更新6.4元数据

This commit is contained in:
Ddggdd135
2026-02-25 11:56:46 +08:00
parent d3b9c06d9b
commit 716fc9b696
469 changed files with 177023 additions and 68408 deletions

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@@ -97,7 +97,7 @@
{
"Id": 211001,
"Name": "<color=#f39001>Windblessing: Electro</color>",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by <color=#f39001>80%</color> and each time they receive <color=#f39001>Windblessing: Electro</color>, all party members gain <color=#f39001>1.5</color> Elemental Energy"
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by <color=#f39001>80%</color> and each time they receive <color=#f39001>Windblessing: Electro</color>, all party members gain <color=#f39001>2</color> Elemental Energy"
},
{
"Id": 211002,
@@ -142,7 +142,7 @@
{
"Id": 211301,
"Name": "<color=#f39001>Cryo Crystal's Boon</color>",
"Description": "All party members gain <color=#f39001>50%</color> Cryo and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every <color=#f39001>4</color>s"
"Description": "All party members gain <color=#f39001>70%</color> Cryo and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every <color=#f39001>4</color>s"
},
{
"Id": 211302,
@@ -207,7 +207,7 @@
{
"Id": 211701,
"Name": "<color=#f39001>Yielding</color>",
"Description": "Opponents' Cryo and Electro RES is decreased by <color=#f39001>3%</color>, and Physical RES is decreased by <color=#f39001>6%</color>, max <color=#f39001>6</color> stack(s)"
"Description": "Opponents' Cryo and Electro RES is decreased by <color=#f39001>5%</color>, and Physical RES is decreased by <color=#f39001>10%</color>, max <color=#f39001>6</color> stack(s)"
},
{
"Id": 211702,
@@ -247,7 +247,7 @@
{
"Id": 211901,
"Name": "<color=#f39001>Windblessing: Cryo</color>",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by <color=#f39001>80%</color> and their CRIT DMG increases by <color=#f39001>12%</color>"
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by <color=#f39001>80%</color> and their CRIT DMG increases by <color=#f39001>16%</color>"
},
{
"Id": 211902,
@@ -428,5 +428,15 @@
"Id": 11260001,
"Name": "Lunar Phase Shift",
"Description": "After using the Elemental Skill <color=#FFD780FF>Heaven and Earth Made Manifest</color>, Zibai will change to this mode. This mode lasts at most {PARAM#P1263201|4S1}s and has the following properties:\n· Normal and Charged Attacks are converted into <color=#FFE699FF>Geo DMG</color> that cannot be overridden by other infusions.\n· The Elemental Skill <color=#FFD780FF>Heaven and Earth Made Manifest</color> will also be converted to the Elemental Skill <color=#FFD780FF>Spirit Steed's Stride</color>: When Zibai has at least 70 <color=#FFD780FF>Phase Shift Radiance</color>, she can consume 70 Phase Shift Radiance to unleash Spirit Steed's Stride and cause two instances of <color=#FFE699FF>Geo DMG</color>. The second instance will be considered Lunar-Crystallize Reaction DMG.\n\nA maximum of 100 <color=#FFD780FF>Phase Shift Radiance</color> points can be accrued, and Zibai can accumulate them in the following ways:\n· She gains 10 points every second she is in the <color=#FFD780FF>Lunar Phase Shift</color> mode.\n· She gains 5 points when hitting an opponent with her Normal Attacks. She can gain Phase Shift Radiance points in this way once every 0.5s.\n\n<color=#FFD780FF>Moonsign: Ascendant Gleam</color>\nWhen nearby party members trigger Lunar-Crystallize, they will also accrue 35 <color=#FFD780FF>Phase Shift Radiance</color> points for Zibai. Points can be gained this way once every 4s. Unleashing the special elemental skill <color=#FFD780FF>Spirit Steed's Stride</color> will reset the CD for <color=#FFD780FF>Phase Shift Radiance</color> gained this way.\n\nZibai will leave this mode after unleashing <color=#FFD780FF>Spirit Steed's Stride</color> 4 times, or when the skill's duration ends."
},
{
"Id": 11280001,
"Name": "Sturm und Drang",
"Description": "Tap to unleash Elemental Skill <color=#FFD780FF>Windbound Execution</color> for Varka to switch to this mode.\nWhile in this mode, Varka's Normal Attacks and Charged Attacks deal increased DMG, and he cannot perform Plunging Attacks. When Varka executes Normal or Charged Attacks, his dual-wielded claymores will deal corresponding Elemental DMG based on the Elemental Types of the characters in the party respectively:\n· DMG dealt by the claymore wielded in his left hand will be converted to <color=#80FFD7FF>Anemo DMG</color> that cannot be overridden by other infusions.\n· When there are <color=#FF9999FF>Pyro</color>, <color=#80C0FFFF>Hydro</color>, <color=#FFACFFFF>Electro</color> or <color=#99FFFFFF>Cryo</color> characters in the party, the claymore wielded in his right hand deals corresponding Elemental DMG that cannot be overridden by infusions, following the aforementioned priority order of Elemental Types.\n\nAdditionally, while in this mode, if there are <color=#FF9999FF>Pyro</color>, <color=#80C0FFFF>Hydro</color>, <color=#FFACFFFF>Electro</color> or <color=#99FFFFFF>Cryo</color> characters in the party, Varka's Elemental Skill <color=#FFD780FF>Windbound Execution</color> will be converted to the special Elemental Skill, <color=#FFD780FF>Four Winds' Ascension</color>."
},
{
"Id": 11280002,
"Name": "Four Winds' Ascension",
"Description": "Varka's special Elemental Skill. Deals AoE Elemental DMG that cannot be overridden by infusions corresponding to the element of the claymore wielded in Varka's right hand, and <color=#80FFD7FF>AoE Anemo DMG</color> to opponents.\nStarts on cooldown and has 2 maximum uses.\nWhen Varka is in <color=#FFD780FF>Sturm und Drang</color> mode and his Normal Attack hits an opponent, the CD of <color=#FFD780FF>Four Winds' Ascension</color> will be reduced by 0.5s. Every time Varka switches to the <color=#FFD780FF>Sturm und Drang</color> mode, this effect can be triggered up to 15 times.\nAdditionally, Varka can expend uses of <color=#FFD780FF>Four Winds' Ascension</color> to perform a special Charged Attack, <color=#FFD780FF>Azure Devour</color>, that consumes no Stamina, dealing 2 instances of Elemental DMG corresponding to the element of the claymore wielded in his right hand, which cannot be overridden by infusions, and 2 instances of <color=#80FFD7FF>Anemo DMG</color>."
}
]