Files
Snap.Metadata/Genshin/CHS/TowerFloor.json
T
2026-07-03 01:41:41 +08:00

1324 lines
32 KiB
JSON

[
{
"Id": 1001,
"Index": 1,
"LevelGroupId": 1,
"Background": "UI_TowerPic_1",
"Descriptions": [
"队伍中所有角色造成的火元素伤害提高75%。",
"超载反应造成的伤害提高200%。"
]
},
{
"Id": 1002,
"Index": 2,
"LevelGroupId": 2,
"Background": "UI_TowerPic_1",
"Descriptions": [
"队伍中所有角色造成的冰元素伤害提高75%。",
"冰冻反应的持续时间大幅提升。"
]
},
{
"Id": 1003,
"Index": 3,
"LevelGroupId": 3,
"Background": "UI_TowerPic_2",
"Descriptions": [
"扩散反应效果提升300%,影响范围扩大100%。",
"队伍中所有角色造成的风元素伤害提高75%。"
]
},
{
"Id": 1004,
"Index": 4,
"LevelGroupId": 4,
"Background": "UI_TowerPic_2",
"Descriptions": [
"队伍中所有角色造成的雷元素伤害提高75%。",
"感电反应造成的伤害提高150%,影响范围扩大100%。"
]
},
{
"Id": 1005,
"Index": 5,
"LevelGroupId": 5,
"Background": "UI_TowerPic_2",
"Descriptions": [
"生命值高于50%时,攻击力提升25%,防御力提升25%。",
"生命值高于80%时,普通攻击的攻击速度提升20%。",
"生命值高于80%时,移动速度提升20%。",
"生命值高于95%时,暴击率提升10%,暴击伤害提升20%。"
]
},
{
"Id": 1006,
"Index": 6,
"LevelGroupId": 6,
"Background": "UI_TowerPic_3",
"Descriptions": [
"施放元素爆发时,会使队伍中所有角色的攻击力与防御力提升6%。该效果至多可以叠加10层。拥有5层或以上的效果时,额外提升角色的普通攻击速度与移动速度30%。"
]
},
{
"Id": 1007,
"Index": 7,
"LevelGroupId": 7,
"Background": "UI_TowerPic_3",
"Descriptions": [
"造成暴击时,会生成获得元素晶球和元素微粒。该效果每15秒只能触发一次。",
"队伍中所有角色造成的暴击伤害提高120%。"
]
},
{
"Id": 1008,
"Index": 8,
"LevelGroupId": 8,
"Background": "UI_TowerPic_3",
"Descriptions": [
"生命值低于60%时,攻击力提升50%,防御力提升50%。",
"生命值低于45%时,普通攻击的攻击速度提升30%。",
"生命值低于45%时,移动速度提升30%。",
"生命值低于30%时,暴击率提升20%,暴击伤害提升40%。"
]
},
{
"Id": 1009,
"Index": 9,
"LevelGroupId": 9,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色造成的火元素伤害提高75%。",
"队伍中所有角色造成的雷元素伤害提高75%。",
"超载反应造成的伤害提高200%。"
]
},
{
"Id": 1010,
"Index": 10,
"LevelGroupId": 10,
"Background": "UI_TowerPic_8",
"Descriptions": [
"周期性为角色施加「阴燃之火」:在附着的火元素消除之前,持续受到火元素伤害。",
"队伍中所有角色的治疗加成提升50%。"
]
},
{
"Id": 1011,
"Index": 11,
"LevelGroupId": 11,
"Background": "UI_TowerPic_5",
"Descriptions": [
"队伍中所有角色造成的雷元素伤害提高75%。",
"队伍中所有角色造成的冰元素伤害提高75%。",
"超导反应造成的伤害提高300%,并额外降低反应目标20%的物理抗性。"
]
},
{
"Id": 1012,
"Index": 12,
"LevelGroupId": 12,
"Background": "UI_TowerPic_9",
"Descriptions": [
"周期性为角色施加「凝结之冰」:在附着的冰元素消除之前,体力消耗大幅增加,并且不再自然恢复。",
"队伍中所有角色造成的火元素伤害提高75%。"
]
},
{
"Id": 1013,
"Index": 9,
"LevelGroupId": 13,
"Background": "UI_TowerPic_9",
"Descriptions": [
"角色在场景中会持续积累严寒,达到上限后会持续失去生命值。",
"敌人会攻击场景中能削减严寒的「遗迹之烛」,使其停止运转。遗迹之烛在停止运转一段时间后,会重新启动。"
]
},
{
"Id": 1014,
"Index": 10,
"LevelGroupId": 14,
"Background": "UI_TowerPic_9",
"Descriptions": [
"角色在场景中会持续积累严寒,达到上限后会持续失去生命值。",
"场景中存在「温暖仙灵」,会持续削减附近角色的严寒。"
]
},
{
"Id": 1015,
"Index": 11,
"LevelGroupId": 15,
"Background": "UI_TowerPic_10",
"Descriptions": [
"周期性为角色施加「嗜能之雷」:在附着的雷元素消除之前,持续流失元素能量。",
"队伍中所有角色造成的冰元素伤害提高75%。"
]
},
{
"Id": 1016,
"Index": 12,
"LevelGroupId": 16,
"Background": "UI_TowerPic_5",
"Descriptions": [
"队伍中所有角色造成的岩元素伤害提高75%。"
]
},
{
"Id": 1017,
"Index": 12,
"LevelGroupId": 17,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。",
"不存在地脉异常。"
]
},
{
"Id": 1018,
"Index": 11,
"LevelGroupId": 18,
"Background": "UI_TowerPic_11",
"Descriptions": [
"周期性为角色施加「迟滞之水」:在附着的水元素消除之前,技能冷却时间大幅延长。",
"队伍中所有角色造成的物理伤害提高75%。"
]
},
{
"Id": 1019,
"Index": 12,
"LevelGroupId": 19,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1020,
"Index": 9,
"LevelGroupId": 20,
"Background": "UI_TowerPic_9",
"Descriptions": [
"角色在场景中会持续积累严寒,达到上限后会持续失去生命值。",
"敌人会攻击场景中能削减严寒的「遗迹之烛」,使其停止运转。遗迹之烛在停止运转一段时间后,会重新启动。"
]
},
{
"Id": 1021,
"Index": 10,
"LevelGroupId": 21,
"Background": "UI_TowerPic_9",
"Descriptions": [
"角色在场景中会持续积累严寒,达到上限后会持续失去生命值。",
"场景中存在「温暖仙灵」,会持续削减附近角色的严寒。"
]
},
{
"Id": 1022,
"Index": 11,
"LevelGroupId": 22,
"Background": "UI_TowerPic_4",
"Descriptions": [
"扩散反应造成的伤害提高300%,影响范围扩大100%。"
]
},
{
"Id": 1023,
"Index": 12,
"LevelGroupId": 23,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1024,
"Index": 9,
"LevelGroupId": 24,
"Background": "UI_TowerPic_4",
"Descriptions": [
"挑战开始后,场地外围会产生等离子场。角色在等离子场中时,每5秒会受到一次落雷打击,遭受雷元素伤害。等离子场的范围会随着挑战进程推进而向场地中心扩张。"
]
},
{
"Id": 1025,
"Index": 10,
"LevelGroupId": 25,
"Background": "UI_TowerPic_4",
"Descriptions": [
"本层每一间的挑战中,都存在「头目」敌人与拥有护卫它的扈从,为它提供强化效果,每个扈从会使它的所有元素抗性与物理抗性提高10%;每12秒,扈从会为它恢复生命值,每个扈从能恢复5%生命值。当场地中不存在扈从时,「头目」敌人会失去上述的强化与恢复效果。"
]
},
{
"Id": 1026,
"Index": 11,
"LevelGroupId": 26,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色造成的火元素伤害提高60%。",
"队伍中所有角色造成的冰元素伤害提高60%。"
]
},
{
"Id": 1027,
"Index": 12,
"LevelGroupId": 27,
"Background": "UI_TowerPic_5",
"Descriptions": [
"挑战中存在「能量潮汐」,会以10秒为周期,转换「元素满潮」与「元素低潮」。",
"满潮时,角色的攻击命中敌人时,将产生大量元素微粒,恢复10点元素能量。该效果每2.8秒内至多触发一次。",
"低潮时,队伍中所有角色无法获取元素能量。"
]
},
{
"Id": 1028,
"Index": 11,
"LevelGroupId": 28,
"Background": "UI_TowerPic_4",
"Descriptions": [
"敌人被击败后,队伍中所有角色会承受「侵蚀」效果。",
"处于侵蚀状态下的角色将会每秒损失部分生命值。当前场上角色可能会因为侵蚀效果损失的生命值而倒下。处于队伍后台的角色生命值低于15%时,不会因为侵蚀而损失生命值。",
"侵蚀效果持续10秒,可以叠加,每层效果独立计时。"
]
},
{
"Id": 1029,
"Index": 12,
"LevelGroupId": 29,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1030,
"Index": 11,
"LevelGroupId": 30,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色造成的火元素伤害提高60%。",
"队伍中所有角色造成的水元素伤害提高60%。"
]
},
{
"Id": 1031,
"Index": 12,
"LevelGroupId": 31,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1032,
"Index": 11,
"LevelGroupId": 32,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色造成的岩元素伤害提高60%。",
"队伍中所有角色造成的物理伤害提高60%。"
]
},
{
"Id": 1033,
"Index": 12,
"LevelGroupId": 33,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1034,
"Index": 11,
"LevelGroupId": 34,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色普通攻击造成的伤害提升50%。"
]
},
{
"Id": 1035,
"Index": 12,
"LevelGroupId": 35,
"Background": "UI_TowerPic_5",
"Descriptions": [
"挑战中存在部分敌人具有「锐气」效果,所有元素抗性与物理抗性提升10%。具有「锐气」效果的敌人受到视为普通攻击伤害的攻击后,所有元素抗性与物理抗性降低3%,至多通过这种方式降低30%。每20秒,通过这种方式降低的抗性将被重置。"
]
},
{
"Id": 1036,
"Index": 11,
"LevelGroupId": 36,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%雷元素伤害加成。",
"队伍中所有角色获得30%治疗加成。"
]
},
{
"Id": 1037,
"Index": 12,
"LevelGroupId": 37,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1038,
"Index": 11,
"LevelGroupId": 38,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%风元素伤害加成。"
]
},
{
"Id": 1039,
"Index": 12,
"LevelGroupId": 39,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1040,
"Index": 11,
"LevelGroupId": 40,
"Background": "UI_TowerPic_4",
"Descriptions": [
"武器类型为双手剑的角色造成的伤害提升75%。"
]
},
{
"Id": 1041,
"Index": 12,
"LevelGroupId": 41,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1042,
"Index": 11,
"LevelGroupId": 42,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1043,
"Index": 12,
"LevelGroupId": 43,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1044,
"Index": 9,
"LevelGroupId": 44,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色触发绽放反应产生的草原核在迸发时造成的伤害提升125%,角色触发烈绽放、超绽放反应造成的伤害提升125%。"
]
},
{
"Id": 1045,
"Index": 10,
"LevelGroupId": 45,
"Background": "UI_TowerPic_4",
"Descriptions": [
"对敌人触发蔓激化、超激化反应时,这些反应带来的伤害提升提高75%。"
]
},
{
"Id": 1046,
"Index": 11,
"LevelGroupId": 46,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%草元素伤害加成。"
]
},
{
"Id": 1047,
"Index": 12,
"LevelGroupId": 47,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1048,
"Index": 11,
"LevelGroupId": 48,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%雷元素伤害加成。"
]
},
{
"Id": 1049,
"Index": 12,
"LevelGroupId": 49,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1050,
"Index": 11,
"LevelGroupId": 50,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色的元素精通提升200点。"
]
},
{
"Id": 1051,
"Index": 12,
"LevelGroupId": 51,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1052,
"Index": 11,
"LevelGroupId": 52,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%风元素伤害加成。"
]
},
{
"Id": 1053,
"Index": 12,
"LevelGroupId": 53,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1054,
"Index": 11,
"LevelGroupId": 54,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%草元素伤害加成。"
]
},
{
"Id": 1055,
"Index": 12,
"LevelGroupId": 55,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1056,
"Index": 11,
"LevelGroupId": 56,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1057,
"Index": 12,
"LevelGroupId": 57,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1058,
"Index": 11,
"LevelGroupId": 58,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%草元素伤害加成。"
]
},
{
"Id": 1059,
"Index": 12,
"LevelGroupId": 59,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1060,
"Index": 11,
"LevelGroupId": 60,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色普通攻击造成的伤害提升50%。"
]
},
{
"Id": 1061,
"Index": 12,
"LevelGroupId": 61,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1062,
"Index": 11,
"LevelGroupId": 62,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%物理伤害加成"
]
},
{
"Id": 1063,
"Index": 12,
"LevelGroupId": 63,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1064,
"Index": 9,
"LevelGroupId": 64,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色触发蒸发反应后的5秒内,该角色通过蒸发反应造成的伤害提升提高50%。"
]
},
{
"Id": 1065,
"Index": 10,
"LevelGroupId": 65,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色对处于水元素附着状态下的敌人造成的伤害提高50%。"
]
},
{
"Id": 1066,
"Index": 11,
"LevelGroupId": 66,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%火元素伤害加成。",
"队伍中所有角色获得60%水元素伤害加成。"
]
},
{
"Id": 1067,
"Index": 12,
"LevelGroupId": 67,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1068,
"Index": 11,
"LevelGroupId": 68,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%水元素伤害加成。"
]
},
{
"Id": 1069,
"Index": 12,
"LevelGroupId": 69,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1070,
"Index": 11,
"LevelGroupId": 70,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%雷元素伤害加成。",
"队伍中所有角色获得60%水元素伤害加成。"
]
},
{
"Id": 1071,
"Index": 12,
"LevelGroupId": 71,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1072,
"Index": 11,
"LevelGroupId": 72,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%岩元素伤害加成。"
]
},
{
"Id": 1073,
"Index": 12,
"LevelGroupId": 73,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1074,
"Index": 11,
"LevelGroupId": 74,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%风元素伤害加成。"
]
},
{
"Id": 1075,
"Index": 12,
"LevelGroupId": 75,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1076,
"Index": 11,
"LevelGroupId": 76,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%岩元素伤害加成。"
]
},
{
"Id": 1077,
"Index": 12,
"LevelGroupId": 77,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1078,
"Index": 11,
"LevelGroupId": 78,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1079,
"Index": 12,
"LevelGroupId": 79,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1080,
"Index": 11,
"LevelGroupId": 80,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%雷元素伤害加成。",
"队伍中所有角色获得60%水元素伤害加成。"
]
},
{
"Id": 1081,
"Index": 12,
"LevelGroupId": 81,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1082,
"Index": 11,
"LevelGroupId": 82,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%草元素伤害加成。"
]
},
{
"Id": 1083,
"Index": 12,
"LevelGroupId": 83,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1084,
"Index": 9,
"LevelGroupId": 84,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得50%火元素伤害加成。"
]
},
{
"Id": 1085,
"Index": 10,
"LevelGroupId": 85,
"Background": "UI_TowerPic_4",
"Descriptions": [
"处于夜魂加持状态下时,角色造成的伤害提升50%。"
]
},
{
"Id": 1086,
"Index": 11,
"LevelGroupId": 86,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%草元素伤害加成。",
"队伍中所有角色获得60%水元素伤害加成。"
]
},
{
"Id": 1087,
"Index": 12,
"LevelGroupId": 87,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1088,
"Index": 11,
"LevelGroupId": 88,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%岩元素伤害加成。"
]
},
{
"Id": 1089,
"Index": 12,
"LevelGroupId": 89,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1090,
"Index": 11,
"LevelGroupId": 90,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%岩元素伤害加成。",
"队伍中所有角色获得60%火元素伤害加成。"
]
},
{
"Id": 1091,
"Index": 12,
"LevelGroupId": 91,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1092,
"Index": 11,
"LevelGroupId": 92,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色的重击造成的伤害提升75%。"
]
},
{
"Id": 1093,
"Index": 12,
"LevelGroupId": 93,
"Background": "UI_TowerPic_5",
"Descriptions": [
"仅在此层,地脉的涌流平缓通顺。"
]
},
{
"Id": 1094,
"Index": 11,
"LevelGroupId": 94,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1095,
"Index": 12,
"LevelGroupId": 95,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"队伍中所有角色的普通攻击造成的火元素伤害提升75%。"
],
"SecondDescriptions": [
"队伍中所有角色造成的具有夜魂性质的伤害提升75%。"
]
},
{
"Id": 1096,
"Index": 11,
"LevelGroupId": 96,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色的元素精通提升200点。"
]
},
{
"Id": 1097,
"Index": 12,
"LevelGroupId": 97,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"当前场上角色触发扩散反应造成的伤害提升600%。"
],
"SecondDescriptions": [
"角色的重击造成的冰元素伤害提升75%。"
]
},
{
"Id": 1098,
"Index": 11,
"LevelGroupId": 98,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%雷元素伤害加成。"
]
},
{
"Id": 1099,
"Index": 12,
"LevelGroupId": 99,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的元素战技造成的水元素伤害提升75%。"
],
"SecondDescriptions": [
"角色的下落攻击造成的伤害提升75%。"
]
},
{
"Id": 1100,
"Index": 11,
"LevelGroupId": 100,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%冰元素伤害加成。"
]
},
{
"Id": 1101,
"Index": 12,
"LevelGroupId": 101,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的元素战技造成的岩元素伤害提升75%。"
],
"SecondDescriptions": [
"角色的元素战技造成的冰元素伤害提升75%。"
]
},
{
"Id": 1102,
"Index": 11,
"LevelGroupId": 102,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%草元素伤害加成。"
]
},
{
"Id": 1103,
"Index": 12,
"LevelGroupId": 103,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色通过元素战技造成的冰元素伤害提升75%。"
],
"SecondDescriptions": [
"角色通过元素战技造成的草元素伤害提升75%。"
]
},
{
"Id": 1104,
"Index": 11,
"LevelGroupId": 104,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%火元素伤害加成。"
]
},
{
"Id": 1105,
"Index": 12,
"LevelGroupId": 105,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的元素能量为0时,造成的伤害提升75%。"
],
"SecondDescriptions": [
"角色通过普通攻击造成的冰元素伤害提升75%。"
]
},
{
"Id": 1106,
"Index": 11,
"LevelGroupId": 106,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%火元素伤害加成。"
]
},
{
"Id": 1107,
"Index": 12,
"LevelGroupId": 107,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"队伍中所有角色造成的冰元素伤害提升75%。"
],
"SecondDescriptions": [
"队伍中所有角色造成的具有夜魂性质的伤害提升75%。"
]
},
{
"Id": 1108,
"Index": 11,
"LevelGroupId": 108,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%雷元素伤害加成。"
]
},
{
"Id": 1109,
"Index": 12,
"LevelGroupId": 109,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色造成的感电与月感电伤害提升75%。"
],
"SecondDescriptions": [
"角色对敌人造成的具有夜魂性质的伤害提升75%。"
]
},
{
"Id": 1110,
"Index": 9,
"LevelGroupId": 110,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色的月曜反应造成的伤害提升50%。"
]
},
{
"Id": 1111,
"Index": 10,
"LevelGroupId": 111,
"Background": "UI_TowerPic_4",
"Descriptions": [
"角色的月曜反应造成的伤害提升50%。"
]
},
{
"Id": 1112,
"Index": 11,
"LevelGroupId": 112,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%雷元素伤害加成。",
"队伍中所有角色获得60%草元素伤害加成。"
]
},
{
"Id": 1113,
"Index": 12,
"LevelGroupId": 113,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的感电反应造成的伤害提升200%、月感电反应造成的伤害提升75%。"
],
"SecondDescriptions": [
"角色的绽放反应造成的伤害提升200%、月绽放反应造成的伤害提升75%。"
]
},
{
"Id": 1114,
"Index": 11,
"LevelGroupId": 114,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%雷元素伤害加成。",
"队伍中所有角色获得60%草元素伤害加成。"
]
},
{
"Id": 1115,
"Index": 12,
"LevelGroupId": 115,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的绽放反应造成的伤害提升200%、月绽放反应造成的伤害提升75%。"
],
"SecondDescriptions": [
"角色的感电反应造成的伤害提升200%、月感电反应造成的伤害提升75%。"
]
},
{
"Id": 1116,
"Index": 11,
"LevelGroupId": 116,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色的元素精通提升200点。"
]
},
{
"Id": 1117,
"Index": 12,
"LevelGroupId": 117,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的绽放反应造成的伤害提升200%、月绽放反应造成的伤害提升75%。"
],
"SecondDescriptions": [
"角色通过普通攻击造成的火元素伤害提升75%。"
]
},
{
"Id": 1118,
"Index": 11,
"LevelGroupId": 118,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%火元素伤害加成。",
"队伍中所有角色获得60%雷元素伤害加成。"
]
},
{
"Id": 1119,
"Index": 12,
"LevelGroupId": 119,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"处于队伍后台的角色获得75%火元素伤害加成。"
],
"SecondDescriptions": [
"角色的下落攻击造成伤害提升75%。"
]
},
{
"Id": 1120,
"Index": 11,
"LevelGroupId": 120,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%水元素伤害加成。",
"队伍中所有角色获得60%雷元素伤害加成。"
]
},
{
"Id": 1121,
"Index": 12,
"LevelGroupId": 121,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"当前场上角色的重击伤害提升75%。"
],
"SecondDescriptions": [
"月曜反应伤害提升75%。"
]
},
{
"Id": 1122,
"Index": 11,
"LevelGroupId": 122,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%水元素伤害加成。",
"队伍中所有角色获得60%岩元素伤害加成。"
]
},
{
"Id": 1123,
"Index": 12,
"LevelGroupId": 123,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"月感电伤害提升75%。"
],
"SecondDescriptions": [
"月结晶伤害提升75%。"
]
},
{
"Id": 1124,
"Index": 11,
"LevelGroupId": 124,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%风元素伤害加成。",
"队伍中所有角色获得60%冰元素伤害加成。"
]
},
{
"Id": 1125,
"Index": 12,
"LevelGroupId": 125,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"当前场上角色造成的风元素伤害提升75%。"
],
"SecondDescriptions": [
"角色通过普通攻击造成的冰元素伤害提升75%。"
]
},
{
"Id": 1126,
"Index": 11,
"LevelGroupId": 126,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色的元素精通提升200点。"
]
},
{
"Id": 1127,
"Index": 12,
"LevelGroupId": 127,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"月结晶伤害提升75%。"
],
"SecondDescriptions": [
"当前场上角色普通攻击与重击造成的伤害提升75%。"
]
},
{
"Id": 1128,
"Index": 11,
"LevelGroupId": 128,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1129,
"Index": 12,
"LevelGroupId": 129,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
],
"SecondDescriptions": [
"月绽放伤害提升75%。"
]
},
{
"Id": 1130,
"Index": 11,
"LevelGroupId": 130,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%火元素伤害加成。"
]
},
{
"Id": 1131,
"Index": 12,
"LevelGroupId": 131,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的元素战技造成的伤害提升75%。"
],
"SecondDescriptions": [
"队伍中所有角色获得75%火元素伤害加成。"
]
},
{
"Id": 1132,
"Index": 11,
"LevelGroupId": 132,
"Background": "UI_TowerPic_4",
"Descriptions": [
"队伍中所有角色获得60%冰元素伤害加成。",
"队伍中所有角色获得60%雷元素伤害加成。"
]
},
{
"Id": 1133,
"Index": 12,
"LevelGroupId": 133,
"Background": "UI_TowerPic_5",
"Descriptions": [],
"FirstDescriptions": [
"角色的超导反应造成的伤害提升200%,角色造成的星超导伤害提升75%。"
],
"SecondDescriptions": [
"角色的感电反应造成的伤害提升200%,角色造成的月感电伤害提升75%。"
]
}
]