietra in miniatura\".\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
"TypeDescription": "Progetto per decorazione",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Formula di ricorsività infinita",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare Formula di ricorsività infinita.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Emissaria lunare dell'argenteo bagliore",
+ "Description": "Un progetto con istruzioni passo dopo passo per realizzare Emissaria lunare dell'argenteo bagliore.\nDopo aver usato quest'oggetto, potrai visualizzarlo nella Schermata di creazione.",
+ "TypeDescription": "Progetto per decorazione",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/IT/Monster.json b/Genshin/IT/Monster.json
index 3f5193a..2eadb29 100644
--- a/Genshin/IT/Monster.json
+++ b/Genshin/IT/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Narvalo Divoramondi",
+ "Title": "Incrociatore terrestre: Assaltatore polivalente avanzato",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremita spezzalinee",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Cucciolo di Elementosauro abissale primordiale",
+ "Title": "Elementosauro abissale primordiale",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Cucciolo di Elementosauro abissale primordiale",
- "Title": "Elementosauro abissale primordiale",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremita spezzalinee",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Melmoso prismatico agguerrito",
+ "Title": "Melmoso prismatico agguerrito",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Apostolo dell'Abisso: Cascata algida",
- "Title": "Emissario delle Lame di ghiaccio",
- "Description": "Un mostro dell'Ordine dell'Abisso che brandisce delle lame ghiacciate in battaglia.\nProprio come esistono santi che diffondono e glorificano il verbo abissale, ci sono anche emissari che devono correggere qualsiasi distorsione e rimuovere ogni dissonanza.\nLa gente dice spesso che l'acciaio è come il ghiaccio che trafigge il corpo, ma questo gelo oscuro sembra congelare persino l'anima.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Cantore dell'Abisso: Fulmine viola",
- "Title": "Evangelista del tuono fragoroso",
- "Description": "Un mostro che serve l'Ordine dell'Abisso e controlla il potere del fulmine mentre canta le lodi dell'oscurità.\nGli evangelisti e studiosi dell'Abisso. I loro violenti fulmini colpiscono i cuori dei miscredenti con oscura saggezza, distorta dalle oscure profondità di una notte eterna, e il bagliore viola annuncia l'esistenza di un grande potere in grado di corrodere la mente umana.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Matrice semi-transitoria rete di sorveglianza della Fonte segreta pioniera",
+ "Title": "Portatore di luce solitario",
+ "Description": "Un'antica macchina intrappolata tra le rovine lunari. Persino le macchine più robuste e affidabili verranno sconfitte dal passare dei lunghi anni, perdendo lo scopo conferito dai loro creatori. Ora quest'entità attacca ed elimina chiunque osi mettere piede sul suolo che difende.\nNei documenti di un'antica civiltà ormai perduta, queste macchine fuori controllo erano un tempo chiamate \"Ur-Namrasit-Tilimtu-Babbar\", ovvero \"chi porta la luce nell'oscurità\". Bramando lo sconfinato mare di stelle, i leader dei \"pionieri\" incisero le loro parole più accorate in sigilli dorati, sperando che i loro successori, con l'aiuto di questi assistenti, sarebbero stati in grado di mantenere vivida la luce che illumina l'universo.\nAhimè, la luce non sorse per nessuno, e la macchina a cui venne conferito il titolo di \"sorvegliante\" non riuscì ad attendere la persona che avrebbe dovuto servire. Ora, bloccata in queste rovine, non è altro che l'ultimo frammento fuori controllo di un ideale perduto nel tempo.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Matrice della rete di sorveglianza della Fonte segreta pioniera agguerrita",
+ "Title": "Matrice della rete di sorveglianza della Fonte segreta pioniera agguerrita",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -12751,8 +12783,8 @@
"Id": 25600101,
"DescribeId": 56001,
"MonsterName": "Thoarder_Elder_Standard_Hildegard_01",
- "Name": "Cacciatore di tesori d'élite agguerrito",
- "Title": "Cacciatore di tesori d'élite agguerrito",
+ "Name": "Cacciatrice di tesori d'élite agguerrita",
+ "Title": "Cacciatrice di tesori d'élite agguerrita",
"Icon": "UI_MonsterIcon_Thoarder_Elder_Standard_Hildegard_01",
"Type": 1,
"Arkhe": 0,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Manifestazione cavernosa della Wayob",
- "Title": "Manifestazione effluente della Wayob",
- "Description": "I Figli degli Echi venerano la Wayob, che si manifesta sulla terra con il potere dei totem e delle Anime della Notte.\nGli abitanti di Natlan credono che la Wayob viva nel regno della Signora della Notte, e che non abbia una forma fissa perché può connettersi a qualsiasi cosa per guidare i membri smarriti della tribù. Le Manifestazioni della Wayob sono particolarmente speciali, e l'entità rivelata attraverso i totem svolge spesso un'importante funzione.\nI Figli degli Echi credono che la loro Wayob abbia il potere di plasmare montagne e valli, e che possa controllare gli echi generati quando le rocce vengono sfregate tra loro.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Manifestazione effluente della Wayob",
- "Title": "Manifestazione cavernosa della Wayob",
- "Description": "Il Popolo delle Sorgenti venera la Wayob, che si manifesta sulla terra con il potere dei totem e delle Anime della Notte.\nLa cosiddetta \"Wayob\" è la credenza che si è formata gradualmente dalle tribù e dai totem di ossidiana dopo che la gente di Natlan iniziò a comunicare con la Signora della Notte. È una coscienza del pensiero collettivo, nonché la casa delle anime degli antenati.\nIl Popolo delle Sorgenti crede che la loro Wayob abbia il potere di controllare le maree e le onde, oltre alle variazioni delle acque, correnti o stagnanti che siano.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "La Fantesca",
- "Title": "La Fantesca",
+ "Title": "Incrociatore terrestre: Assaltatore polivalente avanzato",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Signore della Fiamma primordiale erosa",
- "Title": "Signore della Fiamma primordiale erosa",
+ "Title": "Incrociatore terrestre: Assaltatore polivalente avanzato",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Re asceso",
- "Title": "Malefiore sovrapotenziato",
+ "Title": "Re asceso",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Regina glorificata",
- "Title": "Malefiore sovrapotenziato",
+ "Title": "Regina glorificata",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Apostolo dell'Abisso: Cascata algida",
+ "Title": "Emissario delle Lame di ghiaccio",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Cantore dell'Abisso: Fulmine viola",
+ "Title": "Evangelista del tuono fragoroso",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Manifestazione cavernosa della Wayob",
+ "Title": "Manifestazione effluente della Wayob",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Manifestazione effluente della Wayob",
+ "Title": "Manifestazione cavernosa della Wayob",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/IT/ProfilePicture.json b/Genshin/IT/ProfilePicture.json
index 3dca7e5..474a1de 100644
--- a/Genshin/IT/ProfilePicture.json
+++ b/Genshin/IT/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Variazioni di Hurlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - Sussurri tra le stelle e il fumo",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/IT/ReliquaryAffixWeight.json b/Genshin/IT/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/IT/ReliquaryAffixWeight.json
+++ b/Genshin/IT/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/IT/RoleCombatSchedule.json b/Genshin/IT/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/IT/RoleCombatSchedule.json
+++ b/Genshin/IT/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
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- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
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- ],
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- 10000096,
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- ]
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- {
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- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
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- {
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- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
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- "End": "2024-10-01T03:59:59+08:00",
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- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
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- "End": "2025-01-01T03:59:59+08:00",
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- "End": "2025-02-01T03:59:59+08:00",
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- 10000015,
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- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
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- ],
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- 10000098,
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- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
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- 2,
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- 5
- ],
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- 10000109,
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- ],
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- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
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- 1,
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- "End": "2025-06-01T03:59:59+08:00",
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- "End": "2025-07-01T03:59:59+08:00",
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- ],
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- "End": "2025-08-01T03:59:59+08:00",
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- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/IT/TowerFloor.json b/Genshin/IT/TowerFloor.json
index 2c5ddef..e61f653 100644
--- a/Genshin/IT/TowerFloor.json
+++ b/Genshin/IT/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Tutti i membri del gruppo ricevono un 75% di bonus DAN da Pyro."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Tutti i membri del gruppo ricevono un 60% di bonus DAN da Cryo.",
+ "Tutti i membri del gruppo ricevono un 60% di bonus DAN da Electro."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "I DAN da Superconduzione e da Astroconduzione dei personaggi aumentano rispettivamente di un 200% e di un 75%."
+ ],
+ "SecondDescriptions": [
+ "I DAN da Electrocarica e da Carica lunare dei personaggi aumentano rispettivamente di un 200% e di un 75%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/IT/TowerLevel.json b/Genshin/IT/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/IT/TowerLevel.json
+++ b/Genshin/IT/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/IT/TowerSchedule.json b/Genshin/IT/TowerSchedule.json
index 3c66bd2..97a44f6 100644
--- a/Genshin/IT/TowerSchedule.json
+++ b/Genshin/IT/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Luna d'assalto",
"Descriptions": [
"#Quando un personaggio innesca una reazione lunare (Fioritura lunare, Carica lunare o Cristallizzazione lunare) su un avversario, si sprigiona un'onda d'urto nella posizione dell'avversario, che infligge DAN puri. Quest'effetto può attivarsi una volta ogni 3{NON_BREAK_SPACE}s."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Luna sferzante",
+ "BuffName": "",
"Descriptions": [
"#Quando un personaggio innesca una reazione di Turbinio su un avversario, ottiene 1 accumulo di Furia ventosa. Una volta raggiunti 4 accumuli, si sprigiona un'onda d'urto nella posizione dell'avversario che infligge DAN puri e consuma tutti gli accumuli di Furia ventosa contemporaneamente. Si può ottenere fino a 1 accumulo di Furia ventosa ogni 0,1{NON_BREAK_SPACE}s e sprigionare un'onda d'urto in questo modo ogni 6{NON_BREAK_SPACE}s."
],
@@ -1918,5 +1918,21 @@
"#Quando un personaggio non in campo innesca reazioni di Cryo, viene sprigionata un'onda d'urto nella posizione dell'avversario, infliggendo DAN puri. Quest'effetto può attivarsi una volta ogni 3,5{NON_BREAK_SPACE}s."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Luna impetuosa del ghiaccio",
+ "Descriptions": [
+ "#Quando il personaggio attivo infligge DAN da Cryo agli avversari tramite gli attacchi caricati, questi ultimi sprigionano un'onda d'urto nella posizione dell'avversario, infliggendo loro DAN puri. Quest'effetto può attivarsi una volta ogni 3{NON_BREAK_SPACE}s"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/IT/Weapon.json b/Genshin/IT/Weapon.json
index 98a0506..8f23562 100644
--- a/Genshin/IT/Weapon.json
+++ b/Genshin/IT/Weapon.json
@@ -4829,6 +4829,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Un cucchiaino di trascendenza",
+ "Description": "Un oggetto di fantasia dotato d'innumerevoli definizioni in un mare di storie infinite. Nella vastità dell'universo o nel regno dei sogni, non c'è una vera differenza tra la spada sacra di un valoroso guerriero e il cucchiaino da tè di una principessa, né tra una gelida molla d'orologio e la chiave che apre le porte della trascendenza...",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Promozione della Fata bianca",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "L'ATT aumenta di un 28%.\nInoltre, ogni volta che il personaggio che equipaggia l'arma colpisce un avversario con il suo attacco caricato, ottiene per un breve periodo l'effetto Trascendenza, che aumenta i suoi DAN da Astroconduzione di un 16% per 5{NON_BREAK_SPACE}s. L'effetto può accumularsi una volta ogni 0,2{NON_BREAK_SPACE}s, per un massimo di 3 accumuli."
+ },
+ {
+ "Level": 1,
+ "Description": "L'ATT aumenta di un 35%.\nInoltre, ogni volta che il personaggio che equipaggia l'arma colpisce un avversario con il suo attacco caricato, ottiene per un breve periodo l'effetto Trascendenza, che aumenta i suoi DAN da Astroconduzione di un 20% per 5{NON_BREAK_SPACE}s. L'effetto può accumularsi una volta ogni 0,2{NON_BREAK_SPACE}s, per un massimo di 3 accumuli."
+ },
+ {
+ "Level": 2,
+ "Description": "L'ATT aumenta di un 42%.\nInoltre, ogni volta che il personaggio che equipaggia l'arma colpisce un avversario con il suo attacco caricato, ottiene per un breve periodo l'effetto Trascendenza, che aumenta i suoi DAN da Astroconduzione di un 24% per 5{NON_BREAK_SPACE}s. L'effetto può accumularsi una volta ogni 0,2{NON_BREAK_SPACE}s, per un massimo di 3 accumuli."
+ },
+ {
+ "Level": 3,
+ "Description": "L'ATT aumenta di un 49%.\nInoltre, ogni volta che il personaggio che equipaggia l'arma colpisce un avversario con il suo attacco caricato, ottiene per un breve periodo l'effetto Trascendenza, che aumenta i suoi DAN da Astroconduzione di un 28% per 5{NON_BREAK_SPACE}s. L'effetto può accumularsi una volta ogni 0,2{NON_BREAK_SPACE}s, per un massimo di 3 accumuli."
+ },
+ {
+ "Level": 4,
+ "Description": "L'ATT aumenta di un 56%.\nInoltre, ogni volta che il personaggio che equipaggia l'arma colpisce un avversario con il suo attacco caricato, ottiene per un breve periodo l'effetto Trascendenza, che aumenta i suoi DAN da Astroconduzione di un 32% per 5{NON_BREAK_SPACE}s. L'effetto può accumularsi una volta ogni 0,2{NON_BREAK_SPACE}s, per un massimo di 3 accumuli."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11844,7 +11897,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Piuma cremisi dell'avvoltoio astrale",
@@ -11897,7 +11950,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Cronache dell'alba",
@@ -11950,7 +12003,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Promessa del gelo dorato",
diff --git a/Genshin/IT/WeaponPromote.json b/Genshin/IT/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/IT/WeaponPromote.json
+++ b/Genshin/IT/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/JP/Achievement.json b/Genshin/JP/Achievement.json
index 971cc0e..c2db5f7 100644
--- a/Genshin/JP/Achievement.json
+++ b/Genshin/JP/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "薄月のトレジャーハンター",
+ "Description": "ドゥナナの深穴、霜月で宝箱を45個開ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "薄月のトレジャーハンター",
+ "Description": "ドゥナナの深穴、霜月で宝箱を90個開ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "薄月のトレジャーハンター",
+ "Description": "ドゥナナの深穴、霜月で宝箱を180個開ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "薄月の冒険者",
+ "Description": "ドゥナナの深穴、霜月の時間制限挑戦を4個クリアする。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "滅亡の哀歌",
+ "Description": "ドゥナナの深穴のマップを開放する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "ブルームーン",
+ "Description": "月の高地のマップを開放する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Any Colour You Like",
+ "Description": "月の裏側のマップを開放する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "ニンニンが「観月者計画」を始動するのを見届ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "A Fall of Moondust",
+ "Description": "霜月エリア内の月の高地、遊月の海、月の裏側にあるすべての月霊壇の封印を解除する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "「助かった——秘宝が見つかった」",
+ "Description": "霜月エリア内の月の高地、遊月の海にあるすべての月霊の秘蔵の地の封印を解除する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "月世界旅行",
+ "Description": "ナド・クライと霜月エリアにある、ドゥナナの深穴、月の高地、月の裏側のすべてのワープポイントを開放する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "宇宙からの黒",
+ "Description": "「幕状黒色物質収容実験室」をLv.Maxまで上げる。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "The Inner Light",
+ "Description": "「ヌールの石柱群」をLv.Maxまで上げる。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "ほら、飛んで!",
+ "Description": "古月の波紋の使い方を習得する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "月下のフルドラ",
+ "Description": "偽コロンビーナの正体を見破る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "GANSAS 25",
+ "Description": "月面着陸用宇宙船に乗って宇宙へ行く。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "パイモンの小さな一歩",
+ "Description": "月面着陸に成功する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "「イビニベルンの目」を起動する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Time Out of Joint",
+ "Description": "幕を突き破って「ウージエン生態圏」に入る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "「ウージエン生態圏、全速!」",
+ "Description": "「ウージエン生態圏」の動力エンジンを起動する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "ノンストップ",
+ "Description": "初めて無重力環境で移動する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "天に二月なし",
+ "Description": "二番目の月霊大王「ウージ」を倒す。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "死の月",
+ "Description": "月の裏側に到達する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "「月の医師」",
+ "Description": "衛星兵器の強大な威力を目の当たりにする。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "メスクリン横断",
+ "Description": "衛星兵器内部の重力異常エリアを通り抜ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "八十日間月一周",
+ "Description": "霜月の周回を完了する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "ニンシジアのライフゲーム",
+ "Description": "月心の裂け目に入る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "独立独歩の珠",
+ "Description": "古月の珠を正しい位置に置く。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "朝から晩まで",
+ "Description": "コロンビーナと「帰郷の夜」を約束する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "千回墜ちた月",
+ "Description": "霜月にやって来たメイラを助ける。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "穢れ無き永遠と三つの須臾",
+ "Description": "霜月に泊まっているすべての天船に乗る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "アプカルルの書",
+ "Description": "霜月にあるすべての記憶装置を修復する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "龍使いの達人",
+ "Description": "「不完全性定理の証明」で既存の記録を更新する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "「今日はとっても綺麗だね!」",
+ "Description": "月霊が作った石の絵を見る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "ウォーキングwithスイートフラワー",
+ "Description": "スイートフラワーの失われた世界の一角を垣間見る。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "ラ・マンチャの名紳士",
+ "Description": "動力エンジンのタービンに向かって体一つで突撃する。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "The Flea of Cyrene",
+ "Description": "月の中心へと落ちる。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "6ペンスにしておけばよかった…",
+ "Description": "古月の力の濃度が極めて高いエリアで戦闘不能になる。",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/JP/AchievementGoal.json b/Genshin/JP/AchievementGoal.json
index 242f456..dcca2c1 100644
--- a/Genshin/JP/AchievementGoal.json
+++ b/Genshin/JP/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "魔の山の吐息",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "解き放たれた残月",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/JP/Avatar/10000024.json b/Genshin/JP/Avatar/10000024.json
index 61969c0..2fc3b4f 100644
--- a/Genshin/JP/Avatar/10000024.json
+++ b/Genshin/JP/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "星の導き",
+ "Description": "元素スキル浪追いを長押しして発動する時、攻撃を受けなくても0.8秒ごとに自動で力を1蓄積し、発動時に与えるダメージをアップさせる。\nまた、長押しで浪追いを発動すると、敵に命中した時、蓄積していた力に応じて追加のバフ効果を獲得する。発動時の力1ごとに元素スキルのクールタイム-4秒、自身の元素エネルギーを8ポイント回復。この効果は15秒ごとに最大1回まで発動可能。\nさらに、{LINK#N11330003}極星フィールド{/LINK}内にいる時、北斗は輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/JP/Avatar/10000035.json b/Genshin/JP/Avatar/10000035.json
index 38cc430..ffd1214 100644
--- a/Genshin/JP/Avatar/10000035.json
+++ b/Genshin/JP/Avatar/10000035.json
@@ -304,7 +304,10 @@
"継続回復量|攻撃力{param3:F2P}+{param4:I}",
"寒病鬼差ダメージ|{param5:F1P}",
"継続時間|{param6:F1}秒",
- "クールタイム|{param7:F1}秒"
+ "クールタイム|{param7:F1}秒",
+ "寒病鬼差の追加攻撃ダメージ|{param9:F1P}",
+ "寒病鬼差の追加攻撃クールタイム|{param10:F1}秒",
+ "クールタイム|{param11:F1}秒"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "七宝奉真",
+ "Description": "元素スキル仙法・寒病鬼差のクールタイムが15秒に短縮される。\n輝映・星電導:寒病鬼差の継続期間中、チーム内の自身のキャラクターが与える超電導、星電導反応のダメージ+50%。\nまた、{LINK#N11330003}極星フィールド{/LINK}内にいる時、七七は輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"回復量|攻撃力{param1:P}+{param2:I}",
"継続時間|{param4:F1}秒",
"クールタイム|{param5:F1}秒",
- "元素エネルギー|{param6:I}"
+ "元素エネルギー|{param6:I}",
+ "星電導ダメージ|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/JP/Avatar/10000039.json b/Genshin/JP/Avatar/10000039.json
index 12aba39..7ac1759 100644
--- a/Genshin/JP/Avatar/10000039.json
+++ b/Genshin/JP/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "選りすぐりの宝物",
+ "Description": "元素スキルフリーズキャッツクローを発動した後の20秒間、チーム内のキャラクターが超電導、星電導反応を起こした時、ディオナは連携してフリーズキャッツクローを3つ発射する。この方法で発射されたフリーズキャッツクローは元素粒子を生成できず、敵に命中した時もシールドを生成できない。この効果は3.5秒ごとに最大1回のみ発動可能。\nまた、{LINK#N11330003}極星フィールド{/LINK}内にいる時、ディオナは輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/JP/Avatar/10000058.json b/Genshin/JP/Avatar/10000058.json
index 21f95bc..ea28b9c 100644
--- a/Genshin/JP/Avatar/10000058.json
+++ b/Genshin/JP/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "大祓之宣託",
+ "Description": "殺生櫻の継続時間が10秒延長される。付近にいるチーム内キャラクターが超電導または星電導反応を起こした後、次の殺生櫻の落雷が強化され、与えるダメージが八重神子の攻撃力の80%分アップする。この効果は2.5秒毎に最大1回のみ発動可能。\n輝映・星電導:上記効果により強化された落雷が敵に命中した後、さらに八重神子の攻撃力の200%分に相当する雷元素ダメージを追加で1回与える。このダメージは星電導反応ダメージと見なされる。\nまた、{LINK#N11330003}極星フィールド{/LINK}内にいる時、八重神子は輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/JP/Avatar/10000071.json b/Genshin/JP/Avatar/10000071.json
index 7c65a4f..47a14a0 100644
--- a/Genshin/JP/Avatar/10000071.json
+++ b/Genshin/JP/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "旅立ちの伴星",
+ "Description": "啓途誓使状態にない時、元素スキル秘儀・律淵渡魂を発動した後、セノは一時的に啓途誓使状態に入る。継続時間6秒。\nまた、{LINK#N11330003}極星フィールド{/LINK}内にいる時、セノは輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/JP/Avatar/10000086.json b/Genshin/JP/Avatar/10000086.json
index c4bc400..604db02 100644
--- a/Genshin/JP/Avatar/10000086.json
+++ b/Genshin/JP/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "やがて冤罪は暴かれる",
+ "Description": "輝映・星電導:固有天賦「やがて公義は弁ぜらる」の効果が以下のように変わる。\nリオセスリのHPが60%未満になると、「恩典の戒め・顕明」を獲得し、次の通常攻撃・フロストコンビネーションの重撃が天輝・ヴォールティングアッパーに強化され、スタミナを消費しなくなるうえ、命中後にリオセスリのHPを回復するようになる。回復量はリオセスリのHP上限の30%に相当し、2秒ごとに最大1回この方法によってリオセスリのHPを回復できる。\nまた、烈霜の懲戒によって強化された第3段/第5段のリペルブローはそれぞれ元の60%/80%の氷元素ダメージを与え、天輝・ヴォールティングアッパーは元の100%の氷元素範囲ダメージを与えるようになる。上記のダメージは星電導ダメージと見なされ、リオセスリが与える星電導ダメージ+30%。\nさらに、{LINK#N11330003}極星フィールド{/LINK}内にいる時、リオセスリは輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/JP/Avatar/10000088.json b/Genshin/JP/Avatar/10000088.json
index cbada19..a690ef2 100644
--- a/Genshin/JP/Avatar/10000088.json
+++ b/Genshin/JP/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "ハーロック変奏曲",
+ "Description": "シャルロットの衣装。『名探偵ハーロック』の撮影用衣装だったが、撮影終了後は記念品としてシャルロットへ贈られた。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "「すべてはカメラの前に」",
diff --git a/Genshin/JP/Avatar/10000096.json b/Genshin/JP/Avatar/10000096.json
index 49abf9b..7935f91 100644
--- a/Genshin/JP/Avatar/10000096.json
+++ b/Genshin/JP/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "「傀儡」について…",
"Context": "彼女にはあまり興味がない。研究に没頭していて、あまり公の場に姿を現さないから、彼女に会ったことすらないという士官も多い。数多の分身を作れないのは嘆かわしいとばかりに、世界中を走り回るやつを「極端」と評するなら、彼女はまた別の「極端」だろう。"
},
+ {
+ "Title": "「傀儡」について・復帰",
+ "Context": "共にナド・クライの事件を経験して、彼女に対する評価を改めた…彼女は頼れる戦友であり、心を許せる仲間だ。厳しい冬が迫る今、現状を改善し得る人手はいくらあっても足りない。サンドローネが戻って来てくれたことを、心より嬉しく思っている…子供たちにとっても、大きな慰めになるだろう。"
+ },
{
"Title": "「富者」について…",
"Context": "彼が優れた頭脳と手腕を併せ持つことは認めている。だが、「冷静さ」には欠けると私はみている。壮大な計画を立案し、無機質な経済を操る能力には長けているものの——彼を突き動かしているのは、依然として心の奥底に抑え込まれたままの憎しみと嫌悪だ。自らを理性的と言い張る者は、得てして己の感情をコントロールできていると思い込んでいるものだが…その自信こそが最大の弱点だと言える。"
diff --git a/Genshin/JP/Avatar/10000107.json b/Genshin/JP/Avatar/10000107.json
index c9a9a3f..d3856ae 100644
--- a/Genshin/JP/Avatar/10000107.json
+++ b/Genshin/JP/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "星と煙霧の夜話",
+ "Description": "シトラリの衣装。普段から家に引きこもっているシトラリは、少女らしさあふれる衣装に着替えることがある。その時に公務で彼女を煩わそうとする者は誰であれ、痛い目に遭うことになるのだとか。そうしたわけで、この衣装は恐ろしい代物として語り継がれている——見かけたら一刻も早く引き返せ、と。",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "夜明けを視る者",
diff --git a/Genshin/JP/Avatar/10000109.json b/Genshin/JP/Avatar/10000109.json
index 5f99d26..1ba888c 100644
--- a/Genshin/JP/Avatar/10000109.json
+++ b/Genshin/JP/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "廓然夢生",
+ "Description": "夢見月瑞希が夢浮かみ状態で拡散反応を起こした後、夢浮かみが継続している間、次に付近の敵に定期的に与える風元素範囲ダメージが夢見月瑞希の元素熟知の1000%分アップする。上記の効果は2.5秒ごとに最大1回のみ発動可能。\nまた、夢浮かみ状態の時、付近にいるチーム内キャラクターの元素熟知が夢見月瑞希自身の元素熟知の10%分アップする。",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/JP/Avatar/10000125.json b/Genshin/JP/Avatar/10000125.json
index 2a0be31..37c7419 100644
--- a/Genshin/JP/Avatar/10000125.json
+++ b/Genshin/JP/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "サンドローネについて・ゼンマイ その二",
"Context": "人形が「死ぬ」のがどういうことなのか、私には分からない…でも、サンドローネは動かなくなった。もう、あの身体が動いているのを感じることはできないし、ゼンマイも止まってる。そうなったのは、あの「術式」のため…私をここに戻すため…前、サンドローネが言ってたみたいに、これが私に仕返しするための脅しだったら、どんなによかっただろう…"
},
+ {
+ "Title": "サンドローネについて・ゼンマイ その三",
+ "Context": "サンドローネが帰ってきた。すっごく嬉しい。前はいつもずっと同じ速度で回ってたゼンマイが、今はたまに速く回るの。それは自分の心にある感情を受け入れたからで、今の自分は昔の自分じゃない、ってサンドローネは言ってたけど…服を着替えても、ゼンマイが少し速く回るようになっても、サンドローネはサンドローネ。私の一番の友達だよ。昔の姿も今の姿も、私は全部好き。それを伝えたら、ゼンマイがもっと速くなったの。どうしてかはわからないけど、面白いよね。"
+ },
{
"Title": "「富者」について…",
"Context": "彼の目に映る人やものには、ひとつ残らず値札がついてるんだと思う。値段は彼次第。巧妙な取引で、自分の築き上げた富の帝国をどんどん広げていくの。でも…そんなところ、きっと退屈だろうから、遊びにいきたいとは全く思えない。\nでも…もし「富者」が今の私を見たら、きっとこれまでよりもっといびつな笑みを浮かべてこう言うだろうね——「おめでとうございます、コロンビーナさん。だいぶ『値上がり』しましたね。」"
diff --git a/Genshin/JP/Avatar/10000133.json b/Genshin/JP/Avatar/10000133.json
new file mode 100644
index 0000000..34ecf7d
--- /dev/null
+++ b/Genshin/JP/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "サンドローネ",
+ "Description": "ファデュイ執行官第七位「傀儡」。数理をもって万象を解析し、お茶会には決まって顔を出す優雅な淑女。",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "1段ダメージ|{param1:F1P}",
+ "2段ダメージ|{param2:F1P}",
+ "3段ダメージ|{param3:F1P}",
+ "重撃掃射ダメージ|{param4:F1P}",
+ "重撃冷却ビームダメージ|{param5:F1P}",
+ "重撃冷却ビーム星電導ダメージ|{param6:F1P}",
+ "高負荷モード時ダメージ|{param7:F1P}",
+ "落下期間のダメージ|{param8:F1P}",
+ "低空/高空落下攻撃ダメージ|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
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+ }
+ ],
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+ "Id": 11331,
+ "Name": "事象式:自明の演繹",
+ "Description": "通常攻撃\n数式によって刃を操る糸を紡ぎ出し、最大3段の連続斬りを行う。\n\n重撃\n多機能汎用支援型自動マシナリー「ファジオ」を召喚し、{LINK#N11330001}演算{/LINK}モードに切り替えて前方の敵に一定時間ごとに冷却ビームを発射する掃射攻撃を行い、氷元素範囲ダメージを与える。\n輝映・星電導:冷却ビームが星電導反応ダメージと見なされる氷元素範囲ダメージに変わる。\n演算モード中、ファジオの{LINK#N11330002}演算負荷{/LINK}は上昇し続ける。また、冷却ビームを発射した際、演算負荷はさらに上昇する。\n演算負荷が上限の100に達すると、ファジオは高負荷モードに切り替わり、氷元素ダメージを与える射撃の間隔が長くなり、演算モードへの切り替えができなくなる。\n演算モード以外の状態では、ファジオの演算負荷は緩やかに低下し続ける。サンドローネが待機中の場合、ファジオの整備に集中し、演算負荷の低下速度が元の300%に上がる。\n演算負荷が50未満まで低下すると、ファジオは高負荷モードを終了する。\n\n落下攻撃\n空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "プリズム弾ダメージ|{param1:F1P}",
+ "プリズム弾星電導ダメージ|{param2:F1P}",
+ "クールタイム|{param3:F1}秒"
+ ],
+ "Parameters": [
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+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "事象式:自在な解析",
+ "Description": "淑女の完璧な所作でお茶会用アサルト浮遊装置に搭乗し、浮遊したまま6秒間前進する。搭乗中は浮遊の方向も操作でき、ダッシュを一回押しするとスタミナを10消費して優雅な高速浮遊モードに入り、毎秒スタミナを15ずつ消費しながらより速い速度で前進する。\n\n浮遊開始時、近くに敵がいた場合、サンドローネはさらにプリズム共振砲を1台呼び出し、凶暴な敵に向かってプリズム弾を2発発射して氷元素ダメージを与える。\n輝映・星電導:2発目のプリズム弾が星電導反応ダメージとみなされる氷元素ダメージに変化する。\n\nお茶会用アサルト浮遊装置に搭乗中、サンドローネは優雅にそして秘密裏にファジオを修理し、その{LINK#N11330002}演算負荷{/LINK}を素早く低下させる。",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "砲撃ダメージ|{param1:F1P}×3",
+ "エネルギー光線ダメージ|{param2:F1P}",
+ "エネルギー光線星電導ダメージ|{param3:F1P}",
+ "クールタイム|{param4:F1}秒",
+ "元素エネルギー|{param5:I}"
+ ],
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "事象式:Q.E.D",
+ "Description": "淑女の優雅な礼儀をもって、大量のプリズム共振砲で前方に広域砲撃を行った後、敵に負温度エネルギー光線を発射し、氷元素範囲ダメージを与える。\n輝映・星電導:負温度エネルギー光線は星電導反応ダメージとみなされる氷元素範囲ダメージを与えるようになる。",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "悠久の演算機関",
+ "Description": "輝映・星電導:元素スキル{LINK#S11332}事象式:自在な解析{/LINK}を発動する際、ファジオの{LINK#N11330002}演算負荷{/LINK}が50を超えている場合、演算負荷を低下させると同時に、付近の敵に向けて発射された2発目のプリズム弾が元の400%のダメージを与える。\nまた、ファジオの演算負荷が10低下するごとに、60秒間持続する改良戦術効果を1層獲得し、この効果は最大10層まで重ね掛けできる。サンドローネが輝映・星電導状態で元素爆発{LINK#S11335}事象式:Q.E.D{/LINK}を発動すると、改良戦術の全ての層をクリアし、負温度エネルギー光線によって元の100%+クリアした層数×10%のダメージを与える。",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "淑女の礼儀作法",
+ "Description": "サンドローネの攻撃力に基づき、元素熟知をアップさせる。攻撃力100ごとにサンドローネの元素熟知+8、この方法でアップできる元素熟知量は最大160まで。",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "星光の祝福・理論のみを光に",
+ "Description": "チーム内のキャラクターが超電導反応を起こすと、超電導反応は星電導反応へと変わり、サンドローネの攻撃力に基づいて、チームのキャラクターが与える星電導反応の基礎ダメージがアップする。攻撃力100につき、星電導反応の基礎ダメージ+0.7%。この方法でアップできるダメージは最大14%まで。\nまた、{LINK#N11330003}極星フィールド{/LINK}にいる間、サンドローネは輝映・星電導状態に入る。",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "お茶会の序曲と長い物語",
+ "Description": "サンドローネがチームにいる時、キャサリンにデイリー依頼完了を報告すると、追加でお茶菓子の報酬を獲得できる。",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "まばゆき黄金は 遠き日の夕暮れ",
+ "Description": "{LINK#N11330001}演算{/LINK}モード中、ファジオの{LINK#N11330002}演算負荷{/LINK}の上昇速度が50%低下し、チーム内の全キャラクターの与える星電導反応のダメージ+30%。",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "りりしき影を鏡に 遺して巡る歳月",
+ "Description": "輝映・星電導:重撃で発射した冷却ビームの会心ダメージ+40%。冷却ビームを発射するたび、その回の{LINK#N11330001}演算{/LINK}モード中に発射したすべての冷却ビームの与える会心ダメージがさらに20%アップする。この効果は最大3層まで重ね掛けできる。",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "あまねく暁を愁えず 月の出を羨まず",
+ "Description": "通常攻撃{LINK#S11331}事象式:自明の演繹{/LINK}のスキルLv.+3。\n最大Lv.15まで。",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "ねむたき世事は数にして 昼夜を往来す",
+ "Description": "サンドローネの星電導反応ダメージが敵に命中した際、さらにプリズム共振砲を1台生成して連携攻撃を行い、敵にサンドローネの攻撃力の125%に相当する氷元素ダメージを1回与える。このダメージは星電導反応によるダメージとみなされる。この効果は4秒ごとに最大1回発動できる。",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "ついえし万象の灰と化せど 理のみは通ず",
+ "Description": "元素爆発{LINK#S11335}事象式:Q.E.D{/LINK}のスキルLv.+3。\n最大Lv.15まで。",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "てづから水仙の夢から醒めて 薄明を掴まん",
+ "Description": "{LINK#N11330001}演算{/LINK}モード中、ファジオが3回目の冷却ビームを発射する際、より威力の強い集束型冷却ビームを発射し続けるようになり、本来後に発射される冷却ビームを基準として、サンドローネの攻撃力100%分の氷元素範囲ダメージを最大4段追加で与える。\n輝映・星電導:集束型冷却ビームがサンドローネの攻撃力80%分の氷元素範囲ダメージを最大4段追加で与えるようになる。このダメージは星電導反応によるダメージとみなされる。\nまた、サンドローネが与えるすべての星電導反応ダメージが20%{LINK#N11190007}向上{/LINK}する。",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "鏡水の解明",
+ "Detail": "ファデュイ執行官第七位「傀儡」。数理をもって万象を解析し、お茶会には決まって顔を出す優雅な淑女。",
+ "Association": 15,
+ "Native": "ファデュイ",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "氷",
+ "VisionOverrideLocked": "星の楔",
+ "VisionOverrideUnlocked": "神の目",
+ "ConstellationBefore": "鏡の国の奇械座",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "강은애",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "初めまして…",
+ "Context": "自己紹介は嫌いよ。ワタシのことを知るべき人は自然と知っていくでしょう。知る必要のない人のために、どうしてそんな労力を割かなければならないの?でも、いいわ。淑女として一度だけ自己紹介してあげるから、しっかり頭に焼き付けなさい。ファデュイ執行官第七位——「傀儡」よ。"
+ },
+ {
+ "Title": "世間話・お茶会",
+ "Context": "そろそろお茶会でも開こうかしら。みんな、空いているといいのだけれど。"
+ },
+ {
+ "Title": "世間話・ピアノ",
+ "Context": "音楽は好きよ。色々な楽器を独学で学んできたの…なあにその顔、信じてないわね?ふふっ、どこかにピアノがあれば、すぐにでも披露してあげるわ。"
+ },
+ {
+ "Title": "世間話・会議",
+ "Context": "またスネージナヤパレスに戻れってお達し?はぁ…どうしてこう、しょっちゅう集まりがあるのかしら。"
+ },
+ {
+ "Title": "雨の日…",
+ "Context": "…鬱陶しいわね。"
+ },
+ {
+ "Title": "雨上がり…",
+ "Context": "ワタシの育てている花々は、こういう天気が好きなの。"
+ },
+ {
+ "Title": "雷の日…",
+ "Context": "防護システムは…よし、正常に稼働しているわね。"
+ },
+ {
+ "Title": "雪の日…",
+ "Context": "またアイツが雪の中に飛び込む季節になってしまったわ…"
+ },
+ {
+ "Title": "晴れの日…",
+ "Context": "こんな日は、濃いコーヒーを淹れて、お菓子を食べながらベランダでゆっくり本を読みたいわね。"
+ },
+ {
+ "Title": "暴風の日…",
+ "Context": "スカートの裾って本当に邪魔ね…ロザリンは昔どうしていたのかしら…"
+ },
+ {
+ "Title": "おはよう…",
+ "Context": "おはよう、熱いコーヒーはいかが?目が覚めるわよ。…ん?ワタシがコーヒーを飲んでも意味ないって?ふん、別にいいでしょ。単にこの味が好きなのよ。"
+ },
+ {
+ "Title": "こんにちは…",
+ "Context": "もうこんな時間?お茶菓子を準備してこなくちゃ。"
+ },
+ {
+ "Title": "こんばんは…",
+ "Context": "夕食まで食べていくつもりなの?ここは食堂じゃないんだけど…まあいいわ、せっかく来たんだし、ファジオに適当に作らせるわ。"
+ },
+ {
+ "Title": "おやすみ…",
+ "Context": "アナタは寝なさい。ワタシは静かで誰にも邪魔されない夜のうちに、ちょっと研究するから——別に生活リズムは乱れてないわよ!"
+ },
+ {
+ "Title": "サンドローネ自身について・名前",
+ "Context": "サンドローネと呼んでくれていいわ。えっ…?元の名前?はぁ…そんなに知りたいの?分かったわよ…初めて目を開けた時、つまりアランがワタシを創り出した時…アイツはワタシを「マリアネッテ」と呼んだ。発音を確かめるために、名前を口に出してみたら、なぜかアランの顔がくもった。後になってから、それが「後悔」と「罪悪感」の表情なのだと知ったわ。それから二度と、アイツはワタシを「マリアネッテ」とは呼ばなかった。アランはワタシに水仙十字結社と妹の物語について語り——ワタシは自由なのだから、自分自身の人生と名前を持つべきだって…自分で名前を選んでいいって言ってくれたの。でも、ワタシはお人形(マリオネット)の「マリアネッテ」でも気にしないと答えたわ。マリアネッテ・ギヨタン…それが生まれた時に与えてもらった、唯一無二のワタシの名前なんですもの。その後偶然にも、女皇陛下からは「傀儡」という名前を賜ったわ——傀儡とはまさに、お人形(マリオネット)のこと…ふふ…これも一種の「運命」なのかしらね?"
+ },
+ {
+ "Title": "サンドローネ自身について・睡眠",
+ "Context": "生まれたばかりの頃は、わざわざ横になる場所を探して寝るのが面倒で、毎日椅子の上で「休眠」を済ませていたわ。ベッドで寝てみることが増えたのは、スネージナヤに行ってからなんだけど…一日中動き回って、うっとうしい同僚たちに散々付き合わされた後、楽な服に着替えて柔らかい布団に潜り込むのは本当に心地よかったわ。この触覚機能と感情回路によって生まれた安心感のおかげで、多くの人がベッドから出たがらない理由は理解できたけど…ワタシ、ちょっと悩みがあるのよね。背中のゼンマイのせいで仰向けでは寝られないし、横向きで寝るにもバランスが保ちづらくて…うつ伏せで寝るしかないのよ。"
+ },
+ {
+ "Title": "日記について…",
+ "Context": "アナタの秘密も少しは教えてくれなくちゃ、不公平だわ。ワタシは日記までぜんぶ読まれたんだから——え?冒険手帳?あのねぇ…そんなもの見たいと思う?あなたが毎日何をしているかなんて、キャサリンに聞けば分かるじゃない。"
+ },
+ {
+ "Title": "立場について…",
+ "Context": "それなりに親しくなったとはいえ、スネージナヤに戻った後は、ルール通りに対応させていただくわよ。なにせ、アナタはずっと「ファデュイ」と敵対してきたのだもの。向こうでまたどんな厄介事を引き起こされることやら…もちろんワタシも、できるだけアナタを困らせないようにしたいとは思ってるわ。だからアナタもできるだけワタシを困らせないでちょうだい。仲間なんだから、お互いの事情を理解した上で、助け合いましょう。"
+ },
+ {
+ "Title": "「星の楔」について…",
+ "Context": "なかなか気に入ってるわよ、氷元素って便利だもの。大量計算による機体のオーバーヒート問題に頭を悩ませる必要がなくなったわ。"
+ },
+ {
+ "Title": "シェアしたいこと…",
+ "Context": "プロンニアがいなくなって、生活に色々と不便が生じるようになったわ。だから多機能汎用支援型自動マシナリー、「ファジオ」を造ったの。ワタシが面倒だと思う多くの雑務や、日常的な戦闘処理を手伝ってくれるわ。ん?名前が複雑すぎる、ですって?機能型マシナリーにはこういう名前をつけるものでしょう?アランがつけた「プロンニア」だって、本来は未来事象観測調査マシナリーなのよ。他の人はそんな名前つけてないですって?えっと…遺伝、かしらね…?"
+ },
+ {
+ "Title": "興味のあること…",
+ "Context": "研究の傍ら、形而上学的な問題に思いを馳せることがあるの。どんな国の人々も、死に対して独自の信仰を持っているでしょう?そうしてそれぞれが「死後の世界」や「霊魂の帰る場所」などについて語るわけだけど…ワタシ、ドットーレとの戦いでコアが破損した時から、「星の楔」のおかげでアランの遺産がアクティベートされて再起動した時までの記憶が一切ないのよね。まさに、完全なる虚無よ。機械、あるいは「人形」は…死後どこへ行くのかしら?ワタシたちの「霊魂」はどう定義されるのかしら?ワタシたちには本当に「魂」があるのかしら?…考えても答えなんて出ないから、結局また自分の研究に戻るんだけど。それでも、知識は世界の礎よ。こういった石を積み重ねていけば、いつか高みに届いて、これらの問題の答えに触れられると信じているわ。"
+ },
+ {
+ "Title": "シトラリについて…",
+ "Context": "あの大シャーマン、いい人よね。結構な歳だって聞いたけど…すごく元気というか…時々急に感情を露わにするのよね…え?そうね、例えば…前にアナタと一緒に水の中で探し物をしたって話をした時とか、アナタがナド・クライでコロンビーナの名前を取り戻した話をした時とか…顔を真っ赤にして興奮してたけど…年のせいなのかしらね。"
+ },
+ {
+ "Title": "リネットについて…",
+ "Context": "ほんっとうに勘弁してほしいわ!あの猫女、どうしてああもピンポイントに機械の弱点を突けるのかしら…!?リネも兄として止めなさいよ!…とはいえ、あれも一種の才能なんでしょうね。今度、機械の脆弱性テストを手伝ってもらおうかしら。アイツがちょっと弄ったくらいで壊れるようなら、実戦投入なんて到底無理だわ。"
+ },
+ {
+ "Title": "アラン・ギヨタンについて…",
+ "Context": "アランが死んだ後、彼のためにお墓を作ったわ。彼は生前、墓碑に刻む言葉はワタシに決めてほしいと言っていた。だから刻んだ。別に難しいことじゃなかったわ…彼の功績を列挙して、彼を代表するような言葉を一つ選んだだけ。「残念だが、これが結末だ」——アランの口癖だったの。少し悲観的に聞こえるかしら?ふふっ、彼を知らない人は、そう感じるかもしれないわね。でも、アランはいつも微笑みを浮かべながら、この言葉を口にしていた…運命に屈服するんじゃなく、諦めているのでもない…もっと、満足感に近いものだったと思うわ。数学の問題を一つ解き明かせた時のような、ね。死は静かな等号(イコール)に過ぎない…彼は、公式の右側に行っただけ。"
+ },
+ {
+ "Title": "「氷の女皇」について…",
+ "Context": "ワタシでさえ、内なる感情の「誤謬(エラー)」に煩わされるのに…女皇陛下は一体どうやって、感情をあれほど徹底的に凍結できたのかしら?"
+ },
+ {
+ "Title": "「道化」について…",
+ "Context": "トップに立って、いつも命令を下しているのが彼よ。あの目はみんなよりも、ずっと遠くの景色を映しているような気がする…初めて会った時、一目で察したわ。世界は彼から、あまりに多くのものを奪い去ってきたのだと…"
+ },
+ {
+ "Title": "「隊長」について…",
+ "Context": "カピターノが仮面を外すのが好きでないことは、みんなわかっているわ。あれでは飲みにくいでしょうに、お茶会で出したお茶をきちんと飲んでくれるのよ。"
+ },
+ {
+ "Title": "「博士」について…",
+ "Context": "耳を塞いでおいたほうがいいわよ。自分でも、これからどんな酷い言葉を言うかわからないから。"
+ },
+ {
+ "Title": "コロンビーナについて・鬱陶しい",
+ "Context": "コロンビーナは今も昔も鬱陶しいわ。だから、いなければ清々すると思っていたのに…いざ顔を見なくなったらもっとイライラするんですもの!本当にやってられないわ。"
+ },
+ {
+ "Title": "コロンビーナについて・生活",
+ "Context": "あの子は今、すごく幸せそうね。家族のような存在や友達がそばにいて、暇があれば旅行にも行ける…ワタシはそんな機会には恵まれなかった。別に羨んでいるわけじゃないわよ。あの子は幸せになって当然だと、みんなわかっているもの。"
+ },
+ {
+ "Title": "アルレッキーノについて…",
+ "Context": "アルレッキーノは決断が早くて、約束も必ず守ってくれる——信頼して任せられる人よ。プライベートはともかく、仕事上でワタシと関わるすべてのひとに、アルレッキーノの爪の垢を煎じて飲ませたいわ。"
+ },
+ {
+ "Title": "「雄鶏」について…",
+ "Context": "アイツは皇都評議会の議長よ。時折…支配者のように感じることがあるわ。評議会での一票一票は、無数の人々の利益を左右する。これほど多くの利権を操るには、相応の手腕が不可欠よ。この点だけでも、他の人よりもはるかに恐ろしい存在だと言えるわね。"
+ },
+ {
+ "Title": "「富者」について…",
+ "Context": "アイツとドットーレの利権関係を厳しく調査するべきよ。どうしてワタシの研究費の申請に、あそこまで時間がかかるわけ?あのイカれ野郎より十倍も遅かったのよ!裏がないなんて絶対に信じられないわ。実際、問い詰めたことがあるの。そしたら、アイツはあの薄ら笑いを浮かべながら、私を見つめてこう言ったわ——「おや、ついに経済の世界に興味を持たれたようですね。何冊か本をオススメしましょう…まずは『礼儀正しい言葉遣い百選』から始めてみてはいかがですか?」"
+ },
+ {
+ "Title": "ロザリンについて…",
+ "Context": "常に、自分のために生きてきた人だったわ。自分のやり方で愛し、憎んだ…その生き方は最終的に命まで燃やし尽くしてしまったけど、最後まで、その炎は彼女だけの、唯一無二の色だった。"
+ },
+ {
+ "Title": "「公子」について…",
+ "Context": "アイツといるとちっとも心が休まらないのよね…兄弟姉妹と楽しく暮らしていればいいものを、なんでわざわざ「執行官」なんかになったのかしら?誰もが自分のように喧嘩好きなわけじゃないってことを、早く理解してもらいたいわ。"
+ },
+ {
+ "Title": "サンドローネを知る・1",
+ "Context": "はあ?プライベートな生活についてなんて、ぺらぺら喋りたくないわよ。天気のいい日に、美味しいお茶とお菓子を用意してくれるなら、考えてあげないこともないわ。"
+ },
+ {
+ "Title": "サンドローネを知る・2",
+ "Context": "ファデュイって面倒なヤツだらけだけど、研究するにはいい組織なのよ。女皇陛下のために動きさえすれば、豊富な研究資源とプロジェクト資金が手に入る…悪くない計算でしょう?"
+ },
+ {
+ "Title": "サンドローネを知る・3",
+ "Context": "アランが妹のマリアンの容姿をベースにワタシを創ったことも、ワタシが「マリアネッテ」という名前なのも、別に気にしたことなんてないわ。ワタシにとっては、両方とも誕生と共に世界から与えられたものだもの。自分が両親に似ていることや、自分の名前に親の名字がついていることを気にする人なんていないでしょう?"
+ },
+ {
+ "Title": "サンドローネを知る・4",
+ "Context": "ワタシは数学理論の世界が好きよ。公式と論理で構成された世界には、確実性に基づく優雅さがあるの。音楽も好き…数学と通ずるところがあるわ。でも、昔のワタシは、音楽の演奏は数学の計算と同じで、楽譜上の音符とリズムを再現するのに、寸分の狂いもあってはならないと思い込んでいた…ようやく、演奏中のわずかな綻びや小さなミスが、かえって音楽をより美しく響かせることに気づいたの。少し間を置いてみたり、即興の装飾音を入れてみたり…そうした些細な「誤謬(エラー)」にこそ感情が宿り、演奏者の心の動きが伝わるものなのよ。"
+ },
+ {
+ "Title": "サンドローネを知る・5",
+ "Context": "世界は、一度与えたものを、また奪い去っていく。生きることは、得ることと失うことの繰り返しであり、喪失や別れの中で、世界が奪えない物を拾い集め、進み続けることなの。ただ「生きたい」と思うのは、ちっぽけすぎる願いだと思う?「自分を救うために世界を救った」なんて、理由として単純すぎるかしら?でも——「生きて」さえいれば、感じて、見届けることができれば、やがて世界が奪えなかったものが世界を動かすことになるかもしれないわ。"
+ },
+ {
+ "Title": "サンドローネの趣味…",
+ "Context": "音楽や機械、数学も好きだけど、草花を育てて、成長過程を記録するのも好きよ。ほとんどはそこまで手をかけなくても、元気に育ってくれるわ。昔から、そういうところがワタシと似ていると思っていたの。"
+ },
+ {
+ "Title": "サンドローネの悩み…",
+ "Context": "もふもふの動物を抱きしめて、思いっきり撫でまわしたいわ…でも、あの子たちって機械が苦手だから、いつも逃げて行ってしまうの。…ちょっと!哀れむような目で見ないでよ!抱きしめられなくてもかまわないわ!べ…別に、そこまで残念に思ってるわけじゃないんだから…"
+ },
+ {
+ "Title": "好きな食べ物…",
+ "Context": "この体はアレルギーとも消化不良とも無縁よ。美味しいものを味わうことは、ワタシにとっては何のデメリットもない楽しみなの。ただ、あえて言うなら…丁寧に作られた、上品なお菓子が一番ね。繊細な見た目だけでも十分に楽しめるもの。舌と目の保養だわ。"
+ },
+ {
+ "Title": "嫌いな食べ物…",
+ "Context": "脂っこいものや辛いものは嫌いよ。味が嫌いというよりは、匂いが服に染み付くのが厭。全然優雅じゃないわ。"
+ },
+ {
+ "Title": "贈り物を受け取る・1",
+ "Context": "ふ…ふん。アナタの向上のために、どうやって作ったのか聞いてあげる。それから、その…淑女としてお残しをするわけにはいかないから、ぜんぶ食べてあげるわ!"
+ },
+ {
+ "Title": "贈り物を受け取る・2",
+ "Context": "あら?悪くないじゃない。次のお茶会でお返しするわね。"
+ },
+ {
+ "Title": "贈り物を受け取る・3",
+ "Context": "ファジオ、掃除の時間よ。"
+ },
+ {
+ "Title": "誕生日…",
+ "Context": "ふん。ほら、あげる。いつもならこんなものあげたりしないけど、今日はアナタがこの世界と初めて出会った、喜ぶべき日だから。アルレッキーノやコロンビーナ…ほかにも共通の友人を呼んだわ。お茶菓子はワタシが手作りしたケーキだから、せいぜい期待しておきなさい。"
+ },
+ {
+ "Title": "突破した感想・起",
+ "Context": "演算開始。"
+ },
+ {
+ "Title": "突破した感想・承",
+ "Context": "変数を入力。"
+ },
+ {
+ "Title": "突破した感想・転",
+ "Context": "進捗は順調よ。"
+ },
+ {
+ "Title": "突破した感想・結",
+ "Context": "万物の理を解析完了——ふっ、さすがワタシね!うふふふふ!"
+ },
+ {
+ "Title": "元素スキル・1",
+ "Context": "一休みしたいわ。"
+ },
+ {
+ "Title": "元素スキル・2",
+ "Context": "ついてきて。"
+ },
+ {
+ "Title": "元素スキル・3",
+ "Context": "くだらない。"
+ },
+ {
+ "Title": "元素スキル・4",
+ "Context": "ふん。"
+ },
+ {
+ "Title": "元素スキル・5",
+ "Context": "ふふっ。"
+ },
+ {
+ "Title": "元素スキル・6",
+ "Context": "もっと速く。"
+ },
+ {
+ "Title": "元素爆発・1",
+ "Context": "演算、開始。"
+ },
+ {
+ "Title": "元素爆発・2",
+ "Context": "ティータイムの余興よ。"
+ },
+ {
+ "Title": "元素爆発・3",
+ "Context": "ふん、滑稽ね。"
+ },
+ {
+ "Title": "宝箱を開ける・1",
+ "Context": "何?コレのためにあちこち連れまわされたわけ?"
+ },
+ {
+ "Title": "宝箱を開ける・2",
+ "Context": "中身は?べ…別に気になるわけじゃないわよ!"
+ },
+ {
+ "Title": "宝箱を開ける・3",
+ "Context": "持って行けば。コレが欲しくて駆けずりまわってたんでしょう。"
+ },
+ {
+ "Title": "HP低下・1",
+ "Context": "ファジオ、まだいける?"
+ },
+ {
+ "Title": "HP低下・2",
+ "Context": "まだ勝負はついていないわ。"
+ },
+ {
+ "Title": "HP低下・3",
+ "Context": "やられてばかりじゃないわよ…!"
+ },
+ {
+ "Title": "仲間HP低下・1",
+ "Context": "ちょっと!大丈夫?"
+ },
+ {
+ "Title": "仲間HP低下・2",
+ "Context": "気をつけなさい!ワタシが直せるのは機械だけよ!"
+ },
+ {
+ "Title": "戦闘不能・1",
+ "Context": "演算が…間違ってたのね…"
+ },
+ {
+ "Title": "戦闘不能・2",
+ "Context": "お茶会は…お開きよ…"
+ },
+ {
+ "Title": "戦闘不能・3",
+ "Context": "残念だけど…これが結末よ…"
+ },
+ {
+ "Title": "ダメージを受ける・1",
+ "Context": "触らないで。"
+ },
+ {
+ "Title": "ダメージを受ける・2",
+ "Context": "礼儀がなってないわね。"
+ },
+ {
+ "Title": "重ダメージを受ける・1",
+ "Context": "見てなさい…!"
+ },
+ {
+ "Title": "重ダメージを受ける・2",
+ "Context": "死にたいの?"
+ },
+ {
+ "Title": "チーム加入・1",
+ "Context": "数式を検証しないとだわ。"
+ },
+ {
+ "Title": "チーム加入・2",
+ "Context": "善意で手伝ってあげるだけだから。"
+ },
+ {
+ "Title": "チーム加入・3",
+ "Context": "行くわよ、ファジオ。"
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "キャラクター詳細",
+ "Context": "アランは彼女を「マリアネッテ」と呼ぶつもりだった。それは彼が彼女を作った初心を表すものであり、忘れられない家族への思い、そして子供じみた願いでもあった。しかし彼女が目を開き、「アラン?」と呼びかけた瞬間、彼はそう呼ぶのをやめると決めた。それは間違っていた。自分の妹の人生を、自分の過ちを、この機巧で作られた小さな体に背負わせることは間違っていた。彼女はこの世界に生まれたどんな命と同じように、自分自身の人生を持つべきなのだ。\nそれでも彼は時々、心の中でこっそりそう呼んでしまうことがある。その名にふさわしい純真さと明るさ、そして優しさを彼女が持っているから——「マリアネッテ」。\nスネージナヤの人々は彼女のことを一般的に「傀儡様」と呼ぶ。大多数の者は自分の口調に「執行官」の威厳への畏れを滲ませているが、口調に彼女の仕事ぶりへの崇敬と認可を込めた者もいる——「決断力のある傀儡様」、「冷静沈着で頼りになる傀儡様」…\n同僚や友人は彼女のことを「サンドローネ」と呼ぶ。もともとはただのコードネームだったが、いつしか親しい者たちの口から語られるうちに、どこか心地よい響きを帯びるようになった。まるでその名前にスイーツとアフタヌーンティーの香りが染み込んだかのように、淑女が優雅にページをめくる音や、クロックワークが回るときの心地よいリズムが染み込んだかのように…もちろん、時には淑女の苛立ちに満ちた愚痴や、礼儀も忘れた怒鳴り声が染み込んでいることもあるが。\n「どう呼んでほしい?」と、友人にそう聞かれたことがある。\n「気にしないから、好きに呼べばいいわ。」彼女は淡々と言った。「呼び名なんて、相手が呼びやすいように存在しているだけだと思っているのよ。どう呼ぶかは、その人がワタシのどの部分を受け入れるかによるものよ。」\n友人は「話が難しすぎる」という表情で彼女を見つめた。\n「とにかく、ワタシが言いたいのは、他人がどう呼ぼうとも、ワタシはワタシよ。呼び方一つで変わったりしない。ワタシが気にしていないなら、呼びやすい呼び方で呼んでもらえばいいじゃない。でも、ワタシがその呼び方に応じるかどうか…ふっ、それはまた別の話ね。」"
+ },
+ {
+ "Title": "キャラクターストーリー1",
+ "Context": "彼女は自分の誕生をはっきりと覚えている。\n暗闇の中で目を開け、周囲のものを認識しようとした。自分は椅子に座っていることに気づき、目の前には少し年を取った老人がいた。彼は自分がアラン・ギヨタンだと自己紹介した。\n彼女はその名前を一回繰り返してから、自分の名前は何かと尋ねた。目の前の老人はしばらく黙り込み、まるでそんなことを考えたことなど一度もなかったかのようだった。しかしやがて躊躇しながら口を開き、彼女にはまだ読み取れない表情で——「マリアネッテ…」と言った。\nマリアネッテ。彼女はその名前を一回繰り返した。\n老人の表情はさらに複雑になった。奇妙だと彼女は思った。視界に入るものはほとんど認識できるのに、なぜこの表情が何というのかだけが出てこないのだろうか?解明すべき保留事項に入れておこう、と。\n解明すべき保留事項はまだたくさんあった。たとえば、彼女はなぜここにいるのか?どのように生まれたのか?生まれた意味は何か?それに、夕食のジャガイモをどうすれば一番きれいな形に切れるのか?窓辺の盆栽をどうすれば一番きれいな花が咲かせられるか…\n一部の事項は簡単に判明できる。そのほとんどは、簡単な学習と十分な時間をかけた実践があるだけでいい。でも中には非常に奥深いものもあって、彼女を創った老人でさえまだ解明できていない。\n彼女の時間のほとんどは、アラン・ギヨタンという老人と共に過ごしていた。彼女は自分が老人のことが好きではないと気づいた——老人の動作は鈍く、だらしなく、書稿や道具を乱雑に置きっぱなしにする。おまけに、役にも立たないノートを時々渡してきた。\n「アナタの生活には、秩序というものがまるでないわね。」彼女は包み隠さずそう言った。「使った物は元に戻さない、書いた書稿はあっちこっちに散乱している。一つの公式の書き出しと結びが、まったく関係のない二枚の紙に分かれていることもよくあるし、しかもそれぞれ部屋の両端にある…」\n彼女の歯に衣着せぬ不満を聞きながら、老人の顔にはなんとも含みのある笑顔が浮かんでいた。まるでそう言われることが褒め言葉であるかのように。「はは…昔、マリアンもよくそう言っていたな。」\n理解できない。\nでも時間が経つにつれ、彼女はこの老人にも好きって思える部分があることを気づいた。\n彼女は、老人が執筆に没頭するときの真剣な表情と、硬いペンが原稿用紙を擦る音が好き。機械の原理について語ってくれることと、作業台の前で数理の問題について話し合うのが好き。暖炉の前で過去の物語を聞かせてくれるのが好き。かつてのフォンテーヌのこと、水仙十字のこと…そんな話をするときに老人の顔に浮かぶ優しい笑みも好き…\n彼女は気づいた。この老人は少々だらしなくて細かいことにこだわらないが、とても善良で、正直で、知恵に満ちている、と。\nやがて、老人の愛せる部分が、嫌な部分をはるかに上回っていった。それにより、彼女は以前の自分の行動を振り返り、反省するようになった。\n彼女がノートに書き始めたのを気づいたとき、アランはとても驚いた。\nアランはどうして、と聞きたくて仕方なさそうだったが、それで彼女が気を変えてしまうのを恐れて、好奇心をぐっと飲み込んだのだった。\n「ワタシ、アナタのことが嫌いだと思うわ。」彼女の方から言った。\n相手が少し傷ついているのが見て取れた。\n「でも、間違っていたって気づいたわ。それはワタシの感情論理と客観的な理性基準がまだ不完全な状態で下した判断だったのよ。」彼女はさらに続けた。「今は、アナタがとても良い『父親』だと思っているわ。」\n相手はまず少し呆気に取られた様子を見せた。それからどこか嬉しいような、複雑なような笑みを浮かべた。\n泣きたいのだろうか?彼女はゆっくりと、そういった表情を読み取ることを学んでいた。でも、まだその理由はわからなかった。\nとにかく、彼女はノートを手に取った。記録を始めた。"
+ },
+ {
+ "Title": "キャラクターストーリー2",
+ "Context": "彼女はアランの死のことをはっきりと覚えている。\n最期の時、アランはもう自分では起き上がることもできず、日常のすべてを彼女が世話するほかなかった。最初のうちは、アランも彼女の呼びかけに応え、言葉を交わし、彼女の買い出しで見聞きした新しい出来事に耳を傾けていた。だがその後は、ただ一人静かにベッドの上で過ごしたいと思うだけになった。\n彼女は彼の傍らで本を読みながら、時折、枕元から聞こえてくる恐ろしいほど長い呼吸を聞いていた。まるでアランが自分の息に詰まっているかのように、まるで空気が彼の喉を絞めているかのように。\nアランが彼女を創った時、彼女に触覚、味覚、そして呼吸さえも与えた。彼女は呼吸で体内の温度を調節できる——まるで何かの冷却システムのようである。でも、アラン自身の最期の時、世界はそれらの物をアランから一つずつ奪っていった。まず味覚、次に触覚、そして今度は呼吸。\n何度か、アランはもう持たないと思った。これが最後の呼吸かもしれない——彼女はそう思った。でも、彼はそれでも持ちこたえた。何度も何度も。\nある時、彼女がベッドの方に目を向けると、アランが目を開けて自分を見ていることに気づいた。\n「今度こそうまくいったかと思った。」とアランは言った。\n「何がうまくいったの?」\n「別の国に行ったかと思った。」アランは笑いながら言った。「死に方を練習しているんだ。」\n夢の中で死にたいのだと、アランは彼女に説明した。できれば美しい夢がいい、晴れ渡った空、フォンテーヌの空が広がる夢。草の上に横たわって、友達と、妹と一緒に。\n「夢の中にワタシはいる?」彼女は聞いた。\n「ああ、いいや、いないよ。」彼は答えた。「君は僕が向かう世界には属していない。こっち側にはまだ長い長い人生が君を待っているのさ。」\n「あの世界に行きたいの?」\nアランは長いため息をついた。\n「僕にとって、これはもう行きたいかどうかの問題じゃないんだ。」彼は顔を上げて天井を見つめた。まるでそこが別の世界へ続いているかのようだった。「死とは、人が一生に一度しか味わえない果実。その味がどんなものか、誰にもわからない。」\n「まずそうね。」\n「ははっ…そうかもね。」アランは笑わされてしまった。自分がどんな面白いことを言ったのか、彼女にはわからなかった。\n「でも、苦しむのは死んでいく人じゃない。」アランは続けた。「苦しむのは残された人なんだ。」\nその言葉は予言のようであるだけでなく、ある種の悟りのようでもあった。いずれにせよ、アランは正しかった。\nアランが死んだ後も、彼女は変わらず買い出しに出かけた。買って帰った物を使う者はもういないが。彼女は変わらず庭の手入れをし、プロンニアのメンテナンスを続けた。それが何のためなのか、自分でもわからないまま。\nもしかすると、自分はまだその事実を受け入れられていなかっただけなのかもしれない。あるいは、他に何ができるのか分からなかっただけなのかもしれない。彼女はそう考えた。そして、そのことに心をかき乱された。\n「君には、やりたいことをやって生きていってほしいんだ。我が子よ。」\nふと、アランが最期の時に自分へかけた言葉を思い出した。\nやりたいことも、願いもない。彼女は自分にそう言った。\nでも、探しに行くべきだ。彼女はそう思った。\n「わかったわ、アラン。」彼女は誰もいないベッドに向かって言った、「どうやら今度はワタシの番ね。」\n「生き方を練習しなければならないわ。」"
+ },
+ {
+ "Title": "キャラクターストーリー3",
+ "Context": "彼女はまさか自分がスネージナヤにあれほど長く居ることになるとは、思ってもみなかった。頭を解凍しないとまともに思考もできないような寒い国が世の中に存在するなんて考えたこともなかった。\n「ファデュイ」での生活は、彼女にとってとても楽なもので、まったりしているとさえ言えるものだった。自分で買い出しに行く必要もなければ、他人の身の回りの世話をする必要もなく、むしろ至るところに「執行官」としての特権があった。女皇から与えられる任務も、彼女のような天才にとっては簡単だった。\nある日、日記に日付を書き記したとき、彼女はフォンテーヌでアランと過ごした時間を、ここでの生活がいつの間にかあっさりと超えていたことに気づき、驚いた。\nまるで第二の故郷になったみたいだと彼女はそう思った。\nなら、いったいどっちが自分の家なのか?彼女は自問した。家って、何だろうか?\n自分を必要としてくれる場所?間違ってはいない。ファデュイでの仕事は替えが効かない。少なくとも、容易に代替できるものではなかった。女皇が彼女を必要としているのも明白。\n自分が居心地よく過ごせる場所?スネージナヤも居心地が良くはある。研究設備も驚くほど揃っているし、たまに歌劇を聴きに行くこともできる。\nそれとも「家族」がいる場所?家族…今の彼女にはプロンニアしかいない。プロンニアがいる場所が家なのか?なら、プロンニアと一緒に他の国、例えばモンドに行ったら、モンドが家になるのか?\n結局のところ、問題の根源は、自分が何をしたいのか、自分の願いが何なのかわからないことにあった。彼女はそれに気づいた。自分はただ流れに身を任せ、「必要とされる」という習慣を引き継いでいるだけにすぎない。\nそんな自分が哀れだと思った。でも、どうすれば変われるのかもわからない。鬱陶しい。\n強いてスネージナヤでの不満を挙げるとすれば、同僚の中に気に入らない人や嫌いな人が多すぎるということくらいだろう。\n最初、彼女は保守的な視点で自分の感情を見つめていた。アランの時と同じように、最初は嫌いでも、後になって同僚にもいいと思える部分があるって気づくじゃないかと、思っていた。\nだが、そんなことはなかった。どれだけ長い時間が経っても、どれだけ客観的に記録しようとしても、どうしても嫌いになってしまうと彼女は気づいた。アランとは正反対に、そういう人たちのことは厭な部分が、好きな部分をはるかに上回っている。いや、好きな部分なんて、そもそも存在しない。\nどうすれば状況を変えられるのか、彼女には分からなかった。他人を変えようとも思わないし、自分を変えようとはもっと思わない。ああ、鬱陶しい!\nまだ学んでいる最中だからかもしれない、生き方を練習している最中だからかもしれない。参考にできるものが足りないから、知識が足りないからかもしれない。知識は世界の礎——アランからよく聞いたことで、自分にもよく言い聞かせていることである。\nこれから知識を積み重ねていく中で、彼女がいつかそれらの問いへの答えを手に入れられることを願う。焦ることはない、彼女に時間はたっぷりある。\nさて、今は…女皇が新しい執行官を招いたそうだ。一日中庭で歌っているとか?うん、少し気になるから、見に行ってみよう…"
+ },
+ {
+ "Title": "キャラクターストーリー4",
+ "Context": "ありえない!!\nこの世界にどうしてこんな人間が存在するのか!?意味もなく一日中自分の後をついて回り、意味もなく真夜中に自分の部屋の前で歌い、意味もなく自分だけの午後のお茶の時間に乱入してきた!\n警告を与え、報復として重たいクロックワークを背負わせたというのに、本人は全く懲りる気配もなく、それどころかより自分に纏わり付いて来た!人と人の間の距離感やプライバシーというものを、理解していないのか?本当にあの重たいクロックワークを背負ったまま一週間も生活していたらしいけど、これは何のつもり?宣戦布告?虐められているって、周りに見せ回るつもりなのか?くっ、次にアフタヌーンティーの時間を邪魔しに来たら、この世で一番まずい飲み物を差し出してやる!\nしかし、コロンビーナが何のためらいもなくその飲み物を飲み干し、苦しそうな声を漏らした瞬間、サンドローネはふと心が揺らいでしまった。\n何よ!これじゃ本当にワタシがいじめてるみたいじゃない!コイツ、他人に害される可能性とか考えないの?せめて一秒でも疑ってみなさいよ?どこまで無邪気でいるつもりなのよ!?\n複雑な申し訳なさと責め立てられる良心を抱えながら、サンドローネは改めてとっておきのお茶菓子を彼女に出した。再び浮かんだ彼女の笑顔を見て、サンドローネはいい気がしなかった。ああ、鬱陶しい!\n特に、しばらく時期が経って相手が遠慮もなく自分の部屋で昼寝を始めた時には、その苛立ちがさらに強くなった。\n「アナタ、自分の部屋がないわけ!?」彼女は問い詰めた。\n「あるよ。でも、ここにいると安心するの。」相手はさも当然のように答えた。まるでそんな質問をしたサンドローネのほうが変であるかのように。\n覚えてなさい。サンドローネは心の中でそう決心した。次こそ、次こそコイツを絶対に追い出してやる!追い出せないなら、ベッドごと放り出す!ベッド一つで静かなプライベート空間が手に入るなら、十分すぎるくらい安い!\nでも次にコロンビーナが自分のベッドで横になっているのを見たとき、彼女はまた心が揺らいでしまった。夢の中のコロンビーナが、泣いているように見えたから。\n何なのよ?どうしてこういう時に限って可哀想なフリをするの?普段はどんなことをも気にしていないくせに、人をすぐ信じて、無邪気で、まるで周りの人間がみんないい人で、世界がみんな美しいとでも思ってそうなのに。\nなんだか…\n過去の自分に少し似ている。心の中でそんな声がした。\n彼女は慌てて激しく首を振った。全然似てない、と自分に反論した。少なくとも、自分の方が頭がいい!\nコロンビーナが目を覚まし、自分に毛布がかけられているのに気づくと、サンドローネに向かって微笑んだ。\n「ワタシじゃないわ。」彼女は簡単な嘘をついた、「プロンニアがかけてあげたのよ。」\nなぜそんな嘘をついたのか?自分でも分からない。ただ、あの時は絶対に認めたくなかった。絶対に。\n「じゃあ、ありがとう、プロンニア。」彼女は改まった様子でプロンニアに言った。\n「何の夢見ていたの?」好奇心が勝ってしまった。\nしばらく沈黙が続いた後、コロンビーナは自分の過去の物語を語り始めた。ただ聞かれたから、話した。当たり前のように、無防備に。\n話を聞き終えて、サンドローネは自分の考えをより一層確かなものにした。そう、二人はまったく似ていない。\n世界はサンドローネからかつて持っていたものを奪っていった。でもコロンビーナは、一度も持ったことがなかった。まったく違う。\n「それが、夜によく庭で月を眺めている理由なの?」\n相手は頷いた。\n「…もしアナタが望むなら、今日はプロンニアを庭に連れていかせてあげるわ。」\n「本当に?」と相手は聞いた。\nサンドローネは答えなかった。\n「ありがとう、サンドローネ。」\n「ふん、プロンニアにでも感謝しなさい。」彼女はやや苛立たしげに言った、「さっさとワタシの部屋から出て行って。プロンニアと一緒に。」\nそれはアランが死んでから、サンドローネがプロンニアいない状態で過ごす、初めての夜だった。それなのに、どういうわけか、むしろ安心して眠ることができた。プロンニアがアイツを慰められたなら、サンドローネの心のどこかも、慰められたような気がする。彼女はうまく説明できないが、そうすべきだと思った。\nところが翌日、プロンニアが花冠をかぶり、全身に花が挿された姿でファデュイの会議に現れたとき、サンドローネは再び歯ぎしりしながら心の中で誓った——こんな礼儀知らずのやつに、二度と情けをかけない、と。\n「コ——ロ——ン——ビ——ナ!!」\nそしてその日、サンドローネがプロンニアのために邪魔な花を摘んでいる間、コロンビーナはサンドローネの部屋の前でおとなしく立っているよう言い渡された。彼女の首元には札が下げられており、そこにはこう書かれていた。「私は他人の物を勝手に触る悪い子です」。\nでも、なぜか彼女は嬉しそうに見えた。"
+ },
+ {
+ "Title": "キャラクターストーリー5",
+ "Context": "アランの「遺産」の助けを借りて、彼女は自分の二度目の誕生を迎えた。\n彼女は自分のことをずっと聡明だと思っていた。少なくとも大多数の人よりは聡明だと。だが、この時になって初めて気づいた…自分は想像よりもずっと愚かだった、と。\nもっと早くそうすべきだった。彼女は自分に言い聞かせた。もっと早く自分の心と向き合い、失うことと残ることの意味を理解すべきだった。友人にもっと感謝の言葉を伝えて、もっとたくさんの友人を作るべきだった。もっと早くフォンテーヌに戻って、アランの墓参りをし、自分が経験したすべてのことを話してあげるべきだった…\nいつ始めても遅くはない。コロンビーナは彼女にそう言った。その言葉も、コロンビーナが他の人から学んだものだった。\n彼女は少し不満そうに鼻を鳴らした。まさかこの子に生き方を教わる日が来るとは思わなかった。それでも、受け入れた。コロンビーナの言葉は正しかったと認めた。\nスネージナヤ側は彼女の復活を知ると、彼女に見舞いの言葉を送り、「気前よく」彼女が自分が死んだことによって生じた「業務停止追偲期間」を享受することを許可した。サンドローネがファデュイに留まり続けるという意向を示したことに対しても、女皇は多くを語らず、当然のごとく許可した。\n彼女は一部の人間が絶対に喜んでいないことを知っている。なにせ、彼女の死によって手に入れた権力や利益が、煙のように消えてしまうから。\nでも、他人がどう思おうと彼女は気にしない。今の彼女は好きなように生きる。これは二度目の人生なんだから。以前より自由気ままに過ごして、むかつく時はもっと思いっきり毒を吐く。何か問題でも?まさか誰かさんは本当に冒険者協会とキャサリンたちを自分の言いなりにできるとでも思った?ありえないことだ。\nもちろん、いつもそう気ままでいられるわけでもない。「ファデュイ」の会議通知が届くたびに、彼女以前と変わらず白目をむいて、うんざりしながら罵り始める。\n「チッ、なんでこんなに会議ばっかりあるのよ。鬱陶しい!」"
+ },
+ {
+ "Title": "プロンニア",
+ "Context": "そのデカブツと初めて会った時、相手は彼女に手を差し伸べた。\n簡易な擬人化行動。アランはそう説明した。プロンニアの本質は算術マシナリー、未来事象観測調査マシナリーよ。でもアランは、プロンニアに少し人間らしい外見を持たせたかった。冷たい機械として見られることを望まなかった。彼女と同じで、プロンニアも唯一無二の存在なのだ。\n彼女は新しい家族ができたことが、とても嬉しかった。プロンニアを連れて散歩に出かけ、花や鳥の種類を教えてあげた。でも、プロンニアの覚えはとても遅かった——彼女よりずっと。プロンニアのコアの演算能力はすべて未来の演算に使われているから、とアランは説明した。\nなぜ未来を演算する?と彼女は聞いた。\nアランは、彼女がずっと後になってから思い返してようやく理解できるようなことを話してくれた。でもその時の彼女は、プロンニアがすごいとしか思わなかった。ちょっと羨ましいとさえ思った。どうして自分には、こんなにすごいことを演算できないのか、と?\nでも、このすごいデカブツもアランと同じように世話が必要だった。散歩の途中でよく道中で動けなくなるし、花に水をやる時には自分に水をかけてしまう。だから、時間を見つけては自らプロンニアを研究して調整しなければならなかった…まるで自分の弟の面倒を見ているみたいだった。アランが死んだ後も、それは変わらなかった。\nアランの葬儀から帰ってきた日、彼女は部屋の中でぼんやりと立ち尽くし、身動き一つ取れなかった。レインコートも脱がず、ドアも閉めないまま、クロックワークが引っかかった人形のように、何もできなかった。\nその時、彼女はプロンニアがたどたどしい足取りで近づいてきたことに気づいた。初めて出会ったときと同じように、プロンニアは彼女に手を差し伸べた。\n彼女はその手を見つめた。なんと大きな手だろう。世界の未来を丸ごと支えている。そしてこれからは、彼女の過去までも支えなければならない。この喪失に、彼女は耐えきれなかった。残された空白が、今にも彼女を押し潰してしまいそうだった。その重さのすべてを、プロンニアが受け止めなければならない。それでも、プロンニアは不満を口にしなかった。\n世界の未来は確かにプロンニアに支えられた。でも、プロンニア自身は倒れてしまった。\n彼女はプロンニアの修復を諦めたことは一度もない。でも、今の知識と技術では、プロンニアのコアを完全に修復することはできない。中途半端な状態で、彼女を認識すらできないプロンニアを蘇らせるつもりもない。それは、あの偉大なプロンニアへの、そして自分の家族への冒涜だから。\nだから、彼女はプロンニアをかつての隠れ家——かつて一緒に住んでいた家へと送り返した。時々見に戻っている。\n彼女はいつか自分の努力によって、プロンニアがまたあのぎこちない起動音を立て、自分に向かってあの大きな手を伸ばしてくれることを願っている。"
+ },
+ {
+ "Title": "星の楔",
+ "Context": "星の楔を手に入れてからも、彼女がこの光る小さな石を強く頼るようになることはなかった。もちろん、この石がアランの「遺産」を活性化させたおかげで、自分は第二の人生を得られたことは分かっている。その点については、この小さな石に感謝している。彼女を悩ませているのは、それが日常生活にはさほど役に立っていないことだ。\n研究の助け?でも、頼りにしているのは自分の頭。星の楔が代わりに公式を書いてくれない。\n元素力を扱う?でも、星の楔がなかった時も、戦闘では元素力に頼らなかった。\nエネルギーのサポート?でも彼女の身体構造はこの小さな石と相性が合わないみたい。偉大なる「奇械公」アランのおかげで、彼女には完璧と言えるコアエネルギー供給システムがある…\n結局のところ、彼女が最もよく使っているのは、星の楔の氷元素を利用して自身とファジオの機体を冷却すること。高度に複雑な演算を行う際に、これが非常に有効的だ。それと、戦闘効率とエネルギー効用を考慮して、ファジオの戦闘時の攻撃ロジックを星の楔と適合させた。\nもし「願い」について彼女に聞いても、彼女はただこう言うだけ——「願い」なんて物はあまりにも曖昧で、そしてとても複雑。彼女はこの世の万理を解析し、知識の礎を積み上げ続けたい、それは「願い」と言えるのか?もちろん言える。でも、それがすべてか?もちろんそんなことはない。\n彼女は自分がしたいことを、自分が正しいと思うことをやっている。それが彼女を喜ばせる。それだけで十分なのかもしれない。その願いの声が弱いと、誰が言える?自分の好きな生き方をしたいという想いが間違っていると、誰が責められる?ある願いが別の願いより尊いなんてことはない。彼女はそう思っている。誰にだって、自分だけの人生がある。もしそれについて文句を言うやつがいるなら、サンドローネにこっぴどく罵倒されても自業自得ということ。それでもまだ納得できないというなら、サンドローネは鼻で笑いながら空を指差すかもしれない。\n「これをワタシに送りつけてきたやつに文句を言いに行けばいいじゃない。」"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "クロックワークの淑女のワルツ",
+ "Description": "サンドローネの衣装。新しく生まれ変わった彼女は、新しく服を仕立てるべきだと考えた。新たな人生には、新しいドレスがふさわしい。もちろん、淑女ならではの優雅さや華麗さ、そして気品は欠かせない…あとは戦闘中に破れたり、コーヒーやお茶の染みがついたりしないことを祈るばかりである。",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "サンドローネ・ティータイム",
+ "Description": "名刺の飾り紋。\nサンドローネは、アランからお茶会の楽しみを学んだのかもしれない。当時は二人きりのティータイムでも退屈だとは思わなかった。だが、お茶会を開けるほどに参加者が増え、その後一人、また一人と去っていったとき、彼女はかつてアランも感じた孤独をほんの少し味わったようだ。",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/JP/AvatarPromote.json b/Genshin/JP/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/JP/AvatarPromote.json
+++ b/Genshin/JP/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/JP/BeyondItem.json b/Genshin/JP/BeyondItem.json
index 788cf5c..1737e4b 100644
--- a/Genshin/JP/BeyondItem.json
+++ b/Genshin/JP/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "スーパーハート",
+ "Description": "最大級の称賛!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "かき氷を堪能",
+ "Description": "冷たくて美味しい!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "乾杯!",
+ "Description": "スカッとする氷のドリンクを!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "爽快な一杯",
+ "Description": "爽快なドリンクを!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "童話劇場・魔女の詩",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "夢の海島・紺碧の波",
+ "Description": "ここの陽の光は照らすためではなく、人々が浴びるためにある。ここの海の水は青色ではなく、宝石が溶けたものである。",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "汎用ワープ",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "きらめく波光",
+ "Description": "潮風と水の泡に乗って。",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "トライアルマント-「トリックナイト」",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "トライアルマント-「ツィツィミメを纏って」",
+ "Description": "衣装だけでなく、アクセサリーやメイクまで再現できる不思議なマント。カードのように折り畳んで保管でき、簡単に整理・識別できる。\n上手く使えば便利な「試着」アイテムとなる。\n獲得してから14日経つまでに使用でき、使ったあとの試着効果は1日だけ継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。\nトライアルマントはセットでのみ着用可能であり、パーツごとの着脱はできない。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "トライアルマント-「ツィツィミメを纏って」",
+ "Description": "衣装だけでなく、アクセサリーやメイクまで再現できる不思議なマント。カードのように折り畳んで保管でき、簡単に整理・識別できる。\n上手く使えば便利な「試着」アイテムとなる。\n獲得してから14日経つまでに使用でき、使ったあとの試着効果は1日だけ継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。\nトライアルマントはセットでのみ着用可能であり、パーツごとの着脱はできない。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "トライアルマント-「胸に沁みるキーン」",
+ "Description": "衣装だけでなく、アクセサリーやメイクまで再現できる不思議なマント。カードのように折り畳んで保管でき、簡単に整理・識別できる。\n上手く使えば便利な「試着」アイテムとなる。\n獲得してから14日経つまでに使用でき、使ったあとの試着効果は1日だけ継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。\nトライアルマントはセットでのみ着用可能であり、パーツごとの着脱はできない。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "トライアルマント-「胸に沁みるキーン」",
+ "Description": "衣装だけでなく、アクセサリーやメイクまで再現できる不思議なマント。カードのように折り畳んで保管でき、簡単に整理・識別できる。\n上手く使えば便利な「試着」アイテムとなる。\n獲得してから14日経つまでに使用でき、使ったあとの試着効果は1日だけ継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。\nトライアルマントはセットでのみ着用可能であり、パーツごとの着脱はできない。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "おしゃれパック・「スピンステップ」",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "おしゃれパック-「カラフル絵描き」",
+ "Description": "二人のドールにそれぞれ対応している、二種類の「カラフル絵描き」セットが入っている。\n「二つ目半額!一つずつ交換するよりお得だよ!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "おしゃれパック-「ツィツィミメを纏って」",
+ "Description": "二人のドールにそれぞれ対応している、二種類の「ツィツィミメを纏って」セットが入っている。\n「二つ目半額!一つずつ交換するよりお得だよ!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "おしゃれパック-「スイートレシピ」",
+ "Description": "二人のドールにそれぞれ対応している、二種類の「スイートレシピ」セットが入っている。\n「二つ目半額!一つずつ交換するよりお得だよ!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "おしゃれパック-「ぐうたらサメさん」",
+ "Description": "二人のドールにそれぞれ対応している、二種類の「ぐうたらサメさん」セットが入っている。\n「二つ目半額!一つずつ交換するよりお得だよ!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "遊記宝匣・レア",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "遊記宝匣・レア",
+ "Description": "美しい装飾が施されたギフトボックス。使うと、対応するグレードのおしゃれセットから一つ選択できる。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "遊記宝匣・レア",
+ "Description": "美しい装飾が施されたギフトボックス。使うと、対応するグレードのおしゃれセットから一つ選択できる。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "遊記宝匣・エピック",
+ "Description": "美しい装飾が施されたギフトボックス。使うと、対応するグレードのおしゃれセットから一つ選択できる。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "レディース-トライアルマント(ランダム)",
+ "Description": "衣装を再現できる不思議なマント。使うことで、ランダムな女性用の衣装に着替えられるだけでなく、アクセサリーやメイクまで再現できる。\nこれをうまく使うと、素早く「試着」できる。\n獲得してから14日間のみ使用できる。使用後、試着効果は1日継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "メンズ-トライアルマント(ランダム)",
+ "Description": "衣装を再現できる不思議なマント。使うことで、ランダムな男性用の衣装に着替えられるだけでなく、アクセサリーやメイクまで再現できる。\nこれをうまく使うと、素早く「試着」できる。\n獲得してから14日間のみ使用できる。使用後、試着効果は1日継続する。今期の遊記が終了すると、このアイテムは使用できなくなる。",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "レディース-「ギザギザTシャツ(ブルー&ホワイト)」",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "汎用アイテム-「ぴゅーぴゅー博士」",
+ "Description": "奇想天外なアイデアが詰まった頭飾り。まるで頭の上に、水を噴いて息継ぎしている小さなクジラが乗っているかのようだ。一緒に出かけると、素晴らしいヒラメキが勢いよくぴゅーっと噴き出てくるかもしれない。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "汎用眉-「柳を撫でるそよ風(ピンク)」",
+ "Description": "枝垂れ柳のような薄ピンク色の眉。自然で滑らかなラインが、優しい雰囲気を漂わせる。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "汎用眉-「柳を撫でるそよ風(薄紫)」",
+ "Description": "枝垂れ柳のような薄紫色の眉。自然で滑らかなラインが、優しい雰囲気を漂わせる。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "汎用眉-「芽吹く若竹(ピンク)」",
+ "Description": "若竹のようなピンク色の眉。しっかりとした力強いラインが、あふれるほどの活気を放っている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "汎用眉-「芽吹く若竹(薄紫)」",
+ "Description": "若竹のような薄紫色の眉。しっかりとした力強いラインが、あふれるほどの活気を放っている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "汎用眉-「険しき山岳」",
+ "Description": "鋭く野性的な途切れた眉。力強さから生まれる魅力にあふれている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "汎用眉-「絡み合う煙霧」",
+ "Description": "優しく柔らかなアーチ眉。爽やかで上品な魅力を醸し出している。",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "レディース目元-「夜を切り裂く刃」",
+ "Description": "女性用の目元。暗闇を切り裂いて夜明けをもたらす刃のように、控えめな鋭さを秘めている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "レディース目元-「晴れ空の日輪」",
+ "Description": "女性用の目元。晴れ空に輝く太陽のように、ハツラツとした印象を与える。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "メンズ目元-「枝先の霜華」",
+ "Description": "男性用の目元。冬の夜にも凛と頭をもたげる枝のように、冷ややかで落ち着いた印象を与える。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "メンズ目元-「茜雲の輝き」",
+ "Description": "男性用の目元。一筋の鮮やかな茜雲がさっとよぎるように、優雅で華やかな印象を与える。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "メンズ目元-「躍動する金光」",
+ "Description": "男性用の目元。その輪郭と色彩は、正午の陽光にきらめく海面を思わせ、活力と自信にあふれている。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "レディース目元-「躍動する金光」",
+ "Description": "女性用の目元。その輪郭と色彩は、正午の陽光にきらめく海面を思わせ、活力と自信にあふれている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "メンズ目元-「躍動する金光(幻夜)」",
+ "Description": "男性用の目元。その輪郭と色彩は、夕暮れにきらめく紫色の海面を思わせ、深遠さと余裕を漂わせている。",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "レディース目元-「躍動する金光(幻夜)」",
+ "Description": "女性用の目元。その輪郭と色彩は、夕暮れにきらめく紫色の海面を思わせ、深遠さと余裕を漂わせている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "汎用瞳-「玲瓏の貝(オレンジ)」",
+ "Description": "瞳の色を変えられるカラコン。まるで朝陽を敷き詰めた一枚のオレンジ色の貝殻のようだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "汎用瞳-「玲瓏の貝(ピンク)」",
+ "Description": "瞳の色を変えられるカラコン。まるで夕暮れを敷き詰めた一枚のピンク色の貝殻のようだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "汎用瞳-「浩瀚の海(エメラルドグリーン)」",
+ "Description": "瞳の色を変えられるカラコン。海のように平穏で奥深く、まぶしい光を遮るだけでなく、休日ののどかさと美しさをすべて目に映してくれる。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "汎用瞳-「浩瀚の海(パープル)」",
+ "Description": "瞳の色を変えられるカラコン。海のように平穏で奥深く、まぶしい光を遮るだけでなく、休日ののどかさと美しさをすべて目に映してくれる。",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "汎用メイク-「獰猛なるヒョウ」",
+ "Description": "フェイスメイク。強い日差しを浴びた後に肌に浮かび上がる薄い模様を完璧に再現している。まるでヒョウの斑点のようで、気高くまばゆい太陽の息吹に満ちあふれている。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "汎用メイク-「目元の霞・落英」",
+ "Description": "フェイスメイク。下まぶたに施すことで、目を大きく見せ、生き生きとした独自の魅力を添えてくれる。",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "レディース-「パ・レード」",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "レディース-「荒れ地を往く者」",
+ "Description": "「荒れ地を往く者」セット。機能的で体にフィットし、耐摩耗性に優れた生地で作られている。これがあれば、荒野での探検も平地を歩くように容易になるだろう。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "メンズ-「荒れ地を往く者」",
+ "Description": "「荒れ地を往く者」セット。機能的で体にフィットし、耐摩耗性に優れた生地で作られている。これがあれば、荒野での探検も平地を歩くように容易になるだろう。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "レディース-「スイートレシピ」",
+ "Description": "「スイートレシピ」セット。個性的なデザインのシェフの制服。最も目を引く特製料理を巧みにコック帽へと仕立てており、すべてのお客様に、滴る蜜のように芳醇な第一印象を残す。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "メンズ-「スイートレシピ」",
+ "Description": "「スイートレシピ」セット。個性的なデザインのシェフの制服。最も目を引く特製料理を巧みにコック帽へと仕立てており、すべてのお客様に、滴る蜜のように芳醇な第一印象を残す。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "レディース-「夕海の客」",
+ "Description": "「夕海の客」セット。日暮れの海の色を染料とし、深みのある光彩を与えている。これを身に纏えば、荒れ狂う大波を前にしても、少しも恐れることはない。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "メンズ-「夕海の客」",
+ "Description": "「夕海の客」セット。日暮れの海の色を染料とし、深みのある光彩を与えている。これを身に纏えば、荒れ狂う大波を前にしても、少しも恐れることはない。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "レディース-「ぐうたらサメさん」",
+ "Description": "「ぐうたらサメさん」セット。性格が温厚で泳ぎが遅いサメをモデルにデザインされた着ぐるみ。その独特のぐうたら感を再現している。海洋生態系が豊かな一部の星では、この大型生物は外見こそ獰猛だが心は穏やかで、常に高い人気を誇っているという。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "メンズ-「ぐうたらサメさん」",
+ "Description": "「ぐうたらサメさん」セット。性格が温厚で泳ぎが遅いサメをモデルにデザインされた着ぐるみ。その独特のぐうたら感を再現している。海洋生態系が豊かな一部の星では、この大型生物は外見こそ獰猛だが心は穏やかで、常に高い人気を誇っているという。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "レディース-「幸運のそよ風」",
+ "Description": "「幸運のそよ風」セット。爽やかなリーフグリーンを基調としたアウトドアウェア。材質は柔らかく肌になじみ、幸運を象徴するクローバーの印が丁寧にあしらわれている。これを着ていると、まるで和やかな幸運のそよ風が常に身の回りに寄り添ってくれるかのようだ。\n\n第311号世界において、すべての「花を解する者」が、「永遠の花室」によって植物を永遠に最適な成長期に保つという栽培方法に同意しているわけではない。この穏やかな反逆者たちは、星の意志は温室の中で精密に計算し量産することはできず、豊穣を象徴する幸運のそよ風は大自然の最もさりげない片隅でしか密かに吹かないのだと固く信じている。この大自然の恵みに巡り会うため、彼らの服装は歩きやすいアウトドアスタイルへと変化していった。そして、彼らが心血を注いで世話をする対象も、スポットライトの下で咲き乱れる絢爛な花々ではなく、大地にありふれていながらも力強く生き続ける背の低い野草となった。この理念への共感と敬意から、「オクタヴィア」は彼らの服装を忠実に記録したのだった…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "メンズ-「幸運のそよ風」",
+ "Description": "「幸運のそよ風」セット。爽やかなリーフグリーンを基調としたアウトドアウェア。材質は柔らかく肌になじみ、幸運を象徴するクローバーの印が丁寧にあしらわれている。これを着ていると、まるで和やかな幸運のそよ風が常に身の回りに寄り添ってくれるかのようだ。\n\n第311号世界において、すべての「花を解する者」が、「永遠の花室」によって植物を永遠に最適な成長期に保つという栽培方法に同意しているわけではない。この穏やかな反逆者たちは、星の意志は温室の中で精密に計算し量産することはできず、豊穣を象徴する幸運のそよ風は大自然の最もさりげない片隅でしか密かに吹かないのだと固く信じている。この大自然の恵みに巡り会うため、彼らの服装は歩きやすいアウトドアスタイルへと変化していった。そして、彼らが心血を注いで世話をする対象も、スポットライトの下で咲き乱れる絢爛な花々ではなく、大地にありふれていながらも力強く生き続ける背の低い野草となった。この理念への共感と敬意から、「オクタヴィア」は彼らの服装を忠実に記録したのだった…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "レディース-「悠閑サマードリーム」",
+ "Description": "「悠閑サマードリーム」セット。静寂と物思いの趣を秘めた、夏の軽やかな礼服。気ままでアンニュイなデザインと神秘的な紫が交わり、真夏の夜にふさわしい夢のような美しさを描き出す。\n\n第311号世界では、星々と月光が真夏の夜に交わる時、「花を解する者」たちは荒野の奥深くにある「流光の宴」に集う。ここには壁も、束縛するものもなく、風に揺れる野の草、空いっぱいに舞う蛍火、せせらぐ小川だけが客として招かれる。真の豊かさとは、自然の中でこそ花開くものだと彼らは信じている。スカートの裾が回転すると幾重にも広がるように、花が月光の下で静かに呼吸するように。この自由な魂だけの宴を記録するため、「オクタヴィア」は夕暮れと朝露を編み込んだ。紫から白へと移ろうグラデーションは、夕暮れ時に空に満ちる霞のようであり、美しい模様は夜風が花々をそっと撫でた時に残す波紋のようである。これを身にまとえば、あなたはもう傍観者ではない。舞踏会の主人公となり、そよ風と花の香りが交わる中で星々と共に舞い、自由と幻想だけに許された美しき夢を追い求めていく。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "メンズ-「悠閑サマードリーム」",
+ "Description": "「悠閑サマードリーム」セット。静寂と物思いの趣を秘めた、夏の軽やかな礼服。気ままでアンニュイなデザインと神秘的な紫が交わり、真夏の夜にふさわしい夢のような美しさを描き出す。\n\n第311号世界では、星々と月光が真夏の夜に交わる時、「花を解する者」たちは荒野の奥深くにある「流光の宴」に集う。ここには壁も、束縛するものもなく、風に揺れる野の草、空いっぱいに舞う蛍火、せせらぐ小川だけが客として招かれる。真の豊かさとは、自然の中でこそ花開くものだと彼らは信じている。スカートの裾が回転すると幾重にも広がるように、花が月光の下で静かに呼吸するように。この自由な魂だけの宴を記録するため、「オクタヴィア」は夕暮れと朝露を編み込んだ。紫から白へと移ろうグラデーションは、夕暮れ時に空に満ちる霞のようであり、美しい模様は夜風が花々をそっと撫でた時に残す波紋のようである。これを身にまとえば、あなたはもう傍観者ではない。舞踏会の主人公となり、そよ風と花の香りが交わる中で星々と共に舞い、自由と幻想だけに許された美しき夢を追い求めていく。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "レディース-「胸に沁みるキーン」",
+ "Description": "「胸に沁みるキーン」セット。涼しげでさっぱりとした夏のカジュアルウェア。その明るく爽やかなライトブルーは、夏に頬張る甘く冷たいかき氷のようで、身に着けるだけで炎天の暑さを一気に吹き飛ばしてくれる。\n\n夏のビーチリゾートにおける最大の敵といえば、星々の間を旅する魔女「オクタヴィア」であっても——普通の人と同様に——焼けつくような熱波だと答えるだろう。だからこそ、長年にわたり酷暑に苦しめられてきた第503号「海洋世界」の住民たちは、暑さをはらう氷菓子を作ることを大昔から人生の最優先事項としてきた。毎年真夏になると、熱狂的な「氷飲祭」が催され、無数の達人が一堂に会し、夏の王の座をかけて腕を競い合う。そして、冷たいかき氷プリンで飾られたあの冠こそ、勝者だけが手にできる最高の栄誉だ。この地を巡る旅人として、祭りを楽しむ者として、「オクタヴィア」も当時の勝者にいかにも「魔女らしい」贈り物を授けた——ほんの小さな、冷たい魔法だ。それにより冠は永遠に溶けない真のかき氷へと変わり、周囲の暑気を絶えず吸収し続け、すべての人に心身に染み渡る涼しさをもたらしたのである。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "メンズ-「胸に沁みるキーン」",
+ "Description": "「胸に沁みるキーン」セット。涼しげでさっぱりとした夏のカジュアルウェア。その明るく爽やかなライトブルーは、夏に頬張る甘く冷たいかき氷のようで、身に着けるだけで炎天の暑さを一気に吹き飛ばしてくれる。\n\n夏のビーチリゾートにおける最大の敵といえば、星々の間を旅する魔女「オクタヴィア」であっても——普通の人と同様に——焼けつくような熱波だと答えるだろう。だからこそ、長年にわたり酷暑に苦しめられてきた第503号「海洋世界」の住民たちは、暑さをはらう氷菓子を作ることを大昔から人生の最優先事項としてきた。毎年真夏になると、熱狂的な「氷飲祭」が催され、無数の達人が一堂に会し、夏の王の座をかけて腕を競い合う。そして、冷たいかき氷プリンで飾られたあの冠こそ、勝者だけが手にできる最高の栄誉だ。この地を巡る旅人として、祭りを楽しむ者として、「オクタヴィア」も当時の勝者にいかにも「魔女らしい」贈り物を授けた——ほんの小さな、冷たい魔法だ。それにより冠は永遠に溶けない真のかき氷へと変わり、周囲の暑気を絶えず吸収し続け、すべての人に心身に染み渡る涼しさをもたらしたのである。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "レディース-「爽快レモネード」",
+ "Description": "「爽快レモネード」セット。清涼感と活力をメインにしたビーチリゾートスタイル。軽くて通気性の良い生地と明るく爽やかな配色は、まるで一口飲めば心に染み渡る冷たい塩レモンソーダのよう。これさえあれば、真夏の暑さも楽々と吹き飛ばし、太陽と波の間で最高にクールな活力を解き放てる。\n\n一年中酷暑が続く第503号「海洋世界」において、海辺に降り立った「オクタヴィア」だけが唯一の異邦人というわけではなかった——彼女と共にやってきたものがもう一つある。黄色い楕円形の酸っぱい果実、レモンだ。「オクタヴィア」個人の好みで言えば、彼女は決してレモンの熱狂的なファンなどではなく、むしろほんの少し苦手意識すらあった。しかし、長い旅路で遭遇しうる病を予防するため、最終的にはこの果実を荷物に詰め込んだのである。\nそれまでに500以上の星を巡る長旅の中で、リュックの中のレモンのことなどすっかり忘れていた。「海洋世界」のレストランで暑気払いに爽快レモネードを一杯注文しようとしたところ、地元の人々がこの温暖な気候帯で育つ果実を全く知らないと気付いた時、忘れ去られていた記憶がようやく蘇った。結果は明らかだった。一杯のよく冷えた塩レモンドリンクは、この果てしない酷暑に対するパーフェクトな特効薬だったのだ。地元住民の懇願に応え、「オクタヴィア」は惜しみなくすべてのレモンを彼らの栽培用に残していった。しかし、神を演じることに一切興味のない彼女は、人々から捧げられた「レモンの女王」なる偉大な称号をきっぱりと辞退し、みんなから贈られたこの涼しげな衣装だけを、異星での出会いの記念として持ち帰ったのだった。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "メンズ-「爽快レモネード」",
+ "Description": "「爽快レモネード」セット。清涼感と活力をメインにしたビーチリゾートスタイル。軽くて通気性の良い生地と明るく爽やかな配色は、まるで一口飲めば心に染み渡る冷たい塩レモンソーダのよう。これさえあれば、真夏の暑さも楽々と吹き飛ばし、太陽と波の間で最高にクールな活力を解き放てる。\n\n一年中酷暑が続く第503号「海洋世界」において、海辺に降り立った「オクタヴィア」だけが唯一の異邦人というわけではなかった——彼女と共にやってきたものがもう一つある。黄色い楕円形の酸っぱい果実、レモンだ。「オクタヴィア」個人の好みで言えば、彼女は決してレモンの熱狂的なファンなどではなく、むしろほんの少し苦手意識すらあった。しかし、長い旅路で遭遇しうる病を予防するため、最終的にはこの果実を荷物に詰め込んだのである。\nそれまでに500以上の星を巡る長旅の中で、リュックの中のレモンのことなどすっかり忘れていた。「海洋世界」のレストランで暑気払いに爽快レモネードを一杯注文しようとしたところ、地元の人々がこの温暖な気候帯で育つ果実を全く知らないと気付いた時、忘れ去られていた記憶がようやく蘇った。結果は明らかだった。一杯のよく冷えた塩レモンドリンクは、この果てしない酷暑に対するパーフェクトな特効薬だったのだ。地元住民の懇願に応え、「オクタヴィア」は惜しみなくすべてのレモンを彼らの栽培用に残していった。しかし、神を演じることに一切興味のない彼女は、人々から捧げられた「レモンの女王」なる偉大な称号をきっぱりと辞退し、みんなから贈られたこの涼しげな衣装だけを、異星での出会いの記念として持ち帰ったのだった。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "レディース-「がぶがぶ覇王」",
+ "Description": "「がぶがぶ覇王」セット。炎のように熱いカジュアルスポーツウェア。威風堂々たる佇まいが覇者の威厳を示し、鋭い牙と爪は巨竜が世を闊歩する拠り所だ。この荒ぶる力を身体に刻み、あらゆる困難を粉砕しよう!\n\n「オクタヴィア」が第67号星を訪れるよりずっと前から、あの星もかつてはある種の「龍」の世界だった。しかし、巨大な体躯を持つこれらの巨獣は、テイワットの龍族ほどの偉大な知性を獲得することはなかった。歳月の中で彼らが消え去った時、後世に残されたのは、そびえ立つ化石の遺骨のみ。既に知られている生物よりもはるかに巨大で凶暴なこれら巨龍の遺骸は、あの生命力に満ちて血生臭い時代への果てなき空想を掻き立てた。劇的な迫力を持つ巨大な獣に関する文芸作品がここから生まれ、太古の覇王たちの威風堂々たる雄姿もまた、アーティストたちの手によって新世代のファッションシンボルへと昇華され、あの傲然たる生命力を無言のうちに物語っている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "メンズ-「がぶがぶ覇王」",
+ "Description": "「がぶがぶ覇王」セット。炎のように熱いカジュアルスポーツウェア。威風堂々たる佇まいが覇者の威厳を示し、鋭い牙と爪は巨竜が世を闊歩する拠り所だ。この荒ぶる力を身体に刻み、あらゆる困難を粉砕しよう!\n\n「オクタヴィア」が第67号星を訪れるよりずっと前から、あの星もかつてはある種の「龍」の世界だった。しかし、巨大な体躯を持つこれらの巨獣は、テイワットの龍族ほどの偉大な知性を獲得することはなかった。歳月の中で彼らが消え去った時、後世に残されたのは、そびえ立つ化石の遺骨のみ。既に知られている生物よりもはるかに巨大で凶暴なこれら巨龍の遺骸は、あの生命力に満ちて血生臭い時代への果てなき空想を掻き立てた。劇的な迫力を持つ巨大な獣に関する文芸作品がここから生まれ、太古の覇王たちの威風堂々たる雄姿もまた、アーティストたちの手によって新世代のファッションシンボルへと昇華され、あの傲然たる生命力を無言のうちに物語っている。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "レディース-「ツィツィミメを纏って」",
+ "Description": "「ツィツィミメを纏って」セット。すべてが「魔力」によって支えられている第777の世界において、「星の破片」を封印し、隕石の塵を操ることのできる魔法使いは極めて稀である。この古の秘術は、卓越した天賦の才を要するだけでなく、長い年月を注ぎ込み、深遠な学識を蓄積する必要がある。それに伴う危険も決して侮れず、一歩間違えれば術の反動を受ける可能性がある。そのため、この術を修得した学者の多くは徳が高く、百年以上にわたって学術を研究してきた経歴を持っている。\nパイモンは第777の世界に関するこれらの記録を閲覧した際、思わず感嘆してこう口にした。「百年以上か…それなら、こいつらの成果は、シトラリにかろうじて届くくらいかもな?」\n「でも、黒曜石の老婆にはシトラリンとイツパパが手伝ってくれてるから、この学者たちじゃどうやったって追いつけないぞ!」\nまるで幻境がパイモンの言葉に呼応したかのように、本来シンプルだった二着の衣装が次第に変化し、パイモンの記憶の中にあるシトラリンとイツパパの特徴を帯びていった…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "メンズ-「ツィツィミメを纏って」",
+ "Description": "「ツィツィミメを纏って」セット。すべてが「魔力」によって支えられている第777の世界において、「星の破片」を封印し、隕石の塵を操ることのできる魔法使いは極めて稀である。この古の秘術は、卓越した天賦の才を要するだけでなく、長い年月を注ぎ込み、深遠な学識を蓄積する必要がある。それに伴う危険も決して侮れず、一歩間違えれば術の反動を受ける可能性がある。そのため、この術を修得した学者の多くは徳が高く、百年以上にわたって学術を研究してきた経歴を持っている。\nパイモンは第777の世界に関するこれらの記録を閲覧した際、思わず感嘆してこう口にした。「百年以上か…それなら、こいつらの成果は、シトラリにかろうじて届くくらいかもな?」\n「でも、黒曜石の老婆にはシトラリンとイツパパが手伝ってくれてるから、この学者たちじゃどうやったって追いつけないぞ!」\nまるで幻境がパイモンの言葉に呼応したかのように、本来シンプルだった二着の衣装が次第に変化し、パイモンの記憶の中にあるシトラリンとイツパパの特徴を帯びていった…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "レディース-「草原のまだら模様」",
+ "Description": "「草原のまだら模様」セット。サバンナをしなやかに駆けるネコ科の動物からインスピレーションを得た、野性味あふれるカジュアルなおしゃれアイテム。余裕に満ちたリラックス感と唯一無二の野性を漂わせ、着る者に大胆かつ色鮮やかな自信を注ぎ込む。\n\n危機だらけの宇宙において、平和と自然な進化を享受できること自体が究極の幸運である——とりわけ、広大な星の海について何も知らない206号のような「未開」の星にとっては。この星に降り立った最初の宇宙からのゲストとして、「オクタヴィア」がその安否を案じるのは当然のことだった。熟考の末、彼女は比較的近くにあり穏和で中立的な「93号学院の星」に声をかけ、206号惑星の庇護者としてひそかに見守り、その発展を観察するよう依頼した。ところが、この魔女の予想に反して、93号惑星の文明がこの未開の地に何らかの影響を及ぼすよりも先に、206号惑星の持つ原始的な「未開」の迫力が、逆に93号惑星のファッション界を席巻してしまったのだ。学問の海にどっぷり浸かっていた少年少女の中には、この「野蛮」とも呼べる服飾の美学に触れたことのない者もいた。たちまち、自然のままの姿とワイルドな空気を尊ぶ美意識の波が一部の学園で大流行する。この出来事を記念して、「オクタヴィア」は当時最も流行していた装いを記録に残した…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "メンズ-「草原のまだら模様」",
+ "Description": "「草原のまだら模様」セット。サバンナをしなやかに駆けるネコ科の動物からインスピレーションを得た、野性味あふれるカジュアルなおしゃれアイテム。余裕に満ちたリラックス感と唯一無二の野性を漂わせ、着る者に大胆かつ色鮮やかな自信を注ぎ込む。\n\n危機だらけの宇宙において、平和と自然な進化を享受できること自体が究極の幸運である——とりわけ、広大な星の海について何も知らない206号のような「未開」の星にとっては。この星に降り立った最初の宇宙からのゲストとして、「オクタヴィア」がその安否を案じるのは当然のことだった。熟考の末、彼女は比較的近くにあり穏和で中立的な「93号学院の星」に声をかけ、206号惑星の庇護者としてひそかに見守り、その発展を観察するよう依頼した。ところが、この魔女の予想に反して、93号惑星の文明がこの未開の地に何らかの影響を及ぼすよりも先に、206号惑星の持つ原始的な「未開」の迫力が、逆に93号惑星のファッション界を席巻してしまったのだ。学問の海にどっぷり浸かっていた少年少女の中には、この「野蛮」とも呼べる服飾の美学に触れたことのない者もいた。たちまち、自然のままの姿とワイルドな空気を尊ぶ美意識の波が一部の学園で大流行する。この出来事を記念して、「オクタヴィア」は当時最も流行していた装いを記録に残した…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "レディース-「彩りの縁海」",
+ "Description": "「彩りの縁海」セット。極上の喧騒、極上の歓楽、極上の活力を一身に集めた夏の浜辺の戦闘服。灼けつく太陽が照りつける真夏は、疲れと憂鬱を一掃する絶好の時だ。日焼け対策で完全武装し、水鉄砲を手に取り、色鮮やかな休日の浜辺で、すべての悩みに爽快な総攻撃を仕掛けよう!\n\n「カラフル絵描き」の影響を受け、第503号「海洋世界」の住民たちは独特な「戦争儀式」によって、自分自身との、そして他者との関係を再構築する。そのため、リゾートの浜辺では「戦闘服」に身を包んだ若者たちが水流と波の間を駆け回り、青春と汗を存分に散らす姿がよく見られる。その中で「オクタヴィア」の記憶に最も深く刻まれたのは、一見平凡な一組の少年少女だった。際立って敏捷な身体能力があるわけでもなく、複雑で精巧な装備を持っているわけでもない。「オクタヴィア」のように戦闘能力の高い者の目には、彼らの動きは水面でゆっくりにじむ絵の具のように緩慢にすら映った。しかし、このゆっくりと広がる「色彩」にこそ、きらきらと輝く生命の活力が満ちあふれており、一目見れば忘れられず、心の底から喜びがこみ上げてくるのだ。おそらくこれこそが、青春の本来あるべき姿であり、この「戦争儀式」の本来の目的でもあるのだろう。だからこそ「オクタヴィア」は二人のためにこの服を特別に仕立て、この活力と若々しさがいつまでも続くことを願ったのだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "メンズ-「彩りの縁海」",
+ "Description": "「彩りの縁海」セット。極上の喧騒、極上の歓楽、極上の活力を一身に集めた夏の浜辺の戦闘服。灼けつく太陽が照りつける真夏は、疲れと憂鬱を一掃する絶好の時だ。日焼け対策で完全武装し、水鉄砲を手に取り、色鮮やかな休日の浜辺で、すべての悩みに爽快な総攻撃を仕掛けよう!\n\n「カラフル絵描き」の影響を受け、第503号「海洋世界」の住民たちは独特な「戦争儀式」によって、自分自身との、そして他者との関係を再構築する。そのため、リゾートの浜辺では「戦闘服」に身を包んだ若者たちが水流と波の間を駆け回り、青春と汗を存分に散らす姿がよく見られる。その中で「オクタヴィア」の記憶に最も深く刻まれたのは、一見平凡な一組の少年少女だった。際立って敏捷な身体能力があるわけでもなく、複雑で精巧な装備を持っているわけでもない。「オクタヴィア」のように戦闘能力の高い者の目には、彼らの動きは水面でゆっくりにじむ絵の具のように緩慢にすら映った。しかし、このゆっくりと広がる「色彩」にこそ、きらきらと輝く生命の活力が満ちあふれており、一目見れば忘れられず、心の底から喜びがこみ上げてくるのだ。おそらくこれこそが、青春の本来あるべき姿であり、この「戦争儀式」の本来の目的でもあるのだろう。だからこそ「オクタヴィア」は二人のためにこの服を特別に仕立て、この活力と若々しさがいつまでも続くことを願ったのだ。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "レディース-「彩りの縁海(幻夜)」",
+ "Description": "ランクアップ後の「彩りの縁海」セット。より静謐で幻想的な夕暮れ時の色合いへと変わっている。夜の帳が下りたのなら、この夜の色を最高のキャンバスにしてしまおう。水鉄砲を握りしめ、楽しさを思い切り吹き付けて、唯一無二の夏の絶景を描き出そう!\n\n「カラフル絵描き」の影響を受け、第503号「海洋世界」の住民たちは独特な「戦争儀式」によって、自分自身との、そして他者との関係を再構築する。そのため、リゾートの浜辺では「戦闘服」に身を包んだ若者たちが水流と波の間を駆け回り、青春と汗を存分に散らす姿がよく見られる。その中で「オクタヴィア」の記憶に最も深く刻まれたのは、一見平凡な一組の少年少女だった。際立って敏捷な身体能力があるわけでもなく、複雑で精巧な装備を持っているわけでもない。「オクタヴィア」のように戦闘能力の高い者の目には、彼らの動きは水面でゆっくりにじむ絵の具のように緩慢にすら映った。しかし、このゆっくりと広がる「色彩」にこそ、きらきらと輝く生命の活力が満ちあふれており、一目見れば忘れられず、心の底から喜びがこみ上げてくるのだ。おそらくこれこそが、青春の本来あるべき姿であり、この「戦争儀式」の本来の目的でもあるのだろう。だからこそ「オクタヴィア」は二人のためにこの服を特別に仕立て、この活力と若々しさがいつまでも続くことを願ったのだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "メンズ-「彩りの縁海(幻夜)」",
+ "Description": "ランクアップ後の「彩りの縁海」セット。より静謐で幻想的な夕暮れ時の色合いへと変わっている。夜の帳が下りたのなら、この夜の色を最高のキャンバスにしてしまおう。水鉄砲を握りしめ、楽しさを思い切り吹き付けて、唯一無二の夏の絶景を描き出そう!\n\n「カラフル絵描き」の影響を受け、第503号「海洋世界」の住民たちは独特な「戦争儀式」によって、自分自身との、そして他者との関係を再構築する。そのため、リゾートの浜辺では「戦闘服」に身を包んだ若者たちが水流と波の間を駆け回り、青春と汗を存分に散らす姿がよく見られる。その中で「オクタヴィア」の記憶に最も深く刻まれたのは、一見平凡な一組の少年少女だった。際立って敏捷な身体能力があるわけでもなく、複雑で精巧な装備を持っているわけでもない。「オクタヴィア」のように戦闘能力の高い者の目には、彼らの動きは水面でゆっくりにじむ絵の具のように緩慢にすら映った。しかし、このゆっくりと広がる「色彩」にこそ、きらきらと輝く生命の活力が満ちあふれており、一目見れば忘れられず、心の底から喜びがこみ上げてくるのだ。おそらくこれこそが、青春の本来あるべき姿であり、この「戦争儀式」の本来の目的でもあるのだろう。だからこそ「オクタヴィア」は二人のためにこの服を特別に仕立て、この活力と若々しさがいつまでも続くことを願ったのだ。",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "アイテムサンプル-「ギザギザTシャツ(ブルー&ホワイト)」",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "セットサンプル-「爽快レモネード」",
+ "Description": "幻境のクロニクルが凝縮した結晶。「爽快レモネード」の情報が入っている。衣装を再現する時、「ドール(男)」の衣装にするか、「ドール(女)」の衣装にするか選択できる。",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "レディース-「エレガントスタイルのワンピース」",
@@ -11250,7 +11786,7 @@
{
"Id": 280029,
"Name": "レディース-「時を辿る想いの礼服」",
- "Description": "上品で厳かなドレス。裾には古代文明の時を計る刻まれた痕が刺繍されており、まるで過ぎ去った歴史を身にまとっているかのようだ。",
+ "Description": "上品で厳かなドレス。裾には古代文明の時が刻まれた痕が刺繍されており、まるで過ぎ去った歴史を身にまとっているかのようだ。",
"Icon": "UI_Beyd_Avatar_Girl_Top_S0116",
"Type": 1,
"RankLevel": 4
@@ -11298,7 +11834,7 @@
{
"Id": 280035,
"Name": "メンズ-「時を辿る想いの礼服」",
- "Description": "上品で厳かなドレス。下の方に古代文明の時を計る刻まれた痕が刺繍されており、まるで過ぎ去った歴史を身にまとっているかのようだ。",
+ "Description": "上品で厳かなドレス。下の方に古代文明の時が刻まれた痕が刺繍されており、まるで過ぎ去った歴史を身にまとっているかのようだ。",
"Icon": "UI_Beyd_Avatar_Boy_Top_S0116",
"Type": 1,
"RankLevel": 4
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "レディース-「悠閑サマードリームの礼服」",
+ "Description": "夕暮れの紫を思わせる優しい色合いの繊細な礼服。金色のクローバー模様があしらわれ、襟元には花のように優雅な紫色のリボンタイが結ばれている。花の模様と金色の縁取りが彩りを添え、気取らない雰囲気の中にも真夏の夜の静寂を漂わせている。",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "レディース-「悠閑サマードリームのシューズ」",
+ "Description": "リボンをあしらった深紫の靴。シンプルでありながらも優雅さを失わない。一歩踏み出すたびに、まるで月光が敷き詰められた草地に軽やかな足跡を残すかのようだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "レディース-「悠閑サマードリームのロングヘア」",
+ "Description": "静かで穏やかな淡い白をメインカラーとした、幻想的なロングヘア。無造作な中にも上品さを漂わせ、まるで真夏の夜の涼やかな月光と、飛び交う蛍の細かな光を毛先に編み込んだかのようだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "レディース-「悠閑サマードリームのカチューシャ」",
+ "Description": "優雅で美しいカチューシャ。蛍の微かな光と夕暮れの静寂を髪に結び、まるで星の光と花の香りが織りなす華やかな夜の宴へ、いつでもあなたを導いてくれるかのようだ。",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "レディース-「悠閑サマードリームの腕飾り」",
+ "Description": "純白のフリル付き腕飾り。濃い色のバンドで固定されており、シンプルなデザインが衣装全体の雰囲気と調和して、洗練された印象を添えている。",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "レディース-「悠閑サマードリームのロングソックス」",
+ "Description": "幾何学的な地模様が見え隠れする白いロングソックス。まるで真夏の夜の星の光を足首に集めたかのように、軽やかで優雅だ。",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "メンズ-「悠閑サマードリームの礼服」",
+ "Description": "夕暮れの紫と朝焼けの暖かなグレーを巧みに融合させた上質な礼服。金色のクローバー模様があしらわれ、襟元には蛍のような温かみを帯びたオレンジの蝶ネクタイが結ばれている。幾何学的な模様と金色の縁取りが彩りを添え、気取らない雰囲気の中にも真夏の夜の静寂を漂わせている。",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "メンズ-「悠閑サマードリームのパンツ」",
+ "Description": "すっきりとしたシルエットのロングパンツ。夕暮れのように落ち着いた紺色を基調とし、裾に見え隠れする幾何学的な模様は、真夏の夜空を流れる星の光を思わせる。",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "メンズ-「悠閑サマードリームのシューズ」",
+ "Description": "金の縁取りがあしらわれた靴。シンプルでありながらも優雅さを失わない。一歩踏み出すたびに、まるで月光が敷き詰められた草地に軽やかな足跡を残すかのようだ。",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "メンズ-「悠閑サマードリームのショートヘア」",
+ "Description": "静かで穏やかな淡い白をメインカラーとした、幻想的なショートヘア。無造作な中にも上品さを漂わせ、まるで真夏の夜の涼やかな月光と、飛び交う蛍の細かな光を毛先に編み込んだかのようだ。",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "メンズ-「悠閑サマードリームのハット」",
+ "Description": "つばには飾り帯が巻かれ、三つ葉のクローバーの模様があしらわれている。シンプルな中にも優雅さが感じられ、衣装全体と調和している。",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "メンズ-「悠閑サマードリームの腕時計」",
+ "Description": "シンプルなデザインの腕時計。文字盤の縁に施された金色の細いラインが衣装全体のスタイルと対応しており、控えめな中にも洗練したスタイルが光る。",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "メンズ-「悠閑サマードリームのショートソックス」",
+ "Description": "淡い色のショートソックス。衣装全体の配色と対応しており、シンプルな中にもほんのり活発さが感じられる。真夏の夜のそよ風にそっと揺れる花びらのようだ。",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/JP/GachaEvent.json b/Genshin/JP/GachaEvent.json
index da00a61..2da21cc 100644
--- a/Genshin/JP/GachaEvent.json
+++ b/Genshin/JP/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "鏡の国のお茶会",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/fb4fe2e0204f781960154d9ca1be4101_8366544734174855657_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/fb4fe2e0204f781960154d9ca1be4101_8366544734174855657_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "星夜のささやき",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/c391ff37e690d1431211761e9e46f33a_5066258178566323060_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/c391ff37e690d1431211761e9e46f33a_5066258178566323060_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "神鋳賦形",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7b4cf0d9afa8460af24301e0e93ffc80_8838399192118615387_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7b4cf0d9afa8460af24301e0e93ffc80_8838399192118615387_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/JP/HardChallengeSchedule.json b/Genshin/JP/HardChallengeSchedule.json
index 613f282..3c93ea9 100644
--- a/Genshin/JP/HardChallengeSchedule.json
+++ b/Genshin/JP/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "烈風の戦い"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "慄烈の戦い"
}
]
\ No newline at end of file
diff --git a/Genshin/JP/HyperLinkName.json b/Genshin/JP/HyperLinkName.json
index 5b05505..bcd98f3 100644
--- a/Genshin/JP/HyperLinkName.json
+++ b/Genshin/JP/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "鈴の音とともに",
"Description": "プルーネが元素変化を起こした「災いを狩るハンマー」を敵に命中させると、付近にいるチーム内の他のキャラクターは「鈴の鼓舞」効果を獲得する。「鈴の鼓舞」:プルーネの攻撃力に基づいて、与えるダメージがアップする。"
+ },
+ {
+ "Id": 11330001,
+ "Name": "演算",
+ "Description": "重撃を行う際、ファジオはこのモードに切り替わる。\nこのモード中、ファジオは前方の敵に一定時間ごとに冷却ビームを発射する掃射攻撃を行い、氷元素範囲ダメージを与える。\n輝映・星電導:冷却ビームが星電導反応ダメージとみなされる氷元素範囲ダメージに変わる。"
+ },
+ {
+ "Id": 11330002,
+ "Name": "演算負荷",
+ "Description": "演算モード中、ファジオの演算負荷は上昇し続ける。演算負荷が上限に達すると、演算モードを維持できなくなり、再び演算モードに入ることもできなくなる。"
+ },
+ {
+ "Id": 11330003,
+ "Name": "極星フィールド",
+ "Description": "星電導反応を発動すると、近くのエリアがしばらくの間極星フィールドに変化する。極星フィールド内にいる間、特定のキャラクターは輝映・星電導状態に入り、各スキルはそれぞれに対応する強化効果を得る。"
}
]
\ No newline at end of file
diff --git a/Genshin/JP/Material.json b/Genshin/JP/Material.json
index 22a08bf..1467e14 100644
--- a/Genshin/JP/Material.json
+++ b/Genshin/JP/Material.json
@@ -2375,6 +2375,17 @@
"TypeDescription": "命ノ星座アンロック",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "サンドローネの星屑",
+ "Description": "サンドローネの命ノ星座アンロック用素材",
+ "TypeDescription": "命ノ星座アンロック",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3662,6 +3673,17 @@
"TypeDescription": "命ノ星座アンロック",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "サンドローネの星屑",
+ "Description": "サンドローネの命ノ星座アンロック用素材",
+ "TypeDescription": "命ノ星座アンロック",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13860,6 +13882,17 @@
"TypeDescription": "ナド・クライ地域の特産",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "月の涙",
+ "Description": "澄み切って眩く輝く蒼色の結晶。極めて純粋なクーヴァキを内包しており、あらゆる元素力との親和性も完璧だと言える。",
+ "TypeDescription": "ナド・クライ地域の特産",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20806,6 +20839,17 @@
"TypeDescription": "冒険アイテム",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "霜月の地霊壇の鍵",
+ "Description": "霜月各地に散らばった上古の地霊壇の封印を解除する鍵。\n大地に聳え立つ古代の祭壇は、文明の破滅と共に封印された。幽深なる秘境で見つけた鍵だけがその封印を破ることができる。過去の時代の息吹で、祭壇に破滅の事実を忘れさせるだろう。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32346,6 +32390,114 @@
"TypeDescription": "食べ物",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "チーム全員が登りとダッシュに消費するスタミナ-25%、継続時間1500秒。マルチプレイ中、自分のキャラクターにのみ有効。",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「お茶会のハーモニー」",
+ "Description": "サンドローネのオリジナル料理。お茶会で静かに出されたのは、丁寧に作られたケーキが乗った二段のスタンド。まさかサンドローネが作ったのか…と内心で驚いていると、彼女は腕を組み、顎をツンと上げて横目でこちらを睨みながら言う。「あら、何が言いたいのかしら?この程度のお茶菓子なんて、簡単に作れるのよ。」彼女の言葉に呼応するように、甘い香りがふわりと漂う。さあ、さっそく食べてみよう!",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "チーム全員が滑翔とダッシュに消費するスタミナ-15%、継続時間900秒。マルチプレイ中、自分のキャラクターにのみ有効。",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "微妙なスペアリブの樺蒸し",
+ "Description": "木の枝とスペアリブを組み合わせた料理。古木の年輪のような模様が刻まれた赤茶色の干し肉は、いくら噛んでも飲み込めそうにない…もしかして、枝をスペアリブと間違えたのでは?",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "チーム全員が滑翔とダッシュに消費するスタミナ-20%、継続時間900秒。マルチプレイ中、自分のキャラクターにのみ有効。",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "スペアリブの樺蒸し",
+ "Description": "木の枝とスペアリブを組み合わせた料理。塩漬けにしたスペアリブを干した後、樺の枝に乗せて蒸し上げたもの。蒸したての肉はほろほろと柔らかく、ほのかな木の香りが漂う。ナド・クライの祝祭における定番料理の一つである。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "チーム全員が滑翔とダッシュに消費するスタミナ-25%、継続時間900秒。マルチプレイ中、自分のキャラクターにのみ有効。",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "美味しそうなスペアリブの樺蒸し",
+ "Description": "木の枝とスペアリブを組み合わせた料理。フォークで軽くつつくと、枝に積もった雪のように肉がつるつると滑り落ちる。口に含むと、程よい塩味と樺の香りのハーモニーが心まで満たしてくれる。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "スタミナを40回復する。",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "微妙なミートライ麦パン",
+ "Description": "魚肉入りのパン。靴底並に硬く、おまけに歯には魚の鱗がくっつく…一口食べるたびに、うがいをしなければならない。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "スタミナを50回復する。",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "ミートライ麦パン",
+ "Description": "魚肉入りのパン。頭と骨を取り除いた魚肉をベーコンで包み、それをさらにライ麦の生地で包んで焼き上げたもの。魚肉のジューシーさを保つためには、パン生地の厚さが肝心である。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "スタミナを60回復する。",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "美味しそうなミートライ麦パン",
+ "Description": "魚肉入りのパン。こんがりと焼きあがった硬めのパンを両手でちぎると、ベーコンの濃厚な香りに続き、魚肉の爽やかな香りが広がる。そうして肉汁の染み込んだパンの香ばしさは極上だ。一口食べると、冷えた身体もほかほかと温まるだろう。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "選択したキャラのHP上限の34%を回復し、さらにHPを1900回復する。",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会のプレリュード・ハーバルティー",
+ "Description": "香り豊かなハーバルティー。優しく滑らかな口当たりと、優雅なフローラルアロマが楽しめる。夕焼けのようなオレンジ色のお茶は、眺めているだけで心に穏やかさをもたらしてくれる。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "選択したキャラのHP上限の34%を回復し、さらにHPを1900回復する。",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会のプレリュード・ラテアート",
+ "Description": "じっくりと味わう価値のあるコーヒー。特殊な焙煎工程を経たコーヒー豆を丁寧に挽いて淹れられた一杯。きめの細かいラテアートはまるで霧のようだ。濃厚な味わいと上品な香りで格別のひと時を過ごそう。",
+ "TypeDescription": "食べ物",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35305,6 +35457,28 @@
"TypeDescription": "レシピ",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "レシピ:スペアリブの樺蒸し",
+ "Description": "「スペアリブの樺蒸し」の詳しい作り方が載っているレシピ。",
+ "TypeDescription": "レシピ",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "レシピ:ミートライ麦パン",
+ "Description": "「ミートライ麦パン」の詳しい作り方が載っているレシピ。",
+ "TypeDescription": "レシピ",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37378,6 +37552,39 @@
"TypeDescription": "キャラと武器育成素材",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "欠損した月の鉄",
+ "Description": "月面を彷徨う古代の機械を破壊した時に拾った欠片。テイワットでよく見られる金属とは異なるようだ。\n各国にかろうじて残る忘れ去られた民話の中に、英雄が空月から授かった「神鉄」をいかなるものをも断ち砕く武器へと鍛え上げ、仇敵や魔物を打ち倒したという伝説がある…",
+ "TypeDescription": "キャラと武器育成素材",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "劣化した月の鉄",
+ "Description": "月面を彷徨う古代の機械を破壊した後、その内部から取得した部品。テイワットでよく見られる金属とは少し異なるようだ。\n各国の失われた古い民話には、英雄が空月から授かった「神鉄」をいかなるものをも断ち砕く武器へと鍛え上げ、仇敵や魔物を打ち倒したという伝説が残されている。だが、空月より墜ちた金属は神が授けたものではない——月の高みに坐す神であっても、もはや遥か昔に滅び去っていたのだから。",
+ "TypeDescription": "キャラと武器育成素材",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "穢れなき月の鉄",
+ "Description": "月面を彷徨う古代の機械を破壊した後、その内部から取得したコア。テイワットでよく見られる金属とは少し異なるようだ。\n地上の穢れに染まったことのない存在、七難八苦を捨て去った永遠の存在、かつて果てなき深空に向かって歌うことを渇望した存在——あらゆる演算の果てに月の宮殿に残されたのは、ただ無用な冷たい鉄塊だけである。",
+ "TypeDescription": "キャラと武器育成素材",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52538,6 +52745,17 @@
"TypeDescription": "任務アイテム",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "秘源・古月の源",
+ "Description": "秘源の技術を用いて高濃度の古月の力を封入した人工のコア。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52593,6 +52811,17 @@
"TypeDescription": "任務アイテム",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "パイモンのメモ",
+ "Description": "よくわからない物でもいろいろ記録しておけば、いつか役に立つかもしれない——賢いパイモンの冒険の秘訣!",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52989,6 +53218,39 @@
"TypeDescription": "任務アイテム",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「観月の証」",
+ "Description": "月の女神はかつてその力で観月者の旅路を見届けた。そして今、それはこの旅路の証にもなった。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "失われた太古の花",
+ "Description": "古き時代の花の標本。見た目はテイワットのある植物によく似ている。それらの間には、何らかの類縁関係が存在するのかもしれない。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "サンドローネのお茶会への招待状",
+ "Description": "サンドローネから送られてきたお茶会への招待状。上等な紙質や丁寧な字から、淑女としての優雅さを感じる。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -53011,6 +53273,61 @@
"TypeDescription": "冒険アイテム",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月の石符",
+ "Description": "3つの「石符」を集めると、ウージエン生態圏の宝庫を開放できる。\n\n探索中、偶然手に入った丸い石符。同じ模様のものを3つ見つければ、かつて世界を照らした月の影をつなぎ合わせることができるという…",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "霜月の石符",
+ "Description": "3つの「石符」を集めると、遊月の海の宝庫を開放できる。\n\n探索中、偶然手に入った丸いルーン。同じ模様のものを3つ見つければ、かつて世界を照らした月の影をつなぎ合わせることができるという…",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "マメールが描いた「家族の肖像画」",
+ "Description": "サンドローネが開いたお茶会の場で、マメールが「家族」のために描いた肖像画。ほっこりとした温かみと個性に溢れる筆致で、以前の絵画とは少し異なる趣がある。旅の中でさまざまな画風を試していると語っていたが、確かに変化が感じられる。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "観月者の彫刻・1",
+ "Description": "月面で発見された古代の石板。それに刻まれた文字は完全に判読不能であるにもかかわらず、なぜか読む者は誰でも母国語でその意味を理解できる。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "観月者の彫刻・2",
+ "Description": "月面で発見された古代の石板。それに刻まれた文字は完全に判読不能であるにもかかわらず、なぜか読む者は誰でも母国語でその意味を理解できる。",
+ "TypeDescription": "任務アイテム",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56322,6 +56639,72 @@
"TypeDescription": "冒険アイテム",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・183",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・184",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・185",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・186",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・187",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "旋曜玉帛・188",
+ "Description": "旋律を秘めた奇妙な結晶。まるで上質な絹で織られたかのような美玉。大陸の各地に点在するが、希少な宝物を扱う商人が持っていることもある。その中に記録されている旋律は、「塵歌壺」の「華麗なる千の響き・飄揚」、あるいは「華麗なる千の響き・繚繞」を使用することで復元できる。",
+ "TypeDescription": "冒険アイテム",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58852,6 +59235,28 @@
"TypeDescription": "便利アイテム",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "サンドローネの携帯型ティーテーブル",
+ "Description": "サンドローネ携帯式ティーテーブル。持ち運びやすく収納しやすいだけでなく、浮遊装置まで搭載されているため、どこでも気軽にお茶会を楽しむことができる。",
+ "TypeDescription": "便利アイテム",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "魔女の匣",
+ "Description": "かつてバーベロスが所有していた匣。まだ明かされていないものから既に明かされたものまで、すべての諭示がこの中に収められている。果たしてそれらが運命に影響を与えるのか…バーベロスはこう答えた。「ヒッヒッ…そう簡単に、運命の真の姿を見せるわけにはいかないね。それに、未来に未知なる部分を残しておくのも悪くないだろう?」",
+ "TypeDescription": "便利アイテム",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60931,6 +61336,17 @@
"TypeDescription": "調度品セットの設計図",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "のどかなお茶会",
+ "Description": "快適で温かみのあるお茶会スペース。友人と集まるのが大好きな、あるお茶会の主の好みを参考に、皆がひとつのテーブルを囲んで和やかに語り合う光景を再現している。美味しいスイーツ、香り高いお茶、上品なティーテーブル、柔らかな絨毯、そして座り心地の良い背もたれ付きの椅子——お茶会のすべてのしつらえが、訪れる者にくつろぎと安らぎをもたらす。ここではただ、こののどかでかけがえのないひとときを楽しめばいい。\nこの調度品セットを好む仲間:サンドローネ",
+ "TypeDescription": "調度品セットの設計図",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61998,6 +62414,28 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "可動小型ライト",
+ "Description": "「可動小型ライト」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "スタンド式街灯-「霧夜の道しるべ」",
+ "Description": "「スタンド式街灯-『霧夜の道しるべ』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63021,6 +63459,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会テーブル-「パーフェクトパーティー」",
+ "Description": "「お茶会テーブル-『パーフェクトパーティー』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63637,6 +64086,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会チェア-「金に染まる紅」",
+ "Description": "「お茶会チェア-『金に染まる紅』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64627,6 +65087,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会カーペット-「柔らかな質感」",
+ "Description": "「お茶会カーペット-『柔らかな質感』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65496,6 +65967,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "ティートロリー-「デザートタイム」",
+ "Description": "「ティートロリー-『デザートタイム』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65661,6 +66143,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "お茶会のティーカップ-「爽やかな風味」",
+ "Description": "「お茶会のティーカップ-『爽やかな風味』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73152,6 +73645,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "拠点の仕切り-「診療エリア」",
+ "Description": "「拠点の仕切り-『診療エリア』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73658,6 +74162,17 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「使い道のない遺留品」",
+ "Description": "「『使い道のない遺留品』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75187,6 +75702,72 @@
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ナシャ屋台-「古き良き伝統」",
+ "Description": "「ナシャ屋台-『古き良き伝統』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「過去の容器」",
+ "Description": "「『過去の容器』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "大型貨物箱-「安定保障」",
+ "Description": "「大型貨物箱-『安定保障』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型貨物箱-「基礎供給」",
+ "Description": "「中型貨物箱-『基礎供給』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "中型鉄製廃材バケツ",
+ "Description": "「中型鉄製廃材バケツ」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「信号なき塔」",
+ "Description": "「『信号なき塔』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75307,5 +75888,27 @@
"Description": "「『石間の小像』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
"TypeDescription": "調度品設計図",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「無限再帰術式」",
+ "Description": "「『無限再帰術式』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「銀光散らす月の御使い」",
+ "Description": "「『銀光散らす月の御使い』」の詳しい作り方が載っている設計図。\n使用後、製作画面で確認することができる。",
+ "TypeDescription": "調度品設計図",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/JP/Monster.json b/Genshin/JP/Monster.json
index db11a49..65bc7dc 100644
--- a/Genshin/JP/Monster.json
+++ b/Genshin/JP/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "呑星の鯨",
+ "Title": "陸巡艇・最新万能攻撃型",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "エルマイト旅団・ラインブレイカー",
- "Title": "魔偶剣鬼",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "アビサルヴィシャップの幼体·原種",
+ "Title": "アビサルヴィシャップ·原種",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "アビサルヴィシャップの幼体·原種",
- "Title": "アビサルヴィシャップ·原種",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "エルマイト旅団・ラインブレイカー",
+ "Title": "魔偶剣鬼",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "百戦錬磨のプリズムスライム",
+ "Title": "百戦錬磨のプリズムスライム",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "アビスの使徒·落霜",
- "Title": "刃に氷を纏いし守秘勅使",
- "Description": "氷霜の刃を操り戦う魔物、「アビス教団」に属している。\n深邃なる福音を称えて広める聖徒もいれば、歪な頌詞を正して不協和音を取り除く使者もいる。\n体を貫く鋼鉄の刃は氷のように冷たいと往々に言われるが、この漆黒の氷霜は魂さえも凍らせるという。",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "アビスの詠唱者·紫電",
- "Title": "紫電を下す信仰の使者",
- "Description": "力が非常に強く、暗黒の深淵を唱える魔物、「アビス教団」に所属している。\nアビスを布教する者であり、アビスの学者。激しい雷とともに、長きに渡り歪んだアビスの英知を異教徒に注ぐ。果てのない紫電をもって、人智をも浸食する偉大な力の存在を知らしめる。",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "先駆秘源コマンダー陣形",
+ "Title": "光をもたらす孤行者",
+ "Description": "月の廃墟に遺された太古の機械。いかに頑丈で信頼できる機械であっても、長きにわたる時の流れの中で、創造主から最初に与えられた目的を見失うことは避けられなかったようだ。今や、自らが守護する地に足を踏み入れるすべての生き物をただ無差別に攻撃し排除するだけの存在となってしまった。\nとうに消え去った古代文明の記録によると、暴走したこれらの機械体はかつてウゥル・ナムランシト・ティリムトゥ・バワル——「暗闇に光をもたらす者」と呼ばれていた。果てなき星の海への憧れを胸に、先駆の主導者たちは、後世の者たちがこれらの助手の助けを借りて、世界を照らす光を灯してくれることを期待し、真摯な言葉を金紋に刻み込んだ。\nしかし、結局光は誰のためにも昇ることはなく、「コマンダー(統御者)」の名を冠された機関も、自らが仕えるべき主を迎えることはできなかった。今、遺跡に留まっているのは、とうの昔に統御不能となった理想の最後の残滓にすぎない。",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "百戦錬磨の先駆秘源コマンダー陣形",
+ "Title": "百戦錬磨の先駆秘源コマンダー陣形",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16343,82 +16375,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "岩窟·大霊の化身",
- "Title": "噴流·大霊の化身",
- "Description": "部族「こだまの子」が信仰し崇拝する「大霊」は、トーテムと夜魂の力を借りて地上に顕現する存在である。ナタの部族民の認識では、「大霊」は夜神の国に住んでおり、固有の形を持たない。なぜなら、「大霊」はどんなものにも寄り添い、迷える部族の民に導きを与えてくれる存在だからだ。中でも、トーテムを通じて顕現する大霊の姿には特別な使命があるとされる。\n「こだまの子」では、彼らの「大霊」は山や谷を形作る力を持っており、山石が擦れ合うことで生じる響きを操ることができると信じられている。",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "噴流·大霊の化身",
- "Title": "岩窟·大霊の化身",
- "Description": "部族「流泉の衆」が信仰し崇拝する「大霊」は、トーテムと夜魂の力を借りて地上に顕現する存在である。\n「大霊」とは、ナタの人々が夜神の国と交流を始めた後、部族や黒曜石のトーテムを主体として徐々に形成された信仰だ。これは集団的思念の意識であり、先祖の魂が帰る場所でもある。\n「流泉の衆」では、彼らの「大霊」は潮の満ち引きと波を操る力を持ち、流水と腐水の変化を支配できると信じられている。",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17902,7 +17858,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "「召使」",
- "Title": "「召使」",
+ "Title": "陸巡艇・最新万能攻撃型",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17943,7 +17899,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "蝕まれし源焔の主",
- "Title": "蝕まれし源焔の主",
+ "Title": "陸巡艇・最新万能攻撃型",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17983,7 +17939,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "昇揚のキング",
- "Title": "超規格外トリックフラワー",
+ "Title": "昇揚のキング",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -18020,7 +17976,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "昇華のクイーン",
- "Title": "超規格外トリックフラワー",
+ "Title": "昇華のクイーン",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18540,6 +18496,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "アビスの使徒·落霜",
+ "Title": "刃に氷を纏いし守秘勅使",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "アビスの詠唱者·紫電",
+ "Title": "紫電を下す信仰の使者",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18915,5 +18945,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "岩窟·大霊の化身",
+ "Title": "噴流·大霊の化身",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "噴流·大霊の化身",
+ "Title": "岩窟·大霊の化身",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/JP/ProfilePicture.json b/Genshin/JP/ProfilePicture.json
index 4a6d254..ff2ed89 100644
--- a/Genshin/JP/ProfilePicture.json
+++ b/Genshin/JP/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "シャルロット・ハーロック変奏曲",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "シトラリ・星と煙霧の夜話",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "サンドローネ",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "ニンシジア",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/JP/ReliquaryAffixWeight.json b/Genshin/JP/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/JP/ReliquaryAffixWeight.json
+++ b/Genshin/JP/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/JP/RoleCombatSchedule.json b/Genshin/JP/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/JP/RoleCombatSchedule.json
+++ b/Genshin/JP/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
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- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/JP/TowerFloor.json b/Genshin/JP/TowerFloor.json
index 5789c4f..0b1a243 100644
--- a/Genshin/JP/TowerFloor.json
+++ b/Genshin/JP/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"チーム全員の炎元素ダメージ+75%。"
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "チーム全員の氷元素ダメージ+60%。",
+ "チーム全員の雷元素ダメージ+60%。"
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "キャラクターの超電導反応ダメージ+200%、星電導ダメージ+75%。"
+ ],
+ "SecondDescriptions": [
+ "キャラクターの感電反応ダメージ+200%、月感電ダメージ+75%。"
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/JP/TowerLevel.json b/Genshin/JP/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/JP/TowerLevel.json
+++ b/Genshin/JP/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/JP/TowerSchedule.json b/Genshin/JP/TowerSchedule.json
index 3c6cffc..aded527 100644
--- a/Genshin/JP/TowerSchedule.json
+++ b/Genshin/JP/TowerSchedule.json
@@ -283,7 +283,7 @@
"Close": "2021-04-01T03:59:59+08:00",
"BuffName": "威厳の月",
"Descriptions": [
- "フィールド上のキャラクターのHPが50%以下の時、通常攻撃と重撃が敵に命中した10秒間、与えるダメージ+2%、最大10重まで。さらに、異なるキャラクターによって独立した効果時間と加算回数を持つ。効果の加算と効果時間がリセットされた時、50%の確率でエネルギー衝撃を発動する。10秒毎に1回のみ発動可能。"
+ "フィールド上のキャラクターのHPが50%以下の時、通常攻撃または重撃が敵に命中した10秒間、与えるダメージ+2%、最大10重まで。さらに、異なるキャラクターによって独立した効果時間と加算回数を持つ。効果の加算と効果時間がリセットされた時、50%の確率でエネルギー衝撃を発動する。10秒毎に1回のみ発動可能。"
],
"Icon": "UI_TowerBlessing_13"
},
@@ -491,7 +491,7 @@
"Close": "2021-10-16T03:59:59+08:00",
"BuffName": "乱舞の月",
"Descriptions": [
- "キャラクターは元素爆発を発動した10秒間、該当キャラクターの通常攻撃と重撃が敵に命中した時、HPの1%を失う代わり、敵の位置に衝撃波を発動し、範囲ダメージを与える。キャラクターが退場する時、該当効果が解除される。チーム全員はこの方法で衝撃波を発動するのは1秒毎に1回のみ可能。フィールド上のキャラクターは侵食効果でHPを失い、戦闘不能になる可能性がある。"
+ "キャラクターは元素爆発を発動した10秒間、該当キャラクターの通常攻撃または重撃が敵に命中した時、HPの1%を失う代わり、敵の位置に衝撃波を発動し、範囲ダメージを与える。キャラクターが退場する時、該当効果が解除される。チーム全員はこの方法で衝撃波を発動するのは1秒毎に1回のみ可能。フィールド上のキャラクターは侵食効果でHPを失い、戦闘不能になる可能性がある。"
],
"Icon": "UI_TowerBlessing_27"
},
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "迸発の月",
"Descriptions": [
"キャラクターが敵に月反応(月開花/月感電/月結晶)を起こした時、敵の位置に衝撃波を発生させ、確定ダメージを与える。この効果は3秒毎に1回のみ発動可能。"
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "烈風の月",
+ "BuffName": "",
"Descriptions": [
"キャラクターが敵に拡散反応を起こした時、「烈風の力」を1層獲得する。「烈風の力」が4層に達すると、敵の位置に衝撃波を放ち、確定ダメージを与え、すべての「烈風の力」を消費する。「烈風の力」は0.1秒毎に最大1層獲得でき、この方法による衝撃波は6秒毎に1回のみ発動可能。"
],
@@ -1918,5 +1918,21 @@
"待機中のキャラクターが敵に氷元素関連反応を起こした時、敵の位置に衝撃波を放ち、確定ダメージを与える。この効果は3.5秒毎に1回のみ発動可能。"
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "氷迸の月",
+ "Descriptions": [
+ "フィールド上キャラクターの重撃が敵に氷元素ダメージを与えた時、敵の位置に衝撃波を放ち、確定ダメージを与える。この効果は3秒毎に1回のみ発動可能。"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/JP/Weapon.json b/Genshin/JP/Weapon.json
index 60b5a91..41d9a27 100644
--- a/Genshin/JP/Weapon.json
+++ b/Genshin/JP/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "超越の鍵",
+ "Description": "たくさんある物語の中で、数え切れないほどの定義を持つ空想のアイテム。壮大な宇宙や夢のスケールから見渡せば、勇者の聖剣も姫のティースプーンも、無機質なゼンマイも超越の扉を開く鍵も、本質的には同じようなものだ。",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "「白の女皇」への昇格",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "攻撃力+28%。\nさらに、装備者の重撃が敵に命中するたびに一時的に「超越」状態となり、装備者の星電導反応ダメージ+16%、継続時間5秒。この効果は最大3層まで、0.2秒ごとに最大1層まで重ね掛け可能。"
+ },
+ {
+ "Level": 1,
+ "Description": "攻撃力+35%。\nさらに、装備者の重撃が敵に命中するたびに一時的に「超越」状態となり、装備者の星電導反応ダメージ+20%、継続時間5秒。この効果は最大3層まで、0.2秒ごとに最大1層まで重ね掛け可能。"
+ },
+ {
+ "Level": 2,
+ "Description": "攻撃力+42%。\nさらに、装備者の重撃が敵に命中するたびに一時的に「超越」状態となり、装備者の星電導反応ダメージ+24%、継続時間5秒。この効果は最大3層まで、0.2秒ごとに最大1層まで重ね掛け可能。"
+ },
+ {
+ "Level": 3,
+ "Description": "攻撃力+49%。\nさらに、装備者の重撃が敵に命中するたびに一時的に「超越」状態となり、装備者の星電導反応ダメージ+28%、継続時間5秒。この効果は最大3層まで、0.2秒ごとに最大1層まで重ね掛け可能。"
+ },
+ {
+ "Level": 4,
+ "Description": "攻撃力+56%。\nさらに、装備者の重撃が敵に命中するたびに一時的に「超越」状態となり、装備者の星電導反応ダメージ+32%、継続時間5秒。この効果は最大3層まで、0.2秒ごとに最大1層まで重ね掛け可能。"
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "星鷲の紅き羽",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "暁を告げる歴史",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "霜契の金枝",
diff --git a/Genshin/JP/WeaponPromote.json b/Genshin/JP/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/JP/WeaponPromote.json
+++ b/Genshin/JP/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/KR/Achievement.json b/Genshin/KR/Achievement.json
index e9b5bf2..2fce12b 100644
--- a/Genshin/KR/Achievement.json
+++ b/Genshin/KR/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "달 안개의 트레저헌터",
+ "Description": "두난나 공동, 서리달에서 보물상자 45개 열기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "달 안개의 트레저헌터",
+ "Description": "두난나 공동, 서리달에서 보물상자 90개 열기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "달 안개의 트레저헌터",
+ "Description": "두난나 공동, 서리달에서 보물상자 180개 열기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "달 안개의 모험가",
+ "Description": "두난나 공동, 서리달에서 월드 타임어택 도전 4개 클리어하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "지하의 애가",
+ "Description": "두난나 공동 지도 밝히기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "블루문",
+ "Description": "달 고지 지도 밝히기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Any Colour You Like",
+ "Description": "달 뒷면 지도 밝히기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "닌키가 「달바라기 계획」을 가동하는 걸 확인하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "달 먼지의 선물",
+ "Description": "서리달 구역의 달 고지, 달 바다, 달 뒷면에 있는 모든 월령 감실 봉인 해제하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "휴스턴, 문제가 해결됐다",
+ "Description": "서리달 구역의 달 고지, 달 바다에 있는 모든 월령 비밀 장소 봉인 해제하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "달세계 여행",
+ "Description": "노드크라이 및 서리달 구역의 두난나 공동, 달 고지, 달 뒷면에 있는 모든 워프 포인트 해제하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "별에서 온 암흑",
+ "Description": "「암흑체 장막 실험실」을 최고 레벨까지 공양하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "내면의 빛",
+ "Description": "「누르 돌 유적」을 최고 레벨까지 공양하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "떠올라라!",
+ "Description": "고대 달의 파동 사용법 익히기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "달 아래 훌드라",
+ "Description": "가짜 콜롬비나의 정체를 꿰뚫어 보기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25마리 거위",
+ "Description": "달 착륙선을 타고 우주로 나아가기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "페이몬의 작은 한 걸음",
+ "Description": "달에 성공적으로 착륙하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "「이브니벨용의 눈」 가동하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "어긋난 시간",
+ "Description": "장막을 뚫고 「우기엔 권역」에 진입하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "우기엔 권역 최대 출력!",
+ "Description": "「우기엔 권역」의 동력 엔진을 가동하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "논스톱",
+ "Description": "무중력 환경에서 처음으로 유영하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "하늘 아래 두 개의 달은 없다",
+ "Description": "둘째 월령 대왕 우기 처치하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "죽음의 달",
+ "Description": "달 뒷면에 도착하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "「궤도 폭격」",
+ "Description": "우주 무기의 강력한 위력을 목격하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "메스클린 횡단",
+ "Description": "우주 무기 내부의 중력 이상 구역 통과하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "80일간의 달 일주",
+ "Description": "서리달 일주하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "닌키기아의 생명 게임",
+ "Description": "달 심장부의 틈새로 진입하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "자유로운 구슬",
+ "Description": "고대 달 에너지 구슬을 정확한 위치에 배치하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "낮부터 밤까지",
+ "Description": "콜롬비나와 「귀환의 밤」을 약속하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "천 번 떨어진 달",
+ "Description": "서리달에 온 말라우스를 돕기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "영원과 세 순간을 조종하는 정도의 능력",
+ "Description": "서리달에 정박한 모든 하늘선에 탑승하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "아프칼루의 서적",
+ "Description": "서리달의 모든 정보 저장 배열 복구하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "용 조련 달인",
+ "Description": "「불완전성 정리」에서 기존 기록을 갱신하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "「오늘 너 되게 멋지다!」",
+ "Description": "월령이 만든 돌 그림 획득하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "달콤달콤꽃과의 동행",
+ "Description": "달콤달콤꽃이 잃어버린 세계의 한구석 엿보기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "라만차의 기발한 신사",
+ "Description": "동력 엔진의 터빈 날개를 향해 몸으로 돌진하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "키레나이카의 벼룩",
+ "Description": "달 심장부로 추락하기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "6펜스를 선택할 걸",
+ "Description": "고대 달의 힘 농도가 높은 구역에서 전투 불능 상태가 되기",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/KR/AchievementGoal.json b/Genshin/KR/AchievementGoal.json
index 2a0d544..b8eff5d 100644
--- a/Genshin/KR/AchievementGoal.json
+++ b/Genshin/KR/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "바람 멎은 마의 산",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "해방된 달",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/KR/Avatar/10000024.json b/Genshin/KR/Avatar/10000024.json
index 2cacc36..5f2f5a8 100644
--- a/Genshin/KR/Avatar/10000024.json
+++ b/Genshin/KR/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "길을 인도하는 별",
+ "Description": "원소전투 스킬 파도잡이를 홀드로 발동 시, 공격을 받지 않아도 0.8초마다 자동으로 힘을 1스택씩 축적해, 발동 시 주는 피해가 증가한다.\n또한, 파도잡이를 홀드로 발동해 적 명중 시, 축적된 힘에 따라 추가 버프 효과를 획득한다: 힘을 1스택씩 축적할 때마다 원소전투 스킬의 재사용 대기시간이 4초 감소하고, 자신의 원소 에너지를 8pt 회복한다. 해당 효과는 15초마다 최대 1회 발동된다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 북두가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/KR/Avatar/10000035.json b/Genshin/KR/Avatar/10000035.json
index 2c82c16..905bbc5 100644
--- a/Genshin/KR/Avatar/10000035.json
+++ b/Genshin/KR/Avatar/10000035.json
@@ -304,7 +304,10 @@
"지속 치유량|공격력의 {param3:F2P}+{param4:I}",
"한병의 귀차 피해|{param5:F1P}",
"지속 시간|{param6:F1}초",
- "재사용 대기시간|{param7:F1}초"
+ "재사용 대기시간|{param7:F1}초",
+ "한병의 귀차 협동 공격 피해|{param9:F1P}",
+ "한병의 귀차 협동 공격 재사용 대기시간|{param10:F1}초",
+ "재사용 대기시간|{param11:F1}초"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "선인의 일곱 보물",
+ "Description": "원소전투 스킬 선법·한병의 귀차의 재사용 대기시간이 15초로 감소한다.\n섬광·별 초전도: 한병의 귀차 지속 시간 동안, 파티 내 자신의 캐릭터가 주는 초전도, 별 초전도 반응 피해가 50% 증가한다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 치치가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"치유량|공격력의 {param1:P}+{param2:I}",
"지속 시간|{param4:F1}초",
"재사용 대기시간|{param5:F1}초",
- "원소 에너지|{param6:I}"
+ "원소 에너지|{param6:I}",
+ "별 초전도 피해|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/KR/Avatar/10000039.json b/Genshin/KR/Avatar/10000039.json
index 3009b79..07e8207 100644
--- a/Genshin/KR/Avatar/10000039.json
+++ b/Genshin/KR/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "엄선 칵테일",
+ "Description": "원소전투 스킬 꽁꽁젤리 발동 후 20초 동안, 파티 내 캐릭터가 초전도, 별 초전도 반응 발동 시, 디오나가 추가로 꽁꽁젤리 3개를 함께 협동 발사한다. 이 방식으로 발사된 꽁꽁젤리는 원소 입자를 생성할 수 없고, 적에게 명중해도 보호막을 생성할 수 없다. 해당 효과는 3.5초마다 최대 1회 발동된다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 디오나가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/KR/Avatar/10000058.json b/Genshin/KR/Avatar/10000058.json
index c9caf64..aba0476 100644
--- a/Genshin/KR/Avatar/10000058.json
+++ b/Genshin/KR/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "신사의 신탁",
+ "Description": "살생앵의 지속 시간이 10초 연장된다. 주변에 있는 파티 내 캐릭터가 초전도 또는 별 초전도 반응 발동 후, 다음 살생앵의 낙뢰가 강화된다: 주는 피해가 증가하며, 증가량은 야에 미코 공격력의 80%에 해당한다. 해당 효과는 2.5초마다 최대 1회 발동된다.\n섬광·별 초전도: 상술한 효과로 강화된 낙뢰가 적에게 명중 후, 추가로 야에 미코 공격력의 200%에 해당하는 번개 원소 피해를 1회 준다. 해당 피해는 별 초전도 반응 피해로 간주된다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 야에 미코가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/KR/Avatar/10000071.json b/Genshin/KR/Avatar/10000071.json
index 1baf30b..c3c660f 100644
--- a/Genshin/KR/Avatar/10000071.json
+++ b/Genshin/KR/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "길을 밝히는 별",
+ "Description": "길을 여는 사자 상태가 아닐 경우, 원소전투 스킬 비밀스러운 의식·명계의 인도자 발동 후, 사이노는 짧은 시간 동안 길을 여는 사자 상태에 진입한다, 지속 시간: 6초.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 사이노가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/KR/Avatar/10000086.json b/Genshin/KR/Avatar/10000086.json
index 774b975..c385aab 100644
--- a/Genshin/KR/Avatar/10000086.json
+++ b/Genshin/KR/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "누명은 벗겨지기 마련",
+ "Description": "섬광·별 초전도: 돌파 특성 「정의는 밝혀지기 마련」의 효과가 다음으로 변경된다:\n라이오슬리의 HP가 60% 미만 시, 「은혜로운 훈계·명백」을 획득하여 다음 일반 공격·된서리 연타의 강공격이 광휘·도약권으로 강화된다: 스태미나를 소모하지 않으며, 명중 후 라이오슬리의 HP를 회복한다. 회복량은 라이오슬리 HP 최대치의 30%에 해당하고, 해당 방식으로 2초마다 라이오슬리의 HP를 최대 1회 회복할 수 있다.\n또한, 혹한의 징벌로 강화된 3번째, 5번째 격퇴권은 각각 기존의 60%/80%에 해당하는 얼음 원소 피해를 주고, 광휘·도약권은 기존의 100%에 해당하는 얼음 원소 범위 피해를 준다. 상술한 피해는 별 초전도 반응 피해로 간주된다. 라이오슬리가 주는 별 초전도 반응 피해가 30% 증가한다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 라이오슬리가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/KR/Avatar/10000088.json b/Genshin/KR/Avatar/10000088.json
index c2e9631..1667c55 100644
--- a/Genshin/KR/Avatar/10000088.json
+++ b/Genshin/KR/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "명탐정 헐록의 변주곡",
+ "Description": "샤를로트의 코스튬. 원래 《대탐정 헐록》 촬영에 사용된 의상으로, 촬영이 끝난 후 제작팀이 기념품으로 샤를로트에게 선물했다",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "「렌즈에 담긴 세상」",
diff --git a/Genshin/KR/Avatar/10000096.json b/Genshin/KR/Avatar/10000096.json
index 136480f..311f2a6 100644
--- a/Genshin/KR/Avatar/10000096.json
+++ b/Genshin/KR/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "「산드로네」에 대해…",
"Context": "별로 관심 없는 상대야. 연구에 매진하느라 공개적으로 모습을 드러내는 일이 거의 없지. 그녀를 본 적 없는 사관도 수두룩해. 자신을 여러 조각으로 쪼개 온 세상을 들쑤시고 다니는 녀석과 비교하면, 정반대로 극단적이라 할 수 있겠군"
},
+ {
+ "Title": "「산드로네」에 대해·귀환",
+ "Context": "노드크라이 사태를 함께 겪어 보니, 그동안 산드로네에 대한 내 평가에 오류가 있더군. 그녀는 믿음직한 전우이자 든든한 동료야. 한겨울을 앞두고 조력자가 한 명이라도 더 필요한 상황이었는데, 산드로네가 제때 돌아와 줘서 다행이더군. 분명 아이들에게도 큰 위안이 될 테지"
+ },
{
"Title": "「판탈로네」에 대해…",
"Context": "두뇌와 수완을 겸비한 자라는 건 인정하지만, 난 그가 「멀쩡」하다고 생각하지 않아. 원대한 계획을 세우고 얼어붙은 경제를 움직일 능력을 갖췄지만, 그 행동의 원동력은 가슴 깊숙이 억눌린 원한과 증오거든. 이성적인 자는 자신이 감정을 잘 컨트롤한다고 여기지만, 그 자신감이야말로 최대의 약점이지"
diff --git a/Genshin/KR/Avatar/10000107.json b/Genshin/KR/Avatar/10000107.json
index 840f8ed..0d6548b 100644
--- a/Genshin/KR/Avatar/10000107.json
+++ b/Genshin/KR/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "별과 연기가 속삭이는 밤",
+ "Description": "시틀라리의 코스튬. 집에서 한가롭게 지낼 때면 시틀라리는 가끔 소녀스러운 옷차림으로 갈아입는다. 그럴 때 공무를 핑계로 다가와 귀찮게 구는 자는 누구든 호되게 얻어맞는다. 그렇게 이 옷은 불길한 물건으로 전해졌고, 눈에 보이면 최대한 빨리 돌아가게 되었다",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "계시의 눈",
diff --git a/Genshin/KR/Avatar/10000109.json b/Genshin/KR/Avatar/10000109.json
index d4b32ae..78b4e22 100644
--- a/Genshin/KR/Avatar/10000109.json
+++ b/Genshin/KR/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "꿈의 확산",
+ "Description": "유메미즈키 미즈키가 부유몽 상태에서 확산 반응 발동 후, 이번 부유몽 기간 동안, 다음번에 주변의 적에게 주기적으로 주는 바람 원소 범위 피해가 증가한다. 증가량은 유메미즈키 미즈키의 원소 마스터리의 1000%에 해당한다. 해당 효과는 2.5초마다 최대 1회 발동된다.\n또한 부유몽 상태 시, 주변에 있는 파티 내 캐릭터의 원소 마스터리가 증가한다. 증가량은 유메미즈키 미즈키 자신의 원소 마스터리의 10%에 해당한다",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/KR/Avatar/10000125.json b/Genshin/KR/Avatar/10000125.json
index 82c86cb..c716efc 100644
--- a/Genshin/KR/Avatar/10000125.json
+++ b/Genshin/KR/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "산드로네에 대해·태엽 두 번째",
"Context": "인형에게 무엇이 「죽음」인지는 잘 모르겠지만… 산드로네는 정말로 멈춰버렸어. 더는 산드로네의 「운행」이 느껴지지 않고, 태엽도 움직이지 않아. 그 「술식」을 위해서, 나를 여기로 데려오기 위해서, 그렇게 되어버렸지…. 이 모든 게 산드로네가 날 놀래키려고 친 장난이었으면 좋겠어. 나한테 복수하겠다던 말을 지킨 거였으면 좋겠어…"
},
+ {
+ "Title": "산드로네에 대해·태엽 세 번째",
+ "Context": "산드로네가 돌아왔어. 정말 기뻐. 예전에는 일정한 속도로만 돌던 산드로네의 태엽이, 이제는 가끔 빠르게 돌아가. 산드로네 말로는 자기 마음속의 감정을 받아들여서, 예전과 다른 자신이 됐기 때문이래. 하지만 무슨 옷을 입든, 태엽이 어떻게 돌든, 산드로네는 여전히 산드로네고, 내 가장 소중한 친구야. 예전 모습도 지금 모습도 다 좋아. 내가 이렇게 말하니까, 산드로네의 태엽이 더 빨리 돌아가더라. 왜인지는 모르겠지만, 재미있었어"
+ },
{
"Title": "「판탈로네」에 대해…",
"Context": "「판탈로네」의 눈에 비치는 세상에선, 사물이든 사람이든 다 가격표가 붙어 있어. 그는 가격의 규칙을 쥐고 칩을 굴려서, 자기만의 부의 제국을 넓혀나가지. 하지만 거긴 너무 지루해서 놀러 가고 싶지 않아.\n음… 아마 「판탈로네」가 지금의 날 본다면, 전보다 더 깊은 혐오를 숨긴 미소를 지을 거야. 그리고 나한테 이렇게 말하겠지. 「축하합니다, 콜롬비나 씨. 값이 많이 오르셨군요」"
diff --git a/Genshin/KR/Avatar/10000133.json b/Genshin/KR/Avatar/10000133.json
new file mode 100644
index 0000000..e966a36
--- /dev/null
+++ b/Genshin/KR/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "산드로네",
+ "Description": "우인단 집행관 서열 7위 「산드로네」. 모든 현상을 이성과 숫자로 해석하는 자이자, 티타임에 결코 빠지지 않는 우아한 숙녀",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "1단 공격 피해|{param1:F1P}",
+ "2단 공격 피해|{param2:F1P}",
+ "3단 공격 피해|{param3:F1P}",
+ "강공격 난사 피해|{param4:F1P}",
+ "강공격 냉각 광선 피해|{param5:F1P}",
+ "강공격 냉각 광선 별 초전도 피해|{param6:F1P}",
+ "연산 과열 시 피해|{param7:F1P}",
+ "낙하 기간 피해|{param8:F1P}",
+ "저공/고공 추락 충격 피해|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "현상 계산식·명확한 추론",
+ "Description": "일반 공격\n계산식으로 무기를 조종하는 실을 만들고, 검으로 최대 3번 공격한다.\n\n강공격\n만능 범용 자동 장치 「파지오」를 소환하여 {LINK#N11330001}연산{/LINK} 모드로 전환시킨다: 전방의 적에게 난사 공격을 하고, 주기적으로 냉각 광선을 발사하여 얼음 원소 범위 피해를 준다.\n섬광·별 초전도: 냉각 광선이 별 초전도 반응 피해로 간주되는 얼음 원소 범위 피해를 주는 것으로 전환된다.\n연산 모드에서 파지오의 {LINK#N11330002}연산량{/LINK}이 지속적으로 증가하고, 냉각 광선 발사 시 연산량이 추가로 증가한다.\n연산량이 최대치인 100pt에 도달한 경우, 파지오는 연산 과열 모드로 전환되어, 더 긴 간격으로 적을 사격하여 얼음 원소 피해를 준다. 또한 연산 모드로 전환할 수 없다.\n연산 모드가 아닌 경우, 파지오의 연산량은 서서히 감소한다. 산드로네가 대기 상태일 때는 파지오의 수리에 집중하여 연산량 감소 속도가 기존의 300%까지 빨라진다.\n연산량이 50pt 미만으로 감소할 경우, 파지오가 연산 과열 모드를 해제한다.\n\n낙하 공격\n공중에서 땅을 내려찍어 경로상의 적을 공격하고 착지 시 범위 피해를 입힌다",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "프리즘탄 피해|{param1:F1P}",
+ "프리즘탄 별 초전도 피해|{param2:F1P}",
+ "재사용 대기시간|{param3:F1}초"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "현상 계산식·자유로운 해석",
+ "Description": "숙녀의 완벽한 예법을 갖추고, 티타임용 특수작전 장치에 탑승하여 6초 동안 전방으로 부유한다. 이 기간 동안 산드로네는 부유 방향을 조작할 수 있으며, 대시를 짧게 누르면 스태미나를 10pt 소모해 우아한 고속 부유 모드에 진입하고, 1초당 스태미나를 15pt씩 소모해 더 빠른 속도로 부유한다.\n\n부유를 시작할 때 주변에 적이 있으면, 산드로네는 프리즘 공명포를 1개 소환해 포악한 적에게 2발의 프리즘탄을 발사해 얼음 원소 피해를 준다.\n섬광·별 초전도: 두 번째 프리즘탄은 별 초전도 반응 피해로 간주되는 얼음 원소 피해를 준다.\n\n티타임용 특수작전 장치에 탑승하면 산드로네는 우아한 자태로 조용히 파지오를 수리해, {LINK#N11330002}연산량{/LINK}을 빠르게 감소시킨다",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "폭격 피해|{param1:F1P}x3",
+ "부성 온도 광선 피해|{param2:F1P}",
+ "부성 온도 광선 별 초전도 피해|{param3:F1P}",
+ "재사용 대기시간|{param4:F1}초",
+ "원소 에너지|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
+ 3.308,
+ 2.205333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
+ 0.948322,
+ 3.5561,
+ 2.370733,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
+ 1.014484,
+ 3.8042,
+ 2.536133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
+ 1.1027,
+ 4.135,
+ 2.756667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
+ 1.168862,
+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
+ 1.235024,
+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
+ 1.98486,
+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "현상 계산식·Q.E.D",
+ "Description": "숙녀의 우아한 예법을 갖추고, 대량의 프리즘 공명포를 소환해 전방에 광역 폭격을 퍼붓고, 부성 온도 광선을 발사해 적을 공격하여 얼음 원소 범위 피해를 준다.\n섬광·별 초전도: 부성 온도 광선이 별 초전도 반응 피해로 간주되는 얼음 원소 범위 피해를 주는 것으로 전환된다",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "유구한 연산 장치",
+ "Description": "섬광·별 초전도: 원소전투 스킬 {LINK#S11332}현상 계산식·자유로운 해석{/LINK} 발동 시, 파지오의 {LINK#N11330002}연산량{/LINK}이 50pt를 초과하면 연산량을 감소시키는 동시에, 주변의 적에게 발사된 두 번째 프리즘탄이 기존의 400%에 해당하는 피해를 준다.\n또한, 파지오의 연산량이 10pt 감소할 때마다 60초 동안 지속되는 전술 개선 효과를 1스택 획득하며, 해당 효과는 최대 10스택까지 중첩된다. 산드로네가 섬광·별 초전도 상태에서 원소폭발 {LINK#S11335}현상 계산식·Q.E.D{/LINK} 발동 시, 전술 개선 스택이 전부 제거되고, 부성 온도 광선이 기존의 100% + 제거된 스택 수 x 10%에 해당하는 피해를 준다",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "숙녀의 에티켓",
+ "Description": "산드로네의 공격력을 기반으로 원소 마스터리가 증가한다: 공격력 100pt마다 산드로네의 원소 마스터리가 8pt 증가하며, 해당 방식으로 원소 마스터리가 최대 160pt 증가한다",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "별빛 축복·이성의 빛",
+ "Description": "파티 내 캐릭터가 초전도 반응 발동 시, 별 초전도 반응으로 전환되며, 산드로네의 공격력을 기반으로 파티 내 캐릭터가 주는 별 초전도 반응의 기본 피해가 증가한다: 공격력 100pt마다 별 초전도 반응의 기본 피해가 0.7% 증가하며, 해당 방식으로 피해가 최대 14% 증가한다.\n또한 {LINK#N11330003}극지의 별영역{/LINK} 내에 있을 경우, 산드로네가 섬광·별 초전도 상태에 진입한다",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "티타임의 서곡과 긴 이야기",
+ "Description": "산드로네가 파티에 있을 때, 캐서린에게 일일 의뢰 임무 완료를 보고하면 추가로 디저트 보상을 획득할 수 있다",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "노을에 바래지 않은 금칠",
+ "Description": "{LINK#N11330001}연산{/LINK} 모드에서 파지오의 {LINK#N11330002}연산량{/LINK} 증가 속도가 50% 감소하고, 파티 내 모든 캐릭터가 주는 별 초전도 반응 피해가 30% 증가한다",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "거울 속 흘러간 세월",
+ "Description": "섬광·별 초전도: 강공격으로 발사한 냉각 광선의 치명타 피해가 40% 증가한다. 또한 냉각 광선을 발사할 때마다 이번 {LINK#N11330001}연산{/LINK} 모드에서 발사하는 모든 냉각 광선으로 주는 치명타 피해가 추가로 20% 증가한다. 해당 효과 최대 중첩수: 3스택",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "하루에 미련 없는 마음",
+ "Description": "일반 공격 {LINK#S11331}현상 계산식·명확한 추론{/LINK}의 스킬 레벨+3\n최대 Lv.15까지 상승",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "숫자로 이루어진 만상",
+ "Description": "산드로네의 별 초전도 반응 피해가 적 명중 시, 추가로 프리즘 공명포 1대를 소환해 협동 공격을 진행하여 적에게 산드로네 공격력의 125%에 해당하는 얼음 원소 피해를 1회 준다. 해당 피해는 별 초전도 반응으로 주는 피해로 간주된다. 해당 효과는 4초마다 최대 1회 발동된다",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "스러져도 명료한 이치",
+ "Description": "원소폭발 {LINK#S11335}현상 계산식·Q.E.D{/LINK}의 스킬 레벨+3\n최대 Lv.15까지 상승",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "수선화 꿈에서 깬 아침",
+ "Description": "{LINK#N11330001}연산{/LINK} 모드에서 파지오가 세 번째 냉각 광선 발사 시, 더 강한 집중 냉각 광선 지속 발사로 전환되며, 이어서 발사하는 기존 냉각 광선에 추가로 산드로네 공격력의 100%에 해당하는 얼음 원소 범위 피해를 준다, 최대: 4단.\n섬광·별 초전도: 집중 냉각 광선이 산드로네 공격력의 80%에 해당하는 얼음 원소 범위 피해를 추가로 주는 것으로 전환된다. 최대: 4단. 해당 피해는 별 초전도 반응으로 주는 피해로 간주된다.\n또한, 산드로네가 주는 모든 별 초전도 반응 피해가 20% {LINK#N11190007}승격{/LINK}된다",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "물에 비친 연산식",
+ "Detail": "우인단 집행관 서열 7위 「산드로네」. 모든 현상을 이성과 숫자로 해석하는 자이자, 티타임에 결코 빠지지 않는 우아한 숙녀",
+ "Association": 15,
+ "Native": "우인단",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "얼음",
+ "VisionOverrideLocked": "별의 쐐기",
+ "VisionOverrideUnlocked": "신의 눈",
+ "ConstellationBefore": "거울 속 자동인형자리",
+ "CvChinese": "洪海天",
+ "CvJapanese": "Honda Mariko",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "강은애",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "첫 만남…",
+ "Context": "난 자기소개 같은 건 질색이야. 날 알아야 할 사람은 알아서 알 테고, 알 필요 없는 사람은 굳이 신경 쓸 필요 없잖아? 하지만 뭐, 좋아. 숙녀의 예의로서 딱 한 번만 소개하지——똑똑히 보도록 해. 지금 네 앞에 있는 건 「우인단」 집행관 서열 7위——「산드로네」니까"
+ },
+ {
+ "Title": "잡담·티타임",
+ "Context": "슬슬 티타임을 가질 때가 됐네. 다들 시간 괜찮으려나?"
+ },
+ {
+ "Title": "잡담·피아노",
+ "Context": "난 음악을 좋아해서 여러 악기를 독학했어. 못 믿겠다고? 하, 어디 피아노라도 있으면 실력을 제대로 보여줄 텐데"
+ },
+ {
+ "Title": "잡담·회의",
+ "Context": "또 얼음 궁전으로 복귀하라는 명령인가? 하… 무슨 회의가 이렇게 많은 거야?"
+ },
+ {
+ "Title": "비가 올 때…",
+ "Context": "…짜증 나"
+ },
+ {
+ "Title": "비가 그친 후…",
+ "Context": "내가 키우는 꽃들이 좋아하는 날씨야"
+ },
+ {
+ "Title": "번개가 칠 때…",
+ "Context": "방어 시스템… 음, 정상 작동 중이네"
+ },
+ {
+ "Title": "눈이 올 때…",
+ "Context": "또 그 녀석이 눈밭에 뛰어들 때가 왔네…"
+ },
+ {
+ "Title": "햇살이 좋을 때…",
+ "Context": "이런 날씨에는 진한 커피 한 잔에 디저트를 먹으면서, 테라스에 기대앉아 오후 내내 책이나 읽는 게 최고지"
+ },
+ {
+ "Title": "강풍이 불 때…",
+ "Context": "치맛자락 진짜 거슬리네…. 로잘린은 이걸 어떻게 해결한 거지…"
+ },
+ {
+ "Title": "아침 인사…",
+ "Context": "좋은 아침. 따뜻한 커피 한잔할래? 정신이 번쩍 들 거야. 뭐? 나한테 커피가 무슨 소용이냐고? 하, 그냥 맛있어서 마시면 안 돼?"
+ },
+ {
+ "Title": "점심 인사…",
+ "Context": "벌써 시간이 이렇게 됐잖아? 디저트를 준비하러 가야겠어"
+ },
+ {
+ "Title": "저녁 인사…",
+ "Context": "저녁까지 날 찾아오는 거야? 여기가 무슨 식당도 아니고… 됐어, 이왕 온 거, 파지오한테 대충 아무거나 만들어 달라고 할게"
+ },
+ {
+ "Title": "굿나잇…",
+ "Context": "넌 자. 난 방해받지 않는 조용한 밤에 연구를 좀 해야겠어. 절대로 밤낮이 바뀐 건 아니야!"
+ },
+ {
+ "Title": "산드로네 자신에 대해·이름",
+ "Context": "그냥 「산드로네」라고 부르면 되잖아. 뭐…? 원래 이름? 하… 그렇게까지 알고 싶어? 그래, 그럼…. 처음 눈을 떴을 때, 그러니까 알랭이 처음 날 만들어냈을 때, 그는 날 이렇게 불렀어——「작은 마리안」. 그 이름을 따라 부르려고 입을 여는 순간, 알랭의 얼굴에 복잡한 감정이 스쳐 지나가더라. 나중에 깨달았지만, 그건 「후회」와 「죄책감」이었어. 그 후로 그는 두 번 다시 날 「작은 마리안」이라고 부르지 않았지. 알랭은 수선화 십자 결사회와 자기 여동생의 이야기를 들려주더니, 나는 자유의 몸이니 나만의 삶과 이름을 가져야 한다고 했어. 이름도 나보고 직접 고르라고 했지. 난 「작은 마리안」도 마음에 든다고, 상관없다고 대답했어. 작은 마리안·기요틴, 내가 이 세상에 태어나면서 부여받은, 나의 단 하나뿐인 이름이야. 나중에 여왕님이 나한테 「꼭두각시(Marionette)」라는 이름을 내려주셨는데, 공교롭게도 발음이 「작은 마리안(Marieann)」과 꽤 비슷하더라. 훗… 이것도 일종의 「운명」인 셈인가?"
+ },
+ {
+ "Title": "산드로네 자신에 대해·잠",
+ "Context": "태어난 지 얼마 안 됐을 땐 굳이 누울 곳을 찾아서 자는 게 귀찮았어. 그래서 매일 의자에 앉아 「수면」을 마쳤지. 스네즈나야에 오고 나서부터 침대에서 자는 걸 조금씩 시도해 봤는데… 인정할게. 성가신 동료들을 상대하며 고된 하루를 보낸 뒤에, 편한 옷으로 갈아입고 푹신한 이불 속으로 파고드는 건 정말 기분 좋더라. 촉각 시스템과 감정 회로가 빚어내는 안정감을 느끼면서, 사람들이 왜 늦잠을 좋아하는지 깨달았어. 하지만 침대에서 자는 것도 나름의 고충이 있어. 난 등에 달린 태엽 때문에 똑바로 누울 수가 없고, 옆으로 누우면 균형을 잡기 힘들어서, 결국 엎드려 잘 수밖에 없거든"
+ },
+ {
+ "Title": "우리에 대해·일기",
+ "Context": "내 일기까지 다 봤으면, 네 비밀도 알려줘야 공평한 거 아니야? 응? 모험 핸드북? 내가 그걸 봐서 뭐 해? 네가 매일 뭘 했는지 궁금하면, 그냥 캐서린한테 물어보면 되는데"
+ },
+ {
+ "Title": "우리에 대해·입장",
+ "Context": "우리가 많이 친해지긴 했지만, 「스네즈나야」에선 나도 규칙대로 행동할 수밖에 없어. 넌 여태껏 「우인단」과 대립해 왔으니, 거기서 또 어떤 성가신 일에 휘말릴지 몰라…. 나도 가급적 너한테 곤란한 일을 만들지 않을 테니, 너도 날 너무 곤란하게 만들진 말아줘. 이해를 바탕으로 서로 돕는 게 진짜 동료잖아, 안 그래?"
+ },
+ {
+ "Title": "「별의 쐐기」에 대해…",
+ "Context": "마음에 들어, 얼음 원소가 제법 실용적이거든. 대량 연산으로 인한 기체 과열 문제에 머리 싸맬 필요가 없어졌지"
+ },
+ {
+ "Title": "하고 싶은 이야기…",
+ "Context": "풀로니아가 없으니까 생활에 불편한 게 많아져서, 「만능 범용 자동 장치」 파지오를 만들었어. 내가 직접 하기 싫은 잡일과 일상적인 전투를 대신 처리해 주지. 응? 이름이 너무 복잡하다고? 기능형 기계의 이름은 원래 이렇지 않아? 풀로니아라는 이름도 알랭이 지은 건데, 「미래 현상 관측 조사 장치」라는 뜻이거든. 보통은 그렇게 안 짓는다고? 어, 이런 걸 보고 유전이라고 하는 건가…?"
+ },
+ {
+ "Title": "흥미있는 일…",
+ "Context": "난 연구를 하다가 가끔 형이상학적인 고민에 잠기곤 해. 어느 나라 사람이든 다 죽음에 대해 자기만의 신앙을 가지고 있잖아? 다들 「사후 세계」나 「영혼의 안식처」 같은 걸 얘기하지만… 도토레와의 전투에서 내 코어가 파손된 순간부터, 「별의 쐐기」가 알랭의 유산을 활성화해 날 재가동시킨 순간까지… 나에겐 아무 기억도 남아 있지 않아. 완전한 허무뿐이지. 기계 피조물, 혹은 「인형」은 죽으면 어디로 가는 걸까? 우리의 「영혼」은 어떻게 정의해야 하지? 애초에 우리에게 「영혼」이란 게 존재하기는 할까? 아무리 생각해도 답이 나오지 않는 문제들이라, 결국엔 다시 내 연구로 돌아가게 돼. 하지만 지식은 세계의 초석이야. 이 돌들을 쌓아 나가다 보면, 언젠가 이 질문들의 답에 닿게 될 거라고 믿어"
+ },
+ {
+ "Title": "시틀라리에 대해…",
+ "Context": "그 대샤먼은 좋은 사람이야. 나이가 꽤 많다며? 음, 에너지 넘치는 건 좋은데 가끔은 너무 잘 흥분하더라. 언제 그랬냐고? 어, 저번에 우리가 같이 물속에 들어가서 물건을 찾았던 얘기를 했을 때. 그전에도 네가 노드크라이에서 콜롬비나의 이름을 찾아줬다는 얘기를 듣고 얼굴이 새빨개질 정도로 흥분하던데, 이것도 나이가 많아서 그런 건가?"
+ },
+ {
+ "Title": "리넷에 대해…",
+ "Context": "내가 못 살아! 그 고양이 여자애는 어떻게 매번 기계의 가장 취약한 부분만 정확히 찾아내서 건드리는 거야? 걔 오빠는 걔 안 말리고 뭐 해? 휴, 됐다… 이것도 재능이라면 재능이겠지. 차라리 다음엔 기계 결함 검수를 도와달라고 할까 봐. 걔 손도 못 버티는 수준이면, 실전에선 말할 것도 없을 테니까"
+ },
+ {
+ "Title": "알랭·기요틴에 대해…",
+ "Context": "알랭이 죽고 나서, 내가 묘비를 세워줬어. 생전에 알랭이 나보고 자기 묘비명을 써줬으면 좋겠다길래, 그렇게 해줬지. 딱히 어려울 건 없었어. 그의 업적을 나열한 다음, 그를 가장 잘 나타내는 한마디를 적기만 하면 됐으니까——「유감이지만, 이게 결말이다」. 알랭이 입버릇처럼 달고 살던 말이야. 좀 비관적인 것 같다고? 하, 알랭을 잘 모르는 사람한텐 그렇게 들릴지도 모르겠네. 하지만 알랭이 이 말을 할 땐 늘 미소 띤 얼굴이었어. 그건 체념이나 포기가 아니라, 수학 문제를 하나 풀어낸 듯한 만족에 가까웠지. 죽음이란 그저 고요한 등호에 불과하고, 알랭은 공식의 오른편으로 넘어갔을 뿐이야"
+ },
+ {
+ "Title": "「얼음의 여왕」에 대해…",
+ "Context": "나조차도 내면의 감정 「오류」에 시달릴 때가 있는데, 여왕님은… 대체 어떻게 「감정」을 그토록 철저하게 얼려버리신 걸까?"
+ },
+ {
+ "Title": "「피에로」에 대해…",
+ "Context": "명령만 내리는 녀석이지. 그의 눈은, 다른 사람보다 훨씬 먼 곳을 비추는 것 같은 느낌이 들어. 처음 봤을 때부터 느꼈어. 이 세계가 그에게서 너무 많은 것을 빼앗아 갔다는 걸"
+ },
+ {
+ "Title": "「카피타노」에 대해…",
+ "Context": "카피타노가 평소에 가면 벗기 싫어하는 걸 다들 알고 있는데도, 티타임 때 자기한테 따라준 차는 남김없이 다 비우더라"
+ },
+ {
+ "Title": "「도토레」에 대해…",
+ "Context": "귀 좀 막고 있을래? 감정 제어가 안 될 것 같거든"
+ },
+ {
+ "Title": "콜롬비나에 대해·짜증",
+ "Context": "콜롬비나는 예전부터 짜증 났어. 지금도 똑같아. 옆에 없으면 좀 나을 줄 알았는데, 막상 못 보게 되니까 더 짜증 나더라! 흥"
+ },
+ {
+ "Title": "콜롬비나에 대해·삶",
+ "Context": "걘 지금 행복하게 살고 있어. 가족과 친구가 곁에 있고, 시간 나면 여행도 다니지… 왜 나한테는 그런 행운이 없는 걸까? 뭐, 됐어. 진짜로 걜 부러워하는 건 아니야. 걔는 행복해질 자격이 있다는 거, 우리 모두 알잖아"
+ },
+ {
+ "Title": "아를레키노에 대해…",
+ "Context": "아를레키노는 약속을 잘 지키고 결단력도 뛰어나서, 믿고 일을 맡길 만한 사람이야. 사적인 친분은 제쳐두더라도, 나랑 일로 엮이는 직장 동료들은 아를레키노의 품성부터 배우고 왔으면 좋겠어"
+ },
+ {
+ "Title": "「풀치넬라」에 대해…",
+ "Context": "그는 스네즈나야 평의회의 의장이지만, 가끔은 오히려… 지배자 같아. 평의회의 한 표 한 표가 무수한 사람들의 이익을 좌우하는데, 이 정도 규모의 권력관계를 조정하는 건 어지간한 역량으로는 불가능하지. 그런 점에서 보면, 다른 누구보다도 무서운 사람이야"
+ },
+ {
+ "Title": "「판탈로네」에 대해…",
+ "Context": "그 녀석이랑 도토레 사이의 뒷거래를 진작부터 철저히 조사했어야 돼. 왜 내 연구 예산이 도토레 그 미친 자식보다 열 배는 늦게 승인되는 건데? 구린 구석이 없으면 말이 안 되잖아. 그래서 직접 판탈로네한테 가서 따지기도 했어. 그랬더니 그 녀석이 실실 웃으면서 뭐랬는지 알아? 「오, 산드로네 씨도 드디어 경제 관리에 눈을 뜨셨군요. 제가 책을 몇 권 추천해 드리죠. 우선 《예의 바른 표현 100선》부터 시작해 보시는 게 어떨까요?」"
+ },
+ {
+ "Title": "로잘린에 대해…",
+ "Context": "걘 항상 자신을 위해 살았어. 자기만의 방식으로 사랑하고, 자기만의 방식으로 증오했지. 이런 삶은 결국 스스로를 불태워 버렸지만, 그 불꽃은 마지막 순간까지도 세상에 단 하나뿐인 그 애만의 색을 띠었어"
+ },
+ {
+ "Title": "「타르탈리아」에 대해…",
+ "Context": "걔도 골치 아픈 동료지…. 형제자매랑 행복하게 살 수 있는데, 왜 굳이 「집행관」 같은 걸 하는 거래? 그리고 모든 사람이 자기처럼 싸움에 환장하는 게 아니라는 건 대체 언제쯤 깨달을는지"
+ },
+ {
+ "Title": "산드로네에 대해 알기·첫 번째",
+ "Context": "하? 난 내 일상을 아무렇게나 공유하는 습관은 없거든. 정 궁금하면, 날씨 좋은 날 맛있는 차랑 디저트라도 곁들이면서 얘기하든가"
+ },
+ {
+ "Title": "산드로네에 대해 알기·두 번째",
+ "Context": "「우인단」에 짜증 나는 애들이 많긴 해도, 연구하기에 이만한 곳이 없다는 건 부정할 수 없어. 여왕님을 위해 일하면 풍부한 연구 자원과 프로젝트 자금을 얻을 수 있으니, 내 입장에선 제법 수지맞는 계산식이야"
+ },
+ {
+ "Title": "산드로네에 대해 알기·세 번째",
+ "Context": "알랭이 여동생 마리안의 모습을 본떠 날 만들었다는 것도, 내 이름이 「작은 마리안」이라는 것도 신경 써본 적 없어. 그런 건 태어날 때 세상에게 부여받은 거에 불과하니까. 보통 부모님을 닮았다거나, 부모님의 성을 물려받았다고 해서 그걸 신경 쓰지는 않잖아?"
+ },
+ {
+ "Title": "산드로네에 대해 알기·네 번째",
+ "Context": "난 수학을 좋아해. 공식과 논리로 이루어진 세계에는, 확실성을 기반으로 한 우아함이 있거든. 그리고 음악도 수학과 통하는 구석이 있어서 좋아해. 예전엔 음악을 연주할 때도 수학식을 연산할 때처럼, 악보 위의 음표나 박자를 한 치의 오차 없이 완벽하게 맞춰야 한다고 생각했어. 그러다 나중에 깨달았지. 연주할 때 생기는 작은 「결함」이나 「실수」가, 오히려 음악을 더 아름답게 만들어 준다는 걸. 여기선 잠깐 멈추고, 저기선 즉흥적인 꾸밈음을 넣고… 이런 사소한 「오류」야말로, 감정이 피어나는 곳이자 연주자의 「마음」이 담기는 곳이야"
+ },
+ {
+ "Title": "산드로네에 대해 알기·다섯 번째",
+ "Context": "세상은 너에게 무언가를 줬다가 다시 거둬가 버려. 산다는 건 얻고 잃는 걸 끊임없이 반복하는 과정이지. 우리는 그 상실과 이별 속에서, 세상이 빼앗지 못하는 것들을 주워 담으며 나아가. 만약 누군가의 소원이 그저 「살아가는 것」이라면, 그건 너무 보잘것없는 걸까? 「자기 구원」을 위해 세계를 구하는 건 너무 단순한 이유인 걸까? 살아가고, 느끼고, 지켜보다 보면, 언젠가는 세상이 빼앗을 수 없는 것들이 쌓여, 온 세상을 뒤흔들지도 몰라"
+ },
+ {
+ "Title": "산드로네의 취미…",
+ "Context": "음악이나 기계, 수학 말고도, 여건이 되면 식물을 심고 그 성장 과정을 기록하길 좋아해. 대부분은 특별히 손대지 않아도 건강하게 잘 자라. 독립적이고 강인하지. 예전부터 그런 모습이 나랑 꽤 닮았다고 생각했어"
+ },
+ {
+ "Title": "산드로네의 고민…",
+ "Context": "복슬복슬한 동물을 끌어안고 맘껏 쓰다듬어 보고 싶은데… 동물들은 기계를 싫어해서 나만 보면 멀리 도망가 버려. 잠깐! 뭘 불쌍하다는 눈빛으로 쳐다보는 거야! 못 안으면 그냥 마는 거지! 딱히… 그렇게 아쉬운 것도 아니거든…"
+ },
+ {
+ "Title": "좋아하는 음식…",
+ "Context": "이 몸 덕분에 알레르기도 없고, 소화 불량에 걸릴 일도 없어서, 음식을 맛보는 건 나한테 순수한 즐거움이야. 굳이 하나를 꼽아야 한다면… 음, 작고 섬세한 디저트를 좋아해. 그 정교한 모양만 봐도 기분이 좋아져서, 시각과 미각을 동시에 만족시켜 주거든"
+ },
+ {
+ "Title": "싫어하는 음식…",
+ "Context": "기름지고 매운 음식은 싫어. 맛이 없어서라기보단, 먹다 보면 옷에 냄새가 배어버리잖아. 그런 건 전혀 우아하지 못해"
+ },
+ {
+ "Title": "선물 획득·첫 번째",
+ "Context": "흐… 흥. 어떻게 만들었는지 들어보고, 특별히 조언 좀 해줄게. 음식을 낭비하면 숙녀의 예의가 아니라서 먹는 줄 알아!"
+ },
+ {
+ "Title": "선물 획득·두 번째",
+ "Context": "음? 맛 괜찮네. 다음 티타임 땐 내가 답례를 준비할게"
+ },
+ {
+ "Title": "선물 획득·세 번째",
+ "Context": "파지오, 청소해"
+ },
+ {
+ "Title": "생일…",
+ "Context": "흥. 받아. 평소 같으면 이런 거 절대 줄 일 없지만, 오늘은 네가 이 세계와 처음 만난 날이니까, 특별히 챙겨줄게. 아를레키노랑 콜롬비나, 그리고 우리가 같이 아는 친구들을 불러뒀어. 디저트도 특별히 내가 직접 만든 케이크로 바꿨으니까, 기대해도 좋아"
+ },
+ {
+ "Title": "돌파의 느낌·기",
+ "Context": "연산 시작"
+ },
+ {
+ "Title": "돌파의 느낌·승",
+ "Context": "변수 입력"
+ },
+ {
+ "Title": "돌파의 느낌·전",
+ "Context": "진행 상황 양호"
+ },
+ {
+ "Title": "돌파의 느낌·결",
+ "Context": "만물의 이치를 해석했어. 역시 난 대단해! 하하하!"
+ },
+ {
+ "Title": "원소전투 스킬·첫 번째",
+ "Context": "잠깐 쉬자"
+ },
+ {
+ "Title": "원소전투 스킬·두 번째",
+ "Context": "따라와"
+ },
+ {
+ "Title": "원소전투 스킬·세 번째",
+ "Context": "시시해"
+ },
+ {
+ "Title": "원소전투 스킬·네 번째",
+ "Context": "흥"
+ },
+ {
+ "Title": "원소전투 스킬·다섯 번째",
+ "Context": "후훗"
+ },
+ {
+ "Title": "원소전투 스킬·여섯 번째",
+ "Context": "더 빨리"
+ },
+ {
+ "Title": "원소폭발·첫 번째",
+ "Context": "연산, 시작"
+ },
+ {
+ "Title": "원소폭발·두 번째",
+ "Context": "차 한잔의 여흥일 뿐"
+ },
+ {
+ "Title": "원소폭발·세 번째",
+ "Context": "흥, 우습군"
+ },
+ {
+ "Title": "보물상자 오픈·첫 번째",
+ "Context": "하? 그 난리를 친 게 고작 이거 때문이었어?"
+ },
+ {
+ "Title": "보물상자 오픈·두 번째",
+ "Context": "안에 뭐 들었어? 따… 딱히 궁금한 건 아니고!"
+ },
+ {
+ "Title": "보물상자 오픈·세 번째",
+ "Context": "너 가져. 그 고생을 해서 찾은 건데"
+ },
+ {
+ "Title": "HP 부족·첫 번째",
+ "Context": "파지오, 괜찮아?"
+ },
+ {
+ "Title": "HP 부족·두 번째",
+ "Context": "아직 승부가 안 났다고…"
+ },
+ {
+ "Title": "HP 부족·세 번째",
+ "Context": "싸움은 원래 엎치락뒤치락하는 거야!"
+ },
+ {
+ "Title": "동료 HP 감소·첫 번째",
+ "Context": "이봐! 괜찮아?"
+ },
+ {
+ "Title": "동료 HP 감소·두 번째",
+ "Context": "조심해! 난 기계밖에 못 고치니까!"
+ },
+ {
+ "Title": "전투 불능·첫 번째",
+ "Context": "연산이… 잘못된 건가…"
+ },
+ {
+ "Title": "전투 불능·두 번째",
+ "Context": "티타임은… 끝났어…"
+ },
+ {
+ "Title": "전투 불능·세 번째",
+ "Context": "유감이지만… 이게 결말이야…"
+ },
+ {
+ "Title": "일반 피격·첫 번째",
+ "Context": "손대지 마"
+ },
+ {
+ "Title": "일반 피격·두 번째",
+ "Context": "무례하긴"
+ },
+ {
+ "Title": "강공격 피격·첫 번째",
+ "Context": "두고 봐…!"
+ },
+ {
+ "Title": "강공격 피격·두 번째",
+ "Context": "죽을래?"
+ },
+ {
+ "Title": "파티 가입·첫 번째",
+ "Context": "계산식을 검증해야겠어"
+ },
+ {
+ "Title": "파티 가입·두 번째",
+ "Context": "특별히 도와주는 거야"
+ },
+ {
+ "Title": "파티 가입·세 번째",
+ "Context": "가자, 파지오"
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "캐릭터 상세정보",
+ "Context": "알랭은 그녀를 「작은 마리안」이라고 불렀다. 잃어버린 가족을 되찾고 싶다는 철없는 소망을 담아 붙인 이름이었다. 그러나 그녀가 처음 눈을 뜨고 「알랭?」하고 그를 부른 순간, 그는 더 이상 그녀를 그 이름으로 불러서는 안 된다는 사실을 깨달았다. 여동생이 살아온 삶과 자신이 저지른 잘못을 정교한 기계 장치로 빚어낸 이 작은 몸에 짊어지게 해서는 안 됐다. 그녀는 마리안의 대체품이 아니었다. 그녀에게도 그녀만의 삶이 있어야 했다. 이 세상에 태어난 모든 생명처럼.\n하지만 그는 가끔 마음속으로 그녀를 「작은 마리안」이라고 부르곤 했다. 그녀에게는 그 이름에 꼭 어울리는 순수함과 명랑함, 선량함이 있었으니까.\n스네즈나야 사람들은 대개 그녀를 「산드로네 님」이라 불렀다. 대부분은 「집행관」의 위엄에 경외심을 품었지만, 그녀의 업무 능력을 진심으로 인정하는 이들도 있었다. 「결단력 있는 산드로네 님」, 「침착하고 믿음직한 산드로네 님」…\n동료와 친구들은 보통 그녀를 「산드로네」라고 불렀다. 본래는 그저 코드네임에 불과했지만, 가까운 이들의 입에 오르내리며 어느새 기분 좋은 호칭으로 변해 갔다. 마치 그 이름에 디저트와 애프터눈 티의 향기, 숙녀가 우아하게 책장을 넘기는 소리, 태엽이 돌아가는 경쾌한 리듬이 스며든 듯했다… 물론 때로는 숙녀의 짜증 섞인 투정과 예의 따위는 내팽개친 거친 욕설까지 함께 묻어날 때도 있었지만.\n「넌 다른 사람들이 널 뭐라고 부르면 좋겠어?」 어느 친구가 그녀에게 물은 적이 있었다.\n「아무거나. 상관없어」 그녀는 담담하게 말했다. 「난 줄곧 호칭이라는 건 다른 사람이 편하게 부르기 위해 있는 거라고 생각했어. 누군가 나를 뭐라고 부르는지는 결국 그 사람이 내 어떤 모습을 받아들이느냐에 따라 크게 달라지지」\n친구는 「네 말은 너무 복잡해」라고 말하는 듯한 표정으로 그녀를 바라보았다.\n「그러니까 내 말은, 남들이 뭐라고 부르든 나는 나라는 거야. 어떤 호칭으로 불린다고 해서 내가 달라지는 건 아니지. 난 신경 쓰지 않으니 각자 편한 대로 부르면 돼. 하지만 내가 그 호칭에 대답해 줄지는… 흥, 그건 별개의 문제고」"
+ },
+ {
+ "Title": "캐릭터 스토리1",
+ "Context": "그녀는 자신이 태어난 순간을 똑똑히 기억했다.\n어둠 속에서 눈을 뜬 그녀는 주변의 사물을 하나씩 분간하기 시작했다. 자신이 의자에 앉아 있다는 사실을 알아차렸고, 눈앞에는 제법 나이가 들어 보이는 노인이 서 있었다. 노인은 자신의 이름이 알랭·기요틴이라고 소개했다.\n그녀는 그 이름을 한 번 따라 말한 뒤, 자신의 이름이 무엇인지 물었다. 눈앞의 노인은 한참 동안 말을 멈췄다. 그전까지는 한 번도 생각해 본 적이 없는 질문인 듯했다. 하지만 결국 노인은 망설임 끝에, 아직 그녀로서는 분간할 수 없는 표정을 지으며 입을 열었다… 「작은 마리안…」\n작은 마리안. 그녀는 그 이름을 한 번 따라 말했다.\n노인의 표정은 더욱 복잡해졌다. 참 이상하다고, 그녀는 생각했다. 시야에 들어오는 사물은 거의 전부 분간할 수 있는데, 어째서 저 표정은 알 수 없는 걸까? 미해결 문제로 등록해 두자.\n미해결 문제는 이 밖에도 많았다. 가령 자신은 왜 이곳에 있는가? 자신은 어떻게 태어났는가? 자신이 태어난 데에는 어떤 의미가 있는가? 저녁 식사에 쓸 감자는 어떻게 잘라야 가장 반듯한 모양이 되는가? 창가의 화분에는 어떻게 해야 가장 아름다운 꽃을 피울 수 있는가…\n어떤 미해결 문제는 쉽게 답을 알아낼 수 있었다. 대부분은 간단히 학습하고 충분한 시간을 들여 직접 시도해 보면 해결되는 문제였다. 하지만 그중에는 심오한 문제도 있었다. 그녀를 만들어 낸 노인조차 아직 답을 밝혀내지 못한 문제들이었다.\n그녀는 대부분의 시간을 알랭·기요틴이라는 노인과 함께 보냈다. 그러면서 자신이 이 노인을 좋아하지 않는다는 사실을 깨달았다. 노인은 행동이 굼떴고, 매사에 칠칠치 못했다. 원고와 도구를 아무 데나 늘어놓기 일쑤였으며, 가끔은 쓸모도 없는 노트를 그녀에게 불쑥 건네기도 했다.\n「당신의 생활은 완전히 엉망이야」 그녀는 거리낌 없이 말했다. 「사용한 물건은 제자리에 두지도 않고, 끄적여 놓은 원고도 뒤죽박죽이야. 하나의 수식이 서로 아무런 연관도 없는 두 장의 종이에 나뉘어 적혀 있을 때가 많지. 심지어 그 두 장은 방 양쪽 끝에 따로 놓여 있고…」\n그녀의 거침없는 불평을 들은 노인은 묘한 미소를 지었다. 마치 칭찬이라도 들은 듯한 표정이었다. 「하하… 예전에 마리안도 자주 그런 말을 했단다」\n이해할 수 없었다.\n하지만 오랜 시간을 함께 지내며, 그녀는 노인에게도 자신이 좋아하는 면이 있다는 걸 깨달았다.\n그녀는 노인이 고개를 숙이고 글을 쓸 때 짓는 진지한 표정이 좋았다. 딱딱한 펜촉이 원고지 위를 스치는 소리도 좋았다. 노인이 자신에게 기계의 원리를 설명해 주는 것이 좋았고, 작업대 앞에 나란히 앉아 수리 문제를 논의하는 것도 좋았다. 난롯불 앞에서 과거의 이야기를 들려줄 때도 좋았다. 옛 폰타인과 수선화 십자에 관한 이야기, 그리고 그 이야기를 들려줄 때 노인의 얼굴에 떠오르는 다정한 미소도…\n노인은 조금 칠칠치 못하고 사소한 일에는 무심한 사람이었지만, 무척 선량하고 올곧으며 지혜로운 사람이기도 했다.\n어느새 노인에게서 마음에 드는 모습은 마음에 들지 않는 모습보다 훨씬 많아졌다. 그러자 그녀는 자신이 이전에 내렸던 판단을 되돌아보기 시작했다.\n알랭은 그녀가 노트에 무언가를 적기 시작한 모습을 보고 무척 놀랐다.\n어째서 그러는지 묻고 싶어 하는 기색이 역력했다. 하지만 괜히 질문했다가 그녀가 마음을 바꿀까 봐, 차마 묻지 못하고 애써 호기심을 삼켰다.\n「난 당신을 싫어한다고 생각했어」 그녀가 먼저 입을 열었다.\n상대가 조금 상처받은 듯했다\n「하지만 내 착오였어. 당시엔 감정도 이성도 불완전한 상태에서 내린 결론이었으니까」 그녀는 계속해서 설명했다. 「지금은 당신이 아주 좋은 『아버지』라고 생각해」\n상대는 잠시 멍하니 서 있었다. 그러다 기쁘면서도 어딘가 복잡해 보이는 미소를 지었다.\n아마 울고 싶은 걸까? 그녀는 조금씩 이런 표정을 이해하는 법을 배우고 있었다. 하지만 그 이유까지는 아직 알 수 없었다.\n어찌 됐든, 그녀는 노트를 집어 들고 기록을 시작했다"
+ },
+ {
+ "Title": "캐릭터 스토리2",
+ "Context": "그녀는 알랭이 죽음을 맞이하던 순간을 똑똑히 기억했다.\n임종을 앞둔 알랭은 이미 침대에서 일어날 수조차 없었다. 그의 일상생활을 돌보는 일은 모두 그녀의 몫이 되었다. 처음에는 알랭도 그녀가 부르면 대답했고, 함께 이야기를 나누었으며, 그녀가 장을 보러 나갔다가 새롭게 보고 들은 일들을 이야기해 주면 귀를 기울였다. 하지만 시간이 지나면서 그는 그저 혼자 조용히 침대에 누워 있고 싶어 했다.\n그녀는 곁에서 책을 읽었다. 그러다 보면 이따금 옆의 침대에서 섬뜩할 만큼 길고 거친 숨소리가 들려왔다. 마치 알랭이 자신의 숨에 목이 막히고, 공기가 그의 목을 조르는 듯했다.\n알랭은 그녀를 만들면서 촉각과 미각, 심지어 호흡까지 부여했다. 그녀는 호흡을 통해 체내의 온도를 조절할 수 있었다. 일종의 방열 장치와도 같았다. 하지만 정작 알랭의 생명이 다해 가는 순간, 세계는 그에게서 그 모든 것을 하나씩 빼앗아 가고 있었다. 먼저 미각을, 그다음에는 촉각을. 이제는 호흡의 차례였다.\n그녀는 몇 번이나 알랭이 이번에는 버티지 못할 것이라고 생각했다. 이것이 마지막 숨이겠구나. 하지만 알랭은 다시 버텨 냈다. 몇 번이고, 몇 번이고.\n어느 날, 그녀가 침대 쪽을 바라보자 알랭이 눈을 뜬 채 자신을 보고 있었다.\n「이번에는 정말 된 줄 알았단다」 알랭이 말했다.\n「뭐가?」\n「죽는 법을 연습하고 있었거든」 알랭은 웃으며 말했다. 「다른 세계에 도착한 줄 알았어」\n알랭은 가능하다면 아름다운 꿈속에서 죽음을 맞이하고 싶다고 말했다. 꿈속에는 맑게 갠 폰타인의 하늘이 펼쳐져 있었고, 그는 친구들과 풀밭에 누워 있었다. 그 곁에는 여동생도 있었다.\n「그 꿈에 나도 있어?」 그녀가 물었다.\n「아니, 없단다」 알랭이 대답했다. 「넌 내가 가려는 세계에 속한 아이가 아니야. 얘야, 이곳에는 네가 걸어가야 할 아주, 아주 긴 삶이 남아 있단다」\n「그 세계로 가고 싶어?」\n알랭이 길게 한숨을 내쉬었다.\n「가고 싶은지 아닌지는 이제 내게 중요한 문제가 아니란다」 그는 고개를 돌려 천장을 바라보았다. 마치 그곳이 다른 세계로 이어져 있기라도 한 듯했다. 「죽음은 일생에 단 한 번만 맛볼 수 있는 과실이지. 아무도 그 맛을 알지 못해」\n「별로 맛있어 보이지는 않네」\n「하하… 그럴지도 모르지」 알랭은 웃음을 터뜨렸다. 하지만 그녀는 무엇이 우스운지 알 수 없었다.\n「하지만 괴로운 건 죽은 사람이 아니란다」 알랭은 말을 이었다. 「남겨진 사람이 괴로운 법이지」\n그 말은 단순한 예언이라기보다, 어떤 깨달음에 가까웠다. 어찌 됐든 알랭의 말은 옳았다.\n알랭이 죽은 뒤에도 그녀는 여전히 장을 보러 나갔다. 사 온 물건을 쓸 사람은 아무도 없었지만. 여전히 정원을 가꾸었고, 풀로니아를 정비했다. 자신이 무엇을 위해 그러는지는 알지 못했지만.\n어쩌면 아직 이 사실을 받아들이지 못한 것뿐일지도 모른다. 어쩌면 자신이 무엇을 해야 할지 알지 못하는 것뿐일지도 모른다. 그녀는 생각했다. 그 사실이 몹시 마음에 들지 않았다.\n「네가 하고 싶은 일을 하고… 너만의 염원을 찾으렴, 나의 아이야」\n불현듯 알랭이 임종을 앞두고 자신에게 했던 말이 떠올랐다.\n내게는 하고 싶은 일도, 염원도 없어. 그녀는 생각했다.\n하지만 찾아야 해.\n「좋아, 알랭」 그녀는 아무도 누워 있지 않은 침대를 보며 말했다. 「이제 내 차례인가 보네」\n「사는 법을 연습해야겠어」"
+ },
+ {
+ "Title": "캐릭터 스토리3",
+ "Context": "그녀는 자신이 스네즈나야에 이토록 오래 머물게 되리라고는 생각해 본 적이 없었다. 세상에 이렇게 추운 나라가 있으리라고도 생각하지 못했다. 머리부터 해동시켜야 제대로 사고할 수 있을 지경이었다!\n그녀가 보기에 「우인단」에서의 생활은 무척 편했다. 심지어 쾌적하다고 해도 좋을 정도였다. 직접 시장에 나가 장을 볼 필요도, 다른 사람의 일상생활을 돌볼 필요도 없었다. 오히려 곳곳에서 「집행관」으로서 누릴 수 있는 편의를 제공받았다. 여왕이 맡기는 임무도 그녀 같은 천재에게는 간단했다.\n어느 날, 일기장에 날짜를 적던 그녀는 문득 놀라운 사실을 깨달았다. 이곳에서 보낸 시간이 너무나도 손쉽게, 폰타인에서 알랭과 함께 보낸 시간을 넘어선 것이었다.\n이제는 마치 두 번째 집이 된 것 같네. 그녀는 생각했다.\n그렇다면 대체 어느 쪽이 내 집인 걸까? 집이란 무엇일까?\n자신을 필요로 하는 곳? 그렇다고 할 수 있었다. 「우인단」에서 그녀가 맡은 일은 다른 사람이 대신할 수 없었다. 적어도 대신하기는 무척 어려웠다. 여왕 역시 분명히 그녀를 필요로 했다.\n자신이 편안하게 지낼 수 있는 곳? 스네즈나야도 제법 쾌적했다. 그녀가 필요로 하는 연구 설비도 소름이 돋을 만큼 완벽하게 갖춰져 있었다. 가끔은 오페라를 감상하러 갈 수도 있었다.\n아니면 「가족」이 있는 곳? 가족이라… 지금 그녀에게 남은 가족은 풀로니아뿐이었다. 풀로니아가 있는 곳이 곧 집인 걸까? 그렇다면 풀로니아와 함께 다른 나라로 떠난다면? 가령 몬드로 간다면, 몬드가 집이 되는 걸까?\n결국 문제의 근원은 하나였다. 자신이 무엇을 하고 싶은지, 자신의 염원이 무엇인지 알지 못한다는 것. 그녀는 그 사실을 깨달았다. 그저 흘러가는 대로 살아가며, 누군가에게 「필요한 존재」로 지내던 습관을 이어 가고 있을 뿐이었다.\n그런 자신의 모습이 한심하다고 생각했다. 하지만 어떻게 바꿔야 할지도 알 수 없었다. 짜증 난다.\n굳이 스네즈나야에서 마음에 들지 않는 점을 꼽자면, 동료 중에는 눈에 거슬리고 싫은 사람이 지나치게 많다는 것이었다.\n처음에 그녀는 신중한 태도로 자신의 감정을 살폈다. 알랭을 처음에는 싫어했던 것처럼, 시간이 흐르면 동료들에게서도 자신이 좋아하는 모습을 발견하게 되지 않을까 우려했다.\n하지만 아니었다. 아무리 오랜 시간이 지나도, 아무리 객관적으로 기록하고 분석해도, 도저히 싫어하지 않을 수 없는 사람들이 있었다. 알랭의 경우와는 정반대였다. 그들에게서는 마음에 들지 않는 모습이 마음에 드는 모습보다 훨씬 많았다. 아니, 애초에 마음에 드는 모습이 하나라도 있기는 한가?\n그녀는 이 상황을 어떻게 바꿔야 할지도 알지 못했다. 다른 사람을 바꾸고 싶은 마음은 없었다. 자신을 바꾸고 싶은 마음은 더더욱 없었다. 아, 정말 짜증 나!\n어쩌면 자신은 아직 배우는 중인지도 몰랐다. 여전히 사는 법을 연습하고 있는 것인지도 모른다. 어쩌면 참고할 만한 사례가 부족하고, 지식이 부족한 것뿐일지도 몰랐다. 지식은 세계를 이루는 초석이다. 알랭이 자주 하던 말이었다. 그녀 역시 스스로에게 자주 되뇌는 말이었다.\n앞으로도 하나씩 돌을 쌓아 올리다 보면, 언젠가는 이 문제를 해결할 답에 닿을 수 있기를. 서두를 필요는 없다. 그녀에게는 시간이 얼마든지 있었으니까.\n그건 그렇고… 여왕이 새로운 집행관을 영입했다던가? 온종일 정원에서 노래를 부르고 다닌다고? 흠, 조금 궁금하네. 한번 보러 가 볼까…"
+ },
+ {
+ "Title": "캐릭터 스토리4",
+ "Context": "도저히 이해할 수가 없다!\n세상에 어떻게 저런 사람이 존재할 수 있지?! 영문도 모르게 하루 종일 졸졸 따라다니고, 한밤중에 방문 앞까지 찾아와 노래를 부르고, 혼자만의 소중한 오후 티타임까지 멋대로 침범하다니!\n경고도 해 보고, 심지어 앙갚음 삼아 등에 묵직한 태엽까지 짊어지게 했는데도, 그 사람은 반성하기는커녕 오히려 더 끈질기게 달라붙었다! 인간관계에는 적당한 거리감이라는 게 있고, 사생활이라는 것도 있다는 걸 모르는 걸까? 듣자 하니 정말로 그 무거운 태엽을 짊어진 채 일주일을 살았다던데? 그건 또 뭐야? 나한테 선전 포고라도 하는 건가? 아니면 다른 사람들한테 내가 자기를 괴롭힌다고 알리고 싶은 건가? 괘씸해. 다음에 또 오후 티타임을 방해하면 세상에서 제일 맛없는 음료를 내놓겠어!\n하지만 콜롬비나가 아무런 의심도 없이 그 음료를 마시고 작게 앓는 소리를 내자, 산드로네는 갑자기 마음이 약해졌다.\n뭐야? 이러면 진짜 내가 괴롭히는 것 같잖아?! 저 녀석은 다른 사람이 자기를 해칠 수도 있다는 생각을 전혀 안 하는 건가? 남을 단 1초라도 의심해 볼 수는 없는 거야? 대체 얼마나 순진한 거야?!\n복잡한 미안함과 양심의 가책에 시달린 끝에, 산드로네는 아껴 두었던 다과를 다시 내왔다. 콜롬비나의 얼굴에 미소가 돌아오는 모습을 보자, 산드로네는 마음 한구석이 또 묘하게 불편해졌다. 아, 정말 짜증 나!\n얼마 뒤 콜롬비나가 아무렇지 않게 산드로네의 방에서 낮잠까지 자기 시작하면서, 그 짜증은 더 심해졌다.\n「넌 네 방도 없어?!」 산드로네가 따져 물었다.\n「있어. 하지만 여기에 있으면 마음이 편안해」 콜롬비나는 너무나도 당연하다는 듯 대답했다. 마치 그런 질문을 한 산드로네 쪽이 이상하다는 듯한 태도였다.\n두고 봐. 산드로네는 속으로 굳게 결심했다. 다음에는, 다음에야말로 반드시 저 녀석을 쫓아내겠어! 그래도 나가지 않으면 침대째 내다 버릴 거야! 침대 하나를 내주고 조용한 개인 공간을 되찾을 수 있다면 남는 장사지!\n하지만 다음번에 자신의 침대에 누워 있는 콜롬비나를 보았을 때, 산드로네는 또다시 마음이 약해졌다. 꿈속의 콜롬비나가 눈물을 흘리고 있는 것처럼 보였기 때문이다.\n뭐야? 왜 하필 이럴 때만 불쌍한 척이야? 평소에는 아무 걱정도 없어 보이면서. 남을 쉽게 믿고, 순진하고 착해서, 마치 주변에는 좋은 사람만 있고 세상은 온통 아름답다고 믿는 것 같잖아.\n어쩐지 조금…\n예전의 나를 닮았어.\n산드로네는 황급히 고개를 저으며 반박했다. 전혀 안 닮았어! 적어도 나는 저 녀석보다 똑똑하다고!\n잠에서 깨어난 콜롬비나는 자신의 몸 위에 이불이 덮여 있는 것을 발견하고 산드로네를 향해 웃어 보였다.\n「내가 한 거 아니야」 산드로네는 간단한 거짓말을 했다. 「풀로니아가 덮어 준 거야」\n왜 그런 거짓말을 했을까? 산드로네 자신도 알 수 없었다. 다만 그때만큼은 인정하고 싶지 않았다. 절대로.\n「그럼 고마워, 풀로니아」 콜롬비나는 풀로니아를 향해 진지하게 인사를 건넸다.\n「무슨 꿈을 꾼 거야?」 결국 호기심을 이기지 못한 산드로네가 물었다.\n잠깐의 침묵이 흐른 뒤, 콜롬비나는 자신의 과거에 관한 이야기를 들려주기 시작했다. 산드로네가 물었으니까. 그저 그 이유만으로 콜롬비나는 이야기를 꺼냈다. 너무나도 당연하다는 듯, 아무런 경계도 없이.\n이야기를 전부 들은 산드로네는 자신의 생각이 옳다는 확신을 더욱 굳히게 되었다. 역시 둘은 전혀 닮지 않았다.\n세상은 산드로네가 한때 가졌던 것을 빼앗아 갔다. 하지만 콜롬비나는 그것을 제대로 가져 본 적조차 없었다. 둘은 전혀 달랐다.\n「밤마다 정원에서 달을 바라보는 것도 그래서야?」\n콜롬비나는 고개를 끄덕였다.\n「…네가 원한다면, 오늘은 풀로니아가 정원에서 곁에 있어 줄 수도 있어」\n「정말?」 콜롬비나가 물었다.\n산드로네는 대답하지 않았다\n「고마워, 산드로네」\n「흥, 고맙다는 말은 풀로니아한테 해」 산드로네는 조금 신경질적으로 말했다. 「이제 내 방에서 나가. 풀로니아와 같이」\n알랭이 죽은 뒤로, 산드로네가 풀로니아와 떨어져 지낸 것은 그날이 처음이었다. 하지만 어째서인지 오히려 마음 편히 잠들 수 있었다. 풀로니아가 저 녀석을 위로해 줄 수 있다면, 산드로네의 마음속 어딘가도 함께 위로받는 것만 같았다. 산드로네는 그 이유를 제대로 설명할 수 없었다. 하지만 자신이 그렇게 해야 한다고 생각했다.\n그리고 다음 날. 풀로니아가 머리에는 화관을 쓰고 온몸에 꽃을 잔뜩 꽂은 채 우인단 회의에 나타나자, 산드로네는 이를 악물며 다시 한 번 다짐했다. 앞으로 저 예의 없는 녀석에게 절대로 마음이 약해지지 않겠어!\n「콜·롬·비·나!!」\n그날 콜롬비나는 산드로네가 풀로니아에게 꽂힌 거추장스러운 꽃들을 하나씩 떼어 내는 동안, 산드로네의 방문 앞에 얌전히 서 있으라는 벌을 받았다. 콜롬비나의 목에는 팻말 하나가 걸려 있었다. 「저는 남의 물건을 함부로 만지는 나쁜 아이입니다」\n하지만 어째서인지 콜롬비나는 제법 즐거워 보였다"
+ },
+ {
+ "Title": "캐릭터 스토리5",
+ "Context": "알랭이 남긴 「유산」의 도움으로, 그녀는 두 번째 탄생을 맞이했다.\n그녀는 줄곧 자신이 똑똑하다고 생각했다. 적어도 대부분의 사람보다는 똑똑하다고. 하지만 그제야 자신이 생각했던 것보다 훨씬 아둔했다는 사실을 깨달았다.\n그녀는 진작 자신의 마음을 받아들이고, 잃어버린 것과 남아 있는 것의 의미를 깨달았어야 했다. 친구들에게 고맙다는 말을 더 자주 건네고, 더 많은 친구를 사귀었어야 했다. 그리고 진작 알랭의 묘를 찾아가 그동안 겪은 모든 일을 들려주었어야 했다…\n언제 시작하든 늦지 않아. 콜롬비나가 그녀에게 말했다. 콜롬비나 역시 다른 누군가에게 배운 말이었다.\n산드로네는 못마땅하다는 듯 흥, 하고 코웃음을 쳤다. 설마 저 녀석에게 인생을 배우는 날이 올 줄이야. 하지만 산드로네는 그 말을 받아들였다. 콜롬비나의 말이 옳다는 것을 인정했다.\n산드로네가 되살아났다는 소식을 접한 스네즈나야 측에서는 당연하다는 듯 위로의 말을 전해 왔다. 그리고 산드로네가 세상을 떠난 탓에 생겨났던 「사망 휴가」를 계속해서 누릴 수 있도록 「관대하게」 허락해 주었다. 산드로네가 「우인단」에 남고 싶다는 뜻을 밝히자, 여왕 역시 별다른 말 없이 이를 허락했다.\n몇몇 사람은 분명 탐탁지 않아 할 것이다. 산드로네의 죽음과 함께 손에 넣었던 권력과 이익의 일부가 하루아침에 사라졌다는 뜻이었으니까.\n하지만 이제 산드로네는 남이 어떻게 생각하든 조금도 신경 쓰지 않았다. 지금의 그녀는 자신이 원하는 대로 살아갈 것이다. 이것은 그녀에게 주어진 두 번째 삶이니까. 예전보다 훨씬 마음 편히 살아갈 것이다. 기분이 나쁠 때는 전보다 훨씬 매섭게 욕도 퍼부어 줄 것이다. 흥, 그럼 어쩌라고? 설마 누구 씨는 모험가 길드와 캐서린들이 모조리 자기 지시를 따르게 되었다고 생각한 건가? 꿈도 꾸지 마.\n물론 언제나 마음 편한 것만은 아니었다. 「우인단」 회의 소집 통보가 날아올 때마다, 산드로네는 예전과 다름없이 눈을 흘기며 짜증 섞인 불평을 내뱉었다.\n「쯧, 무슨 회의가 아직도 이렇게 많아? 짜증 나!」"
+ },
+ {
+ "Title": "풀로니아",
+ "Context": "그녀가 처음으로 이 커다란 녀석을 만났을 때, 풀로니아는 그녀에게 손을 내밀었다.\n간단한 의인화 행동이란다. 알랭은 그렇게 설명했다. 풀로니아는 본질적으로 산술 기계이자, 미래의 현상을 관측하고 연산하는 장치였다. 하지만 알랭은 풀로니아에게도 어느 정도 인간을 닮은 외형을 부여하고 싶어 했다. 다른 사람들이 풀로니아를 차가운 기계로만 여기지 않기를 바랐기 때문이다. 그녀와 마찬가지로, 풀로니아 역시 세상에 단 하나뿐인 존재였다.\n그녀는 새로운 가족이 생겼다는 사실이 기뻤다. 풀로니아를 데리고 산책하러 나가기도 했고, 꽃과 새를 구별하는 방법도 가르쳐 주었다. 하지만 풀로니아는 배우는 속도가 무척 느렸다. 그녀보다도 훨씬 느렸다. 알랭은 풀로니아의 핵심 연산 능력이 전부 미래를 계산하는 데 사용되기 때문이라고 설명했다.\n왜 미래를 계산해야 해? 그녀가 물었다.\n알랭은 훗날 되돌아보아야 비로소 이해할 수 있는 말들을 들려주었다. 하지만 당시의 그녀는 풀로니아가 제법 대단하다고만 생각했다. 조금 부럽기도 했다. 나는 왜 저렇게 대단한 걸 계산할 수 없는 걸까?\n하지만 이 대단한 덩치는 알랭과 마찬가지로 누군가의 보살핌이 필요했다. 산책을 나갔다가 길 한복판에서 멈춰 버리는 일이 잦았고, 꽃에 물을 주다가 자기 몸에 물을 쏟기도 했다. 그 때문에 그녀는 틈이 날 때마다 직접 풀로니아를 연구하고 조정해야 했다. 마치 남동생을 돌보는 것 같은 기분이었다. 알랭이 죽은 뒤에도 마찬가지였다.\n알랭의 장례식을 마치고 돌아온 날, 그녀는 방 안에 멍하니 서 있었다. 꼼짝도 할 수 없었다. 우비도 벗지 않았고, 문도 닫지 않았다. 마치 태엽이 걸려 버린 인형처럼, 아무것도 할 수 없었다.\n그때 풀로니아가 비틀거리는 걸음으로 그녀에게 다가왔다. 그리고 처음 만났던 날처럼, 그녀를 향해 손을 내밀었다.\n그녀는 그 손을 바라보았다. 무척이나 커다란 손이었다. 온 세상의 미래를 떠받치고 있는 손. 그리고 이제부터는 그녀의 과거까지 떠받쳐야 하는 손이었다. 그녀는 그 상실을 감당할 수 없었다. 남겨진 공백은 금세라도 그녀를 짓눌러 버릴 듯했다. 그 모든 무게를 풀로니아가 떠받쳐야 했다. 하지만 풀로니아는 단 한 번도 불평하지 않았다.\n풀로니아는 분명 세상의 미래를 떠받쳤다. 그러나 정작 풀로니아 자신은 쓰러지고 말았다.\n그녀는 풀로니아를 복구하는 일을 단 한 번도 포기한 적이 없었다. 하지만 지금의 지식과 기술만으로는 풀로니아의 코어를 완전히 복구할 수 없었다. 그렇다고 어설프게 되살려 자신이 누구인지조차 알아보지 못하는 풀로니아를 만들고 싶지 않았다. 그것은 자신의 가족, 위대한 풀로니아를 모욕하는 일이었다.\n그래서 그녀는 풀로니아를 은거지로 돌려보냈다. 그들이 한때 함께 살았던 집으로. 그리고 이따금 그곳을 찾아가 풀로니아를 살펴보았다.\n언젠가 자신의 노력으로 풀로니아가 다시 삐걱거리며 작동하고, 그 커다란 손을 자신에게 내밀어 주기를 바라면서."
+ },
+ {
+ "Title": "별의 쐐기",
+ "Context": "별의 쐐기를 얻은 뒤에도, 그녀는 이 빛나는 작은 돌멩이에 크게 의존하지 않았다. 이 작은 돌멩이가 알랭의 「유산」을 가동시켜 자신에게 두 번째 삶을 안겨 주었다는 사실은 물론 알고 있었다. 그런 점에서는 이 조그마한 물건에 감사했다. 다만 일상생활에는 별다른 도움이 되지 않았다.\n연구를 도와준다고? 하지만 연구할 때 의지하는 건 자신의 머리였다. 별의 쐐기가 수식을 대신 써 줄 수 있는 것도 아니지 않은가.\n원소력을 다루는 데 도움이 된다고? 애초에 그녀는 별의 쐐기가 없을 때부터 전투에서 원소력에 크게 의존하지 않았다.\n에너지를 공급해 준다고? 하지만 자신의 신체 구조는 이 작은 물건과 별로 호환되지 않는 듯했다. 위대한 「오토마톤 공」 알랭 덕분에, 그녀에게는 완벽하다고 해도 좋을 만큼 뛰어난 코어 에너지 공급 시스템이 잘 갖춰져 있었으니까…\n결국 그녀가 별의 쐐기를 가장 자주 활용하는 방식은 얼음 원소를 이용해 자신과 파지오의 기체를 냉각하는 것이었다. 복잡도가 높은 연산을 수행할 때는 제법 효과적이었다. 그 밖에도 전투 효율과 에너지 활용도를 고려하여, 파지오의 전투 시 로직을 별의 쐐기에 맞게 조정해 두기는 했다.\n만약 염원에 관해 묻는다면, 그녀는 「염원」이라는 것은 너무 막연하고 복잡하다고 대답할 것이다. 세상의 모든 이치를 분석하고, 지식이라는 초석을 끊임없이 쌓아 올리고 싶다는 마음. 이것도 염원일까? 물론이다. 하지만 그것이 전부일까? 당연히 아니다.\n그녀는 자신이 하고 싶은 일을 하고 있었다. 자신이 옳다고 생각하는 일을 하고 있었다. 그리고 그 사실이 즐거웠다. 어쩌면 그것으로 충분할지도 몰랐다. 누가 감히 이런 염원의 목소리가 충분히 강하지 않다고 말할 수 있을까? 그저 자신이 좋아하는 방식으로 살아가고 싶다는 생각이 잘못되었다고 누가 지적할 수 있을까? 어떤 염원이 다른 염원보다 더 고귀할 수는 없다. 그녀는 그렇게 생각했다. 누구에게나 자신만의 삶이 있으니까. 정말로 누군가 감히 이를 두고 트집을 잡는다면, 산드로네에게 호되게 욕을 얻어먹어도 싸다. 그래도 불만이라면, 산드로네는 비웃으며 하늘을 가리킬 것이다.\n「나한테 이걸 준 녀석한테 가서 따져 보시지」"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "태엽 숙녀의 왈츠",
+ "Description": "산드로네의 코스튬. 새로운 삶을 얻은 그녀는 이제 자신을 위한 새 옷을 한 벌 마련할 때가 되었다고 생각했다. 새로운 인생에는 새로운 드레스가 어울리는 법이니까. 물론 숙녀다운 우아함과 화려함, 기품도 빠질 수 없다… 그리고 전투 중에 옷이 망가지거나 커피와 찻물이 튀지 않기를 빌어야겠지",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "산드로네·티타임",
+ "Description": "명함 스킨.\n산드로네가 티타임을 좋아하게 된 건 알랭의 영향일지도 모른다. 둘만의 티타임은 지루하지 않았다. 이후 참석자가 늘어 티타임 파티를 열게 되었지만, 하나둘씩 떠나간 지금, 산드로네는 당시 알랭이 느꼈던 고독을 조금씩 이해하기 시작했다",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/KR/AvatarPromote.json b/Genshin/KR/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/KR/AvatarPromote.json
+++ b/Genshin/KR/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/KR/BeyondItem.json b/Genshin/KR/BeyondItem.json
index 6c98578..8c6dd14 100644
--- a/Genshin/KR/BeyondItem.json
+++ b/Genshin/KR/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "슈퍼 하트",
+ "Description": "완전 최고야!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "팥빙수",
+ "Description": "시원하고 맛있어!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "건배",
+ "Description": "시원한 얼음 음료 한 잔!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "상쾌한 한 잔",
+ "Description": "상쾌한 음료 한 잔!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "동화 극장·마녀의 시",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "낙원섬·푸른 바다",
+ "Description": "이곳의 햇살은 무언가를 비추기 위한 것이 아닌, 그 안에 흠뻑 젖어 들기 위한 것이다. 이곳의 파도는 그저 파란 것이 아닌, 녹아내린 보석이다",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "범용 워프",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "반짝이는 물결",
+ "Description": "바닷바람과 파도 거품을 따라 흘러가네",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "시착권·「기묘한 밤」",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "시착권·「치치미틀」",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 해당 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다. 카드처럼 접힌 형태로 보관할 수 있어서 정리와 식별이 용이하다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다.\n시착권은 풀세트 시착만 가능하며, 개별 착용은 불가하다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "시착권·「치치미틀」",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 해당 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다. 카드처럼 접힌 형태로 보관할 수 있어서 정리와 식별이 용이하다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다.\n시착권은 풀세트 시착만 가능하며, 개별 착용은 불가하다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "시착권·「청량한 파도」",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 해당 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다. 카드처럼 접힌 형태로 보관할 수 있어서 정리와 식별이 용이하다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다.\n시착권은 풀세트 시착만 가능하며, 개별 착용은 불가하다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "시착권·「청량한 파도」",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 해당 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다. 카드처럼 접힌 형태로 보관할 수 있어서 정리와 식별이 용이하다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다.\n시착권은 풀세트 시착만 가능하며, 개별 착용은 불가하다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "코스튬 번들·「우아한 춤사위」",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "코스튬 번들·「문어 화가」",
+ "Description": "「문어 화가」 테마의 별인형 코스튬이 각각 한 세트씩 포함되어 있다.\n「개별 구매 대비, 두 번째 세트 50% 할인 적용!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "코스튬 번들·「치치미틀」",
+ "Description": "「치치미틀」 테마의 별인형 코스튬이 각각 한 세트씩 포함되어 있다.\n「개별 구매 대비, 두 번째 세트 50% 할인 적용!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "코스튬 번들·「달콤달콤 셰프」",
+ "Description": "「달콤달콤 셰프」 테마의 별인형 코스튬이 각각 한 세트씩 포함되어 있다.\n「개별 구매 대비, 두 번째 세트 50% 할인 적용!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "코스튬 번들·「게으른 상어」",
+ "Description": "「게으른 상어」 테마의 별인형 코스튬이 각각 한 세트씩 포함되어 있다.\n「개별 구매 대비, 두 번째 세트 50% 할인 적용!」",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "유람 보물함·우수",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "유람 보물함·우수",
+ "Description": "멋진 코스튬이 들어 있는 선물 상자. 사용 시 해당 등급의 코스튬 세트 중 하나를 선택해 획득할 수 있다",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "유람 보물함·우수",
+ "Description": "멋진 코스튬이 들어 있는 선물 상자. 사용 시 해당 등급의 코스튬 세트 중 하나를 선택해 획득할 수 있다",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "유람 보물함·초월",
+ "Description": "멋진 코스튬이 들어 있는 선물 상자. 사용 시 해당 등급의 코스튬 세트 중 하나를 선택해 획득할 수 있다",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "랜덤 시착권·여성 코스튬",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 랜덤 여성 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "랜덤 시착권·남성 코스튬",
+ "Description": "기묘한 구현 능력을 지닌 아이템. 사용 후 자동으로 랜덤 남성 코스튬의 외형으로 변하며, 장식품과 화장까지 완벽하게 구현한다.\n적절히 활용하면 매우 편리한 「시착」 아이템이 된다.\n획득 후 14일 이내 사용 가능하며, 사용 후 시착 효과는 1일 동안 지속된다. 이번 회차 유람 종료 시, 해당 아이템은 더 이상 사용할 수 없다",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "여성 코스튬·「톱니 반팔 셔츠·마린 블루」",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "공용 코스튬·「뿜뿜 고래 박사」",
+ "Description": "기발한 아이디어가 가득 담긴 머리 장식. 착용하면 마치 물을 뿜으며 숨을 쉬는 작은 고래가 머리 위에 앉아 있는 것 같은 기분이 든다. 이 귀여운 친구와 함께 나들이를 다니다 보면 멋진 영감이 「뿜뿜」 솟아오를지도 모른다",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "공용 눈썹·「버들바람·라이트 핑크」",
+ "Description": "늘어진 버드나무 가지를 연상케 하는 연한 분홍빛 눈썹. 자연스럽고 부드러운 라인이 온화한 분위기를 연출한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "공용 눈썹·「버들바람·라이트 퍼플」",
+ "Description": "늘어진 버드나무 가지를 연상케 하는 연한 보랏빛 눈썹. 자연스럽고 부드러운 라인이 온화한 분위기를 연출한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "공용 눈썹·「돋아난 죽순·라이트 핑크」",
+ "Description": "흙바닥을 뚫고 돋아난 죽순을 연상케 하는 연분홍빛 눈썹. 단단하고 힘찬 라인이 넘치는 생동감을 뿜어낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "공용 눈썹·「돋아난 죽순·라이트 퍼플」",
+ "Description": "흙바닥을 뚫고 돋아난 죽순을 연상케 하는 연보랏빛 눈썹. 단단하고 힘찬 라인이 넘치는 생동감을 뿜어낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "공용 눈썹·「깎아지른 산맥」",
+ "Description": "강렬한 야성이 느껴지는 눈썹. 힘에서 비롯된 매력을 발산한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "공용 눈썹·「흩날리는 연기」",
+ "Description": "부드럽고 온화한 곡선을 그리는 눈썹. 청아하면서도 은은한 매력을 발산한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "여성 눈매·「새벽을 가르는 칼날」",
+ "Description": "여성 눈매. 어둠 속 새벽을 가르는 칼날처럼 감춰진 날카로움이 느껴진다",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "여성 눈매·「투명한 빛」",
+ "Description": "여성 눈매. 맑은 날의 투명한 햇빛처럼 활기차고 생기 넘치는 인상을 준다",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "남성 눈매·「서리 맺힌 가지」",
+ "Description": "남성 눈매. 겨울밤에도 고개를 드는 가지처럼 쓸쓸하면서도 고고한 분위기를 자아낸다",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "남성 눈매·「노을빛 섬광」",
+ "Description": "남성 눈매. 한 줄기 화려한 노을빛이 스쳐 지나가듯 아름답고 환한 분위기를 자아낸다",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "남성 눈매·「황금빛 물결」",
+ "Description": "남성 눈매. 한낮의 햇살 아래 반짝이는 해수면을 연상케 하는 윤곽과 색채는 활력과 자신감을 한껏 뿜어낸다",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "여성 눈매·「황금빛 물결」",
+ "Description": "여성 눈매. 한낮의 햇살 아래 반짝이는 해수면을 연상케 하는 윤곽과 색채는 활력과 자신감을 한껏 뿜어낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "남성 눈매·「황금빛 물결·물든 밤」",
+ "Description": "남성 눈매. 황혼이 내려앉은 보랏빛 해변을 연상케 하는 윤곽과 색채는 깊이 있는 여유로움을 연출한다",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "여성 눈매·「황금빛 물결·물든 밤」",
+ "Description": "여성 눈매. 황혼이 내려앉은 보랏빛 해변을 연상케 하는 윤곽과 색채는 깊이 있는 여유로움을 연출한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "공용 눈동자·「조개 보석·라이트 오렌지」",
+ "Description": "눈동자 색을 바꿔주는 렌즈. 아침 햇살을 가득 담은 주황빛 조개껍데기를 떠올리게 한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "공용 눈동자·「조개 보석·라이트 핑크」",
+ "Description": "눈동자 색을 바꿔주는 렌즈. 석양빛을 가득 담은 분홍색 조개껍데기를 떠올리게 한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "공용 눈동자·「드넓은 바다·비취」",
+ "Description": "눈동자 색을 바꿀 수 있는 컬러 렌즈. 깊고 잔잔한 바다처럼 고요하다. 눈을 찌르는 빛을 막아줄 뿐만 아니라, 휴일의 여유로움과 아름다움을 눈 속에 담아준다",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "공용 눈동자·「드넓은 바다·퍼플」",
+ "Description": "눈동자 색을 바꿀 수 있는 컬러 렌즈. 깊고 잔잔한 바다처럼 고요하다. 눈을 찌르는 빛을 막아줄 뿐만 아니라, 휴일의 여유로움과 아름다움을 눈 속에 담아준다",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "공용 얼굴 화장·「표범 무늬」",
+ "Description": "얼굴 화장 중 하나. 강렬한 햇볕에 그을린 피부 위로 떠오르는 연한 반점을 완벽하게 재현했다. 마치 표범의 무늬처럼 화려하고 눈부신 태양의 기운이 물씬 풍긴다",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "공용 얼굴 화장·「노을·낙화」",
+ "Description": "얼굴 화장 중 하나. 눈꺼풀 아래에 포인트를 주어 눈을 크게 보이게 하고, 생동감 넘치는 매력을 더해준다",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "여성 코스튬·「퍼레이드」",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "여성 코스튬·「황야 탐험가」",
+ "Description": "황야 탐험가 세트. 활동하기 편한 핏의 의상으로, 내마모성 소재로 제작되었다. 이 옷과 함께라면 황야 탐험도 거뜬할 것이다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "남성 코스튬·「황야 탐험가」",
+ "Description": "황야 탐험가 세트. 활동하기 편한 핏의 의상으로, 내마모성 소재로 제작되었다. 이 옷과 함께라면 황야 탐험도 거뜬할 것이다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "여성 코스튬·「달콤달콤 셰프」",
+ "Description": "달콤달콤 셰프 세트. 독특한 스타일의 요리사 작업복으로, 가장 눈에 띄는 시그니처 메뉴를 요리사 모자로 재치 있게 표현했다. 모든 손님에게 꿀처럼 달콤한 첫인상을 선사한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "남성 코스튬·「달콤달콤 셰프」",
+ "Description": "달콤달콤 셰프 세트. 독특한 스타일의 요리사 작업복으로, 가장 눈에 띄는 시그니처 메뉴를 요리사 모자로 재치 있게 표현했다. 모든 손님에게 꿀처럼 달콤한 첫인상을 선사한다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "여성 코스튬·「밤바다 손님」",
+ "Description": "밤바다 손님 세트. 해질녘 바다의 색채를 염료로 삼아 깊이 있는 광채를 더했다. 이것을 걸치면 거친 파도가 눈앞에 닥쳐도 두렵지 않을 것 같다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "남성 코스튬·「밤바다 손님」",
+ "Description": "밤바다 손님 세트. 해질녘 바다의 색채를 염료로 삼아 깊이 있는 광채를 더했다. 이것을 걸치면 거친 파도가 눈앞에 닥쳐도 두렵지 않을 것 같다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "여성 코스튬·「게으른 상어」",
+ "Description": "게으른 상어 세트. 온순한 성격과 느릿느릿한 움직임으로 유명한 어떤 상어를 모티브로 한 인형옷으로, 특유의 나른한 느낌을 완벽하게 재현했다. 해양 생태계가 풍부한 일부 행성에서는 겉보기엔 무섭지만 실제로는 온화한 성격 덕분에 이 대형 생물은 항상 인기가 많다고 한다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "남성 코스튬·「게으른 상어」",
+ "Description": "게으른 상어 세트. 온순한 성격과 느릿느릿한 움직임으로 유명한 어떤 상어를 모티브로 한 인형옷으로, 특유의 나른한 느낌을 완벽하게 재현했다. 해양 생태계가 풍부한 일부 행성에서는 겉보기엔 무섭지만 실제로는 온화한 성격 덕분에 이 대형 생물은 항상 인기가 많다고 한다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "여성 코스튬·「행운의 클로버」",
+ "Description": "행운의 클로버 세트. 산뜻한 리프 그린을 메인 컬러로 한 아웃도어 의상으로, 소재가 부드러워 피부에 거부감 없이 달라붙는다. 행운을 상징하는 클로버 표식이 정성스럽게 수놓아져 있어서 그런지 이 옷을 입으면 마치 언제나 따스한 행운의 산들바람이 불어오는 듯한 느낌이 든다.\n\n311번 세계에서는 모든 「꽃말자」가 「영원한 온실」을 통해 식물을 영원히 최적의 생장기로 유지하는 방식에 동의하는 것은 아니다. 이 온화한 반역자들은 굳게 믿고 있다. 별의 의지는 온실 속에서 계량되거나 대량 생산될 수 없으며, 풍요를 상징하는 행운의 바람은 오직 대자연의 소박한 한구석에서만 살며시 불어온다고 말이다. 이 대자연의 선물과 만나기 위해, 그들의 복장은 점차 험지를 누비기 편한 아웃도어 스타일로 변화했다. 그들이 온 정성을 다해 돌보는 대상은 이제 스포트라이트 아래 화려하게 피어난 꽃들이 아닌, 대지 어디서나 볼 수 있음에도 끊임없이 살아 숨 쉬는 작은 들풀들이다. 이러한 신념에 대한 공감과 경의를 담아, 「옥타비아」는 그들의 복장을 충실히 기록으로 남겼다…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "남성 코스튬·「행운의 클로버」",
+ "Description": "행운의 클로버 세트. 산뜻한 리프 그린을 메인 컬러로 한 아웃도어 의상으로, 소재가 부드러워 피부에 거부감 없이 달라붙는다. 행운을 상징하는 클로버 표식이 정성스럽게 수놓아져 있어서 그런지 이 옷을 입으면 마치 언제나 따스한 행운의 산들바람이 불어오는 듯한 느낌이 든다.\n\n311번 세계에서는 모든 「꽃말자」가 「영원한 온실」을 통해 식물을 영원히 최적의 생장기로 유지하는 방식에 동의하는 것은 아니다. 이 온화한 반역자들은 굳게 믿고 있다. 별의 의지는 온실 속에서 계량되거나 대량 생산될 수 없으며, 풍요를 상징하는 행운의 바람은 오직 대자연의 소박한 한구석에서만 살며시 불어온다고 말이다. 이 대자연의 선물과 만나기 위해, 그들의 복장은 점차 험지를 누비기 편한 아웃도어 스타일로 변화했다. 그들이 온 정성을 다해 돌보는 대상은 이제 스포트라이트 아래 화려하게 피어난 꽃들이 아닌, 대지 어디서나 볼 수 있음에도 끊임없이 살아 숨 쉬는 작은 들풀들이다. 이러한 신념에 대한 공감과 경의를 담아, 「옥타비아」는 그들의 복장을 충실히 기록으로 남겼다…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "여성 코스튬·「한여름밤의 꿈」",
+ "Description": "한여름밤의 꿈 세트. 고요한 사색의 정취를 담은 여름 예복이다. 여유롭고 나른한 디자인과 신비로운 보랏빛이 완벽하게 어우러져, 한여름 밤만의 특별하면서도 아름다운 꿈을 그려낸다.\n\n311번 세계에서는, 별빛과 달빛이 한여름의 밤하늘에서 서로 교차할 때면 「꽃말자」들이 야생의 심장부로 모여 「반딧불이의 연회」를 연다. 어떠한 벽도 없는 탁 트인 공간에서 열리는 그 축제에는 오직 흔들리는 풀잎과 춤추는 반딧불이, 그리고 속삭이는 시냇물만이 그들과 함께한다. 그들은 진정한 풍요란, 드레스의 밑단이 회전하며 펼쳐지듯, 꽃이 달빛을 받으며 조용히 숨 쉬듯, 야생의 박동에 맞춰 피어나는 화려함이라 믿는다. 길들여지지 않은 영혼들만을 위한 그 축제를 영원히 기억하기 위해, 옥타비아는 황혼과 새벽 이슬을 옷의 주름 속에 직접 엮어 넣었다. 보라색에서 하얀색으로 흐르는 드레스의 그라데이션은 어둠이 살며시 내려앉은 저녁 하늘을 떠올리게 하며, 또한 밤바람에 의해 꽃밭 위로 이는 잔물결 같은 섬세한 문양이 수놓아져 있다. 이 의상을 입는 순간, 당신은 단순한 관객에서 무도회의 주인공으로 거듭날 것이다. 부드러운 바람과 짙은 꽃향기 속에서, 당신은 별들과 함께 춤추며 자유와 상상으로 빚어낸 몽환적인 꿈을 좇게 되리라",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "남성 코스튬·「한여름밤의 꿈」",
+ "Description": "한여름밤의 꿈 세트. 고요한 사색의 정취를 담은 여름 예복이다. 여유롭고 나른한 디자인과 신비로운 보랏빛이 완벽하게 어우러져, 한여름 밤만의 특별하면서도 아름다운 꿈을 그려낸다.\n\n311번 세계에서는, 별빛과 달빛이 한여름의 밤하늘에서 서로 교차할 때면 「꽃말자」들이 야생의 심장부로 모여 「반딧불이의 연회」를 연다. 어떠한 벽도 없는 탁 트인 공간에서 열리는 그 축제에는 오직 흔들리는 풀잎과 춤추는 반딧불이, 그리고 속삭이는 시냇물만이 그들과 함께한다. 그들은 진정한 풍요란, 드레스의 밑단이 회전하며 펼쳐지듯, 꽃이 달빛을 받으며 조용히 숨 쉬듯, 야생의 박동에 맞춰 피어나는 화려함이라 믿는다. 길들여지지 않은 영혼들만을 위한 그 축제를 영원히 기억하기 위해, 옥타비아는 황혼과 새벽 이슬을 옷의 주름 속에 직접 엮어 넣었다. 보라색에서 하얀색으로 흐르는 드레스의 그라데이션은 어둠이 살며시 내려앉은 저녁 하늘을 떠올리게 하며, 또한 밤바람에 의해 꽃밭 위로 이는 잔물결 같은 섬세한 문양이 수놓아져 있다. 이 의상을 입는 순간, 당신은 단순한 관객에서 무도회의 주인공으로 거듭날 것이다. 부드러운 바람과 짙은 꽃향기 속에서, 당신은 별들과 함께 춤추며 자유와 상상으로 빚어낸 몽환적인 꿈을 좇게 되리라",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "여성 코스튬·「청량한 파도」",
+ "Description": "청량한 파도 세트. 시원하고 산뜻한 여름 캐주얼 룩이다. 선명하고 청아한 연파랑은 마치 여름날 한 입 베어 문 달콤한 빙수와도 같아서, 입는 것만으로도 타오르는 더위를 말끔히 날려버릴 수 있다.\n\n여름 해변 휴가의 최대 적이 무엇이냐 물으면, 별들 사이를 유영하는 마녀 「옥타비아」조차 보통 사람과 똑같은 「살갗을 태우는 뜨거운 열기」라는 답을 내놓을 것이다. 그렇기에 오랜 세월 혹독한 무더위에 시달려 온 503번 「바다 세계」의 주민들은 일찌감치 더위를 식혀줄 빙과 만들기를 인생의 최우선 과제로 삼아왔다. 매년 한여름이 되면 이곳에서는 열정적인 「빙수 축제」가 열려, 무수한 달인들이 한자리에 모여 여름의 왕좌를 두고 실력을 겨룬다. 그리고 시원한 빙수 푸딩으로 장식된 왕관이야말로, 오직 우승자만이 누릴 수 있는 최고의 영예다. 이곳을 떠돌던 여행가이자 축제의 참여자로서, 「옥타비아」는 당시의 우승자에게 더없이 「마녀다운」 선물을 건넸다. 바로 「작은 얼음 마법 한 줄기」를 말이다. 그 마법은 왕관을 영원히 녹지 않는 빙수로 탈바꿈시켜, 주변의 열기를 끊임없이 흡수하며 모든 사람들에게 가슴속까지 스며드는 청량함을 선사했다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "남성 코스튬·「청량한 파도」",
+ "Description": "청량한 파도 세트. 시원하고 산뜻한 여름 캐주얼 룩이다. 선명하고 청아한 연파랑은 마치 여름날 한 입 베어 문 달콤한 빙수와도 같아서, 입는 것만으로도 타오르는 더위를 말끔히 날려버릴 수 있다.\n\n여름 해변 휴가의 최대 적이 무엇이냐 물으면, 별들 사이를 유영하는 마녀 「옥타비아」조차 보통 사람과 똑같은 「살갗을 태우는 뜨거운 열기」라는 답을 내놓을 것이다. 그렇기에 오랜 세월 혹독한 무더위에 시달려 온 503번 「바다 세계」의 주민들은 일찌감치 더위를 식혀줄 빙과 만들기를 인생의 최우선 과제로 삼아왔다. 매년 한여름이 되면 이곳에서는 열정적인 「빙수 축제」가 열려, 무수한 달인들이 한자리에 모여 여름의 왕좌를 두고 실력을 겨룬다. 그리고 시원한 빙수 푸딩으로 장식된 왕관이야말로, 오직 우승자만이 누릴 수 있는 최고의 영예다. 이곳을 떠돌던 여행가이자 축제의 참여자로서, 「옥타비아」는 당시의 우승자에게 더없이 「마녀다운」 선물을 건넸다. 바로 「작은 얼음 마법 한 줄기」를 말이다. 그 마법은 왕관을 영원히 녹지 않는 빙수로 탈바꿈시켜, 주변의 열기를 끊임없이 흡수하며 모든 사람들에게 가슴속까지 스며드는 청량함을 선사했다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "여성 코스튬·「솔티 레모네이드」",
+ "Description": "솔티 레모네이드 세트. 시원하면서도 생동감 넘치는 에너지를 발산하는 해변 휴양 코스튬이다. 가볍고 통기성이 우수한 소재로 만들어졌으며, 산뜻하고 눈길을 끄는 컬러는 마치 한 모금 마시면 속이 뻥 뚫리는 아이스 솔티 레모네이드와도 같다. 이 의상을 입으면 한여름의 무더위쯤은 가뿐히 날려버리고, 햇살과 파도 사이에서 신나는 휴가를 즐길 수 있을 것이다!\n\n일 년 내내 무더위가 기승을 부리는 503번 「바다 세계」에서, 해변을 찾아온 「옥타비아」는 유일한 이방인이 아니었다. 그녀는 타원형의 노랗고 새콤한 과일, 레몬을 함께 데려왔으니 말이다. 「옥타비아」 개인의 취향으로 따지자면, 그녀는 딱히 레몬을 좋아하는 편이 아니었고, 오히려 약간의 거부감을 품고 있었다. 그럼에도 불구하고 긴 여정 중에 생길 수 있는 질병을 예방하기 위해 마지못해 이 과일을 배낭 속에 억지로 집어넣었던 것이었다.\n오백여 개의 행성을 거치는 긴 여정 동안, 배낭 속의 레몬은 이미 까맣게 잊혀진 지 오래였다. 그러다 「바다 세계」의 식당에서 더위를 식히려고 솔티 레모네이드 한 잔을 주문하려던 그녀는 현지인들이 온화한 기후 지역에서 자라는 이 과일을 전혀 모른다는 사실을 떠올렸고, 이어서 까맣게 잊고 있던 그 과일을 떠올리게 되었다. 차갑게 식힌 솔티 레모네이드 한 잔은 이 세계의 끝없는 폭염에 대한 특효약이었다. 현지 주민들의 간청에 「옥타비아」는 가진 것을 모두 내어주었고, 그들이 레몬을 재배할 수 있도록 도와주었다. 다만 신 행세를 할 생각은 전혀 없었던 그녀는, 사람들이 바치려 하던 「레몬 여왕」이라는 거창한 칭호를 단호히 사양했다. 대신 모두가 선물로 건넨 이 시원한 옷 한 벌만을 챙겨 떠났다. 이 이색적인 별에서의 만남을 기념하는 선물로 삼아서",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "남성 코스튬·「솔티 레모네이드」",
+ "Description": "솔티 레모네이드 세트. 시원하면서도 생동감 넘치는 에너지를 발산하는 해변 휴양 코스튬이다. 가볍고 통기성이 우수한 소재로 만들어졌으며, 산뜻하고 눈길을 끄는 컬러는 마치 한 모금 마시면 속이 뻥 뚫리는 아이스 솔티 레모네이드와도 같다. 이 의상을 입으면 한여름의 무더위쯤은 가뿐히 날려버리고, 햇살과 파도 사이에서 신나는 휴가를 즐길 수 있을 것이다!\n\n일 년 내내 무더위가 기승을 부리는 503번 「바다 세계」에서, 해변을 찾아온 「옥타비아」는 유일한 이방인이 아니었다. 그녀는 타원형의 노랗고 새콤한 과일, 레몬을 함께 데려왔으니 말이다. 「옥타비아」 개인의 취향으로 따지자면, 그녀는 딱히 레몬을 좋아하는 편이 아니었고, 오히려 약간의 거부감을 품고 있었다. 그럼에도 불구하고 긴 여정 중에 생길 수 있는 질병을 예방하기 위해 마지못해 이 과일을 배낭 속에 억지로 집어넣었던 것이었다.\n오백여 개의 행성을 거치는 긴 여정 동안, 배낭 속의 레몬은 이미 까맣게 잊혀진 지 오래였다. 그러다 「바다 세계」의 식당에서 더위를 식히려고 솔티 레모네이드 한 잔을 주문하려던 그녀는 현지인들이 온화한 기후 지역에서 자라는 이 과일을 전혀 모른다는 사실을 떠올렸고, 이어서 까맣게 잊고 있던 그 과일을 떠올리게 되었다. 차갑게 식힌 솔티 레모네이드 한 잔은 이 세계의 끝없는 폭염에 대한 특효약이었다. 현지 주민들의 간청에 「옥타비아」는 가진 것을 모두 내어주었고, 그들이 레몬을 재배할 수 있도록 도와주었다. 다만 신 행세를 할 생각은 전혀 없었던 그녀는, 사람들이 바치려 하던 「레몬 여왕」이라는 거창한 칭호를 단호히 사양했다. 대신 모두가 선물로 건넨 이 시원한 옷 한 벌만을 챙겨 떠났다. 이 이색적인 별에서의 만남을 기념하는 선물로 삼아서",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "여성 코스튬·「크앙룡」",
+ "Description": "크앙룡 세트. 불처럼 타오르는 열정이 느껴지는 캐주얼 스포츠웨어다. 위풍당당한 자세에서 패자의 위엄이 드러나고, 날카로운 송곳니와 날카로운 발톱은 거대한 용이 세상을 누비는 힘의 원천이라는 것이 느껴진다. 이 거침없는 힘을 엠블럼으로 새겨 넣고, 모든 역경을 분쇄해 버리자!\n\n「옥타비아」가 67번 행성을 방문하기 훨씬 이전의 특정 시기에, 그 행성은 「용」의 세계였다. 하지만 그 거대한 생명체들은 티바트의 용족처럼 위대하고 고귀한 지성을 갖추지는 못했다. 세월 속에 사라져간 그들이 후대에 남긴 것은 오직 웅장한 화석뿐이었다. 그 시기까지 알려진 어떤 생물보다도 더 크고 더 흉포했던 그 거대 괴수들의 흔적은, 넘치는 생명력과 진한 피비린내로 상징되는 야만의 시대에 대한 무한한 상상을 불러일으켰다. 그 결과 강렬한 박력을 지닌 거대 괴수 테마의 예술 작품들이 탄생했고, 태고의 패자들이 뽐내던 위풍당당한 자태는 예술가들의 손에 의해 새로운 세대의 패션 아이콘으로 승화되어 그 거침없는 생명력을 소리 없이 전하고 있다",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "남성 코스튬·「크앙룡」",
+ "Description": "크앙룡 세트. 불처럼 타오르는 열정이 느껴지는 캐주얼 스포츠웨어다. 위풍당당한 자세에서 패자의 위엄이 드러나고, 날카로운 송곳니와 날카로운 발톱은 거대한 용이 세상을 누비는 힘의 원천이라는 것이 느껴진다. 이 거침없는 힘을 엠블럼으로 새겨 넣고, 모든 역경을 분쇄해 버리자!\n\n「옥타비아」가 67번 행성을 방문하기 훨씬 이전의 특정 시기에, 그 행성은 「용」의 세계였다. 하지만 그 거대한 생명체들은 티바트의 용족처럼 위대하고 고귀한 지성을 갖추지는 못했다. 세월 속에 사라져간 그들이 후대에 남긴 것은 오직 웅장한 화석뿐이었다. 그 시기까지 알려진 어떤 생물보다도 더 크고 더 흉포했던 그 거대 괴수들의 흔적은, 넘치는 생명력과 진한 피비린내로 상징되는 야만의 시대에 대한 무한한 상상을 불러일으켰다. 그 결과 강렬한 박력을 지닌 거대 괴수 테마의 예술 작품들이 탄생했고, 태고의 패자들이 뽐내던 위풍당당한 자태는 예술가들의 손에 의해 새로운 세대의 패션 아이콘으로 승화되어 그 거침없는 생명력을 소리 없이 전하고 있다",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "여성 코스튬·「치치미틀」",
+ "Description": "치치미틀 세트. 「마력」으로 이루어진 777번 세계에서, 「별의 조각」을 봉인하고 우주의 티끌을 다룰 수 있는 마법사는 극소수에 불과하다. 그 고대의 기예는 탁월한 재능뿐만 아니라 평생에 걸친 지식의 축적을 요구한다. 물론 그에 따르는 위험 또한 막대하며, 한 번의 실수가 돌이킬 수 없는 결과를 불러올 수 있다. 그렇기에 그 기예를 완벽하게 터득한 이는 대부분 수백 년에 걸쳐 신비를 연구한 노련한 학사들이다.\n페이몬은 777번 세계에 관한 이 기록들을 읽으며 감탄을 금치 못했다. 「수백 년이나 걸렸는데도… 그 학자들은 시틀라리의 발끝에도 다다르지 못했다는 거야?」\n「뭐, 흑요석 할머니한테는 시틀라린이랑 이즈파파가 있으니까. 그 학사들이 절대 못 따라잡는 것도 이상할 게 없지!」\n페이몬의 말에 호응하듯, 별세계가 반응했다. 원래는 평범했던 두 벌의 코스튬이 점차 변화하더니, 페이몬의 기억 속 시틀라린과 이즈파파의 특징을 갖추기 시작했다…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "남성 코스튬·「치치미틀」",
+ "Description": "치치미틀 세트. 「마력」으로 이루어진 777번 세계에서, 「별의 조각」을 봉인하고 우주의 티끌을 다룰 수 있는 마법사는 극소수에 불과하다. 그 고대의 기예는 탁월한 재능뿐만 아니라 평생에 걸친 지식의 축적을 요구한다. 물론 그에 따르는 위험 또한 막대하며, 한 번의 실수가 돌이킬 수 없는 결과를 불러올 수 있다. 그렇기에 그 기예를 완벽하게 터득한 이는 대부분 수백 년에 걸쳐 신비를 연구한 노련한 학사들이다.\n페이몬은 777번 세계에 관한 이 기록들을 읽으며 감탄을 금치 못했다. 「수백 년이나 걸렸는데도… 그 학자들은 시틀라리의 발끝에도 다다르지 못했다는 거야?」\n「뭐, 흑요석 할머니한테는 시틀라린이랑 이즈파파가 있으니까. 그 학사들이 절대 못 따라잡는 것도 이상할 게 없지!」\n페이몬의 말에 호응하듯, 별세계가 반응했다. 원래는 평범했던 두 벌의 코스튬이 점차 변화하더니, 페이몬의 기억 속 시틀라린과 이즈파파의 특징을 갖추기 시작했다…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "여성 코스튬·「초원의 야수」",
+ "Description": "초원의 야수 세트. 야성미 넘치는 캐주얼 코스튬으로, 초원을 누비는 날렵한 고양잇과 동물에서 영감을 받았다. 여유롭고 편안한 분위기와 독보적인 야성을 물씬 풍기는 이 의상은 착용자에게 대담하고 화려한 자신감을 불어넣어 준다.\n\n위험이 사방에 도사리고 있는 우주 속에서 평화롭게 자연의 섭리대로 진화할 수 있다는 것은 그 자체로 엄청난 행운이다. 특히 광활한 별바다에 대해 아직 아무것도 모르는 206번 「야만」 행성과 같은 경우에는 더욱 그렇다. 그 행성에 최초로 발을 디딘 외계 방문자로서, 「옥타비아」는 자연스레 206번의 안위를 걱정하게 되었다. 깊은 고민 끝에 그녀는 비교적 거리가 가깝고, 온화하며, 중립적인 「93번 학원의 별」에 연락을 취해 206번 행성의 수호자로서 그곳의 발전을 은밀히 지켜봐 줄 것을 의뢰했다. 하지만 그 마녀가 전혀 예상치 못했던 일이 벌어졌다. 93번 행성의 문명이 그 야만의 땅에 어떤 영향을 미치기도 전에, 오히려 206번 행성의 원시적인 「야만」의 힘이 먼저 93번 행성의 패션계를 휩쓸어 버린 것이었다. 책과 학문 속에만 머물러 있던 청소년들은 이토록 「야성적인」 미학을 접해본 적이 없었다. 그렇게 자연 그대로의 생태와 거친 야성미를 숭상하는 심미적 물결이 일부 학원에서 크게 유행하게 되었다. 「옥타비아」는 이 특별한 인연을 기념하기 위해, 당시 가장 유행했던 코스튬을 기록으로 남겼다…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "남성 코스튬·「초원의 야수」",
+ "Description": "초원의 야수 세트. 야성미 넘치는 캐주얼 코스튬으로, 초원을 누비는 날렵한 고양잇과 동물에서 영감을 받았다. 여유롭고 편안한 분위기와 독보적인 야성을 물씬 풍기는 이 의상은 착용자에게 대담하고 화려한 자신감을 불어넣어 준다.\n\n위험이 사방에 도사리고 있는 우주 속에서 평화롭게 자연의 섭리대로 진화할 수 있다는 것은 그 자체로 엄청난 행운이다. 특히 광활한 별바다에 대해 아직 아무것도 모르는 206번 「야만」 행성과 같은 경우에는 더욱 그렇다. 그 행성에 최초로 발을 디딘 외계 방문자로서, 「옥타비아」는 자연스레 206번의 안위를 걱정하게 되었다. 깊은 고민 끝에 그녀는 비교적 거리가 가깝고, 온화하며, 중립적인 「93번 학원의 별」에 연락을 취해 206번 행성의 수호자로서 그곳의 발전을 은밀히 지켜봐 줄 것을 의뢰했다. 하지만 그 마녀가 전혀 예상치 못했던 일이 벌어졌다. 93번 행성의 문명이 그 야만의 땅에 어떤 영향을 미치기도 전에, 오히려 206번 행성의 원시적인 「야만」의 힘이 먼저 93번 행성의 패션계를 휩쓸어 버린 것이었다. 책과 학문 속에만 머물러 있던 청소년들은 이토록 「야성적인」 미학을 접해본 적이 없었다. 그렇게 자연 그대로의 생태와 거친 야성미를 숭상하는 심미적 물결이 일부 학원에서 크게 유행하게 되었다. 「옥타비아」는 이 특별한 인연을 기념하기 위해, 당시 가장 유행했던 코스튬을 기록으로 남겼다…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "여성 코스튬·「여름빛 바다」",
+ "Description": "여름빛 바다 세트. 극한의 활기, 극한의 즐거움, 극한의 생동감을 일점에 집중한 여름 해변의 전투복이다. 태양이 불타오르는 한여름이야말로 피로와 권태감을 날려버리기에 더없이 좋은 때다. 자외선 차단 준비를 마쳤다면, 물총을 손에 들고 색채로 가득한 휴일의 해변에서 모든 고민에 호쾌한 총공세를 퍼붓자!\n\n「문어 화가」의 영향을 받은 503번 「바다 세계」의 주민들은 독특한 「전쟁 의식」을 통해 자신과 타인 사이의 관계를 재구축한다. 그 때문에 휴가를 맞이한 해변에서는 「전투복」을 입은 젊은이들이 물살과 파도 사이를 누비며 청춘과 열정을 마음껏 발산하는 모습을 종종 볼 수 있다. 그중에서도 「옥타비아」의 기억에 가장 깊이 남은 건, 평범해 보이는 한 쌍의 소년 소녀였다. 신체 능력이 뛰어난 것도 아니었고, 희귀한 장비를 갖춘 것도 아니었다. 「옥타비아」처럼 전투력이 강한 이의 눈에는 그들의 움직임이 마치 연못 위에서 천천히 번져가는 물감처럼 느릿하게 보일 정도였다. 그러나 바로 그렇게 천천히 펼쳐지는 「색채」는 눈부시게 빛나는 생명력으로 가득 차 있었다. 그 안에는 한번 보면 잊을 수 없는, 진심으로 기쁨을 느끼게 하는 무언가가 있었다. 어쩌면 그것이 청춘 본래의 모습일지도 모른다. 어쩌면 그것이 이 「전쟁 의식」이 처음 만들어진 이유일지도 모른다. 그렇기에 「옥타비아」는 두 사람을 위해 특별히 이 옷을 만들었다. 그 활력과 생기가 오래도록 이어지기를 바라면서…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "남성 코스튬·「여름빛 바다」",
+ "Description": "여름빛 바다 세트. 극한의 활기, 극한의 즐거움, 극한의 생동감을 일점에 집중한 여름 해변의 전투복이다. 태양이 불타오르는 한여름이야말로 피로와 권태감을 날려버리기에 더없이 좋은 때다. 자외선 차단 준비를 마쳤다면, 물총을 손에 들고 색채로 가득한 휴일의 해변에서 모든 고민에 호쾌한 총공세를 퍼붓자!\n\n「문어 화가」의 영향을 받은 503번 「바다 세계」의 주민들은 독특한 「전쟁 의식」을 통해 자신과 타인 사이의 관계를 재구축한다. 그 때문에 휴가를 맞이한 해변에서는 「전투복」을 입은 젊은이들이 물살과 파도 사이를 누비며 청춘과 열정을 마음껏 발산하는 모습을 종종 볼 수 있다. 그중에서도 「옥타비아」의 기억에 가장 깊이 남은 건, 평범해 보이는 한 쌍의 소년 소녀였다. 신체 능력이 뛰어난 것도 아니었고, 희귀한 장비를 갖춘 것도 아니었다. 「옥타비아」처럼 전투력이 강한 이의 눈에는 그들의 움직임이 마치 연못 위에서 천천히 번져가는 물감처럼 느릿하게 보일 정도였다. 그러나 바로 그렇게 천천히 펼쳐지는 「색채」는 눈부시게 빛나는 생명력으로 가득 차 있었다. 그 안에는 한번 보면 잊을 수 없는, 진심으로 기쁨을 느끼게 하는 무언가가 있었다. 어쩌면 그것이 청춘 본래의 모습일지도 모른다. 어쩌면 그것이 이 「전쟁 의식」이 처음 만들어진 이유일지도 모른다. 그렇기에 「옥타비아」는 두 사람을 위해 특별히 이 옷을 만들었다. 그 활력과 생기가 오래도록 이어지기를 바라면서…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "여성 코스튬·「여름빛 바다·물든 밤」",
+ "Description": "승화된 여름빛 바다 세트. 한층 더 고요하고 몽환적인 황혼빛으로 물들었다. 이미 밤의 장막이 내려온 이상, 이 깊고 짙은 밤의 색채를 최고의 캔버스로 삼아보는 건 어떨까. 물총을 꽉 쥐고, 그 위에 기쁨을 마음껏 흩뿌리며 오직 당신만의 여름밤 풍경을 그려보라!\n\n「문어 화가」의 영향을 받은 503번 「바다 세계」의 주민들은 독특한 「전쟁 의식」을 통해 자신과 타인 사이의 관계를 재구축한다. 그 때문에 휴가를 맞이한 해변에서는 「전투복」을 입은 젊은이들이 물살과 파도 사이를 누비며 청춘과 열정을 마음껏 발산하는 모습을 종종 볼 수 있다. 그중에서도 「옥타비아」의 기억에 가장 깊이 남은 건, 평범해 보이는 한 쌍의 소년 소녀였다. 신체 능력이 뛰어난 것도 아니었고, 희귀한 장비를 갖춘 것도 아니었다. 「옥타비아」처럼 전투력이 강한 이의 눈에는 그들의 움직임이 마치 연못 위에서 천천히 번져가는 물감처럼 느릿하게 보일 정도였다. 그러나 바로 그렇게 천천히 펼쳐지는 「색채」는 눈부시게 빛나는 생명력으로 가득 차 있었다. 그 안에는 한번 보면 잊을 수 없는, 진심으로 기쁨을 느끼게 하는 무언가가 있었다. 어쩌면 그것이 청춘 본래의 모습일지도 모른다. 어쩌면 그것이 이 「전쟁 의식」이 처음 만들어진 이유일지도 모른다. 그렇기에 「옥타비아」는 두 사람을 위해 특별히 이 옷을 만들었다. 그 활력과 생기가 오래도록 이어지기를 바라면서…",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "남성 코스튬·「여름빛 바다·물든 밤」",
+ "Description": "승화된 여름빛 바다 세트. 한층 더 고요하고 몽환적인 황혼빛으로 물들었다. 이미 밤의 장막이 내려온 이상, 이 깊고 짙은 밤의 색채를 최고의 캔버스로 삼아보는 건 어떨까. 물총을 꽉 쥐고, 그 위에 기쁨을 마음껏 흩뿌리며 오직 당신만의 여름밤 풍경을 그려보라!\n\n「문어 화가」의 영향을 받은 503번 「바다 세계」의 주민들은 독특한 「전쟁 의식」을 통해 자신과 타인 사이의 관계를 재구축한다. 그 때문에 휴가를 맞이한 해변에서는 「전투복」을 입은 젊은이들이 물살과 파도 사이를 누비며 청춘과 열정을 마음껏 발산하는 모습을 종종 볼 수 있다. 그중에서도 「옥타비아」의 기억에 가장 깊이 남은 건, 평범해 보이는 한 쌍의 소년 소녀였다. 신체 능력이 뛰어난 것도 아니었고, 희귀한 장비를 갖춘 것도 아니었다. 「옥타비아」처럼 전투력이 강한 이의 눈에는 그들의 움직임이 마치 연못 위에서 천천히 번져가는 물감처럼 느릿하게 보일 정도였다. 그러나 바로 그렇게 천천히 펼쳐지는 「색채」는 눈부시게 빛나는 생명력으로 가득 차 있었다. 그 안에는 한번 보면 잊을 수 없는, 진심으로 기쁨을 느끼게 하는 무언가가 있었다. 어쩌면 그것이 청춘 본래의 모습일지도 모른다. 어쩌면 그것이 이 「전쟁 의식」이 처음 만들어진 이유일지도 모른다. 그렇기에 「옥타비아」는 두 사람을 위해 특별히 이 옷을 만들었다. 그 활력과 생기가 오래도록 이어지기를 바라면서…",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "파츠 도면·「톱니 반팔 셔츠·마린 블루」",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "세트 도면·「솔티 레모네이드」",
+ "Description": "별세계 시공이 응결되어 형성된 결정체로 「솔티 레모네이드」 세트의 정보를 담고 있다. 코스튬을 구현할 때 별인형·남성 또는 별인형·여성 코스튬을 선택할 수 있다",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "여성 코스튬·「우아한 자태 원피스」",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "여성 코스튬·「한여름밤의 꿈 예복」",
+ "Description": "저녁 노을의 보랏빛처럼 부드럽고 섬세한 색감의 예복. 금색 클로버 패턴으로 장식되어 있고, 칼라에는 꽃처럼 우아한 보라색 리본 타이가 매여 있다. 황금빛 테두리가 더해진 꽃 무늬가 화사함을 더해 전반적으로 한여름 밤의 고요함을 은은하게 담아낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "여성 코스튬·「한여름밤의 꿈 신발」",
+ "Description": "나비 리본으로 장식된 다크 퍼플 색상의 신발. 심플하지만 우아함을 잃지 않는다. 한 걸음 내디딜 때마다 달빛이 내린 풀밭 위로 사뿐하게 발자국을 남기는 듯하다",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "여성 코스튬·「한여름밤의 꿈 포니테일」",
+ "Description": "순백을 베이스로 한 몽환적인 포니테일. 한여름 밤의 서늘한 달빛과 반딧불이의 은은한 빛이 머릿결에 스며든 듯, 캐주얼하면서도 우아한 느낌을 자아낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "여성 코스튬·「한여름밤의 꿈 머리띠」",
+ "Description": "우아하면서도 아름다운 머리띠. 착용하면 반딧불이의 은은한 빛과 황혼의 고요함이 머리 위로 내려앉는 듯하다. 이 아이템과 함께라면 별빛과 꽃향기로 가득한 화려한 저녁 연회 자리의 주인공이 될 수 있을 것이다",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "여성 코스튬·「한여름밤의 꿈 손목 장식」",
+ "Description": "순백의 프릴 장식. 짙은 색상의 밴드로 고정되어 있다. 심플한 디자인이 의상의 전체적인 분위기가 자연스럽게 어우러져 세련된 느낌을 더해준다",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "여성 코스튬·「한여름밤의 꿈 롱삭스」",
+ "Description": "기하학적 무늬가 은은하게 드러나는 흰색 롱삭스. 한여름 밤의 별빛을 발목에 담아낸 듯, 가벼우면서도 우아한 느낌을 자아낸다",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "남성 코스튬·「한여름밤의 꿈 예복」",
+ "Description": "저녁 노을의 보라색과 새벽의 따스한 회색을 절묘하게 융합한 고급 예복. 금색 클로버 패턴으로 장식되어 있고, 칼라에는 반딧불이처럼 따스한 느낌의 주황색 리본 타이가 매여 있다. 황금빛 테두리가 더해진 기하학적 무늬가 화사함을 더해 전반적으로 소박한 분위기 안에 한여름 밤의 고요함을 은은하게 담아낸다",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "남성 코스튬·「한여름밤의 꿈 팬츠」",
+ "Description": "깔끔하게 재단된 팬츠. 차분한 회색과 보라색의 조화를 바탕으로 살짝 비치는 기하학적 무늬가 한여름의 밤하늘을 수놓은 은하수를 연상케 한다",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "남성 코스튬·「한여름밤의 꿈 신발」",
+ "Description": "금빛 테두리로 장식된 신발. 심플하지만 우아함을 잃지 않는다. 한 걸음 내디딜 때마다 달빛이 내린 풀밭 위로 사뿐하게 발자국을 남기는 듯하다",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "남성 코스튬·「한여름밤의 꿈 숏헤어」",
+ "Description": "순백을 베이스로 한 몽환적인 숏헤어. 한여름 밤의 서늘한 달빛과 반딧불이의 은은한 빛이 머릿결에 스며든 듯, 캐주얼하면서도 우아한 느낌을 자아낸다",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "남성 코스튬·「한여름밤의 꿈 모자」",
+ "Description": "클로버 패턴으로 장식된 밴드가 챙을 감싸고 있다. 심플하면서도 우아한 느낌이 전체적인 의상과 자연스럽게 어우러진다",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "남성 코스튬·「한여름밤의 꿈 손목시계」",
+ "Description": "심플한 디자인의 손목시계. 절제된 듯하면서도 세련미를 잃지 않았다. 다이얼에는 섬세한 금빛 문양이 새겨져 있으며, 전체적인 의상과 자연스럽게 어우러진다",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "남성 코스튬·「한여름밤의 꿈 숏삭스」",
+ "Description": "의상의 전반적인 색감과 어울리는 밝은 색상의 양말. 심플하면서도 발랄한 느낌을 더해주어, 마치 한여름밤의 산들바람에 살랑이는 꽃잎 같기도 하다",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/KR/GachaEvent.json b/Genshin/KR/GachaEvent.json
index a0d763f..ad1ec9c 100644
--- a/Genshin/KR/GachaEvent.json
+++ b/Genshin/KR/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "거울 속 티타임",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/3019c012643f049b54f8b3aa33f7b280_385088560740600381_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/3019c012643f049b54f8b3aa33f7b280_385088560740600381_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "별빛 속삭임",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/b29e25434dd8789a24a7d8d9cefb4107_5367127274757283_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/b29e25434dd8789a24a7d8d9cefb4107_5367127274757283_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "신의 주조",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/50dfa7dc56ef31e914cf978ecb8e1a4c_1466204790584182676_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/50dfa7dc56ef31e914cf978ecb8e1a4c_1466204790584182676_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/KR/HardChallengeSchedule.json b/Genshin/KR/HardChallengeSchedule.json
index 42ceff7..6ad7f3d 100644
--- a/Genshin/KR/HardChallengeSchedule.json
+++ b/Genshin/KR/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "폭풍 공세"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "혹한 공세"
}
]
\ No newline at end of file
diff --git a/Genshin/KR/HyperLinkName.json b/Genshin/KR/HyperLinkName.json
index e903d65..ebd3c6a 100644
--- a/Genshin/KR/HyperLinkName.json
+++ b/Genshin/KR/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "방울 공명",
"Description": "프루네가 원소 전환이 발생한 「마녀 사냥 망치」를 사용해 적 명중 시, 파티 내 주변의 다른 캐릭터가 「격려의 방울」 효과를 획득한다: 프루네의 공격력에 기반해 공격으로 주는 피해가 증가한다"
+ },
+ {
+ "Id": 11330001,
+ "Name": "연산",
+ "Description": "강공격 시, 파지오가 해당 모드로 전환된다.\n이 모드에서 파지오는 전방의 적에게 난사 공격을 하고, 주기적으로 냉각 광선을 발사하여 얼음 원소 범위 피해를 준다.\n섬광·별 초전도: 냉각 광선이 별 초전도 반응 피해로 간주되는 얼음 원소 범위 피해를 주는 것으로 전환된다"
+ },
+ {
+ "Id": 11330002,
+ "Name": "연산량",
+ "Description": "연산 모드에서 파지오의 연산량이 지속적으로 증가하며, 연산량이 최대치에 도달하면 연산 모드를 유지하거나 다시 진입할 수 없다"
+ },
+ {
+ "Id": 11330003,
+ "Name": "극지의 별영역",
+ "Description": "별 초전도 반응 발동 시, 주변 구역이 잠시 극지의 별영역으로 변경된다: 특정 캐릭터가 극지의 별영역 내에 있을 경우, 섬광·별 초전도 상태에 진입하고 각 스킬이 대응하는 강화 효과를 획득한다"
}
]
\ No newline at end of file
diff --git a/Genshin/KR/Material.json b/Genshin/KR/Material.json
index 7636660..1a0cad6 100644
--- a/Genshin/KR/Material.json
+++ b/Genshin/KR/Material.json
@@ -2408,6 +2408,17 @@
"TypeDescription": "운명의 자리 활성화",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "산드로네의 운명의 별",
+ "Description": "산드로네의 운명의 자리 활성화 소재",
+ "TypeDescription": "운명의 자리 활성화",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3695,6 +3706,17 @@
"TypeDescription": "운명의 자리 활성화",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "산드로네의 운명의 별",
+ "Description": "산드로네의 운명의 자리 활성화 소재",
+ "TypeDescription": "운명의 자리 활성화",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13970,6 +13992,17 @@
"TypeDescription": "노드크라이 지역 특산물",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "달의 눈물",
+ "Description": "맑게 빛나는 창백한 결정체. 극도로 순수한 달의 힘을 품고 있으며, 각종 원소력과의 친화성 또한 완벽에 가깝다",
+ "TypeDescription": "노드크라이 지역 특산물",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20916,6 +20949,17 @@
"TypeDescription": "모험 아이템",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "서리달 지령 감실 열쇠",
+ "Description": "서리달 곳곳에 흩어져 있는 옛 지령의 봉인을 파괴할 수 있다.\n대지에 우뚝 솟아 있는 오래된 감실은 문명의 멸망과 함께 자신을 봉인했다. 깊숙한 비경에서 획득한 열쇠로 봉인을 깨는 것은 과거의 기운을 살려 감실이 모든 것을 단지 잊게 하는 것일지도 모른다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32456,6 +32500,114 @@
"TypeDescription": "음식",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "파티 내 모든 캐릭터의 등반/대시 시 소모하는 스태미나가 25% 감소한다. 지속 시간: 1500초. 다인 모드 시 자신의 캐릭터에만 적용된다",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「티타임 협주곡」",
+ "Description": "산드로네의 특제 요리. 티타임에 더없이 정갈한 2단 디저트 세트가 살며시 등장했다… 설마 직접 만든 건가? 놀라움이 가시기도 전에, 산드로네는 팔짱을 끼고 옆을 향해 턱을 치켜들었다. 「뭐야, 그 표정은? 겨우 디저트 몇 개 만드는 게 뭐 어렵다고?」 은은하게 퍼지는 달콤한 향기가, 산드로네의 말이 사실임을 증명하는 듯했다. 일단 먹고 보자!",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "파티 내 모든 캐릭터의 활강/대시 시 소모하는 스태미나가 15% 감소한다. 지속 시간: 900초. 다인 모드 시 자신의 캐릭터에만 적용된다",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "이상한 자작나무 갈비",
+ "Description": "자작나무 가지와 갈비로 만든 요리. 한 조각을 집어 들어 보니 바람에 말린 갈비는 적갈색을 띠고 있었고, 표면의 결은 마치 오래된 나무의 나이테 같았다. 게다가 거칠거칠한 촉감까지… 잠깐, 혹시 나뭇가지를 갈비로 착각한 건 아니겠지?",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "파티 내 모든 캐릭터의 활강/대시 시 소모하는 스태미나가 20% 감소한다. 지속 시간: 900초. 다인 모드 시 자신의 캐릭터에만 적용된다",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "자작나무 갈비",
+ "Description": "자작나무 가지와 갈비로 만든 요리. 양념에 재운 갈비를 말린 뒤, 자작나무 가지 위에 올려 쪄낸다. 부드럽고 촉촉한 육질과 독특한 나무 향이 특징인 노드크라이 지역 축제 전통 미식이다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "파티 내 모든 캐릭터의 활강/대시 시 소모하는 스태미나가 25% 감소한다. 지속 시간: 900초. 다인 모드 시 자신의 캐릭터에만 적용된다",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "맛있는 자작나무 갈비",
+ "Description": "자작나무 가지와 갈비로 만든 요리. 포크로 살짝 건드리기만 해도 고기가 녹은 눈처럼 흘러내린다. 입안에 넣는 순간 깊고 진한 짭조름한 향과 함께 자작나무의 은은한 숲내음이 입안 가득 어우러지며, 따뜻하고 포근한 여운으로 남는다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "스태미나를 40pt 회복한다",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "이상한 생선 호밀빵",
+ "Description": "생선 살코기가 들어간 빵. 신발 밑창처럼 딱딱한 빵에, 치아에 달라붙어 떨어지지 않는 생선 비늘까지 들어 있다… 한 입 먹을 때마다 입을 헹궈야 한다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "스태미나를 50pt 회복한다",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "생선 호밀빵",
+ "Description": "생선 살코기가 들어간 빵. 머리와 가시를 제거한 생선 살코기를 베이컨으로 감싼 뒤, 다시 호밀 반죽으로 감싸 구워냈다. 생선의 육즙을 살리려면 빵의 두께가 중요하다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "스태미나를 60pt 회복한다",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "맛있는 생선 호밀빵",
+ "Description": "생선 살코기가 들어간 빵. 바삭하게 구워진 껍질을 뜯어내면 먼저 고소한 기름 향이 풍겨오고, 뒤이어 생선 살코기 특유의 향긋한 맛이 퍼져 나온다. 그 모든 맛은 기름을 흠뻑 머금은 두툼하고 달콤한 빵 속에 스며들어 하나가 된다. 한 입만 먹어도 매서운 찬바람이 잠시 물러설 것 같은 기분이 든다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "선택한 캐릭터 HP 최대치의 34%를 회복하고 추가로 HP를 1900pt 회복한다",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티타임 서곡・허브티",
+ "Description": "음미할 가치가 있는 허브차. 목 넘김은 부드럽고 매끄러우며, 은은한 꽃향기가 감돌아 우아하면서도 그윽하다. 주황빛 노을처럼 붉게 물든 찻물은 마음을 차분하고 편안하게 해 준다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "선택한 캐릭터 HP 최대치의 34%를 회복하고 추가로 HP를 1900pt 회복한다",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티타임 서곡・라테 아트 커피",
+ "Description": "음미할 가치가 있는 라테 아트 커피. 특수 로스팅 방식으로 정성껏 갈아낸 커피콩을 사용하며, 표면에는 안개처럼 부드러운 라테 아트가 한 겹 올려져 있다. 맛이 깊으며, 다른 곳에서는 접하기 힘든 고급스러운 향기를 품고 있다",
+ "TypeDescription": "음식",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35415,6 +35567,28 @@
"TypeDescription": "레시피",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "레시피: 자작나무 갈비",
+ "Description": "조리 과정이 자세히 적혀 있는 레시피. 「자작나무 갈비」의 조리 방법이 적혀있다",
+ "TypeDescription": "레시피",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "레시피: 생선 호밀빵",
+ "Description": "조리 과정이 자세히 적혀 있는 레시피. 「생선 호밀빵」의 조리 방법이 적혀있다",
+ "TypeDescription": "레시피",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37488,6 +37662,39 @@
"TypeDescription": "캐릭터와 무기 육성 소재",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "부서진 달의 철",
+ "Description": "달 표면을 배회하는 고대 장치를 쓰러뜨리고 얻은 내부 조각. 티바트에서 흔히 볼 수 있는 금속과는 사뭇 달라 보인다.\n각국의 잊힌 고대 설화에는, 달이 내려준 「신의 철」로 강력한 무기를 만들어 적이나 마물을 물리친 영웅 전설이 종종 등장한다",
+ "TypeDescription": "캐릭터와 무기 육성 소재",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "소진된 달의 철",
+ "Description": "달 표면을 배회하는 고대 장치를 쓰러뜨리고 얻은 내부 조각. 티바트에서 흔히 볼 수 있는 금속과는 사뭇 달라 보인다.\n각국의 잊힌 고대 설화에는, 달이 내려준 「신의 철」로 강력한 무기를 만들어 적이나 마물을 물리친 영웅 전설이 종종 등장한다. 하지만 달에서 떨어진 그 금속은 사실 신의 선물이 아니다. 달의 신은 이미 그전에 세상을 떠났기 때문이다",
+ "TypeDescription": "캐릭터와 무기 육성 소재",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "순수한 달의 철",
+ "Description": "달 표면을 배회하는 고대 장치를 쓰러뜨리고 얻은 내부 조각. 티바트에서 흔히 볼 수 있는 금속과는 사뭇 달라 보인다.\n한때 이것은 속세에 더럽혀지지 않은 영원한 물건이자, 일곱 재앙과 여덟 고통을 버리고 무한한 우주를 향해 흠모의 노래를 바치던 물건이었다. 그러나 모든 연산이 끝난 뒤, 달 궁전에 남은 것은 쓸모없는 고철뿐이다",
+ "TypeDescription": "캐릭터와 무기 육성 소재",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52615,6 +52822,17 @@
"TypeDescription": "임무 아이템",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "비밀근원·고대 달의 근원",
+ "Description": "비밀근원 기술을 이용해 고농도의 고대 달의 힘을 담아낸 인공 코어",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52670,6 +52888,17 @@
"TypeDescription": "임무 아이템",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "페이몬의 메모지",
+ "Description": "이해할 수 없는 것들을 기록해두면 언젠가 도움이 될지도 모른다. 영리한 페이몬의 모험 비결!",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -53066,6 +53295,39 @@
"TypeDescription": "임무 아이템",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「달바라기의 증표」",
+ "Description": "달의 여신은 자신의 힘으로 달바라기의 여정을 지켜보았다. 그리고 이제 이것은 당신의 여정을 지켜보는 증표가 되었다",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "잃어버린 고대의 꽃",
+ "Description": "고대 꽃 표본. 외형은 티바트의 어떤 식물과 매우 닮았다. 어쩌면 둘 사이에 약간의 연관성이 있을지도 모른다",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "산드로네의 티타임 초대장",
+ "Description": "산드로네가 보내온 티타임 초대장. 정교한 문양과 격조 있는 서체, 이것이 바로 숙녀의 우아함인가?",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -53088,6 +53350,61 @@
"TypeDescription": "모험 아이템",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "서리달 돌인장",
+ "Description": "돌인장 3개를 모두 모으면, 우기엔 권역 보물 창고를 개방할 수 있다.\n\n탐색 도중 우연히 얻은 원형 인장, 문양이 같은 인장 3개를 모으면 한때 세상을 비추던 밝은 달의 자취를 복원할 수 있을지도 모른다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "서리달 돌인장",
+ "Description": "돌인장 3개를 모두 모으면, 달 바다 보물 창고를 개방할 수 있다.\n\n탐색 도중 우연히 얻은 원형 인장, 문양이 같은 인장 3개를 모으면 한때 세상을 비추던 밝은 달의 자취를 복원할 수 있을지도 모른다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "마메흐가 그린 「가족사진」",
+ "Description": "산드로네가 주최한 티타임에서 마메흐가 「가족 구성원」들을 위해 그린 가족사진. 따스하고 개성 넘치는 붓 터치가 이전 그림들과는 조금 다르다. 마메흐의 말대로 여행을 하며 다양한 화풍을 시도하고 있는 모양이다",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "달바라기 각문·1권",
+ "Description": "달에서 발견된 고대 석판. 새겨진 문자는 전혀 알아볼 수 없지만, 어째서인지 읽는 이는 항상 모국어로 그 의미를 이해할 수 있다",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "달바라기 각문·2권",
+ "Description": "달에서 발견된 고대 석판. 새겨진 문자는 전혀 알아볼 수 없지만, 어째서인지 읽는 이는 항상 모국어로 그 의미를 이해할 수 있다",
+ "TypeDescription": "임무 아이템",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56399,6 +56716,72 @@
"TypeDescription": "모험 아이템",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·183",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·184",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·185",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·186",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·187",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "빛나는 결정·188",
+ "Description": "음률이 담긴 기묘한 결정. 마치 부드러운 비단으로 만든 옥 같다. 대륙 각지에 흩어져 있거나 진기한 보물을 찾는 상인의 손에 있다. 「속세의 주전자」의 「천상의 소리·활공」 또는 「천상의 소리·얽힘」으로 기록된 선율을 복원할 수 있다",
+ "TypeDescription": "모험 아이템",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58929,6 +59312,28 @@
"TypeDescription": "간편 아이템",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "산드로네의 휴대용 티 테이블",
+ "Description": "산드로네가 선물한 휴대용 티 테이블. 가지고 다니기 편하고 수납도 쉬우며, 심지어 부유 장치까지 탑재되어 있어 어디서든 여유로운 티타임을 즐길 수 있다",
+ "TypeDescription": "간편 아이템",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "마녀의 계시 상자",
+ "Description": "바르벨로스가 당신에게 선물한 상자. 아직 밝혀지지 않은 계시와 이미 밝혀진 계시가 모두 이 안에 담겨 있다. 이 계시들이 운명에 어떤 영향을 미칠지 묻자… 바르벨로스는 이렇게 답했다. 「후후후… 운명은 밑바닥을 함부로 드러내지 않아. 게다가 미래를 위해 약간의 수수께끼를 남겨두는 것도 나쁘지 않겠지?」",
+ "TypeDescription": "간편 아이템",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -61008,6 +61413,17 @@
"TypeDescription": "장식 세트 도면",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "여유로운 티타임",
+ "Description": "편안하고 아늑한 티타임 장소. 친구들과 어울리기를 좋아하는 어느 주인의 취향을 참고하여, 친구들이 한 테이블에 둘러앉아 담소를 나누는 장면을 재현했다. 맛있는 디저트, 향긋한 차, 정교한 티테이블, 부드러운 카펫과 편안한 등받이 의자까지, 티타임의 모든 인테리어는 방문객이 편안하고 흡족한 기분을 느끼게 해준다. 이곳에서는 그저 이 여유롭고 소중한 시간을 즐기기만 하면 된다.\n해당 장식 세트를 선호하는 친구: 산드로네",
+ "TypeDescription": "장식 세트 도면",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -62075,6 +62491,28 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "이동식 소형 조명",
+ "Description": "작업 순서가 상세히 적힌 도면. 「이동식 소형 조명」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "입식 가로등-「안개 속 길잡이」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「입식 가로등-『안개 속 길잡이』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63098,6 +63536,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티 테이블-「완벽한 모임」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「티 테이블-『완벽한 모임』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63714,6 +64163,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티타임 의자-「크림슨 골드」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「티타임 의자-『크림슨 골드』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64704,6 +65164,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티타임 카펫-「부드러운 질감」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「티타임 카펫-『부드러운 질감』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65573,6 +66044,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "티타임 카트-「디저트 타임」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「티타임 카트-『디저트 타임』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65738,6 +66220,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "티타임 찻잔-「산뜻한 풍미」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「티타임 찻잔-『산뜻한 풍미』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73229,6 +73722,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "야영지 가림막-「진료 구역」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「야영지 가림막-『진료 구역』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73735,6 +74239,17 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「활용할 수 없는 유물」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「『활용할 수 없는 유물』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75264,6 +75779,72 @@
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "나샤 노점-「유구한 역사」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「나샤 노점-『유구한 역사』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「과거의 상자」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「『과거의 상자』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "대형 화물 상자-「안정 보장」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「대형 화물 상자-『안정 보장』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "중형 화물 상자-「기본 공급」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「중형 화물 상자-『기본 공급』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "중형 고철 폐기함",
+ "Description": "작업 순서가 상세히 적힌 도면. 「중형 고철 폐기함」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「신호 없는 탑」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「신호 없는 탑」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75384,5 +75965,27 @@
"Description": "작업 순서가 상세히 적힌 도면. 「『돌 속의 선령』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
"TypeDescription": "장식 도면",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "「재귀함수」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「『재귀함수』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "「은빛 달의 사자」",
+ "Description": "작업 순서가 상세히 적힌 도면. 「『은빛 달의 사자』」의 제작 방법이 기재되어 있다.\n사용 후 제작 화면에서 확인할 수 있다",
+ "TypeDescription": "장식 도면",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/KR/Monster.json b/Genshin/KR/Monster.json
index 5edf763..f7851eb 100644
--- a/Genshin/KR/Monster.json
+++ b/Genshin/KR/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "별을 삼킨 고래",
+ "Title": "기갑선·최첨단 만능 돌격형",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "도금 여단·진의 파괴자",
- "Title": "꼭두각시 검귀",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "새끼 심해 용 도마뱀·원종",
+ "Title": "심해 용 도마뱀·원종",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "새끼 심해 용 도마뱀·원종",
- "Title": "심해 용 도마뱀·원종",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "도금 여단·진의 파괴자",
+ "Title": "꼭두각시 검귀",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "노련한 무지개 슬라임",
+ "Title": "노련한 무지개 슬라임",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "심연 사도·서리 내림",
- "Title": "얼어붙은 칼날의 비밀 수호 칙사",
- "Description": "「심연 교단」 소속의 서리 칼날을 사용하는 마물.\n심오한 복음을 전파하고 찬미하는 신도가 있다면, 왜곡된 찬양을 바로잡고 불협화음을 제거하는 사자 역시 존재하는 법이다.\n흔히 몸을 꿰뚫는 강철 칼날은 얼음처럼 차갑다고들 하는데, 이 칠흑의 서리는 영혼마저 얼려버린다고 한다",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "심연 봉독자·자색 뇌전",
- "Title": "뇌전을 내리는 복음 사절",
- "Description": "칠흑 같은 심연을 칭송하고 엄청난 힘을 가진 「심연 교단」의 마물.\n심연의 포교자이자 학자인 이 마물들은 번개와 함께 기나긴 밤에 뒤틀려져 버린 어둠의 지혜를 불신자들의 마음에 주입하며, 끝없는 자색 뇌전으로 지혜를 착복하는 위대한 힘이 있단 걸 알린다",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "선구자의 비밀근원 관리체계",
+ "Title": "홀로 빛을 밝히는 자",
+ "Description": "달 유적에 남은 고대 기계. 아무리 견고하고 신뢰도 높은 기계라도 긴 세월이 지나면 창조주에게서 부여받은 목적을 잃고, 결국 자신이 수호하던 땅에 발을 들인 모든 생명체를 무차별적으로 공격하고 배제하는 존재로 변해버린다.\n사라진 고대 문명의 기록 속에서, 이 폭주한 기계들은 「우르-남라시트-틸림투-바바르」라 불렸다. 그 뜻은 「어둠 속에서 빛을 밝히는 자」이다. 끝없는 별바다를 동경했던 「선구자」의 리더들은 황금빛 문양 위에 가장 진심 어린 말을 새겨 넣었다. 후세의 계승자들이 이 기계 조수들의 도움으로 우주를 밝히기를 바라며.\n그러나 그 빛은 끝내 누구를 위해서도 떠오르지 않았고, 「관리」라는 이름을 부여받은 이 기계들 역시 섬겨야 할 주인을 기다리지 못했다. 지금 유적 속에 남아 있는 것은 폭주해버린 이상이 남긴 한 줌의 잔재일 뿐이다",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "노련한 선구자의 비밀근원 관리체계",
+ "Title": "노련한 선구자의 비밀근원 관리체계",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "암굴·대영혼의 화신",
- "Title": "역류·대영혼의 화신",
- "Description": "「메아리 아이」 부족이 믿고 숭배하는 「대영혼」. 토템과 밤혼의 힘을 빌려 대지에 모습을 드러낸다.\n나타 부족 사람들은 「대영혼」이 밤의 신의 나라에 살고 있으며, 고유 형체가 없다고 생각한다. 「대영혼」은 사물에 빙의해 길 잃은 부족 사람들에게 길을 안내하기 때문이다. 따라서 대영혼의 화신이 형체를 드러내는 것은 매우 특별한 상황이며, 토템의 형상을 빌려 드러낸 그 자태는 중요한 사명을 짊어지고 있을 것이다.\n「메아리 아이」 사람은 자신이 섬기는 「대영혼」이 산과 골짜기를 세우며, 산석의 마찰음이 내는 메아리를 관장한다고 믿는다",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "역류·대영혼의 화신",
- "Title": "암굴·대영혼의 화신",
- "Description": "「샘물 무리」 부족이 믿고 숭배하는 「대영혼」. 토템과 밤혼의 힘을 빌려 대지에 모습을 드러낸다.\n소위 말하는 「대영혼」은, 나타 사람과 밤의 신의 나라가 연결된 뒤 서서히 형성된 부락과 토템을 주체로 하는 신앙으로, 집단 명상의 의식이자 선조 영혼의 귀로다.\n「샘물 무리」 사람은 자신이 섬기는 「대영혼」이 조석과 파도를 제어하며, 흐르는 물과 썩은 물의 변화를 관장한다고 믿는다",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "「아를레키노」",
- "Title": "「아를레키노」",
+ "Title": "기갑선·최첨단 만능 돌격형",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "침식된 근원의 불꽃 주인",
- "Title": "침식된 근원의 불꽃 주인",
+ "Title": "기갑선·최첨단 만능 돌격형",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "승격한 킹",
- "Title": "초거대 구라구라꽃",
+ "Title": "승격한 킹",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "승화한 퀸",
- "Title": "초거대 구라구라꽃",
+ "Title": "승화한 퀸",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "심연 사도·서리 내림",
+ "Title": "얼어붙은 칼날의 비밀 수호 칙사",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "심연 봉독자·자색 뇌전",
+ "Title": "뇌전을 내리는 복음 사절",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "암굴·대영혼의 화신",
+ "Title": "역류·대영혼의 화신",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "역류·대영혼의 화신",
+ "Title": "암굴·대영혼의 화신",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/KR/ProfilePicture.json b/Genshin/KR/ProfilePicture.json
index f128e90..c712c4c 100644
--- a/Genshin/KR/ProfilePicture.json
+++ b/Genshin/KR/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "샤를로트·명탐정 헐록의 변주곡",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "시틀라리·별과 연기가 속삭이는 밤",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "산드로네",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "닌키기아",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/KR/ReliquaryAffixWeight.json b/Genshin/KR/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/KR/ReliquaryAffixWeight.json
+++ b/Genshin/KR/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/KR/RoleCombatSchedule.json b/Genshin/KR/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/KR/RoleCombatSchedule.json
+++ b/Genshin/KR/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
- "Id": 6,
- "Begin": "2024-10-01T04:00:00+08:00",
- "End": "2024-11-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000101,
- 10000060,
- 10000022,
- 10000043
- ],
- "InitialAvatars": [
- 10000079,
- 10000090,
- 10000042,
- 10000031,
- 10000094,
- 10000027
- ]
- },
- {
- "Id": 7,
- "Begin": "2024-11-01T04:00:00+08:00",
- "End": "2024-12-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000103,
- 10000094,
- 10000025,
- 10000074
- ],
- "InitialAvatars": [
- 10000029,
- 10000044,
- 10000058,
- 10000068,
- 10000069,
- 10000061
- ]
- },
- {
- "Id": 8,
- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000084,
- 10000032,
- 10000030,
- 10000067
- ],
- "InitialAvatars": [
- 10000054,
- 10000025,
- 10000052,
- 10000056,
- 10000003,
- 10000083
- ]
- },
- {
- "Id": 9,
- "Begin": "2025-01-01T04:00:00+08:00",
- "End": "2025-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000066,
- 10000093,
- 10000053,
- 10000031
- ],
- "InitialAvatars": [
- 10000016,
- 10000032,
- 10000037,
- 10000015,
- 10000091,
- 10000034
- ]
- },
- {
- "Id": 10,
- "Begin": "2025-02-01T04:00:00+08:00",
- "End": "2025-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 7
- ],
- "SpecialAvatars": [
- 10000098,
- 10000105,
- 10000107,
- 10000064
- ],
- "InitialAvatars": [
- 10000046,
- 10000092,
- 10000041,
- 10000025,
- 10000022,
- 10000059
- ]
- },
- {
- "Id": 11,
- "Begin": "2025-03-01T04:00:00+08:00",
- "End": "2025-04-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000091,
- 10000044,
- 10000050
- ],
- "InitialAvatars": [
- 10000066,
- 10000014,
- 10000052,
- 10000105,
- 10000051,
- 10000074
- ]
- },
- {
- "Id": 12,
- "Begin": "2025-04-01T04:00:00+08:00",
- "End": "2025-05-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000103,
- 10000078,
- 10000077,
- 10000080
- ],
- "InitialAvatars": [
- 10000049,
- 10000050,
- 10000098,
- 10000024,
- 10000026,
- 10000043
- ]
- },
- {
- "Id": 13,
- "Begin": "2025-05-01T04:00:00+08:00",
- "End": "2025-06-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000022,
- 10000046,
- 10000065,
- 10000081
- ],
- "InitialAvatars": [
- 10000087,
- 10000072,
- 10000002,
- 10000088,
- 10000038,
- 10000100
- ]
- },
- {
- "Id": 14,
- "Begin": "2025-06-01T04:00:00+08:00",
- "End": "2025-07-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 3
- ],
- "SpecialAvatars": [
- 10000089,
- 10000025,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000071,
- 10000031,
- 10000035,
- 10000080,
- 10000073,
- 10000067
- ]
- },
- {
- "Id": 15,
- "Begin": "2025-07-01T04:00:00+08:00",
- "End": "2025-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 5
- ],
- "SpecialAvatars": [
- 10000099,
- 10000101,
- 10000108,
- 10000034
- ],
- "InitialAvatars": [
- 10000084,
- 10000023,
- 10000033,
- 10000115,
- 10000086,
- 10000045
- ]
- },
- {
- "Id": 16,
- "Begin": "2025-08-01T04:00:00+08:00",
- "End": "2025-09-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000087,
- 10000073,
- 10000025,
- 10000092
- ],
- "InitialAvatars": [
- 10000058,
- 10000065,
- 10000037,
- 10000074,
- 10000109,
- 10000043
- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000104,
- 10000107,
- 10000116,
- 10000110
- ],
- "InitialAvatars": [
- 10000046,
- 10000050,
- 10000070,
- 10000025,
- 10000082,
- 10000067
- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
- 10000082,
- 10000088,
- 10000113
- ],
- "InitialAvatars": [
- 10000060,
- 10000121,
- 10000111,
- 10000110,
- 10000057,
- 10000055
- ]
- },
- {
- "Id": 19,
- "Begin": "2025-11-01T04:00:00+08:00",
- "End": "2025-12-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 3
- ],
- "SpecialAvatars": [
- 10000096,
- 10000030,
- 10000039,
- 10000083
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000071,
- 10000105,
- 10000078,
- 10000077
- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000102,
- 10000038,
- 10000041,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000032,
- 10000107,
- 10000039,
- 10000104,
- 10000043
- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 4
- ],
- "SpecialAvatars": [
- 10000103,
- 10000093,
- 10000022,
- 10000067
- ],
- "InitialAvatars": [
- 10000106,
- 10000048,
- 10000095,
- 10000115,
- 10000098,
- 10000110
- ]
- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
- "End": "2026-03-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 8
- ],
- "SpecialAvatars": [
- 10000116,
- 10000120,
- 10000122,
- 10000119
- ],
- "InitialAvatars": [
- 10000049,
- 10000092,
- 10000060,
- 10000014,
- 10000094,
- 10000064
- ]
- },
- {
- "Id": 23,
- "Begin": "2026-03-01T04:00:00+08:00",
- "End": "2026-04-01T03:59:59+08:00",
- "Elements": [
- 4,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000089,
- 10000125,
- 10000123,
- 10000032
- ],
- "InitialAvatars": [
- 10000111,
- 10000068,
- 10000051,
- 10000080,
- 10000093,
- 10000053
- ]
- },
- {
- "Id": 24,
- "Begin": "2026-04-01T04:00:00+08:00",
- "End": "2026-05-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000104,
- 10000029,
- 10000119,
- 10000043
- ],
- "InitialAvatars": [
- 10000041,
- 10000025,
- 10000086,
- 10000045,
- 10000091,
- 10000100
- ]
- },
- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/KR/TowerFloor.json b/Genshin/KR/TowerFloor.json
index aead25e..6cb3bd6 100644
--- a/Genshin/KR/TowerFloor.json
+++ b/Genshin/KR/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"파티 내 모든 캐릭터가 불 원소 피해 보너스를 75% 획득한다"
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "파티 내 모든 캐릭터가 얼음 원소 피해 보너스를 60% 획득한다",
+ "파티 내 모든 캐릭터가 번개 원소 피해 보너스를 60% 획득한다"
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "캐릭터의 초전도 반응으로 주는 피해가 200%, 별 초전도로 주는 피해가 75% 증가한다"
+ ],
+ "SecondDescriptions": [
+ "캐릭터의 감전 반응으로 주는 피해가 200%, 달 감전으로 주는 피해가 75% 증가한다"
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/KR/TowerLevel.json b/Genshin/KR/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/KR/TowerLevel.json
+++ b/Genshin/KR/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/KR/TowerSchedule.json b/Genshin/KR/TowerSchedule.json
index b79c93b..f20b09f 100644
--- a/Genshin/KR/TowerSchedule.json
+++ b/Genshin/KR/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "병격의 달",
"Descriptions": [
"캐릭터가 적에게 달빛 반응(달 개화/달 감전/달 결정) 발동 시, 적의 위치에 충격파를 발동해 고정 피해를 준다. 해당 효과는 3초마다 최대 1회 발동된다"
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "풍려의 달",
+ "BuffName": "",
"Descriptions": [
"캐릭터가 적에게 확산 반응 발동 시, 광풍의 힘을 1스택 획득한다. 4스택 달성 시, 적의 위치에 충격파를 발동해 고정 피해를 주고 모든 광풍의 힘을 소모한다. 광풍의 힘은 0.1초마다 최대 1스택 획득할 수 있으며, 해당 방식으로 6초마다 충격파를 최대 1회 발동할 수 있다"
],
@@ -1918,5 +1918,21 @@
"파티 내 대기 상태인 캐릭터가 적에게 얼음 원소 관련 반응 발동 시, 적의 위치에 충격파를 발동해 고정 피해를 준다. 해당 효과는 3.5초마다 최대 1회 발동된다"
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "빙병의 달",
+ "Descriptions": [
+ "현재 필드 위 캐릭터가 강공격으로 적에게 얼음 원소 피해를 줄 시, 적의 위치에 충격파를 발동해 고정 피해를 준다. 해당 효과는 3초마다 최대 1회 발동된다"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/KR/Weapon.json b/Genshin/KR/Weapon.json
index 3cb8a27..4c05828 100644
--- a/Genshin/KR/Weapon.json
+++ b/Genshin/KR/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "초월의 열쇠",
+ "Description": "무수한 이야기 속에서 저마다 다른 의미로 정의되는 환상의 물건. 하지만 우주나 꿈의 차원에서 보면, 용자의 성검과 공주의 티스푼, 얼음처럼 차가운 태엽과 초월의 문을 여는 열쇠는 본질적으로 아무런 차이가 없다",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "하얀 여왕의 승급",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "공격력이 28% 증가한다.\n또한, 장착 캐릭터의 강공격이 적에게 명중할 때마다 짧은 시간 동안 「초월」을 달성한다: 장착 캐릭터의 별 초전도 반응 피해가 16% 증가한다, 지속 시간: 5초. 해당 효과는 0.2초마다 최대 1스택 중첩된다, 최대 중첩수: 3스택"
+ },
+ {
+ "Level": 1,
+ "Description": "공격력이 35% 증가한다.\n또한, 장착 캐릭터의 강공격이 적에게 명중할 때마다 짧은 시간 동안 「초월」을 달성한다: 장착 캐릭터의 별 초전도 반응 피해가 20% 증가한다, 지속 시간: 5초. 해당 효과는 0.2초마다 최대 1스택 중첩된다, 최대 중첩수: 3스택"
+ },
+ {
+ "Level": 2,
+ "Description": "공격력이 42% 증가한다.\n또한, 장착 캐릭터의 강공격이 적에게 명중할 때마다 짧은 시간 동안 「초월」을 달성한다: 장착 캐릭터의 별 초전도 반응 피해가 24% 증가한다, 지속 시간: 5초. 해당 효과는 0.2초마다 최대 1스택 중첩된다, 최대 중첩수: 3스택"
+ },
+ {
+ "Level": 3,
+ "Description": "공격력이 49% 증가한다.\n또한, 장착 캐릭터의 강공격이 적에게 명중할 때마다 짧은 시간 동안 「초월」을 달성한다: 장착 캐릭터의 별 초전도 반응 피해가 28% 증가한다, 지속 시간: 5초. 해당 효과는 0.2초마다 최대 1스택 중첩된다, 최대 중첩수: 3스택"
+ },
+ {
+ "Level": 4,
+ "Description": "공격력이 56% 증가한다.\n또한, 장착 캐릭터의 강공격이 적에게 명중할 때마다 짧은 시간 동안 「초월」을 달성한다: 장착 캐릭터의 별 초전도 반응 피해가 32% 증가한다, 지속 시간: 5초. 해당 효과는 0.2초마다 최대 1스택 중첩된다, 최대 중첩수: 3스택"
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "붉은 깃 별독수리",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "여명이 트는 역사",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "서리 맺힌 금빛 가지",
diff --git a/Genshin/KR/WeaponPromote.json b/Genshin/KR/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/KR/WeaponPromote.json
+++ b/Genshin/KR/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/PT/Achievement.json b/Genshin/PT/Achievement.json
index 78b88e8..3324874 100644
--- a/Genshin/PT/Achievement.json
+++ b/Genshin/PT/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Caçador de Tesouros da Neblina do Luar",
+ "Description": "Abra 45 baús na Cratera de Dunanna e na Lua Gelada",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Caçador de Tesouros da Neblina do Luar",
+ "Description": "Abra 90 baús na Cratera de Dunanna e na Lua Gelada",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Caçador de Tesouros da Neblina do Luar",
+ "Description": "Abra 180 baús na Cratera de Dunanna e na Lua Gelada",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Aventureiro da Neblina do Luar",
+ "Description": "Conclua 4 Desafios de Contra o Tempo de Mundo Aberto na Cratera de Dunanna e Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Cântico Fúnebre Para a Melancolia",
+ "Description": "Ilumine o mapa da Cratera de Dunanna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "A Segunda Lua Cheia",
+ "Description": "Acenda o mapa de Terras Altas Lunares.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Para Suas Cores Favoritas",
+ "Description": "Acenda o mapa do Lado Oculto da Lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Testemunhe Ninnin lançar o Projeto Observante da Lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Presente de Poeira Lunar",
+ "Description": "Desbloqueie todos os Santuários de Kuuhenki nas seguintes áreas na Lua Gelada: Terras Altas Lunares, Mar das Marés Lunares e Lado Oculto da Lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Tesouros! Estamos salvos!",
+ "Description": "Desbloqueie todos os Tesouros Escondidos de Kuuhenki nas seguintes áreas da Lua Gelada: Terras Altas Lunares, Mar das Marés Lunares e Lado Oculto da Lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Le Voyage dans la Lune",
+ "Description": "Desbloqueie todos os Pontos de Teleporte de Cratera de Dunanna, Terras Altas Lunares e Lado Oculto da Lua em Nod-Krai e na Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Escuridão dos Céus Estrelados",
+ "Description": "Faça oferendas ao Laboratório de Contenção de Corpo Sombrio em Forma de Cortina ao nível máximo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Acenda o Mundo Interior",
+ "Description": "Faça oferendas ao Círculo de Pedra de Nuur ao nível máximo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Você! Voe!",
+ "Description": "Aprenda como usar as Ondulações Arqueolunares.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Huldra Sublunar",
+ "Description": "Desmascare o disfarce da falsa Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansas",
+ "Description": "Embarque na nave espacial e entre no espaço.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Um Pequeno Passo Para Paimon",
+ "Description": "Pouse com sucesso na lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "R.Á.P.I.D.O",
+ "Description": "Ative o Olho de Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Disjunção Temporal",
+ "Description": "Perfure o véu e entre no Círculo de Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"Círculo de Ungien, Toda Velocidade!\"",
+ "Description": "Ative o mecanismo que aciona o Círculo de Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Terra do Nunca",
+ "Description": "Viaje por um ambiente de quase zero gravidade pela primeira vez.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Só Pode Haver Um Na Lua",
+ "Description": "Derrote o segundo Mega-Kuuhenki, Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Lua Morta",
+ "Description": "Alcance o Lado Oculto da Lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "\"Doutor Lua\"",
+ "Description": "Testemunhe o poder da arma espacial.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Atravessando Mesklin",
+ "Description": "Atravesse a gravidade anormal dentro da arma espacial.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "A Volta Pela Lua em Oitenta Dias",
+ "Description": "Circule em volta da Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Jogo da Vida de Nin-Kiggia",
+ "Description": "Entre na Fenda do Coração Lunar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Uma Pérola Única",
+ "Description": "Coloque a Pérola da Lua Ancestral no seu devido lugar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Da Manhã Até a Noite",
+ "Description": "Marque uma data para a \"Noite do Retorno para Casa\" com a Columbina.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "A Lua Cai Milhares de Vezes",
+ "Description": "Ajude Maalaus, que veio até a Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Eternidade Imaculada e Transitoriedade Tripla",
+ "Description": "Embarque em todas as naves que pousaram na Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Livro de Apkallu",
+ "Description": "Conserte todos os dispositivos de armazenamento de dados da Lua Gelada.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Mestre do Domínio do Dragão",
+ "Description": "Quebre o recorde atual em \"Prova de Inconclusão\".",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"Você está bem adorável hoje!\"",
+ "Description": "Obtenha a pintura de pedra de Kuuhenki.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Vá Com As Flores Doces",
+ "Description": "Dê uma olhada em um recanto do mundo perdido das Flores Doces.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "O Renomado Cavaleiro de La Mancha",
+ "Description": "Avance com tudo em direção às pás da turbina do motor.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "A Pulga de Cyrene",
+ "Description": "Caia em direção ao núcleo da lua.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Deveria Ter Escolhido Uma Moeda de Seis Pence",
+ "Description": "Caia em uma área com altas concentrações de Energia Arqueolunar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/PT/AchievementGoal.json b/Genshin/PT/AchievementGoal.json
index 4abd4c3..aee3e70 100644
--- a/Genshin/PT/AchievementGoal.json
+++ b/Genshin/PT/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Sopro da Montanha Demoníaca",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Crescente Desimpedida",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/PT/Avatar/10000024.json b/Genshin/PT/Avatar/10000024.json
index 1a76ada..cda3527 100644
--- a/Genshin/PT/Avatar/10000024.json
+++ b/Genshin/PT/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "Ao manter pressionado para lançar a Habilidade Elemental Invocadora da Maré, não sofrerá o ataque, e acumulará 1 acúmulo de poder manualmente a cada 0.8s, aumentando o Dano causado ao lançar.\nAlém disso, quando o manter pressionado Invocadora da Maré atinge o inimigo, obtém um efeito bônus adicional de acordo com a quantidade de poder acumulado: cada acúmulo de poder reduz a recarga da Habilidade Elemental em 4s, e regenera 8 de Energia Elemental para si mesma. Esse efeito pode ser desencadeado uma vez a cada 15s.\nAlém disso, quando está em {LINK#N11330003}Campo da Estrela Polar{/LINK}, Beidou entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/PT/Avatar/10000035.json b/Genshin/PT/Avatar/10000035.json
index 0c9769d..ed23fa5 100644
--- a/Genshin/PT/Avatar/10000035.json
+++ b/Genshin/PT/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Regeneração Contínua|{param3:F2P} do ATQ +{param4:I}",
"Dano do Arauto da Floresta|{param5:F1P}",
"Duração|{param6:F1}s",
- "Tempo de Recarga|{param7:F1}s"
+ "Tempo de Recarga|{param7:F1}s",
+ "Dano do Ataque Coordenado do Arauto da Floresta|{param9:F1P}",
+ "Recarga do Ataque Coordenado de Arauto da Floresta|{param10:F1}s",
+ "Tempo de Recarga|{param11:F1}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Sete Tesouros Sagrados",
+ "Description": "Reduz a recarga da Habilidade Elemental Arte do Adeptus: Arauto da Floresta para 15s.\nBrilho Reluzente: Supercondutor Estelar: aumenta o Dano das reações de Supercondutor e Supercondutor Estelar dos personagens da equipe em 50% na duração de Arauto da Floresta.\nAlém disso, quando está no {LINK#N11330003}Campo da Estrela Polar{/LINK}, Qiqi entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Cura|{param1:P}do ATQ + {param2:I}",
"Duração|{param4:F1}s",
"Tempo de Recarga|{param5:F1}s",
- "Energia Elemental|{param6:I}"
+ "Energia Elemental|{param6:I}",
+ "Dano de Supercondutor Estelar|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/PT/Avatar/10000039.json b/Genshin/PT/Avatar/10000039.json
index dd600f9..23c6067 100644
--- a/Genshin/PT/Avatar/10000039.json
+++ b/Genshin/PT/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Seleção Refinada",
+ "Description": "Nos 20s após lançar a Habilidade Elemental Garra de Gato Gelada, quando um personagem da equipe desencadear Supercondutor ou Supercondutor Estelar, Diona disparará 3 Garras de Gato Gelada coordenadas. As Garras de Gato Geladas disparadas dessa forma não gerarão Partículas Elementais, e também não gerarão um Escudo ao atingirem um inimigo. Esse efeito pode ser desencadeado uma vez a cada 3.5s.\nAlém disso, quando está no {LINK#N11330003}Campo da Estrela Polar{/LINK}, Diona entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/PT/Avatar/10000058.json b/Genshin/PT/Avatar/10000058.json
index fe754db..688b5ea 100644
--- a/Genshin/PT/Avatar/10000058.json
+++ b/Genshin/PT/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Proclamação da Purificação",
+ "Description": "A duração de Sesshou Sakura é estendida em 10s. Depois que os personagens próximos desencadearem Supercondutor ou Supercondutor Estelar, o próximo relâmpago de Sesshou Sakura será fortalecido: aumenta o Dano causado em 80% do ATQ de Yae Miko. Esse efeito pode ser desencadeado uma vez a cada 2.5s.\nBrilho Reluzente: Supercondutor Estelar: quando o raio fortalecido por esse efeito atingir o inimigo, causará uma instância de Dano Electro adicional equivalente a 200% do ATQ de Yae Miko. Esse Dano é considerado Dano de Supercondutor Estelar.\nAlém disso, quando está no {LINK#N11330003}Campo da Estrela Polar{/LINK}, Yae Miko entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/PT/Avatar/10000071.json b/Genshin/PT/Avatar/10000071.json
index b9e9aa6..6c4716b 100644
--- a/Genshin/PT/Avatar/10000071.json
+++ b/Genshin/PT/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Companheiro Astral Revelador de Caminhos",
+ "Description": "Quando não está no estado Juramento Desbravador, depois de lançar a Habilidade Elemental Ritual Secreto: Travessia Abissal, Cyno entrará no estado Juramento Desbravador por 6s.\nAlém disso, quando está em {LINK#N11330003}Campo da Estrela Polar{/LINK}, Cyno entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/PT/Avatar/10000086.json b/Genshin/PT/Avatar/10000086.json
index 04d0cf6..4bb333a 100644
--- a/Genshin/PT/Avatar/10000086.json
+++ b/Genshin/PT/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "As Injustiças Sempre São Reveladas",
+ "Description": "Brilho Reluzente: Supercondutor Estelar: o efeito do Talento de Ascensão \"Haverá Arguição Pela Justiça\" será convertido para:\nQuando a Vida de Wriothesley for inferior a 60%, obterá Ordem da Graça: Claridade, fortalecendo o próximo Ataque Carregado de Ataque Normal: Punho Gelado Destruidor para Brilho Celestial: Soco do Salto Gelado: não consome Stamina, e regenera Vida para Wriothesley após atingir. A quantidade de Vida regenerada é baseada em 30% da Vida Máxima de Wriothesley, e é possível regenerar Vida para ele uma vez a cada 2s dessa forma.\nAlém disso, o terceiro e quinto golpe de Soco Repulsor de Julgamento do Gelo Feroz fortalecidos causarão 60%/80% do Dano Cryo original, e Brilho Celestial: Soco do Salto Gelado causará 100% do Dano Cryo em AdE original. Esses Danos acima são considerados Dano de Supercondutor Estelar. Aumenta o Dano de Supercondutor Estelar causado por Wriothesley em 30%.\nAlém disso, quando estiver no {LINK#N11330003}Campo da Estrela Polar{/LINK}, Wriothesley entrará no estado Brilho Reluzente: Supercondutor Estelar",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/PT/Avatar/10000088.json b/Genshin/PT/Avatar/10000088.json
index dbc88b2..5b6a484 100644
--- a/Genshin/PT/Avatar/10000088.json
+++ b/Genshin/PT/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Variações de Herlock",
+ "Description": "Vestuário de Charlotte. Outrora usado como figurino de filmagem para o Grande Detetive Hurlock, esse vestuário foi presenteado a Charlotte pela equipe de produção como lembrança após a conclusão das filmagens.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"Tudo Passa pela Minha Lente\"",
diff --git a/Genshin/PT/Avatar/10000096.json b/Genshin/PT/Avatar/10000096.json
index a9e442b..bcbc95a 100644
--- a/Genshin/PT/Avatar/10000096.json
+++ b/Genshin/PT/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Sobre Sandrone...",
"Context": "Tenho pouco interesse nela. Ela é extremamente... apaixonada por sua pesquisa e não aparece em público com frequência. Na verdade, muitos de nossos oficiais jamais a viram. Comparado a, digamos, alguém que até criaria segmentos de si para vagar melhor pela terra, acho que você poderia dizer que ela está no outro extremo do espectro."
},
+ {
+ "Title": "Sobre Marionette - Retorno",
+ "Context": "Depois de passarmos por tantas coisas juntos em Nod-Krai, percebi que minha avaliação anterior foi injusta. Ela é uma camarada confiável e uma companhia reconfortante. Na véspera de mais um inverno rigoroso, todo par de mãos extra é bem-vindo, então fico feliz que Sandrone tenha retornado. A presença dela conforta as crianças."
+ },
{
"Title": "Sobre o Magnata...",
"Context": "Não vou negar que ele é um indivíduo capaz e criativo, mas falta \"clareza\". Ele consegue formular grandes planos e manipular a economia com facilidade, mas, ao mesmo tempo, ele permite que suas ações sejam governadas por vingança e ódio guardados nas profundezas de seu coração. Pessoas racionais geralmente acreditam que conseguem controlar as próprias emoções, mas acredito que essa confiança é sua maior fraqueza."
diff --git a/Genshin/PT/Avatar/10000107.json b/Genshin/PT/Avatar/10000107.json
index cb5ba88..78638c2 100644
--- a/Genshin/PT/Avatar/10000107.json
+++ b/Genshin/PT/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Sussurros de Estrelas e Fumaça",
+ "Description": "Vestuário de Citlali. Quando está em casa descansando, Citlali às vezes veste um traje repleto de charme juvenil. Nesses momentos, qualquer um que tenta incomodá-la com deveres oficiais receberá golpes fortes. Por isso, esse vestuário ficou famoso como algo nefasto, avisando um ao outro para desviar assim que ela for vista com ele.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Visão do Alvorecer",
diff --git a/Genshin/PT/Avatar/10000109.json b/Genshin/PT/Avatar/10000109.json
index 65a17b5..00950c4 100644
--- a/Genshin/PT/Avatar/10000109.json
+++ b/Genshin/PT/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Imensidade do Sonho",
+ "Description": "Quando Yumemizuki Mizuki estiver no estado Devaneio Onírico e desencadear Redemoinho, aumentará a próxima instância periódica de Dano Anemo em AdE causado nessa duração de Devaneio Onírico. O aumento é de 1000% da Proficiência Elemental de Yumemizuki Mizuki. Esse efeito pode ser desencadeado uma vez a cada 2.5s.\nAlém disso, quando está em Devaneio Onírico, aumenta a Proficiência Elemental dos personagens próximos em 10% da Proficiência Elemental de Yumemizuki Mizuki.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/PT/Avatar/10000125.json b/Genshin/PT/Avatar/10000125.json
index 7346b49..4efd4ff 100644
--- a/Genshin/PT/Avatar/10000125.json
+++ b/Genshin/PT/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Sobre Sandrone: Máquinas II",
"Context": "Não sei exatamente o que conta como \"morte\" para uma marionete... Só sei que Sandrone não está se movendo, e não consigo sentir seu \"funcionamento\". A chave dela simplesmente... parou. E tudo por causa da \"técnica\" que ela usou para me trazer de volta. Ela disse que ia se vingar de mim daquela vez. Como eu queria que fosse só isso... apenas uma tentativa de me assustar..."
},
+ {
+ "Title": "Sobre Sandrone - Máquinas III",
+ "Context": "Sandrone voltou. Estou tão feliz. Percebi que a chave de corda dela às vezes gira um pouco mais rápido agora, antes ela sempre parecia girar na mesma velocidade. Ela disse que é porque aceitou seus sentimentos interiores, e que agora está diferente. Mas seja porque mudou de roupa ou porque sua chave gira mais rápido, sinto que Sandrone ainda é Sandrone, minha melhor amiga. Seja ela do passado ou do presente, ela tem toda a minha admiração. Eu disse isso a ela, e a chave dela girou mais rápido. Não sei por quê, mas é muito interessante."
+ },
{
"Title": "Sobre o Magnata...",
"Context": "Aos olhos dele, tudo e todos têm uma etiqueta de preço, e é ele quem decide o valor. Somos todos apenas moedas de troca que ele pode usar para expandir seu império de riqueza cada vez maior. Mas quem iria querer visitar um império entediante desses? Eu, com certeza, não.\nHmm... Se ele me visse agora, tenho certeza de que o sorriso dele esconderia ainda mais desprezo do que antes. Já posso até ouvir... \"Parabéns, Srta. Columbina. O seu valor aumentou.\""
diff --git a/Genshin/PT/Avatar/10000133.json b/Genshin/PT/Avatar/10000133.json
new file mode 100644
index 0000000..768668e
--- /dev/null
+++ b/Genshin/PT/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "A sétima dos Mensageiros Fatui, \"Marionette\". Uma estudiosa que analisa os fenômenos do mundo através da matemática e das ciências, e uma dama elegante que nunca falta a uma festa do chá.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "Dano do 1° Golpe|{param1:F1P}",
+ "Dano do 2° Golpe|{param2:F1P}",
+ "Dano do 3° Golpe|{param3:F1P}",
+ "Dano de Rajada de Ataque Carregado|{param4:F1P}",
+ "Dano de Raio Congelante do Ataque Carregado|{param5:F1P}",
+ "Dano de Supercondutor Estelar do Raio Congelante do Ataque Carregado|{param6:F1P}",
+ "Dano de Sobrecarga de Poder|{param7:F1P}",
+ "Dano Durante a Queda|{param8:F1P}",
+ "Dano de Queda de Baixa/Alta Altitude|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
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+ "Parameters": [
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+ {
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+ "Parameters": [
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+ {
+ "Id": 1333114,
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+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Fórmula Matemática: Prova Evidente",
+ "Description": "Ataque Normal\nGera fios que controlam sua arma usando fórmulas, realizando até 3 golpes consecutivos.\n\nAtaque Carregado\nInvoca Facilitateur Automatise Generaliste Interactifet Omnitache, mais conhecida como Fagio, e troca para o modo {LINK#N11330001}Resolução{/LINK}: faz um Ataque de Rajada contra os inimigos em frente, disparando periodicamente um Raio Congelante, causando Dano Cryo em AdE.\nBrilho Reluzente: Supercondutor Estelar: o Raio Congelante é convertido para causar Dano Cryo em AdE que é considerado Dano de Supercondutor Estelar.\nQuando está no modo Resolução, a {LINK#N11330002}Capacidade da Resolução{/LINK} de Fagio será aumentada continuamente. Ao disparar um Raio Congelante, aumenta ainda mais a Capacidade da Resolução.\nQuando Capacidade da Resolução alcançar o limite máximo de 100, Fagio trocará para o modo Sobrecarga de Poder, disparando contra inimigos por um intervalo maior, causando Dano Cryo, e não podendo trocar para o modo Resolução.\nQuando não está no modo Resolução, a Capacidade da Resolução de Fagio será lentamente reduzida. Quando Sandrone não for a personagem ativa, ela focará sua atenção para reparar Fagio, fazendo com que sua velocidade de diminuição de Capacidade da Resolução acelere em 300% do valor original.\n\nQuando Capacidade da Resolução está com menos de 50, Fagio sairá do modo Sobrecarga de Poder.\n\nAtaque Imersivo\nSe lança do ar para atacar o chão, causando dano aos oponentes ao longo do caminho e causando Dano de AdE durante o impacto.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Dano de Projétil Cristalino|{param1:F1P}",
+ "Dano de Supercondutor Estelar do Projétil Cristalino|{param2:F1P}",
+ "Recarga|{param3:F1}s"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
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+ },
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+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
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+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
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+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
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+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
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+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Fórmula Matemática: Análise Abrangente",
+ "Description": "Defendendo a perfeição de uma dama, sobe na Máquina Flutuante Tática de Assalto da Festa do Chá e flutua em frente continuamente por 6s. Nesse período, Sandrone pode controlar a direção que flutua, e ao pressionar para correr, consome 10 de Stamina para entrar no modo refinado de Flutuação Veloz, consumindo 15 de Stamina por segundo, flutuando mais rápido.\n\nAo começar a flutuar, se houver um inimigo por perto, Sandrone invocará um Canhão Ressonante Prismático que disparará 2 Projéteis Cristalinos contra inimigos nervosos próximos, causando Dano Cryo.\nBrilho Reluzente: Supercondutor Estelar: o segundo Projétil Cristalino será convertido para causar Dano Cryo que é considerado Dano de Supercondutor Estelar.\n\nAo andar na Máquina Flutuante Tática de Assalto da Festa do Chá, Sandrone sofisticadamente reparará Fagio, fazendo com que sua {LINK#N11330002}Capacidade da Resolução{/LINK} seja reduzida rapidamente.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Dano de Bombardeio|{param1:F1P} x3",
+ "Dano de Raio de Luz Energético|{param2:F1P}",
+ "Dano de Supercondutor Estelar do Raio de Luz Energético|{param3:F1P}",
+ "Tempo de Recarga|{param4:F1}s",
+ "Energia Elemental|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Fórmula Matemática: Prova Lógica Completa",
+ "Description": "Com a etiqueta de uma refinada dama, invoca um grande número de Canhões Ressonantes Prismáticos para dispararem bombas em frente, para em seguida disparar o Raio de Luz Energético Frio contra os oponentes, causando Dano Cryo em uma AdE.\nBrilho Reluzente: Supercondutor Estelar: o Raio de Luz Energético Frio será convertido para causar Dano Cryo em uma AdE que é considerado Dano de Supercondutor Estelar.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Calculadora Antiga",
+ "Description": "Brilho Reluzente: Supercondutor Estelar: ao lançar a Habilidade Elemental {LINK#S11332}Fórmula Matemática: Análise Abrangente{/LINK}, se {LINK#N11330002}Capacidade da Resolução{/LINK} de Fagio ultrapassar 50 pontos, o segundo Projétil Cristalino disparado por Fagio contra inimigos próximos causará 400% de seu Dano original a medida que Capacidade da Resolução é reduzida.\nAlém disso, a cada 10 de Capacidade da Resolução de Fagio reduzidos, obtém 1 acúmulo do efeito Melhoria Tática por 60s. Esse efeito pode ser acumulado até 10 vezes. Quando Sandrone está em Brilho Reluzente: Supercondutor Estelar e lança seu Supremo {LINK#S11335}Fórmula Matemática: Prova Lógica Completa{/LINK}, consumirá todos os acúmulos de Melhoria Tática para fazer com que o Dano causado pelo Raio de Luz Energético Frio seja 100% do Dano original + x10% de cada acúmulo consumido.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Normas de Etiqueta de uma Dama",
+ "Description": "Aumenta a Proficiência Elemental com base no ATQ de Sandrone: cada 100 de ATQ aumenta 8 de Proficiência Elemental. É possível aumentar até 160 dessa forma.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Bênção das Estrelas: Luz do Racionalismo",
+ "Description": "Quando um personagem da equipe desencadear Supercondutor, converterá para Supercondutor Estelar, e aumentará o Dano Básico de Supercondutor Estelar causado pelo personagem da equipe com base no ATQ de Sandrone: cada 100 de ATQ aumenta o Dano Básico de Supercondutor Estelar em 0.7%. É possível aumentar até 14% dessa forma.\nAlém disso, quando está dentro do {LINK#N11330003}Campo da Estrela Polar{/LINK}, Sandrone entrará no estado Brilho Reluzente: Supercondutor Estelar.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Reuniões Privadas e uma Longa História",
+ "Description": "Quando Sandrone está na equipe, depois de entregar as Missões Diárias para Katheryne, você receberá um lanche como recompensa adicional.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Manhã Após o Crepúsculo Dourado",
+ "Description": "Quando está no modo {LINK#N11330001}Resolução{/LINK}, aumenta a Redução de Velocidade de {LINK#N11330002}Capacidade da Resolução{/LINK} de Fagio em 50%, e aumenta o Dano de Supercondutor Estelar causado por todos os membros da equipe em 30%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Herdeira que Contemplou o Espelho",
+ "Description": "Brilho Reluzente: Supercondutor Estelar: aumenta o Dano CRIT causado pelo Raio Congelante disparado pelo Ataque Carregado em 40%, e cada vez que disparar um Raio Congelante, aumenta o Dano CRIT de todos os Raios Congelantes disparados em 20% nessa duração do modo de {LINK#N11330001}Resolução{/LINK}. Esse efeito pode ser acumulado até 3 vezes.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Recusa do Despertar do Crepúsculo, Inveja da Lua Nascente",
+ "Description": "Aumenta o nível do {LINK#S11331}Fórmula Matemática: Prova Evidente{/LINK} em 3.\nO nível máximo de elevação é 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Verdade do Mundo Jaz no Conhecimento",
+ "Description": "Quando o Dano de Supercondutor Estelar de Sandrone atingir um inimigo, invoca um Canhão Ressonante Prismático adicional para realizar um Ataque Carregado que causa 125% do ATQ de Sandrone como Dano Cryo. Esse Dano é considerado Dano de Supercondutor Estelar, e pode ser desencadeado uma vez a cada 4s.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "De Tudo Ela Não Participa",
+ "Description": "Aumenta o nível do {LINK#S11335}Fórmula Matemática: Prova Lógica Completa{/LINK} em 3.\nO nível máximo de elevação é 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narciso Desperto, Seus Olhos na Alvorada",
+ "Description": "No modo {LINK#N11330001}Resolução{/LINK}, o terceiro Raio Congelante disparado de Fagio será convertido para um Raio Congelante Conjunto de disparo contínuo mais perigoso, que com base no Raio Congelante disparado em sequência originalmente, cause até 4 instâncias adicionais de 100% do ATQ de Sandrone como Dano Cryo em AdE. \nBrilho Reluzente: Supercondutor Estelar: o Raio Congelante Conjunto será convertido para causar até 4 instâncias adicionais de 80% do ATQ de Sandrone como Dano Cryo em AdE. Esse Dano é considerado Dano de Supercondutor Estelar.\nAlém disso, todo Dano de Supercondutor Estelar causado por Sandrone será {LINK#N11190007}Elevado{/LINK} em 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Análise Espelhada",
+ "Detail": "A sétima dos Mensageiros Fatui, \"Marionette\". Uma estudiosa que analisa os fenômenos do mundo através da matemática e das ciências, e uma dama elegante que nunca falta a uma festa do chá.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Cryo",
+ "VisionOverrideLocked": "Eixo Estelar",
+ "VisionOverrideUnlocked": "Visão",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Olá...",
+ "Context": "Odeio apresentações. Se você deveria me conhecer, vai me conhecer naturalmente, e se não deveria... por que desperdiçar tempo e energia? Mas, muito bem, em nome da etiqueta, vou lhe conceder esse capricho só desta vez... Contemple, diante de você está Marionette, Sétima dos Mensageiros dos Fatui!"
+ },
+ {
+ "Title": "Bate-papo - Festa do Chá",
+ "Context": "Já está na hora de fazermos outra festa do chá, não acha? Será que mais alguém está livre..."
+ },
+ {
+ "Title": "Bate-papo - Piano",
+ "Context": "Eu gosto de música. Na verdade, aprendi sozinha a tocar vários instrumentos diferentes. Não acredita em mim? Hah, arrume um piano para mim, e eu vou te mostrar do que sou capaz."
+ },
+ {
+ "Title": "Bate-papo - Encontros",
+ "Context": "Convocada de volta ao Palácio Zapolyarny, de novo? Aff... Sério, qual é o sentido de todas essas reuniões intermináveis!?"
+ },
+ {
+ "Title": "Quando Está Chovendo...",
+ "Context": "...Que saco."
+ },
+ {
+ "Title": "Depois da Chuva...",
+ "Context": "Minhas flores adoram esse tipo de clima."
+ },
+ {
+ "Title": "Quando Está Trovejando...",
+ "Context": "Sistemas defensivos... Mmhmm, operando normalmente."
+ },
+ {
+ "Title": "Quando Está Nevando...",
+ "Context": "Aff, hora de mais \"Donzelas de Neve\"..."
+ },
+ {
+ "Title": "Quando Faz Sol...",
+ "Context": "O clima perfeito para bolo, café forte e se perder em um bom livro."
+ },
+ {
+ "Title": "A Ventania Está Chegando...",
+ "Context": "Esta saia realmente não foi feita para um tempo assim... Como diabos Rosalyne conseguia lidar com isso?"
+ },
+ {
+ "Title": "Bom dia...",
+ "Context": "Bom dia. Gostaria de uma xícara de café? Ela realmente levanta o ânimo. Hmm? Por que alguém como eu precisaria de café? Hah, uma dama não pode apreciar o sabor!?"
+ },
+ {
+ "Title": "Boa Tarde...",
+ "Context": "Já é essa hora? É melhor eu preparar alguns petiscos..."
+ },
+ {
+ "Title": "Boa noite...",
+ "Context": "Voltou para jantar? Isto aqui não é uma cantina, sabia... Esquece, você já está aqui mesmo, vou pedir para Fagio preparar alguma coisa."
+ },
+ {
+ "Title": "Boa noite...",
+ "Context": "Você deveria dormir um pouco. Eu prefiro fazer minhas pesquisas à noite, é mais silencioso, e não tem ninguém por perto para me incomodar. ...Como assim!? Minha rotina de sono está ótima do jeito que está, muito obrigada!"
+ },
+ {
+ "Title": "Sobre Sandrone - Nome",
+ "Context": "O que há de errado em me chamar de Sandrone? Hein...? Meu nome original? Hah... Então você realmente quer saber? Tá bem, tá bem... Ainda me lembro do momento em que abri os olhos pela primeira vez. Alain tinha acabado de me criar. Ele me chamou de \"Marionette\". Tentei repetir, dizer em voz alta para mim mesma, mas percebi algo... complicado na expressão dele. Só mais tarde entendi o que era — uma mistura de arrependimento e culpa. Ele nunca mais me chamou assim. De qualquer forma, depois de me contar a história da Ordem da Cruz de Narcissus e da irmã dele, Alain concluiu, insistindo que eu era livre para escolher meu próprio caminho. Uma parte importante disso, disse ele, era decidir meu próprio nome. Da minha parte, eu disse que estava perfeitamente bem com o que ele havia me dado. \"Marionette Guillotin\"... Bem único como nome, não acha? E, ainda assim, por motivos diferentes, a Tsaritsa acabou fazendo de \"Marionette\" meu título como Mensageira. Heh... Talvez isso fosse simplesmente mais um dos chamados \"caprichos do destino\"."
+ },
+ {
+ "Title": "Sobre Sandrone - Sono",
+ "Context": "Quando eu fui criada, parecia trabalhoso demais procurar um lugar para me deitar, então eu geralmente só \"dormia\" em uma cadeira. Só depois que cheguei a Snezhnaya que me acostumei a dormir em camas. Tenho que admitir, depois de um dia exaustivo lidando com meus \"colegas\", vestir algo confortável e me esconder debaixo das cobertas é maravilhosamente aconchegante. Há uma sensação de segurança criada pelo meu sistema sensorial e pelo meu circuito emocional. Agora eu entendo por que as pessoas gostam de dormir até mais tarde. Mas camas têm seus próprios problemas, minha chave de corda me impede de dormir de barriga para cima, e é difícil me equilibrar quando estou de lado. A única opção é dormir de bruços."
+ },
+ {
+ "Title": "Sobre Nós - Diário",
+ "Context": "Você leu meu diário, então não acha que já está na hora de revelar alguns segredinhos seus para deixar as coisas justas? Hã? Seu Manual de Aventura? Por que eu ia querer isso? Se eu quisesse saber o que você faz todo dia, era só pedir para a Katheryne me contar."
+ },
+ {
+ "Title": "Sobre Nós - Crenças",
+ "Context": "Podemos nos conhecer melhor agora, mas, quando chegarmos em Snezhnaya, ainda teremos que seguir as regras. Afinal, você vem enfrentando os Fatui desde que chegou... Quem sabe que tipo de alvoroço vai causar por lá. Naturalmente, vou fazer o possível para não dificultar sua vida. Eu ficaria grata se você pudesse fazer o mesmo por mim. Ajudar um ao outro com base no entendimento mútuo, é isso que companheiros fazem, não é?"
+ },
+ {
+ "Title": "Sobre o Eixo Estelar...",
+ "Context": "Combina bem comigo, Cryo é útil. Por exemplo, eu não preciso mais me preocupar com superaquecimento depois de cálculos prolongados."
+ },
+ {
+ "Title": "Algo para Compartilhar...",
+ "Context": "Com Pulonia desaparecido, a vida de repente ficou muito mais difícil de administrar. Foi por isso que criei a Fagio, minha \"Facilitatrice Automatisée Généraliste Interactive et Omnitâche\". Ela consegue lidar com muitas tarefas triviais com as quais eu prefiro não desperdiçar meu tempo, e também sabe lutar. Hã? Você acha que o nome completo dela é longo demais e... difícil de entender? Não é assim que todas as máquinas de trabalho recebem seus nomes? Alain criou Pulonia, que significa \"Prospective Undulation Localized Observing and Investigating Automaton\". Achei que todo mundo dava nomes assim às coisas. Então, você acha que é hereditário...?"
+ },
+ {
+ "Title": "Coisas Interessantes...",
+ "Context": "Fora da minha pesquisa, às vezes gosto de refletir sobre questões metafísicas. Assim como as pessoas de cada nação têm suas próprias crenças sobre a morte. Costumo ouvir pessoas falando sobre a \"vida após a morte\", \"o lugar onde as almas vão descansar\", coisas assim... Mas desde o momento em que meu núcleo foi danificado lutando contra Il Dottore até o momento em que o \"Eixo Estelar\" ativou o legado de Alain e me reativou, minha memória está em branco, completamente vazia. Para onde vão as construções mecânicas, as \"marionetes\", quando morrem? Como nossas \"almas\" são definidas? Será que sequer temos almas? Não há respostas, então sempre volto para a minha pesquisa. Mas o conhecimento é a pedra fundamental do mundo. Acredito que, à medida que essas pedras continuarem se empilhando, um dia sua altura por si só me permitirá alcançar as respostas para minhas dúvidas."
+ },
+ {
+ "Title": "Sobre Citlali...",
+ "Context": "Aquela grande xamã parece ser gentil. Será que ela é mesmo tão velha? Ela ainda parece ter bastante energia, embora às vezes acabe se empolgando um pouco demais. O que quero dizer? Ah, bem, recentemente, eu estava conversando com ela sobre você e eu termos ido debaixo d'água procurar uma coisa... e, antes disso, contei a ela que você estava em Nod-Krai ajudando Columbina a recuperar o nome dela... Ela ficou tão animada que seu rosto ficou vermelho vivo. Será que isso tem algo a ver com a idade dela?"
+ },
+ {
+ "Title": "Sobre Lynette...",
+ "Context": "Eu não sei como ela consegue! Aquela garota-gato sempre parece encontrar o ponto mais fraco de qualquer máquina e então... Pfft, quebrada. Eu queria que o irmão dela conversasse com ela. *Suspiro* Deixa para lá... Acho que é mesmo um talento. Talvez eu devesse pedir que ela me ajudasse a fazer testes de estresse nas minhas futuras criações. Se minhas máquinas não conseguirem sobreviver à curiosidade dela, que chance teriam em batalha?"
+ },
+ {
+ "Title": "Sobre Alain Guillotin...",
+ "Context": "Depois que Alain morreu, ergui uma lápide para ele. Quando estava vivo, ele disse que queria que eu escrevesse o epitáfio dele. Então escrevi. Não foi difícil, bastou listar seus feitos, e então escolher uma citação que captasse a forma como ele pensava. Escolhi: \"Infelizmente, não há mais nada a dizer.\" Era algo que ele dizia com frequência. Você acha que soa fatalista? Hah, talvez para quem não o conhecia. Mas ele sempre dizia isso com um sorriso. Não era resignação, ele não estava desistindo. Ironicamente, era quase como uma expressão de contentamento. Como resolver um problema matemático. A morte é apenas um sinal de igual silencioso, e ele passou para o outro lado da equação."
+ },
+ {
+ "Title": "Sobre a Tsaritsa...",
+ "Context": "Até eu ainda me incomodo com os erros no meu coração, mas Sua Majestade, a Tsaritsa... Como ela conseguiu congelar suas emoções tão completamente?"
+ },
+ {
+ "Title": "Sobre Pierro...",
+ "Context": "Sempre dando ordens... De algum modo, o mundo refletido em seus olhos parece mais distante do que nos de qualquer outra pessoa. Na primeira vez que o vi, soube que este mundo havia tirado coisas demais dele."
+ },
+ {
+ "Title": "Sobre Capitano...",
+ "Context": "Todos sabem que Il Capitano não gosta de tirar a máscara, mas isso não o impede de terminar seu chá sempre que nos reunimos."
+ },
+ {
+ "Title": "Sobre Dottore...",
+ "Context": "Talvez seja melhor tapar os ouvidos. Receio que não vou conseguir controlar minhas emoções."
+ },
+ {
+ "Title": "Sobre Columbina - Irritante",
+ "Context": "Columbina me tirava do sério, e, para falar a verdade, ainda tira. Achei que a vida seria mais tranquila sem ela por perto. Quem diria que eu ficaria ainda mais irritada quando ela não estivesse aqui! Argh, que raiva!"
+ },
+ {
+ "Title": "Sobre Columbina - Vida",
+ "Context": "Ela está vivendo uma vida tão feliz agora. Tem a família e os amigos ao seu lado, e pode viajar sempre que tem tempo livre... Por que eu não posso ter esse tipo de sorte? Esqueça, não estou com inveja. Todos sabemos que ela merece ser feliz."
+ },
+ {
+ "Title": "Sobre Arlecchino...",
+ "Context": "Arlecchino é uma mulher de palavra. Ela age com decisão, e você pode confiar que ela fará o que precisa ser feito. De um ponto de vista puramente profissional, seria ótimo se todos os meus colegas tentassem seguir o exemplo dela."
+ },
+ {
+ "Title": "Sobre Pulcinella...",
+ "Context": "Ele é o presidente da Veche de Snezhnograd, embora muitas vezes pareça mais... seu supervisor. Cada voto dado no Conselho de Avaliação afeta os interesses de inúmeras facções. Conciliar tantas preocupações conflitantes é algo que só os operadores mais astutos conseguem fazer. Quando você entende isso, começa a perceber o quão assustador ele realmente é."
+ },
+ {
+ "Title": "Sobre o Magnata...",
+ "Context": "Você pensaria que a relação dele com o Dottore e os negócios entre os dois teriam sido devidamente investigados desde o início, não é? Por que demorou dez vezes mais para aprovarem meus fundos de pesquisa do que os daquele lunático do Dottore? É claro que havia algo suspeito acontecendo! Eu até perguntei ao Pantalone sobre isso na cara dele! Ele olhou bem para mim com aquele sorriso idiota e disse: \"Ora, ora, será que nossa Srta. Sandrone finalmente desenvolveu interesse por finanças? Posso recomendar alguns livros se quiser, talvez seja melhor começar com '100 Frases para Ensinar Boas Maneiras'.\""
+ },
+ {
+ "Title": "Sobre Rosalyne...",
+ "Context": "Ela sempre viveu por si mesma. Amava à sua própria maneira, e odiava à sua própria maneira também. Não é de se admirar que tenha se consumido tão rápido. Ainda assim, sua chama brilhou com uma cor única até o instante em que se apagou por completo."
+ },
+ {
+ "Title": "Sobre Childe...",
+ "Context": "Outra dor de cabeça... ou melhor, de corpo inteiro. Ele poderia muito bem passar os dias com os irmãos e irmãs dele. Por que insistir em se tornar um Mensageiro? E quando é que ele vai enfiar naquela cabeça dura que nem todo mundo está sempre procurando briga?"
+ },
+ {
+ "Title": "Mais Sobre Sandrone - I",
+ "Context": "Hmm? Não tenho o hábito de sair contando a história da minha vida para os outros. Mas se eu for me abrir, podemos pelo menos esperar um clima agradável e conversar tomando chá com bolo?"
+ },
+ {
+ "Title": "Mais Sobre Sandrone - II",
+ "Context": "Meus colegas Fatui talvez não sejam os que eu escolheria, mas não dá para negar que é um lugar excelente para realizar pesquisas. A Tsaritsa é generosa com recursos e financiamento. Eu diria que a equação acaba pendendo a meu favor."
+ },
+ {
+ "Title": "Mais Sobre Sandrone - III",
+ "Context": "Nunca me incomodou o fato de Alain ter me criado à imagem de sua irmã, Mary-Ann, nem de ter me dado o nome de \"Marionette\". Na minha perspectiva, essas são apenas as consequências do meu nascimento. Por acaso, incomoda você parecer com seus pais ou carregar o nome da família deles?"
+ },
+ {
+ "Title": "Mais Sobre Sandrone - IV",
+ "Context": "Gosto de matemática. Um mundo construído sobre fórmulas e lógica possui uma elegância ancorada na certeza. Também gosto de música, que é semelhante em muitos aspectos. Eu costumava pensar que tocar música devia ser tratado como um problema matemático, equilibrando as notas e o ritmo, sem espaço para desvios. Mais tarde, percebi que algumas pequenas imperfeições, até mesmo erros, durante uma apresentação podem, na verdade, tornar a música mais bela. Uma leve pausa aqui, uma improvisação repentina ali... É nesses minúsculos erros que nasce a emoção. Reverberações do coração do intérprete, pode-se dizer."
+ },
+ {
+ "Title": "Mais Sobre Sandrone - V",
+ "Context": "O que o mundo dá, o mundo tomará de volta. Viver é ganhar e perder, é apanhar aquilo que o mundo não pode tomar, segurá-lo em meio a perdas e despedidas, e continuar seguindo em frente. Se uma pessoa deseja apenas \"viver\", esse desejo é insignificante demais? Assim como alguém que salva o mundo apenas para \"salvar a si mesmo\", seria uma razão simples demais? Viver, sentir, testemunhar. E então, um dia, talvez essas coisas que o mundo não pode tomar se tornem numerosas o bastante para abalá-lo até o âmago."
+ },
+ {
+ "Title": "Passatempos de Sandrone",
+ "Context": "Além de música, máquinas e matemática, também gosto de horticultura... quando o momento permite. Eu gosto de documentar o processo de como minhas plantas crescem e florescem. A maioria delas precisa de pouquíssima intervenção; elas são independentes e resilientes. Eu costumava acreditar que eu era da mesma forma."
+ },
+ {
+ "Title": "Preocupações de Sandrone",
+ "Context": "Toda vez que vejo um bichinho peludo, dá vontade de pegá-lo no colo e dar um abraço bem apertado... mas a maioria dos animais não gosta de máquinas, então sempre fogem quando me veem. Ei! Não me olhe assim! Não quero sua pena. E daí se não posso abraçá-los? Não é... não é como se isso fosse grande coisa..."
+ },
+ {
+ "Title": "Comida Favorita...",
+ "Context": "Graças a este corpo, não sofro de alergias nem indigestão, então comida é apenas uma questão de prazer para mim. Mas se tivesse que escolher... Hmm, acho que gosto mais de doces pequenos e delicados. Só de ver aqueles formatos requintados, meu coração já se enche de alegria, é um deleite duplo para os olhos e para a alma."
+ },
+ {
+ "Title": "Comida que Odeia...",
+ "Context": "Não gosto de comida gordurosa ou apimentada. Não tem nada a ver com o sabor, só é difícil impedir que o cheiro grude nas minhas roupas. É muito deselegante para uma dama."
+ },
+ {
+ "Title": "Recebendo Presentes — I",
+ "Context": "Hmph... Vou lhe fazer o favor de ouvir como você preparou isto. Talvez eu possa lhe dar algumas dicas. Seria indigno de uma dama desperdiçar essa oportunidade."
+ },
+ {
+ "Title": "Recebendo Presentes — II",
+ "Context": "Hã? Até que não está nada mal. Terei que retribuir da próxima vez que nos reunirmos para tomar chá."
+ },
+ {
+ "Title": "Recebendo Presentes — III",
+ "Context": "Fagio, tenho algo para você limpar."
+ },
+ {
+ "Title": "Aniversário...",
+ "Context": "Hmph. Tome, pegue isto. Normalmente eu não distribuiria estes, mas hoje é um dia especial, marca o dia em que você veio ao mundo. Convidei Arlecchino e Columbina, além de alguns amigos em comum. Até assei um bolo especial para a ocasião... então é melhor você ficar na expectativa."
+ },
+ {
+ "Title": "Sentimentos sobre a Ascensão - Introdução",
+ "Context": "Cálculo em andamento."
+ },
+ {
+ "Title": "Sentimentos sobre a Ascensão - Desenvolvimento",
+ "Context": "Inserindo variáveis..."
+ },
+ {
+ "Title": "Sentimentos sobre a Ascensão - Auge",
+ "Context": "Progresso estável."
+ },
+ {
+ "Title": "Sentimentos sobre a Ascensão - Conclusão",
+ "Context": "#Desconstruindo a própria ordem das coisas. Aposto que está impressionad{F#a}{M#o} comigo agora, não? Hahaha..."
+ },
+ {
+ "Title": "Habilidade Elemental - I",
+ "Context": "Faça uma pausa."
+ },
+ {
+ "Title": "Habilidade Elemental - II",
+ "Context": "Vamos, acompanhe."
+ },
+ {
+ "Title": "Habilidade Elemental - III",
+ "Context": "Que cansativo."
+ },
+ {
+ "Title": "Habilidade Elemental - IV",
+ "Context": "Hnf."
+ },
+ {
+ "Title": "Habilidade Elemental - V",
+ "Context": "Hehe."
+ },
+ {
+ "Title": "Habilidade Elemental - VI",
+ "Context": "Acelere."
+ },
+ {
+ "Title": "Supremo - I",
+ "Context": "Vamos testar minha hipótese."
+ },
+ {
+ "Title": "Supremo - II",
+ "Context": "Um pequeno entretenimento para a hora do chá."
+ },
+ {
+ "Title": "Supremo - III",
+ "Context": "Pff, que piada."
+ },
+ {
+ "Title": "Abrir Baú do Tesouro - I",
+ "Context": "Hã? Todo esse trabalho para isso?"
+ },
+ {
+ "Title": "Abrir Baú do Tesouro - II",
+ "Context": "Então, o que tem dentro? N-Não que eu me importe!"
+ },
+ {
+ "Title": "Abrir Baú do Tesouro - III",
+ "Context": "Você realmente se esforçou para isso, não foi? É todo seu."
+ },
+ {
+ "Title": "Vida Baixa - I",
+ "Context": "Fagio! Está pronta para continuar?"
+ },
+ {
+ "Title": "Vida Baixa - II",
+ "Context": "A vitória está por um fio..."
+ },
+ {
+ "Title": "Vida Baixa - III",
+ "Context": "Toda batalha tem suas reviravoltas!"
+ },
+ {
+ "Title": "Aliado com Vida Baixa - I",
+ "Context": "Ei! Você ainda está com a gente?"
+ },
+ {
+ "Title": "Aliado com Vida Baixa - II",
+ "Context": "Cuidado! Eu só sei consertar máquinas!"
+ },
+ {
+ "Title": "Derrotado - I",
+ "Context": "Meus cálculos... estavam errados...?"
+ },
+ {
+ "Title": "Derrotado - II",
+ "Context": "Este chá... acabou..."
+ },
+ {
+ "Title": "Derrotado - III",
+ "Context": "Infelizmente... não há mais nada a dizer..."
+ },
+ {
+ "Title": "Ataque Leve Sofrido - I",
+ "Context": "Tire as mãos."
+ },
+ {
+ "Title": "Ataque Leve Sofrido - II",
+ "Context": "Que grosseria."
+ },
+ {
+ "Title": "Ataque Pesado Sofrido - I",
+ "Context": "Você vai se arrepender disso...!"
+ },
+ {
+ "Title": "Ataque Pesado Sofrido - II",
+ "Context": "Tem algum desejo de morrer?"
+ },
+ {
+ "Title": "Entrando na Equipe - I",
+ "Context": "Hora de verificar minhas fórmulas."
+ },
+ {
+ "Title": "Entrando na Equipe - II",
+ "Context": "Deixe-me te ajudar."
+ },
+ {
+ "Title": "Entrando na Equipe - III",
+ "Context": "Vamos lá, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Informações do Personagem",
+ "Context": "Alain Guillotin foi o primeiro a chamá-la de Marionette. Por trás desse nome estava uma história de uma ente querida que ele não poderia esquecer e cujas memórias ele tentou reviver ingenuamente ao criá-la. Mas, no momento em que ela abriu os olhos e falou o nome dele hesitante, ele decidiu jamais chamá-la disso novamente. Era errado, ele percebeu, fazer essa criação incrível carregar o peso da vida da irmã dele e do próprio erro dele. Essa criação merecia uma vida própria, assim como todos nascidos nesse mundo.\nMas, de tempos em tempos, ele ainda a chamava por esse nome, mesmo que apenas em pensamentos. Ele fazia isso porque, assim como o nome \"Marionette\" sugeria, ela era pura de coração, gentil e sempre cheia de alegria.\nO povo de Snezhnaya a conhecia como \"Srta. Marionette\". Enquanto a maioria falava dela com o medo que um Mensageiro inspira tipicamente, também havia geralmente uma corrente subjacente de respeito nessas vozes, um sentimento revelado por descrições como \"a decisiva Srta. Marionette\" e a \"sempre confiável Srta. Marionette\".\nMas, para seus amigos e colegas, ela era conhecida como Sandrone. Enquanto era originalmente apenas um codinome, com o tempo, o nome se tornou uma maneira alegre para os mais próximos se referirem a ela. Eles começaram a associá-lo aos cheiros do chá da tarde, à virada elegante das páginas de um livro e ao tique constante de uma chave de corda... E, claro, às vezes, também evocava os grunhidos e até as explosões de fúria de uma dama que perdera toda a paciência, dane-se a etiqueta.\nUma vez, um amigo perguntou-lhe: \"Como você quer que chamemos você?\"\n\"Não importa, não estou nem aí,\" ela respondeu indiferentemente. \"Sempre achei que nomes fossem algo que existe somente pela conveniência de outros. Como as pessoas escolhem me chamar é, até grande medida, determinado por qual parte de mim elas escolhem aceitar.\"\nA expressão no rosto do amigo dela era uma que sugeria claramente que estavam totalmente despreparados para a resposta dela.\n\"Enfim, o que quero dizer é: não importa como as pessoas escolham me chamar, eu continuo sendo eu. Não mudarei porque escolheram me chamar por um nome diferente e, já que não me importo com a maneira que as pessoas me chamam, por que só não deixá-los usar o nome que acham mais confortável? Mas se eu responderei ao nome em questão, isso é um assunto completamente diferente, heh.\""
+ },
+ {
+ "Title": "História 1",
+ "Context": "Ela lembra claramente do dia em que nasceu.\nPrimeiro, estava tudo escuro. Ela abriu os olhos e começou a analisar tudo ao redor dela. Ela percebeu que estava sentada numa cadeira e que, na frente dela, havia um homem que parecia bem velho. Ele disse a ela que o nome dele era Alain Guillotin.\nEla repetiu o nome algumas vezes. Então, ela perguntou qual era o nome dela. O velho não respondeu por um tempo, como se ele tivesse sido confrontado com algo que não considerara antes. Mas, no fim, com um pouco de hesitação, ele falou com o embaraço estampado no rosto. \"Marionette...\"\n\"Marionette\". Ela disse o nome repetidamente.\nO rosto do velho se tornou ainda mais confortado por algum tipo de emoção. Que estranho, ela pensou. Por que posso identificar praticamente tudo que vejo em meu campo de visão, mas não consigo determinar exatamente o que ele está sentindo? Eu deveria colocar isso em minha lista de perguntas a serem respondidas.\nE essa lista é bastante extensa. Por exemplo, por que ela estava aqui? Como ela veio a existir e qual é o propósito dela? Como você corta uma batata para que os pedaços sejam perfeitamente uniformes e apresentáveis o bastante para o jantar? E o que você precisa fazer para que a planta no peitoril da janela produza as mais belas flores...?\nAs respostas para certas coisas, ela descobriu, eram facilmente encontradas. Na maioria dos casos, elas precisavam simplesmente que ela investisse algum tempo e tivesse um aprendizado direto. Mas outras questões eram muito mais profundas, tão profundas que até o velho que a criou era incapaz de responder.\nEla passou a maior parte do tempo com o velho, Alain Guillotin. Em algum momento, ela descobriu que não gostava muito dele. Ele se movia lentamente demais e era completamente desorganizado. Ele também colocava geralmente os documentos e ferramentas em lugares errados e, de tempos em tempos, ele até entregava a ela um caderno completamente do nada.\n\"Sua vida é uma bagunça total,\" ela disse a ele diretamente. \"Suas coisas nunca estão onde devem e seus papéis ficam espalhados por todo o lugar. Você escreve uma única equação em duas folhas, só para elas acabarem em lados opostos da sala.\"\nUm sorriso esquisito apareceu no rosto do velho, como se ele tivesse sido elogiado por algo. \"Haha... Isso era exatamente o que Mary-Ann costumava dizer sobre mim também.\"\nAquele homem era simplesmente impossível de entender.\nMas, com o tempo, ela também descobriu partes do velho de que gostava mais.\nEla descobriu o jeito que ele ficava tão focado enquanto trabalhava e o som da caneta dele contra o papel. Ela descobriu o jeito que ele explicava vários princípios de engenharia a ela e a maneira como ele discutia problemas matemáticos complexos com ela na mesa de trabalho. Ela descobriu que ele contava histórias do passado a ela enquanto se sentava perto do fogo, sobre a Fontaine antiga, sobre a Cruz de Narcissus... E ela descobriu o sorriso gentil no rosto dele naqueles momentos.\nEla descobriu que, apesar de o velho ser bastante descuidado e desorganizado, ele também era gentil, justo e cheio de sabedoria.\nConforme o tempo passou, as partes que ela gostava no velho superaram em muito as partes que não gostava. Isso a levou a embarcar numa análise das ações anteriores dela.\nGuillotin ficou atordoado quando a encontrou escrevendo no caderno.\nEra óbvio para ela que ele queria muito perguntar o que ela estava fazendo, mas, ao mesmo tempo, ele também se preocupava sobre o que esse questionamento a faria fazer.\nEla decidiu tomar a iniciativa. \"Acho que eu detestava você,\" ela disse.\nEla percebeu que ele ficou muito magoado com esse início.\n\"Mas eu também descobri que estava errada. Foi um julgamento feito num momento em que minha lógica emocional e objetividade básica ainda não estavam totalmente calibradas.\" Ela continuou: \"Mas agora, sinto que você é um ótimo 'pai'.\"\nGuillotin ficou assustado por um momento. Então, um sorriso surgiu no rosto dele. Era um sorriso de felicidade genuína misturada a alguma outra emoção.\nEle... vai chorar? Ela ainda estava aprendendo lentamente a ler emoções humanas, embora não soubesse o motivo para fazer isso.\nMas essa pergunta podia esperar. Ela pegou o caderno e começou a escrever novamente."
+ },
+ {
+ "Title": "História 2",
+ "Context": "Ela lembra do falecimento de Guillotin muito claramente.\nGuillotin ficou acamado por algum tempo antes da morte e, durante esse tempo, ele confiou completamente nela para cuidar das necessidades diárias dele. No início, ele ainda conseguia responder a ela e conversar sobre as coisas que ela ouvira no dia anterior. Mas, conforme o tempo passou, tudo que ele queria era ficar deitado quieto na cama.\nEnquanto ela ficava ao lado da cama dele, lendo para ele, ela ouvia um som áspero da garganta dele de tempos em tempos. Parecia que Guillotin estava sendo sufocado pela própria respiração, ou como se ele estivesse sendo sufocado pelo próprio ar.\nQuando Guillotin a criou, ele deu a ela tato, paladar e até respiração, que servia como um sistema de resfriamento para regular a temperatura corporal dela. Mas agora, no capítulo final da vida dele, todas essas coisas foram tomadas de Guillotin uma após a outra. Primeiro o paladar dele se foi, então o tato e, finalmente, a respiração.\nHouve vários momentos em que ela pensou que ele simplesmente hesitaria e se deixaria ir. Esse é o momento final dele, ela pensava. Mas ele sobrevivia, repetidamente, toda vez.\nUma dessas vezes, quando ela olhou para a cama, ela percebeu que Guillotin abrira os olhos e estava olhando para ela.\n\"Eu achava que tinha chegado minha hora dessa vez,\" ele disse.\n\"Hora? Que hora?\"\n\"Eu achava que tinha finalmente ido para outro lugar,\" ele disse com um sorriso. \"Estive praticando como morrer.\"\nEle desejava falecer enquanto dormia, ele explicou. Melhor ainda, ele desejava falecer no meio de um belo sonho, um sonho em que ele estaria deitado num gramado, olhando para o céu azul de Fontaine ao lado dos amigos e da irmã dele.\n\"Eu também estou nesse sonhos?\" Ela perguntou.\n\"Ah, não, não,\" ele respondeu. \"Você não pertence ao mundo que estou indo, minha criança. Você tem um longo caminho pela frente deste lado.\"\n\"Você quer ir para esse mundo?\"\nGuillotin suspirou profundamente.\n\"Não é mais uma questão do que eu quero a essa altura.\" Ele virou a cabeça para olhar para o teto, como se pudesse olhar através dele para o mundo além. \"Ninguém sabe de verdade qual é o sabor da morte, pois é uma fruta que só pode ser saboreada uma vez na vida.\"\n\"Me parece que o sabor é terrível.\"\n\"Haha... Talvez.\" Guillotin riu novamente, embora ela não soubesse qual era a piada.\nEle continuou, \"Não são os que vão que sofrem, mas o que ficam para trás.\"\nIsso parecia algum tipo de previsão, assim como uma reflexão pessoal por parte de Guillotin. Independentemente do que fosse, ele estava certo.\nEla continuou saindo para fazer compras após a morte de Guillotin, embora não houvesse ninguém para usar o que ela trazia de volta. Ela continuou a cuidar do jardim e fazer manutenção em Pulonia, embora não tivesse ideia do motivo.\nTalvez ela não tivesse tido tempo suficiente para aceitar a verdade. Ou talvez ela simplesmente não soubesse o que podia fazer. E o pensamento dessa possibilidade era uma chaga na carne dela.\n\"Vá. Faça o que você quer fazer e busque os seus próprios desejos, minha criança.\"\nPor algum motivo desconhecido, ela começara a pensar nas palavras finais de Guillotin para ela.\nMas não há nada que eu queira fazer e também não desejo nada, ela disse a si.\nMas acho que eu poderia ir dar uma olhada.\n\"Tudo bem, Alain.\" Parecia que ela não estava falando para ninguém no quarto. \"Parece que chegou a minha vez.\"\n\"É minha vez de praticar como viver.\""
+ },
+ {
+ "Title": "História 3",
+ "Context": "Ela nunca esperou ficar tanto tempo em Snezhnaya. Ela também não esperava que uma terra pudesse ficar tão fria; ela tinha que, literalmente, aquecer os pensamentos na cabeça dela para conseguir raciocinar!\nDo ponto de vista dela, a vida de um membro dos Fatui era relaxada, fácil até. Ela não precisava sair para fazer compras ou cuidar de todas as necessidades de ninguém. Ao invés disso, ela aproveitava todas as conveniências que um Mensageiro tinha direito. E as tarefas atribuídas a ela pela Tsaritsa? Brincadeira de criança para um gênio como ela.\nEntão, um dia, enquanto ela anotava a data no diário dela, ela percebeu com uma surpresa que já estava em Snezhnaya mais tempo do que passara com Guillotin em Fontaine.\nÉ como se esse tivesse se tornado meu segundo lar, ela pensou.\nE isso levou a outra pergunta: Qual é o verdadeiro lar dela, Fontaine ou Snezhnaya? E o que é um \"lar\", exatamente?\nÉ o lugar onde alguém é necessário? Certamente; o trabalho dela nos Fatui era insubstituível. Ou melhor, seria difícil substituí-la e Vossa Majestade precisa claramente dela.\nOu é o lugar onde alguém se sente mais tranquilo? Sem dúvidas, a vida em Snezhnaya fora bem confortável até então; além disso, lá ela tinha acesso a todos os equipamentos de pesquisa que poderia precisar. E se ela se sentisse entediada, sempre havia apresentações de ópera.\nOu talvez, \"lar\" seja onde a \"família\" está? Mas, família... Ela não tinha mais ninguém, exceto Pulonia agora. Então, lar era onde Pulonia estava? Nesse caso, isso significaria que, se ela e Pulonia viajassem para outro lugar, Mondstadt, por exemplo, esse \"outro lugar\" se tornaria o \"lar\" deles?\nNo fim das contas, a raiz do problema ainda era que ela não sabia o que queria fazer, nem qual era o seu desejo. Ela percebeu isso. Ela não passava de alguém que seguia a correnteza, perpetuando o hábito de \"ser necessária\".\nEla achava essa versão de si mesma muito patética. Mas também não sabia como mudar. Que irritante.\nSe alguém apontasse um mosquete para a cabeça dela e exigisse que ela nomeasse algo que desgostava em Snezhnaya, ela provavelmente acabaria nomeando algumas das pessoas com quem ela preferiria não ter que trabalhar junta.\nNo início, com a memória dos primeiros dias dela com Guillotin ainda fresca na mente, ela tentou uma abordagem circunvente em relação aos sentimentos dela sobre seus colegas.\nMas isso não funcionou. Se eventos futuros ensinaram alguma coisa a ela, foi que alguns indivíduos permaneceriam simplesmente detestáveis para ela, não importando quanto tempo passasse ou quantas observações objetivas fossem feitas sobre eles. Diferentemente de Guillotin, as partes delas das quais ela não gostava continuaram a superar vastamente as partes que gostava. Ou melhor, ela não gostava de nenhuma parte sequer deles.\nEla tampouco sabia como mudar essa situação. Ela não queria mudar os outros, muito menos mudar a si mesma. Ah, que irritante!\nTalvez ainda estivesse no processo de aprender, praticando como viver. Talvez as referências que tinha fossem insuficientes, assim como seu conhecimento. O conhecimento é o alicerce do mundo, ela costumava ouvir Alain dizer, e também costumava dizer isso a si mesma.\nEla esperava que, no futuro, ao continuar empilhando pedras, pudesse encontrar a resposta para resolver esses problemas. Não havia necessidade de ter pressa, ela tinha tempo de sobra.\nQuanto ao presente... Ouvi dizer que a Tsaritsa recrutou um novo Mensageiro, que passa o dia inteiro cantando no jardim? Hm, fiquei curiosa. Vou dar uma olhada..."
+ },
+ {
+ "Title": "História 4",
+ "Context": "Incompreensível!!\nComo pode existir uma pessoa dessas neste mundo?! Do nada, passa o dia inteiro seguindo-a por aí; do nada, vem cantar à porta dela no meio da noite; do nada, invade a hora do chá da tarde que pertence só a ela!\nDepois de receber avisos dela, e até mesmo de ser obrigada, por retaliação, a carregar uma pesada chave de corda nas costas, essa pessoa ainda assim não demonstrou o menor arrependimento, e até passou a grudar nela com ainda mais intensidade! Será que ela não entende coisas como distância social e privacidade entre as pessoas? Dizem que ela realmente passou uma semana vivendo com aquela pesada chave de corda nas costas? O que isso quer dizer? Uma declaração de guerra? Para que todos saibam que ela a está maltratando? Maldita. Da próxima vez que aquela pessoa ousar atrapalhar a hora do chá da tarde, ela servirá para ela a pior bebida de todas!\nNo entanto, quando Columbina bebeu aquela bebida sem a menor hesitação e soltou alguns gemidos baixinhos, Sandrone, de repente, acabou ficando com pena dela.\nComo é? Então agora eu sou mesmo a encrenqueira, né? Como ela pode ser tão ingênua??? Ela não faz mesmo ideia de quando alguém tem outras intenções?! Ela consegue parar para pensar por um momento???\nEntão, Sandrone, com um misto de culpa e pena, trouxe uma parte dos preciosos lanches de chá para ela. Mas, quando ela viu o sorriso no rosto de Columbina reaparecer, ela não conseguia deixar de se sentir irritada novamente. Ugh! Que chatice!\nEssa sensação de irritação só aumentou quando, depois, Columbina começou a tirar cochilos da tarde no quarto dela como se fosse a coisa mais natural a se fazer no mundo.\n\"Você não tem seu próprio quarto?!\" Ela perguntou.\n\"Tenho. Mas me sinto muito mais relaxada aqui,\" Columbina respondeu objetivamente. Na verdade, parecia que Sandrone era a esquisita por sequer fazer a pergunta.\nPode aguardar, Sandrone pensou. Espere que o que é seu está guardado. Na próxima, vou te chutar pra fora do meu quarto! E vou jogar a cama com você se for preciso! Um quarto sem cama é um preço pequeno a se pagar por um pouco de privacidade e tranquilidade!\nMas, quando ela viu Columbina deitada na cama dela da próxima vez, Sandrone hesitou novamente. Porque dessa vez, parecia que Columbina estava chorando enquanto dormia...\nE agora? Ela escolheu mesmo uma hora conveniente para dar esse showzinho! Que criatura ingênua e ignorante. É como se ela realmente acreditasse que todos ao redor dela são gentis e de bem, e que o mundo é um lugar lindo.\nÉ como se ela...\n...Como eu costumava ser, uma vozinha no coração dela.\nSandrone tentou abandonar o pensamento imediatamente. Nós duas não somos nada parecidas, ela repetiu para si rapidamente. Pelo menos, com certeza eu sou mais inteligente!\nQuando Columbina acordou do cochilo e encontrou um cobertor sobre ela, ela sorriu para Sandrone.\n\"Não fui eu,\" Sandrone mentiu. \"Foi Pulonia que colocou o cobertor em você.\"\nMas por que ela teve que mentir? Ela não sabia a resposta para essa pergunta. Tudo que ela sabia era que não desejava admitir ter feito isso. Absolutamente não.\n\"Nesse caso, muito obrigada, Pulonia.\" Ela disse com sinceridade.\nMas a curiosidade é uma fera que sempre exige ser alimentada. \"Você teve um sonho?\" Sandrone perguntou. \"Sonhou com o quê?\"\nHouve uma pausa antes de Columbina começar a contar a história. Na verdade, ela o fez sem um resquício de malícia, simplesmente porque Sandrone pediu.\nApós ouvir a história de Columbina, Sandrone estava ainda mais convencida de que as duas não eram nem um pouco parecidas.\nO mundo já tomara tanto de Sandrone. E isso a tornava diferente de Columbina, pois Columbina nunca teve realmente nada.\n\"É por isso que você sempre está olhando para a lua no pátio?\"\nColumbina acenou.\n\"...Se quiser, Pulonia pode te fazer companhia no jardim hoje.\"\nSério? Columbina perguntou.\nSandrone não respondeu.\n\"Obrigada, Sandrone.\"\n\"Hunf. Você deveria agradecer a Pulonia em vez disso,\" ela respondeu um tanto irritada. \"E agora chegou a hora de você sair do meu quarto. Vá com Pulonia.\"\nAquele dia foi a primeira vez desde a morte de Alain que Pulonia deixara o lado de Sandrone. Mesmo assim, por algum motivo, Sandrone dormiu melhor do que dormira em um bom tempo. Era como se, ao fazer Pulonia acalmar o coração daquela criatura irritante, o próprio coração de Sandrone também tivesse sido, de alguma forma, acalmado em troca. Isso foi algo que ela simplesmente sentiu que precisava fazer, mesmo que não conseguisse explicar o motivo.\nMas, no dia seguinte, quando Pulonia apareceu numa reunião dos Fatui com uma coroa de flores na cabeça e flores por todo o chassi, Sandrone jurou para si mais uma vez que nunca, jamais, teria pena daquela criatura mal-educada de novo!\n\"CO. LUM. BI. NA!!!\"\nNaquele mesmo dia, Columbina foi colocada de castigo do lado de fora do quarto de Sandrone enquanto ela estava ocupada removendo cada flor odiosa de Pulonia. Uma placa pendurada no pescoço de Columbina dizia: \"Sou uma criança levada que bagunça coisas que não me pertencem.\"\nMas, por algum motivo, ela não parecia nem um pouco chateada com isso."
+ },
+ {
+ "Title": "História 5",
+ "Context": "Com a \"herança\" que ela recebera de Alain, Sandrone conseguiu ter seu segundo nascimento.\nEla sempre acreditara ser inteligente, ou pelo menos mais inteligente do que a maioria. Foi somente nessa conjuntura que ela percebeu ser, na verdade, muito mais tola do que achava.\nEla deveria ter chegado a essa conclusão há muito tempo. Ela deveria ter ouvido o próprio coração para entender o que palavras como \"perda\" e \"resiliência\" significavam de verdade. Ela deveria ter expressado a própria gratidão mais para os amigos dela e feito ainda mais amigos. Ela deveria ter retornado a Fontaine há muito tempo, para o túmulo de Alain... onde ela contaria a ele tudo que aconteceu desde que ela foi embora enquanto limpava o túmulo.\nMas nunca é tarde demais para começar, Columbina contou a ela. A própria Columbina aprendeu isso com outra pessoa.\nEla murmurou em desaprovação. Nunca havia imaginado que estaria recebendo lições de vida de Columbina um dia. Mas ela aceitou mesmo assim. Não havia como negar: Columbina estava certa.\nQuando notícias da ressurreição de Sandrone chegaram a Snezhnograd, palavras de simpatia e preocupação acompanharam, junto a uma oferta generosa de \"licença pós-morte\" da posição dela. Contudo, quando Sandrone expressou desejo de permanecer nos Fatui, a Tsaritsa concordou sem fazer nenhuma adição, naturalmente.\nEla sabia que essa notícia causaria insatisfação em certos cantos, pois significava que o poder e os interesses surgidos da morte dela tinha simplesmente desaparecido do alcance deles.\nMas ela não se importava com o que os outros achariam. Ela foi dada uma segunda vida e estava pronta para viver exatamente como desejasse. Ela ia viver inteiramente nos termos dela agora e com certeza não ia mais segurar a própria língua quando ficasse furiosa! Ha! Será que alguém achou mesmo que ia tomar controle da Guilda de Aventureiros, de Katheryne e do resto deles a partir de então? Cai fora!\nMas, claro, isso não significa que estava totalmente livre das algemas da vida. Cada vez que ela recebia um aviso de uma reunião dos Fatui, ela revirava os olhos e resmungava como sempre.\n\"Aff. Reuniões e mais reuniões! O dia todo, todo dia! Que chato!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "Na primeira vez que Sandrone conheceu o grandalhão, ele estendeu imediatamente a mão para ela.\nIsso é apenas a programação humanoide, Alain disse a ela. Pulonia foi construído para medições e cálculos. Todavia, ele esperava que essas adições de similaridade à humanidade permitissem que o mundo visse Pulonia como mais do que apenas uma máquina, porque, exatamente como ela, Pulonia também era único.\nEla ficou muito feliz com o novo parente em sua vida. Ela levava Pulonia para caminhar e ensinava-o a identificar várias flores e aves quando as encontravam. Mas Pulonia aprendia lentamente, muito mais do que ela. Segundo Alain, o motivo era o poder de processamento de Pulonia ser dedicado a prever o futuro por simulações.\nMas por que fazer isso, ela perguntou.\nAlain então disse algo que ela só entenderia muito depois. Na época, ela só achava que Pulonia era impressionante, até sentindo um pouco de inveja de Pulonia. Por que ela também não podia fazer algo tão incrível?\nMas, como Alain, esse gigante incrível precisava ser cuidado frequentemente também. Ele ficava preso frequentemente durante as caminhadas, ou se molhava de alguma maneira com a água que deveria ser para as flores. Ela não teve escolha senão aprender tudo sobre o funcionamento de Pulonia para ajustá-lo quando necessário, como se ela estivesse cuidando de um irmão pequeno. Isso continuou mesmo após o falecimento de Alain.\nNo dia em que Sandrone voltou do funeral de Alain, ela estava como um brinquedo de corda com a mola presa. Tudo que podia fazer era ficar parada no quarto, calada, ainda vestindo o casaco de chuva, incapaz até de se mexer ou fechar a porta de casa.\nEntão, ela percebeu Pulonia se aproximando dela e, como na primeira vez em que se conheceram, ele estendeu a mão enorme para ela.\nEla encarou aquela mão. Era tão gigantesca, capaz de segurar o futuro do mundo inteiro e, deste dia em diante, também teria que ancorar o passado dela. Essa era uma perda completamente insuportável para ela; o vazio deixado para trás foi quase suficiente para esmagá-la. Cada pedaço desse fardo agora recaía sobre Pulonia e ele carregaria esse fardo sem um único sussurro de reclamação.\nEmbora Pulonia tenha, eventualmente, de fato segurado o futuro do mundo inteiro... Ele não conseguia mais suportar o próprio peso.\nSandrone não desistiu de reparar Pulonia desde então. Mas ela sabe que, com o conhecimento atual dela, ela está longe de conseguir consertar totalmente o núcleo de Pulonia. Ainda mais importante, ela se recusa a realizar uma restauração comprometida, trazer de volta um \"Pulonia\" que não a reconhecesse mais seria um insulto completo ao grande Pulonia e à família que ele era para ela.\nEntão, ela se organizou para Pulonia ser devolvido a um local secreto, aquele lar que eles costumavam compartilhar, e ela o visitava de vez em quando.\nUm dia, ela espera, a devoção dela a recompensará com os barulhos familiares de Pulonia se iniciando novamente, enquanto estende a mão enorme para ela como costumava fazer."
+ },
+ {
+ "Title": "Eixo Estelar",
+ "Context": "Sandrone não dependeu muito do Eixo Estelar desde que ele veio a estar na posse dela. Com certeza, ela está ciente de que foi essa pequena rocha que ativou a \"herança\" de Alain e deu-lhe uma segunda vida, fato pelo qual ela é grata. Mas ela permanece incomodada por um problema simples: ela não consegue ver como essa coisinha deveria oferecer alguma ajuda real para ela no cotidiano.\nDeveria ajudá-la com a pesquisa? Mas é para isso que servem cérebros... Não é como se o Eixo Estelar pudesse resolver equações para ela.\nOu deveria ajudar a canalizar Energia Elemental? Mas, mesmo antes de ela ter, ela raramente dependia de Energia Elemental para lutar.\nOu talvez forneça algum tipo de auxílio de energia? Mas não importa como encare, isso não parece compatível com a estrutura corporal dela. Afinal, graças ao grande Alain, Lorde Artífice, ela já executa um sistema de fornecimento de energia principal que é praticamente perfeito.\nEventualmente, ela decide usar o Cryo no Eixo Estelar como resfriamento para ela e Fagio durante tarefas computacionais pesadas. Adicionalmente, para garantir eficiência energética em combate, ela também adaptou temporariamente a lógica de ataque de Fagio para trabalhar com o Eixo Estelar.\nE se alguém perguntasse a Sandrone qual era o desejo dela, ela só dizia que a palavra \"desejo\" é vaga e complicada demais para analisar. Tudo o que ela quer é desconstruir os princípios universais de todas as coisas e incrementar continuamente uma base de conhecimento, mas isso conta como desejo? Certamente. Mas isso é tudo que ela deseja? Claro que não.\nNo momento, ela está fazendo o que quer fazer e o que acha que é certo fazer. Só isso é para deixá-la feliz e, talvez, isso seja mais que suficiente. Quem poderia dizer que o chamado de um desejo como esse não é atraente suficiente? E quem poderia dizer que escolher levar a vida que se deseja não é certo? Um desejo não deveria ser considerado mais nobre que outro. Para ela, todos têm sua própria vida para viver e, se alguém tiver problema com isso, é melhor se preparar para o ataque verbal de Sandrone. E caso continuem tendo problema com isso, ela só zombaria e apontaria para o céu...\nDizendo, \"Bem, então é melhor você ir reclamar com quem inventou isso!\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Valsa da Donzela Mecânica",
+ "Description": "Vestuário de Sandrone. Tendo renascido, ela decidiu fazer para si uma nova roupa. Uma pessoa totalmente nova merece um vestido novo. Naturalmente, uma iniciativa como essa não pode deixar de incorporar o requinte, a elegância e a generosidade de uma senhorita... Ah, sim. E talvez uma prece para que permaneça intacto durante batalhas e não seja manchado de café ou chá não vá fazer mal.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone: Pausa Para o Chá",
+ "Description": "Estilo de cartão de visita.\nSandrone pode ter aprendido a desfrutar de festas do chá com Alain. Naqueles dias, até uma pausa para o chá para duas pessoas nunca foi tediosa. Mas, mais tarde, quando havia finalmente gente suficiente para uma festa do chá adequada, eles se foram um após o outro. Em sua ausência, ela parecia se aproximar um pouco mais daquela solidão que Alain conhecera.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/PT/AvatarPromote.json b/Genshin/PT/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/PT/AvatarPromote.json
+++ b/Genshin/PT/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/PT/BeyondItem.json b/Genshin/PT/BeyondItem.json
index b7c893c..906ac9d 100644
--- a/Genshin/PT/BeyondItem.json
+++ b/Genshin/PT/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Super Coração!",
+ "Description": "Mega Joinha!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Hora da Raspadinha",
+ "Description": "Geladinho e Refrescante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Saúde!",
+ "Description": "Beba uma bebida gelada e refrescante!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Bota pra dentro!",
+ "Description": "Se refresque com uma geladinha!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Teatro dos Contos: Poema da Bruxa",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Ilha Isolada: Ondas Azuladas",
+ "Description": "A luz do sol aqui não serve para iluminar algo, mas para ser apreciada. As ondas aqui não são apenas azuis, mas formam um mar de pedras preciosas líquidas.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Teleporte Geral",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Ondas Cintilantes",
+ "Description": "Flutuando com a brisa do mar e a espuma.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Capa de Prova: Noite Fantasma",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Capa de Prova: Demônio Estelar Espiritual",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência do vestuário designado, a ponto de até acessórios e maquiagem serem replicados perfeitamente. Ao ser armazenada, dobra como uma carta, facilitando o armazenamento e identificação do cosmético.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Esse item expirará no final do Passe Miliastra atual.\nA Capa de Prova só pode ser testada como conjunto; não pode ser dividida e combinada.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Capa de Prova: Demônio Estelar Espiritual",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência do vestuário designado, a ponto de até acessórios e maquiagem serem replicados perfeitamente. Ao ser armazenada, dobra como uma carta, facilitando o armazenamento e identificação do cosmético.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Esse item expirará no final do Passe Miliastra atual.\nA Capa de Prova só pode ser testada como conjunto; não pode ser dividida e combinada.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Capa de Prova: Frescor Revigorante",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência do vestuário designado, a ponto de até acessórios e maquiagem serem replicados perfeitamente. Ao ser armazenada, dobra como uma carta, facilitando o armazenamento e identificação do cosmético.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Esse item expirará no final do Passe Miliastra atual.\nA Capa de Prova só pode ser testada como conjunto; não pode ser dividida e combinada.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Capa de Prova: Frescor Revigorante",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência do vestuário designado, a ponto de até acessórios e maquiagem serem replicados perfeitamente. Ao ser armazenada, dobra como uma carta, facilitando o armazenamento e identificação do cosmético.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Esse item expirará no final do Passe Miliastra atual.\nA Capa de Prova só pode ser testada como conjunto; não pode ser dividida e combinada.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Pacote de Vestuário: \"Passos de Dança Rodopiante\"",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Pacote de Vestuário: Pintor Gestualista",
+ "Description": "Esse pacote inclui dois conjuntos completos de Pintor Gestualista, um para o Manequim e outro para Manequina.\nComprá-lo concede o segundo conjunto com metade do preço se comparado à compra de cada conjunto separadamente!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Pacote de Vestuário: Demônio Estelar Espiritual",
+ "Description": "Esse pacote inclui dois conjuntos completos de Demônio Estelar Espiritual, um para o Manequim e outro para Manequina.\nComprá-lo concede o segundo conjunto com metade do preço se comparado à compra de cada conjunto separadamente!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Pacote de Vestuário: Receita de Delícias ao Mel",
+ "Description": "Esse pacote inclui dois conjuntos completos de Receita de Delícias ao Mel, um para o Manequim e outro para Manequina.\nComprá-lo concede o segundo conjunto com metade do preço se comparado à compra de cada conjunto separadamente!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Pacote de Vestuário: Tubarãozinho Preguiçoso",
+ "Description": "Esse pacote inclui dois conjuntos completos de Tubarãozinho Preguiçoso, um para o Manequim e outro para Manequina.\nComprá-lo concede o segundo conjunto com metade do preço se comparado à compra de cada conjunto separadamente!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Baú Miliastra: Excepcional",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Baú Miliastra: Excepcional",
+ "Description": "Uma caixa de presente contendo vestuários requintados. Use para selecionar um dos Vestuários nela.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Baú Miliastra: Excepcional",
+ "Description": "Uma caixa de presente contendo vestuários requintados. Use para selecionar um dos Vestuários nela.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Baú Miliastra: Elite",
+ "Description": "Uma caixa de presente contendo vestuários requintados. Use para selecionar um dos Vestuários nela.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Capa de Prova Aleatória: Vestuário Feminino",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência de um vestuário feminino aleatório, ao ponto de que até acessórios e maquiagem são replicados perfeitamente.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Este item irá expirar no final do Passe Miliastra atual.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Capa de Prova Aleatória: Vestuário Masculino",
+ "Description": "Uma capa com a habilidade mágica de replicar visuais. Após usá-la, ela se transformará automaticamente na aparência de um vestuário masculino aleatório, ao ponto de que até acessórios e maquiagem são replicados perfeitamente.\nAo ser usada adequadamente, é um item conveniente para experimentar visuais.\nPode ser usada em 14 dias após obtida. O efeito de experimentação dura 1 dia após o uso. Este item irá expirar no final do Passe Miliastra atual.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Vestuário Feminino: Camiseta com Presas: Azul-Marinho",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Vestuário Comum: Doutor Esguicho",
+ "Description": "Um acessório de cabeça cheio de devaneios. Coloque ele para sua cabeça se transformar no pedestal de uma baleinha que acabou de sair da água para respirar. Quem sabe, talvez você tenha um súbito esguicho de inspiração enquanto anda por aí com essa adorável companheira!",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Sobrancelhas Comuns: Salgueiro ao Vento: Rosa Leve",
+ "Description": "Sobrancelhas rosa claro dos salgueiros chorões. Suas linhas natural dão um toque leve e gentil ao portador.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Sobrancelhas Comuns: Salgueiro ao Vento: Lilás",
+ "Description": "Sobrancelhas lilás dos salgueiros chorões. Suas linhas natural dão um toque leve e gentil ao portador.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Sobrancelhas Comuns: Bambu Brotador: Rosa Claro",
+ "Description": "Sobrancelhas rosa claro que lembram brotos de bambu que acabaram de sair do solo. Suas linhas fortes e poderosas dão um toque enérgico ao portador.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Sobrancelhas Comuns: Bambu Brotador: Lilás",
+ "Description": "Sobrancelhas lilás que lembram brotos de bambu que acabaram de sair do solo. Suas linhas fortes e poderosas dão um toque enérgico ao portador.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Sobrancelhas Comuns: Penhasco Sublime",
+ "Description": "Sobrancelhas finas com um toque afiado e determinado, reluzindo com charme que vem do conhecimento da própria liberdade.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Sobrancelhas Comuns: Neblina Vagante",
+ "Description": "Sobrancelhas com um arco gracioso que dá ao portador um charme fresco e sutil.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Formato de Olho Feminino: Rompe-Alvorada",
+ "Description": "Formato de olho feminino, reservado, porém astuto, como uma lâmina trazendo o alvorecer no escuro.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Formato de Olho Feminino: Céu Ensolarado",
+ "Description": "Formato de olho feminino, radiante e espirituoso como o sol brilhante num céu limpo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Formato de Olho Masculino: Bosque Congelado",
+ "Description": "Formato de olho masculino, solitário e reservado como bosques orgulhosos em noites de inverno.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Formato de Olho Masculino: Brilho Rosado",
+ "Description": "Formato de olho masculino, gracioso e radiante como raios de luz iridescente.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Formato de Olho Masculino: Brilho Dourado",
+ "Description": "Formato de olho masculino, cheio de confiança e vigor. Suas linhas e cores evocam a luz dançante nas ondas do crepúsculo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Formato de Olho Feminino: Brilho Dourado",
+ "Description": "Formato de olho feminino, cheio de confiança e vigor. Suas linhas e cores evocam a luz dançante nas ondas do crepúsculo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Formato de Olho Masculino: Brilho Dourado: Noite Pintada",
+ "Description": "Um formato de olho masculino, cheio de sofisticação e graciosidade. Suas linhas e cores evocam a luz dançante de ondas ametistas durante o crepúsculo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Formato de Olho Feminino: Brilho Dourado: Noite Pintada",
+ "Description": "Um formato de olho feminino, cheio de sofisticação e graciosidade. Suas linhas e cores evocam a luz dançante de ondas ametistas durante o crepúsculo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Íris Comum: Conchas Peroladas: Laranja Brilhante",
+ "Description": "Lentes de contato coloridas que lembram um par de conchas banhadas na luz da alvorada.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Íris Comum: Conchas Peroladas: Rosa Claro",
+ "Description": "Lentes de contato coloridas que lembram um par de conchas banhadas no crepúsculo rosa.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Íris Comum: Cores do Mar: Ondas de Jade",
+ "Description": "Lentes de contato coloridas, serenas e profundas como o mar. Contenha esse olhar severo com essas lentas enquanto você aproveita a felicidade de suas férias.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Íris Comum: Cores do Mar: Rivalidade Roxa",
+ "Description": "Lentes de contato coloridas, serenas e profundas como o mar. Contenha esse olhar severo com essas lentas enquanto você aproveita a felicidade de suas férias.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Maquiagem Facial Comum: Listras Furiosas",
+ "Description": "Um estilo de maquiagem ensolarado que recria perfeitamente o bronzeado obtido após um dia sob o sol intenso. Essa é uma aparência suntuosa e atraente, assim como a malha de um leopardo.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Maquiagem Facial Comum: Rosa Ocular: Pétalas Caindo",
+ "Description": "Estilo de maquiagem que funciona nas pálpebras inferiores para \"abrir\" visualmente os olhos e dar ao usuário um charme ainda mais cativante.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Vestuário Feminino: Desfile",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Vestuário Feminino: Viajante das Terras Ermas",
+ "Description": "Conjunto de Viajante das Terras Ermas. São roupas de alta qualidade, e feitas de tecido resistente. Com elas, explorar o deserto é como caminhar por uma planície.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Vestuário Masculino: Viajante das Terras Ermas",
+ "Description": "Conjunto de Viajante das Terras Ermas. São roupas de alta qualidade, e feitas de tecido resistente. Com elas, explorar o deserto é como caminhar por uma planície.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Vestuário Feminino: Receita de Delícias ao Mel",
+ "Description": "O conjunto de Receita de Delícias ao Mel. É um vestuário culinário com um estilo distinto, claramente redefinido seu prato especial em um chapéu de chef. Deixa toda lanchonete com uma primeira impressão que é tão doce como mel.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Vestuário Masculino: Receita de Delícias ao Mel",
+ "Description": "O conjunto de Receita de Delícias ao Mel. É um vestuário culinário com um estilo distinto, claramente redefinido seu prato especial em um chapéu de chef. Deixa toda lanchonete com uma primeira impressão que é tão doce como mel.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Vestuário Feminino: Visitante do Mar Crepuscular",
+ "Description": "Conjunto de Visitante do Mar Crepuscular. Feito com tintas que capturam os tons do mar crepuscular, essa roupa está imbuída de um brilho profundo e cativante. Ao usá-la, você erguerá-se destemidamente perante as mais tempestuosas tempestades.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Vestuário Masculino: Visitante do Mar Crepuscular",
+ "Description": "Conjunto de Visitante do Mar Crepuscular. Feito com tintas que capturam os tons do mar crepuscular, essa roupa está imbuída de um brilho profundo e cativante. Ao usá-la, você erguerá-se destemidamente perante as mais tempestuosas tempestades.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Vestuário Feminino: Tubarãozinho Preguiçoso",
+ "Description": "Conjunto do Tubarãozinho Preguiçoso. Modelado com base em um tubarão que nada lentamente e dócil, essa roupa captura perfeitamente sua vibe preguiçosa. Em certos planetas com ecossistemas marinhos prósperos, dizem que esses gigantes de aparência feroz são tranquilos, sendo bem populares entre os habitantes locais.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Vestuário Masculino: Tubarãozinho Preguiçoso",
+ "Description": "Conjunto do Tubarãozinho Preguiçoso. Modelado com base em um tubarão que nada lentamente e dócil, essa roupa captura perfeitamente sua vibe preguiçosa. Em certos planetas com ecossistemas marinhos prósperos, dizem que esses gigantes de aparência feroz são tranquilos, sendo bem populares entre os habitantes locais.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Vestuário Feminino: Brisa da Sorte",
+ "Description": "Conjunto da Brisa da Sorte. Com a cor verde folha fresca de tom principal, essa roupa é feita de materiais macios e confortáveis na pele. Destacada com estampas de trevos, faz você sentir como se uma gentil brisa da sorte sempre estivesse ao seu lado.\n\nNem todo Sussurrante das Flores do 311º planeta realizava o método de cultivação conhecido como Jardins Eternos, uma prática feita para manter as plantas perpetuamente em seu estado perfeito de crescimento. Esses renegados moderados acreditavam firmemente que a vontade do planeta não podia ser calculada ou produzida em massa numa estufa. Ao invés disso, a brisa sortuda da abundância apenas aparecia espontaneamente nos cantos ignorados da natureza. E para buscarem esse presente dela, suas roupas evoluíram para um estilo funcional feito para longas jornadas. A flora que eles cuidam não são as flores glamorosas que se destacam sob os holofotes, mas as gramas baixas de todo canto, em um ciclo infinito de vida. Por reconhecer e respeitar sua filosofia, Octavia recriou fielmente suas roupas nesse design...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Vestuário Masculino: Brisa da Sorte",
+ "Description": "Conjunto da Brisa da Sorte. Com a cor verde folha fresca de tom principal, essa roupa é feita de materiais macios e confortáveis na pele. Destacada com estampas de trevos, faz você sentir como se uma gentil brisa da sorte sempre estivesse ao seu lado.\n\nNem todo Sussurrante das Flores do 311º planeta realizava o método de cultivação conhecido como Jardins Eternos, uma prática feita para manter as plantas perpetuamente em seu estado perfeito de crescimento. Esses renegados moderados acreditavam firmemente que a vontade do planeta não podia ser calculada ou produzida em massa numa estufa. Ao invés disso, a brisa sortuda da abundância apenas aparecia espontaneamente nos cantos ignorados da natureza. E para buscarem esse presente dela, suas roupas evoluíram para um estilo funcional feito para longas jornadas. A flora que eles cuidam não são as flores glamorosas que se destacam sob os holofotes, mas as gramas baixas de todo canto, em um ciclo infinito de vida. Por reconhecer e respeitar sua filosofia, Octavia recriou fielmente suas roupas nesse design...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Vestuário Feminino: Sonho Tranquilo de Verão",
+ "Description": "Conjunto do Sonho Tranquilo de Verão. Uma roupa formal de verão carregando um ar de contemplação silenciosa. Com um design casual e lânguido tecido entre tons violetas misteriosas, captura belamente a magia encantadora do sono do meio de verão.\n\nQuando a luz das estrelas encontra o luar numa noite de verão no 311º planeta, os Sussurrantes das Flores convergem no coração da selva para o Banquete dos Vaga-lumes. Livres de qualquer parede, participam dessa celebração apenas as gramas, vaga-lumes dançantes e correntes murmurantes. Para elas, a verdadeira abundância é um esplendor que floresce apenas para o pulsar da natureza, assim como o véu de uma bainha se revela uma camada após a outra com um giro, ou uma flor gentilmente respirando sob o luar. E para imortalizar uma celebração apenas para as almas não domesticadas, Octavia capturou o crepúsculo e o orvalho da manhã, tecendo-os diretamente nas dobras do tecido. A cascata violeta e branco do véu evoca um céu a medida que a escuridão cai, decorado com estampas que lembram ondas entre campos de flores balançados pelo vento da meia-noite. Ao vesti-lo, você transcende de um simples observador para a estrela do baile. No meio dessa mistura de brisa e fragrância, você dançará junto com as estrelas e perseguirá o devaneio etéreo nascido da pura liberdade e imaginação.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Vestuário Masculino: Sonho Tranquilo de Verão",
+ "Description": "Conjunto do Sonho Tranquilo de Verão. Uma roupa formal de verão carregando um ar de contemplação silenciosa. Com um design casual e lânguido tecido entre tons violetas misteriosas, captura belamente a magia encantadora do sono do meio de verão.\n\nQuando a luz das estrelas encontra o luar numa noite de verão no 311º planeta, os Sussurrantes das Flores convergem no coração da selva para o Banquete dos Vaga-lumes. Livres de qualquer parede, participam dessa celebração apenas as gramas, vaga-lumes dançantes e correntes murmurantes. Para elas, a verdadeira abundância é um esplendor que floresce apenas para o pulsar da natureza, assim como o véu de uma bainha se revela uma camada após a outra com um giro, ou uma flor gentilmente respirando sob o luar. E para imortalizar uma celebração apenas para as almas não domesticadas, Octavia capturou o crepúsculo e o orvalho da manhã, tecendo-os diretamente nas dobras do tecido. A cascata violeta e branco do véu evoca um céu a medida que a escuridão cai, decorado com estampas que lembram ondas entre campos de flores balançados pelo vento da meia-noite. Ao vesti-lo, você transcende de um simples observador para a estrela do baile. No meio dessa mistura de brisa e fragrância, você dançará junto com as estrelas e perseguirá o devaneio etéreo nascido da pura liberdade e imaginação.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Vestuário Feminino: Frescor Revigorante",
+ "Description": "Conjunto de Frescor Revigorante. É uma roupa casual e de cortes finos de verão. Seu azul-claro vibrante parece uma mordida refrescante de raspadinha doce, derretendo instantaneamente o calor assim que você a veste.\n\nQuando se trata da maior ameaça a férias de verão na praia, até mesmo Octavia, a bruxa capaz de voar entre as estrelas, daria a mesma resposta para qualquer mortal ordinário: o calor insuportável. É por isso que os habitantes do Planeta Oceano N.º 503, que estão sempre sofrendo com um calor infernal, fizeram lanches gelados sua maior prioridade. Mesmo no meio do verão, realizam um Festival da Bebida Gelada, reunindo os mestres de sobremesas frias do universo para lutarem em um grande torneio pelo trono do Rei do Verão. Sobre a cabeça do campeão estava o prêmio: uma coroa majestosa decorada com um pudim feito de gelo. Como uma viajante que passava pela região, e também apreciadora de festividades, Octavia deu ao vencedor um presente que combinava perfeitamente com uma bruxa: uma magia refrescante. Isso transformou a coroa em uma raspadinha que nunca derretia, absorvendo o calor próximo continuamente, dando uma refrescância profunda para todos por perto.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Vestuário Masculino: Frescor Revigorante",
+ "Description": "Conjunto de Frescor Revigorante. É uma roupa casual e de cortes finos de verão. Seu azul-claro vibrante parece uma mordida refrescante de raspadinha doce, derretendo instantaneamente o calor assim que você a veste.\n\nQuando se trata da maior ameaça a férias de verão na praia, até mesmo Octavia, a bruxa capaz de voar entre as estrelas, daria a mesma resposta para qualquer mortal ordinário: o calor insuportável. É por isso que os habitantes do Planeta Oceano N.º 503, que estão sempre sofrendo com um calor infernal, fizeram lanches gelados sua maior prioridade. Mesmo no meio do verão, realizam um Festival da Bebida Gelada, reunindo os mestres de sobremesas frias do universo para lutarem em um grande torneio pelo trono do Rei do Verão. Sobre a cabeça do campeão estava o prêmio: uma coroa majestosa decorada com um pudim feito de gelo. Como uma viajante que passava pela região, e também apreciadora de festividades, Octavia deu ao vencedor um presente que combinava perfeitamente com uma bruxa: uma magia refrescante. Isso transformou a coroa em uma raspadinha que nunca derretia, absorvendo o calor próximo continuamente, dando uma refrescância profunda para todos por perto.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Vestuário Feminino: Limonada Salgada",
+ "Description": "Conjunto de Limonada Salgada. Uma roupa de férias na praia que exala uma energia legal e vibrante. Feita de tecido leve e respirável, suas cores brilhantes e marcantes parecem um gole rejuvenescedor de limonada salgada gelada. Vista isso, e você poderá facilmente saciar a sede do calor do verão com sua vitalidade entre o sol e o surfe.\n\nPara o perpetuamente quente Planeta Oceânico (Planeta 503), Octavia não era só a única novata na praia, ela trouxe consigo uma fruta oval, amarela e azeda conhecida como limão. Verdade seja dita, Octavia não era fã de limões, e achava o gosto deles desagradável. Mas para afastar certas doenças durante suas viagens longas pelas estrelas, ela engoliu seu orgulho junto com a fruta ao colocá-la na mochila.\nDepois de uma árdua jornada através de quinhentos planetas, Octavia havia se esquecido dos limões em sua mochila. Mas quando tentou pedir uma bebida de limão salgada na lanchonete do Planeta Oceânico, descobriu que os habitantes locais não tinham ideia do que um limão era, já que a fruta só cresce em climas temperados. Nesse momento, sua memória veio à tona. No final, uma bebida de limão gelado salgada era a cura perfeita para o calor brutal. Os habitantes locais imploraram, e Octavia deu generosamente todos os seus limões para que eles pudessem plantá-los. Mas como ela não tinha interesse em agir como uma deusa, rejeitou o título de Deusa do Limão. Ao invés disso, recebeu só essa roupa de presente dos habitantes, guardando como uma lembrança de suas férias alienígenas.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Vestuário Masculino: Limonada Salgada",
+ "Description": "Conjunto de Limonada Salgada. Uma roupa de férias na praia que exala uma energia legal e vibrante. Feita de tecido leve e respirável, suas cores brilhantes e marcantes parecem um gole rejuvenescedor de limonada salgada gelada. Vista isso, e você poderá facilmente saciar a sede do calor do verão com sua vitalidade entre o sol e o surfe.\n\nPara o perpetuamente quente Planeta Oceânico (Planeta 503), Octavia não era só a única novata na praia, ela trouxe consigo uma fruta oval, amarela e azeda conhecida como limão. Verdade seja dita, Octavia não era fã de limões, e achava o gosto deles desagradável. Mas para afastar certas doenças durante suas viagens longas pelas estrelas, ela engoliu seu orgulho junto com a fruta ao colocá-la na mochila.\nDepois de uma árdua jornada através de quinhentos planetas, Octavia havia se esquecido dos limões em sua mochila. Mas quando tentou pedir uma bebida de limão salgada na lanchonete do Planeta Oceânico, descobriu que os habitantes locais não tinham ideia do que um limão era, já que a fruta só cresce em climas temperados. Nesse momento, sua memória veio à tona. No final, uma bebida de limão gelado salgada era a cura perfeita para o calor brutal. Os habitantes locais imploraram, e Octavia deu generosamente todos os seus limões para que eles pudessem plantá-los. Mas como ela não tinha interesse em agir como uma deusa, rejeitou o título de Deusa do Limão. Ao invés disso, recebeu só essa roupa de presente dos habitantes, guardando como uma lembrança de suas férias alienígenas.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Vestuário Feminino: Rei dos Dentes Afiados",
+ "Description": "Conjunto de Rei dos Dentes Afiados. É uma roupa atlética e casual que exala uma paixão sobrepujante. Concede a você uma postura imponente de autoridade suprema, abastecida pelo poder de presas e garras que dominam o reino. Ponha esse poder revoltoso em seu equipamento, e destrua qualquer barreira na sua frente!\n\nMuito antes de Octavia ter pisado no Planeta 67, esse planeta distante era antes conhecido como reino dos dragões. Ainda assim, esses colossais nunca evoluíram ao nível de inteligência avançada de seus familiares em Teyvat. Quando finalmente pereceram com o tempo, deixaram nada para trás, exceto fósseis monumentais para exploradores. Eram maiores que qualquer criatura viva, tanto em seu tamanho como ferocidade, e assim, esses fósseis acenderam uma fascinação infinita com o mundo primitivo da vida selvagem, abrindo o caminho para um gênero de arte que apenas retratava gigantes. Hoje, a presença desses lordes antigos já foi reimaginada por artes como um ícone moderno, ecoando silenciosamente seu espírito feroz e inabalável.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Vestuário Masculino: Rei dos Dentes Afiados",
+ "Description": "Conjunto de Rei dos Dentes Afiados. É uma roupa atlética e casual que exala uma paixão sobrepujante. Concede a você uma postura imponente de autoridade suprema, abastecida pelo poder de presas e garras que dominam o reino. Ponha esse poder revoltoso em seu equipamento, e destrua qualquer barreira na sua frente!\n\nMuito antes de Octavia ter pisado no Planeta 67, esse planeta distante era antes conhecido como reino dos dragões. Ainda assim, esses colossais nunca evoluíram ao nível de inteligência avançada de seus familiares em Teyvat. Quando finalmente pereceram com o tempo, deixaram nada para trás, exceto fósseis monumentais para exploradores. Eram maiores que qualquer criatura viva, tanto em seu tamanho como ferocidade, e assim, esses fósseis acenderam uma fascinação infinita com o mundo primitivo da vida selvagem, abrindo o caminho para um gênero de arte que apenas retratava gigantes. Hoje, a presença desses lordes antigos já foi reimaginada por artes como um ícone moderno, ecoando silenciosamente seu espírito feroz e inabalável.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Vestuário Feminino: Demônio Estelar Espiritual",
+ "Description": "Conjunto Demônio Estelar Espiritual. No 777º planeta, onde a magia é a essência da existência, magos capazes de selar fragmentos das estrelas, e empunharem poeira cósmica são excepcionalmente raros. Essa magia antiga demanda não só um talento prodígio, como também uma vida de devoção para a erudição. Os perigos que vêm com isso são igualmente imensos. Um único passo em falso pode causar um catástrofe mágica. Por isso, aqueles que dominam esse ramo são quase sempre acadêmicos veneráveis com séculos de pesquisa arcana.\nA medida que Paimon revirava os registros do planeta 777, ela não conseguia suspirar de choque. \"Centenas de anos... e esses acadêmicos ainda não estão perto dos pés de Citlali?\"\n\"Mas, pra ser franca, como a Vovó Itztli tem Citlalin e Itzpapa ajudando, esses acadêmicos nunca conseguiriam acompanhar ela!\"\n\"Como se estivesse respondendo às palavras de Paimon, o Arcanum reagiu. As duas roupas simples originais começaram a evoluir, passando a tomarem as características distintas de Citlalin e Itzpapa das memórias de Paimon...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Vestuário Masculino: Demônio Estelar Espiritual",
+ "Description": "Conjunto Demônio Estelar Espiritual. No 777º planeta, onde a magia é a essência da existência, magos capazes de selar fragmentos das estrelas, e empunharem poeira cósmica são excepcionalmente raros. Essa magia antiga demanda não só um talento prodígio, como também uma vida de devoção para a erudição. Os perigos que vêm com isso são igualmente imensos. Um único passo em falso pode causar um catástrofe mágica. Por isso, aqueles que dominam esse ramo são quase sempre acadêmicos veneráveis com séculos de pesquisa arcana.\nA medida que Paimon revirava os registros do planeta 777, ela não conseguia suspirar de choque. \"Centenas de anos... e esses acadêmicos ainda não estão perto dos pés de Citlali?\"\n\"Mas, pra ser franca, como a Vovó Itztli tem Citlalin e Itzpapa ajudando, esses acadêmicos nunca conseguiriam acompanhar ela!\"\n\"Como se estivesse respondendo às palavras de Paimon, o Arcanum reagiu. As duas roupas simples originais começaram a evoluir, passando a tomarem as características distintas de Citlalin e Itzpapa das memórias de Paimon...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Vestuário Feminino: Manchas da Pradaria",
+ "Description": "O conjunto de Manchas da Pradaria. É uma roupa casual que exala energia não domesticada. Seu design é inspirado em felinos magros e rápidos que correm pela savana. Irradiando uma sensação descontraída e selvageria distinta, esse visual dá uma confiança radiante a quem o vestir.\n\nAproveitar a evolução pacífica e natural dentro de um universo repleto de perigos é pura sorte, especialmente para um mundo primitivo como o Planeta 206, que está totalmente alheio à existência do cosmos. Como sua primeira visitante do espaço, Octavia se preocupava com sua segurança. Depois de muita consideração, ela falou com o Planeta Academia (Planeta 93), confiando que esse planeta neutro fosse o guardião silencioso desse reino primitivo, observando de longe a medida que a jovem civilização gradualmente crescesse. Entretanto, para surpresa dessa bruxa, muito antes da sociedade do Planeta 93 poder ter a chance de deixar sua marca nessa terra selvagem, a energia crua e primitiva do Planeta 206 chegou ao mundo fashion do Planeta Academia. Para uma juventude que há muito estava confinada às suas torres de marfim de aprendizado eterno, essa estética \"selvagem\" de roupas era de tirar o fôlego. Pouco depois, uma moda massiva celebrando a natureza e energia selvagem tomou as escolas. E para marcar essa nota histórica divertida, Octavia registrou os visuais mais marcantes da época...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Vestuário Masculino: Manchas da Pradaria",
+ "Description": "O conjunto de Manchas da Pradaria. É uma roupa casual que exala energia não domesticada. Seu design é inspirado em felinos magros e rápidos que correm pela savana. Irradiando uma sensação descontraída e selvageria distinta, esse visual dá uma confiança radiante a quem o vestir.\n\nAproveitar a evolução pacífica e natural dentro de um universo repleto de perigos é pura sorte, especialmente para um mundo primitivo como o Planeta 206, que está totalmente alheio à existência do cosmos. Como sua primeira visitante do espaço, Octavia se preocupava com sua segurança. Depois de muita consideração, ela falou com o Planeta Academia (Planeta 93), confiando que esse planeta neutro fosse o guardião silencioso desse reino primitivo, observando de longe a medida que a jovem civilização gradualmente crescesse. Entretanto, para surpresa dessa bruxa, muito antes da sociedade do Planeta 93 poder ter a chance de deixar sua marca nessa terra selvagem, a energia crua e primitiva do Planeta 206 chegou ao mundo fashion do Planeta Academia. Para uma juventude que há muito estava confinada às suas torres de marfim de aprendizado eterno, essa estética \"selvagem\" de roupas era de tirar o fôlego. Pouco depois, uma moda massiva celebrando a natureza e energia selvagem tomou as escolas. E para marcar essa nota histórica divertida, Octavia registrou os visuais mais marcantes da época...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Vestuário Feminino: Mar do Destino Colorido",
+ "Description": "Conjunto de Mar do Destino Colorido. Um conjunto de roupas de combate no verão, repleto de exuberância, alegria e vitalidade infinita. No calor infernal do verão, não há momento melhor para se livrar da exaustão. Se vista para se proteger do sol, pegue sua pistola d'água, e lute numa guerra contra todas as suas preocupações nessas margens do feriado!\n\nInformada pela estética do Pintor Gestualista, os habitantes do Mundo Oceânico (Planeta 503) adotaram um ritual de guerra único para remoldarem suas conexões consigo mesmos e com a comunidade. É por isso que as praias do feriado sempre estão repletas de jovens com roupas de combate, rompendo as ondas do oceano e pondo seu suor e paixão no calor do verão. Ainda assim, os que deixaram a marca mais profunda em Octavia eram um garoto e garota normais. Não eram muito dotados fisicamente, nem tinham nenhum equipamento avançado. Na verdade, para alguém como Octavia, com suas fantásticas habilidades de combate, seus movimentos lentos pareciam como tinta lentamente se dissolvendo na água. Ainda assim, essas cores estavam repletas de uma brilhante força vital, ao ponto de ser impossível desviar o olhar delas, dando um deleite genuíno. Talvez fosse assim que a juventude devesse se parecer, talvez esse fosse o propósito original desse ritual de guerra. Comovida por isso, Octavia fez essa roupa para o par, esperando que isso preservasse esse espírito vibrante e energia jovial por muito tempo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Vestuário Masculino: Mar do Destino Colorido",
+ "Description": "Conjunto de Mar do Destino Colorido. Um conjunto de roupas de combate no verão, repleto de exuberância, alegria e vitalidade infinita. No calor infernal do verão, não há momento melhor para se livrar da exaustão. Se vista para se proteger do sol, pegue sua pistola d'água, e lute numa guerra contra todas as suas preocupações nessas margens do feriado!\n\nInformada pela estética do Pintor Gestualista, os habitantes do Mundo Oceânico (Planeta 503) adotaram um ritual de guerra único para remoldarem suas conexões consigo mesmos e com a comunidade. É por isso que as praias do feriado sempre estão repletas de jovens com roupas de combate, rompendo as ondas do oceano e pondo seu suor e paixão no calor do verão. Ainda assim, os que deixaram a marca mais profunda em Octavia eram um garoto e garota normais. Não eram muito dotados fisicamente, nem tinham nenhum equipamento avançado. Na verdade, para alguém como Octavia, com suas fantásticas habilidades de combate, seus movimentos lentos pareciam como tinta lentamente se dissolvendo na água. Ainda assim, essas cores estavam repletas de uma brilhante força vital, ao ponto de ser impossível desviar o olhar delas, dando um deleite genuíno. Talvez fosse assim que a juventude devesse se parecer, talvez esse fosse o propósito original desse ritual de guerra. Comovida por isso, Octavia fez essa roupa para o par, esperando que isso preservasse esse espírito vibrante e energia jovial por muito tempo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Vestuário Feminino: Mar do Destino Colorido: Noite Pintada",
+ "Description": "Versão ascendida do conjunto Mar do Destino Colorido. Suas cores se transformaram em tons oníricos do crepúsculo. Agora que a cortina da noite caiu, trate essa escuridão profunda como sua tela perfeita. Segure firme sua pistola d'água, dispare com alegria e pinte um espetáculo de uma noite de verão único!\n\nInformada pela estética do Pintor Gestualista, os habitantes do Mundo Oceânico (Planeta 503) adotaram um ritual de guerra único para remoldarem suas conexões consigo mesmos e com a comunidade. É por isso que as praias do feriado sempre estão repletas de jovens com roupas de combate, rompendo as ondas do oceano e pondo seu suor e paixão no calor do verão. Ainda assim, os que deixaram a marca mais profunda em Octavia eram um garoto e garota normais. Não eram muito dotados fisicamente, nem tinham nenhum equipamento avançado. Na verdade, para alguém como Octavia, com suas fantásticas habilidades de combate, seus movimentos lentos pareciam como tinta lentamente se dissolvendo na água. Ainda assim, essas cores estavam repletas de uma brilhante força vital, ao ponto de ser impossível desviar o olhar delas, dando um deleite genuíno. Talvez fosse assim que a juventude devesse se parecer, talvez esse fosse o propósito original desse ritual de guerra. Comovida por isso, Octavia fez essa roupa para o par, esperando que isso preservasse esse espírito vibrante e energia jovial por muito tempo.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Vestuário Masculino: Mar do Destino Colorido: Noite Pintada",
+ "Description": "Versão ascendida do conjunto Mar do Destino Colorido. Suas cores se transformaram em tons oníricos do crepúsculo. Agora que a cortina da noite caiu, trate essa escuridão profunda como sua tela perfeita. Segure firme sua pistola d'água, dispare com alegria e pinte um espetáculo de uma noite de verão único!\n\nInformada pela estética do Pintor Gestualista, os habitantes do Mundo Oceânico (Planeta 503) adotaram um ritual de guerra único para remoldarem suas conexões consigo mesmos e com a comunidade. É por isso que as praias do feriado sempre estão repletas de jovens com roupas de combate, rompendo as ondas do oceano e pondo seu suor e paixão no calor do verão. Ainda assim, os que deixaram a marca mais profunda em Octavia eram um garoto e garota normais. Não eram muito dotados fisicamente, nem tinham nenhum equipamento avançado. Na verdade, para alguém como Octavia, com suas fantásticas habilidades de combate, seus movimentos lentos pareciam como tinta lentamente se dissolvendo na água. Ainda assim, essas cores estavam repletas de uma brilhante força vital, ao ponto de ser impossível desviar o olhar delas, dando um deleite genuíno. Talvez fosse assim que a juventude devesse se parecer, talvez esse fosse o propósito original desse ritual de guerra. Comovida por isso, Octavia fez essa roupa para o par, esperando que isso preservasse esse espírito vibrante e energia jovial por muito tempo.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Catálogo de Componentes - \"Camiseta com Presas: Azul-Marinho\"",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Catálogo de Conjuntos: Limonada Salgada",
+ "Description": "Um cristal formado por eventos arcanos. Contém informações sobre o vestuário \"Limonada Salgada\". Quando o vestuário reaparecer, você poderá escolher o modelo correspondente ao Manequim ou Manequina.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Vestuário Feminino: Vestido da Elegância Clássica",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Vestuário Feminino: Roupa Formal de Sonho Tranquilo de Verão",
+ "Description": "Um vestido formal requintado num roxo suave que lembra o crepúsculo. Atiçe o espírito livre em você com essa combinação de uma decoração de trevo de três folhas dourado, um laço de flor roxa elegante e uma estampa floral sutil com aba dourada que evoca a atmosfera serena de uma noite de verão.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Vestuário Vestuário: Calçados do Sonho Tranquilo de Verão",
+ "Description": "Um par de sapatos roxo escuro com laços. Simples, mas elegantes. É como se cada passo seu deixasse uma marca do luar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Vestuário Feminino: \"Cabelo Longo de Sonho Tranquilo de Verão\"",
+ "Description": "Um cabelo longo fantástico com uma tonalidade principal branca serena. Essa é uma aparência que exala elegância casual, como se o luar frio de uma noite de verão e o brilho reluzente de vaga-lumes fossem tecidos no cabelo do usuário.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Vestuário Feminino: Bandana do Sonho Tranquilo de Verão",
+ "Description": "Uma faixa de cabeça linda e elegante. Adicione o brilho leve de vagalumes e a serenidade do crepúsculo ao seu cabelo com essa faixa de cabeça, e você estará pronto para entrar num banquete noturno magnífico cheio de luz estelar e do aroma de flores no ar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Vestuário Feminino: Acessório de Pulso do Sonho Tranquilo de Verão",
+ "Description": "Um acessório de punho plissado em branco curo que é amarrado ao usuário usando uma faixa de cor escura. Seu design simples e minimalista combina perfeitamente com o vestuário geral e adiciona um toque de refinamento a aparência de qualquer um.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Vestuário Feminino: Meias Longas do Sonho Tranquilo de Verão",
+ "Description": "Meias longas com padrões geométricos sutis. Vista a luz das estrelas de uma noite de verão, leve e elegante, com essas meias.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Vestuário Masculino: Roupa Formal de Sonho Tranquilo de Verão",
+ "Description": "Um vestido formal requintado que combina inteligentemente os roxos do crepúsculo com os cinzas quentes do alvorecer. Atiçe o espírito livre em você com essa combinação de uma decoração de trevo de três folhas dourado, um laço de \"vagalume\" amarelo elegante e uma estampa geométrica sutil com aba dourada que evoca a atmosfera serena de uma noite de verão.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Vestuário Masculino: Calças do Sonho Tranquilo de Verão",
+ "Description": "Um par de calças longas em tons cinzas e roxos serenos com uma silhueta clara. Essas calças, com tons reminiscentes do crepúsculo, vêm com um padrão geométrico sutil que lembra a luz das estrelas em uma noite de verão.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Vestuário Masculino: Calçados do Sonho Tranquilo de Verão",
+ "Description": "Um par de sapatos com bordas douradas, simples, porém elegante. Parece que cada passo dado calçando-os deixará uma marca gentil no gramado iluminado pelo luar.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Vestuário Masculino: Cabelo Curto do Sonho Tranquilo de Verão",
+ "Description": "Um cabelo preso fantástico com uma tonalidade principal branca serena. Essa é uma aparência que exala elegância casual, como se o luar frio de uma noite de verão e o brilho reluzente de vaga-lumes fossem tecidos no cabelo do usuário.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Vestuário Masculino: Chapéu do Sonho Tranquilo de Verão",
+ "Description": "Chapéu com aba decorada com um trevo de três folhas ao redor. A elegância desse chapéu equivale a sobriedade do vestuário geral.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Vestuário Masculino: Relógio de Pulso do Sonho Tranquilo de Verão",
+ "Description": "Um relógio de pulso com um design simples e discreto, mas muito requintado. Detalhes dourados estão gravados no discador, combinando com o estilo do vestuário todo.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Vestuário Masculino: Meias do Sonho Tranquilo de Verão",
+ "Description": "Meias de cores claras combinando com a paleta de cores das roupas. Elas exalam um ar animado apesar de seu design simples, como pétalas tremendo gentilmente na brisa noturna de verão.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/PT/GachaEvent.json b/Genshin/PT/GachaEvent.json
index 4fe6125..a2aca54 100644
--- a/Genshin/PT/GachaEvent.json
+++ b/Genshin/PT/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Chá Entre Reflexos",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a9c8bb65d2c8daebe57e1d1cb744c33f_520929236591929946_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/a9c8bb65d2c8daebe57e1d1cb744c33f_520929236591929946_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Sussurros Estelares",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/0696b31ea2966d6c98f9a86cbf25fe81_5374774058768282858_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/0696b31ea2966d6c98f9a86cbf25fe81_5374774058768282858_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Encarnação Divina",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/f5eb1d6201a270e15f49500256fcebb8_1793386189116529012_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/f5eb1d6201a270e15f49500256fcebb8_1793386189116529012_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/PT/HardChallengeSchedule.json b/Genshin/PT/HardChallengeSchedule.json
index 084cdb2..1eeabca 100644
--- a/Genshin/PT/HardChallengeSchedule.json
+++ b/Genshin/PT/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Conflito Impetuoso"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Tremores Selvagens"
}
]
\ No newline at end of file
diff --git a/Genshin/PT/HyperLinkName.json b/Genshin/PT/HyperLinkName.json
index f8c6500..81bdd04 100644
--- a/Genshin/PT/HyperLinkName.json
+++ b/Genshin/PT/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Badalar Síncrono",
"Description": "Após Prune acertar um oponente com o Martelo do Juramento Livrador que passou por uma Conversão Elemental, os outros membros da equipe próximos ganharão o efeito de Dança dos Sinos: O Dano de ATQ será aumentado baseado no ATQ de Prune."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Resolução",
+ "Description": "Ao realizar um Ataque Carregado, Fagio trocará para esse modo.\nQuando estiver nesse modo, Fagio atacará com uma rajada contra os inimigos em frente, periodicamente disparando Raios Congelantes, causando Dano Cryo em uma AdE.\nBrilho Reluzente: Supercondutor Estelar: Raio Congelante será convertido para causar Dano Cryo em uma AdE considerado como Dano de Supercondutor Estelar."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Capacidade da Resolução",
+ "Description": "Quando está no modo Resolução, a Capacidade da Resolução de Fagio aumentará continuamente. Quando Capacidade da Resolução alcançar o máximo, não poderá manter ou reentrar no modo Resolução."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Campo da Estrela Polar",
+ "Description": "Ao desencadear Supercondutor Estelar, as áreas próximas serão temporariamente transformadas em Campo da Estrela Polar. Quando estiver dentro de um Campo da Estrela Polar, o personagem específico entrará no estado Brilho Reluzente: Supercondutor Estelar, com suas Habilidades obtendo bônus de fortalecimento diferentes."
}
]
\ No newline at end of file
diff --git a/Genshin/PT/Material.json b/Genshin/PT/Material.json
index 741ae0f..29df6b5 100644
--- a/Genshin/PT/Material.json
+++ b/Genshin/PT/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Ativação de Constelação",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Material de Ativação da Constelação de Sandrone",
+ "TypeDescription": "Ativação de Constelação",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Ativação de Constelação",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Stella Fortuna de Sandrone",
+ "Description": "Material de Ativação da Constelação de Sandrone",
+ "TypeDescription": "Ativação de Constelação",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13706,6 +13728,17 @@
"TypeDescription": "Especialidade de Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Lágrima da Lua",
+ "Description": "Um cristal azul radiante e claro que possui uma forma excepcionalmente pura de Kuuvahki. Ele possui uma afinidade quase perfeita com todos os tipos de Energia Elemental.",
+ "TypeDescription": "Especialidade de Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20652,6 +20685,17 @@
"TypeDescription": "Item de Aventura",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Chave do Santuário das Profundezas da Lua Gelada",
+ "Description": "Uma chave que pode quebrar o selo dos antigos Santuários das Profundezas espalhados pela Lua Gelada.\nEstes Santuários das Profundezas se fecharam quando a civilização que os construiu foi perdida. Chaves perdidas no fundo de Domínios são capazes de quebrar os selos. Ou talvez, por um momento, essas chaves ajudem os selos a esquecer tudo o que perderam.",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32192,6 +32236,114 @@
"TypeDescription": "Alimento",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Diminui o consumo de Stamina ao correr e escalar de todos os membros da equipe em 25% por 1500s. Durante o modo multijogador, este efeito é aplicado apenas em seus próprios personagens.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Polifonia da Festa do Chá",
+ "Description": "Especialidade de Sandrone. Revelado silenciosamente na festa do chá em uma seleção de quitutes de dois andares preparados com requinte... Será que ela mesma fez? Antes de a surpresa desaparecer dos seus olhos, ela cruza os braços, vira de lado e levanta o queixo. \"Hã? Que cara é essa? São só uns lanches para o chá. Como se algo assim fosse um desafio.\" Um adocicado delicado flutua gentilmente pelo ar, como se provasse o ponto dela silenciosamente. Ora, então, vou atacar!",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminui o consumo de Stamina ao correr e planar de todos os membros da Equipe em 15% por 900s. Durante o modo multijogador, este efeito tem efeito apenas em si mesmo.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costela de Porco no Bafo Estranha",
+ "Description": "Um prato feito com costelas e galhos. Você pega um pedaço casualmente. A costela seca pelo ar tem uma cor marrom avermelhada profunda, com padrões que parecem quase os anéis de crescimento de uma árvore velha. Combinado à textura dura... Espera, não me diga que alguém confundiu uma costela com um galho?",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminui o consumo de Stamina ao correr e planar de todos os membros da Equipe em 20% por 900s. Durante o modo multijogador, este efeito tem efeito apenas em si mesmo.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costela de Porco no Bafo",
+ "Description": "Um prato feito com costelas e galhos. As costelas são marinadas, secas no ar, então colocadas sobre galhos de vidoeiro para serem defumadas. Ao serem servidas, a carne cai de tão macia, com um aroma distintamente amadeirado. É um dos pratos festivos tradicionais de Nod-Krai.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Diminui o consumo de Stamina ao correr e planar de todos os membros da Equipe em 25% por 900s. Durante o modo multijogador, este efeito tem efeito apenas em si mesmo.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Costela de Porco no Bafo Deliciosa",
+ "Description": "Um prato feito com costelas e galhos. Com o toque mais leve de um garfo, a carne escorrega do osso como a neve derretendo de um galho. No momento em que entra em sua boca, um sabor salgado e profundo se entrelaça com a leve fragrância da floresta saindo do vidoeiro defumado, derretendo num calor incrivelmente satisfatório.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 40 de Stamina.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pão de Centeio Recheado Estranho",
+ "Description": "Pão recheado com peixe. O pão é duro como a sola de um sapato, isso sem mencionar as escamas de peixe teimosas presas no seu dente, impossíveis de serem raspadas fora... Você tem que parar após uma única mordida para lavar a boca.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 50 de Stamina.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pão de Centeio Recheado",
+ "Description": "Pão recheado com peixe. O peixe tem sua cabeça e espinhas removidas antes de ser enrolado em bacon, envolto em massa de centeio e assado. A espessura do pão é a chave para manter o peixe suculento.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Restaura 60 de Stamina.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Pão de Centeio Recheado Delicioso",
+ "Description": "Pão recheado com peixe. Quebre a casca dura e tostada, e um aroma oleoso e profundo sairá rapidamente, seguido por um adocicado delicado do peixe. Finalmente, cada sabor afunda na massa deliciosa, agora encharcada com os sucos salgados. Uma mordida é suficiente para mandar o vento gelado para longe.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaura 34% da Vida Máxima e 1900 de Vida ao personagem selecionado.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Abertura da Festa do Chá: Chá de Ervas",
+ "Description": "Um chá de ervas florais digno de ser saboreado. Seu gosto é gentil e suave, com um aroma floral tanto elegante quanto encorpado. A cor vermelha-alaranjada é como o pôr do sol, trazendo uma sensação de paz e conforto.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Restaura 34% da Vida Máxima e 1900 de Vida ao personagem selecionado.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Abertura da Festa do Chá: Arte no Café com Leite",
+ "Description": "Um café com leite de qualidade digno de ser saboreado. Feito com grãos de café moídos cuidadosamente e torrados por um processo especial, recebe por cima uma camada de espuma com uma arte tão suave e densa como uma névoa. Com o sabor profundo e delicado, o aroma refinado e excepcional é raramente encontrado em outro lugar.",
+ "TypeDescription": "Alimento",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35151,6 +35303,28 @@
"TypeDescription": "Receita",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Receita: Costela de Porco no Bafo",
+ "Description": "Uma receita passo a passo detalhada para fazer Costela de Porco no Bafo.",
+ "TypeDescription": "Receita",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Receita: Pão de Centeio Recheado",
+ "Description": "Uma receita passo a passo detalhada para fazer Pão de Centeio Recheado.",
+ "TypeDescription": "Receita",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37224,6 +37398,39 @@
"TypeDescription": "Material de Fortalecimento de Arma e Personagem",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Ferro Lunar Fraturado",
+ "Description": "Um fragmento obtido de uma antiga máquina derrotada que vagara pela superfície lunar. Parece diferente dos metais encontrados comumente em Teyvat.\nContos folclóricos perdidos de muitas terras retratam heróis que forjaram o \"ferro divino\" concedido pela Lua Nova em armas indestrutíveis, então as usaram para derrotar adversários e monstros terríveis.",
+ "TypeDescription": "Material de Fortalecimento de Arma e Personagem",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ferro Lunar Esgotado",
+ "Description": "Um componente obtido de uma antiga máquina derrotada que vagara pela superfície lunar. Parece diferente dos metais encontrados comumente em Teyvat.\nContos folclóricos perdidos de muitas terras retratam heróis que forjaram o \"ferro divino\" concedido pela Lua Nova em armas indestrutíveis, então as usaram para derrotar adversários e monstros terríveis. Mas o metal que caiu da Lua Nova não era uma bênção divina. Até mesmo as deusas que outrora residiram na lua, há muito se foram.",
+ "TypeDescription": "Material de Fortalecimento de Arma e Personagem",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ferro Lunar Imaculado",
+ "Description": "Um núcleo obtido de uma antiga máquina derrotada que vagara pela superfície lunar. Parece diferente dos metais encontrados comumente em Teyvat.\nIntocado pela impureza terrena, eterno e livre das sete calamidades e oito sofrimentos, no passado já desejou cantar para o vazio infinito. Mas, quando cada cálculo chegou ao fim, tudo que restou naquele Palácio de Lua era ferro frio e inútil.",
+ "TypeDescription": "Material de Fortalecimento de Arma e Personagem",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52351,6 +52558,17 @@
"TypeDescription": "Item de Missão",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Fonte Secreta: Fonte da Lua Antiga",
+ "Description": "Um núcleo artificial que usa técnicas da Fonte Secreta para encapsular Energia Arqueolunar altamente concentrada.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52406,6 +52624,17 @@
"TypeDescription": "Item de Missão",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Anotações de Paimon",
+ "Description": "Paimon escreve tudo que não entende. Quem sabe? Pode ser útil um dia! Essa é uma superdica da inteligente Paimon!",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52802,6 +53031,39 @@
"TypeDescription": "Item de Missão",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Testemunha da Lua",
+ "Description": "A Deusa da Lua uma vez usou o próprio poder para testemunhar a jornada dos Observantes da Lua. Agora, tornou-se uma testemunha da sua jornada também.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Flor Antiga Perdida",
+ "Description": "Uma espécie de flor vinda de eras antigas. Sua aparência é muito parecida com a de uma planta de Teyvat. Talvez entre elas deva existir algum leve parentesco.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Carta de Convite da Festa do Chá de Sandrone",
+ "Description": "Um convite para a festa do chá enviado por Sandrone. O convite tem uma estampa delicada e caligrafia requintada. Isso é o que se chama de elegância de uma dama?",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52824,6 +53086,61 @@
"TypeDescription": "Item de Aventura",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Selo da Lua Gelada",
+ "Description": "Colete todos os 3 selos para desbloquear o cofre de tesouro no Círculo de Ungien.\n\nVocê obteve essa pedra redonda marcada por acaso enquanto explorava. Se você conseguir encontrar três com a mesma marca, deve conseguir reunir a lua brilhante que já iluminou o mundo.",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Selo da Lua Gelada",
+ "Description": "Colete todos os 3 selos para desbloquear o cofre de tesouro no Mar das Marés Lunares.\n\nVocê obteve essa pedra redonda marcada por acaso enquanto explorava. Se você conseguir encontrar três com a mesma marca, deve conseguir reunir a lua brilhante que já iluminou o mundo.",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Retrato Familiar de Maime",
+ "Description": "Um retrato familiar que Maime pintou para os \"membros da família dela\" numa festa do chá realizada por Sandrone. Calorosa e distinta em suas pinceladas, difere um pouco das pinturas mais antigas dela. Parece que, como ela disse, ela tem tentado todo tipo diferente de estilos durante as viagens dela.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravação do Observante da Lua (I)",
+ "Description": "Uma tabuleta de pedra antiga descoberta na lua. Embora a escrita nela esteja completamente indecifrável, quem a lê pode, de alguma maneira, compreender seu significado em sua própria língua nativa.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Gravação do Observante da Lua (II)",
+ "Description": "Uma tabuleta de pedra antiga descoberta na lua. Embora a escrita nela esteja completamente indecifrável, quem a lê pode, de alguma maneira, compreender seu significado em sua própria língua nativa.",
+ "TypeDescription": "Item de Missão",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56135,6 +56452,72 @@
"TypeDescription": "Item de Aventura",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 183",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 184",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 185",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 186",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 187",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Cristal Rodopiante Radiante 188",
+ "Description": "Esse cristal maravilhoso contém uma certa melodia, como um tecido belo criado de seda delicada. Esses itens podem ser encontrados por todo o continente ou com comerciantes de mercadorias raras. A melodia deste cristal pode ser revivida em seu Bule de Relachá usando \"Eufonia Infinita: Música no Ar\" ou \"Eufonia Infinita: Sons Rodopiantes\".",
+ "TypeDescription": "Item de Aventura",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58665,6 +59048,28 @@
"TypeDescription": "Item",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Mesa de Chá Portátil de Sandrone",
+ "Description": "Uma mesa de chá portátil presenteada a você por Sandrone. Fácil de carregar e armazenar, acompanhada até de um dispositivo flutuante. Com isso, é possível desfrutar de uma festa do chá tranquila em quase qualquer lugar.",
+ "TypeDescription": "Item",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Caixa da Revelação da Bruxa",
+ "Description": "A caixa que Barbeloth carregava no passado encontrou o caminho até sua posse. Nela dormem todos os oráculos, tanto aqueles já revelados quanto aqueles que ainda abrirão os olhos. Se suas palavras podem um dia orientar o curso do destino... Barbeloth diria apenas isso: \"Hehehe... As verdadeiras intenções do destino não devem ser reveladas levianamente. Além disso, um futuro com segredos ainda a serem desenrolados é muito mais prazeroso, não concorda?\"",
+ "TypeDescription": "Item",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60744,6 +61149,17 @@
"TypeDescription": "Diagrama de Conjunto de Decorações",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Festa do Chá Descontraída",
+ "Description": "Um cenário de festa do chá aconchegante e confortável, inspirado nas preferências de uma certa anfitriã que adora reunir os amigos. Ela captura uma cena de amigos sentados à mesa, conversando alegremente. Sobremesas deliciosas, chá fragrante, uma mesa elegante, tapetes macios e cadeiras altas confortáveis... Cada detalhezinho ajuda os convidados a se acomodarem e relaxarem. Aqui, tudo que é necessário é aproveitar esse momento precioso e pacífico.\nEsse conjunto de decoração é o preferido das seguintes companheiras: Sandrone",
+ "TypeDescription": "Diagrama de Conjunto de Decorações",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61811,6 +62227,28 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Holofote Móvel Pequeno",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Holofote Móvel Pequeno\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Poste de Luz Vertical: Sinalizador na Noite Enevoada",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Poste de Luz Vertical: Sinalizador na Noite Enevoada\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62834,6 +63272,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Mesa de Jantar da Festa do Chá: Reunião Perfeita",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Mesa de Jantar da Festa do Chá: Reunião Perfeita\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63450,6 +63899,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Cadeira da Festa do Chá: Ouro e Carmesim",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Cadeira da Festa do Chá: Ouro e Carmesim\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64440,6 +64900,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tapete da Festa do Chá: Macio ao Toque",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Tapete da Festa do Chá: Macio ao Toque\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65309,6 +65780,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Carrinho da Festa do Chá: Hora da Sobremesa",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Carrinho da Festa do Chá: Hora da Sobremesa\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65474,6 +65956,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Xícara da Festa do Chá: Sabor Refrescante",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Xícara da Festa do Chá: Sabor Refrescante\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72965,6 +73458,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Barreira do Acampamento: Área de Tratamento",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Barreira do Acampamento: Área de Tratamento\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73471,6 +73975,17 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Legado Inutilizável",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Legado Inutilizável\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75000,6 +75515,72 @@
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Barraca de Nasha: Tradições Enraizadas",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Barraca de Nasha: Tradições Enraizadas\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Recipiente do Passado",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Recipiente do Passado\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Contêiner de Carga Grande: Apoio Confiável",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Contêiner de Carga Grande: Apoio Confiável\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Contêiner de Carga Médio: Suprimentos Básicos",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Contêiner de Carga Médio: Suprimentos Básicos\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Barril de Sucata Médio",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Barril de Sucata Médio\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Torre Sem Sinal",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Torre Sem Sinal\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75120,5 +75701,27 @@
"Description": "Um diagrama que descreve passo a passo como fabricar \"Miniatura de Pedras\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
"TypeDescription": "Diagrama de Decoração",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Fórmula de Recursão Infinita",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Fórmula de Recursão Infinita\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Brilho Prateado da Emissária Lunar",
+ "Description": "Um diagrama que descreve passo a passo como fabricar \"Brilho Prateado da Emissária Lunar\".\nDepois de usar, você pode entrar na interface de colocação para visualizar.",
+ "TypeDescription": "Diagrama de Decoração",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/PT/Monster.json b/Genshin/PT/Monster.json
index 1f77b77..59e67a9 100644
--- a/Genshin/PT/Monster.json
+++ b/Genshin/PT/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Baleia Devoradora",
+ "Title": "Cruzador Terrestre: Modelo de Assalto Multifuncional",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremita - Demolidores de Linhas",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Cria de Dragarto das Profundezas Primordial",
+ "Title": "Dragarto das Profundezas Primordial",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Cria de Dragarto das Profundezas Primordial",
- "Title": "Dragarto das Profundezas Primordial",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremita - Demolidores de Linhas",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Slime Prismático Veterano",
+ "Title": "Slime Prismático Veterano",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Apóstolo do Abismo - Geada Imponente",
- "Title": "Emissário das Lâminas Geladas",
- "Description": "Um monstro da Ordem do Abismo que empunha lâminas geladas em batalha.\nAssim como há santos que irão espalhar e glorificar o evangelho profundo, há emissários que devem corrigir quaisquer tensões distorcidas e remover qualquer dissonância.\nAs pessoas costumam dizer que ainda parece gelo ao perfurar o corpo, mas dizem que essa geada escura congela até a alma.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Bardo do Abismo - Trovão Violeta",
- "Title": "Emissário da Tempestade Eletrificante",
- "Description": "Um monstro da Ordem do Abismo que usa Electro e elogia a escuridão.\nSão os pregadores do Abismo, seus acadêmicos. Seus violentos raios atacam os corações dos infiéis com sabedoria escura, distorcida pelas profundezas da noite eterna, e seu brilho violeta anuncia a existência de um poder que corrompe a mente humana.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Matriz de Controle da Fonte Pioneira Secreta",
+ "Title": "Trazedor Solitário da Luz",
+ "Description": "Uma máquina antiga presa entre as ruínas lunares. Mesmo as máquinas mais resilientes e confiáveis serão conquistadas pela passagem dos longos anos, perdendo seu propósito dado pelo seu criador. Agora, essa entidade apenas ataca e elimina qualquer coisa que ousar pisar na área em que defende.\nNos registros de civilizações antigas, essas máquinas fora de controle eram chamadas de \"Ur-Namransit-Tilimutu-Bawar\" ou \"aquele que traz a luz para a escuridão\". Com um anseio pelo mar infinito de estrelas, os líderes dos \"pioneiros\" gravaram suas palavras mais sinceras em selos dourados, na esperança de que seus sucessores, com a ajuda desses assistentes, seriam capazes de manter acesa a luz que ilumina o universo.\nInfelizmente, a luz não se acendeu para ninguém, e a máquina a quem foi atribuído o título de \"supervisor\" não conseguiu aguardar por aquele a quem deveria ter servido. Agora, abandonada nessas ruínas, ela não passa de um último resquício fora de controle de um ideal há muito perdido.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Matriz de Controle da Fonte Pioneira Secreta Veterana",
+ "Title": "Matriz de Controle da Fonte Pioneira Secreta Veterana",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Manifestação Wayob da Caverna Rochosa",
- "Title": "Manifestação Wayob do Fluxo Invertido",
- "Description": "Os Filhos dos Ecos acreditam e veneram o Wayob, que se manifesta acima da terra com o poder de totens e Espíritos da Noite.\nO povo de Natlan acredita que o Wayob vive no reino do Lorde da Noite e não possui forma fixa, pois ele pode se anexar a qualquer coisa para fornecer orientação aos membros da tribo perdidos. Manifestações Wayob são particularmente especiais, e a figura revelada pelos totens frequentemente possui um propósito importante.\nOs Filhos dos Ecos acreditam que seu Wayob possui o poder para moldar montanhas e vales, e pode controlar os ecos criados quando rochas e pedras colidem.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Manifestação Wayob do Fluxo Invertido",
- "Title": "Manifestação Wayob da Caverna Rochosa",
- "Description": "O Povo das Termas acredita e venera o Wayob, que se manifesta acima da terra com o poder de totens e Espíritos da Noite.\nO chamado \"Wayob\" é a crença que formou gradual e primariamente das tribos e totens de obsidiana após o povo de Natlan começar a se comunicar com o reino do Lorde da Noite. É uma consciência de pensamentos coletivos e lar das almas dos ancestrais.\nO Povo das Termas acredita que seu Wayob pode controlar as marés e ondas, e consegue controlar as mudanças das águas fluentes, paradas e mortas.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "Serva",
- "Title": "Serva",
+ "Title": "Cruzador Terrestre: Modelo de Assalto Multifuncional",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Lorde do Fogo Original Erodido",
- "Title": "Lorde do Fogo Original Erodido",
+ "Title": "Cruzador Terrestre: Modelo de Assalto Multifuncional",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Rei Ascendido",
- "Title": "Flor Gigante de Especificações Exageradas",
+ "Title": "Rei Ascendido",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Rainha Ascendida",
- "Title": "Flor Gigante de Especificações Exageradas",
+ "Title": "Rainha Ascendida",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Apóstolo do Abismo - Geada Imponente",
+ "Title": "Emissário das Lâminas Geladas",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Bardo do Abismo - Trovão Violeta",
+ "Title": "Emissário da Tempestade Eletrificante",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Manifestação Wayob da Caverna Rochosa",
+ "Title": "Manifestação Wayob do Fluxo Invertido",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Manifestação Wayob do Fluxo Invertido",
+ "Title": "Manifestação Wayob da Caverna Rochosa",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/PT/ProfilePicture.json b/Genshin/PT/ProfilePicture.json
index effc7ad..5472f0a 100644
--- a/Genshin/PT/ProfilePicture.json
+++ b/Genshin/PT/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Variações de Herlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - Sussurros de Estrelas e Fumaça",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/PT/ReliquaryAffixWeight.json b/Genshin/PT/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/PT/ReliquaryAffixWeight.json
+++ b/Genshin/PT/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/PT/RoleCombatSchedule.json b/Genshin/PT/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/PT/RoleCombatSchedule.json
+++ b/Genshin/PT/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
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- "End": "2026-08-01T03:59:59+08:00",
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- 4,
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-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/PT/TowerFloor.json b/Genshin/PT/TowerFloor.json
index 1ec49c2..cc5f57b 100644
--- a/Genshin/PT/TowerFloor.json
+++ b/Genshin/PT/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Todos os membros da equipe ganham um Bônus de Dano Pyro de 75%."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Todos os membros da equipe ganham um Bônus de Dano Cryo de 60%.",
+ "Todos os Personagens da Equipe obterão 60% de Bônus de Dano Electro."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Dano de Supercondutor dos personagens aumentado em 200% e Dano de Supercondutor Estelar aumentado em 75%."
+ ],
+ "SecondDescriptions": [
+ "Dano de Eletricamente Carregado dos personagens aumentado em 200% e Dano de Carga Lunar aumentado em 75%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/PT/TowerLevel.json b/Genshin/PT/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/PT/TowerLevel.json
+++ b/Genshin/PT/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/PT/TowerSchedule.json b/Genshin/PT/TowerSchedule.json
index f88c3f4..9eafa41 100644
--- a/Genshin/PT/TowerSchedule.json
+++ b/Genshin/PT/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Lua Esmagadora",
"Descriptions": [
"Quando um personagem desencadeia Reações Lunares (Florescimento Lunar, Carga Lunar ou Cristalização Lunar) em um oponente, uma onda de choque será lançada na posição do oponente, causando Dano Real. Esse efeito pode ser desencadeado uma vez a cada 3s."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Lua do Vento Ruidoso",
+ "BuffName": "",
"Descriptions": [
"Quando um personagem desencadeia uma reação de Redemoinho em um oponente, obtém 1 acúmulo de Corte do Vento e quando essa contagem chegar a 4, uma Onda de Choque é desencadeada na posição do oponente, causando Dano Real e consumindo todos os acúmulos de Corte do Vento ao mesmo tempo. Até 1 acúmulo de Corte do Vento pode ser ganho a cada 0.1s. Uma Onda de Choque pode ser desencadeada dessa forma a cada 6s."
],
@@ -1918,5 +1918,21 @@
"Quando um personagem fora de campo desencadeia reações relacionadas a Cryo, uma Onda de Choque será lançada na posição do oponente, causando Dano Real. Esse efeito pode ser desencadeado uma vez a cada 3.5s."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Lua do Gelo Corrente",
+ "Descriptions": [
+ "Quando o personagem ativo causar Dano Cryo a oponentes com Ataques Carregados, seus ataques lançarão uma onda de choque na posição do oponente, causando Dano Real. Isso pode ser ativado uma vez a cada 3s."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/PT/Weapon.json b/Genshin/PT/Weapon.json
index d2859c2..a6064a3 100644
--- a/Genshin/PT/Weapon.json
+++ b/Genshin/PT/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Chave da Transcendência",
+ "Description": "Um objeto fantástico de incontáveis definições em um mar infinito de histórias. Seja na escala do universo ou dos sonhos, a espada sagrada do herói e a xícara de chá da princesa, a máquina gelada e a chave para abrir a porta da transcendência, no fundo, nada disso possui diferença.",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Coroação da Fada Branca",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Aumenta o ATQ em 28%.\nAlém disso, toda vez que o Ataque Carregado do portador atingir o inimigo, alcançará temporariamente Transcendência: aumenta o Dano de Supercondutor Estelar causado pelo portador em 16% por 5s. Esse efeito pode ser acumulado até 3 vezes, e pode ser acumulado uma vez a cada 0.2s."
+ },
+ {
+ "Level": 1,
+ "Description": "Aumenta o ATQ em 35%.\nAlém disso, toda vez que o Ataque Carregado do portador atingir o inimigo, alcançará temporariamente Transcendência: aumenta o Dano de Supercondutor Estelar causado pelo portador em 20% por 5s. Esse efeito pode ser acumulado até 3 vezes, e pode ser acumulado uma vez a cada 0.2s."
+ },
+ {
+ "Level": 2,
+ "Description": "Aumenta o ATQ em 42%.\nAlém disso, toda vez que o Ataque Carregado do portador atingir o inimigo, alcançará temporariamente Transcendência: aumenta o Dano de Supercondutor Estelar causado pelo portador em 24% por 5s. Esse efeito pode ser acumulado até 3 vezes, e pode ser acumulado uma vez a cada 0.2s."
+ },
+ {
+ "Level": 3,
+ "Description": "Aumenta o ATQ em 49%.\nAlém disso, toda vez que o Ataque Carregado do portador atingir o inimigo, alcançará temporariamente Transcendência: aumenta o Dano de Supercondutor Estelar causado pelo portador em 28% por 5s. Esse efeito pode ser acumulado até 3 vezes, e pode ser acumulado uma vez a cada 0.2s."
+ },
+ {
+ "Level": 4,
+ "Description": "Aumenta o ATQ em 56%.\nAlém disso, toda vez que o Ataque Carregado do portador atingir o inimigo, alcançará temporariamente Transcendência: aumenta o Dano de Supercondutor Estelar causado pelo portador em 32% por 5s. Esse efeito pode ser acumulado até 3 vezes, e pode ser acumulado uma vez a cada 0.2s."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Plumagem Escarlate do Abutre Astral",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "As Crônicas do Amanhecer",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Ramo Dourado do Juramento Gelado",
diff --git a/Genshin/PT/WeaponPromote.json b/Genshin/PT/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/PT/WeaponPromote.json
+++ b/Genshin/PT/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/RU/Achievement.json b/Genshin/RU/Achievement.json
index b82f614..048f2c1 100644
--- a/Genshin/RU/Achievement.json
+++ b/Genshin/RU/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Охотник за сокровищами лунного тумана",
+ "Description": "Откройте сундуки (45) в Дунаннской впадине и на Морозной Луне.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Охотник за сокровищами лунного тумана",
+ "Description": "Откройте сундуки (90) в Дунаннской впадине и на Морозной Луне.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Охотник за сокровищами лунного тумана",
+ "Description": "Откройте сундуки (180) в Дунаннской впадине и на Морозной Луне.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Искатель приключений лунного тумана",
+ "Description": "Завершите ограниченные по времени испытания открытого мира (4) в Дунаннской впадине и на Морозной Луне.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Плач на холмах погребальных",
+ "Description": "Откройте карту Дунаннской впадины.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Голубая луна",
+ "Description": "Откройте карту Лунного нагорья.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Любой цвет, какой захочешь",
+ "Description": "Откройте карту Тёмной стороны Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Станьте свидетелем запуска Нин Нин проекта «Созерцатель луны».",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Дар лунной пыли",
+ "Description": "Откройте все Святилища куухенки в следующих областях Морозной Луны: Лунное нагорье, Лунное море и Тёмная сторона Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Сокровища обнаружены. У нас нет проблем",
+ "Description": "Откройте все скрытые сокровища куухенки в следующих областях Морозной Луны: Лунное нагорье и Лунное море.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Путешествие на Луну",
+ "Description": "Активируйте все точки телепортации в областях Нод-Края и Морозной Луны: Дунаннская впадина, Лунное нагорье, Тёмная сторона Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Чернота из иных миров",
+ "Description": "Повысьте уровень подношения Лаборатории клетки завесной чёрной материи до максимального.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Внутренний свет",
+ "Description": "Доведите подношение Каменному кругу Нур до максимального уровня.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Взлетай!",
+ "Description": "Научитесь использовать археолунные волны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Хульдра под луной",
+ "Description": "Разоблачите маскировку поддельной Коломбины.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "Двадцать пять ганса",
+ "Description": "Отправьтесь в космос на лунном корабле.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Один маленький шаг для Паймон",
+ "Description": "Высадитесь на луну.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Активируйте «Око Ибни-Белума».",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Порвалась дней связующая нить",
+ "Description": "Прорвитесь сквозь завесу и войдите в Круг Унгиена.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "«Круг Унгиена, вперёд на четыре!»",
+ "Description": "Запустите силовой двигатель Круга Унгиена.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Вечный полёт",
+ "Description": "Впервые перемещайтесь в условиях невесомости.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Одна луна на небе",
+ "Description": "Победите второго мегакуухенки Унги.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Луна Смерти",
+ "Description": "Достигните Тёмной стороны Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "«Лунный доктор»",
+ "Description": "Узрите мощь космического оружия.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Пересечь Месклин",
+ "Description": "Перемещайтесь через зоны гравитационных аномалий внутри космического оружия.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Вокруг Луны за 80 дней",
+ "Description": "Совершите полный облёт Морозной Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Игра жизни Нин-Киггии",
+ "Description": "Войдите в Лунную расселину.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Жемчужина, которая была сама по себе",
+ "Description": "Верните жемчужину древних лун на место.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "От рассвета до заката",
+ "Description": "Договоритесь с Коломбиной о Ночи возвращения.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "Луна падает тысячу раз",
+ "Description": "Помогите Маалаус, прибывшей на Морозную Луну.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Неосквернённая вечность и тройственная мимолётность",
+ "Description": "Поднимитесь на все небесные корабли, приземлившиеся на Морозную Луну.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Книга Апкаллу",
+ "Description": "Восстановите все массивы хранения данных на Морозной Луне.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Властелин драконьей сферы",
+ "Description": "Превзойдите текущий рекорд в режиме «Доказательство неполноты».",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "«Ты сегодня отлично выглядишь!»",
+ "Description": "Получите рисунок на камне от куухенки.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Прогулки с цветками-сахарками",
+ "Description": "Загляните в уголок затерянного мира цветков-сахарков.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "Хитроумный идальго Ламанчский",
+ "Description": "Бросьтесь в яростную атаку на турбинные лопасти двигателя.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Кузнечик Кирены",
+ "Description": "Упадите к ядру Луны.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Надо было выбрать грош",
+ "Description": "Потеряйте сознание в области с чрезмерно высокой концентрацией энергии древних лун.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/RU/AchievementGoal.json b/Genshin/RU/AchievementGoal.json
index 5c15105..90ffb05 100644
--- a/Genshin/RU/AchievementGoal.json
+++ b/Genshin/RU/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Горный ветер",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Неукротимый полумесяц",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/RU/Avatar/10000024.json b/Genshin/RU/Avatar/10000024.json
index 1477ec0..5ab91e6 100644
--- a/Genshin/RU/Avatar/10000024.json
+++ b/Genshin/RU/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Путеводная звезда",
+ "Description": "При долгом нажатии элементального навыка Призыв волны, даже если атака не была получена, каждые 0,8 сек. предоставляет 1 ур. силы, повышая урон во время применения.\nКроме того, когда Призыв волны, использованный долгим нажатием, поражает противника, согласно накопленной силе активируются дополнительные усиления: каждый уровень силы сокращает откат элементального навыка на 4 сек., а также восстанавливает 8 ед. энергии. Эффект может возникнуть раз в 15 сек.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Бэй Доу входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/RU/Avatar/10000035.json b/Genshin/RU/Avatar/10000035.json
index d8efa10..5d5e895 100644
--- a/Genshin/RU/Avatar/10000035.json
+++ b/Genshin/RU/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Регенерация|{param3:F2P} атаки + {param4:I}",
"Урон Вестника стужи|{param5:F1P}",
"Длительность|{param6:F1} сек.",
- "Время отката|{param7:F1} сек."
+ "Время отката|{param7:F1} сек.",
+ "Урон совместной атаки Вестника стужи|{param9:F1P}",
+ "Время отката совместной атаки Вестника стужи|{param10:F1} сек.",
+ "Время отката|{param11:F1} сек."
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Семь истинных сокровищ",
+ "Description": "Откат элементального навыка Искусство Адепта: Вестник стужи сокращается до 15 сек.\nСияние - Звёздный проводник: во время действия Вестника стужи урон реакций Сверхпроводник и Звёздный проводник персонажей вашего отряда повышается на 50%.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Ци Ци входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Лечение|{param1:P} атаки + {param2:I}",
"Длительность|{param4:F1} сек.",
"Время отката|{param5:F1} сек.",
- "Потребление энергии|{param6:I}"
+ "Потребление энергии|{param6:I}",
+ "Урон реакции Звёздный проводник|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/RU/Avatar/10000039.json b/Genshin/RU/Avatar/10000039.json
index 0a6e239..34d9c15 100644
--- a/Genshin/RU/Avatar/10000039.json
+++ b/Genshin/RU/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Изысканные сокровища",
+ "Description": "В течение 20 сек. после применения элементального навыка Морозные коготочки, когда персонажи отряда активируют реакции Сверхпроводник или Звёздный проводник, Диона также выпускает 3 Морозных коготочка. Морозные коготочки, выпущенные таким способом, не создают элементальные частицы и при попадании во врага не создают щит. Этот эффект может возникнуть один раз в 3,5 сек.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Диона входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/RU/Avatar/10000058.json b/Genshin/RU/Avatar/10000058.json
index cb58924..36ece4a 100644
--- a/Genshin/RU/Avatar/10000058.json
+++ b/Genshin/RU/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Объявление святилища",
+ "Description": "Длительность Сакуры сэссё увеличивается на 10 сек. Когда персонажи отряда поблизости вызывают реакции Сверхпроводник или Звёздный проводник, следующий удар молнии Сакуры сэссё получает улучшение: его урон увеличивается на 80% от силы атаки Яэ Мико. Этот эффект возникает не чаще одного раза в 2,5 сек.\nСияние - Звёздный проводник: после того как вышеописанный усиленный удар молнии поражает врага, дополнительно наносится однократный Электро урон, равный 200% от силы атаки Яэ Мико. Такой урон считается уроном реакции Звёздный проводник.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Яэ Мико входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/RU/Avatar/10000071.json b/Genshin/RU/Avatar/10000071.json
index bd48219..2117e6b 100644
--- a/Genshin/RU/Avatar/10000071.json
+++ b/Genshin/RU/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Звёздный попутчик",
+ "Description": "После того как Сайно применяет элементальный навык Тайный обряд: Переправляющий души, не пребывая в состоянии Поклявшегося прокладывать путь, он на 6 сек. входит в это состояние.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Сайно входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/RU/Avatar/10000086.json b/Genshin/RU/Avatar/10000086.json
index 1dd4be1..cd47004 100644
--- a/Genshin/RU/Avatar/10000086.json
+++ b/Genshin/RU/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "Несправедливость будет раскрыта",
+ "Description": "Сияние - Звёздный проводник: талант возвышения Да восторжествует справедливость меняется на следующее:\nКогда HP Ризли ниже 60%, он получает Благодатное взыскание: Раскрытие. Следующая заряженная атака его Свирепых кулаков стужи улучшается до Сияния: Морозный кулак в прыжке. Она не потребляет выносливость, а попадания по противнику восстанавливают HP Ризли в размере 30% от его макс. HP. Восстанавливать HP Ризли таким способом можно один раз в 2 сек.\nКроме того, третий и пятый удары Кулаков изгнания, улучшенные Леденящим наказанием, наносят 60%/80% их исходного Крио урона соответственно, а Сияние: Морозный кулак в прыжке наносит 100% от исходного Крио урона по площади. Перечисленный урон считается уроном реакции Звёздный проводник. Урон реакции Звёздный проводник Ризли повышен на 30%.\nКроме того, находясь в {LINK#N11330003}Пределе путеводной звезды{/LINK}, Ризли входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/RU/Avatar/10000088.json b/Genshin/RU/Avatar/10000088.json
index 38da77a..d681d04 100644
--- a/Genshin/RU/Avatar/10000088.json
+++ b/Genshin/RU/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Вариации Харлока",
+ "Description": "Наряд Шарлотты. Изначально это был костюм для съёмок фильма «Великий детектив Харлок», а после завершения съёмок съёмочная группа подарила его Шарлотте на память.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "«Мой объектив ничего не упустит»",
diff --git a/Genshin/RU/Avatar/10000096.json b/Genshin/RU/Avatar/10000096.json
index af1316a..1b88ebf 100644
--- a/Genshin/RU/Avatar/10000096.json
+++ b/Genshin/RU/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "О Марионетке...",
"Context": "Мне она не интересна. Она невероятно увлечена своими исследованиями и редко появляется на публике, многие офицеры ни разу её даже не видели. Есть люди, готовые поделить себя на сегменты, чтобы присутствовать в разных точках мира одновременно, а она впадает в другую крайность."
},
+ {
+ "Title": "О Марионетке: Возвращение",
+ "Context": "После того как мы столько всего вместе пережили в Нод-Крае, я пришла к выводу, что моя прежняя оценка была несправедлива. Она надёжный товарищ и верный спутник. Когда наступает суровая зима, любая поддержка способна улучшить положение дел. Я рада, что Сандроне вернулась именно сейчас. Для детей это тоже немалое утешение."
+ },
{
"Title": "О Дельце...",
"Context": "Не могу отрицать, он человек весьма умный и изобретательный, но ему не хватает трезвости. Он разрабатывает грандиозные планы, управляет экономикой целой страны, но все его действия продиктованы только ненавистью и злобой. Рассудительные люди часто верят, что управляют своими эмоциями, но в этой уверенности и кроется их самая большая слабость."
diff --git a/Genshin/RU/Avatar/10000107.json b/Genshin/RU/Avatar/10000107.json
index 6632c96..8ef716e 100644
--- a/Genshin/RU/Avatar/10000107.json
+++ b/Genshin/RU/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Шёпот звёзд и дыма",
+ "Description": "Наряд Ситлали. Иногда, отдыхая дома, Ситлали надевает наряд, полный девичьего очарования. Но не обманывайтесь внешним видом: любого, кто в такой момент вздумает тревожить её рабочими вопросами, ждёт немедленная и весьма болезненная кара. Поэтому этот наряд давно стал героем жутковатых легенд. Если увидел Ситлали в нём, лучше сразу обходи стороной.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Пророчица рассвета",
diff --git a/Genshin/RU/Avatar/10000109.json b/Genshin/RU/Avatar/10000109.json
index 970809d..c459670 100644
--- a/Genshin/RU/Avatar/10000109.json
+++ b/Genshin/RU/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Да будет сон безграничным",
+ "Description": "После того как Мидзуки в состоянии Парящей по сновидениям вызывает Рассеивание, урон следующей фазы периодического Анемо урона по площади, наносимого противникам поблизости во время текущего состояния Парящей по сновидениям, повышается на 1000% от её мастерства стихий. Эффект может возникнуть один раз в 2,5 сек.\nКроме того, когда Мидзуки находится в состоянии Парящей по сновидениям, мастерство стихий персонажей отряда поблизости повышается на 10% от её мастерства стихий.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/RU/Avatar/10000125.json b/Genshin/RU/Avatar/10000125.json
index 753da7e..f13e452 100644
--- a/Genshin/RU/Avatar/10000125.json
+++ b/Genshin/RU/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "О Сандроне: Механический ключ II",
"Context": "Я не знаю, что считается «смертью» для куклы... Я знаю только, что Сандроне не двигается, и я не чувствую, что она «работает». Её ключ... остановился. И всё из-за «техники», которую она использовала, чтобы вернуть меня к жизни. Она сказала, что однажды отомстит мне. Я бы очень хотела, чтобы всё было именно так, что это была лишь попытка напугать меня..."
},
+ {
+ "Title": "О Сандроне: Механический ключ III",
+ "Context": "Я так рада, что Сандроне вернулась. Я заметила, что её механический ключ теперь иногда вращается чуть быстрее. Раньше он всегда вращался с одинаковой скоростью. Она сказала, что причина в том, что она приняла свои самые сокровенные чувства и изменилась. Но независимо от того, сменила ли она наряд или её ключ стал вращаться быстрее, для меня Сандроне - всё та же Сандроне, моя лучшая подруга. Мне очень нравится и то, какой она была раньше, и то, какой стала сейчас. Я сказала ей об этом, и её ключ закрутился ещё быстрее. Не знаю, в чём причина, но это очень интересно."
+ },
{
"Title": "О Дельце...",
"Context": "В его глазах все и каждый имеют цену, и он сам решает, какова их ценность. Мы все для него лишь предметы торга, которые он может использовать для расширения своей непрерывно растущей империи богатства. Но кто захочет побывать в такой скучной империи? Я точно не хочу.\nХм... Если бы он увидел меня сейчас, я уверена, его улыбка скрывала бы ещё больше презрения, чем раньше. Я словно слышу его слова: «Поздравляю, Коломбина. Твоя ценность возросла»."
diff --git a/Genshin/RU/Avatar/10000133.json b/Genshin/RU/Avatar/10000133.json
new file mode 100644
index 0000000..5286017
--- /dev/null
+++ b/Genshin/RU/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Сандроне",
+ "Description": "Марионетка, номер семь из Предвестников Фатуи. Утончённая леди, которая постигает мир математикой, логикой и никогда не пропускает чаепития.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "Урон атаки 1|{param1:F1P}",
+ "Урон атаки 2|{param2:F1P}",
+ "Урон атаки 3|{param3:F1P}",
+ "Урон ураганного огня заряженной атаки|{param4:F1P}",
+ "Урон конденсационного луча заряженной атаки|{param5:F1P}",
+ "Конденсационный луч заряженной атаки: урон Звёздного проводника|{param6:F1P}",
+ "Урон Перегрузки мощности|{param7:F1P}",
+ "Урон в падении|{param8:F1P}",
+ "Урон низкого/высокого удара|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Формула явлений: Очевидное заключение",
+ "Description": "Обычная атака:\nИз формул плетёт нити, которые управляют её оружием, и производит до трёх последовательных ударов.\n\nЗаряженная атака:\nПризывает Функциональный Автономный Жизнестойкий Инженерный Организм «Фажио» и переводит его в режим {LINK#N11330001}Дешифрования{/LINK}: атакует противников впереди ураганным огнём и периодически выпускает конденсационные лучи, нанося Крио урон по площади.\nСияние - Звёздный проводник: конденсационные лучи теперь наносят Крио урон по площади, который считается уроном реакции Звёздный проводник.\nВ режиме Дешифрования {LINK#N11330002}Дешифровочная мощность{/LINK} Фажио постоянно повышается. При выпуске конденсационных лучей Дешифровочная мощность повышается ещё больше.\nКогда Дешифровочная мощность достигает максимума в 100 ед., Фажио переходит в режим Перегрузки мощности, в котором обстреливает врагов с более долгими интервалами, нанося Крио урон. При этом она не может переключиться в режим Дешифрования.\nВне режима Дешифрования Дешифровочная мощность Фажио постепенно снижается. Когда Сандроне не на поле боя, она фокусируется на починке Фажио, из-за чего Дешифровочная мощность Фажио снижается на скорости 300% от исходной.\nКогда Дешифровочная мощность опускается ниже 50 ед., Фажио выходит из режима Перегрузки мощности.\n\nАтака в падении:\nСтремительно падает на землю, атакуя всех врагов на пути. Приземлившись, наносит урон по площади.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Урон призматического снаряда|{param1:F1P}",
+ "Урон Звёздного проводника призматического снаряда|{param2:F1P}",
+ "Время отката|{param3:F1} сек."
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Формула явлений: Дифференциальный анализ",
+ "Description": "Соблюдая правила безупречного дамского этикета, Сандроне садится на Тактический штурмовой ховермех для чаепитий и парит вперёд в течение 6 сек. В это время Сандроне может управлять направлением парения. Если нажать на спринт, она расходует 10 ед. выносливости и переходит в режим элегантного скоростного парения, в котором перемещается ещё быстрее, расходуя 15 ед. выносливости в сек.\n\nЕсли в начале парения рядом есть враги, Сандроне также призывает призморезонансную пушку и выстреливает во врагов, которые ещё не успокоились, два призматических снаряда, нанося Крио урон.\nСияние - Звёздный проводник: второй призматический снаряд теперь наносит Крио урон, который считается уроном реакции Звёздный проводник.\n\nНаходясь на Тактическом штурмовом ховермехе для чаепитий, Сандроне также изящно и незаметно чинит Фажио, из-за чего {LINK#N11330002}Дешифровочная мощность{/LINK} быстро снижается.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Урон бомбардировки|{param1:F1P}×3",
+ "Урон кумулятивного криолуча|{param2:F1P}",
+ "Кумулятивный криолуч: урон Звёздного проводника|{param3:F1P}",
+ "Время отката|{param4:F1} сек.",
+ "Потребление энергии|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
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+ 3.308,
+ 2.205333,
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+ },
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+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ ]
+ },
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+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
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+ 3.8042,
+ 2.536133,
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+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
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+ 4.135,
+ 2.756667,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
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+ 4.3831,
+ 2.922067,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
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+ 4.6312,
+ 3.087467,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
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+ 4.962,
+ 3.308,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
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+ 5.6236,
+ 3.749067,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
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+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
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+ 7.0295,
+ 4.686333,
+ 15,
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+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ 4.962,
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+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Формула явлений: Ч. Т. Д.",
+ "Description": "Соблюдая правила изящного дамского этикета, Сандроне призывает множество призморезонансных пушек, чтобы произвести массированную фронтальную бомбардировку, а затем обрушивает на противников кумулятивный криолуч, нанося Крио урон по площади.\nСияние - Звёздный проводник: кумулятивный криолуч теперь наносит Крио урон по площади, который считается уроном реакции Звёздный проводник.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Вечный вычислительный механизм",
+ "Description": "Сияние - Звёздный проводник: если при использовании элементального навыка {LINK#S11332}Формула явлений: Дифференциальный анализ{/LINK} {LINK#N11330002}Дешифровочная мощность{/LINK} Фажио превышает 50 ед., то при понижении Дешифровочной мощности второй призматический снаряд, выпущенный во врагов поблизости, наносит 400% урона от исходного.\nКроме того, за каждое снижение Дешифровочной мощности Фажио на 10 ед. создаётся 1 уровень эффекта Усовершенствованная тактика, который длится 60 сек. и складывается до 10 раз. Когда Сандроне в состоянии Сияния - Звёздный проводник применяет взрыв стихии {LINK#S11335}Формула явлений: Ч. Т. Д.{/LINK}, все уровни Усовершенствованной тактики снимаются, благодаря чему кумулятивный криолуч наносит 100% + (количество снятых уровней)×10% от исходного урона.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Правила поведения леди",
+ "Description": "Мастерство стихий Сандроне увеличивается на 8 ед. за каждые 100 ед. её силы атаки. Максимальное увеличение мастерства стихий, которое можно получить таким образом, составляет 160 ед.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Свет рационализма",
+ "Description": "Когда персонажи отряда активируют реакцию Сверхпроводник, она превращается в Звёздный проводник, а базовый урон реакции Звёздный проводник персонажей отряда увеличивается на 0,7% за каждые 100 ед. силы атаки Сандроне. Максимальное увеличение урона, которое можно получить таким образом, составляет 14%.\nКроме того, когда Сандроне пребывает в {LINK#N11330003}Пределе путеводной звезды{/LINK}, она входит в состояние Сияния - Звёздный проводник.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Вступление и долгая история чаепития",
+ "Description": "Когда Сандроне в отряде, при сдаче ежедневных поручений Катерине вы будете получать дополнительную награду в виде закусок.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Малиновое утро после золотых сумерек",
+ "Description": "{LINK#N11330002}Дешифровочная мощность{/LINK} Фажио в режиме {LINK#N11330001}Дешифрования{/LINK} повышается на 50% медленнее, а урон реакции Звёздный проводник всех персонажей отряда увеличивается на 30%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Аристократка заглянула в зеркало",
+ "Description": "Сияние - Звёздный проводник: повышает крит. урон конденсационных лучей заряженной атаки на 40%. Кроме того, каждый раз при выпуске конденсационного луча крит. урон всех лучей, выпущенных во время текущего режима {LINK#N11330001}Дешифрования{/LINK} дополнительно повышается на 20%. Эффект складывается до 3 раз.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Разбив тень сумерек и лунное ярмо",
+ "Description": "Увеличивает уровень навыка {LINK#S11331}Формула явлений: Очевидное заключение{/LINK} на 3.\nМакс. уровень: 15",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Истинная основа мира в знании",
+ "Description": "Когда Сандроне наносит врагу урон реакции Звёздный проводник, она дополнительно призывает призморезонансную пушку, которая проводит совместную атаку и наносит однократный Крио урон, равный 125% от силы атаки Сандроне. Такой урон считается уроном реакции Звёздный проводник. Эффект может возникнуть один раз в 4 сек.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Остальное не заботит её",
+ "Description": "Увеличивает уровень навыка {LINK#S11335}Формула явлений: Ч. Т. Д.{/LINK} на 3.\nМакс. уровень: 15",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Нарцисс пробуждается, взирая на рассвет",
+ "Description": "Когда Фажио выпускает конденсационный луч в режиме {LINK#N11330001}Дешифрования{/LINK} в третий раз, он становится более мощным пучком конденсационных лучей, который выпускается постоянно. Такой луч дополнительно до 4 раз наносит Крио урон по площади, равный 100% от силы атаки Сандроне, вдобавок к последующим конденсационным лучам.\nСияние - Звёздный проводник: пучок конденсационных лучей теперь дополнительно до 4 раз наносит Крио урон по площади, равный 80% от силы атаки Сандроне. Такой урон считается уроном реакции Звёздный проводник.\nКроме того, любой урон реакции Звёздный проводник Сандроне {LINK#N11190007}возвышается{/LINK} на 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Зеркальный анализ",
+ "Detail": "Марионетка, номер семь из Предвестников Фатуи. Утончённая леди, которая постигает мир математикой, логикой и никогда не пропускает чаепития.",
+ "Association": 15,
+ "Native": "Фатуи",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Крио",
+ "VisionOverrideLocked": "Звёздный клин",
+ "VisionOverrideUnlocked": "Глаз Бога",
+ "ConstellationBefore": "Зазеркальный Механизм",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Привет...",
+ "Context": "Ненавижу представляться. Кому надо, знают меня и без представлений, а если нет... зачем тратить на это время и силы? Ладно, из уважения к правилам приличия скажу лишь один раз... Запомни это лицо, ибо пред тобой не кто иная, как Марионетка, номер семь из Предвестников Фатуи."
+ },
+ {
+ "Title": "Поболтаем: Чаепитие",
+ "Context": "Пожалуй, пора устроить чаепитие. Что думаешь? Вот только не знаю, найдётся ли у остальных время."
+ },
+ {
+ "Title": "Поболтаем: Фортепиано",
+ "Context": "Я люблю музыку. Более того, я самостоятельно научилась играть на многих музыкальных инструментах. Не веришь? Ха, найди мне фортепиано, и я покажу, на что способна."
+ },
+ {
+ "Title": "Поболтаем: Совещания",
+ "Context": "Опять вызывают в Заполярный дворец? Какой смысл во всех этих бесконечных совещаниях?!"
+ },
+ {
+ "Title": "Когда идёт дождь...",
+ "Context": "...Как же надоело!"
+ },
+ {
+ "Title": "После дождя...",
+ "Context": "Моим цветам нравится такая погода."
+ },
+ {
+ "Title": "Когда гремит гром...",
+ "Context": "Система защиты... работает нормально."
+ },
+ {
+ "Title": "Когда идёт снег...",
+ "Context": "Опять она будет нырять в снег..."
+ },
+ {
+ "Title": "Когда светит солнце...",
+ "Context": "В такую погоду хочется заварить чашку крепкого кофе, взять пирожное, устроиться поудобнее на балконе и весь день напролёт читать книгу."
+ },
+ {
+ "Title": "Когда дует сильный ветер...",
+ "Context": "Эта юбка явно не создана для такой погоды... Как, скажите на милость, Розалина с этим справлялась?"
+ },
+ {
+ "Title": "Доброе утро...",
+ "Context": "Доброе утро. Хочешь чашечку кофе? Он отлично поднимает настроение. А? Зачем мне кофе? Нравится вкус. А что, нужна какая-то другая причина?!"
+ },
+ {
+ "Title": "Добрый день...",
+ "Context": "Уже день? Пойду приготовлю что-нибудь перекусить..."
+ },
+ {
+ "Title": "Добрый вечер...",
+ "Context": "Хочешь поужинать? Здесь тебе не столовая... Ладно, раз уж ты здесь, пусть Фажио что-нибудь приготовит."
+ },
+ {
+ "Title": "Спокойной ночи...",
+ "Context": "Иди спать. Я хочу воспользоваться тишиной и покоем ночи, когда никто не мешает, чтобы провести кое-какие исследования. Мой режим сна в полном порядке, не беспокойся!"
+ },
+ {
+ "Title": "О Сандроне: Имя",
+ "Context": "Зови меня просто Сандроне. А?.. Настоящее имя?.. Ха... Так сильно хочешь знать? Ладно, ладно... Я помню, когда впервые открыла глаза - в тот момент, когда Ален только создал меня, - он назвал меня «малышка Мари-Анн». Я попыталась повторить, произнести это имя вслух, но заметила в его выражении лица нечто... труднообъяснимое. Лишь позже я узнала, что это были сожаление и чувство вины. После того случая он ни разу не называл меня именем Мари-Анн. Когда Ален рассказал мне историю Ордо Нарциссенкрейц и его сестры, он подчеркнул, что я вправе сама выбирать свой жизненный путь. По его словам, одним из важных аспектов этого выбора было имя. Я ответила, что довольна тем именем, которое он мне дал. Малышка Мари-Анн Гильотен - имя, данное мне при рождении, единственное и неповторимое. По совпадению, Царица присвоила мне имя «Марионетка», которое очень похоже на «Мари-Анн». Хм... Это тоже своего рода «судьба»?"
+ },
+ {
+ "Title": "О Сандроне: Сон",
+ "Context": "Когда меня только создали, мне казалось, что искать место, где можно прилечь, слишком хлопотно, поэтому я обычно «спала» в кресле. Лишь позже, когда я оказалась в Снежной, я постепенно начала пробовать спать на кровати. Должна признать, после изнурительного дня, полного общения с «коллегами», бывает очень приятно переодеться в удобную одежду и забраться под мягкое одеяло. Это чувство безопасности, которое формируется совместной работой тактильной системы и эмоциональной цепи. Теперь я понимаю, почему люди любят нежиться в постели. Впрочем, сон в кровати тоже имеет свои неудобства: механический ключ не позволяет мне спать на спине, а лёжа на боку трудно удержать равновесие. Единственный вариант - спать лицом вниз."
+ },
+ {
+ "Title": "О нас: Дневник",
+ "Context": "После ознакомления с моим дневником считаю, что будет справедливо, если ты расскажешь мне какой-нибудь свой секрет? А? Твой дневник приключений? Зачем он мне? Если я захочу узнать, чем ты занимаешься каждый день, я спрошу Катерину."
+ },
+ {
+ "Title": "О нас: Разные позиции",
+ "Context": "Мы довольно хорошо знакомы, но в Снежной лучше следовать правилам. Ты ведь всегда идёшь наперекор Фатуи, поэтому неизвестно, в какие неприятности вляпаешься... Я постараюсь не создавать тебе проблем, и ты пообещай мне то же самое. Помогать друг другу, хорошо понимая друг друга, - именно так поступают настоящие друзья, верно?"
+ },
+ {
+ "Title": "О Звёздном клине...",
+ "Context": "Он мне отлично подходит, элемент Крио приносит много пользы. Больше не нужно беспокоиться о перегреве после длительных вычислений."
+ },
+ {
+ "Title": "Давай поделимся...",
+ "Context": "Без Пулонии в моей жизни появилось множество неудобств. Поэтому я создала Фажио, Функциональный Автономный Жизнестойкий Инженерный Организм. Она может справляться со множеством мелких задач, на которые я предпочитаю не тратить время, а ещё умеет сражаться. Что? Ты считаешь, что её полное имя слишком длинное и... непонятное? А разве функциональные механизмы не должны так называться? Имя Пулонии дал Ален. Оно означает «Проспективная ундуляция: Локализованный обзор, наблюдение и исследование явлений». Я всегда полагала, что все так называют свои изобретения. Ты думаешь, это наследственное?.."
+ },
+ {
+ "Title": "Интересные вещи...",
+ "Context": "Не стану отрицать, что помимо исследований я порой размышляю над метафизическими вопросами. Ведь у всех народов есть свои представления о смерти. Я часто слышу, как люди рассуждают о «загробной жизни», «месте, где душа обретает покой» и тому подобном... Но у меня нет никаких воспоминаний о промежутке времени между секундой, когда моё ядро было повреждено в бою с Дотторе, и моментом, когда Звёздный клин активировал оставленное Аленом наследство и перезапустил меня. Абсолютная пустота. Куда попадают механические создания или, скажем, «марионетки» после смерти? Что такое наши «души»? Есть ли у нас «душа»? Ответов нет, поэтому я всегда возвращаюсь к своим исследованиям. Но знания - это краеугольный камень мира, и я верю, что по мере того, как эти камни будут складываться друг на друга, однажды их высота позволит мне достичь вершин и найти ответы на свои вопросы."
+ },
+ {
+ "Title": "О Ситлали...",
+ "Context": "#Великая шаманка очень хорошая. Говорят, ей ужасно много лет? Мне всё равно кажется, что у неё полно энергии, хотя на какие-то слова она реагирует слишком остро. Что я имею в виду? Недавно я рассказала ей о том, что мы с тобой собираемся погрузиться под воду, чтобы кое-что найти... а до этого сказала, что ты в Нод-Крае, помогал{F#а} Коломбине вернуть её имя... Она так разволновалась, что даже покраснела. Может, это из-за возраста..."
+ },
+ {
+ "Title": "О Линетт...",
+ "Context": "Не знаю, как ей это удаётся! Эта кошечка всегда находит самое уязвимое место в любом механизме, а потом... Бац, и всё сломано. Хотелось бы, чтобы её брат с ней поговорил. Ну да ладно... Наверное, это талант. Может, стоит попросить её помочь мне в стресс-тестировании моих будущих творений? Если мои механизмы не выдержат её любопытства, то какие у них шансы в бою?"
+ },
+ {
+ "Title": "Об Алене Гильотене...",
+ "Context": "После смерти Алена я установила ему надгробие. При жизни он говорил, что хочет, чтобы я написала эпитафию. И я написала. Ничего сложного - перечислить его заслуги и выбрать фразу, которая могла бы его охарактеризовать: «Жаль... но больше нечего сказать». Это были его любимые слова. Звучит пессимистично? Ха, для тех, кто его не знал, пожалуй, да. Но он всегда произносил эту фразу с улыбкой. Это было не смирение и не отказ от борьбы, скорее - удовлетворение. Как если бы он решил математическую задачу. Смерть - всего лишь спокойный знак равенства, а он перешёл на правую сторону формулы."
+ },
+ {
+ "Title": "О Ледяной Царице...",
+ "Context": "Даже меня до сих пор беспокоят ошибки в моём сердце, но её величество Царица... Как ей удалось полностью заморозить свои эмоции?"
+ },
+ {
+ "Title": "О Шуте...",
+ "Context": "Один из тех, кто отдаёт приказы. Почему-то мир, отражающийся в его глазах, простирается куда дальше, чем у остальных. С первого взгляда на него я поняла - этот мир отнял у него слишком многое."
+ },
+ {
+ "Title": "О Капитане...",
+ "Context": "Все знали, что Капитано не любит снимать маску, тем не менее он всегда допивал свой чай, когда мы собирались вместе."
+ },
+ {
+ "Title": "О Докторе...",
+ "Context": "Лучше заткни уши. Боюсь, я не смогу сдержать эмоции."
+ },
+ {
+ "Title": "О Коломбине: Раздражение",
+ "Context": "Коломбина раньше доводила меня до белого каления, честно говоря, до сих пор доводит. Я рассчитывала, что без неё жизнь станет спокойнее. Кто бы мог подумать, что я буду раздражаться ещё сильнее, когда её нет рядом! Бесит!"
+ },
+ {
+ "Title": "О Коломбине: Жизнь",
+ "Context": "Сейчас у неё прекрасная жизнь. Рядом с ней семья и друзья, и она может путешествовать, когда захочет... Почему мне не повезло так же? Ладно, не буду завидовать. Мы все знаем, что она заслуживает счастья."
+ },
+ {
+ "Title": "Об Арлекино...",
+ "Context": "Арлекино держит слово, действует решительно, ей можно доверить любое дело. С чисто профессиональной точки зрения было бы неплохо, если бы все мои коллеги постарались брать с неё пример."
+ },
+ {
+ "Title": "О Цыплёнке...",
+ "Context": "Он председатель снежноградского вече, хотя зачастую кажется, что он скорее... кукловод. Примирить столько противоречащих друг другу интересов под силу лишь очень искусному политику. Поняв это, начинаешь осознавать, насколько он на самом деле опасен."
+ },
+ {
+ "Title": "О Дельце...",
+ "Context": "Нужно было с самого начала выяснить, что его связывает с Дотторе. С какой стати финансирование моих исследований утверждалось в десять раз медленнее, чем проекты чокнутого Дотторе? Было ясно, что там что-то нечисто! Я даже лично спросила об этом Панталоне, а он посмотрел на меня своими хитро прищуренными глазками и сказал: «Ой, неужели наша госпожа Сандроне наконец-то заинтересовалась финансами? Если хочешь, могу порекомендовать несколько книг. Пожалуй, стоит начать со сборника \"Сто вежливых фраз\"»."
+ },
+ {
+ "Title": "О Розалине...",
+ "Context": "Она всегда жила ради себя. Любила по-своему, ненавидела по-своему. В итоге этот образ жизни сжёг её дотла. И всё же её пламя горело уникальным оттенком до самого последнего мгновения, пока не погасло."
+ },
+ {
+ "Title": "О Чайльде...",
+ "Context": "Ещё один невыносимый коллега... Мог бы спокойно жить со своими братьями и сёстрами, так нет - зачем-то пошёл в Предвестники. И ещё, когда же он наконец поймёт, что не все так любят драться, как он?"
+ },
+ {
+ "Title": "Узнать больше о Сандроне I",
+ "Context": "Ха? У меня нет привычки вот так запросто делиться подробностями своей жизни. Давай хотя бы дождёмся погожего денька и побеседуем за чашечкой чая с пирожными."
+ },
+ {
+ "Title": "Узнать больше о Сандроне II",
+ "Context": "Коллеги из Фатуи ужасно меня раздражают, но нельзя отрицать, что для исследователя там созданы прекрасные условия. Работаешь на Царицу - получаешь щедрые ресурсы и финансирование проектов. Можно сказать, что в итоге всё складывается в мою пользу."
+ },
+ {
+ "Title": "Узнать больше о Сандроне III",
+ "Context": "Меня никогда не беспокоило, что Ален создал меня, взяв за основу облик своей сестры Мари-Анн, и не беспокоило, что он назвал меня «малышка Мари-Анн». На мой взгляд, имя и внешность - это то, что мир дарует тебе при рождении. Разве тебя беспокоит, что ты внешне походишь на своих родителей или носишь их фамилию?"
+ },
+ {
+ "Title": "Узнать больше о Сандроне IV",
+ "Context": "Я люблю математику. Мир, построенный на формулах и логике, обладает особой элегантностью, основанной на определённости. Мне также нравится музыка, которая во многом похожа на математику. Раньше я считала, что к исполнению музыки нужно подходить как к решению математической задачи: соблюдать баланс между нотами и ритмом, не допуская никаких отклонений. Позже я поняла, что некоторые незначительные погрешности и даже ошибки во время исполнения могут сделать музыку ещё прекраснее. Небольшая пауза здесь, внезапная импровизация там... Именно в таких крошечных погрешностях рождаются эмоции. Можно сказать, что это отголоски сердца исполнителя."
+ },
+ {
+ "Title": "Узнать больше о Сандроне V",
+ "Context": "Что мир даёт нам, то и забирает. Жить - значит приобретать и терять, подбирать то, что мир не может отнять, держаться за это среди утрат и прощаний и продолжать идти вперёд. Если человек желает просто «жить», разве это ничтожное желание? Точно так же, как если кто-то спасает мир исключительно для того, чтобы «спасти себя», - разве это слишком простая причина? Жить, чувствовать, быть свидетелем. И тогда однажды, возможно, вещей, которые мир не может отнять, станет так много, что они смогут потрясти его до самого основания."
+ },
+ {
+ "Title": "Хобби Сандроне...",
+ "Context": "Помимо музыки, механики и математики, я также увлекаюсь садоводством... когда позволяют условия. Мне нравится фиксировать процесс роста и развития моих растений. Большинству из них не требуется особого ухода - они самостоятельны и выносливы. Раньше я думала, что похожа на них."
+ },
+ {
+ "Title": "Беспокойство Сандроне...",
+ "Context": "Хочется взять какого-нибудь пушистого зверька и как следует потискать... Но они не любят механизмы и часто убегают, завидев меня. Эй! Хватит смотреть на меня с жалостью! Не могу потискать - и ладно! Это совсем... не обидно..."
+ },
+ {
+ "Title": "Любимая еда...",
+ "Context": "Благодаря этому телу у меня нет аллергии и проблем с пищеварением, так что дегустация изысканных блюд для меня - чистое удовольствие. Но если нужно выбрать что-то конкретное... Хм, пожалуй, мне нравятся маленькие изящные пирожные. Их элегантные формы радуют глаз - двойное наслаждение, и визуальное, и гастрономическое."
+ },
+ {
+ "Title": "Нелюбимая еда...",
+ "Context": "Я не люблю жирную и острую еду. Дело не во вкусе - просто трудно избавиться от запаха, который пропитывает одежду. Очень неэлегантно."
+ },
+ {
+ "Title": "Подарок I",
+ "Context": "Хм... Я окажу тебе услугу и послушаю историю о создании этого подарка. Возможно, даже дам тебе пару советов. Настоящая леди не должна упустить такую возможность."
+ },
+ {
+ "Title": "Подарок II",
+ "Context": "О? Довольно вкусно. На следующем чаепитии я приготовлю для тебя ответный подарок."
+ },
+ {
+ "Title": "Подарок III",
+ "Context": "Ох... Фажио, пора наводить порядок."
+ },
+ {
+ "Title": "День рождения...",
+ "Context": "#Хм. Держи, обычно я такие подарки не дарю, но сегодня для тебя особенный день, достойный празднования, - день, когда ты {M#появился}{F#появилась} на свет. Я пригласила Арлекино и Коломбину, а также кое-кого из наших общих знакомых. Вместо обычных закусок к чаю будет торт, который я сама испекла. Так что предвкушай."
+ },
+ {
+ "Title": "Чувство возвышения: Начало",
+ "Context": "Начинаю вычисления."
+ },
+ {
+ "Title": "Чувство возвышения: Нарастание",
+ "Context": "Добавляю переменные..."
+ },
+ {
+ "Title": "Чувство возвышения: Кульминация",
+ "Context": "Отличные показатели."
+ },
+ {
+ "Title": "Чувство возвышения: Окончание",
+ "Context": "Деконструкция законов мироздания завершена. Я великолепна! Ха-ха-ха!"
+ },
+ {
+ "Title": "Элементальный навык I",
+ "Context": "Отдохни."
+ },
+ {
+ "Title": "Элементальный навык II",
+ "Context": "Не отставай."
+ },
+ {
+ "Title": "Элементальный навык III",
+ "Context": "Скукота."
+ },
+ {
+ "Title": "Элементальный навык IV",
+ "Context": "Хм."
+ },
+ {
+ "Title": "Элементальный навык V",
+ "Context": "Хе-хе."
+ },
+ {
+ "Title": "Элементальный навык VI",
+ "Context": "Быстрее."
+ },
+ {
+ "Title": "Взрыв стихии I",
+ "Context": "Проверим мою гипотезу."
+ },
+ {
+ "Title": "Взрыв стихии II",
+ "Context": "Время для чаепития."
+ },
+ {
+ "Title": "Взрыв стихии III",
+ "Context": "Хм, смешно."
+ },
+ {
+ "Title": "Открытие сундука I",
+ "Context": "Ха? Столько хлопот ради этого?"
+ },
+ {
+ "Title": "Открытие сундука II",
+ "Context": "Что там внутри? Я... Мне вовсе не любопытно!"
+ },
+ {
+ "Title": "Открытие сундука III",
+ "Context": "Забирай, это награда за твои труды."
+ },
+ {
+ "Title": "Низкий уровень HP I",
+ "Context": "Фажио, ты в порядке?"
+ },
+ {
+ "Title": "Низкий уровень HP II",
+ "Context": "Победитель ещё не определён..."
+ },
+ {
+ "Title": "Низкий уровень HP III",
+ "Context": "В каждом сражении бывают неожиданные повороты!"
+ },
+ {
+ "Title": "Низкий уровень HP компаньона I",
+ "Context": "Эй! Ты в порядке?"
+ },
+ {
+ "Title": "Низкий уровень HP компаньона II",
+ "Context": "Будь осторожнее! Я умею чинить только механизмы!"
+ },
+ {
+ "Title": "Без сознания I",
+ "Context": "В каком из вычислений я допустила ошибку?.."
+ },
+ {
+ "Title": "Без сознания II",
+ "Context": "Чаепитие... пора заканчивать..."
+ },
+ {
+ "Title": "Без сознания III",
+ "Context": "Жаль... но больше нечего сказать..."
+ },
+ {
+ "Title": "Получен лёгкий удар I",
+ "Context": "Руки прочь!"
+ },
+ {
+ "Title": "Получен лёгкий удар II",
+ "Context": "Как грубо."
+ },
+ {
+ "Title": "Получен тяжёлый удар I",
+ "Context": "Ты пожалеешь!"
+ },
+ {
+ "Title": "Получен тяжёлый удар II",
+ "Context": "В могилу захотелось?"
+ },
+ {
+ "Title": "Присоединяется к группе I",
+ "Context": "Пора проверить формулу."
+ },
+ {
+ "Title": "Присоединяется к группе II",
+ "Context": "Так и быть, помогу тебе по доброте душевной."
+ },
+ {
+ "Title": "Присоединяется к группе III",
+ "Context": "Идём, Фажио."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "О персонаже",
+ "Context": "Ален Гильотен первым назвал её Марионеткой. За этим именем скрывалась история любимой сестры, которую он не мог забыть и воспоминания о которой наивно пытался воскресить в этом создании. Но в тот момент, когда она открыла глаза и робко произнесла его имя, он решил никогда больше так её не называть. Он понял, что было неправильно возлагать на это изящное маленькое творение бремя жизни его сестры и его собственной ошибки. Это маленькое творение заслуживало право на собственную жизнь, как и любой другой человек, рождённый в этом мире.\nНо время от времени он всё же называл её этим именем, пусть даже мысленно. Он делал это потому, что, как и подсказывало само имя «Марионетка», она была чиста душой, добра и полна радости.\nЖители Снежной знают её как «госпожа Марионетка». В то время как большинство говорит о ней с опаской, которую обычно вызывает Предвестница, в их голосах часто слышится и нотка уважения, что ясно прослеживается в таких эпитетах, как «решительная госпожа Марионетка» и «неизменно надёжная госпожа Марионетка».\nНо для друзей и коллег она известна как Сандроне. Поначалу это было кодовое имя, но со временем оно превратилось в приветственное обращение, которым пользуются самые близкие и дорогие ей люди. Они стали ассоциировать его с ароматами послеобеденного чая, с изящным перелистыванием страниц книги и с ровным тиканьем часового механизма... И, конечно же, порой оно ассоциировалось с ворчанием и даже яростными вспышками леди, утратившей всякое терпение и забывшей о приличиях.\nОднажды друг задал ей такой вопрос: «Как ты хочешь, чтобы мы тебя называли?»\n«Это не имеет значения, и мне, честно говоря, всё равно, - беспечно ответила она. - Я всегда считала, что имена существуют в основном для удобства окружающих. То, как меня называют другие, в значительной степени зависит от того, какую часть меня они готовы принять».\nВыражение лица её друга ясно давало понять, что этот ответ был слишком сложен для понимания.\n«Я хочу сказать следующее: как бы люди ни называли меня, я остаюсь собой. Я не изменюсь только потому, что они решили называть меня по-другому, и раз мне всё равно, как меня называют, почему бы не позволить им использовать то имя, которое им удобнее всего? Но вот отреагирую ли я на это имя - это уже совсем другой вопрос, хе-хе»."
+ },
+ {
+ "Title": "История персонажа 1",
+ "Context": "Она очень хорошо помнит день, когда появилась на этот свет.\nСначала было темно. Она открыла глаза и огляделась по сторонам. Она поняла, что сидит на стуле, а прямо перед ней стоит мужчина, на вид довольно пожилой. Он представился как Ален Гильотен.\nОна повторила это имя несколько раз. Затем она спросила, как её зовут. Старик некоторое время не отвечал, словно столкнулся с чем-то, о чём раньше никогда не задумывался. Наконец, немного помедлив, он неуверенно произнёс: «Марионетка...»\n«Марионетка». Она повторяла это имя снова и снова.\nЛицо старика ещё больше исказилось под воздействием неведомых ей эмоций. «Странно, - подумала она. - Почему я могу определить практически всё, что попадает в поле моего зрения, но не могу сказать, что именно он чувствует? Надо добавить это в список вопросов, на которые нужно найти ответ».\nИ этот список был довольно длинным. Например, почему она здесь? Как она оказалась здесь и в чём смысл её существования? Как нарезать картошку кубиками, чтобы кусочки были одинаковыми и достаточно презентабельными для ужина? И что нужно сделать, чтобы растение на подоконнике расцвело пышным цветом?\nОна поняла, что ответы на некоторые вопросы найти легко. В большинстве случаев для этого нужно было уделить немного времени и проделать несложную работу по изучению материала. Но некоторые вопросы были гораздо глубже, настолько глубоки, что даже старик, создавший её, не смог на них ответить.\nБольшую часть времени она проводила со стариком, Аленом Гильотеном. В какой-то момент она поняла, что он ей совсем не нравится. Он двигался слишком медленно и был совершенно неорганизован. Он часто терял свои бумаги и инструменты, а иногда совершенно неожиданно протягивал ей тетрадь.\n«Твоя жизнь - сущий беспорядок, - сказала она ему без обиняков. - Твои вещи никогда не лежат на своих местах, а бумаги разбросаны повсюду. Ты пишешь одно уравнение на двух листах, а они каким-то образом оказываются на противоположных концах комнаты».\nНа лице старика появилась странная улыбка, словно его только что похвалили: «Ха-ха... Мари-Анн тоже так говорила».\nЭтот человек был непостижим.\nНо со временем она начала открывать для себя те стороны его характера, которые ей нравились больше всего.\nОна видела, как он с головой погружается в работу, и слышала, как его перо скребёт по бумаге. Она видела, как он объясняет ей различные принципы инженерии и обсуждает с ней сложные математические задачи у верстака. Она видела, как он, сидя у камина, рассказывает ей истории о прошлом, о старом Фонтейне, о Нарциссенкрейце... И она видела нежную улыбку на его лице в эти моменты.\nОна поняла, что хотя старик был довольно рассеянным и неорганизованным, он был также добрым, честным и мудрым.\nСо временем то, что ей нравилось в старике, стало значительно перевешивать то, что ей не нравилось. Это побудило её переосмыслить свои прежние поступки.\nГильотен был ошеломлён, когда обнаружил, что она делает записи в своём блокноте.\nОна видела, что он очень, очень хотел спросить, чем она занимается, но сдерживал своё любопытство, опасаясь спугнуть её.\nОна решила проявить инициативу. «Мне кажется, ты мне не нравишься», - сказала она.\nБыло видно, что эта фраза сильно задела его.\n«Но я также поняла, что ошибалась. Я сделала этот вывод, когда моя эмоциональная логика и объективность ещё не сформировались до конца, но сейчас я думаю, что ты очень хороший \"отец\"».\nАлен на мгновение застыл в изумлении. Затем на его лице появилась улыбка. Это была улыбка искреннего счастья, смешанного с какими-то другими эмоциями.\nОн... вот-вот заплачет? Она постепенно училась распознавать человеческие эмоции, но по-прежнему не могла понять, чем они вызваны.\nНо этот вопрос мог подождать. Она взяла тетрадь и снова начала писать."
+ },
+ {
+ "Title": "История персонажа 2",
+ "Context": "Она отчётливо помнила смерть Алена.\nВ последние дни Ален был прикован к постели, и в эти дни он полностью полагался на неё в своих повседневных нуждах. Поначалу он ещё мог отвечать и беседовать с ней, слушая, как она пересказывала свежие новости и сплетни, которые собирала, выполняя свои обязанности. Но со временем ему хотелось только одного - молча лежать в постели.\nКогда она сидела у его постели и читала ему, она время от времени слышала, как он издавал протяжный, тяжёлый хрип. Казалось, будто Ален задыхался от собственного дыхания или будто сам воздух сжимал ему горло.\nКогда Ален создавал её, он наделил её осязанием, ощущением вкуса и даже дыханием, выполнявшим роль системы охлаждения, регулирующей температуру её тела. И вот теперь, на закате своей жизни, сам Ален лишался всего этого. Сначала он потерял вкус, затем осязание, а в конце концов - и дыхание.\nНесколько раз ей казалось, что он вот-вот сломается и исчезнет. «Это его последний вздох», - думала она про себя. Но он держался, снова и снова, каждый раз.\nОднажды, бросив взгляд на кровать, она увидела, что Ален смотрит на неё.\n«Я думал, что на этот раз получилось», - сказал он.\n«Что получилось?»\n«Я думал, что наконец-то перешёл в иной мир», - усмехнулся он. - «Я упражнялся в умении умирать».\nОн объяснил, что хотел бы умереть во сне. А ещё лучше - умереть в прекрасном сне, в котором он лежал бы на зелёной лужайке и смотрел на голубое небо Фонтейна вместе со своими друзьями и сестрой.\n«А я там есть?» - спросила она.\n«О, нет, тебя там нет, - ответил он. - Ты не принадлежишь тому миру, куда я направляюсь, дитя моё. Здесь тебе предстоит прожить очень долгую жизнь».\n«Ты хочешь попасть в мир иной?»\nАлен тяжело вздохнул.\n«Дело уже не в том, хочу ли я этого или нет, - он отвернулся и посмотрел на потолок, словно надеясь разглядеть за ним иной мир. - Никто не знает, на что похож вкус смерти, ведь это плод, который можно попробовать лишь раз в жизни».\n«Звучит не очень аппетитно».\n«Ха-ха... Возможно», - снова усмехнулся Ален, хотя она не понимала, что в её словах было такого смешного.\n«Но страдает чаще всего не тот, кто умирает, - продолжил Ален. - Страдают те, кто остаётся».\nЭто было похоже на некое предсказание и одновременно на размышления самого Алена. Что бы это ни было, он оказался прав.\nПосле смерти Алена она продолжала ходить по магазинам, хотя дома не было никого, кому могли бы пригодиться её покупки. Она продолжала ухаживать за садом и приводила в порядок Пулонию, хотя и не знала, зачем.\nВозможно, она не успела принять реальность. А может быть, она просто не знала, что ещё делать. Она размышляла над этим, и эти мысли вызывали у неё сильное беспокойство.\n«Делай что хочется, ищи собственную мечту, дитя моё».\nБезо всякой на то причины она вдруг задумалась о последних словах Алена.\n«Мне ничего не хочется делать, и я ни о чём не мечтаю», - сказала она себе.\n«Но мне следует начать поиски», - подумала она.\n«Что ж, Ален, - сказала она, обращаясь к пустой кровати. - Теперь моя очередь».\n«Мне нужно научиться жить»."
+ },
+ {
+ "Title": "История персонажа 3",
+ "Context": "Она и представить себе не могла, что так надолго задержится в Снежной. Она и представить себе не могла, что на свете существует настолько холодная страна, - приходилось буквально отогревать голову, чтобы хоть что-то соображать!\nЖизнь в Фатуи казалась ей беззаботной, можно даже сказать, приятной. Не нужно самой ходить по магазинам, не нужно заботиться о чужом быте, зато повсюду - привилегии, положенные Предвестнику. А задания, которые ей поручала Царица? Для такого гения, как она, - сущие пустяки.\nИ вот однажды, записывая дату в дневник, она с удивлением обнаружила, что прожила в Снежной дольше, чем с Аленом в Фонтейне.\n«Снежная как будто бы стала моим вторым домом», - подумала она.\nИ это породило другой вопрос: где её настоящий дом - в Фонтейне или в Снежной? И что вообще такое «дом»?\nМесто, где она нужна? Безусловно, она незаменима в Фатуи. Вернее, её трудно заменить, и она явно нужна её величеству.\nИли место, где чувствуешь себя наиболее комфортно? Несомненно, жизнь в Снежной по сей день протекала довольно беззаботно, и у неё был доступ ко всему необходимому научному оборудованию. А когда становится скучно, всегда можно сходить в оперу.\nА может быть, «дом» - это там, где «семья»? Но семья... У неё нет никого, кроме Пулонии. Значит, дом - это там, где Пулония? В таком случае, если они с Пулонией отправятся, например, в Мондштадт, то он станет для них «домом»?\nЗатем она поняла, что основная проблема заключалась в том, что она понятия не имела, чего хочет или чем хочет заняться... Всё, что она делала, - это возвращалась к своей старой привычке «быть нужной», и только.\nЕй было жалко себя в таком состоянии. Но она не знала, как это изменить. Как это раздражает!\nЕсли и говорить о чём-то, что не устраивает её в Снежной, так это коллеги, которых она на дух не переносит.\nСначала она рассматривала свои чувства с большой осторожностью. Ей казалось, что, подобно тому, как в самом начале она испытывала отвращение к Алену, в конечном итоге она может обнаружить в своих коллегах качества, которые ей на самом деле понравятся.\nНо это не помогло. Если последующие события и научили её чему-то, то только тому, что некоторые люди всегда будут ей неприятны, сколько бы времени ни прошло и сколько бы объективных наблюдений она ни сделала о них. В отличие от Алена, черты, которые ей в них не нравились, значительно превосходили по количеству те, которые ей нравились. Или, вернее, ей не нравилось в них абсолютно всё.\nИ вновь она не знала, как изменить эту ситуацию. Она не собиралась менять других, а тем более себя. Как это раздражает!\nВозможно, это было потому, что она всё ещё находилась в процессе самопознания. Возможно, это было потому, что она всё ещё училась жить. А может быть, это было потому, что ей всё ещё не хватало достаточного количества примеров и фактов. Ален часто говорил, что знание - это основа мира, и она постоянно повторяла это себе.\nНо она не спешила отвечать на эти вопросы, надеясь, что, постепенно выстраивая свою жизнь, она со временем сможет найти на них ответы.\nА пока... говорят, Царица назначила нового Предвестника, который целыми днями поёт в саду. Хм, любопытно. Надо взглянуть..."
+ },
+ {
+ "Title": "История персонажа 4",
+ "Context": "Невыносимо!\nКак её только земля носит?! Кто стал бы ходить за ней по пятам весь день? Кто стал бы ни с того ни с сего петь под её дверью посреди ночи? Кто стал бы без причины вторгаться в её личное время за послеполуденным чаем?\nУсугубляло ситуацию то, что эта особа не проявила ни малейшего раскаяния или сожаления даже после нескольких строгих предупреждений и наказания в виде тяжёлого механического ключа, который ей пришлось носить на спине! Что ещё хуже, эти меры не только не помогли создать дистанцию между ними, но и привели к тому, что её подопечная стала держаться ближе, как никогда прежде. Разве она не понимает элементарных правил социального этикета и потребности в личном пространстве? Как сообщили Сандроне, эта надоедливая особа действительно ходила с тяжёлым ключом на спине целую неделю. Это объявление войны? Своего рода демонстрация миру жестокости её обидчицы? В следующий раз, когда она появится и снова сорвёт послеобеденный чай, ей достанется самый отвратительный напиток в мире!\nОднако Сандроне смягчилась, когда она увидела, как Коломбина без колебаний выпила упомянутый напиток, после чего тихонько вздохнула.\nЧто? Выходит, я её обижаю? Неужели она настолько наивна?! Разве она не понимает, когда кто-то имеет на неё зуб?! Она хоть на секунду задумывается об этом?!\nИспытывая смешанное чувство вины и угрызений совести, Сандроне снова подала ей свои заветные угощения. Но когда она увидела, как на лице Коломбины вновь появилась улыбка, она снова почувствовала раздражение. Уф! Как это раздражает!\nРаздражение усилилось, когда Коломбина как ни в чём не бывало стала готовиться к дневному сну в её комнате.\n«У тебя что, нет своей комнаты?!» - выпалила она.\n«Есть. Но мне здесь очень комфортно», - ответила та как ни в чём не бывало, будто странной была Сандроне, задавшая этот вопрос.\n«Подожди у меня, - подумала про себя Сандроне. - В следующий раз я выгоню тебя из своей комнаты! Если понадобится, выкину тебя вместе с кроватью! Комната без кровати - это небольшая цена за личное пространство, спокойствие и тишину!»\nНо когда она в следующий раз увидела Коломбину, лежащую в своей постели, Сандроне вновь засомневалась. Ведь на этот раз казалось, что Коломбина плачет во сне...\nЧто теперь? Она, бесспорно, выбрала самое подходящее время, чтобы разыграть этот жалкий спектакль! Какая же она бесхитростная и наивная. Словно искренне верит, что все вокруг - добрые и милые люди, а мир - прекрасное место.\n«Немного...\n...немного похожа на меня в прошлом», - шепнул внутренний голос.\nСандроне тут же попыталась отбросить эту мысль. «Мы с ней совсем не похожи, - спешно сказала она себе. - По крайней мере, я точно умнее её!»\nКогда Коломбина проснулась и обнаружила, что её укрыли одеялом, она улыбнулась Сандроне.\n«Это не я, - соврала Сандроне. - Это Пулония накрыл тебя».\nЗачем она солгала? Сандроне сама себя не понимала. Она знала только одно: она ни за что не хотела признаваться в этом. Ни за что.\n«В таком случае, большое тебе спасибо, Пулония», - сказала она искренне.\nНо любопытство - это зверь, которого нужно постоянно кормить. «Тебе приснился сон? - спросила Сандроне. - Что ты видела во сне?»\nПосле короткого молчания Коломбина начала рассказывать о своём прошлом. Она говорила спокойно, без тени лукавства, просто потому, что Сандроне спросила.\nВыслушав рассказ Коломбины, Сандроне окончательно убедилась, что они с ней совершенно не похожи.\nМир отнял у Сандроне слишком многое. И именно это отличало её от Коломбины, ведь у Коломбины с самого начала ничего и не было.\n«Вот почему ты всегда смотришь на луну, когда гуляешь во дворе?»\nКоломбина кивнула.\n«...Если хочешь, сегодня Пулония составит тебе компанию в саду».\n«Правда?» - спросила Коломбина.\nСандроне не ответила.\n«Спасибо тебе, Сандроне».\n«Ха. Лучше поблагодари Пулонию, - ответила она довольно резко. - А теперь убирайся из моей комнаты. Вместе с Пулонией».\nЭто был первый раз после гибели Алена, когда Сандроне засыпала без Пулонии рядом. Но, как ни странно, сон её был спокойным и безмятежным. Словно благодаря тому, что Пулония успокаивал это раздражающее существо, успокаивалось и сердце самой Сандроне. Она чувствовала, что просто обязана была это сделать, даже если не могла толком объяснить, почему.\nНо уже на следующий день, когда Пулония появился на собрании Фатуи с венком из цветов на голове и украшенный цветами по всему корпусу, Сандроне в очередной раз поклялась себе, что больше никогда и ни за что не будет проявлять мягкость по отношению к этой невоспитанной особе!\n«Ко-лом-би-на!!!»\nВ тот же день Коломбину заставили стоять у двери комнаты Сандроне, пока та один за одним снимала с Пулонии отвратительные цветы. На шее у Коломбины висела табличка с надписью: «Я непослушный ребёнок, который трогает чужие вещи».\nНо почему-то она выглядела вполне счастливой."
+ },
+ {
+ "Title": "История персонажа 5",
+ "Context": "Благодаря «наследию» Алена Сандроне получила второе рождение.\nОна всегда считала себя умной, уж точно умнее большинства. И только сейчас она поняла, что на самом деле была гораздо глупее, чем думала.\nОна говорила себе, что ей следовало сделать это раньше. Ей следовало чаще прислушиваться к своему сердцу, научиться понимать, что значит терять и что значит беречь. Ей следовало чаще выражать благодарность своим друзьям и заводить новых. Ей давно следовало вернуться в Фонтейн, навестить могилу Алена и рассказать ему обо всём, что пережила после разлуки...\n«Никогда не поздно начать», - сказала ей Коломбина. Коломбина, в свою очередь, тоже услышала эти слова от других.\nСандроне тихо фыркнула. Надо же, нашёлся учитель, который будет объяснять ей, как жить. Но всё же она согласилась. Нельзя было отрицать, что Коломбина была права.\nКогда весть о воскрешении Сандроне достигла Снежной, сразу же посыпались слова сочувствия, а также поступило щедрое предложение «посмертного отпуска» с занимаемой ею должности. Однако, когда Сандроне выразила желание остаться в рядах Фатуи, Царица согласилась без лишних слов.\nСандроне знала, что эта новость вызовет недовольство в определённых кругах, ведь это означало, что власть и привилегии, которые должны были быть поделены после её смерти, внезапно ускользнули из их рук.\nНо ей было наплевать, что подумают другие. Ей только что подарили вторую жизнь, и она собиралась прожить её так, как ей заблагорассудится. Теперь она собиралась жить исключительно по своим правилам и уж точно не собиралась сдерживаться, когда злилась! Ха! Неужели они действительно думали, что с этого момента смогут контролировать Гильдию искателей приключений, Катерин и всех остальных? Ни за что!\nНо, конечно же, это не означало, что она полностью освободилась от житейских оков. Каждый раз, когда ей сообщали об очередном собрании Фатуи, она закатывала глаза и ворчала.\n«Пфф. Совещания, снова совещания! Целый день, каждый день! Надоело!»"
+ },
+ {
+ "Title": "Пулония",
+ "Context": "Когда она впервые увидела этого великана, тот протянул ей руку.\n«Это часть его гуманоидной программы», - объяснил ей Ален. Пулония, сокращение от «Проспективная ундуляция: Локализованный обзор, наблюдение и исследование явлений», был создан для проведения измерений и вычислений. Но он хотел, чтобы у Пулонии был некий человекоподобный облик, чтобы никто не воспринимал его как бездушный механизм. Как и сама Сандроне, Пулония неповторим.\nСандроне была рада, что у неё появился новый член семьи. Она брала его на прогулки, учила распознавать цветы и птиц. Но Пулония учился медленно - гораздо медленнее, чем она сама. По словам Алена, это объяснялось тем, что основные вычислительные ресурсы Пулонии были задействованы для прогнозирования будущего.\n«Зачем прогнозировать будущее?» - спросила она.\nАлен сказал нечто, что она смогла понять лишь гораздо позже. В тот момент ей просто казалось, что Пулония - потрясающий, и она даже немного ему завидовала. Почему ей самой не удавалось делать что-то столь удивительное?\nНо этот великан нуждался в уходе не меньше, чем сам Ален. Во время прогулок он то и дело застревал на полпути, а при поливе цветов умудрялся облить водой себя самого. Ей ничего не оставалось, как изучить все тонкости функционирования Пулонии, чтобы при необходимости настраивать его, словно она ухаживала за младшим братом. Так было и после смерти Алена.\nВ тот день, когда она вернулась с похорон Алена, она застыла посреди комнаты, не в силах пошевелиться. Не сняла плащ, не закрыла дверь - словно кукла со сломанным заводным механизмом, не способная ни на что.\nИ тут она заметила, что Пулония приближается к ней неуклюжей, спотыкающейся походкой - точно так же, как при их первой встрече, - и протягивает ей руку.\nОна уставилась на эту руку, такую могучую, способную удержать будущее всего мира, - и с этого дня ей предстояло стать опорой и для неё самой. Утрата была для неё совершенно невыносимой, а образовавшаяся пустота едва не сокрушила её. Вся тяжесть этой ноши теперь легла на Пулонию, и он будет нести её, не издав ни единой жалобы.\nХотя Пулония нёс на себе судьбу всего мира... он не мог более выдержать собственного веса.\nС тех пор Сандроне не оставляет попыток починить Пулонию. Но она понимает, что её знания и навыки на данный момент не позволяют ей полностью восстановить ядро Пулонии. Более того, она отказывается идти на компромисс и восстанавливать Пулонию так, чтобы он потом её даже не узнал, - ведь это стало бы настоящим оскорблением для великого Пулонии и для семьи, частью которой он был.\nПоэтому она распорядилась, чтобы Пулонию вернули в тайное место - дом, где они когда-то жили вместе, - и время от времени навещает его.\nОна надеется, что однажды её усердие будет вознаграждено, когда Пулония снова издаст знакомый, грохочущий звук, запустится и протянет ей свою огромную руку."
+ },
+ {
+ "Title": "Звёздный клин",
+ "Context": "С тех пор как Звёздный клин оказался в распоряжении Сандроне, она не особо на него полагалась. Безусловно, она понимает, что именно этот маленький камешек активировал «наследие» Алена и подарил ей вторую жизнь, за что она ему благодарна. Но её по-прежнему беспокоит простой вопрос: как эта маленькая вещица может ей пригодиться в повседневной жизни?\nОн призван помочь ей в исследованиях? Но она полагается на собственный разум. Звёздный клин не может решать уравнения за неё.\nНаправлять силу элементов? Но она и без Звёздного клина почти не полагается на силу элементов в бою.\nИли, может быть, он обеспечивает энергетическую поддержку? Но как ни смотри, он не вписывается в её физическое строение. Ведь благодаря великому Алену, Отцу Механизмов, её система энергоснабжения поистине совершенна...\nВ итоге чаще всего она использует Звёздный клин для охлаждения собственного корпуса и корпуса Фажио. Это оказалось весьма эффективным при выполнении вычислений высокой сложности. Кроме того, из соображений боевой эффективности и рационального использования энергии она адаптировала боевую логику атак Фажио под Звёздный клин.\nИ если кто-то спросит Сандроне, о чём она мечтает, она ответит, что само слово «мечта» слишком расплывчато и слишком сложно. Она хочет разобрать по частицам универсальные принципы мироздания и неустанно укреплять фундамент знания. Можно ли это назвать мечтой? Безусловно. Но разве это всё, о чём она мечтает? Конечно же, нет.\nОна занимается тем, чем хочет, тем, что считает правильным, - и это делает её счастливой. Этого более чем достаточно. Кто посмеет сказать, что эта мечта недостаточно прекрасна? Кто посмеет осудить стремление жить так, как тебе нравится? Одно желание не должно быть благороднее другого. По её мнению, у каждого своя жизнь, а если найдётся смельчак, который решится её упрекнуть, ему следует быть готовым к словесной атаке со стороны Сандроне. Ну а если и после этого он не уймётся - Сандроне с презрительной усмешкой укажет пальцем на небо...\nИ скажет: «Тогда тебе лучше обсудить это с тем, кто всё это придумал!»"
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Танец механической леди",
+ "Description": "Наряд Сандроне. Обретя новую жизнь, она решила, что пришло время сшить себе новое платье, - новая жизнь заслуживает нового наряда. В нём непременно должны сочетаться элегантность, изящество и величие, подобающие истинной леди... Ах да. И не помешает помолиться, чтобы оно не порвалось в бою и чтобы на него не попали пятна от кофе и чая.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Чаепитие",
+ "Description": "Именная карта.\nВозможно, Сандроне переняла любовь к чаепитиям у Алена. В те времена даже чаепитие на двоих никогда не казалось скучным. Но позже, когда людей наконец стало достаточно для настоящего чаепития, они начали уходить один за другим. И с каждой такой потерей она словно всё больше понимала одиночество, которое знал Ален.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/RU/AvatarPromote.json b/Genshin/RU/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/RU/AvatarPromote.json
+++ b/Genshin/RU/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
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+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/RU/BeyondItem.json b/Genshin/RU/BeyondItem.json
index 3306f6d..7c07439 100644
--- a/Genshin/RU/BeyondItem.json
+++ b/Genshin/RU/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Сердечко",
+ "Description": "Отлично!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Время ледяной стружки",
+ "Description": "Освежающая прохлада",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Ваше здоровье!",
+ "Description": "Бодрящий напиток!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "До дна!",
+ "Description": "Выпейте освежающий напиток!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Сказочный театр: Баллада Ведьмы",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Затерянный остров: Лазурная рябь",
+ "Description": "Здешний солнечный свет создан не для того, чтобы освещать, а для того, чтобы в нём купаться. Морские волны здесь не просто синие - это море из расплавленных самоцветов.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Обычный телепорт",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Сияющие волны",
+ "Description": "На волнах морского бриза и пены.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Пробный плащ: Призрачная ночь",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Пробный плащ: Сосуд духа Цицимитля",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид выбранного наряда, включая аксессуары и грим, в точности до мелочей. При хранении напоминает карту, что удобно для размещения и определения соответствующего образа.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.\nПробный плащ можно примерить только как полный комплект, без возможности сочетать его с другими элементами.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Пробный плащ: Сосуд духа Цицимитля",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид выбранного наряда, включая аксессуары и грим, в точности до мелочей. При хранении напоминает карту, что удобно для размещения и определения соответствующего образа.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.\nПробный плащ можно примерить только как полный комплект, без возможности сочетать его с другими элементами.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Пробный плащ: Освежающая прохлада",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид выбранного наряда, включая аксессуары и грим, в точности до мелочей. При хранении напоминает карту, что удобно для размещения и определения соответствующего образа.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.\nПробный плащ можно примерить только как полный комплект, без возможности сочетать его с другими элементами.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Пробный плащ: Освежающая прохлада",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид выбранного наряда, включая аксессуары и грим, в точности до мелочей. При хранении напоминает карту, что удобно для размещения и определения соответствующего образа.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.\nПробный плащ можно примерить только как полный комплект, без возможности сочетать его с другими элементами.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Набор образов: Изящество движений",
@@ -1655,10 +1735,42 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Набор образов: Живописец",
+ "Description": "Набор включает два полных комплекта «Живописец», один предназначен для Манекена (м), другой для Манекена (ж).\nПри совместной покупке второй комплект обходится в половину цены по сравнению с приобретением каждого комплекта по отдельности.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Набор образа: Сосуд духа Цицимитля",
+ "Description": "Набор включает два полных комплекта «Сосуд духа Цицимитля», один предназначен для Манекена (м), другой для Манекена (ж).\nПри совместной покупке второй комплект обходится в половину цены по сравнению с приобретением каждого комплекта по отдельности.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Набор образов: Медовые рецепты",
+ "Description": "Набор включает два полных комплекта «Медовые рецепты», один предназначен для Манекена (м), другой для Манекена (ж).\nПри совместной покупке второй комплект обходится в половину цены по сравнению с приобретением каждого комплекта по отдельности.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Набор образов: Ленивая акула",
+ "Description": "Набор включает два полных комплекта «Ленивая акула», один предназначен для Манекена (м), другой для Манекена (ж).\nПри совместной покупке второй комплект обходится в половину цены по сравнению с приобретением каждого комплекта по отдельности.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0021",
"Type": 14,
"RankLevel": 3
@@ -1666,7 +1778,7 @@
{
"Id": 258502,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0020",
"Type": 14,
"RankLevel": 3
@@ -1674,7 +1786,7 @@
{
"Id": 258503,
"Name": "Сундук Летописи: Элитный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0033",
"Type": 14,
"RankLevel": 4
@@ -1706,7 +1818,7 @@
{
"Id": 258507,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0076",
"Type": 14,
"RankLevel": 3
@@ -1714,7 +1826,7 @@
{
"Id": 258508,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0022",
"Type": 14,
"RankLevel": 3
@@ -1722,7 +1834,7 @@
{
"Id": 258509,
"Name": "Сундук Летописи: Элитный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0086",
"Type": 14,
"RankLevel": 4
@@ -1746,7 +1858,7 @@
{
"Id": 258512,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0023",
"Type": 14,
"RankLevel": 3
@@ -1754,7 +1866,7 @@
{
"Id": 258513,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0077",
"Type": 14,
"RankLevel": 3
@@ -1762,7 +1874,7 @@
{
"Id": 258514,
"Name": "Сундук Летописи: Элитный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0096",
"Type": 14,
"RankLevel": 4
@@ -1786,7 +1898,7 @@
{
"Id": 258517,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0110",
"Type": 14,
"RankLevel": 3
@@ -1794,7 +1906,7 @@
{
"Id": 258518,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0109",
"Type": 14,
"RankLevel": 3
@@ -1802,7 +1914,7 @@
{
"Id": 258519,
"Name": "Сундук Летописи: Элитный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0102",
"Type": 14,
"RankLevel": 4
@@ -1826,7 +1938,7 @@
{
"Id": 258522,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0119",
"Type": 14,
"RankLevel": 3
@@ -1834,7 +1946,7 @@
{
"Id": 258523,
"Name": "Сундук Летописи: Исключительный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0120",
"Type": 14,
"RankLevel": 3
@@ -1842,7 +1954,7 @@
{
"Id": 258524,
"Name": "Сундук Летописи: Элитный",
- "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа.",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
"Icon": "UI_Beyd_Avatar_Optional_Suit_S0029",
"Type": 14,
"RankLevel": 4
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Сундук Летописи: Исключительный",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Сундук Летописи: Исключительный",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Сундук Летописи: Элитный",
+ "Description": "Подарок с изысканными образами. Используйте его, чтобы выбрать один комплект образа соответствующего качества.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Случайный пробный плащ: Женский образ",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид случайного женского образа, включая аксессуары и грим, в точности до мелочей.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Случайный пробный плащ: Мужской образ",
+ "Description": "Плащ с магической способностью повторять облики. После использования он автоматически принимает вид случайного мужского образа, включая аксессуары и грим, в точности до мелочей.\nПри правильном использовании можно примерить пробный образ.\nПредмет доступен в течение 14 дней после получения. Эффект пробного образа длится 1 день после активации. По окончании текущей Летописи предмет станет недействительным.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Образ (ж) - Зубчатая футболка: морской синий цвет",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Универсальный образ - Доктор Фонтанчик",
+ "Description": "Необычный головной убор, полный фантазии и причуд. Наденьте его, и ваша голова превратится в пьедестал для маленького китёнка, который только что вынырнул из воды, чтобы глотнуть воздуха. Кто знает, возможно, во время прогулки с этим очаровательным спутником вас внезапно накроет настоящий фонтан вдохновения!",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Универсальные брови - Ива на ветру: Светло-розовый цвет",
+ "Description": "Светло-розовые брови, напоминающие ветви плакучей ивы. Их плавные, естественные линии придают облику мягкость и нежность.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Универсальные брови - Ива на ветру: Сиреневый цвет",
+ "Description": "Сиреневые брови, напоминающие ветви плакучей ивы. Их плавные, естественные линии придают облику мягкость и нежность.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Универсальные брови - К небесам: Светло-розовый цвет",
+ "Description": "Светло-розовые брови, напоминающие молодые побеги бамбука, только что пробившиеся из земли. Их чёткие и выразительные линии придают облику энергичность и живость.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Универсальные брови - К небесам: Сиреневый цвет",
+ "Description": "Сиреневые брови, напоминающие молодые побеги бамбука, только что пробившиеся из земли. Их чёткие и выразительные линии придают облику энергичность и живость.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Универсальные брови - Величественный утёс",
+ "Description": "Брови с прорезью и острым, непреклонным взглядом. Их образ исполнен особого очарования, рождающегося из твёрдой уверенности в собственной свободе.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Универсальные брови - Плывущая дымка",
+ "Description": "Брови с мягким и изящным изгибом, которые придают облику свежесть и сдержанное очарование.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Женские глаза - Клинок рассвета",
+ "Description": "Женская форма глаз. Сдержанная, но проницательная, словно клинок, рассёкший тьму на заре.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Женские глаза - Солнечное небо",
+ "Description": "Женская форма глаз. Сияющая и живая, словно яркое солнце в безоблачный день.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Мужские глаза - Морозный лес",
+ "Description": "Мужская форма глаз. Одинокий и сдержанный облик, словно гордый лес зимней ночью.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Мужские глаза - Сияние",
+ "Description": "Мужская форма глаз. Изящный и сияющий облик, словно переливы света.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Мужские глаза - Золотое сияние",
+ "Description": "Мужская форма глаз, излучающая уверенность и энергию. Её линии и оттенки напоминают солнечные блики, танцующие на волнах в разгар дня.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Женские глаза - Золотое сияние",
+ "Description": "Женская форма глаз, излучающая уверенность и энергию. Её линии и оттенки напоминают солнечные блики, танцующие на волнах в разгар дня.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Мужские глаза - Золотое сияние: Сумерки",
+ "Description": "Мужская форма глаз, воплощающая утончённость и непринуждённое изящество. Её линии и оттенки напоминают игру света на аметистовых волнах в сумерках.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Женские глаза - Золотое сияние: Сумерки",
+ "Description": "Женская форма глаз, воплощающая утончённость и непринуждённое изящество. Её линии и оттенки напоминают игру света на аметистовых волнах в сумерках.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Универсальные зрачки - Драгоценные раковины: Ярко-оранжевый цвет",
+ "Description": "Цветные контактные линзы, напоминающие пару морских раковин, озарённых светом утреннего солнца.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Универсальные зрачки - Драгоценные раковины: Светло-розовый цвет",
+ "Description": "Цветные контактные линзы, напоминающие пару морских раковин, озарённых светом розовых сумерек.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Универсальные зрачки - Краски моря: Нефритовые волны",
+ "Description": "Цветные контактные линзы, спокойные и глубокие, словно море. Наденьте их и забудьте о слепящих бликах, наслаждаясь безмятежным отдыхом.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Универсальные зрачки - Краски моря: Пурпурный вызов",
+ "Description": "Цветные контактные линзы, спокойные и глубокие, словно море. Наденьте их и забудьте о слепящих бликах, наслаждаясь безмятежным отдыхом.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Универсальный грим - Леопардовый узор",
+ "Description": "Особый стиль грима. Точно передаёт светлые пятнышки, появляющиеся на коже после сильного загара. Напоминают пятна на шкуре леопарда и излучают роскошное, ослепительное солнечное очарование.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Универсальный грим - Румянец под глазами: Опавшие лепестки",
+ "Description": "Особый стиль грима. Акцент под нижним веком визуально увеличивает глаза и придаёт облику живое, неповторимое очарование.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Образ (ж) - Парад",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Образ (ж) - Странник пустошей",
+ "Description": "Комплект «Странник пустошей». Практичная облегающая одежда из износостойкой ткани. С таким снаряжением даже путешествие по суровым пустошам покажется лёгкой прогулкой.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Образ (м) - Странник пустошей",
+ "Description": "Комплект «Странник пустошей». Практичная облегающая одежда из износостойкой ткани. С таким снаряжением даже путешествие по суровым пустошам покажется лёгкой прогулкой.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Образ (ж) - Медовые рецепты",
+ "Description": "Комплект «Медовые рецепты». Поварская рабочая форма с необычным дизайном. Главный фирменный деликатес искусно воплощён в поварском колпаке, создавая у каждого гостя такое же сладкое и приятное первое впечатление, как струящийся мёд.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Образ (м) - Медовые рецепты",
+ "Description": "Комплект «Медовые рецепты». Поварская рабочая форма с необычным дизайном. Главный фирменный деликатес искусно воплощён в поварском колпаке, создавая у каждого гостя такое же сладкое и приятное первое впечатление, как струящийся мёд.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Образ (ж) - Странник сумеречного моря",
+ "Description": "Комплект «Странник сумеречного моря». В его палитре использованы оттенки моря на закате, придающие наряду глубокий и выразительный облик. В такой одежде можно без страха встретить даже самые бурные волны.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Образ (м) - Странник сумеречного моря",
+ "Description": "Комплект «Странник сумеречного моря». В его палитре использованы оттенки моря на закате, придающие наряду глубокий и выразительный облик. В такой одежде можно без страха встретить даже самые бурные волны.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Образ (ж) - Ленивая акула",
+ "Description": "Комплект «Ленивая акула». Ростовая кукла, созданная по образу одного из видов акул с миролюбивым нравом и неспешными повадками. Она точно передаёт их неповторимую ленивую харизму. Говорят, на некоторых планетах с богатой морской экосистемой эти крупные создания, несмотря на грозный внешний вид, отличаются спокойным характером и пользуются большой популярностью.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Образ (м) - Ленивая акула",
+ "Description": "Комплект «Ленивая акула». Ростовая кукла, созданная по образу одного из видов акул с миролюбивым нравом и неспешными повадками. Она точно передаёт их неповторимую ленивую харизму. Говорят, на некоторых планетах с богатой морской экосистемой эти крупные создания, несмотря на грозный внешний вид, отличаются спокойным характером и пользуются большой популярностью.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Образ (ж) - Попутный ветер",
+ "Description": "Комплект «Попутный ветер». Удобная одежда для активного отдыха в свежих зелёных тонах. Мягкий и приятный на ощупь материал украшен тщательно выполненными узорами в виде трилистника - символа удачи. Кажется, будто вместе с этим нарядом рядом всегда будет веять тёплый ветер доброй удачи.\n\nНа планете 311 не все знатоки цветов разделяют подход к выращиванию растений, при котором с помощью вечных садов их навечно сохраняют в идеальной стадии роста. Эти миролюбивые бунтари твёрдо убеждены, что волю планеты невозможно точно просчитать и поставить на поток в тепличных условиях, а попутный ветер, несущий изобилие, поднимается лишь в самых неожиданных уголках природы. Ради встречи с этим даром природы они постепенно перешли на удобную одежду для путешествий и жизни на открытом воздухе. Объектом их заботы стали уже не роскошные цветы, купающиеся в лучах прожекторов, а низкорослые дикие травы, которые встречаются повсюду и при этом не перестают жить и расти. В знак признания и уважения к этим убеждениям Октавия бережно сохранила их облик...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Образ (м) - Попутный ветер",
+ "Description": "Комплект «Попутный ветер». Удобная одежда для активного отдыха в свежих зелёных тонах. Мягкий и приятный на ощупь материал украшен тщательно выполненными узорами в виде трилистника - символа удачи. Кажется, будто вместе с этим нарядом рядом всегда будет веять тёплый ветер доброй удачи.\n\nНа планете 311 не все знатоки цветов разделяют подход к выращиванию растений, при котором с помощью вечных садов их навечно сохраняют в идеальной стадии роста. Эти миролюбивые бунтари твёрдо убеждены, что волю планеты невозможно точно просчитать и поставить на поток в тепличных условиях, а попутный ветер, несущий изобилие, поднимается лишь в самых неожиданных уголках природы. Ради встречи с этим даром природы они постепенно перешли на удобную одежду для путешествий и жизни на открытом воздухе. Объектом их заботы стали уже не роскошные цветы, купающиеся в лучах прожекторов, а низкорослые дикие травы, которые встречаются повсюду и при этом не перестают жить и расти. В знак признания и уважения к этим убеждениям Октавия бережно сохранила их облик...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Образ (ж) - Летние грёзы",
+ "Description": "Комплект «Летние грёзы». Лёгкая нарядная одежда для летнего сезона, навевающая атмосферу тихих размышлений и умиротворения. Непринуждённый и расслабленный дизайн в сочетании с загадочными лиловыми оттенками создаёт неповторимый образ, словно сотканный из волшебных грёз летней ночи.\n\nНа планете 311, когда звёздный свет и лунное сияние встречаются в разгар летней ночи, знатоки цветов собираются в глубине диких земель на Ночном пире светлячков. Здесь нет стен и ограничений. Гостями праздника становятся лишь колышущиеся на ветру травы, бесчисленные светлячки и журчащие ручьи. Они верят, что истинное изобилие расцветает в естественном ритме природы, подобно тому как складки юбки раскрываются во время танца, а цветы дышат под лунным светом. Чтобы сохранить память об этом празднике свободных душ, Октавия вплела в складки одежды краски сумерек и утренней росы. Лилово-белый наряд напоминает облака на вечернем небе, а изящные узоры похожи на следы, которые оставляет ночной ветер, пробегая по цветущим лугам. Надев его, вы перестаёте быть сторонним наблюдателем и сами становитесь главным действующим лицом праздника. Среди лёгкого ветра и цветочных ароматов остаётся лишь танцевать вместе со звёздами и следовать за прекрасной мечтой, рождённой свободой и фантазией.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Образ (м) - Летние грёзы",
+ "Description": "Комплект «Летние грёзы». Лёгкая нарядная одежда для летнего сезона, навевающая атмосферу тихих размышлений и умиротворения. Непринуждённый и расслабленный дизайн в сочетании с загадочными лиловыми оттенками создаёт неповторимый образ, словно сотканный из волшебных грёз летней ночи.\n\nНа планете 311, когда звёздный свет и лунное сияние встречаются в разгар летней ночи, знатоки цветов собираются в глубине диких земель на Ночном пире светлячков. Здесь нет стен и ограничений. Гостями праздника становятся лишь колышущиеся на ветру травы, бесчисленные светлячки и журчащие ручьи. Они верят, что истинное изобилие расцветает в естественном ритме природы, подобно тому как складки юбки раскрываются во время танца, а цветы дышат под лунным светом. Чтобы сохранить память об этом празднике свободных душ, Октавия вплела в складки одежды краски сумерек и утренней росы. Лилово-белый наряд напоминает облака на вечернем небе, а изящные узоры похожи на следы, которые оставляет ночной ветер, пробегая по цветущим лугам. Надев его, вы перестаёте быть сторонним наблюдателем и сами становитесь главным действующим лицом праздника. Среди лёгкого ветра и цветочных ароматов остаётся лишь танцевать вместе со звёздами и следовать за прекрасной мечтой, рождённой свободой и фантазией.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Образ (ж) - Освежающая прохлада",
+ "Description": "Комплект «Освежающая прохлада». Лёгкий и удобный летний повседневный наряд. Его яркий светло-голубой оттенок напоминает сладкий освежающий лёд в жаркий летний день. Стоит надеть этот комплект, и летний зной словно отступит.\n\nЕсли спросить о главном враге летнего отдыха на морском побережье, даже ведьма Октавия, способная путешествовать среди звёзд, даст тот же ответ, что и обычные люди: палящий зной. Именно поэтому жители Океанического мира (планета 503), круглый год страдающие от невыносимой жары, давно сделали приготовление освежающих ледяных десертов одной из важнейших целей своей жизни. Каждым летом здесь проходит шумный «Фестиваль ледяных напитков», на который съезжаются бесчисленные мастера прохладительных угощений, чтобы помериться мастерством и побороться за титул Короля лета. Венец, украшенный освежающим пудингом из колотого льда, является высшей наградой, предназначенной лишь победителю. Будучи путешественницей, заглянувшей в эти края, и участницей праздника, Октавия преподнесла победителю подарок, как нельзя лучше соответствующий ведьминому стилю: крошечную частицу ледяной магии. Благодаря ей венец превратился в настоящий десерт из колотого льда, который никогда не тает. Он непрерывно впитывает окружающий жар, даря всем вокруг приятную освежающую прохладу.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Образ (м) - Освежающая прохлада",
+ "Description": "Комплект «Освежающая прохлада». Лёгкий и удобный летний повседневный наряд. Его яркий светло-голубой оттенок напоминает сладкий освежающий лёд в жаркий летний день. Стоит надеть этот комплект, и летний зной словно отступит.\n\nЕсли спросить о главном враге летнего отдыха на морском побережье, даже ведьма Октавия, способная путешествовать среди звёзд, даст тот же ответ, что и обычные люди: палящий зной. Именно поэтому жители Океанического мира (планета 503), круглый год страдающие от невыносимой жары, давно сделали приготовление освежающих ледяных десертов одной из важнейших целей своей жизни. Каждым летом здесь проходит шумный «Фестиваль ледяных напитков», на который съезжаются бесчисленные мастера прохладительных угощений, чтобы помериться мастерством и побороться за титул Короля лета. Венец, украшенный освежающим пудингом из колотого льда, является высшей наградой, предназначенной лишь победителю. Будучи путешественницей, заглянувшей в эти края, и участницей праздника, Октавия преподнесла победителю подарок, как нельзя лучше соответствующий ведьминому стилю: крошечную частицу ледяной магии. Благодаря ей венец превратился в настоящий десерт из колотого льда, который никогда не тает. Он непрерывно впитывает окружающий жар, даря всем вокруг приятную освежающую прохладу.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Образ (ж) - Солёная лимонная шипучка",
+ "Description": "Комплект «Солёная лимонная шипучка». Яркий и освежающий наряд для отдыха на побережье. Лёгкая дышащая ткань и свежая выразительная расцветка напоминают глоток ледяной лимонной газировки с солью. С ним летний зной больше не страшен, а каждый день под солнцем и шум прибоя будут дарить заряд бодрости и освежающей прохлады.\n\nДля Океанического мира (планета 503), где круглый год царит изнуряющая жара, Октавия, прибывшая на побережье, была не единственной гостьей из дальних краёв. Вместе с ней сюда попал и лимон - жёлтый овальный плод с характерной кислинкой. Октавия никогда не была большой поклонницей лимонов и даже испытывала к ним лёгкую неприязнь. Однако, чтобы обезопасить себя от возможных болезней во время долгих путешествий, она всё же решила взять эти фрукты с собой.\nПосле долгого путешествия через более чем пятьсот планет Октавия давно забыла о лимонах, лежавших в её рюкзаке. Лишь когда она попыталась заказать в одном из ресторанов Океанического мира (планета 503) стакан Солёной лимонной шипучки, чтобы спастись от жары, и обнаружила, что местные жители ничего не знают об этом кислом плоде из регионов с мягким климатом, давно забытое воспоминание вновь всплыло в её памяти. Как оказалось, стакан ледяной Солёной лимонной шипучки был едва ли не идеальным средством от затянувшегося зноя. По настоятельным просьбам местных жителей Октавия щедро поделилась всеми своими лимонами, оставив их для выращивания и разведения. Однако, совершенно не желая играть роль божества, она решительно отказалась от почётного титула «Королева лимонов», которым её поспешили наградить, и взяла с собой лишь этот освежающий наряд как подарок на память о встрече на далёкой планете.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Образ (м) - Солёная лимонная шипучка",
+ "Description": "Комплект «Солёная лимонная шипучка». Яркий и освежающий наряд для отдыха на побережье. Лёгкая дышащая ткань и свежая выразительная расцветка напоминают глоток ледяной лимонной газировки с солью. С ним летний зной больше не страшен, а каждый день под солнцем и шум прибоя будут дарить заряд бодрости и освежающей прохлады.\n\nДля Океанического мира (планета 503), где круглый год царит изнуряющая жара, Октавия, прибывшая на побережье, была не единственной гостьей из дальних краёв. Вместе с ней сюда попал и лимон - жёлтый овальный плод с характерной кислинкой. Октавия никогда не была большой поклонницей лимонов и даже испытывала к ним лёгкую неприязнь. Однако, чтобы обезопасить себя от возможных болезней во время долгих путешествий, она всё же решила взять эти фрукты с собой.\nПосле долгого путешествия через более чем пятьсот планет Октавия давно забыла о лимонах, лежавших в её рюкзаке. Лишь когда она попыталась заказать в одном из ресторанов Океанического мира (планета 503) стакан Солёной лимонной шипучки, чтобы спастись от жары, и обнаружила, что местные жители ничего не знают об этом кислом плоде из регионов с мягким климатом, давно забытое воспоминание вновь всплыло в её памяти. Как оказалось, стакан ледяной Солёной лимонной шипучки был едва ли не идеальным средством от затянувшегося зноя. По настоятельным просьбам местных жителей Октавия щедро поделилась всеми своими лимонами, оставив их для выращивания и разведения. Однако, совершенно не желая играть роль божества, она решительно отказалась от почётного титула «Королева лимонов», которым её поспешили наградить, и взяла с собой лишь этот освежающий наряд как подарок на память о встрече на далёкой планете.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Образ (ж) - Клыкастый повелитель",
+ "Description": "Комплект «Клыкастый повелитель». Яркий спортивный костюм для активного отдыха. Его величественный облик подчёркивает достоинство повелителя, а острые клыки и когти служат воплощением силы дракона, свободно господствующего в этом мире. Пусть эта необузданная мощь, запечатлённая в эмблеме, поможет сокрушить любые преграды на вашем пути!\n\nЗадолго до того, как Октавия посетила планету 67, этот мир принадлежал существам, которых называли драконами. Однако эти огромные звери так и не обрели великий разум, которым обладали драконы Тейвата. Когда они исчезли в потоке времени, потомкам остались лишь величественные окаменелые скелеты. Останки этих драконов, превосходивших известных существ размерами и свирепостью, пробудили в людях бесконечный интерес к той далёкой эпохе, полной жизни, но вместе с тем жестокой и первобытной. Так появились художественные произведения, посвящённые этим могучим созданиям, а величественные образы древних властителей вдохновили художников на создание новых символов моды. Они без слов передают ту самую необузданную жизненную силу и непокорный дух древних времён.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Образ (м) - Клыкастый повелитель",
+ "Description": "Комплект «Клыкастый повелитель». Яркий спортивный костюм для активного отдыха. Его величественный облик подчёркивает достоинство повелителя, а острые клыки и когти служат воплощением силы дракона, свободно господствующего в этом мире. Пусть эта необузданная мощь, запечатлённая в эмблеме, поможет сокрушить любые преграды на вашем пути!\n\nЗадолго до того, как Октавия посетила планету 67, этот мир принадлежал существам, которых называли драконами. Однако эти огромные звери так и не обрели великий разум, которым обладали драконы Тейвата. Когда они исчезли в потоке времени, потомкам остались лишь величественные окаменелые скелеты. Останки этих драконов, превосходивших известных существ размерами и свирепостью, пробудили в людях бесконечный интерес к той далёкой эпохе, полной жизни, но вместе с тем жестокой и первобытной. Так появились художественные произведения, посвящённые этим могучим созданиям, а величественные образы древних властителей вдохновили художников на создание новых символов моды. Они без слов передают ту самую необузданную жизненную силу и непокорный дух древних времён.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Образ (ж) - Сосуд духа Цицимитля",
+ "Description": "Комплект «Сосуд духа Цицимитля». На планете 777, существование которой полностью поддерживается магией, крайне редко встречаются волшебники, способные запечатывать осколки звёзд и использовать магию метеоритной пыли. Древнее искусство требует не только выдающегося таланта, но и долгих лет обучения, обширных знаний и богатого опыта. К тому же оно связано с немалым риском: малейшая ошибка может привести к магической отдаче. Поэтому большинство учёных, овладевших этим искусством, пользуются большим уважением и имеют за плечами не одно столетие научных исследований.\nЧитая записи о планете 777, Паймон не удержалась от замечания: «Больше ста лет... Может, достижения этих учёных хотя бы примерно сравнятся с уровнем Ситлали?»\n«Но бабушке Ицтли помогают Ситлалин и Ицпапа, так что этим учёным всё равно ни за что её не догнать!»\nСловно откликнувшись на слова Паймон, предел преобразил два прежде непримечательных наряда, постепенно наделив их чертами Ситлалин и Ицпапы из её воспоминаний...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Образ (м) - Сосуд духа Цицимитля",
+ "Description": "Комплект «Сосуд духа Цицимитля». На планете 777, существование которой полностью поддерживается магией, крайне редко встречаются волшебники, способные запечатывать осколки звёзд и использовать магию метеоритной пыли. Древнее искусство требует не только выдающегося таланта, но и долгих лет обучения, обширных знаний и богатого опыта. К тому же оно связано с немалым риском: малейшая ошибка может привести к магической отдаче. Поэтому большинство учёных, овладевших этим искусством, пользуются большим уважением и имеют за плечами не одно столетие научных исследований.\nЧитая записи о планете 777, Паймон не удержалась от замечания: «Больше ста лет... Может, достижения этих учёных хотя бы примерно сравнятся с уровнем Ситлали?»\n«Но бабушке Ицтли помогают Ситлалин и Ицпапа, так что этим учёным всё равно ни за что её не догнать!»\nСловно откликнувшись на слова Паймон, предел преобразил два прежде непримечательных наряда, постепенно наделив их чертами Ситлалин и Ицпапы из её воспоминаний...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Образ (ж) - Пятнистый луг",
+ "Description": "Комплект «Пятнистый луг». Повседневный наряд с ярко выраженным диким характером, вдохновлённый грациозными представителями семейства кошачьих, обитающими на просторах саванны. Он излучает непринуждённую уверенность и неповторимое дикое очарование, наделяя своего владельца яркой и самобытной харизмой.\n\nВ полном опасностей космосе сама возможность жить в мире и развиваться естественным путём уже является величайшей удачей - особенно для таких «диких» планет, как планета 206, жители которой ещё ничего не знают о бескрайнем звёздном море. Будучи первой гостьей из внешнего мира, ступившей на эту планету, Октавия не могла не беспокоиться о её будущем. После долгих раздумий она обратилась к расположенной неподалёку и сохранявшей нейтралитет Планете-Академии (планета 93), попросив её стать негласным покровителем планеты 206 и тайно наблюдать за её развитием. Однако ведьма и представить не могла, что влияние окажется обратным: ещё до того, как планета 93 изменит планету 206, дикая эстетика планеты 206 уже войдёт в моду на Планете-Академии. Многие юноши и девушки, выросшие среди книг и учёбы, никогда прежде не сталкивались с подобной, почти «первобытной» эстетикой одежды. Вскоре среди части Академий стремительно распространилось увлечение естественной красотой и необузданным духом природы. В память об этой истории Октавия сохранила запись о самом популярном наряде той эпохи...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Образ (м) - Пятнистый луг",
+ "Description": "Комплект «Пятнистый луг». Повседневный наряд с ярко выраженным диким характером, вдохновлённый грациозными представителями семейства кошачьих, обитающими на просторах саванны. Он излучает непринуждённую уверенность и неповторимое дикое очарование, наделяя своего владельца яркой и самобытной харизмой.\n\nВ полном опасностей космосе сама возможность жить в мире и развиваться естественным путём уже является величайшей удачей - особенно для таких «диких» планет, как планета 206, жители которой ещё ничего не знают о бескрайнем звёздном море. Будучи первой гостьей из внешнего мира, ступившей на эту планету, Октавия не могла не беспокоиться о её будущем. После долгих раздумий она обратилась к расположенной неподалёку и сохранявшей нейтралитет Планете-Академии (планета 93), попросив её стать негласным покровителем планеты 206 и тайно наблюдать за её развитием. Однако ведьма и представить не могла, что влияние окажется обратным: ещё до того, как планета 93 изменит планету 206, дикая эстетика планеты 206 уже войдёт в моду на Планете-Академии. Многие юноши и девушки, выросшие среди книг и учёбы, никогда прежде не сталкивались с подобной, почти «первобытной» эстетикой одежды. Вскоре среди части Академий стремительно распространилось увлечение естественной красотой и необузданным духом природы. В память об этой истории Октавия сохранила запись о самом популярном наряде той эпохи...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Образ (ж) - Разноцветное Судьбоносное море",
+ "Description": "Комплект «Разноцветное Судьбоносное море». Летний боевой наряд для отдыха на побережье, вобравший в себя максимум веселья, радости и энергии. Летний зной - лучшее время, чтобы оставить позади усталость и заботы. Надёжно защититесь от солнца, вооружитесь водяным пистолетом и на этом ярком праздничном пляже обрушьте решительное наступление на все свои тревоги!\n\nПод влиянием Живописца жители Океанического мира (планета 503) используют особый военный ритуал, чтобы по-новому выстраивать отношения как с самими собой, так и с окружающими. Поэтому на пляжах нередко можно увидеть молодых людей в боевых костюмах, которые носятся среди волн и водяных брызг, наслаждаясь молодостью и выплёскивая через край свою энергию. Но больше всего Октавии запомнились самые обычные юноша и девушка. Они не отличались ни выдающейся ловкостью, ни сложным и высокотехнологичным снаряжением. В глазах такого опытного бойца, как Октавия, их движения казались медленными, словно краски, постепенно растекающиеся по воде. И всё же именно эти медленно раскрывающиеся цвета были наполнены сияющей жизненной силой, которую невозможно забыть и которая невольно вызывала улыбку. Возможно, именно так и должна выглядеть юность. Возможно, именно в этом и заключался первоначальный смысл этого военного ритуала. Поэтому Октавия специально создала для них этот наряд в надежде, что они смогут надолго сохранить свою энергию, жизнелюбие и молодость.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Образ (м) - Разноцветное Судьбоносное море",
+ "Description": "Комплект «Разноцветное Судьбоносное море». Летний боевой наряд для отдыха на побережье, вобравший в себя максимум веселья, радости и энергии. Летний зной - лучшее время, чтобы оставить позади усталость и заботы. Надёжно защититесь от солнца, вооружитесь водяным пистолетом и на этом ярком праздничном пляже обрушьте решительное наступление на все свои тревоги!\n\nПод влиянием Живописца жители Океанического мира (планета 503) используют особый военный ритуал, чтобы по-новому выстраивать отношения как с самими собой, так и с окружающими. Поэтому на пляжах нередко можно увидеть молодых людей в боевых костюмах, которые носятся среди волн и водяных брызг, наслаждаясь молодостью и выплёскивая через край свою энергию. Но больше всего Октавии запомнились самые обычные юноша и девушка. Они не отличались ни выдающейся ловкостью, ни сложным и высокотехнологичным снаряжением. В глазах такого опытного бойца, как Октавия, их движения казались медленными, словно краски, постепенно растекающиеся по воде. И всё же именно эти медленно раскрывающиеся цвета были наполнены сияющей жизненной силой, которую невозможно забыть и которая невольно вызывала улыбку. Возможно, именно так и должна выглядеть юность. Возможно, именно в этом и заключался первоначальный смысл этого военного ритуала. Поэтому Октавия специально создала для них этот наряд в надежде, что они смогут надолго сохранить свою энергию, жизнелюбие и молодость.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Образ (ж) - Разноцветное Судьбоносное море: Сумерки",
+ "Description": "Улучшенный комплект «Разноцветное Судьбоносное море». Его яркие краски сменились более спокойными и мечтательными сумеречными оттенками. Раз уж ночь уже вступила в свои права, почему бы не превратить её глубокую темноту в идеальный холст? Крепче сожмите водяной пистолет и расплескайте по нему всю свою радость, создавая неповторимые картины летней ночи.\n\nПод влиянием Живописца жители Океанического мира (планета 503) используют особый военный ритуал, чтобы по-новому выстраивать отношения как с самими собой, так и с окружающими. Поэтому на пляжах нередко можно увидеть молодых людей в боевых костюмах, которые носятся среди волн и водяных брызг, наслаждаясь молодостью и выплёскивая через край свою энергию. Но больше всего Октавии запомнились самые обычные юноша и девушка. Они не отличались ни выдающейся ловкостью, ни сложным и высокотехнологичным снаряжением. В глазах такого опытного бойца, как Октавия, их движения казались медленными, словно краски, постепенно растекающиеся по воде. И всё же именно эти медленно раскрывающиеся цвета были наполнены сияющей жизненной силой, которую невозможно забыть и которая невольно вызывала улыбку. Возможно, именно так и должна выглядеть юность. Возможно, именно в этом и заключался первоначальный смысл этого военного ритуала. Поэтому Октавия специально создала для них этот наряд в надежде, что они смогут надолго сохранить свою энергию, жизнелюбие и молодость.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Образ (м) - Разноцветное Судьбоносное море: Сумерки",
+ "Description": "Улучшенный комплект «Разноцветное Судьбоносное море». Его яркие краски сменились более спокойными и мечтательными сумеречными оттенками. Раз уж ночь уже вступила в свои права, почему бы не превратить её глубокую темноту в идеальный холст? Крепче сожмите водяной пистолет и расплескайте по нему всю свою радость, создавая неповторимые картины летней ночи.\n\nПод влиянием Живописца жители Океанического мира (планета 503) используют особый военный ритуал, чтобы по-новому выстраивать отношения как с самими собой, так и с окружающими. Поэтому на пляжах нередко можно увидеть молодых людей в боевых костюмах, которые носятся среди волн и водяных брызг, наслаждаясь молодостью и выплёскивая через край свою энергию. Но больше всего Октавии запомнились самые обычные юноша и девушка. Они не отличались ни выдающейся ловкостью, ни сложным и высокотехнологичным снаряжением. В глазах такого опытного бойца, как Октавия, их движения казались медленными, словно краски, постепенно растекающиеся по воде. И всё же именно эти медленно раскрывающиеся цвета были наполнены сияющей жизненной силой, которую невозможно забыть и которая невольно вызывала улыбку. Возможно, именно так и должна выглядеть юность. Возможно, именно в этом и заключался первоначальный смысл этого военного ритуала. Поэтому Октавия специально создала для них этот наряд в надежде, что они смогут надолго сохранить свою энергию, жизнелюбие и молодость.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Каталог части - Зубчатая футболка: морской синий цвет",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Каталог комплектов: Солёная лимонная шипучка",
+ "Description": "Кристалл, образованный таинственной конденсацией. Содержит информацию о комплекте «Солёная лимонная шипучка». Во время создания образа вы можете выбрать Манекен (м) или Манекен (ж).",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Образ (ж) - Элегантный стиль: Платье",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Образ (ж) - Летние грёзы: Нарядная одежда",
+ "Description": "Изысканный наряд в нежных лиловых тонах, напоминающих сумеречное небо. Его украшают золотые узоры в виде трилистника, а на воротнике завязан элегантный фиолетовый бант, похожий на цветок. Цветочные узоры и золотая отделка придают образу непринуждённость, сквозь которую проступает тихая атмосфера летней ночи.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Образ (ж) - Летние грёзы: Обувь",
+ "Description": "Тёмно-фиолетовая обувь, украшенная бантом. Её простой, но элегантный дизайн придаёт образу особое очарование. Каждый шаг словно оставляет лёгкий след на залитом лунным светом лугу.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Образ (ж) - Летние грёзы: Длинные волосы",
+ "Description": "Воздушная длинная причёска в нежных светлых тонах. В её непринуждённости чувствуется утончённость, словно в пряди вплели прохладный лунный свет летней ночи и мерцание светлячков.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Образ (ж) - Летние грёзы: Ободок",
+ "Description": "Изящный и элегантный ободок, вобравший в себя мерцание светлячков и спокойствие сумерек. Кажется, будто он в любой момент готов провести вас на волшебный вечер, наполненный звёздным светом и ароматом цветов.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Образ (ж) - Летние грёзы: Браслет",
+ "Description": "Белый браслет с оборками, закреплённый тёмной лентой. Его лаконичный дизайн гармонично сочетается с общим стилем наряда и добавляет образу утончённости.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Образ (ж) - Летние грёзы: Чулки",
+ "Description": "Белые длинные чулки с едва заметным геометрическим узором. Они словно хранят сияние звёзд летней ночи, придавая образу лёгкость и изящество.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Образ (м) - Летние грёзы: Нарядная одежда",
+ "Description": "Изысканный наряд, в котором гармонично сочетаются лиловые оттенки сумерек и тёплые серые тона рассвета. Его украшают золотые узоры в виде трилистника, а на воротнике завязан оранжево-жёлтый бант, тёплый, словно свет светлячков. Геометрические узоры и золотая отделка дополняют образ, придавая ему непринуждённость и тихое очарование летней ночи.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Образ (м) - Летние грёзы: Штаны",
+ "Description": "Штаны строгого кроя в спокойных серо-лиловых тонах, напоминающих сумерки. На штанинах проступает едва заметный геометрический узор, словно мерцающий звёздный свет в небе летней ночи.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Образ (м) - Летние грёзы: Обувь",
+ "Description": "Обувь с золотистой отделкой, сочетающая простоту и элегантность. Каждый шаг словно оставляет лёгкий след на залитом лунным светом лугу.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Образ (м) - Летние грёзы: Короткие волосы",
+ "Description": "Воздушная короткая причёска в нежных светлых тонах. В её непринуждённости чувствуется утончённость, словно в пряди вплели прохладный лунный свет летней ночи и мерцание светлячков.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Образ (м) - Летние грёзы: Цилиндр",
+ "Description": "Цилиндр с лентой, опоясывающей поля и украшенной узором в виде трилистника. Его лаконичный дизайн с нотками элегантности гармонично сочетается с общим стилем наряда.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Образ (м) - Летние грёзы: Наручные часы",
+ "Description": "Наручные часы лаконичного дизайна. Край циферблата украшен тонким золотистым узором, который перекликается с общим стилем наряда и придаёт образу сдержанную утончённость.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Образ (м) - Летние грёзы: Короткие носки",
+ "Description": "Светлые короткие носки, перекликающиеся по цвету с остальными элементами наряда. Их лаконичный дизайн оживляет образ лёгкой игривостью, словно лепестки цветов, трепещущие на ветру летней ночи.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/RU/GachaEvent.json b/Genshin/RU/GachaEvent.json
index f9d4914..a23cd3c 100644
--- a/Genshin/RU/GachaEvent.json
+++ b/Genshin/RU/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Собирайся скорей, Зазеркальный народ!",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/8f60d7726c1b2b04afc6c858c4011540_5847894686581953801_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/8f60d7726c1b2b04afc6c858c4011540_5847894686581953801_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Шёпот звёздной ночи",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e0c69385fe3968206b3445384e302095_7783023086251054595_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e0c69385fe3968206b3445384e302095_7783023086251054595_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Воплощение божества",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/60af5cac1168fcb114f1cfc41d2946fb_4120870787052661090_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/60af5cac1168fcb114f1cfc41d2946fb_4120870787052661090_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/RU/HardChallengeSchedule.json b/Genshin/RU/HardChallengeSchedule.json
index cd5c22e..7e9d70b 100644
--- a/Genshin/RU/HardChallengeSchedule.json
+++ b/Genshin/RU/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Битва бушующего циклона"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Суровое сражение"
}
]
\ No newline at end of file
diff --git a/Genshin/RU/HyperLinkName.json b/Genshin/RU/HyperLinkName.json
index d224dd4..9f3e09f 100644
--- a/Genshin/RU/HyperLinkName.json
+++ b/Genshin/RU/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Звонкое единодушие",
"Description": "После того как Прюн поражает врага Клятвенным молотом истребителя бедствий, который прошёл поглощение стихии, другие персонажи отряда поблизости наделяются Вдохновением колоколов: урон атак повышается согласно силе атаки Прюн."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Дешифрование",
+ "Description": "Фажио переходит в этот режим при использовании заряженной атаки.\nВ этом режиме Фажио атакует врагов впереди ураганным огнём и периодически выпускает конденсационные лучи, нанося Крио урон по площади.\nСияние - Звёздный проводник: конденсационные лучи теперь наносят Крио урон по площади, который считается уроном реакции Звёздный проводник."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Дешифровочная мощность",
+ "Description": "Дешифровочная мощность Фажио в режиме Дешифрования постоянно повышается. Когда Дешифровочная мощность достигает предела, Фажио больше не сможет оставаться в режиме Дешифрования или повторно переходить в него."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Предел путеводной звезды",
+ "Description": "При активации реакции Звёздный проводник область поблизости кратковременно превращается в Предел путеводной звезды. Определённые персонажи в Пределе путеводной звезды входят в состояние Сияния - Звёздный проводник, благодаря чему их разные навыки получают усиления."
}
]
\ No newline at end of file
diff --git a/Genshin/RU/Material.json b/Genshin/RU/Material.json
index ba99b4f..eb850e1 100644
--- a/Genshin/RU/Material.json
+++ b/Genshin/RU/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Активация созвездия",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Удача Сандроне",
+ "Description": "Материал для активации созвездия Сандроне.",
+ "TypeDescription": "Активация созвездия",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Активация созвездия",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Удача Сандроне",
+ "Description": "Материал для активации созвездия Сандроне.",
+ "TypeDescription": "Активация созвездия",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13750,6 +13772,17 @@
"TypeDescription": "Диковинка Нод-Края",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Слеза застывшей луны",
+ "Description": "Чистый и сияющий лазурный кристалл, хранящий в себе невероятно чистую силу куувяки. Его сродство с различными видами силы элементов можно назвать совершенным.",
+ "TypeDescription": "Диковинка Нод-Края",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20696,6 +20729,17 @@
"TypeDescription": "Предмет приключения",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Ключ от Усыпальницы глубин Морозной Луны",
+ "Description": "Ключ, который может разрушить печать на древних Усыпальницах глубин, разбросанных вокруг Морозной Луны.\nЭти Усыпальницы глубин были запечатаны, когда цивилизация, построившая их, перестала существовать. Скрытые в глубине подземелий ключи могут разрушить эти печати. Возможно, эти ключи помогают печатям забыть об их огромной потере.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32236,6 +32280,114 @@
"TypeDescription": "Еда",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Уменьшает потребление выносливости всеми членами отряда во время спринта и карабканья на 25% в течение 1500 сек. В совместном режиме этот эффект применяется только к вашим персонажам.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Полифония чаепития",
+ "Description": "Особое блюдо Сандроне. На чаепитии незаметно появляется изысканная двухъярусная подставка с угощениями... Неужели она приготовила всё это сама? Пока в ваших глазах ещё не угасло удивление, она уже скрестила руки на груди, повернулась боком и вздёрнула подбородок: «Ха? Что это за выражение лица? Подумаешь, какие-то пирожные к чаю. Неужели ты думаешь, что это может вызвать у меня какие-то сложности?» Нежный сладкий аромат легко витает в воздухе, словно безмолвно подтверждая её слова. Ну что ж, приступим к дегустации!",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Уменьшает потребление выносливости всеми членами отряда во время полёта и спринта на 15% на 900 сек. В совместном режиме этот эффект применяется только к вашим персонажам.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Странные рёбрышки на берёзовом пару",
+ "Description": "Блюдо из рёбрышек, приготовленных на берёзовом пару. Берёшь кусочек наугад... вяленые рёбрышки отливают глубоким красно-коричневым цветом, а узор на их поверхности напоминает годичные кольца старого дерева. Да ещё и текстура такая грубая... Погодите, а вдруг это не рёбрышки, а обычные ветки?",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Уменьшает потребление выносливости всеми членами отряда во время полёта и спринта на 20% на 900 сек. В совместном режиме этот эффект применяется только к вашим персонажам.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Рёбрышки на берёзовом пару",
+ "Description": "Блюдо из рёбрышек, приготовленных на берёзовом пару. Рёбрышки маринуют, а затем выкладывают поверх берёзовых веток и готовят на пару. Готовое мясо получается мягким и нежным, с характерным древесным ароматом. Это одно из традиционных праздничных блюд региона Нод-Край.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Уменьшает потребление выносливости всеми членами отряда во время полёта и спринта на 25% на 900 сек. В совместном режиме этот эффект применяется только к вашим персонажам.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Вкусные рёбрышки на берёзовом пару",
+ "Description": "Блюдо из рёбрышек, приготовленных на берёзовом пару. Стоит лишь слегка коснуться вилкой, и мясо соскальзывает с кости, словно тающий снег с ветвей. В первое мгновение глубокий солоноватый вкус сплетается с лёгким лесным ароматом, рождённым берёзовым паром, и растворяется на губах блаженным теплом, дарующим полное насыщение.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Восстанавливает 40 ед. выносливости.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Странный сытный ржаной пирожок",
+ "Description": "Пирожок с рыбной начинкой. Корка твёрдая, как подошва, а ещё эта упрямая рыбья чешуя, которая намертво прилипает к зубам и никак не отдирается... После каждого укуса приходится останавливаться и полоскать рот.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Восстанавливает 50 ед. выносливости.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Ржаной пирожок с мясом",
+ "Description": "Пирожок с рыбной начинкой. Филе рыбы оборачивают беконом и запекают в ржаном тесте. Оно должно быть правильной толщины, чтобы сохранить сочность.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Восстанавливает 60 ед. выносливости.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Вкусный сытный ржаной пирожок",
+ "Description": "Пирожок с рыбной начинкой. Стоит разломить хрустящую корочку, как наружу вырывается насыщенный аромат. Ржаное тесто впитывает всё богатство начинки, становясь особенно сытным и вкусным. Достаточно одного укуса, чтобы забыть даже о самом лютом ветре.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Восстанавливает выбранному персонажу 34% HP + 1900 HP.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Увертюра чаепития: Травяной чай",
+ "Description": "Цветочный травяной чай, которым хочется наслаждаться. Мягкий и нежный вкус сочетается с лёгким цветочным ароматом, одновременно утончённым и насыщенным. Оранжево-красный настой сияет, словно розоватый свет сквозь облака, наполняя сердце теплом и спокойствием.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Восстанавливает выбранному персонажу 34% HP + 1900 HP.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Увертюра чаепития: Латте-арт",
+ "Description": "Латте, достойный дегустации. Приготовлен из тщательно перемолотых кофейных зёрен особой обжарки и дополнен изящным узором из молочной пены, мягкой и густой, словно туман. Напиток обладает насыщенным и глубоким вкусом, а его утончённый аромат особенно выделяется среди других.",
+ "TypeDescription": "Еда",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35195,6 +35347,28 @@
"TypeDescription": "Рецепт",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Рецепт: Рёбрышки на берёзовом пару",
+ "Description": "Подробный рецепт приготовления блюда «Рёбрышки на берёзовом пару».",
+ "TypeDescription": "Рецепт",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Рецепт: Сытный ржаной пирожок",
+ "Description": "Подробный рецепт приготовления блюда «Сытный ржаной пирожок».",
+ "TypeDescription": "Рецепт",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37268,6 +37442,39 @@
"TypeDescription": "Улучшение персонажей/оружия",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Повреждённое лунное железо",
+ "Description": "Обломок, извлечённый из древнего механизма, блуждающего по лунной поверхности. Этот металл отличается от тех, что распространены в Тейвате.\nВ утраченных древних сказаниях разных народов часто встречаются легенды о героях, которые выковали из божественного металла, дарованного небесными лунами, несокрушимое оружие и одолели врагов или чудовищ.",
+ "TypeDescription": "Улучшение персонажей/оружия",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Угасшее лунное железо",
+ "Description": "Обломок, извлечённый из древнего механизма, блуждающего по лунной поверхности. Этот металл отличается от тех, что распространены в Тейвате.\nВ утраченных древних сказаниях разных народов часто встречаются легенды о героях, которые выковали из божественного металла, дарованного небесными лунами, несокрушимое оружие и одолели врагов или чудовищ. Однако металл небесных лун, не был даром богов. Ведь даже божества пали задолго до того.",
+ "TypeDescription": "Материал улучшения персонажей/оружия",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Безупречное лунное железо",
+ "Description": "Ядро, извлечённое из древнего механизма, блуждавшего по поверхности луны, после его уничтожения. Этот металл отличается от тех, что распространены в Тейвате.\nОно не было тронуто скверной, было вечным и свободным от семи бедствий и восьми страданий и когда-то жаждало воспеть бескрайнюю пустоту. Но когда все вычисления подошли к концу, в лунном дворце осталось лишь холодное бесполезное железо.",
+ "TypeDescription": "Материал улучшения персонажей/оружия",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52395,6 +52602,17 @@
"TypeDescription": "Предмет задания",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Таинственный источник: Исток древней луны",
+ "Description": "Искусственное ядро, в котором с помощью технологий таинственного источника заключена энергия древних лун с высокой концентрацией.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52450,6 +52668,17 @@
"TypeDescription": "Предмет задания",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Записи Паймон",
+ "Description": "Запечатлейте всё непонятное. Возможно, однажды это пригодится. Секрет приключений от сообразительной Паймон!",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52846,6 +53075,39 @@
"TypeDescription": "Предмет задания",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Свидетель Луны",
+ "Description": "Богиня Луны когда-то использовала свою силу, чтобы наблюдать за путешествием созерцателей луны. Теперь этот свидетель хранит память и о вашем пути.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Затерянный древний цветок",
+ "Description": "Образец цветка из древней эпохи, по форме очень похожий на одно из растений Тейвата. Возможно, между ними существует некое неясное родство.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Приглашение на чаепитие от Сандроне",
+ "Description": "Приглашение на чаепитие от Сандроне с изысканным узором и утончённым шрифтом. Вот она, элегантность настоящей леди?",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52868,6 +53130,61 @@
"TypeDescription": "Предмет приключения",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Печать Морозной Луны",
+ "Description": "Соберите все 3 печати, чтобы открыть сокровищницу Круга Унгиена.\n\nВы случайно нашли этот круглый камень с отметиной во время исследования. Если собрать три с одинаковыми знаками, удастся воссоздать тень яркой луны, когда-то озарявшей мир.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Печать Морозной Луны",
+ "Description": "Соберите все 3 печати, чтобы открыть сокровищницу Лунного моря.\n\nВы случайно нашли этот круглый камень с отметиной во время исследования. Если собрать три с одинаковыми знаками, удастся воссоздать тень яркой луны, когда-то озарявшей мир.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "«Семейный портрет» Мамер",
+ "Description": "Семейный портрет, который Мамер нарисовала для членов семьи на одном из чаепитий Сандроне. Тёплый и узнаваемый стиль рисунка немного отличается от её прежних работ. Как и говорила Мамер, во время путешествий она пробует самые разные художественные стили.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Репродукция созерцателя луны I",
+ "Description": "Древняя каменная табличка, обнаруженная на Луне. Хотя высеченные на ней письмена совершенно не поддаются расшифровке, каждый, кто читает их, по неизвестной причине понимает их смысл на своём родном языке.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Репродукция созерцателя луны II",
+ "Description": "Древняя каменная табличка, обнаруженная на Луне. Хотя высеченные на ней письмена совершенно не поддаются расшифровке, каждый, кто читает их, по неизвестной причине понимает их смысл на своём родном языке.",
+ "TypeDescription": "Предмет задания",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56179,6 +56496,72 @@
"TypeDescription": "Предмет приключения",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 183",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 184",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 185",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 186",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 187",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Лучистый кристалл 188",
+ "Description": "Дивная мелодия этого кристалла словно соткана из нежнейшего шёлка. Эти предметы можно найти по всему материку или у торговцев диковинками. Заключённую в кристалле мелодию можно высвободить в Чайнике безмятежности при помощи Музыки природы: Мелодия на ветру или Музыки природы: Переплетения мелодий.",
+ "TypeDescription": "Предмет приключения",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58709,6 +59092,28 @@
"TypeDescription": "Инструмент",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Портативный чайный столик Сандроне",
+ "Description": "Переносной чайный столик от Сандроне. Его легко переносить и хранить, а ещё он оснащён устройством левитации. С ним вы сможете устраивать неспешные чаепития почти где угодно.",
+ "TypeDescription": "Инструмент",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Шкатулка пророчества ведьмы",
+ "Description": "Шкатулка, которую когда-то носила Барбелот, теперь оказалась в ваших руках. Внутри неё покоятся все пророчества, как уже раскрытые, так и те, что ещё ждут своего часа. Смогут ли их слова однажды изменить ход судьбы?.. Барбелот лишь усмехнулась бы в ответ: «Хе-хе... Истинные краски судьбы не должны раскрываться слишком легко. К тому же будущее, в котором ещё остаются нераскрытые тайны, куда увлекательнее, разве не так?»",
+ "TypeDescription": "Инструмент",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60788,6 +61193,17 @@
"TypeDescription": "Чертёж комплекта декора",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Чаепитие на досуге",
+ "Description": "Уютное место для чаепитий, оформленное по вкусу одной любительницы дружеских встреч. Здесь воссоздана атмосфера приятной беседы за общим столом. Аппетитные десерты, душистый чай, изящная мебель, мягкий ковёр и удобные кресла располагают к отдыху. В таком уголке остаётся лишь наслаждаться спокойными и по-настоящему ценными мгновениями в кругу друзей.\nЭтот комплект предпочитают следующие компаньоны: Сандроне.",
+ "TypeDescription": "Чертёж комплекта декора",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61855,6 +62271,28 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Переносной малый прожектор",
+ "Description": "Подробная схема изготовления предмета декора «Переносной прожектор».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Уличный фонарь: Путь сквозь туманную ночь",
+ "Description": "Подробная схема изготовления предмета декора «Уличный фонарь: Путь сквозь туманную ночь».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62878,6 +63316,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Чайный стол: Идеальная встреча",
+ "Description": "Подробная схема изготовления предмета декора «Чайный стол \"Идеальная встреча\"».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63494,6 +63943,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Кресло для чаепития: Багряное золото",
+ "Description": "Подробная схема изготовления предмета декора «Кресло для чаепития: Багряное золото».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64484,6 +64944,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ковёр для чаепития: Мягкое прикосновение",
+ "Description": "Подробная схема изготовления предмета декора «Ковёр для чаепития \"Мягкое прикосновение\"».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65353,6 +65824,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Чайная тележка: Время сладостей",
+ "Description": "Подробная схема изготовления предмета декора «Чайная тележка: Время сладостей».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65518,6 +66000,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Чашка для чаепития: Свежий вкус",
+ "Description": "Подробная схема изготовления предмета декора «Чашка для чаепития \"Свежий вкус\"».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73009,6 +73502,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ширма в лагере: Место лечения",
+ "Description": "Подробная схема изготовления предмета декора «Ширма в лагере \"Место лечения\"».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73515,6 +74019,17 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Забытое наследие",
+ "Description": "Подробная схема изготовления предмета декора «Забытое наследие».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75044,6 +75559,72 @@
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Киоск Нашгорода: Долгая история",
+ "Description": "Подробная схема изготовления предмета декора «Киоск Нашгорода: Долгая история».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Хранилище прошлого",
+ "Description": "Подробная схема изготовления предмета декора «Хранилище прошлого».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Большой ящик: Надёжная защита",
+ "Description": "Подробная схема изготовления предмета декора «Большой ящик: Надёжная защита».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Средний ящик: Базовое снабжение",
+ "Description": "Подробная схема изготовления предмета декора «Средний ящик: Базовое снабжение».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Средний железный мусорный контейнер",
+ "Description": "Подробная схема изготовления предмета декора «Средний железный мусорный контейнер».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Безмолвная башня",
+ "Description": "Подробная схема изготовления предмета декора «Безмолвная башня».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75164,5 +75745,27 @@
"Description": "Подробная схема изготовления предмета декора «Статуя в камне».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
"TypeDescription": "Чертёж декора",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Техника бесконечной рекурсии",
+ "Description": "Подробная схема изготовления предмета декора «Техника бесконечной рекурсии».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Посланница серебряной луны",
+ "Description": "Подробная схема изготовления предмета декора «Посланница серебряной луны».\nПосле использования чертежа вы можете перейти в меню создания для просмотра.",
+ "TypeDescription": "Чертёж декора",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/RU/Monster.json b/Genshin/RU/Monster.json
index d111b5c..196dd5a 100644
--- a/Genshin/RU/Monster.json
+++ b/Genshin/RU/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Всепожирающий нарвал",
+ "Title": "Сухопутный крейсер: Новейший многоцелевой штурмовик",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Штурмовик Пустынников",
- "Title": "Магу кэнки",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Молодой вишап глубин: Исток",
+ "Title": "Вишап глубин: Исток",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Молодой вишап глубин: Исток",
- "Title": "Вишап глубин: Исток",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Штурмовик Пустынников",
+ "Title": "Магу кэнки",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Бывалый призматический слайм",
+ "Title": "Бывалый призматический слайм",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Вестник Бездны: Наступление хлада",
- "Title": "Посланник ледяных клинков",
- "Description": "Чудовище ордена Бездны, которое бьётся ледяными клинками.\nКак есть святые, которые распространяют и прославляют истинные проповеди, так есть и посланники, которые исправляют искажения и устраняют диссонансы.\nГоворят, что сталь ощущается как воплощение стужи, когда пронзает тело, но этот тёмный лёд, по слухам, замораживает даже душу.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Чтец Бездны: Пурпурная молния",
- "Title": "Гонец Молнии",
- "Description": "Чудовище Ордена Бездны, возносящее хвалу тьме и обуздавшее силы Электро.\nОни - учёные и проповедники Бездны. Заставляя от раскатов грома дрожать бездонные ночи, они чёрной слизью мудрости наполняют сердца неверующих, а бесчисленными вспышками молний возвещают, что великие силы, разъедающие человеческий разум, совсем рядом.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Предтечная секретная система матрицы оператора наблюдения",
+ "Title": "Одинокий носитель света",
+ "Description": "Древний механизм, застрявший в руинах на лунной поверхности. За долгие века даже самое крепкое и надёжное устройство неизбежно утрачивает цель, некогда заложенную в него создателем, и начинает без разбора атаковать и уничтожать любую живую тварь, осмеливающуюся ступить на охраняемую им землю.\nВ записях древней цивилизации, давно канувшей в небытие, эти вышедшие из-под контроля механизмы именовались «Ур-Намраншит-Тилимуту-Бавар», что означает «тот, кто приносит свет во тьму». Пылая мечтой о бескрайнем звёздном море, лидеры первопроходцев начертали самые искренние слова на золотых знаках, надеясь, что грядущие наследники с помощью этих помощников смогут сохранить свет, озаряющий Вселенную.\nУвы, свет так и не воссиял ни для кого, а механизм, удостоенный титула «Оператор наблюдения», не дождался того, кому был предназначен служить. Теперь, затерянный среди этих руин, он остаётся лишь последним вышедшим из-под контроля осколком давно утраченного идеала.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Бывалая Предтечная секретная система матрицы оператора наблюдения",
+ "Title": "Бывалая Предтечная секретная система матрицы оператора наблюдения",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Воплощение Вайоб пещер и скал",
- "Title": "Воплощение Вайоб обращённого течения",
- "Description": "Дети Эха верят и поклоняются Вайоб, которая проявляет себя на земле в виде тотемов и ночных душ.\nЖители Натлана считают, что Вайоб обитает в Царстве Ночи и может принимать любую форму, чтобы направлять заблудших членов племени. Воплощения Вайоб особенные, и фигура, явленная через тотемы, часто имеет важное предназначение.\nДети Эха верят, что их Вайоб обладает силой формировать горы и долины, а также может контролировать эхо, возникающее при столкновении камней.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Воплощение Вайоб обращённого течения",
- "Title": "Воплощение Вайоб пещер и скал",
- "Description": "Народ Родников верит и поклоняется Вайоб, которая проявляет себя на земле в виде тотемов и ночных душ.\nТак называемая Вайоб - это вера, сформировавшаяся среди племён и через обсидиановые тотемы после того, как жители Натлана начали общаться с Царством Ночи. Это коллективное сознание и дом душ предков.\nНарод Родников верит, что их Вайоб способна контролировать приливы и волны, а также управлять изменениями текущих и стоячих вод.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "Слуга",
- "Title": "Слуга",
+ "Title": "Сухопутный крейсер: Новейший многоцелевой штурмовик",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Владыка истлевшего первобытного пламени",
- "Title": "Владыка истлевшего первобытного пламени",
+ "Title": "Сухопутный крейсер: Новейший многоцелевой штурмовик",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Вознёсшийся король",
- "Title": "Сверхгабаритная попрыгунья",
+ "Title": "Вознёсшийся король",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Возвысившийся ферзь",
- "Title": "Сверхгабаритная попрыгунья",
+ "Title": "Возвысившийся ферзь",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Вестник Бездны: Наступление хлада",
+ "Title": "Посланник ледяных клинков",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Чтец Бездны: Пурпурная молния",
+ "Title": "Гонец Молнии",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Воплощение Вайоб пещер и скал",
+ "Title": "Воплощение Вайоб обращённого течения",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Воплощение Вайоб обращённого течения",
+ "Title": "Воплощение Вайоб пещер и скал",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/RU/ProfilePicture.json b/Genshin/RU/ProfilePicture.json
index 60d50ce..4d8d5a0 100644
--- a/Genshin/RU/ProfilePicture.json
+++ b/Genshin/RU/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Шарлотта: Вариации Харлока",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Ситлали: Шёпот звёзд и дыма",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Сандроне",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Нин-Киггия",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/RU/ReliquaryAffixWeight.json b/Genshin/RU/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/RU/ReliquaryAffixWeight.json
+++ b/Genshin/RU/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/RU/RoleCombatSchedule.json b/Genshin/RU/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/RU/RoleCombatSchedule.json
+++ b/Genshin/RU/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
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- "End": "2023-05-22T03:59:59+08:00",
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- "End": "2024-08-01T03:59:59+08:00",
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- "End": "2024-09-01T03:59:59+08:00",
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- "End": "2025-05-01T03:59:59+08:00",
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- "End": "2026-06-01T03:59:59+08:00",
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- "End": "2026-08-01T03:59:59+08:00",
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- 5
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-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/RU/TowerFloor.json b/Genshin/RU/TowerFloor.json
index 02e5bbe..c468450 100644
--- a/Genshin/RU/TowerFloor.json
+++ b/Genshin/RU/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Все члены отряда получают 75% бонус Пиро урона."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Все члены отряда получают 60% бонус Крио урона.",
+ "Все члены отряда получают 60% бонус Электро урона."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Урон от реакции Сверхпроводник персонажа увеличивается на 200%, а урон от реакции Звёздный проводник персонажа увеличивается на 75%."
+ ],
+ "SecondDescriptions": [
+ "Урон от реакции Заряжен персонажа увеличен на 200%, урон от реакции Лунный заряд увеличен на 75%."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/RU/TowerLevel.json b/Genshin/RU/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/RU/TowerLevel.json
+++ b/Genshin/RU/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/RU/TowerSchedule.json b/Genshin/RU/TowerSchedule.json
index 90ee084..7e7cd86 100644
--- a/Genshin/RU/TowerSchedule.json
+++ b/Genshin/RU/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Таранная луна",
"Descriptions": [
"Когда персонаж применяет против противника лунные реакции (Лунная бутонизация, Лунный заряд или Лунный кристалл), на месте противника возникает ударная волна, которая наносит истинный урон. Эффект может возникнуть один раз в 3 сек."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Луна суровых ветров",
+ "BuffName": "",
"Descriptions": [
"Когда персонаж вызывает реакцию Рассеивание на противнике, он получает 1 уровень Силы ветра. Максимум - 4 уровня. При накоплении 4 уровней Силы ветра на позиции противника высвобождается ударная волна, наносящая истинный урон и расходующая все уровни Силы ветра. Можно получить не более 1 уровня раз в 0,1 сек. и высвободить ударную волну таким образом не чаще 1 раза в 6 сек."
],
@@ -1918,5 +1918,21 @@
"Когда неактивный персонаж отряда активирует Крио реакции на противнике, на месте противника возникает ударная волна, которая наносит истинный урон. Эффект может возникнуть один раз в 3,5 сек."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Луна ледяного всплеска",
+ "Descriptions": [
+ "Когда заряженная атака активного персонажа наносит противнику Крио урон, на месте противника возникает ударная волна, которая наносит истинный урон. Эффект может возникнуть один раз в 3 сек."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/RU/Weapon.json b/Genshin/RU/Weapon.json
index cd81474..cc8a829 100644
--- a/Genshin/RU/Weapon.json
+++ b/Genshin/RU/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Чайная ложка трансцендентности",
+ "Description": "Предмет фантазий, которому в бесчисленных историях давали бессчётное множество определений. В масштабах Вселенной или царства снов нет разницы между чудесным мечом героя и чайной ложкой принцессы, между холодным механическим ключом и ключом, открывающим врата трансцендентности...",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Коронация белой феи",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Увеличивает силу атаки на 28%.\nТакже каждый раз после того, как заряженная атака экипированного персонажа поражает противника, персонаж на короткое время получает Превосходство: урон его реакции Звёздный проводник повышается на 16% на 5 сек. Эффект складывается до 3 раз не чаще одного раза в 0,2 сек."
+ },
+ {
+ "Level": 1,
+ "Description": "Увеличивает силу атаки на 35%.\nТакже каждый раз после того, как заряженная атака экипированного персонажа поражает противника, персонаж на короткое время получает Превосходство: урон его реакции Звёздный проводник повышается на 20% на 5 сек. Эффект складывается до 3 раз не чаще одного раза в 0,2 сек."
+ },
+ {
+ "Level": 2,
+ "Description": "Увеличивает силу атаки на 42%.\nТакже каждый раз после того, как заряженная атака экипированного персонажа поражает противника, он на короткое время получает Превосходство: урон его реакции Звёздный проводник повышается на 24% на 5 сек. Эффект складывается до 3 раз не чаще одного раза в 0,2 сек."
+ },
+ {
+ "Level": 3,
+ "Description": "Увеличивает силу атаки на 49%.\nТакже каждый раз после того, как заряженная атака экипированного персонажа поражает противника, он на короткое время получает Превосходство: урон его реакции Звёздный проводник повышается на 28% на 5 сек. Эффект складывается до 3 раз не чаще одного раза в 0,2 сек."
+ },
+ {
+ "Level": 4,
+ "Description": "Увеличивает силу атаки на 56%.\nТакже каждый раз после того, как заряженная атака экипированного персонажа поражает противника, персонаж на короткое время получает Превосходство: урон его реакции Звёздный проводник повышается на 32% на 5 сек. Эффект складывается до 3 раз не чаще одного раза в 0,2 сек."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Алое перо звёздного грифа",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Хроники рассвета",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Золотая клятва льда",
diff --git a/Genshin/RU/WeaponPromote.json b/Genshin/RU/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/RU/WeaponPromote.json
+++ b/Genshin/RU/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/TH/Achievement.json b/Genshin/TH/Achievement.json
index 7de13f6..87ff6f4 100644
--- a/Genshin/TH/Achievement.json
+++ b/Genshin/TH/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "นักล่าสมบัติหมอกจันทรา",
+ "Description": "เปิดหีบสมบัติในหลุมลึก Dunanna และจันทราน้ำค้างแข็ง 45 หีบ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "นักล่าสมบัติหมอกจันทรา",
+ "Description": "เปิดหีบสมบัติในหลุมลึก Dunanna และจันทราน้ำค้างแข็ง 90 หีบ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "นักล่าสมบัติหมอกจันทรา",
+ "Description": "เปิดหีบสมบัติในหลุมลึก Dunanna และจันทราน้ำค้างแข็ง 180 หีบ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "นักผจญภัยหมอกจันทรา",
+ "Description": "สำเร็จการท้าทายจำกัดเวลาในโลกกว้างของหลุมลึก Dunanna และจันทราน้ำค้างแข็ง 4 ครั้ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "บทเพลงไว้อาลัยแด่ภัยมืด",
+ "Description": "เปิดแผนที่หลุมลึก Dunanna",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "จันทร์เต็มดวงครั้งที่สอง",
+ "Description": "เปิดแผนที่ที่ราบสูงจันทรา",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "เพื่อสีสันที่เธอโปรดปราน",
+ "Description": "เปิดแผนที่ด้านมืดของดวงจันทร์",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "ร่วมเป็นสักขีพยานขณะที่ Ninnin เริ่ม \"แผนการผู้เฝ้ามองจันทร์\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "ของขวัญจากธุลีจันทร์",
+ "Description": "ปลดผนึกวิหารภูตจันทราทั้งหมดในที่ราบสูงจันทรา ห้วงสมุทรจันทรา และด้านมืดของดวงจันทร์ในพื้นที่จันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "สมบัติลับนี่นา! พวกเรารอดแล้ว",
+ "Description": "ปลดผนึกสถานที่ซ่อนสมบัติของภูตจันทราทั้งหมดบนที่ราบสูงจันทรา และห้วงสมุทรจันทรา ในพื้นที่จันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "บันทึกการเดินทางสู่ดวงจันทร์",
+ "Description": "ปลดล็อกจุดเทเลพอร์ตทั้งหมดของหลุมลึก Dunanna, ที่ราบสูงจันทรา และด้านมืดของดวงจันทร์ ในพื้นที่ Nod-Krai และจันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "ความมืดมิดจากหมู่ดาว",
+ "Description": "บูชา \"แล็บกรงสสารวัตถุดำรูปแบบม่าน\" จนถึงเลเวลสูงสุด",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "แสงแห่งโลกภายใน",
+ "Description": "บูชา \"ค่ายกลหิน Nuur\" จนถึงเลเวลสูงสุด",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "เธอบินได้แล้ว!",
+ "Description": "เรียนรู้การใช้คลื่นจันทราโบราณ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "ฮุลดราใต้แสงจันทร์",
+ "Description": "เปิดโปงการปลอมตัวของ Columbina ตัวปลอม",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "Gansa 25 ตัว",
+ "Description": "โดยสารยานอวกาศไปดวงจันทร์ และเข้าสู่ห้วงอวกาศ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "ก้าวเล็ก ๆ ของ Paimon",
+ "Description": "ลงจอดบนดวงจันทร์สำเร็จ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "เปิดใช้งาน \"ดวงตาแห่ง Ibni-Belum\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "ห้วงเวลาที่ขาดตอน",
+ "Description": "ทะลวงผ่านม่าน และเข้าสู่ \"วงแหวน Ungien\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"วงแหวน Ungien เกียร์สี่!\"",
+ "Description": "เปิดใช้งานเครื่องยนต์ขับเคลื่อนของ \"วงแหวน Ungien\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "ไม่มีวันลงจอด",
+ "Description": "ล่องลอยในสภาพแวดล้อมที่ไร้แรงโน้มถ่วงเป็นครั้งแรก",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "บนฟ้าไม่มีดวงจันทร์สองดวง",
+ "Description": "เอาชนะราชาภูตจันทราเบอร์สอง Ungie",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "จันทรามรณะ",
+ "Description": "ไปถึงด้านมืดของดวงจันทร์",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "\"หมอพระจันทร์\"",
+ "Description": "ประจักษ์ถึงพลานุภาพของอาวุธฐานอวกาศ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "ข้ามผ่าน Mesklin",
+ "Description": "เดินทางผ่านพื้นที่ที่แรงโน้มถ่วงผิดปกติ ภายในอาวุธฐานอวกาศ",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "80 วันโคจรรอบดวงจันทร์",
+ "Description": "เสร็จสิ้นการเดินทางโคจรรอบจันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "เกมแห่งชีวิตของ Nin-Kiggia",
+ "Description": "เข้าสู่รอยแยกแกนกลางดวงจันทร์",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "ไข่มุกอันเป็นเอกลักษณ์",
+ "Description": "จัดตำแหน่งของไข่มุกจันทราโบราณให้ถูกต้อง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "จากทิวาจรดราตรี",
+ "Description": "นัดหมายกับ Columbina เรื่อง \"ค่ำคืนแห่งการหวนคืน\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "ดวงจันทร์ร่วงหล่นนับพันครั้ง",
+ "Description": "ช่วยเหลือ Maalaus ที่มายังจันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "นิรันดร์อันพิสุทธิ์และชั่วพริบตาทั้งสาม",
+ "Description": "ขึ้นเรือทั้งหมดที่จอดอยู่บนจันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "หนังสือแห่ง Apkallu",
+ "Description": "ซ่อมแซมอาร์เรย์จัดเก็บข้อมูลทั้งหมดบนจันทราน้ำค้างแข็ง",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "ปรมาจารย์ด้านการฝึกมังกร",
+ "Description": "ทำลายสถิติที่มีอยู่ใน \"หลักฐานที่ไม่สมบูรณ์\"",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"วันนี้เธอดูดีมากเลยนะ!\"",
+ "Description": "ได้รับภาพวาดหินที่สร้างโดยภูตจันทรา",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "ร่วมเดินทางไปกับ Sweet Flower",
+ "Description": "ได้เห็นเสี้ยวหนึ่งของโลกที่สาบสูญของ Sweet Flower",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "สุภาพบุรุษผู้เลื่องชื่อแห่ง La Mancha",
+ "Description": "พุ่งตัวเข้าใส่ใบพัดของเครื่องยนต์ขับเคลื่อน",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "เห็บหมัดแห่ง Cyrene",
+ "Description": "ร่วงหล่นสู่แกนกลางดวงจันทร์",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "รู้งี้เลือกหกเพนซ์ดีกว่า",
+ "Description": "หมดสติในบริเวณที่มีความเข้มข้นของพลังจันทราโบราณสูงเกินไป",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/TH/AchievementGoal.json b/Genshin/TH/AchievementGoal.json
index 2f8aee7..1a820b3 100644
--- a/Genshin/TH/AchievementGoal.json
+++ b/Genshin/TH/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "สายลมจากภูเขาปีศาจ",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "จันทร์แรมที่ไร้พันธนาการ",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/TH/Avatar/10000024.json b/Genshin/TH/Avatar/10000024.json
index 6158c46..fa4ebc8 100644
--- a/Genshin/TH/Avatar/10000024.json
+++ b/Genshin/TH/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Polaris",
+ "Description": "#เมื่อ{LAYOUT_MOBILE#แตะค้าง}{LAYOUT_PC#กดค้าง}{LAYOUT_PS#กดค้าง}เพื่อปล่อยสกิลธาตุ Tidecaller แม้จะไม่ถูกโจมตี ก็จะสะสมพลัง 1 ชั้นโดยอัตโนมัติในทุก 0.8 วินาที เพื่อเพิ่มความเสียหายที่สร้างเมื่อปล่อยสกิล\nนอกจากนี้ เมื่อ{LAYOUT_MOBILE#แตะค้าง}{LAYOUT_PC#กดค้าง}{LAYOUT_PS#กดค้าง}ปล่อย Tidecaller โจมตีโดนศัตรู จะได้รับเอฟเฟกต์บัฟเพิ่มเติมตามพลังที่สะสมไว้: เมื่อสะสมพลังทุก 1 ชั้น จะทำให้ช่วงเวลาคูลดาวน์ของสกิลธาตุลดลง 4 วินาที และฟื้นฟูพลังงานธาตุให้ตัวเอง 8 หน่วย เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้งทุก 15 วินาที\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Beidou จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/TH/Avatar/10000035.json b/Genshin/TH/Avatar/10000035.json
index 0b0f352..4c6d5fa 100644
--- a/Genshin/TH/Avatar/10000035.json
+++ b/Genshin/TH/Avatar/10000035.json
@@ -304,7 +304,10 @@
"การรักษาต่อเนื่อง|{param3:F2P} ของพลังโจมตี + {param4:I}",
"ความเสียหาย Herald of Frost|{param5:F1P}",
"ระยะเวลาต่อเนื่อง|{param6:F1} วิ",
- "คูลดาวน์|{param7:F1} วิ"
+ "คูลดาวน์|{param7:F1} วิ",
+ "ความเสียหายการช่วยโจมตี ของ Herald of Frost|{param9:F1P}",
+ "คูลดาวน์การช่วยโจมตีของ Herald of Frost|{param10:F1} วิ",
+ "คูลดาวน์|{param11:F1} วิ"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Seven Sacred Treasures",
+ "Description": "ลดเวลาคูลดาวน์ของสกิลธาตุ Adeptus Art: Herald of Frost เหลือ 15 วินาที\nเจิดจรัส: นำไฟฟ้าดารา: ในช่วงเวลาต่อเนื่องของ Herald of Frost ความเสียหายของปฏิกิริยานำไฟฟ้า และนำไฟฟ้าดาราที่สร้างโดยตัวละครในทีมตัวเองจะเพิ่มขึ้น 50%\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Qiqi จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"ปริมาณการรักษา|{param1:P} ของพลังโจมตี +{param2:I}",
"ระยะเวลาต่อเนื่อง|{param4:F1} วิ",
"เวลาคูลดาวน์|{param5:F1} วินาที",
- "พลังงานธาตุ|{param6:I}"
+ "พลังงานธาตุ|{param6:I}",
+ "ความเสียหายนำไฟฟ้าดารา|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/TH/Avatar/10000039.json b/Genshin/TH/Avatar/10000039.json
index 33aff88..186e678 100644
--- a/Genshin/TH/Avatar/10000039.json
+++ b/Genshin/TH/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Choice Treasures",
+ "Description": "ภายใน 20 วินาที หลังจากใช้สกิลธาตุ Icy Paws เมื่อตัวละครในทีมทำให้เกิดปฏิกิริยานำไฟฟ้าหรือนำไฟฟ้าดารา Diona จะช่วยยิง Icy Paws 3 อันด้วย; Icy Paws ที่ยิงออกไปด้วยวิธีนี้จะไม่สามารถสร้างอณูธาตุได้ และเมื่อโดนศัตรูก็จะไม่สามารถสร้างโล่ได้เช่นกัน เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้งทุก 3.5 วินาที\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Diona จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/TH/Avatar/10000058.json b/Genshin/TH/Avatar/10000058.json
index ac700c3..6b07d08 100644
--- a/Genshin/TH/Avatar/10000058.json
+++ b/Genshin/TH/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Edict of Cleansing",
+ "Description": "เพิ่มระยะเวลาของ Sesshou Sakura ขึ้น 10 วินาที; หลังจากตัวละครในทีมที่อยู่ใกล้เคียงทำให้เกิดปฏิกิริยานำไฟฟ้าหรือนำไฟฟ้าดารา สายฟ้าจาก Sesshou Sakura ในครั้งต่อไปจะได้รับการเสริมพลัง: เพิ่มความเสียหายที่สร้าง โดยเพิ่มขึ้นเท่ากับ 80% ของพลังโจมตีของ Yae Miko เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้ง ทุก 2.5 วินาที\nเจิดจรัส: นำไฟฟ้าดารา: หลังจากสายฟ้าที่ได้รับการเสริมพลังจากเอฟเฟกต์ดังกล่าวโจมตีโดนเป้าหมาย จะสร้างความเสียหายไฟฟ้าเพิ่มอีก 1 ครั้ง เท่ากับ 200% ของพลังโจมตีของ Yae Miko โดยความเสียหายนี้จะนับเป็นความเสียหายจากปฏิกิริยานำไฟฟ้าดารา\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Yae Miko จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/TH/Avatar/10000071.json b/Genshin/TH/Avatar/10000071.json
index a454ba3..1ebd85b 100644
--- a/Genshin/TH/Avatar/10000071.json
+++ b/Genshin/TH/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "A Star With Which to Start the Journey",
+ "Description": "เมื่อไม่ได้อยู่ในสถานะ Pactsworn Pathclearer หลังจากปล่อยสกิลธาตุ Secret Rite: Chasmic Soulfarer แล้ว Cyno จะเข้าสู่สถานะ Pactsworn Pathclearer ชั่วคราว เป็นเวลา 6 วินาที\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Cyno จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/TH/Avatar/10000086.json b/Genshin/TH/Avatar/10000086.json
index c8d4f09..fc5aa17 100644
--- a/Genshin/TH/Avatar/10000086.json
+++ b/Genshin/TH/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "There Shall Be an Unveiling for Injustice",
+ "Description": "เจิดจรัส: นำไฟฟ้าดารา: เอฟเฟกต์ของพรสวรรค์เพิ่มเติม \"There Shall Be a Plea for Justice\" จะเปลี่ยนเป็น:\nเมื่อพลังชีวิตของ Wriothesley ต่ำกว่า 60% จะได้รับ \"Gracious Rebuke: Unveiling\" ทำให้การชาร์จโจมตีของโจมตีปกติ - Forceful Fists of Frost ในครั้งต่อไปได้รับการเสริมพลังเป็น Luster: Vaulting Fist : การโจมตีดังกล่าวจะไม่ใช้พลังกาย และหลังจากโดนเป้าหมาย จะฟื้นฟูพลังชีวิตให้กับ Wriothesley เท่ากับ 30% ของพลังชีวิตสูงสุดของ Wriothesley โดยจะฟื้นฟูพลังชีวิตให้กับ Wriothesley ด้วยวิธีนี้ได้มากสุดหนึ่งครั้งทุก 2 วินาที\nนอกจากนี้ การโจมตีครั้งที่ 3 และครั้งที่ 5 ของ Repelling Fist ที่ถูกเสริมพลังโดย Chilling Penalty จะสร้างความเสียหายน้ำแข็ง 60%/80% ของความเสียหายเดิมตามลำดับ และ Luster: Vaulting Fist จะสร้างความเสียหายน้ำแข็งวงกว้าง 100% ของความเสียหายเดิม ความเสียหายดังกล่าวจะถูกนับเป็นความเสียหายปฏิกิริยานำไฟฟ้าดารา; Wriothesley จะสร้างความเสียหายปฏิกิริยานำไฟฟ้าดาราเพิ่มขึ้น 30%\nนอกจากนี้ เมื่ออยู่ใน{LINK#N11330003}เขตแดนดาราฉาย{/LINK} Wriothesley จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/TH/Avatar/10000088.json b/Genshin/TH/Avatar/10000088.json
index 22bba31..028d995 100644
--- a/Genshin/TH/Avatar/10000088.json
+++ b/Genshin/TH/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "บทเพลงแปรทำนองของ Hurlock",
+ "Description": "คอสตูมของ Charlotte เดิมทีเป็นเครื่องแต่งกายที่ใช้ในการถ่ายทำเรื่อง \"ยอดนักสืบ Hurlock\" แต่หลังจากที่การถ่ายทำเสร็จสิ้นลง กองละครก็ได้มอบมันให้กับ Charlotte เพื่อเป็นของที่ระลึก",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"ทุกสิ่งล้วนปรากฏอยู่หน้าเลนส์\"",
diff --git a/Genshin/TH/Avatar/10000096.json b/Genshin/TH/Avatar/10000096.json
index d7d07a5..f7365b1 100644
--- a/Genshin/TH/Avatar/10000096.json
+++ b/Genshin/TH/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "เกี่ยวกับ Marionette...",
"Context": "ฉันไม่ได้สนใจเธอเท่าไหร่หรอก เธอมีความสนใจในการวิจัย และไม่ค่อยปรากฏตัวต่อหน้าสาธารณะ ที่จริงแล้ว เจ้าหน้าที่หลายคนของเรายังไม่เคยเห็นเธอเลยด้วยซ้ำ เมื่อเทียบกับคนอีกคนหนึ่งที่แบ่งตัวเองออกเป็นหลายส่วน และวิ่งวุ่นไปทั่วโลกแล้ว ฉันว่าเธอน่าจะน่าจะสุดโต่งอยู่อีกขั้วหนึ่งของเขาเลยล่ะ"
},
+ {
+ "Title": "เกี่ยวกับ Marionette - การกลับมา",
+ "Context": "หลังจากที่ได้ผ่านเหตุการณ์ที่ Nod-Krai มาด้วยกัน ฉันคิดว่าการประเมินที่ฉันมีต่อเธอ ในก่อนหน้านี้ มันออกจะไม่ค่อยยุติธรรมเท่าไหร่ เธอเป็นสหายศึกที่พึ่งพาได้ และเป็นเพื่อนร่วมทางที่ทำให้รู้สึกอุ่นใจ ในยามที่ฤดูหนาวอันแสนโหดร้ายกำลังจะมาเยือน ใครก็ตามที่สามารถให้ความช่วยเหลือได้ ย่อมทำให้สถานการณ์ดีขึ้นอย่างแน่นอน ฉันรู้สึกยินดีมากที่ Sandrone สามารถกลับมาได้ในเวลานี้ สำหรับเด็ก ๆ แล้ว นี่ถือเป็นการปลอบประโลมใจที่ไม่เลวเลยทีเดียว"
+ },
{
"Title": "เกี่ยวกับ Regrator...",
"Context": "ไม่สามารถปฏิเสธได้ว่าเขามีความคิด และมีความสามารถ แต่ฉันคิดว่าเขาไม่มี \"สติ\" เขาสามารถวางแผนการใหญ่ได้ และสามารถควบคุมเศรษฐกิจได้อย่างง่ายดาย แต่ในขณะเดียวกัน เขาก็ยอมให้การกระทำของเขาถูก \"ความแค้น\" และ \"ความเกลียดชัง\" ซึ่งถูกผนึกอยู่ในส่วนลึกของหัวใจของเขาครอบงำ คนที่มีเหตุผลมักจะเชื่อว่าตัวเองสามารถควบคุมอารมณ์ได้ แต่ฉันเชื่อว่าความมั่นใจนั้น เป็นจุดอ่อนที่ใหญ่ที่สุดของพวกเขา"
diff --git a/Genshin/TH/Avatar/10000107.json b/Genshin/TH/Avatar/10000107.json
index d6dcf4c..9350b97 100644
--- a/Genshin/TH/Avatar/10000107.json
+++ b/Genshin/TH/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "เสียงกระซิบจากดวงดาวและม่านหมอก",
+ "Description": "คอสตูมของ Citlali เวลาที่พักผ่อนอยู่บ้านในบางครั้ง Citlali จะเปลี่ยนมาสวมชุด ที่ให้ความรู้สึกเป็นเด็กสาวเต็มตัว ซึ่งในตอนนั้น ไม่ว่าใครก็ตามที่อ้างเรื่องงานเข้าไปรบกวนเธอ ก็จะโดนโจมตีเข้าอย่างจังทันที ดังนั้นชุดนั้นจึงกลายเป็น สิ่งอัปมงคลสุดอันตรายตามข่าวลือ หากพบเห็นเมื่อไหร่ ต้องรีบเดินเลี่ยงไปทางอื่นให้เร็วที่สุด",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "เนตรรู้แจ้ง",
diff --git a/Genshin/TH/Avatar/10000109.json b/Genshin/TH/Avatar/10000109.json
index d403f1c..e77cedb 100644
--- a/Genshin/TH/Avatar/10000109.json
+++ b/Genshin/TH/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Vast Be the Dream",
+ "Description": "หลังจาก Yumemizuki Mizuki ทำให้เกิดปฏิกิริยากระจายขณะอยู่ในสถานะนิทราล่องลอย ในช่วงนิทราล่องลอยครั้งนี้ ความเสียหายลมวงกว้างที่สร้างแก่ศัตรูที่อยู่ใกล้เคียงเป็นระยะในครั้งถัดไปจะเพิ่มขึ้น โดยค่าที่เพิ่มขึ้นเท่ากับ 1,000% ของความชำนาญธาตุของ Yumemizuki Mizuki เอฟเฟกต์ดังกล่าวจะเกิดขึ้นได้มากสุดหนึ่งครั้งในทุก 2.5 วินาที\nนอกจากนี้ เมื่ออยู่ในสถานะนิทราล่องลอย ความชำนาญธาตุของตัวละครในทีมที่อยู่ใกล้เคียงจะเพิ่มขึ้น โดยค่าที่เพิ่มขึ้นจะเท่ากับ 10% ของความชำนาญธาตุของตัว Yumemizuki Mizuki เอง",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/TH/Avatar/10000125.json b/Genshin/TH/Avatar/10000125.json
index 28bc0ff..da50a82 100644
--- a/Genshin/TH/Avatar/10000125.json
+++ b/Genshin/TH/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "เกี่ยวกับ Sandrone - เครื่องลาน 2",
"Context": "ฉันไม่รู้ว่าอะไรคือ \"ความตาย\" สำหรับหุ่นเชิด... แต่ Sandrone ไม่ขยับเลยจริง ๆ ฉันไม่รู้สึกถึง \"การเคลื่อนไหว\" ของเธอ กุญแจไขลานของเธอก็หยุดนิ่ง เธอกลายเป็นแบบนี้ก็เพื่อ \"เทคนิค\" นั่น เพื่อให้ฉันได้กลับมาที่นี่... ฉันหวังเหลือเกินว่า เธอทำแบบนี้แค่เพื่อจะขู่ให้ฉันตกใจ เหมือนที่เธอเคยบอกว่าจะแก้แค้นฉัน..."
},
+ {
+ "Title": "เกี่ยวกับ Sandrone - เครื่องลาน 3",
+ "Context": "Sandrone กลับมาแล้ว ฉันดีใจมากเลย ฉันสังเกตเห็นว่า ตอนนี้กุญแจไขลานที่หลังของเธอ บางครั้งก็หมุนเร็วขึ้นนิดหน่อย ทั้งที่เมื่อก่อนเหมือนมันจะหมุนด้วยความเร็วเท่าเดิมเสมอ เธอบอกว่า นี่เป็นเพราะเธอยอมรับความรู้สึกในจิตใจของตัวเองแล้ว และตอนนี้เธอไม่เหมือนเมื่อก่อนอีกต่อไป แต่ฉันรู้สึกว่า ไม่ว่าจะเปลี่ยนชุดใหม่ หรือกุญแจไขลานจะหมุนเร็วขึ้นยังไง Sandrone ก็คือ Sandrone เป็นเพื่อนที่ดีที่สุดของฉัน ไม่ว่าจะเป็นตัวเธอในเมื่อก่อนหรือตอนนี้ ฉันก็ชอบทั้งนั้นแหละ พอฉันพูดแบบนี้จบ กุญแจไขลานของเธอก็หมุนเร็วขึ้นไปอีก ถึงจะไม่รู้ว่าทำไม แต่ก็น่าสนุกจังเลยนะ"
+ },
{
"Title": "เกี่ยวกับ Regrator...",
"Context": "ในสายตาของเขา ทุกสิ่งอย่างและทุกคนล้วนถูกติดป้ายราคาเอาไว้อย่างชัดเจน เขาเป็นผู้ควบคุมกฎเกณฑ์ของมูลค่า และขยายอาณาจักรแห่งความมั่งคั่งของตนผ่านการควบคุมเบี้ยต่อรอง แต่ที่นั่นช่างน่าเบื่อเหลือเกิน ฉันเองก็ไม่คิดจะไปเยี่ยมเยียนหรอก\nอ่า... ถ้า Regrator เห็นสภาพฉันในตอนนี้ รอยยิ้มของเขาคงจะซ่อนความเกลียดชังอย่างลึกล้ำยิ่งกว่าที่เคยเป็นมาแน่ ฉันนึกเสียงของเขาออกเลย \"ยินดีด้วยนะ คุณ Columbina มูลค่าของเธอเพิ่มขึ้นแล้วล่ะ\""
diff --git a/Genshin/TH/Avatar/10000133.json b/Genshin/TH/Avatar/10000133.json
new file mode 100644
index 0000000..ec65601
--- /dev/null
+++ b/Genshin/TH/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "\"Marionette\" ผู้บริหารอันดับที่เจ็ดของ Fatui ผู้ไขความลับของทุกสิ่ง ด้วยหลักคณิตศาสตร์ และสุภาพสตรีผู้สง่างาม ที่ไม่เคยว่างเว้นจากงานเลี้ยงน้ำชา",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "ความเสียหายขั้น 1|{param1:F1P}",
+ "ความเสียหายขั้น 2|{param2:F1P}",
+ "ความเสียหายขั้น 3|{param3:F1P}",
+ "ความเสียหายยิงกราด จากชาร์จโจมตี|{param4:F1P}",
+ "ความเสียหายลำแสงควบแน่น จากชาร์จโจมตี|{param5:F1P}",
+ "ความเสียหายนำไฟฟ้าดารา ของลำแสงควบแน่นจากชาร์จโจมตี|{param6:F1P}",
+ "ความเสียหายในโหมด Power Overdrive|{param7:F1P}",
+ "ความเสียหายพุ่งลง|{param8:F1P}",
+ "ความเสียหายพุ่งถึงพื้นจากที่ต่ำ/สูง|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Formule Phenomenale: Self-Evident Proposition",
+ "Description": "โจมตีปกติ\nถักทอสูตรคำนวณเป็นเส้นด้าย เพื่อควบคุมอาวุธ แล้วโจมตีฟาดฟันต่อเนื่องมากสุด 3 ครั้ง\n\nชาร์จโจมตี\nอัญเชิญกลไกอัตโนมัติอเนกประสงค์สำหรับใช้งานแบบเต็มรูปแบบ \"Fagio\" ออกมา และทำให้มันสลับเข้าสู่โหมด {LINK#N11330001}Decoding{/LINK}: กราดยิงโจมตีศัตรูที่อยู่ด้านหน้า พร้อมทั้งยิงลำแสงควบแน่นเป็นระยะ เพื่อสร้างความเสียหายน้ำแข็งวงกว้าง\nเจิดจรัส: นำไฟฟ้าดารา: ลำแสงควบแน่นจะเปลี่ยนเป็นการสร้างความเสียหายน้ำแข็งวงกว้าง ที่นับเป็นความเสียหายปฏิกิริยานำไฟฟ้าดารา\nขณะอยู่ในโหมด Decoding นั้น {LINK#N11330002}Decoding Power{/LINK} ของ Fagio จะเพิ่มขึ้นอย่างต่อเนื่อง; เมื่อยิงลำแสงควบแน่น จะยิ่งทำให้ Decoding Power เพิ่มขึ้นไปอีกขั้น\nเมื่อ Decoding Power ถึงขีดจำกัดที่ 100 หน่วย Fagio จะสลับไปยังโหมด Power Overdrive โดยจะใช้ระยะเวลาทิ้งช่วงนานขึ้นในการยิงโจมตี เพื่อสร้างความเสียหายน้ำแข็ง และไม่สามารถสลับไปยังโหมด Decoding ได้\nDecoding Power ของ Fagio จะลดลงอย่างช้า ๆ เมื่อไม่ได้อยู่ในโหมด Decoding; เมื่อ Sandrone อยู่นอกสนาม จะมุ่งเน้นไปที่การซ่อมแซม Fagio ซึ่งจะเร่งความเร็วการลด Decoding Power เป็น 300% ของค่าเดิม\nเมื่อ Decoding Power ลดลงต่ำกว่า 50 หน่วย Fagio จะออกจากโหมด Power Overdrive\n\nโจมตีพุ่งลงจากอากาศ\nกระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายวงกว้างเมื่อลงถึงพื้น",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "ความเสียหายกระสุนปริซึม|{param1:F1P}",
+ "ความเสียหายนำไฟฟ้าดารา กระสุนปริซึม|{param2:F1P}",
+ "คูลดาวน์|{param3:F1} วิ"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Formule Phenomenale: Differential Analysis",
+ "Description": "#ธำรงไว้ซึ่งจรรยาอันงดงามของกุลสตรี โดยขึ้นนั่งกลไกลอยตัวจู่โจมทางยุทธวิธีสำหรับงานเลี้ยงน้ำชา และลอยตัวไปข้างหน้าเป็นเวลา 6 วินาที ในระหว่างนี้ Sandrone สามารถควบคุมทิศทางการลอยตัวได้ และเมื่อ{LAYOUT_MOBILE#แตะ}{LAYOUT_PC#กด}{LAYOUT_PS#กด}วิ่ง จะใช้พลังกาย 10 หน่วย เพื่อเข้าสู่โหมดลอยตัวความเร็วสูงอย่างสง่างาม โดยจะใช้พลังกาย 15 หน่วยต่อวินาที เพื่อลอยตัวด้วยความเร็วที่มากยิ่งขึ้น\n\nเมื่อเริ่มลอยตัว หากมีศัตรูอยู่ในบริเวณใกล้เคียง Sandrone จะอัญเชิญปืนใหญ่เรโซแนนซ์ปริซึมออกมาหนึ่งกระบอก เพื่อยิงกระสุนปริซึม 2 นัด ใส่ศัตรูที่ยังไม่สงบลง เพื่อสร้างความเสียหายน้ำแข็ง\nเจิดจรัส: นำไฟฟ้าดารา: กระสุนปริซึมนัดที่ 2 จะเปลี่ยนเป็นการสร้างความเสียหายน้ำแข็ง ที่ถูกนับเป็นความเสียหายปฏิกิริยานำไฟฟ้าดารา\n\nเมื่อโดยสารกลไกลอยตัวจู่โจมทางยุทธวิธีสำหรับงานเลี้ยงน้ำชา Sandrone จะซ่อมแซม Fagio อย่างเงียบ ๆ ด้วยความสง่างาม ทำให้ {LINK#N11330002}Decoding Power{/LINK} ของมันลดลงอย่างรวดเร็ว",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "ความเสียหายทิ้งระเบิด|{param1:F1P} ×3",
+ "ความเสียหายลำแสงรวมพลัง|{param2:F1P}",
+ "ความเสียหายนำไฟฟ้าดารา ลำแสงรวมพลัง|{param3:F1P}",
+ "คูลดาวน์|{param4:F1} วิ",
+ "พลังงานธาตุ|{param5:I}"
+ ],
+ "Parameters": [
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+ "Level": 1,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ ]
+ },
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+ "Level": 3,
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+ ]
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+ "Level": 4,
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+ ]
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+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
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+ "Id": 1333906,
+ "Level": 6,
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+ ]
+ },
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+ "Level": 7,
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+ 15,
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+ ]
+ },
+ {
+ "Id": 1333908,
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+ "Parameters": [
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+ ]
+ },
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+ ]
+ },
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+ "Level": 10,
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+ 15,
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+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
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+ ]
+ },
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+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
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+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
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+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Formule Phenomenale: Q.E.D.",
+ "Description": "ธำรงไว้ซึ่งมารยาทอันสง่างามของกุลสตรี โดยอัญเชิญปืนใหญ่เรโซแนนซ์ปริซึมมาระดมยิงเป็นวงกว้างด้านหน้า จากนั้นจะยิงลำแสงรวมพลังอุณหภูมิลบเข้าโจมตีศัตรู สร้างความเสียหายน้ำแข็งวงกว้าง\nเจิดจรัส: นำไฟฟ้าดารา: ลำแสงรวมพลังอุณหภูมิลบจะเปลี่ยนเป็นสร้างความเสียหายน้ำแข็งวงกว้าง ที่ถูกนับเป็นความเสียหายจากปฏิกิริยานำไฟฟ้าดารา",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Eternal Speculation Engine",
+ "Description": "เจิดจรัส: นำไฟฟ้าดารา: เมื่อใช้สกิลธาตุ {LINK#S11332}Formule Phenomenale: Differential Analysis{/LINK} หาก {LINK#N11330002}Decoding Power{/LINK} ของ Fagio เกิน 50 หน่วย จะลด Decoding Power ลง พร้อมกับทำให้กระสุนปริซึมนัดที่สองที่ยิงไปยังศัตรูบริเวณใกล้เคียง สร้างความเสียหายเป็น 400% ของความเสียหายเดิม\nนอกจากนี้ ทุกครั้งที่ Decoding Power ของ Fagio ลดลง 10 หน่วย จะได้รับเอฟเฟกต์ Refined Tactics 1 ชั้น เป็นเวลา 60 วินาที โดยเอฟเฟกต์นี้สามารถซ้อนทับได้สูงสุด 10 ชั้น เมื่อ Sandrone ปล่อยท่าไม้ตาย {LINK#S11335}Formule Phenomenale: Q.E.D.{/LINK} ขณะอยู่ในสถานะ เจิดจรัส: นำไฟฟ้าดารา จะลบล้างจำนวนชั้นของ Refined Tactics ทั้งหมด และทำให้ลำแสงรวมพลังอุณหภูมิลบสร้างความเสียหายเป็น 100% + จำนวนชั้นที่ลบล้าง ×10% ของความเสียหายเดิม",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "A Lady's Code of Conduct",
+ "Description": "เพิ่มความชำนาญธาตุตามพลังโจมตีของ Sandrone: พลังโจมตีทุก 100 หน่วย จะทำให้ความชำนาญธาตุของ Sandrone เพิ่มขึ้น 8 หน่วย โดยสามารถเพิ่มความชำนาญธาตุด้วยวิธีนี้ได้สูงสุด 160 หน่วย",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Light of Rationalisme",
+ "Description": "เมื่อตัวละครในทีมทำให้เกิดปฏิกิริยานำไฟฟ้า จะเปลี่ยนเป็นการทำให้เกิดปฏิกิริยานำไฟฟ้าดาราแทน และจะเพิ่มความเสียหายพื้นฐานของปฏิกิริยานำไฟฟ้าดาราที่ตัวละครในทีมสร้างขึ้น ตามพลังโจมตีของ Sandrone: พลังโจมตีทุก 100 หน่วย จะช่วยเพิ่มความเสียหายพื้นฐานของปฏิกิริยานำไฟฟ้าดาราขึ้น 0.7% โดยสามารถเพิ่มความเสียหายด้วยวิธีนี้ได้สูงสุด 14%\nนอกจากนี้ เมื่ออยู่ใน {LINK#N11330003}เขตแดนดาราฉาย{/LINK} Sandrone จะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "A Caucus Prelude and a Long Tale",
+ "Description": "เมื่อ Sandrone อยู่ในทีม หลังจากส่งมอบคำขอประจำวันให้กับ Katheryne แล้ว จะได้รับรางวัลของว่างเพิ่มเติม",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Morrow After the Golden Dusk",
+ "Description": "เมื่ออยู่ในโหมด {LINK#N11330001}Decoding{/LINK} ความเร็วในการเพิ่ม {LINK#N11330002}Decoding Power{/LINK} ของ Fagio จะลดลง 50% และความเสียหายปฏิกิริยานำไฟฟ้าดาราที่สร้างโดยตัวละครทั้งหมดในทีมจะเพิ่มขึ้น 30%",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "An Heiress Gazed Into the Looking-Glass",
+ "Description": "เจิดจรัส: นำไฟฟ้าดารา: ความแรงคริของลำแสงควบแน่นที่ยิงด้วยการชาร์จโจมตีเพิ่มขึ้น 40% และทุกครั้งที่ยิงลำแสงควบแน่น จะทำให้ความแรงคริของลำแสงควบแน่นทั้งหมดที่ยิงออกมาในช่วงโหมด {LINK#N11330001}Decoding{/LINK} ครั้งนี้เพิ่มขึ้นอีก 20% เอฟเฟกต์นี้จะซ้อนทับกันได้มากสุด 3 ชั้น",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Refuse the Wake of Dusk, the Moonlit Yoke",
+ "Description": "เพิ่มเลเวลสกิลโจมตีปกติ {LINK#S11331}Formule Phenomenale: Self-Evident Proposition{/LINK} ขึ้น 3 ระดับ\nเพิ่มได้สูงสุดถึงระดับ 15",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "In Knowledge Lies the World's True Ground",
+ "Description": "เมื่อความเสียหายปฏิกิริยานำไฟฟ้าดาราของ Sandrone โจมตีโดนเป้าหมาย จะอัญเชิญปืนใหญ่เรโซแนนซ์ปริซึมออกมาช่วยโจมตี สร้างความเสียหายน้ำแข็ง เท่ากับ 125% ของพลังโจมตีของ Sandrone แก่ศัตรูหนึ่งครั้ง ความเสียหายนี้จะนับเป็นความเสียหายที่เกิดจากปฏิกิริยานำไฟฟ้าดารา เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้ง ในทุก 4 วินาที",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Of All Beside, She Takes No Part",
+ "Description": "เพิ่มเลเวลสกิลท่าไม้ตาย {LINK#S11335}Formule Phenomenale: Q.E.D.{/LINK} ขึ้น 3 ระดับ\nเพิ่มได้สูงสุดถึงระดับ 15",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Narcissus Wakes, Her Eyes Upon the Dawn",
+ "Description": "เมื่อ Fagio ยิงลำแสงควบแน่นครั้งที่ 3 ขณะอยู่ในโหมด {LINK#N11330001}Decoding{/LINK} จะเปลี่ยนเป็นการยิงลำแสงควบแน่นแบบรวมศูนย์ ที่ทรงพลังยิ่งขึ้นอย่างต่อเนื่อง นอกเหนือจากลำแสงควบแน่นเดิมที่ยิงออกไปในครั้งถัดไป สร้างความเสียหายน้ำแข็งวงกว้างเพิ่มเติมสูงสุด 4 ครั้ง เท่ากับ 100% ของพลังโจมตีของ Sandrone\nเจิดจรัส: นำไฟฟ้าดารา: ลำแสงควบแน่นแบบรวมศูนย์จะเปลี่ยนเป็นการสร้างความเสียหายน้ำแข็งวงกว้าง เพิ่มเติมสูงสุด 4 ครั้ง เท่ากับ 80% ของพลังโจมตีของ Sandrone โดยความเสียหายนี้จะนับเป็นความเสียหายจากปฏิกิริยานำไฟฟ้าดารา\nนอกจากนี้ ความเสียหายจากปฏิกิริยานำไฟฟ้าดารา ที่เกิดจาก Sandrone ทั้งหมดจะถูก{LINK#N11190007}ยกระดับ{/LINK}ขึ้น 20%",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "พิเคราะห์ส่องสะท้อน",
+ "Detail": "\"Marionette\" ผู้บริหารอันดับที่เจ็ดของ Fatui ผู้ไขความลับของทุกสิ่ง ด้วยหลักคณิตศาสตร์ และสุภาพสตรีผู้สง่างาม ที่ไม่เคยว่างเว้นจากงานเลี้ยงน้ำชา",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "น้ำแข็ง",
+ "VisionOverrideLocked": "สลักดารา",
+ "VisionOverrideUnlocked": "วิชั่น",
+ "ConstellationBefore": "Narcissorolegium",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "พบกันครั้งแรก...",
+ "Context": "ฉันเกลียดการแนะนำตัว คนที่ควรจะรู้จักฉันเดี๋ยวก็ได้รู้จักเอง ส่วนคนที่ไม่จำเป็นต้องรู้จัก ฉันจะไปเปลืองแรงทำไม? แต่ก็เอาเถอะ เห็นแก่เรื่องความมีมารยาทของสุภาพสตรี ฉันจะพูดแค่ครั้งเดียวเท่านั้น... ดูให้เต็มตาซะ ตรงหน้าของเธอคือผู้บริหารอันดับที่เจ็ดของ Fatui... Marionette"
+ },
+ {
+ "Title": "แชท - งานเลี้ยงน้ำชา",
+ "Context": "ใกล้จะได้เวลา นัดจัดงานเลี้ยงน้ำชาสักครั้งแล้วมั้ง? ไม่รู้ว่าคนอื่นจะว่างกันรึเปล่านะ"
+ },
+ {
+ "Title": "แชท - เปียโน",
+ "Context": "ฉันชอบดนตรีนะ ฝึกเล่นเครื่องดนตรีเองมาตั้งหลายชิ้น ไม่เชื่องั้นเหรอ? หึ ถ้าที่ไหนมีเปียโนละก็ ฉันจะโชว์ฝีมือให้ดูเป็นขวัญตาเลย"
+ },
+ {
+ "Title": "แชท - การประชุม",
+ "Context": "มีประกาศให้กลับไปที่ Zapolyarny Palace อีกแล้วเหรอ? เฮ้อ... ทำไมถึงได้มีประชุมอะไรเยอะแยะขนาดนี้เนี่ย?"
+ },
+ {
+ "Title": "ในเวลาที่ฝนตก...",
+ "Context": "...น่ารำคาญ"
+ },
+ {
+ "Title": "ฟ้าหลังฝน...",
+ "Context": "ดอกไม้ที่ฉันปลูกชอบอากาศแบบนี้"
+ },
+ {
+ "Title": "ในเวลาที่ฟ้าผ่า...",
+ "Context": "ระบบป้องกัน... อืม ทำงานปกติ"
+ },
+ {
+ "Title": "ในเวลาที่หิมะตก...",
+ "Context": "ถึงเวลาที่ยัยนั่น จะกระโจนลงไปในหิมะอีกแล้วสินะ..."
+ },
+ {
+ "Title": "แดดส่องดีจัง...",
+ "Context": "อากาศแบบนี้เหมาะกับการชงกาแฟเข้ม ๆ สักแก้ว ทานของว่าง แล้วก็เอนหลังพิงระเบียงอ่านหนังสือสบาย ๆ ไปทั้งบ่ายเลยล่ะ"
+ },
+ {
+ "Title": "ในเวลาที่ลมพัดแรง...",
+ "Context": "ชายกระโปรงนี่เกะกะชะมัด... ไม่รู้ว่าเมื่อก่อน Rosalyne จัดการกับปัญหานี้ยังไงนะ..."
+ },
+ {
+ "Title": "อรุณสวัสดิ์...",
+ "Context": "อรุณสวัสดิ์ รับกาแฟร้อนสักแก้วมั้ย? ช่วยให้ตื่นตัวดีนะ หืม? เธอถามว่าฉันดื่มกาแฟไปแล้ว จะมีประโยชน์อะไรงั้นเหรอ? ชิ ฉันก็แค่ชอบรสชาติของมันเฉย ๆ ไม่ได้รึไงล่ะ?"
+ },
+ {
+ "Title": "สวัสดีตอนเที่ยง...",
+ "Context": "ป่านนี้แล้วเหรอเนี่ย? ฉันไปเตรียมของว่างทานกับน้ำชาก่อนนะ"
+ },
+ {
+ "Title": "สวัสดีตอนเย็น...",
+ "Context": "มื้อเย็นก็มาหาฉันด้วยเหรอ? ที่นี่ไม่ใช่ศูนย์อาหารนะ... ช่างเถอะ ไหน ๆ ก็มาแล้ว เดี๋ยวให้ Fagio ทำอะไรง่าย ๆ ให้กินละกัน"
+ },
+ {
+ "Title": "ราตรีสวัสดิ์...",
+ "Context": "เธอไปนอนเถอะ ฉันจะใช้ช่วงเวลาที่เงียบสงบ และไม่มีใครรบกวนตอนกลางคืนมาทำงานวิจัยสักหน่อย ตารางชีวิตฉันไม่ได้ผิดเพี้ยนนะ!"
+ },
+ {
+ "Title": "เกี่ยวกับตัวของ Sandrone เอง - ชื่อ",
+ "Context": "เรียกฉันว่า \"Sandrone\" ก็พอแล้วนี่ เอ๋...? ชื่อเดิมงั้นเหรอ? เฮ้อ... อยากจะรู้ขนาดนั้นเลย? ก็ได้ ๆ... ฉันยังจำตอนที่ลืมตาขึ้นมาครั้งแรกได้ หรือก็คือตอนที่ Alain เพิ่งสร้างฉันเสร็จ เขาเรียกฉันว่า \"Marionette\" ฉันพยายามอ้าปาก เพื่อยืนยันการออกเสียงชื่อนี้ แต่กลับสังเกตเห็นสีหน้าที่ดูซับซ้อนปรากฏขึ้นบนใบหน้าของ Alain ฉันถึงมารู้ทีหลังว่านั่นคือความ \"เสียใจ\" และ \"รู้สึกผิด\" หลังจากนั้นเขาก็ไม่เคยเรียกฉันว่า \"Marionette\" อีกเลย พอ Alain เล่าเรื่องราวของสมาคม Narzissenkreuz และเรื่องน้องสาวของเขาให้ฉันฟัง เขาก็บอกว่าฉันเป็นอิสระ และควรจะมีชีวิตพร้อมทั้งชื่อเป็นของตัวเอง เขาบอกว่าฉันสามารถเลือกชื่อของตัวเองได้ ฉันก็เลยตอบไปว่า \"Marionette\" ก็ดีเหมือนกัน ฉันไม่ได้ติดขัดอะไรหรอก Marionette Guillotin ชื่อที่ฉันได้รับมอบมาตอนที่ถือกำเนิดขึ้น เป็นชื่อที่มีเพียงหนึ่งเดียวไม่เหมือนใคร บังเอิญจริง ๆ ที่ Tsaritsa ประทานชื่อ Marionette ให้กับฉัน ซึ่งมันออกเสียงเหมือนกับ \"Marionette\" ไม่มีผิด หึ... นี่ก็นับว่าเป็น \"โชคชะตา\" อย่างหนึ่งรึเปล่านะ?"
+ },
+ {
+ "Title": "เกี่ยวกับตัวของ Sandrone เอง - การนอนหลับ",
+ "Context": "ตอนที่เพิ่งเกิดมาใหม่ ๆ ฉันรู้สึกว่าการต้องตั้งใจหาที่เพื่อเอนตัวนอนมันยุ่งยากมาก ฉันก็เลยเข้าสู่โหมด \"จำศีล\" ในแต่ละวันบนเก้าอี้มาตลอด พอมาถึง Snezhnaya ฉันถึงค่อย ๆ ลองนอนบนเตียงดู ต้องยอมรับเลยนะว่าหลังจากเหน็ดเหนื่อยมาทั้งวัน และต้องรับมือกับเพื่อนร่วมงานที่แสนน่ารำคาญมากมาย การได้เปลี่ยนมาใส่เสื้อผ้าสบาย ๆ แล้วซุกตัวในผ้าห่มนุ่ม ๆ มันช่างมีความสุขจริง ๆ มันคือความรู้สึกปลอดภัยที่เกิดจากระบบสัมผัสและวงจรความรู้สึกทำงานร่วมกัน ทำให้เข้าใจเลยว่าทำไมหลาย ๆ คนถึงชอบนอนตื่นสาย แต่ว่าการนอนบนเตียงก็มีความน่ารำคาญตามมาเหมือนกัน กุญแจไขลานที่อยู่ด้านหลังทำให้ฉันนอนหงายไม่ได้ จะนอนตะแคงก็รักษาสมดุลยาก สุดท้ายก็เลยต้องเลือกท่านอนด้วยการนอนคว่ำหน้าแทน"
+ },
+ {
+ "Title": "เกี่ยวกับเรา - สมุดบันทึก",
+ "Context": "ขนาดสมุดบันทึกของฉัน เธอก็ยังอ่านไปแล้วเลย ไม่คิดว่าควรจะบอกความลับของตัวเองให้ฉันฟังบ้างเหรอ ถึงจะเรียกว่าแฟร์ ๆ? หืม? คู่มือการผจญภัย? ฉันจะเอาของแบบนั้นไปทำไม? ถ้าอยากรู้ว่าแต่ละวันเธอทำอะไรบ้าง ฉันไปถาม Katheryne ตรง ๆ เลยก็สิ้นเรื่อง"
+ },
+ {
+ "Title": "เกี่ยวกับเรา - จุดยืน",
+ "Context": "ถึงพวกเราจะถือว่าสนิทกันพอสมควรแล้วก็เถอะ แต่พอไปถึง \"Snezhnaya\" ก็ยังต้องทำตามกฎเกณฑ์อยู่นะ เพราะตลอดทางที่ผ่านมา เธอเอาแต่ตั้งตนเป็นศัตรูกับ \"Fatui\" มาตลอด ไม่รู้เลยว่าพอไปที่นั่นแล้วเธอจะไปก่อเรื่องอะไรอีก... แน่นอนว่าฉันจะพยายามไม่ทำให้เธอต้องลำบากใจ และเธอเองก็พยายามอย่าทำให้ฉันต้องลำบากใจด้วยเหมือนกัน คอยช่วยเหลือซึ่งกันและกันบนพื้นฐานของความเข้าใจกัน แบบนี้สิถึงจะเรียกว่าเพื่อนร่วมทาง จริงมั้ย?"
+ },
+ {
+ "Title": "เกี่ยวกับ \"สลักดารา\"...",
+ "Context": "ก็ดีนะ ธาตุน้ำแข็งมีประโยชน์มาก ไม่ต้องมาคอยปวดหัวกับปัญหาตัวเครื่องโอเวอร์ฮีท หลังจากที่ต้องประมวลผลข้อมูลหนัก ๆ อีกแล้ว"
+ },
+ {
+ "Title": "ต้องการจะแชร์อะไร...",
+ "Context": "พอไม่มี Pulonia แล้ว การใช้ชีวิตก็มีเรื่องไม่สะดวกเกิดขึ้นเยอะไปหมด ฉันเลยสร้าง \"กลไกอัตโนมัติอเนกประสงค์สำหรับใช้งานแบบเต็มรูปแบบ\" ที่ชื่อว่า Fagio ขึ้นมา เธอสามารถช่วยจัดการงานจุกจิก ที่ฉันไม่อยากลงมือทำเอง รวมถึงช่วยต่อสู้ในชีวิตประจำวันได้เยอะเลย หืม? ชื่อเต็มมันซับซ้อนไปเหรอ? พวกกลไกอเนกประสงค์มันก็ควรจะต้องตั้งชื่อแบบนี้ไม่ใช่รึไง? ตอนนั้นที่ Alain เป็นคนตั้งชื่อให้ Pulonia เขาก็ตั้งให้มันมีความหมายว่า \"กลไกทัศนาเหตุการณ์ล่วงหน้า\" นี่... คนอื่นเขาไม่ได้ตั้งชื่อกันแบบนี้หรอกเหรอ? เอ๋ นี่คือการถ่ายทอดทางพันธุกรรมงั้นเหรอ...?"
+ },
+ {
+ "Title": "ข้อมูลที่น่าสนใจ...",
+ "Context": "ฉันไม่ปฏิเสธหรอกนะว่า นอกจากเวลาทำวิจัยแล้ว บางครั้งฉันก็คิดเกี่ยวกับปัญหาเชิงอภิปรัชญาอยู่บ้างเหมือนกัน เหมือนกับที่ผู้คนในแต่ละประเทศ ต่างก็มีความเชื่อเรื่องความตายเป็นของตัวเองน่ะ ฉันมักจะได้ยินพวกเขาคุยกันเรื่อง \"โลกหลังความตาย\" หรือ \"ที่สถิตของวิญญาณ\" อะไรทำนองนั้น... แต่ว่านะ นับตั้งแต่ตอนที่แกนกลางของฉัน ได้รับความเสียหายจากการต่อสู้กับ Dottore จนกระทั่งถึงตอนที่ \"สลักดารา\" ไปกระตุ้นมรดกของ Alain จนทำให้ฉันเดินเครื่องใหม่ได้อีกครั้ง ในช่วงเวลาระหว่างนั้น ฉันกลับไม่มีความทรงจำอะไรหลงเหลืออยู่เลย มันมีแต่ความว่างเปล่าโดยสมบูรณ์ สิ่งมีชีวิตจักรกล หรือเรียกอีกอย่างว่า \"หุ่นเชิด\" เมื่อตายไปแล้วจะไปอยู่ที่ไหนกัน? \"ดวงวิญญาณ\" ของพวกเราควรถูกนิยามว่ายังไง? แล้วพวกเรามี \"ดวงวิญญาณ\" อยู่จริง ๆ รึเปล่า? คำถามพวกนี้ไม่มีใครสามารถให้คำตอบได้ สุดท้ายฉันก็เลยได้แต่กลับมาตั้งหน้าตั้งตาทำวิจัยของตัวเองต่อไป แต่ความรู้คือหินรากฐานของโลกใบนี้ ฉันเชื่อว่าถ้าเรานำก้อนหินพวกนี้มาเรียงซ้อนกันให้สูงขึ้นเรื่อย ๆ สักวันหนึ่งมันจะสูงมากพอที่จะทำให้ฉัน เอื้อมไปสัมผัสกับคำตอบของคำถามเหล่านี้ได้อย่างแน่นอน"
+ },
+ {
+ "Title": "เกี่ยวกับ Citlali...",
+ "Context": "ชาแมนผู้ยิ่งใหญ่ท่านนั้นนิสัยดีทีเดียวเลยล่ะ ได้ยินมาว่าเขาอายุเยอะแล้วงั้นเหรอ? อื้ม เขาเป็นคนร่าเริงมีชีวิตชีวาดีนะ แต่บางครั้งก็ตื่นเต้นตกใจง่ายไปหน่อย เธอถามว่าตอนไหนน่ะเหรอ? อ้อ คราวก่อนก็ตอนที่คุยกันเรื่องที่เราสองคนลงน้ำไปหาของด้วยกันไงล่ะ ส่วนก่อนหน้านั้นก็ตอนที่คุยเรื่องที่เธอช่วย Columbina ตามหาชื่อกลับคืนมาที่ Nod-Krai... พอเขาฟังจบก็ตื่นเต้นซะจนหน้าแดงไปหมด เป็นเพราะอายุเยอะแล้วรึเปล่านะ?"
+ },
+ {
+ "Title": "เกี่ยวกับ Lynette...",
+ "Context": "ฉันละยอมใจเลยจริง ๆ! ยัยสาวเหมียวนั่นไปหาจุดที่เปราะบางที่สุดของจักรกลแล้วลงมือโจมตีโดนทุกครั้งได้ยังไงกันล่ะเนี่ย? พี่ชายเธอไม่คิดจะคุมความประพฤติเธอหน่อยรึไง? เฮ้อ ช่างเถอะ... นี่คงเป็นพรสวรรค์อย่างหนึ่งล่ะมั้ง ไว้คราวหน้าให้เธอมาช่วยตรวจสอบหาช่องโหว่ของจักรกลเลยดีกว่า ถ้าผลงานยังผ่านด่านของเธอไปไม่ได้ ก็ไม่ต้องไปพูดถึงการต่อสู้จริงแล้วล่ะ"
+ },
+ {
+ "Title": "เกี่ยวกับ Alain Guillotin...",
+ "Context": "หลังจากที่ Alain ตาย ฉันก็สร้างป้ายหลุมศพให้เขา ตอนที่เขายังมีชีวิตอยู่ เขาเคยบอกว่าอยากให้ฉันเป็นคนเขียนคำจารึกหน้าหลุมศพให้ ฉันก็เลยทำตามนั้น มันไม่ได้ยากอะไรเลย ก็แค่ร่ายวีรกรรมของเขา แล้วก็เลือกประโยคที่สื่อถึงตัวเขาได้ดีที่สุดมาสักประโยค นั่นก็คือ... \"น่าเสียดายนะ แต่นี่แหละคือจุดจบ\" นี่คือคำพูดที่เขาชอบพูดติดปาก ฟังดูมองโลกในแง่ร้ายไปหน่อยงั้นเหรอ? ฮ่า สำหรับคนที่ไม่รู้จักเขาก็คงจะคิดแบบนั้นแหละ แต่เขามักจะพูดประโยคนี้ออกมาพร้อมกับรอยยิ้มเสมอนะ มันไม่ใช่การยอมจำนนต่อโชคชะตาหรือการยอมแพ้หรอก แต่มันน่าจะเป็นความพึงพอใจซะมากกว่า ก็เหมือนกับการแก้โจทย์คณิตศาสตร์สักข้อ และความตายก็เป็นแค่เครื่องหมายเท่ากับอันเงียบสงบ ซึ่งตอนนี้เขาก็ได้ย้ายไปอยู่ทางด้านขวาของสมการแล้ว"
+ },
+ {
+ "Title": "เกี่ยวกับ Tsaritsa...",
+ "Context": "ขนาดตัวฉันเองยังรู้สึกหงุดหงิดเวลาที่มี \"ความผิดพลาด\" ของอารมณ์ความรู้สึกภายในใจเลย แต่ท่าน Tsaritsa นี่สิ... เธอทำยังไงถึงได้แช่แข็ง \"ความรู้สึก\" เอาไว้ได้อย่างหมดจดถึงขนาดนั้นกันนะ?"
+ },
+ {
+ "Title": "เกี่ยวกับ The Jester...",
+ "Context": "เจ้านั่นที่เป็นคนคอยออกคำสั่ง ฉันมักจะรู้สึกอยู่เสมอว่าภาพทิวทัศน์ที่สะท้อนอยู่ในดวงตาของเขา มันดูห่างไกลกว่าคนอื่น ๆ มาก ตั้งแต่แวบแรกที่เห็นเขา ฉันก็สัมผัสได้เลยว่าโลกใบนี้ได้พรากเอาอะไรหลาย ๆ อย่างไปจากเขามากเกินไปแล้วจริง ๆ"
+ },
+ {
+ "Title": "เกี่ยวกับ The Captain...",
+ "Context": "ทุกคนต่างก็เข้าใจดีว่าปกติแล้ว Il Capitano ไม่ชอบถอดหน้ากากออก แต่ถึงจะเป็นอย่างนั้น เขาก็ดื่มชาที่ถูกรินเตรียมไว้ให้ตัวเองในงานเลี้ยงน้ำชาจนหมดเกลี้ยงอยู่ดี"
+ },
+ {
+ "Title": "เกี่ยวกับ The Doctor...",
+ "Context": "เธออุดหูเอาไว้หน่อยมั้ย? ฉันกลัวว่าจะควบคุมอารมณ์ตัวเองไว้ไม่อยู่น่ะ"
+ },
+ {
+ "Title": "เกี่ยวกับ Columbina - ความน่ารำคาญ",
+ "Context": "เมื่อก่อน Columbina ก็น่ารำคาญอยู่แล้ว ตอนนี้ก็ไม่ได้ดีขึ้นสักเท่าไหร่ อุตส่าห์คิดว่าถ้าไม่มีเธออยู่ด้วยคงจะสงบหูสงบตาขึ้น ที่ไหนได้ เวลาไม่เจอหน้ายัยนั่นมันดันน่าหงุดหงิดยิ่งกว่าเดิมซะอีก! ให้ตายสิ"
+ },
+ {
+ "Title": "เกี่ยวกับ Columbina - ชีวิตความเป็นอยู่",
+ "Context": "ตอนนี้ชีวิตของยัยนั่นน่ะมีความสุขสุด ๆ ไปเลยล่ะ มีทั้งครอบครัวและเพื่อนฝูงอยู่เคียงข้าง แถมว่าง ๆ ก็ยังออกไปเที่ยวเล่นได้อีก... แล้วทำไมฉันถึงไม่มีโชคดีแบบนี้บ้างนะ? ช่างเถอะ ฉันก็ไม่ได้อิจฉาเธอจริง ๆ หรอก พวกเราต่างก็รู้ดี ว่าความสุขคือสิ่งที่ยัยนั่นสมควรได้รับอยู่แล้ว"
+ },
+ {
+ "Title": "เกี่ยวกับ Arlecchino...",
+ "Context": "Arlecchino เป็นคนรักษาคำพูด ทำอะไรด้วยความเด็ดขาด ถือเป็นคนที่ไว้ใจให้จัดการเรื่องต่าง ๆ ได้ ถ้าไม่นับเรื่องความสัมพันธ์ส่วนตัวแล้ว ฉันหวังว่าเพื่อนร่วมงานทุกคนที่ต้องมาทำงานร่วมกับฉัน อย่างน้อยก็ช่วยไปเรียนรู้นิสัยแบบ Arlecchino มาทีเถอะ"
+ },
+ {
+ "Title": "เกี่ยวกับ The Rooster...",
+ "Context": "เขาเป็นประธานที่ประชุมของสภาแห่ง Snezhnograd แต่บางทีก็ดูเหมือน... ผู้กุมอำนาจซะมากกว่า ทุกเสียงโหวตในสภาล้วนส่งผลกระทบต่อผลประโยชน์ของผู้คนนับไม่ถ้วน การที่จะคอยไกล่เกลี่ยความสัมพันธ์เชิงอำนาจที่มากมายขนาดนั้นได้ ถ้าไม่มีชั้นเชิงเลยก็คงทำไม่สำเร็จหรอก ในจุดนี้แหละที่ทำให้เขาน่ากลัวกว่าคนอื่น ๆ มาก"
+ },
+ {
+ "Title": "เกี่ยวกับ Regrator...",
+ "Context": "ที่จริงควรจะตรวจสอบการโอนผลประโยชน์ภายในระหว่างเขากับ Dottore อย่างเข้มงวดตั้งแต่แรกแล้วสิถึงจะถูก? ทำไมงบวิจัยของฉันถึงได้อนุมัติช้ากว่าไอ้โรคจิต Dottore นั่นตั้งสิบเท่ากันล่ะ? ถ้าจะบอกว่าเรื่องนี้ไม่มีอะไรตุกติกฉันไม่มีทางเชื่อเด็ดขาด ฉันเคยไปคาดคั้นถาม Pantalone ต่อหน้าเลยนะ ผลปรากฏว่าเขามองฉันด้วยสายตายิ้มแฉ่งแล้วพูดว่า: \"แหม ดูเหมือนคุณหนู Sandrone จะเริ่มสนใจเรื่องการจัดการเศรษฐกิจขึ้นมาแล้วสินะ ผมแนะนำหนังสือให้คุณอ่านได้นะ งั้นก็เริ่มจาก '100 วลีสนทนาอย่างมีมารยาท' ละกันครับ\""
+ },
+ {
+ "Title": "เกี่ยวกับ Rosalyne...",
+ "Context": "เธอใช้ชีวิตเพื่อตัวเองมาโดยตลอด รักในแบบของตัวเอง และเกลียดในแบบของตัวเอง วิถีชีวิตแบบนี้สุดท้ายก็แผดเผาชีวิตของเธอไปจนหมดสิ้น แต่จนกระทั่งวาระสุดท้าย เปลวไฟกองนั้นก็ยังคงเป็นสีสันที่เป็นเอกลักษณ์ของเธอแต่เพียงผู้เดียวอยู่ดี"
+ },
+ {
+ "Title": "เกี่ยวกับ Childe...",
+ "Context": "เป็นเพื่อนร่วมงานที่ทำให้ปวดหัวได้อีกคนจริง ๆ... ทั้งที่สามารถใช้ชีวิตอย่างมีความสุขกับพี่น้องได้แท้ ๆ ทำไมถึงต้องดึงดันมาเป็น \"ผู้บริหาร\" อะไรนี่ด้วย? แล้วก็นะ เมื่อไหร่เขาจะคิดได้สักทีว่า ไม่ใช่ทุกคนที่จะชอบการต่อสู้เหมือนเขาน่ะ"
+ },
+ {
+ "Title": "อยากรู้เกี่ยวกับ Sandrone - 1",
+ "Context": "หา? ฉันไม่มีนิสัยชอบเล่าเรื่องชีวิตตัวเองให้ใครฟังส่งเดชหรอกนะ ยังไงก็ต้องหาวันที่อากาศดี ๆ มีชาและขนมอร่อย ๆ มาทานคู่กันก่อนแล้วค่อยคุยไม่ใช่รึไง?"
+ },
+ {
+ "Title": "อยากรู้เกี่ยวกับ Sandrone - 2",
+ "Context": "ถึงแม้ใน \"Fatui\" จะมีเพื่อนร่วมงานน่ารำคาญอยู่เยอะ แต่ก็ปฏิเสธไม่ได้หรอกนะว่าที่นั่นเป็นสถานที่ที่เหมาะกับการทำงานวิจัยมาก แค่ทำงานรับใช้ Tsaritsa ก็ได้รับทั้งทรัพยากรการวิจัยและเงินทุนสนับสนุนโครงการอย่างมหาศาลแล้ว สำหรับฉันมันเป็นสมการที่ไม่เลวเลยล่ะ"
+ },
+ {
+ "Title": "อยากรู้เกี่ยวกับ Sandrone - 3",
+ "Context": "ฉันไม่เคยถือสาเลยนะที่ Alain ใช้รูปลักษณ์ของ Mary-Ann น้องสาวของเขาเป็นต้นแบบในการสร้างฉันขึ้นมา แล้วก็ไม่ได้รังเกียจด้วยที่ตัวเองมีชื่อว่า \"Marionette\" สำหรับฉันแล้ว นี่แหละคือสิ่งที่โลกใบนี้มอบให้ในตอนที่ถือกำเนิดขึ้นมา เธอจะกังวลใจงั้นเหรอที่ตัวเองหน้าตาเหมือนพ่อแม่ แถมยังมีนามสกุลของพวกเขาอยู่ในชื่อน่ะ?"
+ },
+ {
+ "Title": "อยากรู้เกี่ยวกับ Sandrone - 4",
+ "Context": "ฉันชอบคณิตศาสตร์ โลกที่ประกอบขึ้นจากสมการและตรรกะ มีความสง่างามที่ตั้งอยู่บนพื้นฐานของความแน่นอน และฉันก็ยังชอบดนตรีด้วย เพราะมันเชื่อมโยงกับคณิตศาสตร์ แต่เมื่อก่อน ฉันเคยคิดว่าการบรรเลงดนตรีควรจะเหมือนกับการแก้โจทย์เลข ที่ต้องให้ตัวโน้ตและจังหวะบนหน้ากระดาษตรงกันอย่างสมบูรณ์แบบไม่ผิดเพี้ยนแม้แต่นิดเดียว แต่ต่อมาฉันถึงได้ค้นพบว่า \"ตำหนิเล็ก ๆ\" หรือแม้กระทั่ง \"ความผิดพลาดเล็ก ๆ\" ตอนที่บรรเลง กลับทำให้ดนตรีไพเราะขึ้น การหยุดพักตรงนี้สักนิด เติมโน้ตประดับแบบด้นสดตรงนั้นสักหน่อย... \"ความผิดเพี้ยน\" เล็ก ๆ น้อย ๆ เหล่านี้แหละ คือจุดกำเนิดของอารมณ์ความรู้สึก และเป็นแรงสั่นสะเทือนจาก \"หัวใจ\" ของผู้บรรเลง"
+ },
+ {
+ "Title": "อยากรู้เกี่ยวกับ Sandrone - 5",
+ "Context": "สิ่งที่โลกมอบให้เธอ โลกจะทวงมันกลับคืนไป การมีชีวิตอยู่คือวงจรของการพานพบและสูญเสียอย่างไม่สิ้นสุด คือการหยิบฉวยสิ่งที่โลกไม่อาจพรากไปได้ท่ามกลางความสูญเสียและการจากลา แล้วก้าวเดินต่อไปข้างหน้า ถ้าความปรารถนาของคนคนหนึ่งมีเพียงแค่ \"การมีชีวิตอยู่\" มันจะดูเล็กน้อยเกินไปมั้ยนะ? เหมือนกับคนคนหนึ่งที่กอบกู้โลกเพียงเพื่อ \"ช่วยตัวเอง\" เหตุผลแบบนี้มันจะดูตื้นเขินเกินไปรึเปล่า? \"มีชีวิตอยู่\" เพื่อสัมผัสรับรู้ เพื่อเป็นประจักษ์พยาน แล้วท้ายที่สุดเมื่อถึงวันหนึ่ง ไม่แน่ว่าสิ่งที่โลกไม่อาจแย่งชิงไปได้เหล่านั้น อาจเพิ่มพูนขึ้นมากพอจนสามารถสั่นคลอนโลกทั้งใบเลยก็ได้"
+ },
+ {
+ "Title": "งานอดิเรกของ Sandrone...",
+ "Context": "นอกจากดนตรี หลักการจักรกล และคณิตศาสตร์แล้ว ถ้ามีโอกาสฉันก็ชอบปลูกดอกไม้ใบหญ้า และคอยจดบันทึกการเจริญเติบโตของพวกมัน ส่วนใหญ่มันไม่ต้องการการประคบประหงมอะไรมากก็เติบโตได้เป็นอย่างดี ทั้งหยัดยืนด้วยตัวเองและเข้มแข็งอดทน เมื่อก่อนฉันเคยคิดนะ ว่าพวกมันเหมือนกับฉันมากเลย"
+ },
+ {
+ "Title": "เรื่องกลุ้มใจของ Sandrone...",
+ "Context": "อยากจะกอดพวกสิ่งมีชีวิตตัวน้อยขนปุกปุย แล้วลูบให้หนำใจ... แต่พวกมันไม่ชอบจักรกลเอาซะเลย พอเห็นฉันทีไรก็มักจะวิ่งหนีไปไกล ๆ ตลอด นี่! อย่ามามองฉันด้วยสายตาเวทนาแบบนั้นนะ! กอดไม่ได้ก็คือกอดไม่ได้สิ! ก็ไม่ได้... ไม่ได้น่าเสียดายขนาดนั้นสักหน่อย..."
+ },
+ {
+ "Title": "อาหารที่ชอบ...",
+ "Context": "ต้องขอบคุณร่างกายนี้ ที่ทำให้ฉันไม่มีอาการแพ้ และไม่มีอาการอาหารไม่ย่อย เพราะงั้นการได้ลิ้มรสอาหารอร่อย ๆ เลยเป็นความสุขอย่างแท้จริงสำหรับฉัน แต่ถ้าจะให้เจาะจงละก็... อื้ม คงจะชอบขนมชิ้นเล็ก ๆ ที่ทำขึ้นอย่างประณีตล่ะมั้ง รูปร่างที่ดูหรูหราสง่างามแบบนั้น แค่มองก็ทำให้จิตใจเบิกบานแล้ว เป็นการดื่มด่ำทั้งทางสายตา และต่อมรับรสเลยล่ะ"
+ },
+ {
+ "Title": "อาหารที่เกลียด...",
+ "Context": "ไม่ชอบอาหารที่มันเลี่ยนหรือเผ็ดจัด ไม่ใช่ว่ารสชาติมันไม่ดีนะ แต่ในระหว่างที่ทาน กลิ่นของพวกมันมักจะติดเสื้อผ้าได้ง่ายน่ะสิ ไม่มีความสง่างามเอาซะเลย"
+ },
+ {
+ "Title": "ได้รับของขวัญ - 1",
+ "Context": "หึ... หึ ฉันจะยอมใจดีรับฟังกรรมวิธีการทำของเธอ แล้วช่วยให้คำแนะนำก็แล้วกัน การไม่กินทิ้งกินขว้างน่ะ ถือเป็นมารยาทของสุภาพสตรีนะ!"
+ },
+ {
+ "Title": "ได้รับของขวัญ - 2",
+ "Context": "หืม? รสชาติใช้ได้เลยนี่ ไว้ในงานเลี้ยงน้ำชาคราวหน้า ฉันจะเตรียมของตอบแทนไว้ให้ละกัน"
+ },
+ {
+ "Title": "ได้รับของขวัญ - 3",
+ "Context": "Fagio ได้เวลาทำความสะอาดแล้ว"
+ },
+ {
+ "Title": "วันเกิด...",
+ "Context": "เชอะ เอาไปสิ ปกติฉันไม่ให้ของพวกนี้กับใครหรอกนะ แต่วันนี้เป็นวันที่น่าเฉลิมฉลองสำหรับเธอ เพราะมันเป็นตัวแทนของวันแรก ที่เธอได้รู้จักกับโลกใบนี้ ฉันชวน Arlecchino กับ Columbina แล้วก็เพื่อน ๆ ที่พวกเราต่างก็รู้จักมาแล้วล่ะ ส่วนของว่างก็เปลี่ยนเป็น เค้กที่ฉันลงมือทำเองกับมือละกัน เพราะงั้นก็ตั้งตารอไว้ให้ดีเถอะ"
+ },
+ {
+ "Title": "ความรู้สึกที่ได้เลื่อนขั้น - บทนำ",
+ "Context": "เริ่มการคำนวณ"
+ },
+ {
+ "Title": "ความรู้สึกที่ได้เลื่อนขั้น - ชี้แจง",
+ "Context": "ป้อนตัวแปร"
+ },
+ {
+ "Title": "ความรู้สึกที่ได้เลื่อนขั้น - มุมมองอื่น ๆ",
+ "Context": "กระบวนการราบรื่นดี"
+ },
+ {
+ "Title": "ความรู้สึกที่ได้เลื่อนขั้น - บทสรุป",
+ "Context": "ทำลายทุกตรรกะเหตุผล ฉันนี่มันเก่งจริง ๆ! ฮะฮ่าฮ่าฮ่า"
+ },
+ {
+ "Title": "สกิลธาตุ - 1",
+ "Context": "พักสักหน่อยเถอะ"
+ },
+ {
+ "Title": "สกิลธาตุ - 2",
+ "Context": "ตามให้ทันล่ะ"
+ },
+ {
+ "Title": "สกิลธาตุ - 3",
+ "Context": "น่าเบื่อ"
+ },
+ {
+ "Title": "สกิลธาตุ - 4",
+ "Context": "เชอะ"
+ },
+ {
+ "Title": "สกิลธาตุ - 5",
+ "Context": "หึหึ"
+ },
+ {
+ "Title": "สกิลธาตุ - 6",
+ "Context": "เร็วหน่อยสิ"
+ },
+ {
+ "Title": "ท่าไม้ตาย - 1",
+ "Context": "เริ่มการประมวลผล"
+ },
+ {
+ "Title": "ท่าไม้ตาย - 2",
+ "Context": "เรื่องบันเทิงยามจิบชา"
+ },
+ {
+ "Title": "ท่าไม้ตาย - 3",
+ "Context": "เหอะ น่าขำ"
+ },
+ {
+ "Title": "เปิดหีบสมบัติ - 1",
+ "Context": "หา? ที่เธอวุ่นอยู่ตั้งนานสองนาน ก็เพื่อสิ่งนี้เนี่ยนะ?"
+ },
+ {
+ "Title": "เปิดหีบสมบัติ - 2",
+ "Context": "ข้างในมีอะไรน่ะ? ฉะ...ฉันไม่ได้อยากรู้ซะหน่อย!"
+ },
+ {
+ "Title": "เปิดหีบสมบัติ - 3",
+ "Context": "เธอเอาไปเถอะ อุตส่าห์เหนื่อยมาตั้งขนาดนี้แล้วนี่"
+ },
+ {
+ "Title": "ค่าพลังชีวิตต่ำ - 1",
+ "Context": "Fagio ยังไหวอยู่มั้ย?"
+ },
+ {
+ "Title": "ค่าพลังชีวิตต่ำ - 2",
+ "Context": "ยังไม่รู้ผลแพ้ชนะหรอกนะ..."
+ },
+ {
+ "Title": "ค่าพลังชีวิตต่ำ - 3",
+ "Context": "ผลัดกันโจมตีไปมาก็เป็นเรื่องปกตินี่!"
+ },
+ {
+ "Title": "ค่าพลังชีวิตของเพื่อนต่ำ - 1",
+ "Context": "นี่! ไม่เป็นไรใช่มั้ย?"
+ },
+ {
+ "Title": "ค่าพลังชีวิตของเพื่อนต่ำ - 2",
+ "Context": "ระวังหน่อยสิ! ฉันซ่อมเป็นแค่จักรกลนะ!"
+ },
+ {
+ "Title": "หมดสติ - 1",
+ "Context": "การประมวลผล... ผิดพลาดงั้นเหรอ..."
+ },
+ {
+ "Title": "หมดสติ - 2",
+ "Context": "งานเลี้ยงน้ำชา... คงต้องจบลงแล้วล่ะ..."
+ },
+ {
+ "Title": "หมดสติ - 3",
+ "Context": "น่าเสียดายนะ... แต่นี่แหละคือจุดจบ..."
+ },
+ {
+ "Title": "รับการโจมตีปกติ - 1",
+ "Context": "อย่ามาแตะต้องฉัน"
+ },
+ {
+ "Title": "รับการโจมตีปกติ - 2",
+ "Context": "ไร้มารยาท"
+ },
+ {
+ "Title": "โดนโจมตีอย่างหนัก - 1",
+ "Context": "คอยดูเถอะ...!"
+ },
+ {
+ "Title": "โดนโจมตีอย่างหนัก - 2",
+ "Context": "อยากตายเหรอ?"
+ },
+ {
+ "Title": "เข้าร่วมทีม - 1",
+ "Context": "ถึงเวลาพิสูจน์สมการแล้ว"
+ },
+ {
+ "Title": "เข้าร่วมทีม - 2",
+ "Context": "ฉันจะใจดีช่วยเธอหน่อยก็แล้วกัน"
+ },
+ {
+ "Title": "เข้าร่วมทีม - 3",
+ "Context": "ไปกันเถอะ Fagio"
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "ข้อมูลตัวละคร",
+ "Context": "Alain เรียกเธอว่า \"Marionette\" นี่แสดงถึงความตั้งใจแรกเริ่ม ที่เขาสร้างเธอขึ้นมา เธอเป็นทั้งสมาชิกครอบครัว ที่เขาไม่อาจลืมเลือน และความปรารถนาอันไร้เดียงสาของเขา แต่เมื่อเธอลืมตาขึ้น และเรียกเขาว่า \"Alain?\" เขาก็ตัดสินใจว่าจะไม่เรียกเธอแบบนั้นอีกต่อไป นี่มันผิด มันผิดที่ให้ร่างเล็ก ๆ ที่สร้างขึ้นจากหุ่นยนต์นี้ แบกรับภาระชีวิตของน้องสาว และความผิดพลาดของเขาเอง เธอควรจะมีชีวิตที่เป็นของตัวเอง เช่นเดียวกับทุกชีวิต ที่ถือกำเนิดขึ้นมาบนโลกใบนี้\nแต่บางครั้งเขาก็ยัง แอบเรียกเธอแบบนี้อยู่ในใจ เพราะเธอนั้นไร้เดียงสา ร่าเริง และเมตตาสมกับชื่อ... \"Marionette\"\nผู้คนใน Snezhnaya เรียกเธอว่า \"ท่าน Marionette\" คนส่วนใหญ่มักมีน้ำเสียง ที่แฝงไปด้วยความหวาดกลัว ต่อความน่าเกรงขามของ \"ผู้บริหาร\" แต่ก็มีบางคนที่มีน้ำเสียง แฝงไปด้วยความเคารพ และยอมรับสไตล์ในการทำงานของเธอ... \"ท่าน Marionette ผู้เด็ดขาด\", \"ท่าน Marionette ผู้สุขุมและพึ่งพาได้\"...\nเพื่อนร่วมงานและเพื่อน ๆ มักจะเรียกเธอว่า \"Sandrone\" เดิมทีนี่เป็นเพียงแค่ฉายาเท่านั้น แต่มันก็ค่อย ๆ กลายเป็นชื่อเรียกอันไพเราะ ในหมู่คนใกล้ชิดบางคน ราวกับว่าชื่อนี้เจือไปด้วยกลิ่นหอม ของขนมหวานและน้ำชายามบ่าย เจือไปด้วยเสียงพลิกหน้าหนังสือ อย่างสง่างามของสุภาพสตรี และเสียงจังหวะอันไพเราะ ยามหมุนไขลาน... แน่นอนว่าบางครั้ง ก็อาจเป็นเสียงบ่น อย่างหมดความอดทน และเสียงด่าทอ โดยไม่สนมารยาทของสุภาพสตรีด้วยเช่นกัน\nเคยมีเพื่อนถามเธอว่า \"เธออยากให้คนอื่น เรียกเธอว่ายังไงเหรอ?\"\n\"แล้วแต่ ฉันไม่สนหรอก\" เธอเอ่ยอย่างราบเรียบ: \"ฉันคิดมาตลอดว่าชื่อเรียก มีไว้เพื่อให้คนอื่นเรียกได้สะดวกก็เท่านั้น คนอื่นอยากจะเรียกยังไง ส่วนมากมันก็ขึ้นอยู่กับว่า เขาเลือกที่จะยอมรับตัวฉันในส่วนไหน\"\nเพื่อนของเธอมองเธอด้วยสีหน้าที่สื่อว่า \"คำพูดของเธอนี่ซับซ้อนจัง\"\n\"เอาเป็นว่าสิ่งที่ฉันอยากจะบอกก็คือ ไม่ว่าคนอื่นจะเรียกยังไง ฉันก็คือฉัน มันจะไม่เปลี่ยนไป เพราะชื่อเรียกที่พวกเขามีต่อฉัน ในเมื่อตัวฉันเองไม่ได้ใส่ใจ งั้นก็ปล่อยให้คนอื่นเรียกฉัน ในแบบที่เขาสะดวกใจก็แล้วกัน แต่ส่วนเรื่องที่ว่า ฉันจะตอบรับคำเรียกนั้นรึเปล่า หึ นั่นก็เป็นอีกเรื่องหนึ่ง\""
+ },
+ {
+ "Title": "เรื่องราวของตัวละคร 1",
+ "Context": "เธอจำการถือกำเนิดของตัวเอง ได้อย่างชัดเจน\nเธอลืมตาขึ้นในความมืด และเริ่มแยกแยะสิ่งรอบข้าง เธอพบว่าตัวเองนั่งอยู่บนเก้าอี้ ตรงหน้าคือชายชราที่ดูมีอายุคนหนึ่ง เขาแนะนำตัวว่าชื่อ Alain Guillotin\nเธอทวนชื่อนั้นซ้ำอีกครั้ง แล้วถามเขาว่าเธอชื่ออะไร? ชายชราตรงหน้าชะงักไปครู่ใหญ่ ราวกับว่า เขาไม่เคยคิดถึงคำถามนี้มาก่อน แต่สุดท้ายเขาก็ลังเล ก่อนจะเอ่ยปากด้วยสีหน้า ที่เธอไม่อาจเข้าใจได้ว่า... \"Marionette...\"\n\"Marionette\" เธอทวนชื่อนี้ซ้ำอีกครั้ง\nสีหน้าของชายชราดูซับซ้อนยิ่งขึ้น แปลกพิลึก เธอคิด ทำไมตัวฉันที่แยกแยะวัตถุ ในระยะสายตาได้แทบทุกอย่าง แต่กลับบอกชื่อสีหน้านี้ไม่ถูก? งั้นจัดมันไว้ในเรื่องที่ ต้องรอหาคำตอบก่อนก็แล้วกัน\nยังมีเรื่องที่ต้องรอหาคำตอบอีกมากมาย อย่างเช่น ทำไมเธอถึงมาอยู่ที่นี่? เธอถือกำเนิดขึ้นมาได้ยังไง? เธอถือกำเนิดมาเพื่ออะไร? และมันฝรั่งสำหรับมื้อค่ำ ต้องหั่นยังไง ถึงจะได้รูปทรงที่เป็นระเบียบที่สุด? กระถางต้นไม้ริมหน้าต่าง ต้องทำยังไง ถึงจะออกดอกได้สวยที่สุด...\nบางเรื่องนั้น ก็หาคำตอบได้อย่างง่ายดาย ส่วนใหญ่อาศัยเพียงการเรียนรู้แบบง่าย ๆ และเวลาในการลงมือปฏิบัติที่มากพอ แต่บางเรื่องก็ซับซ้อน จนแม้แต่ชายชราผู้สร้างเธอขึ้นมา ก็ไม่อาจให้คำตอบได้\nเธอใช้เวลาส่วนใหญ่ อยู่กับชายชราที่ชื่อ Alain Guillotin เธอพบว่าตัวเองไม่ชอบชายชราคนนี้ เขาเคลื่อนไหวเชื่องช้า ทำงานไม่เป็นระเบียบ มักจะวางต้นฉบับ และเครื่องมือไว้สะเปะสะปะ แถมบางครั้ง ยังยัดเยียดสมุดบันทึก ที่ไม่มีประโยชน์มาให้เธอ\n\"ชีวิตของคุณนี่ ไม่มีระเบียบเอาซะเลย\" เธอพูดอย่างตรงไปตรงมา: \"ของที่ใช้เสร็จแล้วก็ไม่เก็บเข้าที่ ต้นฉบับที่เขียนไว้ก็เรี่ยราด ส่วนต้นกับส่วนท้ายของสูตรคำนวณ ก็ชอบโผล่ไปอยู่บนกระดาษสองแผ่น ที่ไม่เกี่ยวข้องกัน แถมยังกระจายอยู่กัน คนละฝั่งของห้องอีก...\"\nเมื่อได้ยินเสียงบ่น ที่ตรงไปตรงมาของเธอ ใบหน้าของชายชราตรงหน้า กลับเผยรอยยิ้ม ที่แฝงไว้ด้วยความหมายบางอย่าง ราวกับว่าสิ่งที่เธอพูดมา เป็นการชมเขาเสียอย่างนั้น: \"ฮ่าฮ่า... เมื่อก่อน Mary-Ann ก็มักจะพูดกับฉันแบบนี้เหมือนกัน\"\nเธอไม่อาจเข้าใจได้เลย\nแต่เมื่อเวลาผ่านไป เธอกลับพบว่าชายชราคนนี้ ก็มีส่วนที่เธอชอบอยู่เหมือนกัน\nเธอชอบสีหน้าจดจ่อของเขา ตอนก้มหน้าก้มตาเขียนหนังสือ ชอบเสียงหัวปากกา ที่ขีดเขียนลงบนกระดาษต้นฉบับ เธอชอบตอนที่เขาอธิบายหลักการ ของจักรกลพวกนั้นให้เธอฟัง ชอบที่ได้ถกเถียงปริศนาคณิตศาสตร์ กับเขาที่หน้าโต๊ะทำงาน ชอบตอนที่เขาเล่าเรื่องราวในอดีต ให้เธอฟังที่หน้าเตาผิง เล่าถึง Fontaine ในอดีต เล่าถึง Narzissenkreuz... ชอบรอยยิ้มอันอ่อนโยน บนใบหน้าของเขาเวลาที่เล่าเรื่องพวกนี้...\nเธอพบว่า ถึงแม้ชายชราผู้นี้ จะดูสะเพร่าและไม่เรียบร้อยไปบ้าง แต่เขากลับเป็นคนจิตใจดี ซื่อตรง และเปี่ยมไปด้วยสติปัญญา\nเมื่อเวลาผ่านไป ส่วนที่น่าชื่นชมของชายชราผู้นี้ก็ค่อย ๆ บดบังส่วนที่น่ารำคาญของเขา สิ่งนี้ทำให้เธอ เริ่มกลับมาทบทวนการกระทำ และการตัดสินใจที่ผ่านมาของตัวเอง\nAlain รู้สึกประหลาดใจ เมื่อพบว่าเธอเริ่มจดข้อความ ลงในสมุดบันทึก\nเขาอยากถามว่าทำไม แต่ก็กลัวว่าคำถามของตัวเอง จะทำให้เธอเปลี่ยนใจ จึงได้แต่ ทนฝืนกล้ำกลืนความสงสัยลงไป\n\"ฉันรู้สึกว่าตัวเองเกลียดคุณ\" เธอเป็นฝ่ายพูดขึ้นมา\nเห็นได้ชัดว่าอีกฝ่าย ค่อนข้างเจ็บปวดกับคำพูดนี้\n\"แต่ฉันก็พบว่าตัวเองคิดผิด นั่นเป็นการตัดสินใจที่เกิดขึ้น ในขณะที่ตรรกะทางอารมณ์ และความเป็นกลางของฉัน ยังไม่สมบูรณ์\" เธออธิบายต่อ: \"ตอนนี้ฉันคิดว่าคุณเป็น 'พ่อ' ที่ดีมาก\"\nอีกฝ่ายชะงักไปครู่หนึ่ง จากนั้นจึงเผยรอยยิ้มที่ทั้งดูดีใจ และซับซ้อนออกมา\nเขาคงอยากร้องไห้? เธอกำลังค่อย ๆ เรียนรู้ที่จะทำความเข้าใจสีหน้าเหล่านี้ แม้จะไม่รู้ว่าทำไมก็ตาม\nอย่างไรก็ตาม เธอหยิบสมุดบันทึกขึ้นมา และเริ่มจดบันทึก"
+ },
+ {
+ "Title": "เรื่องราวของตัวละคร 2",
+ "Context": "เธอจดจำการตายของ Alain ได้อย่างชัดเจน\nก่อนที่ Alain จะสิ้นใจ เขาป่วยติดเตียง และให้เธอคอยดูแล กิจวัตรประจำวันทั้งหมดของเขา ตอนแรก Alain ยังสามารถตอบรับเสียงเรียกของเธอ พูดคุยกับเธอ และฟังเธอเล่าเรื่องแปลกใหม่ ที่ได้พบเจอและได้ยินมา ตอนไปซื้อของในวันนั้น ๆ ได้ แต่ต่อมา เขาก็อยากอยู่แค่บนเตียงเงียบ ๆ เพียงลำพังเท่านั้น\nเธอนั่งอ่านหนังสืออยู่ข้าง ๆ เขา และได้ยินเสียงลมหายใจยาว ๆ ที่น่ากลัวดังมาจากข้างเตียงเป็นระยะ ราวกับว่า Alain สำลักลมหายใจของตัวเอง คล้ายกับว่าอากาศ กำลังบีบรัดคอของเขาอยู่\nตอนที่ Alain สร้างเธอขึ้นมา เขาได้มอบการสัมผัส การรับรส หรือแม้กระทั่งการหายใจให้กับเธอ เธอสามารถปรับอุณหภูมิในร่างกาย ผ่านการหายใจ เหมือนกับระบบระบายความร้อนบางอย่าง แต่วาระสุดท้ายในชีวิตของเขา โลกกลับพรากสิ่งเหล่านี้ ไปจากเขาทีละอย่าง เริ่มจากการรับรส ลามไปเป็นการสัมผัส และตอนนี้ก็ถึงคราวของการหายใจ\nมีหลายครั้ง ที่เธอรู้สึกว่าเขาคงไม่รอดแล้ว นี่คงเป็นลมหายใจเฮือกสุดท้ายของเขา เธอคิด แต่เขาก็ยังรอดมาได้ ครั้งแล้วครั้งเล่า\nมีอยู่ครั้งหนึ่ง เธอหันไปมองที่เตียง และเห็น Alain ลืมตาขึ้นมามองเธอ\n\"ฉันนึกว่า คราวนี้จะสำเร็จแล้วซะอีก\" Alain พูด\n\"สำเร็จอะไร?\"\n\"ฉันนึกว่า ตัวเองไปอยู่อีกโลกหนึ่งแล้ว\" Alain ยิ้มแล้วพูดว่า \"ฉันกำลังฝึกอยู่น่ะว่าจะตายยังไงดี\"\nเขาอยากจากไปในความฝัน Alain อธิบายให้เธอฟัง ถ้าให้ดีก็ควรเป็นฝันดี ในฝันที่มีท้องฟ้าอันแจ่มใสของ Fontaine เขานอนอยู่บนทุ่งหญ้า อยู่กับเพื่อนของเขา และอยู่กับน้องสาวของเขา\n\"ในฝันมีฉันอยู่ด้วยมั้ย?\" เธอถาม\n\"โอ้ ไม่ ไม่มีหรอก\" เขาตอบว่า: \"เธอไม่ได้เป็นส่วนหนึ่งของโลก ที่ฉันกำลังจะไปหรอกนะ เด็กน้อยของฉัน เธอยังมีชีวิตอีกยาวไกล ที่ต้องไปต่อในฝั่งนี้\"\n\"คุณอยากไปโลกนั้นงั้นเหรอ?\"\nAlain ถอนหายใจยาว\n\"สำหรับฉันแล้ว มันไม่เกี่ยวกับว่า อยากไปหรือไม่อยากไปหรอก\" เขาหันไปมองเพดาน ราวกับว่าที่นั่น เชื่อมต่อไปยังอีกโลกหนึ่ง \"ความตายคือผลไม้ที่คนเรา ลิ้มรสได้เพียงครั้งเดียวในชีวิต ไม่มีใครรู้ว่า รสชาติที่แท้จริงของมันเป็นยังไง\"\n\"ดูท่าทางคงไม่น่าอร่อยนะ\"\n\"ฮ่าฮ่า... คงงั้น\" Alain รู้สึกขำ เธอไม่รู้ว่าตัวเองพูดอะไรน่าขำออกไป\n\"แต่คนที่เจ็บปวด มักไม่ใช่คนที่จากไป\" Alain พูดต่อ: \"คนที่เจ็บปวด คือคนที่ยังอยู่ต่างหาก\"\nคำพูดนี้ไม่ใช่แค่คำทำนาย มันเป็นเหมือนการตระหนักรู้มากกว่า แต่ไม่ว่ายังไง Alain ก็พูดถูก\nหลังจากที่ Alain จากไป เธอก็ยังคงออกไปซื้อของ แม้ว่าของที่ซื้อมา จะไม่มีใครใช้แล้วก็ตาม เธอยังคงดูแลสวน และซ่อม Pulonia แม้ว่าเธอจะไม่รู้ว่า ทำไปเพื่ออะไรก็ตาม\nบางที เธออาจจะยังไม่ยอมรับความจริง หรือบางที เธออาจจะแค่ไม่รู้ว่า ตัวเองยังสามารถทำอะไรได้อีก เธอคิด เธอรู้สึกรำคาญใจกับเรื่องนี้\n\"จงไปทำในสิ่งที่เธออยากทำ และค้นหาสิ่งที่เธอปรารถนาเถอะ เด็กน้อยของฉัน\"\nด้วยเหตุผลอะไรบางอย่าง เธอนึกถึงคำพูดที่ Alain บอกกับเธอก่อนสิ้นใจ\nฉันไม่มีทั้งสิ่งที่อยากทำ และความปรารถนา เธอพูดกับตัวเอง\nแต่ฉันควรออกไปตามหามัน เธอคิด\n\"เอาละ Alain\" เธอพูดกับเตียงที่ไม่มีใครอยู่ \"คงจะถึงตาฉันแล้วสินะ\"\n\"ฉันต้องฝึกแล้วล่ะ ว่าจะใช้ชีวิตยังไงดี\""
+ },
+ {
+ "Title": "เรื่องราวของตัวละคร 3",
+ "Context": "เธอไม่เคยคิดเลยว่า ตัวเองจะอยู่ใน Snezhnaya ได้นานขนาดนี้ เธอไม่เคยคิดด้วยซ้ำว่า บนโลกนี้จะยังมีประเทศ ที่หนาวเหน็บขนาดนี้อยู่ ถึงขนาดที่เธอต้องละลายน้ำแข็ง ในหัวตัวเองก่อน ถึงจะคิดอะไรออก!\nชีวิตใน \"Fatui\" สำหรับเธอนั้นดูง่ายดาย หรืออาจจะเรียกได้ว่า สุขสบายเลยทีเดียว ไม่ต้องไปจ่ายตลาดเอง ไม่ต้องคอยดูแล ความเป็นอยู่ของคนอื่น แต่กลับมีความสะดวกสบายในฐานะ \"ผู้บริหาร\" อยู่ทั่วทุกหนทุกแห่ง ภารกิจที่ Tsaritsa มอบหมายให้ก็ง่ายดายมาก สำหรับอัจฉริยะอย่างเธอ\nวันหนึ่งในขณะที่เธอ เขียนวันที่ลงในสมุดบันทึก เธอก็ต้องประหลาดใจ เมื่อพบว่าเวลาที่ตัวเองใช้ชีวิตอยู่ที่นี่ กลับยาวนานกว่าเวลาที่ใช้ร่วมกับ Alain ใน Fontaine เสียอีก\nราวกับว่าที่นี่ได้กลายเป็น บ้านหลังที่สองของตัวเองไปแล้ว เธอคิด\nแล้วตกลง บ้านของเธออยู่ที่ไหนกันแน่? เธอถามตัวเอง อะไรถึงจะเรียกว่าบ้านกันล่ะ?\nที่ที่เธอเป็นที่ต้องการงั้นเหรอ? จริงอยู่ที่ไม่มีใครมาแทนที่งานของเธอใน \"Fatui\" ได้ หรือคงต้องบอกว่า ถูกแทนที่ได้ยากมาก Tsaritsa เองก็ต้องการเธออย่างเห็นได้ชัด\nที่ที่เธออยู่แล้วรู้สึกสบาย? Snezhnaya เองก็ถือว่าอยู่แล้วสบายดี อุปกรณ์วิจัยที่เธอต้องการ ก็มีครบครันจนน่าตกใจ แถมยังแวะไปชมละคร ได้เป็นครั้งคราวด้วย\nหรือว่าจะเป็นที่ที่มี \"ครอบครัว\"? ตอนนี้... ครอบครัวเธอมีแค่ Pulonia เท่านั้น ที่ที่ Pulonia อยู่ก็คือบ้านงั้นเหรอ? งั้นถ้าไปประเทศอื่นด้วยกันกับ Pulonia อย่างเช่น Mondstadt งั้นที่นั่น ก็จะกลายเป็นบ้านงั้นเหรอ?\nสุดท้ายแล้ว ต้นตอของปัญหาก็คือ เธอไม่รู้ว่าตัวเองอยากทำอะไร ความปรารถนาของตัวเอง คืออะไรกันแน่ เธอตระหนักถึงเรื่องนี้ได้ เธอก็แค่ไหลไปตามน้ำ และทำตามความเคยชินของการ \"เป็นที่ต้องการ\" ต่อไปก็เท่านั้น\nเธอรู้สึกว่าตัวเองน่าสมเพช แต่ก็ไม่รู้ว่าจะเปลี่ยนยังไง น่ารำคาญจริง ๆ\nถ้าจะให้บอกว่า Snezhnaya มีอะไรที่ไม่น่าพอใจล่ะก็ คงเป็นเรื่องที่ว่า ในบรรดาเพื่อนร่วมงาน มีคนที่ขวางหูขวางตา และเกลียดชังอยู่เยอะเกินไป\nในตอนแรก เธอพิจารณาความรู้สึกของตัวเอง ด้วยมุมมองอนุรักษ์นิยม เธอกลัวว่า มันจะเป็นเหมือนการที่เธอเกลียด Alain ในตอนแรก แต่สุดท้ายกลับพบว่า เพื่อนร่วมงาน ก็มีส่วนที่เธอชอบอยู่เหมือนกัน\nแต่กลับไม่เป็นอย่างนั้น เธอพบว่าต่อให้เวลาจะผ่านไปนานแค่ไหน ไม่ว่าเธอจะบันทึกสิ่งต่าง ๆ อย่างเป็นกลางเพียงใด ก็ยังอดรู้สึกรังเกียจคนบางคนไม่ได้อยู่ดี ซึ่งกรณีนี้มันตรงข้ามกับของ Alain ส่วนที่เธอไม่ชอบในตัวคนพวกนี้ มีมากกว่าส่วนที่ชอบอยู่มาก ไม่สิ ไม่มีส่วนที่ชอบเลยด้วยซ้ำ\nเธอไม่รู้เหมือนกันว่า จะเปลี่ยนสถานการณ์นี้ยังไงดี เธอไม่อยากเปลี่ยนคนอื่น และยิ่งไม่อยากเปลี่ยนตัวเอง เฮ้อ น่ารำคาญชะมัด!\nบางทีเธอ อาจจะยังอยู่ในขั้นตอนการเรียนรู้ ยังคงฝึกฝนวิธีใช้ชีวิต หรืออาจจะเป็นเพราะข้อมูลอ้างอิง และความรู้ที่หามาได้นั้นยังไม่พอ ความรู้คือรากฐานของโลก เธอได้ยิน Alain พูดอยู่บ่อย ๆ และเธอก็มักบอกกับตัวเองแบบนี้เสมอ\nหวังว่าเมื่อเธอค่อย ๆ วางรากฐานต่อไป เธอจะสามารถค้นพบคำตอบ สำหรับปัญหาเหล่านี้ ไม่จำเป็นต้องรีบร้อน เธอยังมีเวลาเหลือเฟือ\nส่วนตอนนี้... ได้ข่าวว่า Tsaritsa รับผู้บริหารคนใหม่เข้ามา หล่อนเอาแต่ร้องเพลง อยู่ในสวนทั้งวันเลย? หืม ชักจะสงสัยแล้วสิ ไปดูหน่อยดีกว่า..."
+ },
+ {
+ "Title": "เรื่องราวของตัวละคร 4",
+ "Context": "ไม่สมเหตุสมผลเอาซะเลย!!\nบนโลกนี้มีคนแบบนี้อยู่ได้ยังไงกัน?! อยู่ดี ๆ ก็มาเดินตามหลังเธอทั้งวัน อยู่ดี ๆ ก็มาร้องเพลงอยู่หน้าประตูของเธอกลางดึก อยู่ดี ๆ ก็บุกเข้ามา ในเวลาน้ำชายามบ่ายส่วนตัวของเธอ!\nหลังจากที่เตือนหล่อนไปแล้ว แถมยังแก้แค้นด้วยการให้หล่อน แบกเครื่องลานอันหนักอึ้ง หล่อนกลับไม่มีท่าทีสำนึกผิดเลยสักนิด ซ้ำร้ายยังเกาะติดเธอแจยิ่งกว่าเดิม! อย่าบอกนะว่าหล่อน ไม่เข้าใจระยะห่างทางสังคม และความเป็นส่วนตัว? ได้ยินมาว่าหล่อน ใช้ชีวิตด้วยการแบกเครื่องลานหนัก ๆ ตั้งหนึ่งอาทิตย์เลยเหรอ? นี่มันอะไรกัน? ประกาศสงครามกับเธองั้นเหรอ? ให้คนอื่นรู้ว่าเธอรังแกหล่อนงั้นสิ? น่าโมโหชะมัด คราวหน้าถ้าหล่อนกล้ามา ขัดจังหวะเวลาจิบน้ำชายามบ่ายอีก เธอจะเสิร์ฟเครื่องดื่ม ที่รสชาติแย่ที่สุดให้หล่อนซะให้เข็ดเลย!\nแต่ทว่าเมื่อ Columbina ดื่มเครื่องดื่มแก้วนั้นลงไป แบบไม่มีความสงสัยสักเสี้ยวเดียว และส่งเสียงสะอื้นออกมาเบา ๆ Sandrone ก็ใจอ่อนขึ้นมาอย่างกะทันหัน\nอะไรกัน? แบบนี้มันก็ดูเหมือนว่า ฉันรังแกหล่อนอยู่ไม่ใช่รึไง?! หล่อนไม่คิดบ้างเหรอว่า คนอื่นจะทำร้ายหล่อนน่ะ? แค่สงสัยคนอื่นเพิ่มอีกสักวินาที ก็ไม่ได้เลยรึไง? หล่อนจะใสซื่อไปถึงไหนกันแน่เนี่ย?!\nด้วยความรู้สึกผิดอันซับซ้อน และมโนสำนึกที่คอยตอกย้ำความผิด Sandrone จึงนำของว่างอีกชุด ที่ซ่อนไว้อย่างดีมาเสิร์ฟให้หล่อน เมื่อเห็นหล่อนเผยรอยยิ้มอีกครั้ง จู่ ๆ ภายในใจของ Sandrone ก็รู้สึกไม่สบอารมณ์ขึ้นมาอีก ฮึ่ย! น่ารำคาญจริง!\nความรู้สึกหงุดหงิดนี้ ทวีความรุนแรงขึ้น โดยเฉพาะตอนที่อีกฝ่าย เริ่มงีบหลับตอนบ่ายในห้องของเธอ อย่างไร้ความเกรงใจ หลังจากผ่านไปสักพัก\n\"เธอไม่มีห้องของตัวเองรึไง?!\" เธอถามเสียงแข็ง\n\"มีสิ แต่ที่นี่ทำให้ฉันรู้สึกอุ่นใจ\" อีกฝ่ายตอบกลับหน้าตาเฉย ราวกับว่า Sandrone เป็นฝ่ายแปลก ที่ถามคำถามแบบนั้นออกไป\nฝากไว้ก่อนเถอะ Sandrone แอบตัดสินใจอย่างแน่วแน่ ครั้งหน้า ครั้งหน้าจะต้องไล่หล่อนออกไปให้ได้! ถ้าไล่ไม่ไป ก็จับโยนออกไปทั้งคนทั้งเตียงซะ! แลกเตียงกับพื้นที่ส่วนตัวที่เงียบสงบ ยังไงก็คุ้มค่าอยู่แล้ว!\nแต่เมื่อเธอเห็น Columbina นอนอยู่บนเตียงของเธอในครั้งต่อมา เธอก็ใจอ่อนอีกครั้ง เพราะเหมือนหล่อน จะกำลังร้องไห้อยู่ในความฝัน\nอะไรกัน? ทำไมต้องทำตัวน่าสงสารเอาป่านนี้ด้วย? ปกติก็ดูเป็นคนไม่ค่อยคิดอะไร เชื่อคนง่าย ไร้เดียงสาและใจดี ราวกับเชื่อว่าคนรอบตัวมีแต่คนดี และเชื่อว่าโลกใบนี้ สวยงามไปซะหมดอยู่แล้ว\nมันค่อนข้าง...\nเหมือนตัวเธอในอดีตอยู่บ้าง เสียงในใจของเธอดังขึ้น\nเธอรีบส่ายหัวอย่างแรง ไม่เหมือนสักนิด! เธอแย้งกับตัวเอง อย่างน้อยฉันก็ฉลาดกว่าหล่อน!\nเมื่อ Columbina ตื่นขึ้นมา และพบว่ามีผ้าห่มคลุมตัวอยู่ หล่อนจึงยิ้มให้ Sandrone\n\"ฉันไม่ได้ทำนะ\" เธอพูดโกหกออกไปง่าย ๆ \"Pulonia เป็นคนห่มให้เธอน่ะ\"\nทำไมถึงต้องโกหกด้วย? เธอไม่เข้าใจตัวเอง แต่เธอรู้แค่ว่า ตอนนั้นตัวเองไม่อยากยอมรับ ไม่อยากยอมรับเด็ดขาด\n\"ขอบคุณนะ Pulonia\" หล่อนพูดกับ Pulonia อย่างจริงจัง\n\"เธอฝันเห็นอะไรงั้นเหรอ?\" และแล้วความอยากรู้อยากเห็น ก็เป็นฝ่ายชนะ\nหลังจากเงียบไปครู่หนึ่ง Columbina ก็เริ่มเล่าเรื่องราวในอดีต เพียงเพราะเธอเอ่ยปากถาม อีกฝ่ายก็ยอมเล่าให้ฟัง อย่างเป็นธรรมชาติ และไร้ซึ่งการระวังตัวใด ๆ\nหลังจากฟังจบ Sandrone ก็ยิ่งมั่นใจในความคิดของตัวเอง ใช่แล้ว พวกเธอสองคนไม่เหมือนกันสักนิด\nโลกได้ช่วงชิงสิ่งที่ Sandrone เคยมีไป แต่สำหรับ Columbina นั้น หล่อนไม่เคยได้ครอบครองมัน อย่างแท้จริง ซึ่งมันแตกต่างกันอย่างสิ้นเชิง\n\"นี่คือเหตุผลที่เธอชอบมาดูพระจันทร์ ที่ลานบ้านตอนกลางคืนงั้นเหรอ?\"\nอีกฝ่ายพยักหน้า\n\"...ถ้าเธอต้องการ วันนี้ให้ Pulonia ไปอยู่เป็นเพื่อนเธอที่สวนได้นะ\"\nจริงเหรอ? อีกฝ่ายถาม\nSandrone ไม่ได้ตอบ\n\"ขอบคุณนะ Sandrone\"\n\"ฮึ ไปขอบคุณ Pulonia เถอะ\" เธอพูดอย่างรำคาญใจเล็กน้อย \"ตอนนี้เธอควรออกไปจากห้องของฉันได้แล้ว ไปพร้อมกับ Pulonia นั่นแหละ\"\nนั่นเป็นครั้งแรกที่ไม่มี Pulonia คอยอยู่เคียงข้าง Sandrone นับตั้งแต่ Alain จากไป แต่ไม่รู้ทำไม เธอกลับนอนหลับได้อย่างสบายใจ ราวกับว่าถ้า Pulonia ปลอบใจหล่อนสำเร็จ ส่วนลึกในใจของ Sandrone ก็จะถูกปลอบประโลมด้วยเช่นกัน เธออธิบายไม่ถูกเหมือนกัน แต่รู้สึกว่าตัวเองควรทำแบบนี้\nแต่ในวันถัดมา เมื่อ Pulonia ปรากฏตัวในการประชุมของ Fatui พร้อมกับสวมมงกุฎดอกไม้ และมีดอกไม้ประดับอยู่เต็มตัว เธอกัดฟันกรอด และแอบสาบานกับตัวเองอีกครั้งว่า ต่อจากนี้จะไม่มีวันใจอ่อน ให้กับเจ้าคนไร้มารยาทคนนี้เด็ดขาด!\n\"CO. LUM. BI. NA!!!\"\nดังนั้นในวันนั้น ขณะที่ Sandrone เด็ดดอกไม้ที่เกะกะพวกนั้นออกให้ Pulonia ทาง Columbina ก็ถูกสั่งให้ยืนอยู่นิ่ง ๆ ที่หน้าประตูห้องของ Sandrone ที่คอของเธอถูกแขวนป้ายเอาไว้ บนนั้นเขียนไว้ว่า: \"ฉันเป็นเด็กดื้อ ที่ชอบยุ่งกับของของคนอื่น\"\nแต่ไม่รู้ทำไม หล่อนดูเหมือนจะมีความสุขอยู่นะ"
+ },
+ {
+ "Title": "เรื่องราวของตัวละคร 5",
+ "Context": "ด้วยความช่วยเหลือจาก \"มรดก\" ของ Alain เธอจึงได้สัมผัสกับการเกิดเป็นครั้งที่สอง\nเธอคิดมาตลอดว่าตัวเองนั้นฉลาด อย่างน้อยก็ฉลาดกว่าคนส่วนใหญ่ แต่เพิ่งมาตระหนักได้ในตอนนี้ว่า แท้จริงแล้วตัวเองโง่เขลากว่าที่คิดไว้มาก\nเธอควรทำแบบนี้ตั้งนานแล้ว เธอบอกกับตัวเอง ควรยอมรับความรู้สึกในใจของตัวเอง เข้าใจถึงสัจธรรมของการสูญเสียและการคงอยู่ เธอควรจะพูดขอบคุณเพื่อน ๆ ให้มากกว่านี้ คบเพื่อนให้มากกว่านี้ ควรจะกลับไปที่ Fontaine เพื่อเยี่ยมหลุมศพของ Alain และบอกเล่าทุกอย่าง ที่ตัวเองได้พบเจอ หลังจากที่จากมาตั้งนานแล้ว...\nไม่ว่าเมื่อไหร่ก็ไม่สายเกินไปที่จะเริ่มต้น Columbina บอกกับเธอ ประโยคนี้ Columbina ก็เรียนรู้มาจากคนอื่นเหมือนกัน\nเธอส่งเสียงฮึดฮัดอย่างไม่ค่อยสบอารมณ์นัก นึกไม่ถึงเลยว่า จะมีวันที่หล่อนมาสอนการใช้ชีวิต ให้กับตัวเธอเอง แต่เธอก็ยอมรับมัน ยอมรับว่า Columbina พูดถูก\nหลังจากที่ได้รับข่าวการฟื้นคืนชีพของเธอ ฝั่ง Snezhnaya ก็ได้ส่งสารแสดงความห่วงใยมาให้ และยัง \"ใจกว้าง\" อนุญาตให้เธอได้เพลิดเพลินไปกับ \"การหยุดงานเพื่อไว้อาลัย\" หลังจากการจากไปของเธอเอง Tsaritsa ไม่ได้กล่าวอะไรให้มากความ และอนุญาตไปตามระเบียบ ต่อการตัดสินใจของ Sandrone ที่แสดงความต้องการจะอยู่ใน \"Fatui\" ต่อไป\nเธอรู้ดีว่าบางคนต้องไม่พอใจแน่นอน เพราะนี่หมายความว่า อำนาจและผลประโยชน์บางอย่าง ที่ตกไปอยู่ในมือพวกเขาหลังจากเธอตาย ได้หลุดลอยไปแล้ว\nแต่เธอไม่สนหรอกว่าคนอื่นจะคิดยังไง ตอนนี้เธออยากใช้ชีวิตแบบไหนก็ได้ นี่คือชีวิตที่สองของเธอ ต้องใช้ชีวิตให้อิสระกว่าเมื่อก่อน เวลาไม่สบอารมณ์ ก็ต้องด่าให้แรงกว่าเดิม ฮึ แล้วจะทำไม? หรือใครบางคนคิดว่าเขา จะควบคุมกิลด์นักผจญภัย รวมไปถึงพวก Katheryne ได้จริง ๆ งั้นเหรอ? ฝันไปเถอะ\nแน่นอนว่าเธอ ก็ไม่ได้มีอิสระแบบนั้นเสมอไป ทุกครั้งที่ได้รับแจ้งการประชุมของ \"Fatui\" เธอก็ยังคงกลอกตาเหมือนอย่างเคย และสบถออกมาด้วยความรำคาญ\n\"ชิ ทำไมถึงยังต้องเข้าประชุมเยอะขนาดนี้ด้วยเนี่ย? น่ารำคาญชะมัด!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "ตอนที่เธอเจอเจ้าตัวใหญ่นี้เป็นครั้งแรก อีกฝ่ายก็ยื่นมือมาหาเธอ\nพฤติกรรมเลียนแบบมนุษย์แบบง่าย ๆ Alain อธิบาย โดยพื้นฐานแล้ว Pulonia คือจักรกลคำนวณ เป็นกลไกทัศนาเหตุการณ์ล่วงหน้า แต่เขาก็ยังคงหวังว่า Pulonia จะมีรูปลักษณ์ที่คล้ายคลึงมนุษย์อยู่บ้าง เขาไม่ต้องการให้คนอื่นมองว่า มันเป็นแค่จักรกลที่ไร้ชีวิตชีวา Pulonia เองก็มีความพิเศษไม่เหมือนใครเช่นเดียวกับเธอ\nเธอดีใจมากที่ตัวเองมีสมาชิกครอบครัวคนใหม่ เธอจะพามันออกไปเดินเล่น และสอนให้มันรู้จักแยกแยะดอกไม้และนก แต่ Pulonia เรียนรู้ได้ช้ามาก ช้ากว่าเธอมาก ๆ Alain อธิบายว่าเป็นเพราะพลังการประมวลผลหลักของ Pulonia ถูกนำไปใช้กับการคำนวณอนาคตหมดแล้ว\nทำไมต้องคำนวณอนาคตด้วยล่ะ? เธอถาม\nAlain พูดบางอย่างที่เธอเพิ่งจะเข้าใจได้เมื่อโตขึ้น แต่ในตอนนั้น เธอรู้สึกแค่ว่า Pulonia เก่งใช้ได้ แถมยังแอบอิจฉามันนิดหน่อยด้วย ทำไมเธอถึงคำนวณสิ่งที่สุดยอดขนาดนี้ไม่ได้กันนะ?\nแต่เจ้าตัวใหญ่ที่แสนเก่งกาจนี้ ก็ต้องการการดูแลเหมือนกับ Alain มันมักจะติดอยู่กลางทาง เวลาออกไปเดินเล่น และทำน้ำราดใส่ตัวเองเวลารดน้ำต้นไม้ เธอจึงต้องศึกษาและปรับแต่ง Pulonia ด้วยตัวเองทุกครั้งที่มีเวลาว่าง นี่ให้ความรู้สึกเหมือน กำลังดูแลน้องชายของตัวเองอยู่เลย หลังจากที่ Alain จากไปแล้วก็ยังคงเป็นเช่นนั้น\nวันที่กลับมาจากงานศพของ Alain เธอยืนเหม่อลอยอยู่ในห้อง ขยับตัวไม่ได้ เสื้อกันฝนก็ไม่ได้ถอด ประตูก็ไม่ได้ปิด ราวกับตุ๊กตาไขลานที่กลไกติดขัด ทำอะไรไม่ถูก\nตอนนั้นเอง เธอพบว่า Pulonia ก้าวเดินอย่างทุลักทุเลเข้ามาใกล้เธอ และยื่นมือออกมาหาเธอ เหมือนกับตอนที่พวกเขาเจอกันครั้งแรก\nเธอมองดูมือข้างนี้ มันช่างใหญ่โต มันแบกรับอนาคตของทั้งโลกเอาไว้ และจากนี้ไปมันยังต้องแบกรับอดีตของเธอด้วย เธอทนรับความสูญเสียนี้ไม่ไหว ความว่างเปล่าที่หลงเหลืออยู่แทบจะบดขยี้เธอ น้ำหนักทั้งหมดนี้ Pulonia ต้องเป็นผู้แบกรับเอาไว้ แต่มันกลับไม่เคยปริปากบ่น\nอนาคตของโลกถูก Pulonia แบกรับเอาไว้ก็จริง แต่ตัวมันเองกลับพังทลายลง\nเธอไม่เคยล้มเลิกที่จะซ่อม Pulonia แต่ด้วยความรู้ และเทคโนโลยีที่เธอมีอยู่ในปัจจุบัน เธอไม่อาจซ่อมแกนกลางของ Pulonia ได้อย่างสมบูรณ์ และเธอเองก็ไม่อยากชุบชีวิตมันขึ้นมาแบบครึ่ง ๆ กลาง ๆ จน Pulonia จำไม่ได้ด้วยซ้ำว่าเธอเป็นใคร เพราะนั่นถือเป็นการไม่ให้เกียรติ Pulonia ผู้ยิ่งใหญ่ และคนในครอบครัวของตัวเอง\nดังนั้นเธอจึงส่ง Pulonia กลับไปยังบ้านลับ ซึ่งเคยเป็นบ้านของพวกเขา และแวะกลับไปดูเป็นครั้งคราว\nเธอหวังว่าสักวันหนึ่งด้วยความพยายามของตัวเธอเอง Pulonia จะกลับมาส่งเสียงเริ่มทำงานอย่างตะกุกตะกัก และยื่นมืออันใหญ่โตข้างนั้นมาหาเธออีกครั้ง"
+ },
+ {
+ "Title": "สลักดารา",
+ "Context": "หลังจากได้รับสลักดารา เธอก็ไม่ได้พึ่งพาหินเรืองแสงก้อนเล็ก ๆ นี้สักเท่าไหร่นัก แน่นอนว่าเธอรู้ว่าเป็นเพราะหินก้อนเล็ก ๆ นี้ที่เปิดใช้งาน \"มรดก\" ของ Alain จนทำให้เธอได้รับชีวิตที่สองมา จุดนี้เธอรู้สึกขอบคุณมันมากจริง ๆ แต่สิ่งที่ทำให้เธอหนักใจก็คือ มันดูจะไม่มีประโยชน์อะไรเป็นพิเศษต่อชีวิตประจำวันของเธอเลย\nช่วยเรื่องการวิจัยของเธอ? แต่เธอพึ่งพาสมองของตัวเองนี่นา สลักดาราช่วยเธอเขียนสูตรคำนวณไม่ได้สักหน่อย\nควบคุมพลังธาตุ? แต่ตอนที่ไม่มีสลักดารา เธอก็ไม่ค่อยได้พึ่งพาพลังธาตุในการต่อสู้อยู่แล้ว\nสนับสนุนด้านพลังงาน? แต่โครงสร้างร่างกายของเธอกับสิ่งเล็ก ๆ นี้ดูจะไม่เข้ากันเลย ต้องขอบคุณ Alain \"เจ้าแห่งกลไกเครื่องลาน\" ผู้ยิ่งใหญ่ ที่ทำให้เธอมีระบบจ่ายพลังงานหลักที่เรียกได้ว่าสมบูรณ์แบบ...\nสุดท้ายแล้วสิ่งที่เธอใช้งานบ่อยที่สุด คือการใช้ธาตุน้ำแข็งของสลักดารา เพื่อระบายความร้อนให้กับตัวเครื่องของตัวเองและ Fagio มันมีประสิทธิภาพมากเวลาที่ต้องคำนวณข้อมูลที่มีความซับซ้อนระดับสูง และเมื่อคำนึงถึงประสิทธิภาพในการต่อสู้และการใช้พลังงาน เธอยังได้ปรับตรรกะการโจมตีเวลา Fagio ต่อสู้ให้ใช้งานร่วมกับสลักดาราได้อีกด้วย\nและหากคุณถามเธอเกี่ยวกับเรื่องความปรารถนา เธอจะบอกแค่ว่า ความปรารถนาเป็นสิ่งที่เลื่อนลอย แถมยังซับซ้อนมาก เธออยากวิเคราะห์หลักการมากมายของโลก และสร้างรากฐานความรู้ขึ้นอย่างต่อเนื่อง แบบนี้นับว่าเป็นความปรารถนามั้ย? แน่นอนว่านับ แต่นี่คือทั้งหมดงั้นเหรอ? ซึ่งก็ไม่ใช่อยู่แล้ว\nเธอกำลังทำในสิ่งที่ตัวเองอยากทำ สิ่งที่ตัวเองคิดว่าถูกต้อง ซึ่งมันทำให้เธอมีความสุขมาก บางทีแค่นี้ก็พอแล้ว ใครจะกล้าบอกว่าความปรารถนานี้ไม่แรงพอ? ใครจะกล้าตำหนิว่าการที่อยากใช้ชีวิตอย่างที่ตัวเองชอบนั้นผิด? ความปรารถนาหนึ่งไม่ควรสูงส่งไปกว่าอีกความปรารถนาหนึ่ง เธอคิดแบบนี้ ทุกคนต่างก็มีชีวิตที่เป็นของตัวเอง หากมีใครกล้าตำหนิเรื่องนี้ละก็ เขาก็สมควรโดน Sandrone ด่ายับ ถ้ายังไม่ยอมรับอีก Sandrone ก็คงจะหัวเราะเยาะพร้อมกับชี้ขึ้นไปบนฟ้า\n\"งั้นก็ไปเอาเรื่องคนที่ส่งเจ้านี่มาให้ฉันสิ\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "เครื่องลาน กุลสตรี และเพลงวอลซ์",
+ "Description": "คอสตูมของ Sandrone หลังจากที่ได้รับชีวิตใหม่ เธอก็รู้สึกว่าถึงเวลาตัดชุดใหม่ให้ตัวเองเสียที ชีวิตใหม่ย่อมคู่ควรกับกระโปรงตัวใหม่ และแน่นอนว่าสิ่งที่ขาดไปไม่ได้เลยก็คือ ความสง่างาม ความหรูหรา และความภูมิฐานตามแบบฉบับกุลสตรี... รวมไปถึงการภาวนาขอให้มันอยู่รอดปลอดภัยดีในระหว่างต่อสู้ และอย่าได้เปื้อนคราบกาแฟและชาเลยด้วยเถอะ",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone - พักจิบชา",
+ "Description": "ลายนามบัตร\nการที่ Sandrone ชอบงานเลี้ยงน้ำชานั้น บางทีอาจจะซึมซับมาจาก Alain ก็เป็นได้ การพักจิบชาที่มีแค่คนสองคนในตอนนั้นยังไม่ทำให้รู้สึกเบื่อหน่าย ทว่าตั้งแต่เริ่มมีผู้คนมากพอที่จะจัดงานเลี้ยงน้ำชาได้ แล้วต่อมาผู้คนก็ทยอยจากกันไปทีละคนนี่สิ ที่ทำให้เธอเหมือนจะสัมผัสได้ถึงความโดดเดี่ยวของ Alain ในอดีตขึ้นมาบ้างแล้ว",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/TH/AvatarPromote.json b/Genshin/TH/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/TH/AvatarPromote.json
+++ b/Genshin/TH/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/TH/BeyondItem.json b/Genshin/TH/BeyondItem.json
index 7856b62..0312864 100644
--- a/Genshin/TH/BeyondItem.json
+++ b/Genshin/TH/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "ซูเปอร์มินิฮาร์ท",
+ "Description": "ปังปุริเย่!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "เพลิดเพลินกับน้ำแข็งไส",
+ "Description": "เย็นสดชื่นและอร่อย!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "ชนแก้ว",
+ "Description": "จัดเครื่องดื่มเย็น ๆ เติมพลังสักแก้วสิ!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "ดื่มให้เต็มที่",
+ "Description": "จัดเครื่องดื่มเย็น ๆ ให้ชื่นใจสักแก้วสิ!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "โรงละครเทพนิยาย: บทกวีแห่งแม่มด",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "เกาะเร้นโลก: ประกายคลื่นสีคราม",
+ "Description": "แสงแดดของที่นี่ไม่ได้มีไว้เพื่อสาดส่อง แต่มีไว้เพื่ออาบชโลม น้ำทะเลของที่นี่ไม่ใช่สีฟ้า แต่เป็นอัญมณีที่หลอมละลายต่างหาก",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "เทเลพอร์ตทั่วไป",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "ประกายคลื่นระยิบระยับ",
+ "Description": "ล่องลอยไปมาตามลมทะเลและฟองคลื่น",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "ผ้าคลุมทดลอง: \"คืนพิศวง\"",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "ผ้าคลุมทดลอง: \"Tzitzimitl สื่อวิญญาณ\"",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมที่สอดคล้องกันโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ เมื่อจัดเก็บ จะพับเป็นรูปแบบคล้ายการ์ด ทำให้สะดวกต่อการวางเรียงและแยกแยะชุดต่าง ๆ ได้ง่าย\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง\nผ้าคลุมทดลองสามารถทดลองใส่สกินแบบครบเซ็ตเท่านั้น ไม่สามารถแยกชิ้นสวมใส่ได้",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "ผ้าคลุมทดลอง: \"Tzitzimitl สื่อวิญญาณ\"",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมที่สอดคล้องกันโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ เมื่อจัดเก็บ จะพับเป็นรูปแบบคล้ายการ์ด ทำให้สะดวกต่อการวางเรียงและแยกแยะชุดต่าง ๆ ได้ง่าย\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง\nผ้าคลุมทดลองสามารถทดลองใส่สกินแบบครบเซ็ตเท่านั้น ไม่สามารถแยกชิ้นสวมใส่ได้",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "ผ้าคลุมทดลอง: \"เย็นฉ่ำสำราญใจ\"",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมที่สอดคล้องกันโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ เมื่อจัดเก็บ จะพับเป็นรูปแบบคล้ายการ์ด ทำให้สะดวกต่อการวางเรียงและแยกแยะชุดต่าง ๆ ได้ง่าย\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง\nผ้าคลุมทดลองสามารถทดลองใส่สกินแบบครบเซ็ตเท่านั้น ไม่สามารถแยกชิ้นสวมใส่ได้",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "ผ้าคลุมทดลอง: \"เย็นฉ่ำสำราญใจ\"",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมที่สอดคล้องกันโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ เมื่อจัดเก็บ จะพับเป็นรูปแบบคล้ายการ์ด ทำให้สะดวกต่อการวางเรียงและแยกแยะชุดต่าง ๆ ได้ง่าย\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง\nผ้าคลุมทดลองสามารถทดลองใส่สกินแบบครบเซ็ตเท่านั้น ไม่สามารถแยกชิ้นสวมใส่ได้",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "ชุดสกิน: \"ระบำหมุนสะบัด\"",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "ชุดสกิน: \"จิตรกรสาดสีสัน\"",
+ "Description": "ภายในประกอบด้วยสกินธีม \"จิตรกรสาดสีสัน\" 2 เซ็ต ซึ่งดีไซน์มาให้เข้ากับสไตล์ของหุ่นแดนอัศจรรย์ทั้งสองตัว\n\"เมื่อเทียบกับการซื้อแยกแล้ว จะเท่ากับว่าเซ็ตที่สองได้รับส่วนลดถึง 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "ชุดสกิน: \"Tzitzimitl สื่อวิญญาณ\"",
+ "Description": "ภายในประกอบด้วยสกินธีม \"Tzitzimitl สื่อวิญญาณ\" 2 เซ็ต ซึ่งดีไซน์มาให้เข้ากับสไตล์ของหุ่นแดนอัศจรรย์ทั้งสองตัว\n\"เมื่อเทียบกับการซื้อแยกแล้ว จะเท่ากับว่าเซ็ตที่สองได้รับส่วนลดถึง 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "ชุดสกิน: \"ตำรับน้ำผึ้งหมัก\"",
+ "Description": "ภายในประกอบด้วยสกินธีม \"ตำรับน้ำผึ้งหมัก\" 2 เซ็ต ซึ่งดีไซน์มาให้เข้ากับสไตล์ของหุ่นแดนอัศจรรย์ทั้งสองตัว\n\"เมื่อเทียบกับการซื้อแยกแล้ว จะเท่ากับว่าเซ็ตที่สองได้รับส่วนลดถึง 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "ชุดสกิน: \"ฉลามจอมคร้าน\"",
+ "Description": "ภายในประกอบด้วยสกินธีม \"ฉลามจอมคร้าน\" 2 เซ็ต ซึ่งดีไซน์มาให้เข้ากับสไตล์ของหุ่นแดนอัศจรรย์ทั้งสองตัว\n\"เมื่อเทียบกับการซื้อแยกแล้ว จะเท่ากับว่าเซ็ตที่สองได้รับส่วนลดถึง 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "กล่องบันทึก - ยอดเยี่ยม",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "กล่องบันทึก - ยอดเยี่ยม",
+ "Description": "กล่องของขวัญที่มีสกินสวยงามอยู่ภายใน เมื่อใช้งาน จะสามารถเลือกรับเซ็ตสกินของระดับที่เกี่ยวข้องได้ 1 เซ็ต",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "กล่องบันทึก - ยอดเยี่ยม",
+ "Description": "กล่องของขวัญที่มีสกินสวยงามอยู่ภายใน เมื่อใช้งาน จะสามารถเลือกรับเซ็ตสกินของระดับที่เกี่ยวข้องได้ 1 เซ็ต",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "กล่องบันทึก - เลิศล้ำ",
+ "Description": "กล่องของขวัญที่มีสกินสวยงามอยู่ภายใน เมื่อใช้งาน จะสามารถเลือกรับเซ็ตสกินของระดับที่เกี่ยวข้องได้ 1 เซ็ต",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "ผ้าคลุมทดลองแบบสุ่ม: สกินผู้หญิง",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมผู้หญิงแบบสุ่มโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "ผ้าคลุมทดลองแบบสุ่ม: สกินผู้ชาย",
+ "Description": "ผ้าคลุมที่มีความสามารถในการเลียนแบบอย่างน่าอัศจรรย์ เมื่อใช้ จะสามารถเปลี่ยนรูปร่างเป็นคอสตูมผู้ชายแบบสุ่มโดยอัตโนมัติ แม้แต่เครื่องประดับและเครื่องสำอางก็ทำเลียนแบบได้อย่างแม่นยำ\nหากใช้งานอย่างเหมาะสม มันจะเป็นไอเทม \"ทดลองใส่\" ที่สะดวกมากอย่างหนึ่ง\nสามารถใช้ได้ภายใน 14 วันหลังจากได้รับ และเอฟเฟกต์ทดลองใส่จะคงอยู่ 1 วันหลังการใช้ ไอเทมนี้จะไร้ผลเมื่อบันทึกพันดารารอบนี้สิ้นสุดลง",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "สกินผู้หญิง - \"เสื้อแขนสั้นลายหยัก: ฟ้าทะเล\"",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "สกินทั่วไป - \"ด็อกเตอร์สแปลช\"",
+ "Description": "เครื่องประดับหัวที่เต็มไปด้วยจินตนาการสุดสร้างสรรค์ เมื่อสวมใส่แล้ว จะดูราวกับมีลูกวาฬตัวน้อยกำลังพ่นน้ำเพื่อระบายอากาศเกาะอยู่บนหัว หากพาสหายสุดน่ารักนี้ไปเที่ยวด้วยกัน ไม่แน่ว่าอาจจะมีแรงบันดาลใจสุดบรรเจิด \"พุ่ง\" ออกมาก็เป็นได้",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "คิ้วทั่วไป - \"ลมแผ่วหลิวไหว - ชมพูอ่อน\"",
+ "Description": "คิ้วสีชมพูอ่อนที่คล้ายกับใบหลิว เส้นสายพลิ้วไหวเป็นธรรมชาติ เผยให้เห็นถึงความอ่อนโยน",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "คิ้วทั่วไป - \"ลมแผ่วหลิวไหว - ม่วงอ่อน\"",
+ "Description": "คิ้วสีม่วงอ่อนที่คล้ายกับใบหลิว เส้นสายพลิ้วไหวเป็นธรรมชาติ เผยให้เห็นถึงความอ่อนโยน",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "คิ้วทั่วไป - \"ไผ่แรกผลิ - ชมพูอ่อน\"",
+ "Description": "คิ้วสีชมพูอ่อนที่คล้ายกับไผ่แรกผลิ เส้นคิ้วดูหนักแน่นและทรงพลัง เผยให้เห็นถึงความมีชีวิตชีวาอันเต็มเปี่ยม",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "คิ้วทั่วไป - \"ไผ่แรกผลิ - ม่วงอ่อน\"",
+ "Description": "คิ้วสีม่วงอ่อนที่คล้ายกับไผ่แรกผลิ เส้นคิ้วดูหนักแน่นและทรงพลัง เผยให้เห็นถึงความมีชีวิตชีวาอันเต็มเปี่ยม",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "คิ้วทั่วไป - \"รอยบากภูผา\"",
+ "Description": "คิ้วบากที่ดูดุดันและดื้อรั้น เต็มเปี่ยมไปด้วยเสน่ห์อันน่าหลงใหลที่เกิดจากความแข็งแกร่ง",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "คิ้วทั่วไป - \"ม่านควันตรึงตรา\"",
+ "Description": "คิ้วโก่งที่ดูนุ่มนวลและอ่อนหวาน เผยให้เห็นถึงเสน่ห์อันน่าหลงใหลที่ดูสดใสและเรียบง่าย",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "เปลือกตาผู้หญิง - \"คมดาบแห่งอรุณ\"",
+ "Description": "ดวงตาของผู้หญิง ดั่งคมดาบที่นำพารุ่งอรุณมาสู่ความมืดมิด และมีประกายที่เฉียบคม",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "เปลือกตาผู้หญิง - \"ท้องฟ้าแจ่มใส\"",
+ "Description": "ดวงตาของผู้หญิง ที่ดูสดใสราวกับดวงตะวันเจิดจ้าในวันฟ้าใส ทำให้ผู้คนรู้สึกมีชีวิตชีวา",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "เปลือกตาผู้ชาย - \"น้ำค้างแข็งบนยอดป่า\"",
+ "Description": "ดวงตาของผู้ชาย เหมือนกับกิ่งไม้ที่ยังคงยืนหยัดอยู่บนท้องฟ้าในคืนฤดูหนาว ทั้งเยือกเย็นและสง่างาม",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "เปลือกตาผู้ชาย - \"แสงสีสันสาดส่อง\"",
+ "Description": "ดวงตาของผู้ชาย สวยสดงดงามเหมือนแสงอรุณที่ส่องผ่าน",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "เปลือกตาผู้ชาย - \"พรายทองระยับ\"",
+ "Description": "ดวงตาของผู้ชาย เค้าโครงและสีสันชวนให้หวนนึกถึงผืนทะเล ที่มีเกลียวคลื่นสะท้อนแสงแดดระยิบระยับในยามเที่ยงวัน เผยให้เห็นถึงความมีชีวิตชีวาและความมั่นใจอย่างเต็มเปี่ยม",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "เปลือกตาผู้หญิง - \"พรายทองระยับ\"",
+ "Description": "ดวงตาของผู้หญิง เค้าโครงและสีสันชวนให้หวนนึกถึงผืนทะเล ที่มีเกลียวคลื่นสะท้อนแสงแดดระยิบระยับในยามเที่ยงวัน เผยให้เห็นถึงความมีชีวิตชีวาและความมั่นใจอย่างเต็มเปี่ยม",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "เปลือกตาผู้ชาย - \"พรายทองระยับ - แต่งแต้มราตรี\"",
+ "Description": "ดวงตาของผู้ชาย เค้าโครงและสีสันชวนให้หวนนึกถึงผืนทะเลสีม่วง ที่มีเกลียวคลื่นสะท้อนแสงในยามพลบค่ำ เผยให้เห็นถึงความลึกล้ำและความสุขุม",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "เปลือกตาผู้หญิง - \"พรายทองระยับ - แต่งแต้มราตรี\"",
+ "Description": "ดวงตาของผู้หญิง เค้าโครงและสีสันชวนให้หวนนึกถึงผืนทะเลสีม่วง ที่มีเกลียวคลื่นสะท้อนแสงในยามพลบค่ำ เผยให้เห็นถึงความลึกล้ำและความสุขุม",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "ม่านตาทั่วไป - \"เปลือกหอยเลอค่า - ส้มสว่าง\"",
+ "Description": "คอนแทคเลนส์ที่สามารถปรับสีของดวงตาได้ ราวกับเปลือกหอยสีส้มที่อาบไล้ไปด้วยแสงแดดในยามเช้า",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "ม่านตาทั่วไป - \"เปลือกหอยเลอค่า - ชมพูอ่อน\"",
+ "Description": "คอนแทคเลนส์ที่สามารถปรับสีของดวงตาได้ ราวกับเปลือกหอยสีชมพูที่อาบไล้ไปด้วยแสงอาทิตย์ยามพลบค่ำ",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "ม่านตาทั่วไป - \"สีสันแห่งท้องทะเล - เกลียวมรกต\"",
+ "Description": "คอนแทคเลนส์ที่สามารถปรับสีของดวงตาได้ สีสันสงบและลึกล้ำดั่งท้องทะเล นอกจากจะช่วยกรองแสงที่จ้าเกินไปแล้ว ยังช่วยเก็บเกี่ยวความผ่อนคลายและความงดงามของวันหยุดพักผ่อนไว้ในดวงตาได้อีกด้วย",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "ม่านตาทั่วไป - \"สีสันแห่งท้องทะเล - ม่วงอมคราม\"",
+ "Description": "คอนแทคเลนส์ที่สามารถปรับสีของดวงตาได้ สีสันสงบและลึกล้ำดั่งท้องทะเล นอกจากจะช่วยกรองแสงที่จ้าเกินไปแล้ว ยังช่วยเก็บเกี่ยวความผ่อนคลายและความงดงามของวันหยุดพักผ่อนไว้ในดวงตาได้อีกด้วย",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "การแต่งหน้าทั่วไป - \"รอยกระเสือดาว\"",
+ "Description": "หนึ่งในจุดเด่นบนใบหน้า ถอดแบบรอยกระสีอ่อนบนผิว ที่เกิดจากการตากแดดจัดออกมาได้อย่างสมบูรณ์แบบ รอยเหล่านี้ดูคล้ายกับลายจุดบนตัวเสือดาว ซึ่งเต็มเปี่ยมไปด้วยกลิ่นอายของแสงแดดที่ดูหรูหราและโดดเด่น",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "การแต่งหน้าทั่วไป - \"นัยน์ตาพราวสนธยา - บุปผาร่วงโรย\"",
+ "Description": "หนึ่งในจุดเด่นบนใบหน้า ใช้แต่งแต้มบริเวณขอบตาล่าง ช่วยให้ดวงตาดูโตขึ้นได้อย่างแนบเนียน พร้อมเพิ่มเสน่ห์เฉพาะตัวอันแสนมีชีวิตชีวาและน่าหลงใหลให้กับคุณ",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "สกินผู้หญิง - \"พาเหรดหรรษา\"",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "สกินผู้หญิง - \"นักสัญจรทุ่งร้าง\"",
+ "Description": "เซ็ตนักสัญจรทุ่งร้าง เครื่องแต่งกายดีไซน์เข้ารูปที่ดูทะมัดทะแมง ตัดเย็บจากเนื้อผ้าที่ทนทานเป็นพิเศษ หากมีชุดนี้คู่กาย การผจญภัยสำรวจในดินแดนทุ่งร้างย่อมราบรื่นราวกับเดินบนพื้นราบอย่างแน่นอน",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "สกินผู้ชาย - \"นักสัญจรทุ่งร้าง\"",
+ "Description": "เซ็ตนักสัญจรทุ่งร้าง เครื่องแต่งกายดีไซน์เข้ารูปที่ดูทะมัดทะแมง ตัดเย็บจากเนื้อผ้าที่ทนทานเป็นพิเศษ หากมีชุดนี้คู่กาย การผจญภัยสำรวจในดินแดนทุ่งร้างย่อมราบรื่นราวกับเดินบนพื้นราบอย่างแน่นอน",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "สกินผู้หญิง - \"ตำรับน้ำผึ้งหมัก\"",
+ "Description": "เซ็ตตำรับน้ำผึ้งหมัก ชุดทำงานของเชฟที่มีดีไซน์เป็นเอกลักษณ์ไม่ซ้ำใคร ดัดแปลงเมนูซิกเนเจอร์สุดสะดุดตาให้กลายเป็นหมวกเชฟได้อย่างแยบยล ช่วยสร้างความประทับใจแรกพบอันแสนหวานละมุนดั่งน้ำผึ้งหยดย้อยให้กับเหล่านักชิมทุกคน",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "สกินผู้ชาย - \"ตำรับน้ำผึ้งหมัก\"",
+ "Description": "เซ็ตตำรับน้ำผึ้งหมัก ชุดทำงานของเชฟที่มีดีไซน์เป็นเอกลักษณ์ไม่ซ้ำใคร ดัดแปลงเมนูซิกเนเจอร์สุดสะดุดตาให้กลายเป็นหมวกเชฟได้อย่างแยบยล ช่วยสร้างความประทับใจแรกพบอันแสนหวานละมุนดั่งน้ำผึ้งหยดย้อยให้กับเหล่านักชิมทุกคน",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "สกินผู้หญิง - \"ผู้เยือนสมุทรสนธยา\"",
+ "Description": "เซ็ตผู้เยือนสมุทรสนธยา ใช้สีสันของท้องทะเลยามพลบค่ำเป็นสีย้อม เพื่อแต่งแต้มให้คอสตูมนี้เปล่งประกายอย่างลึกล้ำ เมื่อสวมใส่แล้ว แม้ต้องเผชิญหน้ากับเกลียวคลื่นยักษ์โหมกระหน่ำ ก็ไร้ซึ่งความหวาดหวั่นใด ๆ",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "สกินผู้ชาย - \"ผู้เยือนสมุทรสนธยา\"",
+ "Description": "เซ็ตผู้เยือนสมุทรสนธยา ใช้สีสันของท้องทะเลยามพลบค่ำเป็นสีย้อม เพื่อแต่งแต้มให้คอสตูมนี้เปล่งประกายอย่างลึกล้ำ เมื่อสวมใส่แล้ว แม้ต้องเผชิญหน้ากับเกลียวคลื่นยักษ์โหมกระหน่ำ ก็ไร้ซึ่งความหวาดหวั่นใด ๆ",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "สกินผู้หญิง - \"ฉลามจอมคร้าน\"",
+ "Description": "เซ็ตฉลามจอมคร้าน ชุดตุ๊กตาที่ออกแบบโดยมีต้นแบบจากฉลามสายพันธุ์หนึ่งซึ่งมีนิสัยรักสงบและว่ายน้ำเชื่องช้า โดยสามารถถ่ายทอดความรู้สึกเกียจคร้านอันเป็นเอกลักษณ์นั้นออกมาได้อย่างไร้ที่ติ ว่ากันว่าบนดวงดาวบางดวงที่มีระบบนิเวศทางทะเลอุดมสมบูรณ์ สิ่งมีชีวิตขนาดใหญ่ชนิดนี้มักจะได้รับความนิยมสูงอยู่เสมอ เพราะแม้ภายนอกจะดูดุร้าย แต่ลึก ๆ แล้วกลับมีนิสัยเป็นมิตรและเข้าถึงง่าย",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "สกินผู้ชาย - \"ฉลามจอมคร้าน\"",
+ "Description": "เซ็ตฉลามจอมคร้าน ชุดตุ๊กตาที่ออกแบบโดยมีต้นแบบจากฉลามสายพันธุ์หนึ่งซึ่งมีนิสัยรักสงบและว่ายน้ำเชื่องช้า โดยสามารถถ่ายทอดความรู้สึกเกียจคร้านอันเป็นเอกลักษณ์นั้นออกมาได้อย่างไร้ที่ติ ว่ากันว่าบนดวงดาวบางดวงที่มีระบบนิเวศทางทะเลอุดมสมบูรณ์ สิ่งมีชีวิตขนาดใหญ่ชนิดนี้มักจะได้รับความนิยมสูงอยู่เสมอ เพราะแม้ภายนอกจะดูดุร้าย แต่ลึก ๆ แล้วกลับมีนิสัยเป็นมิตรและเข้าถึงง่าย",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "สกินผู้หญิง - \"ลมอุ่นหนุนโชค\"",
+ "Description": "เซ็ตลมอุ่นหนุนโชค ชุดกิจกรรมกลางแจ้งที่ใช้สีเขียวใบไม้ที่ดูสดชื่นเป็นโทนสีหลัก เนื้อผ้านุ่มละมุนเป็นมิตรต่อผิว ประดับประดาอย่างประณีตด้วยลวดลายใบโคลเวอร์สามแฉกอันเป็นสัญลักษณ์แห่งความโชคดี เมื่อสวมใส่ จะรู้สึกราวกับมีสายลมอุ่น ๆ แห่งความโชคดีคอยพัดคลอเคลียอยู่เคียงข้างเสมอ\n\nในโลกหมายเลข 311 ไม่ใช่ \"ผู้ร้อยเรียงบุปผา\" ทุกคนที่จะเห็นด้วยกับรูปแบบการเพาะปลูกของ \"เรือนกระจกนิรันดร์\" ที่กักขังพืชพรรณให้อยู่ในระยะเจริญเติบโตที่สมบูรณ์แบบที่สุดไปตลอดกาล กลุ่มกบฏผู้รักสงบเหล่านี้เชื่อมั่นว่า: เจตจำนงแห่งดวงดาวไม่อาจถูกนำมาคำนวณและผลิตซ้ำในเรือนกระจกได้อย่างแม่นยำ สายลมแห่งโชคอันเป็นตัวแทนของความอุดมสมบูรณ์ จะพัดโชยขึ้นมาอย่างเงียบ ๆ ในมุมที่คาดไม่ถึงที่สุดของธรรมชาติเท่านั้น เพื่อที่จะได้พานพบกับพรที่ประทานจากธรรมชาตินี้ เครื่องแต่งกายของพวกเขาจึงพัฒนามาเป็น สไตล์กลางแจ้งที่ทะมัดทะแมงและเหมาะแก่การเดินทางไกล โดยสิ่งที่พวกเขาทุ่มเทแรงใจดูแล ก็ไม่ใช่เหล่ามวลบุปผางดงามที่แย่งกันชูช่ออยู่ใต้แสงไฟอีกต่อไป แต่เป็นเพียงต้นหญ้าต้นเล็ก ๆ ที่พบเห็นได้ทั่วไปบนผืนดิน ทว่ากลับเปี่ยมไปด้วยพลังแห่งชีวิตอันไร้ที่สิ้นสุด ด้วยความยอมรับและนับถือในอุดมการณ์นี้ \"Octavia\" จึงได้บันทึกรูปแบบเครื่องแต่งกายของพวกเขาเอาไว้อย่างซื่อตรง...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "สกินผู้ชาย - \"ลมอุ่นหนุนโชค\"",
+ "Description": "เซ็ตลมอุ่นหนุนโชค ชุดกิจกรรมกลางแจ้งที่ใช้สีเขียวใบไม้ที่ดูสดชื่นเป็นโทนสีหลัก เนื้อผ้านุ่มละมุนเป็นมิตรต่อผิว ประดับประดาอย่างประณีตด้วยลวดลายใบโคลเวอร์สามแฉกอันเป็นสัญลักษณ์แห่งความโชคดี เมื่อสวมใส่ จะรู้สึกราวกับมีสายลมอุ่น ๆ แห่งความโชคดีคอยพัดคลอเคลียอยู่เคียงข้างเสมอ\n\nในโลกหมายเลข 311 ไม่ใช่ \"ผู้ร้อยเรียงบุปผา\" ทุกคนที่จะเห็นด้วยกับรูปแบบการเพาะปลูกของ \"เรือนกระจกนิรันดร์\" ที่กักขังพืชพรรณให้อยู่ในระยะเจริญเติบโตที่สมบูรณ์แบบที่สุดไปตลอดกาล กลุ่มกบฏผู้รักสงบเหล่านี้เชื่อมั่นว่า: เจตจำนงแห่งดวงดาวไม่อาจถูกนำมาคำนวณและผลิตซ้ำในเรือนกระจกได้อย่างแม่นยำ สายลมแห่งโชคอันเป็นตัวแทนของความอุดมสมบูรณ์ จะพัดโชยขึ้นมาอย่างเงียบ ๆ ในมุมที่คาดไม่ถึงที่สุดของธรรมชาติเท่านั้น เพื่อที่จะได้พานพบกับพรที่ประทานจากธรรมชาตินี้ เครื่องแต่งกายของพวกเขาจึงพัฒนามาเป็น สไตล์กลางแจ้งที่ทะมัดทะแมงและเหมาะแก่การเดินทางไกล โดยสิ่งที่พวกเขาทุ่มเทแรงใจดูแล ก็ไม่ใช่เหล่ามวลบุปผางดงามที่แย่งกันชูช่ออยู่ใต้แสงไฟอีกต่อไป แต่เป็นเพียงต้นหญ้าต้นเล็ก ๆ ที่พบเห็นได้ทั่วไปบนผืนดิน ทว่ากลับเปี่ยมไปด้วยพลังแห่งชีวิตอันไร้ที่สิ้นสุด ด้วยความยอมรับและนับถือในอุดมการณ์นี้ \"Octavia\" จึงได้บันทึกรูปแบบเครื่องแต่งกายของพวกเขาเอาไว้อย่างซื่อตรง...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "สกินผู้หญิง - \"ฝันละมุนซัมเมอร์\"",
+ "Description": "เซ็ตฝันละมุนซัมเมอร์ ชุดพิธีการฤดูร้อนแสนเบาสบายที่แฝงไว้ซึ่งความสงบและห้วงคำนึง การออกแบบที่ดูเรียบง่ายผ่อนคลาย สอดประสานกับโทนสีม่วงเข้มอันลึกลับได้อย่างลงตัว ช่วยรังสรรค์ความฝันอันงดงามตระการตาในค่ำคืนกลางฤดูร้อนให้กับคุณ\n\nในโลกหมายเลข 311 เมื่อแสงดาวและแสงจันทร์มาบรรจบกันในค่ำคืนกลางฤดูร้อน เหล่า \"ผู้ร้อยเรียงบุปผา\" จะมารวมตัวกันใน \"งานเลี้ยงหิ่งห้อยราตรี\" ณ ส่วนลึกของดินแดนรกร้าง ที่แห่งนี้ไร้ซึ่งกำแพงและพันธนาการใด ๆ มีเพียงยอดหญ้าที่พลิ้วไหวตามสายลม และหิ่งห้อยที่เริงระบำเต็มท้องฟ้าและสายน้ำที่ไหลรินที่เป็นแขกเหรื่อเท่านั้น พวกเขาเชื่อมั่นว่าความอุดมสมบูรณ์ที่แท้จริงจะเบ่งบานอยู่ท่ามกลางจังหวะแห่งธรรมชาติ เฉกเช่นเดียวกับชายกระโปรงที่พลิ้วไหวซ้อนทับกันยามหมุนกาย ราวกับมวลหมู่ดอกไม้ที่กำลังสูดลมหายใจภายใต้แสงจันทร์ เพื่อเป็นการบันทึกงานเฉลิมฉลองอันเป็นเอกสิทธิ์ของเหล่าดวงวิญญาณที่เสรีนี้ \"Octavia\" ได้ถักทอแสงสนธยาและหยาดน้ำค้างยามเช้าลงไปในจีบเสื้อ คอสตูมสีม่วงที่ไล่ระดับไปจนถึงขาวงดงามราวกับหมู่เมฆบนฟากฟ้ายามพลบค่ำ ลวดลายอันวิจิตรบรรจงนั้นคือระลอกคลื่นที่หลงเหลือไว้เมื่อสายลมยามราตรีพัดผ่านพุ่มดอกไม้ เมื่อสวมใส่มัน คุณจะไม่ใช่เพียงผู้เฝ้ามองอีกต่อไป แต่จะกลายเป็นตัวเอกของงานเต้นรำ ที่ได้เริงระบำเคียงคู่กับหมู่ดาวท่ามกลางสายลมแผ่วเบาและกลิ่นหอมของบุปผา เพื่อออกตามหาความฝันอันตระการตาซึ่งเป็นของอิสรภาพและจินตนาการเพียงเท่านั้น",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "สกินผู้ชาย - \"ฝันละมุนซัมเมอร์\"",
+ "Description": "เซ็ตฝันละมุนซัมเมอร์ ชุดพิธีการฤดูร้อนแสนเบาสบายที่แฝงไว้ซึ่งความสงบและห้วงคำนึง การออกแบบที่ดูเรียบง่ายผ่อนคลาย สอดประสานกับโทนสีม่วงเข้มอันลึกลับได้อย่างลงตัว ช่วยรังสรรค์ความฝันอันงดงามตระการตาในค่ำคืนกลางฤดูร้อนให้กับคุณ\n\nในโลกหมายเลข 311 เมื่อแสงดาวและแสงจันทร์มาบรรจบกันในค่ำคืนกลางฤดูร้อน เหล่า \"ผู้ร้อยเรียงบุปผา\" จะมารวมตัวกันใน \"งานเลี้ยงหิ่งห้อยราตรี\" ณ ส่วนลึกของดินแดนรกร้าง ที่แห่งนี้ไร้ซึ่งกำแพงและพันธนาการใด ๆ มีเพียงยอดหญ้าที่พลิ้วไหวตามสายลม และหิ่งห้อยที่เริงระบำเต็มท้องฟ้าและสายน้ำที่ไหลรินที่เป็นแขกเหรื่อเท่านั้น พวกเขาเชื่อมั่นว่าความอุดมสมบูรณ์ที่แท้จริงจะเบ่งบานอยู่ท่ามกลางจังหวะแห่งธรรมชาติ เฉกเช่นเดียวกับชายกระโปรงที่พลิ้วไหวซ้อนทับกันยามหมุนกาย ราวกับมวลหมู่ดอกไม้ที่กำลังสูดลมหายใจภายใต้แสงจันทร์ เพื่อเป็นการบันทึกงานเฉลิมฉลองอันเป็นเอกสิทธิ์ของเหล่าดวงวิญญาณที่เสรีนี้ \"Octavia\" ได้ถักทอแสงสนธยาและหยาดน้ำค้างยามเช้าลงไปในจีบเสื้อ คอสตูมสีม่วงที่ไล่ระดับไปจนถึงขาวงดงามราวกับหมู่เมฆบนฟากฟ้ายามพลบค่ำ ลวดลายอันวิจิตรบรรจงนั้นคือระลอกคลื่นที่หลงเหลือไว้เมื่อสายลมยามราตรีพัดผ่านพุ่มดอกไม้ เมื่อสวมใส่มัน คุณจะไม่ใช่เพียงผู้เฝ้ามองอีกต่อไป แต่จะกลายเป็นตัวเอกของงานเต้นรำ ที่ได้เริงระบำเคียงคู่กับหมู่ดาวท่ามกลางสายลมแผ่วเบาและกลิ่นหอมของบุปผา เพื่อออกตามหาความฝันอันตระการตาซึ่งเป็นของอิสรภาพและจินตนาการเพียงเท่านั้น",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "สกินผู้หญิง - \"เย็นฉ่ำสำราญใจ\"",
+ "Description": "เซ็ตเย็นฉ่ำสำราญใจ ชุดลำลองฤดูร้อนที่ดูทะมัดทะแมงและเย็นสบาย โทนสีฟ้าอ่อนที่ดูสดใสและสดชื่นนั้น ให้ความรู้สึกราวกับน้ำแข็งไสรสหวานฉ่ำในฤดูร้อน เมื่อสวมใส่มัน ความร้อนระอุจะถูกปัดเป่าออกไปจนหมดสิ้น\n\nเมื่อพูดถึงศัตรูตัวฉกาจของการไปพักผ่อนริมชายหาดในฤดูร้อน ต่อให้เป็นแม่มดผู้สามารถท่องไปท่ามกลางหมู่ดาวได้อย่าง \"Octavia\" ก็ยังคงให้คำตอบเฉกเช่นเดียวกับคนธรรมดาทั่วไป นั่นคือ\"คลื่นความร้อนที่แผดเผา\" ด้วยเหตุนี้ เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 ที่ต้องทนทุกข์ทรมานจากความร้อนอบอ้าวมาตลอดทั้งปี จึงได้ยกให้การรังสรรค์ของหวานเย็นดับกระหายเป็นหนึ่งในวาระสำคัญของชีวิต ในช่วงกลางฤดูร้อนของทุกปี ที่แห่งนี้จะจัดการเฉลิมฉลองสุดเหวี่ยงอย่าง \"เทศกาลเครื่องดื่มเย็นเจี๊ยบ\" ซึ่งเป็นการรวมตัวกันของปรมาจารย์ด้านของหวานเย็นนับไม่ถ้วน เพื่อประชันฝีมือและชิงตำแหน่งราชาแห่งฤดูร้อนไปครอง โดยมงกุฎที่ประดับประดาไปด้วยพุดดิ้งน้ำแข็งไสแสนเย็นฉ่ำวงนั้น ก็คือเกียรติยศสูงสุดที่ผู้ชนะจะได้ครอบครองแต่เพียงผู้เดียว ในฐานะนักเดินทางผู้รอนแรมมาเยือนและเพลิดเพลินไปกับเทศกาลนี้ \"Octavia\" จึงได้มอบของขวัญที่เข้ากับ \"สไตล์แม่มด\" อย่างยิ่งให้กับผู้ชนะในตอนนั้น นั่นก็คือเวทมนตร์ความเย็นสายเล็ก ๆ สายหนึ่ง ที่ทำให้มงกุฎใบนั้นกลายเป็นน้ำแข็งไสที่ไม่มีวันละลายอย่างแท้จริง อีกทั้งยังคอยดูดซับความร้อนจากรอบข้างอย่างไม่หยุดหย่อน เพื่อส่งมอบความเย็นสดชื่นชุ่มฉ่ำหัวใจให้กับทุกคน",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "สกินผู้ชาย - \"เย็นฉ่ำสำราญใจ\"",
+ "Description": "เซ็ตเย็นฉ่ำสำราญใจ ชุดลำลองฤดูร้อนที่ดูทะมัดทะแมงและเย็นสบาย โทนสีฟ้าอ่อนที่ดูสดใสและสดชื่นนั้น ให้ความรู้สึกราวกับน้ำแข็งไสรสหวานฉ่ำในฤดูร้อน เมื่อสวมใส่มัน ความร้อนระอุจะถูกปัดเป่าออกไปจนหมดสิ้น\n\nเมื่อพูดถึงศัตรูตัวฉกาจของการไปพักผ่อนริมชายหาดในฤดูร้อน ต่อให้เป็นแม่มดผู้สามารถท่องไปท่ามกลางหมู่ดาวได้อย่าง \"Octavia\" ก็ยังคงให้คำตอบเฉกเช่นเดียวกับคนธรรมดาทั่วไป นั่นคือ\"คลื่นความร้อนที่แผดเผา\" ด้วยเหตุนี้ เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 ที่ต้องทนทุกข์ทรมานจากความร้อนอบอ้าวมาตลอดทั้งปี จึงได้ยกให้การรังสรรค์ของหวานเย็นดับกระหายเป็นหนึ่งในวาระสำคัญของชีวิต ในช่วงกลางฤดูร้อนของทุกปี ที่แห่งนี้จะจัดการเฉลิมฉลองสุดเหวี่ยงอย่าง \"เทศกาลเครื่องดื่มเย็นเจี๊ยบ\" ซึ่งเป็นการรวมตัวกันของปรมาจารย์ด้านของหวานเย็นนับไม่ถ้วน เพื่อประชันฝีมือและชิงตำแหน่งราชาแห่งฤดูร้อนไปครอง โดยมงกุฎที่ประดับประดาไปด้วยพุดดิ้งน้ำแข็งไสแสนเย็นฉ่ำวงนั้น ก็คือเกียรติยศสูงสุดที่ผู้ชนะจะได้ครอบครองแต่เพียงผู้เดียว ในฐานะนักเดินทางผู้รอนแรมมาเยือนและเพลิดเพลินไปกับเทศกาลนี้ \"Octavia\" จึงได้มอบของขวัญที่เข้ากับ \"สไตล์แม่มด\" อย่างยิ่งให้กับผู้ชนะในตอนนั้น นั่นก็คือเวทมนตร์ความเย็นสายเล็ก ๆ สายหนึ่ง ที่ทำให้มงกุฎใบนั้นกลายเป็นน้ำแข็งไสที่ไม่มีวันละลายอย่างแท้จริง อีกทั้งยังคอยดูดซับความร้อนจากรอบข้างอย่างไม่หยุดหย่อน เพื่อส่งมอบความเย็นสดชื่นชุ่มฉ่ำหัวใจให้กับทุกคน",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "สกินผู้หญิง - \"ไอซ์เลมอนซอลท์\"",
+ "Description": "เซ็ตไอซ์เลมอนซอลท์ เสื้อผ้าสไตล์พักผ่อนริมชายหาดที่เน้นความเย็นสบายและสดใสมีชีวิตชีวา ด้วยเนื้อผ้าที่บางเบาระบายอากาศได้ดี ประกอบกับโทนสีที่ดูสดใสสบายตา จึงให้ความรู้สึกสดชื่นราวกับได้ดื่มโซดาเลมอนผสมเกลือเย็น ๆ สักอึก เพียงแค่มีชุดนี้ ก็สามารถปัดเป่าความร้อนระอุของช่วงกลางฤดูร้อนไปได้อย่างง่ายดาย พร้อมปลดปล่อยพลังงานความสดชื่นเย็นสบายท่ามกลางแสงแดดและเกลียวคลื่น\n\nสำหรับ \"โลกแห่งท้องทะเล\" หมายเลข 503 ที่มีอากาศร้อนจัดตลอดทั้งปี \"Octavia\" ที่มาเยือนริมชายหาดแห่งนี้ไม่ได้เป็นเพียงผู้มาเยือนจากต่างแดนเพียงหนึ่งเดียวเท่านั้น เพราะยังมีผลไม้รสเปรี้ยวทรงรีสีเหลืองอย่าง \"เลมอน\" เดินทางมาพร้อมกับเธอด้วย หากพูดถึงรสนิยมส่วนตัวของ \"Octavia\" เธอไม่ได้คลั่งไคล้เลมอนเลยแม้แต่น้อย ออกจะรู้สึกต่อต้านมันนิด ๆ ด้วยซ้ำ ทว่าเพื่อเป็นการป้องกันโรคภัยไข้เจ็บที่อาจพบเจอระหว่างการเดินทางอันยาวนาน สุดท้ายเธอก็ยอมยัดผลไม้ชนิดนี้ใส่ลงในสัมภาระจนได้\nการเดินทางอันยาวนานที่ผ่านดวงดาวมาแล้วกว่าห้าร้อยดวงก่อนหน้านี้ ทำให้เธอลืมเลมอนในกระเป๋าไปเสียสนิท จนกระทั่งตอนที่เธอพยายามสั่ง \"ไอซ์เลมอนซอลท์\" ในร้านอาหารของ \"โลกแห่งท้องทะเล\" เพื่อดับร้อน แต่กลับพบว่าคนในพื้นที่ไม่รู้จักผลไม้ที่เติบโตในเขตภูมิอากาศอบอุ่นชนิดนี้เลยแม้แต่น้อย ความทรงจำที่ถูกลืมเลือนไปจึงถูกปลุกให้ตื่นขึ้นมาอีกครั้ง และความจริงก็พิสูจน์ให้เห็นแล้วว่า เครื่องดื่มเลมอนผสมเกลือเย็น ๆ สักแก้ว คือยารักษาที่สมบูรณ์แบบที่สุดสำหรับความร้อนอันแสนยาวนานนี้ และด้วยคำวิงวอนของชาวเมือง \"Octavia\" จึงได้มอบเลมอนให้จนหมดหน้าตัก เธอทิ้งเลมอนทั้งหมดไว้ให้พวกเขาเพื่อนำไปเพาะปลูก อย่างไรก็ตาม เธอที่ไม่มีความสนใจในการสวมบทบาทเป็นเทพเจ้าเลยแม้แต่น้อย ก็ได้กล่าวปฏิเสธตำแหน่งอันยิ่งใหญ่อย่าง \"ราชินีเลมอน\" ที่ผู้คนมอบให้ไปอย่างเด็ดเดี่ยว เธอเพียงแค่รับคอสตูมสุดเย็นสบายเซ็ตนี้ที่ทุกคนมอบให้ติดตัวไป เพื่อเป็นของที่ระลึกสำหรับการพบพานกันบนต่างดาวในครั้งนี้เท่านั้น",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "สกินผู้ชาย - \"ไอซ์เลมอนซอลท์\"",
+ "Description": "เซ็ตไอซ์เลมอนซอลท์ เสื้อผ้าสไตล์พักผ่อนริมชายหาดที่เน้นความเย็นสบายและสดใสมีชีวิตชีวา ด้วยเนื้อผ้าที่บางเบาระบายอากาศได้ดี ประกอบกับโทนสีที่ดูสดใสสบายตา จึงให้ความรู้สึกสดชื่นราวกับได้ดื่มโซดาเลมอนผสมเกลือเย็น ๆ สักอึก เพียงแค่มีชุดนี้ ก็สามารถปัดเป่าความร้อนระอุของช่วงกลางฤดูร้อนไปได้อย่างง่ายดาย พร้อมปลดปล่อยพลังงานความสดชื่นเย็นสบายท่ามกลางแสงแดดและเกลียวคลื่น\n\nสำหรับ \"โลกแห่งท้องทะเล\" หมายเลข 503 ที่มีอากาศร้อนจัดตลอดทั้งปี \"Octavia\" ที่มาเยือนริมชายหาดแห่งนี้ไม่ได้เป็นเพียงผู้มาเยือนจากต่างแดนเพียงหนึ่งเดียวเท่านั้น เพราะยังมีผลไม้รสเปรี้ยวทรงรีสีเหลืองอย่าง \"เลมอน\" เดินทางมาพร้อมกับเธอด้วย หากพูดถึงรสนิยมส่วนตัวของ \"Octavia\" เธอไม่ได้คลั่งไคล้เลมอนเลยแม้แต่น้อย ออกจะรู้สึกต่อต้านมันนิด ๆ ด้วยซ้ำ ทว่าเพื่อเป็นการป้องกันโรคภัยไข้เจ็บที่อาจพบเจอระหว่างการเดินทางอันยาวนาน สุดท้ายเธอก็ยอมยัดผลไม้ชนิดนี้ใส่ลงในสัมภาระจนได้\nการเดินทางอันยาวนานที่ผ่านดวงดาวมาแล้วกว่าห้าร้อยดวงก่อนหน้านี้ ทำให้เธอลืมเลมอนในกระเป๋าไปเสียสนิท จนกระทั่งตอนที่เธอพยายามสั่ง \"ไอซ์เลมอนซอลท์\" ในร้านอาหารของ \"โลกแห่งท้องทะเล\" เพื่อดับร้อน แต่กลับพบว่าคนในพื้นที่ไม่รู้จักผลไม้ที่เติบโตในเขตภูมิอากาศอบอุ่นชนิดนี้เลยแม้แต่น้อย ความทรงจำที่ถูกลืมเลือนไปจึงถูกปลุกให้ตื่นขึ้นมาอีกครั้ง และความจริงก็พิสูจน์ให้เห็นแล้วว่า เครื่องดื่มเลมอนผสมเกลือเย็น ๆ สักแก้ว คือยารักษาที่สมบูรณ์แบบที่สุดสำหรับความร้อนอันแสนยาวนานนี้ และด้วยคำวิงวอนของชาวเมือง \"Octavia\" จึงได้มอบเลมอนให้จนหมดหน้าตัก เธอทิ้งเลมอนทั้งหมดไว้ให้พวกเขาเพื่อนำไปเพาะปลูก อย่างไรก็ตาม เธอที่ไม่มีความสนใจในการสวมบทบาทเป็นเทพเจ้าเลยแม้แต่น้อย ก็ได้กล่าวปฏิเสธตำแหน่งอันยิ่งใหญ่อย่าง \"ราชินีเลมอน\" ที่ผู้คนมอบให้ไปอย่างเด็ดเดี่ยว เธอเพียงแค่รับคอสตูมสุดเย็นสบายเซ็ตนี้ที่ทุกคนมอบให้ติดตัวไป เพื่อเป็นของที่ระลึกสำหรับการพบพานกันบนต่างดาวในครั้งนี้เท่านั้น",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "สกินผู้หญิง - \"จอมราชันเขี้ยวคม\"",
+ "Description": "เซ็ตจอมราชันเขี้ยวคม ชุดกีฬาสไตล์แคชชวลที่เต็มไปด้วยความเร่าร้อนดั่งเปลวเพลิง ท่วงท่าอันน่าเกรงขามสะท้อนถึงบารมีแห่งจอมราชัน ส่วนเขี้ยวและกรงเล็บอันแหลมคมก็คือสิ่งที่มังกรยักษ์ใช้ครอบครองโลกหล้า จงนำพลังอันพยศนี้มาจำแลงเป็นตราสัญลักษณ์ประทับบนกาย แล้วออกไปบดขยี้ทุกอุปสรรคขวากหนามให้สิ้นซากกันเถอะ!\n\nเนิ่นนานก่อนที่ \"Octavia\" จะมาเยือนดาวเคราะห์หมายเลข 67 ดาวดวงนั้นเคยเป็นโลกที่ตกเป็นของ \"มังกร\" สายพันธุ์หนึ่งมาก่อน ทว่า สัตว์ยักษ์ที่มีร่างกายใหญ่โตเหล่านี้ กลับไม่ได้มีวิวัฒนาการทางสติปัญญาอันยิ่งใหญ่เฉกเช่นเผ่าพันธุ์มังกรแห่ง Teyvat เมื่อพวกมันดับสูญไปตามกาลเวลา สิ่งที่หลงเหลือไว้ให้คนรุ่นหลัง จึงมีเพียงซากฟอสซิลโครงกระดูกอันสูงตระหง่าน ซากมังกรยักษ์เหล่านี้ทั้งใหญ่โตและดุร้ายกว่าสิ่งมีชีวิตใด ๆ ที่เคยรู้จัก ทำให้ผู้คนนับไม่ถ้วนต่างจินตนาการไปไกลถึงยุคสมัยที่เต็มเปี่ยมไปด้วยชีวิตชีวา ทว่าก็ป่าเถื่อนและนองเลือดในคราเดียวกัน ผลงานศิลปะและวรรณกรรมในธีมสัตว์ยักษ์ที่เต็มไปด้วยความน่าตื่นตาตื่นใจจึงถือกำเนิดขึ้น ขณะเดียวกัน ท่วงท่าอันน่าเกรงขามของจอมราชันยุคดึกดำบรรพ์ ก็ถูกบรรดาศิลปินนำมากลั่นกรองให้กลายเป็นสัญลักษณ์ทางแฟชั่นแห่งยุคใหม่ ที่คอยบอกเล่าถึงพลังชีวิตอันพยศและไม่ยอมจำนนนั้นอย่างเงียบ ๆ",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "สกินผู้ชาย - \"จอมราชันเขี้ยวคม\"",
+ "Description": "เซ็ตจอมราชันเขี้ยวคม ชุดกีฬาสไตล์แคชชวลที่เต็มไปด้วยความเร่าร้อนดั่งเปลวเพลิง ท่วงท่าอันน่าเกรงขามสะท้อนถึงบารมีแห่งจอมราชัน ส่วนเขี้ยวและกรงเล็บอันแหลมคมก็คือสิ่งที่มังกรยักษ์ใช้ครอบครองโลกหล้า จงนำพลังอันพยศนี้มาจำแลงเป็นตราสัญลักษณ์ประทับบนกาย แล้วออกไปบดขยี้ทุกอุปสรรคขวากหนามให้สิ้นซากกันเถอะ!\n\nเนิ่นนานก่อนที่ \"Octavia\" จะมาเยือนดาวเคราะห์หมายเลข 67 ดาวดวงนั้นเคยเป็นโลกที่ตกเป็นของ \"มังกร\" สายพันธุ์หนึ่งมาก่อน ทว่า สัตว์ยักษ์ที่มีร่างกายใหญ่โตเหล่านี้ กลับไม่ได้มีวิวัฒนาการทางสติปัญญาอันยิ่งใหญ่เฉกเช่นเผ่าพันธุ์มังกรแห่ง Teyvat เมื่อพวกมันดับสูญไปตามกาลเวลา สิ่งที่หลงเหลือไว้ให้คนรุ่นหลัง จึงมีเพียงซากฟอสซิลโครงกระดูกอันสูงตระหง่าน ซากมังกรยักษ์เหล่านี้ทั้งใหญ่โตและดุร้ายกว่าสิ่งมีชีวิตใด ๆ ที่เคยรู้จัก ทำให้ผู้คนนับไม่ถ้วนต่างจินตนาการไปไกลถึงยุคสมัยที่เต็มเปี่ยมไปด้วยชีวิตชีวา ทว่าก็ป่าเถื่อนและนองเลือดในคราเดียวกัน ผลงานศิลปะและวรรณกรรมในธีมสัตว์ยักษ์ที่เต็มไปด้วยความน่าตื่นตาตื่นใจจึงถือกำเนิดขึ้น ขณะเดียวกัน ท่วงท่าอันน่าเกรงขามของจอมราชันยุคดึกดำบรรพ์ ก็ถูกบรรดาศิลปินนำมากลั่นกรองให้กลายเป็นสัญลักษณ์ทางแฟชั่นแห่งยุคใหม่ ที่คอยบอกเล่าถึงพลังชีวิตอันพยศและไม่ยอมจำนนนั้นอย่างเงียบ ๆ",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "สกินผู้หญิง - \"Tzitzimitl สื่อวิญญาณ\"",
+ "Description": "เซ็ต Tzitzimitl สื่อวิญญาณ ในโลกหมายเลข 777 ที่ถูกค้ำจุนด้วย \"พลังเวท\" อย่างสมบูรณ์แบบนั้น ผู้ใช้เวทมนตร์ที่สามารถผนึก \"เศษเสี้ยวดวงดารา\" และนำฝุ่นละอองอุกกาบาตมาใช้งานได้ ถือว่าหาได้ยากมาก ศาสตร์ลับโบราณแขนงนี้ไม่เพียงแต่ต้องอาศัยพรสวรรค์อันเป็นเลิศ แต่ยังต้องทุ่มเทเวลาอันยาวนานเพื่อสั่งสมความรู้อันลึกซึ้งกว้างขวางด้วย อีกทั้งอันตรายที่แฝงอยู่ก็ไม่อาจประมาทได้ หากพลาดพลั้งเพียงนิดเดียวก็อาจเกิดผลสะท้อนกลับมาทำร้ายตัวเองเอาได้ ด้วยเหตุนี้ นักวิชาการที่สำเร็จวิชานี้ส่วนใหญ่ จึงมักเป็นผู้ทรงคุณวุฒิที่ได้รับการเคารพนับถือ และมีประวัติการค้นคว้าทางวิชาการมานานนับร้อยปี\nขณะที่ Paimon อ่านบันทึกที่เกี่ยวกับโลกหมายเลข 777 เหล่านี้ ก็อดไม่ได้ที่จะรำพึงรำพันออกมาว่า \"เป็นร้อยปีเลยเหรอเนี่ย... บางทีความสำเร็จของนักวิชาการพวกนั้น อาจจะพอเทียบเคียงระดับของ Citlali ได้ล่ะมั้ง?\"\n\"แต่ว่านะ คุณยาย Itztli มี Citlalin กับ Itzpapa คอยช่วยเหลืออยู่นี่นา นักวิชาการพวกนั้นยังไงก็ไม่มีทางตามเขาทันหรอก!\"\nราวกับว่าแดนอัศจรรย์ได้ตอบสนองต่อคำพูดของ Paimon คอสตูมสองชุดที่เดิมทีดูเรียบง่ายได้ค่อย ๆ เปลี่ยนแปลงไป จนมีเอกลักษณ์ของ Citlalin และ Itzpapa แบบเดียวกับในความทรงจำของ Paimon ปรากฏขึ้นมา...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "สกินผู้ชาย - \"Tzitzimitl สื่อวิญญาณ\"",
+ "Description": "เซ็ต Tzitzimitl สื่อวิญญาณ ในโลกหมายเลข 777 ที่ถูกค้ำจุนด้วย \"พลังเวท\" อย่างสมบูรณ์แบบนั้น ผู้ใช้เวทมนตร์ที่สามารถผนึก \"เศษเสี้ยวดวงดารา\" และนำฝุ่นละอองอุกกาบาตมาใช้งานได้ ถือว่าหาได้ยากมาก ศาสตร์ลับโบราณแขนงนี้ไม่เพียงแต่ต้องอาศัยพรสวรรค์อันเป็นเลิศ แต่ยังต้องทุ่มเทเวลาอันยาวนานเพื่อสั่งสมความรู้อันลึกซึ้งกว้างขวางด้วย อีกทั้งอันตรายที่แฝงอยู่ก็ไม่อาจประมาทได้ หากพลาดพลั้งเพียงนิดเดียวก็อาจเกิดผลสะท้อนกลับมาทำร้ายตัวเองเอาได้ ด้วยเหตุนี้ นักวิชาการที่สำเร็จวิชานี้ส่วนใหญ่ จึงมักเป็นผู้ทรงคุณวุฒิที่ได้รับการเคารพนับถือ และมีประวัติการค้นคว้าทางวิชาการมานานนับร้อยปี\nขณะที่ Paimon อ่านบันทึกที่เกี่ยวกับโลกหมายเลข 777 เหล่านี้ ก็อดไม่ได้ที่จะรำพึงรำพันออกมาว่า \"เป็นร้อยปีเลยเหรอเนี่ย... บางทีความสำเร็จของนักวิชาการพวกนั้น อาจจะพอเทียบเคียงระดับของ Citlali ได้ล่ะมั้ง?\"\n\"แต่ว่านะ คุณยาย Itztli มี Citlalin กับ Itzpapa คอยช่วยเหลืออยู่นี่นา นักวิชาการพวกนั้นยังไงก็ไม่มีทางตามเขาทันหรอก!\"\nราวกับว่าแดนอัศจรรย์ได้ตอบสนองต่อคำพูดของ Paimon คอสตูมสองชุดที่เดิมทีดูเรียบง่ายได้ค่อย ๆ เปลี่ยนแปลงไป จนมีเอกลักษณ์ของ Citlalin และ Itzpapa แบบเดียวกับในความทรงจำของ Paimon ปรากฏขึ้นมา...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "สกินผู้หญิง - \"ทุ่งหญ้าลายพร้อย\"",
+ "Description": "เซ็ตทุ่งหญ้าลายพร้อย ชุดลำลองที่เต็มเปี่ยมไปด้วยสไตล์อันดิบเถื่อน ได้รับแรงบันดาลใจจากสัตว์ตระกูลแมวอันปราดเปรียวแห่งทุ่งหญ้าสะวันนา ชุดนี้แผ่ซ่านความรู้สึกที่ดูผ่อนคลายไร้กังวล แต่ก็แฝงไว้ด้วยกลิ่นอายความป่าเถื่อนอันเป็นเอกลักษณ์ ช่วยเติมเต็มความมั่นใจอันโดดเด่นและมีสีสันให้กับผู้สวมใส่\n\nท่ามกลางจักรวาลที่เต็มไปด้วยภยันตราย การได้อยู่อย่างสงบสุขและวิวัฒนาการไปตามธรรมชาตินั้นถือเป็นความโชคดีอย่างยิ่ง... โดยเฉพาะกับดาวเคราะห์ \"ป่าเถื่อน\" อย่างดาวเคราะห์หมายเลข 206 ที่ยังไร้ซึ่งความตระหนักรู้ใด ๆ ถึงการมีอยู่ของทะเลดวงดาวอันกว้างใหญ่ไพศาล ในฐานะผู้มาเยือนจากต่างดาวคนแรกที่ลงมาจุติยังดาวดวงนี้ \"Octavia\" ย่อมรู้สึกกังวลถึงความปลอดภัยของมันอย่างหลีกเลี่ยงไม่ได้ หลังจากที่ได้ไตร่ตรองอย่างถี่ถ้วน เธอจึงส่งคำเชิญไปยัง \"ดาวแห่งสถาบันหมายเลข 93\" ซึ่งอยู่ใกล้เคียงและมีจุดยืนเป็นกลางรักสงบ โดยมอบหมายให้พวกเขารับหน้าที่เป็นผู้คุ้มครองดาวเคราะห์หมายเลข 206 คอยปกป้องและเฝ้าสังเกตการณ์การพัฒนาของมันอย่างเงียบ ๆ อยู่เบื้องหลัง ทว่าสิ่งที่แม่มดผู้นี้คาดไม่ถึงก็คือ ยังไม่ทันที่อารยธรรมจากดาวหมายเลข 93 จะได้ส่งผลกระทบอันไม่อาจคาดเดาใด ๆ ต่อดินแดนอันป่าเถื่อนแห่งนี้ เสน่ห์แห่ง \"ความดิบเถื่อน\" ดั้งเดิมของดาวเคราะห์หมายเลข 206 กลับเป็นฝ่ายพัดถล่มวงการแฟชั่นของดาวหมายเลข 93 ไปเสียก่อน เหล่าเด็กหนุ่มสาวที่คุ้นชินกับการขลุกอยู่แต่ในกองหนังสือและการเรียน ไม่เคยได้สัมผัสกับสุนทรียศาสตร์ด้านเครื่องแต่งกายที่เรียกได้ว่า \"ดิบเถื่อน\" เช่นนี้มาก่อนเลย ในชั่วระยะเวลาหนึ่ง กระแสนิยมด้านความงามที่เชิดชูความเป็นธรรมชาติและกลิ่นอายอันดุดัน จึงได้กลายเป็นที่นิยมอย่างแพร่หลายในสถาบันบางแห่ง และเพื่อเป็นการรำลึกถึงเหตุการณ์ในครั้งนี้ \"Octavia\" จึงได้บันทึกคอสตูมที่ได้รับความนิยมมากที่สุดในยุคนั้นเอาไว้...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "สกินผู้ชาย - \"ทุ่งหญ้าลายพร้อย\"",
+ "Description": "เซ็ตทุ่งหญ้าลายพร้อย ชุดลำลองที่เต็มเปี่ยมไปด้วยสไตล์อันดิบเถื่อน ได้รับแรงบันดาลใจจากสัตว์ตระกูลแมวอันปราดเปรียวแห่งทุ่งหญ้าสะวันนา ชุดนี้แผ่ซ่านความรู้สึกที่ดูผ่อนคลายไร้กังวล แต่ก็แฝงไว้ด้วยกลิ่นอายความป่าเถื่อนอันเป็นเอกลักษณ์ ช่วยเติมเต็มความมั่นใจอันโดดเด่นและมีสีสันให้กับผู้สวมใส่\n\nท่ามกลางจักรวาลที่เต็มไปด้วยภยันตราย การได้อยู่อย่างสงบสุขและวิวัฒนาการไปตามธรรมชาตินั้นถือเป็นความโชคดีอย่างยิ่ง... โดยเฉพาะกับดาวเคราะห์ \"ป่าเถื่อน\" อย่างดาวเคราะห์หมายเลข 206 ที่ยังไร้ซึ่งความตระหนักรู้ใด ๆ ถึงการมีอยู่ของทะเลดวงดาวอันกว้างใหญ่ไพศาล ในฐานะผู้มาเยือนจากต่างดาวคนแรกที่ลงมาจุติยังดาวดวงนี้ \"Octavia\" ย่อมรู้สึกกังวลถึงความปลอดภัยของมันอย่างหลีกเลี่ยงไม่ได้ หลังจากที่ได้ไตร่ตรองอย่างถี่ถ้วน เธอจึงส่งคำเชิญไปยัง \"ดาวแห่งสถาบันหมายเลข 93\" ซึ่งอยู่ใกล้เคียงและมีจุดยืนเป็นกลางรักสงบ โดยมอบหมายให้พวกเขารับหน้าที่เป็นผู้คุ้มครองดาวเคราะห์หมายเลข 206 คอยปกป้องและเฝ้าสังเกตการณ์การพัฒนาของมันอย่างเงียบ ๆ อยู่เบื้องหลัง ทว่าสิ่งที่แม่มดผู้นี้คาดไม่ถึงก็คือ ยังไม่ทันที่อารยธรรมจากดาวหมายเลข 93 จะได้ส่งผลกระทบอันไม่อาจคาดเดาใด ๆ ต่อดินแดนอันป่าเถื่อนแห่งนี้ เสน่ห์แห่ง \"ความดิบเถื่อน\" ดั้งเดิมของดาวเคราะห์หมายเลข 206 กลับเป็นฝ่ายพัดถล่มวงการแฟชั่นของดาวหมายเลข 93 ไปเสียก่อน เหล่าเด็กหนุ่มสาวที่คุ้นชินกับการขลุกอยู่แต่ในกองหนังสือและการเรียน ไม่เคยได้สัมผัสกับสุนทรียศาสตร์ด้านเครื่องแต่งกายที่เรียกได้ว่า \"ดิบเถื่อน\" เช่นนี้มาก่อนเลย ในชั่วระยะเวลาหนึ่ง กระแสนิยมด้านความงามที่เชิดชูความเป็นธรรมชาติและกลิ่นอายอันดุดัน จึงได้กลายเป็นที่นิยมอย่างแพร่หลายในสถาบันบางแห่ง และเพื่อเป็นการรำลึกถึงเหตุการณ์ในครั้งนี้ \"Octavia\" จึงได้บันทึกคอสตูมที่ได้รับความนิยมมากที่สุดในยุคนั้นเอาไว้...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "สกินผู้หญิง - \"ชายทะเลประกายรุ้ง\"",
+ "Description": "เซ็ตชายทะเลประกายรุ้ง ชุดต่อสู้ริมชายหาดช่วงฤดูร้อน ที่รวบรวมเอาความครึกครื้น ความสนุกสนาน และความมีชีวิตชีวาขั้นสุดเอาไว้ในชุดเดียว ฤดูร้อนที่แสงแดดแผดเผาดั่งเปลวไฟ คือช่วงเวลาที่ดีที่สุดในการปัดเป่าความเหนื่อยล้าและความเบื่อหน่ายทิ้งไป เตรียมอุปกรณ์กันแดดให้พร้อมสรรพ หยิบปืนฉีดน้ำในมือขึ้นมา แล้วเปิดฉากโจมตีสาดซัดความกลัดกลุ้มทั้งมวลให้ราบคาบ บนชายหาดวันหยุดอันแสนงดงามตระการตาแห่งนี้กันเถอะ!\n\nด้วยอิทธิพลจาก \"จิตรกรสาดสีสัน\" เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 จึงใช้ \"พิธีกรรมสงคราม\" อันเป็นเอกลักษณ์ เพื่อหล่อหลอมความสัมพันธ์ระหว่างตัวตนกับตนเอง รวมไปถึงผู้คนรอบข้างขึ้นมาใหม่ ด้วยเหตุนี้ บนชายหาดพักร้อน จึงมักจะเห็นหนุ่มสาวใน \"ชุดต่อสู้\" วิ่งทะยานไปท่ามกลางสายน้ำและเกลียวคลื่น ปลดปล่อยความเยาว์วัยและหยาดเหงื่อออกมาอย่างเต็มที่ ทว่าในบรรดาคนเหล่านั้น สิ่งที่ประทับอยู่ในความทรงจำของ \"Octavia\" มากที่สุด กลับเป็นเด็กหนุ่มและเด็กสาวคู่หนึ่งที่ดูแสนจะธรรมดา พวกเขาไม่ได้มีสมรรถภาพทางร่างกายที่ปราดเปรียวโดดเด่น และไม่ได้มีอุปกรณ์ที่ซับซ้อนล้ำเลิศใด ๆ ในสายตาของผู้ที่มีความสามารถในการต่อสู้อันแข็งแกร่งอย่าง \"Octavia\" การเคลื่อนไหวของพวกเขาดูเชื่องช้า ราวกับหยดสีที่ค่อย ๆ แผ่ซึมละลายไปในแอ่งน้ำเสียด้วยซ้ำ กระนั้น \"สีสัน\" ที่ค่อย ๆ แผ่กระจายออกไปอย่างเชื่องช้านี้ กลับเปี่ยมล้นไปด้วยพลังแห่งชีวิตที่เปล่งประกายเจิดจรัส ทำให้ผู้ที่ได้เห็นไม่อาจลืมเลือน และชวนให้รู้สึกเบิกบานใจอย่างแท้จริง บางที นี่อาจจะเป็นภาพสะท้อนของวัยหนุ่มสาวในแบบที่ควรจะเป็น หรือบางที นี่อาจเป็นจุดประสงค์ดั้งเดิมของ \"พิธีกรรมสงคราม\" ในครั้งนี้ก็เป็นได้ ด้วยเหตุนี้ \"Octavia\" จึงตั้งใจรังสรรค์คอสตูมชุดนี้ขึ้นมาเพื่อพวกเขาทั้งสองคนโดยเฉพาะ ด้วยความหวังว่าพวกเขาจะสามารถส่งต่อความมีชีวิตชีวา และความสดใสร่าเริงนี้ให้คงอยู่ต่อไปตราบนานเท่านาน",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "สกินผู้ชาย - \"ชายทะเลประกายรุ้ง\"",
+ "Description": "เซ็ตชายทะเลประกายรุ้ง ชุดต่อสู้ริมชายหาดช่วงฤดูร้อน ที่รวบรวมเอาความครึกครื้น ความสนุกสนาน และความมีชีวิตชีวาขั้นสุดเอาไว้ในชุดเดียว ฤดูร้อนที่แสงแดดแผดเผาดั่งเปลวไฟ คือช่วงเวลาที่ดีที่สุดในการปัดเป่าความเหนื่อยล้าและความเบื่อหน่ายทิ้งไป เตรียมอุปกรณ์กันแดดให้พร้อมสรรพ หยิบปืนฉีดน้ำในมือขึ้นมา แล้วเปิดฉากโจมตีสาดซัดความกลัดกลุ้มทั้งมวลให้ราบคาบ บนชายหาดวันหยุดอันแสนงดงามตระการตาแห่งนี้กันเถอะ!\n\nด้วยอิทธิพลจาก \"จิตรกรสาดสีสัน\" เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 จึงใช้ \"พิธีกรรมสงคราม\" อันเป็นเอกลักษณ์ เพื่อหล่อหลอมความสัมพันธ์ระหว่างตัวตนกับตนเอง รวมไปถึงผู้คนรอบข้างขึ้นมาใหม่ ด้วยเหตุนี้ บนชายหาดพักร้อน จึงมักจะเห็นหนุ่มสาวใน \"ชุดต่อสู้\" วิ่งทะยานไปท่ามกลางสายน้ำและเกลียวคลื่น ปลดปล่อยความเยาว์วัยและหยาดเหงื่อออกมาอย่างเต็มที่ ทว่าในบรรดาคนเหล่านั้น สิ่งที่ประทับอยู่ในความทรงจำของ \"Octavia\" มากที่สุด กลับเป็นเด็กหนุ่มและเด็กสาวคู่หนึ่งที่ดูแสนจะธรรมดา พวกเขาไม่ได้มีสมรรถภาพทางร่างกายที่ปราดเปรียวโดดเด่น และไม่ได้มีอุปกรณ์ที่ซับซ้อนล้ำเลิศใด ๆ ในสายตาของผู้ที่มีความสามารถในการต่อสู้อันแข็งแกร่งอย่าง \"Octavia\" การเคลื่อนไหวของพวกเขาดูเชื่องช้า ราวกับหยดสีที่ค่อย ๆ แผ่ซึมละลายไปในแอ่งน้ำเสียด้วยซ้ำ กระนั้น \"สีสัน\" ที่ค่อย ๆ แผ่กระจายออกไปอย่างเชื่องช้านี้ กลับเปี่ยมล้นไปด้วยพลังแห่งชีวิตที่เปล่งประกายเจิดจรัส ทำให้ผู้ที่ได้เห็นไม่อาจลืมเลือน และชวนให้รู้สึกเบิกบานใจอย่างแท้จริง บางที นี่อาจจะเป็นภาพสะท้อนของวัยหนุ่มสาวในแบบที่ควรจะเป็น หรือบางที นี่อาจเป็นจุดประสงค์ดั้งเดิมของ \"พิธีกรรมสงคราม\" ในครั้งนี้ก็เป็นได้ ด้วยเหตุนี้ \"Octavia\" จึงตั้งใจรังสรรค์คอสตูมชุดนี้ขึ้นมาเพื่อพวกเขาทั้งสองคนโดยเฉพาะ ด้วยความหวังว่าพวกเขาจะสามารถส่งต่อความมีชีวิตชีวา และความสดใสร่าเริงนี้ให้คงอยู่ต่อไปตราบนานเท่านาน",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "สกินผู้หญิง - \"ชายทะเลประกายรุ้ง - แต่งแต้มราตรี\"",
+ "Description": "เซ็ตชายทะเลประกายรุ้งที่ยกระดับแล้ว สีสันได้แปรเปลี่ยนเป็นเฉดสียามพลบค่ำที่ทั้งเงียบสงบและชวนฝันมากยิ่งขึ้น ในเมื่อม่านราตรีได้โรยตัวลงมาแล้ว สู้เอาความมืดมิดอันลึกล้ำของยามค่ำคืนนี้มาเป็นผืนผ้าใบชั้นยอดเสียเลยดีกว่า กำปืนฉีดน้ำในมือไว้ให้แน่น ฉีดพ่นความสุขลงไปบนนั้นให้เต็มที่ แล้วมาวาดลวดลายเนรมิตทิวทัศน์อันแสนมหัศจรรย์แห่งค่ำคืนฤดูร้อนที่เป็นของคุณแต่เพียงผู้เดียวกันเถอะ!\n\nด้วยอิทธิพลจาก \"จิตรกรสาดสีสัน\" เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 จึงใช้ \"พิธีกรรมสงคราม\" อันเป็นเอกลักษณ์ เพื่อหล่อหลอมความสัมพันธ์ระหว่างตัวตนกับตนเอง รวมไปถึงผู้คนรอบข้างขึ้นมาใหม่ ด้วยเหตุนี้ บนชายหาดพักร้อน จึงมักจะเห็นหนุ่มสาวใน \"ชุดต่อสู้\" วิ่งทะยานไปท่ามกลางสายน้ำและเกลียวคลื่น ปลดปล่อยความเยาว์วัยและหยาดเหงื่อออกมาอย่างเต็มที่ ทว่าในบรรดาคนเหล่านั้น สิ่งที่ประทับอยู่ในความทรงจำของ \"Octavia\" มากที่สุด กลับเป็นเด็กหนุ่มและเด็กสาวคู่หนึ่งที่ดูแสนจะธรรมดา พวกเขาไม่ได้มีสมรรถภาพทางร่างกายที่ปราดเปรียวโดดเด่น และไม่ได้มีอุปกรณ์ที่ซับซ้อนล้ำเลิศใด ๆ ในสายตาของผู้ที่มีความสามารถในการต่อสู้อันแข็งแกร่งอย่าง \"Octavia\" การเคลื่อนไหวของพวกเขาดูเชื่องช้า ราวกับหยดสีที่ค่อย ๆ แผ่ซึมละลายไปในแอ่งน้ำเสียด้วยซ้ำ กระนั้น \"สีสัน\" ที่ค่อย ๆ แผ่กระจายออกไปอย่างเชื่องช้านี้ กลับเปี่ยมล้นไปด้วยพลังแห่งชีวิตที่เปล่งประกายเจิดจรัส ทำให้ผู้ที่ได้เห็นไม่อาจลืมเลือน และชวนให้รู้สึกเบิกบานใจอย่างแท้จริง บางที นี่อาจจะเป็นภาพสะท้อนของวัยหนุ่มสาวในแบบที่ควรจะเป็น หรือบางที นี่อาจเป็นจุดประสงค์ดั้งเดิมของ \"พิธีกรรมสงคราม\" ในครั้งนี้ก็เป็นได้ ด้วยเหตุนี้ \"Octavia\" จึงตั้งใจรังสรรค์คอสตูมชุดนี้ขึ้นมาเพื่อพวกเขาทั้งสองคนโดยเฉพาะ ด้วยความหวังว่าพวกเขาจะสามารถส่งต่อความมีชีวิตชีวา และความสดใสร่าเริงนี้ให้คงอยู่ต่อไปตราบนานเท่านาน",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "สกินผู้ชาย - \"ชายทะเลประกายรุ้ง - แต่งแต้มราตรี\"",
+ "Description": "เซ็ตชายทะเลประกายรุ้งที่ยกระดับแล้ว สีสันได้แปรเปลี่ยนเป็นเฉดสียามพลบค่ำที่ทั้งเงียบสงบและชวนฝันมากยิ่งขึ้น ในเมื่อม่านราตรีได้โรยตัวลงมาแล้ว สู้เอาความมืดมิดอันลึกล้ำของยามค่ำคืนนี้มาเป็นผืนผ้าใบชั้นยอดเสียเลยดีกว่า กำปืนฉีดน้ำในมือไว้ให้แน่น ฉีดพ่นความสุขลงไปบนนั้นให้เต็มที่ แล้วมาวาดลวดลายเนรมิตทิวทัศน์อันแสนมหัศจรรย์แห่งค่ำคืนฤดูร้อนที่เป็นของคุณแต่เพียงผู้เดียวกันเถอะ!\n\nด้วยอิทธิพลจาก \"จิตรกรสาดสีสัน\" เหล่าผู้อยู่อาศัยใน \"โลกแห่งท้องทะเล\" หมายเลข 503 จึงใช้ \"พิธีกรรมสงคราม\" อันเป็นเอกลักษณ์ เพื่อหล่อหลอมความสัมพันธ์ระหว่างตัวตนกับตนเอง รวมไปถึงผู้คนรอบข้างขึ้นมาใหม่ ด้วยเหตุนี้ บนชายหาดพักร้อน จึงมักจะเห็นหนุ่มสาวใน \"ชุดต่อสู้\" วิ่งทะยานไปท่ามกลางสายน้ำและเกลียวคลื่น ปลดปล่อยความเยาว์วัยและหยาดเหงื่อออกมาอย่างเต็มที่ ทว่าในบรรดาคนเหล่านั้น สิ่งที่ประทับอยู่ในความทรงจำของ \"Octavia\" มากที่สุด กลับเป็นเด็กหนุ่มและเด็กสาวคู่หนึ่งที่ดูแสนจะธรรมดา พวกเขาไม่ได้มีสมรรถภาพทางร่างกายที่ปราดเปรียวโดดเด่น และไม่ได้มีอุปกรณ์ที่ซับซ้อนล้ำเลิศใด ๆ ในสายตาของผู้ที่มีความสามารถในการต่อสู้อันแข็งแกร่งอย่าง \"Octavia\" การเคลื่อนไหวของพวกเขาดูเชื่องช้า ราวกับหยดสีที่ค่อย ๆ แผ่ซึมละลายไปในแอ่งน้ำเสียด้วยซ้ำ กระนั้น \"สีสัน\" ที่ค่อย ๆ แผ่กระจายออกไปอย่างเชื่องช้านี้ กลับเปี่ยมล้นไปด้วยพลังแห่งชีวิตที่เปล่งประกายเจิดจรัส ทำให้ผู้ที่ได้เห็นไม่อาจลืมเลือน และชวนให้รู้สึกเบิกบานใจอย่างแท้จริง บางที นี่อาจจะเป็นภาพสะท้อนของวัยหนุ่มสาวในแบบที่ควรจะเป็น หรือบางที นี่อาจเป็นจุดประสงค์ดั้งเดิมของ \"พิธีกรรมสงคราม\" ในครั้งนี้ก็เป็นได้ ด้วยเหตุนี้ \"Octavia\" จึงตั้งใจรังสรรค์คอสตูมชุดนี้ขึ้นมาเพื่อพวกเขาทั้งสองคนโดยเฉพาะ ด้วยความหวังว่าพวกเขาจะสามารถส่งต่อความมีชีวิตชีวา และความสดใสร่าเริงนี้ให้คงอยู่ต่อไปตราบนานเท่านาน",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "แคตตาล็อกชิ้นส่วน - \"เสื้อแขนสั้นลายหยัก: ฟ้าทะเล\"",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "แคตตาล็อกเซ็ต - \"ไอซ์เลมอนซอลท์\"",
+ "Description": "คริสตัลที่ก่อตัวขึ้นจากปรากฏการณ์ในแดนอัศจรรย์ ซึ่งบรรจุข้อมูลเกี่ยวกับเซ็ต \"ไอซ์เลมอนซอลท์\" ไว้ภายใน เมื่อสร้างสกินใหม่ จะสามารถเลือกสกินของหุ่นแดนอัศจรรย์ - ชาย หรือหุ่นแดนอัศจรรย์ - หญิงได้อย่างอิสระ",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "สกินผู้หญิง - \"เดรสท่วงท่างามสง่า\"",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "สกินผู้หญิง - \"ชุดพิธีการฝันละมุนซัมเมอร์\"",
+ "Description": "ชุดพิธีการสุดประณีตโทนสีม่วงยามพลบค่ำที่ดูอ่อนละมุน ประดับด้วยลวดลายใบโคลเวอร์สามแฉกสีทอง บริเวณคอเสื้อผูกโบว์ไทสีม่วงที่ดูสง่างามราวกับดอกไม้ แต่งแต้มลูกเล่นด้วยลายดอกไม้แบบพิมพ์นูนและการกุ๊นขอบสีทอง เผยให้เห็นถึงบรรยากาศอันเงียบสงบของค่ำคืนกลางฤดูร้อนที่แฝงอยู่ในลุคที่ดูเรียบง่ายผ่อนคลาย",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "สกินผู้หญิง - \"เครื่องสวมเท้าฝันละมุนซัมเมอร์\"",
+ "Description": "เครื่องสวมเท้าสีม่วงเข้มประดับด้วยโบว์ ดูเรียบง่ายแต่ยังคงไว้ด้วยความหรูหรา ทุกย่างก้าวราวกับทิ้งร่องรอยอันบางเบาไว้บนผืนหญ้าที่อาบไล้ไปด้วยแสงจันทร์",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "สกินผู้หญิง - \"ผมยาวฝันละมุนซัมเมอร์\"",
+ "Description": "ผมยาวชวนฝัน โดดเด่นด้วยโทนสีขาวนวลที่ดูสงบเรียบง่าย เผยให้เห็นถึงความประณีตที่แฝงอยู่ในลุคสบาย ๆ ราวกับถักทอเอาแสงจันทร์อันเย็นสบายในคืนกลางฤดูร้อน และประกายแสงระยิบระยับของหิ่งห้อยเข้าไว้ด้วยกันที่ปลายผม",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "สกินผู้หญิง - \"ที่คาดผมฝันละมุนซัมเมอร์\"",
+ "Description": "ที่คาดผมดีไซน์สวยหรู ที่รวบรวมเอาประกายแสงของหิ่งห้อย และความเงียบสงบของยามพลบค่ำมาประดับไว้บนเรือนผม ราวกับพร้อมจะพาคุณก้าวเข้าสู่งานเลี้ยงยามค่ำคืนสุดตระการตา ที่อบอวลไปด้วยแสงดาวและกลิ่นดอกไม้",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "สกินผู้หญิง - \"เครื่องประดับข้อมือฝันละมุนซัมเมอร์\"",
+ "Description": "เครื่องประดับข้อมือจับจีบระบายสีขาวสะอาดตา คาดทับด้วยสายรัดสีเข้ม ดีไซน์เรียบง่ายที่แมตช์เข้ากับสไตล์ของเสื้อผ้าโดยรวมได้อย่างลงตัว ช่วยเพิ่มกิมมิคความหรูหราให้ดูมีมิติมากขึ้น",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "สกินผู้หญิง - \"ถุงน่องฝันละมุนซัมเมอร์\"",
+ "Description": "ถุงน่องสีขาว มาพร้อมลายเรขาคณิตพิมพ์นูนที่เห็นอยู่แบบเลือนราง ราวกับนำประกายดาวในค่ำคืนกลางฤดูร้อนมาประดับไว้ที่ข้อเท้า ทั้งดูเบาสบายและสง่างาม",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "สกินผู้ชาย - \"ชุดพิธีการฝันละมุนซัมเมอร์\"",
+ "Description": "ชุดพิธีการสุดประณีตที่ผสมผสานสีม่วงยามพลบค่ำ และสีเทาอบอุ่นยามรุ่งสางเข้าด้วยกันอย่างลงตัว ประดับด้วยลวดลายใบโคลเวอร์สามแฉกสีทอง บริเวณคอเสื้อผูกโบว์ไทสีส้มเหลืองที่ดูอบอุ่นเหมือนแสงหิ่งห้อย แต่งแต้มลูกเล่นด้วยลายเรขาคณิตแบบพิมพ์นูนและการกุ๊นขอบสีทอง เผยให้เห็นถึงบรรยากาศอันเงียบสงบของค่ำคืนกลางฤดูร้อนที่แฝงอยู่ในลุคที่ดูเรียบง่ายผ่อนคลาย",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "สกินผู้ชาย - \"กางเกงขายาวฝันละมุนซัมเมอร์\"",
+ "Description": "กางเกงขายาวที่ตัดเย็บมาอย่างประณีต มาในโทนสีเทาอมม่วงที่ดูสุขุมเหมือนท้องฟ้ายามพลบค่ำ บริเวณปลายขากางเกงมีลายเรขาคณิตพิมพ์นูนที่เห็นอยู่แบบเลือนราง ราวกับแสงดาวที่ทอประกายบนท้องฟ้าในค่ำคืนกลางฤดูร้อน",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "สกินผู้ชาย - \"เครื่องสวมเท้าฝันละมุนซัมเมอร์\"",
+ "Description": "เครื่องสวมเท้าที่ตกแต่งขอบด้วยสีทอง ดูเรียบง่ายแต่ยังคงไว้ด้วยความหรูหรา ทุกย่างก้าวราวกับทิ้งร่องรอยอันบางเบาไว้บนผืนหญ้าที่อาบไล้ไปด้วยแสงจันทร์",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "สกินผู้ชาย - \"ผมสั้นฝันละมุนซัมเมอร์\"",
+ "Description": "ผมสั้นชวนฝัน โดดเด่นด้วยโทนสีขาวนวลที่ดูสงบเรียบง่าย เผยให้เห็นถึงความประณีตที่แฝงอยู่ในลุคสบาย ๆ ราวกับถักทอเอาแสงจันทร์อันเย็นสบายในคืนกลางฤดูร้อน และประกายแสงระยิบระยับของหิ่งห้อยเข้าไว้ด้วยกันที่ปลายผม",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "สกินผู้ชาย - \"หมวกพิธีการฝันละมุนซัมเมอร์\"",
+ "Description": "หมวกที่มีสายคาดประดับรอบปีกหมวก ตกแต่งด้วยลวดลายใบโคลเวอร์สามแฉก ดูเรียบง่ายแต่แฝงไปด้วยความหรูหรา สอดรับกับเครื่องแต่งกายโดยรวมได้เป็นอย่างดี",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "สกินผู้ชาย - \"นาฬิกาข้อมือฝันละมุนซัมเมอร์\"",
+ "Description": "นาฬิกาข้อมือดีไซน์มินิมอล ขอบหน้าปัดประดับด้วยเส้นริ้วสีทอง ซึ่งเข้ากับสไตล์ของเครื่องแต่งกายโดยรวม ดูเรียบหรูและซ่อนความประณีตเอาไว้",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "สกินผู้ชาย - \"ถุงเท้าข้อสั้นฝันละมุนซัมเมอร์\"",
+ "Description": "ถุงเท้าข้อสั้นสีอ่อน ที่เข้ากับโทนสีของชุดโดยรวม ในความเรียบง่ายมีความสดใสซ่อนอยู่ ราวกับกลีบดอกไม้ที่สั่นไหวเบา ๆ ในสายลมยามค่ำคืนกลางฤดูร้อน",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/TH/GachaEvent.json b/Genshin/TH/GachaEvent.json
index 2159b86..305a434 100644
--- a/Genshin/TH/GachaEvent.json
+++ b/Genshin/TH/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "งานเลี้ยงน้ำชาในกระจก",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/44dba4a36abb9fd1bf0c3a140aac1116_999297793625589844_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/44dba4a36abb9fd1bf0c3a140aac1116_999297793625589844_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "เสียงกระซิบใต้แสงดาว",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7f5c0cf1d70a91738576fb4386fb0e81_1658825089818415529_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/7f5c0cf1d70a91738576fb4386fb0e81_1658825089818415529_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "สรรค์สร้างเซียน",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1f1825e5d4f6ab140fdfb9dcc4234b79_5755170194947939530_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/1f1825e5d4f6ab140fdfb9dcc4234b79_5755170194947939530_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TH/HardChallengeSchedule.json b/Genshin/TH/HardChallengeSchedule.json
index 4b37ad4..ed624bd 100644
--- a/Genshin/TH/HardChallengeSchedule.json
+++ b/Genshin/TH/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "ยุทธการสลาตัน"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "ยุทธการอันหนาวเหน็บ"
}
]
\ No newline at end of file
diff --git a/Genshin/TH/HyperLinkName.json b/Genshin/TH/HyperLinkName.json
index 0a4571c..17cc578 100644
--- a/Genshin/TH/HyperLinkName.json
+++ b/Genshin/TH/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Tolling Synchronicity",
"Description": "หลังจาก Prune ใช้ \"ค้อนสัตยาล่าภัย\" ที่เกิดการเปลี่ยนธาตุโจมตีโดนศัตรู ตัวละครอื่นในทีมที่อยู่ใกล้เคียงจะได้รับเอฟเฟกต์ \"Tolling Rally\": เพิ่มความเสียหายจากการโจมตี ตามพลังโจมตีของ Prune"
+ },
+ {
+ "Id": 11330001,
+ "Name": "Decoding",
+ "Description": "เมื่อทำการชาร์จโจมตี Fagio จะเปลี่ยนเข้าสู่โหมดนี้\nขณะอยู่ในโหมดนี้ Fagio จะกราดยิงโจมตีศัตรูที่อยู่ตรงหน้า และยิงลำแสงควบแน่นออกมาเป็นระยะ สร้างความเสียหายน้ำแข็งวงกว้าง\nเจิดจรัส: นำไฟฟ้าดารา: ลำแสงควบแน่นจะเปลี่ยนเป็นการสร้างความเสียหายน้ำแข็งวงกว้าง ซึ่งนับเป็นความเสียหายจากปฏิกิริยานำไฟฟ้าดารา"
+ },
+ {
+ "Id": 11330002,
+ "Name": "Decoding Power",
+ "Description": "เมื่ออยู่ในโหมด Decoding Decoding Power ของ Fagio จะเพิ่มขึ้นอย่างต่อเนื่อง; เมื่อ Decoding Power ถึงขีดจำกัด จะไม่สามารถคงสภาพ หรือกลับเข้าสู่โหมด Decoding ได้อีก"
+ },
+ {
+ "Id": 11330003,
+ "Name": "เขตแดนดาราฉาย",
+ "Description": "เมื่อทำให้เกิดปฏิกิริยานำไฟฟ้าดารา พื้นที่บริเวณใกล้เคียงจะเปลี่ยนเป็น เขตแดนดาราฉาย ชั่วคราว; เมื่ออยู่ในเขตแดนดาราฉาย ตัวละครที่กำหนดจะเข้าสู่สถานะ เจิดจรัส: นำไฟฟ้าดารา ทำให้สกิลต่าง ๆ ได้รับเอฟเฟกต์เสริมพลังที่สอดคล้องกัน"
}
]
\ No newline at end of file
diff --git a/Genshin/TH/Material.json b/Genshin/TH/Material.json
index b6c0da5..b5d335f 100644
--- a/Genshin/TH/Material.json
+++ b/Genshin/TH/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "เปิดใช้งานกลุ่มดาว",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "ดวงดาวแห่งชีวิตของ Sandrone",
+ "Description": "วัสดุสำหรับเปิดใช้งานกลุ่มดาวของ Sandrone",
+ "TypeDescription": "เปิดใช้งานกลุ่มดาว",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "เปิดใช้งานกลุ่มดาว",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "ดวงดาวแห่งชีวิตของ Sandrone",
+ "Description": "วัสดุสำหรับเปิดใช้งานกลุ่มดาวของ Sandrone",
+ "TypeDescription": "เปิดใช้งานกลุ่มดาว",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13761,6 +13783,17 @@
"TypeDescription": "ของพิเศษเฉพาะใน Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Teardrop of the Moon",
+ "Description": "ผลึกสีครามใสกระจ่างและเปล่งประกาย แฝงด้วยแรงจันทราผันอันบริสุทธิ์ยิ่ง เข้ากันได้กับพลังธาตุต่าง ๆ อย่างสมบูรณ์แบบ",
+ "TypeDescription": "ของพิเศษเฉพาะใน Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20707,6 +20740,17 @@
"TypeDescription": "ไอเทมผจญภัย",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Frost Moon Shrine of Depths Key",
+ "Description": "สามารถสลายตราผนึกวิหารแห่งห้วงลึกที่กระจายอยู่ทั่วทั้งพื้นที่จันทราน้ำค้างแข็ง\nวิหารโบราณที่ตั้งตระหง่านอยู่บนดินแดนนั้น ได้ผนึกตัวเองไปในตอนที่วัฒนธรรมล่มสลาย หากเจอกุญแจลับคลายผนึกในดันเจี้ยนที่เงียบสงัด บางทีเพียงใช้ลมหายใจแห่งอดีต ก็อาจสามารถทำให้วิหารลืมเลือนทุกสิ่งที่เคยถูกทำลายได้",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32247,6 +32291,114 @@
"TypeDescription": "อาหาร",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "ลดอัตราการเสียพลังกายจากการปีน และวิ่งให้กับสมาชิกทีมทั้งหมดลง 25% เป็นเวลา 1500 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Polyphony",
+ "Description": "เมนูพิเศษของ Sandrone สิ่งที่ปรากฏตัวขึ้นอย่างเงียบ ๆ ในงานเลี้ยงน้ำชาคือขนมหวานทานคู่กับน้ำชาแบบสองชั้นที่ประณีตไร้ที่ติ... หรือว่าเธอจะเป็นคนลงมือทำเองกันนะ? ความประหลาดใจในแววตาของคุณยังไม่ทันจางหาย เธอก็กอดอก หันข้างแล้วเชิดคางขึ้น \"หา? ทำหน้าแบบนั้นหมายความว่ายังไง? ก็แค่ขนมทานคู่กับน้ำชาไม่กี่อย่าง คิดว่าฉันจะทำไม่เป็นรึไง?\" กลิ่นหอมหวานบางเบาลอยมาเตะจมูก ราวกับเป็นเครื่องยืนยันคำพูดของเธออย่างเงียบ ๆ งั้นขอทานก่อนล่ะนะ!",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "ลดอัตราการเสียพลังกายจากการ ร่อนเวหาและการวิ่งให้กับ สมาชิกทั้งหมดในทีมลง 15% เป็นเวลา 900 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Birch-Steamed Pork Ribs รสประหลาด",
+ "Description": "อาหารที่ประกอบขึ้นจากกิ่งไม้และซี่โครง เมื่อหยิบขึ้นมาดูชิ้นหนึ่ง ซี่โครงที่ผ่านการตากแห้งมีสีน้ำตาลแดงเข้ม ลวดลายบนนั้นราวกับวงปีของต้นไม้แก่ ผนวกกับผิวสัมผัสที่หยาบกระด้าง... เดี๋ยวนะ นี่คงไม่ได้หยิบกิ่งไม้มาทำเพราะคิดว่าเป็นซี่โครงหรอกใช่มั้ย?",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "ลดอัตราการเสียพลังกายจากการ ร่อนเวหาและการวิ่งให้กับ สมาชิกทั้งหมดในทีมลง 20% เป็นเวลา 900 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Birch-Steamed Pork Ribs",
+ "Description": "อาหารที่ประกอบขึ้นจากกิ่งไม้และซี่โครง หลังจากนำซี่โครงไปหมักและตากลมจนแห้งแล้ว จะนำไปวางบนกิ่งไม้เบิร์ชแล้วนึ่งจนสุก เมื่อนำออกจากหม้อเนื้อจะเปื่อยนุ่ม และมีกลิ่นหอมของไม้ที่เป็นเอกลักษณ์ เป็นหนึ่งในอาหารเลิศรสแบบดั้งเดิมในช่วงเทศกาลของพื้นที่ Nod-Krai",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "ลดอัตราการเสียพลังกายจากการ ร่อนเวหาและการวิ่งให้กับ สมาชิกทั้งหมดในทีมลง 25% เป็นเวลา 900 วินาที เมื่อเล่นในโหมดเล่นหลายคน จะมีผลกับตัวละครของตัวเองเท่านั้น",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Birch-Steamed Pork Ribs แสนอร่อย",
+ "Description": "อาหารที่ประกอบขึ้นจากกิ่งไม้และซี่โครง เพียงแค่ใช้ส้อมเขี่ยเบา ๆ ชิ้นเนื้อก็หลุดร่วงหล่นลงมาราวกับหิมะที่ละลายจากกิ่งไม้ ทันทีที่นำเข้าปาก รสเค็มหอมอันลึกล้ำ พร้อมกับกลิ่นอายของผืนป่าที่ระเหยออกมาจากการนึ่งด้วยไม้เบิร์ช ได้ผสมผสานเข้าด้วยกันภายในปาก ก่อนจะแปรเปลี่ยนเป็นความอบอุ่นที่ทำให้รู้สึกอิ่มเอมใจในท้ายที่สุด",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "ฟื้นฟูพลังกาย 40 หน่วย",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Meat-Filled Rye Bun รสประหลาด",
+ "Description": "ขนมปังสอดไส้เนื้อปลา ขนมปังแข็งเป๊กราวกับพื้นรองเท้า ยังไม่นับรวมเกล็ดปลาสุดดื้อด้าน ที่ติดหนึบอยู่ตามซอกฟันจนขูดไม่ออกนั่นอีก... พอกัดเข้าไปคำหนึ่งแล้ว ก็ต้องหยุดกินเพื่อไปบ้วนปากเลยทีเดียว",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "ฟื้นฟูพลังกาย 50 หน่วย",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Meat-Filled Rye Bun",
+ "Description": "ขนมปังสอดไส้เนื้อปลา นำเนื้อปลาที่ตัดหัวและเลาะก้างออกแล้วมาพันด้วยเบคอน จากนั้นห่อด้วยแป้งข้าวไรย์แล้วนำไปอบ ความหนาของขนมปังมีความสำคัญอย่างยิ่งเพื่อให้ปลาคงความชุ่มฉ่ำ",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "ฟื้นฟูพลังกาย 60 หน่วย",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Meat-Filled Rye Bun แสนอร่อย",
+ "Description": "ขนมปังสอดไส้เนื้อปลา เมื่อบิเปลือกนอกที่เกรียมกรอบออก กลิ่นหอมมันอันเข้มข้นก็พวยพุ่งออกมาก่อนเป็นอันดับแรก ตามมาติด ๆ ด้วยรสชาติหวานละมุนของเนื้อปลาที่แทรกตัวขึ้นมา และท้ายที่สุด รสชาติทั้งหมดก็ซึมซาบลงสู่เนื้อแป้งขนมปังหนานุ่มที่ชุ่มฉ่ำไปด้วยน้ำมันและมีกลิ่นหอมกรุ่น เพียงชิมแค่คำเดียว ก็มากพอที่จะทำให้สายลมอันเหน็บหนาวต้องยอมล่าถอย",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "ฟื้นฟูพลังชีวิต 34% ของพลังชีวิตสูงสุด ให้กับตัวละครที่เลือก และฟื้นฟูเพิ่มอีก 1900 หน่วย",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Herbal Tea",
+ "Description": "ชาดอกไม้สมุนไพรที่ควรค่าแก่การลิ้มลอง รสสัมผัสนุ่มนวลและลื่นคอ แฝงไปด้วยกลิ่นหอมของดอกไม้จาง ๆ ที่ทั้งสง่างามและหอมกรุ่น น้ำชามีสีส้มแดงราวกับแสงรุ่งอรุณ ให้ความรู้สึกที่สงบและอุ่นใจ",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "ฟื้นฟูพลังชีวิต 34% ของพลังชีวิตสูงสุด ให้กับตัวละครที่เลือก และฟื้นฟูเพิ่มอีก 1900 หน่วย",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tea Party Prelude: Artful Latte",
+ "Description": "กาแฟลาเต้อาร์ตที่ควรค่าแก่การลิ้มลอง คัดสรรเมล็ดกาแฟที่ผ่านกรรมวิธีการคั่วแบบพิเศษมาบดอย่างพิถีพิถัน ด้านบนปกคลุมไปด้วยฟองนมนุ่มละมุนดั่งม่านหมอกที่ถูกวาดลวดลายเอาไว้ รสสัมผัสเข้มข้นและกลมกล่อม แฝงด้วยกลิ่นหอมหรูหราระดับพรีเมียมที่หาได้ยากจากที่อื่น",
+ "TypeDescription": "อาหาร",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35206,6 +35358,28 @@
"TypeDescription": "สูตรอาหาร",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "สูตรอาหาร: Birch-Steamed Pork Ribs",
+ "Description": "สูตรอธิบายวิธีทำ \"Birch-Steamed Pork Ribs\" โดยละเอียด",
+ "TypeDescription": "สูตรอาหาร",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "สูตรอาหาร: Meat-Filled Rye Bun",
+ "Description": "สูตรอธิบายวิธีทำ \"Meat-Filled Rye Bun\" โดยละเอียด",
+ "TypeDescription": "สูตรอาหาร",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37279,6 +37453,39 @@
"TypeDescription": "วัสดุยกระดับตัวละครและอาวุธ",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Fractured Lunar Iron",
+ "Description": "เศษชิ้นส่วนที่ได้รับมาจากภายใน หลังจากเอาชนะกลไกโบราณที่เร่ร่อนอยู่บนพื้นผิวดวงจันทร์ได้ ดูเหมือนจะแตกต่างจากโลหะที่พบเห็นได้ทั่วไปใน Teyvat\nในนิทานพื้นบ้านโบราณที่สูญหายไปของประเทศต่าง ๆ มักจะมีตำนานเล่าขานถึงผู้กล้าที่นำ \"เหล็กเทวะ\" ที่ดวงจันทร์สุญตาประทานให้ มาตีขึ้นรูปเป็นอาวุธที่ไร้เทียมทานเพื่อเอาชนะศัตรูหรือเหล่าปีศาจ",
+ "TypeDescription": "วัสดุยกระดับตัวละครและอาวุธ",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Depleted Lunar Iron",
+ "Description": "ชิ้นส่วนประกอบที่ได้รับมาจากภายใน หลังจากเอาชนะกลไกโบราณที่เร่ร่อนอยู่บนพื้นผิวดวงจันทร์ได้ ดูเหมือนจะแตกต่างจากโลหะที่พบเห็นได้ทั่วไปใน Teyvat\nในนิทานพื้นบ้านโบราณที่สูญหายไปของประเทศต่าง ๆ มักจะมีตำนานเล่าขานถึงผู้กล้าที่นำ \"เหล็กเทวะ\" ที่ดวงจันทร์สุญตาประทานให้ มาตีขึ้นรูปเป็นอาวุธที่ไร้เทียมทานเพื่อเอาชนะศัตรูหรือเหล่าปีศาจ เพียงแต่โลหะที่ร่วงหล่นลงมาจากดวงจันทร์สุญตานั้นไม่ใช่สิ่งที่ทวยเทพประทานให้... เพราะแม้แต่ทวยเทพที่สถิตอยู่บนดวงจันทร์อันสูงส่ง ก็ได้ร่วงหล่นและดับสูญไปก่อนหน้านั้นนานแล้ว",
+ "TypeDescription": "วัสดุยกระดับตัวละครและอาวุธ",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Unblemished Lunar Iron",
+ "Description": "แกนกลางที่ได้รับมาจากภายใน หลังจากเอาชนะกลไกโบราณที่เร่ร่อนอยู่บนพื้นผิวดวงจันทร์ได้ ดูเหมือนจะแตกต่างจากโลหะที่พบเห็นได้ทั่วไปใน Teyvat\nสิ่งที่ไม่เคยแปดเปื้อนความโสมมบนพื้นโลก สิ่งเป็นนิรันดร์ที่ละทิ้งภัยพิบัติและความทุกข์ยากทั้งปวง สิ่งที่ครั้งหนึ่งเคยปรารถนาจะขับขานบทเพลงสู่อวกาศอันลึกล้ำและไร้จุดสิ้นสุด... ในตอนท้ายของการคำนวณทั้งหมด สิ่งที่หลงเหลืออยู่ในวังจันทรา ก็มีเพียงแค่โลหะเย็นเยียบที่ไร้ประโยชน์เท่านั้น",
+ "TypeDescription": "วัสดุยกระดับตัวละครและอาวุธ",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52406,6 +52613,17 @@
"TypeDescription": "ไอเทมเควสต์",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "แดนลับ - สายธารจันทราโบราณ",
+ "Description": "แกนกลางของวัตถุประดิษฐ์ชนิดหนึ่ง ที่ใช้วิทยาการแดนลับในการกักเก็บพลังจันทราโบราณความเข้มข้นสูง",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52461,6 +52679,17 @@
"TypeDescription": "ไอเทมเควสต์",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "กระดาษจดบันทึกของ Paimon",
+ "Description": "จดบันทึกสิ่งต่าง ๆ ที่ไม่เข้าใจเอาไว้ สักวันหนึ่งอาจจะได้ใช้ประโยชน์... เคล็ดลับการผจญภัยของ Paimon ผู้ชาญฉลาด!",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52857,6 +53086,39 @@
"TypeDescription": "ไอเทมเควสต์",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"ประจักษ์พยานแห่งการเฝ้ามองจันทร์\"",
+ "Description": "เทพธิดาจันทราเคยใช้พลังของเธอเป็นประจักษ์พยาน ในการเดินทางของผู้เฝ้ามองจันทร์ ในตอนนี้มันได้กลายมาเป็นประจักษ์พยานในการเดินทางของคุณแล้วเช่นกัน",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "ดอกไม้โบราณที่สาบสูญ",
+ "Description": "ตัวอย่างดอกไม้จากยุคโบราณ มีลักษณะภายนอกคล้ายกับพืชชนิดหนึ่งใน Teyvat อย่างมาก บางทีระหว่างพวกมันอาจมีความเกี่ยวพันทางสายพันธุ์ที่คลุมเครืออยู่บ้าง",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "บัตรเชิญงานเลี้ยงน้ำชาของ Sandrone",
+ "Description": "คำเชิญร่วมงานเลี้ยงน้ำชาที่ Sandrone ส่งมา บัตรเชิญมีลวดลายอันประณีต และมีรูปแบบตัวอักษรที่พิถีพิถัน นี่คือความสง่างามของสุภาพสตรีงั้นเหรอ?",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52879,6 +53141,61 @@
"TypeDescription": "ไอเทมผจญภัย",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "หลังรวบรวมหินจารึกครบ 3 อัน จะสามารถเปิดคลังสมบัติวงแหวน Ungien ได้\n\nตราสัญลักษณ์ทรงกลม ที่ได้รับโดยบังเอิญระหว่างการสำรวจ หากสามารถหาแบบที่เหมือนกัน ได้ครบ 3 อัน ดูเหมือนจะประกอบเป็นร่องรอยของจันทราที่เคยสว่างไสวบนโลกนี้ได้",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Frost Moon Seal",
+ "Description": "หลังรวบรวมหินจารึกครบ 3 อัน จะสามารถเปิดคลังสมบัติห้วงสมุทรจันทราได้\n\nตราสัญลักษณ์ทรงกลม ที่ได้รับโดยบังเอิญระหว่างการสำรวจ หากสามารถหาแบบที่เหมือนกัน ได้ครบ 3 อัน ดูเหมือนจะประกอบเป็นร่องรอยของจันทราที่เคยสว่างไสวบนโลกนี้ได้",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"ภาพครอบครัว\" ที่ Mamere วาด",
+ "Description": "ภาพครอบครัวที่ Mamere วาดให้กับเหล่า \"สมาชิกครอบครัว\" ในงานเลี้ยงน้ำชาครั้งหนึ่งที่จัดขึ้นโดย Sandrone ลายเส้นมีความอบอุ่นและเป็นเอกลักษณ์ ซึ่งแตกต่างจากผลงานก่อนหน้านี้ของเธอเล็กน้อย ดูเหมือนว่าจะเป็นอย่างที่เธอบอก เธอเองก็กำลังทดลองสไตล์การวาดภาพที่หลากหลายในระหว่างการเดินทางเช่นกัน",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "จารึกของผู้เฝ้ามองจันทร์ (I)",
+ "Description": "แผ่นหินโบราณที่ถูกค้นพบบนดวงจันทร์ แม้ว่าตัวอักษรบนนั้นจะไม่สามารถอ่านได้เลย แต่ไม่รู้ทำไมผู้อ่านถึงมักจะเข้าใจความหมายของมันด้วยภาษาแม่ได้เสมอ",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "จารึกของผู้เฝ้ามองจันทร์ (II)",
+ "Description": "แผ่นหินโบราณที่ถูกค้นพบบนดวงจันทร์ แม้ว่าตัวอักษรบนนั้นจะไม่สามารถอ่านได้เลย แต่ไม่รู้ทำไมผู้อ่านถึงมักจะเข้าใจความหมายของมันด้วยภาษาแม่ได้เสมอ",
+ "TypeDescription": "ไอเทมเควสต์",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56190,6 +56507,72 @@
"TypeDescription": "ไอเทมผจญภัย",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 183",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 184",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 185",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 186",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 187",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Radiant Spincrystal 188",
+ "Description": "คริสตัลมหัศจรรย์ที่มีท่วงทำนองบางอย่างอยู่ ดุจหยกงามที่ละเอียดราวกับถักทอจากผ้าไหมชั้นดี กระจัดกระจายอยู่ทั่วทุกหนแห่ง แต่บ้างก็อยู่ในมือของพ่อค้าที่ชอบสะสมของหายาก สามารถคืนสภาพท่วงทำนองเหล่านี้ผ่าน \"เสียงดนตรีแห่งธรรมชาติ - ท่วงทำนองในสายลม\" หรือ \"เสียงดนตรีแห่งธรรมชาติ - ดังกังวาน\" ที่อยู่ใน \"Serenitea Pot\"",
+ "TypeDescription": "ไอเทมผจญภัย",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58720,6 +59103,28 @@
"TypeDescription": "ไอเทมขนาดเล็ก",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "โต๊ะน้ำชาพกพาของ Sandrone",
+ "Description": "โต๊ะน้ำชาพกพาของ Sandrone ที่มอบให้กับคุณ พกพาสะดวก จัดเก็บง่าย แถมยังติดตั้ง อุปกรณ์ลอยตัวเอาไว้อีกด้วย ทำให้คุณสามารถเพลิดเพลินไปกับ ช่วงเวลาพักผ่อนในงานเลี้ยงน้ำชา ได้แทบจะทุกที่",
+ "TypeDescription": "ไอเทมขนาดเล็ก",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "กล่องคำพยากรณ์ของแม่มด",
+ "Description": "กล่องที่เคยเป็นของ Barbeloth ตอนนี้ตกเป็นของคุณแล้ว คำพยากรณ์ที่ยังไม่เปิดเผย และเปิดเผยแล้วทั้งหมด ถูกบรรจุอยู่ภายในกล่อง ส่วนคำพยากรณ์เหล่านี้ จะส่งผลกระทบต่อโชคชะตาหรือไม่... คำตอบของ Barbeloth ก็คือ: \"ฮึฮึ... แก่นแท้ของโชคชะตา ไม่อาจเปิดเผยให้ใครเห็นได้ง่าย ๆ หรอกนะ อีกอย่าง การทิ้งปริศนาเอาไว้ให้อนาคต ก็ไม่เลวเหมือนกัน ใช่มั้ยล่ะ?\"",
+ "TypeDescription": "ไอเทมขนาดเล็ก",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60799,6 +61204,17 @@
"TypeDescription": "แบบแปลนชุดเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "งานเลี้ยงน้ำชายามว่าง",
+ "Description": "สถานที่จัดงานเลี้ยงน้ำชาที่อบอุ่นและผ่อนคลาย โดยอ้างอิงจากความชอบของเจ้าภาพงานเลี้ยงน้ำชาผู้รักการสังสรรค์กับเพื่อนฝูงท่านหนึ่ง ซึ่งได้จำลองภาพบรรยากาศที่เพื่อน ๆ ได้มานั่งล้อมวงพูดคุยกันอย่างสบายอารมณ์ ไม่ว่าจะเป็นขนมหวานแสนอร่อย น้ำชาหอมกรุ่น โต๊ะน้ำชาสุดประณีต พรมหนานุ่ม หรือเก้าอี้พนักพิงที่นั่งสบาย ทุกองค์ประกอบในงานเลี้ยงน้ำชาล้วนทำให้แขกผู้มาเยือนรู้สึกผ่อนคลายและสบายใจ... ณ ที่แห่งนี้ ทุกคนมีหน้าที่เพียงแค่ดื่มด่ำไปกับช่วงเวลาอันแสนสงบและล้ำค่านี้ก็เพียงพอแล้ว\nเพื่อนที่ชอบเฟอร์นิเจอร์เซ็ตนี้: Sandrone",
+ "TypeDescription": "แบบแปลนชุดเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61866,6 +62282,28 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "สปอตไลท์ขนาดเล็กแบบเคลื่อนย้ายได้",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"สปอตไลท์ขนาดเล็กแบบเคลื่อนย้ายได้\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "โคมไฟตั้งถนน - \"นำทางในราตรีสายหมอก\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"โคมไฟตั้งถนน - 'นำทางในราตรีสายหมอก'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62889,6 +63327,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "โต๊ะงานเลี้ยงน้ำชา - \"งานเลี้ยงที่สมบูรณ์แบบ\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"โต๊ะงานเลี้ยงน้ำชา - 'งานเลี้ยงที่สมบูรณ์แบบ'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63505,6 +63954,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "เก้าอี้งานเลี้ยงน้ำชา - \"แดงเข้มประกายทอง\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"เก้าอี้งานเลี้ยงน้ำชา - 'แดงเข้มประกายทอง'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64495,6 +64955,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "พรมงานเลี้ยงน้ำชา - \"ผิวสัมผัสนุ่มละมุน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"พรมงานเลี้ยงน้ำชา - 'ผิวสัมผัสนุ่มละมุน'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65364,6 +65835,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "รถเข็นงานเลี้ยงน้ำชา - \"เวลาแห่งขนมหวาน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"รถเข็นงานเลี้ยงน้ำชา - 'เวลาแห่งขนมหวาน'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65529,6 +66011,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ถ้วยชางานเลี้ยงน้ำชา - \"รสชาติสดชื่น\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ถ้วยชางานเลี้ยงน้ำชา - 'รสชาติสดชื่น'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73020,6 +73513,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ฉากกั้นค่าย - \"พื้นที่ตรวจรักษา\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ฉากกั้นค่าย - 'พื้นที่ตรวจรักษา'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73526,6 +74030,17 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "\"สิ่งตกทอดที่ไม่อาจใช้งานได้\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"สิ่งตกทอดที่ไม่อาจใช้งานได้\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75055,6 +75570,72 @@
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ร้านแผงลอย Nasha - \"สืบทอดเนิ่นนาน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ร้านแผงลอย Nasha - 'สืบทอดเนิ่นนาน'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "\"ภาชนะแห่งวันวาน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ภาชนะแห่งวันวาน\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ลังสินค้าขนาดใหญ่ - \"หลักประกันที่มั่นคง\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ลังสินค้าขนาดใหญ่ - 'หลักประกันที่มั่นคง'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ลังสินค้าขนาดกลาง - \"เสบียงพื้นฐาน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ลังสินค้าขนาดกลาง - 'เสบียงพื้นฐาน'\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "ถังเหล็กใส่เศษวัสดุขนาดกลาง",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ถังเหล็กใส่เศษวัสดุขนาดกลาง\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "\"หอคอยไร้สัญญาณ\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"หอคอยไร้สัญญาณ\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75175,5 +75756,27 @@
"Description": "แบบแปลนอธิบายวิธีสร้าง \"รูปปั้นจิ๋วท่ามกลางหิน\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
"TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "\"สูตรเรียกซ้ำไร้ที่สิ้นสุด\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"สูตรเรียกซ้ำไร้ที่สิ้นสุด\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"ทูตจันทราผู้โปรยปรายแสงสีเงิน\"",
+ "Description": "แบบแปลนอธิบายวิธีสร้าง \"ทูตจันทราผู้โปรยปรายแสงสีเงิน\"\nเมื่อใช้แล้วจะสามารถเข้าไปตรวจสอบในหน้าเมนูการสร้างได้",
+ "TypeDescription": "แบบแปลนเฟอร์นิเจอร์",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/TH/Monster.json b/Genshin/TH/Monster.json
index 57fb1b1..1be48f8 100644
--- a/Genshin/TH/Monster.json
+++ b/Genshin/TH/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "All-Devouring Narwhal",
+ "Title": "ยานตรวจการณ์: โจมตีรอบด้านขั้นสูง",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "กลุ่ม Eremite - Linebreaker",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Primordial Bathysmal Vishap Hatchling",
+ "Title": "Primordial Bathysmal Vishap",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Primordial Bathysmal Vishap Hatchling",
- "Title": "Primordial Bathysmal Vishap",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "กลุ่ม Eremite - Linebreaker",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Prism Slime ที่ผ่านศึกมานับร้อย",
+ "Title": "Prism Slime ที่ผ่านศึกมานับร้อย",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Abyss Herald: Frost Fall",
- "Title": "คมดาบเยือกแข็งของทูตผู้รักขาความลับ",
- "Description": "มอนสเตอร์จาก \"Abyss Order\" ที่กวัดแกว่งคมดาบน้ำแข็งในการต่อสู้\nมีนักบุญที่คอยเผยแพร่และเชิดชูวจนะฉันใด ก็มีทูตที่คอยแก้คำสรรเสริญที่บิดเบี้ยวให้กลับคืน พร้อมกำจัดเสียงที่ต่างออกไปฉันนั้น\nมักมีคนบอกว่า ดาบโลหะที่แทงทะลุร่างกายนั้นเย็นเยียบดุจน้ำแข็ง แต่ว่ากันว่า น้ำแข็งดำมืดเช่นนี้แช่แข็งได้กระทั่งจิตวิญญาณ",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Abyss Lector - Violet Lightning",
- "Title": "Evangelist of Striking Thunder",
- "Description": "มอนสเตอร์ซึ่งอยู่ภายใต้การชี้นำของ Abyss Order มีความสามารถในการควบคุมสายฟ้า และร้องเพลงสรรเสริญความมืด\nพวกมันคือเหล่าผู้เผยแพร่ศาสนาและสาวกของ Abyss โดยจะใช้สายฟ้าที่น่าหวาดหวั่น เพื่อทำให้ภูมิปัญญาแห่งความมืดที่บิดเบี้ยวในค่ำคืนอันยาวนาน ชำระล้างจิตใจของเหล่าผู้ไม่ศรัทธา และใช้สายฟ้าสีม่วงอันไร้ขอบเขต ในการประกาศถึงการมีอยู่ ของพลังอันยิ่งใหญ่ที่กัดกร่อนจิตใจของมนุษย์",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Precursor's Secret Source Matrix of Overseer Network",
+ "Title": "The Solitary Bringer of Light",
+ "Description": "จักรกลโบราณที่ติดอยู่ในโบราณสถานบนดวงจันทร์ ท่ามกลางกาลเวลาอันยาวนานนั้น ไม่ว่าจะเป็นจักรกลที่ทนทานและไว้ใจได้มากเพียงใด ท้ายที่สุดก็ย่อมสูญเสียเป้าหมายดั้งเดิม ที่ผู้สร้างมอบให้อย่างหลีกเลี่ยงไม่ได้ และกลายเป็นเพียงสิ่งที่คอยโจมตี และกำจัดสิ่งมีชีวิตใด ๆ ก็ตาม ที่อาจหาญย่างกรายเข้ามา ในอาณาเขตที่มันปกป้องโดยไม่ละเว้น\nในบันทึกของอารยธรรมโบราณที่สูญสิ้นไปนานแล้ว ร่างของจักรกลที่สูญเสียการควบคุมเหล่านี้เคยถูกเรียกว่า \"Ur-Namrasit-Tilimtu-Babbar\" ซึ่งหมายถึง \"ผู้นำแสงสว่างมาสู่ความมืดมิด\" ด้วยความใฝ่ฝันถึงทะเลดวงดาวอันไร้ที่สิ้นสุด เหล่าผู้นำของ \"ผู้บุกเบิก\" ได้สลักถ้อยคำจากใจจริงลงบนลวดลายสีทอง โดยหวังว่าผู้สืบทอดในรุ่นหลัง จะสามารถจุดประกายแสงสว่างที่สาดส่องไปทั่วทั้งจักรวาลได้อย่างแท้จริง ด้วยความช่วยเหลือจากผู้ช่วยเหล่านี้\nทว่าท้ายที่สุดแล้วแสงสว่างก็ไม่ได้ถูกจุดขึ้นเพื่อใคร กลไกที่ได้รับชื่อว่า \"การควบคุม\" นี้ ก็ไม่อาจเฝ้ารอจนพบกับเจ้านายที่พวกมันสมควรรับใช้ สิ่งที่ตกค้างอยู่ในโบราณสถาน ณ ตอนนี้ เป็นเพียงเศษเสี้ยวอุดมการณ์สุดท้าย ที่สูญเสียการควบคุมไปนานแล้วเท่านั้น",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Precursor's Secret Source Matrix of Overseer Network ที่ผ่านศึกมานับร้อย",
+ "Title": "Precursor's Secret Source Matrix of Overseer Network ที่ผ่านศึกมานับร้อย",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Rock-Cavernous Wayob Manifestation",
- "Title": "Flow-Inverted Wayob Manifestation",
- "Description": "\"Wayob\" ที่เผ่า \"บุตรแห่งเสียงสะท้อน\" ศรัทธาและบูชา ซึ่งปรากฏร่างเหนือพื้นดินด้วยพลังของโทเทมและวิญญาณราตรี ชนเผ่าต่าง ๆ ใน Natlan เชื่อกันว่า \"Wayob\" นั้นอาศัยอยู่ในอาณาจักรราตรี และไม่มีรูปร่างตายตัว เพราะ \"Wayob\" สามารถสิงสิ่งใดก็ได้ เพื่อชี้นำแก่ชาวเผ่าที่กำลังหลงทาง การปรากฏตัวของ \"Wayob\" นั้นเป็นสิ่งพิเศษสำหรับพวกเขา ร่างที่ปรากฏในรูปแบบของโทเทมนั้น มักจะมีภารกิจสำคัญเสมอ\nชาวเผ่า \"บุตรแห่งเสียงสะท้อน\" เชื่อว่า \"Wayob\" ของพวกเขามีพลังที่สามารถสร้างยอดเขาและหุบเหวลึกได้ และสามารถควบคุมเสียงสะท้อนที่เกิดจากหินผาเสียดสีกันได้",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Flow-Inverted Wayob Manifestation",
- "Title": "Rock-Cavernous Wayob Manifestation",
- "Description": "\"Wayob\" ที่เผ่า \"เหล่าวารี\" ศรัทธาและบูชา ซึ่งปรากฏร่างเหนือพื้นดินด้วยพลังของโทเทมและวิญญาณราตรี\nสิ่งที่เรียกว่า \"Wayob\" นั้นเป็นความเชื่อที่ค่อย ๆ ก่อตัวขึ้นมา โดยมีชนเผ่า และโทเทมหินออบซิเดียนเป็นหลักสำคัญ ภายหลังจากที่ชาว Natlan เริ่มติดต่อกับอาณาจักรราตรี เป็นจิตสำนึกของความคิดร่วมกัน และเป็นที่พำนักของวิญญาณบรรพบุรุษ\nชนเผ่า \"เหล่าวารี\" เชื่อว่า \"Wayob\" ของพวกเขามีพลังที่สามารถควบคุมกระแสน้ำ และคลื่นในทะเล รวมทั้งยังสามารถควบคุมการเปลี่ยนแปลงของน้ำไหลและน้ำนิ่งได้อีกด้วย",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "The Knave",
- "Title": "The Knave",
+ "Title": "ยานตรวจการณ์: โจมตีรอบด้านขั้นสูง",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Lord of Eroded Primal Fire",
- "Title": "Lord of Eroded Primal Fire",
+ "Title": "ยานตรวจการณ์: โจมตีรอบด้านขั้นสูง",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Ascended King",
- "Title": "Whopperflower ที่สเปคเกินมาตรฐาน",
+ "Title": "Ascended King",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Sublimated Queen",
- "Title": "Whopperflower ที่สเปคเกินมาตรฐาน",
+ "Title": "Sublimated Queen",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Abyss Herald: Frost Fall",
+ "Title": "คมดาบเยือกแข็งของทูตผู้รักขาความลับ",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Abyss Lector - Violet Lightning",
+ "Title": "Evangelist of Striking Thunder",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Rock-Cavernous Wayob Manifestation",
+ "Title": "Flow-Inverted Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Flow-Inverted Wayob Manifestation",
+ "Title": "Rock-Cavernous Wayob Manifestation",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TH/ProfilePicture.json b/Genshin/TH/ProfilePicture.json
index 0d1020f..5775a75 100644
--- a/Genshin/TH/ProfilePicture.json
+++ b/Genshin/TH/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - บทเพลงแปรทำนองของ Hurlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - เสียงกระซิบจากดวงดาวและม่านหมอก",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/TH/ReliquaryAffixWeight.json b/Genshin/TH/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/TH/ReliquaryAffixWeight.json
+++ b/Genshin/TH/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/TH/RoleCombatSchedule.json b/Genshin/TH/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/TH/RoleCombatSchedule.json
+++ b/Genshin/TH/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
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- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
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- {
- "Id": 25,
- "Begin": "2026-05-01T04:00:00+08:00",
- "End": "2026-06-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000128,
- 10000020,
- 10000038,
- 10000126
- ],
- "InitialAvatars": [
- 10000079,
- 10000048,
- 10000066,
- 10000115,
- 10000101,
- 10000061
- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
- 8
- ],
- "SpecialAvatars": [
- 10000054,
- 10000121,
- 10000132,
- 10000031
- ],
- "InitialAvatars": [
- 10000029,
- 10000023,
- 10000002,
- 10000036,
- 10000038,
- 10000034
- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
- ],
- "SpecialAvatars": [
- 10000109,
- 10000101,
- 10000124,
- 10000125
- ],
- "InitialAvatars": [
- 10000096,
- 10000032,
- 10000071,
- 10000024,
- 10000037,
- 10000039
- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/TH/TowerFloor.json b/Genshin/TH/TowerFloor.json
index a3f11cc..581fdc7 100644
--- a/Genshin/TH/TowerFloor.json
+++ b/Genshin/TH/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"ตัวละครทั้งหมดในทีมได้รับโบนัสความเสียหายไฟ 75%"
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "ตัวละครทั้งหมดในทีมได้รับโบนัสความเสียหายน้ำแข็ง 60%",
+ "ตัวละครทั้งหมดในทีมได้รับโบนัสความเสียหายไฟฟ้า 60%"
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "ความเสียหายที่เกิดจากปฏิกิริยานำไฟฟ้าของตัวละครเพิ่มขึ้น 200% และความเสียหายจากนำไฟฟ้าดาราเพิ่มขึ้น 75%"
+ ],
+ "SecondDescriptions": [
+ "ความเสียหายที่เกิดจากปฏิกิริยาชาร์จไฟฟ้าของตัวละครเพิ่มขึ้น 200% และความเสียหายจากชาร์จจันทราเพิ่มขึ้น 75%"
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TH/TowerLevel.json b/Genshin/TH/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/TH/TowerLevel.json
+++ b/Genshin/TH/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TH/TowerSchedule.json b/Genshin/TH/TowerSchedule.json
index 339e110..52f2a1e 100644
--- a/Genshin/TH/TowerSchedule.json
+++ b/Genshin/TH/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Surgestrike Moon",
"Descriptions": [
"เมื่อตัวละครทำให้เกิดปฏิกิริยาประกายจันทร์ (งอกเงยจันทรา/ชาร์จจันทรา/ตกผลึกจันทรา) ต่อศัตรู จะทำการปล่อยคลื่นกระแทกที่ตำแหน่งของศัตรู เพื่อสร้างความเสียหายจริง โดยที่เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้งในทุก 3 วินาที"
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Windlash Moon",
+ "BuffName": "",
"Descriptions": [
"เมื่อตัวละครทำให้เกิดปฏิกิริยากระจายแก่ศัตรู จะได้รับพลังแห่งสายลม 1 ชั้น เมื่อสะสมพลังแห่งสายลมครบ 4 ชั้น จะปล่อยคลื่นกระแทกตรงตำแหน่งของศัตรู สร้างความเสียหายจริง และใช้พลังแห่งสายลมทั้งหมด โดยจะสามารถรับพลังแห่งสายลมได้มากสุด 1 ชั้น ในทุก 0.1 วินาที และจะปล่อยคลื่นกระแทกด้วยวิธีนี้ได้มากสุด 1 ครั้ง ในทุก 6 วินาที"
],
@@ -1918,5 +1918,21 @@
"เมื่อตัวละครในทีมที่ไม่ได้เข้าร่วมการต่อสู้ ทำให้เกิดปฏิกิริยาที่เกี่ยวกับธาตุน้ำแข็งแก่ศัตรู จะทำการปล่อยคลื่นกระแทกตรงตำแหน่งของศัตรู เพื่อสร้างความเสียหายจริง โดยที่เอฟเฟกต์นี้จะเกิดขึ้นได้มากสุดหนึ่งครั้งในทุก 3.5 วินาที"
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Ice-Surging Moon",
+ "Descriptions": [
+ "เมื่อชาร์จโจมตีของตัวละครที่เข้าร่วมการต่อสู้ในขณะนั้น สร้างความเสียหายน้ำแข็งแก่ศัตรู จะปล่อยคลื่นกระแทกตรงตำแหน่งของศัตรู เพื่อสร้างความเสียหายจริง โดยจะเกิดขึ้นได้มากสุดหนึ่งครั้ง ในทุก 3 วินาที"
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/TH/Weapon.json b/Genshin/TH/Weapon.json
index a92fd02..2a597f4 100644
--- a/Genshin/TH/Weapon.json
+++ b/Genshin/TH/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "A Teaspoon of Transcendence",
+ "Description": "ในเรื่องราวมากมายไม่รู้จบ สิ่งของในจินตนาการล้วนมีคำนิยามนับไม่ถ้วน ไม่ว่าจะในระดับจักรวาลหรืออาณาจักรในฝันก็ดี ดาบศักดิ์สิทธิ์ของผู้กล้ากับช้อนชาของเจ้าหญิง เครื่องลานที่เย็นเฉียบดุจน้ำแข็งกับกุญแจที่เปิดประตูแห่งการก้าวข้าม แท้จริงแล้วแก่นแท้ของพวกมันนั้นไม่ได้แตกต่างกันเลย",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "White Fairy's Queening",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "พลังโจมตีเพิ่มขึ้น 28%;\nนอกจากนี้ ทุกครั้งที่การชาร์จโจมตีของผู้สวมใส่โดนศัตรู จะได้รับ \"Surmount\" ชั่วคราว: เพิ่มความเสียหายจากปฏิกิริยานำไฟฟ้าดาราของผู้สวมใส่ 16% เป็นเวลา 5 วินาที เอฟเฟกต์นี้ซ้อนทับได้ไม่เกิน 1 ชั้นทุก 0.2 วินาที และซ้อนทับได้สูงสุด 3 ชั้น"
+ },
+ {
+ "Level": 1,
+ "Description": "พลังโจมตีเพิ่มขึ้น 35%;\nนอกจากนี้ ทุกครั้งที่การชาร์จโจมตีของผู้สวมใส่โดนศัตรู จะได้รับ \"Surmount\" ชั่วคราว: เพิ่มความเสียหายจากปฏิกิริยานำไฟฟ้าดาราของผู้สวมใส่ 20% เป็นเวลา 5 วินาที เอฟเฟกต์นี้ซ้อนทับได้ไม่เกิน 1 ชั้นทุก 0.2 วินาที และซ้อนทับได้สูงสุด 3 ชั้น"
+ },
+ {
+ "Level": 2,
+ "Description": "พลังโจมตีเพิ่มขึ้น 42%;\nนอกจากนี้ ทุกครั้งที่การชาร์จโจมตีของผู้สวมใส่โดนศัตรู จะได้รับ \"Surmount\" ชั่วคราว: เพิ่มความเสียหายจากปฏิกิริยานำไฟฟ้าดาราของผู้สวมใส่ 24% เป็นเวลา 5 วินาที เอฟเฟกต์นี้ซ้อนทับได้ไม่เกิน 1 ชั้นทุก 0.2 วินาที และซ้อนทับได้สูงสุด 3 ชั้น"
+ },
+ {
+ "Level": 3,
+ "Description": "พลังโจมตีเพิ่มขึ้น 49%;\nนอกจากนี้ ทุกครั้งที่การชาร์จโจมตีของผู้สวมใส่โดนศัตรู จะได้รับ \"Surmount\" ชั่วคราว: เพิ่มความเสียหายจากปฏิกิริยานำไฟฟ้าดาราของผู้สวมใส่ 28% เป็นเวลา 5 วินาที เอฟเฟกต์นี้ซ้อนทับได้ไม่เกิน 1 ชั้นทุก 0.2 วินาที และซ้อนทับได้สูงสุด 3 ชั้น"
+ },
+ {
+ "Level": 4,
+ "Description": "พลังโจมตีเพิ่มขึ้น 56%;\nนอกจากนี้ ทุกครั้งที่การชาร์จโจมตีของผู้สวมใส่โดนศัตรู จะได้รับ \"Surmount\" ชั่วคราว: เพิ่มความเสียหายจากปฏิกิริยานำไฟฟ้าดาราของผู้สวมใส่ 32% เป็นเวลา 5 วินาที เอฟเฟกต์นี้ซ้อนทับได้ไม่เกิน 1 ชั้นทุก 0.2 วินาที และซ้อนทับได้สูงสุด 3 ชั้น"
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Astral Vulture's Crimson Plumage",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "The Daybreak Chronicles",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Golden Frostbound Oath",
diff --git a/Genshin/TH/WeaponPromote.json b/Genshin/TH/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/TH/WeaponPromote.json
+++ b/Genshin/TH/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/TR/Achievement.json b/Genshin/TR/Achievement.json
index ae10d22..c4670e8 100644
--- a/Genshin/TR/Achievement.json
+++ b/Genshin/TR/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Ay Sisi Hazine Avcısı",
+ "Description": "Dunanna Çukuru ve Donuk Ay'da 45 sandık aç.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Ay Sisi Hazine Avcısı",
+ "Description": "Dunanna Çukuru ve Donuk Ay'da 90 sandık aç.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Ay Sisi Hazine Avcısı",
+ "Description": "Dunanna Çukuru ve Donuk Ay'da 180 sandık aç.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Ay Sisi Maceracısı",
+ "Description": "Dunanna Çukuru ve Donuk Ay'da 4 Açık Dünya Zamana Karşı Mücadele tamamla.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Felakete Ağıt",
+ "Description": "Dunanna Çukuru haritasını aydınlat.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Mavi Ay",
+ "Description": "Ay Ovası haritasını aydınlat.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "İstediğin Herhangi Bir Renk",
+ "Description": "Ayın Karanlık Yüzü haritasını aydınlat.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Ninnin'in Ay Gözcüsü Projesini başlatmasına tanık ol.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Ay Tozu Yağmuru",
+ "Description": "Donuk Ay'ın şu bölgelerindeki tüm Kuuhenki Tapınaklarının mühürlerini aç: Ay Ovası, Metcezir Denizi, Ayın Karanlık Yüzü.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Hazine Bulundu, Kurtulduk!",
+ "Description": "Donuk Ay'ın şu bölgelerindeki tüm Kuuhenkilerin Saklı Hazinelerinin mühürlerini aç: Ay Ovası ve Metcezir Denizi.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Aya Yolculuk",
+ "Description": "Nod-Krai ve Donuk Ay'ın şu bölgelerindeki tüm Işınlanma Portallarının kilidini aç: Dunanna Çukuru, Ay Ovası ve Ayın Karanlık Yüzü.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Uzaydan Gelen Karanlık",
+ "Description": "Perde Biçimli Kara Cisim Muhafaza Laboratuvarını en üst seviyeye yükselt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "İçindeki Işık",
+ "Description": "Nuur Taş Çemberini en üst seviyeye yükselt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Hey, Sen! Uç Bakalım!",
+ "Description": "Kadim Ay Dalgacıklarını kullanmayı öğren.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Ayın Altındaki Huldra",
+ "Description": "Sahte Columbina'yı ifşa et.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansa",
+ "Description": "Ay mekiğine bin ve uzaya çık.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Paimon İçin Küçük Bir Adım",
+ "Description": "Aya başarıyla iniş yap.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T.",
+ "Description": "Ibni-Belum'un Gözünü etkinleştir.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Zamansal Kopukluk",
+ "Description": "Perdeyi del ve Ungien Halkasına gir.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"Ungien Halkası, Dört Adım İleride!\"",
+ "Description": "Ungien Halkasına güç sağlayan motoru etkinleştir.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Durmaksızın",
+ "Description": "İlk kez sıfır yer çekimli bir ortamda yolculuğa çık.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Sadece Bir Ay Olabilir",
+ "Description": "İkinci Mega Kuuhenki Ungie'yi mağlup et.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Ölüm Ayı",
+ "Description": "Ayın Karanlık Yüzüne ulaş.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "\"Ay Doktoru\"",
+ "Description": "Uzay tabanlı silahın ateş gücüne tanık ol.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Mesklin'i Aşmak",
+ "Description": "Uzay tabanlı silahın içindeki anormal yer çekimini katet.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Seksen Günde Devri Ay",
+ "Description": "Donuk Ay'ın etrafında dön.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Nin-Kiggia'nın Hayat Oyunu",
+ "Description": "Ay Kalbi Boşluğuna gir.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Sıra Dışı Bir İnci",
+ "Description": "Bir Kadim Ay İncisini uygun yerine yerleştir.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Sabahtan Geceye Kadar",
+ "Description": "Columbina ile \"Eve Dönüş Gecesi\" için bir tarih belirle.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "Ay Bin Kez Düşer",
+ "Description": "Donuk Ay'a gelen Maalaus'a yardım et.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Kusursuz Sonsuzluk ve Üçlü Geçicilik",
+ "Description": "Donuk Ay'a inen tüm gemilere bin.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Apkallu'nun Kitabı",
+ "Description": "Donuk Ay'daki tüm veri depolama dizilerini tamir et.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Ejderha Terbiyecisi",
+ "Description": "\"Eksikliğin Kanıtı\"da mevcut rekoru kır.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"Bugün Müthiş Görünüyorsun!\"",
+ "Description": "Kuuhenki taş resmini ortaya çıkar.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Tatlı Çiçeklerle Yürüyüş",
+ "Description": "Tatlı Çiçeklerin kayıp dünyasının bir köşesine göz at.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "La Mancha'nın Dahi Beyefendisi",
+ "Description": "Motorun türbin kanatlarına doğru son sürat hücum et.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Kirene'nin Piresi",
+ "Description": "Ayın çekirdeğine doğru düş.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Altı Peniyi Seçmeliydin",
+ "Description": "Yüksek yoğunlukta Kadim Ay Enerjisi bulunan bir alana düş.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/TR/AchievementGoal.json b/Genshin/TR/AchievementGoal.json
index ca49232..aefa1a1 100644
--- a/Genshin/TR/AchievementGoal.json
+++ b/Genshin/TR/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "İblis Dağı'nın Nefesi",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Prangasız Hilal",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/TR/Avatar/10000024.json b/Genshin/TR/Avatar/10000024.json
index 24c80cd..976f2a0 100644
--- a/Genshin/TR/Avatar/10000024.json
+++ b/Genshin/TR/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Kutup Yıldızı",
+ "Description": "Dalga Çağıran Element Becerisine basılı tutarken saldırı alınmasa dahi her 0,8 saniyede 1 kademe güç birikir. Bu durum, beceri serbest bırakıldığı anda verilen Hasarı artırır.\nAyrıca Dalga Çağıran becerisine basılı tutup serbest bırakarak bir düşmana vurmak, biriken güce bağlı olarak ekstra güçlendirmeler de sağlar: Aktif olan her kademe Beidou'nun Element Becerisi Bekleme Süresini 4sn azaltır ve 8 Element Enerjisi yeniler. Bu etki 15 saniyede bir tetiklenebilir.\nBuna ek olarak Beidou bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/TR/Avatar/10000035.json b/Genshin/TR/Avatar/10000035.json
index cc642b3..d044860 100644
--- a/Genshin/TR/Avatar/10000035.json
+++ b/Genshin/TR/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Sürekli Yenilenme|{param3:F2P} Saldırı+{param4:I}",
"Ayazın Habercisi Hasarı|{param5:F1P}",
"Süre|{param6:F1}sn",
- "BS|{param7:F1}sn"
+ "BS|{param7:F1}sn",
+ "Ayazın Habercisi Ortak Saldırı Hasarı|{param9:F1P}",
+ "Ayazın Habercisi Ortak Saldırı BS|{param10:F1}sn",
+ "BS|{param11:F1}sn"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Yedi Kutsal Hazine",
+ "Description": "Adeptus Büyüsü: Ayazın Habercisi Element Becerisinin bekleme süresi 15 saniyeye düşer.\nIşıltı: Yıldız İletimi: Ayazın Habercisi alandayken Qiqi'nin grubundaki karakterlerin Süper İletim ve Yıldız İletimi Tepkime Hasarı %50 artar.\nAyrıca Qiqi bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"İyileştirme|{param1:P} Saldırı+{param2:I}",
"Süre|{param4:F1}sn",
"BS|{param5:F1}sn",
- "Enerji Maliyeti|{param6:I}"
+ "Enerji Maliyeti|{param6:I}",
+ "Yıldız İletimi Hasarı|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/TR/Avatar/10000039.json b/Genshin/TR/Avatar/10000039.json
index fd59367..9db363d 100644
--- a/Genshin/TR/Avatar/10000039.json
+++ b/Genshin/TR/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Seçkin Hazineler",
+ "Description": "Buz Patisi Element Becerisi kullanıldıktan sonraki 20sn içinde grup üyeleri Süper İletim veya Yıldız İletimi tepkimelerini tetiklediğinde Diona da ayrıca üç adet Buz Patisi fırlatır. Bu şekilde fırlatılan Buz Patileri Element Parçacıkları üretemez ve düşmanlara isabet ettiğinde kalkan oluşturmaz. Bu etki her 3,5 saniyede bir gerçekleşebilir.\nAyrıca Diona bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/TR/Avatar/10000058.json b/Genshin/TR/Avatar/10000058.json
index a773537..b2b153c 100644
--- a/Genshin/TR/Avatar/10000058.json
+++ b/Genshin/TR/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Arınma Fermanı",
+ "Description": "Ölümcül Kiraz Çiçeğinin süresini 10sn uzatır. Yakındaki bir grup üyesi bir Süper İletim veya Yıldız İletimi tepkimesi tetiklediğinde, bir sonraki Ölümcül Kiraz Çiçeği yıldırımı şu şekilde güçlenir: Verilen Hasar, Yae Miko'nun Saldırısının %80'i kadar artar. Bu etki her 2,5 saniyede bir tetiklenebilir.\nIşıltı: Yıldız İletimi: Bir düşmana isabet eden güçlendirilmiş Ölümcül Kiraz Çiçeği yıldırımı, ayrıca Yae Miko'nun Saldırısının %200'ü kadar ek Elektrik Hasarı verir. Bu Hasar, Yıldız İletimi Hasarı sayılır.\nAyrıca Yae Miko bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/TR/Avatar/10000071.json b/Genshin/TR/Avatar/10000071.json
index 4340f5c..6f03222 100644
--- a/Genshin/TR/Avatar/10000071.json
+++ b/Genshin/TR/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Yolculuğun Başlangıcındaki Yıldız",
+ "Description": "Cyno, Sadık Öncü durumunda değilken Saklı Ayin: Ahir Rehberi Element Becerisini kullanırsa 6 saniyeliğine Sadık Öncü durumuna girer.\nAyrıca Cyno bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/TR/Avatar/10000086.json b/Genshin/TR/Avatar/10000086.json
index baed74f..133c6d5 100644
--- a/Genshin/TR/Avatar/10000086.json
+++ b/Genshin/TR/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "Adaletsizlik Gün Yüzüne Çıkarılacak",
+ "Description": "Işıltı: Yıldız İletimi: \"Adalet Yerini Bulacak\" Yükseltme Yeteneği şu şekilde değişir:\nWriothesley'nin Canı %60'ın altına düştüğünde bir \"Şefkatli Azar: Tezahür\" kazanır. Bu, Normal Saldırı: Güçlü Buz Yumrukları yeteneğinin bir sonraki Yüklü Saldırısını güçlendirerek Parıltı: Sıçrayan Yumruk saldırısına dönüştürür. Bu saldırı Dayanıklılık harcamaz ve isabet ettiğinde Wriothesley'ye %30 Maks. Can yeniler. Wriothesley bu şekilde her 2 saniyede bir Can yenileyebilir.\nEk olarak, Ürperten Ceza ile güçlendirilen Püskürtücü Yumruğun üçüncü ve beşinci vuruşları sırasıyla orijinal Buz Hasarının %60 ve %80'ini, Parıltı: Sıçrayan Yumruk ise orijinal Buz Alan Hasarının %100'ünü verir. Bu Hasar, Yıldız İletimi Hasarı sayılır ve Wriothesley'nin verdiği Yıldız İletimi Hasarı %30 artar.\nAyrıca Wriothesley bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/TR/Avatar/10000088.json b/Genshin/TR/Avatar/10000088.json
index 2cbc4df..9ff4a21 100644
--- a/Genshin/TR/Avatar/10000088.json
+++ b/Genshin/TR/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Hurlock Çeşitlemeleri",
+ "Description": "Charlotte'un giysisi. Önceden Büyük Dedektif Hurlock için çekim kostümü olarak kullanılan bu giysi, çekimler tamamlandıktan sonra yapım ekibi tarafından Charlotte'a hatıra olarak hediye edilmiştir.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"Lensimde Her Şeyin Hakikati Görünür\"",
diff --git a/Genshin/TR/Avatar/10000096.json b/Genshin/TR/Avatar/10000096.json
index 44f1bca..20d394c 100644
--- a/Genshin/TR/Avatar/10000096.json
+++ b/Genshin/TR/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Kukla Hakkında",
"Context": "Hiç ilgimi çeken biri değil. Toplum içine pek çıkmaz ve araştırmasına karşı da son derece... Tutkuludur. Hatta subaylarımızdan birçoğu henüz onu hiç görmedi. Aramızda dünyayı daha iyi dolaşmak için kendi klonlarını oluşturan biri olduğunu düşününce, Kukla'nın buna karşılık tamamen diğer uçta olduğu söylenebilir."
},
+ {
+ "Title": "Kukla Hakkında: Dönüş",
+ "Context": "Nod-Krai'da birlikte göğüs gerdiğimiz onca şeyden sonra, onun hakkındaki eski düşüncelerimin haksızlık olduğunu anladım. Kendisi güvenilir bir dost ve insana huzur veren bir yoldaş. Çetin bir kış daha kapıya dayanmışken uzatılan her yardım eli baş tacıdır, bu yüzden Sandrone'nin geri dönmesine çok sevindim. Onun varlığı çocukların da yüreğine su serpiyor."
+ },
{
"Title": "Madrabaz Hakkında",
"Context": "Onun yetenekli ve yaratıcı olduğunu inkar edemem fakat yeterince \"net\" biri değil. Büyük planlar oluşturup ekonomiyi kolaylıkla yönetebilir ama aynı zamanda, kalbinin derinliklerine gömdüğü nefret ve intikam duygularının hareketlerini yönlendirmesine de müsaade eder. Makul insanlar, kendi duygularını kontrol edebildiğine inanır fakat ben, insanların kendilerine olan bu güveninin aslında en zayıf noktaları olduğunu düşünürüm."
diff --git a/Genshin/TR/Avatar/10000107.json b/Genshin/TR/Avatar/10000107.json
index b23c673..f42b34e 100644
--- a/Genshin/TR/Avatar/10000107.json
+++ b/Genshin/TR/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Yıldızların ve Dumanın Fısıltıları",
+ "Description": "Citlali'nin giysisi. Citlali evdeyken bazen genç kızlara has bir şirinlikle dolup taşan kıyafetlere bürünür. Böyle anlarda onu resmi işlerle rahatsız etmeye yeltenen herkes anında onun gazabına uğrar. Haliyle bu giysi, herkesin köşe bucak kaçtığı ve hakkında ürkütücü söylentilerin dolaştığı bir uğursuzluk alametine dönüşmüştür.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Şafak Kahini",
diff --git a/Genshin/TR/Avatar/10000109.json b/Genshin/TR/Avatar/10000109.json
index b558819..aa8303f 100644
--- a/Genshin/TR/Avatar/10000109.json
+++ b/Genshin/TR/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Engin Olsun Düşler",
+ "Description": "Yumemizuki Mizuki Düşgezen durumundayken bir Girdap Tepkimesi tetiklediğinde, aynı durumun bir sonraki döngüsünde yakındaki düşmanlara verdiği Rüzgar Alan Hasarı kendi Element Ustalığının %1.000'i kadar artar. Bu etki her 2,5 saniyede bir tetiklenebilir.\nAyrıca, Yumemizuki Mizuki Düşgezen durumundayken, yakındaki grup karakterlerinin Element Ustalığı, Yumemizuki Mizuki'nin Element Ustalığının %10'u kadar artar.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/TR/Avatar/10000125.json b/Genshin/TR/Avatar/10000125.json
index e375dab..214d4c8 100644
--- a/Genshin/TR/Avatar/10000125.json
+++ b/Genshin/TR/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Sandrone Hakkında: Kurmalı Olmak II",
"Context": "Bir kukla için \"ölüm\"ün ne anlama geldiğinden emin değilim... Tek bildiğim, Sandrone hareket etmiyor ve onun \"çalıştığını\" hissedemiyorum. Kurma kolu... Durdu. Ve tüm bunlar beni geri getirmek için kullandığı o \"teknik\" yüzünden oldu. Bir keresinde benden intikam alacağını söylemişti. Keşke bütün bunlar sadece beni korkutmaya yönelik bir girişim olsaydı..."
},
+ {
+ "Title": "Sandrone Hakkında: Kurmalı Olmak III",
+ "Context": "Sandrone geri döndü. Çok mutluyum. Kurma anahtarının artık bazen biraz daha hızlı döndüğünü fark ettim, oysa eskiden hep aynı tempoda dönerdi. Bana, iç dünyasını kabullendiği için böyle olduğunu ve artık farklı biri olduğunu söyledi. Fakat ister giysisi değişmiş ister anahtarı hızlanmış olsun, bence Sandrone hâlâ benim en iyi arkadaşım Sandrone. İster geçmişteki hali olsun ister şimdiki, ona bütünüyle hayranım. Bunu kendisine söylediğimde anahtarı daha da hızlandı. Neden bilmiyorum, ama gerçekten ilginç."
+ },
{
"Title": "Madrabaz Hakkında",
"Context": "Onun gözünde her şeyin ve herkesin bir fiyat etiketi vardır ve hepsinin değerine o karar verir. Bizler onun sürekli büyüyen servet imparatorluğunu genişletmek için kullanabileceği birer pazarlık kozuyuz. Ama kim böyle sıkıcı bir imparatorluğu ziyaret etmek ister ki? Ben istemem, orası kesin.\nHımm... Beni şimdi görseydi gülümsemesi eskisinden bile daha fazla küçümseme barındırırdı kesin. Sesi kulaklarımda yankılanıyor adeta: \"Tebrikler Bayan Columbina. Değeriniz arttı.\""
diff --git a/Genshin/TR/Avatar/10000133.json b/Genshin/TR/Avatar/10000133.json
new file mode 100644
index 0000000..e1bd1db
--- /dev/null
+++ b/Genshin/TR/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "Fatui Habercilerinin Yedincisi, \"Kukla\". Tüm olayları matematiğin prizmasından yorumlayan ve hiçbir çay saatini kaçırmayan zarif bir hanımefendi.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
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+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "1 Vuruş Hasarı|{param1:F1P}",
+ "2 Vuruş Hasarı|{param2:F1P}",
+ "3 Vuruş Hasarı|{param3:F1P}",
+ "Yüklü Saldırı Tarama Ateşi Hasarı|{param4:F1P}",
+ "Yüklü Saldırı Yoğunlaştırılmış Işın Hasarı|{param5:F1P}",
+ "Yüklü Saldırı Yoğunlaştırılmış Işın Yıldız İletimi Hasarı|{param6:F1P}",
+ "Güç Aşımı Hasarı|{param7:F1P}",
+ "Havadan Saldırı Hasarı|{param8:F1P}",
+ "Havadan Saldırı Hasarı (Alçaktan/Yüksekten)|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
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+ ]
+ },
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+ "Level": 2,
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+ },
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+ },
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+ "Level": 4,
+ "Parameters": [
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+ ]
+ },
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+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
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+ 2.740087,
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+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
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+ 1.328312,
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+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
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+ 0.91,
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+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
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+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
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+ 1.03,
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+ 1.03,
+ 1.786638,
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+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
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+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
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+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
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+ 1.15,
+ 1.99479,
+ 3.988735,
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+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Olağanüstü Formül: Tartışmasız Önerme",
+ "Description": "Normal Saldırı\nFormüller kullanarak silahını kontrol eden iplikler oluşturur ve art arda en fazla 3 saldırı gerçekleştirir.\n\nYüklü Saldırı\nFaaliyet Asistanı Genel İnteraktif Otomaton'u veya diğer adıyla \"Fagio\"yu çağırır ve onu {LINK#N11330001}Deşifre{/LINK} moduna geçirir: Önündeki düşmanlara bir tarama ateşi saldırısı yapar, ayrıca belirli aralıklarla yoğunlaştırılmış ışınlar ateşleyerek Buz Alan Hasarı verir.\nIşıltı: Yıldız İletimi: Yoğunlaştırılmış ışınlar bunun yerine Yıldız İletimi Hasarı sayılan Buz Alan Hasarı verir.\nDeşifre modundayken Fagio'nun {LINK#N11330002}Deşifre Gücü{/LINK} sürekli artar. Ayrıca yoğunlaştırılmış ışınlar ateşlemek de Deşifre Gücünü artırır.\nDeşifre Gücü üst sınır olan 100 puana ulaştığında Fagio, Güç Aşımı moduna geçerek düşmanlara daha uzun aralıklarla ateş eder ve Buz Hasarı verir. Fagio bu süre zarfında Deşifre moduna geçemez.\nDeşifre modunda değilken Fagio'nun Deşifre Gücü gittikçe azalır. Sandrone savaş alanında değilken Fagio'ya bakım yapmaya odaklanır ve Deşifre Gücü, orijinal hızının %300'ü oranında azalır.\nFagio'nun Deşifre Gücü 50'nin altına düştüğünde Güç Aşımı modundan çıkar.\n\nHavadan Saldırı\nHavadan yere doğru dalarak yolundaki düşmanlara Hasar verir ve yere indiğinde Alan Hasarı verir.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Prizma Atışı Hasarı|{param1:F1P}",
+ "Prizma Atışı Yıldız İletimi Hasarı|{param2:F1P}",
+ "BS|{param3:F1}sn"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
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+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
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+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
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+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
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+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Olağanüstü Formül: Farklılık Analizi",
+ "Description": "Sandrone, kusursuz duruşu ve salon kadını zarafetiyle Çay Saati Taktik Taarruz Mekanizmasına biner ve 6sn boyunca ileriye doğru süzülür. Bu süre zarfında aracın hareket yönünü kontrol edebilir. Depar tuşuna basmak 10 Dayanıklılık harcar ve Sandrone'nin daha da hızlı hareket ettiği, zarif ve yüksek hızlı bir süzülme moduna geçmesini sağlar. Bu moddayken saniyede 15 Dayanıklılık harcar.\n\nSandrone süzülmeye başladığında yakında düşmanlar varsa ayrıca bir Prizmatik Rezonans Topu çağırır ve henüz aklını başına toplamamış düşmanlara 2 Prizma Atışı yaparak Buz Hasarı verir.\nIşıltı: Yıldız İletimi: İkinci Prizma Atışı, bunun yerine Yıldız İletimi Hasarı sayılan Buz Hasarı verir.\n\nSandrone, Çay Saati Taktik Taarruz Mekanizması üzerindeyken zarifçe ve sessizce Fagio'yu tamir ederek Fagio'nun {LINK#N11330002}Deşifre Gücünü{/LINK} hızla düşürür.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Bombardıman Hasarı|{param1:F1P} x3",
+ "Konvektif Engelleme Işını Hasarı|{param2:F1P}",
+ "Konvektif Engelleme Işını Yıldız İletimi Hasarı|{param3:F1P}",
+ "BS|{param4:F1}sn",
+ "Enerji Maliyeti|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
+ 3.308,
+ 2.205333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
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+ 3.5561,
+ 2.370733,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
+ 1.014484,
+ 3.8042,
+ 2.536133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
+ 1.1027,
+ 4.135,
+ 2.756667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
+ 1.168862,
+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
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+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
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+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Olağanüstü Formül: İspatlandı",
+ "Description": "Sandrone, zarif bir hanımefendi edasıyla çok sayıda Prizmatik Rezonans Topu çağırarak ön saflardan yoğun bir bombardıman başlatır ve ardından düşmanlarına Konvektif Engelleme Işını ile ateş ederek Buz Alan Hasarı verir.\nIşıltı: Yıldız İletimi: Konvektif Engelleme Işını, bunun yerine Yıldız İletimi Hasarı sayılan Buz Alan Hasarı verir.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Sonsuz Tahmin Motoru",
+ "Description": "Işıltı: Yıldız İletimi: {LINK#S11332}Olağanüstü Formül: Farklılık Analizi{/LINK} Element Becerisi kullanıldığında eğer Fagio'nun {LINK#N11330002}Deşifre Gücü{/LINK} 50'den yüksekse Fagio'nun yakındaki düşmanlara ateşlediği ikinci Prizma Atışı, orijinal Hasarının %400'ü kadar Hasar verir ve Fagio'nun Deşifre Gücü azalır.\nAyrıca Fagio, kaybettiği her 10 Deşifre Gücü puanı için 60sn süren 1 Zarif Taktikler kademesi kazanır, 10 kademeye kadar birikebilir. Sandrone Işıltı: Yıldız İletimi durumundayken {LINK#S11335}Olağanüstü Formül: İspatlandı{/LINK} Element Patlamasını kullandığında tüm Zarif Taktikler kademeleri silinir ve Konvektif Engelleme Işını, orijinal Hasarın %100'üne ek olarak silinen her kademe başına fazladan %10 Hasar daha verir.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Bir Hanımefendinin Görgü Kuralları",
+ "Description": "Sandrone'nin Element Ustalığı, Saldırısına bağlı olarak artar. Her 100 Saldırı, Element Ustalığını 8 artırır. Sandrone'nin bu şekilde elde edebileceği maksimum Element Ustalığı artışı 160'tır.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Rasyonalizm Işığı",
+ "Description": "Grup üyeleri Süper İletim tetiklediğinde bu tepkime Yıldız İletimi olarak değişir ve grup üyelerinin Temel Yıldız İletimi Hasarı, Sandrone'nin Saldırısına bağlı olarak artar: Sandrone'nin sahip olduğu her 100 Saldırı, Temel Yıldız İletimi Hasarını %0,7 artırır. Bu şekilde en fazla %14 artış elde edilebilir.\nAyrıca Sandrone, bir {LINK#N11330003}Kutup Yıldızı Alanı{/LINK} içindeyken Işıltı: Yıldız İletimi durumuna girer.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Çay Saati Başlangıcı ve Uzun Bir Hikaye",
+ "Description": "Sandrone gruptayken, Günlük Özel Görevlerini Katheryne'e teslim ettikten sonra ek atıştırmalık ödülleri kazanırsın.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Altın Gün Batımından Sonraki Sabah",
+ "Description": "{LINK#N11330001}Deşifre{/LINK} modundayken Fagio'nun {LINK#N11330002}Deşifre Gücü{/LINK} %50 daha düşük oranda artar ve tüm grup üyeleri %30 daha fazla Yıldız İletimi Hasarı verir.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Bir Varis Aynaya Baktı",
+ "Description": "Işıltı: Yıldız İletimi: Yüklü Saldırıdaki yoğunlaştırılmış ışınların verdiği Kritik Hasarı %40 artırır. Ayrıca her ışın ateşlendiğinde, bu {LINK#N11330001}Deşifre{/LINK} modu süresince ateşlenen tüm yoğunlaştırılmış ışınların Kritik Hasarı %20 daha artar. 3 kademeye kadar birikebilir.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Günün Batışına, Ay Işığının Boyunduruğuna Karşı Koy",
+ "Description": "{LINK#S11331}Olağanüstü Formül: Tartışmasız Önerme{/LINK} seviyesini 3 artırır.\nMaksimum yükseltme seviyesi 15'tir.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Dünyanın Gerçek Temeli Bilgide Yatar",
+ "Description": "Sandrone, bir düşmana Yıldız İletimi Hasarı verdiğinde bir Ortak Saldırı yapan ve Sandrone'nin Saldırısının %125'i kadar Buz Hasarı veren fazladan bir Prizmatik Rezonans Topu çağırır. Bu Topun verdiği Hasar, Yıldız İletimi Hasarı sayılır ve bu etki her 4 saniyede bir gerçekleşebilir.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Diğerlerinin Aksine, Hiçbirinde Payı Yok",
+ "Description": "{LINK#S11335}Olağanüstü Formül: İspatlandı{/LINK} seviyesini 3 artırır.\nMaksimum yükseltme seviyesi 15'tir.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Nergis Uyanıyor, Gözleri Şafakta",
+ "Description": "Fagio, {LINK#N11330001}Deşifre{/LINK} modundayken üçüncü defa yoğunlaştırılmış bir ışın ateşlediğinde, bu ışın daha güçlü ve sürekli ateşlenen bir Yoğunlaştırılmış Küme Işınına dönüşür. Bu ışın, sonrasında ateşlenen tüm orijinal ışınlara ek olarak en fazla 4 defa Sandrone'nin Saldırısının %100'ü kadar Buz Alan Hasarı verir.\nIşıltı: Yıldız İletimi: Yoğunlaştırılmış Küme Işını, bunun yerine fazladan 4 defa Sandrone'nin Saldırısının %80'i kadar Buz Alan Hasarı verir. Bu Hasar, Yıldız İletimi Hasarı sayılır.\nAyrıca Sandrone tarafından verilen tüm Yıldız İletimi Hasarları %20 {LINK#N11190007}yükselir{/LINK}.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Yansımalı Analiz",
+ "Detail": "Fatui Habercilerinin Yedincisi, \"Kukla\". Tüm olayları matematiğin prizmasından yorumlayan ve hiçbir çay saatini kaçırmayan zarif bir hanımefendi.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Buz",
+ "VisionOverrideLocked": "Yıldız Kilidi",
+ "VisionOverrideUnlocked": "Önsezi",
+ "ConstellationBefore": "Kurmalı Nergis",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Merhaba",
+ "Context": "Kendimi tanıtmaktan nefret ederim. Beni tanıman gerekiyorsa zaten zamanla öğrenirsin, gerekmiyorsa da... Boşuna zaman ve enerji harcamanın ne alemi var? Ama pekala, sırf adet yerini bulsun diye bu seferlik böyle olsun... Karşında Fatui Habercilerinin Yedincisi Kukla duruyor!"
+ },
+ {
+ "Title": "Sohbet: Çay Saati",
+ "Context": "Yeni bir çay saati daha düzenlemenin vakti geldi de geçiyor, sence de öyle değil mi? Bakalım başka kimlerin boş vakti varmış..."
+ },
+ {
+ "Title": "Sohbet: Piyano",
+ "Context": "Müziği severim. Hatta kendi başıma pek çok farklı enstrümanı çalmayı öğrendim. Bana inanmıyor musun? Hah. Önüme bir piyano koy da göstereyim."
+ },
+ {
+ "Title": "Sohbet: Toplantılar",
+ "Context": "Demek yine Zapolyarny Sarayı'na çağrıldım. Öf... Cidden, bu sonu gelmez toplantıların kime ne faydası var?"
+ },
+ {
+ "Title": "Yağmur Yağdığında",
+ "Context": "... Can sıkıcı bir gelişme."
+ },
+ {
+ "Title": "Yağmurdan Sonra",
+ "Context": "Çiçeklerim böyle havaları sever."
+ },
+ {
+ "Title": "Yıldırım Düştüğünde",
+ "Context": "Savunma sistemleri... Tamam, tıkır tıkır işliyor."
+ },
+ {
+ "Title": "Kar Yağdığında",
+ "Context": "Of, yine \"kardan hanımlar\" faslı..."
+ },
+ {
+ "Title": "Güneş Açtığında",
+ "Context": "Bir dilim kek ve sert bir kahve eşliğinde iyi bir kitabın sayfalarında kaybolmak için mükemmel bir hava."
+ },
+ {
+ "Title": "Rüzgar Şiddetlendiğinde",
+ "Context": "Öf... Bu etek kesinlikle böyle bir havaya göre tasarlanmamış... Rosalyne nasıl katlanmış acaba?"
+ },
+ {
+ "Title": "Günaydın",
+ "Context": "Günaydın. Bir fincan kahve ister misin? Ruhu gerçekten canlandırıyor. Hımm? Benim gibi biri neden mi kahveye ihtiyaç duyar? Hah, bir hanımefendi sadece tadından zevk alıyor olamaz mı?"
+ },
+ {
+ "Title": "İyi Günler",
+ "Context": "Saat geldi mi? Gidip ikramlık bir şeyler hazırlayayım..."
+ },
+ {
+ "Title": "İyi Akşamlar",
+ "Context": "Akşam yemeği için mi döndün? Burası kafeterya değil yalnız... Öf, neyse. Madem geldin bir kere, Fagio'ya bir şeyler hazırlatırım."
+ },
+ {
+ "Title": "İyi Geceler",
+ "Context": "Gidip biraz uyusan iyi edersin. Ben araştırmalarımı gece yapmayı tercih ediyorum, ortalık daha sessiz oluyor, üstelik etrafta asabımı bozacak kimse de kalmıyor. ... O ne demek şimdi? Benim uyku düzenim gayet yerinde, sağ ol!"
+ },
+ {
+ "Title": "Sandrone Hakkında: İsim",
+ "Context": "Bana Sandrone demenin ne zararı var ki? Hı? Gerçek adım mı? Hah... Demek gerçekten merak ediyorsun. Peki, peki... Gözlerimi ilk açtığım o an hâlâ zihnimin bir köşesinde duruyor. Alain beni yaratmayı yeni bitirmişti. Bana \"Kukla\" dedi. Ben de o ismi tekrarlamaya çalıştım, kendi sesimden duymak istedim, ama yüzünde bir şey fark ettim... Karmaşık bir his. Bunun ne anlama geldiğini çok sonra kavrayabildim... Pişmanlık ile suçluluğun tuhaf bir harmanıydı. Bir daha o isimle seslenmedi bana. Her neyse... Alain, Nergis Haçı Derneği'nin ve kız kardeşinin hikayesini anlattıktan sonra, hayatımda kendi yolumu çizmekte tamamen özgür olduğumu söyleyerek bitirdi konuşmasını. Kendi yolumu çizmemin önemli bir parçasının da kendi ismime karar vermek olduğunu ekledi. Ben ise ona verdiği isimden son derece memnun olduğumu söyledim. \"Kukla Guillotin\"... Epey eşsiz bir isim, öyle değil mi? Neyse, daha sonra çok farklı sebeplerle de olsa Çariçe \"Kukla\"yı benim Haberci unvanım yaptı. Heh... Belki de sözde \"kader\" denen şeyin bir başka cilvesiydi bu."
+ },
+ {
+ "Title": "Sandrone Hakkında: Uyku",
+ "Context": "İlk yaratıldığım zamanlar yatıp uzanabileceğim bir yer aramak bile fazla zahmetli gelirdi; bu yüzden genelde bir sandalyede öylece \"uyurdum\". Yatakta uyumaya ancak Snezhnaya'ya geldikten sonra alışabildim. İtiraf edeyim, \"meslektaşlarımla\" uğraşarak geçen yorucu bir günün ardından rahat bir şeyler giyip yorganın altına saklanmak son derece huzur vericiydi. Duyusal sistemimin ve duygusal devrelerimin yarattığı bir güven hissiydi bu. İnsanların neden yatak keyfi yapmayı bu kadar sevdiğini artık anlayabiliyorum. Gelgelelim yatakların da kendince kusurları var; misal kurmalı anahtarım sırtüstü yatmama engel oluyor, yan yattığımda ise dengede kalmak oldukça güç. Geriye kalan tek seçenek yüzüstü uyumak."
+ },
+ {
+ "Title": "Hakkımızda: Günlük",
+ "Context": "Günlüğümü okudun, ödeşmek adına kendi sırlarından bazılarını ortaya dökme vaktin sence de gelmedi mi? Ne o? Maceracının El Kitabı mı? Onu ne yapayım? Her gün nelerle oyalandığını merak etseydim gider Katheryne'e sorardım."
+ },
+ {
+ "Title": "Hakkımızda: İnançlar",
+ "Context": "Artık birbirimizi daha iyi tanıyor olabiliriz ancak Snezhnaya'ya vardığımızda yine de kurallara uymak zorundayız. Sonuçta geldiğin günden beri Fatui ile didişiyorsun... Orada ne tür bir kargaşa çıkarırsın kim bilir! Dolayısıyla senin işlerini yokuşa sürmemek için elimden geleni yapacağım. Sen de aynısını benim için yaparsan sevinirim. Yoldaş dediğin karşılıklı anlayış çerçevesinde birbirine arka çıkar, değil mi?"
+ },
+ {
+ "Title": "Yıldız Kilidi Hakkında",
+ "Context": "Buz gayet kullanışlı, tam benlik. Misal artık uzun süren hesaplamaların ardından aşırı ısınma derdiyle uğraşmam gerekmiyor."
+ },
+ {
+ "Title": "Paylaşılacak Bir Bilgi",
+ "Context": "Pulonia'nın yokluğunda hayatla başa çıkmak birdenbire çok daha zahmetli bir hal almıştı. \"Faaliyet Asistanı Genel İnteraktif Otomaton\"umu, yani kısaca Fagio'yu tam da bu yüzden yarattım. Vaktimi israf etmeye tenezzül bile etmeyeceğim onca angaryayı benim yerime halledebiliyor, üstelik savaşabiliyor da. Ne dedin? Tam adı çok uzun ve idrak etmesi zor, öyle mi? Çalışan tüm makinalara zaten böyle isim verilmez mi ama? Pulonia ismini de Alain bulmuştu; açılımı \"Prospektif Uyuşumlu Lokal Odaklı Nedensel İlke Araştırmacısı\"ydı. Ben herkesin bir şeylere böyle isim verdiğini sanıyordum. Kalıtsal bir durum mu sence?"
+ },
+ {
+ "Title": "İlginç Şeyler",
+ "Context": "Araştırmalarımdan arta kalan zamanlarda bazen metafizik sorular üzerine kafa yormayı severim. Tıpkı her ulusun ölüme dair kendine has inançları olması gibi. İnsanların dillerinden düşüremediği o \"öteki dünya\", \"ruhların huzur bulduğu yer\" ve benzeri lafları sıkça duyarım... Ancak Il Dottore ile savaşırken çekirdeğimin hasar aldığı anla, \"Yıldız Kilidi\"nin Alain'in mirasını etkinleştirip beni yeniden uyandırdığı an arasında geçen o süre... Belleğimde kocaman bir boşluktan ibaret. Tamamen boş. Mekanik yapılar, yani \"kuklalar\" öldüklerinde nereye gider? \"Ruhlarımız\" nasıl tanımlanır? Sahiden bir ruhumuz var mı? Ortada hiçbir cevap yok, bu yüzden ben de daima araştırmalarıma geri dönüyorum. Ancak bilgi, bu dünyanın temel taşıdır. Bu taşlar üst üste dizilmeye devam ettikçe, günün birinde sırf oluşturdukları o yüksekliğin bile şüphelerime cevap bulmamı sağlayacağına inanıyorum."
+ },
+ {
+ "Title": "Citlali Hakkında",
+ "Context": "Şu büyük şaman nazik görünüyor. Gerçekten o kadar yaşlı mı? Bana kalırsa enerjisi hâlâ gayet yerinde, gerçi bazen gereksiz yere fazla heyecanlandığı da bir gerçek. Ne mi demek istiyorum? Geçenlerde ona seninle bir şeyler aramak için suyun altına dalışımızdan bahsediyordum... Tabii öncesinde de Nod-Krai'da Columbina'nın ismini geri almasına yardım ettiğini falan anlattım... Birden öyle bir canlandı ki yüzü kıpkırmızı kesildi. Acaba bu durumun yaşıyla bir ilgisi var mı?"
+ },
+ {
+ "Title": "Lynette Hakkında",
+ "Context": "Bunu nasıl becerdiğini aklım almıyor doğrusu! Kedi kız bir şekilde her makinanın en zayıf noktasını bulup çıkarıyor ve sonra... Poff, paramparça. Keşke erkek kardeşi ona biraz çekidüzen verse. *iç çeker* Her neyse. Bunun da bir tür yetenek olduğunu kabul etmek gerek. Belki de gelecekteki projelerimin stres testlerinde ondan yardım almalıyım. Makinalarım onun merakına bile dayanamazsa savaşta ne şansları olabilir ki?"
+ },
+ {
+ "Title": "Alain Guillotin Hakkında",
+ "Context": "Alain öldükten sonra ona bir mezar taşı diktim. Hayattayken mezar taşı yazısını benim yazmamı istediğini söylemişti. Ben de yazdım. Öyle zor bir iş değildi, yaptıklarını sıralayıp düşünce yapısını yansıtan bir alıntı seçtim. \"Maalesef, söylenecek başka söz kalmadı.\" Bunu sık sık dile getirirdi. Kulağa kaderci mi geliyor? Hah, onu tanımayanlar için öyledir belki. Ama o bunu hep gülümseyerek söylerdi. Ortada bir teslimiyet yoktu, vazgeçmiyordu. İronik bir biçimde, neredeyse bir memnuniyet ifadesiydi bu, tıpkı bir matematik problemini çözmek gibi. Ölüm yalnızca sessiz bir eşittir işareti, o ise artık denklemin diğer tarafında."
+ },
+ {
+ "Title": "Çariçe Hakkında",
+ "Context": "Ben bile kalbimin kusurlarından rahatsızlık duyuyorum; ama Majesteleri Çariçe... Duygularını bu kadar mükemmel biçimde nasıl dondurabildi acaba?"
+ },
+ {
+ "Title": "Soytarı Hakkında",
+ "Context": "Durmadan emir yağdırıyor... Bilmiyorum neden ama onun gözlerinde yansıyan dünya, başkalarındakinden çok daha uzakta bir yerde. Onu ilk gördüğümde anladım, bu dünya ondan gereğinden fazlasını koparıp almış."
+ },
+ {
+ "Title": "Yüzbaşı Hakkında",
+ "Context": "Capitano'nun maskesini çıkarmaktan pek hazzetmediği herkesin malumu. Gelgelelim bu durum, ne zaman bir araya gelsek çayını bitirmesine mani olmuyor."
+ },
+ {
+ "Title": "Doktor Hakkında",
+ "Context": "Kulaklarını tıkamanı tavsiye ederim. Korkarım duygularıma pek hakim olamayacağım."
+ },
+ {
+ "Title": "Columbina Hakkında: Sinir Bozucu",
+ "Context": "Columbina eskiden sürekli sabrımı zorlardı, hatta hâlâ da zorluyor. O yokken hayatın daha sakin olacağını düşünmüştüm. Yokluğunda sinirlerimin daha çok bozulacağını kim bilebilirdi? Öf, çok sinir bozucu!"
+ },
+ {
+ "Title": "Columbina Hakkında: Hayat",
+ "Context": "Şu sıralar hayat ona güzel. Ailesi ve dostları yanı başında, üstelik canı her istediğinde seyahate çıkabiliyor... Neden bende böyle bir talih yok ki? Aman, boş ver, kıskanacak değilim. Mutlu olmayı hak ettiği hepimizin malumu."
+ },
+ {
+ "Title": "Arlecchino Hakkında",
+ "Context": "Arlecchino sözünün eridir. Kararlı hareket eder, bir işi halledeceği konusunda ona tamamen güvenebilirsin. Sırf profesyonel açıdan söylüyorum, diğer çalışma arkadaşlarım onu biraz olsun örnek almaya çalışsa fena olmazdı doğrusu."
+ },
+ {
+ "Title": "Horoz Hakkında",
+ "Context": "Snezhnograd Vechesi'nin başkanı. Ancak çoğu zaman... Oranın başkanı değil de gözetmeni gibi hissettiriyor. Değerlendirme Konseyinde kullanılan her bir oy, sayısız grubun çıkarını doğrudan etkiliyor. Birbiriyle böylesine çatışan beklentileri aynı potada eritmek, yalnızca en kurnaz idarecilerin altından kalkabileceği bir iş. Zaten bunu idrak edebildiğinde onun aslında ne kadar ürkütücü biri olduğunu da anlamaya başlıyorsun."
+ },
+ {
+ "Title": "Madrabaz Hakkında",
+ "Context": "Dottore ile yürüttüğü işlerin ve ilişkisinin daha en başından layıkıyla incelenmesi gerekirdi, haksız mıyım? Benim araştırma sermayemin onaylanması, o kaçık Dottore'ninkinden neden on kat daha uzun sürdü sence? Ortada dönen dolaplar gün gibi aşikar. Bunu bizzat Pantalone'nin yüzüne karşı sorma zahmetine bile girdim. Yüzünde beliren o aptal sırıtışla doğrudan gözümün içine bakarak şöyle dedi: \"Bak sen, Leydi Sandrone nihayet finansa ilgi mi duymaya başladı? İstersen birkaç kitap önerebilirim... Belki de 'Size Nezaket Öğretecek 100 İfade' ile başlasan fena olmaz.\""
+ },
+ {
+ "Title": "Rosalyne Hakkında",
+ "Context": "Hep yalnızca kendisi için yaşadı. Kendi bildiği gibi sevdi, kendi bildiği gibi nefret etti. Bu kadar çabuk yanıp kül olmasına şaşmamalı. Yine de, sönüp hiçliğe karışana dek alevi eşsiz bir renkle parladı."
+ },
+ {
+ "Title": "Asilzade Hakkında",
+ "Context": "Bir baş belası daha... Hem de her anlamda. Kardeşleriyle sakin bir hayat kurabilecekken neden ısrarla Haberci olmak zorundaymış ki? Ayrıca herkesin her an kavga etmeye can atmadığını o kalın kafasına ne zaman sokacak merak ediyorum."
+ },
+ {
+ "Title": "Sandrone Hakkında Daha Fazlası: I",
+ "Context": "Hımm? Hayat hikayemi başkalarıyla paylaşmak gibi bir huyum yoktur. Ama madem içimi dökeceğim, en azından güzel bir havayı bekleyip bunu çay ve kek eşliğinde yapsak diyorum."
+ },
+ {
+ "Title": "Sandrone Hakkında Daha Fazlası: II",
+ "Context": "Fatui'deki meslektaşlarımı bana sorsalar tercih etmezdim belki ancak buranın araştırma yapmak için mükemmel bir yer olduğu yadsınamaz. Çariçe kaynak ve finansman konusunda son derece cömert. Hal böyle olunca denklemin benim lehime işlediğini söyleyebilirim."
+ },
+ {
+ "Title": "Sandrone Hakkında Daha Fazlası: III",
+ "Context": "Alain'in beni kız kardeşi Mary-Ann'in suretinde yaratması ya da bana \"Kukla\" adını vermesi beni hiçbir zaman rahatsız etmedi. Bana kalırsa bunlar, doğuşumun olağan getirilerinden ibaret. Sen kendi anne babana benzemekten veya onların soyadını taşımaktan rahatsızlık duyuyor musun?"
+ },
+ {
+ "Title": "Sandrone Hakkında Daha Fazlası: IV",
+ "Context": "Matematiği severim. Formüller ve mantık üzerine inşa edilmiş bir dünyanın, gücünü kesinlikten alan kendine has bir zarafeti vardır. Müziği de severim, zira pek çok açıdan birbirlerine benzerler. Bir zamanlar müzik icra etmeye de matematiksel bir problemmiş gibi yaklaşmak gerektiğini düşünürdüm; notaları ve ritmi kusursuzca dengelemek, hiçbir sapmaya mahal vermemek... Ne var ki daha sonra bir icra esnasındaki ufak tefek pürüzlerin ve hatta hataların müziği aslında çok daha etkileyici kılabildiğini fark ettim. Hafif bir es, ani bir doğaçlama... Duygu dediğimiz şey işte tam da bu minik hatalardan doğuyor. Müziği çalanın kalbinden yayılan ve dinmeyen yankılar da diyebiliriz buna."
+ },
+ {
+ "Title": "Sandrone Hakkında Daha Fazlası: V",
+ "Context": "Dünya verdiğini er ya da geç geri alır. Yaşamak dediğin; kazanmak ve kaybetmekten, dünyanın ele geçiremeyeceği şeyleri toplamaktan, onca kayıp ve vedanın ortasında onlara tutunarak yürümeye devam etmekten ibarettir. Birinin tek arzusu yalnızca \"yaşamak\" olsa, bu sence ciddiye alınmayacak kadar değersiz bir dilek midir? Tıpkı dünyayı sırf \"kendini kurtarmak\" için kurtaran biri gibi... Böylesi bir sebep sence de fazlasıyla basit değil mi? Yaşamak, hissetmek, şahit olmak. Kim bilir, belki bir gün dünyanın söküp alamayacağı o şeyler öylesine büyüyüp çoğalır ki, dünyayı temelinden sarsmaya yeter."
+ },
+ {
+ "Title": "Sandrone'nin Hobileri",
+ "Context": "Müzik, makinalar ve matematiğin yanı sıra bahçecilikle uğraşmaktan da keyif alırım... Tabii şartlar elverdiğinde. Bitkilerimin büyüme ve serpilme sürecini adım adım kayda geçirmek hoşuma gider. Çoğuna dışarıdan müdahale etmeye gerek kalmaz; bağımsız ve dirençlidirler. Eskiden kendimin de öyle olduğuna inanırdım."
+ },
+ {
+ "Title": "Sandrone'nin Sorunları",
+ "Context": "Ne zaman pofuduk küçük bir hayvan görsem, kucağıma alıp sımsıkı sarılasım geliyor... Ama çoğu hayvan makinalardan pek hazzetmez, o yüzden beni gördükleri an kaçarlar. Hey! Öyle bakmayı kes! Bana acımana ihtiyacım yok. Onlara sarılamıyorsam ne olmuş yani? O kadar da büyütülecek bir şey değil zaten..."
+ },
+ {
+ "Title": "En Sevdiği Yemek",
+ "Context": "Bu beden sayesinde alerji veya hazımsızlık gibi sıradan zayıflıklardan muzdarip olmuyorum. Haliyle yiyecek, benim için yalnızca bir zevkten ibaret. İlla bir tercih yapmamı bekliyorsan... Hımm, sanırım en çok o küçük ve narin hamur işlerini seviyorum. Kusursuz şekillerini izlemek bile bana haz veriyor. Hem göze hem de ruha aynı anda hitap eden bir çifte ziyafet."
+ },
+ {
+ "Title": "En Sevmediği Yemek",
+ "Context": "Yağlı, baharatlı yiyeceklerden hazzetmiyorum. Meselenin lezzetle bir ilgisi yok, kokusunun kıyafetlerime sinmesini engellemek oldukça zor oluyor. Bir hanımefendi için zarafetten son derece uzak."
+ },
+ {
+ "Title": "Hediye Alma: I",
+ "Context": "Hımm... L-Lütfedip bunu nasıl hazırladığını dinleyeceğim. Belki sana birkaç yorumda da bulunurum. Böyle bir fırsatı ziyan etmek hanımefendiliğe sığmaz."
+ },
+ {
+ "Title": "Hediye Alma: II",
+ "Context": "Hım... Hiç fena sayılmaz. Bir dahaki çay saatimizde bunun altında kalmamam gerekecek."
+ },
+ {
+ "Title": "Hediye Alma: III",
+ "Context": "Öf... Fagio, burada temizlemen gereken bir şey var."
+ },
+ {
+ "Title": "Doğum Günü",
+ "Context": "Hıh. Al. Normalde böyle şeyler vermem ama bugün özel bir gün, sonuçta dünyaya geldiğin gün. Arlecchino ve Columbina'nın yanı sıra birkaç ortak arkadaşımızı daha davet ettim. Hatta bu güne yaraşır özel bir pasta bile hazırladım... O yüzden beklentiye girsen iyi edersin."
+ },
+ {
+ "Title": "Yükseltme Hakkında: Giriş",
+ "Context": "Hesaplamalarım devam ediyor."
+ },
+ {
+ "Title": "Yükseltme Hakkında: Gelişme",
+ "Context": "Değişkenler giriliyor..."
+ },
+ {
+ "Title": "Yükseltme Hakkında: Zirve",
+ "Context": "İlerleme saat gibi işliyor."
+ },
+ {
+ "Title": "Yükseltme Hakkında: Sonuç",
+ "Context": "Her şeyin o mutlak düzenini yapı taşlarına ayırıyorum. Artık benden etkilenmişsindir herhalde, hahaha..."
+ },
+ {
+ "Title": "Element Becerisi: I",
+ "Context": "Biraz dinlen."
+ },
+ {
+ "Title": "Element Becerisi: II",
+ "Context": "Bana ayak uydur."
+ },
+ {
+ "Title": "Element Becerisi: III",
+ "Context": "Ne büyük zahmet."
+ },
+ {
+ "Title": "Element Becerisi: IV",
+ "Context": "Hıh."
+ },
+ {
+ "Title": "Element Becerisi: V",
+ "Context": "Hehe..."
+ },
+ {
+ "Title": "Element Becerisi: VI",
+ "Context": "Biraz hızlansan fena olmaz."
+ },
+ {
+ "Title": "Element Patlaması: I",
+ "Context": "Hipotezimi test edelim."
+ },
+ {
+ "Title": "Element Patlaması: II",
+ "Context": "Çay saatim için ufak bir seyirlik."
+ },
+ {
+ "Title": "Element Patlaması: III",
+ "Context": "Hıh, şaka gibi."
+ },
+ {
+ "Title": "Hazine Sandığı Açma: I",
+ "Context": "Hı? Onca zahmet sırf bunun için miydi?"
+ },
+ {
+ "Title": "Hazine Sandığı Açma: II",
+ "Context": "Ee, içinde ne var? M-Merak ettiğimden falan demiyorum!"
+ },
+ {
+ "Title": "Hazine Sandığı Açma: III",
+ "Context": "Sırf bunun için ne kadar zahmete girdin, değil mi? Artık senin."
+ },
+ {
+ "Title": "Düşük Can: I",
+ "Context": "Fagio! Devam edebilecek durumda mısın?"
+ },
+ {
+ "Title": "Düşük Can: II",
+ "Context": "Zafer muallakta..."
+ },
+ {
+ "Title": "Düşük Can: III",
+ "Context": "Her savaşın bir dönüm noktası vardır!"
+ },
+ {
+ "Title": "Düşük Canlı Takım Arkadaşı: I",
+ "Context": "Hey! Hâlâ bizimle misin?"
+ },
+ {
+ "Title": "Düşük Canlı Takım Arkadaşı: II",
+ "Context": "Dikkat et! Ben sadece makina tamirinden anlarım!"
+ },
+ {
+ "Title": "Yere Serilme: I",
+ "Context": "Hesaplarım... Kusurlu muydu?"
+ },
+ {
+ "Title": "Yere Serilme: II",
+ "Context": "Bu çay saati... Buraya kadarmış..."
+ },
+ {
+ "Title": "Yere Serilme: III",
+ "Context": "Ne yazık... Söylenecek söz kalmadı..."
+ },
+ {
+ "Title": "Hafif Darbe Alma: I",
+ "Context": "Çek ellerini."
+ },
+ {
+ "Title": "Hafif Darbe Alma: II",
+ "Context": "Ne büyük kabalık."
+ },
+ {
+ "Title": "Ağır Darbe Alma: I",
+ "Context": "Pişman olacaksın!"
+ },
+ {
+ "Title": "Ağır Darbe Alma: II",
+ "Context": "Eceline mi susadın?"
+ },
+ {
+ "Title": "Gruba Katılma: I",
+ "Context": "Formüllerimin sağlamasını yapma vakti."
+ },
+ {
+ "Title": "Gruba Katılma: II",
+ "Context": "Bırak da işini biraz kolaylaştırayım."
+ },
+ {
+ "Title": "Gruba Katılma: III",
+ "Context": "Hadi gidelim Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Karakter Ayrıntıları",
+ "Context": "Alain Guillotin ona Kukla ismini vermişti. Bu ismin ardında unutamadığı bir sevdiğinin hikayesi yatıyordu; onu yaratarak o kişinin anılarını safça yeniden canlandırmaya çalışmıştı. Fakat gözlerini açıp çekinerek adını söylediği an, ona bir daha asla bu isimle seslenmemeye karar verdi. Böylesine zarif bir esere, kız kardeşinin hayatının ve kendi hatasının yükünü taşıtmanın yanlış olduğunu fark etmişti. Bu dünyaya gelen herkes gibi, bu küçük varlık da tamamen kendine ait bir hayatı hak ediyordu.\nFakat zaman zaman, yalnızca düşüncelerinde bile olsa ona hâlâ bu isimle seslenirdi. Çünkü o, tıpkı \"Kukla\" adının çağrıştırdığı gibi temiz kalpli, nazik ve daima neşe doluydu.\nSnezhnaya halkı onu \"Leydi\" ya da \"Leydi Kukla\" olarak tanırdı. Çoğu kişi ondan genellikle bir Habercinin uyandırdığı korkuyla bahsetse de seslerinde sıklıkla belirgin bir saygı tınısı da hissedilirdi; \"kararlı Leydi Kukla\" ve \"her daim güvenilir Leydi Kukla\" gibi ifadeler bu saygıyı açıkça gözler önüne seriyordu.\nAma arkadaşları ve meslektaşları onu Sandrone olarak bilirdi. Başlangıçta yalnızca bir kod addan ibaret olsa da zamanla bu isim, en yakınlarının ve sevdiklerinin ona seslenirken kullandığı neşeli bir hitaba dönüştü. Artık bu isim onlara tatlıları ve ikindi çayı kokularını, zarifçe çevrilen kitap sayfalarını ve bir zembereğin düzenli tik taklarını çağrıştırıyordu... Ve elbette kimi zaman da sabrı tamamen taşmış, görgü kurallarını hiçe sayan bir hanımefendinin homurdanmalarını ve hatta öfke patlamalarını da.\nBir keresinde bir arkadaşı ona şu soruyu sordu: \"Sana nasıl seslenmemizi istersin?\"\n\"Fark etmez, pek umurumda da değil.\" diye yanıtladı kayıtsızca. \"İsimlerin hep başkalarına kolaylık olsun diye var olduğunu düşünmüşümdür. İnsanların bana nasıl hitap edeceği, büyük ölçüde benim hangi yönümü kabullenmeyi seçtiklerine bağlı.\"\nArkadaşının yüzündeki ifadeden bu cevaba hiç hazırlıklı olmadığı açıkça anlaşılıyordu.\n\"Her neyse, demek istediğim şu: İnsanlar bana nasıl seslenmeyi seçerse seçsin, ben hâlâ benim. Bana farklı bir isimle hitap ediyorlar diye değişmeyeceğim. İnsanların bana nasıl seslendiği umurumda olmadığına göre, en rahat ettikleri ismi kullanmalarında ne sakınca var ki? Fakat söz konusu isme cevap verip vermeyeceğim konusu ise tamamen ayrı bir mesele, heh.\""
+ },
+ {
+ "Title": "Karakter Hikayesi 1",
+ "Context": "Doğduğu günü çok net hatırlıyor.\nİlk başta her yer karanlıktı. Gözlerini açtı ve etrafındaki her şeyi incelemeye başladı. Bir sandalyede oturduğunu ve tam karşısında oldukça yaşlı görünen bir adam olduğunu fark etti. Adam, adının Alain Guillotin olduğunu söyledi.\nDuyduğu adı tekrarladı kız, ardından kendi adının ne olduğunu sordu. Yaşlı adam, sanki daha önce hiç düşünmediği bir şeyle yüzleşmiş gibi bir süre cevap vermedi. Fakat sonunda, yüzünde onun henüz anlamlandıramadığı bir ifadeyle ve biraz da tereddütle konuştu. \"Kukla...\"\n\"Kukla.\" Adı tekrarladı.\nYaşlı adamın yüzü bir tür duyguyla daha da buruştu. \"Ne tuhaf...\" diye düşündü. \"Neden görüş alanımdaki neredeyse her şeyi tanımlayabiliyorum da onun ne hissettiğini tam olarak adlandıramıyorum? Bunu yanıtlanacak sorular listeme eklemeliyim.\"\nVe bu liste oldukça uzundu. Örneğin, neden buradaydı? Nasıl var olmuştu ve var oluşunun amacı neydi? Bir patates, parçaları mükemmel derecede eşit ve akşam yemeği için göze hoş görünecek şekilde nasıl doğranırdı? Ve pencere kenarındaki bitkinin en güzel çiçekleri açmasını sağlamak için ne yapılması gerekirdi?\nBazı şeylerin cevaplarının kolayca bulunabildiğini öğrenmişti. Çoğu durumda bunun için tek gereken, biraz zaman ayırması ve basit bir öğrenme sürecinden geçmesiydi. Fakat diğer sorular çok daha derindi, onu yaratan yaşlı adamın bile cevaplamaktan aciz olduğu kadar derin.\nZamanının çoğunu ihtiyar Alain Guillotin ile geçirirdi. Bir noktada ondan pek de hoşlanmadığını fark etti. Çok yavaş hareket ediyordu ve son derece dağınıktı. Sık sık kağıtlarını ve aletlerini koyduğu yeri unutur, kimi zaman ona pratik hiçbir işlevi olmayan bir defter bile uzatırdı.\n\"Hayatın tam bir keşmekeş.\" dedi ona doğrudan. \"Eşyaların hiçbir zaman ait oldukları yerde durmuyor, kağıtların da her yere saçılmış durumda. Tek bir denklemi iki farklı kağıda yazıyorsun, sonra da bu kağıtlar nasıl oluyorsa odanın zıt köşelerinde bitiveriyor.\"\nOnun sakınmadan dile getirdiği bu şikayetler karşısında yaşlı adamın yüzünde sanki az önce övgü almış gibi tuhaf bir gülümseme belirdi. \"Haha... Mary-Ann de benim için bunları söylerdi.\"\nİhtiyarı anlamak tek kelimeyle imkansızdı.\nAncak zamanla, yaşlı adamda daha çok hoşuna giden yanları da keşfetmeye başladı.\nİşine gömüldüğündeki o tamamen odaklanmış halinden ve kaleminin kağıt üzerinde çıkardığı sesten hoşlanmaya başlamıştı. Çeşitli mühendislik ilkelerini açıklama tarzına ve çalışma masasında karmaşık matematik problemlerini tartışmasına değer veriyordu. Ateşin başında otururken geçmiş, eski Fontaine ve Nergis Haçı hakkında anlattığı hikayelerde teselli buluyordu... Ve o anlarda yüzündeki nazik gülümsemeyi sessizce takdir ediyordu.\nBu yaşlı adamın oldukça özensiz ve dağınık biri olmasına rağmen, aynı zamanda nazik, erdemli ve bilgelik dolu olduğunu fark etti.\nZaman geçtikçe, yaşlı adamın hoşuna giden yanları, hoşlanmadığı kısımları büyük ölçüde geride bıraktı. Bu durum onu, önceki eylemlerini gözden geçirmeye yöneltti.\nAlain onu not defterine yazı yazarken bulduğunda afallamıştı.\nAdamın ona ne yaptığını sormayı gerçekten ama gerçekten istediğini anlayabiliyordu, ancak fikrini değiştirmesine neden olma korkusuyla bu merakını bastırmaya zorlamıştı kendini.\nÖnayak olmaya karar verdi. \"Sanırım senden hoşlanmıyorum.\" dedi.\nBu giriş cümlesinin adamı oldukça incittiğini fark edebiliyordu.\n\"Ancak yanıldığımı da fark ettim. Bu, temel duygusal mantığımın ve nesnelliğimin henüz tam olarak yerine oturmadığı bir dönemde verilmiş bir yargıydı.\" Şöyle devam etti: \"Fakat şimdi, senin çok iyi bir 'baba' olduğunu düşünüyorum.\"\nAlain bir an için şaşırdı. Ardından yüzünde bir gülümseme belirdi. Bu, gerçek bir mutlulukla başka bir duygunun birbirine karıştığı bir gülümsemeydi.\n\"... Ağlayacak mı?\" İnsan duygularını okumayı hâlâ yavaşça öğreniyordu, gerçi bunların ardındaki sebebi hâlâ anlayamıyordu.\nAma bu soru bekleyebilirdi. Not defterini eline aldı ve tekrar yazmaya başladı."
+ },
+ {
+ "Title": "Karakter Hikayesi 2",
+ "Context": "Alain'in vefatını çok ama çok net hatırlıyor.\nAlain, ölümünden önce bir süre yatağa mahkumdu. O süreçte, günlük ihtiyaçlarının karşılanması için tamamen Sandrone'ye muhtaçtı. Başlarda hâlâ tepki verebiliyor, onunla konuşabiliyordu. Sandrone dışarıdaki günlük işlerini hallederken topladığı yeni haberleri ve dedikoduları anlatırken onu dinliyordu. Fakat zaman geçtikçe, yatağında öylece sessizce yatmaktan başka bir şey istemez oldu.\nBaşucunda oturup ona okurken, zaman zaman boğazından gelen uzun, zorlu bir hırıltı işitirdi. Alain sanki kendi nefesiyle boğuluyor veya havanın ta kendisi boğazını sıkıyormuş gibi geliyordu.\nAlain onu yarattığında, ona dokunuş hissini, tat alma duyusunu ve hatta vücut ısısını düzenleyen bir soğutma sistemi görevi gören nefesi bahşetmişti. Fakat şimdi, hayatının son bölümünde, tüm bunlar Alain'den birer birer geri alınıyordu. Önce tat alma duyusu gitti, ardından dokunuş hissi ve en sonunda da nefesi.\nAlain'in öylece güçten düşüp yitip gideceğini düşündüğü birkaç an olmuştu. \"Bu onun son nefesi.\" diye düşünürdü kendine zaman zaman. Fakat Alain istisnasız her seferinde bunu atlatmayı başarırdı.\nBöyle anların birinde yatağa göz attığında, Alain'in gözlerini açtığını ve ona baktığını fark etti.\n\"Bu sefer gidiciyim sanmıştım.\" dedi.\n\"Gidici mi? Nereye?\"\n\"Nihayet başka bir yere gittiğimi sanıyordum.\" diye kıkırdadı. \"Bir süredir ölme pratiği yapıyorum.\"\nUykusunda göçüp gitmek istediğini anlattı. Daha da iyisi, güzel bir rüyanın ortasında göçüp gitmeyi diliyormuş; arkadaşları ve kız kardeşiyle birlikte çimenlik bir alanda uzanıp Fontaine'in masmavi gökyüzüne baktığı bir rüyada.\n\"O rüyada ben de var mıyım?\" diye sordu.\n\"Yok, hayır.\" diye yanıtladı Alain. \"Sen benim gittiğim dünyaya ait değilsin çocuğum. Senin burada, bu tarafta önünde çok uzun bir yol var.\"\n\"O dünyaya gitmek gibi bir dileğin mi var?\"\nAlain uzun bir iç çekti.\n\"Bu noktada mesele artık isteyip istememem değil.\" Başını çevirip sanki ötesindeki başka bir dünyayı görebilecekmiş gibi tavana baktı. \"Kimse ölümün tadını gerçekten bilemez, zira ölüm, hayatta yalnızca bir kez tadılabilen bir meyvedir.\"\n\"Epey berbat bir tadı varmış gibi geliyor.\"\n\"Haha... Öyledir belki de.\" Alain tekrar kıkırdadı fakat Sandrone, sözlerinin neresinin komik olduğunu anlamamıştı.\n\"Ancak acı çeken taraf nadiren ölüler olur...\" diye devam etti Alain. \"Asıl acıyı geride kalanlar taşır.\"\nBu, Alain'in kendince yaptığı kişisel bir çıkarım olduğu kadar bir tür tahmin gibi görünüyordu. Ve bu her ne idiyse, haklıydı.\nAlain'in ölümünden sonra, aldıklarını kullanacak kimse kalmamasına rağmen alışverişe gitmeye devam etti. Bunu neden yaptığını kendisi de bilmeden bahçenin ve Pulonia'nın bakımını sürdürdü.\nBelki de gerçeği kabullenmek için yeterince vakti olmamıştı. Ya da belki, sadece başka ne yapabileceğini bilmiyordu. Bunu düşündü ve bu düşünce onu derinden huzursuz etti.\n\"Git. Yapmak istediklerini yap, kendi arzularını ara çocuğum.\"\nBilinmeyen bir nedenden ötürü, Alain'in ona söylediği son sözleri düşünmeye başlamıştı.\n\"Ama yapmak istediğim veya arzuladığım hiçbir şey yok ki.\" diye düşündü içinden.\n\"Yine de gidip aramalıyım.\" diye düşündü.\n\"Pekala Alain...\" dedi boş yatağa doğru. \"Görünüşe göre artık sıra bende.\"\n\"Yaşama pratiği yapma sırası bende.\""
+ },
+ {
+ "Title": "Karakter Hikayesi 3",
+ "Context": "Snezhnaya'da bu kadar uzun süre kalmayı hiç beklememişti. Ayrıca bir yerin bu kadar soğuk olabileceğini de tahmin etmemişti, öyle soğuktu ki düşünebilmek için kelimenin tam anlamıyla zihnindeki düşünceleri ısıtması gerekiyordu.\nOnun bakış açısına göre, bir Fatui üyesinin hayatı rahat, hatta kolaydı. Alışverişe gitmek veya bir başkasının her ihtiyacıyla ilgilenmek zorunda değildi. Bunun yerine, bir Haberci olarak hakkı olan tüm kolaylıkların tadını çıkarıyordu. Çariçe'nin ona verdiği görevler ise onun gibi bir dahi için tamamen çocuk oyuncağıydı.\nSonra bir gün, günlüğüne tarihi not ederken, Snezhnaya'da geçirdiği zamanın şimdiden Fontaine'de Alain ile geçirdiği tüm zamandan daha uzun olduğunu fark etti ve şaşırdı.\n\"Burası ikinci evim oldu sanki.\" diye düşündü.\nVe bu da başka bir soruyu beraberinde getirdi: Onun gerçek evi hangisiydi, Fontaine mi yoksa Snezhnaya mı? Ve \"ev\" tam olarak neydi?\nBirine ihtiyaç duyulan yer miydi? Fatui'deki işinin yeri doldurulamazdı muhakkak. Daha doğrusu, onun yerini doldurmak zor olurdu ve Majesteleri'nin ona açıkça ihtiyacı vardı.\nYoksa ev, kişinin kendini en rahat hissettiği yer miydi? Şüphesiz Snezhnaya'daki hayatı bugüne dek oldukça rahat geçmişti ve ihtiyaç duyabileceği tüm araştırma ekipmanlarına erişimi vardı. Olur da canı sıkılırsa her zaman opera gösterileri vardı.\nYoksa \"ev\", \"aile\"nin olduğu yer miydi? Ama aile... Artık Pulonia'dan başka kimsesi yoktu. Öyleyse ev, Pulonia'nın olduğu yer miydi? Bu durumda, o ve Pulonia başka bir yere, örneğin Mondstadt'a seyahat edecek olsalar, o \"başka yer\" onlar için \"ev\" mi olacaktı?\nSonra fark etti ki temel sorun, ne istediği veya ne yapmayı dilediği hakkında hiçbir fikrinin olmamasıydı... Tek yaptığı, o eski \"ihtiyaç duyulma\" alışkanlığına geri dönmekti.\nİçini sızlatan bir farkındalık oldu bu. Ne kadar da acınasıydı. Öte yandan bu gidişatı nasıl değiştirebileceği ya da değiştirip değiştiremeyeceği konusunda hiçbir fikri yoktu. Buna siniri bozuldu.\nBiri kafasına tüfek dayayıp Snezhnaya hakkında sevmediği bir şeyi söylemesini isteseydi, muhtemelen birlikte çalışmayı tercih etmediği birkaç kişinin adını sayardı.\nİlk başta duygularını son derece temkinli bir şekilde mercek altına aldı. Tıpkı en başında Alain'den nefret etmiş olduğu gibi, eninde sonunda meslektaşlarında da aslında hoşuna giden özellikler keşfedebileceğinden endişe ediyordu.\nFakat bu işe yaramadı. Sonraki olayların da ona öğrettiği üzere, aradan ne kadar zaman geçerse geçsin ya da onlara dair ne kadar nesnel gözlem yaparsa yapsın, bazı kişiler onun için daima itici kalacaktı. Alain'in aksine, onlarda hoşlanmadığı kısımlar, hoşlandığı kısımlara kıyasla her zaman çok daha fazla olmaya devam edecekti. Daha doğrusu, onlara dair hiçbir şeyden hoşlanmıyordu.\nBunu nasıl değiştireceğini yine bilmiyordu. Başkalarını değiştirmeye hiç niyeti yoktu, kendini değiştirmeye de öyle. Buna da siniri bozuldu.\nBelki de bunun nedeni hâlâ kendini öğrenme sürecinde olmasıydı. Belki de nasıl yaşayacağını daha yeni öğreniyordu. Ya da henüz yeterince referans ve veri noktası toplayamamış olmasıydı. Alain sık sık bilginin dünyanın temeli olduğunu söylerdi, bu Sandrone'nin de kendine sürekli tekrarladığı bir şeydi.\nAncak bu soruları cevaplamak için bir acelesi yoktu. Hayatının taşlarını dizmeye devam ettikçe, nihayetinde bu cevapları da kavrayabilmeyi bekliyordu.\nFakat şimdilik... Çariçe'nin, bütün gün bahçede şarkı söyleyen yeni bir Haberci atadığını duymuştu... Hımm. Bu, göz atmaya değer bir değişiklikti..."
+ },
+ {
+ "Title": "Karakter Hikayesi 4",
+ "Context": "Ne kadar saçmaydı!\nTam olarak nasıl biriydi bu karşısındaki? Bütün gün peşinde dolanan, gecenin bir yarısı şarkı söylemek için kapısını çalan, hatta yalnız geçirdiği o keyifli çay saatine habersiz dalıveren biri nasıl olabilirdi bu dünyada?\nSinir bozucu bir şekilde, onca sert uyarının ve misilleme olarak sırtına zorla ağır bir zemberek koymasının ardından bile bu kişi kesinlikle hiçbir pişmanlık veya vicdan azabı göstermemişti. İşin daha da kötüsü, bu eylemler aralarına mesafe koymakta başarısız olmakla kalmamış, söz konusu şahıs artık eskisinden de yakında dolanmaya başlamıştı. Temel sosyal görgü kurallarını ve bir bireyin kişisel alan ihtiyacını kavrayamıyor muydu? Sandrone'ye söylediklerine göre o sinir bozucu kişi gerçekten de koca bir hafta boyunca o ağır zembereği sırtında taşıyarak etrafta yürümüştü. Bu neydi böyle, bir tür savaş ilanı mı? Yoksa acımasızca zorbalandığını tüm dünyaya sergileme çabası mı? Yetmişti artık, ikindi çayını yine bölmeye geldiğinde ona gelmiş geçmiş en iğrenç içeceği ikram edecekti.\nAncak, Columbina'nın söz konusu içeceği sorgusuz sualsiz içip yalnızca hafif bir inilti çıkardığını görünce Sandrone'nin tavrı yumuşadı.\n\"Nasıl yani? Demek şimdi hakikaten de zorba oldum, öyle mi? Gerçekten bu kadar saf mı? Birinin onunla uğraştığını hiç mi anlamıyor? Bir an olsun durup düşünmüyor mu?\"\nBu düşüncelerin ardından yarı mahcup ve yarı suçlu hisseden Sandrone, o değerli çay atıştırmalıklarının bir kısmını Columbina için çıkardı. Ancak Columbina'nın yüzünde o gülümsemenin yeniden belirdiğini gördüğünde, ister istemez tekrar canı sıkıldı. Ne kadar sinir bozucuydu!\nDaha sonra Columbina'nın, dünyanın en doğal şeyiymiş gibi odasına gelip öğle uykusuna yatmaya başlamasıyla bu rahatsızlık hissi daha da büyüdü.\n\"Kendi odan yok mu senin?\" diye hesap sordu.\n\"Var. Ama burada kendimi çok rahat hissediyorum.\" diye yanıt verdi Columbina gayet doğal bir tavırla. Hatta, sırf bu soruyu sorduğu için asıl tuhaf olan kişi Sandrone'ymiş gibi hissettirmişti.\n\"Bekle sen...\" diye geçirdi içinden Sandrone. \"Bekle bakalım. Bir dahaki sefere seni odamdan kovacağım. Gerekirse yatakla birlikte dışarı atarım. Biraz kişisel alan ve gerçek bir huzur için yataksız bir oda, ödenecek küçük bir bedel sayılır.\"\nAma Columbina'yı yatağında yatarken gördüğü bir dahaki seferde Sandrone yine tereddüt etti. Çünkü bu sefer Columbina uykusunda ağlıyor gibi görünüyordu...\n\"Şimdi ne oldu? Bu acınası oyunu sergilemek için gerçekten de tam zamanını seçti. Ne kadar da basit ve saf bir yaratık. Sanki etrafındaki herkesin iyi ve nazik olduğuna, dünyanın da güzel bir yer olduğuna hakikaten inanıyor.\"\n\"Sanki o...\n... Tıpkı benim bir zamanlar olduğum gibi.\" dedi içinden ufak bir ses.\nSandrone derhal bu düşünceyi zihninden uzaklaştırmaya çalıştı. \"İkimizin uzaktan yakından alakası yok.\" diye telkin etti kendini hızlıca. \"En azından ben ondan kesinlikle daha zekiyim.\"\nColumbina şekerlemesinden uyanıp üzerine örtülü battaniyeyi fark ettiğinde Sandrone'ye gülümsedi.\n\"Ben örtmedim.\" diye yalan söyledi Sandrone. \"Battaniyeyi üzerine Pulonia örttü.\"\nİyi de neden yalan söylemek zorunda hissetti? Bu sorunun cevabını bilmiyordu. Tek bildiği battaniyeyi örttüğünü itiraf etmek istemediğiydi. Kesinlikle olmazdı.\n\"O halde çok teşekkür ederim Pulonia.\" dedi Columbina tüm içtenliğiyle.\nFakat merak, her zaman doyurulmak isteyen bir canavardır. \"Rüya mı gördün?\" diye sordu Sandrone. \"Rüyanda ne gördün?\"\nColumbina hemen hikayesini anlatmaya başladı. Sırf Sandrone sordu diye, gayet olağan bir şekilde ve zerre kurnazlık barındırmadan anlattı her şeyi.\nSandrone, Columbina'nın hikayesini dinledikten sonra birbirlerine hiç benzemediklerine her zamankinden daha çok ikna olmuştu.\nDünya, Sandrone'den zaten çok şey almıştı. İşte bu onu Columbina'dan farklı kılıyordu, çünkü Columbina'nın en başından beri gerçekten hiçbir şeyi olmamıştı.\n\"Bahçedeyken sürekli aya bakıp durman bu yüzden mi?\"\nColumbina başıyla onayladı.\n\"... Eğer istersen bugün bahçede Pulonia sana eşlik edebilir.\"\n\"Gerçekten mi?\" diye sordu Columbina.\nSandrone cevap vermedi.\n\"Teşekkür ederim Sandrone.\"\n\"Bana değil, Pulonia'ya teşekkür etmelisin.\" diye yanıtladı biraz aksi bir şekilde. \"Şimdi odamdan çıkma vaktin geldi. Pulonia'yı da al git.\"\nO gün, Alain'in ölümünden bu yana Pulonia'nın Sandrone'nin yanından ilk kez ayrıldığı gündü. Yine de her nedense Sandrone, uzun zamandır uyumadığı kadar iyi uyumuştu. Sanki Pulonia'nın o sinir bozucu yaratığın kalbini yatıştırmasıyla Sandrone'nin kalbi de bir şekilde yatışmıştı. Bu, nedenini tam olarak açıklayamasa da sadece yapması gerektiğini hissettiği bir şeydi.\nFakat hemen ertesi gün, Pulonia bir Fatui toplantısına başında bir çiçek tacı ve gövdesinin her yerini süsleyen çiçeklerle katıldığında, Sandrone o hadsiz yaratığa bir daha asla ama asla yumuşak davranmayacağına kendi kendine bir kez daha yemin etti.\n\"CO. LUM. BI. NA!\"\nAynı gün Columbina, Sandrone'nin odasının hemen dışında dikilmek zorunda kaldı. O sırada Sandrone, Pulonia'nın üzerindeki o iğrenç çiçeklerin her birini tek tek sökmekle meşguldü. Columbina'nın boynunda asılı tabelada şöyle yazıyordu: \"Ben, bana ait olmayan şeyleri kurcalayan yaramaz bir çocuğum.\"\nFakat Columbina nedense bu durumdan hiç de mutsuz görünmüyordu."
+ },
+ {
+ "Title": "Karakter Hikayesi 5",
+ "Context": "Sandrone, ikinci doğuşunu Alain'den aldığı \"miras\" sayesinde karşılayabildi.\nHer zaman zeki olduğuna ya da en azından çoğundan daha zeki olduğuna inanırdı. Ancak bu noktada, aslında sandığından çok daha ahmak olduğunu fark etti.\nBu noktaya uzun zaman önce varmış olması gerektiğini düşündü. \"Kayıp\" ve \"dayanmak\" gibi kelimelerin gerçekten ne anlama geldiğini anlamak için kalbini dinlemeliydi. Arkadaşlarına minnettarlığını daha fazla ifade etmeli ve daha çok arkadaş edinmeliydi. Fontaine'e, Alain'in mezarının başına çok uzun zaman önce dönmeliydi... Alain'in mezarını temizlerken Fontaine'den ayrıldığından beri başına gelen her şeyi anlatırdı hem.\nFakat başlamak için asla çok geç değildi, Columbina böyle dedi ona. Columbina da bunu başka birinden öğrenmişti.\nAlaycı, küçük bir homurtu çıkardı. Bir gün Columbina'dan hayat dersi alacağı aklının ucundan dahi geçmezdi. Yine de bunu kabullendi. İnkar edilecek bir şey yoktu ortada, Columbina haklıydı.\nSandrone'nin diriliş haberi Snezhnograd'a ulaştığında bunu hemen sempati ve endişe dolu sözler ve görevinden ayrılması için sunulan cömert bir \"ölüm sonrası izni\" teklifi izledi. Ancak Sandrone bunun yerine Fatui'de kalma arzusunu dile getirdiğinde, Çariçe doğal olarak daha fazla yorum yapmadan bu arzusunu kabul etti.\nBu haberin belirli çevrelerde hoşnutsuzluk yaratacağını biliyordu; çünkü bu, ölümü üzerine bölüşülen güç ve çıkarların aniden o kişilerin ellerinden kayıp gitmesi anlamına geliyordu.\nAma başkalarının ne düşündüğü umurunda bile değildi. Ona ikinci bir hayat bahşedilmişti ve bu hayatı tamamen kendi istediği gibi yaşayacaktı. Artık hayatını bütünüyle kendi kurallarına göre yönlendirecekti ve sinirlendiğinde dilini tutmak gibi bir niyeti kesinlikle yoktu! Hah. O malum kişi, bundan böyle Maceracılar Loncasının, Katheryne'in ve geri kalanların kontrolünü ele geçirebileceğini mi sanıyordu gerçekten? İhtimal dahilinde bile değildi.\nFakat elbette bu, hayatın prangalarından tamamen kurtulduğu anlamına gelmiyordu. Yeni bir Fatui toplantısının haberini her aldığında, her zamanki gibi gözlerini devirip homurdanırdı.\n\"Öff. Toplantı, toplantı, toplantı! Her gün, bütün gün! Çok sinir bozucu!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "Sandrone devle ilk karşılaştığında dev hemen ona elini uzattı.\nAlain, Sandrone'ye bu hareketin yalnızca Pulonia'nın insansı programlaması olduğunu söyledi. Tam adıyla \"Prospektif Uyuşumlu Lokal Odaklı Nedensel İlke Araştırmacısı\", kısaca Pulonia, ölçümler ve hesaplamalar için yaratılmıştı. Yine de Alain bu insansı eklentilerin dünyanın Pulonia'yı sıradan bir makinadan öte görmesini sağlayacağını umuyordu; çünkü tıpkı Sandrone gibi Pulonia da eşsizdi.\nHayatına giren bu yeni aile üyesi Sandrone'ye keyif veriyordu. Pulonia'yı yürüyüşlere çıkarıyor, ona karşılaştıkları çeşitli çiçekleri ve kuşları ayırt etmeyi öğretiyordu. Ancak Pulonia yavaş öğreniyordu, ondan çok daha yavaştı. Alain'e göre bunun sebebi, Pulonia'nın ana işlem gücünün simülasyon yoluyla geleceği tahmin etmeye ayrılmış olmasıydı.\n\"Bunu neden yapıyor ki?\" diye sordu Alain'e.\nAlain ona ancak çok daha sonra anlayacağı bir şey söyledi. Sandrone o zamanlar sadece Pulonia'nın etkileyici olduğunu düşünmüş ve hatta Pulonia'yı biraz kıskanmıştı. Neden kendisi de bu kadar inanılmaz bir şey yapamıyordu?\nAma tıpkı Alain gibi bu muazzam devin de bakıma ihtiyacı vardı. Yürüyüşlerinin ortasında sık sık takılıp kalır veya çiçekler için ayrılan sudan dolayı bir şekilde ıslanırdı. Gerektiğinde onu ayarlamak adına, sanki küçük erkek kardeşine bakıyormuşçasına Pulonia'nın işleyişinin tüm detaylarını öğrenmekten başka çaresi yoktu. Ve bu durum Alain vefat ettikten sonra bile devam etti.\nSandrone, Alain'in cenaze töreninden döndüğü gün, yayı sıkışmış kurmalı bir oyuncak gibiydi. Tek yapabildiği, hareket dahi edemeden, hatta ana kapıyı bile kapatamadan yağmurluğuyla odasında sessizce durmaktı.\nSonra, Pulonia'nın ağır adımlarla ona doğru geldiğini fark etti ve Pulonia tıpkı ilk tanıştıkları zamanki gibi kocaman elini ona uzattı.\nSandrone, kendine uzatılan ele baktı. O kadar devasaydı ki tüm dünyanın geleceğini taşıyabilirdi ve bugünden itibaren Sandrone'nin geçmişine de dayanak olmak zorundaydı. Bu, onun için tam anlamıyla katlanılmaz bir kayıptı; geride bıraktığı boşluk Sandrone'yi parçalamaya yetecek boyuttaydı. Şimdi bu yükün her bir zerresi Pulonia'nın üzerine düşüyordu; Pulonia ise bu ağırlığı tek bir şikayet fısıltısı dahi etmeden taşıyacaktı.\nPulonia sonunda tüm dünyanın geleceğini omuzlamış olsa da... Artık kendi ağırlığını taşıyamıyordu.\nSandrone o günden beri Pulonia'yı onarma fikrinden vazgeçmedi. Fakat şu anki bilgi ve becerileriyle Pulonia'nın çekirdeğini tamamen yenilemekten çok uzak olduğunu biliyor. Daha da önemlisi, \"Pulonia\"nın onu tanımayacağı eksik bir onarıma razı olmayı reddediyor; çünkü bu, sevgili Pulonia'ya ve onun Sandrone için temsil ettiği aileye tam bir hakaret olurdu.\nBu sebeple Pulonia'nın gizli bir yere, beraber paylaştıkları o eve geri götürülmesini sağladı ve ara sıra Pulonia'yı ziyaret etmeye başladı.\nBu konudaki adanmışlığının bir gün onu ödüllendireceğini; Pulonia'nın tıpkı eskiden yaptığı gibi devasa elini ona uzatarak o tanıdık, tıkırtılı sesiyle yeniden çalışmaya başlamasını umuyor."
+ },
+ {
+ "Title": "Yıldız Kilidi",
+ "Context": "Sandrone, Yıldız Kilidi eline geçtiğinden beri ona pek bel bağlamadı. Alain'den kalan \"mirasını\" etkinleştiren ve ona ikinci hayatını veren şeyin bu küçük taş olduğunun elbette farkında ve bu duruma minnettar. Ancak basit bir problem canını sıkmaya devam ediyor: Bu küçük şeyin günlük hayatında ona tam olarak nasıl düzgün bir yardımı dokunacağını pek göremiyor.\nAraştırmalarında ona yardım mı edecek? Ama zekası bunun için yeterli zaten... Yıldız Kilidinin onun yerine denklemleri çözecek hali yok.\nYoksa element enerjisini yönlendirmesine yardım etmesi için mi var? Fakat bu Kilide sahip olmadan önce bile savaşırken element enerjisini nadiren kullanırdı.\nAcaba bir tür enerji desteği mi sağlıyor? Fakat nereden bakarsa baksın, vücut yapısıyla uyumlu görünmüyor. Ne de olsa Kilit, büyük Usta Lord Alain Guillotin sayesinde, halihazırda neredeyse mükemmel bir çekirdek güç kaynağı sistemiyle çalışıyor...\nNihayetinde, Yıldız Kilidindeki Buzu, ağır hesaplama işlemleri sırasında kendisi ve Fagio için bir soğutma haznesi olarak kullanmaya karar verdi. Ayrıca savaş ve enerji verimliliğini sağlamak adına Fagio'nun saldırı mantığını, geçici olarak Yıldız Kilidi ile çalışacak şekilde uyarladı.\nBiri Sandrone'ye dileğinin ne olduğunu sorsaydı, \"dilek\" kelimesinin hem çok belirsiz hem de çok karmaşık olduğunu söylerdi yalnızca. Tek istediği, her şeyin evrensel ilkelerini çözümlemek ve sürekli olarak bilginin temelini atmak. Peki bu bir dilek sayılır mı? Kesinlikle. Ama tek dilediği bu mu? Elbette hayır.\nŞu anda yapmak istediği ve doğru bulduğu şeyi yapıyor. Yalnızca bu bile onu mutlu ediyor ve belki de bu kadarı fazlasıyla yeterli. Böyle bir dileğin çağrısının yeterince cezbedici olmadığını kim söyleyebilir? Birinin yaşamak istediği hayatı seçmesinin doğru olmadığını kim iddia edebilir? Bir dilek diğerinden daha üstün görülmemelidir. Ona göre herkes kendi hayatını yaşar ve bununla sorunu olan biri varsa Sandrone'nin sözlü bombardımanına hazırlıklı olsa iyi eder. Bunlara rağmen o kişinin hâlâ bir sorunu varsa, Sandrone muhtemelen sadece burun kıvırır ve küstahça parmağını gökyüzüne doğrultur...\nVe şöyle der: \"Madem öyle, bu konuyu git bunu akıl eden kişiyle görüş!\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Kurmalı Hanımın Valsi",
+ "Description": "Sandrone'nin giysisi. Küllerinden yeniden doğan Sandrone, kendine yeni bir giysi dikmeye karar verdi. Ne de olsa yeni bir kişi, yeni bir elbiseyi hak eder. Elbette böyle bir tasarım, bir hanımefendinin inceliğini, zarafetini ve asaletini kusursuzca yansıtmalıdır... Ha, doğru ya. Belki savaşın ortasında yırtılmaması ve üzerine kahve ya da çay dökülmemesi için dua etmekten de zarar gelmez.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone: Çay Molası",
+ "Description": "İsim Kartı arka planı.\nSandrone, çay saatlerinin keyfine varmayı muhtemelen Alain'den öğrenmişti. O günlerde baş başa verdikleri ufak bir çay molası bile hiç sıkıcı geçmezdi. Ne var ki sonraları, tam da düzgün bir çay saati yapacak kadar kalabalıklaştıklarında herkes birer birer çekip gitti. Arkalarında bıraktıkları o boşlukta Sandrone, Alain'in aşina olduğu yalnızlığa biraz daha yaklaşmış gibiydi.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/TR/AvatarPromote.json b/Genshin/TR/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/TR/AvatarPromote.json
+++ b/Genshin/TR/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
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+ },
+ {
+ "Type": 7,
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+ },
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+ }
+ ]
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+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
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+ {
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+ "AddProperties": [
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+ "Value": 0.144
+ }
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+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
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{
"Id": 999,
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diff --git a/Genshin/TR/BeyondItem.json b/Genshin/TR/BeyondItem.json
index 23cdd6a..b01d261 100644
--- a/Genshin/TR/BeyondItem.json
+++ b/Genshin/TR/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Süper Kalp!",
+ "Description": "Büyük Beğeni!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Buzlu İçecek Zamanı",
+ "Description": "Serin ve Ferahlatıcı!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Yarasın!",
+ "Description": "Soğuk bir şeyler iç!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Şerefe!",
+ "Description": "Ferahlatıcı bir içecekle kendine gel!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Peri Masalı Tiyatrosu: Cadının Şarkısı",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Issız Ada: Mavi Dalgalar",
+ "Description": "Buradaki güneş ışığı bir yeri aydınlatmak için değil, güneşlenmek için var. Dalgalar da öyle sıradan mavi değil, adeta sıvı mücevherlerden oluşan bir deniz.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Genel Işınlanma",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Parıltılı Dalgalar",
+ "Description": "Deniz meltemi ve köpüklerle birlikte akıp gidiyor.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Deneme Pelerini: Gizemli Gece",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Deneme Pelerini: Ruh Meskeni Tzitzimitl",
+ "Description": "Görünümleri kopyalama büyüsüne sahip bir pelerin. Kullanıldığında otomatik olarak istenilen kıyafete dönüşür, makyajı ve aksesuarları bile bire bir kopyalar. Depolandığında kart benzeri bir formda katlanır, böylece yerleştirmeyi ve ilgili kozmetiği tanımayı kolaylaştırır.\nDoğru değerlendirildiğinde kozmetikleri denemek için kullanışlı bir eşyadır.\nElde edildikten sonra 14 gün içinde kullanılabilir. Kullanıldığında deneme etkisi 1 gün sürer. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.\nDeneme Pelerini yalnızca tam bir set olarak denenebilir, parçaları ayrı ayrı kullanılamaz.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Deneme Pelerini: Ruh Meskeni Tzitzimitl",
+ "Description": "Görünümleri kopyalama büyüsüne sahip bir pelerin. Kullanıldığında otomatik olarak istenilen kıyafete dönüşür, makyajı ve aksesuarları bile bire bir kopyalar. Depolandığında kart benzeri bir formda katlanır, böylece yerleştirmeyi ve ilgili kozmetiği tanımayı kolaylaştırır.\nDoğru değerlendirildiğinde kozmetikleri denemek için kullanışlı bir eşyadır.\nElde edildikten sonra 14 gün içinde kullanılabilir. Kullanıldığında deneme etkisi 1 gün sürer. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.\nDeneme Pelerini yalnızca tam bir set olarak denenebilir, parçaları ayrı ayrı kullanılamaz.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Deneme Pelerini: Canlandırıcı Serinlik",
+ "Description": "Görünümleri kopyalama büyüsüne sahip bir pelerin. Kullanıldığında otomatik olarak istenilen kıyafete dönüşür, makyajı ve aksesuarları bile bire bir kopyalar. Depolandığında kart benzeri bir formda katlanır, böylece yerleştirmeyi ve ilgili kozmetiği tanımayı kolaylaştırır.\nDoğru değerlendirildiğinde kozmetikleri denemek için kullanışlı bir eşyadır.\nElde edildikten sonra 14 gün içinde kullanılabilir. Kullanıldığında deneme etkisi 1 gün sürer. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.\nDeneme Pelerini yalnızca tam bir set olarak denenebilir, parçaları ayrı ayrı kullanılamaz.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Deneme Pelerini: Canlandırıcı Serinlik",
+ "Description": "Görünümleri kopyalama büyüsüne sahip bir pelerin. Kullanıldığında otomatik olarak istenilen kıyafete dönüşür, makyajı ve aksesuarları bile bire bir kopyalar. Depolandığında kart benzeri bir formda katlanır, böylece yerleştirmeyi ve ilgili kozmetiği tanımayı kolaylaştırır.\nDoğru değerlendirildiğinde kozmetikleri denemek için kullanışlı bir eşyadır.\nElde edildikten sonra 14 gün içinde kullanılabilir. Kullanıldığında deneme etkisi 1 gün sürer. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.\nDeneme Pelerini yalnızca tam bir set olarak denenebilir, parçaları ayrı ayrı kullanılamaz.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Kozmetik Paketi: \"Dans Halindeki Zarafet\"",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Kozmetik Paketi: \"Boya Sıçratma Sanatçısı\"",
+ "Description": "Bu paket, biri Manekin ve biri Manekina için tasarlanmış iki tam Boya Sıçratma Sanatçısı seti içerir.\nSetleri ayrı ayrı satın almaya kıyasla, birlikte satın alındığında ikinci set yarı fiyatına gelir!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Kozmetik Paketi: \"Ruh Meskeni Tzitzimitl\"",
+ "Description": "Bu paket, biri Manekin ve biri Manekina için tasarlanmış iki tam Ruh Meskeni Tzitzimitl seti içerir.\nSetleri ayrı ayrı satın almaya kıyasla, birlikte satın alındığında ikinci set yarı fiyatına gelir!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Kozmetik Paketi: \"Tatlı Tarifi\"",
+ "Description": "Bu paket, biri Manekin ve biri Manekina için tasarlanmış iki tam Tatlı Tarifi seti içerir.\nSetleri ayrı ayrı satın almaya kıyasla, birlikte satın alındığında ikinci set yarı fiyatına gelir!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Kozmetik Paketi: \"Tembel Köpek Balığı\"",
+ "Description": "Bu paket, biri Manekin ve biri Manekina için tasarlanmış iki tam Tembel Köpek Balığı seti içerir.\nSetleri ayrı ayrı satın almaya kıyasla, birlikte satın alındığında ikinci set yarı fiyatına gelir!",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Günce Sandığı: Olağanüstü",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Günce Sandığı: Olağanüstü",
+ "Description": "Muhteşem kozmetikler içeren bir hediye kutusu. Kullandıktan sonra, içindeki ilgili kalitedeki mevcut Kozmetik Setlerinden birini seçebilirsin.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Günce Sandığı: Olağanüstü",
+ "Description": "Muhteşem kozmetikler içeren bir hediye kutusu. Kullandıktan sonra, içindeki ilgili kalitedeki mevcut Kozmetik Setlerinden birini seçebilirsin.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Günce Sandığı: Seçkin",
+ "Description": "Muhteşem kozmetikler içeren bir hediye kutusu. Kullandıktan sonra, içindeki ilgili kalitedeki mevcut Kozmetik Setlerinden birini seçebilirsin.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Rastgele Deneme Pelerini: Manekina Kozmetiği",
+ "Description": "Görüntü kopyalama becerisine sahip büyülü bir pelerin. Kullanıldığında otomatik olarak rastgele bir Manekina Kozmetiğine dönüşür, hatta aksesuarları ve makyajları bile bire bir kopyalayabilir.\nDoğru kullanıldığında deneme için kullanışlı bir üründür.\nElde edildikten sonra 14 gün içinde kullanılmalıdır. Deneme etkisi kullanıldığı andan itibaren 1 gün geçerlidir. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Rastgele Deneme Pelerini: Manekin Kozmetiği",
+ "Description": "Görüntü kopyalama becerisine sahip büyülü bir pelerin. Kullanıldığında otomatik olarak rastgele bir Manekin Kozmetiğine dönüşür, hatta aksesuarları ve makyajları bile bire bir kopyalayabilir.\nDoğru kullanıldığında deneme için kullanışlı bir üründür.\nElde edildikten sonra 14 gün içinde kullanılmalıdır. Deneme etkisi kullanıldığı andan itibaren 1 gün geçerlidir. Bu eşyanın süresi, mevcut Bin Yıldız Bileti sona erdiğinde dolar.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Manekina Kozmetiği - \"Zikzaklı Tişört: Deniz Mavisi\"",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Genel Kozmetik - \"Doktor Şıpırtı\"",
+ "Description": "Harikalarla ve hayal gücüyle dolu bir baş aksesuarı. Bunu taktığın anda, başın adeta su yüzüne çıkıp nefes alan minik bir balinanın oturduğu bir kaideye dönüşür. Kim bilir, bu sevimli yol arkadaşınla dolaşırken \"şıp\" diye ilham gelebilir.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Genel Kaş - \"Rüzgarda Sallanan Söğüt: Açık Pembe\"",
+ "Description": "Salkım söğütleri anımsatan açık pembe kaşlar. Doğal ve akıcı hatları yüze yumuşak ve nazik bir hava katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Genel Kaş - \"Rüzgarda Sallanan Söğüt: Açık Mor\"",
+ "Description": "Salkım söğütleri anımsatan açık mor kaşlar. Doğal ve akıcı hatları yüze yumuşak ve nazik bir hava katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Genel Kaş - \"Göğe Yükseliş: Açık Pembe\"",
+ "Description": "Topraktan yeni çıkan bambu filizlerini andıran açık pembe kaşlar. Kuvvetli ve güçlü hatları yüze enerjik bir dokunuş katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Genel Kaş - \"Göğe Yükseliş: Açık Mor\"",
+ "Description": "Topraktan yeni çıkan bambu filizlerini andıran açık mor kaşlar. Kuvvetli ve güçlü hatları yüze enerjik bir dokunuş katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Genel Kaş - \"Görkemli Kayalık\"",
+ "Description": "Etrafa güçten doğan bir çekicilik yayan, keskin ve kararlı bir ifadeye sahip çizgili kaşlar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Genel Kaş - \"Sürüklenen Sis\"",
+ "Description": "Yumuşak ve zarif kavisleriyle yüze doğal, sade ve hoş bir çekicilik katan kaşlar.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Manekina Göz Şekli - \"Şafaksöktüren\"",
+ "Description": "Karanlığı yarıp şafağı söktüren bir kılıç gibi çekingen ama kurnaz bir Manekina göz şekli.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Manekina Göz Şekli - \"Güneşli Gökyüzü\"",
+ "Description": "Bulutsuz gökyüzündeki güneş gibi parlak ve şevkli bir Manekina göz şekli.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Manekin Göz Şekli - \"Ayaz Çiçeği Korusu\"",
+ "Description": "Kış gecesindeki görkemli ormanlar gibi ıssız ve çekingen bir Manekin göz şekli.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Manekin Göz Şekli - \"Gün Batımı Parıltısı\"",
+ "Description": "Şafağın canlı ışıltısı gibi zarif ve parlak Manekin göz şekli.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Manekin Göz Şekli - \"Altın Sarısı Işıltı\"",
+ "Description": "Cesaret ve enerjiyle dolu bir Manekin göz şekli. Hatları ve renkleri, öğle vakti dalgaların üzerinde dans eden ışığı çağrıştırıyor.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Manekina Göz Şekli - \"Altın Sarısı Işıltı\"",
+ "Description": "Cesaret ve enerjiyle dolu bir Manekina göz şekli. Hatları ve renkleri, öğle vakti dalgaların üzerinde dans eden ışığı çağrıştırıyor.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Manekin Göz Şekli - \"Altın Sarısı Işıltı: Alacakaranlık\"",
+ "Description": "Zarafet ve doğal incelikle dolu bir Manekin göz şekli. Hatları ve renkleri, alacakaranlıkta mor dalgaların üzerinde dans eden ışığı çağrıştırıyor.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Manekina Göz Şekli - \"Altın Sarısı Işıltı: Alacakaranlık\"",
+ "Description": "Zarafet ve doğal incelikle dolu bir Manekina göz şekli. Hatları ve renkleri, alacakaranlıkta mor dalgaların üzerinde dans eden ışığı çağrıştırıyor.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Genel Göz Bebeği - \"Süslü Kabuklar: Parlak Turuncu\"",
+ "Description": "Günün ilk ışıklarıyla aydınlanan bir çift deniz kabuğunu andıran renkli kontak lensler.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Genel Göz Bebeği - \"Süslü Kabuklar: Açık Pembe\"",
+ "Description": "Pembe alacakaranlıktaki bir çift deniz kabuğuna andıran renkli kontak lensler.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Genel Göz Bebeği - \"Denizin Renkleri: Yeşim Dalgalar\"",
+ "Description": "Deniz gibi sakin ama bir o kadar derin renkli kontak lensler. Tatilin saf mutluluğunu yaşarken, bu lenslerle gözlerini o sert parıltılardan koru.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Genel Göz Bebeği - \"Denizin Renkleri: Mor Rekabet\"",
+ "Description": "Deniz gibi sakin ama bir o kadar derin renkli kontak lensler. Tatilin saf mutluluğunu yaşarken, bu lenslerle gözlerini o sert parıltılardan koru.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Genel Yüz Makyajı - \"Leopar Benekleri\"",
+ "Description": "Kavurucu güneşin altında geçen bir günün ardından ciltte beliren o alacalı bronzluğu mükemmel bir şekilde yeniden yaratan, sımsıcak bir makyaj stili. Tıpkı bir leoparın benekleri gibi gösterişli ve göz alıcı bir görünüm.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Genel Yüz Makyajı - \"Göz Altı Allığı: Dökülen Çiçekler\"",
+ "Description": "Gözleri görsel anlamda \"açmak\" için alt göz kapaklarına uygulanan ve yüze çok daha çekici ve canlı bir görünüm kazandıran bir makyaj stili.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Manekina Kozmetiği - \"Geçit Töreni\"",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Manekina Kozmetiği - \"Çorak Arazi Gezgini\"",
+ "Description": "Çorak Arazi Gezgini seti. Aerodinamik ve vücuda oturan bu giysi, ultra dayanıklı ve zor aşınan malzemelerden dikilmiştir. Bu giysi yanındayken vahşi doğadaki en zorlu keşifler bile parkta yürüyüş yapmak kadar kolay gelecek.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Manekin Kozmetiği - \"Çorak Arazi Gezgini\"",
+ "Description": "Çorak Arazi Gezgini seti. Aerodinamik ve vücuda oturan bu giysi, ultra dayanıklı ve zor aşınan malzemelerden dikilmiştir. Bu giysi yanındayken vahşi doğadaki en zorlu keşifler bile parkta yürüyüş yapmak kadar kolay gelecek.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Manekina Kozmetiği - \"Tatlı Tarifi\"",
+ "Description": "Tatlı Tarifi seti. Bu son derece özgün şef giysisi, mutfağın en çarpıcı yemeğini şef şapkasına zekice dahil eder. Her müşteride bal gibi tatlı bir ilk izlenim bırakır.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Manekin Kozmetiği - \"Tatlı Tarifi\"",
+ "Description": "Tatlı Tarifi seti. Bu son derece özgün şef giysisi, mutfağın en çarpıcı yemeğini şef şapkasına zekice dahil eder. Her müşteride bal gibi tatlı bir ilk izlenim bırakır.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Manekina Kozmetiği - \"Alacakaranlık Denizi Yolcusu\"",
+ "Description": "Alacakaranlık Denizi Yolcusu seti. Alacakaranlık vaktindeki denizin renklerini bire bir yakalayan boyalarla üretilen bu giysi, derin ve büyüleyici bir ışıltıyla bezenmiştir. Bunu giydiğinde en yüksek dalgaların karşısında bile korkusuzca duracaksın.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Manekin Kozmetiği - \"Alacakaranlık Denizi Yolcusu\"",
+ "Description": "Alacakaranlık Denizi Yolcusu seti. Alacakaranlık vaktindeki denizin renklerini bire bir yakalayan boyalarla üretilen bu giysi, derin ve büyüleyici bir ışıltıyla bezenmiştir. Bunu giydiğinde en yüksek dalgaların karşısında bile korkusuzca duracaksın.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Manekina Kozmetiği - \"Tembel Köpek Balığı\"",
+ "Description": "Tembel Köpek Balığı seti. Uysal ve yavaş yüzen bir köpek balığı örnek alınarak tasarlanan bu kostüm, onun kendine has rahat havasını mükemmel bir şekilde yansıtır. Canlı deniz ekosistemlerine sahip bazı gezegenlerde, vahşi görünümlü bu devlerin aslında özlerinde inanılmaz derecede uyumlu olmaları nedeniyle yerel halk arasında son derece popüler olduğu söylenmektedir.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Manekin Kozmetiği - \"Tembel Köpek Balığı\"",
+ "Description": "Tembel Köpek Balığı seti. Uysal ve yavaş yüzen bir köpek balığı örnek alınarak tasarlanan bu kostüm, onun kendine has rahat havasını mükemmel bir şekilde yansıtır. Canlı deniz ekosistemlerine sahip bazı gezegenlerde, vahşi görünümlü bu devlerin aslında özlerinde inanılmaz derecede uyumlu olmaları nedeniyle yerel halk arasında son derece popüler olduğu söylenmektedir.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Manekina Kozmetiği - \"Uğurlu Esinti\"",
+ "Description": "Uğurlu Esinti seti. Ana renk tonu taze yaprak yeşili olan bu dış mekan giysisi, ciltte yumuşak ve rahat bir his veren bir malzemeden üretilmiştir. Şanslı üç yapraklı yonca motifiyle süslenmiş bu giysi, iyi talihin nazik esintisi her zaman yanındaymış gibi hissetmeni sağlar.\n\n311 Numaralı Gezegendeki her \"Çiçek Fısıldayıcısı\", \"Ebedi Bahçeler\" adı verilen ve bitkileri optimum büyüme zirvesinde kalıcı olarak sabitlemek amacıyla tasarlanmış yetiştirme yöntemini benimsemez. Bu nazik mizaçlı asiler, gezegenin iradesinin hesaplanamayacağına veya bir serada seri üretilemeyeceğine yürekten inanırlar. Aksine, bereketin o şanslı esintisinin yalnızca doğanın gözden kaçan köşelerinde kendiliğinden eseceğini savunurlar. Doğanın bu armağanını arayıp bulmak için giysilerini uzun yolculuklara uygun işlevsel bir dış mekan stiline uyarladılar. Artık yetiştirdikleri bitkiler, bir spot ışığı altında kalabalık oluşturan gösterişli çiçekler değil; her yerde bulunan ve sonsuz bir yaşam döngüsü içinde büyüyen alçak boylu otlardır. Octavia, bu felsefeye duyduğu takdir ve saygıdan dolayı, bu giysiyi bu tasarımda aslına sadık kalarak yeniden yaratmayı seçmiştir...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Manekin Kozmetiği - \"Uğurlu Esinti\"",
+ "Description": "Uğurlu Esinti seti. Ana renk tonu taze yaprak yeşili olan bu dış mekan giysisi, ciltte yumuşak ve rahat bir his veren bir malzemeden üretilmiştir. Şanslı üç yapraklı yonca motifiyle süslenmiş bu giysi, iyi talihin nazik esintisi her zaman yanındaymış gibi hissetmeni sağlar.\n\n311 Numaralı Gezegendeki her \"Çiçek Fısıldayıcısı\", \"Ebedi Bahçeler\" adı verilen ve bitkileri optimum büyüme zirvesinde kalıcı olarak sabitlemek amacıyla tasarlanmış yetiştirme yöntemini benimsemez. Bu nazik mizaçlı asiler, gezegenin iradesinin hesaplanamayacağına veya bir serada seri üretilemeyeceğine yürekten inanırlar. Aksine, bereketin o şanslı esintisinin yalnızca doğanın gözden kaçan köşelerinde kendiliğinden eseceğini savunurlar. Doğanın bu armağanını arayıp bulmak için giysilerini uzun yolculuklara uygun işlevsel bir dış mekan stiline uyarladılar. Artık yetiştirdikleri bitkiler, bir spot ışığı altında kalabalık oluşturan gösterişli çiçekler değil; her yerde bulunan ve sonsuz bir yaşam döngüsü içinde büyüyen alçak boylu otlardır. Octavia, bu felsefeye duyduğu takdir ve saygıdan dolayı, bu giysiyi bu tasarımda aslına sadık kalarak yeniden yaratmayı seçmiştir...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili\"",
+ "Description": "Rüya Gibi Yaz Tatili seti. Bu giysi, sakince düşüncelere dalan birinin havasını taşıyan hafif ve yazlık bir resmi giysidir. Gizemli mor tonlarla kusursuz bir şekilde dokunmuş rahat ve gündelik bir tasarıma sahip olan giysi, bir yaz gecesi rüyasının eşsiz derecede büyüleyici sihrini harika bir şekilde yakalıyor.\n\n311. gezegendeki bir yaz gecesinde yıldızların ışığı ay ışığıyla buluştuğunda \"Çiçek Fısıldayıcıları\", Ateş Böceği Ziyafeti için vahşi doğanın kalbinde bir araya gelir. Herhangi bir duvardan yoksun açık bir alandaki bu kutlamaya sadece bir o yana bir bu yana usulca sallanan çimenler, dans eden ateş böcekleri ve çağlayan dereler katılır. Çiçek Fısıldayıcıları için gerçek bereket, tıpkı bir elbisenin eteğinin her dönüşte kat kat açılması veya bir çiçeğin ay ışığında nazikçe nefes alması gibi, yalnızca vahşi doğanın nabzıyla çiçek açan bir ihtişamdır. Octavia, sadece vahşi ruhlara adanmış bu kutlamayı ölümsüzleştirmek adına alacakaranlığı ve sabah çiyini yakalamış, ardından bunları doğrudan kumaşın kıvrımlarına dokumuştur. Elbisenin kat kat dökülen mordan beyaza geçişli tasarımı, karanlığın usulca çöktüğü akşam göğünü andırır ve üzerinde bir gece yarısı rüzgarının çiçek tarhlarında yarattığı dalgacıklara benzeyen karmaşık motifler barındırır. Bunu giydiğinde basit bir izleyiciden balo salonunun yıldızına dönüşeceksin. Havayı saran yoğun çiçek kokusu ve hafif esintinin ortasında yıldızlarla dans edecek, saf özgürlük ve hayal gücünden doğan ruhani bir rüyanın peşinden gideceksin.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili\"",
+ "Description": "Rüya Gibi Yaz Tatili seti. Bu giysi, sakince düşüncelere dalan birinin havasını taşıyan hafif ve yazlık bir resmi giysidir. Gizemli mor tonlarla kusursuz bir şekilde dokunmuş rahat ve gündelik bir tasarıma sahip olan giysi, bir yaz gecesi rüyasının eşsiz derecede büyüleyici sihrini harika bir şekilde yakalıyor.\n\n311. gezegendeki bir yaz gecesinde yıldızların ışığı ay ışığıyla buluştuğunda \"Çiçek Fısıldayıcıları\", Ateş Böceği Ziyafeti için vahşi doğanın kalbinde bir araya gelir. Herhangi bir duvardan yoksun açık bir alandaki bu kutlamaya sadece bir o yana bir bu yana usulca sallanan çimenler, dans eden ateş böcekleri ve çağlayan dereler katılır. Çiçek Fısıldayıcıları için gerçek bereket, tıpkı bir elbisenin eteğinin her dönüşte kat kat açılması veya bir çiçeğin ay ışığında nazikçe nefes alması gibi, yalnızca vahşi doğanın nabzıyla çiçek açan bir ihtişamdır. Octavia, sadece vahşi ruhlara adanmış bu kutlamayı ölümsüzleştirmek adına alacakaranlığı ve sabah çiyini yakalamış, ardından bunları doğrudan kumaşın kıvrımlarına dokumuştur. Elbisenin kat kat dökülen mordan beyaza geçişli tasarımı, karanlığın usulca çöktüğü akşam göğünü andırır ve üzerinde bir gece yarısı rüzgarının çiçek tarhlarında yarattığı dalgacıklara benzeyen karmaşık motifler barındırır. Bunu giydiğinde basit bir izleyiciden balo salonunun yıldızına dönüşeceksin. Havayı saran yoğun çiçek kokusu ve hafif esintinin ortasında yıldızlarla dans edecek, saf özgürlük ve hayal gücünden doğan ruhani bir rüyanın peşinden gideceksin.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Manekina Kozmetiği - \"Canlandırıcı Serinlik\"",
+ "Description": "Canlandırıcı Serinlik seti. Bu yazlık giysi, tıpkı rendelenmiş tatlı buzdan alınmış ferahlatıcı bir ısırık gibi hissettiren, canlı açık mavi tonlarında, sade kesimli, günlük bir giysidir. Üzerine giydiğinde kavurucu sıcağı anında eritip yok edecektir.\n\nYaz aylarında bir plaj tatiline yönelik en büyük tehdit sorulursa, yıldızlar arasında dolaşabilen cadı Octavia bile sıradan herhangi bir ölümlü ile tamamen aynı cevabı verir: bunaltıcı sıcaklar. Bu yüzden sürekli acımasız bir sıcaklık çeken \"Okyanus Dünyası (503. Gezegen)\" sakinleri, buz gibi soğuk ikramları en büyük öncelikleri haline getirmişlerdir. Her yaz ortasında, evrenin en iyi soğuk tatlı ustalarını Yaz Kralı tahtı için yarışmak üzere bir araya getiren çılgın bir Buzlu İçecek Festivali düzenlerler. Şampiyon olan kişi nihai ödülü kazanır: serin bir rendelenmiş buzlu pudingle süslenmiş görkemli bir taç. Buralarda dolaşan ve şenliklerin tadını çıkaran tutkulu bir gezgin olarak Octavia, dönemin galibine bir cadının imza niteliğindeki hüneriyle mükemmel bir şekilde eşleşen bir hediye sundu: küçücük bir serinletici büyü kıvılcımı. Bu kıvılcım, tacı etraftaki ısıyı sürekli olarak soğuran ve çevredeki herkese derinlemesine ferahlatıcı bir serinlik getiren gerçek, asla erimeyen rendelenmiş buza dönüştürdü.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Manekin Kozmetiği - \"Canlandırıcı Serinlik\"",
+ "Description": "Canlandırıcı Serinlik seti. Bu yazlık giysi, tıpkı rendelenmiş tatlı buzdan alınmış ferahlatıcı bir ısırık gibi hissettiren, canlı açık mavi tonlarında, sade kesimli, günlük bir giysidir. Üzerine giydiğinde kavurucu sıcağı anında eritip yok edecektir.\n\nYaz aylarında bir plaj tatiline yönelik en büyük tehdit sorulursa, yıldızlar arasında dolaşabilen cadı Octavia bile sıradan herhangi bir ölümlü ile tamamen aynı cevabı verir: bunaltıcı sıcaklar. Bu yüzden sürekli acımasız bir sıcaklık çeken \"Okyanus Dünyası (503. Gezegen)\" sakinleri, buz gibi soğuk ikramları en büyük öncelikleri haline getirmişlerdir. Her yaz ortasında, evrenin en iyi soğuk tatlı ustalarını Yaz Kralı tahtı için yarışmak üzere bir araya getiren çılgın bir Buzlu İçecek Festivali düzenlerler. Şampiyon olan kişi nihai ödülü kazanır: serin bir rendelenmiş buzlu pudingle süslenmiş görkemli bir taç. Buralarda dolaşan ve şenliklerin tadını çıkaran tutkulu bir gezgin olarak Octavia, dönemin galibine bir cadının imza niteliğindeki hüneriyle mükemmel bir şekilde eşleşen bir hediye sundu: küçücük bir serinletici büyü kıvılcımı. Bu kıvılcım, tacı etraftaki ısıyı sürekli olarak soğuran ve çevredeki herkese derinlemesine ferahlatıcı bir serinlik getiren gerçek, asla erimeyen rendelenmiş buza dönüştürdü.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Manekina Kozmetiği - \"Tuzlu Limonlu Gazoz\"",
+ "Description": "Tuzlu Limonlu Gazoz seti. Bu giysi, havalı ve canlı bir enerji yayan bir plaj tatili giysisidir. Hafif ve nefes alabilen bir kumaştan üretilen parlak ve göz alıcı renkleri, tıpkı buz gibi bir tuzlu limonlu gazozdan alınan canlandırıcı bir yudum hissi veriyor. Giydiğinde daha fazla eğlence için güneşe ve sörfe dalmadan önce yaz ortası sıcaklığını kolayca dindirebilirsin!\n\nSürekli kavrulan \"Okyanus Dünyası (503. Gezegen)\" üzerinde plaja yeni gelen tek şey Octavia değildi. Beraberinde limon olarak bilinen sarı, oval ve dudak büzüştüren bir meyve de getirmişti. Doğrusunu söylemek gerekirse, Octavia limonların hiç de hayranı değildi ve hatta onları biraz itici buluyordu. Ancak yine de, olası hastalıklardan korunmak amacıyla uzun yolculuğu için isteksizce yanına birkaç limon almıştı.\nBeş yüz gezegeni aşan zorlu bir yolculuğun ardından 503. gezegene vardığında Octavia çantasındaki limonları tamamen unutmuştu. Ancak bir Okyanus Dünyası restoranında Tuzlu Limonlu Gazoz sipariş etmeye çalıştığında, meyve yalnızca ılıman iklimlerde yetiştiğinden dolayı yerlilerin limonun ne olduğuna dair hiçbir fikri olmadığını keşfetti. O anda limona dair anıları zihnine akın etti. Anlaşılan o ki, buz gibi bir Tuzlu Limonlu Gazoz kavurucu sıcaklık için mükemmel bir çareydi ve yerliler ona yalvarınca Octavia ekip yetiştirsinler diye tüm limonlarını seve seve onlara verdi. Fakat ilahlık taslamak gibi bir niyeti olmadığından, ona vermeye çalıştıkları büyük \"Limon Kraliçesi\" unvanını kesin bir dille reddetti. Bunun yerine, sadece bölge sakinleri tarafından hediye edilen bu havalı giysiyi, bu gezegen dışı rastlantının güzel bir hatırası olarak aldı.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Manekin Kozmetiği - \"Tuzlu Limonlu Gazoz\"",
+ "Description": "Tuzlu Limonlu Gazoz seti. Bu giysi, havalı ve canlı bir enerji yayan bir plaj tatili giysisidir. Hafif ve nefes alabilen bir kumaştan üretilen parlak ve göz alıcı renkleri, tıpkı buz gibi bir tuzlu limonlu gazozdan alınan canlandırıcı bir yudum hissi veriyor. Giydiğinde daha fazla eğlence için güneşe ve sörfe dalmadan önce yaz ortası sıcaklığını kolayca dindirebilirsin!\n\nSürekli kavrulan \"Okyanus Dünyası (503. Gezegen)\" üzerinde plaja yeni gelen tek şey Octavia değildi. Beraberinde limon olarak bilinen sarı, oval ve dudak büzüştüren bir meyve de getirmişti. Doğrusunu söylemek gerekirse, Octavia limonların hiç de hayranı değildi ve hatta onları biraz itici buluyordu. Ancak yine de, olası hastalıklardan korunmak amacıyla uzun yolculuğu için isteksizce yanına birkaç limon almıştı.\nBeş yüz gezegeni aşan zorlu bir yolculuğun ardından 503. gezegene vardığında Octavia çantasındaki limonları tamamen unutmuştu. Ancak bir Okyanus Dünyası restoranında Tuzlu Limonlu Gazoz sipariş etmeye çalıştığında, meyve yalnızca ılıman iklimlerde yetiştiğinden dolayı yerlilerin limonun ne olduğuna dair hiçbir fikri olmadığını keşfetti. O anda limona dair anıları zihnine akın etti. Anlaşılan o ki, buz gibi bir Tuzlu Limonlu Gazoz kavurucu sıcaklık için mükemmel bir çareydi ve yerliler ona yalvarınca Octavia ekip yetiştirsinler diye tüm limonlarını seve seve onlara verdi. Fakat ilahlık taslamak gibi bir niyeti olmadığından, ona vermeye çalıştıkları büyük \"Limon Kraliçesi\" unvanını kesin bir dille reddetti. Bunun yerine, sadece bölge sakinleri tarafından hediye edilen bu havalı giysiyi, bu gezegen dışı rastlantının güzel bir hatırası olarak aldı.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Manekina Kozmetiği - \"Keskin Dişli Lord\"",
+ "Description": "Keskin Dişli Lord seti. Bu giysi, tamamen tutku üzerine kurulu günlük bir spor giysisidir. Giydiğinde bu diyara hükmeden dişlerin ve pençelerin saf gücünden beslenen yüce bir otorite figürüne dönüşürsün. Bu korkusuz gücü al ve önündeki her engeli yıkıp geç!\n\nÇok, çok uzun zaman önce, Octavia'nın 67. gezegene ayak basmasından çok daha öncesinde, o uzak gezegen bir zamanlar bir ejderha ırkına ev sahipliği yapıyordu. Ancak bu dev yaratıklar hiçbir zaman Teyvat'taki kuzenlerinin o muazzam zekasına ve hırslarına sahip olamadılar ve sonunda zamanın tozları arasında yitip gittiklerinde, geride devasa fosillerden başka bir şey bırakmadılar. Bilinen tüm canlıları hem boyut hem de yırtıcılık açısından gölgede bırakan bu fosiller, vahşi yaşamın ve amansız kan dökmenin hakim olduğu ilkel bir dünyaya karşı sonsuz bir hayranlık uyandırdı ve sürükleyici, dev yaratık temalı yepyeni bir sanat türünün doğmasına zemin hazırladı. Bugün ise o kadim lordların heybetli varlığı, sanatçılar tarafından onların vahşi ve yenilmez ruhunu sessizce anlatmaya devam eden modern bir stil simgesi olarak yeniden yorumlanmıştır.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Manekin Kozmetiği - \"Keskin Dişli Lord\"",
+ "Description": "Keskin Dişli Lord seti. Bu giysi, tamamen tutku üzerine kurulu günlük bir spor giysisidir. Giydiğinde bu diyara hükmeden dişlerin ve pençelerin saf gücünden beslenen yüce bir otorite figürüne dönüşürsün. Bu korkusuz gücü al ve önündeki her engeli yıkıp geç!\n\nÇok, çok uzun zaman önce, Octavia'nın 67. gezegene ayak basmasından çok daha öncesinde, o uzak gezegen bir zamanlar bir ejderha ırkına ev sahipliği yapıyordu. Ancak bu dev yaratıklar hiçbir zaman Teyvat'taki kuzenlerinin o muazzam zekasına ve hırslarına sahip olamadılar ve sonunda zamanın tozları arasında yitip gittiklerinde, geride devasa fosillerden başka bir şey bırakmadılar. Bilinen tüm canlıları hem boyut hem de yırtıcılık açısından gölgede bırakan bu fosiller, vahşi yaşamın ve amansız kan dökmenin hakim olduğu ilkel bir dünyaya karşı sonsuz bir hayranlık uyandırdı ve sürükleyici, dev yaratık temalı yepyeni bir sanat türünün doğmasına zemin hazırladı. Bugün ise o kadim lordların heybetli varlığı, sanatçılar tarafından onların vahşi ve yenilmez ruhunu sessizce anlatmaya devam eden modern bir stil simgesi olarak yeniden yorumlanmıştır.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Manekina Kozmetiği - \"Ruh Meskeni Tzitzimitl\"",
+ "Description": "Ruh Meskeni Tzitzimitl seti. Büyünün varlığın can damarı olduğu 777. gezegende, yıldız parçalarını mühürleme ve kozmik toz kullanma gücüne sahip çok az büyücü vardır. Bu kadim sanat sadece muazzam bir yetenek değil, aynı zamanda bir ömür boyu süren bilgi birikimi de gerektirir. Beraberinde getirdiği tehlikeler de aynı derecede büyüktür ve tek bir yanlış adım, yıkıcı bir tepkiye yol açabilir. Dolayısıyla bu sanatta ustalaşmak, neredeyse istisnasız olarak yalnızca yüzyıllarını gizemli sanatları araştırmaya adamış saygıdeğer alimlere özel bir ayrıcalıktır.\nPaimon, 777. gezegenin kayıtları arasında gezinirken hayranlıkla iç geçirmeden edemedi. \"Yüzyıllar ha... Ve bu alimler hâlâ Citlali'nin eline su dökemiyorlar, öyle mi?\"\n\"Gerçi dürüst olmak gerekirse Citlalin ve Itzpapa, Itztli Nine'ye yardım ettiği sürece o alimler ona asla yetişemez!\"\nSanki Paimon'un sözlerine bir yanıt mahiyetinde Diyar tepki verdi. Başlangıçta normal olan iki giysi dönüşmeye, yavaş yavaş Paimon'un anılarındaki Citlalin ve Itzpapa'nın belirgin niteliklerini almaya başladı...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Manekin Kozmetiği - \"Ruh Meskeni Tzitzimitl\"",
+ "Description": "Ruh Meskeni Tzitzimitl seti. Büyünün varlığın can damarı olduğu 777. gezegende, yıldız parçalarını mühürleme ve kozmik toz kullanma gücüne sahip çok az büyücü vardır. Bu kadim sanat sadece muazzam bir yetenek değil, aynı zamanda bir ömür boyu süren bilgi birikimi de gerektirir. Beraberinde getirdiği tehlikeler de aynı derecede büyüktür ve tek bir yanlış adım, yıkıcı bir tepkiye yol açabilir. Dolayısıyla bu sanatta ustalaşmak, neredeyse istisnasız olarak yalnızca yüzyıllarını gizemli sanatları araştırmaya adamış saygıdeğer alimlere özel bir ayrıcalıktır.\nPaimon, 777. gezegenin kayıtları arasında gezinirken hayranlıkla iç geçirmeden edemedi. \"Yüzyıllar ha... Ve bu alimler hâlâ Citlali'nin eline su dökemiyorlar, öyle mi?\"\n\"Gerçi dürüst olmak gerekirse Citlalin ve Itzpapa, Itztli Nine'ye yardım ettiği sürece o alimler ona asla yetişemez!\"\nSanki Paimon'un sözlerine bir yanıt mahiyetinde Diyar tepki verdi. Başlangıçta normal olan iki giysi dönüşmeye, yavaş yavaş Paimon'un anılarındaki Citlalin ve Itzpapa'nın belirgin niteliklerini almaya başladı...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Manekina Kozmetiği - \"Savan Benekli Işıltı\"",
+ "Description": "Savan Benekli Işıltı seti. Bu giysi, yaban hayatının saf enerjisini dışa vuran günlük bir giysidir. Genel tasarımı, savan boyunca hızla koşan zarif ve çevik kedigillerden esinlenmiştir. Rahat bir kaygısızlık ve belirgin bir vahşilik hissi yayan bu görünüm, giyen herkese cesur ve parlak bir özgüven aşılar.\n\nTehlikelerle kaynayan bir evrende barışçıl ve doğal bir evrimin tadını çıkarmak tam anlamıyla şanstır. Özellikle de ötesindeki uçsuz bucaksız kozmostan tamamen habersiz olan 206. gezegen gibi ilkel bir dünya için... Dış uzaydan gelen ilk ziyaretçisi olarak Octavia, gezegenin güvenliği için endişelenmeden duramadı. Uzun uzadıya düşündükten sonra, yakındaki \"Akademi Gezegeni (93. Gezegen)\" ile iletişime geçerek bu tarafsız dünyaya, gezegenin genç medeniyeti büyürken ilkel diyarın sessiz muhafızı ve uzaktan izleyicisi olma görevini emanet etti. Ancak bir sürprizle karşılaştı: 93. gezegenin gelişmiş medeniyeti, bu vahşi topraklarda henüz izini bile bırakamadan 206. gezegenin saf, ilkel enerjisi Akademi Gezegeninde büyük bir sükse yaptı. Uzun zamandır sonu gelmeyen öğrenim süreleri boyunca fildişi kulelerine hapsolmuş olan gezegenin gençleri için bu neredeyse \"vahşi\" estetik, tam anlamıyla ufuk açıcı deneyimdi ve kısa süre sonra bazı okullarda saf doğayı ve evcilleşmemiş enerjiyi yücelten devasa bir moda akımı hızla yayıldı. Tarihe düşülen bu ilginç dipnotu anmak adına Octavia, o dönemin en moda görünümünü temsil etmeye karar verdi...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Manekin Kozmetiği - \"Savan Benekli Işıltı\"",
+ "Description": "Savan Benekli Işıltı seti. Bu giysi, yaban hayatının saf enerjisini dışa vuran günlük bir giysidir. Genel tasarımı, savan boyunca hızla koşan zarif ve çevik kedigillerden esinlenmiştir. Rahat bir kaygısızlık ve belirgin bir vahşilik hissi yayan bu görünüm, giyen herkese cesur ve parlak bir özgüven aşılar.\n\nTehlikelerle kaynayan bir evrende barışçıl ve doğal bir evrimin tadını çıkarmak tam anlamıyla şanstır. Özellikle de ötesindeki uçsuz bucaksız kozmostan tamamen habersiz olan 206. gezegen gibi ilkel bir dünya için... Dış uzaydan gelen ilk ziyaretçisi olarak Octavia, gezegenin güvenliği için endişelenmeden duramadı. Uzun uzadıya düşündükten sonra, yakındaki \"Akademi Gezegeni (93. Gezegen)\" ile iletişime geçerek bu tarafsız dünyaya, gezegenin genç medeniyeti büyürken ilkel diyarın sessiz muhafızı ve uzaktan izleyicisi olma görevini emanet etti. Ancak bir sürprizle karşılaştı: 93. gezegenin gelişmiş medeniyeti, bu vahşi topraklarda henüz izini bile bırakamadan 206. gezegenin saf, ilkel enerjisi Akademi Gezegeninde büyük bir sükse yaptı. Uzun zamandır sonu gelmeyen öğrenim süreleri boyunca fildişi kulelerine hapsolmuş olan gezegenin gençleri için bu neredeyse \"vahşi\" estetik, tam anlamıyla ufuk açıcı deneyimdi ve kısa süre sonra bazı okullarda saf doğayı ve evcilleşmemiş enerjiyi yücelten devasa bir moda akımı hızla yayıldı. Tarihe düşülen bu ilginç dipnotu anmak adına Octavia, o dönemin en moda görünümünü temsil etmeye karar verdi...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Manekina Kozmetiği - \"Alacalı Kader Denizi\"",
+ "Description": "Alacalı Kader Denizi seti. Bu giysi, tek bir görünümde saf coşkuyu, sonsuz neşeyi ve sınırsız canlılığı barındıran sahil temalı yazlık bir savaş giysisidir. Bitkinlik ve can sıkıntısını defetmek için yaz ortasının kavurucu sıcaklığından daha iyi bir zaman olamaz. Dolayısıyla tam güneş korumanı kuşan ve bu göz kamaştırıcı sahilde dertlerine karşı topyekun bir \"savaş\" için su tabancanı kap!\n\n\"Boya Sıçratma Sanatçısı\" estetiğinden ilham alan \"Okyanus Dünyası\" (503. Gezegen) sakinleri, kendileriyle ve toplulukla olan bağlarını yeniden şekillendirmek için benzersiz bir \"savaş ayini\" benimsediler. İşte bu yüzden sahiller, şık savaş kıyafetleriyle dalgaları yaran ve bastırılmamış enerjilerini kavurucu sıcağa boşaltan gençlerle dolup taşar. Yine de Octavia üzerinde en derin izlenimi bırakanlar, sıradan görünen genç bir erkek ve kız oldu. Göze çarpan hiçbir fiziksel güçleri yoktu ve ileri düzeyde bir teçhizat da taşımıyorlardı. Hatta Octavia gibi üstün savaş yeteneklerine sahip birinin gözünde bu ikilinin yavaş hareketleri, tıpkı suda yavaş bir girdap gibi dönerek çözülen mürekkep damlalarını andırıyordu. Fakat yavaşça açılan bu \"renkler\" öylesine parlak bir yaşam enerjisi ile dolup taşıyordu ve onları izlemek öylesine gerçek bir keyifti ki, gözlerini bir an olsun ayıramıyordu. Belki de gençlik her zaman böyle görünmeliydi ya da belki de savaş ayininin en başından beri yaratılmasının asıl amacı buydu. Bundan etkilenen Octavia, bu canlı zindeliği ve gençlik enerjisini uzun süre koruyabilmeleri umuduyla bu giysiyi ikili için özel olarak üretti.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Manekin Kozmetiği - \"Alacalı Kader Denizi\"",
+ "Description": "Alacalı Kader Denizi seti. Bu giysi, tek bir görünümde saf coşkuyu, sonsuz neşeyi ve sınırsız canlılığı barındıran sahil temalı yazlık bir savaş giysisidir. Bitkinlik ve can sıkıntısını defetmek için yaz ortasının kavurucu sıcaklığından daha iyi bir zaman olamaz. Dolayısıyla tam güneş korumanı kuşan ve bu göz kamaştırıcı sahilde dertlerine karşı topyekun bir \"savaş\" için su tabancanı kap!\n\n\"Boya Sıçratma Sanatçısı\" estetiğinden ilham alan \"Okyanus Dünyası\" (503. Gezegen) sakinleri, kendileriyle ve toplulukla olan bağlarını yeniden şekillendirmek için benzersiz bir \"savaş ayini\" benimsediler. İşte bu yüzden sahiller, şık savaş kıyafetleriyle dalgaları yaran ve bastırılmamış enerjilerini kavurucu sıcağa boşaltan gençlerle dolup taşar. Yine de Octavia üzerinde en derin izlenimi bırakanlar, sıradan görünen genç bir erkek ve kız oldu. Göze çarpan hiçbir fiziksel güçleri yoktu ve ileri düzeyde bir teçhizat da taşımıyorlardı. Hatta Octavia gibi üstün savaş yeteneklerine sahip birinin gözünde bu ikilinin yavaş hareketleri, tıpkı suda yavaş bir girdap gibi dönerek çözülen mürekkep damlalarını andırıyordu. Fakat yavaşça açılan bu \"renkler\" öylesine parlak bir yaşam enerjisi ile dolup taşıyordu ve onları izlemek öylesine gerçek bir keyifti ki, gözlerini bir an olsun ayıramıyordu. Belki de gençlik her zaman böyle görünmeliydi ya da belki de savaş ayininin en başından beri yaratılmasının asıl amacı buydu. Bundan etkilenen Octavia, bu canlı zindeliği ve gençlik enerjisini uzun süre koruyabilmeleri umuduyla bu giysiyi ikili için özel olarak üretti.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Manekina Kozmetiği - \"Alacalı Kader Denizi: Alacakaranlık\"",
+ "Description": "Alacalı Kader Denizi setinin Yükseltilmiş versiyonu. Set, bu versiyonda alacakaranlığın huzurlu ve hülyalı renklerini almıştır. Gece çöktüğüne göre bu derin koyu perdeyi bir tuval gibi düşünmenin zamanı geldi. Su tabancanı al, gevşe ve sana özgü eşsiz bir yaz gecesi resmet!\n\n\"Boya Sıçratma Sanatçısı\" tarzından ilham alan \"Okyanus Dünyası\" (503. Gezegen) sakinleri, kendileriyle ve toplulukla olan bağlarını yeniden şekillendirmek için benzersiz bir \"savaş ayini\" benimsediler. Bu yüzden buradaki plajlar her zaman okyanus dalgalarını yaran ve vahşi enerjilerini bunaltıcı sıcaklığa odaklayan şık savaş teçhizatları içindeki gençlerle dolup taşar. Yine de Octavia üzerinde en derin izlenimi bırakanlar, sıradan görünen genç bir erkek ve kız oldu. Göze çarpan hiçbir fiziksel güçleri yoktu ve ileri düzeyde bir teçhizat da taşımıyorlardı. Hatta Octavia gibi üstün savaş yeteneklerine sahip birinin gözünde bu ikilinin yavaş hareketleri, tıpkı suda yavaş bir girdap gibi dönerek çözülen mürekkep damlalarını andırıyordu. Fakat yavaşça açılan bu \"renkler\" öylesine parlak bir yaşam enerjisi ile dolup taşıyordu ve onları izlemek öylesine gerçek bir keyifti ki, gözlerini onlardan ayırmayı tek kelimeyle imkansız buldu. Belki de gençlik her zaman böyle görünmeliydi ya da belki de savaş ayininin en başından beri yaratılmasının asıl amacı buydu. Bundan etkilenen Octavia, bu canlı zindeliği ve gençlik enerjisini uzun süre koruyabilmeleri umuduyla bu giysiyi ikili için özel olarak üretti.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Manekin Kozmetiği - \"Alacalı Kader Denizi: Alacakaranlık\"",
+ "Description": "Alacalı Kader Denizi setinin Yükseltilmiş versiyonu. Set, bu versiyonda alacakaranlığın huzurlu ve hülyalı renklerini almıştır. Gece çöktüğüne göre bu derin koyu perdeyi bir tuval gibi düşünmenin zamanı geldi. Su tabancanı al, gevşe ve sana özgü eşsiz bir yaz gecesi resmet!\n\n\"Boya Sıçratma Sanatçısı\" tarzından ilham alan \"Okyanus Dünyası\" (503. Gezegen) sakinleri, kendileriyle ve toplulukla olan bağlarını yeniden şekillendirmek için benzersiz bir \"savaş ayini\" benimsediler. Bu yüzden buradaki plajlar her zaman okyanus dalgalarını yaran ve vahşi enerjilerini bunaltıcı sıcaklığa odaklayan şık savaş teçhizatları içindeki gençlerle dolup taşar. Yine de Octavia üzerinde en derin izlenimi bırakanlar, sıradan görünen genç bir erkek ve kız oldu. Göze çarpan hiçbir fiziksel güçleri yoktu ve ileri düzeyde bir teçhizat da taşımıyorlardı. Hatta Octavia gibi üstün savaş yeteneklerine sahip birinin gözünde bu ikilinin yavaş hareketleri, tıpkı suda yavaş bir girdap gibi dönerek çözülen mürekkep damlalarını andırıyordu. Fakat yavaşça açılan bu \"renkler\" öylesine parlak bir yaşam enerjisi ile dolup taşıyordu ve onları izlemek öylesine gerçek bir keyifti ki, gözlerini onlardan ayırmayı tek kelimeyle imkansız buldu. Belki de gençlik her zaman böyle görünmeliydi ya da belki de savaş ayininin en başından beri yaratılmasının asıl amacı buydu. Bundan etkilenen Octavia, bu canlı zindeliği ve gençlik enerjisini uzun süre koruyabilmeleri umuduyla bu giysiyi ikili için özel olarak üretti.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Bileşen Kataloğu - \"Zikzaklı Tişört: Deniz Mavisi\"",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Set Kataloğu - \"Tuzlu Limonlu Gazoz\"",
+ "Description": "Diyar olaylarının birleşiminden oluşmuş, \"Tuzlu Limonlu Gazoz\" Seti hakkında bilgi içeren bir kristal. Yeniden oluşturma esnasında karşılık gelen Manekin veya Manekina Kozmetiklerinden istediğini seçebilirsin.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Manekina Kozmetiği - \"Asil Zarafet Elbisesi\"",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Resmi Giysi\"",
+ "Description": "Alacakaranlığı andıran yumuşak mor tonlarında, zarif bir resmi giysi. Altın sarısı üç yapraklı yonca süslemesi, mor çiçekli zarif bir fiyonk ve bir yaz gecesinin dingin atmosferini çağrıştıran altın yaldızlı ince çiçek desenini bir araya getiren bu kombinasyonla içindeki özgür ruhu şımart.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Ayakkabı\"",
+ "Description": "Fiyonk detaylarla süslenmiş, sade ama bir o kadar da zarif bir çift koyu mor ayakkabı. Bu ayakkabılarla attığın her adımda, ay ışığının vurduğu çimenlerde hafif bir iz bırakıyormuş gibi hissedersin.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Uzun Saç\"",
+ "Description": "Sakin beyaz tonlarda, masalsı bir uzun saç stili. Gündelik zarafeti yansıtan bu görünüm, tıpkı bir yaz gecesinin serin mehtabı ile ateş böceklerinin pırıltısı saç tellerine bir bir işlenmiş gibi bir his uyandırır.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Saç Bandı\"",
+ "Description": "Güzel ve zarif bir saç bandı. Bu saç bandıyla ateş böceklerinin soluk ışıltısını ve alacakaranlığın huzurunu saçlarında taşı, yıldız ışıklarıyla ve havayı saran çiçek kokularıyla dolu muhteşem bir akşam ziyafetine adım atmaya hazır ol.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Bilek Aksesuarı\"",
+ "Description": "Koyu renkli bir bantla takılan, temiz ve saf beyaz renkte pileli bir bilek aksesuarı. Sade ve minimalist tasarımı, genel giysiyle mükemmel bir uyum sağlar ve kişinin görünümüne zarif bir dokunuş katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Manekina Kozmetiği - \"Rüya Gibi Yaz Tatili Uzun Çorap\"",
+ "Description": "İnce geometrik desenli beyaz çorap. Bir yaz gecesinin yıldız ışığını bileklerine dolarcasına doğal bir incelik ve zarafet katar.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Resmi Giysi\"",
+ "Description": "Alacakaranlığın mor tonlarını şafağın sıcak gri tonlarıyla ustaca harmanlayan son derece zarif bir resmi giysi. Altın sarısı üç yapraklı yonca süslemesi, ateş böceği turuncusu papyonu ve bir yaz gecesinin dingin atmosferini çağrıştıran altın yaldızlı ince geometrik desenini bir araya getiren bu kombinasyonla içindeki özgür ruhu şımart.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Uzun Pantolon\"",
+ "Description": "Sade ve kusursuz kesimiyle öne çıkan, dingin bir gri ve mor tonlarında uzun bir pantolon. Paçaları boyunca uzanan zarif geometrik motifler, yazın gökyüzünden süzülen yıldızların ışığı gibi göz kamaştırır.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Ayakkabı\"",
+ "Description": "Altın sarısı detaylarla süslenmiş, sade ama bir o kadar da zarif bir çift ayakkabı. Bu ayakkabılarla attığın her adımda, ay ışığının vurduğu çimenlerde hafif bir iz bırakıyormuş gibi hissedersin.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Kısa Saç\"",
+ "Description": "Sakin beyaz tonlarda, masalsı bir kısa saç stili. Gündelik zarafeti yansıtan bu görünüm, tıpkı bir yaz gecesinin serin mehtabı ile ateş böceklerinin pırıltısı saç tellerine bir bir işlenmiş gibi bir his uyandırır.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Silindir Şapka\"",
+ "Description": "Kenarında üç yapraklı yonca desenleri bulunan, duru zarafetiyle kıyafetin genel havasına kusursuz uyum sağlayan bir şapka.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Kol Saati\"",
+ "Description": "Sade tasarımlı, mütevazı ancak son derece şık bir kol saati. Kadrana işlenmiş ince altın desen bütün kombinin havasını tamamlıyor.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Manekin Kozmetiği - \"Rüya Gibi Yaz Tatili Çorap\"",
+ "Description": "Giysinin genel renk paletiyle eşleşen açık renkli çorap. Sade tasarımlarına rağmen, tıpkı yaz ortasındaki bir gece esintisinde usulca sallanan çiçek yaprakları gibi etrafa canlı bir enerji saçıyorlar.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/TR/GachaEvent.json b/Genshin/TR/GachaEvent.json
index 64baeec..e119661 100644
--- a/Genshin/TR/GachaEvent.json
+++ b/Genshin/TR/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Ayna Alemine Dedi Ki Matmazel",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/b0ccc76d960d32a7c0d8058c34ff3f72_1571462882046530776_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/b0ccc76d960d32a7c0d8058c34ff3f72_1571462882046530776_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Yıldızlı Gecenin Fısıltıları",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/26c70f0694e34d4fb95c134f118f8848_2687389450866360690_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/26c70f0694e34d4fb95c134f118f8848_2687389450866360690_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "İlahi Çağrı",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/98821e06a8d4cc201f75ac7516c51123_2864471549845980936_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/98821e06a8d4cc201f75ac7516c51123_2864471549845980936_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TR/HardChallengeSchedule.json b/Genshin/TR/HardChallengeSchedule.json
index ef3ebe6..899cc29 100644
--- a/Genshin/TR/HardChallengeSchedule.json
+++ b/Genshin/TR/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Uğuldayan Tufan Savaşı"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Vahşi Sarsıntılar"
}
]
\ No newline at end of file
diff --git a/Genshin/TR/HyperLinkName.json b/Genshin/TR/HyperLinkName.json
index 2b4d10d..3c8ef78 100644
--- a/Genshin/TR/HyperLinkName.json
+++ b/Genshin/TR/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Eş Zamanlı Çınlama",
"Description": "Prune, Element Dönüşümü geçirmiş Bela Kovan Ant Çekicini kullanarak bir düşmana vurduğunda, yakındaki diğer grup üyeleri İlham Yankısı etkisini kazanır: Saldırı Hasarı, Prune'un Saldırısına göre artar."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Deşifre",
+ "Description": "Yüklü Saldırı kullanıldığında Fagio bu moda geçer.\nBu moddayken Fagio önündeki düşmanlara bir tarama ateşi saldırısı yapar ve belirli aralıklarla yoğunlaştırılmış ışınlar ateşleyerek Buz Alan Hasarı verir.\nIşıltı: Yıldız İletimi: Yoğunlaştırılmış ışınlar bunun yerine Yıldız İletimi Hasarı sayılan Buz Alan Hasarı verir."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Deşifre Gücü",
+ "Description": "Deşifre modundayken Fagio'nun Deşifre Gücü sürekli artar. Deşifre Gücü maksimuma ulaştığında Fagio, Deşifre modunu sürdüremez veya bu moda yeniden giremez."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Kutup Yıldızı Alanı",
+ "Description": "Yıldız İletimi tetiklendiğinde çevredeki alan kısa süreliğine bir Kutup Yıldızı Alanına dönüşür ve belirli karakterler bir Kutup Yıldızı Alanı içindeyken çeşitli beceri güçlendirmeleri sağlayan Işıltı: Yıldız İletimi durumuna girer."
}
]
\ No newline at end of file
diff --git a/Genshin/TR/Material.json b/Genshin/TR/Material.json
index 239f501..1c99e0d 100644
--- a/Genshin/TR/Material.json
+++ b/Genshin/TR/Material.json
@@ -2166,6 +2166,17 @@
"TypeDescription": "Takımyıldızı Etkinleştirir",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone'nin Yaşam Yıldızı",
+ "Description": "Sandrone'nin Takımyıldız Etkinleştirme Malzemesi",
+ "TypeDescription": "Takımyıldızı Etkinleştirir",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3453,6 +3464,17 @@
"TypeDescription": "Takımyıldızı Etkinleştirir",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Sandrone'nin Yaşam Yıldızı",
+ "Description": "Sandrone'nin Takımyıldız Etkinleştirme Malzemesi",
+ "TypeDescription": "Takımyıldızı Etkinleştirir",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13376,6 +13398,17 @@
"TypeDescription": "Nod-Krai Yöresel Ürünü",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Ayın Gözyaşı",
+ "Description": "Kuuvahkinin son derece saf bir halini barındıran berrak, ışıltılı, buz mavisi bir kristal. Tüm element enerjisi türleriyle mükemmele yakın bir uyuma sahiptir.",
+ "TypeDescription": "Nod-Krai Yöresel Ürünü",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20322,6 +20355,17 @@
"TypeDescription": "Macera Eşyası",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Donuk Ay Derinlikler Tapınağı Anahtarı",
+ "Description": "Donuk Ay çevresinde bulunan kadim Derinlikler Tapınaklarının mührünü kırabilen bir anahtar.\nDerinlikler Tapınaklarını inşa eden medeniyet yok olup gidince tapınaklar kendilerini mühürledi. Zindanların derinliklerinde bulunabilen anahtarlar bu mühürleri kırabilir. Belki de bu anahtarlar, bir anlığına mühürlerin kaybettiklerini unutmasına yardımcı oluyordur.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -31862,6 +31906,114 @@
"TypeDescription": "Yiyecek",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "1.500 saniyeliğine tüm grup üyelerinin tırmanma ve depar esnasında harcadığı Dayanıklılık %25 azalır. Eşli Modda oynarken bu etki yalnızca senin karakterlerine uygulanır.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Polifonisi",
+ "Description": "Sandrone'nin özel tarifi. Çay saatinde masaya usulca bırakılan iki katlı, özenle hazırlanmış hamur işleri seçkisi... Yoksa bunları kendi elleriyle mi yaptı? Şaşkınlığın daha gözlerinden silinmeden kollarını kavuşturuyor, yüzünü çevirip çenesini havaya dikiyor.\"Hıh. O yüzündeki ifade de ne öyle? Alt tarafı çayın yanına birkaç atıştırmalık. Sanki böyle basit şeyler beni zorlayabilirmiş gibi...\" Havaya usulca yayılan o hoş, tatlı koku adeta sessizce onun haklılığını kanıtlıyor. E o zaman yumul bakalım!",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "900 saniyeliğine tüm grup üyelerinin uçuş ve depar esnasında harcadığı Dayanıklılık %15 azalır. Eşli Modda oynarken bu etki yalnızca senin karakterlerine uygulanır.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Huş Buharında Kaburga (Tuhaf)",
+ "Description": "Ağaç dalları ve kaburgalar kullanılarak yapılan bir yemek. Öylesine bir parça alıyorsun ancak kuruduğu için koyu kırmızımsı kahverengiye döndüğünü ve yüzeyinde yaşlı bir ağacın halkalarına benzeyen çizgiler olduğunu fark ediyorsun. Buna o kaba dokuyu da ekleyince... Bir saniye. Sakın biri bir dalı kaburga sanmış olmasın?",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "900 saniyeliğine tüm grup üyelerinin uçuş ve depar esnasında harcadığı Dayanıklılık %20 azalır. Eşli Modda oynarken bu etki yalnızca senin karakterlerine uygulanır.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Huş Buharında Kaburga",
+ "Description": "Ağaç dalları ve kaburgalar kullanılarak yapılan bir yemek. Kaburgalar marine edilir, açık havada kurutulur, ardından huş ağacı dallarına yerleştirilip buharda pişirilir. Servis edildiğinde et, kendine has odunsu bir aromayla ağızda dağılacak kadar yumuşaktır. Nod-Krai'ın geleneksel kutlama yemeklerinden biridir.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "900 saniyeliğine tüm grup üyelerinin uçuş ve depar esnasında harcadığı Dayanıklılık %25 azalır. Eşli Modda oynarken bu etki yalnızca senin karakterlerine uygulanır.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Huş Buharında Kaburga (Lezzetli)",
+ "Description": "Ağaç dalları ve kaburgalar kullanılarak yapılan bir yemek. Çatalın hafif bir dokunuşuyla et, tıpkı bir ağaç dalından kayıp düşen kar gibi kemikten sıyrılır. Diline değdiğinde, o derin ve leziz zenginliği buharda pişmiş huş ağacının baygın orman aromasıyla harmanlanır, sonunda damakta eriyerek içini ısıtan tarifsiz bir keyfe dönüşür.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "40 Dayanıklılık yeniler.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Balıklı Çavdar Çöreği (Tuhaf)",
+ "Description": "Balık dolgulu ekmek. Ekmek bir ayakkabı tabanını aratmayacak kadar sert, inatçı balık pulları ise dişlerine zamk gibi yapışıyor, ne yaparsan yap sökülmek bilmiyor... Daha ilk ısırıkta ağzını çalkalamak için yana yakıla su aramaya başlayacaksın.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "50 Dayanıklılık yeniler.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Balıklı Çavdar Çöreği",
+ "Description": "Balık dolgulu ekmek. Balığın kafası ve kılçıkları ayıklandıktan sonra pastırmaya sarılır, çavdar hamuruyla kaplanır ve fırınlanır. Ekmeğin kalınlığı, balığı sulu tutmanın anahtarıdır.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "60 Dayanıklılık yeniler.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Balıklı Çavdar Çöreği (Lezzetli)",
+ "Description": "Balık dolgulu ekmek. Çıtır kabuğunu kırdığın anda içinden yoğun ve leziz yağlar dışarı akar; peşinden balığın o nefis tatlılığı gelir. Derken tüm bu tatlar, yemeğin müthiş kokulu suyunu iyice çekmiş olan doyurucu kabuğa sinerek bütünleşir. Tek bir ısırık, dondurucu rüzgarları bile savuşturmaya yeter.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Seçili karakterin Maks. Canını %34 yeniler, ardından 1.900 Can verir.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Girizgahı: Bitki Çayı",
+ "Description": "Yudum yudum tadına varılacak çiçeksi bir bitki çayı. Zarif olduğu kadar dolgun, hafif çiçek aromasıyla damakta yumuşacık ve pürüzsüz bir tat bırakır. Bulutların arasından süzülen gül rengi bir ışık misali parıldayan turuncu-kırmızı demi, kalbi teskin edici bir sıcaklık ve dinginlikle sarmalar.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Seçili karakterin Maks. Canını %34 yeniler, ardından 1.900 Can verir.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Girizgahı: Süslemeli Latte",
+ "Description": "Yudum yudum tadını çıkarmaya değer bir latte. Özel olarak kavrulmuş kahve çekirdekleri özenle öğütülerek hazırlanır ve sis kadar yumuşak ve yoğun, narin bir köpük sanatıyla taçlandırılır. Zengin ve kadifemsi lezzetini saran o eşsiz ve zarif aroması, bu kahveyi eşsiz kılar.",
+ "TypeDescription": "Yiyecek",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -34821,6 +34973,28 @@
"TypeDescription": "Tarif",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tarif: Huş Buharında Kaburga",
+ "Description": "Huş Buharında Kaburga yapımını adım adım anlatan detaylı bir tarif.",
+ "TypeDescription": "Tarif",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Tarif: Balıklı Çavdar Çöreği",
+ "Description": "Balıklı Çavdar Çöreği yapımını adım adım anlatan detaylı bir tarif.",
+ "TypeDescription": "Tarif",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -36894,6 +37068,39 @@
"TypeDescription": "Karakter ve Silah Geliştirme Malzemesi",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Kırık Ay Demiri",
+ "Description": "Bir zamanlar ayın yüzeyinde dolaşan ve nihayetinde alt edilen kadim bir makinanın içinden alınmış bir parça. Teyvat'ta görmeye alışık olduğun metallere hiç benzemiyor.\nDiyar diyar anlatılıp zamanla unutulmaya yüz tutmuş efsaneler, Yeni Ay tarafından bahşedilen \"ilahi demir\"i döverek yok edilemez silahlara çevirip bunları korkunç düşmanları ve canavarları alt etmek için kullanan kahramanlardan bahseder.",
+ "TypeDescription": "Karakter ve Silah Geliştirme Malzemesi",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sönmüş Ay Demiri",
+ "Description": "Bir zamanlar ayın yüzeyinde dolaşan ve nihayetinde alt edilen kadim bir makinanın içinden alınmış bir parça. Teyvat'ta görmeye alışık olduğun metallere hiç benzemiyor.\nDiyar diyar anlatılıp zamanla unutulmaya yüz tutmuş efsaneler, Yeni Ay tarafından bahşedilen \"ilahi demir\"i döverek yok edilemez silahlara çevirip bunları korkunç düşmanları ve canavarları alt etmek için kullanan kahramanlardan bahseder. Ancak Yeni Ay'dan düşen metal ilahi bir kutsama değildi; zira bir zamanlar ayda yaşayan tanrılar bile çoktan göçüp gitmişti.",
+ "TypeDescription": "Karakter ve Silah Geliştirme Malzemesi",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Kusursuz Ay Demiri",
+ "Description": "Bir zamanlar ayın yüzeyinde dolaşan ve nihayetinde alt edilen kadim bir makinanın içinden alınmış bir parça. Teyvat'ta görmeye alışık olduğun metallere hiç benzemiyor.\nDünyevi kirlilikten etkilenmemişti, sonsuzdu ve yedi felaket ile sekiz acıdan azadeydi; bir zamanlar sonsuz boşluğa şarkı söylemeyi arzulardı. Yine de tüm hesaplamalar son bulduğunda, Ay Sarayı'ndan geriye yalnızca işe yaramaz, soğuk bir demir kaldı.",
+ "TypeDescription": "Karakter ve Silah Geliştirme Malzemesi",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52021,6 +52228,17 @@
"TypeDescription": "Görev Eşyası",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Gizli Kaynak: Kadim Ay Pınarı",
+ "Description": "Yüksek yoğunluklu Kadim Ay Enerjisini hapsetmek için Gizli Kaynak tekniklerini kullanan yapay bir çekirdek.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52076,6 +52294,17 @@
"TypeDescription": "Görev Eşyası",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Paimon'un Notları",
+ "Description": "Paimon'un anlamadığı her şeyi not al. Kim bilir? Belki bir gün işe yarar! Zeka küpü Paimon'dan harika bir macera tavsiyesi!",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52472,6 +52701,39 @@
"TypeDescription": "Görev Eşyası",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ayın Tanığı",
+ "Description": "Ay Tanrıçası bir zamanlar gücünü Ay Gözcülerinin yolculuğuna şahitlik etmek için kullandı. Şimdi ise senin yolculuğunun da şahidi oldu.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Kadim Zamanlardan Kalan Kayıp Çiçek",
+ "Description": "Çoktan yitip gitmiş bir çağdan kalma, bugüne kadar solmadan ulaşan ve Teyvat'ta yetişen belirli bir bitkiye şaşırtıcı derecede benzeyen bir çiçek. Belki de bu ikisi arasında, kökleri çok eskilere dayanan gizemli bir bağ vardır.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Sandrone'nin Çay Saati Davet Mektubu",
+ "Description": "Sandrone'den gelen bir çay saati davetiyesi. Üzeri zarif desenler ve kusursuz bir el yazısıyla bezenmiş. Bir hanımefendinin zarafeti dedikleri bu mu yoksa?",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52494,6 +52756,61 @@
"TypeDescription": "Macera Eşyası",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Donuk Ay Mührü",
+ "Description": "Ungien Halkasındaki hazine odasını açmak için 3 mührü de topla.\n\nÜzerinde işaretler olan bu yuvarlak taşı keşif sırasında şans eseri buldun. Aynı işarete sahip üç taşı da bulabilirsen bir zamanlar dünyayı aydınlatan parlak ayın gölgesini bir araya getirebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Donuk Ay Mührü",
+ "Description": "Metcezir Denizi'ndeki hazine odasını açmak için 3 mührü de topla.\n\nÜzerinde işaretler olan bu yuvarlak taşı keşif sırasında şans eseri buldun. Aynı işarete sahip üç taşı da bulabilirsen bir zamanlar dünyayı aydınlatan parlak ayın gölgesini bir araya getirebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Mamere'in \"Aile Portresi\"",
+ "Description": "Mamere'in, Sandrone'nin ev sahipliği yaptığı bir çay saatinde \"aile üyeleri\" için çizdiği aile portresi. Sıcak ve özgün fırça darbeleriyle önceki resimlerinden biraz farklıdır. Görünüşe göre kendisinin de dediği gibi, seyahatleri sırasında farklı farklı tarzlar denemiş.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ay Gözcüsünün Oyması (I)",
+ "Description": "Ayda keşfedilen kadim bir taş tablet. Nedendir bilinmez, üzerindeki yazı tamamen çözülemez olsa da onu okuyan herkes, anlatılanları sanki kendi ana dilindeymiş gibi kavrayabiliyor.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ay Gözcüsünün Oyması (II)",
+ "Description": "Ayda keşfedilen kadim bir taş tablet. Nedendir bilinmez, üzerindeki yazı tamamen çözülemez olsa da onu okuyan herkes, anlatılanları sanki kendi ana dilindeymiş gibi kavrayabiliyor.",
+ "TypeDescription": "Görev Eşyası",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -55805,6 +56122,72 @@
"TypeDescription": "Macera Eşyası",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 183",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 184",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 185",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 186",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 187",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Parlak Burgu Kristal 188",
+ "Description": "Bu harikulade kristal, narin ipekten güzel bir örgü misali çok hoş bir melodi çalar. Bu eşyayı ana karanın farklı yerlerinden veya nadir nesne toplayan tüccarlardan bulabilirsin. Kristalin içinde çalan ezgiyi, Dinginçay Çaydanlığındaki \"Ebedi Ahenk: Dingin Yankılar\" veya \"Ebedi Ahenk: Rüzgarın Ezgileri\" eşyalarını kullanarak dinleyebilirsin.",
+ "TypeDescription": "Macera Eşyası",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58335,6 +58718,28 @@
"TypeDescription": "Aygıt",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sandrone'nin Portatif Çay Masası",
+ "Description": "Sandrone'nin sana hediye ettiği portatif bir çay masası. Taşıması ve saklaması oldukça pratik, üstelik havada süzülmesini sağlayan bir düzeneği bile var. Bunun sayesinde neredeyse her yerde rahat bir çay saatinin tadını doyasıya çıkarabilirsin.",
+ "TypeDescription": "Aygıt",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Cadının Kehanet Kutusu",
+ "Description": "Bir zamanlar Barbeloth'un taşıdığı kutu artık sende. İçinde hem çoktan gün yüzüne çıkmış hem de henüz uyanmamış tüm kehanetler yatıyor. Bu sözlerin bir gün kaderin akışını değiştirip değiştirmeyeceğine gelince... Barbeloth'un bu konuda söylediği tek şey şu oldu: \"Hehehe... Kaderin gerçek yüzü öyle kolayca açığa çıkarılmamalıdır. Kaldı ki içinde hâlâ keşfedilmemiş sırlar barındıran bir gelecek çok daha keyifli olmaz mı sence de?\"",
+ "TypeDescription": "Aygıt",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60414,6 +60819,17 @@
"TypeDescription": "Dekorasyon Seti Taslağı",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Keyifli Bir Çay Saati",
+ "Description": "Arkadaşlarıyla bir araya gelmeyi seven bir ev sahibinin zevkinden ilham alan sıcak ve rahat bir çay saati ortamı. Bir masa etrafında oturup rahatça sohbet eden arkadaşların oluşturduğu bir sahneyi yansıtır. Lezzetli tatlılar, hoş kokulu çay, zarif bir çay masası, yumuşak halılar ve yüksek arkalıklı rahat sandalyeler... Her küçük ayrıntı, misafirlerin güzelce yerleşip rahatlamasına yardımcı olur. Burada tek yapılması gereken, bu huzurlu ve değerli anın tadını çıkarmaktır.\nYoldaşların arasından Sandrone bu Dekorasyon Setini tercih eder.",
+ "TypeDescription": "Dekorasyon Seti Taslağı",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61481,6 +61897,28 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Taşınabilir Küçük Spot Işığı",
+ "Description": "\"Taşınabilir Küçük Spot Işığı\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sokak Lambası: Sisli Gecedeki Fener",
+ "Description": "\"Sokak Lambası: Sisli Gecedeki Fener\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62504,6 +62942,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Yemek Masası: Mükemmel Buluşma",
+ "Description": "\"Çay Saati Yemek Masası: Mükemmel Buluşma\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63120,6 +63569,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Sandalyesi: Kızıl ve Altın",
+ "Description": "\"Çay Saati Sandalyesi: Kızıl ve Altın\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64110,6 +64570,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Halısı: Yumuşak Dokunuş",
+ "Description": "\"Çay Saati Halısı: Yumuşak Dokunuş\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64979,6 +65450,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Çay Saati Servis Arabası: Tatlı Zamanı",
+ "Description": "\"Çay Saati Servis Arabası: Tatlı Zamanı\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65144,6 +65626,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Çay Saati Fincanı: Ferahlatıcı Tat",
+ "Description": "\"Çay Saati Fincanı: Ferahlatıcı Tat\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72635,6 +73128,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Kamp Bariyeri: Tedavi Alanı",
+ "Description": "\"Kamp Bariyeri: Tedavi Alanı\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73141,6 +73645,17 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Kullanılamaz Miras",
+ "Description": "\"Kullanılamaz Miras\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74670,6 +75185,72 @@
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Nasha Tezgahı: Köklü Gelenekler",
+ "Description": "\"Nasha Tezgahı: Köklü Gelenekler\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Geçmişten Gelen Kasa",
+ "Description": "\"Geçmişten Gelen Kasa\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Büyük Yük Kasası: Güvenilir Destek",
+ "Description": "\"Büyük Yük Kasası: Güvenilir Destek\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Orta Yük Kasası: Temel Malzemeler",
+ "Description": "\"Orta Yük Kasası: Temel Malzemeler\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Orta Metal Çöp Varili",
+ "Description": "\"Orta Metal Çöp Varili\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sinyalsiz Kule",
+ "Description": "\"Sinyalsiz Kule\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -74790,5 +75371,27 @@
"Description": "\"İşlenmiş Minyatür Taş\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
"TypeDescription": "Dekorasyon Taslağı",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sonsuz Özyineleme Formülü",
+ "Description": "\"Sonsuz Özyineleme Formülü\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Gümüşi Işıltılı Ay Elçisi",
+ "Description": "\"Gümüşi Işıltılı Ay Elçisi\" yapımını adım adım anlatan detaylı bir taslak.\nEşyayı kullandıktan sonra Üretim Ekranında görüntüleyebilirsin.",
+ "TypeDescription": "Dekorasyon Taslağı",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/TR/Monster.json b/Genshin/TR/Monster.json
index 39e4a3e..d3a50ee 100644
--- a/Genshin/TR/Monster.json
+++ b/Genshin/TR/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Yıldız Yutan Narval",
+ "Title": "Gelişmiş Çok Amaçlı Taarruz Kara Kruvazörü",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Münzevi Cephe Yaran",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Ezeli Su Ejderi Yavrusu",
+ "Title": "Ezeli Su Ejderi",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Ezeli Su Ejderi Yavrusu",
- "Title": "Ezeli Su Ejderi",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Münzevi Cephe Yaran",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Savaş Uzmanı Prizma Bodurlop",
+ "Title": "Savaş Uzmanı Prizma Bodurlop",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Hiçliğin Habercisi: Buzul Kıyamet",
- "Title": "Buzul Kılıçların Elçisi",
- "Description": "Savaşırken buzdan kılıçlar kullanan Hiçlik Tarikatından bir canavar.\nKutsal müjdeyi yayıp yücelten azizler olduğu gibi çarpıtmaları düzeltip yanlış anlaşılmaları gidermesi gereken elçiler de vardır.\nİnsanlar genelde çeliğin vücudu delip geçerken buz gibi hissettirdiğini söylerler ancak bu kara ayazın ruhu bile dondurabildiği söylenir.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Hiçlik Vaizi: Mor Şimşek",
- "Title": "Yıldırım Darbesi Müridi",
- "Description": "Hiçlik Tarikatının bir hizmetkarı olan bu canavar, karanlığa methiyeler düzerken yıldırıma hükmeder.\nBu canavarlar, Hiçliğin fanatik müritleri ve alimleridir. Amansız yıldırımları kafirlerin yüreğine, gündüzü olmayan bir gecenin ebedi karanlığında hüküm süren kara bir irfan misali korku salar. Bu yıldırımların eflatun parıltısı, insan zekasını yıpratan yüce bir gücün varlığını dağa taşa duyurur.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Öncünün Gizli Kaynak Ağ Gözetim Matrisi",
+ "Title": "Işık Getiren Münzevi",
+ "Description": "Ay harabeleri arasında mahsur kalmış antik bir makina. En sağlam ve en güvenilir makinalar bile uzun yıllara yenik düşerek üreticileri tarafından onlara bahşedilen amaçlarını yerine getiremezler. Şimdiyse bu varlık, yalnızca savunduğu topraklara ayak basmaya cüret edenlere saldırıyor ve onları yok oluşa sürüklüyor.\nUzun zaman önce kaybolmuş antik bir medeniyetin kayıtlarında kontrolden çıkmış bu makinalara bir zamanlar \"Ur-Namrasit-Tilimtu-Babbar\", yani \"karanlığa ışık getiren\" denirdi. Uçsuz bucaksız yıldız denizine duyulan bir hasret ile \"öncülerin\" liderleri, en içten sözlerini altın sarısı mühürlere kazıdılar. Onlardan sonra gelecek haleflerinin bu yardımcıların desteğiyle evreni aydınlatan ışığın parlaklığını koruyabilmelerini umuyorlardı.\nNe yazık ki ışık hiç kimse için doğmadı ve \"gözetmen\" unvanı verilen makina, hizmet etmesi gereken kişiyi beklemeyi başaramadı. Şimdi bu harabelerde mahsur kalan bu makina, uzun zamandır kayıp olan bir idealin kontrolden çıkmış son kalıntısından ibaret.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Savaş Uzmanı Öncünün Gizli Kaynak Ağ Gözetim Matrisi",
+ "Title": "Savaş Uzmanı Öncünün Gizli Kaynak Ağ Gözetim Matrisi",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Kaya Mağarası Wayob Tezahürü",
- "Title": "Ters Akıntı Wayob Tezahürü",
- "Description": "Yankıların Çocukları totemlerin ve Gece Ruhlarının gücüyle topraklarda tecelli eden Wayob'a inanırlar ve ona taparlar.\nNatlanlılar Wayob'un Gece Lordu'nun krallığında yaşadığına ve sabit bir sureti olmadığına, bu yüzden de kayıp kabile halkına rehberlik edebilmek için her türlü şekle bürünebildiğine inanır. Wayob Tezahürleri özeldir ve totemlerle ortaya çıkan figürlerin genellikle önemli bir amacı vardır.\nYankıların Çocukları, Wayob'un dağlara ve denizlere şekil verme gücüne ve kayalarla taşların sürtünmesiyle oluşan yankıları kontrol edebilme yetisine sahip olduğuna inanır.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Ters Akıntı Wayob Tezahürü",
- "Title": "Kaya Mağarası Wayob Tezahürü",
- "Description": "Kaplıca Halkı, totemlerin ve Gece Ruhlarının gücüyle topraklarda tecelli eden Wayob'a inanırlar ve ona taparlar.\n\"Wayob\" denilen kavram, Natlan halkının Gece Lordu'nun krallığıyla iletişim kurmaya başlamasıyla birlikte kabilelerden ve obsidiyen totemlerden oluşmuş bir inançtır. Kolektif düşünceye sahip bir bilinçtir ve ataların ruhlarına ev sahipliği yapar.\nKaplıca Halkı, Wayob'un gelgitleri ve dalgaları kontrol edebilme gücüne sahip olduğuna ve hem akan sularda hem de durgun suların akışında meydana gelen değişiklikleri yönetebildiğine inanır.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "Yaver",
- "Title": "Yaver",
+ "Title": "Gelişmiş Çok Amaçlı Taarruz Kara Kruvazörü",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Aşınmış Kadim Ateşin Efendisi",
- "Title": "Aşınmış Kadim Ateşin Efendisi",
+ "Title": "Gelişmiş Çok Amaçlı Taarruz Kara Kruvazörü",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Yükselen Şah",
- "Title": "Aşırı Donanımlı Yalancı Çiçek",
+ "Title": "Yükselen Şah",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Yücelen Vezir",
- "Title": "Aşırı Donanımlı Yalancı Çiçek",
+ "Title": "Yücelen Vezir",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Hiçliğin Habercisi: Buzul Kıyamet",
+ "Title": "Buzul Kılıçların Elçisi",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Hiçlik Vaizi: Mor Şimşek",
+ "Title": "Yıldırım Darbesi Müridi",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Kaya Mağarası Wayob Tezahürü",
+ "Title": "Ters Akıntı Wayob Tezahürü",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Ters Akıntı Wayob Tezahürü",
+ "Title": "Kaya Mağarası Wayob Tezahürü",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TR/ProfilePicture.json b/Genshin/TR/ProfilePicture.json
index 3c65dce..f09813e 100644
--- a/Genshin/TR/ProfilePicture.json
+++ b/Genshin/TR/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Hurlock Çeşitlemeleri",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - Yıldızların ve Dumanın Fısıltıları",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/TR/ReliquaryAffixWeight.json b/Genshin/TR/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/TR/ReliquaryAffixWeight.json
+++ b/Genshin/TR/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/TR/RoleCombatSchedule.json b/Genshin/TR/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/TR/RoleCombatSchedule.json
+++ b/Genshin/TR/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 4,
- "Begin": "2024-08-01T04:00:00+08:00",
- "End": "2024-09-01T03:59:59+08:00",
- "Elements": [
- 2,
- 5,
- 7
- ],
- "SpecialAvatars": [
- 10000073,
- 10000099,
- 10000079,
- 10000023
- ],
- "InitialAvatars": [
- 10000089,
- 10000014,
- 10000002,
- 10000039,
- 10000026,
- 10000076
- ]
- },
- {
- "Id": 5,
- "Begin": "2024-09-01T04:00:00+08:00",
- "End": "2024-10-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
- 3
- ],
- "SpecialAvatars": [
- 10000047,
- 10000100,
- 10000052,
- 10000098
- ],
- "InitialAvatars": [
- 10000079,
- 10000023,
- 10000102,
- 10000072,
- 10000099,
- 10000077
- ]
- },
- {
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- "Begin": "2024-12-01T04:00:00+08:00",
- "End": "2025-01-01T03:59:59+08:00",
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- ],
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- ],
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- "End": "2025-05-01T03:59:59+08:00",
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- ],
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- ],
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- ],
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- ]
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- "End": "2025-07-01T03:59:59+08:00",
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- ],
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- ],
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- ]
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- "End": "2025-08-01T03:59:59+08:00",
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- ],
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- ],
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- ]
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- "End": "2025-09-01T03:59:59+08:00",
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- 4,
- 5,
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- ],
- "SpecialAvatars": [
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- ],
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- ]
- },
- {
- "Id": 17,
- "Begin": "2025-09-01T04:00:00+08:00",
- "End": "2025-10-01T03:59:59+08:00",
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- 1,
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- ],
- "SpecialAvatars": [
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- ],
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- ]
- },
- {
- "Id": 18,
- "Begin": "2025-10-01T04:00:00+08:00",
- "End": "2025-11-01T03:59:59+08:00",
- "Elements": [
- 2,
- 4,
- 8
- ],
- "SpecialAvatars": [
- 10000119,
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- ],
- "InitialAvatars": [
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- 10000110,
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- ]
- },
- {
- "Id": 19,
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- "End": "2025-12-01T03:59:59+08:00",
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- 2,
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- ],
- "SpecialAvatars": [
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- ],
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- ]
- },
- {
- "Id": 20,
- "Begin": "2025-12-01T04:00:00+08:00",
- "End": "2026-01-01T03:59:59+08:00",
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- 1,
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- ],
- "SpecialAvatars": [
- 10000102,
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- ],
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- ]
- },
- {
- "Id": 21,
- "Begin": "2026-01-01T04:00:00+08:00",
- "End": "2026-02-01T03:59:59+08:00",
- "Elements": [
- 1,
- 2,
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- "SpecialAvatars": [
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- },
- {
- "Id": 22,
- "Begin": "2026-02-01T04:00:00+08:00",
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- },
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- "End": "2026-06-01T03:59:59+08:00",
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- ]
- },
- {
- "Id": 26,
- "Begin": "2026-06-01T04:00:00+08:00",
- "End": "2026-07-01T03:59:59+08:00",
- "Elements": [
- 1,
- 5,
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- ],
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- ]
- },
- {
- "Id": 27,
- "Begin": "2026-07-01T04:00:00+08:00",
- "End": "2026-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 5
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- ]
- }
-]
\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/TR/TowerFloor.json b/Genshin/TR/TowerFloor.json
index 8dd5627..1796d57 100644
--- a/Genshin/TR/TowerFloor.json
+++ b/Genshin/TR/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Tüm grup üyeleri %75 Ateş Hasarı Bonusu kazanır."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Tüm grup üyeleri %60 Buz Hasarı Bonusu kazanır.",
+ "Tüm grup üyeleri %60 Elektrik Hasarı Bonusu kazanır."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Karakterlerin Süper İletim Hasarı %200, Yıldız İletimi Hasarı ise %75 artar."
+ ],
+ "SecondDescriptions": [
+ "Karakterlerin Elektrik Yüklü Hasarı %200, Ay Yüklü Hasarı ise %75 artar."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TR/TowerLevel.json b/Genshin/TR/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/TR/TowerLevel.json
+++ b/Genshin/TR/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/TR/TowerSchedule.json b/Genshin/TR/TowerSchedule.json
index e6e0a13..48c5297 100644
--- a/Genshin/TR/TowerSchedule.json
+++ b/Genshin/TR/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Dalgalanan Ay",
"Descriptions": [
"Bir karakter bir düşmanın üzerinde bir Ay Tepkimesi (Ay Çiçeklenmesi, Ay Yüklü veya Ay Kristalleşmesi) tetiklediğinde düşmanın olduğu yerde Gerçek Hasar veren bir şok dalgası çıkar. Bu etki 3 saniyede bir tetiklenebilir."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Rüzgar Darbeli Ay",
+ "BuffName": "",
"Descriptions": [
"Bir karakter bir düşman üzerinde Girdap tepkimesi tetiklediğinde 1 Rüzgar Darbesi kademesi kazanır. 4 Rüzgar Darbesi kademesine ulaşıldığında düşmanın konumunda bir şok dalgası ortaya çıkar ve Gerçek Hasar verip tüm aktif Rüzgar Darbesi kademelerini tüketir. Her 0,1 saniyede en fazla 1 Rüzgar Darbesi kademesi kazanılabilir. Bu şekilde her 6 saniyede bir şok dalgası ortaya çıkabilir."
],
@@ -1918,5 +1918,21 @@
"Bekleyen bir karakter düşmanlar üzerinde Buz ile ilgili tepkimeler tetiklediğinde düşmanın olduğu yerde Gerçek Hasar veren bir şok dalgası çıkar. Bu etki 3,5 saniyede bir tetiklenebilir."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Buzla Taşan Ay",
+ "Descriptions": [
+ "Aktif karakter Yüklü Saldırılarla düşmanlara Buz Hasarı verdiğinde düşmanın olduğu yerde Gerçek Hasar veren bir şok dalgası oluşur. 3 saniyede bir tetiklenebilir."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/TR/Weapon.json b/Genshin/TR/Weapon.json
index a5ef593..2c5c556 100644
--- a/Genshin/TR/Weapon.json
+++ b/Genshin/TR/Weapon.json
@@ -4829,6 +4829,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Bir Kaşık Üstünlük",
+ "Description": "Sonsuz hikayeler denizinde sayısız farklı tanıma sahip fantastik bir nesne. Evrenin veya rüyalar aleminin devasa ölçeğinde, cesur savaşçının kutsal kılıcıyla prensesin çay kaşığı arasında veyahut buz gibi soğuk bir saat zembereğiyle üstünlük kapılarını açacak anahtar arasında gerçek anlamda bir fark yoktur...",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Beyaz Perinin Hükümranlığı",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Saldırı %28 artar.\nAyrıca kuşanan karakter Yüklü Saldırı ile bir düşmana her vurduğunda kısa süreliğine \"Aşkınlık\" kazanır: 5 saniyeliğine Yıldız İletimi Hasarı %16 artar. Bu etki her 0,2 saniyede bir kademe, toplamda en fazla 3 kademe birikebilir."
+ },
+ {
+ "Level": 1,
+ "Description": "Saldırı %35 artar.\nAyrıca kuşanan karakter Yüklü Saldırı ile bir düşmana her vurduğunda kısa süreliğine \"Aşkınlık\" kazanır: 5 saniyeliğine Yıldız İletimi Hasarı %20 artar. Bu etki her 0,2 saniyede bir kademe, toplamda en fazla 3 kademe birikebilir."
+ },
+ {
+ "Level": 2,
+ "Description": "Saldırı %42 artar.\nAyrıca kuşanan karakter Yüklü Saldırı ile bir düşmana her vurduğunda kısa süreliğine \"Aşkınlık\" kazanır: 5 saniyeliğine Yıldız İletimi Hasarı %24 artar. Bu etki her 0,2 saniyede bir kademe, toplamda en fazla 3 kademe birikebilir."
+ },
+ {
+ "Level": 3,
+ "Description": "Saldırı %49 artar.\nAyrıca kuşanan karakter Yüklü Saldırı ile bir düşmana her vurduğunda kısa süreliğine \"Aşkınlık\" kazanır: 5 saniyeliğine Yıldız İletimi Hasarı %28 artar. Bu etki her 0,2 saniyede bir kademe, toplamda en fazla 3 kademe birikebilir."
+ },
+ {
+ "Level": 4,
+ "Description": "Saldırı %56 artar.\nAyrıca kuşanan karakter Yüklü Saldırı ile bir düşmana her vurduğunda kısa süreliğine \"Aşkınlık\" kazanır: 5 saniyeliğine Yıldız İletimi Hasarı %32 artar. Bu etki her 0,2 saniyede bir kademe, toplamda en fazla 3 kademe birikebilir."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11844,7 +11897,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Astral Akbabanın Kızıl Tüyü",
@@ -11897,7 +11950,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Şafak Günlükleri",
@@ -11950,7 +12003,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Altuni Buzul Yemin",
diff --git a/Genshin/TR/WeaponPromote.json b/Genshin/TR/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/TR/WeaponPromote.json
+++ b/Genshin/TR/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,
diff --git a/Genshin/VI/Achievement.json b/Genshin/VI/Achievement.json
index 47ca517..9ae4beb 100644
--- a/Genshin/VI/Achievement.json
+++ b/Genshin/VI/Achievement.json
@@ -7445,6 +7445,176 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80490,
+ "Goal": 68,
+ "Order": 450,
+ "PreviousId": 0,
+ "Title": "Thợ Săn Kho Báu Sương Trăng",
+ "Description": "Mở 45 rương báu tại Hố Sâu Dunanna, Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 45,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80491,
+ "Goal": 68,
+ "Order": 451,
+ "PreviousId": 80490,
+ "Title": "Thợ Săn Kho Báu Sương Trăng",
+ "Description": "Mở 90 rương báu tại Hố Sâu Dunanna, Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 90,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80492,
+ "Goal": 68,
+ "Order": 452,
+ "PreviousId": 80491,
+ "Title": "Thợ Săn Kho Báu Sương Trăng",
+ "Description": "Mở 180 rương báu tại Hố Sâu Dunanna, Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 20
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 180,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80493,
+ "Goal": 68,
+ "Order": 453,
+ "PreviousId": 0,
+ "Title": "Nhà Mạo Hiểm Sương Trăng",
+ "Description": "Tại Hố Sâu Dunanna, Sương Nguyệt, hoàn thành 4 khiêu chiến Đại Thế Giới trong thời gian quy định.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 4,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80494,
+ "Goal": 68,
+ "Order": 454,
+ "PreviousId": 0,
+ "Title": "Khúc Bi Ca Gửi Đến Bóng Tối",
+ "Description": "Thắp sáng bản đồ Hố Sâu Dunanna.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80495,
+ "Goal": 68,
+ "Order": 455,
+ "PreviousId": 0,
+ "Title": "Trăng Tròn Lần Thứ Hai",
+ "Description": "Thắp sáng bản đồ Cao Nguyên Trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80496,
+ "Goal": 68,
+ "Order": 456,
+ "PreviousId": 0,
+ "Title": "Vì Màu Sắc Yêu Thích",
+ "Description": "Thắp sáng bản đồ Vùng Tối Của Mặt Trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80497,
+ "Goal": 68,
+ "Order": 460,
+ "PreviousId": 0,
+ "Title": "6EQUJ5",
+ "Description": "Chứng kiến Ninnin khởi động \"Kế Hoạch Kẻ Quan Sát Mặt Trăng\".",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80498,
+ "Goal": 68,
+ "Order": 458,
+ "PreviousId": 0,
+ "Title": "Món Quà Của Bụi Trăng",
+ "Description": "Mở khóa tất cả phong ấn Đền Kuuhenki trong khu vực Sương Nguyệt: Cao Nguyên Trăng, Biển Trăng Dạt Dào và Vùng Tối Của Mặt Trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 3,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80499,
+ "Goal": 68,
+ "Order": 459,
+ "PreviousId": 0,
+ "Title": "Kho Báu! Chúng Ta Được Cứu Rồi!",
+ "Description": "Mở khóa tất cả phong ấn Nơi Cất Kho Báu Kuuhenki trong khu vực Sương Nguyệt: Cao Nguyên Trăng, Biển Trăng Dạt Dào.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 2,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 80500,
"Goal": 67,
@@ -7462,6 +7632,57 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 80501,
+ "Goal": 68,
+ "Order": 457,
+ "PreviousId": 0,
+ "Title": "Nhật Ký Du Hành Mặt Trăng",
+ "Description": "Mở khóa tất cả Điểm Dịch Chuyển tại Hố Sâu Dunanna, Cao Nguyên Trăng, Vùng Tối Của Mặt Trăng trong khu vực Nod-Krai và Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 38,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80502,
+ "Goal": 68,
+ "Order": 461,
+ "PreviousId": 0,
+ "Title": "Bóng Đen Từ Bầu Trời Sao",
+ "Description": "Hiến tế Phòng Thí Nghiệm Lồng Vật Chất Hắc Thể Dạng Màn đến cấp tối đa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 80503,
+ "Goal": 68,
+ "Order": 462,
+ "PreviousId": 0,
+ "Title": "Ánh Sáng Nội Giới",
+ "Description": "Hiến tế Mảng Đá Nuur đến cấp tối đa.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": false,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_A025",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 81000,
"Goal": 0,
@@ -17679,6 +17900,431 @@
"Version": "6.5",
"IsDailyQuest": false
},
+ {
+ "Id": 81665,
+ "Goal": 0,
+ "Order": 1665,
+ "PreviousId": 0,
+ "Title": "Bay Lên Nào!",
+ "Description": "Học được cách sử dụng Gợn Sóng Cổ Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81667,
+ "Goal": 0,
+ "Order": 1667,
+ "PreviousId": 0,
+ "Title": "Huldra Dưới Trăng",
+ "Description": "Vạch trần lớp ngụy trang của Columbina giả mạo.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81669,
+ "Goal": 0,
+ "Order": 1669,
+ "PreviousId": 0,
+ "Title": "25 Gansas",
+ "Description": "Lên tàu đổ bộ mặt trăng để tiến vào không gian.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81670,
+ "Goal": 0,
+ "Order": 1670,
+ "PreviousId": 0,
+ "Title": "Một Bước Nhỏ Của Paimon",
+ "Description": "Thành công đặt chân lên mặt trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81671,
+ "Goal": 0,
+ "Order": 1671,
+ "PreviousId": 0,
+ "Title": "F.A.S.T",
+ "Description": "Khởi động Mắt Ibni-Belum.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81672,
+ "Goal": 0,
+ "Order": 1672,
+ "PreviousId": 0,
+ "Title": "Lệch Pha Thời Gian",
+ "Description": "Xuyên thủng màn chắn, tiến vào Vòng Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81674,
+ "Goal": 0,
+ "Order": 1675,
+ "PreviousId": 0,
+ "Title": "\"Vòng Ungien, Tiến Lên!\"",
+ "Description": "Khởi động động cơ năng lượng của Vòng Ungien.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81675,
+ "Goal": 0,
+ "Order": 1676,
+ "PreviousId": 0,
+ "Title": "Không Bao Giờ Đáp",
+ "Description": "Lần đầu lơ lửng trong môi trường không trọng lực.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81677,
+ "Goal": 0,
+ "Order": 1678,
+ "PreviousId": 0,
+ "Title": "Chỉ Được Phép Có Một Vầng Trăng",
+ "Description": "Đánh bại đại vương Kuuhenki thứ hai - Ungie.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81678,
+ "Goal": 0,
+ "Order": 1679,
+ "PreviousId": 0,
+ "Title": "Mặt Trăng Chết Chóc",
+ "Description": "Đến được Vùng Tối Của Mặt Trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81681,
+ "Goal": 0,
+ "Order": 1683,
+ "PreviousId": 0,
+ "Title": "\"Bác Sĩ Mặt Trăng\"",
+ "Description": "Chứng kiến uy lực mạnh mẽ của vũ khí không gian.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81682,
+ "Goal": 0,
+ "Order": 1684,
+ "PreviousId": 0,
+ "Title": "Xuyên Qua Mesklin",
+ "Description": "Xuyên qua khu vực trọng lực bất thường bên trong vũ khí không gian.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81683,
+ "Goal": 0,
+ "Order": 1685,
+ "PreviousId": 0,
+ "Title": "Tám Mươi Ngày Vòng Quanh Mặt Trăng",
+ "Description": "Hoàn thành vòng du hành trên Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81685,
+ "Goal": 0,
+ "Order": 1687,
+ "PreviousId": 0,
+ "Title": "Trò Chơi Sinh Mệnh Của Nin-Kiggia",
+ "Description": "Tiến vào Khe Nứt Lõi Trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81686,
+ "Goal": 0,
+ "Order": 1688,
+ "PreviousId": 0,
+ "Title": "Một Viên Ngọc Độc Hành",
+ "Description": "Đặt Hạt Nguồn Cổ Nguyệt vào đúng vị trí của nó.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81687,
+ "Goal": 0,
+ "Order": 1689,
+ "PreviousId": 0,
+ "Title": "Từ Ngày Đến Đêm",
+ "Description": "Hẹn ước \"Đêm Trở Về\" với Columbina",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81688,
+ "Goal": 0,
+ "Order": 1690,
+ "PreviousId": 0,
+ "Title": "Mặt Trăng Rơi Ngàn Lần",
+ "Description": "Giúp đỡ Maalaus, nhân vật đã đến được Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81689,
+ "Goal": 0,
+ "Order": 1691,
+ "PreviousId": 0,
+ "Title": "Vĩnh Hằng Thuần Khiết Và Ba Tầng Khoảnh Khắc",
+ "Description": "Lên tất cả các con thuyền dừng ở Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 10
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81690,
+ "Goal": 0,
+ "Order": 1692,
+ "PreviousId": 0,
+ "Title": "Sách Apkallu",
+ "Description": "Sửa chữa tất cả mảng lưu trữ dữ liệu trên Sương Nguyệt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81691,
+ "Goal": 0,
+ "Order": 1693,
+ "PreviousId": 0,
+ "Title": "Cao Thủ Lĩnh Vực Luyện Rồng",
+ "Description": "Vượt qua kỷ lục hiện có trong \"Minh Chứng Chưa Hoàn Chỉnh\".",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81692,
+ "Goal": 0,
+ "Order": 1694,
+ "PreviousId": 0,
+ "Title": "\"Hôm Nay Bạn Thật Xinh Đẹp!\"",
+ "Description": "Nhận được bức tranh đá do Kuuhenki sáng tác.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81693,
+ "Goal": 0,
+ "Order": 1695,
+ "PreviousId": 0,
+ "Title": "Đồng Hành Cùng Hoa Ngọt",
+ "Description": "Thoáng nhìn thấy một góc thế giới đã mất của Hoa Ngọt.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81697,
+ "Goal": 0,
+ "Order": 1673,
+ "PreviousId": 0,
+ "Title": "Quý Ngài Tài Ba La Mancha",
+ "Description": "Dùng cơ thể lao thẳng vào cánh quạt tuabin của động cơ năng lượng",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81698,
+ "Goal": 0,
+ "Order": 1682,
+ "PreviousId": 0,
+ "Title": "Bọ Chét Vùng Cyrene",
+ "Description": "Rơi xuống lõi mặt trăng.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
+ {
+ "Id": 81699,
+ "Goal": 0,
+ "Order": 1699,
+ "PreviousId": 0,
+ "Title": "Sớm Biết Đã Chọn Sáu Xu",
+ "Description": "Ngã xuống trong khu vực có nồng độ Năng Lượng Cổ Nguyệt quá cao.",
+ "FinishReward": {
+ "Id": 201,
+ "Count": 5
+ },
+ "IsDeleteWatcherAfterFinish": true,
+ "Progress": 1,
+ "Icon": "UI_AchievementIcon_O001",
+ "Version": "6.7",
+ "IsDailyQuest": false
+ },
{
"Id": 82001,
"Goal": 7,
diff --git a/Genshin/VI/AchievementGoal.json b/Genshin/VI/AchievementGoal.json
index a922aad..a8601e1 100644
--- a/Genshin/VI/AchievementGoal.json
+++ b/Genshin/VI/AchievementGoal.json
@@ -671,12 +671,22 @@
},
{
"Id": 67,
- "Order": 69,
+ "Order": 68,
"Name": "Gió Lặng Núi Ma",
"FinishReward": {
"Id": 210276,
"Count": 1
},
"Icon": "UI_AchievementIcon_A024"
+ },
+ {
+ "Id": 68,
+ "Order": 69,
+ "Name": "Trăng Khuyết Không Ràng Buộc",
+ "FinishReward": {
+ "Id": 210285,
+ "Count": 1
+ },
+ "Icon": "UI_AchievementIcon_A025"
}
]
\ No newline at end of file
diff --git a/Genshin/VI/Avatar/10000024.json b/Genshin/VI/Avatar/10000024.json
index 8068a76..a609189 100644
--- a/Genshin/VI/Avatar/10000024.json
+++ b/Genshin/VI/Avatar/10000024.json
@@ -511,6 +511,30 @@
"Icon": "Skill_S_Beidou_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 2424,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 242401,
+ "Level": 1,
+ "Parameters": [
+ 4,
+ 8,
+ 15
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 242401,
+ "Name": "Ngôi Sao Dẫn Đường",
+ "Description": "Khi nhấn giữ thi triển Kỹ Năng Nguyên Tố Bắt Sóng, cho dù không bị tấn công, mỗi 0.8s cũng sẽ chủ động tích lũy 1 tầng sức mạnh, giúp tăng sát thương gây ra khi giải phóng.\nNgoài ra, khi nhấn giữ thi triển Bắt Sóng đánh trúng kẻ địch, sẽ còn dựa trên số tầng sức mạnh đã tích lũy để nhận hiệu quả cường hóa thêm: Mỗi tầng sức mạnh tích lũy sẽ giảm CD của Kỹ Năng Nguyên Tố đi 4s và hồi phục 8 điểm Năng Lượng Nguyên Tố cho bản thân. Hiệu quả này mỗi 15s tối đa kích hoạt một lần.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Beidou sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Beidou_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 2439,
"Proud": {
diff --git a/Genshin/VI/Avatar/10000035.json b/Genshin/VI/Avatar/10000035.json
index d87477a..9153084 100644
--- a/Genshin/VI/Avatar/10000035.json
+++ b/Genshin/VI/Avatar/10000035.json
@@ -304,7 +304,10 @@
"Kéo dài trị liệu|{param3:F2P} tấn công+{param4:I}",
"Sát thương Hàn Bệnh Quỷ Sai|{param5:F1P}",
"Thời Gian Kéo Dài|{param6:F1}s",
- "CD|{param7:F1}s"
+ "CD|{param7:F1}s",
+ "Sát thương Hàn Bệnh Quỷ Sai tấn công phối hợp|{param9:F1P}",
+ "CD Hàn Bệnh Quỷ Sai tấn công phối hợp|{param10:F1}s",
+ "CD|{param11:F1}s"
],
"Parameters": [
{
@@ -318,7 +321,10 @@
0.36,
15,
30,
- 0.96
+ 0.96,
+ 0.24,
+ 2.2,
+ 15
]
},
{
@@ -332,7 +338,10 @@
0.387,
15,
30,
- 1.032
+ 1.032,
+ 0.258,
+ 2.2,
+ 15
]
},
{
@@ -346,7 +355,10 @@
0.414,
15,
30,
- 1.104
+ 1.104,
+ 0.276,
+ 2.2,
+ 15
]
},
{
@@ -360,7 +372,10 @@
0.45,
15,
30,
- 1.2
+ 1.2,
+ 0.3,
+ 2.2,
+ 15
]
},
{
@@ -374,7 +389,10 @@
0.477,
15,
30,
- 1.272
+ 1.272,
+ 0.318,
+ 2.2,
+ 15
]
},
{
@@ -388,7 +406,10 @@
0.504,
15,
30,
- 1.344
+ 1.344,
+ 0.336,
+ 2.2,
+ 15
]
},
{
@@ -402,7 +423,10 @@
0.54,
15,
30,
- 1.44
+ 1.44,
+ 0.36,
+ 2.2,
+ 15
]
},
{
@@ -416,7 +440,10 @@
0.576,
15,
30,
- 1.536
+ 1.536,
+ 0.384,
+ 2.2,
+ 15
]
},
{
@@ -430,7 +457,10 @@
0.612,
15,
30,
- 1.632
+ 1.632,
+ 0.408,
+ 2.2,
+ 15
]
},
{
@@ -444,7 +474,10 @@
0.648,
15,
30,
- 1.728
+ 1.728,
+ 0.432,
+ 2.2,
+ 15
]
},
{
@@ -458,7 +491,10 @@
0.684,
15,
30,
- 1.824
+ 1.824,
+ 0.456,
+ 2.2,
+ 15
]
},
{
@@ -472,7 +508,10 @@
0.72,
15,
30,
- 1.92
+ 1.92,
+ 0.48,
+ 2.2,
+ 15
]
},
{
@@ -486,7 +525,10 @@
0.765,
15,
30,
- 2.04
+ 2.04,
+ 0.51,
+ 2.2,
+ 15
]
},
{
@@ -500,7 +542,10 @@
0.81,
15,
30,
- 2.16
+ 2.16,
+ 0.54,
+ 2.2,
+ 15
]
},
{
@@ -514,7 +559,10 @@
0.855,
15,
30,
- 2.28
+ 2.28,
+ 0.57,
+ 2.2,
+ 15
]
}
],
@@ -526,6 +574,29 @@
"Icon": "Skill_S_Qiqi_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3551,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 355101,
+ "Level": 1,
+ "Parameters": [
+ 15,
+ 0.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 355101,
+ "Name": "Thất Bảo Phụng Chân",
+ "Description": "CD của Kỹ Năng Nguyên Tố Tiên Pháp - Hàn Bệnh Quỷ Sai giảm còn 15s.\nTỏa Sáng: Tinh-Siêu Dẫn: Trong thời gian duy trì Hàn Bệnh Quỷ Sai, nhân vật trong đội bản thân sẽ tăng 50% sát thương phản ứng Siêu Dẫn, Tinh-Siêu Dẫn.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Qiqi sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Qiqi_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3539,
"Proud": {
@@ -534,7 +605,8 @@
"Lượng trị liệu|{param1:P} tấn công +{param2:I}",
"Thời Gian Kéo Dài|{param4:F1}s",
"CD|{param5:F1}s",
- "Năng Lượng Nguyên Tố|{param6:I}"
+ "Năng Lượng Nguyên Tố|{param6:I}",
+ "Sát thương Tinh-Siêu Dẫn|{param7:F1P}"
],
"Parameters": [
{
@@ -546,7 +618,8 @@
2.848,
15,
20,
- 80
+ 80,
+ 2.973336
]
},
{
@@ -558,7 +631,8 @@
3.0616,
15,
20,
- 80
+ 80,
+ 3.196336
]
},
{
@@ -570,7 +644,8 @@
3.2752,
15,
20,
- 80
+ 80,
+ 3.419336
]
},
{
@@ -582,7 +657,8 @@
3.56,
15,
20,
- 80
+ 80,
+ 3.71667
]
},
{
@@ -594,7 +670,8 @@
3.7736,
15,
20,
- 80
+ 80,
+ 3.93967
]
},
{
@@ -606,7 +683,8 @@
3.9872,
15,
20,
- 80
+ 80,
+ 4.16267
]
},
{
@@ -618,7 +696,8 @@
4.272,
15,
20,
- 80
+ 80,
+ 4.460004
]
},
{
@@ -630,7 +709,8 @@
4.5568,
15,
20,
- 80
+ 80,
+ 4.757338
]
},
{
@@ -642,7 +722,8 @@
4.8416,
15,
20,
- 80
+ 80,
+ 5.054671
]
},
{
@@ -654,7 +735,8 @@
5.1264,
15,
20,
- 80
+ 80,
+ 5.352005
]
},
{
@@ -666,7 +748,8 @@
5.4112,
15,
20,
- 80
+ 80,
+ 5.649338
]
},
{
@@ -678,7 +761,8 @@
5.696,
15,
20,
- 80
+ 80,
+ 5.946672
]
},
{
@@ -690,7 +774,8 @@
6.052,
15,
20,
- 80
+ 80,
+ 6.318339
]
},
{
@@ -702,7 +787,8 @@
6.408,
15,
20,
- 80
+ 80,
+ 6.690006
]
},
{
@@ -714,7 +800,8 @@
6.764,
15,
20,
- 80
+ 80,
+ 7.061673
]
}
],
@@ -752,7 +839,10 @@
{
"Id": 352201,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.5,
+ 15
+ ]
}
],
"Display": 1
diff --git a/Genshin/VI/Avatar/10000039.json b/Genshin/VI/Avatar/10000039.json
index 7faa467..7575e5c 100644
--- a/Genshin/VI/Avatar/10000039.json
+++ b/Genshin/VI/Avatar/10000039.json
@@ -510,6 +510,29 @@
"Icon": "Skill_S_Diona_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 3951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 395101,
+ "Level": 1,
+ "Parameters": [
+ 20,
+ 3.5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 395101,
+ "Name": "Tuyệt Phẩm Tuyển Chọn",
+ "Description": "Trong 20s sau khi thi triển Kỹ Năng Nguyên Tố Móng Mèo Lạnh Giá, khi nhân vật trong đội kích hoạt phản ứng Siêu Dẫn, Tinh-Siêu Dẫn, Diona sẽ đồng thời bắn thêm 3 Móng Mèo Lạnh Giá. Móng Mèo Lạnh Giá bắn ra theo cách này sẽ không tạo ra hạt nhân nguyên tố, cũng không tạo ra khiên khi trúng kẻ địch. Hiệu quả này mỗi 3.5s tối đa kích hoạt một lần.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Diona sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Diona_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 3939,
"Proud": {
diff --git a/Genshin/VI/Avatar/10000058.json b/Genshin/VI/Avatar/10000058.json
index 3a84122..55be417 100644
--- a/Genshin/VI/Avatar/10000058.json
+++ b/Genshin/VI/Avatar/10000058.json
@@ -464,6 +464,31 @@
"Icon": "Skill_S_Yae_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 5851,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 585101,
+ "Level": 1,
+ "Parameters": [
+ 0.8,
+ 2.5,
+ 2,
+ 10
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 585101,
+ "Name": "Sắc Lệnh Đền Thờ",
+ "Description": "Thời gian duy trì Sesshou Sakura tăng thêm 10s. Sau khi nhân vật trong đội ở gần kích hoạt phản ứng Siêu Dẫn hoặc Tinh-Siêu Dẫn, lần giáng sấm sét tiếp theo của Sesshou Sakura sẽ được cường hóa: Tăng sát thương gây ra, mức tăng tương đương 80% Tấn Công của Yae Miko. Hiệu quả này mỗi 2.5s tối đa kích hoạt một lần.\nTỏa Sáng: Tinh-Siêu Dẫn: Sau khi đòn sấm sét được cường hóa kể trên đánh trúng kẻ địch, sẽ còn gây thêm một lần Sát Thương Nguyên Tố Lôi tương đương 200% Tấn Công của Yae Miko, và được xem là sát thương phản ứng Tinh-Siêu Dẫn.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Yae Miko sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Yae_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 5839,
"Proud": {
@@ -641,7 +666,10 @@
{
"Id": 582101,
"Level": 1,
- "Parameters": []
+ "Parameters": [
+ 0.4,
+ 0.5
+ ]
}
],
"Display": 1
diff --git a/Genshin/VI/Avatar/10000071.json b/Genshin/VI/Avatar/10000071.json
index 7d66864..c39f2a4 100644
--- a/Genshin/VI/Avatar/10000071.json
+++ b/Genshin/VI/Avatar/10000071.json
@@ -479,6 +479,26 @@
"Icon": "Skill_S_Cyno_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 7124,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 712401,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 712401,
+ "Name": "Hộ Tinh Khởi Hành",
+ "Description": "Khi không trong trạng thái Sứ Giả Dẫn Lối, sau khi thi triển Kỹ Năng Nguyên Tố Nghi Thức Bí Ẩn - Dẫn Hồn Đáy Vực, Cyno sẽ tạm thời tiến vào trạng thái Sứ Giả Dẫn Lối trong 6s.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Cyno sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Cyno_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 7139,
"Proud": {
@@ -832,7 +852,8 @@
"Level": 1,
"Parameters": [
0.35,
- 1
+ 1,
+ 2
]
}
],
@@ -853,7 +874,8 @@
"Level": 1,
"Parameters": [
1.5,
- 2.5
+ 2.5,
+ 6
]
}
],
diff --git a/Genshin/VI/Avatar/10000086.json b/Genshin/VI/Avatar/10000086.json
index 14b4cf9..da21675 100644
--- a/Genshin/VI/Avatar/10000086.json
+++ b/Genshin/VI/Avatar/10000086.json
@@ -539,6 +539,33 @@
"Icon": "Skill_S_Wriothesley_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 8651,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 865101,
+ "Level": 1,
+ "Parameters": [
+ 0.6,
+ 0.3,
+ 2,
+ 0.3,
+ -0.4,
+ -0.2
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 865101,
+ "Name": "Oan Khuất Sẽ Phơi Bày",
+ "Description": "Tỏa Sáng: Tinh-Siêu Dẫn: Hiệu quả của thiên phú đột phá \"Ngày Biện Hộ Cho Công Lý\" sẽ thay đổi thành:\nKhi HP của Wriothesley thấp hơn 60% sẽ nhận được \"Ân Điển Trách Phạt - Sáng Tỏ\", cường hóa đòn Trọng Kích của Tấn Công Thường - Liệt Sương Quyền lần sau thành Cú Đấm Huy Hoàng: Không tiêu hao thể lực, sau khi đánh trúng sẽ hồi phục một lượng HP tương đương 30% HP tối đa cho Wriothesley, mỗi 2s tối đa hồi phục một lần HP cho Wriothesley theo cách này.\nNgoài ra, Cú Đấm Bài Xích đòn thứ 3, thứ 5 được cường hóa bởi Hàn Băng Phán Quyết sẽ lần lượt gây Sát Thương Nguyên Tố Băng bằng 60%/80% mức gốc, và Cú Đấm Huy Hoàng sẽ gây Sát Thương Phạm Vi Nguyên Tố Băng bằng 100% mức gốc. Sát thương kể trên được xem là sát thương phản ứng Tinh-Siêu Dẫn, và sát thương phản ứng Tinh-Siêu Dẫn do Wriothesley gây ra sẽ tăng 30%.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Wriothesley sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_Wriothesley_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 8639,
"Proud": {
diff --git a/Genshin/VI/Avatar/10000088.json b/Genshin/VI/Avatar/10000088.json
index 0a2e51a..d34adc6 100644
--- a/Genshin/VI/Avatar/10000088.json
+++ b/Genshin/VI/Avatar/10000088.json
@@ -1254,6 +1254,14 @@
]
},
"Costumes": [
+ {
+ "Id": 208801,
+ "Name": "Khúc Biến Tấu Hurlock",
+ "Description": "Phong cách của Charlotte. Vốn là trang phục dùng trong quá trình quay bộ phim \"Thám Tử Lừng Danh Hurlock\", sau khi quay xong, đoàn phim đã tặng nó cho Charlotte làm quà lưu niệm.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CharlotteCostumeDong",
+ "SideIcon": "UI_AvatarIcon_Side_CharlotteCostumeDong"
+ },
{
"Id": 208800,
"Name": "\"Đều Trong Ống Kính\"",
diff --git a/Genshin/VI/Avatar/10000096.json b/Genshin/VI/Avatar/10000096.json
index e0efa3c..19b754e 100644
--- a/Genshin/VI/Avatar/10000096.json
+++ b/Genshin/VI/Avatar/10000096.json
@@ -1054,6 +1054,10 @@
"Title": "Về \"Sandrone\"...",
"Context": "Tôi không có hứng thú với cô ấy. Cô ấy đam mê nghiên cứu, nên rất ít khi lộ diện trước công chúng, rất nhiều sĩ quan thậm chí còn chưa từng gặp mặt. So với cái tên chia bản thân thành nhiều mảnh để phân công đi khắp nơi trên thế giới thì có thể nói rằng cô ấy nằm ở một thái cực khác."
},
+ {
+ "Title": "Về Sandrone - Trở Về",
+ "Context": "Sau khi cùng nhau trải qua sự kiện ở Nod-Krai, tôi nhận ra những đánh giá trước đây của mình về cô ấy có phần thiếu công bằng. Cô ấy là một đồng đội đáng tin cậy, cũng là người bạn đồng hành khiến người ta cảm thấy yên tâm. Khi mùa đông khắc nghiệt đang cận kề, bất kỳ sự hỗ trợ nào cũng đều có thể cải thiện tình hình hiện tại, tôi rất vui khi Sandrone có thể trở về vào lúc này. Đây cũng là một niềm an ủi không nhỏ đối với lũ trẻ."
+ },
{
"Title": "Về \"Pantalone\"...",
"Context": "Không thể phủ nhận rằng anh ta vừa có năng lực vừa có thủ đoạn, nhưng tôi cho rằng anh ta không \"tỉnh táo\". Anh ta có thể vạch ra kế hoạch vĩ đại, điều khiển nền kinh tế băng giá, nhưng điều thúc đẩy anh ta hành động vẫn là sự thù hận và căm phẫn ẩn sâu trong nội tâm. Người lý trí thường cho rằng bản thân có thể khống chế cảm xúc, nhưng sự tự tin này lại chính là điểm yếu lớn nhất."
diff --git a/Genshin/VI/Avatar/10000107.json b/Genshin/VI/Avatar/10000107.json
index 26c51ea..48ed82a 100644
--- a/Genshin/VI/Avatar/10000107.json
+++ b/Genshin/VI/Avatar/10000107.json
@@ -1195,6 +1195,14 @@
]
},
"Costumes": [
+ {
+ "Id": 210701,
+ "Name": "Thì Thầm Của Sao Và Khói",
+ "Description": "Phong cách của Citlali. Khi ở nhà, Citlali thỉnh thoảng sẽ khoác lên mình bộ trang phục đậm chất thiếu nữ. Lúc đó nếu bất kỳ ai dám lấy cớ công việc ra để quấy rầy đều sẽ bị trừng trị. Vì vậy, bộ trang phục ấy đã trở thành thứ đáng sợ trong lời đồn, hễ trông thấy là phải nhanh chóng đi đường vòng.",
+ "IsDefault": false,
+ "FrontIcon": "UI_AvatarIcon_CitlaliCostumeXia",
+ "SideIcon": "UI_AvatarIcon_Side_CitlaliCostumeXia"
+ },
{
"Id": 210700,
"Name": "Ánh Nhìn Khai Sáng",
diff --git a/Genshin/VI/Avatar/10000109.json b/Genshin/VI/Avatar/10000109.json
index f48b3cf..7d472e5 100644
--- a/Genshin/VI/Avatar/10000109.json
+++ b/Genshin/VI/Avatar/10000109.json
@@ -448,6 +448,31 @@
"Icon": "Skill_S_Mizuki_01"
}
],
+ "SpecialSkills": [
+ {
+ "GroupId": 10951,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1095101,
+ "Level": 1,
+ "Parameters": [
+ 10,
+ 2.5,
+ 0.1,
+ 5
+ ]
+ }
+ ],
+ "Display": 3
+ },
+ "Id": 1095101,
+ "Name": "Giấc Mơ Sáng Tỏ",
+ "Description": "Sau khi Yumemizuki Mizuki kích hoạt phản ứng Khuếch Tán trong trạng thái Mộng Trôi, trong thời gian Mộng Trôi lần này, lần sau gây Sát Thương Phạm Vi Nguyên Tố Phong theo chu kỳ lên kẻ địch ở gần sẽ tăng sát thương gây ra, mức tăng tương đương 1000% Tinh Thông Nguyên Tố của Yumemizuki Mizuki. Hiệu quả nêu trên mỗi 2.5s tối đa kích hoạt một lần.\nNgoài ra, khi trong trạng thái Mộng Trôi, các nhân vật trong đội ở gần sẽ tăng Tinh Thông Nguyên Tố, mức tăng tương đương 10% Tinh Thông Nguyên Tố của bản thân Yumemizuki Mizuki.",
+ "Icon": "UI_Talent_S_Mizuki_08"
+ }
+ ],
"EnergySkill": {
"GroupId": 10939,
"Proud": {
diff --git a/Genshin/VI/Avatar/10000125.json b/Genshin/VI/Avatar/10000125.json
index cb9d74c..d0fd0a1 100644
--- a/Genshin/VI/Avatar/10000125.json
+++ b/Genshin/VI/Avatar/10000125.json
@@ -1013,6 +1013,10 @@
"Title": "Về Sandrone - Dây Cót II",
"Context": "Tôi không rõ thế nào mới được coi là \"chết\" đối với một con rối... Nhưng Sandrone thực sự đã không còn cử động nữa. Tôi không còn cảm nhận được sự \"vận hành\" của cô ấy, cả dây cót cũng ngừng lại. Cô ấy vì \"thuật thức\" đó, vì để đưa tôi quay trở lại nơi này mà trở nên như vậy... Tôi ước gì cô ấy chỉ đang dọa tôi thôi, giống như khi cô ấy từng nói là sẽ trả thù tôi vậy..."
},
+ {
+ "Title": "Về Sandrone - Dây Cót III",
+ "Context": "Sandrone đã trở về rồi. Tôi rất vui. Tôi phát hiện bây giờ dây cót của cô ấy thỉnh thoảng sẽ quay nhanh hơn một chút, hình như trước đây nó luôn quay với cùng một tốc độ. Cô ấy nói đó là vì bản thân đã chấp nhận những cảm xúc trong lòng, rằng cô ấy bây giờ đã khác trước rồi. Nhưng tôi thấy dù có thay một bộ quần áo khác, hay dây cót có quay nhanh hơn, thì Sandrone vẫn là Sandrone, vẫn là người bạn thân nhất của tôi. Dù là dáng vẻ trước đây hay bây giờ, tôi đều rất thích. Sau khi nghe tôi nói vậy, dây cót của cô ấy còn quay nhanh hơn. Tuy không biết tại sao, nhưng thật thú vị."
+ },
{
"Title": "Về \"Pantalone\"...",
"Context": "Trong mắt anh ta thì mọi thứ và mọi người đều được gắn giá rõ ràng. Anh ta nắm rõ quy luật về giá cả và mở rộng đế chế tài phú của mình thông qua việc vận hành các quân cờ. Nhưng nơi đó thật nhàm chán, tôi cũng chẳng muốn đến thăm làm gì.\nAh... Nếu Pantalone thấy tôi bây giờ, chắc hẳn trong nụ cười của anh ta sẽ chứa đựng sự ghê tởm sâu sắc hơn cả trước đây. Tôi thậm chí còn có thể tưởng tượng được giọng nói của anh ta đấy. \"Chúc mừng cô đã gia tăng giá trị của bản thân nhé, tiểu thư Columbina.\""
diff --git a/Genshin/VI/Avatar/10000133.json b/Genshin/VI/Avatar/10000133.json
new file mode 100644
index 0000000..e10b5ad
--- /dev/null
+++ b/Genshin/VI/Avatar/10000133.json
@@ -0,0 +1,1165 @@
+{
+ "Id": 10000133,
+ "PromoteId": 133,
+ "Sort": 118,
+ "Body": 2,
+ "Icon": "UI_AvatarIcon_MarionetteNew",
+ "SideIcon": "UI_AvatarIcon_Side_MarionetteNew",
+ "Name": "Sandrone",
+ "Description": "Quan Chấp Hành thứ bảy của Fatui, Sandrone. Người dùng toán học để phân tích mọi sự vật, một quý cô thanh lịch chưa bao giờ vắng mặt trong buổi tiệc trà.",
+ "BeginTime": "2026-06-30T00:00:00+08:00",
+ "Quality": 5,
+ "Weapon": 11,
+ "BaseValue": {
+ "HpBase": 1029.5856,
+ "AttackBase": 26.6266,
+ "DefenseBase": 58.57357
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 21
+ },
+ {
+ "Type": 4,
+ "Value": 31
+ },
+ {
+ "Type": 7,
+ "Value": 21
+ }
+ ],
+ "SkillDepot": {
+ "Arkhe": 0,
+ "Skills": [
+ {
+ "GroupId": 13331,
+ "Proud": {
+ "Descriptions": [
+ "Sát thương lần 1|{param1:F1P}",
+ "Sát thương lần 2|{param2:F1P}",
+ "Sát thương lần 3|{param3:F1P}",
+ "Sát thương Trọng Kích bắn phá|{param4:F1P}",
+ "Sát thương Tia Ngưng Tụ Trọng Kích|{param5:F1P}",
+ "Sát thương Tinh-Siêu Dẫn từ Tia Ngưng Tụ Trọng Kích|{param6:F1P}",
+ "Sát thương khi Quá Tải Công Suất|{param7:F1P}",
+ "Sát thương khi đáp|{param8:F1P}",
+ "Sát thương khi đáp từ độ cao thấp/cao|{param9:P}/{param10:P}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333101,
+ "Level": 1,
+ "Parameters": [
+ 0.762863,
+ 0.67197,
+ 1.028035,
+ 0.43,
+ 1.2255,
+ 0.817,
+ 0.43,
+ 0.745878,
+ 1.49144,
+ 1.862889
+ ]
+ },
+ {
+ "Id": 1333102,
+ "Level": 2,
+ "Parameters": [
+ 0.824957,
+ 0.726665,
+ 1.111713,
+ 0.465,
+ 1.32525,
+ 0.8835,
+ 0.465,
+ 0.806589,
+ 1.612836,
+ 2.01452
+ ]
+ },
+ {
+ "Id": 1333103,
+ "Level": 3,
+ "Parameters": [
+ 0.88705,
+ 0.78136,
+ 1.19539,
+ 0.5,
+ 1.425,
+ 0.95,
+ 0.5,
+ 0.8673,
+ 1.734233,
+ 2.16615
+ ]
+ },
+ {
+ "Id": 1333104,
+ "Level": 4,
+ "Parameters": [
+ 0.975755,
+ 0.859496,
+ 1.314929,
+ 0.55,
+ 1.5675,
+ 1.045,
+ 0.55,
+ 0.95403,
+ 1.907656,
+ 2.382765
+ ]
+ },
+ {
+ "Id": 1333105,
+ "Level": 5,
+ "Parameters": [
+ 1.037848,
+ 0.914191,
+ 1.398606,
+ 0.585,
+ 1.66725,
+ 1.1115,
+ 0.585,
+ 1.014741,
+ 2.029052,
+ 2.534396
+ ]
+ },
+ {
+ "Id": 1333106,
+ "Level": 6,
+ "Parameters": [
+ 1.108812,
+ 0.9767,
+ 1.494237,
+ 0.625,
+ 1.78125,
+ 1.1875,
+ 0.625,
+ 1.084125,
+ 2.167791,
+ 2.707688
+ ]
+ },
+ {
+ "Id": 1333107,
+ "Level": 7,
+ "Parameters": [
+ 1.206388,
+ 1.06265,
+ 1.62573,
+ 0.68,
+ 1.938,
+ 1.292,
+ 0.68,
+ 1.179528,
+ 2.358556,
+ 2.945964
+ ]
+ },
+ {
+ "Id": 1333108,
+ "Level": 8,
+ "Parameters": [
+ 1.303964,
+ 1.148599,
+ 1.757223,
+ 0.735,
+ 2.09475,
+ 1.3965,
+ 0.735,
+ 1.274931,
+ 2.549322,
+ 3.184241
+ ]
+ },
+ {
+ "Id": 1333109,
+ "Level": 9,
+ "Parameters": [
+ 1.401539,
+ 1.234549,
+ 1.888716,
+ 0.79,
+ 2.2515,
+ 1.501,
+ 0.79,
+ 1.370334,
+ 2.740087,
+ 3.422517
+ ]
+ },
+ {
+ "Id": 1333110,
+ "Level": 10,
+ "Parameters": [
+ 1.507985,
+ 1.328312,
+ 2.032163,
+ 0.85,
+ 2.4225,
+ 1.615,
+ 0.85,
+ 1.47441,
+ 2.948195,
+ 3.682455
+ ]
+ },
+ {
+ "Id": 1333111,
+ "Level": 11,
+ "Parameters": [
+ 1.614431,
+ 1.422075,
+ 2.17561,
+ 0.91,
+ 2.5935,
+ 1.729,
+ 0.91,
+ 1.578486,
+ 3.156303,
+ 3.942393
+ ]
+ },
+ {
+ "Id": 1333112,
+ "Level": 12,
+ "Parameters": [
+ 1.720877,
+ 1.515838,
+ 2.319057,
+ 0.97,
+ 2.7645,
+ 1.843,
+ 0.97,
+ 1.682562,
+ 3.364411,
+ 4.202331
+ ]
+ },
+ {
+ "Id": 1333113,
+ "Level": 13,
+ "Parameters": [
+ 1.827323,
+ 1.609602,
+ 2.462503,
+ 1.03,
+ 2.9355,
+ 1.957,
+ 1.03,
+ 1.786638,
+ 3.572519,
+ 4.462269
+ ]
+ },
+ {
+ "Id": 1333114,
+ "Level": 14,
+ "Parameters": [
+ 1.933769,
+ 1.703365,
+ 2.60595,
+ 1.09,
+ 3.1065,
+ 2.071,
+ 1.09,
+ 1.890714,
+ 3.780627,
+ 4.722207
+ ]
+ },
+ {
+ "Id": 1333115,
+ "Level": 15,
+ "Parameters": [
+ 2.040215,
+ 1.797128,
+ 2.749397,
+ 1.15,
+ 3.2775,
+ 2.185,
+ 1.15,
+ 1.99479,
+ 3.988735,
+ 4.982145
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11331,
+ "Name": "Công Thức Hiện Tượng - Mệnh Đề Hiển Nhiên",
+ "Description": "Tấn Công Thường\nDùng công thức dệt nên những sợi chỉ điều khiển vũ khí, thực hiện tối đa 3 đòn chém liên tiếp.\n\nTrọng Kích\nTriệu hồi Cỗ Máy Tự Động Đa Năng Thông Dụng \"Fagio\", chuyển sang chế độ {LINK#N11330001}Giải Mã{/LINK}: Bắn phá kẻ địch phía trước và phóng Tia Ngưng Tụ theo chu kỳ, gây Sát Thương Phạm Vi Nguyên Tố Băng.\nTỏa Sáng: Tinh-Siêu Dẫn: Tia Ngưng Tụ chuyển sang gây Sát Thương Phạm Vi Nguyên Tố Băng được xem là sát thương phản ứng Tinh-Siêu Dẫn.\nTrong chế độ Giải Mã, {LINK#N11330002}Công Suất Giải Mã{/LINK} của Fagio sẽ liên tục gia tăng. Khi phóng Tia Ngưng Tụ, Công Suất Giải Mã sẽ tiếp tục tăng thêm.\nKhi Công Suất Giải Mã đạt giới hạn 100 điểm, Fagio sẽ chuyển sang chế độ Quá Tải Công Suất, thực hiện bắn phá kẻ địch với thời gian giãn cách dài hơn, gây Sát Thương Nguyên Tố Băng và không thể chuyển sang chế độ Giải Mã.\nKhi không trong chế độ Giải Mã, Công Suất Giải Mã của Fagio sẽ giảm dần. Khi Sandrone dự bị trong đội, sẽ còn tập trung sửa chữa Fagio hơn nữa, khiến tốc độ giảm Công Suất Giải Mã tăng đến 300% mức gốc.\nKhi Công Suất Giải Mã giảm xuống dưới 50, Fagio sẽ thoát khỏi chế độ Quá Tải Công Suất.\n\nTấn Công Khi Đáp\nĐáp xuống đất từ trên không, tấn công kẻ địch trên đường và gây sát thương phạm vi khi chạm đất.",
+ "Icon": "Skill_A_04"
+ },
+ {
+ "GroupId": 13332,
+ "Proud": {
+ "Descriptions": [
+ "Sát thương Đạn Lăng Kính|{param1:F1P}",
+ "Sát thương Tinh-Siêu Dẫn Đạn Lăng Kính|{param2:F1P}",
+ "CD|{param3:F1}s"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333201,
+ "Level": 1,
+ "Parameters": [
+ 0.324,
+ 0.216,
+ 4
+ ]
+ },
+ {
+ "Id": 1333202,
+ "Level": 2,
+ "Parameters": [
+ 0.3483,
+ 0.2322,
+ 4
+ ]
+ },
+ {
+ "Id": 1333203,
+ "Level": 3,
+ "Parameters": [
+ 0.3726,
+ 0.2484,
+ 4
+ ]
+ },
+ {
+ "Id": 1333204,
+ "Level": 4,
+ "Parameters": [
+ 0.405,
+ 0.27,
+ 4
+ ]
+ },
+ {
+ "Id": 1333205,
+ "Level": 5,
+ "Parameters": [
+ 0.4293,
+ 0.2862,
+ 4
+ ]
+ },
+ {
+ "Id": 1333206,
+ "Level": 6,
+ "Parameters": [
+ 0.4536,
+ 0.3024,
+ 4
+ ]
+ },
+ {
+ "Id": 1333207,
+ "Level": 7,
+ "Parameters": [
+ 0.486,
+ 0.324,
+ 4
+ ]
+ },
+ {
+ "Id": 1333208,
+ "Level": 8,
+ "Parameters": [
+ 0.5184,
+ 0.3456,
+ 4
+ ]
+ },
+ {
+ "Id": 1333209,
+ "Level": 9,
+ "Parameters": [
+ 0.5508,
+ 0.3672,
+ 4
+ ]
+ },
+ {
+ "Id": 1333210,
+ "Level": 10,
+ "Parameters": [
+ 0.5832,
+ 0.3888,
+ 4
+ ]
+ },
+ {
+ "Id": 1333211,
+ "Level": 11,
+ "Parameters": [
+ 0.6156,
+ 0.4104,
+ 4
+ ]
+ },
+ {
+ "Id": 1333212,
+ "Level": 12,
+ "Parameters": [
+ 0.648,
+ 0.432,
+ 4
+ ]
+ },
+ {
+ "Id": 1333213,
+ "Level": 13,
+ "Parameters": [
+ 0.6885,
+ 0.459,
+ 4
+ ]
+ },
+ {
+ "Id": 1333214,
+ "Level": 14,
+ "Parameters": [
+ 0.729,
+ 0.486,
+ 4
+ ]
+ },
+ {
+ "Id": 1333215,
+ "Level": 15,
+ "Parameters": [
+ 0.7695,
+ 0.513,
+ 4
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11332,
+ "Name": "Công Thức Hiện Tượng - Phân Tích Vi Sai",
+ "Description": "Tuân thủ chuẩn mực hoàn hảo của một quý cô, ngồi Thiết Bị Đột Kích Chiến Thuật Tiệc Trà và liên tục lướt về phía trước trong 6s. Trong thời gian này, Sandrone có thể điều khiển hướng lướt, khi nhấn Xung Kích sẽ tiêu hao 10 điểm Thể Lực để bước vào chế độ lơ lửng tốc độ cao thanh lịch, mỗi giây sẽ tiêu hao 15 điểm Thể Lực để lướt với tốc độ nhanh hơn.\n\nKhi bắt đầu lướt, nếu có kẻ địch ở gần, Sandrone sẽ còn triệu hồi một khẩu Pháo Cộng Hưởng Lăng Kính, bắn hai viên Đạn Lăng Kính vào những kẻ địch chưa bình tĩnh lại, gây Sát Thương Nguyên Tố Băng.\nTỏa Sáng: Tinh-Siêu Dẫn: Viên Đạn Lăng Kính thứ hai sẽ chuyển sang gây Sát Thương Nguyên Tố Băng và được xem là sát thương phản ứng Tinh-Siêu Dẫn.\n\nKhi ngồi lên Thiết Bị Đột Kích Chiến Thuật Tiệc Trà, Sandrone sẽ còn lặng lẽ sửa chữa Fagio một cách thanh lịch, khiến {LINK#N11330002}Công Suất Giải Mã{/LINK} của Fagio giảm xuống nhanh chóng.",
+ "Icon": "Skill_S_MarionetteNew_01"
+ }
+ ],
+ "EnergySkill": {
+ "GroupId": 13339,
+ "Proud": {
+ "Descriptions": [
+ "Sát thương oanh tạc|{param1:F1P} x3",
+ "Sát thương Chùm Tia Tụ Năng|{param2:F1P}",
+ "Sát thương Tinh-Siêu Dẫn từ Chùm Tia Tụ Năng|{param3:F1P}",
+ "CD|{param4:F1}s",
+ "Năng Lượng Nguyên Tố|{param5:I}"
+ ],
+ "Parameters": [
+ {
+ "Id": 1333901,
+ "Level": 1,
+ "Parameters": [
+ 0.88216,
+ 3.308,
+ 2.205333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333902,
+ "Level": 2,
+ "Parameters": [
+ 0.948322,
+ 3.5561,
+ 2.370733,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333903,
+ "Level": 3,
+ "Parameters": [
+ 1.014484,
+ 3.8042,
+ 2.536133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333904,
+ "Level": 4,
+ "Parameters": [
+ 1.1027,
+ 4.135,
+ 2.756667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333905,
+ "Level": 5,
+ "Parameters": [
+ 1.168862,
+ 4.3831,
+ 2.922067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333906,
+ "Level": 6,
+ "Parameters": [
+ 1.235024,
+ 4.6312,
+ 3.087467,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333907,
+ "Level": 7,
+ "Parameters": [
+ 1.32324,
+ 4.962,
+ 3.308,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333908,
+ "Level": 8,
+ "Parameters": [
+ 1.411456,
+ 5.2928,
+ 3.528533,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333909,
+ "Level": 9,
+ "Parameters": [
+ 1.499672,
+ 5.6236,
+ 3.749067,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333910,
+ "Level": 10,
+ "Parameters": [
+ 1.587888,
+ 5.9544,
+ 3.9696,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333911,
+ "Level": 11,
+ "Parameters": [
+ 1.676104,
+ 6.2852,
+ 4.190133,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333912,
+ "Level": 12,
+ "Parameters": [
+ 1.76432,
+ 6.616,
+ 4.410667,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333913,
+ "Level": 13,
+ "Parameters": [
+ 1.87459,
+ 7.0295,
+ 4.686333,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333914,
+ "Level": 14,
+ "Parameters": [
+ 1.98486,
+ 7.443,
+ 4.962,
+ 15,
+ 60
+ ]
+ },
+ {
+ "Id": 1333915,
+ "Level": 15,
+ "Parameters": [
+ 2.09513,
+ 7.8565,
+ 5.237667,
+ 15,
+ 60
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 11335,
+ "Name": "Công Thức Hiện Tượng - Chứng Minh Mọi Nguyên Lý",
+ "Description": "Giữ vững lễ nghi thanh lịch của một quý cô, triệu hồi lượng lớn Pháo Cộng Hưởng Lăng Kính để oanh tạc một khu vực rộng lớn phía trước, sau đó phóng ra Chùm Tia Tụ Năng Nhiệt Độ Âm bắn phá kẻ địch, gây Sát Thương Phạm Vi Nguyên Tố Băng.\nTỏa Sáng: Tinh-Siêu Dẫn: Chùm Tia Tụ Năng Nhiệt Độ Âm sẽ chuyển sang gây Sát Thương Phạm Vi Nguyên Tố Băng và được xem là sát thương phản ứng Tinh-Siêu Dẫn.",
+ "Icon": "Skill_E_MarionetteNew_01"
+ },
+ "Inherents": [
+ {
+ "GroupId": 13321,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332101,
+ "Level": 1,
+ "Parameters": [
+ 3,
+ 0.1
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332101,
+ "Name": "Cỗ Máy Tính Toán Lâu Đời",
+ "Description": "Tỏa Sáng: Tinh-Siêu Dẫn: Khi thi triển Kỹ Năng Nguyên Tố {LINK#S11332}Công Thức Hiện Tượng - Phân Tích Vi Sai{/LINK}, nếu {LINK#N11330002}Công Suất Giải Mã{/LINK} của Fagio trên 50 điểm, thì cùng lúc với việc giảm Công Suất Giải Mã, viên Đạn Lăng Kính thứ hai bắn về phía kẻ địch ở gần sẽ gây ra 400% sát thương gốc.\nNgoài ra, mỗi khi Công Suất Giải Mã của Fagio giảm 10 điểm, đều sẽ nhận được 1 tầng hiệu quả Chiến Thuật Cải Tiến duy trì 60s, tối đa cộng dồn 10 tầng. Khi Sandrone thi triển Kỹ Năng Nộ {LINK#S11335}Công Thức Hiện Tượng - Chứng Minh Mọi Nguyên Lý{/LINK} trong trạng thái Tỏa Sáng: Tinh-Siêu Dẫn, sẽ xóa toàn bộ số tầng Chiến Thuật Cải Tiến, khiến Chùm Tia Tụ Năng Nhiệt Độ Âm gây sát thương bằng \"100% + (số tầng đã xóa)×10%\" mức gốc.",
+ "Icon": "UI_Talent_S_MarionetteNew_05"
+ },
+ {
+ "GroupId": 13322,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332201,
+ "Level": 1,
+ "Parameters": [
+ 0.08,
+ 160
+ ]
+ }
+ ],
+ "Display": 1
+ },
+ "Id": 1332201,
+ "Name": "Nguyên Tắc Hành Xử Của Quý Cô",
+ "Description": "Tăng Tinh Thông Nguyên Tố của Sandrone dựa trên Tấn Công của bản thân: Mỗi 100 điểm Tấn Công sẽ tăng 8 điểm Tinh Thông Nguyên Tố cho Sandrone, tối đa tăng 160 điểm Tinh Thông Nguyên Tố theo cách này.",
+ "Icon": "UI_Talent_S_MarionetteNew_06"
+ },
+ {
+ "GroupId": 13323,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332301,
+ "Level": 1,
+ "Parameters": [
+ 0.007,
+ 0.14
+ ]
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332301,
+ "Name": "Chúc Phúc Tinh Tú - Lý Trí Là Ánh Sáng",
+ "Description": "Khi nhân vật trong đội kích hoạt phản ứng Siêu Dẫn, sẽ chuyển thành phản ứng Tinh-Siêu Dẫn, đồng thời tăng sát thương cơ bản của phản ứng Tinh-Siêu Dẫn nhân vật trong đội gây ra dựa trên Tấn Công của Sandrone: Mỗi 100 điểm Tấn Công sẽ tăng 0.7% sát thương cơ bản của phản ứng Tinh-Siêu Dẫn, tối đa tăng 14% sát thương theo cách này.\nNgoài ra, khi ở trong {LINK#N11330003}Vùng Trục Sao{/LINK}, Sandrone sẽ vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn.",
+ "Icon": "UI_Talent_S_MarionetteNew_07"
+ },
+ {
+ "GroupId": 13325,
+ "Proud": {
+ "Descriptions": [],
+ "Parameters": [
+ {
+ "Id": 1332501,
+ "Level": 1,
+ "Parameters": []
+ }
+ ],
+ "Display": 0
+ },
+ "Id": 1332501,
+ "Name": "Dạo Đầu Của Tiệc Trà Và Những Câu Chuyện Dài",
+ "Description": "Khi Sandrone có mặt trong đội, sau khi bàn giao nhiệm vụ ủy thác hằng ngày với Katheryne, sẽ được nhận thêm phần thưởng điểm tâm trà.",
+ "Icon": "UI_Talent_S_MarionetteNew_08"
+ }
+ ],
+ "Talents": [
+ {
+ "Id": 1331,
+ "Name": "Vàng Ròng Chưa Tàn, Hoàng Hôn Đã Xa",
+ "Description": "Khi trong chế độ {LINK#N11330001}Giải Mã{/LINK}, tốc độ tăng {LINK#N11330002}Công Suất Giải Mã{/LINK} của Fagio giảm 50%, đồng thời sát thương phản ứng Tinh-Siêu Dẫn gây ra bởi tất cả nhân vật trong đội tăng 30%.",
+ "Icon": "UI_Talent_S_MarionetteNew_01"
+ },
+ {
+ "Id": 1332,
+ "Name": "Nhìn Lại Gương Xưa, Năm Tháng Nhẹ Trôi",
+ "Description": "Tỏa Sáng: Tinh-Siêu Dẫn: Tia Ngưng Tụ từ Trọng Kích tăng 40% Sát Thương Bạo Kích, đồng thời mỗi lần phóng Tia Ngưng Tụ, đều sẽ tăng thêm 20% Sát Thương Bạo Kích cho tất cả Tia Ngưng Tụ được phóng ra trong thời gian duy trì chế độ {LINK#N11330001}Giải Mã{/LINK} lần này. Hiệu quả này tối đa cộng dồn 3 tầng.",
+ "Icon": "UI_Talent_S_MarionetteNew_02"
+ },
+ {
+ "Id": 1333,
+ "Name": "Không Than Trời Lặn, Không Giận Trăng Lên",
+ "Description": "Cấp kỹ năng Tấn Công Thường {LINK#S11331}Công Thức Hiện Tượng - Mệnh Đề Hiển Nhiên{/LINK} +3.\nTăng tối đa đến cấp 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_01",
+ "ExtraLevel": {
+ "Index": 1,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1334,
+ "Name": "Thế Sự Là Số, Ngày Đêm Lại Qua",
+ "Description": "Khi sát thương phản ứng Tinh-Siêu Dẫn của Sandrone đánh trúng kẻ địch, sẽ triệu hồi thêm một Pháo Cộng Hưởng Lăng Kính để hỗ trợ tấn công, gây một lần Sát Thương Nguyên Tố Băng lên kẻ địch tương đương 125% Tấn Công của Sandrone và được xem là sát thương phản ứng Tinh-Siêu Dẫn. Hiệu quả này mỗi 4s tối đa kích hoạt một lần.",
+ "Icon": "UI_Talent_S_MarionetteNew_03"
+ },
+ {
+ "Id": 1335,
+ "Name": "Vạn Vật Tro Tàn, Duy Lý Khai Sáng",
+ "Description": "Cấp kỹ năng {LINK#S11335}Công Thức Hiện Tượng - Chứng Minh Mọi Nguyên Lý{/LINK} +3.\nTăng tối đa đến cấp 15.",
+ "Icon": "UI_Talent_U_MarionetteNew_02",
+ "ExtraLevel": {
+ "Index": 9,
+ "Level": 3
+ }
+ },
+ {
+ "Id": 1336,
+ "Name": "Thủy Tiên Tỉnh Mộng, Mong Đợi Bình Minh",
+ "Description": "Trong chế độ {LINK#N11330001}Giải Mã{/LINK}, khi Fagio phóng Tia Ngưng Tụ lần thứ ba, sẽ chuyển sang liên tục phóng Chùm Tia Ngưng Tụ mạnh mẽ hơn, dựa trên cơ sở Tia Ngưng Tụ gốc để gây thêm tối đa 4 lần Sát Thương Phạm Vi Nguyên Tố Băng tương đương 100% Tấn Công của Sandrone.\nTỏa Sáng: Tinh-Siêu Dẫn: Chùm Tia Ngưng Tụ chuyển sang gây thêm tối đa 4 lần Sát Thương Phạm Vi Nguyên Tố Băng tương đương 80% Tấn Công của Sandrone và được xem là sát thương phản ứng Tinh-Siêu Dẫn.\nNgoài ra, toàn bộ sát thương phản ứng Tinh-Siêu Dẫn do Sandrone gây ra sẽ {LINK#N11190007}Thăng Tiến{/LINK} 20%.",
+ "Icon": "UI_Talent_S_MarionetteNew_04"
+ }
+ ]
+ },
+ "FetterInfo": {
+ "Title": "Gương Soi Nỗi Lòng",
+ "Detail": "Quan Chấp Hành thứ bảy của Fatui, Sandrone. Người dùng toán học để phân tích mọi sự vật, một quý cô thanh lịch chưa bao giờ vắng mặt trong buổi tiệc trà.",
+ "Association": 15,
+ "Native": "Fatui",
+ "BirthMonth": 1,
+ "BirthDay": 13,
+ "VisionBefore": "Băng",
+ "VisionOverrideLocked": "Chốt Tinh Tú",
+ "VisionOverrideUnlocked": "Vision",
+ "ConstellationBefore": "Cung Kính Trung Kỳ Giới",
+ "CvChinese": "洪海天",
+ "CvJapanese": "本多真梨子",
+ "CvEnglish": "Deneen Melody",
+ "CvKorean": "Kang Eun-ae",
+ "CookBonus": {
+ "OriginItemId": 108534,
+ "ItemId": 108976,
+ "InputList": [
+ 101231,
+ 101230,
+ 110008,
+ 100062
+ ]
+ },
+ "Fetters": [
+ {
+ "Title": "Lần đầu gặp mặt...",
+ "Context": "#Tôi ghét việc phải tự giới thiệu. Người cần biết tôi là ai thì tự khắc sẽ biết, còn người không cần biết thì tôi việc gì phải tốn công? Thôi được rồi. Vì lễ nghi của một quý cô, tôi sẽ chỉ nói lần này thôi... nhìn cho kỹ đây. Đứng trước mặt {F#cô}{M#cậu} đây chính là Sandrone, Quan Chấp Hành thứ bảy của Fatui."
+ },
+ {
+ "Title": "Nói chuyện phiếm - Tiệc Trà",
+ "Context": "Cũng đến lúc nên tổ chức một buổi tiệc trà rồi nhỉ? Không biết những người khác có rảnh không."
+ },
+ {
+ "Title": "Nói chuyện phiếm - Piano",
+ "Context": "#Tôi thích âm nhạc, cũng từng tự học qua không ít nhạc cụ. {F#Cô}{M#Cậu} không tin sao? Hah, nếu ở đây có đàn piano, tôi sẽ cho {F#cô}{M#cậu} mở mang tầm mắt."
+ },
+ {
+ "Title": "Nói chuyện phiếm - Họp",
+ "Context": "Lại có thông báo quay về Cung Điện Zapolyarny? Hah... Sao lúc nào cũng có lắm cuộc họp thế không biết?"
+ },
+ {
+ "Title": "Khi trời mưa...",
+ "Context": "...Thật phiền phức."
+ },
+ {
+ "Title": "Sau cơn mưa trời lại sáng...",
+ "Context": "Những bông hoa tôi trồng rất thích thời tiết này."
+ },
+ {
+ "Title": "Khi có sấm sét...",
+ "Context": "Hệ thống phòng hộ... ừm, vận hành bình thường."
+ },
+ {
+ "Title": "Khi tuyết rơi...",
+ "Context": "Lại đến lúc người nào đó lao mình vào đống tuyết..."
+ },
+ {
+ "Title": "Ánh nắng thật chan hòa...",
+ "Context": "Thời tiết này rất thích hợp để pha một tách cà phê đậm đà, ăn chút bánh ngọt, rồi thư thả dựa vào ban công đọc sách cả buổi chiều."
+ },
+ {
+ "Title": "Gió lớn quá...",
+ "Context": "Vạt váy thật vướng víu... Không biết trước đây Rosalyne đã giải quyết như thế nào..."
+ },
+ {
+ "Title": "Chào buổi sáng...",
+ "Context": "#Chào buổi sáng, muốn uống một tách cà phê nóng không? Giúp tỉnh táo đấy. Hửm? {F#Cô}{M#Cậu} hỏi tôi uống cà phê có tác dụng gì à? Chậc, chỉ đơn giản là thích hương vị này thôi, không được sao?"
+ },
+ {
+ "Title": "Chào buổi trưa...",
+ "Context": "Đã đến giờ này rồi à? Tôi đi chuẩn bị trà bánh đây."
+ },
+ {
+ "Title": "Chào buổi tối...",
+ "Context": "Bữa tối cũng tìm đến tôi sao? Chỗ này không phải nhà ăn... Thôi bỏ đi, dù sao cũng đã đến rồi, để Fagio chuẩn bị vài món đơn giản vậy."
+ },
+ {
+ "Title": "Chúc ngủ ngon...",
+ "Context": "#{F#Cô}{M#Cậu} đi ngủ đi. Tôi muốn nhân lúc đêm khuya yên tĩnh không ai quấy rầy làm chút nghiên cứu. Tôi không có thói quen sinh hoạt thất thường đâu nhé!"
+ },
+ {
+ "Title": "Về bản thân Sandrone - Tên",
+ "Context": "Cứ gọi tôi là Sandrone chẳng phải được rồi sao. Hả...? Tên ban đầu á? Hah... muốn biết đến vậy sao? Thôi được rồi... Tôi vẫn còn nhớ lần đầu tiên mở mắt, cũng chính là lúc Alain vừa tạo ra tôi, ông ấy đã gọi tôi là... \"Marionette\". Tôi thử cất tiếng xác nhận cách phát âm của cái tên đó, nhưng lại thấy được một loại biểu cảm phức tạp xuất hiện trên gương mặt Alain. Mãi về sau tôi mới biết, đó là \"hối hận\" và \"áy náy\", sau lần đó ông ấy cũng không còn gọi tôi như vậy nữa. Sau khi kể cho tôi nghe chuyện về Hội Narzissenkreuz và em gái mình, Alain nói rằng tôi hoàn toàn tự do, tôi nên có cuộc đời và cái tên của riêng mình. Ông ấy nói tôi có thể tự chọn tên cho mình. Tôi nói \"Marionette\" cũng được, tôi không để bụng đâu. Marionette Guillotin, cái tên được trao cho tôi ngay từ lúc ra đời, độc nhất vô nhị. Trùng hợp làm sao, Nữ Hoàng đã trao cho tôi cái tên \"Marionette\", mà cách phát âm của nó lại y hệt cái tên ban đầu. Heh... đây cũng được coi là một kiểu \"vận mệnh\" chăng?"
+ },
+ {
+ "Title": "Về bản thân Sandrone - Ngủ",
+ "Context": "Lúc mới ra đời, tôi cảm thấy việc phải đi tìm chỗ nằm xuống ngủ thật phiền phức, nên tôi thường hoàn thành việc \"ngủ\" mỗi ngày ngay trên ghế. Sau này khi đến Snezhnaya, tôi mới dần thử ngủ trên giường. Phải thừa nhận rằng, sau một ngày dài vất vả giao tiếp với đồng nghiệp phiền phức, thì việc thay một bộ đồ thoải mái rồi chui vào ổ chăn mềm mại đúng là rất thư thái. Đó là cảm giác an toàn được tạo nên từ hệ thống xúc giác và mạch cảm xúc, giờ thì tôi đã hiểu vì sao nhiều người lại thích ngủ nướng đến thế. Tuy nhiên ngủ trên giường cũng có nỗi khổ riêng, dây cót sau lưng khiến tôi không thể nằm ngửa, nằm nghiêng thì lại khó giữ thăng bằng, cuối cùng chỉ còn cách chọn tư thế nằm sấp mà thôi."
+ },
+ {
+ "Title": "Về chúng ta - Nhật Ký",
+ "Context": "#Ngay cả nhật ký của tôi {F#cô}{M#cậu} cũng đọc rồi, chẳng lẽ không nên kể cho tôi nghe chút bí mật của bản thân để cho công bằng sao? Hửm? Sổ tay mạo hiểm? Tôi cần cái đó làm gì? Muốn biết mỗi ngày {F#cô}{M#cậu} làm gì thì tôi hỏi thẳng Katheryne cho xong."
+ },
+ {
+ "Title": "Về chúng ta - Lập Trường",
+ "Context": "#Mặc dù chúng ta cũng coi như khá thân thiết, nhưng khi đến Snezhnaya, vẫn phải làm theo quy tắc. Dù sao thì trên hành trình này {F#cô}{M#cậu} luôn đối đầu với Fatui, không biết {F#cô}{M#cậu} sẽ gặp rắc rối gì ở đó... Đương nhiên tôi sẽ cố gắng không làm khó {F#cô}{M#cậu}, {F#cô}{M#cậu} cũng cố đừng để tôi khó xử. Giúp đỡ lẫn nhau trên cơ sở thấu hiểu, như vậy mới là đồng đội, đúng không nào?"
+ },
+ {
+ "Title": "Về \"Chốt Tinh Tú\"...",
+ "Context": "Rất tốt, nguyên tố Băng rất hữu dụng. Không cần phải lo chuyện cơ thể quá nóng sau khi tính toán hàng loạt nữa."
+ },
+ {
+ "Title": "Có gì muốn chia sẻ không...",
+ "Context": "Không có Pulonia, cuộc sống của tôi gặp rất nhiều bất tiện. Vì vậy tôi đã chế tạo ra Cỗ Máy Tự Động Đa Năng Thông Dụng, Fagio. Cô ấy có thể giúp tôi xử lý nhiều việc vặt vãnh mà tôi không muốn động tay vào, cũng như chiến đấu hằng ngày. Hửm? Tên gốc rất phức tạp sao? Máy móc chức năng chẳng phải nên được đặt tên như vậy à? Tên của Pulonia là do Alain đặt, có nghĩa là Cỗ Máy Quan Sát Sự Kiện Tương Lai. Người khác không đặt tên kiểu này à? Hmm, thì ra đây là di truyền...?"
+ },
+ {
+ "Title": "Những kiến thức thú vị...",
+ "Context": "Tôi không phủ nhận rằng ngoài lúc nghiên cứu ra, đôi khi tôi cũng sẽ suy ngẫm vài vấn đề mang tính siêu hình. Giống như người ở mỗi quốc gia đều có tín ngưỡng riêng về cái chết vậy. Thường nghe họ nhắc tới \"thế giới sau khi chết\", \"nơi linh hồn trở về\" gì đấy... Nhưng từ lúc lõi của tôi bị hư hại trong trận chiến với Dottore, cho đến khi Chốt Tinh Tú kích hoạt di sản của Alain để khởi động lại tôi, tôi không có bất kỳ ký ức nào. Hoàn toàn trống rỗng. Một tạo vật máy móc, hay nói cách khác là \"con rối\" sau khi chết sẽ đi về đâu? \"Linh hồn\" của chúng tôi nên được định nghĩa như thế nào? Chúng tôi có thực sự có \"linh hồn\" không? Những câu hỏi này đều không có đáp án, cho nên cuối cùng tôi vẫn quay lại với nghiên cứu của mình. Nhưng tri thức là nền tảng của thế giới, tôi tin rằng những viên đá này không ngừng được xếp chồng lên, rồi sẽ có một ngày độ cao của nó đủ để tôi chạm tới đáp án của những câu hỏi ấy."
+ },
+ {
+ "Title": "Về Citlali...",
+ "Context": "#Vị Shaman vĩ đại khá tốt đấy. Nghe nói tuổi tác cũng khá cao rồi nhỉ? Hmm, đúng là tràn đầy sức sống, chỉ có điều đôi khi lại rất dễ kích động. {F#Cô}{M#Cậu} hỏi lúc nào à? Ồ, lần trước là khi nói với cô ấy về việc chúng ta cùng nhau xuống nước tìm đồ. Lần trước nữa là khi nói đến chuyện {F#cô}{M#cậu} giúp Columbina tìm lại tên ở Nod-Krai... Cô ấy nghe xong kích động đến mức đỏ bừng cả mặt, có phải do lớn tuổi rồi nên mới như vậy không?"
+ },
+ {
+ "Title": "Về Lynette...",
+ "Context": "Chịu hết nổi rồi! Sao cô mèo đó lần nào cũng tìm được điểm yếu nhất của máy móc để ra tay? Anh trai cô ta có quản được không vậy? Haiz, thôi bỏ đi... E rằng đây cũng là một loại thiên phú, lần sau để cô ta giúp giám sát sửa chữa lỗ hổng máy móc vậy. Nếu ngay cả ải của cô ta còn không qua nổi, thì đừng nói gì đến chuyện thực chiến nữa."
+ },
+ {
+ "Title": "Về Alain Guillotin...",
+ "Context": "Sau khi Alain qua đời, tôi đã dựng cho ông ấy một tấm bia mộ. Lúc sinh thời, ông ấy từng nói muốn tôi viết lời trên bia mộ cho ông ấy. Thế là tôi đã viết. Chẳng có gì khó cả, chỉ cần liệt kê sự tích của ông ấy, rồi chọn một câu có thể đại diện cho ông ấy... \"Thật đáng tiếc... Nhưng đây chính là kết cục\". Đó là câu ông ấy thường nói. Nghe có vẻ bi quan sao? Hah, với người không hiểu ông ấy thì đúng là vậy. Nhưng ông ấy luôn mỉm cười khi nói câu đó. Không phải cam chịu hay buông xuôi, mà giống như một sự mãn nguyện nào đó. Giống như vừa giải xong một bài toán vậy. Cái chết chẳng qua chỉ là một dấu bằng bình thản, và giờ ông ấy đã sang vế bên phải của công thức."
+ },
+ {
+ "Title": "Về \"Nữ Hoàng Băng\"...",
+ "Context": "Tôi còn thường xuyên cảm thấy phiền lòng vì những \"sai sót\" trong cảm xúc của bản thân, nhưng rốt cuộc... Nữ Hoàng đã làm thế nào để có thể đóng băng \"tình cảm\" một cách triệt để đến như vậy?"
+ },
+ {
+ "Title": "Về Pierro...",
+ "Context": "Người ra lệnh. Tôi luôn có cảm giác rằng khung cảnh phản chiếu trong mắt ông ta xa xăm hơn những người khác rất nhiều. Ngay từ cái nhìn đầu tiên, tôi đã cảm nhận được, thế giới này đã cướp đi của ông ta quá nhiều thứ."
+ },
+ {
+ "Title": "Về Capitano...",
+ "Context": "Mọi người đều hiểu Capitano thường không thích tháo mặt nạ, nhưng dù vậy, anh ta vẫn sẽ uống hết tách trà được rót cho mình trong buổi tiệc trà."
+ },
+ {
+ "Title": "Về Dottore...",
+ "Context": "#Hay là {F#cô}{M#cậu} bịt tai lại đi? Tôi sợ mình không kiềm chế được cảm xúc."
+ },
+ {
+ "Title": "Về Columbina - Đồ Phiền Phức",
+ "Context": "Trước đây Columbina đã rất phiền phức, bây giờ cũng chẳng khá hơn là bao. Tôi còn tưởng không có cô ấy ở đây sẽ được yên tĩnh, ai ngờ không thấy mặt lại càng phiền hơn! Thật không chịu nổi."
+ },
+ {
+ "Title": "Về Columbina - Cuộc Sống",
+ "Context": "Bây giờ cuộc sống của cô nàng này hạnh phúc lắm, người thân và bạn bè đều ở bên cạnh, lúc rảnh rỗi còn có thể đi du lịch... Sao tôi lại không có vận may như vậy nhỉ? Thôi bỏ đi, tôi cũng không thực sự ghen tị với cô ấy. Chúng ta đều biết mà, hạnh phúc là thứ mà cô ấy xứng đáng có được."
+ },
+ {
+ "Title": "Về Arlecchino...",
+ "Context": "Arlecchino là người giữ lời hứa, hành động quyết đoán, rất đáng để giao phó công việc. Không bàn tới mối quan hệ cá nhân, tôi hy vọng về mặt công việc, tất cả những đồng nghiệp mà tôi tiếp xúc, ít nhất cũng nên học hỏi phẩm cách của Arlecchino trước đã."
+ },
+ {
+ "Title": "Về Pulcinella...",
+ "Context": "Ông ta là người chủ trì của Snezhnograd Veche, nhưng đôi khi lại giống như... người kiểm soát. Mỗi lá phiếu trong hội đồng đều liên quan đến lợi ích của vô số người. Để trung hòa nhiều mối quan hệ quyền lực phức tạp như vậy, mà không có chút thủ đoạn thì tuyệt đối không thể làm được. Xét từ điểm này, ông ta đáng sợ hơn những kẻ khác rất nhiều."
+ },
+ {
+ "Title": "Về Pantalone...",
+ "Context": "Lẽ ra ngay từ đầu phải điều tra kỹ chuyện hắn và Dottore trao đổi lợi ích nội bộ chứ? Dựa vào đâu mà kinh phí nghiên cứu của tôi lại duyệt chậm hơn cái tên tâm thần Dottore đó tận mười lần? Tôi không tin trong chuyện này không có gì khuất tất. Tôi còn từng chất vấn thẳng mặt với Pantalone. Kết quả là hắn nhìn tôi bằng đôi mắt cười híp ấy rồi nói rằng: \"Chà, xem ra tiểu thư Sandrone cuối cùng cũng bắt đầu hứng thú với quản lý kinh tế rồi. Tôi có thể giới thiệu cho cô vài cuốn sách để đọc. Chi bằng hãy bắt đầu từ cuốn '100 Câu Giao Tiếp Lịch Sự' đi.\""
+ },
+ {
+ "Title": "Về Rosalyne...",
+ "Context": "Cô ấy luôn sống vì bản thân mình. Yêu theo cách của mình, hận cũng theo cách của mình. Cách sống ấy cuối cùng đã thiêu rụi sinh mệnh của cô ấy. Nhưng cho đến tận giây phút cuối cùng, ngọn lửa ấy vẫn mang một màu sắc độc nhất vô nhị chỉ thuộc về riêng cô ấy."
+ },
+ {
+ "Title": "Về Childe...",
+ "Context": "Lại thêm một đồng nghiệp khiến người ta không thể yên tâm nổi... Rõ ràng có thể sống vui vẻ bên anh em, sao cứ nhất quyết phải làm Quan Chấp Hành chứ? Còn nữa, rốt cuộc đến bao giờ thì anh ta mới chịu hiểu ra rằng, không phải ai cũng thích đánh nhau như anh ta."
+ },
+ {
+ "Title": "Muốn tìm hiểu Sandrone - Điều thứ 1",
+ "Context": "Hả? Tôi không có thói quen tùy tiện chia sẻ cuộc sống của mình đâu. Có thế nào thì cũng phải chọn một ngày đẹp trời, kèm thêm chút trà ngon và bánh ngọt rồi hẵng nói chứ?"
+ },
+ {
+ "Title": "Muốn tìm hiểu Sandrone - Điều thứ 2",
+ "Context": "Dù trong Fatui có rất nhiều đồng nghiệp phiền phức, nhưng không thể phủ nhận đó là nơi vô cùng thích hợp để nghiên cứu. Làm việc cho Nữ Hoàng thì sẽ được cung cấp tài nguyên nghiên cứu dồi dào và kinh phí dự án hậu hĩnh, theo tôi thấy thì đây là một phép tính khá ổn."
+ },
+ {
+ "Title": "Muốn tìm hiểu Sandrone - Điều thứ 3",
+ "Context": "#Tôi chưa bao giờ bận tâm chuyện Alain đã tạo ra tôi dựa trên ngoại hình Mary-Ann, em gái của ông ấy, cũng không bận tâm vì tên của mình là \"Marionette\". Trong mắt tôi, đây chính là những thứ thế giới ban tặng cho mình khi chào đời. Chẳng lẽ {F#cô}{M#cậu} lại để ý chuyện mình trông giống cha mẹ, hay trong tên mình mang họ của họ sao?"
+ },
+ {
+ "Title": "Muốn tìm hiểu Sandrone - Điều thứ 4",
+ "Context": "Tôi thích toán học. Thế giới được tạo nên từ công thức và logic mang một vẻ đẹp dựa trên tính xác định. Tôi cũng thích âm nhạc, vì nó có điểm chung với toán học. Nhưng trước đây, tôi từng cho rằng chơi nhạc cũng nên giống như giải một bài toán, nhịp điệu và nốt nhạc trên nhạc phổ phải khớp nhau một cách hoàn hảo, không chút sai lệch. Mãi sau này tôi mới nhận ra, một vài \"khiếm khuyết nhỏ\" hay thậm chí là những \"sai sót nhỏ\" trong lúc diễn tấu, ngược lại càng khiến âm nhạc thêm du dương. Chỗ này ngừng lại một chút, chỗ kia bất ngờ thêm vào một vài nốt ngẫu hứng... Những \"sai sót nhỏ\" đó chính là nơi cảm xúc được sinh ra, là những dư âm của trái tim người diễn tấu."
+ },
+ {
+ "Title": "Muốn tìm hiểu Sandrone - Điều thứ 5",
+ "Context": "Thế giới ban tặng, rồi thế giới lại cướp nó đi. Sống là không ngừng nhận được và mất đi, là trong những mất mát và chia ly nhặt lấy những gì thế giới không thể cướp đi được, rồi tiếp tục bước về phía trước. Nếu như nguyện vọng của một người chỉ đơn giản là \"sống\", liệu điều đó có quá nhỏ bé không? Cũng giống như một người chỉ vì \"tự cứu mình\" mà cứu vớt cả thế giới, liệu lý do ấy có quá đơn giản không? \"Sống\", để cảm nhận, để chứng kiến. Rồi đến một ngày nào đó, biết đâu những thứ thế giới không thể cướp đi được, sẽ nhiều đến mức đủ sức rung chuyển cả thế giới này."
+ },
+ {
+ "Title": "Sở thích của Sandrone...",
+ "Context": "Ngoài âm nhạc và toán học máy móc, tôi còn thích trồng một ít hoa cỏ khi có điều kiện, ghi chép lại quá trình phát triển của chúng. Hầu hết chúng không cần can thiệp gì nhiều mà vẫn có thể phát triển tốt, độc lập và ngoan cường. Trước đây tôi vẫn luôn nghĩ rằng điều đó rất giống với mình."
+ },
+ {
+ "Title": "Phiền não của Sandrone...",
+ "Context": "Muốn ôm một con vật nhỏ lông xù nào đó để tha hồ vuốt ve... Nhưng chúng không thích máy móc, cứ thấy tôi là trốn ra xa. Này! Đừng có nhìn tôi bằng ánh mắt thương hại đó! Không ôm được thì thôi! Cũng chẳng... chẳng có gì đáng tiếc hết..."
+ },
+ {
+ "Title": "Món ăn yêu thích...",
+ "Context": "Nhờ cơ thể này, tôi sẽ không bị dị ứng, cũng không bị khó tiêu, nên đối với tôi việc thưởng thức món ngon là niềm vui thuần túy. Nhưng nếu phải nói thì... ừm, tôi thích những món điểm tâm nhỏ nhắn và tinh xảo. Chỉ cần ngắm nhìn tạo hình tao nhã đó thôi cũng đã thấy vui vẻ rồi, đúng là sự tận hưởng trọn vẹn cho cả thị giác lẫn vị giác."
+ },
+ {
+ "Title": "Món ăn ghét...",
+ "Context": "Không thích đồ ăn dầu mỡ cay nồng. Không phải vì hương vị không ngon, chỉ là trong quá trình thưởng thức, mùi của những món đó rất dễ bám vào quần áo. Chẳng thanh lịch chút nào."
+ },
+ {
+ "Title": "Nhận Được Quà I",
+ "Context": "#Hừm... Hừm. Tôi sẽ tốt bụng lắng nghe xem {F#cô}{M#cậu} làm như thế nào, rồi góp ý cho {F#cô}{M#cậu} vậy. Không lãng phí là lễ nghi của một quý cô!"
+ },
+ {
+ "Title": "Nhận Được Quà II",
+ "Context": "#Ồ? Hương vị cũng được đấy. Lần tới trong buổi tiệc trà tôi sẽ chuẩn bị một phần quà đáp lễ cho {F#cô}{M#cậu}."
+ },
+ {
+ "Title": "Nhận Được Quà III",
+ "Context": "Fagio, đến giờ dọn dẹp rồi."
+ },
+ {
+ "Title": "Sinh nhật...",
+ "Context": "#Hừm. Đây, cầm lấy. Bình thường tôi không bao giờ tặng mấy thứ này đâu. Nhưng hôm nay là một ngày đáng để ăn mừng đối với {F#cô}{M#cậu}, vì nó đại diện cho ngày mà {F#cô}{M#cậu} lần đầu làm quen với thế giới này. Tôi đã mời Arlecchino và Columbina, cùng một vài người bạn mà chúng ta đều quen biết. Trà bánh cũng đổi thành bánh kem do chính tay tôi làm rồi, {F#cô}{M#cậu} cứ việc mà mong chờ đi."
+ },
+ {
+ "Title": "Cảm Giác Đột Phá - Khởi",
+ "Context": "Bắt đầu giải mã."
+ },
+ {
+ "Title": "Cảm Giác Đột Phá - Thừa",
+ "Context": "Điền biến số."
+ },
+ {
+ "Title": "Cảm Giác Đột Phá - Chuyển",
+ "Context": "Tiến độ ổn định."
+ },
+ {
+ "Title": "Cảm Giác Đột Phá - Hợp",
+ "Context": "Phân tích mọi nguyên lý. Tôi đúng là lợi hại mà! Ahahaha."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố I",
+ "Context": "Nghỉ ngơi một chút."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố II",
+ "Context": "Đi theo nào."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố III",
+ "Context": "Vô vị."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố IV",
+ "Context": "Hừ."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố V",
+ "Context": "Haha."
+ },
+ {
+ "Title": "Kỹ Năng Nguyên Tố VI",
+ "Context": "Nhanh hơn nữa."
+ },
+ {
+ "Title": "Kỹ Năng Nộ I",
+ "Context": "Bắt đầu tính toán."
+ },
+ {
+ "Title": "Kỹ Năng Nộ II",
+ "Context": "Một chút tiêu khiển trong buổi tiệc trà."
+ },
+ {
+ "Title": "Kỹ Năng Nộ III",
+ "Context": "Hừ, nực cười."
+ },
+ {
+ "Title": "Mở Rương I",
+ "Context": "Hả? Vất vả cả ngày chỉ vì cái này?"
+ },
+ {
+ "Title": "Mở Rương II",
+ "Context": "Bên trong có gì thế? Tôi... tôi không tò mò đâu nhé!"
+ },
+ {
+ "Title": "Mở Rương III",
+ "Context": "Cứ cầm lấy đi, vất vả cả chuyến rồi."
+ },
+ {
+ "Title": "HP Thấp I",
+ "Context": "Fagio, vẫn ổn chứ?"
+ },
+ {
+ "Title": "HP Thấp II",
+ "Context": "Vẫn chưa phân thắng bại..."
+ },
+ {
+ "Title": "HP Thấp III",
+ "Context": "Có qua có lại cũng là chuyện bình thường!"
+ },
+ {
+ "Title": "HP Đồng Hành Thấp I",
+ "Context": "Này! Không sao chứ?"
+ },
+ {
+ "Title": "HP Đồng Hành Thấp II",
+ "Context": "Cẩn thận chút! Tôi chỉ biết sửa máy móc thôi!"
+ },
+ {
+ "Title": "Ngã Xuống I",
+ "Context": "Tính toán... xảy ra sai sót rồi sao..."
+ },
+ {
+ "Title": "Ngã Xuống II",
+ "Context": "Tiệc trà... phải kết thúc rồi..."
+ },
+ {
+ "Title": "Ngã Xuống III",
+ "Context": "Thật đáng tiếc... Nhưng đây chính là kết cục..."
+ },
+ {
+ "Title": "Chịu Đòn Thường I",
+ "Context": "Đừng chạm vào tôi."
+ },
+ {
+ "Title": "Chịu Đòn Thường II",
+ "Context": "Vô lễ."
+ },
+ {
+ "Title": "Bị Trọng Kích I",
+ "Context": "Hãy đợi đấy...!"
+ },
+ {
+ "Title": "Bị Trọng Kích II",
+ "Context": "Muốn chết sao?"
+ },
+ {
+ "Title": "Vào Đội I",
+ "Context": "Đến lúc kiểm chứng công thức rồi."
+ },
+ {
+ "Title": "Vào Đội II",
+ "Context": "Tôi sẽ tốt bụng giúp đỡ vậy."
+ },
+ {
+ "Title": "Vào Đội III",
+ "Context": "Đi thôi, Fagio."
+ }
+ ],
+ "FetterStories": [
+ {
+ "Title": "Miêu Tả Nhân Vật",
+ "Context": "Alain gọi cô là \"Marionette\". Cái tên ấy đại diện cho ý định ban đầu khi tạo ra cô, một người thân mà ông không thể nào quên được, một ước nguyện ngây thơ của riêng ông. Nhưng khi cô mở mắt, gọi một tiếng \"Alain?\", ông đã quyết định sẽ không gọi cô như thế nữa. Làm vậy là không đúng. Đem cuộc đời của em gái mình và những sai lầm của chính mình đè nặng lên thân hình nhỏ bé được tạo nên từ máy móc tinh xảo này là không đúng. Cô xứng đáng có một cuộc đời thuộc về chính mình, như bất kỳ sinh mệnh nào được sinh ra trên thế gian này.\nNhưng đôi khi ông vẫn thầm gọi cô như thế trong lòng, bởi vì cô có sự thuần khiết, vui vẻ và lòng tốt tương xứng với cái tên ấy, Marionette.\nNgười Snezhnaya thường gọi cô là \"quý cô Sandrone\". Trong giọng điệu của phần lớn mọi người đều mang theo sự e sợ trước uy nghiêm của một Quan Chấp Hành, nhưng cũng có người mang theo sự tôn kính và công nhận phong cách làm việc của cô... \"Quý cô Sandrone hành sự quyết đoán\", \"Đại nhân Sandrone trầm tĩnh đáng tin cậy\"...\nĐồng nghiệp và bạn bè thường gọi cô là \"Sandrone\". Ban đầu đây chỉ là một biệt hiệu, nhưng dần dà khi được thốt ra bởi một số người thân thiết, thì nó đã trở thành một cái tên nghe thật dễ chịu, như thể cái tên ấy đã được nhuốm lên hương thơm của bánh ngọt và trà chiều, mang theo tiếng lật sách thanh lịch của một quý cô cùng âm thanh nhịp nhàng vui tai khi dây cót chuyển động... Đương nhiên, đôi khi cũng có thể là tiếng càu nhàu thiếu kiên nhẫn hay tiếng mắng mỏ bất chấp lễ nghi của chính vị quý cô ấy.\n\"Cô muốn người khác gọi mình là gì?\" Đã có người bạn hỏi Sandrone như vậy.\n\"Tùy thôi. Tôi không quan tâm.\" Sandrone thản nhiên nói: \"Tôi luôn cho rằng xưng hô là thứ tồn tại chỉ để người khác gọi cho tiện. Người ta muốn gọi thế nào phần lớn phụ thuộc vào việc họ chọn chấp nhận khía cạnh nào của tôi.\"\nNgười bạn nhìn Sandrone với biểu cảm \"Lời cô nói phức tạp thật đấy\".\n\"Tóm lại, ý của tôi là dù người khác gọi thế nào, tôi vẫn là tôi. Sẽ không thay đổi chỉ vì cách họ gọi tôi, đã vậy thì cứ để họ gọi bằng cái tên họ thấy thoải mái đi. Còn chuyện tôi có đáp lại hay không, thì đó lại là chuyện khác.\""
+ },
+ {
+ "Title": "Câu Chuyện Nhân Vật 1",
+ "Context": "Cô nhớ rõ sự ra đời của chính mình.\nTrong bóng tối, cô mở mắt và bắt đầu phân biệt mọi thứ xung quanh. Cô phát hiện mình đang ngồi trên một chiếc ghế, trước mặt là một ông lão trông đã có tuổi. Ông tự giới thiệu mình tên là Alain Guillotin.\nCô lặp lại cái tên ấy, rồi hỏi tên mình là gì? Ông lão trước mặt lặng đi rất lâu, như thể trước giờ chưa từng nghĩ đến câu hỏi này. Nhưng cuối cùng, ông ngập ngừng lên tiếng, với biểu cảm mà cô còn chưa thể phân biệt được... \"Marionette...\"\nMarionette. Cô lặp lại cái tên ấy một lần nữa.\nBiểu cảm của ông lão trở nên phức tạp hơn, thật kỳ lạ. Sandrone nghĩ. Tại sao mình gần như có thể phân biệt được mọi vật thể trong tầm nhìn, nhưng lại không thể gọi tên biểu cảm này? Tạm xếp vào danh sách chờ giải đáp vậy.\nDanh sách chờ giải đáp vẫn còn rất nhiều. Chẳng hạn như tại sao cô lại ở đây? Cô được sinh ra như thế nào? Ý nghĩa của sự ra đời ấy là gì? Và làm thế nào để cắt khoai tây thành những miếng đều nhau nhất cho bữa tối? Làm thế nào để chậu cây trên bậu cửa sổ nở ra những bông hoa đẹp nhất...\nMột số vấn đề trong danh sách ấy có thể dễ dàng tìm ra đáp án. Phần lớn trong số đó chỉ cần học hỏi đơn giản và đủ thời gian để thực hành. Nhưng cũng có những vấn đề rất cao thâm, ngay cả người đã tạo ra cô cũng chưa tìm được câu trả lời.\nPhần lớn thời gian, cô đều ở cạnh ông lão có tên Alain Guillotin. Cô nhận ra mình không thích ông lão này cho lắm, ông hành động chậm chạp, làm việc lôi thôi, thường xuyên bày bừa bản thảo và dụng cụ khắp nơi, thỉnh thoảng còn nhét cho cô mấy quyển sổ tay vô dụng.\n\"Cuộc sống của ông chẳng có trật tự gì cả.\" Cô thẳng thắn nói: \"Đồ dùng xong không để về chỗ cũ, bản thảo thì viết nguệch ngoạc lộn xộn. Phần đầu và phần cuối của cùng một công thức thường xuất hiện trên hai tờ giấy chẳng liên quan gì đến nhau, mà chúng lại còn nằm ở hai phía của căn phòng...\"\nNghe những lời phàn nàn thẳng thừng của cô, ông lão trước mặt lại nở một nụ cười đầy ẩn ý, cứ như thể những gì cô nói là đang khen ông vậy: \"Haha... Trước đây Mary-Ann cũng hay nói ta như vậy.\"\nKhông thể hiểu nổi.\nNhưng dần dần, cô nhận ra rằng ông lão này cũng có những điểm mà cô thích.\nCô thích vẻ chăm chú của ông khi cúi đầu viết lách, thích âm thanh ngòi bút ma sát trên giấy. Cô thích nghe ông giảng giải các nguyên lý máy móc, thích cùng ông thảo luận những câu đố toán học trước bàn làm việc. Cô thích nghe ông kể chuyện xưa bên lò sưởi, kể về Fontaine thuở ấy, kể về Narzissenkreuz... Thích nụ cười dịu dàng trên mặt ông khi kể về những điều đó...\nCô nhận ra rằng, dù ông lão này có chút bừa bộn, không câu nệ tiểu tiết, nhưng lại vô cùng lương thiện, chính trực và đầy trí tuệ.\nDần dần, những điểm đáng mến của ông lão này đã nhiều hơn những điểm khiến người ta khó chịu. Điều đó khiến cô bắt đầu nhìn lại những quyết định và hành vi trước đây của mình.\nAlain khá bất ngờ khi thấy cô bắt đầu viết gì đó vào quyển sổ.\nCó thể thấy ông rất muốn hỏi tại sao, nhưng lại sợ câu hỏi của mình khiến cô đổi ý, nên đành nén sự tò mò xuống.\n\"Tôi cảm thấy mình ghét ông.\" Sandrone chủ động nói.\nCó thể thấy đối phương có chút bị tổn thương.\n\"Nhưng tôi nhận ra mình đã sai. Đó là phán đoán được đưa ra khi logic cảm xúc và tiêu chuẩn lý trí khách quan của tôi còn chưa hoàn thiện.\" Cô tiếp tục giải thích: \"Bây giờ tôi thấy ông là một 'người cha' rất tốt.\"\nĐối phương thoáng sững người một chút. Rồi nở nụ cười vừa có vẻ vui mừng lại có chút phức tạp.\nChắc là muốn khóc? Cô đang dần học cách đọc hiểu những biểu cảm đó. Nhưng vẫn chưa biết tại sao.\nDù sao đi nữa, cô cầm lấy quyển sổ tay và bắt đầu ghi chép."
+ },
+ {
+ "Title": "Câu Chuyện Nhân Vật 2",
+ "Context": "Cô nhớ rõ cái chết của Alain.\nTrước khi qua đời, Alain không thể tự rời khỏi giường, mọi sinh hoạt hằng ngày đều phải nhờ cô chăm sóc. Ban đầu, Alain vẫn còn có thể đáp lại tiếng gọi của cô, trò chuyện cùng cô, lắng nghe cô kể những chuyện mới mẻ nhìn thấy hay nghe được khi đi mua sắm hôm nay. Nhưng về sau, ông chỉ muốn một mình nằm yên lặng trên giường.\nCô ngồi bên cạnh ông đọc sách, thỉnh thoảng lại nghe thấy từ đầu giường vọng lại một tiếng thở dài đến đáng sợ. Như thể Alain bị nghẹn bởi chính hơi thở của mình, như thể không khí đang siết chặt lấy cổ họng ông.\nKhi tạo ra cô, Alain đã trao cho cô xúc giác, vị giác, thậm chí là hơi thở. Cô có thể dùng hơi thở để điều tiết nhiệt độ trong cơ thể, giống như một loại hệ thống tản nhiệt nào đó. Nhưng vào khoảnh khắc cuối cùng của cuộc đời, thế giới lại đang lần lượt cướp đi từng thứ một khỏi ông. Trước là vị giác, rồi đến xúc giác, và giờ đây đến lượt hơi thở.\nĐã mấy lần, cô đều nghĩ ông không qua khỏi. Có lẽ đây là hơi thở cuối cùng của ông rồi, cô nghĩ vậy. Nhưng ông vẫn vượt qua được. Hết lần này đến lần khác.\nCó một lần, cô nhìn về phía giường và phát hiện Alain đang mở mắt nhìn mình.\n\"Ta còn tưởng lần này xong rồi chứ.\" Alain nói.\n\"Xong cái gì cơ?\"\n\"Ta cứ tưởng mình đã đến một cõi khác rồi.\" Alain cười nói, \"Ta đang tập cách chết.\"\nÔng ấy muốn ra đi trong giấc mơ. Alain giải thích với cô như vậy. Tốt nhất là một giấc mơ đẹp, bầu trời quang đãng, bầu trời của Fontaine. Ông nằm trên thảm cỏ, bên cạnh những người bạn của mình, em gái của mình.\n\"Trong mơ có tôi không?\" Cô hỏi.\n\"Ồ, không, không có.\" Ông đáp: \"Nhóc không thuộc về thế giới mà ta sắp đến, đứa trẻ của ta. Ở đây vẫn còn một cuộc đời rất dài đang chờ nhóc ở phía trước.\"\n\"Ông có muốn tới thế giới đó không?\"\nAlain thở dài.\n\"Với ta, đây không còn là vấn đề muốn hay không muốn nữa.\" Ông ngước nhìn lên trần nhà, như thể nơi đó dẫn đến một thế giới khác, \"Cái chết là loại quả mà đời người chỉ được nếm một lần. Chẳng ai biết hương vị của nó ra sao.\"\n\"Nghe có vẻ rất không ngon nhỉ.\"\n\"Haha... có lẽ vậy.\" Alain bật cười, và cô không biết mình đã nói điều gì buồn cười cả.\n\"Nhưng người đau khổ thường không phải là người qua đời,\" Alain nói tiếp: \"Mà là người ở lại.\"\nCâu nói đó không chỉ giống như một lời tiên tri, mà giống như một loại cảm ngộ hơn. Nhưng dù thế nào đi nữa, Alain đã nói đúng.\nSau khi Alain qua đời, cô vẫn ra ngoài mua sắm, dù những thứ mua về đã chẳng còn ai dùng nữa. Cô vẫn chăm sóc vườn hoa, sửa chữa Pulonia, dù chính cô cũng không biết mình làm vậy để làm gì.\nCó thể cô chỉ là chưa chấp nhận được sự thật này, hoặc có lẽ cô chỉ không biết mình còn có thể làm gì. Sandrone nghĩ, và điều đó khiến cô thấy phiền lòng.\n\"Hãy làm những gì mình muốn, hãy tìm kiếm ước mơ của chính mình, đứa trẻ của ta.\"\nKhông hiểu sao, cô nhớ đến những lời mà Alain đã nói với mình trước khi qua đời.\nMình không có gì muốn làm, cũng không có ước mơ nguyện vọng nào cả. Cô tự nhủ.\nNhưng mình nên đi tìm xem. Sandrone nghĩ.\n\"Được rồi, Alain.\" Cô nói với chiếc giường trống không. \"Xem ra đến lượt tôi rồi.\"\n\"Tôi phải tập cách sống thôi.\""
+ },
+ {
+ "Title": "Câu Chuyện Nhân Vật 3",
+ "Context": "Sandrone chưa từng nghĩ mình sẽ ở lại Snezhnaya lâu đến thế. Cô cũng không ngờ trên đời lại có một đất nước lạnh đến vậy, đến mức cô phải \"rã đông\" cái đầu của mình thì mới có thể suy nghĩ rõ ràng được!\nTheo cô thấy, cuộc sống trong Fatui rất nhẹ nhàng, thậm chí có thể nói là thoải mái. Không cần tự mình đi mua sắm, không cần chăm lo cho sinh hoạt của người khác, ngược lại còn được hưởng đủ mọi đặc quyền của một Quan Chấp Hành. Nhiệm vụ mà Nữ Hoàng giao phó đối với một thiên tài như cô cũng hết sức đơn giản.\nMột ngày nọ, khi đang viết ngày tháng vào quyển nhật ký, cô ngạc nhiên phát hiện ra thời gian mình sống ở đây đã dễ dàng vượt qua khoảng thời gian ở Fontaine cùng Alain.\nCứ như thể nơi này đã trở thành ngôi nhà thứ hai của mình vậy. Sandrone nghĩ.\nVậy rốt cuộc nơi nào mới là nhà của mình? Cô tự hỏi. Thế nào mới gọi là nhà?\nLà nơi mà bản thân mình \"được cần đến\"? Cũng không sai, công việc của cô trong Fatui không thể bị thay thế, hoặc có thể nói là rất khó để thay thế. Nữ Hoàng cũng rõ ràng cần đến cô.\nLà nơi bản thân cảm thấy sống thoải mái? Snezhnaya cũng khá thoải mái, thiết bị nghiên cứu cô cần cũng đầy đủ đến mức kinh ngạc. Thỉnh thoảng còn có thể đi nghe ca kịch nữa.\nHay là nơi có \"người nhà\"? Người nhà... bây giờ cô chỉ còn Pulonia thôi. Nơi có Pulonia chính là nhà sao? Vậy nếu cùng Pulonia đến quốc gia khác, chẳng hạn như Mondstadt, vậy Mondstadt sẽ trở thành nhà của họ ư?\nRốt cuộc, nguồn gốc của vấn đề vẫn là cô không biết mình muốn làm gì, nguyện vọng của mình là gì. Cô đã ý thức được điều này. Bản thân chẳng qua chỉ đang xuôi theo dòng chảy, tiếp tục thói quen mang tên \"được cần đến\" mà thôi.\nCô thấy bản thân mình như vậy thật đáng thương. Nhưng lại không biết làm sao để thay đổi. Thật phiền phức.\nNếu phải nói điều gì ở Snezhnaya khiến người ta không hài lòng, thì có lẽ là trong số đồng nghiệp có quá nhiều người khiến cô thấy khó chịu và chán ghét.\nBan đầu, cô nhìn nhận cảm xúc của mình với góc nhìn dè dặt. Cô lo rằng cũng giống như lúc đầu ghét Alain vậy, rồi sau đó lại phát hiện ra những người đồng nghiệp kia thực ra cũng có những khía cạnh mà mình thích.\nNhưng không được. Cô phát hiện có những người dù đã qua bao lâu, dù cô có ghi chép khách quan thế nào, vẫn không thể ngăn mình cảm thấy ghét họ. Trái ngược với trường hợp của Alain, điểm mà cô không thích ở những người này nhiều hơn hẳn điểm mà cô thích. Không đúng, thậm chí còn chẳng có điểm nào mà cô thích cả.\nCô cũng không biết làm thế nào để thay đổi tình trạng này. Cô không muốn thay đổi người khác, càng không muốn thay đổi bản thân. Agh, thật phiền phức!\nCó lẽ bản thân vẫn đang trong quá trình học hỏi, vẫn đang tập cách sống. Có lẽ tư liệu tham khảo và tri thức chưa đủ. Tri thức là nền tảng của thế giới, cô thường nghe Alain nói vậy, và cô cũng thường tự nhủ như thế.\nHy vọng sau này trong quá trình không ngừng xếp chồng những viên đá ấy, cô có thể chạm tới câu trả lời cho những vấn đề này. Không cần phải vội vàng, cô còn rất nhiều thời gian.\nCòn bây giờ... nghe nói Nữ Hoàng đã chiêu mộ một Quan Chấp Hành mới, cả ngày ca hát trong vườn hoa? Ừm, có chút tò mò, đi xem thử vậy..."
+ },
+ {
+ "Title": "Câu Chuyện Nhân Vật 4",
+ "Context": "Thật không thể hiểu nổi!!\nTrên đời này sao lại tồn tại kiểu người như vậy chứ?! Vô duyên vô cớ bám theo mình cả ngày, vô duyên vô cớ nửa đêm đến hát hò trước cửa phòng mình, vô duyên vô cớ xông vào khoảng thời gian trà chiều vốn chỉ thuộc về riêng mình!\nSau khi đã cảnh cáo cô ta, thậm chí còn trả đũa bằng cách bắt cô ta mang trên lưng chiếc dây cót nặng trịch. Vậy mà người này chẳng những không hối lỗi lại còn ngày càng bám riết lấy mình! Chẳng lẽ cô ta không hiểu những thứ như khoảng cách xã giao hay sự riêng tư giữa người với người là gì sao? Nghe nói cô ta còn thực sự mang cái dây cót nặng trịch đó trên lưng suốt cả tuần? Thế này là ý gì? Tuyên chiến với mình? Muốn cho tất cả mọi người biết mình đang bắt nạt cô ta? Đáng ghét thật, lần sau nếu cô nàng đó còn dám đến quấy rầy thời gian trà chiều, chắc chắn sẽ pha cho cô ta món khó uống nhất!\nThế nhưng khi Columbina không chút nghi ngờ uống cạn thứ đồ uống đó, rồi bật ra vài tiếng thút thít, Sandrone lại chợt mềm lòng.\nGì vậy trời? Thế này chẳng phải càng giống như mình đang bắt nạt cô ta sao?! Cô nàng này cảm thấy người khác sẽ không hại mình à? Thậm chí còn không nghi ngờ một giây nào? Cô ta ngây thơ đến mức vậy ư?!\nVới tâm trạng phức tạp pha lẫn áy náy và cắn rứt, Sandrone lại mang ra một phần điểm tâm quý giá. Nhìn nụ cười quay trở lại trên khuôn mặt kia, Sandrone bỗng dưng lại thấy khó chịu trong lòng. Agh! Thật phiền phức!\nĐặc biệt là một lúc sau, khi đối phương không chút e dè gì bắt đầu ngủ trưa ngay trong phòng cô, thì cảm giác khó chịu đó càng trở nên mạnh mẽ.\n\"Cô không có phòng của mình à?!\" Sandrone chất vấn.\n\"Có. Nhưng ở đây tôi cảm thấy rất an tâm.\" Đối phương trả lời như thể đó là lẽ đương nhiên, như thể Sandrone mới là người kỳ lạ khi đặt ra câu hỏi như vậy.\nCứ đợi đấy. Sandrone thầm quyết tâm. Lần sau, lần sau nhất định phải đuổi người này ra ngoài! Không đuổi được thì sẽ ném cả người lẫn giường ra ngoài! Đổi một cái giường lấy không gian riêng tư yên tĩnh, quá hời!\nNhưng lần sau khi nhìn thấy Columbina nằm trên giường của mình, cô lại mềm lòng. Vì trong giấc mơ, dường như cô nàng đang khóc.\nLàm gì vậy? Sao lại chọn đúng lúc này để giả vờ đáng thương? Bình thường trông vô tư vô lo, dễ tin người, ngây thơ lương thiện, cứ như thể tin rằng xung quanh toàn người tốt, tin rằng thế giới lúc nào cũng tươi đẹp.\nĐúng là có chút...\nCó chút giống với bản thân trước kia. Trong lòng có một giọng nói vang lên như vậy.\nCô vội vàng lắc đầu thật mạnh. Không giống chút nào! Sandrone tự phản bác. Ít nhất mình còn thông minh hơn cô ta!\nKhi Columbina tỉnh dậy, thấy mình đã được đắp chăn, cô mỉm cười nhìn Sandrone.\n\"Không phải tôi làm đâu.\" Cô nói dối qua loa, \"Là Pulonia đắp cho cô đấy.\"\nTại sao lại nói dối như vậy? Cô cũng không hiểu chính mình. Nhưng cô chỉ biết khi đó mình không muốn thừa nhận. Tuyệt đối không.\n\"Vậy thì cảm ơn Pulonia.\" Columbina trịnh trọng nói với Pulonia.\n\"Cô mơ thấy gì vậy?\" Sự tò mò đã chiếm ưu thế.\nSau một thoáng im lặng ngắn ngủi, Columbina bắt đầu kể về quá khứ của mình. Chỉ vì Sandrone hỏi, cô ấy liền kể. Một cách đương nhiên và không chút đề phòng.\nSau khi nghe xong, Sandrone càng thêm chắc chắn với suy nghĩ của mình. Đúng vậy, hai người họ hoàn toàn không giống nhau.\nThế giới đã lấy đi những gì Sandrone từng có. Nhưng Columbina chưa từng thực sự có được. Hoàn toàn khác nhau.\n\"Đây là lý do buổi tối cô thường ở trong sân ngắm trăng?\"\nĐối phương gật đầu.\n\"...Nếu cô muốn, hôm nay tôi có thể để Pulonia ra vườn hoa cùng cô.\"\nThật sao? Đối phương hỏi.\nSandrone không trả lời.\n\"Cảm ơn cô, Sandrone.\"\n\"Hừ, đi mà cảm ơn Pulonia ấy.\" Cô nói với vẻ khó chịu, \"Bây giờ, ra khỏi phòng tôi đi. Cùng với Pulonia.\"\nĐó là lần đầu tiên kể từ sau khi Alain qua đời, Sandrone không có Pulonia bên cạnh. Nhưng không hiểu sao cô lại ngủ rất an tâm. Cứ như thể nếu Pulonia đã an ủi được người kia, thì nơi nào đó trong lòng Sandrone cũng được xoa dịu. Cô không giải thích được, nhưng cảm thấy mình nên làm như vậy.\nKết quả là ngày hôm sau, khi Pulonia xuất hiện trong cuộc họp của Fatui với vòng hoa trên đầu cùng với cơ thể cắm đầy hoa, cô lại một lần nữa nghiến răng nghiến lợi thầm thề rằng từ nay trở đi tuyệt đối sẽ không mềm lòng với cái người không hiểu lễ nghi này nữa!\n\"CO - LUM - BI - NA!!\"\nThế là hôm đó, trong suốt thời gian Sandrone gỡ những bông hoa vướng víu ấy ra khỏi người Pulonia, Columbina bị bắt chỉ được ngoan ngoãn đứng trước cửa phòng của Sandrone. Trước ngực Columbina còn bị treo một tấm biển, trên đó viết: \"Tôi là đứa trẻ hư tùy tiện động vào đồ của người khác.\"\nNhưng chẳng hiểu sao, trông Columbina lại có vẻ rất vui."
+ },
+ {
+ "Title": "Câu Chuyện Nhân Vật 5",
+ "Context": "Dưới sự giúp đỡ từ \"di sản\" của Alain, cô đã đón chào lần ra đời thứ hai của mình.\nCô luôn cho rằng mình rất thông minh, ít nhất là hơn đa số mọi người. Nhưng mãi đến lúc này cô mới nhận ra rằng thực ra mình ngốc nghếch hơn nhiều so với tưởng tượng.\nLẽ ra cô nên làm vậy từ lâu rồi. Sandrone tự nhủ. Lẽ ra nên sớm chấp nhận nội tâm của bản thân, sớm hiểu được đạo lý về những điều đã mất và những điều còn lại. Lẽ ra nên sớm nói lời cảm ơn nhiều hơn với bạn bè, kết giao thêm nhiều người bạn. Lẽ ra nên sớm quay về Fontaine, đi tảo mộ Alain, kể cho ông nghe tất cả những gì mình đã trải qua sau khi rời đi...\nKhông bao giờ là quá muộn để bắt đầu. Columbina nói với cô như vậy. Câu nói này cũng là điều mà Columbina học được từ người khác.\nSandrone khẽ hừ một tiếng đầy vẻ không phục. Không ngờ lại có ngày đến lượt cô nàng này đến dạy mình cách sống. Nhưng cuối cùng cô vẫn tiếp nhận. Cô thừa nhận rằng Columbina nói đúng.\nSau khi biết tin cô hồi sinh, phía Snezhnaya đã gửi lời hỏi thăm, còn \"hào phóng\" cho phép cô được hưởng \"kỳ nghỉ tưởng niệm\" cho chính cái chết của mình. Đối với quyết định muốn tiếp tục ở lại Fatui của Sandrone, Nữ Hoàng cũng không nói thêm gì, đương nhiên là chấp thuận.\nCô biết chắc rằng sẽ có những người không vui, vì điều này đồng nghĩa với việc một số quyền lực và lợi ích mà họ được phân chia nhờ cái chết của cô sẽ không cánh mà bay.\nNhưng cô không bận tâm người khác nghĩ gì, giờ cô muốn sống thế nào thì sống thế ấy. Đây là cuộc đời thứ hai thuộc về cô, phải sống tự tại hơn trước kia, lúc không vui cũng phải mắng mỏ một cách quyết liệt hơn. Hừ, không thì sao? Chẳng lẽ để ai kia thực sự tưởng rằng Hiệp Hội Nhà Mạo Hiểm cùng tất cả các Katheryne đều đã về dưới trướng của mình sao? Đừng có hòng.\nDĩ nhiên, không phải lúc nào cũng tự tại như vậy. Mỗi lần nhận được thông báo họp của Fatui, cô vẫn như trước kia vừa trừng mắt vừa càu nhàu bực bội.\n\"Chậc, sao lúc nào cũng có lắm cuộc họp thế không biết? Thật phiền phức!\""
+ },
+ {
+ "Title": "Pulonia",
+ "Context": "Lần đầu tiên gặp tên to xác này, đối phương đã chìa tay ra với cô.\nChỉ là một hành vi mô phỏng con người đơn giản thôi. Alain giải thích rằng về bản chất, Pulonia là một cỗ máy tính toán, một \"cỗ máy quan sát sự kiện tương lai\". Nhưng ông ấy vẫn hy vọng Pulonia có thể mang chút dáng vẻ giống con người, ông ấy không muốn người khác xem nó như một cỗ máy lạnh lẽo. Giống như Sandrone, Pulonia cũng là độc nhất vô nhị.\nCô rất vui vì mình có thêm một người thân mới. Cô sẽ dẫn nó ra ngoài đi dạo, dạy nó phân biệt các loài hoa và chim chóc. Nhưng Pulonia học rất chậm, chậm hơn cô nhiều. Alain giải thích rằng đó là vì toàn bộ năng lực tính toán cốt lõi của Pulonia đều được dùng để tính toán tương lai rồi.\nTại sao lại phải tính toán tương lai? Sandrone hỏi.\nAlain đã nói vài điều mà mãi về sau cô mới có thể hiểu được. Nhưng lúc đó, cô chỉ thấy Pulonia đúng là rất giỏi, thậm chí còn hơi ghen tị với nó. Sao cô lại không thể tính toán được những thứ lợi hại như vậy chứ?\nNhưng tên to xác lợi hại này cũng cần được chăm sóc như Alain. Nó thường xuyên bị kẹt giữa đường khi đi dạo, hoặc văng nước lên chính mình khi tưới hoa. Vì thế, cô buộc phải tranh thủ thời gian rảnh để tự nghiên cứu và điều chỉnh Pulonia, có cảm giác như đang chăm sóc em trai của mình vậy. Sau khi Alain qua đời, thì mọi thứ vẫn không thay đổi.\nNgày trở về từ tang lễ của Alain, cô đứng thẫn thờ giữa căn phòng, không sao cử động nổi. Áo mưa chưa cởi, cửa cũng chưa đóng, như một con rối bị kẹt dây cót, không làm được gì cả.\nLúc ấy, cô nhận ra Pulonia đang bước những bước lảo đảo vụng về đến gần mình, giống như lần đầu tiên họ gặp nhau, chìa tay ra với cô.\nCô nhìn bàn tay ấy, to lớn biết nhường nào, nó nâng đỡ tương lai của cả thế giới. Và từ nay trở đi, nó còn phải nâng đỡ cả quá khứ của cô nữa. Cô không chịu đựng nổi mất mát này, khoảng trống để lại gần như đè bẹp cô. Những gánh nặng ấy, tất cả đều do Pulonia gánh vác, mà nó chưa từng oán trách một lời.\nTương lai của thế giới quả thực đã được Pulonia nâng lên, nhưng chính Pulonia lại ngã xuống.\nCô chưa từng từ bỏ việc sửa chữa Pulonia. Nhưng với kiến thức và kỹ thuật hiện có, cô không thể sửa chữa hoàn toàn phần lõi của Pulonia. Cô cũng không muốn hồi sinh một Pulonia đến cả cô là ai cũng không còn nhận ra. Đó là sự bất kính với Pulonia vĩ đại kia, với người thân của mình.\nVì vậy, cô đã đưa Pulonia trở về nơi ẩn cư, ngôi nhà mà họ từng gắn bó. Và thỉnh thoảng lại ghé thăm.\nCô hy vọng một ngày nào đó, dưới sự nỗ lực của mình, Pulonia sẽ lại phát ra tiếng khởi động vụng về, một lần nữa vươn bàn tay to lớn ấy về phía cô."
+ },
+ {
+ "Title": "Chốt Tinh Tú",
+ "Context": "Sau khi có được Chốt Tinh Tú, Sandrone cũng không vì thế mà trở nên phụ thuộc vào viên đá nhỏ phát sáng này. Dĩ nhiên cô biết chính viên đá nhỏ này đã kích hoạt \"di sản\" của Alain, nhờ đó cô mới có được cuộc đời thứ hai. Về điểm này, cô rất biết ơn thứ nhỏ bé đó. Điều cô băn khoăn là, thứ này dường như chẳng giúp ích được gì nhiều cho cuộc sống hàng ngày của cô.\nGiúp ích cho nghiên cứu của cô? Nhưng cô vốn dựa vào đầu óc của mình mà. Chốt Tinh Tú đâu thể thay cô viết công thức được.\nDẫn dắt sức mạnh nguyên tố? Nhưng ngay cả khi không có Chốt Tinh Tú, cô cũng chẳng mấy khi dựa vào sức mạnh nguyên tố để chiến đấu.\nCung cấp năng lượng hỗ trợ? Nhưng cấu tạo cơ thể cô dường như không tương thích với thứ nhỏ bé này. Nhờ ơn Bậc Thầy Cơ Khí vĩ đại Alain, cô đã có một hệ thống cung cấp năng lượng lõi có thể nói là hoàn hảo...\nCuối cùng, công dụng mà cô dùng nhiều nhất của Chốt Tinh Tú là lợi dụng nguyên tố Băng để tản nhiệt cho bản thân và Fagio. Điều này đặc biệt hiệu quả khi thực hiện các phép tính có độ phức tạp cao. Ngoài ra, vì cân nhắc đến hiệu suất chiến đấu và hiệu quả năng lượng, cô đã tạm thời điều chỉnh logic tấn công của Fagio trong chiến đấu để tương thích với Chốt Tinh Tú.\nVà nếu hỏi cô ấy về nguyện vọng, cô ấy sẽ chỉ nói \"nguyện vọng\" là thứ quá mơ hồ, lại còn rất phức tạp. Cô ấy muốn phân tích mọi nguyên lý của thế gian, không ngừng xây dựng nền tảng tri thức, liệu đó có tính là nguyện vọng không? Đương nhiên là có, nhưng đó đã là tất cả rồi sao? Đương nhiên không phải.\nCô ấy đang làm điều mình muốn, điều mình cho là đúng, và điều đó khiến cô vui. Có lẽ như vậy là đủ rồi. Ai dám nói rằng âm thanh của nguyện vọng này không đủ mạnh mẽ? Ai có thể chỉ trích suy nghĩ muốn sống một cuộc đời theo ý mình là sai? Không có nguyện vọng nào cao quý hơn nguyện vọng nào. Cô ấy nghĩ vậy. Ai cũng có cuộc đời của riêng mình. Nếu thật sự có kẻ dám lên tiếng chỉ trích, thì kẻ đó xứng đáng bị Sandrone mắng cho một trận. Nếu vẫn chưa phục, Sandrone có lẽ sẽ cười khẩy rồi chỉ tay lên trời.\n\"Cứ đi mà tranh luận với người đã cho tôi thứ này ấy.\""
+ }
+ ]
+ },
+ "Costumes": [
+ {
+ "Id": 213300,
+ "Name": "Dây Cót, Quý Cô Và Điệu Van",
+ "Description": "Phong cách của Sandrone. Sau khi được tái sinh, cô cảm thấy đã đến lúc may cho mình một bộ đồ mới. Một cuộc đời mới xứng đáng với một bộ váy mới. Và điều không thể thiếu tất nhiên là sự thanh lịch, lộng lẫy, sang trọng vốn có của một quý cô, và cả... lời cầu nguyện nó sẽ không bị rách trong chiến đấu, không bị dính cà phê hay trà.",
+ "IsDefault": false
+ }
+ ],
+ "CultivationItems": [
+ 104164,
+ 113086,
+ 101239,
+ 112124,
+ 104364,
+ 113082
+ ],
+ "NameCard": {
+ "Name": "Sandrone - Tiệc Trà",
+ "Description": "Hoa văn danh thiếp.\nViệc Sandrone thích những buổi tiệc trà, có lẽ là học được từ Alain. Khi ấy, giờ nghỉ ngơi dùng trà dù chỉ có hai người cũng không hề cảm thấy nhàm chán. Nhưng kể từ khi đông người đến mức có thể tổ chức tiệc trà, rồi lần lượt từng người rời đi, cô dường như phần nào thấu hiểu được nỗi cô đơn của Alain năm nào.",
+ "Icon": "UI_NameCardIcon_MarionetteNew",
+ "PicturePrefix": "UI_NameCardPic_MarionetteNew"
+ }
+}
\ No newline at end of file
diff --git a/Genshin/VI/AvatarPromote.json b/Genshin/VI/AvatarPromote.json
index 789ccc1..e36543a 100644
--- a/Genshin/VI/AvatarPromote.json
+++ b/Genshin/VI/AvatarPromote.json
@@ -18171,6 +18171,160 @@
}
]
},
+ {
+ "Id": 133,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 0
+ },
+ {
+ "Type": 7,
+ "Value": 0
+ },
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 882.77655
+ },
+ {
+ "Type": 7,
+ "Value": 50.2227
+ },
+ {
+ "Type": 4,
+ "Value": 22.828234
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 1510.0126
+ },
+ {
+ "Type": 7,
+ "Value": 85.90725
+ },
+ {
+ "Type": 4,
+ "Value": 39.048294
+ },
+ {
+ "Type": 20,
+ "Value": 0.048
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2346.3271
+ },
+ {
+ "Type": 7,
+ "Value": 133.48665
+ },
+ {
+ "Type": 4,
+ "Value": 60.67504
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 2973.5632
+ },
+ {
+ "Type": 7,
+ "Value": 169.1712
+ },
+ {
+ "Type": 4,
+ "Value": 76.8951
+ },
+ {
+ "Type": 20,
+ "Value": 0.096
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 3600.799
+ },
+ {
+ "Type": 7,
+ "Value": 204.85574
+ },
+ {
+ "Type": 4,
+ "Value": 93.115166
+ },
+ {
+ "Type": 20,
+ "Value": 0.144
+ }
+ ]
+ },
+ {
+ "Id": 133,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 1,
+ "Value": 4228.035
+ },
+ {
+ "Type": 7,
+ "Value": 240.5403
+ },
+ {
+ "Type": 4,
+ "Value": 109.33523
+ },
+ {
+ "Type": 20,
+ "Value": 0.192
+ }
+ ]
+ },
{
"Id": 999,
"Level": 0,
diff --git a/Genshin/VI/BeyondItem.json b/Genshin/VI/BeyondItem.json
index 4507814..3094dc9 100644
--- a/Genshin/VI/BeyondItem.json
+++ b/Genshin/VI/BeyondItem.json
@@ -1127,6 +1127,38 @@
"Type": 5,
"RankLevel": 5
},
+ {
+ "Id": 250473,
+ "Name": "Siêu Thả Tim",
+ "Description": "Đặc biệt khen ngợi!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 3
+ },
+ {
+ "Id": 250474,
+ "Name": "Thưởng Thức Đá Bào",
+ "Description": "Mát lạnh, ngon tuyệt!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 4
+ },
+ {
+ "Id": 250475,
+ "Name": "Cạn Ly",
+ "Description": "Hãy uống một ly mát lạnh sảng khoái nào!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
+ {
+ "Id": 250476,
+ "Name": "Uống Thỏa Thích",
+ "Description": "Hãy uống thỏa thích nào!",
+ "Icon": "",
+ "Type": 5,
+ "RankLevel": 5
+ },
{
"Id": 251001,
"Name": "Nhà Hát Cổ Tích - Bài Ca Ma Nữ",
@@ -1191,6 +1223,14 @@
"Type": 10,
"RankLevel": 4
},
+ {
+ "Id": 251009,
+ "Name": "Hải Đảo Cô Liêu - Sóng Biếc Lấp Lánh",
+ "Description": "Ánh nắng nơi đây không phải để chiếu sáng, mà là để đắm mình trong đó. Nước biển nơi đây không phải màu xanh, mà là những viên đá quý tan chảy.",
+ "Icon": "UI_Beyd_HallThemeIcon_Xrht",
+ "Type": 10,
+ "RankLevel": 4
+ },
{
"Id": 251201,
"Name": "Dịch Chuyển Thông Dụng",
@@ -1247,6 +1287,14 @@
"Type": 7,
"RankLevel": 4
},
+ {
+ "Id": 251208,
+ "Name": "Dạt Dào Lấp Lánh",
+ "Description": "Trôi dạt theo gió biển và bọt nước.",
+ "Icon": "UI_UGC_Transfer_BP_SuperRare_S0017",
+ "Type": 7,
+ "RankLevel": 4
+ },
{
"Id": 257001,
"Name": "Áo Choàng Thử Nghiệm - Đêm Thần Bí",
@@ -1535,6 +1583,38 @@
"Type": 13,
"RankLevel": 4
},
+ {
+ "Id": 257037,
+ "Name": "Áo Choàng Thử Nghiệm - Linh Hồn Tzitzimitl",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục tương ứng. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác. Khi cất giữ, nó sẽ gập lại như một tấm thẻ, thuận tiện cho việc sắp xếp và phân biệt các ngoại hình tương ứng.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Đạo cụ này sẽ mất hiệu lực khi kết thúc Sử Ký kỳ này.\nÁo Choàng Thử Nghiệm chỉ có thể mặc cả bộ, không thể tách rời.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257038,
+ "Name": "Áo Choàng Thử Nghiệm - Linh Hồn Tzitzimitl",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục tương ứng. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác. Khi cất giữ, nó sẽ gập lại như một tấm thẻ, thuận tiện cho việc sắp xếp và phân biệt các ngoại hình tương ứng.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Đạo cụ này sẽ mất hiệu lực khi kết thúc Sử Ký kỳ này.\nÁo Choàng Thử Nghiệm chỉ có thể mặc cả bộ, không thể tách rời.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257039,
+ "Name": "Áo Choàng Thử Nghiệm - Sảng Khoái Mát Mẻ",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục tương ứng. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác. Khi cất giữ, nó sẽ gập lại như một tấm thẻ, thuận tiện cho việc sắp xếp và phân biệt các ngoại hình tương ứng.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Đạo cụ này sẽ mất hiệu lực khi kết thúc Sử Ký kỳ này.\nÁo Choàng Thử Nghiệm chỉ có thể mặc cả bộ, không thể tách rời.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
+ {
+ "Id": 257040,
+ "Name": "Áo Choàng Thử Nghiệm - Sảng Khoái Mát Mẻ",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục tương ứng. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác. Khi cất giữ, nó sẽ gập lại như một tấm thẻ, thuận tiện cho việc sắp xếp và phân biệt các ngoại hình tương ứng.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Đạo cụ này sẽ mất hiệu lực khi kết thúc Sử Ký kỳ này.\nÁo Choàng Thử Nghiệm chỉ có thể mặc cả bộ, không thể tách rời.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 13,
+ "RankLevel": 4
+ },
{
"Id": 258001,
"Name": "Gói Ngoại Hình - Vũ Điệu Xoay Vòng",
@@ -1655,6 +1735,38 @@
"Type": 16,
"RankLevel": 3
},
+ {
+ "Id": 258016,
+ "Name": "Gói Ngoại Hình - Họa Sĩ Sắc Màu",
+ "Description": "Bao gồm hai bộ ngoại hình chủ đề Họa Sĩ Sắc Màu, tương ứng với phong cách của hai Người Mẫu.\n\"So với việc mua riêng lẻ, bộ ngoại hình thứ hai sẽ được giảm giá 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0132",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258017,
+ "Name": "Gói Ngoại Hình - Linh Hồn Tzitzimitl",
+ "Description": "Bao gồm hai bộ ngoại hình chủ đề Linh Hồn Tzitzimitl, tương ứng với phong cách của hai Người Mẫu.\n\"So với việc mua riêng lẻ, bộ ngoại hình thứ hai sẽ được giảm giá 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0190",
+ "Type": 16,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258018,
+ "Name": "Gói Ngoại Hình - Công Thức Rượu Mật",
+ "Description": "Bao gồm hai bộ ngoại hình chủ đề Công Thức Rượu Mật, tương ứng với phong cách của hai Người Mẫu.\n\"So với việc mua riêng lẻ, bộ ngoại hình thứ hai sẽ được giảm giá 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0174",
+ "Type": 16,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258019,
+ "Name": "Gói Ngoại Hình - Cá Mập Lười Biếng",
+ "Description": "Bao gồm hai bộ ngoại hình chủ đề Cá Mập Lười Biếng, tương ứng với phong cách của hai Người Mẫu.\n\"So với việc mua riêng lẻ, bộ ngoại hình thứ hai sẽ được giảm giá 50%!\"",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0054",
+ "Type": 16,
+ "RankLevel": 3
+ },
{
"Id": 258501,
"Name": "Rương Báu Sử Ký - Hoành Tráng",
@@ -1903,6 +2015,46 @@
"Type": 15,
"RankLevel": 4
},
+ {
+ "Id": 258532,
+ "Name": "Rương Báu Sử Ký - Hoành Tráng",
+ "Description": "Hộp quà đựng ngoại hình đẹp mắt. Sau khi dùng có thể chọn một trong những bộ ngoại hình phẩm chất tương ứng.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0146",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258533,
+ "Name": "Rương Báu Sử Ký - Hoành Tráng",
+ "Description": "Hộp quà đựng ngoại hình đẹp mắt. Sau khi dùng có thể chọn một trong những bộ ngoại hình phẩm chất tương ứng.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0147",
+ "Type": 14,
+ "RankLevel": 3
+ },
+ {
+ "Id": 258534,
+ "Name": "Rương Báu Sử Ký - Siêu Việt",
+ "Description": "Hộp quà đựng ngoại hình đẹp mắt. Sau khi dùng có thể chọn một trong những bộ ngoại hình phẩm chất tương ứng.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0191",
+ "Type": 14,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258535,
+ "Name": "Áo Choàng Thử Nghiệm Ngẫu Nhiên - Ngoại Hình Nữ",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục nữ ngẫu nhiên. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Khi kết thúc Sử Ký kỳ này, đạo cụ này sẽ mất hiệu lực.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
+ {
+ "Id": 258536,
+ "Name": "Áo Choàng Thử Nghiệm Ngẫu Nhiên - Ngoại Hình Nam",
+ "Description": "Chiếc áo choàng có khả năng tái hiện kỳ diệu, sau khi dùng có thể tự động biến thành trang phục nam ngẫu nhiên. Thậm chí ngay cả trang sức và lớp trang điểm cũng có thể tái hiện chính xác.\nKhi vận dụng đúng cách thì đây chính là một kiểu đạo cụ \"mặc thử\" tiện lợi.\nSau khi nhận có thể dùng trong 14 ngày. Sau khi dùng, hiệu quả mặc thử sẽ duy trì 1 ngày. Khi kết thúc Sử Ký kỳ này, đạo cụ này sẽ mất hiệu lực.",
+ "Icon": "UI_ItemIcon_BydBox_4",
+ "Type": 15,
+ "RankLevel": 4
+ },
{
"Id": 260001,
"Name": "Ngoại Hình Nữ - Áo Lởm Chởm - Xanh Biển",
@@ -6863,6 +7015,174 @@
"Type": 1,
"RankLevel": 4
},
+ {
+ "Id": 264267,
+ "Name": "Ngoại Hình Chung - Tiến Sĩ Xịt Xịt",
+ "Description": "Phụ kiện tóc sáng tạo và độc đáo. Đeo nó lên, giống như có một chú cá voi nhỏ đang xịt nước và hít thở trên đầu. Mang theo người bạn đồng hành đáng yêu này cùng đi dạo, biết đâu những ý tưởng tuyệt vời sẽ tuôn trào.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_P0450",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262673,
+ "Name": "Lông Mày Chung - Gió Thổi Liễu Lay - Hồng Nhạt",
+ "Description": "Lông mày màu hồng nhạt uốn cong tựa liễu rủ, đường nét tự nhiên mềm mại, toát lên vẻ dịu dàng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0039",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262674,
+ "Name": "Lông Mày Chung - Gió Thổi Liễu Lay - Tím Nhạt",
+ "Description": "Lông mày màu tím nhạt uốn cong tựa liễu rủ, đường nét tự nhiên mềm mại, toát lên vẻ dịu dàng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0040",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262675,
+ "Name": "Lông Mày Chung - Măng Non Vươn Cao - Hồng Nhạt",
+ "Description": "Lông mày màu hồng nhạt tựa măng non mới nhú, đường nét rắn rỏi, toát lên sức sống tràn trề.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0041",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262676,
+ "Name": "Lông Mày Chung - Măng Non Vươn Cao - Tím Nhạt",
+ "Description": "Lông mày màu tím nhạt tựa măng non mới nhú, đường nét rắn rỏi, toát lên sức sống tràn trề.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0042",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262677,
+ "Name": "Lông Mày Chung - Dốc Núi Chênh Vênh",
+ "Description": "Lông mày rạch sắc bén, kiêu ngạo, toát lên vẻ cuốn hút đầy mê hoặc sinh ra từ sức mạnh.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0280",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262678,
+ "Name": "Lông Mày Chung - Khói Sương Nhẹ Vương",
+ "Description": "Lông mày cong mềm mại dịu dàng, toát lên vẻ quyến rũ thanh thoát nhẹ nhàng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Eyebrow_P0281",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 262999,
+ "Name": "Mắt Nữ - Xuyên Phá Bình Minh",
+ "Description": "Đôi mắt nữ, giống như lưỡi kiếm sắc bén mang lại bình minh từ bóng tối, mang theo nét sắc bén ẩn hiện.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0054",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263000,
+ "Name": "Mắt Nữ - Bầu Trời Trong Veo",
+ "Description": "Đôi mắt nữ, giống như mặt trời rực rỡ ngày nắng, mang đến cảm giác tràn đầy sức sống.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0056",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263001,
+ "Name": "Mắt Nam - Sương Hoa Trên Cây",
+ "Description": "Đôi mắt nam, giống như cành cây vẫn vươn cao trong đêm lạnh, lạnh lùng và tự giữ mình.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0268",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263002,
+ "Name": "Mắt Nam - Ánh Sáng Rực Rỡ",
+ "Description": "Đôi mắt nam, giống như ánh hoàng hôn rực rỡ lướt qua, tươi đẹp quyến rũ.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0271",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263014,
+ "Name": "Mắt Nam - Ánh Vàng Nhảy Múa",
+ "Description": "Đôi mắt nam, đường nét và màu sắc gợi lên hình ảnh mặt biển lấp lánh giữa ban trưa, toát lên vẻ năng động và tự tin.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263015,
+ "Name": "Mắt Nữ - Ánh Vàng Nhảy Múa",
+ "Description": "Đôi mắt nữ, đường nét và màu sắc gợi lên hình ảnh mặt biển lấp lánh giữa ban trưa, toát lên vẻ năng động và tự tin.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0465",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263016,
+ "Name": "Mắt Nam - Ánh Vàng Nhảy Múa - Vẽ Đêm",
+ "Description": "Đôi mắt nam, đường nét và sắc màu gợi lên hình ảnh mặt biển tím xao động trong ánh sáng hoàng hôn, toát lên vẻ ung dung sâu thẳm.",
+ "Icon": "UI_Beyd_Avatar_Boy_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263017,
+ "Name": "Mắt Nữ - Ánh Vàng Nhảy Múa - Vẽ Đêm",
+ "Description": "Đôi mắt nữ, đường nét và sắc màu gợi lên hình ảnh mặt biển tím xao động trong ánh sáng hoàng hôn, toát lên vẻ ung dung sâu thẳm.",
+ "Icon": "UI_Beyd_Avatar_Girl_Face_P0468",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263298,
+ "Name": "Đồng Tử Chung - Vỏ Sò Óng Ánh - Cam Sáng",
+ "Description": "Kính áp tròng có thể điều chỉnh màu mắt, tựa như chiếc vỏ sò màu cam phủ đầy nắng mai.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0064",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263263,
+ "Name": "Đồng Tử Chung - Vỏ Sò Óng Ánh - Hồng Nhạt",
+ "Description": "Kính áp tròng có thể thay đổi màu mắt, tựa như chiếc vỏ sò màu hồng phủ đầy ánh hoàng hôn.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0067",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263305,
+ "Name": "Đồng Tử Chung - Sắc Biển Bao La - Sóng Xanh",
+ "Description": "Kính áp tròng có thể thay đổi màu mắt, tĩnh lặng và sâu thẳm như đại dương, không chỉ chắn ánh sáng chói mắt mà còn ghi lại vẻ đẹp và sự thư thái của kỳ nghỉ.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0466",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263307,
+ "Name": "Đồng Tử Chung - Sắc Biển Bao La - Tím Sắc Bén",
+ "Description": "Kính áp tròng có thể thay đổi màu mắt, tĩnh lặng và sâu thẳm như đại dương, không chỉ chắn ánh sáng chói mắt mà còn ghi lại vẻ đẹp và sự thư thái của kỳ nghỉ.",
+ "Icon": "UI_Beyd_Avatar_Girl_Pupil_P0467",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263932,
+ "Name": "Trang Điểm Mặt Chung - Sọc Vằn Báo Dữ",
+ "Description": "Một kiểu trang điểm mặt. Tái hiện hoàn hảo những vết rám nắng xuất hiện trên da sau khi tiếp xúc với nắng gắt. Chúng tựa như đốm trên lưng báo, toát lên vẻ rực rỡ chói lóa của ánh mặt trời.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0482",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 263947,
+ "Name": "Trang Điểm Mặt Chung - Mắt Vương Mây Màu - Lạc Anh",
+ "Description": "Một kiểu trang điểm mặt. Điểm nhấn nằm ở dưới mí mắt, giúp đôi mắt trông to và sâu hơn một cách tinh tế, mang đến sức hấp dẫn độc đáo.",
+ "Icon": "UI_Beyd_Avatar_Girl_FacialMakeup_P0493",
+ "Type": 1,
+ "RankLevel": 4
+ },
{
"Id": 265001,
"Name": "Ngoại Hình Nữ - Tuần Du",
@@ -8287,6 +8607,214 @@
"Type": 2,
"RankLevel": 5
},
+ {
+ "Id": 265338,
+ "Name": "Ngoại Hình Nữ - Lữ Khách Hoang Nguyên",
+ "Description": "Bộ Lữ Khách Hoang Nguyên. Trang phục gọn gàng, ôm sát cơ thể, được làm từ chất liệu vải chống mài mòn. Có nó đồng hành, cuộc thám hiểm vùng hoang nguyên sẽ trở nên dễ dàng như đi trên mặt đất bằng phẳng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265339,
+ "Name": "Ngoại Hình Nam - Lữ Khách Hoang Nguyên",
+ "Description": "Bộ Lữ Khách Hoang Nguyên. Trang phục gọn gàng, ôm sát cơ thể, được làm từ chất liệu vải chống mài mòn. Có nó đồng hành, cuộc thám hiểm vùng hoang nguyên sẽ trở nên dễ dàng như đi trên mặt đất bằng phẳng.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0147",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265419,
+ "Name": "Ngoại Hình Nữ - Công Thức Rượu Mật",
+ "Description": "Bộ Công Thức Rượu Mật. Trang phục làm việc của đầu bếp với tạo hình độc đáo, khéo léo biến món ăn đặc sắc nổi bật nhất thành chiếc mũ đầu bếp, để lại ấn tượng đầu tiên ngọt ngào như dòng mật chảy trong lòng mỗi thực khách.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265420,
+ "Name": "Ngoại Hình Nam - Công Thức Rượu Mật",
+ "Description": "Bộ Công Thức Rượu Mật. Trang phục làm việc của đầu bếp với tạo hình độc đáo, khéo léo biến món ăn đặc sắc nổi bật nhất thành chiếc mũ đầu bếp, để lại ấn tượng đầu tiên ngọt ngào như dòng mật chảy trong lòng mỗi thực khách.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0174",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265340,
+ "Name": "Ngoại Hình Nữ - Khách Từ Biển Chiều",
+ "Description": "Bộ Khách Từ Biển Chiều. Lấy sắc biển dưới ánh hoàng hôn làm thuốc nhuộm, mang đến cho bộ trang phục này vẻ rực rỡ sâu thẳm. Khoác nó lên mình, dù đối mặt với những cơn sóng lớn cũng không hề sợ hãi.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265341,
+ "Name": "Ngoại Hình Nam - Khách Từ Biển Chiều",
+ "Description": "Bộ Khách Từ Biển Chiều. Lấy sắc biển dưới ánh hoàng hôn làm thuốc nhuộm, mang đến cho bộ trang phục này vẻ rực rỡ sâu thẳm. Khoác nó lên mình, dù đối mặt với những cơn sóng lớn cũng không hề sợ hãi.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0146",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265342,
+ "Name": "Ngoại Hình Nữ - Cá Mập Lười Biếng",
+ "Description": "Bộ Cá Mập Lười Biếng. Bộ trang phục thú bông được thiết kế dựa trên nguyên mẫu một loài cá mập hiền lành, tốc độ bơi chậm chạp, tái hiện hoàn hảo nét lười biếng đặc trưng ấy. Nghe nói trên một số hành tinh có hệ sinh thái biển phong phú, loài sinh vật cỡ lớn này tuy có vẻ ngoài hung dữ nhưng bản tính lại cực kỳ hiền hòa, luôn giành được rất nhiều sự yêu thích.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265343,
+ "Name": "Ngoại Hình Nam - Cá Mập Lười Biếng",
+ "Description": "Bộ Cá Mập Lười Biếng. Bộ trang phục thú bông được thiết kế dựa trên nguyên mẫu một loài cá mập hiền lành, tốc độ bơi chậm chạp, tái hiện hoàn hảo nét lười biếng đặc trưng ấy. Nghe nói trên một số hành tinh có hệ sinh thái biển phong phú, loài sinh vật cỡ lớn này tuy có vẻ ngoài hung dữ nhưng bản tính lại cực kỳ hiền hòa, luôn giành được rất nhiều sự yêu thích.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0054",
+ "Type": 2,
+ "RankLevel": 3
+ },
+ {
+ "Id": 265320,
+ "Name": "Ngoại Hình Nữ - Làn Gió May Mắn",
+ "Description": "Bộ Làn Gió May Mắn. Trang phục dã ngoại với tông màu xanh lá tươi mát làm chủ đạo. Chất liệu mềm mại thân thiện với làn da, được điểm xuyết tỉ mỉ bằng họa tiết cỏ ba lá tượng trưng cho sự may mắn. Khoác lên mình bộ trang phục này, tựa như bên cạnh luôn có làn gió may mắn ấm áp đồng hành.\n\nTrong thế giới số 311, không phải tất cả \"Người Thì Thầm Lời Hoa\" đều tán đồng với mô hình canh tác thông qua \"Nhà Hoa Vĩnh Hằng\", nơi giữ cho thực vật mãi mãi ở thời kỳ sinh trưởng tốt nhất. Nhóm những người phản kháng ôn hòa này tin chắc rằng, ý chí của hành tinh không thể bị tính toán chính xác và sản xuất hàng loạt trong nhà kính. Làn gió may mắn đại diện cho sự màu mỡ và bội thu chỉ có thể lặng lẽ thổi lên từ những góc khuất bình dị nhất của thiên nhiên. Để được gặp gỡ ân điển này của thiên nhiên, trang phục của họ dần chuyển sang phong cách dã ngoại tiện lợi cho những chuyến hành trình dài. Và đối tượng họ dày công chăm sóc cũng không còn là những loài hoa rực rỡ chen chúc dưới ánh đèn sân khấu nữa, mà là những ngọn cỏ dại thấp bé với sức sống mãnh liệt mọc khắp nơi trên mặt đất. Xuất phát từ sự kính trọng và công nhận với lý tưởng ấy, Octavia đã ghi chép lại trang phục của họ một cách trung thực...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265321,
+ "Name": "Ngoại Hình Nam - Làn Gió May Mắn",
+ "Description": "Bộ Làn Gió May Mắn. Trang phục dã ngoại với tông màu xanh lá tươi mát làm chủ đạo. Chất liệu mềm mại thân thiện với làn da, được điểm xuyết tỉ mỉ bằng họa tiết cỏ ba lá tượng trưng cho sự may mắn. Khoác lên mình bộ trang phục này, tựa như bên cạnh luôn có làn gió may mắn ấm áp đồng hành.\n\nTrong thế giới số 311, không phải tất cả \"Người Thì Thầm Lời Hoa\" đều tán đồng với mô hình canh tác thông qua \"Nhà Hoa Vĩnh Hằng\", nơi giữ cho thực vật mãi mãi ở thời kỳ sinh trưởng tốt nhất. Nhóm những người phản kháng ôn hòa này tin chắc rằng, ý chí của hành tinh không thể bị tính toán chính xác và sản xuất hàng loạt trong nhà kính. Làn gió may mắn đại diện cho sự màu mỡ và bội thu chỉ có thể lặng lẽ thổi lên từ những góc khuất bình dị nhất của thiên nhiên. Để được gặp gỡ ân điển này của thiên nhiên, trang phục của họ dần chuyển sang phong cách dã ngoại tiện lợi cho những chuyến hành trình dài. Và đối tượng họ dày công chăm sóc cũng không còn là những loài hoa rực rỡ chen chúc dưới ánh đèn sân khấu nữa, mà là những ngọn cỏ dại thấp bé với sức sống mãnh liệt mọc khắp nơi trên mặt đất. Xuất phát từ sự kính trọng và công nhận với lý tưởng ấy, Octavia đã ghi chép lại trang phục của họ một cách trung thực...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0129",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265344,
+ "Name": "Ngoại Hình Nữ - Mộng Hè Nhàn Nhã",
+ "Description": "Bộ Mộng Hè Nhàn Nhã. Bộ lễ phục mùa hè nhẹ nhàng mang theo nét tĩnh lặng và trầm tư. Thiết kế phóng khoáng, thư thái hòa quyện hoàn hảo cùng sắc tím huyền bí, dệt nên giấc mộng kỳ ảo độc đáo giữa đêm hè.\n\nTại thế giới số 311, khi ánh sao và ánh trăng giao thoa trong đêm hè, những \"Người Thì Thầm Lời Hoa\" sẽ tụ hội về \"Tiệc Đêm Đom Đóm\" nơi sâu thẳm chốn hoang dã. Nơi đây không có tường rào hay ràng buộc, chỉ có cỏ dại đung đưa theo gió, muôn vàn đom đóm chập chờn giữa trời đêm cùng tiếng suối róc rách làm khách mời. Họ tin rằng, sự phồn thịnh chân chính nở rộ trong nhịp điệu của thiên nhiên, tựa như tà váy xòe rộng từng lớp khi xoay tròn, như những bông hoa hít thở dưới ánh trăng. Để ghi lại buổi hội ngộ chỉ dành riêng cho những tâm hồn tự do này, Octavia đã dệt sắc chiều tà và sương sớm vào từng nếp vải. Bộ trang phục tím trắng chuyển sắc tựa áng mây nơi chân trời lúc hoàng hôn buông xuống, còn hoa văn xinh đẹp là những gợn sóng mà làn gió đêm để lại khi lướt qua những khóm hoa. Khoác lên mình bộ trang phục này, bạn không còn là người đứng ngoài nữa, mà là nhân vật chính của vũ hội, cùng nhảy múa với các vì sao giữa làn gió thoảng hương hoa, đi tìm giấc mộng kỳ ảo chỉ thuộc về tự do và trí tưởng tượng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265345,
+ "Name": "Ngoại Hình Nam - Mộng Hè Nhàn Nhã",
+ "Description": "Bộ Mộng Hè Nhàn Nhã. Bộ lễ phục mùa hè nhẹ nhàng mang theo nét tĩnh lặng và trầm tư. Thiết kế phóng khoáng, thư thái hòa quyện hoàn hảo cùng sắc tím huyền bí, dệt nên giấc mộng kỳ ảo độc đáo giữa đêm hè.\n\nTại thế giới số 311, khi ánh sao và ánh trăng giao thoa trong đêm hè, những \"Người Thì Thầm Lời Hoa\" sẽ tụ hội về \"Tiệc Đêm Đom Đóm\" nơi sâu thẳm chốn hoang dã. Nơi đây không có tường rào hay ràng buộc, chỉ có cỏ dại đung đưa theo gió, muôn vàn đom đóm chập chờn giữa trời đêm cùng tiếng suối róc rách làm khách mời. Họ tin rằng, sự phồn thịnh chân chính nở rộ trong nhịp điệu của thiên nhiên, tựa như tà váy xòe rộng từng lớp khi xoay tròn, như những bông hoa hít thở dưới ánh trăng. Để ghi lại buổi hội ngộ chỉ dành riêng cho những tâm hồn tự do này, Octavia đã dệt sắc chiều tà và sương sớm vào từng nếp vải. Bộ trang phục tím trắng chuyển sắc tựa áng mây nơi chân trời lúc hoàng hôn buông xuống, còn hoa văn xinh đẹp là những gợn sóng mà làn gió đêm để lại khi lướt qua những khóm hoa. Khoác lên mình bộ trang phục này, bạn không còn là người đứng ngoài nữa, mà là nhân vật chính của vũ hội, cùng nhảy múa với các vì sao giữa làn gió thoảng hương hoa, đi tìm giấc mộng kỳ ảo chỉ thuộc về tự do và trí tưởng tượng.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0143",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265437,
+ "Name": "Ngoại Hình Nữ - Sảng Khoái Mát Mẻ",
+ "Description": "Bộ Sảng Khoái Mát Mẻ. Trang phục thường ngày mùa hè mát mẻ gọn gàng. Sắc xanh nhạt tươi mát ấy tựa như một ngụm đá bào ngọt ngào giữa ngày hè. Khoác lên mình bộ trang phục này, cái nóng oi bức của mùa hè như được xua tan hoàn toàn.\n\nNhắc đến kẻ thù lớn nhất của kỳ nghỉ hè bên bãi biển, ngay cả ma nữ có thể du hành giữa các vì sao như Octavia, cũng sẽ đưa ra câu trả lời giống hệt người bình thường, đó là những làn sóng nhiệt thiêu đốt. Chính vì vậy, những cư dân của Thế Giới Đại Dương số 503 vốn phải chịu đựng cái nóng gay gắt quanh năm, từ lâu đã xem việc chế biến những món giải nhiệt là việc trọng đại hàng đầu trong đời. Mỗi độ hè về, nơi đây lại tổ chức \"Lễ Hội Đồ Uống Lạnh\" náo nhiệt, quy tụ vô số bậc thầy pha chế đồ uống lạnh đến tranh tài, chỉ để giành lấy ngôi vị \"Vua Mùa Hè\". Chiếc vương miện được trang trí bằng thạch đá bào mát lạnh chính là vinh dự tối cao chỉ dành riêng cho người chiến thắng. Là một lữ khách ghé ngang qua vùng đất này và cũng là người tận hưởng lễ hội, Octavia đã tặng cho người chiến thắng lúc bấy giờ một món quà mang đậm \"phong cách ma nữ\", một tia phép thuật mát lạnh nhỏ bé. Nó khiến chiếc vương miện ấy trở thành đá bào thực sự, vĩnh viễn không tan chảy, không ngừng hút lấy cái nóng xung quanh, mang đến cảm giác mát lạnh sảng khoái cho tất cả mọi người.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265438,
+ "Name": "Ngoại Hình Nam - Sảng Khoái Mát Mẻ",
+ "Description": "Bộ Sảng Khoái Mát Mẻ. Trang phục thường ngày mùa hè mát mẻ gọn gàng. Sắc xanh nhạt tươi mát ấy tựa như một ngụm đá bào ngọt ngào giữa ngày hè. Khoác lên mình bộ trang phục này, cái nóng oi bức của mùa hè như được xua tan hoàn toàn.\n\nNhắc đến kẻ thù lớn nhất của kỳ nghỉ hè bên bãi biển, ngay cả ma nữ có thể du hành giữa các vì sao như Octavia, cũng sẽ đưa ra câu trả lời giống hệt người bình thường, đó là những làn sóng nhiệt thiêu đốt. Chính vì vậy, những cư dân của Thế Giới Đại Dương số 503 vốn phải chịu đựng cái nóng gay gắt quanh năm, từ lâu đã xem việc chế biến những món giải nhiệt là việc trọng đại hàng đầu trong đời. Mỗi độ hè về, nơi đây lại tổ chức \"Lễ Hội Đồ Uống Lạnh\" náo nhiệt, quy tụ vô số bậc thầy pha chế đồ uống lạnh đến tranh tài, chỉ để giành lấy ngôi vị \"Vua Mùa Hè\". Chiếc vương miện được trang trí bằng thạch đá bào mát lạnh chính là vinh dự tối cao chỉ dành riêng cho người chiến thắng. Là một lữ khách ghé ngang qua vùng đất này và cũng là người tận hưởng lễ hội, Octavia đã tặng cho người chiến thắng lúc bấy giờ một món quà mang đậm \"phong cách ma nữ\", một tia phép thuật mát lạnh nhỏ bé. Nó khiến chiếc vương miện ấy trở thành đá bào thực sự, vĩnh viễn không tan chảy, không ngừng hút lấy cái nóng xung quanh, mang đến cảm giác mát lạnh sảng khoái cho tất cả mọi người.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0191",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265348,
+ "Name": "Ngoại Hình Nữ - Nước Chanh Muối Đá",
+ "Description": "Bộ Nước Chanh Muối Đá. Bộ trang phục nghỉ dưỡng bãi biển mát mẻ và tràn đầy sức sống. Chất vải mỏng nhẹ thoáng khí cùng sự phối màu tươi sáng bắt mắt, tựa như ngụm soda chanh muối mát lạnh sảng khoái. Có nó bên mình, có thể dễ dàng đẩy lùi cái nóng mùa hè, thỏa sức giải phóng nguồn năng lượng mát lạnh giữa nắng vàng và sóng biển.\n\nĐối với Thế Giới Đại Dương số 503 nơi quanh năm oi bức, Octavia không phải vị khách phương xa duy nhất đặt chân đến bãi biển này. Cùng đến với cô còn có một loại quả hình bầu dục màu vàng, vị chua, đó là quả chanh. Xét theo khẩu vị cá nhân, Octavia không phải là người yêu thích chanh, thậm chí còn có chút kháng cự với loại quả này. Thế nhưng để phòng ngừa bệnh tật có thể gặp phải trong chuyến hành trình dài, cuối cùng cô vẫn nhét vài quả chanh vào trong hành trang của mình.\nCuộc hành trình dài đằng đẵng băng qua hơn năm trăm hành tinh trước đó đã khiến cô quên sạch số chanh trong túi. Mãi cho đến khi cô định gọi một ly nước chanh muối đá ở nhà hàng trên Thế Giới Đại Dương để giải nhiệt, nhưng lại phát hiện người dân địa phương hoàn toàn không biết đến loại quả sinh ra từ vùng khí hậu ôn hòa này, ký ức bị lãng quên ấy mới được đánh thức. Thực tế đã chứng minh, một ly nước chanh muối đá chính là liều thuốc giải hoàn hảo nhất cho chuỗi ngày oi nóng bất tận. Trước lời khẩn cầu của cư dân địa phương, Octavia đã hào phóng trao tặng toàn bộ số chanh còn lại để họ gieo trồng. Tuy nhiên, vốn không hề hứng thú với việc đóng vai thần linh, cô kiên quyết từ chối danh hiệu vĩ đại \"Nữ Hoàng Chanh\" mà mọi người dâng tặng, chỉ mang theo bộ trang phục mát mẻ được tặng, xem như kỷ niệm cho cuộc gặp gỡ trên hành tinh xa lạ này.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265349,
+ "Name": "Ngoại Hình Nam - Nước Chanh Muối Đá",
+ "Description": "Bộ Nước Chanh Muối Đá. Bộ trang phục nghỉ dưỡng bãi biển mát mẻ và tràn đầy sức sống. Chất vải mỏng nhẹ thoáng khí cùng sự phối màu tươi sáng bắt mắt, tựa như ngụm soda chanh muối mát lạnh sảng khoái. Có nó bên mình, có thể dễ dàng đẩy lùi cái nóng mùa hè, thỏa sức giải phóng nguồn năng lượng mát lạnh giữa nắng vàng và sóng biển.\n\nĐối với Thế Giới Đại Dương số 503 nơi quanh năm oi bức, Octavia không phải vị khách phương xa duy nhất đặt chân đến bãi biển này. Cùng đến với cô còn có một loại quả hình bầu dục màu vàng, vị chua, đó là quả chanh. Xét theo khẩu vị cá nhân, Octavia không phải là người yêu thích chanh, thậm chí còn có chút kháng cự với loại quả này. Thế nhưng để phòng ngừa bệnh tật có thể gặp phải trong chuyến hành trình dài, cuối cùng cô vẫn nhét vài quả chanh vào trong hành trang của mình.\nCuộc hành trình dài đằng đẵng băng qua hơn năm trăm hành tinh trước đó đã khiến cô quên sạch số chanh trong túi. Mãi cho đến khi cô định gọi một ly nước chanh muối đá ở nhà hàng trên Thế Giới Đại Dương để giải nhiệt, nhưng lại phát hiện người dân địa phương hoàn toàn không biết đến loại quả sinh ra từ vùng khí hậu ôn hòa này, ký ức bị lãng quên ấy mới được đánh thức. Thực tế đã chứng minh, một ly nước chanh muối đá chính là liều thuốc giải hoàn hảo nhất cho chuỗi ngày oi nóng bất tận. Trước lời khẩn cầu của cư dân địa phương, Octavia đã hào phóng trao tặng toàn bộ số chanh còn lại để họ gieo trồng. Tuy nhiên, vốn không hề hứng thú với việc đóng vai thần linh, cô kiên quyết từ chối danh hiệu vĩ đại \"Nữ Hoàng Chanh\" mà mọi người dâng tặng, chỉ mang theo bộ trang phục mát mẻ được tặng, xem như kỷ niệm cho cuộc gặp gỡ trên hành tinh xa lạ này.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0016",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265350,
+ "Name": "Ngoại Hình Nữ - Bá Vương Nanh Nhọn",
+ "Description": "Bộ Bá Vương Nanh Nhọn. Trang phục thể thao mang sắc thái nhiệt huyết rực lửa. Dáng vẻ oai phong lẫm liệt, toát lên khí chất uy nghiêm của bậc bá chủ, nanh nhọn cùng vuốt sắc chính là chỗ dựa để rồng tung hoành khắp thế gian. Hãy biến sức mạnh ngạo nghễ ấy thành huy hiệu khắc lên người, rồi nghiền nát mọi chông gai trở ngại!\n\nTừ rất lâu trước khi Octavia đặt chân đến hành tinh số 67, nơi đây từng là thế giới thuộc về một loài \"rồng\" nào đó. Thế nhưng, những sinh vật khổng lồ ấy không tiến hóa được trí tuệ vĩ đại như tộc rồng Teyvat. Khi chúng dần biến mất trong dòng chảy thời gian, thứ để lại cho hậu thế chỉ là những bộ xương cốt hóa thạch sừng sững. Những bộ xương cốt to lớn và hung hãn hơn bất kỳ sinh vật nào từng được biết đến ấy, đã khơi dậy trong lòng vô số người sự tưởng tượng bất tận về một kỷ nguyên tràn đầy sức sống nhưng cũng không kém phần đẫm máu và hoang dã. Từ đó, hàng loạt tác phẩm nghệ thuật mang chủ đề sinh vật khổng lồ đầy kịch tính lần lượt ra đời. Còn dáng vẻ oai hùng của những bá chủ viễn cổ cũng được các nghệ sĩ chắt lọc thành biểu tượng thời trang của thế hệ mới, lặng lẽ kể về sức sống ngang tàng bất khuất ấy.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265351,
+ "Name": "Ngoại Hình Nam - Bá Vương Nanh Nhọn",
+ "Description": "Bộ Bá Vương Nanh Nhọn. Trang phục thể thao mang sắc thái nhiệt huyết rực lửa. Dáng vẻ oai phong lẫm liệt, toát lên khí chất uy nghiêm của bậc bá chủ, nanh nhọn cùng vuốt sắc chính là chỗ dựa để rồng tung hoành khắp thế gian. Hãy biến sức mạnh ngạo nghễ ấy thành huy hiệu khắc lên người, rồi nghiền nát mọi chông gai trở ngại!\n\nTừ rất lâu trước khi Octavia đặt chân đến hành tinh số 67, nơi đây từng là thế giới thuộc về một loài \"rồng\" nào đó. Thế nhưng, những sinh vật khổng lồ ấy không tiến hóa được trí tuệ vĩ đại như tộc rồng Teyvat. Khi chúng dần biến mất trong dòng chảy thời gian, thứ để lại cho hậu thế chỉ là những bộ xương cốt hóa thạch sừng sững. Những bộ xương cốt to lớn và hung hãn hơn bất kỳ sinh vật nào từng được biết đến ấy, đã khơi dậy trong lòng vô số người sự tưởng tượng bất tận về một kỷ nguyên tràn đầy sức sống nhưng cũng không kém phần đẫm máu và hoang dã. Từ đó, hàng loạt tác phẩm nghệ thuật mang chủ đề sinh vật khổng lồ đầy kịch tính lần lượt ra đời. Còn dáng vẻ oai hùng của những bá chủ viễn cổ cũng được các nghệ sĩ chắt lọc thành biểu tượng thời trang của thế hệ mới, lặng lẽ kể về sức sống ngang tàng bất khuất ấy.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0142",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265415,
+ "Name": "Ngoại Hình Nữ - Linh Hồn Tzitzimitl",
+ "Description": "Bộ Linh Hồn Tzitzimitl. Trong thế giới thứ 777 được duy trì hoàn toàn bởi \"ma lực\", những pháp sư có khả năng phong ấn \"Mảnh Vỡ Tinh Tú\" và vận dụng bụi thiên thạch quả thực vô cùng hiếm hoi. Bí thuật cổ xưa này không chỉ đòi hỏi thiên phú xuất chúng, mà còn cần dành thời gian dài đằng đẵng để tích lũy tri thức uyên bác. Những nguy hiểm đi kèm cũng không thể xem thường, chỉ cần một sơ suất nhỏ cũng có thể dẫn đến ma pháp phản ngược. Vì vậy, những học giả nắm giữ bí thuật này phần lớn đều đức cao vọng trọng, với bề dày hàng trăm năm nghiên cứu học thuật.\nKhi đọc những ghi chép về thế giới 777, Paimon không khỏi cảm thán: \"Hàng trăm năm cơ đấy... Có khi thành tựu của những học giả đó cũng chỉ miễn cưỡng đạt đến trình độ của Citlali thôi nhỉ?\"\n\"Nhưng mà, Bà Itztli có Citlalin và Itzpapa giúp đỡ, mấy học giả đó chắc chắn không thể theo kịp được!\"\nDường như Kỳ Vực đã đáp lại lời của Paimon, hai bộ trang phục vốn giản dị dần dần biến đổi, mang theo những đặc trưng của Citlalin và Itzpapa trong ký ức của Paimon...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265416,
+ "Name": "Ngoại Hình Nam - Linh Hồn Tzitzimitl",
+ "Description": "Bộ Linh Hồn Tzitzimitl. Trong thế giới thứ 777 được duy trì hoàn toàn bởi \"ma lực\", những pháp sư có khả năng phong ấn \"Mảnh Vỡ Tinh Tú\" và vận dụng bụi thiên thạch quả thực vô cùng hiếm hoi. Bí thuật cổ xưa này không chỉ đòi hỏi thiên phú xuất chúng, mà còn cần dành thời gian dài đằng đẵng để tích lũy tri thức uyên bác. Những nguy hiểm đi kèm cũng không thể xem thường, chỉ cần một sơ suất nhỏ cũng có thể dẫn đến ma pháp phản ngược. Vì vậy, những học giả nắm giữ bí thuật này phần lớn đều đức cao vọng trọng, với bề dày hàng trăm năm nghiên cứu học thuật.\nKhi đọc những ghi chép về thế giới 777, Paimon không khỏi cảm thán: \"Hàng trăm năm cơ đấy... Có khi thành tựu của những học giả đó cũng chỉ miễn cưỡng đạt đến trình độ của Citlali thôi nhỉ?\"\n\"Nhưng mà, Bà Itztli có Citlalin và Itzpapa giúp đỡ, mấy học giả đó chắc chắn không thể theo kịp được!\"\nDường như Kỳ Vực đã đáp lại lời của Paimon, hai bộ trang phục vốn giản dị dần dần biến đổi, mang theo những đặc trưng của Citlalin và Itzpapa trong ký ức của Paimon...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0190",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265356,
+ "Name": "Ngoại Hình Nữ - Đồng Cỏ Lốm Đốm",
+ "Description": "Bộ Đồng Cỏ Lốm Đốm. Bộ trang phục đậm chất hoang dã, lấy cảm hứng từ động vật họ mèo nhanh nhẹn trên thảo nguyên thưa thớt. Bộ trang phục toát lên vẻ ung dung tự tại cùng nét hoang dã độc đáo, mang đến cho người mặc khí chất tự tin rực rỡ và phóng khoáng.\n\nGiữa vũ trụ đầy rẫy hiểm nguy, có được hòa bình và sự tiến hóa tự nhiên vốn đã là một điều may mắn tột cùng, đặc biệt là đối với những nơi \"hoang dã\" như hành tinh số 206, nơi vốn chưa có chút hiểu biết nào về biển sao bao la. Là vị khách ngoài hành tinh đầu tiên đặt chân đến nơi này, Octavia không khỏi lo lắng cho tương lai của nó. Sau khi suy xét kỹ lưỡng, cô đã gửi lời mời đến Học Viện Tinh Tú số 93, một thế lực ôn hòa trung lập ở khoảng cách tương đối gần, ủy thác họ làm người bảo hộ cho hành tinh số 206, âm thầm che chở và quan sát sự phát triển của nó. Tuy nhiên, điều mà vị ma nữ này không ngờ tới là, còn chưa kịp để nền văn minh của hành tinh số 93 gây ra bất kỳ ảnh hưởng khó lường nào lên vùng đất hoang sơ này, thì sức hút \"hoang dã\" nguyên thủy của hành tinh số 206 lại đi trước một bước, càn quét giới thời trang của hành tinh số 93. Không ít thanh niên thiếu nữ quanh năm vùi mình trong núi sách vở chưa từng được chiêm ngưỡng thứ thẩm mỹ thời trang \"hoang dã\" đến nhường này. Trong chốc lát, làn sóng thẩm mỹ tôn sùng vẻ đẹp nguyên sơ và hơi thở hoang dã đã lan rộng trong một số học viện. Để kỷ niệm trải nghiệm lần này, Octavia đã ghi chép lại bộ trang phục thịnh hành nhất lúc bấy giờ...",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265357,
+ "Name": "Ngoại Hình Nam - Đồng Cỏ Lốm Đốm",
+ "Description": "Bộ Đồng Cỏ Lốm Đốm. Bộ trang phục đậm chất hoang dã, lấy cảm hứng từ động vật họ mèo nhanh nhẹn trên thảo nguyên thưa thớt. Bộ trang phục toát lên vẻ ung dung tự tại cùng nét hoang dã độc đáo, mang đến cho người mặc khí chất tự tin rực rỡ và phóng khoáng.\n\nGiữa vũ trụ đầy rẫy hiểm nguy, có được hòa bình và sự tiến hóa tự nhiên vốn đã là một điều may mắn tột cùng, đặc biệt là đối với những nơi \"hoang dã\" như hành tinh số 206, nơi vốn chưa có chút hiểu biết nào về biển sao bao la. Là vị khách ngoài hành tinh đầu tiên đặt chân đến nơi này, Octavia không khỏi lo lắng cho tương lai của nó. Sau khi suy xét kỹ lưỡng, cô đã gửi lời mời đến Học Viện Tinh Tú số 93, một thế lực ôn hòa trung lập ở khoảng cách tương đối gần, ủy thác họ làm người bảo hộ cho hành tinh số 206, âm thầm che chở và quan sát sự phát triển của nó. Tuy nhiên, điều mà vị ma nữ này không ngờ tới là, còn chưa kịp để nền văn minh của hành tinh số 93 gây ra bất kỳ ảnh hưởng khó lường nào lên vùng đất hoang sơ này, thì sức hút \"hoang dã\" nguyên thủy của hành tinh số 206 lại đi trước một bước, càn quét giới thời trang của hành tinh số 93. Không ít thanh niên thiếu nữ quanh năm vùi mình trong núi sách vở chưa từng được chiêm ngưỡng thứ thẩm mỹ thời trang \"hoang dã\" đến nhường này. Trong chốc lát, làn sóng thẩm mỹ tôn sùng vẻ đẹp nguyên sơ và hơi thở hoang dã đã lan rộng trong một số học viện. Để kỷ niệm trải nghiệm lần này, Octavia đã ghi chép lại bộ trang phục thịnh hành nhất lúc bấy giờ...",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0140",
+ "Type": 2,
+ "RankLevel": 4
+ },
+ {
+ "Id": 265358,
+ "Name": "Ngoại Hình Nữ - Sắc Màu Duyên Hải",
+ "Description": "Bộ Sắc Màu Duyên Hải. Trang phục chiến đấu bãi biển mùa hè hội tụ trọn vẹn sự sôi động, niềm vui và sức sống tột bậc. Mùa hè rực lửa chói chang chính là thời điểm tuyệt vời nhất để quét sạch mọi mệt mỏi và ưu phiền. Hãy trang bị đầy đủ đồ chống nắng, cầm chặt khẩu súng nước trên tay, rồi phát động cuộc tổng tấn công đầy sảng khoái vào mọi nỗi lo âu trên bãi biển rực rỡ sắc màu này!\n\nDưới ảnh hưởng của Họa Sĩ Sắc Màu, cư dân của Thế Giới Đại Dương số 503 đã hình thành một \"nghi thức chiến tranh\" độc đáo nhằm tái định nghĩa mối quan hệ giữa người với người và giữa người với bản thân mình. Vì vậy, trên bãi biển nghỉ dưỡng, người ta thường bắt gặp những người trẻ tuổi khoác lên mình \"trang phục chiến đấu\", băng qua làn nước và những con sóng, tận hưởng tuổi trẻ cùng những giọt mồ hôi nhiệt huyết. Trong số đó, điều khắc sâu nhất trong ký ức của Octavia lại là một đôi nam nữ trông hết sức bình thường. Họ không sở hữu thể chất nhanh nhẹn vượt trội, cũng không có trang bị tinh xảo phức tạp. Trong mắt những người có năng lực chiến đấu mạnh mẽ như Octavia, động tác của họ thậm chí còn chậm chạp như vệt màu loang dần trong bể nước. Nhưng chính những vệt màu từ từ loang rộng ấy lại tràn ngập sức sống rạng ngời, khiến người ta chỉ nhìn một lần là khó lòng quên được, đồng thời cảm thấy vui vẻ từ tận đáy lòng. Có lẽ, đó mới là dáng vẻ mà tuổi trẻ nên có. Hoặc có lẽ, đó mới chính là mục đích ban đầu của \"nghi thức chiến tranh\" này. Chính vì vậy, Octavia đã đặc biệt làm riêng cho hai người họ bộ trang phục này, mong rằng họ có thể mãi kéo dài nguồn năng lượng và sức sống tươi trẻ ấy.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265359,
+ "Name": "Ngoại Hình Nam - Sắc Màu Duyên Hải",
+ "Description": "Bộ Sắc Màu Duyên Hải. Trang phục chiến đấu bãi biển mùa hè hội tụ trọn vẹn sự sôi động, niềm vui và sức sống tột bậc. Mùa hè rực lửa chói chang chính là thời điểm tuyệt vời nhất để quét sạch mọi mệt mỏi và ưu phiền. Hãy trang bị đầy đủ đồ chống nắng, cầm chặt khẩu súng nước trên tay, rồi phát động cuộc tổng tấn công đầy sảng khoái vào mọi nỗi lo âu trên bãi biển rực rỡ sắc màu này!\n\nDưới ảnh hưởng của Họa Sĩ Sắc Màu, cư dân của Thế Giới Đại Dương số 503 đã hình thành một \"nghi thức chiến tranh\" độc đáo nhằm tái định nghĩa mối quan hệ giữa người với người và giữa người với bản thân mình. Vì vậy, trên bãi biển nghỉ dưỡng, người ta thường bắt gặp những người trẻ tuổi khoác lên mình \"trang phục chiến đấu\", băng qua làn nước và những con sóng, tận hưởng tuổi trẻ cùng những giọt mồ hôi nhiệt huyết. Trong số đó, điều khắc sâu nhất trong ký ức của Octavia lại là một đôi nam nữ trông hết sức bình thường. Họ không sở hữu thể chất nhanh nhẹn vượt trội, cũng không có trang bị tinh xảo phức tạp. Trong mắt những người có năng lực chiến đấu mạnh mẽ như Octavia, động tác của họ thậm chí còn chậm chạp như vệt màu loang dần trong bể nước. Nhưng chính những vệt màu từ từ loang rộng ấy lại tràn ngập sức sống rạng ngời, khiến người ta chỉ nhìn một lần là khó lòng quên được, đồng thời cảm thấy vui vẻ từ tận đáy lòng. Có lẽ, đó mới là dáng vẻ mà tuổi trẻ nên có. Hoặc có lẽ, đó mới chính là mục đích ban đầu của \"nghi thức chiến tranh\" này. Chính vì vậy, Octavia đã đặc biệt làm riêng cho hai người họ bộ trang phục này, mong rằng họ có thể mãi kéo dài nguồn năng lượng và sức sống tươi trẻ ấy.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0017",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265360,
+ "Name": "Ngoại Hình Nữ - Sắc Màu Duyên Hải - Vẽ Đêm",
+ "Description": "Bộ Sắc Màu Duyên Hải sau khi Thăng Luyện. Màu sắc đã chuyển hóa thành gam màu hoàng hôn tĩnh lặng và mộng ảo hơn. Nếu màn đêm đã buông xuống, chi bằng lấy màu trời đêm sâu thẳm ấy làm tấm vải vẽ tuyệt vời nhất? Nắm chặt lấy súng nước, thỏa thích phun niềm vui lên đó, rồi phác họa nên khung cảnh kỳ diệu của đêm hè chỉ thuộc về riêng bạn!\n\nDưới ảnh hưởng của Họa Sĩ Sắc Màu, cư dân của Thế Giới Đại Dương số 503 đã hình thành một \"nghi thức chiến tranh\" độc đáo nhằm tái định nghĩa mối quan hệ giữa người với người và giữa người với bản thân mình. Vì vậy, trên bãi biển nghỉ dưỡng, người ta thường bắt gặp những người trẻ tuổi khoác lên mình \"trang phục chiến đấu\", băng qua làn nước và những con sóng, tận hưởng tuổi trẻ cùng những giọt mồ hôi nhiệt huyết. Trong số đó, điều khắc sâu nhất trong ký ức của Octavia lại là một đôi nam nữ trông hết sức bình thường. Họ không sở hữu thể chất nhanh nhẹn vượt trội, cũng không có trang bị tinh xảo phức tạp. Trong mắt những người có năng lực chiến đấu mạnh mẽ như Octavia, động tác của họ thậm chí còn chậm chạp như vệt màu loang dần trong bể nước. Nhưng chính những vệt màu từ từ loang rộng ấy lại tràn ngập sức sống rạng ngời, khiến người ta chỉ nhìn một lần là khó lòng quên được, đồng thời cảm thấy vui vẻ từ tận đáy lòng. Có lẽ, đó mới là dáng vẻ mà tuổi trẻ nên có. Hoặc có lẽ, đó mới chính là mục đích ban đầu của \"nghi thức chiến tranh\" này. Chính vì vậy, Octavia đã đặc biệt làm riêng cho hai người họ bộ trang phục này, mong rằng họ có thể mãi kéo dài nguồn năng lượng và sức sống tươi trẻ ấy.",
+ "Icon": "UI_Beyd_Avatar_Girl_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
+ {
+ "Id": 265361,
+ "Name": "Ngoại Hình Nam - Sắc Màu Duyên Hải - Vẽ Đêm",
+ "Description": "Bộ Sắc Màu Duyên Hải sau khi Thăng Luyện. Màu sắc đã chuyển hóa thành gam màu hoàng hôn tĩnh lặng và mộng ảo hơn. Nếu màn đêm đã buông xuống, chi bằng lấy màu trời đêm sâu thẳm ấy làm tấm vải vẽ tuyệt vời nhất? Nắm chặt lấy súng nước, thỏa thích phun niềm vui lên đó, rồi phác họa nên khung cảnh kỳ diệu của đêm hè chỉ thuộc về riêng bạn!\n\nDưới ảnh hưởng của Họa Sĩ Sắc Màu, cư dân của Thế Giới Đại Dương số 503 đã hình thành một \"nghi thức chiến tranh\" độc đáo nhằm tái định nghĩa mối quan hệ giữa người với người và giữa người với bản thân mình. Vì vậy, trên bãi biển nghỉ dưỡng, người ta thường bắt gặp những người trẻ tuổi khoác lên mình \"trang phục chiến đấu\", băng qua làn nước và những con sóng, tận hưởng tuổi trẻ cùng những giọt mồ hôi nhiệt huyết. Trong số đó, điều khắc sâu nhất trong ký ức của Octavia lại là một đôi nam nữ trông hết sức bình thường. Họ không sở hữu thể chất nhanh nhẹn vượt trội, cũng không có trang bị tinh xảo phức tạp. Trong mắt những người có năng lực chiến đấu mạnh mẽ như Octavia, động tác của họ thậm chí còn chậm chạp như vệt màu loang dần trong bể nước. Nhưng chính những vệt màu từ từ loang rộng ấy lại tràn ngập sức sống rạng ngời, khiến người ta chỉ nhìn một lần là khó lòng quên được, đồng thời cảm thấy vui vẻ từ tận đáy lòng. Có lẽ, đó mới là dáng vẻ mà tuổi trẻ nên có. Hoặc có lẽ, đó mới chính là mục đích ban đầu của \"nghi thức chiến tranh\" này. Chính vì vậy, Octavia đã đặc biệt làm riêng cho hai người họ bộ trang phục này, mong rằng họ có thể mãi kéo dài nguồn năng lượng và sức sống tươi trẻ ấy.",
+ "Icon": "UI_Beyd_Avatar_Boy_Suit_S0018",
+ "Type": 2,
+ "RankLevel": 5
+ },
{
"Id": 270001,
"Name": "Danh Mục Thành Phần: Áo Lởm Chởm - Xanh Biển",
@@ -11023,6 +11551,14 @@
"Type": 3,
"RankLevel": 4
},
+ {
+ "Id": 275348,
+ "Name": "Danh Mục Bộ: Nước Chanh Muối Đá",
+ "Description": "Tinh thể ngưng kết từ hiện tượng Kỳ Vực, ẩn chứa thông tin của bộ \"Nước Chanh Muối Đá\". Khi tái hiện ngoại hình, có thể tự chọn ngoại hình của Người Mẫu Nam hoặc Người Mẫu Nữ.",
+ "Icon": "UI_Beyd_Avatar_Optional_Suit_S0016",
+ "Type": 3,
+ "RankLevel": 4
+ },
{
"Id": 280001,
"Name": "Ngoại Hình Nữ - Váy Liền Phong Thái Nho Nhã",
@@ -11462,5 +11998,109 @@
"Icon": "UI_Beyd_Avatar_Boy_WaistAcc_S0132",
"Type": 1,
"RankLevel": 4
+ },
+ {
+ "Id": 280056,
+ "Name": "Ngoại Hình Nữ - Lễ Phục Mộng Hè Nhàn Nhã",
+ "Description": "Bộ lễ phục tinh tế mang sắc tím hoàng hôn dịu dàng, điểm tô họa tiết cỏ ba lá màu vàng, cổ áo được thắt một chiếc nơ tím thanh lịch tựa đóa hoa. Họa tiết hoa chìm và viền vàng điểm xuyết hài hòa, toát lên bầu không khí tĩnh lặng của đêm hè giữa dáng vẻ phóng khoáng tự nhiên.",
+ "Icon": "UI_Beyd_Avatar_Girl_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280057,
+ "Name": "Ngoại Hình Nữ - Giày Mộng Hè Nhàn Nhã",
+ "Description": "Đôi giày màu tím đậm được trang trí bằng nơ, đơn giản mà không kém phần thanh lịch. Mỗi bước chân đều như để lại dấu ấn nhẹ nhàng trên thảm cỏ đầy ánh trăng.",
+ "Icon": "UI_Beyd_Avatar_Girl_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280058,
+ "Name": "Ngoại Hình Nữ - Tóc Dài Mộng Hè Nhàn Nhã",
+ "Description": "Kiểu tóc dài mộng mơ, với màu trắng nhạt thanh bình làm chủ đạo, toát lên vẻ tinh tế trong sự tự nhiên, như ánh trăng dịu mát của đêm hè cùng ánh sáng lung linh của đom đóm dệt vào lọn tóc.",
+ "Icon": "UI_Beyd_Avatar_Girl_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280059,
+ "Name": "Ngoại Hình Nữ - Băng Đô Mộng Hè Nhàn Nhã",
+ "Description": "Băng đô thanh lịch xinh đẹp, gắn kết ánh sáng le lói của đom đóm cùng sự tĩnh lặng của hoàng hôn vào mái tóc, như thể sẵn sàng dẫn bạn bước vào bữa tiệc lộng lẫy nơi ánh sao và hương hoa hòa quyện.",
+ "Icon": "UI_Beyd_Avatar_Girl_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280060,
+ "Name": "Ngoại Hình Nữ - Vòng Tay Mộng Hè Nhàn Nhã",
+ "Description": "Vòng tay xếp ly trắng tinh, được cố định bằng dây buộc màu tối, thiết kế tối giản rất hợp với phong cách tổng thể của trang phục, mang lại nét tinh tế riêng biệt.",
+ "Icon": "UI_Beyd_Avatar_Girl_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280061,
+ "Name": "Ngoại Hình Nữ - Tất Dài Mộng Hè Nhàn Nhã",
+ "Description": "Tất trắng dài với họa tiết hình học ẩn hiện tinh tế, như ánh sao đêm giữa hè ngưng tụ nơi mắt cá chân, nhẹ nhàng và thanh thoát.",
+ "Icon": "UI_Beyd_Avatar_Girl_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280062,
+ "Name": "Ngoại Hình Nam - Lễ Phục Mộng Hè Nhàn Nhã",
+ "Description": "Bộ lễ phục kết hợp tài tình giữa màu tím hoàng hôn và xám bình minh, điểm tô họa tiết cỏ ba lá màu vàng, cổ áo được thắt một chiếc nơ màu cam vàng ấm áp như đom đóm. Họa tiết hình học chìm và viền vàng điểm xuyết hài hòa, toát lên bầu không khí tĩnh lặng của đêm hè giữa dáng vẻ phóng khoáng tự nhiên.",
+ "Icon": "UI_Beyd_Avatar_Boy_Top_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280063,
+ "Name": "Ngoại Hình Nam - Quần Dài Mộng Hè Nhàn Nhã",
+ "Description": "Quần dài cắt may gọn gàng, tông màu xám tím tĩnh lặng như hoàng hôn, phần ống quần điểm xuyết họa tiết hình học chìm tinh tế, tựa như ánh sao lấp lánh trên bầu trời đêm mùa hè.",
+ "Icon": "UI_Beyd_Avatar_Boy_Bottom_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280064,
+ "Name": "Ngoại Hình Nam - Giày Mộng Hè Nhàn Nhã",
+ "Description": "Đôi giày được trang trí viền vàng, đơn giản mà không kém phần thanh lịch. Mỗi bước chân đều như để lại dấu ấn nhẹ nhàng trên thảm cỏ đầy ánh trăng.",
+ "Icon": "UI_Beyd_Avatar_Boy_Shoe_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280065,
+ "Name": "Ngoại Hình Nam - Tóc Ngắn Mộng Hè Nhàn Nhã",
+ "Description": "Kiểu tóc ngắn mộng mơ, với màu trắng nhạt thanh bình làm chủ đạo, toát lên vẻ tinh tế trong sự tự nhiên, như ánh trăng dịu mát của đêm hè cùng ánh sáng lung linh của đom đóm dệt vào lọn tóc.",
+ "Icon": "UI_Beyd_Avatar_Boy_Hair_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280066,
+ "Name": "Ngoại Hình Nam - Mũ Mộng Hè Nhàn Nhã",
+ "Description": "Vành mũ được trang trí bằng ruy băng, trên đó điểm xuyết họa tiết cỏ ba lá, toát lên vẻ thanh lịch nhưng giản dị, rất hợp với tổng thể trang phục.",
+ "Icon": "UI_Beyd_Avatar_Boy_Headwear_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280067,
+ "Name": "Ngoại Hình Nam - Đồng Hồ Mộng Hè Nhàn Nhã",
+ "Description": "Đồng hồ với thiết kế tối giản, viền mặt điểm xuyết những đường chỉ vàng mảnh, rất hợp với tổng thể trang phục, khiêm tốn mà không kém phần tinh tế.",
+ "Icon": "UI_Beyd_Avatar_Boy_ArmAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
+ },
+ {
+ "Id": 280068,
+ "Name": "Ngoại Hình Nam - Tất Ngắn Mộng Hè Nhàn Nhã",
+ "Description": "Tất ngắn màu nhạt, hòa hợp với phối màu tổng thể của trang phục, giản dị mà vẫn toát lên nét tinh nghịch, tựa như những cánh hoa khẽ rung rinh trong làn gió nhẹ giữa đêm hè.",
+ "Icon": "UI_Beyd_Avatar_Boy_LegAcc_S0143",
+ "Type": 1,
+ "RankLevel": 4
}
]
\ No newline at end of file
diff --git a/Genshin/VI/GachaEvent.json b/Genshin/VI/GachaEvent.json
index 7faacbb..e0010fb 100644
--- a/Genshin/VI/GachaEvent.json
+++ b/Genshin/VI/GachaEvent.json
@@ -5567,5 +5567,62 @@
14410,
15410
]
+ },
+ {
+ "Name": "Tiệc Trà Trong Gương",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e26ec6184d8c9615abb8d969c5cf3b3d_8141694827389724628_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/e26ec6184d8c9615abb8d969c5cf3b3d_8141694827389724628_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 301,
+ "UpOrangeList": [
+ 10000133
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Trời Sao Thì Thầm",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/4501101bb08d58cdd4b477760c18d746_3160137248466293227_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/4501101bb08d58cdd4b477760c18d746_3160137248466293227_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 400,
+ "UpOrangeList": [
+ 10000107
+ ],
+ "UpPurpleList": [
+ 10000024,
+ 10000039,
+ 10000085
+ ]
+ },
+ {
+ "Name": "Thân Hình Thần Đúc",
+ "Version": "6.7",
+ "Order": 1,
+ "Banner": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9ef0af95810405a2522f0bde823bf88b_3788231653305757465_transformed.jpg",
+ "Banner2": "https://sdk-webstatic.mihoyo.com/upload/ann/2026/06/17/9ef0af95810405a2522f0bde823bf88b_3788231653305757465_transformed.jpg",
+ "From": "2026-07-01T06:00:00+08:00",
+ "To": "2026-07-21T17:59:00+08:00",
+ "Type": 302,
+ "UpOrangeList": [
+ 12516,
+ 14517
+ ],
+ "UpPurpleList": [
+ 11401,
+ 12405,
+ 13401,
+ 14403,
+ 15403
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/VI/HardChallengeSchedule.json b/Genshin/VI/HardChallengeSchedule.json
index f06ce32..dd30179 100644
--- a/Genshin/VI/HardChallengeSchedule.json
+++ b/Genshin/VI/HardChallengeSchedule.json
@@ -52,5 +52,11 @@
"Begin": "2026-05-27T10:00:00+08:00",
"End": "2026-07-08T09:59:59+08:00",
"Name": "Trận Chiến Gió Hú"
+ },
+ {
+ "Id": 5269010,
+ "Begin": "2026-07-08T10:00:00+08:00",
+ "End": "2026-08-19T09:59:59+08:00",
+ "Name": "Trận Chiến Rung Chuyển"
}
]
\ No newline at end of file
diff --git a/Genshin/VI/HyperLinkName.json b/Genshin/VI/HyperLinkName.json
index d2c8a01..16003c8 100644
--- a/Genshin/VI/HyperLinkName.json
+++ b/Genshin/VI/HyperLinkName.json
@@ -488,5 +488,20 @@
"Id": 11320003,
"Name": "Tiếng Chuông Cộng Hưởng",
"Description": "Sau khi Prune dùng Búa Săn Tai Ương đã chuyển hóa nguyên tố đánh trúng kẻ địch, nhân vật khác trong đội ở gần sẽ nhận được hiệu quả Tiếng Chuông Khích Lệ: Dựa trên Tấn Công của Prune, tăng sát thương gây ra bởi đòn tấn công."
+ },
+ {
+ "Id": 11330001,
+ "Name": "Giải Mã",
+ "Description": "Khi thực hiện Trọng Kích, Fagio sẽ chuyển sang chế độ này.\nKhi trong chế độ này, Fagio sẽ thực hiện bắn phá kẻ địch phía trước và phóng Tia Ngưng Tụ theo chu kỳ, gây Sát Thương Phạm Vi Nguyên Tố Băng.\nTỏa Sáng: Tinh-Siêu Dẫn: Tia Ngưng Tụ chuyển sang gây Sát Thương Phạm Vi Nguyên Tố Băng được xem là sát thương phản ứng Tinh-Siêu Dẫn."
+ },
+ {
+ "Id": 11330002,
+ "Name": "Công Suất Giải Mã",
+ "Description": "Khi trong chế độ Giải Mã, Công Suất Giải Mã của Fagio sẽ liên tục tăng lên. Khi Công Suất Giải Mã đạt đến giới hạn, sẽ không thể duy trì hoặc vào lại chế độ Giải Mã."
+ },
+ {
+ "Id": 11330003,
+ "Name": "Vùng Trục Sao",
+ "Description": "Khi kích hoạt phản ứng Tinh-Siêu Dẫn, khu vực lân cận sẽ tạm thời chuyển thành Vùng Trục Sao. Khi ở trong Vùng Trục Sao, nhân vật chỉ định sẽ tiến vào trạng thái Tỏa Sáng: Tinh-Siêu Dẫn, khiến các kỹ năng khác nhau lần lượt nhận được hiệu quả cường hóa tương ứng."
}
]
\ No newline at end of file
diff --git a/Genshin/VI/Material.json b/Genshin/VI/Material.json
index e3137a8..260c409 100644
--- a/Genshin/VI/Material.json
+++ b/Genshin/VI/Material.json
@@ -2265,6 +2265,17 @@
"TypeDescription": "Kích Hoạt Cung Mệnh",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 20,
+ "Id": 5133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Chòm Sao Của Sandrone",
+ "Description": "Nguyên liệu kích hoạt cung mệnh Sandrone",
+ "TypeDescription": "Kích Hoạt Cung Mệnh",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 30,
"MaterialType": 73,
@@ -3552,6 +3563,17 @@
"TypeDescription": "Kích Hoạt Cung Mệnh",
"Icon": "UI_ItemIcon_1103"
},
+ {
+ "Rank": 30,
+ "MaterialType": 73,
+ "Id": 6133,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Chòm Sao Của Sandrone",
+ "Description": "Nguyên liệu kích hoạt cung mệnh Sandrone",
+ "TypeDescription": "Kích Hoạt Cung Mệnh",
+ "Icon": "UI_ItemIcon_1102"
+ },
{
"Rank": 90000,
"MaterialType": 15,
@@ -13739,6 +13761,17 @@
"TypeDescription": "Đặc Sản Khu Vực Nod-Krai",
"Icon": "UI_ItemIcon_101269"
},
+ {
+ "Rank": 317,
+ "MaterialType": 4,
+ "Id": 101270,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Lệ Trăng Ngưng Đọng",
+ "Description": "Tinh thể màu xanh trong trẻo và rực rỡ, ẩn chứa Kuuvahki vô cùng thuần khiết, đồng thời có độ tương thích hoàn hảo với các loại sức mạnh nguyên tố.",
+ "TypeDescription": "Đặc Sản Khu Vực Nod-Krai",
+ "Icon": "UI_ItemIcon_101270"
+ },
{
"Rank": 321,
"MaterialType": 4,
@@ -20685,6 +20718,17 @@
"TypeDescription": "Đạo Cụ Mạo Hiểm",
"Icon": "UI_ItemIcon_107031"
},
+ {
+ "Rank": 410011,
+ "MaterialType": 5,
+ "Id": 107032,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Chìa Khóa Đền Địa Linh Sương Nguyệt",
+ "Description": "Có thể phá giải phong ấn của Đền Địa Linh cổ xưa nằm rải rác khắp vùng Sương Nguyệt.\nĐền thần viễn cổ nằm nơi cao trên mặt đất, cùng với sự diệt vong của nền văn minh ấy, nó cũng tự mình phong ấn. Trong Bí Cảnh sâu thẳm tìm kiếm chiếc chìa khóa bí ẩn có thể trừ bỏ phong ấn, hoặc có lẽ lợi dụng hơi thở của quá khứ khiến đền thần quên hết những chuyện diệt vong năm xưa.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_107032"
+ },
{
"Rank": 420001,
"MaterialType": 5,
@@ -32225,6 +32269,114 @@
"TypeDescription": "Thực Phẩm",
"Icon": "UI_ItemIcon_108879"
},
+ {
+ "Rank": 421004,
+ "MaterialType": 1,
+ "EffectDescription": "Giảm 25% tiêu hao thể lực cho toàn thành viên đội khi xung kích và leo trèo, kéo dài 1500s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân.",
+ "Id": 108976,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Phức Điệu Tiệc Trà",
+ "Description": "Món ăn độc quyền của Sandrone. Xuất hiện lặng lẽ trong buổi tiệc trà là một khay bánh hai tầng vô cùng tinh tế... Chẳng lẽ là do chính tay cô ấy làm sao? Vẻ ngạc nhiên trong mắt bạn chưa kịp tan, cô ấy đã khoanh tay, nghiêng người ngẩng cao cằm. \"Ha? Đang nhìn gì vậy? Chỉ là vài phần trà bánh thôi mà, sao có thể làm khó được tôi chứ?\" Hương thơm ngọt ngào thoang thoảng bay đến, như âm thầm xác nhận lời cô ấy nói. Ăn thử trước đi nào!",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108880"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Giảm 15% tiêu hao thể lực cho toàn thành viên đội khi xung kích và bay lượn, kéo dài 900s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân.",
+ "Id": 108977,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sườn Hấp Gỗ Hoa Kỳ Lạ",
+ "Description": "Món ăn được làm từ cành cây và sườn. Tiện tay nhặt lên một miếng, phần sườn phơi khô có màu nâu đỏ sậm, vân trên đó trông như vòng năm của cây cổ thụ, lại thêm cái cảm giác thô ráp khi chạm vào... Khoan đã, chẳng lẽ là nhầm cành cây thành sườn rồi sao?",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Giảm 20% tiêu hao thể lực cho toàn thành viên đội khi xung kích và bay lượn, kéo dài 900s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân.",
+ "Id": 108978,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sườn Hấp Gỗ Hoa",
+ "Description": "Món ăn được làm từ cành cây và sườn. Sườn sau khi ướp và phơi khô sẽ được đặt lên cành gỗ hoa rồi hấp chín. Khi ra lò, thịt mềm tan và mang theo hương gỗ đặc trưng, là một trong những món ăn truyền thống trong các dịp lễ hội của vùng Nod-Krai.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 422006,
+ "MaterialType": 1,
+ "EffectDescription": "Giảm 25% tiêu hao thể lực cho toàn thành viên đội khi xung kích và bay lượn, kéo dài 900s. Trong chế độ nhiều người chơi, chỉ có hiệu lực với bản thân.",
+ "Id": 108979,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sườn Hấp Gỗ Hoa Ngon",
+ "Description": "Món ăn được làm từ cành cây và sườn. Khẽ dùng nĩa gạt nhẹ, miếng thịt liền trượt xuống như lớp tuyết tan trên đầu cành. Khoảnh khắc đưa vào miệng, vị mặn đậm đà sâu lắng hòa quyện cùng chút hương rừng thoảng nhẹ từ gỗ hoa, lan tỏa khắp đầu lưỡi, cuối cùng tan biến thành một cảm giác ấm áp thỏa mãn đến kỳ lạ.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108881"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Hồi 40 điểm Thể Lực.",
+ "Id": 108980,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bánh Mì Đen Nhân Thịt Kỳ Lạ",
+ "Description": "Bánh mì nhân thịt cá. Bánh cứng như đế giày, chưa kể còn có những vảy cá bướng bỉnh dính chặt vào răng, cạo mãi không ra... Cắn một miếng là phải dừng lại súc miệng ngay.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Hồi 50 điểm Thể Lực.",
+ "Id": 108981,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bánh Mì Đen Nhân Thịt",
+ "Description": "Bánh mì nhân thịt cá. Thịt cá đã được lọc đầu và xương, cuộn trong thịt xông khói rồi bọc thêm bột lúa mạch đen và đem đi nướng. Để đảm bảo độ mọng nước của thịt cá, độ dày của bánh mì đóng vai trò đặc biệt quan trọng.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 430006,
+ "MaterialType": 1,
+ "EffectDescription": "Hồi 60 điểm Thể Lực.",
+ "Id": 108982,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Bánh Mì Đen Nhân Thịt Ngon",
+ "Description": "Bánh mì nhân thịt cá. Bẻ lớp vỏ ngoài giòn cứng, hương dầu mỡ béo ngậy tuôn ra, kế đến là vị thanh ngọt của thịt cá. Cuối cùng, tất cả hòa quyện vào lớp vỏ bánh dày dặn, bùi thơm thấm đẫm nước sốt. Chỉ một miếng thôi cũng đủ để đẩy lùi cơn gió lạnh ngoài kia.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108882"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Hồi 34% giới hạn HP cho nhân vật được chọn, và hồi thêm 1900 điểm HP.",
+ "Id": 108983,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Khúc Dạo Đầu Tiệc Trà - Trà Hoa Thảo Mộc",
+ "Description": "Trà hoa thảo mộc đáng để thưởng thức. Vị trà mềm mại, thanh thoát, phảng phất hương hoa dịu nhẹ, tao nhã mà đậm đà. Nước trà ánh đỏ cam như ráng chiều, mang lại cảm giác bình yên thư thái cho người uống.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108883"
+ },
+ {
+ "Rank": 224099,
+ "MaterialType": 15,
+ "EffectDescription": "Hồi 34% giới hạn HP cho nhân vật được chọn, và hồi thêm 1900 điểm HP.",
+ "Id": 108984,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Khúc Dạo Đầu Tiệc Trà - Cà Phê Nghệ Thuật",
+ "Description": "Tách cà phê nghệ thuật đáng để thưởng thức. Được tuyển chọn kỹ lưỡng, trải qua quá trình rang xay đặc biệt, bên trên phủ một lớp tạo hình nghệ thuật mềm mại như sương, hương vị đậm đà, nồng nàn, tỏa ra mùi thơm thượng hạng hiếm có nơi nào sánh được.",
+ "TypeDescription": "Thực Phẩm",
+ "Icon": "UI_ItemIcon_108884"
+ },
{
"Rank": 300501,
"MaterialType": 5,
@@ -35184,6 +35336,28 @@
"TypeDescription": "Công Thức",
"Icon": "UI_ItemIcon_109000"
},
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109653,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Công Thức: Sườn Hấp Gỗ Hoa",
+ "Description": "Công thức món ăn, ghi lại cách làm món \"Sườn Hấp Gỗ Hoa\".",
+ "TypeDescription": "Công Thức",
+ "Icon": "UI_ItemIcon_109000"
+ },
+ {
+ "Rank": 300501,
+ "MaterialType": 5,
+ "Id": 109654,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Công Thức: Bánh Mì Đen Nhân Thịt",
+ "Description": "Công thức món ăn, ghi lại cách làm món \"Bánh Mì Đen Nhân Thịt\".",
+ "TypeDescription": "Công Thức",
+ "Icon": "UI_ItemIcon_109000"
+ },
{
"Rank": 322,
"MaterialType": 4,
@@ -37257,6 +37431,39 @@
"TypeDescription": "Nguyên Liệu Bồi Dưỡng Nhân Vật Và Vũ Khí",
"Icon": "UI_ItemIcon_112142"
},
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112143,
+ "RankLevel": 2,
+ "ItemType": 2,
+ "Name": "Sắt Mặt Trăng Hư Tổn",
+ "Description": "Mảnh vỡ thu được từ bên trong cơ quan cổ xưa lang thang trên bề mặt mặt trăng sau khi đánh bại chúng. Dường như có sự khác biệt so với kim loại thường thấy ở Teyvat.\nTrong những câu chuyện dân gian cổ xưa đã thất truyền của các quốc gia, thường có truyền thuyết về những người anh hùng rèn \"sắt thần\" do Không Nguyệt ban tặng thành binh khí không gì phá nổi, rồi dùng nó để đánh bại kẻ thù hoặc ma quái.",
+ "TypeDescription": "Nguyên Liệu Bồi Dưỡng Nhân Vật Và Vũ Khí",
+ "Icon": "UI_ItemIcon_112143"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112144,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Sắt Mặt Trăng Cạn Kiệt",
+ "Description": "Cấu kiện thu được từ bên trong cơ quan cổ xưa lang thang trên bề mặt mặt trăng sau khi đánh bại chúng. Dường như có sự khác biệt so với kim loại thường thấy ở Teyvat.\nTrong những câu chuyện dân gian cổ xưa đã thất truyền của các quốc gia, thường có truyền thuyết về những người anh hùng rèn \"sắt thần\" do Không Nguyệt ban tặng thành binh khí không gì phá nổi, rồi dùng nó để đánh bại kẻ thù hoặc ma quái. Chỉ có điều, thứ kim loại rơi xuống từ Không Nguyệt ấy vốn không phải do thần linh ban tặng... bởi ngay cả những vị thần ngự trị trên mặt trăng cũng đã ngã xuống từ lâu.",
+ "TypeDescription": "Nguyên Liệu Bồi Dưỡng Nhân Vật Và Vũ Khí",
+ "Icon": "UI_ItemIcon_112144"
+ },
+ {
+ "Rank": 10147,
+ "MaterialType": 14,
+ "Id": 112145,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sắt Mặt Trăng Thuần Khiết",
+ "Description": "Lõi thu được từ bên trong cơ quan cổ xưa lang thang trên bề mặt mặt trăng sau khi đánh bại chúng. Dường như có sự khác biệt so với kim loại thường thấy ở Teyvat.\nThứ chưa từng nhuốm bụi trần gian, thứ vĩnh hằng vứt bỏ mọi khổ đau tai ương, thứ từng khao khát hướng về bầu trời sâu thẳm cất lên tiếng hát... Khi mọi toan tính khép lại, thứ còn lại trong cung điện mặt trăng, chẳng qua cũng chỉ là sắt lạnh vô dụng mà thôi.",
+ "TypeDescription": "Nguyên Liệu Bồi Dưỡng Nhân Vật Và Vũ Khí",
+ "Icon": "UI_ItemIcon_112145"
+ },
{
"Rank": 11101,
"MaterialType": 14,
@@ -52384,6 +52591,17 @@
"TypeDescription": "Đạo Cụ Nhiệm Vụ",
"Icon": "UI_ItemIcon_121514"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121518,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Bí Ẩn - Nguồn Cổ Nguyệt",
+ "Description": "Một loại lõi nhân tạo dùng kỹ thuật bí ẩn để chứa đựng Năng Lượng Cổ Nguyệt nồng độ cao.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121518"
+ },
{
"Rank": 10,
"MaterialType": 2,
@@ -52439,6 +52657,17 @@
"TypeDescription": "Đạo Cụ Nhiệm Vụ",
"Icon": "UI_ItemIcon_100309"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121524,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Mảnh Ghi Chép Của Paimon",
+ "Description": "Ghi lại những thứ khó hiểu, biết đâu một ngày nào đó sẽ cần dùng đến... Bí quyết mạo hiểm của Paimon thông minh!",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_100362"
+ },
{
"Rank": 10,
"MaterialType": 81,
@@ -52835,6 +53064,39 @@
"TypeDescription": "Đạo Cụ Nhiệm Vụ",
"Icon": "UI_ItemIcon_112072"
},
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121583,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Minh Chứng Vọng Nguyệt",
+ "Description": "Nữ thần mặt trăng từng dùng sức mạnh của mình để chứng kiến hành trình của Kẻ Quan Sát Mặt Trăng. Giờ đây, nó cũng trở thành minh chứng cho hành trình của bạn.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121583"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121588,
+ "RankLevel": 1,
+ "ItemType": 2,
+ "Name": "Hoa Viễn Cổ Thất Lạc",
+ "Description": "Tiêu bản loài hoa đến từ thời cổ đại, ngoại hình rất giống với một loại thực vật của Teyvat. Giữa chúng có lẽ tồn tại mối liên hệ gần gũi mơ hồ nào đó.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_100012"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 83,
+ "Id": 121596,
+ "RankLevel": 0,
+ "ItemType": 2,
+ "Name": "Thư Mời Tiệc Trà Của Sandrone",
+ "Description": "Thư mời dự tiệc trà từ Sandrone, họa tiết tinh xảo, kiểu chữ sang trọng. Đây chính là sự thanh lịch của một quý cô nhỉ?",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121596"
+ },
{
"Rank": 410007,
"MaterialType": 5,
@@ -52857,6 +53119,61 @@
"TypeDescription": "Đạo Cụ Mạo Hiểm",
"Icon": "UI_ItemIcon_121602"
},
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121603,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sương Nguyệt Ấn Bàn",
+ "Description": "Thu thập đủ 3 ấn bàn sẽ có thể mở kho báu Vòng Ungien.\n\nẤn hình tròn vô tình thu thập được trong khi thám hiểm. Nếu tìm được 3 ấn có hoa văn giống nhau, dường như có thể ghép được bóng hình của vầng trăng từng chiếu sáng thế giới.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_121603"
+ },
+ {
+ "Rank": 410007,
+ "MaterialType": 5,
+ "Id": 121604,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Sương Nguyệt Ấn Bàn",
+ "Description": "Thu thập đủ 3 ấn bàn sẽ có thể mở kho báu Biển Trăng Dạt Dào.\n\nẤn hình tròn vô tình thu thập được trong khi thám hiểm. Nếu tìm được 3 ấn có hoa văn giống nhau, dường như có thể ghép được bóng hình của vầng trăng từng chiếu sáng thế giới.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_121604"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121606,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "\"Tranh Gia Đình\" Của Mamere",
+ "Description": "Bức tranh gia đình mà Mamere vẽ cho các \"thành viên trong gia đình\" tại một buổi tiệc trà Sandrone tổ chức. Nét vẽ ấm áp và đặc sắc, khác đôi chút so với những tác phẩm trước đây của cô ấy. Có vẻ như đúng như lời cô ấy nói, cô ấy cũng đang thử nghiệm nhiều phong cách vẽ khác nhau trong chuyến hành trình của mình.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121606"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121625,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Bản Khắc Của Kẻ Quan Sát Mặt Trăng I",
+ "Description": "Phiến đá cổ đại được tìm thấy trên mặt trăng. Dù những ký tự trên đó hoàn toàn không thể đọc được, nhưng không hiểu sao, người đọc vẫn luôn có thể hiểu ý nghĩa của chúng bằng tiếng mẹ đẻ.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121625"
+ },
+ {
+ "Rank": 10,
+ "MaterialType": 2,
+ "Id": 121626,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Bản Khắc Của Kẻ Quan Sát Mặt Trăng II",
+ "Description": "Phiến đá cổ đại được tìm thấy trên mặt trăng. Dù những ký tự trên đó hoàn toàn không thể đọc được, nhưng không hiểu sao, người đọc vẫn luôn có thể hiểu ý nghĩa của chúng bằng tiếng mẹ đẻ.",
+ "TypeDescription": "Đạo Cụ Nhiệm Vụ",
+ "Icon": "UI_ItemIcon_121625"
+ },
{
"Rank": 0,
"MaterialType": 2,
@@ -56168,6 +56485,72 @@
"TypeDescription": "Đạo Cụ Mạo Hiểm",
"Icon": "UI_ItemIcon_BGM_Common"
},
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141285,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 183",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141286,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 184",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141287,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 185",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141288,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 186",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141289,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 187",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
+ {
+ "Rank": 500107,
+ "MaterialType": 36,
+ "Id": 141290,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Ngọc Thạch Âm Vang 188",
+ "Description": "Kết tinh ẩn chứa vần điệu kỳ diệu, như một viên ngọc bích tuyệt đẹp dệt từ dải lụa mỏng manh. Chúng được phân bổ ở khắp nơi trên vùng đất này hoặc ở trong tay những thương nhân bảo vật. Có thể vào trong \"Ấm Trần Ca\", dùng \"Âm Vang Vạn Dặm - Phiêu Dương\" hoặc \"Âm Vang Vạn Dặm - Mậu Nhiễu\" để khôi phục lại giai điệu bên trong.",
+ "TypeDescription": "Đạo Cụ Mạo Hiểm",
+ "Icon": "UI_ItemIcon_BGM_Common"
+ },
{
"Rank": 100,
"MaterialType": 4,
@@ -58698,6 +59081,28 @@
"TypeDescription": "Đạo Cụ Nhỏ",
"Icon": "UI_ItemIcon_220131"
},
+ {
+ "Rank": 25031,
+ "MaterialType": 21,
+ "Id": 220132,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Bàn Trà Di Động Của Sandrone",
+ "Description": "Bàn trà di động mà Sandrone tặng cho bạn. Dễ mang theo, dễ thu gọn, thậm chí còn được lắp thiết bị lơ lửng. Có thể tận hưởng tiệc trà thư giãn ở bất cứ nơi nào.",
+ "TypeDescription": "Đạo Cụ Nhỏ",
+ "Icon": "UI_ItemIcon_220132"
+ },
+ {
+ "Rank": 5021,
+ "MaterialType": 21,
+ "Id": 220134,
+ "RankLevel": 5,
+ "ItemType": 2,
+ "Name": "Hộp Chỉ Dụ Của Ma Nữ",
+ "Description": "Chiếc hộp từng thuộc về Barbeloth, giờ đã là của bạn. Tất cả những lời tiên tri đã và chưa được tiết lộ đều nằm trong hộp. Còn liệu những lời tiên tri này có ảnh hưởng đến vận mệnh hay không... Câu trả lời của Barbeloth là: \"Hahaha... Bản chất của vận mệnh sao có thể dễ dàng cho người khác thấy được, hơn nữa, để lại một chút bí ẩn cho tương lai chẳng phải cũng rất thú vị sao?\"",
+ "TypeDescription": "Đạo Cụ Nhỏ",
+ "Icon": "UI_ItemIcon_220134"
+ },
{
"Rank": 300201,
"MaterialType": 5,
@@ -60777,6 +61182,17 @@
"TypeDescription": "Bản Vẽ Bộ Trang Trí",
"Icon": "UI_ItemIcon_Home_Indoor"
},
+ {
+ "Rank": 300301,
+ "MaterialType": 29,
+ "Id": 350105,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Tiệc Trà Thư Thái",
+ "Description": "Không gian tiệc trà ấm cúng và thoải mái này được thiết kế dựa trên sở thích của một vị chủ nhân tiệc trà yêu thích những buổi hội ngộ cùng bạn bè, tái hiện khung cảnh mọi người quây quần bên bàn, thảnh thơi trò chuyện. Bánh ngọt thơm ngon, hương trà thoang thoảng, bàn trà tinh tế, tấm thảm mềm mại cùng những chiếc ghế tựa thoải mái. Từng chi tiết trang trí trong buổi tiệc trà đều mang lại cảm giác thoải mái, thư thái cho khách đến thăm. Ở đây, mọi người chỉ cần tận hưởng những khoảnh khắc vừa nhàn nhã lại vừa quý giá này.\nBạn đồng hành thích bộ trang trí này: Sandrone",
+ "TypeDescription": "Bản Vẽ Bộ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Indoor"
+ },
{
"Rank": 300301,
"MaterialType": 29,
@@ -61844,6 +62260,28 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380482,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Đèn Chiếu Nhỏ Di Động",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Đèn Chiếu Nhỏ Di Động\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 380483,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Đèn Đường Đứng - Dẫn Đường Đêm Sương",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Đèn Đường Đứng - Dẫn Đường Đêm Sương\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -62867,6 +63305,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 381348,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Bàn Tiệc Trà - Buổi Gặp Gỡ Hoàn Hảo",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Bàn Tiệc Trà - Buổi Gặp Gỡ Hoàn Hảo\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -63483,6 +63932,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382135,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Ghế Tiệc Trà - Đỏ Thẫm Ánh Vàng",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Ghế Tiệc Trà - Đỏ Thẫm Ánh Vàng\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -64473,6 +64933,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 382324,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Thảm Tiệc Trà - Chất Liệu Mềm Mại",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Thảm Tiệc Trà - Chất Liệu Mềm Mại\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65342,6 +65813,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383397,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Xe Đẩy Tiệc Trà - Thời Khắc Bánh Ngọt",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Xe Đẩy Tiệc Trà - Thời Khắc Bánh Ngọt\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -65507,6 +65989,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 383416,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tách Trà Tiệc Trà - Hương Vị Tươi Mát",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Tách Trà Tiệc Trà - Hương Vị Tươi Mát\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -72998,6 +73491,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393495,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Màn Chắn Doanh Trại - Khu Vực Trị Liệu",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Màn Chắn Doanh Trại - Khu Vực Trị Liệu\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -73504,6 +74008,17 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 393941,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Di Sản Không Thể Sử Dụng",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Di Sản Không Thể Sử Dụng\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75033,6 +75548,72 @@
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
},
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394655,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Quầy Hàng Nasha - Truyền Thống Lâu Đời",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Quầy Hàng Nasha - Truyền Thống Lâu Đời\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394656,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Vật Chứa Của Quá Khứ",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Vật Chứa Của Quá Khứ\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394657,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Thùng Hàng Lớn - Bảo Vệ Ổn Định",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Thùng Hàng Lớn - Bảo Vệ Ổn Định\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394658,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Thùng Hàng Vừa - Tiếp Tế Cơ Bản",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Thùng Hàng Vừa - Tiếp Tế Cơ Bản\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394659,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Thùng Phế Liệu Sắt Cỡ Vừa",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Thùng Phế Liệu Sắt Cỡ Vừa\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394660,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Tháp Không Tín Hiệu",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Tháp Không Tín Hiệu\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
{
"Rank": 300401,
"MaterialType": 27,
@@ -75153,5 +75734,27 @@
"Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Tượng Nhỏ Giữa Đá\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
"TypeDescription": "Bản Vẽ Đồ Trang Trí",
"Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394842,
+ "RankLevel": 3,
+ "ItemType": 2,
+ "Name": "Thuật Thức Đệ Quy Vô Hạn",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Thuật Thức Đệ Quy Vô Hạn\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
+ },
+ {
+ "Rank": 300401,
+ "MaterialType": 27,
+ "Id": 394843,
+ "RankLevel": 4,
+ "ItemType": 2,
+ "Name": "Nguyệt Sứ Rải Ánh Bạc",
+ "Description": "Bản vẽ chi tiết từng bước, ghi lại cách chế tạo \"Nguyệt Sứ Rải Ánh Bạc\".\nSau khi dùng có thể đến giao diện chế tạo để xem.",
+ "TypeDescription": "Bản Vẽ Đồ Trang Trí",
+ "Icon": "UI_ItemIcon_Home_Common"
}
]
\ No newline at end of file
diff --git a/Genshin/VI/Monster.json b/Genshin/VI/Monster.json
index 18de4ca..3f26600 100644
--- a/Genshin/VI/Monster.json
+++ b/Genshin/VI/Monster.json
@@ -3,7 +3,7 @@
"Id": 0,
"DescribeId": 90903,
"Name": "",
- "Title": "Thôn Tinh Kình Ngư",
+ "Title": "Tàu Lục Chiến - Mẫu Tiên Phong Đa Năng",
"Icon": "UI_MonsterIcon_Hili_None_01",
"Type": 0,
"Arkhe": 0
@@ -523,19 +523,19 @@
},
{
"Id": 0,
- "DescribeId": 52106,
- "Name": "Eremite - Phá Trận",
- "Title": "Maguu Kenki",
- "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
+ "DescribeId": 60509,
+ "Name": "Rồng Biển Sâu Con - Nguyên Thủy",
+ "Title": "Rồng Biển Sâu - Nguyên Thủy",
+ "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
"Type": 0,
"Arkhe": 0
},
{
"Id": 0,
- "DescribeId": 60509,
- "Name": "Rồng Biển Sâu Con - Nguyên Thủy",
- "Title": "Rồng Biển Sâu - Nguyên Thủy",
- "Icon": "UI_MonsterIcon_Drake_Deepsea_Water",
+ "DescribeId": 52106,
+ "Name": "Eremite - Phá Trận",
+ "Title": "Maguu Kenki",
+ "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01",
"Type": 0,
"Arkhe": 0
},
@@ -1581,6 +1581,43 @@
}
]
},
+ {
+ "Id": 20012302,
+ "DescribeId": 123,
+ "MonsterName": "Slime_Moon_01",
+ "Name": "Slime Cầu Vồng Bách Chiến",
+ "Title": "Slime Cầu Vồng Bách Chiến",
+ "Icon": "UI_MonsterIcon_Slime_Moon_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 418.3872,
+ "AttackBase": 82.896,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 20020101,
"DescribeId": 201,
@@ -4421,89 +4458,6 @@
}
]
},
- {
- "Id": 22020201,
- "DescribeId": 20202,
- "MonsterName": "Invoker_Herald_Ice_01",
- "Name": "Sứ Đồ Vực Sâu - Sương Lạc",
- "Title": "Sứ Giả Băng Kiếm",
- "Description": "Ma vật dùng lưỡi kiếm hàn băng sắc nhọn để chiến đấu, trực thuộc \"Giáo Đoàn Vực Sâu\".\nNếu đã có thánh đồ truyền bá và ca tụng phúc âm thâm thúy, vậy thì cũng có sứ giả cải chính những lời ca tụng lệch lạc, xóa đi những âm tiết không hài hòa.\nNgười ta thường nói, thanh kiếm có thể xuyên thấu cơ thể sẽ giá lạnh như băng, nhưng loại băng giá đen tối như thế này nghe nói ngay cả linh hồn cũng có thể đóng băng.",
- "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "剧情任务-脱战逻辑标签",
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 22030101,
- "DescribeId": 20301,
- "MonsterName": "Invoker_Deacon_Electric_01",
- "Name": "Học Sĩ Vực Sâu - Tử Điện",
- "Title": "Sứ Giả Phúc Âm Giáng Tử Điện",
- "Description": "Quái vật nơi vực thẳm tối đen như mực, phục vụ cho \"Giáo Đoàn Vực Sâu\" và có thể điều khiển sấm sét.\nChúng là những nhà thuyết giáo, học sĩ của Vực Sâu sử dụng giông tố sấm sét truyền bá trí tuệ đen tối đến những kẻ vô thần, dùng tia điện tím như một lời thông báo cho sự tồn tại của sức mạnh to lớn đang ăn mòn trí tuệ loài người.",
- "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
- "Type": 1,
- "Arkhe": 0,
- "Affixes": [
- "咏者使徒通用爬塔开盾前挣脱词缀"
- ],
- "BaseValue": {
- "HpBase": 108.672,
- "AttackBase": 56.52,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 1
- },
- {
- "Type": 4,
- "Value": 2
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 22030201,
"DescribeId": 20302,
@@ -8223,6 +8177,84 @@
}
]
},
+ {
+ "Id": 24090601,
+ "DescribeId": 40906,
+ "MonsterName": "Monitor_01",
+ "Name": "Mảng Điều Hành Bí Ẩn Tiên Phong",
+ "Title": "Kẻ Độc Hành Ánh Sáng Trỗi Dậy",
+ "Description": "Cỗ máy cổ xưa mắc kẹt trong di tích trên bề mặt mặt trăng. Trong những năm tháng dài đằng đẵng, dù là cỗ máy kiên cố và đáng tin cậy đến đâu, cuối cùng cũng không tránh khỏi việc đánh mất mục đích ban đầu mà đấng tạo hóa đã trao, chỉ còn biết tấn công và tiêu diệt mọi sinh linh dám bước chân vào vùng đất mà chúng canh giữ.\nTrong ghi chép của những nền văn minh cổ đại đã lụi tàn, những cỗ máy mất kiểm soát này từng được gọi là \"Ur-Namrasit-Tilimtu-Babbar\", có nghĩa là \"kẻ thắp sáng bóng tối\". Mang theo khát vọng về biển sao vô tận, những người dẫn dắt \"Kẻ Tiên Phong\" đã khắc ghi những lời chân thành nhất lên hoa văn bằng vàng, hy vọng rằng những người kế thừa mai sau, với sự trợ giúp của những cộng sự này, sẽ có thể thắp lên tia sáng thực sự soi rọi cả vũ trụ.\nNhưng ánh sáng rốt cuộc chẳng vì ai mà bừng lên, những cơ quan mang tên \"Điều Hành\" cũng chẳng bao giờ chờ được người chủ mà chúng lẽ ra phải phục vụ. Những gì còn lại trong phế tích ngày nay, âu cũng chỉ là tàn dư lý tưởng cuối cùng đã mất kiểm soát từ lâu.",
+ "Icon": "UI_MonsterIcon_Monitor_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 114.1056,
+ "AttackBase": 75.36,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 24090701,
+ "DescribeId": 40907,
+ "MonsterName": "Monitor_02",
+ "Name": "Mảng Điều Hành Bí Ẩn Tiên Phong Bách Chiến",
+ "Title": "Mảng Điều Hành Bí Ẩn Tiên Phong Bách Chiến",
+ "Icon": "UI_MonsterIcon_Monitor_02",
+ "Type": 1,
+ "Arkhe": 0,
+ "Affixes": [
+ "地方传奇标记"
+ ],
+ "BaseValue": {
+ "HpBase": 1222.56,
+ "AttackBase": 138.16,
+ "DefenseBase": 500,
+ "FireSubHurt": 0.1,
+ "GrassSubHurt": 0.1,
+ "WaterSubHurt": 0.1,
+ "ElecSubHurt": 0.1,
+ "WindSubHurt": 0.1,
+ "IceSubHurt": 0.1,
+ "RockSubHurt": 0.1,
+ "PhysicalSubHurt": 0.1
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 24100101,
"DescribeId": 41001,
@@ -16307,82 +16339,6 @@
}
]
},
- {
- "Id": 26260101,
- "DescribeId": 62601,
- "MonsterName": "Wayob_Drillhead_01",
- "Name": "Hóa Thân Wayob - Hang Đá",
- "Title": "Hóa Thân Wayob - Nghịch Lưu",
- "Description": "Wayob mà bộ tộc Con Của Tiếng Vang tin tưởng và tôn sùng, mượn sức mạnh của vật tổ và Dạ Hồn hiện thân trên mặt đất. Trong nhận thức của người dân bộ tộc Natlan, Wayob sinh sống tại Vương Quốc Dạ Thần, và không có hình dạng cố định, vì Wayob có thể nương nhờ trên bất kỳ sự vật nào để chỉ dẫn cho người dân lạc lối trong bộ tộc. Và Hóa Thân Wayob lại càng đặc biệt hơn, khi mượn hình dạng của vật tổ để xuất hiện, thường sẽ mang theo sứ mệnh quan trọng.\nNgười trong Con Của Tiếng Vang tin rằng Wayob của họ có sức mạnh tạo nên núi cao và thung lũng, có thể kiểm soát tiếng vang khi núi đá ma sát vào nhau.",
- "Icon": "UI_MonsterIcon_Wayob_Drillhead",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.1,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.5,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
- {
- "Id": 26260201,
- "DescribeId": 62602,
- "MonsterName": "Wayob_Mosasaurus_01",
- "Name": "Hóa Thân Wayob - Nghịch Lưu",
- "Title": "Hóa Thân Wayob - Hang Đá",
- "Description": "Wayob mà bộ tộc Cư Dân Suối Nước tin tưởng và tôn sùng, mượn sức mạnh của vật tổ và Dạ Hồn hiện thân trên mặt đất.\nWayob chính là tín ngưỡng dần hình thành sau khi người Natlan trao đổi cùng Vương Quốc Dạ Thần, lấy chủ thể từ vật tổ obsidian và bộ tộc. Đó là ý thức chiêm nghiệm tập thể, cũng là nơi mà linh hồn tổ tiên trở về.\nNgười của Cư Dân Suối Nước tin rằng Wayob của họ có sức mạnh điều khiển thủy triều và sóng biển, có thể kiểm soát sự thay đổi của dòng chảy cũng như nước lặng.",
- "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
- "Type": 1,
- "Arkhe": 0,
- "BaseValue": {
- "HpBase": 95.088,
- "AttackBase": 57.776,
- "DefenseBase": 500,
- "FireSubHurt": 0.1,
- "GrassSubHurt": 0.1,
- "WaterSubHurt": 0.5,
- "ElecSubHurt": 0.1,
- "WindSubHurt": 0.1,
- "IceSubHurt": 0.1,
- "RockSubHurt": 0.1,
- "PhysicalSubHurt": 0.1
- },
- "GrowCurves": [
- {
- "Type": 1,
- "Value": 23
- },
- {
- "Type": 4,
- "Value": 24
- },
- {
- "Type": 7,
- "Value": 12
- }
- ]
- },
{
"Id": 26260301,
"DescribeId": 62603,
@@ -17836,7 +17792,7 @@
"DescribeId": 91001,
"MonsterName": "Monster_Nihil_Harbinger_01",
"Name": "Arlecchino",
- "Title": "Arlecchino",
+ "Title": "Tàu Lục Chiến - Mẫu Tiên Phong Đa Năng",
"Icon": "UI_MonsterIcon_Nihil",
"Type": 2,
"Arkhe": 0,
@@ -17877,7 +17833,7 @@
"DescribeId": 91101,
"MonsterName": "Monster_TheAbyssXiuhcoatl_01",
"Name": "Chúa Tể Lửa Nguồn Ăn Mòn",
- "Title": "Chúa Tể Lửa Nguồn Ăn Mòn",
+ "Title": "Tàu Lục Chiến - Mẫu Tiên Phong Đa Năng",
"Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl",
"Type": 2,
"Arkhe": 0,
@@ -17917,7 +17873,7 @@
"DescribeId": 91211,
"MonsterName": "Monster_GiantChess_King_StageA",
"Name": "Vua Thăng Thần",
- "Title": "Hoa Lừa Dối Khổng Lồ Vượt Quy Cách",
+ "Title": "Vua Thăng Thần",
"Icon": "UI_MonsterIcon_GiantChess_King",
"Type": 2,
"Arkhe": 0,
@@ -17954,7 +17910,7 @@
"DescribeId": 91212,
"MonsterName": "Monster_GiantChess_King_StageB",
"Name": "Hậu Thăng Hoa",
- "Title": "Hoa Lừa Dối Khổng Lồ Vượt Quy Cách",
+ "Title": "Hậu Thăng Hoa",
"Icon": "UI_MonsterIcon_GiantChess_Queen",
"Type": 2,
"Arkhe": 0,
@@ -18441,6 +18397,80 @@
}
]
},
+ {
+ "Id": 84202022,
+ "DescribeId": 20202,
+ "MonsterName": "Invoker_Herald_Ice_01",
+ "Name": "Sứ Đồ Vực Sâu - Sương Lạc",
+ "Title": "Sứ Giả Băng Kiếm",
+ "Icon": "UI_MonsterIcon_Invoker_Herald_Ice",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84203012,
+ "DescribeId": 20301,
+ "MonsterName": "Invoker_Deacon_Electric_01",
+ "Name": "Học Sĩ Vực Sâu - Tử Điện",
+ "Title": "Sứ Giả Phúc Âm Giáng Tử Điện",
+ "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 108.672,
+ "AttackBase": 56.52,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 1
+ },
+ {
+ "Type": 4,
+ "Value": 2
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
{
"Id": 84301011,
"DescribeId": 30101,
@@ -18816,5 +18846,79 @@
"Value": 12
}
]
+ },
+ {
+ "Id": 84626012,
+ "DescribeId": 62601,
+ "MonsterName": "Wayob_Drillhead_01",
+ "Name": "Hóa Thân Wayob - Hang Đá",
+ "Title": "Hóa Thân Wayob - Nghịch Lưu",
+ "Icon": "UI_MonsterIcon_Wayob_Drillhead",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
+ },
+ {
+ "Id": 84626022,
+ "DescribeId": 62602,
+ "MonsterName": "Wayob_Mosasaurus_01",
+ "Name": "Hóa Thân Wayob - Nghịch Lưu",
+ "Title": "Hóa Thân Wayob - Hang Đá",
+ "Icon": "UI_MonsterIcon_Wayob_Mosasaurus",
+ "Type": 1,
+ "Arkhe": 0,
+ "BaseValue": {
+ "HpBase": 95.088,
+ "AttackBase": 57.776,
+ "DefenseBase": 500,
+ "FireSubHurt": 0,
+ "GrassSubHurt": 0,
+ "WaterSubHurt": 0,
+ "ElecSubHurt": 0,
+ "WindSubHurt": 0,
+ "IceSubHurt": 0,
+ "RockSubHurt": 0,
+ "PhysicalSubHurt": 0
+ },
+ "GrowCurves": [
+ {
+ "Type": 1,
+ "Value": 23
+ },
+ {
+ "Type": 4,
+ "Value": 24
+ },
+ {
+ "Type": 7,
+ "Value": 12
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/VI/ProfilePicture.json b/Genshin/VI/ProfilePicture.json
index bb894ef..5f9f689 100644
--- a/Genshin/VI/ProfilePicture.json
+++ b/Genshin/VI/ProfilePicture.json
@@ -713,6 +713,13 @@
"UnlockType": 2,
"UnlockParameter": 10000088
},
+ {
+ "Id": 7301,
+ "Icon": "UI_AvatarIcon_CharlotteCostumeDong_Circle",
+ "Name": "Charlotte - Khúc Biến Tấu Hurlock",
+ "UnlockType": 3,
+ "UnlockParameter": 208801
+ },
{
"Id": 7400,
"Icon": "UI_AvatarIcon_Furina_Circle",
@@ -839,6 +846,13 @@
"UnlockType": 2,
"UnlockParameter": 10000107
},
+ {
+ "Id": 9101,
+ "Icon": "UI_AvatarIcon_CitlaliCostumeXia_Circle",
+ "Name": "Citlali - Thì Thầm Của Sao Và Khói",
+ "UnlockType": 3,
+ "UnlockParameter": 210701
+ },
{
"Id": 9200,
"Icon": "UI_AvatarIcon_Mavuika_Circle",
@@ -1014,6 +1028,13 @@
"UnlockType": 2,
"UnlockParameter": 10000129
},
+ {
+ "Id": 11600,
+ "Icon": "UI_AvatarIcon_MarionetteNew_Circle",
+ "Name": "Sandrone",
+ "UnlockType": 2,
+ "UnlockParameter": 10000133
+ },
{
"Id": 99999,
"Icon": "UI_AvatarIcon_Ambor_Circle",
@@ -1203,6 +1224,13 @@
"UnlockType": 4,
"UnlockParameter": 76096
},
+ {
+ "Id": 100270,
+ "Icon": "UI_AvatarIcon_76143_Circle",
+ "Name": "Nin-Kiggia",
+ "UnlockType": 4,
+ "UnlockParameter": 76143
+ },
{
"Id": 200010,
"Icon": "UI_AvatarIcon_Activity_01_Circle",
diff --git a/Genshin/VI/ReliquaryAffixWeight.json b/Genshin/VI/ReliquaryAffixWeight.json
index fca10cd..997b056 100644
--- a/Genshin/VI/ReliquaryAffixWeight.json
+++ b/Genshin/VI/ReliquaryAffixWeight.json
@@ -264,5 +264,19 @@
"PhysicalAddHurt": 0,
"AddHurt": 100,
"ElementType": 0
+ },
+ {
+ "AvatarId": 10000133,
+ "HpPercent": 0,
+ "AttackPercent": 100,
+ "DefensePercent": 0,
+ "Critical": 100,
+ "CriticalHurt": 100,
+ "ElementMastery": 100,
+ "ChargeEfficiency": 55,
+ "HealAdd": 0,
+ "PhysicalAddHurt": 0,
+ "AddHurt": 100,
+ "ElementType": 0
}
]
\ No newline at end of file
diff --git a/Genshin/VI/RoleCombatSchedule.json b/Genshin/VI/RoleCombatSchedule.json
index 5647e10..0637a08 100644
--- a/Genshin/VI/RoleCombatSchedule.json
+++ b/Genshin/VI/RoleCombatSchedule.json
@@ -1,650 +1 @@
-[
- {
- "Id": 1,
- "Begin": "2023-03-01T04:00:00+08:00",
- "End": "2023-04-23T13:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 2,
- "Begin": "2023-04-23T14:00:00+08:00",
- "End": "2023-05-22T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
- 10000082,
- 10000095,
- 10000078,
- 10000086
- ],
- "InitialAvatars": [
- 10000096,
- 10000050,
- 10000098,
- 10000065,
- 10000075,
- 10000076
- ]
- },
- {
- "Id": 3,
- "Begin": "2024-07-01T10:00:00+08:00",
- "End": "2024-08-01T03:59:59+08:00",
- "Elements": [
- 1,
- 4,
- 7
- ],
- "SpecialAvatars": [
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\ No newline at end of file
+[]
\ No newline at end of file
diff --git a/Genshin/VI/TowerFloor.json b/Genshin/VI/TowerFloor.json
index c9bf156..27040b3 100644
--- a/Genshin/VI/TowerFloor.json
+++ b/Genshin/VI/TowerFloor.json
@@ -1297,5 +1297,28 @@
"SecondDescriptions": [
"Tất cả thành viên đội nhận được 75% Buff Sát Thương Nguyên Tố Hỏa."
]
+ },
+ {
+ "Id": 1132,
+ "Index": 11,
+ "LevelGroupId": 132,
+ "Background": "UI_TowerPic_4",
+ "Descriptions": [
+ "Tất cả thành viên trong đội nhận 60% buff Sát Thương Nguyên Tố Băng.",
+ "Tất cả thành viên trong đội nhận 60% buff Sát Thương Nguyên Tố Lôi."
+ ]
+ },
+ {
+ "Id": 1133,
+ "Index": 12,
+ "LevelGroupId": 133,
+ "Background": "UI_TowerPic_5",
+ "Descriptions": [],
+ "FirstDescriptions": [
+ "Nhân vật tăng 200% sát thương phản ứng Siêu Dẫn, tăng 75% sát thương Tinh-Siêu Dẫn."
+ ],
+ "SecondDescriptions": [
+ "Nhân vật tăng 200% sát thương phản ứng Điện Cảm, tăng 75% sát thương Nguyệt-Điện Cảm."
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/VI/TowerLevel.json b/Genshin/VI/TowerLevel.json
index 3243ce8..e35206d 100644
--- a/Genshin/VI/TowerLevel.json
+++ b/Genshin/VI/TowerLevel.json
@@ -27242,5 +27242,282 @@
]
}
]
+ },
+ {
+ "Id": 394,
+ "GroupId": 132,
+ "Index": 1,
+ "MonsterLevel": 87,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 10402,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 10102,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 30711,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 30731,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 395,
+ "GroupId": 132,
+ "Index": 2,
+ "MonsterLevel": 89,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40301,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 50801,
+ "Count": 1
+ },
+ {
+ "AttackMonolith": false,
+ "Id": 20801,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 396,
+ "GroupId": 132,
+ "Index": 3,
+ "MonsterLevel": 91,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40906,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40612,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 397,
+ "GroupId": 133,
+ "Index": 1,
+ "MonsterLevel": 94,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 62611,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 3,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 801,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 21310,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 2,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 52106,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 398,
+ "GroupId": 133,
+ "Index": 2,
+ "MonsterLevel": 97,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40302,
+ "Count": 2
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40303,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 11,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61204,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 21,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61203,
+ "Count": 3
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 61101,
+ "Count": 1
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "Id": 399,
+ "GroupId": 133,
+ "Index": 3,
+ "MonsterLevel": 99,
+ "Goal": 0,
+ "FirstMonsters": [],
+ "FirstWaves": [
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 40907,
+ "Count": 1
+ }
+ ]
+ }
+ ],
+ "SecondWaves": [
+ {
+ "Type": 1,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55109,
+ "Count": 1
+ }
+ ]
+ },
+ {
+ "Type": 0,
+ "Monsters": [
+ {
+ "AttackMonolith": false,
+ "Id": 55602,
+ "Count": 1
+ }
+ ]
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/Genshin/VI/TowerSchedule.json b/Genshin/VI/TowerSchedule.json
index 1cfa5e9..0f18a24 100644
--- a/Genshin/VI/TowerSchedule.json
+++ b/Genshin/VI/TowerSchedule.json
@@ -1833,7 +1833,7 @@
],
"Open": "2026-01-16T04:00:00+08:00",
"Close": "2026-02-16T03:59:59+08:00",
- "BuffName": "",
+ "BuffName": "Ánh Trăng Đột Kích",
"Descriptions": [
"Khi nhân vật kích hoạt phản ứng Nguyệt (Nguyệt-Sum Suê/Nguyệt-Điện Cảm/Nguyệt-Kết Tinh) lên kẻ địch, sẽ giải phóng sóng xung kích tại vị trí kẻ địch, gây Sát Thương Chuẩn. Hiệu quả này mỗi 3s tối đa kích hoạt một lần."
],
@@ -1865,7 +1865,7 @@
],
"Open": "2026-03-16T04:00:00+08:00",
"Close": "2026-04-16T03:59:59+08:00",
- "BuffName": "Ánh Trăng Gió Giật",
+ "BuffName": "",
"Descriptions": [
"Khi nhân vật kích hoạt phản ứng Khuếch Tán lên kẻ địch, sẽ nhận được 1 tầng Sức Gió Mãnh Liệt. Khi Sức Gió Mãnh Liệt đạt 4 tầng, sẽ giải phóng sóng xung kích tại vị trí kẻ địch, gây Sát Thương Chuẩn và tiêu hao toàn bộ Sức Gió Mãnh Liệt. Mỗi 0.1s tối đa nhận 1 tầng Sức Gió Mãnh Liệt, mỗi 6s tối đa giải phóng một lần sóng xung kích theo cách này."
],
@@ -1918,5 +1918,21 @@
"Khi nhân vật dự bị trong đội kích hoạt phản ứng liên quan đến Nguyên Tố Băng lên kẻ địch, sẽ giải phóng sóng xung kích tại vị trí kẻ địch, gây Sát Thương Chuẩn. Hiệu quả này mỗi 3.5s tối đa kích hoạt một lần."
],
"Icon": "UI_TowerBlessing_104"
+ },
+ {
+ "Id": 121,
+ "FloorIds": [
+ 1110,
+ 1111,
+ 1132,
+ 1133
+ ],
+ "Open": "2026-07-16T04:00:00+08:00",
+ "Close": "2026-08-16T03:59:59+08:00",
+ "BuffName": "Ánh Trăng Băng Nứt",
+ "Descriptions": [
+ "Khi Trọng Kích của nhân vật trong trận hiện tại gây Sát Thương Nguyên Tố Băng lên kẻ địch, sẽ giải phóng sóng xung kích tại vị trí kẻ địch, gây Sát Thương Chuẩn, mỗi 3s tối đa kích hoạt một lần."
+ ],
+ "Icon": "UI_TowerBlessing_105"
}
]
\ No newline at end of file
diff --git a/Genshin/VI/Weapon.json b/Genshin/VI/Weapon.json
index c04e711..0424e82 100644
--- a/Genshin/VI/Weapon.json
+++ b/Genshin/VI/Weapon.json
@@ -4852,6 +4852,59 @@
112034
]
},
+ {
+ "Id": 12516,
+ "PromoteId": 12516,
+ "Sort": 5212,
+ "WeaponType": 11,
+ "RankLevel": 5,
+ "Name": "Muỗng Trà Siêu Việt",
+ "Description": "Trong vô số câu chuyện, những đồ vật hư ảo có vô số định nghĩa. Ở quy mô vũ trụ hay giấc mơ, thánh kiếm của dũng sĩ và muỗng trà của công chúa, dây cót lạnh lẽo và chìa khóa mở ra cánh cửa siêu việt, bản chất thật ra cũng chẳng có gì khác biệt cả.",
+ "Icon": "UI_EquipIcon_Claymore_CrystallineSword",
+ "AwakenIcon": "UI_EquipIcon_Claymore_CrystallineSword_Awaken",
+ "GrowCurves": [
+ {
+ "InitValue": 47.537,
+ "Type": 4,
+ "Value": 1302
+ },
+ {
+ "InitValue": 0.096,
+ "Type": 22,
+ "Value": 2301
+ }
+ ],
+ "Affix": {
+ "Name": "Thăng Biến Của Bạch Nữ Hoàng",
+ "Descriptions": [
+ {
+ "Level": 0,
+ "Description": "Tấn Công tăng 28%.\nNgoài ra, sau mỗi lần Trọng Kích của người trang bị đánh trúng kẻ địch, đều sẽ đạt được hiệu quả \"Siêu Việt\" trong giây lát: Người trang bị tăng 16% sát thương phản ứng Tinh-Siêu Dẫn, duy trì 5s. Hiệu quả này tối đa cộng dồn 3 tầng, mỗi 0.2s tối đa cộng dồn một tầng."
+ },
+ {
+ "Level": 1,
+ "Description": "Tấn Công tăng 35%.\nNgoài ra, sau mỗi lần Trọng Kích của người trang bị đánh trúng kẻ địch, đều sẽ đạt được hiệu quả \"Siêu Việt\" trong giây lát: Người trang bị tăng 20% sát thương phản ứng Tinh-Siêu Dẫn, duy trì 5s. Hiệu quả này tối đa cộng dồn 3 tầng, mỗi 0.2s tối đa cộng dồn một tầng."
+ },
+ {
+ "Level": 2,
+ "Description": "Tấn Công tăng 42%.\nNgoài ra, sau mỗi lần Trọng Kích của người trang bị đánh trúng kẻ địch, đều sẽ đạt được hiệu quả \"Siêu Việt\" trong giây lát: Người trang bị tăng 24% sát thương phản ứng Tinh-Siêu Dẫn, duy trì 5s. Hiệu quả này tối đa cộng dồn 3 tầng, mỗi 0.2s tối đa cộng dồn một tầng."
+ },
+ {
+ "Level": 3,
+ "Description": "Tấn Công tăng 49%.\nNgoài ra, sau mỗi lần Trọng Kích của người trang bị đánh trúng kẻ địch, đều sẽ đạt được hiệu quả \"Siêu Việt\" trong giây lát: Người trang bị tăng 28% sát thương phản ứng Tinh-Siêu Dẫn, duy trì 5s. Hiệu quả này tối đa cộng dồn 3 tầng, mỗi 0.2s tối đa cộng dồn một tầng."
+ },
+ {
+ "Level": 4,
+ "Description": "Tấn Công tăng 56%.\nNgoài ra, sau mỗi lần Trọng Kích của người trang bị đánh trúng kẻ địch, đều sẽ đạt được hiệu quả \"Siêu Việt\" trong giây lát: Người trang bị tăng 32% sát thương phản ứng Tinh-Siêu Dẫn, duy trì 5s. Hiệu quả này tối đa cộng dồn 3 tầng, mỗi 0.2s tối đa cộng dồn một tầng."
+ }
+ ]
+ },
+ "CultivationItems": [
+ 114084,
+ 112145,
+ 112127
+ ]
+ },
{
"Id": 13101,
"PromoteId": 13101,
@@ -11913,7 +11966,7 @@
{
"Id": 15514,
"PromoteId": 15514,
- "Sort": 0,
+ "Sort": 5512,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Xích Vũ Tinh Tựu",
@@ -11966,7 +12019,7 @@
{
"Id": 15515,
"PromoteId": 15515,
- "Sort": 0,
+ "Sort": 5513,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Biên Niên Sử Bình Minh",
@@ -12019,7 +12072,7 @@
{
"Id": 15516,
"PromoteId": 15516,
- "Sort": 0,
+ "Sort": 5514,
"WeaponType": 12,
"RankLevel": 5,
"Name": "Lời Thề Vàng Sương Giá",
diff --git a/Genshin/VI/WeaponPromote.json b/Genshin/VI/WeaponPromote.json
index b378ac0..3cb3607 100644
--- a/Genshin/VI/WeaponPromote.json
+++ b/Genshin/VI/WeaponPromote.json
@@ -17809,6 +17809,188 @@
}
]
},
+ {
+ "Id": 12516,
+ "Level": 0,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 0
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 1,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 31.1
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 2,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 62.2
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 3,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 93.4
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 4,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 124.5
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 5,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 155.6
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
+ {
+ "Id": 12516,
+ "Level": 6,
+ "AddProperties": [
+ {
+ "Type": 4,
+ "Value": 186.7
+ },
+ {
+ "Type": 20,
+ "Value": 0
+ },
+ {
+ "Type": 22,
+ "Value": 0
+ },
+ {
+ "Type": 23,
+ "Value": 0
+ },
+ {
+ "Type": 28,
+ "Value": 0
+ }
+ ]
+ },
{
"Id": 13101,
"Level": 0,