chore: sync from fork

This commit is contained in:
github-actions[bot]
2026-08-22 00:47:04 +00:00
parent 75c8dff7df
commit d2a96b532d
1785 changed files with 8865 additions and 5325 deletions
+4 -2
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@@ -541,7 +541,8 @@
"Name": "Short-Range Rapid Interdiction Fire",
"Description": "Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing <color=#FF9999FF>AoE Pyro DMG</color>.\nFor a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.\nHold to fire in a different fashion.\n\n<color=#FFD780FF>Hold</color>\nEnter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater <color=#FF9999FF>Pyro DMG</color> in a larger area.\nChevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.\n\n<color=#FFD780FF>Arkhe: Ousia</color>\nPeriodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned <color=#FF9999FF>Pyro DMG</color>.\n\n<i>\"Actually, training regulations only had the phrase \"interdiction fire,\" but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!\"</i>",
"SpecialEnergyType": 0,
"Icon": "Skill_S_Chevreuse_01"
"Icon": "Skill_S_Chevreuse_01",
"CdTime": 15
}
],
"EnergySkill": {
@@ -711,7 +712,8 @@
"Name": "Ring of Bursting Grenades",
"Description": "Chevreuse fires an explosive grenade at opponents with her musket, dealing <color=#FF9999FF>AoE Pyro DMG.</color> After the projectile hits, it will split into many secondary explosive shells.\nThe secondary explosive shells will burst after a short interval, dealing <color=#FF9999FF>Pyro DMG</color> to nearby opponents.\n\n<i>\"Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge.\"</i>",
"SpecialEnergyType": 0,
"Icon": "Skill_E_Chevreuse_01"
"Icon": "Skill_E_Chevreuse_01",
"CdTime": 15
},
"Inherents": [
{