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chore: sync from fork
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@@ -309,6 +309,7 @@
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"Id": 10441,
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"Name": "Dance on Fire",
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"Description": "<color=#FFD780FF>Normal Attack</color>\nPerforms up to 4 consecutive strikes.\n\n<color=#FFD780FF>Charged Attack</color>\nDrains Stamina over time to perform continuous spinning attacks against all nearby opponents.\nAt the end of the sequence, performs a more powerful slash. \n\n<color=#FFD780FF>Plunging Attack</color>\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.",
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"SpecialEnergyType": 0,
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"Icon": "Skill_A_04"
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},
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{
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@@ -570,6 +571,7 @@
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"Id": 10442,
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"Name": "Sweeping Fervor",
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"Description": "Xinyan brandishes her instrument, dealing <color=#FF9999FF>Pyro DMG</color> on nearby opponents, forming a shield made out of her audience's passion.\nThe shield's DMG Absorption scales based on Xinyan's DEF and on the number of opponents hit.\n·Hitting 0–1 opponents grants Shield Level 1: Ad Lib.\n·Hitting 2 opponents grants Shield Level 2: Lead-In.\n·Hitting 3 or more opponents grants Shield Level 3: Rave, which will also deal intermittent <color=#FF9999FF>Pyro DMG</color> to nearby opponents.\n\nThe shield has the following special properties:\n·When unleashed, it infuses Xinyan with <color=#FF9999FF>Pyro</color>.\n·It has 250% DMG Absorption effectiveness against <color=#FF9999FF>Pyro DMG</color>.\n\n<i>Xinyan insists that these pyrotechnics are the apex of performative art, and that they are physical phenomena that have nothing to do with her Vision.</i>",
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"SpecialEnergyType": 0,
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"Icon": "Skill_S_Xinyan_01"
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}
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],
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@@ -755,6 +757,7 @@
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"Id": 10443,
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"Name": "Riff Revolution",
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"Description": "Strumming rapidly, Xinyan launches nearby opponents and deals Physical DMG to them, hyping up the crowd.\nThe sheer intensity of the atmosphere will cause explosions that deal <color=#FF9999FF>Pyro DMG</color> to nearby opponents.\n\n<i>Xinyan used to end all her performances with this move. She didn't stop because it was dangerous, however, but because she didn't have a more epic finale in case someone shouted \"Encore!\"</i>",
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"SpecialEnergyType": 0,
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"Icon": "Skill_E_Xinyan_01"
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},
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"Inherents": [
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@@ -774,6 +777,7 @@
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"Id": 442101,
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"Name": "\"The Show Goes On, Even Without an Audience...\"",
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"Description": "Decreases the number of opponents <color=#FFD780FF>Sweeping Fervor</color> must hit to trigger each level of shielding.\n·Shield Level 2: Lead-In requirement reduced to 1 opponent hit.\n·Shield Level 3: Rave requirement reduced to 2 opponents hit or more.",
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"SpecialEnergyType": 0,
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"Icon": "UI_Talent_S_Xinyan_05"
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},
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{
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@@ -794,6 +798,7 @@
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"Id": 442201,
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"Name": "\"...Now That's Rock 'N' Roll!\"",
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"Description": "Characters shielded by <color=#FFD780FF>Sweeping Fervor</color> deal 15% increased Physical DMG.",
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"SpecialEnergyType": 0,
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"Icon": "UI_Talent_S_Xinyan_06"
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},
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{
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@@ -812,6 +817,7 @@
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"Id": 442301,
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"Name": "A Rad Recipe",
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"Description": "When a Perfect Cooking is achieved on a DEF-boosting dish, Xinyan has a 12% chance to obtain double the product.",
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"SpecialEnergyType": 0,
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"Icon": "UI_Talent_Cook_Defense"
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}
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],
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